diff --git a/Hogwarts Legacy/SDK/AudioPlatformConfiguration_structs.hpp b/Hogwarts Legacy/SDK/AudioPlatformConfiguration_structs.hpp deleted file mode 100644 index a54e54a..0000000 --- a/Hogwarts Legacy/SDK/AudioPlatformConfiguration_structs.hpp +++ /dev/null @@ -1,43 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: AudioPlatformConfiguration - -#include "Basic.hpp" - - -namespace SDK -{ - -// Enum AudioPlatformConfiguration.ESoundwaveSampleRateSettings -// NumValues: 0x0006 -enum class ESoundwaveSampleRateSettings : uint8 -{ - Max = 0, - High = 1, - Medium = 2, - Low = 3, - Min = 4, - MatchDevice = 5, -}; - -// ScriptStruct AudioPlatformConfiguration.PlatformRuntimeAudioCompressionOverrides -// 0x0010 (0x0010 - 0x0000) -struct FPlatformRuntimeAudioCompressionOverrides final -{ -public: - bool bOverrideCompressionTimes; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DurationThreshold; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxNumRandomBranches; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SoundCueQualityIndex; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPlatformRuntimeAudioCompressionOverrides; - -} - diff --git a/Hogwarts Legacy/SDK/Basic.cpp b/Hogwarts Legacy/SDK/Basic.cpp deleted file mode 100644 index 332e900..0000000 --- a/Hogwarts Legacy/SDK/Basic.cpp +++ /dev/null @@ -1,135 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Basic file containing function-implementations from Basic.hpp - -#include -#include "Basic.hpp" - -#include "CoreUObject_classes.hpp" -#include "CoreUObject_structs.hpp" -#include "Engine_classes.hpp" - -namespace SDK -{ -uintptr_t InSDKUtils::GetImageBase() -{ - return reinterpret_cast(GetModuleHandle(0)); -} - -class UClass* BasicFilesImpleUtils::FindClassByName(const std::string& Name, bool bByFullName) -{ - return bByFullName ? UObject::FindClass(Name) : UObject::FindClassFast(Name); -} - -class UClass* BasicFilesImpleUtils::FindClassByFullName(const std::string& Name) -{ - return UObject::FindClass(Name); -} - -std::string BasicFilesImpleUtils::GetObjectName(class UClass* Class) -{ - return Class->GetName(); -} - -int32 BasicFilesImpleUtils::GetObjectIndex(class UClass* Class) -{ - return Class->Index; -} - -uint64 BasicFilesImpleUtils::GetObjFNameAsUInt64(class UClass* Class) -{ - return *reinterpret_cast(&Class->Name); -} - -class UObject* BasicFilesImpleUtils::GetObjectByIndex(int32 Index) -{ - return UObject::GObjects->GetByIndex(Index); -} - -UFunction* BasicFilesImpleUtils::FindFunctionByFName(const FName* Name) -{ - for (int i = 0; i < UObject::GObjects->Num(); ++i) - { - UObject* Object = UObject::GObjects->GetByIndex(i); - - if (!Object) - continue; - - if (Object->Name == *Name) - return static_cast(Object); - } - - return nullptr; -} - -FName BasicFilesImpleUtils::StringToName(const wchar_t* Name) -{ - return UKismetStringLibrary::Conv_StringToName(FString(Name)); -} - -const FName& GetStaticName(const wchar_t* Name, FName& StaticName) -{ - if (StaticName.IsNone()) - { - StaticName = BasicFilesImpleUtils::StringToName(Name); - } - - return StaticName; -} - -// Predefined Function - -class UObject* FWeakObjectPtr::Get() const -{ - return UObject::GObjects->GetByIndex(ObjectIndex); -} - - -// Predefined Function - -class UObject* FWeakObjectPtr::operator->() const -{ - return UObject::GObjects->GetByIndex(ObjectIndex); -} - - -// Predefined Function - -bool FWeakObjectPtr::operator==(const FWeakObjectPtr& Other) const -{ - return ObjectIndex == Other.ObjectIndex; -} - - -// Predefined Function - -bool FWeakObjectPtr::operator!=(const FWeakObjectPtr& Other) const -{ - return ObjectIndex != Other.ObjectIndex; -} - - -// Predefined Function - -bool FWeakObjectPtr::operator==(const class UObject* Other) const -{ - return ObjectIndex == Other->Index; -} - - -// Predefined Function - -bool FWeakObjectPtr::operator!=(const class UObject* Other) const -{ - return ObjectIndex != Other->Index; -} - - -} - diff --git a/Hogwarts Legacy/SDK/Basic.hpp b/Hogwarts Legacy/SDK/Basic.hpp deleted file mode 100644 index 1ba6955..0000000 --- a/Hogwarts Legacy/SDK/Basic.hpp +++ /dev/null @@ -1,1260 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Basic file containing structs required by the SDK - -#define VC_EXTRALEAN -#define WIN32_LEAN_AND_MEAN - -#include -#include -#include - -#include "../PropertyFixup.hpp" -#include "../UnrealContainers.hpp" -#include "../Assertions.inl" - -namespace SDK -{ - -using namespace UC; - -#include "../NameCollisions.inl" - -/* -* Disclaimer: -* - The 'GNames' is only a fallback and null by default, FName::AppendString is used -* - THe 'GWorld' offset is not used by the SDK, it's just there for "decoration", use the provided 'UWorld::GetWorld()' function instead -*/ -namespace Offsets -{ - inline int32 GObjects = 0x097EB7E0; - inline int32 AppendString = 0x03A23680; - inline int32 GNames = 0x00000000; - inline int32 GWorld = 0x0960C310; - inline int32 ProcessEvent = 0x03C2DF30; - inline int32 ProcessEventIdx = 0x00000044; -} - -namespace InSDKUtils -{ - uintptr_t GetImageBase(); - - template - inline FuncType GetVirtualFunction(const void* ObjectInstance, int32 Index) - { - void** VTable = *reinterpret_cast(const_cast(ObjectInstance)); - - return reinterpret_cast(VTable[Index]); - } - - template - requires std::invocable - inline auto CallGameFunction(FuncType Function, ParamTypes&&... Args) - { - return Function(std::forward(Args)...); - } -} - - -// Forward declarations because in-line forward declarations make the compiler think 'GetStaticClass()' is a class template -class UClass; -class UObject; -class UFunction; - -class FName; - -namespace BasicFilesImpleUtils -{ - // Helper functions for GetStaticClass and GetStaticBPGeneratedClass - UClass* FindClassByName(const std::string& Name, bool bByFullName = false); - UClass* FindClassByFullName(const std::string& Name); - - std::string GetObjectName(class UClass* Class); - int32 GetObjectIndex(class UClass* Class); - - /* FName represented as a uint64. */ - uint64 GetObjFNameAsUInt64(class UClass* Class); - - UObject* GetObjectByIndex(int32 Index); - - UFunction* FindFunctionByFName(const FName* Name); - - FName StringToName(const wchar_t* Name); -} - -const FName& GetStaticName(const wchar_t* Name, FName& StaticName); - -template -class UClass* GetStaticClassImpl(const char* Name, class UClass*& StaticClass) -{ - if (StaticClass == nullptr) - { - if constexpr (bIsFullName) { - StaticClass = BasicFilesImpleUtils::FindClassByFullName(Name); - } - else /* default */ { - StaticClass = BasicFilesImpleUtils::FindClassByName(Name); - } - } - - return StaticClass; -} - -template -class UClass* GetStaticBPGeneratedClass(const char* Name, int32& ClassIdx, uint64& ClassNameIdx) -{ - /* Could be external function, not really unique to this StaticClass functon */ - static auto SetClassIndex = [](UClass* Class, int32& Index, uint64& ClassName) -> UClass* - { - if (Class) - { - Index = BasicFilesImpleUtils::GetObjectIndex(Class); - ClassName = BasicFilesImpleUtils::GetObjFNameAsUInt64(Class); - } - - return Class; - }; - - /* Use the full name to find an object */ - if constexpr (bIsFullName) - { - if (ClassIdx == 0x0) [[unlikely]] - return SetClassIndex(BasicFilesImpleUtils::FindClassByFullName(Name), ClassIdx, ClassNameIdx); - - UClass* ClassObj = static_cast(BasicFilesImpleUtils::GetObjectByIndex(ClassIdx)); - - /* Could use cast flags too to save some string comparisons */ - if (!ClassObj || BasicFilesImpleUtils::GetObjFNameAsUInt64(ClassObj) != ClassNameIdx) - return SetClassIndex(BasicFilesImpleUtils::FindClassByFullName(Name), ClassIdx, ClassNameIdx); - - return ClassObj; - } - else /* Default, use just the name to find an object*/ - { - if (ClassIdx == 0x0) [[unlikely]] - return SetClassIndex(BasicFilesImpleUtils::FindClassByName(Name), ClassIdx, ClassNameIdx); - - UClass* ClassObj = static_cast(BasicFilesImpleUtils::GetObjectByIndex(ClassIdx)); - - /* Could use cast flags too to save some string comparisons */ - if (!ClassObj || BasicFilesImpleUtils::GetObjFNameAsUInt64(ClassObj) != ClassNameIdx) - return SetClassIndex(BasicFilesImpleUtils::FindClassByName(Name), ClassIdx, ClassNameIdx); - - return ClassObj; - } -} - -template -ClassType* GetDefaultObjImpl() -{ - UClass* StaticClass = ClassType::StaticClass(); - - if (StaticClass) - { - return reinterpret_cast(StaticClass->DefaultObject); - } - - return nullptr; -} - -#define STATIC_CLASS_IMPL(NameString) \ -{ \ - static UClass* Clss = nullptr; \ - return GetStaticClassImpl(NameString, Clss); \ -} - -#define STATIC_CLASS_IMPL_FULLNAME(FullNameString) \ -{ \ - static UClass* Clss = nullptr; \ - return GetStaticClassImpl(FullNameString, Clss); \ -} - -#define BP_STATIC_CLASS_IMPL(NameString) \ -{ \ - static int32 ClassIdx = 0; \ - static uint64 ClassName = 0; \ - return GetStaticBPGeneratedClass(NameString, ClassIdx, ClassName); \ -} - -#define BP_STATIC_CLASS_IMPL_FULLNAME(FullNameString) \ -{ \ - static int32 ClassIdx = 0; \ - static uint64 ClassName = 0; \ - return GetStaticBPGeneratedClass(FullNameString, ClassIdx, ClassName); \ -} - -#define STATIC_NAME_IMPL(NameString) \ -{ \ - static FName Name = FName(); \ - return GetStaticName(NameString, Name); \ -} - -// Predefined struct FUObjectItem -// 0x0018 (0x0018 - 0x0000) -struct FUObjectItem final -{ -public: - class UObject* Object; // 0x0000(0x0008)(NOT AUTO-GENERATED PROPERTY) - uint8 Pad_8[0x10]; // 0x0008(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FUObjectItem; - -// Predefined struct TUObjectArray -// 0x0020 (0x0020 - 0x0000) -class TUObjectArray final -{ -public: - static constexpr auto DecryptPtr = [](void* ObjPtr) -> uint8* - { - return reinterpret_cast(ObjPtr); - }; - - static constexpr int32 ElementsPerChunk = 0x10000; // 0x0000(0x0004)(NOT AUTO-GENERATED PROPERTY) - - struct FUObjectItem** Objects; // 0x0000(0x0008)(NOT AUTO-GENERATED PROPERTY) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MaxElements; // 0x0010(0x0004)(NOT AUTO-GENERATED PROPERTY) - int32 NumElements; // 0x0014(0x0004)(NOT AUTO-GENERATED PROPERTY) - int32 MaxChunks; // 0x0018(0x0004)(NOT AUTO-GENERATED PROPERTY) - int32 NumChunks; // 0x001C(0x0004)(NOT AUTO-GENERATED PROPERTY) - -public: - inline int32 Num() const - { - return NumElements; - } - - FUObjectItem** GetDecrytedObjPtr() const - { - return reinterpret_cast(DecryptPtr(Objects)); - } - - inline class UObject* GetByIndex(const int32 Index) const - { - const int32 ChunkIndex = Index / ElementsPerChunk; - const int32 InChunkIdx = Index % ElementsPerChunk; - - if (Index < 0 || ChunkIndex >= NumChunks || Index >= NumElements) - return nullptr; - - FUObjectItem* ChunkPtr = GetDecrytedObjPtr()[ChunkIndex]; - if (!ChunkPtr) return nullptr; - - return ChunkPtr[InChunkIdx].Object; - } -}; -DUMPER7_ASSERTS_TUObjectArray; - -class TUObjectArrayWrapper -{ -private: - friend class UObject; - -private: - void* GObjectsAddress = nullptr; - -private: - TUObjectArrayWrapper() = default; - -public: - TUObjectArrayWrapper(TUObjectArrayWrapper&&) = delete; - TUObjectArrayWrapper(const TUObjectArrayWrapper&) = delete; - - TUObjectArrayWrapper& operator=(TUObjectArrayWrapper&&) = delete; - TUObjectArrayWrapper& operator=(const TUObjectArrayWrapper&) = delete; - -private: - inline void InitGObjects() - { - GObjectsAddress = reinterpret_cast(InSDKUtils::GetImageBase() + Offsets::GObjects); - } - -public: - inline void InitManually(void* GObjectsAddressParameter) - { - GObjectsAddress = GObjectsAddressParameter; - } - - inline class TUObjectArray* operator->() - { - if (!GObjectsAddress) [[unlikely]] - InitGObjects(); - - return reinterpret_cast(GObjectsAddress); - } - - inline TUObjectArray& operator*() const - { - return *reinterpret_cast(GObjectsAddress); - } - - inline operator const void* () - { - if (!GObjectsAddress) [[unlikely]] - InitGObjects(); - - return GObjectsAddress; - } - - inline class TUObjectArray* GetTypedPtr() - { - if (!GObjectsAddress) [[unlikely]] - InitGObjects(); - - return reinterpret_cast(GObjectsAddress); - } -}; - -// Predefined struct FName -// 0x0008 (0x0008 - 0x0000) -class FName final -{ -public: - static inline void* AppendString = nullptr; // 0x0000(0x0004)(NOT AUTO-GENERATED PROPERTY) - - int32 ComparisonIndex; // 0x0000(0x0004)(NOT AUTO-GENERATED PROPERTY) - int32 Number; // 0x0004(0x0004)(NOT AUTO-GENERATED PROPERTY) - -public: - constexpr FName(int32 ComparisonIndex = 0, uint32 Number = 0) - : ComparisonIndex(ComparisonIndex), Number(Number) - { - } - - static void InitManually(void* Location) - { - AppendString = reinterpret_cast(Location); - } - - constexpr FName(const FName& other) - : ComparisonIndex(other.ComparisonIndex), Number(other.Number) - { - } - - static void InitInternal() - { - AppendString = reinterpret_cast(InSDKUtils::GetImageBase() + Offsets::AppendString); - } - - bool IsNone() const - { - return !ComparisonIndex&& !Number; - } - - int32 GetDisplayIndex() const - { - return ComparisonIndex; - } - - std::string GetRawString() const - { - wchar_t buffer[1024]; - FString TempString(buffer, 0, 1024); - - if (!AppendString) - InitInternal(); - - InSDKUtils::CallGameFunction(reinterpret_cast(AppendString), this, TempString); - - return TempString.ToString(); - } - - std::string ToString() const - { - std::string OutputString = GetRawString(); - - size_t pos = OutputString.rfind('/'); - - if (pos == std::string::npos) - return OutputString; - - return OutputString.substr(pos + 1); - } - - - FName& operator=(const FName& Other) - { - ComparisonIndex = Other.ComparisonIndex; - Number = Other.Number; - - return *this; - } - - bool operator==(const FName& Other) const - { - return ComparisonIndex == Other.ComparisonIndex && Number == Other.Number; - } - bool operator!=(const FName& Other) const - { - return ComparisonIndex != Other.ComparisonIndex || Number != Other.Number; - } -}; -DUMPER7_ASSERTS_FName; - -template -class TSubclassOf -{ - class UClass* ClassPtr; - -public: - TSubclassOf() = default; - - inline TSubclassOf(UClass* Class) - : ClassPtr(Class) - { - } - - inline UClass* Get() - { - return ClassPtr; - } - - inline operator UClass*() const - { - return ClassPtr; - } - - template, bool>::type> - inline operator TSubclassOf() const - { - return ClassPtr; - } - - inline UClass* operator->() - { - return ClassPtr; - } - - inline TSubclassOf& operator=(UClass* Class) - { - ClassPtr = Class; - - return *this; - } - - inline bool operator==(const TSubclassOf& Other) const - { - return ClassPtr == Other.ClassPtr; - } - - inline bool operator!=(const TSubclassOf& Other) const - { - return ClassPtr != Other.ClassPtr; - } - - inline bool operator==(UClass* Other) const - { - return ClassPtr == Other; - } - - inline bool operator!=(UClass* Other) const - { - return ClassPtr != Other; - } -}; -namespace FTextImpl -{ -// Predefined struct FTextData -// 0x0038 (0x0038 - 0x0000) -class FTextData final -{ -public: - uint8 Pad_0[0x28]; // 0x0000(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) - class FString TextSource; // 0x0028(0x0010)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FTextData; -} - -// Predefined struct FText -// 0x0018 (0x0018 - 0x0000) -class FText final -{ -public: - class FTextImpl::FTextData* TextData; // 0x0000(0x0008)(NOT AUTO-GENERATED PROPERTY) - uint8 Pad_8[0x10]; // 0x0008(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - const class FString& GetStringRef() const - { - return TextData->TextSource; - } - std::string ToString() const - { - return TextData->TextSource.ToString(); - } -}; -DUMPER7_ASSERTS_FText; - -// Predefined struct FWeakObjectPtr -// 0x0008 (0x0008 - 0x0000) -class FWeakObjectPtr -{ -public: - int32 ObjectIndex; // 0x0000(0x0004)(NOT AUTO-GENERATED PROPERTY) - int32 ObjectSerialNumber; // 0x0004(0x0004)(NOT AUTO-GENERATED PROPERTY) - -public: - class UObject* Get() const; - class UObject* operator->() const; - bool operator==(const FWeakObjectPtr& Other) const; - bool operator!=(const FWeakObjectPtr& Other) const; - bool operator==(const class UObject* Other) const; - bool operator!=(const class UObject* Other) const; -}; -DUMPER7_ASSERTS_FWeakObjectPtr; - -template -class TWeakObjectPtr : public FWeakObjectPtr -{ -public: - UEType* Get() const - { - return static_cast(FWeakObjectPtr::Get()); - } - - UEType* operator->() const - { - return static_cast(FWeakObjectPtr::Get()); - } -}; - -// Predefined struct FUniqueObjectGuid -// 0x0010 (0x0010 - 0x0000) -class FUniqueObjectGuid final -{ -public: - uint32 A; // 0x0000(0x0004)(NOT AUTO-GENERATED PROPERTY) - uint32 B; // 0x0004(0x0004)(NOT AUTO-GENERATED PROPERTY) - uint32 C; // 0x0008(0x0004)(NOT AUTO-GENERATED PROPERTY) - uint32 D; // 0x000C(0x0004)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FUniqueObjectGuid; - -// Predefined struct TPersistentObjectPtr -// 0x0000 (0x0000 - 0x0000) -template -class TPersistentObjectPtr -{ -public: - FWeakObjectPtr WeakPtr; // 0x0000(0x0008)(NOT AUTO-GENERATED PROPERTY) - int32 TagAtLastTest; // 0x0008(0x0004)(NOT AUTO-GENERATED PROPERTY) - TObjectID ObjectID; // 0x000C(0x0000)(NOT AUTO-GENERATED PROPERTY) - -public: - class UObject* Get() const - { - return WeakPtr.Get(); - } - class UObject* operator->() const - { - return WeakPtr.Get(); - } -}; - -template -class TLazyObjectPtr : public TPersistentObjectPtr -{ -public: - UEType* Get() const - { - return static_cast(TPersistentObjectPtr::Get()); - } - UEType* operator->() const - { - return static_cast(TPersistentObjectPtr::Get()); - } -}; - -namespace FakeSoftObjectPtr -{ - -// ScriptStruct CoreUObject.SoftObjectPath -// 0x0018 (0x0018 - 0x0000) -struct FSoftObjectPath -{ -public: - class FName AssetPathName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString SubPathString; // 0x0008(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoftObjectPath; - -} - -class FSoftObjectPtr : public TPersistentObjectPtr -{ -}; - -template -class TSoftObjectPtr : public FSoftObjectPtr -{ -public: - UEType* Get() const - { - return static_cast(TPersistentObjectPtr::Get()); - } - UEType* operator->() const - { - return static_cast(TPersistentObjectPtr::Get()); - } -}; - -template -class TSoftClassPtr : public FSoftObjectPtr -{ -public: - UEType* Get() const - { - return static_cast(TPersistentObjectPtr::Get()); - } - UEType* operator->() const - { - return static_cast(TPersistentObjectPtr::Get()); - } -}; - -// Predefined struct FScriptInterface -// 0x0010 (0x0010 - 0x0000) -class FScriptInterface -{ -public: - UObject* ObjectPointer; // 0x0000(0x0008)(NOT AUTO-GENERATED PROPERTY) - void* InterfacePointer; // 0x0008(0x0008)(NOT AUTO-GENERATED PROPERTY) - -public: - class UObject* GetObjectRef() const - { - return ObjectPointer; - } - - void* GetInterfaceRef() const - { - return InterfacePointer; - } - -}; -DUMPER7_ASSERTS_FScriptInterface; - -// Predefined struct TScriptInterface -// 0x0000 (0x0010 - 0x0010) -template -class TScriptInterface final : public FScriptInterface -{ -}; - -// Predefined struct FFieldPath -// 0x0020 (0x0020 - 0x0000) -class FFieldPath -{ -public: - class FField* ResolvedField; // 0x0000(0x0008)(NOT AUTO-GENERATED PROPERTY) - TWeakObjectPtr ResolvedOwner; // 0x0008(0x0008)(NOT AUTO-GENERATED PROPERTY) - TArray Path; // 0x0010(0x0010)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FFieldPath; - -// Predefined struct TFieldPath -// 0x0000 (0x0020 - 0x0020) -template -class TFieldPath final : public FFieldPath -{ -}; - - -template -class TOptional -{ -private: - template - struct OptionalWithBool - { - static_assert(TypeSize > 0x0, "TOptional can not store an empty type!"); - - uint8 Value[TypeSize]; - bool bIsSet; - }; - -private: - using ValueType = std::conditional_t>; - -private: - alignas(OptionalType) ValueType StoredValue; - -private: - inline uint8* GetValueBytes() - { - if constexpr (!bIsIntrusiveUnsetCheck) - return StoredValue.Value; - - return StoredValue; - } - - inline const uint8* GetValueBytes() const - { - if constexpr (!bIsIntrusiveUnsetCheck) - return StoredValue.Value; - - return StoredValue; - } -public: - - inline OptionalType& GetValueRef() - { - return *reinterpret_cast(GetValueBytes()); - } - - inline const OptionalType& GetValueRef() const - { - return *reinterpret_cast(GetValueBytes()); - } - - inline bool IsSet() const - { - if constexpr (!bIsIntrusiveUnsetCheck) - return StoredValue.bIsSet; - - constexpr char ZeroBytes[sizeof(OptionalType)]; - - return memcmp(GetValueBytes(), &ZeroBytes, sizeof(OptionalType)) == 0; - } - - inline explicit operator bool() const - { - return IsSet(); - } -}; - - -// Predefined struct FScriptDelegate -// 0x0010 (0x0010 - 0x0000) -struct FScriptDelegate -{ -public: - FWeakObjectPtr Object; // 0x0000(0x0008)(NOT AUTO-GENERATED PROPERTY) - FName FunctionName; // 0x0008(0x0008)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FScriptDelegate; - -// Predefined struct TDelegate -// 0x0010 (0x0010 - 0x0000) -template -class TDelegate -{ -public: - struct InvalidUseOfTDelegate TemplateParamIsNotAFunctionSignature; // 0x0000(0x0000)(NOT AUTO-GENERATED PROPERTY) - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; - -// Predefined struct TDelegate -// 0x0010 (0x0010 - 0x0000) -template -class TDelegate -{ -public: - FScriptDelegate BoundFunction; // 0x0000(0x0010)(NOT AUTO-GENERATED PROPERTY) -}; - -// Predefined struct TMulticastInlineDelegate -// 0x0010 (0x0010 - 0x0000) -template -class TMulticastInlineDelegate -{ -public: - struct InvalidUseOfTMulticastInlineDelegate TemplateParamIsNotAFunctionSignature; // 0x0000(0x0010)(NOT AUTO-GENERATED PROPERTY) -}; - -// Predefined struct TMulticastInlineDelegate -// 0x0000 (0x0000 - 0x0000) -template -class TMulticastInlineDelegate -{ -public: - TArray InvocationList; // 0x0000(0x0010)(NOT AUTO-GENERATED PROPERTY) -}; - -#define UE_ENUM_OPERATORS(EEnumClass) \ - \ -inline constexpr EEnumClass operator|(EEnumClass Left, EEnumClass Right) \ -{ \ - return (EEnumClass)((std::underlying_type::type)(Left) | (std::underlying_type::type)(Right)); \ -} \ - \ -inline constexpr EEnumClass& operator|=(EEnumClass& Left, EEnumClass Right) \ -{ \ - return (EEnumClass&)((std::underlying_type::type&)(Left) |= (std::underlying_type::type)(Right)); \ -} \ - \ -inline bool operator&(EEnumClass Left, EEnumClass Right) \ -{ \ - return (((std::underlying_type::type)(Left) & (std::underlying_type::type)(Right)) == (std::underlying_type::type)(Right)); \ -} - -enum class EObjectFlags : int32 -{ - NoFlags = 0x00000000, - - Public = 0x00000001, - Standalone = 0x00000002, - MarkAsNative = 0x00000004, - Transactional = 0x00000008, - ClassDefaultObject = 0x00000010, - ArchetypeObject = 0x00000020, - Transient = 0x00000040, - - MarkAsRootSet = 0x00000080, - TagGarbageTemp = 0x00000100, - - NeedInitialization = 0x00000200, - NeedLoad = 0x00000400, - KeepForCooker = 0x00000800, - NeedPostLoad = 0x00001000, - NeedPostLoadSubobjects = 0x00002000, - NewerVersionExists = 0x00004000, - BeginDestroyed = 0x00008000, - FinishDestroyed = 0x00010000, - - BeingRegenerated = 0x00020000, - DefaultSubObject = 0x00040000, - WasLoaded = 0x00080000, - TextExportTransient = 0x00100000, - LoadCompleted = 0x00200000, - InheritableComponentTemplate = 0x00400000, - DuplicateTransient = 0x00800000, - StrongRefOnFrame = 0x01000000, - NonPIEDuplicateTransient = 0x02000000, - Dynamic = 0x04000000, - WillBeLoaded = 0x08000000, - HasExternalPackage = 0x10000000, - - MirroredGarbage = 0x40000000, - AllocatedInSharedPage = 0x80000000, -}; - -enum class EFunctionFlags : uint32 -{ - None = 0x00000000, - - Final = 0x00000001, - RequiredAPI = 0x00000002, - BlueprintAuthorityOnly = 0x00000004, - BlueprintCosmetic = 0x00000008, - Net = 0x00000040, - NetReliable = 0x00000080, - NetRequest = 0x00000100, - Exec = 0x00000200, - Native = 0x00000400, - Event = 0x00000800, - NetResponse = 0x00001000, - Static = 0x00002000, - NetMulticast = 0x00004000, - UbergraphFunction = 0x00008000, - MulticastDelegate = 0x00010000, - Public = 0x00020000, - Private = 0x00040000, - Protected = 0x00080000, - Delegate = 0x00100000, - NetServer = 0x00200000, - HasOutParms = 0x00400000, - HasDefaults = 0x00800000, - NetClient = 0x01000000, - DLLImport = 0x02000000, - BlueprintCallable = 0x04000000, - BlueprintEvent = 0x08000000, - BlueprintPure = 0x10000000, - EditorOnly = 0x20000000, - Const = 0x40000000, - NetValidate = 0x80000000, - - AllFlags = 0xFFFFFFFF, -}; - -enum class EClassFlags : uint32 -{ - CLASS_None = 0x00000000u, - Abstract = 0x00000001u, - DefaultConfig = 0x00000002u, - Config = 0x00000004u, - Transient = 0x00000008u, - Parsed = 0x00000010u, - MatchedSerializers = 0x00000020u, - ProjectUserConfig = 0x00000040u, - Native = 0x00000080u, - NoExport = 0x00000100u, - NotPlaceable = 0x00000200u, - PerObjectConfig = 0x00000400u, - ReplicationDataIsSetUp = 0x00000800u, - EditInlineNew = 0x00001000u, - CollapseCategories = 0x00002000u, - Interface = 0x00004000u, - CustomConstructor = 0x00008000u, - Const = 0x00010000u, - LayoutChanging = 0x00020000u, - CompiledFromBlueprint = 0x00040000u, - MinimalAPI = 0x00080000u, - RequiredAPI = 0x00100000u, - DefaultToInstanced = 0x00200000u, - TokenStreamAssembled = 0x00400000u, - HasInstancedReference = 0x00800000u, - Hidden = 0x01000000u, - Deprecated = 0x02000000u, - HideDropDown = 0x04000000u, - GlobalUserConfig = 0x08000000u, - Intrinsic = 0x10000000u, - Constructed = 0x20000000u, - ConfigDoNotCheckDefaults = 0x40000000u, - NewerVersionExists = 0x80000000u, -}; - -enum class EClassCastFlags : uint64 -{ - None = 0x0000000000000000, - - Field = 0x0000000000000001, - Int8Property = 0x0000000000000002, - Enum = 0x0000000000000004, - Struct = 0x0000000000000008, - ScriptStruct = 0x0000000000000010, - Class = 0x0000000000000020, - ByteProperty = 0x0000000000000040, - IntProperty = 0x0000000000000080, - FloatProperty = 0x0000000000000100, - UInt64Property = 0x0000000000000200, - ClassProperty = 0x0000000000000400, - UInt32Property = 0x0000000000000800, - InterfaceProperty = 0x0000000000001000, - NameProperty = 0x0000000000002000, - StrProperty = 0x0000000000004000, - Property = 0x0000000000008000, - ObjectProperty = 0x0000000000010000, - BoolProperty = 0x0000000000020000, - UInt16Property = 0x0000000000040000, - Function = 0x0000000000080000, - StructProperty = 0x0000000000100000, - ArrayProperty = 0x0000000000200000, - Int64Property = 0x0000000000400000, - DelegateProperty = 0x0000000000800000, - NumericProperty = 0x0000000001000000, - MulticastDelegateProperty = 0x0000000002000000, - ObjectPropertyBase = 0x0000000004000000, - WeakObjectProperty = 0x0000000008000000, - LazyObjectProperty = 0x0000000010000000, - SoftObjectProperty = 0x0000000020000000, - TextProperty = 0x0000000040000000, - Int16Property = 0x0000000080000000, - DoubleProperty = 0x0000000100000000, - SoftClassProperty = 0x0000000200000000, - Package = 0x0000000400000000, - Level = 0x0000000800000000, - Actor = 0x0000001000000000, - PlayerController = 0x0000002000000000, - Pawn = 0x0000004000000000, - SceneComponent = 0x0000008000000000, - PrimitiveComponent = 0x0000010000000000, - SkinnedMeshComponent = 0x0000020000000000, - SkeletalMeshComponent = 0x0000040000000000, - Blueprint = 0x0000080000000000, - DelegateFunction = 0x0000100000000000, - StaticMeshComponent = 0x0000200000000000, - MapProperty = 0x0000400000000000, - SetProperty = 0x0000800000000000, - EnumProperty = 0x0001000000000000, - USparseDelegateFunction = 0x0002000000000000, - MulticastInlineDelegateProperty = 0x0004000000000000, - MulticastSparseDelegateProperty = 0x0008000000000000, - FieldPathProperty = 0x0010000000000000, - LargeWorldCoordinatesRealProperty = 0x0080000000000000, - OptionalProperty = 0x0100000000000000, - VValueProperty = 0x0200000000000000, - VerseVMClass = 0x0400000000000000, - VRestValueProperty = 0x0800000000000000, - Utf8StrProperty = 0x1000000000000000, - AnsiStrProperty = 0x2000000000000000, - VCellProperty = 0x4000000000000000, -}; - -enum class EPropertyFlags : uint64 -{ - None = 0x0000000000000000, - - Edit = 0x0000000000000001, - ConstParm = 0x0000000000000002, - BlueprintVisible = 0x0000000000000004, - ExportObject = 0x0000000000000008, - BlueprintReadOnly = 0x0000000000000010, - Net = 0x0000000000000020, - EditFixedSize = 0x0000000000000040, - Parm = 0x0000000000000080, - OutParm = 0x0000000000000100, - ZeroConstructor = 0x0000000000000200, - ReturnParm = 0x0000000000000400, - DisableEditOnTemplate = 0x0000000000000800, - - Transient = 0x0000000000002000, - Config = 0x0000000000004000, - - DisableEditOnInstance = 0x0000000000010000, - EditConst = 0x0000000000020000, - GlobalConfig = 0x0000000000040000, - InstancedReference = 0x0000000000080000, - - DuplicateTransient = 0x0000000000200000, - SubobjectReference = 0x0000000000400000, - - SaveGame = 0x0000000001000000, - NoClear = 0x0000000002000000, - - ReferenceParm = 0x0000000008000000, - BlueprintAssignable = 0x0000000010000000, - Deprecated = 0x0000000020000000, - IsPlainOldData = 0x0000000040000000, - RepSkip = 0x0000000080000000, - RepNotify = 0x0000000100000000, - Interp = 0x0000000200000000, - NonTransactional = 0x0000000400000000, - EditorOnly = 0x0000000800000000, - NoDestructor = 0x0000001000000000, - - AutoWeak = 0x0000004000000000, - ContainsInstancedReference = 0x0000008000000000, - AssetRegistrySearchable = 0x0000010000000000, - SimpleDisplay = 0x0000020000000000, - AdvancedDisplay = 0x0000040000000000, - Protected = 0x0000080000000000, - BlueprintCallable = 0x0000100000000000, - BlueprintAuthorityOnly = 0x0000200000000000, - TextExportTransient = 0x0000400000000000, - NonPIEDuplicateTransient = 0x0000800000000000, - ExposeOnSpawn = 0x0001000000000000, - PersistentInstance = 0x0002000000000000, - UObjectWrapper = 0x0004000000000000, - HasGetValueTypeHash = 0x0008000000000000, - NativeAccessSpecifierPublic = 0x0010000000000000, - NativeAccessSpecifierProtected = 0x0020000000000000, - NativeAccessSpecifierPrivate = 0x0040000000000000, - SkipSerialization = 0x0080000000000000, -}; - -UE_ENUM_OPERATORS(EObjectFlags); -UE_ENUM_OPERATORS(EFunctionFlags); -UE_ENUM_OPERATORS(EClassFlags); -UE_ENUM_OPERATORS(EClassCastFlags); -UE_ENUM_OPERATORS(EPropertyFlags); - -// Predefined struct FFieldClass -// 0x0028 (0x0028 - 0x0000) -class FFieldClass -{ -public: - FName Name; // 0x0000(0x0008)(NOT AUTO-GENERATED PROPERTY) - uint64 Id; // 0x0008(0x0008)(NOT AUTO-GENERATED PROPERTY) - uint64 CastFlags; // 0x0010(0x0008)(NOT AUTO-GENERATED PROPERTY) - EClassFlags ClassFlags; // 0x0018(0x0004)(NOT AUTO-GENERATED PROPERTY) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FFieldClass* SuperClass; // 0x0020(0x0008)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FFieldClass; - -// Predefined struct FFieldVariant -// 0x0010 (0x0010 - 0x0000) -class FFieldVariant -{ -public: - using ContainerType = union { class FField* Field; class UObject* Object; }; - - ContainerType Container; // 0x0000(0x0008)(NOT AUTO-GENERATED PROPERTY) - bool bIsUObject; // 0x0008(0x0001)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FFieldVariant; - -// Predefined struct FField -// 0x0038 (0x0038 - 0x0000) -class FField -{ -public: - void* VTable; // 0x0000(0x0008)(NOT AUTO-GENERATED PROPERTY) - class FFieldClass* ClassPrivate; // 0x0008(0x0008)(NOT AUTO-GENERATED PROPERTY) - FFieldVariant Owner; // 0x0010(0x0010)(NOT AUTO-GENERATED PROPERTY) - class FField* Next; // 0x0020(0x0008)(NOT AUTO-GENERATED PROPERTY) - FName Name; // 0x0028(0x0008)(NOT AUTO-GENERATED PROPERTY) - int32 ObjFlags; // 0x0030(0x0004)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FField; - -// Predefined struct FProperty -// 0x0040 (0x0078 - 0x0038) -class FProperty : public FField -{ -public: - int32 ArrayDim; // 0x0038(0x0004)(NOT AUTO-GENERATED PROPERTY) - int32 ElementSize; // 0x003C(0x0004)(NOT AUTO-GENERATED PROPERTY) - uint64 PropertyFlags; // 0x0040(0x0008)(NOT AUTO-GENERATED PROPERTY) - uint8 Pad_48[0x4]; // 0x0048(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Offset; // 0x004C(0x0004)(NOT AUTO-GENERATED PROPERTY) - uint8 Pad_50[0x28]; // 0x0050(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FProperty; - -// Predefined struct FByteProperty -// 0x0008 (0x0080 - 0x0078) -class FByteProperty final : public FProperty -{ -public: - class UEnum* Enum; // 0x0078(0x0008)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FByteProperty; - -// Predefined struct FBoolProperty -// 0x0008 (0x0080 - 0x0078) -class FBoolProperty final : public FProperty -{ -public: - uint8 FieldSize; // 0x0078(0x0001)(NOT AUTO-GENERATED PROPERTY) - uint8 ByteOffset; // 0x0079(0x0001)(NOT AUTO-GENERATED PROPERTY) - uint8 ByteMask; // 0x007A(0x0001)(NOT AUTO-GENERATED PROPERTY) - uint8 FieldMask; // 0x007B(0x0001)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FBoolProperty; - -// Predefined struct FObjectPropertyBase -// 0x0008 (0x0080 - 0x0078) -class FObjectPropertyBase : public FProperty -{ -public: - class UClass* PropertyClass; // 0x0078(0x0008)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FObjectPropertyBase; - -// Predefined struct FClassProperty -// 0x0008 (0x0088 - 0x0080) -class FClassProperty final : public FObjectPropertyBase -{ -public: - class UClass* MetaClass; // 0x0080(0x0008)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FClassProperty; - -// Predefined struct FStructProperty -// 0x0008 (0x0080 - 0x0078) -class FStructProperty final : public FProperty -{ -public: - class UStruct* Struct; // 0x0078(0x0008)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FStructProperty; - -// Predefined struct FArrayProperty -// 0x0008 (0x0080 - 0x0078) -class FArrayProperty final : public FProperty -{ -public: - class FProperty* InnerProperty; // 0x0078(0x0008)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FArrayProperty; - -// Predefined struct FDelegateProperty -// 0x0008 (0x0080 - 0x0078) -class FDelegateProperty final : public FProperty -{ -public: - class UFunction* SignatureFunction; // 0x0078(0x0008)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FDelegateProperty; - -// Predefined struct FMapProperty -// 0x0010 (0x0088 - 0x0078) -class FMapProperty final : public FProperty -{ -public: - class FProperty* KeyProperty; // 0x0078(0x0008)(NOT AUTO-GENERATED PROPERTY) - class FProperty* ValueProperty; // 0x0080(0x0008)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FMapProperty; - -// Predefined struct FSetProperty -// 0x0008 (0x0080 - 0x0078) -class FSetProperty final : public FProperty -{ -public: - class FProperty* ElementProperty; // 0x0078(0x0008)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FSetProperty; - -// Predefined struct FEnumProperty -// 0x0010 (0x0088 - 0x0078) -class FEnumProperty final : public FProperty -{ -public: - class FProperty* UnderlayingProperty; // 0x0078(0x0008)(NOT AUTO-GENERATED PROPERTY) - class UEnum* Enum; // 0x0080(0x0008)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FEnumProperty; - -// Predefined struct FFieldPathProperty -// 0x0008 (0x0080 - 0x0078) -class FFieldPathProperty final : public FProperty -{ -public: - class FFieldClass* FieldClass; // 0x0078(0x0008)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FFieldPathProperty; - -// Predefined struct FOptionalProperty -// 0x0008 (0x0080 - 0x0078) -class FOptionalProperty final : public FProperty -{ -public: - class FProperty* ValueProperty; // 0x0078(0x0008)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FOptionalProperty; - -namespace CyclicDependencyFixupImpl -{ - -/* -* A wrapper for a Byte-Array of padding, that allows for casting to the actual underlaiyng type. Used for undefined structs in cylic headers. -*/ -template -struct alignas(Align) TCylicStructFixup -{ -private: - uint8 Pad[Size]; - -public: - UnderlayingStructType& GetTyped() { return reinterpret_cast< UnderlayingStructType&>(*this); } - const UnderlayingStructType& GetTyped() const { return reinterpret_cast(*this); } -}; - -/* -* A wrapper for a Byte-Array of padding, that inherited from UObject allows for casting to the actual underlaiyng type and access to basic UObject functionality. For cyclic classes. -*/ -template -struct alignas(Align) TCyclicClassFixup : public BaseClassType -{ -private: - uint8 Pad[Size]; - -public: - UnderlayingClassType* GetTyped() { return reinterpret_cast< UnderlayingClassType*>(this); } - const UnderlayingClassType* GetTyped() const { return reinterpret_cast(this); } -}; - -} - - -template -using TStructCycleFixup = CyclicDependencyFixupImpl::TCylicStructFixup; - - -template -using TObjectBasedCycleFixup = CyclicDependencyFixupImpl::TCyclicClassFixup; - -template -using TActorBasedCycleFixup = CyclicDependencyFixupImpl::TCyclicClassFixup; - -} - diff --git a/Hogwarts Legacy/SDK/Chaos_structs.hpp b/Hogwarts Legacy/SDK/Chaos_structs.hpp deleted file mode 100644 index 3b43424..0000000 --- a/Hogwarts Legacy/SDK/Chaos_structs.hpp +++ /dev/null @@ -1,466 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Chaos - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" - - -namespace SDK -{ - -// Enum Chaos.EFieldFalloffType -// NumValues: 0x0007 -enum class EFieldFalloffType : uint8 -{ - Field_FallOff_None = 0, - Field_Falloff_Linear = 1, - Field_Falloff_Inverse = 2, - Field_Falloff_Squared = 3, - Field_Falloff_Logarithmic = 4, - Field_Falloff_Max = 5, - Field_MAX = 6, -}; - -// Enum Chaos.EClusterUnionMethod -// NumValues: 0x0006 -enum class EClusterUnionMethod : uint8 -{ - PointImplicit = 0, - DelaunayTriangulation = 1, - MinimalSpanningSubsetDelaunayTriangulation = 2, - PointImplicitAugmentedWithMinimalDelaunay = 3, - None = 4, - EClusterUnionMethod_MAX = 5, -}; - -// Enum Chaos.EFieldPhysicsDefaultFields -// NumValues: 0x0006 -enum class EFieldPhysicsDefaultFields : uint8 -{ - Field_RadialIntMask = 0, - Field_RadialFalloff = 1, - Field_UniformVector = 2, - Field_RadialVector = 3, - Field_RadialVectorFalloff = 4, - Field_EFieldPhysicsDefaultFields_Max = 5, -}; - -// Enum Chaos.EFieldOutputType -// NumValues: 0x0004 -enum class EFieldOutputType : uint8 -{ - Field_Output_Vector = 0, - Field_Output_Scalar = 1, - Field_Output_Integer = 2, - Field_Output_Max = 3, -}; - -// Enum Chaos.EFieldIntegerType -// NumValues: 0x0007 -enum class EFieldIntegerType : uint8 -{ - Integer_DynamicState = 0, - Integer_ActivateDisabled = 1, - Integer_CollisionGroup = 2, - Integer_PositionAnimated = 3, - Integer_PositionStatic = 4, - Integer_TargetMax = 5, - Integer_MAX = 6, -}; - -// Enum Chaos.EFieldScalarType -// NumValues: 0x0008 -enum class EFieldScalarType : uint8 -{ - Scalar_ExternalClusterStrain = 0, - Scalar_Kill = 1, - Scalar_DisableThreshold = 2, - Scalar_SleepingThreshold = 3, - Scalar_InternalClusterStrain = 4, - Scalar_DynamicConstraint = 5, - Scalar_TargetMax = 6, - Scalar_MAX = 7, -}; - -// Enum Chaos.EFieldVectorType -// NumValues: 0x0007 -enum class EFieldVectorType : uint8 -{ - Vector_LinearForce = 0, - Vector_LinearVelocity = 1, - Vector_AngularVelocity = 2, - Vector_AngularTorque = 3, - Vector_PositionTarget = 4, - Vector_TargetMax = 5, - Vector_MAX = 6, -}; - -// Enum Chaos.EFieldPhysicsType -// NumValues: 0x0012 -enum class EFieldPhysicsType : uint8 -{ - Field_None = 0, - Field_DynamicState = 1, - Field_LinearForce = 2, - Field_ExternalClusterStrain = 3, - Field_Kill = 4, - Field_LinearVelocity = 5, - Field_AngularVelociy = 6, - Field_AngularTorque = 7, - Field_InternalClusterStrain = 8, - Field_DisableThreshold = 9, - Field_SleepingThreshold = 10, - Field_PositionStatic = 11, - Field_PositionAnimated = 12, - Field_PositionTarget = 13, - Field_DynamicConstraint = 14, - Field_CollisionGroup = 15, - Field_ActivateDisabled = 16, - Field_PhysicsType_Max = 17, -}; - -// Enum Chaos.EFieldFilterType -// NumValues: 0x0005 -enum class EFieldFilterType : uint8 -{ - Field_Filter_Dynamic = 0, - Field_Filter_Kinematic = 1, - Field_Filter_Static = 2, - Field_Filter_All = 3, - Field_Filter_Max = 4, -}; - -// Enum Chaos.EFieldResolutionType -// NumValues: 0x0004 -enum class EFieldResolutionType : uint8 -{ - Field_Resolution_Minimal = 0, - Field_Resolution_DisabledParents = 1, - Field_Resolution_Maximum = 2, - Field_Resolution_Max = 3, -}; - -// Enum Chaos.EFieldCullingOperationType -// NumValues: 0x0004 -enum class EFieldCullingOperationType : uint8 -{ - Field_Culling_Inside = 0, - Field_Culling_Outside = 1, - Field_Culling_Operation_Max = 2, - Field_Culling_MAX = 3, -}; - -// Enum Chaos.EFieldOperationType -// NumValues: 0x0005 -enum class EFieldOperationType : uint8 -{ - Field_Multiply = 0, - Field_Divide = 1, - Field_Add = 2, - Field_Substract = 3, - Field_Operation_Max = 4, -}; - -// Enum Chaos.EWaveFunctionType -// NumValues: 0x0005 -enum class EWaveFunctionType : uint8 -{ - Field_Wave_Cosine = 0, - Field_Wave_Gaussian = 1, - Field_Wave_Falloff = 2, - Field_Wave_Decay = 3, - Field_Wave_Max = 4, -}; - -// Enum Chaos.ESetMaskConditionType -// NumValues: 0x0004 -enum class ESetMaskConditionType : uint8 -{ - Field_Set_Always = 0, - Field_Set_IFF_NOT_Interior = 1, - Field_Set_IFF_NOT_Exterior = 2, - Field_MaskCondition_Max = 3, -}; - -// Enum Chaos.EEmissionPatternTypeEnum -// NumValues: 0x0003 -enum class EEmissionPatternTypeEnum : uint8 -{ - Chaos_Emission_Pattern_First_Frame = 0, - Chaos_Emission_Pattern_On_Demand = 1, - Chaos_Max = 2, -}; - -// Enum Chaos.EInitialVelocityTypeEnum -// NumValues: 0x0003 -enum class EInitialVelocityTypeEnum : uint8 -{ - Chaos_Initial_Velocity_User_Defined = 0, - Chaos_Initial_Velocity_None = 1, - Chaos_Max = 2, -}; - -// Enum Chaos.EGeometryCollectionPhysicsTypeEnum -// NumValues: 0x000B -enum class EGeometryCollectionPhysicsTypeEnum : uint8 -{ - Chaos_AngularVelocity = 0, - Chaos_DynamicState = 1, - Chaos_LinearVelocity = 2, - Chaos_InitialAngularVelocity = 3, - Chaos_InitialLinearVelocity = 4, - Chaos_CollisionGroup = 5, - Chaos_LinearForce = 6, - Chaos_AngularTorque = 7, - Chaos_ExternalClusterStrain = 8, - Chaos_InternalClusterStrain = 9, - Chaos_Max = 10, -}; - -// Enum Chaos.EObjectStateTypeEnum -// NumValues: 0x0007 -enum class EObjectStateTypeEnum : uint8 -{ - Chaos_NONE = 0, - Chaos_Object_Sleeping = 1, - Chaos_Object_Kinematic = 2, - Chaos_Object_Static = 3, - Chaos_Object_Dynamic = 4, - Chaos_Object_UserDefined = 100, - Chaos_Max = 101, -}; - -// Enum Chaos.EImplicitTypeEnum -// NumValues: 0x0007 -enum class EImplicitTypeEnum : uint8 -{ - Chaos_Implicit_Box = 0, - Chaos_Implicit_Sphere = 1, - Chaos_Implicit_Capsule = 2, - Chaos_Implicit_LevelSet = 3, - Chaos_Implicit_None = 4, - Chaos_Implicit_Convex = 5, - Chaos_Max = 6, -}; - -// Enum Chaos.ECollisionTypeEnum -// NumValues: 0x0003 -enum class ECollisionTypeEnum : uint8 -{ - Chaos_Volumetric = 0, - Chaos_Surface_Volumetric = 1, - Chaos_Max = 2, -}; - -// Enum Chaos.EChaosBufferMode -// NumValues: 0x0005 -enum class EChaosBufferMode : uint8 -{ - Double = 0, - Triple = 1, - Num = 2, - Invalid = 3, - EChaosBufferMode_MAX = 4, -}; - -// Enum Chaos.EChaosThreadingMode -// NumValues: 0x0006 -enum class EChaosThreadingMode : uint8 -{ - DedicatedThread = 0, - TaskGraph = 1, - SingleThread = 2, - Num = 3, - Invalid = 4, - EChaosThreadingMode_MAX = 5, -}; - -// Enum Chaos.EChaosSolverTickMode -// NumValues: 0x0005 -enum class EChaosSolverTickMode : uint8 -{ - Fixed = 0, - Variable = 1, - VariableCapped = 2, - VariableCappedWithTarget = 3, - EChaosSolverTickMode_MAX = 4, -}; - -// Enum Chaos.EGeometryCollectionCacheType -// NumValues: 0x0005 -enum class EGeometryCollectionCacheType : uint8 -{ - None = 0, - Record = 1, - Play = 2, - RecordAndPlay = 3, - EGeometryCollectionCacheType_MAX = 4, -}; - -// ScriptStruct Chaos.SolverCollisionFilterSettings -// 0x0010 (0x0010 - 0x0000) -struct FSolverCollisionFilterSettings final -{ -public: - bool FilterEnabled; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MinMass; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinSpeed; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinImpulse; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSolverCollisionFilterSettings; - -// ScriptStruct Chaos.SolverBreakingFilterSettings -// 0x0010 (0x0010 - 0x0000) -struct FSolverBreakingFilterSettings final -{ -public: - bool FilterEnabled; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MinMass; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinSpeed; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinVolume; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSolverBreakingFilterSettings; - -// ScriptStruct Chaos.SolverTrailingFilterSettings -// 0x0010 (0x0010 - 0x0000) -struct FSolverTrailingFilterSettings final -{ -public: - bool FilterEnabled; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MinMass; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinSpeed; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinVolume; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSolverTrailingFilterSettings; - -// ScriptStruct Chaos.ChaosSolverConfiguration -// 0x006C (0x006C - 0x0000) -struct FChaosSolverConfiguration final -{ -public: - int32 iterations; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CollisionPairIterations; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PushOutIterations; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CollisionPushOutPairIterations; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CollisionMarginFraction; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CollisionMarginMax; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CollisionCullDistance; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CollisionMaxPushOutVelocity; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 JointPairIterations; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 JointPushOutPairIterations; // 0x0024(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ClusterConnectionFactor; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EClusterUnionMethod ClusterUnionConnectionType; // 0x002C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bGenerateCollisionData; // 0x002D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E[0x2]; // 0x002E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSolverCollisionFilterSettings CollisionFilterSettings; // 0x0030(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - bool bGenerateBreakData; // 0x0040(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSolverBreakingFilterSettings BreakingFilterSettings; // 0x0044(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - bool bGenerateTrailingData; // 0x0054(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSolverTrailingFilterSettings TrailingFilterSettings; // 0x0058(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - bool bGenerateContactGraph; // 0x0068(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FChaosSolverConfiguration; - -// ScriptStruct Chaos.SolverCollisionData -// 0x006C (0x006C - 0x0000) -struct FSolverCollisionData final -{ -public: - struct FVector Location; // 0x0000(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AccumulatedImpulse; // 0x000C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector normal; // 0x0018(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Velocity1; // 0x0024(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Velocity2; // 0x0030(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AngularVelocity1; // 0x003C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AngularVelocity2; // 0x0048(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Mass1; // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Mass2; // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ParticleIndex; // 0x005C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LevelsetIndex; // 0x0060(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ParticleIndexMesh; // 0x0064(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LevelsetIndexMesh; // 0x0068(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSolverCollisionData; - -// ScriptStruct Chaos.SolverBreakingData -// 0x0030 (0x0030 - 0x0000) -struct FSolverBreakingData final -{ -public: - struct FVector Location; // 0x0000(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Velocity; // 0x000C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AngularVelocity; // 0x0018(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Mass; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ParticleIndex; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ParticleIndexMesh; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSolverBreakingData; - -// ScriptStruct Chaos.SolverTrailingData -// 0x0030 (0x0030 - 0x0000) -struct FSolverTrailingData final -{ -public: - struct FVector Location; // 0x0000(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Velocity; // 0x000C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AngularVelocity; // 0x0018(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Mass; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ParticleIndex; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ParticleIndexMesh; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSolverTrailingData; - -// ScriptStruct Chaos.RecordedFrame -// 0x00B8 (0x00B8 - 0x0000) -struct FRecordedFrame final -{ -public: - TArray Transforms; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray TransformIndices; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray PreviousTransformIndices; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray DisabledFlags; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Collisions; // 0x0040(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Breakings; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TSet Trailings; // 0x0060(0x0050)(NativeAccessSpecifierPublic) - float Timestamp; // 0x00B0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B4[0x4]; // 0x00B4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRecordedFrame; - -// ScriptStruct Chaos.RecordedTransformTrack -// 0x0010 (0x0010 - 0x0000) -struct FRecordedTransformTrack final -{ -public: - TArray Records; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRecordedTransformTrack; - -// ScriptStruct Chaos.SolverRemovalFilterSettings -// 0x000C (0x000C - 0x0000) -struct FSolverRemovalFilterSettings final -{ -public: - bool FilterEnabled; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MinMass; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinVolume; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSolverRemovalFilterSettings; - -} - diff --git a/Hogwarts Legacy/SDK/CoreUObject_classes.hpp b/Hogwarts Legacy/SDK/CoreUObject_classes.hpp deleted file mode 100644 index f75f911..0000000 --- a/Hogwarts Legacy/SDK/CoreUObject_classes.hpp +++ /dev/null @@ -1,1302 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: CoreUObject - -#include "Basic.hpp" - - -namespace SDK -{ - -// Class CoreUObject.Object -// 0x0028 (0x0028 - 0x0000) -class alignas(0x08) UObject -{ -public: - static inline class TUObjectArrayWrapper GObjects; // 0x0000(0x0008)(NOT AUTO-GENERATED PROPERTY) - - void* VTable; // 0x0000(0x0008)(NOT AUTO-GENERATED PROPERTY) - EObjectFlags Flags; // 0x0008(0x0004)(NOT AUTO-GENERATED PROPERTY) - int32 Index; // 0x000C(0x0004)(NOT AUTO-GENERATED PROPERTY) - class UClass* Class; // 0x0010(0x0008)(NOT AUTO-GENERATED PROPERTY) - class FName Name; // 0x0018(0x0008)(NOT AUTO-GENERATED PROPERTY) - class UObject* Outer; // 0x0020(0x0008)(NOT AUTO-GENERATED PROPERTY) - -public: - static class UObject* FindObjectFastImpl(const std::string& Name, EClassCastFlags RequiredType = EClassCastFlags::None); - static class UObject* FindObjectImpl(const std::string& FullName, EClassCastFlags RequiredType = EClassCastFlags::None); - - std::string GetFullName() const; - std::string GetName() const; - bool HasTypeFlag(EClassCastFlags TypeFlags) const; - bool IsA(EClassCastFlags TypeFlags) const; - bool IsA(const class FName& ClassName) const; - bool IsA(const class UClass* TypeClass) const; - bool IsDefaultObject() const; - - void ExecuteUbergraph(int32 EntryPoint); - -public: - static class UClass* FindClass(const std::string& ClassFullName) - { - return FindObject(ClassFullName, EClassCastFlags::Class); - } - static class UClass* FindClassFast(const std::string& ClassName) - { - return FindObjectFast(ClassName, EClassCastFlags::Class); - } - - template - static UEType* FindObject(const std::string& Name, EClassCastFlags RequiredType = EClassCastFlags::None) - { - return static_cast(FindObjectImpl(Name, RequiredType)); - } - template - static UEType* FindObjectFast(const std::string& Name, EClassCastFlags RequiredType = EClassCastFlags::None) - { - return static_cast(FindObjectFastImpl(Name, RequiredType)); - } - - void ProcessEvent(class UFunction* Function, void* Parms) const - { - InSDKUtils::CallGameFunction(InSDKUtils::GetVirtualFunction(this, Offsets::ProcessEventIdx), this, Function, Parms); - } -}; -DUMPER7_ASSERTS_UObject; - -// Class CoreUObject.GCObjectReferencer -// 0x0048 (0x0070 - 0x0028) -class UGCObjectReferencer final : public UObject -{ -public: - uint8 Pad_28[0x48]; // 0x0028(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GCObjectReferencer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GCObjectReferencer") - } - static class UGCObjectReferencer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGCObjectReferencer; - -// Class CoreUObject.Interface -// 0x0000 (0x0000 - 0x0000) -class IInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Interface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Interface") - } - static class IInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IInterface; - -// Class CoreUObject.LinkerPlaceholderExportObject -// 0x00C8 (0x00F0 - 0x0028) -class ULinkerPlaceholderExportObject final : public UObject -{ -public: - uint8 Pad_28[0xC8]; // 0x0028(0x00C8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LinkerPlaceholderExportObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LinkerPlaceholderExportObject") - } - static class ULinkerPlaceholderExportObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULinkerPlaceholderExportObject; - -// Class CoreUObject.Package -// 0x0078 (0x00A0 - 0x0028) -class UPackage final : public UObject -{ -public: - uint8 Pad_28[0x78]; // 0x0028(0x0078)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Package") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Package") - } - static class UPackage* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPackage; - -// Class CoreUObject.TextBuffer -// 0x0028 (0x0050 - 0x0028) -class UTextBuffer final : public UObject -{ -public: - uint8 Pad_28[0x28]; // 0x0028(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextBuffer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextBuffer") - } - static class UTextBuffer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextBuffer; - -// Class CoreUObject.Field -// 0x0008 (0x0030 - 0x0028) -class UField : public UObject -{ -public: - class UField* Next; // 0x0028(0x0008)(NOT AUTO-GENERATED PROPERTY) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Field") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Field") - } - static class UField* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UField; - -// Class CoreUObject.Struct -// 0x0080 (0x00B0 - 0x0030) -class UStruct : public UField -{ -public: - uint8 Pad_30[0x10]; // 0x0030(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UStruct* Super; // 0x0040(0x0008)(NOT AUTO-GENERATED PROPERTY) - class UField* Children; // 0x0048(0x0008)(NOT AUTO-GENERATED PROPERTY) - class FField* ChildProperties; // 0x0050(0x0008)(NOT AUTO-GENERATED PROPERTY) - int32 Size; // 0x0058(0x0004)(NOT AUTO-GENERATED PROPERTY) - int16 MinAlignment; // 0x005C(0x0002)(NOT AUTO-GENERATED PROPERTY) - uint8 Pad_5E[0x52]; // 0x005E(0x0052)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool IsSubclassOf(const UStruct* Base) const; - bool IsSubclassOf(const FName& baseClassName) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Struct") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Struct") - } - static class UStruct* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStruct; - -// Class CoreUObject.Class -// 0x0180 (0x0230 - 0x00B0) -class UClass : public UStruct -{ -public: - uint8 Pad_B0[0x20]; // 0x00B0(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - enum class EClassCastFlags CastFlags; // 0x00D0(0x0008)(NOT AUTO-GENERATED PROPERTY) - uint8 Pad_D8[0x40]; // 0x00D8(0x0040)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* DefaultObject; // 0x0118(0x0008)(NOT AUTO-GENERATED PROPERTY) - uint8 Pad_120[0x110]; // 0x0120(0x0110)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UFunction* GetFunction(const char* ClassName, const char* FuncName) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Class") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Class") - } - static class UClass* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UClass; - -// Class CoreUObject.LinkerPlaceholderClass -// 0x01B8 (0x03E8 - 0x0230) -class ULinkerPlaceholderClass final : public UClass -{ -public: - uint8 Pad_230[0x1B8]; // 0x0230(0x01B8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LinkerPlaceholderClass") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LinkerPlaceholderClass") - } - static class ULinkerPlaceholderClass* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULinkerPlaceholderClass; - -// Class CoreUObject.ScriptStruct -// 0x0010 (0x00C0 - 0x00B0) -class UScriptStruct : public UStruct -{ -public: - uint8 Pad_B0[0x10]; // 0x00B0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ScriptStruct") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ScriptStruct") - } - static class UScriptStruct* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UScriptStruct; - -// Class CoreUObject.Function -// 0x0030 (0x00E0 - 0x00B0) -class UFunction : public UStruct -{ -public: - using FNativeFuncPtr = void (*)(void* Context, void* TheStack, void* Result); - - uint32 FunctionFlags; // 0x00B0(0x0004)(NOT AUTO-GENERATED PROPERTY) - uint8 Pad_B4[0x24]; // 0x00B4(0x0024)(Fixing Size After Last Property [ Dumper-7 ]) - FNativeFuncPtr ExecFunction; // 0x00D8(0x0008)(NOT AUTO-GENERATED PROPERTY) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Function") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Function") - } - static class UFunction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFunction; - -// Class CoreUObject.DelegateFunction -// 0x0000 (0x00E0 - 0x00E0) -class UDelegateFunction : public UFunction -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DelegateFunction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DelegateFunction") - } - static class UDelegateFunction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDelegateFunction; - -// Class CoreUObject.SparseDelegateFunction -// 0x0010 (0x00F0 - 0x00E0) -class USparseDelegateFunction final : public UDelegateFunction -{ -public: - uint8 Pad_E0[0x10]; // 0x00E0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SparseDelegateFunction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SparseDelegateFunction") - } - static class USparseDelegateFunction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USparseDelegateFunction; - -// Class CoreUObject.PropertyWrapper -// 0x0008 (0x0030 - 0x0028) -class UPropertyWrapper : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PropertyWrapper") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PropertyWrapper") - } - static class UPropertyWrapper* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPropertyWrapper; - -// Class CoreUObject.DynamicClass -// 0x0080 (0x02B0 - 0x0230) -class UDynamicClass final : public UClass -{ -public: - uint8 Pad_230[0x80]; // 0x0230(0x0080)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DynamicClass") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DynamicClass") - } - static class UDynamicClass* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDynamicClass; - -// Class CoreUObject.Property -// 0x0040 (0x0070 - 0x0030) -class UProperty : public UField -{ -public: - uint8 Pad_30[0x40]; // 0x0030(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Property") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Property") - } - static class UProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UProperty; - -// Class CoreUObject.TextProperty -// 0x0000 (0x0070 - 0x0070) -class UTextProperty final : public UProperty -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextProperty") - } - static class UTextProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextProperty; - -// Class CoreUObject.PackageMap -// 0x00B8 (0x00E0 - 0x0028) -class UPackageMap : public UObject -{ -public: - uint8 Pad_28[0xB8]; // 0x0028(0x00B8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PackageMap") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PackageMap") - } - static class UPackageMap* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPackageMap; - -// Class CoreUObject.Enum -// 0x0030 (0x0060 - 0x0030) -class UEnum : public UField -{ -public: - uint8 Pad_30[0x10]; // 0x0030(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class TArray> Names; // 0x0040(0x0010)(NOT AUTO-GENERATED PROPERTY) - uint8 Pad_50[0x10]; // 0x0050(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Enum") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Enum") - } - static class UEnum* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnum; - -// Class CoreUObject.LinkerPlaceholderFunction -// 0x01B8 (0x0298 - 0x00E0) -class ULinkerPlaceholderFunction final : public UFunction -{ -public: - uint8 Pad_E0[0x1B8]; // 0x00E0(0x01B8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LinkerPlaceholderFunction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LinkerPlaceholderFunction") - } - static class ULinkerPlaceholderFunction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULinkerPlaceholderFunction; - -// Class CoreUObject.MulticastDelegatePropertyWrapper -// 0x0000 (0x0030 - 0x0030) -class UMulticastDelegatePropertyWrapper : public UPropertyWrapper -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MulticastDelegatePropertyWrapper") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MulticastDelegatePropertyWrapper") - } - static class UMulticastDelegatePropertyWrapper* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMulticastDelegatePropertyWrapper; - -// Class CoreUObject.MulticastInlineDelegatePropertyWrapper -// 0x0000 (0x0030 - 0x0030) -class UMulticastInlineDelegatePropertyWrapper final : public UMulticastDelegatePropertyWrapper -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MulticastInlineDelegatePropertyWrapper") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MulticastInlineDelegatePropertyWrapper") - } - static class UMulticastInlineDelegatePropertyWrapper* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMulticastInlineDelegatePropertyWrapper; - -// Class CoreUObject.MetaData -// 0x00A0 (0x00C8 - 0x0028) -class UMetaData final : public UObject -{ -public: - uint8 Pad_28[0xA0]; // 0x0028(0x00A0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MetaData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MetaData") - } - static class UMetaData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMetaData; - -// Class CoreUObject.ObjectRedirector -// 0x0008 (0x0030 - 0x0028) -class UObjectRedirector final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ObjectRedirector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ObjectRedirector") - } - static class UObjectRedirector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UObjectRedirector; - -// Class CoreUObject.ObjectPropertyBase -// 0x0008 (0x0078 - 0x0070) -class UObjectPropertyBase : public UProperty -{ -public: - uint8 Pad_70[0x8]; // 0x0070(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ObjectPropertyBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ObjectPropertyBase") - } - static class UObjectPropertyBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UObjectPropertyBase; - -// Class CoreUObject.SoftObjectProperty -// 0x0000 (0x0078 - 0x0078) -class USoftObjectProperty : public UObjectPropertyBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoftObjectProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoftObjectProperty") - } - static class USoftObjectProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoftObjectProperty; - -// Class CoreUObject.SoftClassProperty -// 0x0008 (0x0080 - 0x0078) -class USoftClassProperty final : public USoftObjectProperty -{ -public: - uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoftClassProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoftClassProperty") - } - static class USoftClassProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoftClassProperty; - -// Class CoreUObject.EnumProperty -// 0x0010 (0x0080 - 0x0070) -class UEnumProperty final : public UProperty -{ -public: - uint8 Pad_70[0x10]; // 0x0070(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnumProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnumProperty") - } - static class UEnumProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnumProperty; - -// Class CoreUObject.WeakObjectProperty -// 0x0000 (0x0078 - 0x0078) -class UWeakObjectProperty final : public UObjectPropertyBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WeakObjectProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WeakObjectProperty") - } - static class UWeakObjectProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWeakObjectProperty; - -// Class CoreUObject.ArrayProperty -// 0x0008 (0x0078 - 0x0070) -class UArrayProperty final : public UProperty -{ -public: - uint8 Pad_70[0x8]; // 0x0070(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ArrayProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ArrayProperty") - } - static class UArrayProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UArrayProperty; - -// Class CoreUObject.NumericProperty -// 0x0000 (0x0070 - 0x0070) -class UNumericProperty : public UProperty -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NumericProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NumericProperty") - } - static class UNumericProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNumericProperty; - -// Class CoreUObject.UInt64Property -// 0x0000 (0x0070 - 0x0070) -class UUInt64Property final : public UNumericProperty -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UInt64Property") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UInt64Property") - } - static class UUInt64Property* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUInt64Property; - -// Class CoreUObject.BoolProperty -// 0x0008 (0x0078 - 0x0070) -class UBoolProperty final : public UProperty -{ -public: - uint8 Pad_70[0x8]; // 0x0070(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BoolProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BoolProperty") - } - static class UBoolProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBoolProperty; - -// Class CoreUObject.StructProperty -// 0x0008 (0x0078 - 0x0070) -class UStructProperty final : public UProperty -{ -public: - uint8 Pad_70[0x8]; // 0x0070(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StructProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StructProperty") - } - static class UStructProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStructProperty; - -// Class CoreUObject.ByteProperty -// 0x0008 (0x0078 - 0x0070) -class UByteProperty final : public UNumericProperty -{ -public: - uint8 Pad_70[0x8]; // 0x0070(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ByteProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ByteProperty") - } - static class UByteProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UByteProperty; - -// Class CoreUObject.StrProperty -// 0x0000 (0x0070 - 0x0070) -class UStrProperty final : public UProperty -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StrProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StrProperty") - } - static class UStrProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStrProperty; - -// Class CoreUObject.ObjectProperty -// 0x0000 (0x0078 - 0x0078) -class UObjectProperty : public UObjectPropertyBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ObjectProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ObjectProperty") - } - static class UObjectProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UObjectProperty; - -// Class CoreUObject.LazyObjectProperty -// 0x0000 (0x0078 - 0x0078) -class ULazyObjectProperty final : public UObjectPropertyBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LazyObjectProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LazyObjectProperty") - } - static class ULazyObjectProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULazyObjectProperty; - -// Class CoreUObject.ClassProperty -// 0x0008 (0x0080 - 0x0078) -class UClassProperty final : public UObjectProperty -{ -public: - uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ClassProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ClassProperty") - } - static class UClassProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UClassProperty; - -// Class CoreUObject.InterfaceProperty -// 0x0008 (0x0078 - 0x0070) -class UInterfaceProperty final : public UProperty -{ -public: - uint8 Pad_70[0x8]; // 0x0070(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterfaceProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterfaceProperty") - } - static class UInterfaceProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterfaceProperty; - -// Class CoreUObject.DelegateProperty -// 0x0008 (0x0078 - 0x0070) -class UDelegateProperty final : public UProperty -{ -public: - uint8 Pad_70[0x8]; // 0x0070(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DelegateProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DelegateProperty") - } - static class UDelegateProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDelegateProperty; - -// Class CoreUObject.SetProperty -// 0x0020 (0x0090 - 0x0070) -class USetProperty final : public UProperty -{ -public: - uint8 Pad_70[0x20]; // 0x0070(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SetProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SetProperty") - } - static class USetProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USetProperty; - -// Class CoreUObject.DoubleProperty -// 0x0000 (0x0070 - 0x0070) -class UDoubleProperty final : public UNumericProperty -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DoubleProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DoubleProperty") - } - static class UDoubleProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDoubleProperty; - -// Class CoreUObject.NameProperty -// 0x0000 (0x0070 - 0x0070) -class UNameProperty final : public UProperty -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NameProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NameProperty") - } - static class UNameProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNameProperty; - -// Class CoreUObject.FloatProperty -// 0x0000 (0x0070 - 0x0070) -class UFloatProperty final : public UNumericProperty -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FloatProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FloatProperty") - } - static class UFloatProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFloatProperty; - -// Class CoreUObject.UInt32Property -// 0x0000 (0x0070 - 0x0070) -class UUInt32Property final : public UNumericProperty -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UInt32Property") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UInt32Property") - } - static class UUInt32Property* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUInt32Property; - -// Class CoreUObject.IntProperty -// 0x0000 (0x0070 - 0x0070) -class UIntProperty final : public UNumericProperty -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("IntProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"IntProperty") - } - static class UIntProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UIntProperty; - -// Class CoreUObject.UInt16Property -// 0x0000 (0x0070 - 0x0070) -class UUInt16Property final : public UNumericProperty -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UInt16Property") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UInt16Property") - } - static class UUInt16Property* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUInt16Property; - -// Class CoreUObject.Int8Property -// 0x0000 (0x0070 - 0x0070) -class UInt8Property final : public UNumericProperty -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Int8Property") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Int8Property") - } - static class UInt8Property* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInt8Property; - -// Class CoreUObject.Int16Property -// 0x0000 (0x0070 - 0x0070) -class UInt16Property final : public UNumericProperty -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Int16Property") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Int16Property") - } - static class UInt16Property* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInt16Property; - -// Class CoreUObject.Int64Property -// 0x0000 (0x0070 - 0x0070) -class UInt64Property final : public UNumericProperty -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Int64Property") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Int64Property") - } - static class UInt64Property* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInt64Property; - -// Class CoreUObject.MapProperty -// 0x0028 (0x0098 - 0x0070) -class UMapProperty final : public UProperty -{ -public: - uint8 Pad_70[0x28]; // 0x0070(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MapProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MapProperty") - } - static class UMapProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMapProperty; - -// Class CoreUObject.MulticastDelegateProperty -// 0x0008 (0x0078 - 0x0070) -class UMulticastDelegateProperty : public UProperty -{ -public: - uint8 Pad_70[0x8]; // 0x0070(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MulticastDelegateProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MulticastDelegateProperty") - } - static class UMulticastDelegateProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMulticastDelegateProperty; - -// Class CoreUObject.MulticastInlineDelegateProperty -// 0x0000 (0x0078 - 0x0078) -class UMulticastInlineDelegateProperty final : public UMulticastDelegateProperty -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MulticastInlineDelegateProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MulticastInlineDelegateProperty") - } - static class UMulticastInlineDelegateProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMulticastInlineDelegateProperty; - -// Class CoreUObject.MulticastSparseDelegateProperty -// 0x0000 (0x0078 - 0x0078) -class UMulticastSparseDelegateProperty final : public UMulticastDelegateProperty -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MulticastSparseDelegateProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MulticastSparseDelegateProperty") - } - static class UMulticastSparseDelegateProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMulticastSparseDelegateProperty; - -} - diff --git a/Hogwarts Legacy/SDK/CoreUObject_functions.cpp b/Hogwarts Legacy/SDK/CoreUObject_functions.cpp deleted file mode 100644 index b63ea63..0000000 --- a/Hogwarts Legacy/SDK/CoreUObject_functions.cpp +++ /dev/null @@ -1,217 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: CoreUObject - -#include "Basic.hpp" - -#include "CoreUObject_classes.hpp" -#include "CoreUObject_parameters.hpp" - - -namespace SDK -{ - -// Predefined Function -// Finds a UObject in the global object array by name, optionally with ECastFlags to reduce heavy string comparison - -class UObject* UObject::FindObjectFastImpl(const std::string& Name, EClassCastFlags RequiredType) -{ - for (int i = 0; i < GObjects->Num(); ++i) - { - UObject* Object = GObjects->GetByIndex(i); - - if (!Object) - continue; - - if (Object->HasTypeFlag(RequiredType) && Object->GetName() == Name) - return Object; - } - - return nullptr; -} - - -// Predefined Function -// Finds a UObject in the global object array by full-name, optionally with ECastFlags to reduce heavy string comparison - -class UObject* UObject::FindObjectImpl(const std::string& FullName, EClassCastFlags RequiredType) -{ - for (int i = 0; i < GObjects->Num(); ++i) - { - UObject* Object = GObjects->GetByIndex(i); - - if (!Object) - continue; - - if (Object->HasTypeFlag(RequiredType) && Object->GetFullName() == FullName) - return Object; - } - - return nullptr; -} - - -// Predefined Function -// Returns the name of this object in the format 'Class Package.Outer.Object' - -std::string UObject::GetFullName() const -{ - if (this && Class) - { - std::string Temp; - - for (UObject* NextOuter = Outer; NextOuter; NextOuter = NextOuter->Outer) - { - Temp = NextOuter->GetName() + "." + Temp; - } - - std::string Name = Class->GetName(); - Name += " "; - Name += Temp; - Name += GetName(); - - return Name; - } - - return "None"; -} - - -// Predefined Function -// Retuns the name of this object - -std::string UObject::GetName() const -{ - return this ? Name.ToString() : "None"; -} - - -// Predefined Function -// Checks Class->FunctionFlags for TypeFlags - -bool UObject::HasTypeFlag(EClassCastFlags TypeFlags) const -{ - return (Class->CastFlags & TypeFlags); -} - - -// Predefined Function -// Checks a UObjects' type by TypeFlags - -bool UObject::IsA(EClassCastFlags TypeFlags) const -{ - return (Class->CastFlags & TypeFlags); -} - - -// Predefined Function -// Checks a UObjects' type by Class name - -bool UObject::IsA(const class FName& ClassName) const -{ - return Class->IsSubclassOf(ClassName); -} - - -// Predefined Function -// Checks a UObjects' type by Class - -bool UObject::IsA(const class UClass* TypeClass) const -{ - return Class->IsSubclassOf(TypeClass); -} - - -// Predefined Function -// Checks whether this object is a classes' default-object - -bool UObject::IsDefaultObject() const -{ - return (Flags & EObjectFlags::ClassDefaultObject); -} - - -// Function CoreUObject.Object.ExecuteUbergraph -// (Event, Public, BlueprintEvent) -// Parameters: -// int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UObject::ExecuteUbergraph(int32 EntryPoint) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Object", "ExecuteUbergraph"); - - Params::Object_ExecuteUbergraph Parms{}; - - Parms.EntryPoint = EntryPoint; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Predefined Function -// Checks if this class has a certain base - -bool UStruct::IsSubclassOf(const UStruct* Base) const -{ - if (!Base) - return false; - - for (const UStruct* Struct = this; Struct; Struct = Struct->Super) - { - if (Struct == Base) - return true; - } - - return false; -} - - -// Predefined Function -// Checks if this class has a certain base - -bool UStruct::IsSubclassOf(const FName& baseClassName) const -{ - if (baseClassName.IsNone()) - return false; - - for (const UStruct* Struct = this; Struct; Struct = Struct->Super) - { - if (Struct->Name == baseClassName) - return true; - } - - return false; -} - - -// Predefined Function -// Gets a UFunction from this UClasses' 'Children' list - -class UFunction* UClass::GetFunction(const char* ClassName, const char* FuncName) const -{ - for(const UStruct* Clss = this; Clss; Clss = Clss->Super) - { - if (Clss->GetName() != ClassName) - continue; - - for (UField* Field = Clss->Children; Field; Field = Field->Next) - { - if(Field->HasTypeFlag(EClassCastFlags::Function) && Field->GetName() == FuncName) - return static_cast(Field); - } - } - - return nullptr; -} - -} - diff --git a/Hogwarts Legacy/SDK/CoreUObject_parameters.hpp b/Hogwarts Legacy/SDK/CoreUObject_parameters.hpp deleted file mode 100644 index a1fa3b8..0000000 --- a/Hogwarts Legacy/SDK/CoreUObject_parameters.hpp +++ /dev/null @@ -1,27 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: CoreUObject - -#include "Basic.hpp" - - -namespace SDK::Params -{ - -// Function CoreUObject.Object.ExecuteUbergraph -// 0x0004 (0x0004 - 0x0000) -struct Object_ExecuteUbergraph final -{ -public: - int32 EntryPoint; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Object_ExecuteUbergraph; - -} - diff --git a/Hogwarts Legacy/SDK/CoreUObject_structs.hpp b/Hogwarts Legacy/SDK/CoreUObject_structs.hpp deleted file mode 100644 index 06fe89f..0000000 --- a/Hogwarts Legacy/SDK/CoreUObject_structs.hpp +++ /dev/null @@ -1,1452 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: CoreUObject - -#include "Basic.hpp" - - -namespace SDK -{ - -// Enum CoreUObject.EInterpCurveMode -// NumValues: 0x0007 -enum class EInterpCurveMode : uint8 -{ - CIM_Linear = 0, - CIM_CurveAuto = 1, - CIM_Constant = 2, - CIM_CurveUser = 3, - CIM_CurveBreak = 4, - CIM_CurveAutoClamped = 5, - CIM_MAX = 6, -}; - -// Enum CoreUObject.ERangeBoundTypes -// NumValues: 0x0004 -enum class ERangeBoundTypes : uint8 -{ - Exclusive = 0, - Inclusive = 1, - Open = 2, - ERangeBoundTypes_MAX = 3, -}; - -// Enum CoreUObject.ELocalizedTextSourceCategory -// NumValues: 0x0004 -enum class ELocalizedTextSourceCategory : uint8 -{ - Game = 0, - Engine = 1, - Editor = 2, - ELocalizedTextSourceCategory_MAX = 3, -}; - -// Enum CoreUObject.EAutomationEventType -// NumValues: 0x0004 -enum class EAutomationEventType : uint8 -{ - Info = 0, - Warning = 1, - Error = 2, - EAutomationEventType_MAX = 3, -}; - -// Enum CoreUObject.EMouseCursor -// NumValues: 0x000F -enum class EMouseCursor : uint8 -{ - None = 0, - Default = 1, - TextEditBeam = 2, - ResizeLeftRight = 3, - ResizeUpDown = 4, - ResizeSouthEast = 5, - ResizeSouthWest = 6, - CardinalCross = 7, - Crosshairs = 8, - Hand = 9, - GrabHand = 10, - GrabHandClosed = 11, - SlashedCircle = 12, - EyeDropper = 13, - EMouseCursor_MAX = 14, -}; - -// Enum CoreUObject.ELifetimeCondition -// NumValues: 0x0010 -enum class ELifetimeCondition : uint8 -{ - COND_None = 0, - COND_InitialOnly = 1, - COND_OwnerOnly = 2, - COND_SkipOwner = 3, - COND_SimulatedOnly = 4, - COND_AutonomousOnly = 5, - COND_SimulatedOrPhysics = 6, - COND_InitialOrOwner = 7, - COND_Custom = 8, - COND_ReplayOrOwner = 9, - COND_ReplayOnly = 10, - COND_SimulatedOnlyNoReplay = 11, - COND_SimulatedOrPhysicsNoReplay = 12, - COND_SkipReplay = 13, - COND_Never = 15, - COND_Max = 16, -}; - -// Enum CoreUObject.EDataValidationResult -// NumValues: 0x0004 -enum class EDataValidationResult : uint8 -{ - Invalid = 0, - Valid = 1, - NotValidated = 2, - EDataValidationResult_MAX = 3, -}; - -// Enum CoreUObject.EAppMsgType -// NumValues: 0x0009 -enum class EAppMsgType : uint8 -{ - Ok = 0, - YesNo = 1, - OkCancel = 2, - YesNoCancel = 3, - CancelRetryContinue = 4, - YesNoYesAllNoAll = 5, - YesNoYesAllNoAllCancel = 6, - YesNoYesAll = 7, - EAppMsgType_MAX = 8, -}; - -// Enum CoreUObject.EAppReturnType -// NumValues: 0x0009 -enum class EAppReturnType : uint8 -{ - No = 0, - Yes = 1, - YesAll = 2, - NoAll = 3, - Cancel = 4, - Ok = 5, - Retry = 6, - Continue = 7, - EAppReturnType_MAX = 8, -}; - -// Enum CoreUObject.EPropertyAccessChangeNotifyMode -// NumValues: 0x0004 -enum class EPropertyAccessChangeNotifyMode : uint8 -{ - Default = 0, - Never = 1, - Always = 2, - EPropertyAccessChangeNotifyMode_MAX = 3, -}; - -// Enum CoreUObject.EUnit -// NumValues: 0x0033 -enum class EUnit : uint8 -{ - Micrometers = 0, - Millimeters = 1, - Centimeters = 2, - Meters = 3, - Kilometers = 4, - Inches = 5, - Feet = 6, - Yards = 7, - Miles = 8, - Lightyears = 9, - Degrees = 10, - Radians = 11, - MetersPerSecond = 12, - KilometersPerHour = 13, - MilesPerHour = 14, - Celsius = 15, - Farenheit = 16, - Kelvin = 17, - Micrograms = 18, - Milligrams = 19, - Grams = 20, - Kilograms = 21, - MetricTons = 22, - Ounces = 23, - Pounds = 24, - Stones = 25, - Newtons = 26, - PoundsForce = 27, - KilogramsForce = 28, - Hertz = 29, - Kilohertz = 30, - Megahertz = 31, - Gigahertz = 32, - RevolutionsPerMinute = 33, - Bytes = 34, - Kilobytes = 35, - Megabytes = 36, - Gigabytes = 37, - Terabytes = 38, - Lumens = 39, - Milliseconds = 43, - Seconds = 44, - Minutes = 45, - Hours = 46, - Days = 47, - Months = 48, - Years = 49, - Multiplier = 52, - Percentage = 51, - Unspecified = 53, - EUnit_MAX = 54, -}; - -// Enum CoreUObject.EPixelFormat -// NumValues: 0x0048 -enum class EPixelFormat : uint8 -{ - PF_Unknown = 0, - PF_A32B32G32R32F = 1, - PF_B8G8R8A8 = 2, - PF_G8 = 3, - PF_G16 = 4, - PF_DXT1 = 5, - PF_DXT3 = 6, - PF_DXT5 = 7, - PF_UYVY = 8, - PF_FloatRGB = 9, - PF_FloatRGBA = 10, - PF_DepthStencil = 11, - PF_ShadowDepth = 12, - PF_R32_FLOAT = 13, - PF_G16R16 = 14, - PF_G16R16F = 15, - PF_G16R16F_FILTER = 16, - PF_G32R32F = 17, - PF_A2B10G10R10 = 18, - PF_A16B16G16R16 = 19, - PF_D24 = 20, - PF_R16F = 21, - PF_R16F_FILTER = 22, - PF_BC5 = 23, - PF_V8U8 = 24, - PF_A1 = 25, - PF_FloatR11G11B10 = 26, - PF_A8 = 27, - PF_R32_UINT = 28, - PF_R32_SINT = 29, - PF_PVRTC2 = 30, - PF_PVRTC4 = 31, - PF_R16_UINT = 32, - PF_R16_SINT = 33, - PF_R16G16B16A16_UINT = 34, - PF_R16G16B16A16_SINT = 35, - PF_R5G6B5_UNORM = 36, - PF_R8G8B8A8 = 37, - PF_A8R8G8B8 = 38, - PF_BC4 = 39, - PF_R8G8 = 40, - PF_ATC_RGB = 41, - PF_ATC_RGBA_E = 42, - PF_ATC_RGBA_I = 43, - PF_X24_G8 = 44, - PF_ETC1 = 45, - PF_ETC2_RGB = 46, - PF_ETC2_RGBA = 47, - PF_R32G32B32A32_UINT = 48, - PF_R16G16_UINT = 49, - PF_ASTC_4x4 = 50, - PF_ASTC_6x6 = 51, - PF_ASTC_8x8 = 52, - PF_ASTC_10x10 = 53, - PF_ASTC_12x12 = 54, - PF_BC6H = 55, - PF_BC7 = 56, - PF_R8_UINT = 57, - PF_L8 = 58, - PF_XGXR8 = 59, - PF_R8G8B8A8_UINT = 60, - PF_R8G8B8A8_SNORM = 61, - PF_R16G16B16A16_UNORM = 62, - PF_R16G16B16A16_SNORM = 63, - PF_PLATFORM_HDR_0 = 64, - PF_PLATFORM_HDR_1 = 65, - PF_PLATFORM_HDR_2 = 66, - PF_NV12 = 67, - PF_R32G32_UINT = 68, - PF_ETC2_R11_EAC = 69, - PF_ETC2_RG11_EAC = 70, - PF_MAX_0 = 72, -}; - -// Enum CoreUObject.EAxis -// NumValues: 0x0005 -enum class EAxis : uint8 -{ - None = 0, - X = 1, - Y = 2, - Z = 3, - EAxis_MAX = 4, -}; - -// Enum CoreUObject.ELogTimes -// NumValues: 0x0005 -enum class ELogTimes : uint8 -{ - None = 0, - UTC = 1, - SinceGStartTime = 2, - Local = 3, - ELogTimes_MAX = 4, -}; - -// Enum CoreUObject.ESearchDir -// NumValues: 0x0003 -enum class ESearchDir : uint8 -{ - FromStart = 0, - FromEnd = 1, - ESearchDir_MAX = 2, -}; - -// Enum CoreUObject.ESearchCase -// NumValues: 0x0003 -enum class ESearchCase : uint8 -{ - CaseSensitive = 0, - IgnoreCase = 1, - ESearchCase_MAX = 2, -}; - -// ScriptStruct CoreUObject.JoinabilitySettings -// 0x0014 (0x0014 - 0x0000) -struct FJoinabilitySettings final -{ -public: - class FName SessionName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPublicSearchable; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowInvites; // 0x0009(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bJoinViaPresence; // 0x000A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bJoinViaPresenceFriendsOnly; // 0x000B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxPlayers; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxPartySize; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FJoinabilitySettings; - -// ScriptStruct CoreUObject.FallbackStruct -// 0x0001 (0x0001 - 0x0000) -struct FFallbackStruct final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FFallbackStruct; - -// ScriptStruct CoreUObject.UniqueNetIdWrapper -// 0x0001 (0x0001 - 0x0000) -struct FUniqueNetIdWrapper -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FUniqueNetIdWrapper; - -// ScriptStruct CoreUObject.Guid -// 0x0010 (0x0010 - 0x0000) -struct FGuid final -{ -public: - int32 A; // 0x0000(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 b; // 0x0004(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 C; // 0x0008(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 D; // 0x000C(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGuid; - -// ScriptStruct CoreUObject.FrameNumber -// 0x0004 (0x0004 - 0x0000) -struct FFrameNumber final -{ -public: - int32 Value; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFrameNumber; - -// ScriptStruct CoreUObject.Vector -// 0x000C (0x000C - 0x0000) -struct FVector -{ -public: - using UnderlayingType = float; - - float X; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Y; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Z; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - constexpr FVector(UnderlayingType X = 0, UnderlayingType Y = 0, UnderlayingType Z = 0) - : X(X), Y(Y), Z(Z) - { - } - constexpr FVector(const FVector& other) - : X(other.X), Y(other.Y), Z(other.Z) - { - } - FVector& Normalize() - { - *this /= Magnitude(); - - return *this; - } - FVector& operator*=(UnderlayingType Scalar) - { - *this = *this * Scalar; - - return *this; - } - FVector& operator*=(const FVector& Other) - { - *this = *this * Other; - - return *this; - } - FVector& operator+=(const FVector& Other) - { - *this = *this + Other; - - return *this; - } - FVector& operator-=(const FVector& Other) - { - *this = *this - Other; - - return *this; - } - FVector& operator/=(UnderlayingType Scalar) - { - *this = *this / Scalar; - - return *this; - } - FVector& operator/=(const FVector& Other) - { - *this = *this / Other; - - return *this; - } - FVector& operator=(const FVector& other) - { - X = other.X; - Y = other.Y; - Z = other.Z; - - return *this; - } - - UnderlayingType Dot(const FVector& Other) const - { - return (X * Other.X) + (Y * Other.Y) + (Z * Other.Z); - } - UnderlayingType GetDistanceTo(const FVector& Other) const - { - FVector DiffVector = Other - *this; - - return DiffVector.Magnitude(); - } - UnderlayingType GetDistanceToInMeters(const FVector& Other) const - { - return GetDistanceTo(Other) * static_cast(0.01); - } - FVector GetNormalized() const - { - return *this / Magnitude(); - } - bool IsZero() const - { - return X == 0 && Y == 0 && Z == 0; - } - UnderlayingType Magnitude() const - { - return std::sqrt((X * X) + (Y * Y) + (Z * Z)); - } - bool operator!=(const FVector& Other) const - { - return X != Other.X || Y != Other.Y || Z != Other.Z; - } - FVector operator*(UnderlayingType Scalar) const - { - return { X * Scalar, Y * Scalar, Z * Scalar }; - } - FVector operator*(const FVector& Other) const - { - return { X * Other.X, Y * Other.Y, Z * Other.Z }; - } - FVector operator+(const FVector& Other) const - { - return { X + Other.X, Y + Other.Y, Z + Other.Z }; - } - FVector operator-(const FVector& Other) const - { - return { X - Other.X, Y - Other.Y, Z - Other.Z }; - } - FVector operator/(UnderlayingType Scalar) const - { - if (Scalar == 0) - return *this; - - return { X / Scalar, Y / Scalar, Z / Scalar }; - } - FVector operator/(const FVector& Other) const - { - if (Other.X == 0 || Other.Y == 0 || Other.Z == 0) - return *this; - - return { X / Other.X, Y / Other.Y, Z / Other.Z }; - } - bool operator==(const FVector& Other) const - { - return X == Other.X && Y == Other.Y && Z == Other.Z; - } -}; -DUMPER7_ASSERTS_FVector; - -// ScriptStruct CoreUObject.Vector4 -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x10) FVector4 final -{ -public: - float X; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Y; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Z; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float W; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVector4; - -// ScriptStruct CoreUObject.InterpCurvePointVector -// 0x002C (0x002C - 0x0000) -struct FInterpCurvePointVector final -{ -public: - float InVal; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OutVal; // 0x0004(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ArriveTangent; // 0x0010(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LeaveTangent; // 0x001C(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInterpCurveMode InterpMode; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInterpCurvePointVector; - -// ScriptStruct CoreUObject.InterpCurveVector -// 0x0018 (0x0018 - 0x0000) -struct FInterpCurveVector final -{ -public: - TArray Points; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - bool bIsLooped; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LoopKeyOffset; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInterpCurveVector; - -// ScriptStruct CoreUObject.Vector2D -// 0x0008 (0x0008 - 0x0000) -struct FVector2D final -{ -public: - using UnderlayingType = float; - - float X; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Y; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - constexpr FVector2D(UnderlayingType X = 0, UnderlayingType Y = 0) - : X(X), Y(Y) - { - } - constexpr FVector2D(const FVector2D& other) - : X(other.X), Y(other.Y) - { - } - FVector2D& Normalize() - { - *this /= Magnitude(); - - return *this; - } - FVector2D& operator*=(UnderlayingType Scalar) - { - *this = *this * Scalar; - - return *this; - } - FVector2D& operator*=(const FVector2D& Other) - { - *this = *this * Other; - - return *this; - } - FVector2D& operator+=(const FVector2D& Other) - { - *this = *this + Other; - - return *this; - } - FVector2D& operator-=(const FVector2D& Other) - { - *this = *this - Other; - - return *this; - } - FVector2D& operator/=(UnderlayingType Scalar) - { - *this = *this / Scalar; - - return *this; - } - FVector2D& operator/=(const FVector2D& Other) - { - *this = *this / Other; - - return *this; - } - FVector2D& operator=(const FVector2D& other) - { - X = other.X; - Y = other.Y; - - return *this; - } - - UnderlayingType Dot(const FVector2D& Other) const - { - return (X * Other.X) + (Y * Other.Y); - } - UnderlayingType GetDistanceTo(const FVector2D& Other) const - { - FVector2D DiffVector = Other - *this; - - return DiffVector.Magnitude(); - } - FVector2D GetNormalized() const - { - return *this / Magnitude(); - } - bool IsZero() const - { - return X == 0 && Y == 0; - } - UnderlayingType Magnitude() const - { - return std::sqrt((X * X) + (Y * Y)); - } - bool operator!=(const FVector2D& Other) const - { - return X != Other.X || Y != Other.Y; - } - FVector2D operator*(UnderlayingType Scalar) const - { - return { X * Scalar, Y * Scalar }; - } - FVector2D operator*(const FVector2D& Other) const - { - return { X * Other.X, Y * Other.Y }; - } - FVector2D operator+(const FVector2D& Other) const - { - return { X + Other.X, Y + Other.Y }; - } - FVector2D operator-(const FVector2D& Other) const - { - return { X - Other.X, Y - Other.Y }; - } - FVector2D operator/(UnderlayingType Scalar) const - { - if (Scalar == 0) - return *this; - - return { X / Scalar, Y / Scalar }; - } - FVector2D operator/(const FVector2D& Other) const - { - if (Other.X == 0 || Other.Y == 0) - return *this; - - return { X / Other.X, Y / Other.Y }; - } - bool operator==(const FVector2D& Other) const - { - return X == Other.X && Y == Other.Y; - } -}; -DUMPER7_ASSERTS_FVector2D; - -// ScriptStruct CoreUObject.Quat -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x10) FQuat final -{ -public: - float X; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Y; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Z; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float W; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FQuat; - -// ScriptStruct CoreUObject.Transform -// 0x0030 (0x0030 - 0x0000) -struct FTransform final -{ -public: - struct FQuat Rotation; // 0x0000(0x0010)(Edit, BlueprintVisible, SaveGame, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Translation; // 0x0010(0x000C)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Scale3D; // 0x0020(0x000C)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTransform; - -// ScriptStruct CoreUObject.TwoVectors -// 0x0018 (0x0018 - 0x0000) -struct FTwoVectors final -{ -public: - struct FVector v1; // 0x0000(0x000C)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector v2; // 0x000C(0x000C)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTwoVectors; - -// ScriptStruct CoreUObject.AssetData -// 0x0060 (0x0060 - 0x0000) -struct alignas(0x08) FAssetData final -{ -public: - class FName ObjectPath; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PackageName; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PackagePath; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AssetName; // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AssetClass; // 0x0020(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_28[0x38]; // 0x0028(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAssetData; - -// ScriptStruct CoreUObject.Plane -// 0x0004 (0x0010 - 0x000C) -struct alignas(0x10) FPlane final : public FVector -{ -public: - float W; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPlane; - -// ScriptStruct CoreUObject.Rotator -// 0x000C (0x000C - 0x0000) -struct FRotator final -{ -public: - using UnderlayingType = float; - - float Pitch; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Yaw; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Roll; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static UnderlayingType ClampAxis(UnderlayingType Angle) - { - Angle = std::fmod(Angle, static_cast(360)); - if (Angle < static_cast(0)) - Angle += static_cast(360); - - return Angle; - } - static UnderlayingType NormalizeAxis(UnderlayingType Angle) - { - Angle = ClampAxis(Angle); - if (Angle > static_cast(180)) - Angle -= static_cast(360); - - return Angle; - } - - FRotator& Clamp() - { - Pitch = ClampAxis(Pitch); - Yaw = ClampAxis(Yaw); - Roll = ClampAxis(Roll); - - return *this; - } - constexpr FRotator(UnderlayingType Pitch = 0, UnderlayingType Yaw = 0, UnderlayingType Roll = 0) - : Pitch(Pitch), Yaw(Yaw), Roll(Roll) - { - } - constexpr FRotator(const FRotator& other) - : Pitch(other.Pitch), Yaw(other.Yaw), Roll(other.Roll) - { - } - FRotator& Normalize() - { - Pitch = NormalizeAxis(Pitch); - Yaw = NormalizeAxis(Yaw); - Roll = NormalizeAxis(Roll); - - return *this; - } - FRotator& operator*=(UnderlayingType Scalar) - { - *this = *this * Scalar; - - return *this; - } - FRotator& operator*=(const FRotator& Other) - { - *this = *this * Other; - - return *this; - } - FRotator& operator+=(const FRotator& Other) - { - *this = *this + Other; - - return *this; - } - FRotator& operator-=(const FRotator& Other) - { - *this = *this - Other; - - return *this; - } - FRotator& operator/=(UnderlayingType Scalar) - { - *this = *this / Scalar; - - return *this; - } - FRotator& operator/=(const FRotator& Other) - { - *this = *this / Other; - - return *this; - } - FRotator& operator=(const FRotator& other) - { - Pitch = other.Pitch; - Yaw = other.Yaw; - Roll = other.Roll; - - return *this; - } - - FRotator GetNormalized() const - { - FRotator rotator = *this; - rotator.Normalize(); - - return rotator; - } - bool IsZero() const - { - return ClampAxis(Pitch) == 0 && ClampAxis(Yaw) == 0 && ClampAxis(Roll) == 0; - } - bool operator!=(const FRotator& Other) const - { - return Pitch != Other.Pitch || Yaw != Other.Yaw || Roll != Other.Roll; - } - FRotator operator*(UnderlayingType Scalar) const - { - return { Pitch * Scalar, Yaw * Scalar, Roll * Scalar }; - } - FRotator operator*(const FRotator& Other) const - { - return { Pitch * Other.Pitch, Yaw * Other.Yaw, Roll * Other.Roll }; - } - FRotator operator+(const FRotator& Other) const - { - return { Pitch + Other.Pitch, Yaw + Other.Yaw, Roll + Other.Roll }; - } - FRotator operator-(const FRotator& Other) const - { - return { Pitch - Other.Pitch, Yaw - Other.Yaw, Roll - Other.Roll }; - } - FRotator operator/(UnderlayingType Scalar) const - { - if (Scalar == 0) - return *this; - - return { Pitch / Scalar, Yaw / Scalar, Roll / Scalar }; - } - FRotator operator/(const FRotator& Other) const - { - if (Other.Pitch == 0 || Other.Yaw == 0 || Other.Roll == 0) - return *this; - - return { Pitch / Other.Pitch, Yaw / Other.Yaw, Roll / Other.Roll }; - } - bool operator==(const FRotator& Other) const - { - return Pitch == Other.Pitch && Yaw == Other.Yaw && Roll == Other.Roll; - } -}; -DUMPER7_ASSERTS_FRotator; - -// ScriptStruct CoreUObject.InterpCurvePointTwoVectors -// 0x0050 (0x0050 - 0x0000) -struct FInterpCurvePointTwoVectors final -{ -public: - float InVal; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTwoVectors OutVal; // 0x0004(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FTwoVectors ArriveTangent; // 0x001C(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FTwoVectors LeaveTangent; // 0x0034(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EInterpCurveMode InterpMode; // 0x004C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInterpCurvePointTwoVectors; - -// ScriptStruct CoreUObject.PackedNormal -// 0x0004 (0x0004 - 0x0000) -struct FPackedNormal final -{ -public: - uint8 X; // 0x0000(0x0001)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Y; // 0x0001(0x0001)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Z; // 0x0002(0x0001)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 W; // 0x0003(0x0001)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPackedNormal; - -// ScriptStruct CoreUObject.AutomationEvent -// 0x0038 (0x0038 - 0x0000) -struct FAutomationEvent final -{ -public: - EAutomationEventType Type; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Message; // 0x0008(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Context; // 0x0018(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid Artifact; // 0x0028(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAutomationEvent; - -// ScriptStruct CoreUObject.DateTime -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FDateTime -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDateTime; - -// ScriptStruct CoreUObject.AutomationExecutionEntry -// 0x0058 (0x0058 - 0x0000) -struct FAutomationExecutionEntry final -{ -public: - struct FAutomationEvent Event; // 0x0000(0x0038)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Filename; // 0x0038(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LineNumber; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDateTime Timestamp; // 0x0050(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAutomationExecutionEntry; - -// ScriptStruct CoreUObject.PackedRGB10A2N -// 0x0004 (0x0004 - 0x0000) -struct FPackedRGB10A2N final -{ -public: - int32 Packed; // 0x0000(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPackedRGB10A2N; - -// ScriptStruct CoreUObject.Int32RangeBound -// 0x0008 (0x0008 - 0x0000) -struct FInt32RangeBound final -{ -public: - ERangeBoundTypes Type; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Value; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FInt32RangeBound; - -// ScriptStruct CoreUObject.Int32Range -// 0x0010 (0x0010 - 0x0000) -struct FInt32Range final -{ -public: - struct FInt32RangeBound LowerBound; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FInt32RangeBound UpperBound; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FInt32Range; - -// ScriptStruct CoreUObject.PackedRGBA16N -// 0x0008 (0x0008 - 0x0000) -struct FPackedRGBA16N final -{ -public: - int32 XY; // 0x0000(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ZW; // 0x0004(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPackedRGBA16N; - -// ScriptStruct CoreUObject.IntPoint -// 0x0008 (0x0008 - 0x0000) -struct FIntPoint final -{ -public: - int32 X; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Y; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FIntPoint; - -// ScriptStruct CoreUObject.IntVector -// 0x000C (0x000C - 0x0000) -struct FIntVector final -{ -public: - int32 X; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Y; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Z; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FIntVector; - -// ScriptStruct CoreUObject.PolyglotTextData -// 0x00B8 (0x00B8 - 0x0000) -struct FPolyglotTextData final -{ -public: - ELocalizedTextSourceCategory Category; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString NativeCulture; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Namespace; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Key; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString NativeString; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap LocalizedStrings; // 0x0048(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - bool bIsMinimalPatch; // 0x0098(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FText CachedText; // 0x00A0(0x0018)(Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPolyglotTextData; - -// ScriptStruct CoreUObject.Color -// 0x0004 (0x0004 - 0x0000) -struct alignas(0x04) FColor final -{ -public: - uint8 b; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 G; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 R; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 A; // 0x0003(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FColor; - -// ScriptStruct CoreUObject.LinearColor -// 0x0010 (0x0010 - 0x0000) -struct FLinearColor final -{ -public: - float R; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float G; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float b; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float A; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLinearColor; - -// ScriptStruct CoreUObject.InterpCurvePointLinearColor -// 0x0038 (0x0038 - 0x0000) -struct FInterpCurvePointLinearColor final -{ -public: - float InVal; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor OutVal; // 0x0004(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ArriveTangent; // 0x0014(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LeaveTangent; // 0x0024(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInterpCurveMode InterpMode; // 0x0034(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInterpCurvePointLinearColor; - -// ScriptStruct CoreUObject.SoftObjectPath -// 0x0018 (0x0018 - 0x0000) -struct FSoftObjectPath -{ -public: - class FName AssetPathName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString SubPathString; // 0x0008(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoftObjectPath; - -// ScriptStruct CoreUObject.AssetBundleEntry -// 0x0018 (0x0018 - 0x0000) -struct FAssetBundleEntry final -{ -public: - class FName BundleName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray BundleAssets; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAssetBundleEntry; - -// ScriptStruct CoreUObject.Box -// 0x001C (0x001C - 0x0000) -struct FBox final -{ -public: - struct FVector Min; // 0x0000(0x000C)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Max; // 0x000C(0x000C)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 IsValid; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBox; - -// ScriptStruct CoreUObject.Box2D -// 0x0014 (0x0014 - 0x0000) -struct FBox2D final -{ -public: - struct FVector2D Min; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Max; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIsValid; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBox2D; - -// ScriptStruct CoreUObject.FrameNumberRangeBound -// 0x0008 (0x0008 - 0x0000) -struct FFrameNumberRangeBound final -{ -public: - ERangeBoundTypes Type; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FFrameNumber Value; // 0x0004(0x0004)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FFrameNumberRangeBound; - -// ScriptStruct CoreUObject.BoxSphereBounds -// 0x001C (0x001C - 0x0000) -struct FBoxSphereBounds final -{ -public: - struct FVector Origin; // 0x0000(0x000C)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector BoxExtent; // 0x000C(0x000C)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SphereRadius; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBoxSphereBounds; - -// ScriptStruct CoreUObject.OrientedBox -// 0x003C (0x003C - 0x0000) -struct FOrientedBox final -{ -public: - struct FVector Center; // 0x0000(0x000C)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AxisX; // 0x000C(0x000C)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AxisY; // 0x0018(0x000C)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AxisZ; // 0x0024(0x000C)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExtentX; // 0x0030(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExtentY; // 0x0034(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExtentZ; // 0x0038(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FOrientedBox; - -// ScriptStruct CoreUObject.Matrix -// 0x0040 (0x0040 - 0x0000) -struct FMatrix final -{ -public: - struct FPlane XPlane; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPlane YPlane; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPlane ZPlane; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPlane WPlane; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMatrix; - -// ScriptStruct CoreUObject.FloatRangeBound -// 0x0008 (0x0008 - 0x0000) -struct FFloatRangeBound final -{ -public: - ERangeBoundTypes Type; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Value; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FFloatRangeBound; - -// ScriptStruct CoreUObject.FloatRange -// 0x0010 (0x0010 - 0x0000) -struct FFloatRange final -{ -public: - struct FFloatRangeBound LowerBound; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FFloatRangeBound UpperBound; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FFloatRange; - -// ScriptStruct CoreUObject.InterpCurvePointFloat -// 0x0014 (0x0014 - 0x0000) -struct FInterpCurvePointFloat final -{ -public: - float InVal; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutVal; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ArriveTangent; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LeaveTangent; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInterpCurveMode InterpMode; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInterpCurvePointFloat; - -// ScriptStruct CoreUObject.InterpCurveFloat -// 0x0018 (0x0018 - 0x0000) -struct FInterpCurveFloat final -{ -public: - TArray Points; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - bool bIsLooped; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LoopKeyOffset; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInterpCurveFloat; - -// ScriptStruct CoreUObject.InterpCurvePointVector2D -// 0x0020 (0x0020 - 0x0000) -struct FInterpCurvePointVector2D final -{ -public: - float InVal; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D OutVal; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ArriveTangent; // 0x000C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D LeaveTangent; // 0x0014(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInterpCurveMode InterpMode; // 0x001C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInterpCurvePointVector2D; - -// ScriptStruct CoreUObject.InterpCurveVector2D -// 0x0018 (0x0018 - 0x0000) -struct FInterpCurveVector2D final -{ -public: - TArray Points; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - bool bIsLooped; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LoopKeyOffset; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInterpCurveVector2D; - -// ScriptStruct CoreUObject.InterpCurvePointQuat -// 0x0050 (0x0050 - 0x0000) -struct FInterpCurvePointQuat final -{ -public: - float InVal; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0xC]; // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat OutVal; // 0x0010(0x0010)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FQuat ArriveTangent; // 0x0020(0x0010)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FQuat LeaveTangent; // 0x0030(0x0010)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EInterpCurveMode InterpMode; // 0x0040(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0xF]; // 0x0041(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInterpCurvePointQuat; - -// ScriptStruct CoreUObject.InterpCurveQuat -// 0x0018 (0x0018 - 0x0000) -struct FInterpCurveQuat final -{ -public: - TArray Points; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - bool bIsLooped; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LoopKeyOffset; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInterpCurveQuat; - -// ScriptStruct CoreUObject.InterpCurveTwoVectors -// 0x0018 (0x0018 - 0x0000) -struct FInterpCurveTwoVectors final -{ -public: - TArray Points; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - bool bIsLooped; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LoopKeyOffset; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInterpCurveTwoVectors; - -// ScriptStruct CoreUObject.InterpCurveLinearColor -// 0x0018 (0x0018 - 0x0000) -struct FInterpCurveLinearColor final -{ -public: - TArray Points; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - bool bIsLooped; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LoopKeyOffset; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInterpCurveLinearColor; - -// ScriptStruct CoreUObject.RandomStream -// 0x0008 (0x0008 - 0x0000) -struct FRandomStream final -{ -public: - int32 InitialSeed; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Seed; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRandomStream; - -// ScriptStruct CoreUObject.FrameRate -// 0x0008 (0x0008 - 0x0000) -struct FFrameRate final -{ -public: - int32 Numerator; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Denominator; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFrameRate; - -// ScriptStruct CoreUObject.FrameTime -// 0x0008 (0x0008 - 0x0000) -struct FFrameTime final -{ -public: - struct FFrameNumber FrameNumber; // 0x0000(0x0004)(BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SubFrame; // 0x0004(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FFrameTime; - -// ScriptStruct CoreUObject.QualifiedFrameTime -// 0x0010 (0x0010 - 0x0000) -struct FQualifiedFrameTime final -{ -public: - struct FFrameTime Time; // 0x0000(0x0008)(BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameRate Rate; // 0x0008(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FQualifiedFrameTime; - -// ScriptStruct CoreUObject.Timecode -// 0x0014 (0x0014 - 0x0000) -struct FTimecode final -{ -public: - int32 Hours; // 0x0000(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Minutes; // 0x0004(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Seconds; // 0x0008(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Frames; // 0x000C(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDropFrameFormat; // 0x0010(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTimecode; - -// ScriptStruct CoreUObject.Timespan -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FTimespan final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTimespan; - -// ScriptStruct CoreUObject.SoftClassPath -// 0x0000 (0x0018 - 0x0018) -struct FSoftClassPath final : public FSoftObjectPath -{ -}; -DUMPER7_ASSERTS_FSoftClassPath; - -// ScriptStruct CoreUObject.PrimaryAssetType -// 0x0008 (0x0008 - 0x0000) -struct FPrimaryAssetType final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPrimaryAssetType; - -// ScriptStruct CoreUObject.PrimaryAssetId -// 0x0010 (0x0010 - 0x0000) -struct FPrimaryAssetId final -{ -public: - struct FPrimaryAssetType PrimaryAssetType; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PrimaryAssetName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPrimaryAssetId; - -// ScriptStruct CoreUObject.FrameNumberRange -// 0x0010 (0x0010 - 0x0000) -struct FFrameNumberRange final -{ -public: - struct FFrameNumberRangeBound LowerBound; // 0x0000(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FFrameNumberRangeBound UpperBound; // 0x0008(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FFrameNumberRange; - -// ScriptStruct CoreUObject.FloatInterval -// 0x0008 (0x0008 - 0x0000) -struct FFloatInterval final -{ -public: - float Min; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Max; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFloatInterval; - -// ScriptStruct CoreUObject.Int32Interval -// 0x0008 (0x0008 - 0x0000) -struct FInt32Interval final -{ -public: - int32 Min; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Max; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInt32Interval; - -// ScriptStruct CoreUObject.ARFilter -// 0x00F0 (0x00F0 - 0x0000) -struct FARFilter final -{ -public: - TArray PackageNames; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - TArray PackagePaths; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - TArray ObjectPaths; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - TArray ClassNames; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - uint8 Pad_40[0x50]; // 0x0040(0x0050)(Fixing Size After Last Property [ Dumper-7 ]) - TSet RecursiveClassesExclusionSet; // 0x0090(0x0050)(Edit, BlueprintVisible, DisableEditOnInstance, NativeAccessSpecifierPublic) - bool bRecursivePaths; // 0x00E0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRecursiveClasses; // 0x00E1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeOnlyOnDiskAssets; // 0x00E2(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E3[0xD]; // 0x00E3(0x000D)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FARFilter; - -// ScriptStruct CoreUObject.AssetBundleData -// 0x0010 (0x0010 - 0x0000) -struct FAssetBundleData final -{ -public: - TArray Bundles; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAssetBundleData; - -// ScriptStruct CoreUObject.TestUninitializedScriptStructMembersTest -// 0x0018 (0x0018 - 0x0000) -struct FTestUninitializedScriptStructMembersTest final -{ -public: - class UObject* UninitializedObjectReference; // 0x0000(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* InitializedObjectReference; // 0x0008(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float UnusedValue; // 0x0010(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTestUninitializedScriptStructMembersTest; - -} - diff --git a/Hogwarts Legacy/SDK/DeveloperSettings_classes.hpp b/Hogwarts Legacy/SDK/DeveloperSettings_classes.hpp deleted file mode 100644 index e7aecd7..0000000 --- a/Hogwarts Legacy/SDK/DeveloperSettings_classes.hpp +++ /dev/null @@ -1,43 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: DeveloperSettings - -#include "Basic.hpp" - -#include "CoreUObject_classes.hpp" - - -namespace SDK -{ - -// Class DeveloperSettings.DeveloperSettings -// 0x0010 (0x0038 - 0x0028) -class UDeveloperSettings : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DeveloperSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DeveloperSettings") - } - static class UDeveloperSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDeveloperSettings; - -} - diff --git a/Hogwarts Legacy/SDK/Engine_classes.hpp b/Hogwarts Legacy/SDK/Engine_classes.hpp deleted file mode 100644 index cdf66d4..0000000 --- a/Hogwarts Legacy/SDK/Engine_classes.hpp +++ /dev/null @@ -1,34218 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Engine - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" -#include "CoreUObject_classes.hpp" -#include "SlateCore_structs.hpp" -#include "PhysicsCore_structs.hpp" -#include "PhysicsCore_classes.hpp" -#include "Engine_structs.hpp" -#include "InputCore_structs.hpp" -#include "AudioPlatformConfiguration_structs.hpp" -#include "DeveloperSettings_classes.hpp" -#include "PropertyAccess_structs.hpp" -#include "PacketHandler_classes.hpp" -#include "Chaos_structs.hpp" - - -namespace SDK -{ - -// Class Engine.Player -// 0x0020 (0x0048 - 0x0028) -class UPlayer : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class APlayerController* PlayerController; // 0x0030(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CurrentNetSpeed; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ConfiguredInternetSpeed; // 0x003C(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ConfiguredLanSpeed; // 0x0040(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Player") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Player") - } - static class UPlayer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlayer; - -// Class Engine.StreamableRenderAsset -// 0x0040 (0x0068 - 0x0028) -class UStreamableRenderAsset : public UObject -{ -public: - uint8 Pad_28[0x18]; // 0x0028(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - double ForceMipLevelsToBeResidentTimestamp; // 0x0040(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 NumCinematicMipLevels; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StreamingIndex; // 0x004C(0x0004)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NonTransactional, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 CachedCombinedLODBias; // 0x0050(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 NeverStream : 1; // 0x0054(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGlobalForceMipLevelsToBeResident : 1; // 0x0054(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasStreamingUpdatePending : 1; // 0x0054(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NonTransactional, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceMiplevelsToBeResident : 1; // 0x0054(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreStreamingMipBias : 1; // 0x0054(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseCinematicMipLevels : 1; // 0x0054(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_55[0x13]; // 0x0055(0x0013)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StreamableRenderAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StreamableRenderAsset") - } - static class UStreamableRenderAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStreamableRenderAsset; - -// Class Engine.Texture -// 0x0118 (0x0180 - 0x0068) -#pragma pack(push, 0x1) -class alignas(0x10) UTexture : public UStreamableRenderAsset -{ -public: - uint8 Pad_68[0x8]; // 0x0068(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid LightingGuid; // 0x0070(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 LODBias; // 0x0080(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureCompressionSettings CompressionSettings; // 0x0084(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureFilter Filter; // 0x0085(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureMipLoadOptions MipLoadOptions; // 0x0086(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureGroup LODGroup; // 0x0087(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPerPlatformFloat Downscale; // 0x0088(0x0004)(Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - ETextureDownscaleOptions DownscaleOptions; // 0x008C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 SRGB : 1; // 0x008D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNoTiling : 1; // 0x008D(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 VirtualTextureStreaming : 1; // 0x008D(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 CompressionYCoCg : 1; // 0x008D(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNotOfflineProcessed : 1; // 0x008D(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAsyncResourceReleaseHasBeenStarted : 1; // 0x008D(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_8E[0x2]; // 0x008E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - TArray AssetUserData; // 0x0090(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - uint8 Pad_A0[0xD8]; // 0x00A0(0x00D8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Texture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Texture") - } - static class UTexture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UTexture; - -// Class Engine.Texture2DDynamic -// 0x0010 (0x0190 - 0x0180) -class UTexture2DDynamic final : public UTexture -{ -public: - uint8 Pad_178[0x8]; // 0x0178(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - EPixelFormat Format; // 0x0180(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_181[0xF]; // 0x0181(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Texture2DDynamic") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Texture2DDynamic") - } - static class UTexture2DDynamic* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTexture2DDynamic; - -// Class Engine.LightClippingProvider -// 0x0000 (0x0028 - 0x0028) -class ULightClippingProvider : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightClippingProvider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightClippingProvider") - } - static class ULightClippingProvider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULightClippingProvider; - -// Class Engine.LightClippingProviderInsideVolume -// 0x0010 (0x0038 - 0x0028) -class ULightClippingProviderInsideVolume final : public ULightClippingProvider -{ -public: - class AInsideVolume* InsideVolume; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELightClippingProviderInsideVolumeMode Mode; // 0x0030(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightClippingProviderInsideVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightClippingProviderInsideVolume") - } - static class ULightClippingProviderInsideVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULightClippingProviderInsideVolume; - -// Class Engine.ActorComponent -// 0x00A8 (0x00D0 - 0x0028) -class UActorComponent : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FActorComponentTickFunction PrimaryComponentTick; // 0x0030(0x0048)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - TArray ComponentTags; // 0x0078(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray AssetUserData; // 0x0088(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - uint8 Pad_98[0x4]; // 0x0098(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - int32 UCSSerializationIndex; // 0x009C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 BitPad_A0_0 : 3; // 0x00A0(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bNetAddressable : 1; // 0x00A0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bReplicates : 1; // 0x00A0(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Net, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 BitPad_A0_5 : 3; // 0x00A0(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 BitPad_A1_0 : 7; // 0x00A1(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bAutoActivate : 1; // 0x00A1(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsActive : 1; // 0x00A2(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Net, Transient, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bEditableWhenInherited : 1; // 0x00A2(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_A2_2 : 1; // 0x00A2(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bCanEverAffectNavigation : 1; // 0x00A2(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 BitPad_A2_4 : 1; // 0x00A2(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bIsEditorOnly : 1; // 0x00A2(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_A3[0x1]; // 0x00A3(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - EComponentCreationMethod CreationMethod; // 0x00A4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnComponentActivated; // 0x00A5(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnComponentDeactivated; // 0x00A6(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_A7[0x1]; // 0x00A7(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - TArray UCSModifiedProperties; // 0x00A8(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 Pad_B8[0x18]; // 0x00B8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Activate(bool bReset); - void AddTickPrerequisiteActor(class AActor* PrerequisiteActor); - void AddTickPrerequisiteComponent(class UActorComponent* PrerequisiteComponent); - void Deactivate(); - void K2_DestroyComponent(class UObject* Object); - void OnRep_IsActive(); - void ReceiveBeginPlay(); - void ReceiveEndPlay(EEndPlayReason EndPlayReason); - void ReceiveTick(float DeltaSeconds); - void RemoveTickPrerequisiteActor(class AActor* PrerequisiteActor); - void RemoveTickPrerequisiteComponent(class UActorComponent* PrerequisiteComponent); - void SetActive(bool bNewActive, bool bReset); - void SetAutoActivate(bool bNewAutoActivate); - void SetComponentTickEnabled(bool bEnabled); - void SetComponentTickInterval(float TickInterval); - void SetComponentTickIntervalAndCooldown(float TickInterval); - void SetIsReplicated(bool ShouldReplicate); - void SetTickableWhenPaused(bool bTickableWhenPaused); - void SetTickGroup(ETickingGroup NewTickGroup); - void ToggleActive(); - - bool ComponentHasTag(class FName Tag) const; - float GetComponentTickInterval() const; - class AActor* GetOwner() const; - bool IsActive() const; - bool IsBeingDestroyed() const; - bool IsComponentTickEnabled() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ActorComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ActorComponent") - } - static class UActorComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UActorComponent; - -// Class Engine.SceneComponent -// 0x0150 (0x0220 - 0x00D0) -#pragma pack(push, 0x1) -class alignas(0x10) USceneComponent : public UActorComponent -{ -public: - uint8 Pad_D0[0x8]; // 0x00D0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TWeakObjectPtr PhysicsVolume; // 0x00D8(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USceneComponent* AttachParent; // 0x00E0(0x0008)(ExportObject, Net, ZeroConstructor, InstancedReference, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName AttachSocketName; // 0x00E8(0x0008)(Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray AttachChildren; // 0x00F0(0x0010)(ExportObject, Net, ZeroConstructor, Transient, RepNotify, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TArray ClientAttachedChildren; // 0x0100(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) - uint8 Pad_110[0x2C]; // 0x0110(0x002C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector RelativeLocation; // 0x013C(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FRotator RelativeRotation; // 0x0148(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, NativeAccessSpecifierPrivate) - struct FVector RelativeScale3D; // 0x0154(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, RepNotify, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FVector ComponentVelocity; // 0x0160(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bComponentToWorldUpdated : 1; // 0x016C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 BitPad_16C_1 : 1; // 0x016C(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bAbsoluteLocation : 1; // 0x016C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, Net, RepNotify, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bAbsoluteRotation : 1; // 0x016C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, Net, RepNotify, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bAbsoluteScale : 1; // 0x016C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, Net, RepNotify, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bVisible : 1; // 0x016C(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Net, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bHiddenIsManaged : 1; // 0x016C(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bHiddenCalledFromManager : 1; // 0x016C(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bShouldBeAttached : 1; // 0x016D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Net, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bShouldSnapLocationWhenAttached : 1; // 0x016D(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Net, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bShouldSnapRotationWhenAttached : 1; // 0x016D(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Net, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bShouldUpdatePhysicsVolume : 1; // 0x016D(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bHiddenInGame : 1; // 0x016D(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bBoundsChangeTriggersStreamingDataRebuild : 1; // 0x016D(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseAttachParentBound : 1; // 0x016D(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_16E[0x1]; // 0x016E(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - EComponentMobility Mobility; // 0x016F(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDetailMode DetailMode; // 0x0170(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ PhysicsVolumeChangedDelegate; // 0x0171(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_172[0xA6]; // 0x0172(0x00A6)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void DetachFromParent(bool bMaintainWorldPosition, bool bCallModify); - void K2_AddLocalOffset(const struct FVector& DeltaLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_AddLocalRotation(const struct FRotator& DeltaRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_AddLocalTransform(const struct FTransform& DeltaTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_AddRelativeLocation(const struct FVector& DeltaLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_AddRelativeRotation(const struct FRotator& DeltaRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_AddWorldOffset(const struct FVector& DeltaLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_AddWorldRotation(const struct FRotator& DeltaRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_AddWorldTransform(const struct FTransform& DeltaTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_AddWorldTransformKeepScale(const struct FTransform& DeltaTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - bool K2_AttachTo(class USceneComponent* InParent, class FName InSocketName, EAttachLocation AttachType, bool bWeldSimulatedBodies); - bool K2_AttachToComponent(class USceneComponent* Parent, class FName SocketName, EAttachmentRule LocationRule, EAttachmentRule RotationRule, EAttachmentRule ScaleRule, bool bWeldSimulatedBodies); - void K2_DetachFromComponent(EDetachmentRule LocationRule, EDetachmentRule RotationRule, EDetachmentRule ScaleRule, bool bCallModify); - void K2_SetRelativeLocation(const struct FVector& NewLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_SetRelativeLocationAndRotation(const struct FVector& NewLocation, const struct FRotator& NewRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_SetRelativeRotation(const struct FRotator& NewRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_SetRelativeTransform(const struct FTransform& NewTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_SetWorldLocation(const struct FVector& NewLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_SetWorldLocationAndRotation(const struct FVector& NewLocation, const struct FRotator& NewRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_SetWorldRotation(const struct FRotator& NewRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_SetWorldTransform(const struct FTransform& NewTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void OnRep_AttachChildren(); - void OnRep_AttachParent(); - void OnRep_AttachSocketName(); - void OnRep_Transform(); - void OnRep_Visibility(bool OldValue); - void ResetRelativeTransform(); - void SetAbsolute(bool bNewAbsoluteLocation, bool bNewAbsoluteRotation, bool bNewAbsoluteScale); - void SetCanSkipOverlaps(bool bInSkipOverlaps); - void SetHiddenInGame(bool NewHidden, bool bPropagateToChildren); - void SetMobility(EComponentMobility NewMobility); - void SetRelativeScale3D(const struct FVector& NewScale3D); - void SetShouldUpdatePhysicsVolume(bool bInShouldUpdatePhysicsVolume); - void SetVisibility(bool bNewVisibility, bool bPropagateToChildren); - void SetWorldScale3D(const struct FVector& NewScale); - bool SnapTo(class USceneComponent* InParent, class FName InSocketName); - void ToggleVisibility(bool bPropagateToChildren); - - bool DoesSocketExist(class FName InSocketName) const; - TArray GetAllSocketNames() const; - class USceneComponent* GetAttachParent() const; - class FName GetAttachSocketName() const; - class USceneComponent* GetChildComponent(int32 ChildIndex) const; - void GetChildrenComponents(bool bIncludeAllDescendants, TArray* Children) const; - struct FVector GetComponentVelocity() const; - struct FVector GetForwardVector() const; - int32 GetNumChildrenComponents() const; - void GetParentComponents(TArray* Parents) const; - class APhysicsVolume* GetPhysicsVolume() const; - struct FTransform GetRelativeTransform() const; - struct FVector GetRightVector() const; - bool GetShouldUpdatePhysicsVolume() const; - struct FVector GetSocketLocation(class FName InSocketName) const; - struct FQuat GetSocketQuaternion(class FName InSocketName) const; - struct FRotator GetSocketRotation(class FName InSocketName) const; - struct FTransform GetSocketTransform(class FName InSocketName, ERelativeTransformSpace TransformSpace) const; - struct FVector GetUpVector() const; - bool IsAnySimulatingPhysics() const; - bool IsSimulatingPhysics(class FName BoneName) const; - bool IsVisible() const; - struct FVector K2_GetComponentLocation() const; - struct FRotator K2_GetComponentRotation() const; - struct FVector K2_GetComponentScale() const; - struct FTransform K2_GetComponentToWorld() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SceneComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SceneComponent") - } - static class USceneComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_USceneComponent; - -// Class Engine.AnimNotifyState -// 0x0008 (0x0030 - 0x0028) -class UAnimNotifyState : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class FString GetNotifyName() const; - bool Received_NotifyBegin(class USkeletalMeshComponent* MeshComp, class UAnimSequenceBase* Animation, float TotalDuration) const; - bool Received_NotifyEnd(class USkeletalMeshComponent* MeshComp, class UAnimSequenceBase* Animation) const; - bool Received_NotifyTick(class USkeletalMeshComponent* MeshComp, class UAnimSequenceBase* Animation, float FrameDeltaTime) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyState") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyState") - } - static class UAnimNotifyState* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyState; - -// Class Engine.AnimNotifyState_DisableRootMotion -// 0x0000 (0x0030 - 0x0030) -class UAnimNotifyState_DisableRootMotion final : public UAnimNotifyState -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyState_DisableRootMotion") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyState_DisableRootMotion") - } - static class UAnimNotifyState_DisableRootMotion* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyState_DisableRootMotion; - -// Class Engine.HLODProxyDesc -// 0x0000 (0x0028 - 0x0028) -class UHLODProxyDesc final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HLODProxyDesc") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HLODProxyDesc") - } - static class UHLODProxyDesc* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHLODProxyDesc; - -// Class Engine.StaticMeshSocket -// 0x0040 (0x0068 - 0x0028) -class UStaticMeshSocket final : public UObject -{ -public: - class FName SocketName; // 0x0028(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector RelativeLocation; // 0x0030(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator RelativeRotation; // 0x003C(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector RelativeScale; // 0x0048(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Tag; // 0x0058(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StaticMeshSocket") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StaticMeshSocket") - } - static class UStaticMeshSocket* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStaticMeshSocket; - -// Class Engine.BlueprintFunctionLibrary -// 0x0000 (0x0028 - 0x0028) -class UBlueprintFunctionLibrary : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlueprintFunctionLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlueprintFunctionLibrary") - } - static class UBlueprintFunctionLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlueprintFunctionLibrary; - -// Class Engine.BookmarkBase -// 0x0000 (0x0028 - 0x0028) -class UBookmarkBase : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BookmarkBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BookmarkBase") - } - static class UBookmarkBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBookmarkBase; - -// Class Engine.BookMark2D -// 0x0010 (0x0038 - 0x0028) -class UBookMark2D final : public UBookmarkBase -{ -public: - float Zoom2D; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint Location; // 0x002C(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BookMark2D") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BookMark2D") - } - static class UBookMark2D* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBookMark2D; - -// Class Engine.Actor -// 0x0220 (0x0248 - 0x0028) -class AActor : public UObject -{ -public: - struct FActorTickFunction PrimaryActorTick; // 0x0028(0x0048)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - uint8 bHiddenIsManaged : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHiddenCalledFromManager : 1; // 0x0070(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNetTemporary : 1; // 0x0070(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNetStartup : 1; // 0x0070(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOnlyRelevantToOwner : 1; // 0x0070(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAlwaysRelevant : 1; // 0x0070(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReplicateMovement : 1; // 0x0070(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, Net, DisableEditOnInstance, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bHidden : 1; // 0x0070(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Net, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bTearOff : 1; // 0x0071(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Net, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bForceNetAddressable : 1; // 0x0071(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bExchangedRoles : 1; // 0x0071(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNetLoadOnClient : 1; // 0x0071(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNetUseOwnerRelevancy : 1; // 0x0071(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRelevantForNetworkReplays : 1; // 0x0071(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRelevantForLevelBounds : 1; // 0x0071(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReplayRewindable : 1; // 0x0071(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowTickBeforeBeginPlay : 1; // 0x0072(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAutoDestroyWhenFinished : 1; // 0x0072(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bCanBeDamaged : 1; // 0x0072(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, Net, SaveGame, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bBlockInput : 1; // 0x0072(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCollideWhenPlacing : 1; // 0x0072(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bFindCameraComponentWhenViewTarget : 1; // 0x0072(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGenerateOverlapEventsDuringLevelStreaming : 1; // 0x0072(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoresOriginShifting : 1; // 0x0072(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableAutoLODGeneration : 1; // 0x0073(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsEditorOnlyActor : 1; // 0x0073(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bActorSeamlessTraveled : 1; // 0x0073(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReplicates : 1; // 0x0073(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bCanBeInCluster : 1; // 0x0073(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bAllowReceiveTickEventOnDedicatedServer : 1; // 0x0073(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 BitPad_73_6 : 2; // 0x0073(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 BitPad_74_0 : 2; // 0x0074(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bUpdateInitialOverlaps : 1; // 0x0074(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 BitPad_74_3 : 5; // 0x0074(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 bActorEnableCollision : 1; // 0x0075(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bActorIsBeingDestroyed : 1; // 0x0075(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, DuplicateTransient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - EActorUpdateOverlapsMethod UpdateOverlapsMethodDuringLevelStreaming; // 0x0076(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EActorUpdateOverlapsMethod DefaultUpdateOverlapsMethodDuringLevelStreaming; // 0x0077(0x0001)(Edit, ZeroConstructor, Config, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - ENetRole RemoteRole; // 0x0078(0x0001)(Net, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_79[0x3]; // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRepMovement ReplicatedMovement; // 0x007C(0x0034)(Edit, Net, DisableEditOnInstance, RepNotify, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPrivate) - float InitialLifeSpan; // 0x00B0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CustomTimeDilation; // 0x00B4(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B8[0x8]; // 0x00B8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRepAttachment AttachmentReplication; // 0x00C0(0x0040)(Net, Transient, RepNotify, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - class AActor* Owner; // 0x0100(0x0008)(Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName NetDriverName; // 0x0108(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ENetRole Role; // 0x0110(0x0001)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - ENetDormancy NetDormancy; // 0x0111(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESpawnActorCollisionHandlingMethod SpawnCollisionHandlingMethod; // 0x0112(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAutoReceiveInput AutoReceiveInput; // 0x0113(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InputPriority; // 0x0114(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UInputComponent* InputComponent; // 0x0118(0x0008)(ExportObject, ZeroConstructor, InstancedReference, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NetCullDistanceSquared; // 0x0120(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NetTag; // 0x0124(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NetUpdateFrequency; // 0x0128(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinNetUpdateFrequency; // 0x012C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NetPriority; // 0x0130(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_134[0xC]; // 0x0134(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - class APawn* Instigator; // 0x0140(0x0008)(BlueprintVisible, Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray Children; // 0x0148(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - class USceneComponent* RootComponent; // 0x0158(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray ControllingMatineeActors; // 0x0160(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) - uint8 Pad_170[0x8]; // 0x0170(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Layers; // 0x0178(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TWeakObjectPtr ParentComponent; // 0x0188(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_190[0x8]; // 0x0190(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Tags; // 0x0198(0x0010)(Edit, BlueprintVisible, ZeroConstructor, AdvancedDisplay, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnTakeAnyDamage; // 0x01A8(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnTakePointDamage; // 0x01A9(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnTakeRadialDamage; // 0x01AA(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnActorBeginOverlap; // 0x01AB(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnActorEndOverlap; // 0x01AC(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnBeginCursorOver; // 0x01AD(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnEndCursorOver; // 0x01AE(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnClicked; // 0x01AF(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnReleased; // 0x01B0(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnInputTouchBegin; // 0x01B1(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnInputTouchEnd; // 0x01B2(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnInputTouchEnter; // 0x01B3(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnInputTouchLeave; // 0x01B4(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnActorHit; // 0x01B5(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnDestroyed; // 0x01B6(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnEndPlay; // 0x01B7(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_1B8[0x60]; // 0x01B8(0x0060)(Fixing Size After Last Property [ Dumper-7 ]) - TArray InstanceComponents; // 0x0218(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TArray BlueprintCreatedComponents; // 0x0228(0x0010)(ExportObject, ZeroConstructor, NonTransactional, ContainsInstancedReference, TextExportTransient, NativeAccessSpecifierPublic) - uint8 Pad_238[0x10]; // 0x0238(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UActorComponent* AddComponent(class FName TemplateName, bool bManualAttachment, const struct FTransform& RelativeTransform, const class UObject* ComponentTemplateContext, bool bDeferredFinish); - class UActorComponent* AddComponentByClass(TSubclassOf Class_0, bool bManualAttachment, const struct FTransform& RelativeTransform, bool bDeferredFinish); - void AddTickPrerequisiteActor(class AActor* PrerequisiteActor); - void AddTickPrerequisiteComponent(class UActorComponent* PrerequisiteComponent); - void DetachRootComponentFromParent(bool bMaintainWorldPosition); - void DisableInput(class APlayerController* PlayerController); - void EnableInput(class APlayerController* PlayerController); - void FinishAddComponent(class UActorComponent* Component, bool bManualAttachment, const struct FTransform& RelativeTransform); - void FlushNetDormancy(); - void ForceNetUpdate(); - bool GetTickableWhenPaused(); - void K2_AddActorLocalOffset(const struct FVector& DeltaLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_AddActorLocalRotation(const struct FRotator& DeltaRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_AddActorLocalTransform(const struct FTransform& NewTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_AddActorWorldOffset(const struct FVector& DeltaLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_AddActorWorldRotation(const struct FRotator& DeltaRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_AddActorWorldTransform(const struct FTransform& DeltaTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_AddActorWorldTransformKeepScale(const struct FTransform& DeltaTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_AttachRootComponentTo(class USceneComponent* InParent, class FName InSocketName, EAttachLocation AttachLocationType, bool bWeldSimulatedBodies); - void K2_AttachRootComponentToActor(class AActor* InParentActor, class FName InSocketName, EAttachLocation AttachLocationType, bool bWeldSimulatedBodies); - void K2_AttachToActor(class AActor* ParentActor, class FName SocketName, EAttachmentRule LocationRule, EAttachmentRule RotationRule, EAttachmentRule ScaleRule, bool bWeldSimulatedBodies); - void K2_AttachToComponent(class USceneComponent* Parent, class FName SocketName, EAttachmentRule LocationRule, EAttachmentRule RotationRule, EAttachmentRule ScaleRule, bool bWeldSimulatedBodies); - void K2_DestroyActor(); - void K2_DestroyComponent(class UActorComponent* Component); - void K2_DetachFromActor(EDetachmentRule LocationRule, EDetachmentRule RotationRule, EDetachmentRule ScaleRule); - void K2_OnBecomeViewTarget(class APlayerController* PC); - void K2_OnEndViewTarget(class APlayerController* PC); - void K2_OnReset(); - bool K2_SetActorLocation(const struct FVector& NewLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - bool K2_SetActorLocationAndRotation(const struct FVector& NewLocation, const struct FRotator& NewRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_SetActorRelativeLocation(const struct FVector& NewRelativeLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_SetActorRelativeRotation(const struct FRotator& NewRelativeRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_SetActorRelativeTransform(const struct FTransform& NewRelativeTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - bool K2_SetActorRotation(const struct FRotator& NewRotation, bool bTeleportPhysics); - bool K2_SetActorTransform(const struct FTransform& NewTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - bool K2_TeleportTo(const struct FVector& DestLocation, const struct FRotator& DestRotation); - class UMaterialInstanceDynamic* MakeMIDForMaterial(class UMaterialInterface* Parent); - void MakeNoise(float Loudness, class APawn* NoiseInstigator, const struct FVector& NoiseLocation, float MaxRange, class FName Tag); - void OnRep_AttachmentReplication(); - void OnRep_Instigator(); - void OnRep_Owner(); - void OnRep_ReplicatedMovement(); - void OnRep_ReplicateMovement(); - void PrestreamMeshes(float Seconds, bool bEnableStreaming); - void PrestreamTextures(float Seconds, bool bEnableStreaming, int32 CinematicTextureGroups); - void ReceiveActorBeginCursorOver(); - void ReceiveActorBeginOverlap(class AActor* OtherActor); - void ReceiveActorEndCursorOver(); - void ReceiveActorEndOverlap(class AActor* OtherActor); - void ReceiveActorOnClicked(const struct FKey& ButtonPressed); - void ReceiveActorOnInputTouchBegin(const ETouchIndex FingerIndex); - void ReceiveActorOnInputTouchEnd(const ETouchIndex FingerIndex); - void ReceiveActorOnInputTouchEnter(const ETouchIndex FingerIndex); - void ReceiveActorOnInputTouchLeave(const ETouchIndex FingerIndex); - void ReceiveActorOnReleased(const struct FKey& ButtonReleased); - void ReceiveAnyDamage(float Damage, const class UDamageType* DamageType, class AController* InstigatedBy, class AActor* DamageCauser); - void ReceiveBeginPlay(); - void ReceiveDestroyed(); - void ReceiveEndPlay(EEndPlayReason EndPlayReason); - void ReceiveHit(class UPrimitiveComponent* MyComp, class AActor* Other, class UPrimitiveComponent* OtherComp, bool bSelfMoved, const struct FVector& HitLocation, const struct FVector& HitNormal, const struct FVector& NormalImpulse, const struct FHitResult& Hit); - void ReceivePointDamage(float Damage, const class UDamageType* DamageType, const struct FVector& HitLocation, const struct FVector& HitNormal, class UPrimitiveComponent* HitComponent, class FName BoneName, const struct FVector& ShotFromDirection, class AController* InstigatedBy, class AActor* DamageCauser, const struct FHitResult& HitInfo); - void ReceiveRadialDamage(float DamageReceived, const class UDamageType* DamageType, const struct FVector& Origin, const struct FHitResult& HitInfo, class AController* InstigatedBy, class AActor* DamageCauser); - void ReceiveTick(float DeltaSeconds); - void RemoveTickPrerequisiteActor(class AActor* PrerequisiteActor); - void RemoveTickPrerequisiteComponent(class UActorComponent* PrerequisiteComponent); - void SetActorEnableCollision(bool bNewActorEnableCollision); - void SetActorHiddenInGame(bool bNewHidden); - void SetActorRelativeScale3D(const struct FVector& NewRelativeScale); - void SetActorScale3D(const struct FVector& NewScale3D); - void SetActorTickEnabled(bool bEnabled); - void SetActorTickInterval(float TickInterval); - void SetAutoDestroyWhenFinished(bool bVal); - void SetLifeSpan(float InLifespan); - void SetNetDormancy(ENetDormancy NewDormancy); - void SetOwner(class AActor* NewOwner); - void SetReplicateMovement(bool bInReplicateMovement); - void SetReplicates(bool bInReplicates); - void SetTickableWhenPaused(bool bTickableWhenPaused); - void SetTickGroup(ETickingGroup NewTickGroup); - void SetUpdateInitialOverlaps(bool InUpdateInitialOverlaps); - void SnapRootComponentTo(class AActor* InParentActor, class FName InSocketName); - void TearOff(); - void UserConstructionScript(); - - bool ActorHasTag(class FName Tag) const; - void GetActorBounds(bool bOnlyCollidingComponents, struct FVector* Origin, struct FVector* BoxExtent, bool bIncludeFromChildActors) const; - bool GetActorEnableCollision() const; - void GetActorEyesViewPoint(struct FVector* OutLocation, struct FRotator* OutRotation) const; - struct FVector GetActorForwardVector() const; - struct FVector GetActorRelativeScale3D() const; - struct FVector GetActorRightVector() const; - struct FVector GetActorScale3D() const; - float GetActorTickInterval() const; - float GetActorTimeDilation() const; - struct FVector GetActorUpVector() const; - void GetAllChildActors(TArray* ChildActors, bool bIncludeDescendants) const; - void GetAttachedActors(TArray* OutActors, bool bResetArray) const; - class AActor* GetAttachParentActor() const; - class FName GetAttachParentSocketName() const; - class UActorComponent* GetComponentByClass(TSubclassOf ComponentClass) const; - TArray GetComponentsByInterface(TSubclassOf Interface) const; - TArray GetComponentsByTag(TSubclassOf ComponentClass, class FName Tag) const; - float GetDistanceTo(const class AActor* OtherActor) const; - float GetDotProductTo(const class AActor* OtherActor) const; - float GetGameTimeSinceCreation() const; - float GetHorizontalDistanceTo(const class AActor* OtherActor) const; - float GetHorizontalDotProductTo(const class AActor* OtherActor) const; - float GetInputAxisKeyValue(const struct FKey& InputAxisKey) const; - float GetInputAxisValue(const class FName InputAxisName) const; - struct FVector GetInputVectorAxisValue(const struct FKey& InputAxisKey) const; - class APawn* GetInstigator() const; - class AController* GetInstigatorController() const; - float GetLifeSpan() const; - ENetRole GetLocalRole() const; - void GetOverlappingActors(TArray* OverlappingActors, TSubclassOf ClassFilter) const; - void GetOverlappingComponents(TArray* OverlappingComponents) const; - class AActor* GetOwner() const; - class AActor* GetParentActor() const; - class UChildActorComponent* GetParentComponent() const; - ENetRole GetRemoteRole() const; - float GetSquaredDistanceTo(const class AActor* OtherActor) const; - float GetSquaredHorizontalDistanceTo(const class AActor* OtherActor) const; - const struct FTransform GetTransform() const; - struct FVector GetVelocity() const; - float GetVerticalDistanceTo(const class AActor* OtherActor) const; - bool HasAuthority() const; - bool IsActorBeingDestroyed() const; - bool IsActorTickEnabled() const; - bool IsChildActor() const; - bool IsOverlappingActor(const class AActor* Other) const; - struct FVector K2_GetActorLocation() const; - struct FRotator K2_GetActorRotation() const; - TArray K2_GetComponentsByClass(TSubclassOf ComponentClass) const; - class USceneComponent* K2_GetRootComponent() const; - bool WasRecentlyRendered(float Tolerance) const; - bool WasRecentlyRenderedOnScreen(float Tolerance) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Actor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Actor") - } - static class AActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AActor; - -// Class Engine.Brush -// 0x0038 (0x0280 - 0x0248) -class ABrush : public AActor -{ -public: - EBrushType BrushType; // 0x0248(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_249[0x3]; // 0x0249(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FColor BrushColor; // 0x024C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PolyFlags; // 0x0250(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bColored : 1; // 0x0254(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSolidWhenSelected : 1; // 0x0254(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPlaceableFromClassBrowser : 1; // 0x0254(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNotForClientOrServer : 1; // 0x0254(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_255[0x3]; // 0x0255(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UModel* Brush; // 0x0258(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBrushComponent* BrushComponent; // 0x0260(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bInManipulation : 1; // 0x0268(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_269[0x7]; // 0x0269(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SavedSelections; // 0x0270(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Brush") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Brush") - } - static class ABrush* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABrush; - -// Class Engine.ParticleSystemReplay -// 0x0018 (0x0040 - 0x0028) -class UParticleSystemReplay final : public UObject -{ -public: - int32 ClipIDNumber; // 0x0028(0x0004)(Edit, ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x14]; // 0x002C(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleSystemReplay") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleSystemReplay") - } - static class UParticleSystemReplay* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleSystemReplay; - -// Class Engine.Info -// 0x0000 (0x0248 - 0x0248) -class AInfo : public AActor -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Info") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Info") - } - static class AInfo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AInfo; - -// Class Engine.GameModeBase -// 0x00A0 (0x02E8 - 0x0248) -class AGameModeBase : public AInfo -{ -public: - class FString OptionsString; // 0x0248(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf GameSessionClass; // 0x0258(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf GameStateClass; // 0x0260(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoClear, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf PlayerControllerClass; // 0x0268(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoClear, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf PlayerStateClass; // 0x0270(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoClear, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf HUDClass; // 0x0278(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf DefaultPawnClass; // 0x0280(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf SpectatorClass; // 0x0288(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoClear, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ReplaySpectatorPlayerControllerClass; // 0x0290(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoClear, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ServerStatReplicatorClass; // 0x0298(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoClear, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AGameSession* GameSession; // 0x02A0(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AGameStateBase* GameState; // 0x02A8(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AServerStatReplicator* ServerStatReplicator; // 0x02B0(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText DefaultPlayerName; // 0x02B8(0x0018)(Edit, NativeAccessSpecifierPublic) - uint8 bUseSeamlessTravel : 1; // 0x02D0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bStartPlayersAsSpectators : 1; // 0x02D0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bPauseable : 1; // 0x02D0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_2D1[0x17]; // 0x02D1(0x0017)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool CanSpectate(class APlayerController* Viewer, class APlayerState* ViewTarget); - void ChangeName(class AController* Controller, const class FString& NewName, bool bNameChange); - class AActor* ChoosePlayerStart(class AController* Player); - class AActor* FindPlayerStart(class AController* Player, const class FString& IncomingName); - class UClass* GetDefaultPawnClassForController(class AController* InController); - int32 GetNumPlayers(); - int32 GetNumSpectators(); - void HandleStartingNewPlayer(class APlayerController* NewPlayer); - void InitializeHUDForPlayer(class APlayerController* NewPlayer); - void InitStartSpot(class AActor* StartSpot, class AController* NewPlayer); - class AActor* K2_FindPlayerStart(class AController* Player, const class FString& IncomingName); - void K2_OnChangeName(class AController* Other, const class FString& NewName, bool bNameChange); - void K2_OnLogout(class AController* ExitingController); - void K2_OnRestartPlayer(class AController* NewPlayer); - void K2_OnSwapPlayerControllers(class APlayerController* OldPC, class APlayerController* NewPC); - void K2_PostLogin(class APlayerController* NewPlayer); - bool PlayerCanRestart(class APlayerController* Player); - void ResetLevel(); - void RestartPlayer(class AController* NewPlayer); - void RestartPlayerAtPlayerStart(class AController* NewPlayer, class AActor* StartSpot); - void RestartPlayerAtTransform(class AController* NewPlayer, const struct FTransform& SpawnTransform); - void ReturnToMainMenuHost(); - bool ShouldReset(class AActor* ActorToReset); - class APawn* SpawnDefaultPawnAtTransform(class AController* NewPlayer, const struct FTransform& SpawnTransform); - class APawn* SpawnDefaultPawnFor(class AController* NewPlayer, class AActor* StartSpot); - void StartPlay(); - - bool HasMatchEnded() const; - bool HasMatchStarted() const; - bool MustSpectate(class APlayerController* NewPlayerController) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameModeBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameModeBase") - } - static class AGameModeBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGameModeBase; - -// Class Engine.GameNetworkManager -// 0x00B0 (0x02F8 - 0x0248) -class AGameNetworkManager final : public AInfo -{ -public: - float BadPacketLossThreshold; // 0x0248(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SeverePacketLossThreshold; // 0x024C(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 BadPingThreshold; // 0x0250(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SeverePingThreshold; // 0x0254(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 AdjustedNetSpeed; // 0x0258(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LastNetSpeedUpdateTime; // 0x025C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TotalNetBandwidth; // 0x0260(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinDynamicBandwidth; // 0x0264(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxDynamicBandwidth; // 0x0268(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIsStandbyCheckingEnabled : 1; // 0x026C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasStandbyCheatTriggered : 1; // 0x026C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_26D[0x3]; // 0x026D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float StandbyRxCheatTime; // 0x0270(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StandbyTxCheatTime; // 0x0274(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PercentMissingForRxStandby; // 0x0278(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PercentMissingForTxStandby; // 0x027C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PercentForBadPing; // 0x0280(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float JoinInProgressStandbyWaitTime; // 0x0284(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MoveRepSize; // 0x0288(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MAXPOSITIONERRORSQUARED; // 0x028C(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MAXNEARZEROVELOCITYSQUARED; // 0x0290(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CLIENTADJUSTUPDATECOST; // 0x0294(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MAXCLIENTUPDATEINTERVAL; // 0x0298(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxClientForcedUpdateDuration; // 0x029C(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ServerForcedUpdateHitchThreshold; // 0x02A0(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ServerForcedUpdateHitchCooldown; // 0x02A4(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxMoveDeltaTime; // 0x02A8(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxClientSmoothingDeltaTime; // 0x02AC(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ClientNetSendMoveDeltaTime; // 0x02B0(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ClientNetSendMoveDeltaTimeThrottled; // 0x02B4(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ClientNetSendMoveDeltaTimeStationary; // 0x02B8(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ClientNetSendMoveThrottleAtNetSpeed; // 0x02BC(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ClientNetSendMoveThrottleOverPlayerCount; // 0x02C0(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ClientAuthorativePosition; // 0x02C4(0x0001)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C5[0x3]; // 0x02C5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ClientErrorUpdateRateLimit; // 0x02C8(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ClientNetCamUpdateDeltaTime; // 0x02CC(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ClientNetCamUpdatePositionLimit; // 0x02D0(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMovementTimeDiscrepancyDetection; // 0x02D4(0x0001)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMovementTimeDiscrepancyResolution; // 0x02D5(0x0001)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D6[0x2]; // 0x02D6(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float MovementTimeDiscrepancyMaxTimeMargin; // 0x02D8(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MovementTimeDiscrepancyMinTimeMargin; // 0x02DC(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MovementTimeDiscrepancyResolutionRate; // 0x02E0(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MovementTimeDiscrepancyDriftAllowance; // 0x02E4(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMovementTimeDiscrepancyForceCorrectionsDuringResolution; // 0x02E8(0x0001)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseDistanceBasedRelevancy; // 0x02E9(0x0001)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2EA[0xE]; // 0x02EA(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameNetworkManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameNetworkManager") - } - static class AGameNetworkManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGameNetworkManager; - -// Class Engine.BlendProfile -// 0x0020 (0x0048 - 0x0028) -class UBlendProfile final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class USkeleton* OwningSkeleton; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ProfileEntries; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlendProfile") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlendProfile") - } - static class UBlendProfile* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlendProfile; - -// Class Engine.PrimitiveComponent -// 0x0260 (0x0480 - 0x0220) -class UPrimitiveComponent : public USceneComponent -{ -public: - uint8 Pad_218[0x8]; // 0x0218(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - EVisibilityGroupMask VisibilityGroup; // 0x0220(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_221[0x3]; // 0x0221(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MinDrawDistance; // 0x0224(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LDMaxDrawDistance; // 0x0228(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CachedMaxDrawDistance; // 0x022C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESceneDepthPriorityGroup DepthPriorityGroup; // 0x0230(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESceneDepthPriorityGroup ViewOwnerDepthPriorityGroup; // 0x0231(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EIndirectLightingCacheQuality IndirectLightingCacheQuality; // 0x0232(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELightmapType LightmapType; // 0x0233(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseMaxLODAsImposter : 1; // 0x0234(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bBatchImpostersAsInstances : 1; // 0x0234(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNeverDistanceCull : 1; // 0x0234(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_234_3 : 4; // 0x0234(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bAlwaysCreatePhysicsState : 1; // 0x0234(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGenerateOverlapEvents : 1; // 0x0235(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMovementOverlapQueries : 1; // 0x0235(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMultiBodyOverlap : 1; // 0x0235(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTraceComplexOnMove : 1; // 0x0235(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReturnMaterialOnMove : 1; // 0x0235(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseViewOwnerDepthPriorityGroup : 1; // 0x0235(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowCullDistanceVolume : 1; // 0x0235(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasMotionBlurVelocityMeshes : 1; // 0x0235(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bVisibleInReflectionCaptures : 1; // 0x0236(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bVisibleInRealTimeSkyCaptures : 1; // 0x0236(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bVisibleInRayTracing : 1; // 0x0236(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bVisibleInProbeVolumes : 1; // 0x0236(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bVisibleInProbeVolumesSecond : 1; // 0x0236(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bVisibleInBackfaceCapture : 1; // 0x0236(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAlwaysInBackfaceCapture : 1; // 0x0236(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHideForOutdoorCaptures : 1; // 0x0236(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHideForIndoorCaptures : 1; // 0x0237(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreLightLeakingCorrection : 1; // 0x0237(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAlwaysVisibleInCapture : 1; // 0x0237(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRenderInMainPass : 1; // 0x0237(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRenderInDepthPass : 1; // 0x0237(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReceivesDecals : 1; // 0x0237(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReceivesWeatherDecals : 1; // 0x0237(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOwnerNoSee : 1; // 0x0237(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOnlyOwnerSee : 1; // 0x0238(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTreatAsBackgroundForOcclusion : 1; // 0x0238(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseAsOccluder : 1; // 0x0238(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsRaytracingBigOccluder : 1; // 0x0238(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSelectable : 1; // 0x0238(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceMipStreaming : 1; // 0x0238(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasPerInstanceHitProxies : 1; // 0x0238(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 CastShadow : 1; // 0x0238(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAffectDynamicIndirectLighting : 1; // 0x0239(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAffectDistanceFieldLighting : 1; // 0x0239(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastDynamicShadow : 1; // 0x0239(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastStaticShadow : 1; // 0x0239(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastVolumetricTranslucentShadow : 1; // 0x0239(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastContactShadow : 1; // 0x0239(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSelfShadowOnly : 1; // 0x0239(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastFarShadow : 1; // 0x0239(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastInsetShadow : 1; // 0x023A(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastCinematicShadow : 1; // 0x023A(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastHiddenShadow : 1; // 0x023A(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastShadowAsTwoSided : 1; // 0x023A(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastShadowAsBackfacedMinLOD : 1; // 0x023A(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastDirectionalShadow : 1; // 0x023A(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLightAsIfStatic : 1; // 0x023A(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLightAttachmentsAsGroup : 1; // 0x023A(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bExcludeFromLightAttachmentGroup : 1; // 0x023B(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReceiveMobileCSMShadows : 1; // 0x023B(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSingleSampleShadowFromStationaryLights : 1; // 0x023B(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreRadialImpulse : 1; // 0x023B(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreRadialForce : 1; // 0x023B(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bApplyImpulseOnDamage : 1; // 0x023B(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReplicatePhysicsToAutonomousProxy : 1; // 0x023B(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bFillCollisionUnderneathForNavmesh : 1; // 0x023B(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 AlwaysLoadOnClient : 1; // 0x023C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 AlwaysLoadOnServer : 1; // 0x023C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseEditorCompositing : 1; // 0x023C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRenderCustomDepth : 1; // 0x023C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bVisibleInSceneCaptureOnly : 1; // 0x023C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHiddenInSceneCapture : 1; // 0x023C(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EHasCustomNavigableGeometry bHasCustomNavigableGeometry; // 0x023D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_23E[0x1]; // 0x023E(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - ECanBeCharacterBase CanCharacterStepUpOn; // 0x023F(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLightingChannels LightingChannels; // 0x0240(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - ERendererStencilMask CustomDepthStencilWriteMask; // 0x0241(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_242[0x2]; // 0x0242(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 CustomDepthStencilValue; // 0x0244(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCustomPrimitiveData CustomPrimitiveData; // 0x0248(0x0010)(Edit, AdvancedDisplay, NativeAccessSpecifierPrivate) - struct FCustomPrimitiveData CustomPrimitiveDataInternal; // 0x0258(0x0010)(Transient, NativeAccessSpecifierPrivate) - uint8 Pad_268[0x8]; // 0x0268(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - int32 TranslucencySortPriority; // 0x0270(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TranslucencySortDistanceOffset; // 0x0274(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 VisibilityId; // 0x0278(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_27C[0x4]; // 0x027C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray RuntimeVirtualTextures; // 0x0280(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - int8 VirtualTextureLodBias; // 0x0290(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int8 VirtualTextureCullMips; // 0x0291(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int8 VirtualTextureMinCoverage; // 0x0292(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERuntimeVirtualTextureMainPassType VirtualTextureRenderPassType; // 0x0293(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_294[0x8]; // 0x0294(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - float LpvBiasMultiplier; // 0x029C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ShadowMinLOD; // 0x02A0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A4[0x8]; // 0x02A4(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - float BoundsScale; // 0x02AC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2B0[0x10]; // 0x02B0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray MoveIgnoreActors; // 0x02C0(0x0010)(ZeroConstructor, Transient, DuplicateTransient, NativeAccessSpecifierPublic) - TArray MoveIgnoreComponents; // 0x02D0(0x0010)(ExportObject, ZeroConstructor, Transient, DuplicateTransient, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 Pad_2E0[0x10]; // 0x02E0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBodyInstance BodyInstance; // 0x02F0(0x0158)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnComponentHit; // 0x0448(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnComponentBeginOverlap; // 0x0449(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnComponentEndOverlap; // 0x044A(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnComponentWake; // 0x044B(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnComponentSleep; // 0x044C(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_44D[0x1]; // 0x044D(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - FMulticastSparseDelegateProperty_ OnBeginCursorOver; // 0x044E(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnEndCursorOver; // 0x044F(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnClicked; // 0x0450(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnReleased; // 0x0451(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnInputTouchBegin; // 0x0452(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnInputTouchEnd; // 0x0453(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnInputTouchEnter; // 0x0454(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnInputTouchLeave; // 0x0455(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_456[0x1A]; // 0x0456(0x001A)(Fixing Size After Last Property [ Dumper-7 ]) - class UPrimitiveComponent* LODParentPrimitive; // 0x0470(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, NonPIEDuplicateTransient, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bwIsLightProbesCaptureBlocker : 1; // 0x0478(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_479[0x3]; // 0x0479(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - bool bwAllowGPUCulling; // 0x047C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_47D[0x3]; // 0x047D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddAngularImpulse(const struct FVector& Impulse, class FName BoneName, bool bVelChange); - void AddAngularImpulseInDegrees(const struct FVector& Impulse, class FName BoneName, bool bVelChange); - void AddAngularImpulseInRadians(const struct FVector& Impulse, class FName BoneName, bool bVelChange); - void AddForce(const struct FVector& Force, class FName BoneName, bool bAccelChange); - void AddForceAtLocation(const struct FVector& Force, const struct FVector& Location, class FName BoneName); - void AddForceAtLocationLocal(const struct FVector& Force, const struct FVector& Location, class FName BoneName); - void AddImpulse(const struct FVector& Impulse, class FName BoneName, bool bVelChange); - void AddImpulseAtLocation(const struct FVector& Impulse, const struct FVector& Location, class FName BoneName); - void AddRadialForce(const struct FVector& Origin, float Radius, float Strength, ERadialImpulseFalloff Falloff, bool bAccelChange); - void AddRadialImpulse(const struct FVector& Origin, float Radius, float Strength, ERadialImpulseFalloff Falloff, bool bVelChange); - void AddTorque(const struct FVector& Torque, class FName BoneName, bool bAccelChange); - void AddTorqueInDegrees(const struct FVector& Torque, class FName BoneName, bool bAccelChange); - void AddTorqueInRadians(const struct FVector& Torque, class FName BoneName, bool bAccelChange); - void ClearMoveIgnoreActors(); - void ClearMoveIgnoreComponents(); - TArray CopyArrayOfMoveIgnoreActors(); - TArray CopyArrayOfMoveIgnoreComponents(); - class UMaterialInstanceDynamic* CreateAndSetMaterialInstanceDynamic(int32 ElementIndex); - class UMaterialInstanceDynamic* CreateAndSetMaterialInstanceDynamicFromMaterial(int32 ElementIndex, class UMaterialInterface* Parent); - class UMaterialInstanceDynamic* CreateDynamicMaterialInstance(int32 ElementIndex, class UMaterialInterface* SourceMaterial, class FName OptionalName); - struct FVector GetPhysicsLinearVelocity(class FName BoneName); - struct FVector GetPhysicsLinearVelocityAtPoint(const struct FVector& Point, class FName BoneName); - void IgnoreActorWhenMoving(class AActor* Actor, bool bShouldIgnore); - void IgnoreComponentWhenMoving(class UPrimitiveComponent* Component, bool bShouldIgnore); - bool IsAnyRigidBodyAwake(); - bool K2_BoxOverlapComponent(const struct FVector& InBoxCentre, const struct FBox& InBox, bool bTraceComplex, bool bShowTrace, bool bPersistentShowTrace, struct FVector* HitLocation, struct FVector* HitNormal, class FName* BoneName, struct FHitResult* OutHit); - bool K2_LineTraceComponent(const struct FVector& TraceStart, const struct FVector& TraceEnd, bool bTraceComplex, bool bShowTrace, bool bPersistentShowTrace, struct FVector* HitLocation, struct FVector* HitNormal, class FName* BoneName, struct FHitResult* OutHit); - bool K2_SphereOverlapComponent(const struct FVector& InSphereCentre, float InSphereRadius, bool bTraceComplex, bool bShowTrace, bool bPersistentShowTrace, struct FVector* HitLocation, struct FVector* HitNormal, class FName* BoneName, struct FHitResult* OutHit); - bool K2_SphereTraceComponent(const struct FVector& TraceStart, const struct FVector& TraceEnd, float SphereRadius, bool bTraceComplex, bool bShowTrace, bool bPersistentShowTrace, struct FVector* HitLocation, struct FVector* HitNormal, class FName* BoneName, struct FHitResult* OutHit); - void PutRigidBodyToSleep(class FName BoneName); - void SetAllMassScale(float InMassScale); - void SetAllPhysicsAngularVelocityInDegrees(const struct FVector& NewAngVel, bool bAddToCurrent); - void SetAllPhysicsAngularVelocityInRadians(const struct FVector& NewAngVel, bool bAddToCurrent); - void SetAllPhysicsLinearVelocity(const struct FVector& NewVel, bool bAddToCurrent); - void SetAllUseCCD(bool InUseCCD); - void SetAlwaysInBackfaceCapture(bool bValue); - void SetAlwaysVisibleInCapture(bool bValue); - void SetAngularDamping(float InDamping); - void SetBoundsScale(float NewBoundsScale); - void SetCastHiddenShadow(bool NewCastHiddenShadow); - void SetCastInsetShadow(bool bInCastInsetShadow); - void SetCastShadow(bool NewCastShadow); - void SetCenterOfMass(const struct FVector& CenterOfMassOffset, class FName BoneName); - void SetCollisionEnabled(ECollisionEnabled NewType, bool bUpdateOverlaps); - void SetCollisionObjectType(ECollisionChannel Channel); - void SetCollisionProfileName(class FName InCollisionProfileName, bool bUpdateOverlaps); - void SetCollisionResponseToAllChannels(ECollisionResponse NewResponse, bool bUpdateOverlaps); - void SetCollisionResponseToChannel(ECollisionChannel Channel, ECollisionResponse NewResponse, bool bUpdateOverlaps); - void SetConstraintMode(EDOFMode ConstraintMode); - void SetCullDistance(float NewCullDistance); - void SetCustomDepthStencilValue(int32 Value); - void SetCustomDepthStencilWriteMask(ERendererStencilMask WriteMaskBit); - void SetCustomPrimitiveDataFloat(int32 DataIndex, float Value); - void SetCustomPrimitiveDataVector2(int32 DataIndex, const struct FVector2D& Value); - void SetCustomPrimitiveDataVector3(int32 DataIndex, const struct FVector& Value); - void SetCustomPrimitiveDataVector4(int32 DataIndex, const struct FVector4& Value); - void SetDefaultCustomPrimitiveDataFloat(int32 DataIndex, float Value); - void SetDefaultCustomPrimitiveDataVector2(int32 DataIndex, const struct FVector2D& Value); - void SetDefaultCustomPrimitiveDataVector3(int32 DataIndex, const struct FVector& Value); - void SetDefaultCustomPrimitiveDataVector4(int32 DataIndex, const struct FVector4& Value); - void SetEnableGravity(bool bGravityEnabled); - void SetExcludeFromLightAttachmentGroup(bool bInExcludeFromLightAttachmentGroup); - void SetGenerateOverlapEvents(bool bInGenerateOverlapEvents); - void SetHiddenInSceneCapture(bool bValue); - void SetHideForIndoorCaptures(bool bValue); - void SetHideForOutdoorCaptures(bool bValue); - void SetIsLightProbesBlocker(bool bValue); - void SetLightAttachmentsAsGroup(bool bInLightAttachmentsAsGroup); - void SetLightingChannels(bool bChannel0, bool bChannel1, bool bChannel2); - void SetLinearDamping(float InDamping); - void SetMassOverrideInKg(class FName BoneName, float MassInKg, bool bOverrideMass); - void SetMassScale(class FName BoneName, float InMassScale); - void SetMaterial(int32 ElementIndex, class UMaterialInterface* Material); - void SetMaterialByName(class FName MaterialSlotName, class UMaterialInterface* Material); - void SetNotifyRigidBodyCollision(bool bNewNotifyRigidBodyCollision); - void SetOnlyOwnerSee(bool bNewOnlyOwnerSee); - void SetOwnerNoSee(bool bNewOwnerNoSee); - void SetPhysicsAngularVelocity(const struct FVector& NewAngVel, bool bAddToCurrent, class FName BoneName); - void SetPhysicsAngularVelocityInDegrees(const struct FVector& NewAngVel, bool bAddToCurrent, class FName BoneName); - void SetPhysicsAngularVelocityInRadians(const struct FVector& NewAngVel, bool bAddToCurrent, class FName BoneName); - void SetPhysicsLinearVelocity(const struct FVector& NewVel, bool bAddToCurrent, class FName BoneName); - void SetPhysicsMaxAngularVelocity(float NewMaxAngVel, bool bAddToCurrent, class FName BoneName); - void SetPhysicsMaxAngularVelocityInDegrees(float NewMaxAngVel, bool bAddToCurrent, class FName BoneName); - void SetPhysicsMaxAngularVelocityInRadians(float NewMaxAngVel, bool bAddToCurrent, class FName BoneName); - void SetPhysMaterialOverride(class UPhysicalMaterial* NewPhysMaterial); - void SetReceivesDecals(bool bNewReceivesDecals); - void SetReceivesWeatherDecals(bool bNewReceivesWeatherDecals); - void SetRenderCustomDepth(bool bValue); - void SetRenderInMainPass(bool bValue); - void SetSimulatePhysics(bool bSimulate); - void SetSingleSampleShadowFromStationaryLights(bool bNewSingleSampleShadowFromStationaryLights); - void SetTranslucencySortDistanceOffset(float NewTranslucencySortDistanceOffset); - void SetTranslucentSortPriority(int32 NewTranslucentSortPriority); - void SetUseCCD(bool InUseCCD, class FName BoneName); - void SetVisibleInBackfaceCapture(bool bValue); - void SetVisibleInProbesFirstBounce(bool bValue); - void SetVisibleInProbesSecondBounce(bool bValue); - void SetVisibleInSceneCaptureOnly(bool bValue); - void SetWalkableSlopeOverride(const struct FWalkableSlopeOverride& NewOverride); - void WakeAllRigidBodies(); - void WakeRigidBody(class FName BoneName); - - bool CanCharacterStepUp(class APawn* Pawn) const; - float GetAngularDamping() const; - struct FVector GetCenterOfMass(class FName BoneName) const; - float GetClosestPointOnCollision(const struct FVector& Point, struct FVector* OutPointOnBody, class FName BoneName) const; - ECollisionEnabled GetCollisionEnabled() const; - ECollisionChannel GetCollisionObjectType() const; - class FName GetCollisionProfileName() const; - ECollisionResponse GetCollisionResponseToChannel(ECollisionChannel Channel) const; - bool GetGenerateOverlapEvents() const; - struct FVector GetInertiaTensor(class FName BoneName) const; - float GetLinearDamping() const; - float GetMass() const; - float GetMassScale(class FName BoneName) const; - class UMaterialInterface* GetMaterial(int32 ElementIndex) const; - class UMaterialInterface* GetMaterialFromCollisionFaceIndex(int32 FaceIndex, int32* SectionIndex) const; - int32 GetNumMaterials() const; - void GetOverlappingActors(TArray* OverlappingActors, TSubclassOf ClassFilter) const; - void GetOverlappingComponents(TArray* OutOverlappingComponents) const; - struct FVector GetPhysicsAngularVelocity(class FName BoneName) const; - struct FVector GetPhysicsAngularVelocityInDegrees(class FName BoneName) const; - struct FVector GetPhysicsAngularVelocityInRadians(class FName BoneName) const; - const struct FWalkableSlopeOverride GetWalkableSlopeOverride() const; - bool IsGravityEnabled() const; - bool IsOverlappingActor(const class AActor* Other) const; - bool IsOverlappingComponent(const class UPrimitiveComponent* OtherComp) const; - bool K2_IsCollisionEnabled() const; - bool K2_IsPhysicsCollisionEnabled() const; - bool K2_IsQueryCollisionEnabled() const; - struct FVector ScaleByMomentOfInertia(const struct FVector& InputVector, class FName BoneName) const; - bool WasRecentlyRendered(float Tolerance) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PrimitiveComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PrimitiveComponent") - } - static class UPrimitiveComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPrimitiveComponent; - -// Class Engine.DrawFrustumComponent -// 0x0020 (0x04A0 - 0x0480) -class UDrawFrustumComponent final : public UPrimitiveComponent -{ -public: - struct FColor FrustumColor; // 0x0480(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FrustumAngle; // 0x0484(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FrustumAspectRatio; // 0x0488(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FrustumStartDist; // 0x048C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FrustumEndDist; // 0x0490(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_494[0x4]; // 0x0494(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UTexture* Texture; // 0x0498(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DrawFrustumComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DrawFrustumComponent") - } - static class UDrawFrustumComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDrawFrustumComponent; - -// Class Engine.ShapeComponent -// 0x0020 (0x04A0 - 0x0480) -#pragma pack(push, 0x1) -class alignas(0x10) UShapeComponent : public UPrimitiveComponent -{ -public: - class UBodySetup* ShapeBodySetup; // 0x0480(0x0008)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf AreaClass; // 0x0488(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor ShapeColor; // 0x0490(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bDrawOnlyIfSelected : 1; // 0x0494(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShouldCollideWhenPlacing : 1; // 0x0494(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDynamicObstacle : 1; // 0x0494(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_495[0x3]; // 0x0495(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ShapeComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ShapeComponent") - } - static class UShapeComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UShapeComponent; - -// Class Engine.MaterialExpression -// 0x0018 (0x0040 - 0x0028) -class UMaterialExpression : public UObject -{ -public: - class UMaterial* Material; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialFunction* Function; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIsParameterExpression : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpression") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpression") - } - static class UMaterialExpression* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpression; - -// Class Engine.MaterialExpressionCustomOutput -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionCustomOutput : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionCustomOutput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionCustomOutput") - } - static class UMaterialExpressionCustomOutput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionCustomOutput; - -// Class Engine.MaterialExpressionVertexInterpolator -// 0x0020 (0x0060 - 0x0040) -class UMaterialExpressionVertexInterpolator final : public UMaterialExpressionCustomOutput -{ -public: - struct FExpressionInput Input; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0xC]; // 0x0054(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionVertexInterpolator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionVertexInterpolator") - } - static class UMaterialExpressionVertexInterpolator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionVertexInterpolator; - -// Class Engine.InterpFilter -// 0x0010 (0x0038 - 0x0028) -class UInterpFilter : public UObject -{ -public: - class FString Caption; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpFilter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpFilter") - } - static class UInterpFilter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpFilter; - -// Class Engine.InterpFilter_Custom -// 0x0000 (0x0038 - 0x0038) -class UInterpFilter_Custom final : public UInterpFilter -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpFilter_Custom") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpFilter_Custom") - } - static class UInterpFilter_Custom* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpFilter_Custom; - -// Class Engine.Volume -// 0x0000 (0x0280 - 0x0280) -class AVolume : public ABrush -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Volume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Volume") - } - static class AVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AVolume; - -// Class Engine.InterpTrack -// 0x0048 (0x0070 - 0x0028) -class UInterpTrack : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SubTracks; // 0x0038(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TSubclassOf TrackInstClass; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETrackActiveCondition ActiveCondition; // 0x0050(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString TrackTitle; // 0x0058(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOnePerGroup : 1; // 0x0068(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDirGroupOnly : 1; // 0x0068(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisableTrack : 1; // 0x0068(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bIsSelected : 1; // 0x0068(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bIsAnimControlTrack : 1; // 0x0068(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSubTrackOnly : 1; // 0x0068(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bVisible : 1; // 0x0068(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsRecording : 1; // 0x0068(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrack") - } - static class UInterpTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrack; - -// Class Engine.InterpTrackMove -// 0x0058 (0x00C8 - 0x0070) -class UInterpTrackMove final : public UInterpTrack -{ -public: - struct FInterpCurveVector PosTrack; // 0x0070(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInterpCurveVector EulerTrack; // 0x0088(0x0018)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInterpLookupTrack LookupTrack; // 0x00A0(0x0010)(NativeAccessSpecifierPublic) - class FName LookAtGroupName; // 0x00B0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LinCurveTension; // 0x00B8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngCurveTension; // 0x00BC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseQuatInterpolation : 1; // 0x00C0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShowArrowAtKeys : 1; // 0x00C0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisableMovement : 1; // 0x00C0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShowTranslationOnCurveEd : 1; // 0x00C0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShowRotationOnCurveEd : 1; // 0x00C0(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHide3DTrack : 1; // 0x00C0(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_C1[0x3]; // 0x00C1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EInterpTrackMoveRotMode RotMode; // 0x00C4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C5[0x3]; // 0x00C5(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackMove") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackMove") - } - static class UInterpTrackMove* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackMove; - -// Class Engine.MovementComponent -// 0x0040 (0x0110 - 0x00D0) -class UMovementComponent : public UActorComponent -{ -public: - class USceneComponent* UpdatedComponent; // 0x00D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* UpdatedPrimitive; // 0x00D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E0[0x4]; // 0x00E0(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Velocity; // 0x00E4(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PlaneConstraintNormal; // 0x00F0(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector PlaneConstraintOrigin; // 0x00FC(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 bUpdateOnlyIfRendered : 1; // 0x0108(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAutoUpdateTickRegistration : 1; // 0x0108(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTickBeforeOwner : 1; // 0x0108(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAutoRegisterUpdatedComponent : 1; // 0x0108(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bConstrainToPlane : 1; // 0x0108(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSnapToPlaneAtStart : 1; // 0x0108(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAutoRegisterPhysicsVolumeUpdates : 1; // 0x0108(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bComponentShouldUpdatePhysicsVolume : 1; // 0x0108(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_109[0x2]; // 0x0109(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - EPlaneConstraintAxisSetting PlaneConstraintAxisSetting; // 0x010B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_10C[0x4]; // 0x010C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool K2_MoveUpdatedComponent(const struct FVector& Delta, const struct FRotator& NewRotation, struct FHitResult* OutHit, bool bSweep, bool bTeleport); - void PhysicsVolumeChanged(class APhysicsVolume* NewVolume); - void SetPlaneConstraintAxisSetting(EPlaneConstraintAxisSetting NewAxisSetting); - void SetPlaneConstraintEnabled(bool bEnabled); - void SetPlaneConstraintFromVectors(const struct FVector& Forward, const struct FVector& Up); - void SetPlaneConstraintNormal(const struct FVector& PlaneNormal); - void SetPlaneConstraintOrigin(const struct FVector& PlaneOrigin); - void SetUpdatedComponent(class USceneComponent* NewUpdatedComponent); - void SnapUpdatedComponentToPlane(); - void StopMovementImmediately(); - - struct FVector ConstrainDirectionToPlane(const struct FVector& Direction) const; - struct FVector ConstrainLocationToPlane(const struct FVector& Location) const; - struct FVector ConstrainNormalToPlane(const struct FVector& normal) const; - float GetGravityZ() const; - float GetMaxSpeed() const; - class APhysicsVolume* GetPhysicsVolume() const; - EPlaneConstraintAxisSetting GetPlaneConstraintAxisSetting() const; - const struct FVector GetPlaneConstraintNormal() const; - const struct FVector GetPlaneConstraintOrigin() const; - bool IsExceedingMaxSpeed(float MaxSpeed) const; - float K2_GetMaxSpeedModifier() const; - float K2_GetModifiedMaxSpeed() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovementComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovementComponent") - } - static class UMovementComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovementComponent; - -// Class Engine.NavMovementComponent -// 0x0040 (0x0150 - 0x0110) -class UNavMovementComponent : public UMovementComponent -{ -public: - struct FNavAgentProperties NavAgentProps; // 0x0110(0x0030)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FixedPathBrakingDistance; // 0x0140(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 bUpdateNavAgentWithOwnersCollision : 1; // 0x0144(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bUseAccelerationForPaths : 1; // 0x0144(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, GlobalConfig, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bUseFixedBrakingDistanceForPaths : 1; // 0x0144(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - struct FMovementProperties MovementState; // 0x0145(0x0001)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_146[0x2]; // 0x0146(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* PathFollowingComp; // 0x0148(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void StopActiveMovement(); - void StopMovementKeepPathing(); - - bool IsCrouching() const; - bool IsFalling() const; - bool IsFlying() const; - bool IsMovingOnGround() const; - bool IsSwimming() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavMovementComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavMovementComponent") - } - static class UNavMovementComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavMovementComponent; - -// Class Engine.LightComponentBase -// 0x0040 (0x0260 - 0x0220) -#pragma pack(push, 0x1) -class alignas(0x10) ULightComponentBase : public USceneComponent -{ -public: - struct FGuid LightGuid; // 0x0218(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Brightness; // 0x0228(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Intensity; // 0x022C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor LightColor; // 0x0230(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAffectsWorld : 1; // 0x0234(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 CastShadows : 1; // 0x0234(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_235[0x3]; // 0x0235(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EShadowQualityLevels CastShadowsThreshold; // 0x0238(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_239[0x3]; // 0x0239(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 CastStaticShadows : 1; // 0x023C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 CastDynamicShadows : 1; // 0x023C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAffectTranslucentLighting : 1; // 0x023C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTransmission : 1; // 0x023C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastVolumetricShadow : 1; // 0x023C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastDeepShadow : 1; // 0x023C(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastRaytracedShadow : 1; // 0x023C(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAffectReflection : 1; // 0x023C(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 wAffectVolumetricLighting : 1; // 0x023D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAffectGlobalIllumination : 1; // 0x023D(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_23E[0x2]; // 0x023E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float DeepShadowLayerDistribution; // 0x0240(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bProbeOnly : 1; // 0x0244(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 ProjectDynamicShadows : 1; // 0x0244(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 CastMovableCinematicShadows : 1; // 0x0244(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_245[0x3]; // 0x0245(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float IndirectLightingIntensity; // 0x0248(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumetricScatteringIntensity; // 0x024C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SamplesPerPixel; // 0x0250(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_254[0x4]; // 0x0254(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetAffectGlobalIllumination(bool bNewValue); - void SetAffectReflection(bool bNewValue); - void SetCastDeepShadow(bool bNewValue); - void SetCastMovableCinematicShadows(bool bNewValue); - void SetCastRaytracedShadow(bool bNewValue); - void SetCastShadows(bool bNewValue); - void SetCastVolumetricShadow(bool bNewValue); - void SetForceOnDuringProbeCaptures(bool bNewValue); - void SetProbeOnly(bool bNewValue); - void SetProjectShadow(bool bNewValue); - void SetSamplesPerPixel(int32 NewValue); - - bool GetCastShadows() const; - struct FLinearColor GetLightColor() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightComponentBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightComponentBase") - } - static class ULightComponentBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_ULightComponentBase; - -// Class Engine.SkyLightComponent -// 0x01F0 (0x0450 - 0x0260) -class USkyLightComponent final : public ULightComponentBase -{ -public: - bool bRealTimeCapture; // 0x0258(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESkyLightSourceType SourceType; // 0x0259(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25A[0x6]; // 0x025A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UTextureCube* CubeMap; // 0x0260(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SourceCubemapAngle; // 0x0268(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_26C[0x4]; // 0x026C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ShowOnlyActors; // 0x0270(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - int32 CubemapResolution; // 0x0280(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SkyDistanceThreshold; // 0x0284(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCaptureEmissiveOnly; // 0x0288(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLowerHemisphereIsBlack; // 0x0289(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_28A[0x2]; // 0x028A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor LowerHemisphereColor; // 0x028C(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OcclusionMaxDistance; // 0x029C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Contrast; // 0x02A0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OcclusionExponent; // 0x02A4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinOcclusion; // 0x02A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor OcclusionTint; // 0x02AC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bCloudAmbientOcclusion : 1; // 0x02B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2B1[0x3]; // 0x02B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CloudAmbientOcclusionStrength; // 0x02B4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CloudAmbientOcclusionExtent; // 0x02B8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CloudAmbientOcclusionMapResolutionScale; // 0x02BC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CloudAmbientOcclusionApertureScale; // 0x02C0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EOcclusionCombineMode OcclusionCombineMode; // 0x02C4(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C5[0x3]; // 0x02C5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SkyOcclusionContrast; // 0x02C8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SkyOcclusionExponent; // 0x02CC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D0[0xA8]; // 0x02D0(0x00A8)(Fixing Size After Last Property [ Dumper-7 ]) - class UTextureCube* BlendDestinationCubemap; // 0x0378(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_380[0xD0]; // 0x0380(0x00D0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void RecaptureSky(); - void SetCubemap(class UTextureCube* NewCubemap); - void SetCubemapBlend(class UTextureCube* SourceCubemap, class UTextureCube* DestinationCubemap, float InBlendFraction); - void SetIndirectLightingIntensity(float NewIntensity); - void SetIntensity(float NewIntensity); - void SetLightColor(const struct FLinearColor& NewLightColor); - void SetLowerHemisphereColor(const struct FLinearColor& InLowerHemisphereColor); - void SetMinOcclusion(float InMinOcclusion); - void SetOcclusionContrast(float InOcclusionContrast); - void SetOcclusionExponent(float InOcclusionExponent); - void SetOcclusionTint(const struct FColor& InTint); - void SetVolumetricScatteringIntensity(float NewIntensity); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SkyLightComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SkyLightComponent") - } - static class USkyLightComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USkyLightComponent; - -// Class Engine.ParticleModule -// 0x0008 (0x0030 - 0x0028) -class UParticleModule : public UObject -{ -public: - uint8 bSpawnModule : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUpdateModule : 1; // 0x0028(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bFinalUpdateModule : 1; // 0x0028(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUpdateForGPUEmitter : 1; // 0x0028(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCurvesAsColor : 1; // 0x0028(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 b3DDrawMode : 1; // 0x0028(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupported3DDrawMode : 1; // 0x0028(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnabled : 1; // 0x0028(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEditable : 1; // 0x0029(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 LODDuplicate : 1; // 0x0029(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsRandomSeed : 1; // 0x0029(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRequiresLoopingNotification : 1; // 0x0029(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 LODValidity; // 0x002A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2B[0x5]; // 0x002B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModule") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModule") - } - static class UParticleModule* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModule; - -// Class Engine.ParticleModuleAccelerationBase -// 0x0008 (0x0038 - 0x0030) -class UParticleModuleAccelerationBase : public UParticleModule -{ -public: - uint8 bAlwaysInWorldSpace : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleAccelerationBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleAccelerationBase") - } - static class UParticleModuleAccelerationBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleAccelerationBase; - -// Class Engine.InterpTrackLinearColorBase -// 0x0020 (0x0090 - 0x0070) -class UInterpTrackLinearColorBase : public UInterpTrack -{ -public: - struct FInterpCurveLinearColor LinearColorTrack; // 0x0070(0x0018)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CurveTension; // 0x0088(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8C[0x4]; // 0x008C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackLinearColorBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackLinearColorBase") - } - static class UInterpTrackLinearColorBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackLinearColorBase; - -// Class Engine.InterpTrackInst -// 0x0000 (0x0028 - 0x0028) -class UInterpTrackInst : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackInst") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackInst") - } - static class UInterpTrackInst* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackInst; - -// Class Engine.InterpTrackInstFloatMaterialParam -// 0x0038 (0x0060 - 0x0028) -class UInterpTrackInstFloatMaterialParam final : public UInterpTrackInst -{ -public: - TArray MaterialInstances; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray ResetFloats; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray PrimitiveMaterialRefs; // 0x0048(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - class UInterpTrackFloatMaterialParam* InstancedTrack; // 0x0058(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackInstFloatMaterialParam") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackInstFloatMaterialParam") - } - static class UInterpTrackInstFloatMaterialParam* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackInstFloatMaterialParam; - -// Class Engine.MaterialExpressionVolumetricAdvancedMaterialInput -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionVolumetricAdvancedMaterialInput final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionVolumetricAdvancedMaterialInput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionVolumetricAdvancedMaterialInput") - } - static class UMaterialExpressionVolumetricAdvancedMaterialInput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionVolumetricAdvancedMaterialInput; - -// Class Engine.InterpTrackInstProperty -// 0x0028 (0x0050 - 0x0028) -class UInterpTrackInstProperty : public UInterpTrackInst -{ -public: - TFieldPath InterpProperty; // 0x0028(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* PropertyOuterObjectInst; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackInstProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackInstProperty") - } - static class UInterpTrackInstProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackInstProperty; - -// Class Engine.InterpTrackInstColorProp -// 0x0010 (0x0060 - 0x0050) -class UInterpTrackInstColorProp final : public UInterpTrackInstProperty -{ -public: - uint8 Pad_50[0x8]; // 0x0050(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FColor ResetColor; // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackInstColorProp") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackInstColorProp") - } - static class UInterpTrackInstColorProp* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackInstColorProp; - -// Class Engine.ScriptViewportClient -// 0x0010 (0x0038 - 0x0028) -class UScriptViewportClient : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ScriptViewportClient") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ScriptViewportClient") - } - static class UScriptViewportClient* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UScriptViewportClient; - -// Class Engine.MaterialExpressionClearCoatNormalCustomOutput -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionClearCoatNormalCustomOutput final : public UMaterialExpressionCustomOutput -{ -public: - struct FExpressionInput Input; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionClearCoatNormalCustomOutput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionClearCoatNormalCustomOutput") - } - static class UMaterialExpressionClearCoatNormalCustomOutput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionClearCoatNormalCustomOutput; - -// Class Engine.VectorField -// 0x0020 (0x0048 - 0x0028) -class UVectorField : public UObject -{ -public: - struct FBox Bounds; // 0x0028(0x001C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Intensity; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VectorField") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VectorField") - } - static class UVectorField* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVectorField; - -// Class Engine.BlueprintCore -// 0x0028 (0x0050 - 0x0028) -class UBlueprintCore : public UObject -{ -public: - TSubclassOf SkeletonGeneratedClass; // 0x0028(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NonTransactional, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf GeneratedClass; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NonTransactional, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLegacyNeedToPurgeSkelRefs; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid BlueprintGuid; // 0x003C(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlueprintCore") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlueprintCore") - } - static class UBlueprintCore* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlueprintCore; - -// Class Engine.Blueprint -// 0x0050 (0x00A0 - 0x0050) -class UBlueprint : public UBlueprintCore -{ -public: - TSubclassOf ParentClass; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBlueprintType BlueprintType; // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bRecompileOnLoad : 1; // 0x0059(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasBeenRegenerated : 1; // 0x0059(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsRegeneratingOnLoad : 1; // 0x0059(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_5A[0x2]; // 0x005A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 BlueprintSystemVersion; // 0x005C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USimpleConstructionScript* SimpleConstructionScript; // 0x0060(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ComponentTemplates; // 0x0068(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray Timelines; // 0x0078(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray ComponentClassOverrides; // 0x0088(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - class UInheritableComponentHandler* InheritableComponentHandler; // 0x0098(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Blueprint") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Blueprint") - } - static class UBlueprint* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlueprint; - -// Class Engine.FontFace -// 0x0030 (0x0058 - 0x0028) -class UFontFace final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class FString SourceFilename; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFontHinting Hinting; // 0x0040(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFontLoadingPolicy LoadingPolicy; // 0x0041(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFontLayoutMethod LayoutMethod; // 0x0042(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_43[0x15]; // 0x0043(0x0015)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FontFace") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FontFace") - } - static class UFontFace* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFontFace; - -// Class Engine.TextRenderComponent -// 0x0050 (0x04D0 - 0x0480) -class UTextRenderComponent : public UPrimitiveComponent -{ -public: - class FText Text; // 0x0480(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - class UMaterialInterface* TextMaterial; // 0x0498(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class Ufont* font; // 0x04A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EHorizTextAligment HorizontalAlignment; // 0x04A8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalTextAligment VerticalAlignment; // 0x04A9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4AA[0x2]; // 0x04AA(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FColor TextRenderColor; // 0x04AC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float XScale; // 0x04B0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float YScale; // 0x04B4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WorldSize; // 0x04B8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InvDefaultSize; // 0x04BC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HorizSpacingAdjust; // 0x04C0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VertSpacingAdjust; // 0x04C4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAlwaysRenderAsText : 1; // 0x04C8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_4C9[0x7]; // 0x04C9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void K2_SetText(const class FText& Value); - void SetFont(class Ufont* Value); - void SetHorizontalAlignment(EHorizTextAligment Value); - void SetHorizSpacingAdjust(float Value); - void SetText(const class FString& Value); - void SetTextMaterial(class UMaterialInterface* Material); - void SetTextRenderColor(const struct FColor& Value); - void SetVerticalAlignment(EVerticalTextAligment Value); - void SetVertSpacingAdjust(float Value); - void SetWorldSize(float Value); - void SetXScale(float Value); - void SetYScale(float Value); - - struct FVector GetTextLocalSize() const; - struct FVector GetTextWorldSize() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextRenderComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextRenderComponent") - } - static class UTextRenderComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextRenderComponent; - -// Class Engine.Controller -// 0x0078 (0x02C0 - 0x0248) -class AController : public AActor -{ -public: - uint8 Pad_248[0x8]; // 0x0248(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class APlayerState* PlayerState; // 0x0250(0x0008)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_258[0x8]; // 0x0258(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnInstigatedAnyDamage; // 0x0260(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class FName StateName; // 0x0270(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APawn* Pawn; // 0x0278(0x0008)(Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_280[0x8]; // 0x0280(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class ACharacter* Character; // 0x0288(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USceneComponent* TransformComponent; // 0x0290(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_298[0x18]; // 0x0298(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator ControlRotation; // 0x02B0(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - uint8 bAttachToPawn : 1; // 0x02BC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_2BD[0x3]; // 0x02BD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class APlayerController* CastToPlayerController(); - void ClientSetLocation(const struct FVector& NewLocation, const struct FRotator& NewRotation); - void ClientSetRotation(const struct FRotator& NewRotation, bool bResetCamera); - void OnRep_Pawn(); - void OnRep_PlayerState(); - void Possess(class APawn* InPawn); - void ReceiveInstigatedAnyDamage(float Damage, const class UDamageType* DamageType, class AActor* DamagedActor, class AActor* DamageCauser); - void ReceivePossess(class APawn* PossessedPawn); - void ReceiveUnPossess(class APawn* UnpossessedPawn); - void ResetIgnoreInputFlags(); - void ResetIgnoreLookInput(); - void ResetIgnoreMoveInput(); - void SetControlRotation(const struct FRotator& NewRotation); - void SetIgnoreLookInput(bool bNewLookInput); - void SetIgnoreMoveInput(bool bNewMoveInput); - void SetInitialLocationAndRotation(const struct FVector& NewLocation, const struct FRotator& NewRotation); - void StopMovement(); - void UnPossess(); - - struct FRotator GetControlRotation() const; - struct FRotator GetDesiredRotation() const; - class AActor* GetViewTarget() const; - bool IsLocalController() const; - bool IsLocalPlayerController() const; - bool IsLookInputIgnored() const; - bool IsMoveInputIgnored() const; - bool IsPlayerController() const; - class APawn* K2_GetPawn() const; - bool LineOfSightTo(const class AActor* Other, const struct FVector& ViewPoint, bool bAlternateChecks) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Controller") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Controller") - } - static class AController* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AController; - -// Class Engine.PlayerController -// 0x02F0 (0x05B0 - 0x02C0) -class APlayerController : public AController -{ -public: - class UPlayer* Player; // 0x02C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APawn* AcknowledgedPawn; // 0x02C8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UInterpTrackInstDirector* ControllingDirTrackInst; // 0x02D0(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AHUD* MyHUD; // 0x02D8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APlayerCameraManager* PlayerCameraManager; // 0x02E0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf PlayerCameraManagerClass; // 0x02E8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoManageActiveCameraTarget; // 0x02F0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2F1[0x3]; // 0x02F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator TargetViewRotation; // 0x02F4(0x000C)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_300[0xC]; // 0x0300(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - float SmoothTargetViewRotationSpeed; // 0x030C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_310[0x8]; // 0x0310(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray HiddenActors; // 0x0318(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray> HiddenPrimitiveComponents; // 0x0328(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 Pad_338[0x4]; // 0x0338(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - float LastSpectatorStateSynchTime; // 0x033C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LastSpectatorSyncLocation; // 0x0340(0x000C)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator LastSpectatorSyncRotation; // 0x034C(0x000C)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - int32 ClientCap; // 0x0358(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35C[0x4]; // 0x035C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCheatManager* CheatManager; // 0x0360(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf CheatClass; // 0x0368(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPlayerInput* PlayerInput; // 0x0370(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ActiveForceFeedbackEffects; // 0x0378(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - uint8 Pad_388[0x80]; // 0x0388(0x0080)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 BitPad_408_0 : 4; // 0x0408(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bPlayerIsWaiting : 1; // 0x0408(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_409[0x3]; // 0x0409(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 NetPlayerIndex; // 0x040C(0x0001)(ZeroConstructor, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_40D[0x3B]; // 0x040D(0x003B)(Fixing Size After Last Property [ Dumper-7 ]) - class UNetConnection* PendingSwapConnection; // 0x0448(0x0008)(ZeroConstructor, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNetConnection* NetConnection; // 0x0450(0x0008)(ZeroConstructor, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_458[0xC]; // 0x0458(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - float InputYawScale; // 0x0464(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InputPitchScale; // 0x0468(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InputRollScale; // 0x046C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bShowMouseCursor : 1; // 0x0470(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableClickEvents : 1; // 0x0470(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableTouchEvents : 1; // 0x0470(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableMouseOverEvents : 1; // 0x0470(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableTouchOverEvents : 1; // 0x0470(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceFeedbackEnabled : 1; // 0x0470(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_471[0x3]; // 0x0471(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ForceFeedbackScale; // 0x0474(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HapticFeedbackScale; // 0x0478(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_47C[0x4]; // 0x047C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ClickEventKeys; // 0x0480(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - EMouseCursor DefaultMouseCursor; // 0x0490(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMouseCursor CurrentMouseCursor; // 0x0491(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel DefaultClickTraceChannel; // 0x0492(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel CurrentClickTraceChannel; // 0x0493(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HitResultTraceDistance; // 0x0494(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 SeamlessTravelCount; // 0x0498(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 LastCompletedSeamlessTravelCount; // 0x049A(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49C[0x74]; // 0x049C(0x0074)(Fixing Size After Last Property [ Dumper-7 ]) - class UInputComponent* InactiveStateInputComponent; // 0x0510(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 BitPad_518_0 : 2; // 0x0518(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bShouldPerformFullTickWhenPaused : 1; // 0x0518(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_519[0x17]; // 0x0519(0x0017)(Fixing Size After Last Property [ Dumper-7 ]) - class UTouchInterface* CurrentTouchInterface; // 0x0530(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_538[0x50]; // 0x0538(0x0050)(Fixing Size After Last Property [ Dumper-7 ]) - class ASpectatorPawn* SpectatorPawn; // 0x0588(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_590[0x4]; // 0x0590(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - bool bIsLocalPlayerController; // 0x0594(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_595[0x3]; // 0x0595(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector SpawnLocation; // 0x0598(0x000C)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_5A4[0xC]; // 0x05A4(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ActivateTouchInterface(class UTouchInterface* NewTouchInterface); - void AddPitchInput(float val); - void AddRollInput(float val); - void AddYawInput(float val); - void Camera(class FName NewMode); - bool CanRestartPlayer(); - void ClearAudioListenerAttenuationOverride(); - void ClearAudioListenerOverride(); - void ClientAddTextureStreamingLoc(const struct FVector& InLoc, float Duration, bool bOverrideLocation); - void ClientCancelPendingMapChange(); - void ClientCapBandwidth(int32 Cap); - void ClientClearCameraLensEffects(); - void ClientCommitMapChange(); - void ClientEnableNetworkVoice(bool bEnable); - void ClientEndOnlineSession(); - void ClientFlushLevelStreaming(); - void ClientForceGarbageCollection(); - void ClientGameEnded(class AActor* EndGameFocus, bool bIsWinner); - void ClientGotoState(class FName NewState); - void ClientIgnoreLookInput(bool bIgnore); - void ClientIgnoreMoveInput(bool bIgnore); - void ClientMessage(const class FString& S, class FName Type, float MsgLifeTime); - void ClientMutePlayer(const struct FUniqueNetIdRepl& PlayerId); - void ClientPlayCameraAnim(class UCameraAnim* AnimToPlay, float Scale, float Rate, float BlendInTime, float BlendOutTime, bool bLoop, bool bRandomStartTime, ECameraShakePlaySpace Space, const struct FRotator& CustomPlaySpace); - void ClientPlayForceFeedback_Internal(class UForceFeedbackEffect* ForceFeedbackEffect, const struct FForceFeedbackParameters& Params_0); - void ClientPlaySound(class USoundBase* Sound, float VolumeMultiplier, float PitchMultiplier); - void ClientPlaySoundAtLocation(class USoundBase* Sound, const struct FVector& Location, float VolumeMultiplier, float PitchMultiplier); - void ClientPrepareMapChange(class FName LevelName, bool bFirst, bool bLast); - void ClientPrestreamTextures(class AActor* ForcedActor, float ForceDuration, bool bEnableStreaming, int32 CinematicTextureGroups); - void ClientReceiveLocalizedMessage(TSubclassOf Message, int32 Switch, class APlayerState* RelatedPlayerState_1, class APlayerState* RelatedPlayerState_2, class UObject* OptionalObject); - void ClientRepObjRef(class UObject* Object); - void ClientReset(); - void ClientRestart(class APawn* NewPawn); - void ClientRetryClientRestart(class APawn* NewPawn); - void ClientReturnToMainMenu(const class FString& ReturnReason); - void ClientReturnToMainMenuWithTextReason(const class FText& ReturnReason); - void ClientSetBlockOnAsyncLoading(); - void ClientSetCameraFade(bool bEnableFading, const struct FColor& FadeColor, const struct FVector2D& FadeAlpha, float FadeTime, bool bFadeAudio, bool bHoldWhenFinished); - void ClientSetCameraMode(class FName NewCamMode); - void ClientSetCinematicMode(bool bInCinematicMode, bool bAffectsMovement, bool bAffectsTurning, bool bAffectsHUD); - void ClientSetForceMipLevelsToBeResident(class UMaterialInterface* Material, float ForceDuration, int32 CinematicTextureGroups); - void ClientSetHUD(TSubclassOf NewHUDClass); - void ClientSetSpectatorWaiting(bool bWaiting); - void ClientSetViewTarget(class AActor* A, const struct FViewTargetTransitionParams& TransitionParams); - void ClientSpawnCameraLensEffect(TSubclassOf LensEffectEmitterClass); - void ClientStartCameraShake(TSubclassOf Shake, float Scale, ECameraShakePlaySpace PlaySpace, const struct FRotator& UserPlaySpaceRot); - void ClientStartCameraShakeFromSource(TSubclassOf Shake, class UCameraShakeSourceComponent* SourceComponent); - void ClientStartOnlineSession(); - void ClientStopCameraAnim(class UCameraAnim* AnimToStop); - void ClientStopCameraShake(TSubclassOf Shake, bool bImmediately); - void ClientStopCameraShakesFromSource(class UCameraShakeSourceComponent* SourceComponent, bool bImmediately); - void ClientStopForceFeedback(class UForceFeedbackEffect* ForceFeedbackEffect, class FName Tag); - void ClientTeamMessage(class APlayerState* SenderPlayerState, const class FString& S, class FName Type, float MsgLifeTime); - void ClientTravel(const class FString& URL, ETravelType TravelType, bool bSeamless, const struct FGuid& MapPackageGuid); - void ClientTravelInternal(const class FString& URL, ETravelType TravelType, bool bSeamless, const struct FGuid& MapPackageGuid); - void ClientUnmutePlayer(const struct FUniqueNetIdRepl& PlayerId); - void ClientUpdateLevelStreamingStatus(class FName PackageName, bool bNewShouldBeLoaded, bool bNewShouldBeVisible, bool bNewShouldBlockOnLoad, int32 LODIndex); - void ClientUpdateMultipleLevelsStreamingStatus(const TArray& LevelStatuses); - void ClientVoiceHandshakeComplete(); - void ClientWasKicked(const class FText& KickReason); - void ConsoleKey(const struct FKey& Key); - void EnableCheats(); - void FOV(float NewFOV); - void K2_ClientPlayForceFeedback(class UForceFeedbackEffect* ForceFeedbackEffect, class FName Tag, bool bLooping, bool bIgnoreTimeDilation, bool bPlayWhilePaused); - void LocalTravel(const class FString& URL); - void MemTraceUserMark(const class FString& userMark); - void OnServerStartedVisualLogger(bool bIsLogging); - void Pause(); - void PlayDynamicForceFeedback(float Intensity, float Duration, bool bAffectsLeftLarge, bool bAffectsLeftSmall, bool bAffectsRightLarge, bool bAffectsRightSmall, EDynamicForceFeedbackAction Action, const struct FLatentActionInfo& LatentInfo); - void PlayHapticEffect(class UHapticFeedbackEffect_Base* HapticEffect, EControllerHand Hand, float Scale, bool bLoop); - void ResetControllerLightColor(); - void RestartLevel(); - void SendToConsole(const class FString& Command); - void ServerAcknowledgePossession(class APawn* P); - void ServerCamera(class FName NewMode); - void ServerChangeName(const class FString& S); - void ServerCheckClientPossession(); - void ServerCheckClientPossessionReliable(); - void ServerExec(const class FString& Msg); - void ServerExecRPC(const class FString& Msg); - void ServerMutePlayer(const struct FUniqueNetIdRepl& PlayerId); - void ServerNotifyLoadedWorld(class FName WorldPackageName); - void ServerPause(); - void ServerRestartPlayer(); - void ServerSetSpectatorLocation(const struct FVector& NewLoc, const struct FRotator& NewRot); - void ServerSetSpectatorWaiting(bool bWaiting); - void ServerShortTimeout(); - void ServerToggleAILogging(); - void ServerUnmutePlayer(const struct FUniqueNetIdRepl& PlayerId); - void ServerUpdateCamera(const struct FVector_NetQuantize& CamLoc, int32 CamPitchAndYaw); - void ServerUpdateLevelVisibility(const struct FUpdateLevelVisibilityLevelInfo& LevelVisibility); - void ServerUpdateMultipleLevelsVisibility(const TArray& LevelVisibilities); - void ServerVerifyViewTarget(); - void ServerViewNextPlayer(); - void ServerViewPrevPlayer(); - void ServerViewSelf(const struct FViewTargetTransitionParams& TransitionParams); - void SetAudioListenerAttenuationOverride(class USceneComponent* AttachToComponent, const struct FVector& AttenuationLocationOVerride); - void SetAudioListenerOverride(class USceneComponent* AttachToComponent, const struct FVector& Location, const struct FRotator& Rotation); - void SetCinematicMode(bool bInCinematicMode, bool bHidePlayer, bool bAffectsHUD, bool bAffectsMovement, bool bAffectsTurning); - void SetControllerLightColor(const struct FColor& Color); - void SetDisableHaptics(bool bNewDisabled); - void SetHapticsByValue(const float Frequency, const float Amplitude, EControllerHand Hand); - void SetMouseCursorWidget(EMouseCursor Cursor, class UUserWidget* CursorWidget); - void SetMouseLocation(const int32 X, const int32 Y); - void SetName(const class FString& S); - void SetShouldPerformFullTickWhenPaused(bool ShouldPerformFullTickWhenPaused); - void SetViewTargetWithBlend(class AActor* NewViewTarget, float BlendTime, EViewTargetBlendFunction BlendFunc, float BlendExp, bool bLockOutgoing); - void SetVirtualJoystickVisibility(bool bVisible); - void StartFire(uint8 FireModeNum); - void StartMemTrace(const class FString& ip, int32 Port); - void StopHapticEffect(EControllerHand Hand); - void StopMemTrace(); - void SwitchLevel(const class FString& URL); - void TestServerLevelVisibilityChange(const class FName PackageName, const class FName Filename); - void ToggleSpeaking(bool bInSpeaking); - - bool DeprojectMousePositionToWorld(struct FVector* WorldLocation, struct FVector* WorldDirection) const; - bool DeprojectScreenPositionToWorld(float ScreenX, float ScreenY, struct FVector* WorldLocation, struct FVector* WorldDirection) const; - struct FVector GetFocalLocation() const; - float GetForceFeedbackScale() const; - float GetHapticFeedbackScale() const; - bool GetHitResultUnderCursor(ECollisionChannel TraceChannel, bool bTraceComplex, struct FHitResult* HitResult) const; - bool GetHitResultUnderCursorByChannel(ETraceTypeQuery TraceChannel, bool bTraceComplex, struct FHitResult* HitResult) const; - bool GetHitResultUnderCursorForObjects(const TArray& ObjectTypes, bool bTraceComplex, struct FHitResult* HitResult) const; - bool GetHitResultUnderFinger(ETouchIndex FingerIndex, ECollisionChannel TraceChannel, bool bTraceComplex, struct FHitResult* HitResult) const; - bool GetHitResultUnderFingerByChannel(ETouchIndex FingerIndex, ETraceTypeQuery TraceChannel, bool bTraceComplex, struct FHitResult* HitResult) const; - bool GetHitResultUnderFingerForObjects(ETouchIndex FingerIndex, const TArray& ObjectTypes, bool bTraceComplex, struct FHitResult* HitResult) const; - class AHUD* GetHUD() const; - float GetInputAnalogKeyState(const struct FKey& Key) const; - void GetInputAnalogStickState(EControllerAnalogStick WhichStick, float* StickX, float* StickY) const; - float GetInputKeyTimeDown(const struct FKey& Key) const; - void GetInputMotionState(struct FVector* Tilt, struct FVector* RotationRate, struct FVector* Gravity, struct FVector* Acceleration) const; - void GetInputMouseDelta(float* DeltaX, float* DeltaY) const; - void GetInputTouchState(ETouchIndex FingerIndex, float* LocationX, float* LocationY, bool* bIsCurrentlyPressed) const; - struct FVector GetInputVectorKeyState(const struct FKey& Key) const; - bool GetMousePosition(float* LocationX, float* LocationY) const; - class ASpectatorPawn* GetSpectatorPawn() const; - void GetViewportSize(int32* SizeX, int32* SizeY) const; - bool IsInputKeyDown(const struct FKey& Key) const; - bool ProjectWorldLocationToScreen(const struct FVector& WorldLocation, struct FVector2D* ScreenLocation, bool bPlayerViewportRelative) const; - bool WasInputKeyJustPressed(const struct FKey& Key) const; - bool WasInputKeyJustReleased(const struct FKey& Key) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayerController") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayerController") - } - static class APlayerController* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APlayerController; - -// Class Engine.RuntimeVirtualTextureVolume -// 0x0008 (0x0250 - 0x0248) -class ARuntimeVirtualTextureVolume final : public AActor -{ -public: - class URuntimeVirtualTextureComponent* VirtualTextureComponent; // 0x0248(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RuntimeVirtualTextureVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RuntimeVirtualTextureVolume") - } - static class ARuntimeVirtualTextureVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ARuntimeVirtualTextureVolume; - -// Class Engine.Channel -// 0x0040 (0x0068 - 0x0028) -class UChannel : public UObject -{ -public: - class UNetConnection* Connection; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_30[0x38]; // 0x0030(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Channel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Channel") - } - static class UChannel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UChannel; - -// Class Engine.ControlChannel -// 0x0018 (0x0080 - 0x0068) -class UControlChannel final : public UChannel -{ -public: - uint8 Pad_68[0x18]; // 0x0068(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ControlChannel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ControlChannel") - } - static class UControlChannel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UControlChannel; - -// Class Engine.World -// 0x0A78 (0x0AA0 - 0x0028) -class alignas(0x10) UWorld final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class ULevel* PersistentLevel; // 0x0030(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNetDriver* NetDriver; // 0x0038(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ULineBatchComponent* LineBatcher; // 0x0040(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ULineBatchComponent* PersistentLineBatcher; // 0x0048(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ULineBatchComponent* ForegroundLineBatcher; // 0x0050(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AGameNetworkManager* NetworkManager; // 0x0058(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPhysicsCollisionHandler* PhysicsCollisionHandler; // 0x0060(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ExtraReferencedObjects; // 0x0068(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - TArray PerModuleDataObjects; // 0x0078(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - TArray StreamingLevels; // 0x0088(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - struct FStreamingLevelsToConsider StreamingLevelsToConsider; // 0x0098(0x0028)(Transient, DuplicateTransient, NativeAccessSpecifierPrivate) - uint8 Pad_C0[0xA8]; // 0x00C0(0x00A8)(Fixing Size After Last Property [ Dumper-7 ]) - class FString StreamingLevelsPrefix; // 0x0168(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_178[0x8]; // 0x0178(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> CurrentLevelPendingVisibility; // 0x0180(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPrivate) - TArray CurrentLevelsDithering; // 0x0190(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - class ULevel* CurrentLevelPendingInvisibility; // 0x01A0(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1A8[0x8]; // 0x01A8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UDemoNetDriver* DemoNetDriver; // 0x01B0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AParticleEventManager* MyParticleEventManager; // 0x01B8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APhysicsVolume* DefaultPhysicsVolume; // 0x01C0(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1C8[0xE6]; // 0x01C8(0x00E6)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 BitPad_2AE_0 : 3; // 0x02AE(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bAreConstraintsDirty : 1; // 0x02AE(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2AF[0x1]; // 0x02AF(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - class UNavigationSystemBase* NavigationSystem; // 0x02B0(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class AGameModeBase* AuthorityGameMode; // 0x02B8(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class AGameStateBase* GameState; // 0x02C0(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UAISystemBase* AISystem; // 0x02C8(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UAvoidanceManager* AvoidanceManager; // 0x02D0(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray Levels; // 0x02D8(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - uint8 Pad_2E8[0x10]; // 0x02E8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray LevelCollections; // 0x02F8(0x0010)(ZeroConstructor, Transient, NonTransactional, NativeAccessSpecifierPrivate) - uint8 Pad_308[0x28]; // 0x0308(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) - class UGameInstance* OwningGameInstance; // 0x0330(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray ParameterCollectionInstances; // 0x0338(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - class UCanvas* CanvasForRenderingToTarget; // 0x0348(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCanvas* CanvasForDrawMaterialToRenderTarget; // 0x0350(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_358[0x70]; // 0x0358(0x0070)(Fixing Size After Last Property [ Dumper-7 ]) - class UPhysicsFieldComponent* PhysicsField; // 0x03C8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSet ComponentsThatNeedPreEndOfFrameSync; // 0x03D0(0x0050)(ExportObject, Transient, NonTransactional, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TArray ComponentsThatNeedEndOfFrameUpdate; // 0x0420(0x0010)(ExportObject, ZeroConstructor, Transient, NonTransactional, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TArray ComponentsThatNeedEndOfFrameUpdate_OnGameThread; // 0x0430(0x0010)(ExportObject, ZeroConstructor, Transient, NonTransactional, ContainsInstancedReference, NativeAccessSpecifierPrivate) - uint8 Pad_440[0x450]; // 0x0440(0x0450)(Fixing Size After Last Property [ Dumper-7 ]) - class UWorldComposition* WorldComposition; // 0x0890(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_898[0xE0]; // 0x0898(0x00E0)(Fixing Size After Last Property [ Dumper-7 ]) - struct FWorldPSCPool PSCPool; // 0x0978(0x0058)(ContainsInstancedReference, NativeAccessSpecifierPrivate) - bool CodeGeneratedUWorld; // 0x09D0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool UseOwnTimerManager; // 0x09D1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool UseOwnLatentActionManager; // 0x09D2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_9D3[0xCD]; // 0x09D3(0x00CD)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UWorld* GetWorld(); - - void HandleTimelineScrubbed(); - class AWorldSettings* K2_GetWorldSettings(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("World") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"World") - } - static class UWorld* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorld; - -// Class Engine.ParticleModuleVelocityBase -// 0x0008 (0x0038 - 0x0030) -class UParticleModuleVelocityBase : public UParticleModule -{ -public: - uint8 bInWorldSpace : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bApplyOwnerScale : 1; // 0x0030(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleVelocityBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleVelocityBase") - } - static class UParticleModuleVelocityBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleVelocityBase; - -// Class Engine.ParticleModuleVelocityCone -// 0x0070 (0x00A8 - 0x0038) -class UParticleModuleVelocityCone final : public UParticleModuleVelocityBase -{ -public: - struct FRawDistributionFloat Angle; // 0x0038(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat Velocity; // 0x0068(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FVector Direction; // 0x0098(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleVelocityCone") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleVelocityCone") - } - static class UParticleModuleVelocityCone* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleVelocityCone; - -// Class Engine.BlueprintAsyncActionBase -// 0x0008 (0x0030 - 0x0028) -class UBlueprintAsyncActionBase : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Activate(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlueprintAsyncActionBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlueprintAsyncActionBase") - } - static class UBlueprintAsyncActionBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlueprintAsyncActionBase; - -// Class Engine.AsyncActionLoadPrimaryAssetBase -// 0x0048 (0x0078 - 0x0030) -class UAsyncActionLoadPrimaryAssetBase : public UBlueprintAsyncActionBase -{ -public: - uint8 Pad_30[0x48]; // 0x0030(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AsyncActionLoadPrimaryAssetBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AsyncActionLoadPrimaryAssetBase") - } - static class UAsyncActionLoadPrimaryAssetBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAsyncActionLoadPrimaryAssetBase; - -// Class Engine.AsyncActionLoadPrimaryAssetList -// 0x0010 (0x0088 - 0x0078) -class UAsyncActionLoadPrimaryAssetList final : public UAsyncActionLoadPrimaryAssetBase -{ -public: - TMulticastInlineDelegate& Loaded)> Completed; // 0x0078(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - static class UAsyncActionLoadPrimaryAssetList* AsyncLoadPrimaryAssetList(class UObject* WorldContextObject, const TArray& PrimaryAssetList, const TArray& LoadBundles); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AsyncActionLoadPrimaryAssetList") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AsyncActionLoadPrimaryAssetList") - } - static class UAsyncActionLoadPrimaryAssetList* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAsyncActionLoadPrimaryAssetList; - -// Class Engine.AssetUserData -// 0x0000 (0x0028 - 0x0028) -class UAssetUserData : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AssetUserData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AssetUserData") - } - static class UAssetUserData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAssetUserData; - -// Class Engine.MaterialExpressionComment -// 0x0030 (0x0070 - 0x0040) -class UMaterialExpressionComment final : public UMaterialExpression -{ -public: - int32 SizeX; // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SizeY; // 0x0044(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Text; // 0x0048(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor CommentColor; // 0x0058(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FontSize; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionComment") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionComment") - } - static class UMaterialExpressionComment* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionComment; - -// Class Engine.MaterialExpressionRound -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionRound final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionRound") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionRound") - } - static class UMaterialExpressionRound* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionRound; - -// Class Engine.FXSystemAsset -// 0x0008 (0x0030 - 0x0028) -class UFXSystemAsset : public UObject -{ -public: - uint32 MaxPoolSize; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 PoolPrimeSize; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FXSystemAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FXSystemAsset") - } - static class UFXSystemAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFXSystemAsset; - -// Class Engine.LightClippingComponent -// 0x0010 (0x0230 - 0x0220) -#pragma pack(push, 0x1) -class alignas(0x10) ULightClippingComponent : public USceneComponent -{ -public: - uint8 Pad_218[0x10]; // 0x0218(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightClippingComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightClippingComponent") - } - static class ULightClippingComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_ULightClippingComponent; - -// Class Engine.LightClippingVolumeComponent -// 0x0000 (0x0230 - 0x0230) -class ULightClippingVolumeComponent final : public ULightClippingComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightClippingVolumeComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightClippingVolumeComponent") - } - static class ULightClippingVolumeComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULightClippingVolumeComponent; - -// Class Engine.AnimBoneCompressionCodec -// 0x0010 (0x0038 - 0x0028) -class UAnimBoneCompressionCodec : public UObject -{ -public: - class FString Description; // 0x0028(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimBoneCompressionCodec") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimBoneCompressionCodec") - } - static class UAnimBoneCompressionCodec* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimBoneCompressionCodec; - -// Class Engine.AnimCompress -// 0x0008 (0x0040 - 0x0038) -class UAnimCompress : public UAnimBoneCompressionCodec -{ -public: - uint8 bNeedsSkeleton : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EAnimationCompressionFormat TranslationCompressionFormat; // 0x003C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAnimationCompressionFormat RotationCompressionFormat; // 0x003D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAnimationCompressionFormat ScaleCompressionFormat; // 0x003E(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3F[0x1]; // 0x003F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimCompress") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimCompress") - } - static class UAnimCompress* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimCompress; - -// Class Engine.AnimCompress_BitwiseCompressOnly -// 0x0000 (0x0040 - 0x0040) -class UAnimCompress_BitwiseCompressOnly : public UAnimCompress -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimCompress_BitwiseCompressOnly") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimCompress_BitwiseCompressOnly") - } - static class UAnimCompress_BitwiseCompressOnly* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimCompress_BitwiseCompressOnly; - -// Class Engine.AnimCompress_LeastDestructive -// 0x0000 (0x0040 - 0x0040) -class UAnimCompress_LeastDestructive final : public UAnimCompress_BitwiseCompressOnly -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimCompress_LeastDestructive") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimCompress_LeastDestructive") - } - static class UAnimCompress_LeastDestructive* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimCompress_LeastDestructive; - -// Class Engine.MeshComponent -// 0x0030 (0x04B0 - 0x0480) -#pragma pack(push, 0x1) -class alignas(0x10) UMeshComponent : public UPrimitiveComponent -{ -public: - TArray OverrideMaterials; // 0x0480(0x0010)(Edit, ZeroConstructor, AdvancedDisplay, NativeAccessSpecifierPublic) - uint8 Pad_490[0x10]; // 0x0490(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bEnableMaterialParameterCaching : 1; // 0x04A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_4A1[0x7]; // 0x04A1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void PrestreamMesh(float Seconds); - void PrestreamTextures(float Seconds, bool bPrioritizeCharacterTextures, int32 CinematicTextureGroups); - void SetDitheredAlpha(float Alpha); - void SetScalarParameterValueOnMaterials(const class FName ParameterName, const float ParameterValue); - void SetVectorParameterValueOnMaterials(const class FName ParameterName, const struct FVector& ParameterValue); - - float GetDitheredAlpha() const; - int32 GetMaterialIndex(class FName MaterialSlotName) const; - TArray GetMaterials() const; - TArray GetMaterialSlotNames() const; - bool IsMaterialSlotNameValid(class FName MaterialSlotName) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MeshComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MeshComponent") - } - static class UMeshComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UMeshComponent; - -// Class Engine.StaticMeshComponent -// 0x0070 (0x0520 - 0x04B0) -#pragma pack(push, 0x1) -class alignas(0x10) UStaticMeshComponent : public UMeshComponent -{ -public: - int32 ForcedLodModel; // 0x04A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PreviousLODLevel; // 0x04AC(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinLOD; // 0x04B0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SubDivisionStepSize; // 0x04B4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UStaticMesh* StaticMesh; // 0x04B8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor WireframeColorOverride; // 0x04C0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEvaluateWorldPositionOffset : 1; // 0x04C4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedForWater : 1; // 0x04C4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideWireframeColor : 1; // 0x04C4(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideMinLOD : 1; // 0x04C4(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideNavigationExport : 1; // 0x04C4(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceNavigationObstacle : 1; // 0x04C4(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisallowMeshPaintPerInstance : 1; // 0x04C4(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreInstanceForTextureStreaming : 1; // 0x04C4(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideLightMapRes : 1; // 0x04C5(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastDistanceFieldIndirectShadow : 1; // 0x04C5(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideDistanceFieldSelfShadowBias : 1; // 0x04C5(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseSubDivisions : 1; // 0x04C5(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseDefaultCollision : 1; // 0x04C5(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReverseCulling : 1; // 0x04C5(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_4C6[0x2]; // 0x04C6(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 OverriddenLightMapRes; // 0x04C8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistanceFieldIndirectShadowMinVisibility; // 0x04CC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistanceFieldSelfShadowBias; // 0x04D0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StreamingDistanceMultiplier; // 0x04D4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray LODData; // 0x04D8(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - TArray StreamingTextureData; // 0x04E8(0x0010)(ZeroConstructor, NonTransactional, NativeAccessSpecifierPublic) - struct FLightmassPrimitiveSettings LightmassSettings; // 0x04F8(0x0018)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_510[0x8]; // 0x0510(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnRep_StaticMesh(class UStaticMesh* OldStaticMesh); - void OverrideDefaultDBCC(bool InValue); - void SetDistanceFieldSelfShadowBias(float NewValue); - void SetEvaluateWorldPositionOffsetInRayTracing(bool NewValue); - void SetForcedLodModel(int32 NewForcedLodModel); - void SetReverseCulling(bool ReverseCulling); - bool SetStaticMesh(class UStaticMesh* NewMesh); - - void GetLocalBounds(struct FVector* Min, struct FVector* Max) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StaticMeshComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StaticMeshComponent") - } - static class UStaticMeshComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UStaticMeshComponent; - -// Class Engine.SoundNode -// 0x0020 (0x0048 - 0x0028) -class USoundNode : public UObject -{ -public: - TArray ChildNodes; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_38[0x10]; // 0x0038(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNode") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNode") - } - static class USoundNode* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNode; - -// Class Engine.SoundNodeEnveloper -// 0x0148 (0x0190 - 0x0048) -class USoundNodeEnveloper final : public USoundNode -{ -public: - float LoopStart; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LoopEnd; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DurationAfterLoop; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LoopCount; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bLoopIndefinitely : 1; // 0x0058(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLoop : 1; // 0x0058(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UDistributionFloatConstantCurve* VolumeInterpCurve; // 0x0060(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDistributionFloatConstantCurve* PitchInterpCurve; // 0x0068(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRuntimeFloatCurve VolumeCurve; // 0x0070(0x0088)(Edit, NativeAccessSpecifierPublic) - struct FRuntimeFloatCurve PitchCurve; // 0x00F8(0x0088)(Edit, NativeAccessSpecifierPublic) - float PitchMin; // 0x0180(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchMax; // 0x0184(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeMin; // 0x0188(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeMax; // 0x018C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeEnveloper") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeEnveloper") - } - static class USoundNodeEnveloper* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeEnveloper; - -// Class Engine.ParticleEmitter -// 0x0190 (0x01B8 - 0x0028) -class UParticleEmitter : public UObject -{ -public: - class FName EmitterName; // 0x0028(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SubUVDataOffset; // 0x0030(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEmitterRenderMode EmitterRenderMode; // 0x0034(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EParticleSignificanceLevel SignificanceLevel; // 0x0035(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_36[0x1]; // 0x0036(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bUseLegacySpawningBehavior : 1; // 0x0037(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_37_1 : 3; // 0x0037(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 ConvertedModules : 1; // 0x0037(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsSoloing : 1; // 0x0037(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCookedOut : 1; // 0x0037(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisabledLODsKeepEmitterAlive : 1; // 0x0037(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisableWhenInsignficant : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray LODLevels; // 0x0040(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - int32 PeakActiveParticles; // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InitialAllocationCount; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float QualityLevelSpawnRateScale; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 DetailModeBitmask; // 0x005C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_60[0x158]; // 0x0060(0x0158)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleEmitter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleEmitter") - } - static class UParticleEmitter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleEmitter; - -// Class Engine.AnimationAsset -// 0x0058 (0x0080 - 0x0028) -class UAnimationAsset : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class USkeleton* Skeleton; // 0x0038(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_40[0x20]; // 0x0040(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - TArray MetaData; // 0x0060(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TArray AssetUserData; // 0x0070(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimationAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimationAsset") - } - static class UAnimationAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimationAsset; - -// Class Engine.MaterialExpressionActorPositionWS -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionActorPositionWS final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionActorPositionWS") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionActorPositionWS") - } - static class UMaterialExpressionActorPositionWS* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionActorPositionWS; - -// Class Engine.MaterialExpressionHairAttributes -// 0x0008 (0x0048 - 0x0040) -class UMaterialExpressionHairAttributes final : public UMaterialExpression -{ -public: - uint8 bUseTangentSpace : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionHairAttributes") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionHairAttributes") - } - static class UMaterialExpressionHairAttributes* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionHairAttributes; - -// Class Engine.SkinnedMeshComponent -// 0x0220 (0x06D0 - 0x04B0) -class USkinnedMeshComponent : public UMeshComponent -{ -public: - uint8 Pad_4A8[0x8]; // 0x04A8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class USkeletalMesh* SkeletalMesh; // 0x04B0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr MasterPoseComponent; // 0x04B8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray SkinCacheUsage; // 0x04C0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray VertexOffsetUsage; // 0x04D0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_4E0[0xF8]; // 0x04E0(0x00F8)(Fixing Size After Last Property [ Dumper-7 ]) - class UPhysicsAsset* PhysicsAssetOverride; // 0x05D8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ForcedLodModel; // 0x05E0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinLodModel; // 0x05E4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5E8[0x8]; // 0x05E8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - float StreamingDistanceMultiplier; // 0x05F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5F4[0xC]; // 0x05F4(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - TArray LODInfo; // 0x0600(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - uint8 Pad_610[0x24]; // 0x0610(0x0024)(Fixing Size After Last Property [ Dumper-7 ]) - EVisibilityBasedAnimTickOption VisibilityBasedAnimTickOption; // 0x0634(0x0001)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_635[0x1]; // 0x0635(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 BitPad_636_0 : 3; // 0x0636(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bOverrideMinLOD : 1; // 0x0636(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseBoundsFromMasterPoseComponent : 1; // 0x0636(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceWireframe : 1; // 0x0636(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisplayBones : 1; // 0x0636(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisableMorphTarget : 1; // 0x0636(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHideSkin : 1; // 0x0637(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPerBoneMotionBlur : 1; // 0x0637(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bComponentUseFixedSkelBounds : 1; // 0x0637(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bConsiderAllBodiesForBounds : 1; // 0x0637(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSyncAttachParentLOD : 1; // 0x0637(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCanHighlightSelectedSections : 1; // 0x0637(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRecentlyRendered : 1; // 0x0637(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTickPoseDuringPhotoMode : 1; // 0x0637(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCalculateRecentlyRendered : 1; // 0x0638(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastCapsuleDirectShadow : 1; // 0x0638(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastCapsuleIndirectShadow : 1; // 0x0638(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCPUSkinning : 1; // 0x0638(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableUpdateRateOptimizations : 1; // 0x0638(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisplayDebugUpdateRateOptimizations : 1; // 0x0638(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRenderStatic : 1; // 0x0638(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreMasterPoseComponentLOD : 1; // 0x0638(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_639_0 : 2; // 0x0639(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bCachedLocalBoundsUpToDate : 1; // 0x0639(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 BitPad_639_3 : 1; // 0x0639(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bForceMeshObjectUpdate : 1; // 0x0639(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_63A[0x2]; // 0x063A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float CapsuleIndirectShadowMinVisibility; // 0x063C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_640[0x10]; // 0x0640(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBoxSphereBounds CachedWorldSpaceBounds; // 0x0650(0x001C)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_66C[0x4]; // 0x066C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMatrix CachedWorldToLocalTransform; // 0x0670(0x0040)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_6B0[0x20]; // 0x06B0(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ClearSkinWeightOverride(int32 LODIndex); - void ClearSkinWeightProfile(); - void ClearVertexColorOverride(int32 LODIndex); - struct FVector GetRefPosePosition(int32 BoneIndex); - void HideBoneByName(class FName BoneName, EPhysBodyOp PhysBodyOption); - bool IsBoneHiddenByName(class FName BoneName); - bool IsMaterialSectionShown(int32 MaterialID, int32 LODIndex); - void SetCapsuleIndirectShadowMinVisibility(float NewValue); - void SetCastCapsuleDirectShadow(bool bNewValue); - void SetCastCapsuleIndirectShadow(bool bNewValue); - void SetForcedLOD(int32 InNewForcedLOD); - void SetMasterPoseComponent(class USkinnedMeshComponent* NewMasterBoneComponent, bool bForceUpdate); - void SetMinLOD(int32 InNewMinLOD); - void SetPhysicsAsset(class UPhysicsAsset* NewPhysicsAsset, bool bForceReInit); - void SetPostSkinningOffsets(int32 LODIndex, const TArray& Offsets); - void SetPreSkinningOffsets(int32 LODIndex, const TArray& Offsets); - void SetRenderStatic(bool bNewValue); - void SetSkeletalMesh(class USkeletalMesh* NewMesh, bool bReinitPose); - void SetSkinWeightOverride(int32 LODIndex, const TArray& SkinWeights); - bool SetSkinWeightProfile(class FName InProfileName); - void SetVertexColorOverride_LinearColor(int32 LODIndex, const TArray& VertexColors); - void SetVertexOffsetUsage(int32 LODIndex, int32 Usage); - void ShowAllMaterialSections(int32 LODIndex); - void ShowMaterialSection(int32 MaterialID, int32 SectionIndex, bool bShow, int32 LODIndex); - void TransformFromBoneSpace(class FName BoneName, const struct FVector& InPosition, const struct FRotator& InRotation, struct FVector* OutPosition, struct FRotator* OutRotation); - void UnHideBoneByName(class FName BoneName); - void UnloadSkinWeightProfile(class FName InProfileName); - - bool BoneIsChildOf(class FName BoneName, class FName ParentBoneName) const; - class FName FindClosestBone_K2(const struct FVector& TestLocation, struct FVector* BoneLocation, float IgnoreScale, bool bRequirePhysicsAsset) const; - int32 GetBoneIndex(class FName BoneName) const; - class FName GetBoneName(int32 BoneIndex) const; - class FName GetCurrentSkinWeightProfileName() const; - struct FTransform GetDeltaTransformFromRefPose(class FName BoneName, class FName BaseName) const; - int32 GetForcedLOD() const; - int32 GetNumBones() const; - int32 GetNumLODs() const; - class FName GetParentBone(class FName BoneName) const; - class FName GetSocketBoneName(class FName InSocketName) const; - bool GetTwistAndSwingAngleOfDeltaRotationFromRefPose(class FName BoneName, float* OutTwistAngle, float* OutSwingAngle) const; - int32 GetVertexOffsetUsage(int32 LODIndex) const; - bool IsUsingSkinWeightProfile() const; - void TransformToBoneSpace(class FName BoneName, const struct FVector& InPosition, const struct FRotator& InRotation, struct FVector* OutPosition, struct FRotator* OutRotation) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SkinnedMeshComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SkinnedMeshComponent") - } - static class USkinnedMeshComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USkinnedMeshComponent; - -// Class Engine.MaterialExpressionSceneTexture -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionSceneTexture final : public UMaterialExpression -{ -public: - struct FExpressionInput Coordinates; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - ESceneTextureId SceneTextureId; // 0x0054(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFiltered; // 0x0055(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_56[0x2]; // 0x0056(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSceneTexture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSceneTexture") - } - static class UMaterialExpressionSceneTexture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSceneTexture; - -// Class Engine.WindGustController -// 0x0000 (0x0028 - 0x0028) -class UWindGustController : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WindGustController") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WindGustController") - } - static class UWindGustController* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWindGustController; - -// Class Engine.TextureRenderTarget -// 0x0000 (0x0180 - 0x0180) -class UTextureRenderTarget : public UTexture -{ -public: - float TargetGamma; // 0x0178(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_17C[0x4]; // 0x017C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextureRenderTarget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextureRenderTarget") - } - static class UTextureRenderTarget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextureRenderTarget; - -// Class Engine.TextureRenderTarget2DArray -// 0x0030 (0x01B0 - 0x0180) -class UTextureRenderTarget2DArray final : public UTextureRenderTarget -{ -public: - int32 SizeX; // 0x0180(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SizeY; // 0x0184(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Slices; // 0x0188(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSeparateRenderTargetViews; // 0x018C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18D[0x3]; // 0x018D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor ClearColor; // 0x0190(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPixelFormat OverrideFormat; // 0x01A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bHDR : 1; // 0x01A1(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceLinearGamma : 1; // 0x01A1(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1A2[0xE]; // 0x01A2(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextureRenderTarget2DArray") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextureRenderTarget2DArray") - } - static class UTextureRenderTarget2DArray* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextureRenderTarget2DArray; - -// Class Engine.NetDriver -// 0x0738 (0x0760 - 0x0028) -class UNetDriver : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class FString NetConnectionClassName; // 0x0030(0x0010)(ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReplicationDriverClassName; // 0x0040(0x0010)(ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxDownloadSize; // 0x0050(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bClampListenServerTickRate : 1; // 0x0054(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 NetServerMaxTickRate; // 0x0058(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxNetTickRate; // 0x005C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxInternetClientRate; // 0x0060(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxClientRate; // 0x0064(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ServerTravelPause; // 0x0068(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SpawnPrioritySeconds; // 0x006C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RelevantTimeout; // 0x0070(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float KeepAliveTime; // 0x0074(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InitialConnectTimeout; // 0x0078(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConnectionTimeout; // 0x007C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeoutMultiplierForUnoptimizedBuilds; // 0x0080(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNoTimeouts; // 0x0084(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNeverApplyNetworkEmulationSettings; // 0x0085(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_86[0x2]; // 0x0086(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class UNetConnection* ServerConnection; // 0x0088(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ClientConnections; // 0x0090(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_A0[0x60]; // 0x00A0(0x0060)(Fixing Size After Last Property [ Dumper-7 ]) - int32 RecentlyDisconnectedTrackingTime; // 0x0100(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_104[0x3C]; // 0x0104(0x003C)(Fixing Size After Last Property [ Dumper-7 ]) - class UWorld* World; // 0x0140(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPackage* WorldPackage; // 0x0148(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_150[0x20]; // 0x0150(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - class UClass* NetConnectionClass; // 0x0170(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UClass* ReplicationDriverClass; // 0x0178(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_180[0x10]; // 0x0180(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class FName NetDriverName; // 0x0190(0x0008)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ChannelDefinitions; // 0x0198(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) - TMap ChannelDefinitionMap; // 0x01A8(0x0050)(NativeAccessSpecifierPublic) - TArray ActorChannelPool; // 0x01F8(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 Pad_208[0x8]; // 0x0208(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - float Time; // 0x0210(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_214[0x4EC]; // 0x0214(0x04EC)(Fixing Size After Last Property [ Dumper-7 ]) - class UReplicationDriver* ReplicationDriver; // 0x0700(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_708[0x58]; // 0x0708(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetDriver") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetDriver") - } - static class UNetDriver* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetDriver; - -// Class Engine.Layer -// 0x0020 (0x0048 - 0x0028) -class ULayer final : public UObject -{ -public: - class FName LayerName; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIsVisible : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorStats; // 0x0038(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Layer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Layer") - } - static class ULayer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULayer; - -// Class Engine.SkeletalMeshComponent -// 0x0860 (0x0F30 - 0x06D0) -class USkeletalMeshComponent : public USkinnedMeshComponent -{ -public: - class UClass* AnimBlueprintGeneratedClass; // 0x06D0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf AnimClass; // 0x06D8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimInstance* AnimScriptInstance; // 0x06E0(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimInstance* PostProcessAnimInstance; // 0x06E8(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInitializeAnimationWithRefPose; // 0x06F0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6F1[0x7]; // 0x06F1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSingleAnimationPlayData AnimationData; // 0x06F8(0x0018)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_710[0x10]; // 0x0710(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector RootBoneTranslation; // 0x0720(0x000C)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LineCheckBoundsScale; // 0x072C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_738[0x30]; // 0x0738(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - TArray LinkedInstances; // 0x0768(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - TArray CachedBoneSpaceTransforms; // 0x0778(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - TArray CachedComponentSpaceTransforms; // 0x0788(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - uint8 Pad_798[0x150]; // 0x0798(0x0150)(Fixing Size After Last Property [ Dumper-7 ]) - float GlobalAnimRateScale; // 0x08E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EKinematicBonesUpdateToPhysics KinematicBonesUpdateType; // 0x08EC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPhysicsTransformUpdateMode PhysicsTransformUpdateMode; // 0x08ED(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8EE[0x1]; // 0x08EE(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - EAnimationMode AnimationMode; // 0x08EF(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_8F0[0x1]; // 0x08F0(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bDisablePostProcessBlueprint : 1; // 0x08F1(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 BitPad_8F1_1 : 1; // 0x08F1(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bUpdateOverlapsOnAnimationFinalize : 1; // 0x08F1(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_8F1_3 : 1; // 0x08F1(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bHasValidBodies : 1; // 0x08F1(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bBlendPhysics : 1; // 0x08F1(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnablePhysicsOnDedicatedServer : 1; // 0x08F1(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUpdateJointsFromAnimation : 1; // 0x08F1(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowClothActors : 1; // 0x08F2(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisableClothSimulation : 1; // 0x08F2(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_8F2_2 : 6; // 0x08F2(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_8F3[0x5]; // 0x08F3(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bDisableRigidBodyAnimNode : 1; // 0x08F8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bAllowAnimCurveEvaluation : 1; // 0x08F8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bDisableAnimCurves : 1; // 0x08F8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 BitPad_8F8_3 : 5; // 0x08F8(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 bCanSkipChildUpdateTransforms : 1; // 0x08F9(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bCollideWithEnvironment : 1; // 0x08F9(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCollideWithAttachedChildren : 1; // 0x08F9(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceCollisionUpdate : 1; // 0x08F9(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLocalSpaceSimulation : 1; // 0x08F9(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bResetAfterTeleport : 1; // 0x08F9(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_8F9_6 : 1; // 0x08F9(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bDeferKinematicBoneUpdate : 1; // 0x08F9(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNoSkeletonUpdate : 1; // 0x08FA(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPauseAnims : 1; // 0x08FA(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseRefPoseOnInitAnim : 1; // 0x08FA(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnablePerPolyCollision : 1; // 0x08FA(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceRefpose : 1; // 0x08FA(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOnlyAllowAutonomousTickPose : 1; // 0x08FA(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsAutonomousTickPose : 1; // 0x08FA(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOldForceRefPose : 1; // 0x08FA(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShowPrePhysBones : 1; // 0x08FB(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRequiredBonesUpToDate : 1; // 0x08FB(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAnimTreeInitialised : 1; // 0x08FB(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIncludeComponentLocationIntoBounds : 1; // 0x08FB(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableLineCheckWithBounds : 1; // 0x08FB(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPropagateCurvesToSlaves : 1; // 0x08FB(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSkipKinematicUpdateWhenInterpolating : 1; // 0x08FB(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSkipBoundsUpdateWhenInterpolating : 1; // 0x08FB(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bWantsMaterialCurvesPushedToMaterials : 1; // 0x08FC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_8FC_1 : 2; // 0x08FC(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bNeedsQueuedAnimEventsDispatched : 1; // 0x08FC(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_8FD[0x1]; // 0x08FD(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - uint16 CachedAnimCurveUidVersion; // 0x08FE(0x0002)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ClothBlendWeight; // 0x0900(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWaitForParallelClothTask; // 0x0904(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_905[0x3]; // 0x0905(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray DisallowedAnimCurves; // 0x0908(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - class UBodySetup* BodySetup; // 0x0918(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_920[0x4]; // 0x0920(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - float ClothMaxDistanceScale; // 0x0924(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnConstraintBroken; // 0x0928(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TSubclassOf ClothingSimulationFactory; // 0x0938(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_940[0xE0]; // 0x0940(0x00E0)(Fixing Size After Last Property [ Dumper-7 ]) - float TeleportDistanceThreshold; // 0x0A20(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float TeleportRotationThreshold; // 0x0A24(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_A28[0x8]; // 0x0A28(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 LastPoseTickFrame; // 0x0A30(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_A34[0x5C]; // 0x0A34(0x005C)(Fixing Size After Last Property [ Dumper-7 ]) - class UClothingSimulationInteractor* ClothingInteractor; // 0x0A90(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_A98[0xC8]; // 0x0A98(0x00C8)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnAnimInitialized; // 0x0B60(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_B70[0x3C0]; // 0x0B70(0x03C0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AccumulateAllBodiesBelowPhysicsBlendWeight(const class FName& InBoneName, float AddPhysicsBlendWeight, bool bSkipCustomPhysicsType); - void AddForceToAllBodiesBelow(const struct FVector& Force, class FName BoneName, bool bAccelChange, bool bIncludeSelf); - void AddImpulseToAllBodiesBelow(const struct FVector& Impulse, class FName BoneName, bool bVelChange, bool bIncludeSelf); - void AllowAnimCurveEvaluation(class FName NameOfCurve, bool bAllow); - void BindClothToMasterPoseComponent(); - void BreakConstraint(const struct FVector& Impulse, const struct FVector& HitLocation, class FName InBoneName); - void ClearMorphTargets(); - class FName FindConstraintBoneName(int32 ConstraintIndex); - void ForceClothNextUpdateTeleport(); - void ForceClothNextUpdateTeleportAndReset(); - class UClass* GetAnimClass(); - void GetCurrentJointAngles(class FName InBoneName, float* Swing1Angle, float* TwistAngle, float* Swing2Angle); - bool GetFloatAttribute(const class FName& BoneName, const class FName& AttributeName, float DefaultValue, float* OutValue, ECustomBoneAttributeLookup LookupType); - bool GetFloatAttribute_Ref(const class FName& BoneName, const class FName& AttributeName, float& OutValue, ECustomBoneAttributeLookup LookupType); - bool GetIntegerAttribute(const class FName& BoneName, const class FName& AttributeName, int32 DefaultValue, int32* OutValue, ECustomBoneAttributeLookup LookupType); - bool GetIntegerAttribute_Ref(const class FName& BoneName, const class FName& AttributeName, int32& OutValue, ECustomBoneAttributeLookup LookupType); - bool GetStringAttribute(const class FName& BoneName, const class FName& AttributeName, const class FString& DefaultValue, class FString* OutValue, ECustomBoneAttributeLookup LookupType); - bool GetStringAttribute_Ref(const class FName& BoneName, const class FName& AttributeName, class FString& OutValue, ECustomBoneAttributeLookup LookupType); - bool IsBodyGravityEnabled(class FName BoneName); - void LinkAnimClassLayers(TSubclassOf InClass); - void LinkAnimGraphByTag(class FName InTag, TSubclassOf InClass); - void OverrideAnimationData(class UAnimationAsset* InAnimToPlay, bool bIsLooping, bool bIsPlaying, float Position, float PlayRate); - void Play(bool bLooping); - void PlayAnimation(class UAnimationAsset* NewAnimToPlay, bool bLooping); - void ResetAllBodiesSimulatePhysics(); - void ResetAllowedAnimCurveEvaluation(); - void ResetAnimInstanceDynamics(ETeleportType InTeleportType); - void ResetClothTeleportMode(); - void ResumeClothingSimulation(); - void SetAllBodiesBelowPhysicsBlendWeight(const class FName& InBoneName, float PhysicsBlendWeight, bool bSkipCustomPhysicsType, bool bIncludeSelf); - void SetAllBodiesBelowSimulatePhysics(const class FName& InBoneName, bool bNewSimulate, bool bIncludeSelf); - void SetAllBodiesPhysicsBlendWeight(float PhysicsBlendWeight, bool bSkipCustomPhysicsType); - void SetAllBodiesSimulatePhysics(bool bNewSimulate); - void SetAllMotorsAngularDriveParams(float InSpring, float InDamping, float InForceLimit, bool bSkipCustomPhysicsType); - void SetAllMotorsAngularPositionDrive(bool bEnableSwingDrive, bool bEnableTwistDrive, bool bSkipCustomPhysicsType); - void SetAllMotorsAngularVelocityDrive(bool bEnableSwingDrive, bool bEnableTwistDrive, bool bSkipCustomPhysicsType); - void SetAllowAnimCurveEvaluation(bool bInAllow); - void SetAllowClothActors(bool bInAllow); - void SetAllowedAnimCurvesEvaluation(const TArray& List, bool bAllow); - void SetAllowRigidBodyAnimNode(bool bInAllow, bool bReinitAnim); - void SetAngularLimits(class FName InBoneName, float Swing1LimitAngle, float TwistLimitAngle, float Swing2LimitAngle); - void SetAnimation(class UAnimationAsset* NewAnimToPlay); - void SetAnimationMode(EAnimationMode InAnimationMode); - void SetAnimClass(class UClass* NewClass); - void SetBodyNotifyRigidBodyCollision(bool bNewNotifyRigidBodyCollision, class FName BoneName); - void SetClothMaxDistanceScale(float Scale); - void SetConstraintProfile(class FName JointName, class FName ProfileName, bool bDefaultIfNotFound); - void SetConstraintProfileForAll(class FName ProfileName, bool bDefaultIfNotFound); - void SetDisableAnimCurves(bool bInDisableAnimCurves); - void SetDisablePostProcessBlueprint(bool bInDisablePostProcess); - void SetEnableBodyGravity(bool bEnableGravity, class FName BoneName); - void SetEnableGravityOnAllBodiesBelow(bool bEnableGravity, class FName BoneName, bool bIncludeSelf); - void SetEnablePhysicsBlending(bool bNewBlendPhysics); - void SetMorphTarget(class FName MorphTargetName, float Value, bool bRemoveZeroWeight); - void SetNotifyRigidBodyCollisionBelow(bool bNewNotifyRigidBodyCollision, class FName BoneName, bool bIncludeSelf); - void SetPhysicsBlendWeight(float PhysicsBlendWeight); - void SetPlayRate(float Rate); - void SetPosition(float InPos, bool bFireNotifies); - void SetTeleportDistanceThreshold(float Threshold); - void SetTeleportRotationThreshold(float Threshold); - void SetUpdateAnimationInEditor(const bool NewUpdateState); - void SetUpdateClothInEditor(const bool NewUpdateState); - void SnapshotPose(struct FPoseSnapshot& Snapshot); - void Stop(); - void SuspendClothingSimulation(); - void TermBodiesBelow(class FName ParentBoneName); - void ToggleDisablePostProcessBlueprint(); - void UnbindClothFromMasterPoseComponent(bool bRestoreSimulationSpace); - void UnlinkAnimClassLayers(TSubclassOf InClass); - - bool GetAllowClothActors() const; - bool GetAllowedAnimCurveEvaluate() const; - bool GetAllowRigidBodyAnimNode() const; - EAnimationMode GetAnimationMode() const; - class UAnimInstance* GetAnimInstance() const; - float GetBoneMass(class FName BoneName, bool bScaleMass) const; - class UClothingSimulationInteractor* GetClothingSimulationInteractor() const; - float GetClothMaxDistanceScale() const; - bool GetDisableAnimCurves() const; - bool GetDisablePostProcessBlueprint() const; - class UAnimInstance* GetLinkedAnimGraphInstanceByTag(class FName InTag) const; - void GetLinkedAnimGraphInstancesByTag(class FName InTag, TArray* OutLinkedInstances) const; - class UAnimInstance* GetLinkedAnimLayerInstanceByClass(TSubclassOf InClass) const; - class UAnimInstance* GetLinkedAnimLayerInstanceByGroup(class FName InGroup) const; - float GetMorphTarget(class FName MorphTargetName) const; - float GetPlayRate() const; - float GetPosition() const; - class UAnimInstance* GetPostProcessInstance() const; - struct FVector GetSkeletalCenterOfMass() const; - float GetTeleportDistanceThreshold() const; - float GetTeleportRotationThreshold() const; - bool HasValidAnimationInstance() const; - bool IsClothingSimulationSuspended() const; - bool IsPlaying() const; - bool K2_GetClosestPointOnPhysicsAsset(const struct FVector& WorldPosition, struct FVector* ClosestWorldPosition, struct FVector* normal, class FName* BoneName, float* Distance) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SkeletalMeshComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SkeletalMeshComponent") - } - static class USkeletalMeshComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USkeletalMeshComponent; - -// Class Engine.SoundBase -// 0x0148 (0x0170 - 0x0028) -class USoundBase : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundClass* SoundClassObject; // 0x0030(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bDebug : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideConcurrency : 1; // 0x0038(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableBusSends : 1; // 0x0038(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableBaseSubmix : 1; // 0x0038(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableSubmixSends : 1; // 0x0038(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasDelayNode : 1; // 0x0038(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasConcatenatorNode : 1; // 0x0038(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bBypassVolumeScaleForPriority : 1; // 0x0038(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EVirtualizationMode VirtualizationMode; // 0x0039(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A[0x56]; // 0x003A(0x0056)(Fixing Size After Last Property [ Dumper-7 ]) - TSet ConcurrencySet; // 0x0090(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSoundConcurrencySettings ConcurrencyOverrides; // 0x00E0(0x0028)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - float Duration; // 0x0108(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDistance; // 0x010C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TotalSamples; // 0x0110(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Priority; // 0x0114(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundAttenuation* AttenuationSettings; // 0x0118(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundSubmixBase* SoundSubmixObject; // 0x0120(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray SoundSubmixSends; // 0x0128(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - class USoundEffectSourcePresetChain* SourceEffectChain; // 0x0138(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray BusSends; // 0x0140(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray PreEffectBusSends; // 0x0150(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray AssetUserData; // 0x0160(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundBase") - } - static class USoundBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundBase; - -// Class Engine.SoundWave -// 0x0200 (0x0370 - 0x0170) -class USoundWave : public USoundBase -{ -public: - int32 CompressionQuality; // 0x0170(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StreamingPriority; // 0x0174(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESoundwaveSampleRateSettings SampleRateQuality; // 0x0178(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_179[0x1]; // 0x0179(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - ESoundGroup SoundGroup; // 0x017A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bLooping : 1; // 0x017B(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bStreaming : 1; // 0x017B(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSeekableStreaming : 1; // 0x017B(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - ESoundWaveLoadingBehavior LoadingBehavior; // 0x017C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 BitPad_17D_0 : 6; // 0x017D(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bMature : 1; // 0x017D(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bManualWordWrap : 1; // 0x017D(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSingleLine : 1; // 0x017E(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsAmbisonics : 1; // 0x017E(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_17F[0x1]; // 0x017F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSoundModulationDefaultRoutingSettings ModulationSettings; // 0x0180(0x0048)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - TArray FrequenciesToAnalyze; // 0x01C8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray CookedSpectralTimeData; // 0x01D8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray CookedEnvelopeTimeData; // 0x01E8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - int32 InitialChunkSize; // 0x01F8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1FC[0x44]; // 0x01FC(0x0044)(Fixing Size After Last Property [ Dumper-7 ]) - class FString SpokenText; // 0x0240(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SubtitlePriority; // 0x0250(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Volume; // 0x0254(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Pitch; // 0x0258(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumChannels; // 0x025C(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SampleRate; // 0x0260(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_264[0xC]; // 0x0264(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Subtitles; // 0x0270(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - class UCurveTable* Curves; // 0x0280(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCurveTable* InternalCurves; // 0x0288(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_290[0xE0]; // 0x0290(0x00E0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundWave") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundWave") - } - static class USoundWave* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundWave; - -// Class Engine.InterpTrackInstParticleReplay -// 0x0008 (0x0030 - 0x0028) -class UInterpTrackInstParticleReplay final : public UInterpTrackInst -{ -public: - float LastUpdatePosition; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackInstParticleReplay") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackInstParticleReplay") - } - static class UInterpTrackInstParticleReplay* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackInstParticleReplay; - -// Class Engine.AnimInstance -// 0x0298 (0x02C0 - 0x0028) -#pragma pack(push, 0x1) -class alignas(0x10) UAnimInstance : public UObject -{ -public: - class USkeleton* CurrentSkeleton; // 0x0028(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERootMotionMode RootMotionMode; // 0x0030(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseMultiThreadedAnimationUpdate : 1; // 0x0031(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsingCopyPoseFromMesh : 1; // 0x0031(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_31_2 : 2; // 0x0031(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bReceiveNotifiesFromLinkedInstances : 1; // 0x0031(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPropagateNotifiesToLinkedInstances : 1; // 0x0031(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bQueueMontageEvents : 1; // 0x0031(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_32[0x6]; // 0x0032(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnMontageBlendingOut; // 0x0038(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnMontageStarted; // 0x0048(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnMontageEnded; // 0x0058(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnAllMontageInstancesEnded; // 0x0068(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_78[0x88]; // 0x0078(0x0088)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAnimNotifyQueue NotifyQueue; // 0x0100(0x0070)(Transient, NativeAccessSpecifierPublic) - TArray ActiveAnimNotifyState; // 0x0170(0x0010)(ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 Pad_180[0x138]; // 0x0180(0x0138)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void BlueprintBeginPlay(); - void BlueprintInitializeAnimation(); - void BlueprintLinkedAnimationLayersInitialized(); - void BlueprintPostEvaluateAnimation(); - void BlueprintUpdateAnimation(float DeltaTimeX); - void ClearMorphTargets(); - class FName GetCurrentStateName(int32 MachineIndex); - float GetInstanceAssetPlayerLength(int32 AssetPlayerIndex); - float GetInstanceAssetPlayerTime(int32 AssetPlayerIndex); - float GetInstanceAssetPlayerTimeFraction(int32 AssetPlayerIndex); - float GetInstanceAssetPlayerTimeFromEnd(int32 AssetPlayerIndex); - float GetInstanceAssetPlayerTimeFromEndFraction(int32 AssetPlayerIndex); - float GetInstanceCurrentStateElapsedTime(int32 MachineIndex); - float GetInstanceMachineWeight(int32 MachineIndex); - float GetInstanceStateWeight(int32 MachineIndex, int32 StateIndex); - float GetInstanceTransitionCrossfadeDuration(int32 MachineIndex, int32 TransitionIndex); - float GetInstanceTransitionTimeElapsed(int32 MachineIndex, int32 TransitionIndex); - float GetInstanceTransitionTimeElapsedFraction(int32 MachineIndex, int32 TransitionIndex); - float GetRelevantAnimLength(int32 MachineIndex, int32 StateIndex); - float GetRelevantAnimTime(int32 MachineIndex, int32 StateIndex); - float GetRelevantAnimTimeFraction(int32 MachineIndex, int32 StateIndex); - float GetRelevantAnimTimeRemaining(int32 MachineIndex, int32 StateIndex); - float GetRelevantAnimTimeRemainingFraction(int32 MachineIndex, int32 StateIndex); - void LinkAnimClassLayers(TSubclassOf InClass); - void LinkAnimGraphByTag(class FName InTag, TSubclassOf InClass); - void LockAIResources(bool bLockMovement, bool LockAILogic); - void Montage_JumpToSection(class FName SectionName, const class UAnimMontage* Montage); - void Montage_JumpToSectionsEnd(class FName SectionName, const class UAnimMontage* Montage); - void Montage_Pause(const class UAnimMontage* Montage); - float Montage_Play(class UAnimMontage* MontageToPlay, float InPlayRate, EMontagePlayReturnType ReturnValueType, float InTimeToStartMontageAt, bool bStopAllMontages); - void Montage_Resume(const class UAnimMontage* Montage); - void Montage_SetNextSection(class FName SectionNameToChange, class FName NextSection, const class UAnimMontage* Montage); - void Montage_SetPlayRate(const class UAnimMontage* Montage, float NewPlayRate); - void Montage_SetPosition(const class UAnimMontage* Montage, float NewPosition); - void Montage_Stop(float InBlendOutTime, const class UAnimMontage* Montage); - void Montage_StopGroupByName(float InBlendOutTime, class FName GroupName); - float PlaySlotAnimation(class UAnimSequenceBase* Asset, class FName SlotNodeName, float BlendInTime, float BlendOutTime, float InPlayRate, int32 LoopCount); - class UAnimMontage* PlaySlotAnimationAsDynamicMontage(class UAnimSequenceBase* Asset, class FName SlotNodeName, float BlendInTime, float BlendOutTime, float InPlayRate, int32 LoopCount, float BlendOutTriggerTime, float InTimeToStartMontageAt); - void ResetDynamics(ETeleportType InTeleportType); - void SavePoseSnapshot(class FName SnapshotName); - void SetMorphTarget(class FName MorphTargetName, float Value); - void SetPropagateNotifiesToLinkedInstances(bool bSet); - void SetReceiveNotifiesFromLinkedInstances(bool bSet); - void SetRootMotionMode(ERootMotionMode Value); - void SnapshotPose(struct FPoseSnapshot& Snapshot); - void StopSlotAnimation(float InBlendOutTime, class FName SlotNodeName); - void UnlinkAnimClassLayers(TSubclassOf InClass); - void UnlockAIResources(bool bUnlockMovement, bool UnlockAILogic); - - float CalculateDirection(const struct FVector& Velocity, const struct FRotator& BaseRotation) const; - void GetActiveCurveNames(EAnimCurveType CurveType, TArray* OutNames) const; - void GetAllCurveNames(TArray* OutNames) const; - class UAnimMontage* GetCurrentActiveMontage() const; - float GetCurveValue(class FName CurveName) const; - class UAnimInstance* GetLinkedAnimGraphInstanceByTag(class FName InTag) const; - void GetLinkedAnimGraphInstancesByTag(class FName InTag, TArray* OutLinkedInstances) const; - class UAnimInstance* GetLinkedAnimLayerInstanceByClass(TSubclassOf InClass) const; - class UAnimInstance* GetLinkedAnimLayerInstanceByGroup(class FName InGroup) const; - class UAnimInstance* GetLinkedAnimLayerInstanceByGroupAndClass(class FName InGroup, TSubclassOf InClass) const; - void GetLinkedAnimLayerInstancesByGroup(class FName InGroup, TArray* OutLinkedInstances) const; - class AActor* GetOwningActor() const; - class USkeletalMeshComponent* GetOwningComponent() const; - bool GetPropagateNotifiesToLinkedInstances() const; - bool GetReceiveNotifiesFromLinkedInstances() const; - struct FMarkerSyncAnimPosition GetSyncGroupPosition(class FName InSyncGroupName) const; - bool GetTimeToClosestMarker(class FName SyncGroup, class FName MarkerName, float* OutMarkerTime) const; - bool HasMarkerBeenHitThisFrame(class FName SyncGroup, class FName MarkerName) const; - bool IsAnyMontagePlaying() const; - bool IsPlayingSlotAnimation(const class UAnimSequenceBase* Asset, class FName SlotNodeName) const; - bool IsSyncGroupBetweenMarkers(class FName InSyncGroupName, class FName PreviousMarker, class FName NextMarker, bool bRespectMarkerOrder) const; - float Montage_GetBlendTime(const class UAnimMontage* Montage) const; - class FName Montage_GetCurrentSection(const class UAnimMontage* Montage) const; - bool Montage_GetIsStopped(const class UAnimMontage* Montage) const; - float Montage_GetPlayRate(const class UAnimMontage* Montage) const; - float Montage_GetPosition(const class UAnimMontage* Montage) const; - bool Montage_IsActive(const class UAnimMontage* Montage) const; - bool Montage_IsPlaying(const class UAnimMontage* Montage) const; - class APawn* TryGetPawnOwner() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimInstance") - } - static class UAnimInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UAnimInstance; - -// Class Engine.PawnMovementComponent -// 0x0008 (0x0158 - 0x0150) -class UPawnMovementComponent : public UNavMovementComponent -{ -public: - class APawn* PawnOwner; // 0x0150(0x0008)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void AddInputVector(const struct FVector& WorldVector, bool bForce); - struct FVector ConsumeInputVector(); - - struct FVector GetLastInputVector() const; - class APawn* GetPawnOwner() const; - struct FVector GetPendingInputVector() const; - bool IsMoveInputIgnored() const; - struct FVector K2_GetInputVector() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PawnMovementComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PawnMovementComponent") - } - static class UPawnMovementComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPawnMovementComponent; - -// Class Engine.Distribution -// 0x0008 (0x0030 - 0x0028) -class UDistribution : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Distribution") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Distribution") - } - static class UDistribution* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDistribution; - -// Class Engine.DistributionFloat -// 0x0008 (0x0038 - 0x0030) -class UDistributionFloat : public UDistribution -{ -public: - uint8 bCanBeBaked : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_30_1 : 1; // 0x0030(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bBakedDataSuccesfully : 1; // 0x0030(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DistributionFloat") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DistributionFloat") - } - static class UDistributionFloat* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDistributionFloat; - -// Class Engine.DistributionFloatUniformCurve -// 0x0018 (0x0050 - 0x0038) -class UDistributionFloatUniformCurve final : public UDistributionFloat -{ -public: - struct FInterpCurveVector2D ConstantCurve; // 0x0038(0x0018)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DistributionFloatUniformCurve") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DistributionFloatUniformCurve") - } - static class UDistributionFloatUniformCurve* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDistributionFloatUniformCurve; - -// Class Engine.LevelBounds -// 0x0010 (0x0258 - 0x0248) -class ALevelBounds final : public AActor -{ -public: - class UBoxComponent* BoxComponent; // 0x0248(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoUpdateBounds; // 0x0250(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_251[0x7]; // 0x0251(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelBounds") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelBounds") - } - static class ALevelBounds* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ALevelBounds; - -// Class Engine.DataAsset -// 0x0008 (0x0030 - 0x0028) -class UDataAsset : public UObject -{ -public: - TSubclassOf NativeClass; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DataAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DataAsset") - } - static class UDataAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDataAsset; - -// Class Engine.MaterialExpressionAORIndex -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionAORIndex : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionAORIndex") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionAORIndex") - } - static class UMaterialExpressionAORIndex* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionAORIndex; - -// Class Engine.MaterialExpressionTextureArrayElement -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionTextureArrayElement final : public UMaterialExpressionAORIndex -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTextureArrayElement") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTextureArrayElement") - } - static class UMaterialExpressionTextureArrayElement* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTextureArrayElement; - -// Class Engine.MaterialExpressionSamplePhysicsScalarField -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionSamplePhysicsScalarField final : public UMaterialExpression -{ -public: - struct FExpressionInput WorldPosition; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - EFieldScalarType FieldTarget; // 0x0054(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSamplePhysicsScalarField") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSamplePhysicsScalarField") - } - static class UMaterialExpressionSamplePhysicsScalarField* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSamplePhysicsScalarField; - -// Class Engine.WLightProbesVolumeCaptureSetup -// 0x0000 (0x0028 - 0x0028) -class UWLightProbesVolumeCaptureSetup : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WLightProbesVolumeCaptureSetup") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WLightProbesVolumeCaptureSetup") - } - static class UWLightProbesVolumeCaptureSetup* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWLightProbesVolumeCaptureSetup; - -// Class Engine.CurveBase -// 0x0008 (0x0030 - 0x0028) -class UCurveBase : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void GetTimeRange(float* MinTime, float* MaxTime) const; - void GetValueRange(float* MinValue, float* MaxValue) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CurveBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CurveBase") - } - static class UCurveBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCurveBase; - -// Class Engine.Pawn -// 0x0060 (0x02A8 - 0x0248) -class APawn : public AActor -{ -public: - uint8 Pad_248[0x8]; // 0x0248(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bUseControllerRotationPitch : 1; // 0x0250(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseControllerRotationYaw : 1; // 0x0250(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseControllerRotationRoll : 1; // 0x0250(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bStopMovementOnRestart : 1; // 0x0250(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCanAffectNavigationGeneration : 1; // 0x0250(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_251[0x3]; // 0x0251(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BaseEyeHeight; // 0x0254(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAutoReceiveInput AutoPossessPlayer; // 0x0258(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAutoPossessAI AutoPossessAI; // 0x0259(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 RemoteViewPitch; // 0x025A(0x0001)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25B[0x5]; // 0x025B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf AIControllerClass; // 0x0260(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APlayerState* PlayerState; // 0x0268(0x0008)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_270[0x8]; // 0x0270(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class AController* LastHitBy; // 0x0278(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AController* Controller; // 0x0280(0x0008)(Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_288[0x4]; // 0x0288(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ControlInputVector; // 0x028C(0x000C)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector LastControlInputVector; // 0x0298(0x000C)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2A4[0x4]; // 0x02A4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class AActor* GetMovementBaseActor(const class APawn* Pawn); - - void AddControllerPitchInput(float val); - void AddControllerRollInput(float val); - void AddControllerYawInput(float val); - void AddMovementInput(const struct FVector& WorldDirection, float ScaleValue, bool bForce); - struct FVector ConsumeMovementInputVector(); - void DetachFromControllerPendingDestroy(); - void LaunchPawn(const struct FVector& LaunchVelocity, bool bXYOverride, bool bZOverride); - void OnRep_Controller(); - void OnRep_PlayerState(); - void PawnMakeNoise(float Loudness, const struct FVector& NoiseLocation, bool bUseNoiseMakerLocation, class AActor* NoiseMaker); - void ReceivePossessed(class AController* NewController); - void ReceiveUnpossessed(class AController* OldController); - void SetCanAffectNavigationGeneration(bool bNewValue, bool bForceUpdate); - void SpawnDefaultController(); - - struct FRotator GetBaseAimRotation() const; - class AController* GetController() const; - struct FRotator GetControlRotation() const; - struct FVector GetLastMovementInputVector() const; - class UPawnMovementComponent* GetMovementComponent() const; - struct FVector GetNavAgentLocation() const; - struct FVector GetPendingMovementInputVector() const; - bool IsBotControlled() const; - bool IsControlled() const; - bool IsLocallyControlled() const; - bool IsMoveInputIgnored() const; - bool IsPawnControlled() const; - bool IsPlayerControlled() const; - struct FVector K2_GetMovementInputVector() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Pawn") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Pawn") - } - static class APawn* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APawn; - -// Class Engine.SkyAtmosphere -// 0x0008 (0x0250 - 0x0248) -class ASkyAtmosphere final : public AInfo -{ -public: - class USkyAtmosphereComponent* SkyAtmosphereComponent; // 0x0248(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SkyAtmosphere") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SkyAtmosphere") - } - static class ASkyAtmosphere* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASkyAtmosphere; - -// Class Engine.ActorComponentInstanceDataTransientOuter -// 0x0000 (0x0028 - 0x0028) -class UActorComponentInstanceDataTransientOuter final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ActorComponentInstanceDataTransientOuter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ActorComponentInstanceDataTransientOuter") - } - static class UActorComponentInstanceDataTransientOuter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UActorComponentInstanceDataTransientOuter; - -// Class Engine.SoundNodeBranch -// 0x0008 (0x0050 - 0x0048) -class USoundNodeBranch final : public USoundNode -{ -public: - class FName BoolParameterName; // 0x0048(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeBranch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeBranch") - } - static class USoundNodeBranch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeBranch; - -// Class Engine.Character -// 0x0238 (0x04E0 - 0x02A8) -class ACharacter : public APawn -{ -public: - class USkeletalMeshComponent* Mesh; // 0x02A8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCharacterMovementComponent* CharacterMovement; // 0x02B0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCapsuleComponent* CapsuleComponent; // 0x02B8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FBasedMovementInfo BasedMovement; // 0x02C0(0x0030)(NoDestructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FBasedMovementInfo ReplicatedBasedMovement; // 0x02F0(0x0030)(Net, RepNotify, NoDestructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - float AnimRootMotionTranslationScale; // 0x0320(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector BaseTranslationOffset; // 0x0324(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FQuat BaseRotationOffset; // 0x0330(0x0010)(IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - float ReplicatedServerLastTransformUpdateTimeStamp; // 0x0340(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float ReplayLastTransformUpdateTimeStamp; // 0x0344(0x0004)(Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 ReplicatedMovementMode; // 0x0348(0x0001)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bInBaseReplication; // 0x0349(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_34A[0x2]; // 0x034A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float CrouchedEyeHeight; // 0x034C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIsCrouched : 1; // 0x0350(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, Net, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bProxyIsJumpForceApplied : 1; // 0x0350(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Net, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPressedJump : 1; // 0x0350(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bClientUpdating : 1; // 0x0350(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bClientWasFalling : 1; // 0x0350(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bClientResimulateRootMotion : 1; // 0x0350(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bClientResimulateRootMotionSources : 1; // 0x0350(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSimGravityDisabled : 1; // 0x0350(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bClientCheckEncroachmentOnNetUpdate : 1; // 0x0351(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bServerMoveIgnoreRootMotion : 1; // 0x0351(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bWasJumping : 1; // 0x0351(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_352[0x2]; // 0x0352(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float JumpKeyHoldTime; // 0x0354(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float JumpForceTimeRemaining; // 0x0358(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProxyJumpForceStartedTime; // 0x035C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float JumpMaxHoldTime; // 0x0360(0x0004)(Edit, BlueprintVisible, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 JumpMaxCount; // 0x0364(0x0004)(Edit, BlueprintVisible, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 JumpCurrentCount; // 0x0368(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 JumpCurrentCountPreJump; // 0x036C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_370[0x8]; // 0x0370(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnReachedJumpApex; // 0x0378(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_388[0x10]; // 0x0388(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate MovementModeChangedDelegate; // 0x0398(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnCharacterMovementUpdated; // 0x03A8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - struct FRootMotionSourceGroup SavedRootMotion; // 0x03B8(0x0038)(Transient, NativeAccessSpecifierPublic) - struct FRootMotionMovementParams ClientRootMotionParams; // 0x03F0(0x0040)(Transient, NoDestructor, NativeAccessSpecifierPublic) - TArray RootMotionRepMoves; // 0x0430(0x0010)(ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRepRootMotionMontage RepRootMotion; // 0x0440(0x0098)(Net, RepNotify, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 Pad_4D8[0x8]; // 0x04D8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void CacheInitialMeshOffset(const struct FVector& MeshRelativeLocation, const struct FRotator& MeshRelativeRotation); - void ClientAckGoodMove(float Timestamp); - void ClientAdjustPosition(float Timestamp, const struct FVector& NewLoc, const struct FVector& NewVel, class UPrimitiveComponent* NewBase, class FName NewBaseBoneName, bool bHasBase, bool bBaseRelativePosition, uint8 ServerMovementMode); - void ClientAdjustRootMotionPosition(float Timestamp, float ServerMontageTrackPosition, const struct FVector& ServerLoc, const struct FVector_NetQuantizeNormal& ServerRotation, float ServerVelZ, class UPrimitiveComponent* ServerBase, class FName ServerBoneName, bool bHasBase, bool bBaseRelativePosition, uint8 ServerMovementMode); - void ClientAdjustRootMotionSourcePosition(float Timestamp, const struct FRootMotionSourceGroup& ServerRootMotion, bool bHasAnimRootMotion, float ServerMontageTrackPosition, const struct FVector& ServerLoc, const struct FVector_NetQuantizeNormal& ServerRotation, float ServerVelZ, class UPrimitiveComponent* ServerBase, class FName ServerBoneName, bool bHasBase, bool bBaseRelativePosition, uint8 ServerMovementMode); - void ClientCheatFly(); - void ClientCheatGhost(); - void ClientCheatWalk(); - void ClientMoveResponsePacked(const struct FCharacterMoveResponsePackedBits& PackedBits); - void ClientVeryShortAdjustPosition(float Timestamp, const struct FVector& NewLoc, class UPrimitiveComponent* NewBase, class FName NewBaseBoneName, bool bHasBase, bool bBaseRelativePosition, uint8 ServerMovementMode); - void Crouch(bool bClientSimulation); - void Jump(); - void K2_OnEndCrouch(float HalfHeightAdjust, float ScaledHalfHeightAdjust); - void K2_OnMovementModeChanged(EMovementMode PrevMovementMode, EMovementMode NewMovementMode, uint8 PrevCustomMode, uint8 NewCustomMode); - void K2_OnStartCrouch(float HalfHeightAdjust, float ScaledHalfHeightAdjust); - void K2_UpdateCustomMovement(float DeltaTime); - void LaunchCharacter(const struct FVector& LaunchVelocity, bool bXYOverride, bool bZOverride); - void OnJumped(); - void OnLanded(const struct FHitResult& Hit); - void OnLaunched(const struct FVector& LaunchVelocity, bool bXYOverride, bool bZOverride); - void OnRep_IsCrouched(); - void OnRep_ReplayLastTransformUpdateTimeStamp(); - void OnRep_ReplicatedBasedMovement(); - void OnRep_RootMotion(); - void OnWalkingOffLedge(const struct FVector& PreviousFloorImpactNormal, const struct FVector& PreviousFloorContactNormal, const struct FVector& PreviousLocation, float TimeDelta); - float PlayAnimMontage(class UAnimMontage* AnimMontage, float InPlayRate, class FName StartSectionName); - void RootMotionDebugClientPrintOnScreen(const class FString& inString); - void ServerMove(float Timestamp, const struct FVector_NetQuantize10& InAccel, const struct FVector_NetQuantize100& ClientLoc, uint8 CompressedMoveFlags, uint8 ClientRoll, uint32 View, class UPrimitiveComponent* ClientMovementBase, class FName ClientBaseBoneName, uint8 ClientMovementMode); - void ServerMoveDual(float TimeStamp0, const struct FVector_NetQuantize10& InAccel0, uint8 PendingFlags, uint32 View0, float Timestamp, const struct FVector_NetQuantize10& InAccel, const struct FVector_NetQuantize100& ClientLoc, uint8 NewFlags, uint8 ClientRoll, uint32 View, class UPrimitiveComponent* ClientMovementBase, class FName ClientBaseBoneName, uint8 ClientMovementMode); - void ServerMoveDualHybridRootMotion(float TimeStamp0, const struct FVector_NetQuantize10& InAccel0, uint8 PendingFlags, uint32 View0, float Timestamp, const struct FVector_NetQuantize10& InAccel, const struct FVector_NetQuantize100& ClientLoc, uint8 NewFlags, uint8 ClientRoll, uint32 View, class UPrimitiveComponent* ClientMovementBase, class FName ClientBaseBoneName, uint8 ClientMovementMode); - void ServerMoveDualNoBase(float TimeStamp0, const struct FVector_NetQuantize10& InAccel0, uint8 PendingFlags, uint32 View0, float Timestamp, const struct FVector_NetQuantize10& InAccel, const struct FVector_NetQuantize100& ClientLoc, uint8 NewFlags, uint8 ClientRoll, uint32 View, uint8 ClientMovementMode); - void ServerMoveNoBase(float Timestamp, const struct FVector_NetQuantize10& InAccel, const struct FVector_NetQuantize100& ClientLoc, uint8 CompressedMoveFlags, uint8 ClientRoll, uint32 View, uint8 ClientMovementMode); - void ServerMoveOld(float OldTimeStamp, const struct FVector_NetQuantize10& OldAccel, uint8 OldMoveFlags); - void ServerMovePacked(const struct FCharacterServerMovePackedBits& PackedBits); - void StopAnimMontage(class UAnimMontage* AnimMontage); - void StopJumping(); - void UnCrouch(bool bClientSimulation); - - bool CanCrouch() const; - bool CanJump() const; - bool CanJumpInternal() const; - float GetAnimRootMotionTranslationScale() const; - struct FRotator GetBaseRotationOffsetRotator() const; - struct FVector GetBaseTranslationOffset() const; - class UAnimMontage* GetCurrentMontage() const; - bool HasAnyRootMotion() const; - bool IsJumpProvidingForce() const; - bool IsPlayingNetworkedRootMotionMontage() const; - bool IsPlayingRootMotion() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Character") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Character") - } - static class ACharacter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACharacter; - -// Class Engine.GameInstance -// 0x0180 (0x01A8 - 0x0028) -class UGameInstance : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray LocalPlayers; // 0x0038(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - class UOnlineSession* OnlineSession; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray ReferencedObjects; // 0x0050(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_60[0x18]; // 0x0060(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnPawnControllerChangedDelegates; // 0x0078(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - uint8 Pad_88[0x120]; // 0x0088(0x0120)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void DebugCreatePlayer(int32 ControllerId); - void DebugRemovePlayer(int32 ControllerId); - void HandleNetworkError(ENetworkFailure FailureType, bool bIsServer); - void HandleTravelError(ETravelFailure FailureType); - void ReceiveInit(); - void ReceiveShutdown(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameInstance") - } - static class UGameInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameInstance; - -// Class Engine.MaterialExpressionComponentMask -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionComponentMask final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 R : 1; // 0x0054(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 G : 1; // 0x0054(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 b : 1; // 0x0054(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 A : 1; // 0x0054(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionComponentMask") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionComponentMask") - } - static class UMaterialExpressionComponentMask* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionComponentMask; - -// Class Engine.ParticleModuleLocationBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleLocationBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLocationBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLocationBase") - } - static class UParticleModuleLocationBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLocationBase; - -// Class Engine.HapticFeedbackEffect_Base -// 0x0000 (0x0028 - 0x0028) -class UHapticFeedbackEffect_Base : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HapticFeedbackEffect_Base") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HapticFeedbackEffect_Base") - } - static class UHapticFeedbackEffect_Base* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHapticFeedbackEffect_Base; - -// Class Engine.HapticFeedbackEffect_Curve -// 0x0110 (0x0138 - 0x0028) -class UHapticFeedbackEffect_Curve final : public UHapticFeedbackEffect_Base -{ -public: - struct FHapticFeedbackDetails_Curve HapticDetails; // 0x0028(0x0110)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HapticFeedbackEffect_Curve") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HapticFeedbackEffect_Curve") - } - static class UHapticFeedbackEffect_Curve* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHapticFeedbackEffect_Curve; - -// Class Engine.MorphTarget -// 0x0018 (0x0040 - 0x0028) -class UMorphTarget final : public UObject -{ -public: - class USkeletalMesh* BaseSkelMesh; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_30[0x10]; // 0x0030(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MorphTarget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MorphTarget") - } - static class UMorphTarget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMorphTarget; - -// Class Engine.AnimMetaData -// 0x0000 (0x0028 - 0x0028) -class UAnimMetaData : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimMetaData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimMetaData") - } - static class UAnimMetaData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimMetaData; - -// Class Engine.MaterialExpressionParticleRandom -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionParticleRandom final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionParticleRandom") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionParticleRandom") - } - static class UMaterialExpressionParticleRandom* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionParticleRandom; - -// Class Engine.AnimCurveCompressionCodec -// 0x0000 (0x0028 - 0x0028) -class UAnimCurveCompressionCodec : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimCurveCompressionCodec") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimCurveCompressionCodec") - } - static class UAnimCurveCompressionCodec* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimCurveCompressionCodec; - -// Class Engine.SoundNodeRandom -// 0x0030 (0x0078 - 0x0048) -class USoundNodeRandom final : public USoundNode -{ -public: - TArray Weights; // 0x0048(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - TArray HasBeenUsed; // 0x0058(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - int32 NumRandomUsed; // 0x0068(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PreselectAtLevelLoad; // 0x006C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bShouldExcludeFromBranchCulling : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSoundCueExcludedFromBranchCulling : 1; // 0x0070(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRandomizeWithoutReplacement : 1; // 0x0070(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeRandom") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeRandom") - } - static class USoundNodeRandom* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeRandom; - -// Class Engine.HUD -// 0x00F0 (0x0338 - 0x0248) -class AHUD : public AActor -{ -public: - class APlayerController* PlayerOwner; // 0x0248(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bLostFocusPaused : 1; // 0x0250(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShowHUD : 1; // 0x0250(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShowDebugInfo : 1; // 0x0250(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_251[0x3]; // 0x0251(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 CurrentTargetIndex; // 0x0254(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bShowHitBoxDebugInfo : 1; // 0x0258(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShowOverlays : 1; // 0x0258(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableDebugTextShadow : 1; // 0x0258(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_259[0x7]; // 0x0259(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray PostRenderedActors; // 0x0260(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_270[0x8]; // 0x0270(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray DebugDisplay; // 0x0278(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic) - TArray ToggledDebugCategories; // 0x0288(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic) - class UCanvas* Canvas; // 0x0298(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCanvas* DebugCanvas; // 0x02A0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray DebugTextList; // 0x02A8(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TSubclassOf ShowDebugTargetDesiredClass; // 0x02B8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class AActor* ShowDebugTargetActor; // 0x02C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2C8[0x70]; // 0x02C8(0x0070)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddDebugText(const class FString& DebugText, class AActor* SrcActor, float Duration, const struct FVector& Offset, const struct FVector& DesiredOffset, const struct FColor& TextColor, bool bSkipOverwriteCheck, bool bAbsoluteLocation, bool bKeepAttachedToActor, class Ufont* InFont, float FontScale, bool bDrawShadow); - void AddHitBox(const struct FVector2D& Position, const struct FVector2D& size, class FName InName, bool bConsumesInput, int32 Priority); - void DrawLine(float StartScreenX, float StartScreenY, float EndScreenX, float EndScreenY, const struct FLinearColor& LineColor, float LineThickness); - void DrawMaterial(class UMaterialInterface* Material, float ScreenX, float ScreenY, float ScreenW, float ScreenH, float MaterialU, float MaterialV, float MaterialUWidth, float MaterialVHeight, float Scale, bool bScalePosition, float Rotation, const struct FVector2D& RotPivot); - void DrawMaterialSimple(class UMaterialInterface* Material, float ScreenX, float ScreenY, float ScreenW, float ScreenH, float Scale, bool bScalePosition); - void DrawMaterialTriangle(class UMaterialInterface* Material, const struct FVector2D& V0_Pos, const struct FVector2D& V1_Pos, const struct FVector2D& V2_Pos, const struct FVector2D& V0_UV, const struct FVector2D& V1_UV, const struct FVector2D& V2_UV, const struct FLinearColor& V0_Color, const struct FLinearColor& V1_Color, const struct FLinearColor& V2_Color); - void DrawRect(const struct FLinearColor& RectColor, float ScreenX, float ScreenY, float ScreenW, float ScreenH); - void DrawText(const class FString& Text, const struct FLinearColor& TextColor, float ScreenX, float ScreenY, class Ufont* font, float Scale, bool bScalePosition); - void DrawTexture(class UTexture* Texture, float ScreenX, float ScreenY, float ScreenW, float ScreenH, float TextureU, float TextureV, float TextureUWidth, float TextureVHeight, const struct FLinearColor& TintColor, EBlendMode BlendMode, float Scale, bool bScalePosition, float Rotation, const struct FVector2D& RotPivot); - void DrawTextureSimple(class UTexture* Texture, float ScreenX, float ScreenY, float Scale, bool bScalePosition); - void GetActorsInSelectionRectangle(TSubclassOf ClassFilter, const struct FVector2D& FirstPoint, const struct FVector2D& SecondPoint, TArray* OutActors, bool bIncludeNonCollidingComponents, bool bActorMustBeFullyEnclosed); - void NextDebugTarget(); - void PreviousDebugTarget(); - void ReceiveDrawHUD(int32 SizeX, int32 SizeY); - void ReceiveHitBoxBeginCursorOver(const class FName BoxName); - void ReceiveHitBoxClick(const class FName BoxName); - void ReceiveHitBoxEndCursorOver(const class FName BoxName); - void ReceiveHitBoxRelease(const class FName BoxName); - void RemoveAllDebugStrings(); - void RemoveDebugText(class AActor* SrcActor, bool bLeaveDurationText); - void ShowDebug(class FName DebugType); - void ShowDebugForReticleTargetToggle(TSubclassOf DesiredClass); - void ShowDebugToggleSubCategory(class FName Category); - void ShowHUD(); - - void Deproject(float ScreenX, float ScreenY, struct FVector* WorldPosition, struct FVector* WorldDirection) const; - class APawn* GetOwningPawn() const; - class APlayerController* GetOwningPlayerController() const; - void GetTextSize(const class FString& Text, float* OutWidth, float* OutHeight, class Ufont* font, float Scale) const; - struct FVector Project(const struct FVector& Location) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HUD") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HUD") - } - static class AHUD* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AHUD; - -// Class Engine.MaterialInterface -// 0x0070 (0x0098 - 0x0028) -class UMaterialInterface : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class USubsurfaceProfile* SubsurfaceProfile; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_40[0x10]; // 0x0040(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLightmassMaterialInterfaceSettings LightmassSettings; // 0x0050(0x0010)(Edit, NoDestructor, Protected, NativeAccessSpecifierProtected) - TArray TextureStreamingData; // 0x0060(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray AssetUserData; // 0x0070(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - uint8 Pad_80[0x18]; // 0x0080(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UMaterial* GetBaseMaterial(); - void SetForceMipLevelsToBeResident(bool OverrideForceMiplevelsToBeResident, bool bForceMiplevelsToBeResidentValue, float ForceDuration, int32 CinematicTextureGroups, bool bFastResponse); - - struct FMaterialParameterInfo GetParameterInfo(EMaterialParameterAssociation Association, class FName ParameterName, class UMaterialFunctionInterface* LayerFunction) const; - class UPhysicalMaterial* GetPhysicalMaterial() const; - class UPhysicalMaterial* GetPhysicalMaterialFromMap(int32 Index_0) const; - class UPhysicalMaterialMask* GetPhysicalMaterialMask() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialInterface") - } - static class UMaterialInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialInterface; - -// Class Engine.MaterialInstance -// 0x0398 (0x0430 - 0x0098) -class UMaterialInstance : public UMaterialInterface -{ -public: - class UPhysicalMaterial* PhysMaterial; // 0x0098(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPhysicalMaterial* PhysicalMaterialMap[0x8]; // 0x00A0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* Parent; // 0x00E0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_E8[0x8]; // 0x00E8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - bool bOverrideParentForQL; // 0x00F0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F1[0x7]; // 0x00F1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray QualityLevelOverrideMats; // 0x00F8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 bHasStaticPermutationResource : 1; // 0x0108(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideSubsurfaceProfile : 1; // 0x0108(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_109[0x7]; // 0x0109(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ScalarParameterValues; // 0x0110(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray VectorParameterValues; // 0x0120(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray TextureParameterValues; // 0x0130(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray RuntimeVirtualTextureParameterValues; // 0x0140(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray FontParameterValues; // 0x0150(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - struct FMaterialInstanceBasePropertyOverrides BasePropertyOverrides; // 0x0160(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_168[0x10]; // 0x0168(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FStaticParameterSet StaticParameters; // 0x0178(0x0040)(NativeAccessSpecifierPrivate) - struct FMaterialCachedParameters CachedLayerParameters; // 0x01B8(0x0150)(NativeAccessSpecifierPrivate) - TArray CachedReferencedTextures; // 0x0308(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 Pad_318[0x118]; // 0x0318(0x0118)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialInstance") - } - static class UMaterialInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialInstance; - -// Class Engine.MaterialInstanceConstant -// 0x0008 (0x0438 - 0x0430) -class UMaterialInstanceConstant : public UMaterialInstance -{ -public: - class UPhysicalMaterialMask* PhysMaterialMask; // 0x0430(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - float K2_GetScalarParameterValue(class FName ParameterName); - class UTexture* K2_GetTextureParameterValue(class FName ParameterName); - struct FLinearColor K2_GetVectorParameterValue(class FName ParameterName); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialInstanceConstant") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialInstanceConstant") - } - static class UMaterialInstanceConstant* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialInstanceConstant; - -// Class Engine.SubsurfaceProfile -// 0x0090 (0x00B8 - 0x0028) -class USubsurfaceProfile final : public UObject -{ -public: - struct FSubsurfaceProfileStruct Settings; // 0x0028(0x008C)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_B4[0x4]; // 0x00B4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SubsurfaceProfile") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SubsurfaceProfile") - } - static class USubsurfaceProfile* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USubsurfaceProfile; - -// Class Engine.LightComponent -// 0x0130 (0x0390 - 0x0260) -#pragma pack(push, 0x1) -class alignas(0x10) ULightComponent : public ULightComponentBase -{ -public: - float Temperature; // 0x0258(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDrawDistance; // 0x025C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDistanceFadeRange; // 0x0260(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseTemperature : 1; // 0x0264(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_265[0x3]; // 0x0265(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ShadowMapChannel; // 0x0268(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_26C[0x4]; // 0x026C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - float MinRoughness; // 0x0270(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SpecularScale; // 0x0274(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinDistance; // 0x0278(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRenderAsSimpleLight; // 0x027C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSkipSimpleLightDemotion; // 0x027D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAdaptive; // 0x027E(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_27F[0x1]; // 0x027F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float ShadowResolutionScale; // 0x0280(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowBias; // 0x0284(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowSlopeBias; // 0x0288(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowSharpen; // 0x028C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ContactShadowLength; // 0x0290(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ContactShadowLengthInWS : 1; // 0x0294(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 InverseSquaredFalloff : 1; // 0x0294(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 CastTranslucentShadows : 1; // 0x0294(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastShadowsFromCinematicObjectsOnly : 1; // 0x0294(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastShadowsFromStaticObjectsOnly : 1; // 0x0294(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastShadowsFromMovableObjectsOnly : 1; // 0x0294(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAffectDynamicIndirectLighting : 1; // 0x0294(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceCachedShadowsForMovablePrimitives : 1; // 0x0294(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_295[0x3]; // 0x0295(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLightingChannels LightingChannels; // 0x0298(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - uint8 Pad_299[0x7]; // 0x0299(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialInterface* LightFunctionMaterial; // 0x02A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LightFunctionScale; // 0x02A8(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2B4[0x4]; // 0x02B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UTextureLightProfile* IESTexture; // 0x02B8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseIESBrightness : 1; // 0x02C0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2C1[0x3]; // 0x02C1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float IESBrightnessScale; // 0x02C4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LightFunctionFadeDistance; // 0x02C8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DisabledBrightness; // 0x02CC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnableLightShaftBloom : 1; // 0x02D0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2D1[0x3]; // 0x02D1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BloomScale; // 0x02D4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BloomThreshold; // 0x02D8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BloomMaxBrightness; // 0x02DC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor BloomTint; // 0x02E0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseRayTracedDistanceFieldShadows; // 0x02E4(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E5[0x3]; // 0x02E5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float RayStartOffsetDepthScale; // 0x02E8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2EC[0x4]; // 0x02EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UTexture* wLightFunctionTexture; // 0x02F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float wLightFunctionIntensity; // 0x02F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinScreenRadiusForShadowCaster; // 0x02FC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIgnoredByCulling : 1; // 0x0300(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLowScalabilityCastRayTracedShadows : 1; // 0x0300(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_301[0x3]; // 0x0301(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - ELightCullingPriority CullingPriority; // 0x0304(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_305[0x6F]; // 0x0305(0x006F)(Fixing Size After Last Property [ Dumper-7 ]) - int32 wShadowMaxDistance; // 0x0374(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 wShadowFadeDistance; // 0x0378(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool wbCastShadowOnMovable; // 0x037C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool wbDoNotCacheShadows; // 0x037D(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_37E[0x2]; // 0x037E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 wMovableShadowMaxDistance; // 0x0380(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 wMovableShadowFadeDistance; // 0x0384(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - bool ClearEditorPreviewColor(); - bool ClearEditorPreviewIntensity(); - bool ClearEditorPreviewIntensityColor(); - void SetAffectDynamicIndirectLighting(bool bNewValue); - void SetAffectTranslucentLighting(bool bNewValue); - void SetBloomMaxBrightness(float NewValue); - void SetBloomScale(float NewValue); - void SetBloomThreshold(float NewValue); - void SetBloomTint(const struct FColor& NewValue); - void SetCastShadowsFromMovableObjectsOnly(bool bEnable); - void SetCastShadowsFromStaticObjectsOnly(bool bEnable); - void SetDynamicIntensity(float NewIntensity); - void SetDynamicLightColor(const struct FLinearColor& NewLightColor, bool bSRGB); - bool SetEditorPreviewColor(const struct FLinearColor& NewLightColor, bool bSRGB); - bool SetEditorPreviewIntensity(float NewIntensity); - bool SetEditorPreviewIntensityColor(float NewIntensity, const struct FLinearColor& NewLightColor, bool bSRGB); - void SetEnableLightShaftBloom(bool bNewValue); - void SetForceCachedShadowsForMovablePrimitives(bool bNewValue); - void SetIESBrightnessScale(float NewValue); - void SetIESTexture(class UTextureLightProfile* NewValue); - void SetIndirectLightingIntensity(float NewIntensity); - void SetIntensity(float NewIntensity); - void SetLightColor(const struct FLinearColor& NewLightColor, bool bSRGB); - void SetLightFColor(const struct FColor& NewLightColor); - void SetLightFunctionDisabledBrightness(float NewValue); - void SetLightFunctionFadeDistance(float NewLightFunctionFadeDistance); - void SetLightFunctionMaterial(class UMaterialInterface* NewLightFunctionMaterial); - void SetLightFunctionScale(const struct FVector& NewLightFunctionScale); - void SetLightingChannels(bool bChannel0, bool bChannel1, bool bChannel2); - void SetLightIntensityColor(float NewIntensity, const struct FLinearColor& NewLightColor, bool bSRGB); - void SetLightIntensityFColor(float NewIntensity, const struct FColor& NewLightColor); - void SetMaxDistanceFadeRange(float NewValue); - void SetMaxDrawDistance(float NewValue); - void SetMinDistance(float NewValue); - void SetShadowBias(float NewValue); - void SetShadowSlopeBias(float NewValue); - void SetSpecularScale(float NewValue); - void SetTemperature(float NewTemperature); - void SetTransmission(bool bNewValue); - void SetUseIESBrightness(bool bNewValue); - void SetUseTemperature(bool bNewValue); - void SetVolumetricScatteringIntensity(float NewIntensity); - void SetwbCastShadowOnMovable(bool bNewValue); - void SetwbDoNotCacheShadows(bool bNewValue); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightComponent") - } - static class ULightComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_ULightComponent; - -// Class Engine.LocalLightComponent -// 0x0030 (0x03C0 - 0x0390) -class ULocalLightComponent : public ULightComponent -{ -public: - ELightUnits IntensityUnits; // 0x0388(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_389[0x3]; // 0x0389(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Radius; // 0x038C(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AttenuationRadius; // 0x0390(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLightmassPointLightSettings LightmassSettings; // 0x0394(0x000C)(Edit, NoDestructor, NativeAccessSpecifierPublic) - class ULightClippingProvider* LightClippingProvider; // 0x03A0(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray WCullingPlanes; // 0x03A8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, AdvancedDisplay, NativeAccessSpecifierPublic) - float wNearShadowClippingDistance; // 0x03B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3BC[0x4]; // 0x03BC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static float GetUnitsConversionFactor(ELightUnits SrcUnits, ELightUnits TargetUnits, float CosHalfConeAngle); - - void SetAttenuationRadius(float NewRadius); - void SetIntensityUnits(ELightUnits NewIntensityUnits); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LocalLightComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LocalLightComponent") - } - static class ULocalLightComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULocalLightComponent; - -// Class Engine.MaterialExpressionRerouteBase -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionRerouteBase : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionRerouteBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionRerouteBase") - } - static class UMaterialExpressionRerouteBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionRerouteBase; - -// Class Engine.MaterialExpressionReroute -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionReroute final : public UMaterialExpressionRerouteBase -{ -public: - struct FExpressionInput Input; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionReroute") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionReroute") - } - static class UMaterialExpressionReroute* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionReroute; - -// Class Engine.NavEdgeProviderInterface -// 0x0000 (0x0000 - 0x0000) -class INavEdgeProviderInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavEdgeProviderInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavEdgeProviderInterface") - } - static class INavEdgeProviderInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_INavEdgeProviderInterface; - -// Class Engine.FXSystemComponent -// 0x0000 (0x0480 - 0x0480) -class UFXSystemComponent : public UPrimitiveComponent -{ -public: - void ReleaseToPool(); - void SetActorParameter(class FName ParameterName, class AActor* Param); - void SetAutoAttachmentParameters(class USceneComponent* Parent, class FName SocketName, EAttachmentRule LocationRule, EAttachmentRule RotationRule, EAttachmentRule ScaleRule); - void SetBoolParameter(class FName ParameterName, bool Param); - void SetColorParameter(class FName ParameterName, const struct FLinearColor& Param); - void SetEmitterEnable(class FName EmitterName, bool bNewEnableState); - void SetFloatParameter(class FName ParameterName, float Param); - void SetIntParameter(class FName ParameterName, int32 Param); - void SetUseAutoManageAttachment(bool bAutoManage); - void SetVectorParameter(class FName ParameterName, const struct FVector& Param); - - class UFXSystemAsset* GetFXSystemAsset() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FXSystemComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FXSystemComponent") - } - static class UFXSystemComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFXSystemComponent; - -// Class Engine.DynamicBlueprintBinding -// 0x0000 (0x0028 - 0x0028) -class UDynamicBlueprintBinding : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DynamicBlueprintBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DynamicBlueprintBinding") - } - static class UDynamicBlueprintBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDynamicBlueprintBinding; - -// Class Engine.InputDelegateBinding -// 0x0000 (0x0028 - 0x0028) -class UInputDelegateBinding : public UDynamicBlueprintBinding -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputDelegateBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputDelegateBinding") - } - static class UInputDelegateBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputDelegateBinding; - -// Class Engine.InputAxisKeyDelegateBinding -// 0x0010 (0x0038 - 0x0028) -class UInputAxisKeyDelegateBinding : public UInputDelegateBinding -{ -public: - TArray InputAxisKeyDelegateBindings; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputAxisKeyDelegateBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputAxisKeyDelegateBinding") - } - static class UInputAxisKeyDelegateBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputAxisKeyDelegateBinding; - -// Class Engine.StringTable -// 0x0018 (0x0040 - 0x0028) -class UStringTable final : public UObject -{ -public: - uint8 Pad_28[0x18]; // 0x0028(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StringTable") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StringTable") - } - static class UStringTable* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStringTable; - -// Class Engine.BrushComponent -// 0x0030 (0x04B0 - 0x0480) -class UBrushComponent final : public UPrimitiveComponent -{ -public: - class UModel* Brush; // 0x0480(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBodySetup* BrushBodySetup; // 0x0488(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_490[0x20]; // 0x0490(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BrushComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BrushComponent") - } - static class UBrushComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBrushComponent; - -// Class Engine.AnimNotify -// 0x0010 (0x0038 - 0x0028) -class UAnimNotify : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class FString GetNotifyName() const; - bool Received_Notify(class USkeletalMeshComponent* MeshComp, class UAnimSequenceBase* Animation) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify") - } - static class UAnimNotify* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify; - -// Class Engine.AnimBlueprint -// 0x0028 (0x00C8 - 0x00A0) -class UAnimBlueprint final : public UBlueprint -{ -public: - uint8 Pad_A0[0x8]; // 0x00A0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class USkeleton* TargetSkeleton; // 0x00A8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Groups; // 0x00B0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - bool bUseMultiThreadedAnimationUpdate; // 0x00C0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWarnAboutBlueprintUsage; // 0x00C1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C2[0x6]; // 0x00C2(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimBlueprint") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimBlueprint") - } - static class UAnimBlueprint* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimBlueprint; - -// Class Engine.MaterialExpressionDeltaTime -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionDeltaTime final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDeltaTime") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDeltaTime") - } - static class UMaterialExpressionDeltaTime* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDeltaTime; - -// Class Engine.CameraComponent -// 0x0660 (0x0880 - 0x0220) -class UCameraComponent : public USceneComponent -{ -public: - float FieldOfView; // 0x0218(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OrthoWidth; // 0x021C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OrthoNearClipPlane; // 0x0220(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OrthoFarClipPlane; // 0x0224(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AspectRatio; // 0x0228(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bConstrainAspectRatio : 1; // 0x022C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseFieldOfViewForLOD : 1; // 0x022C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLockToHmd : 1; // 0x022C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsePawnControlRotation : 1; // 0x022C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - ECameraProjectionMode ProjectionMode; // 0x022D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22E[0x32]; // 0x022E(0x0032)(Fixing Size After Last Property [ Dumper-7 ]) - float PostProcessBlendWeight; // 0x0260(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_264[0x2C]; // 0x0264(0x002C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPostProcessSettings PostProcessSettings; // 0x0290(0x05F0)(Edit, BlueprintVisible, Interp, NativeAccessSpecifierPublic) - -public: - void AddOrUpdateBlendable(TScriptInterface InBlendableObject, float InWeight); - void GetCameraView(float DeltaTime, struct FMinimalViewInfo* DesiredView); - void OnCameraMeshHiddenChanged(); - void RemoveBlendable(TScriptInterface InBlendableObject); - void SetAspectRatio(float InAspectRatio); - void SetConstraintAspectRatio(bool bInConstrainAspectRatio); - void SetFieldOfView(float InFieldOfView); - void SetOrthoFarClipPlane(float InOrthoFarClipPlane); - void SetOrthoNearClipPlane(float InOrthoNearClipPlane); - void SetOrthoWidth(float InOrthoWidth); - void SetPostProcessBlendWeight(float InPostProcessBlendWeight); - void SetProjectionMode(ECameraProjectionMode InProjectionMode); - void SetUseFieldOfViewForLOD(bool bInUseFieldOfViewForLOD); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CameraComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CameraComponent") - } - static class UCameraComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCameraComponent; - -// Class Engine.MaterialExpressionBlackBody -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionBlackBody final : public UMaterialExpression -{ -public: - struct FExpressionInput Temp; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionBlackBody") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionBlackBody") - } - static class UMaterialExpressionBlackBody* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionBlackBody; - -// Class Engine.MaterialFunctionInterface -// 0x0018 (0x0040 - 0x0028) -class UMaterialFunctionInterface : public UObject -{ -public: - struct FGuid StateId; // 0x0028(0x0010)(ZeroConstructor, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMaterialFunctionUsage MaterialFunctionUsage; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialFunctionInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialFunctionInterface") - } - static class UMaterialFunctionInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialFunctionInterface; - -// Class Engine.MaterialFunctionInstance -// 0x0080 (0x00C0 - 0x0040) -class UMaterialFunctionInstance : public UMaterialFunctionInterface -{ -public: - class UMaterialFunctionInterface* Parent; // 0x0040(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialFunctionInterface* Base; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ScalarParameterValues; // 0x0050(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray VectorParameterValues; // 0x0060(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray TextureParameterValues; // 0x0070(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray FontParameterValues; // 0x0080(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray StaticSwitchParameterValues; // 0x0090(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray StaticComponentMaskParameterValues; // 0x00A0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray RuntimeVirtualTextureParameterValues; // 0x00B0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialFunctionInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialFunctionInstance") - } - static class UMaterialFunctionInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialFunctionInstance; - -// Class Engine.MaterialFunctionMaterialLayerInstance -// 0x0000 (0x00C0 - 0x00C0) -class UMaterialFunctionMaterialLayerInstance final : public UMaterialFunctionInstance -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialFunctionMaterialLayerInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialFunctionMaterialLayerInstance") - } - static class UMaterialFunctionMaterialLayerInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialFunctionMaterialLayerInstance; - -// Class Engine.SphereComponent -// 0x0000 (0x04A0 - 0x04A0) -class USphereComponent : public UShapeComponent -{ -public: - float SphereRadius; // 0x0498(0x0004)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_49C[0x4]; // 0x049C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetSphereRadius(float InSphereRadius, bool bUpdateOverlaps); - - float GetScaledSphereRadius() const; - float GetShapeScale() const; - float GetUnscaledSphereRadius() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SphereComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SphereComponent") - } - static class USphereComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USphereComponent; - -// Class Engine.AnimCurveCompressionSettings -// 0x0008 (0x0030 - 0x0028) -class UAnimCurveCompressionSettings final : public UObject -{ -public: - class UAnimCurveCompressionCodec* Codec; // 0x0028(0x0008)(Edit, ExportObject, ZeroConstructor, NoClear, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimCurveCompressionSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimCurveCompressionSettings") - } - static class UAnimCurveCompressionSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimCurveCompressionSettings; - -// Class Engine.VectorFieldComponent -// 0x0030 (0x04B0 - 0x0480) -class UVectorFieldComponent : public UPrimitiveComponent -{ -public: - class UVectorField* VectorField; // 0x0480(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Intensity; // 0x0488(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tightness; // 0x048C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bPreviewVectorField : 1; // 0x0490(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_491[0x1F]; // 0x0491(0x001F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetIntensity(float NewIntensity); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VectorFieldComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VectorFieldComponent") - } - static class UVectorFieldComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVectorFieldComponent; - -// Class Engine.MaterialExpressionTextureBase -// 0x0008 (0x0048 - 0x0040) -class UMaterialExpressionTextureBase : public UMaterialExpression -{ -public: - class UTexture* Texture; // 0x0040(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTextureBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTextureBase") - } - static class UMaterialExpressionTextureBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTextureBase; - -// Class Engine.MaterialExpressionTextureSample -// 0x0018 (0x0060 - 0x0048) -class UMaterialExpressionTextureSample : public UMaterialExpressionTextureBase -{ -public: - struct FExpressionInput Coordinates; // 0x0048(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTextureSample") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTextureSample") - } - static class UMaterialExpressionTextureSample* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTextureSample; - -// Class Engine.MaterialExpressionTextureSampleParameter -// 0x0020 (0x0080 - 0x0060) -class UMaterialExpressionTextureSampleParameter : public UMaterialExpressionTextureSample -{ -public: - class FName ParameterName; // 0x0060(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ExpressionGUID; // 0x0068(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Group; // 0x0078(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTextureSampleParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTextureSampleParameter") - } - static class UMaterialExpressionTextureSampleParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTextureSampleParameter; - -// Class Engine.MaterialExpressionTextureSampleParameterCube -// 0x0000 (0x0080 - 0x0080) -class UMaterialExpressionTextureSampleParameterCube final : public UMaterialExpressionTextureSampleParameter -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTextureSampleParameterCube") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTextureSampleParameterCube") - } - static class UMaterialExpressionTextureSampleParameterCube* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTextureSampleParameterCube; - -// Class Engine.PlayerCameraManager -// 0x2958 (0x2BA0 - 0x0248) -class APlayerCameraManager : public AActor -{ -public: - class APlayerController* PCOwner; // 0x0248(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USceneComponent* TransformComponent; // 0x0250(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_258[0x8]; // 0x0258(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - float DefaultFOV; // 0x0260(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_264[0x4]; // 0x0264(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - float DefaultOrthoWidth; // 0x0268(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_26C[0x4]; // 0x026C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - float DefaultAspectRatio; // 0x0270(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_274[0x4C]; // 0x0274(0x004C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCameraCacheEntry CameraCache; // 0x02C0(0x0690)(Transient, NativeAccessSpecifierPublic) - struct FCameraCacheEntry LastFrameCameraCache; // 0x0950(0x0690)(Transient, NativeAccessSpecifierPublic) - struct FTViewTarget ViewTarget; // 0x0FE0(0x06A0)(Transient, NativeAccessSpecifierPublic) - struct FTViewTarget PendingViewTarget; // 0x1680(0x06A0)(Transient, NativeAccessSpecifierPublic) - uint8 Pad_1D20[0x30]; // 0x1D20(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCameraCacheEntry CameraCachePrivate; // 0x1D50(0x0690)(Transient, NativeAccessSpecifierPrivate) - struct FCameraCacheEntry LastFrameCameraCachePrivate; // 0x23E0(0x0690)(Transient, NativeAccessSpecifierPrivate) - TArray ModifierList; // 0x2A70(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) - TArray> DefaultModifiers; // 0x2A80(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic) - float FreeCamDistance; // 0x2A90(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector FreeCamOffset; // 0x2A94(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ViewTargetOffset; // 0x2AA0(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2AAC[0x4]; // 0x2AAC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnAudioFadeChangeEvent; // 0x2AB0(0x0010)(ZeroConstructor, Transient, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_2AC0[0x10]; // 0x2AC0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CameraLensEffects; // 0x2AD0(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) - class UCameraModifier_CameraShake* CachedCameraShakeMod; // 0x2AE0(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCameraAnimInst* AnimInstPool[0x8]; // 0x2AE8(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray PostProcessBlendCache; // 0x2B28(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) - uint8 Pad_2B38[0x10]; // 0x2B38(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActiveAnims; // 0x2B48(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - TArray FreeAnims; // 0x2B58(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) - class ACameraActor* AnimCameraActor; // 0x2B68(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 bIsOrthographic : 1; // 0x2B70(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDefaultConstrainAspectRatio : 1; // 0x2B70(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_2B70_2 : 4; // 0x2B70(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bClientSimulatingViewTarget : 1; // 0x2B70(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseClientSideCameraUpdates : 1; // 0x2B70(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_2B71_0 : 2; // 0x2B71(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bGameCameraCutThisFrame : 1; // 0x2B71(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2B72[0x2]; // 0x2B72(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float ViewPitchMin; // 0x2B74(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ViewPitchMax; // 0x2B78(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ViewYawMin; // 0x2B7C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ViewYawMax; // 0x2B80(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ViewRollMin; // 0x2B84(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ViewRollMax; // 0x2B88(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2B8C[0x4]; // 0x2B8C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - float ServerUpdateCameraTimeout; // 0x2B90(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2B94[0xC]; // 0x2B94(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class AEmitterCameraLensEffectBase* AddCameraLensEffect(TSubclassOf LensEffectEmitterClass); - class UCameraModifier* AddNewCameraModifier(TSubclassOf ModifierClass); - bool BlueprintUpdateCamera(class AActor* CameraTarget, struct FVector* NewCameraLocation, struct FRotator* NewCameraRotation, float* NewCameraFOV); - void ClearCameraLensEffects(); - class UCameraModifier* FindCameraModifierByClass(TSubclassOf ModifierClass); - void OnPhotographyMultiPartCaptureEnd(); - void OnPhotographyMultiPartCaptureStart(); - void OnPhotographySessionEnd(); - void OnPhotographySessionStart(); - void PhotographyCameraModify(const struct FVector& NewCameraLocation, const struct FVector& PreviousCameraLocation, const struct FVector& OriginalCameraLocation, struct FVector* ResultCameraLocation); - class UCameraAnimInst* PlayCameraAnim(class UCameraAnim* Anim, float Rate, float Scale, float BlendInTime, float BlendOutTime, bool bLoop, bool bRandomStartTime, float Duration, ECameraShakePlaySpace PlaySpace, const struct FRotator& UserPlaySpaceRot); - void RemoveCameraLensEffect(class AEmitterCameraLensEffectBase* Emitter); - bool RemoveCameraModifier(class UCameraModifier* ModifierToRemove); - void SetGameCameraCutThisFrame(); - void SetManualCameraFade(float InFadeAmount, const struct FLinearColor& Color, bool bInFadeAudio); - void StartCameraFade(float FromAlpha, float ToAlpha, float Duration, const struct FLinearColor& Color, bool bShouldFadeAudio, bool bHoldWhenFinished); - class UCameraShakeBase* StartCameraShake(TSubclassOf ShakeClass, float Scale, ECameraShakePlaySpace PlaySpace, const struct FRotator& UserPlaySpaceRot); - class UCameraShakeBase* StartCameraShakeFromSource(TSubclassOf ShakeClass, class UCameraShakeSourceComponent* SourceComponent, float Scale, ECameraShakePlaySpace PlaySpace, const struct FRotator& UserPlaySpaceRot); - void StopAllCameraAnims(bool bImmediate); - void StopAllCameraShakes(bool bImmediately); - void StopAllCameraShakesFromSource(class UCameraShakeSourceComponent* SourceComponent, bool bImmediately); - void StopAllInstancesOfCameraAnim(class UCameraAnim* Anim, bool bImmediate); - void StopAllInstancesOfCameraShake(TSubclassOf Shake, bool bImmediately); - void StopAllInstancesOfCameraShakeFromSource(TSubclassOf Shake, class UCameraShakeSourceComponent* SourceComponent, bool bImmediately); - void StopCameraAnimInst(class UCameraAnimInst* AnimInst, bool bImmediate); - void StopCameraFade(); - void StopCameraShake(class UCameraShakeBase* ShakeInstance, bool bImmediately); - void SwapPendingViewTargetWhenUsingClientSideCameraUpdates(); - - struct FVector GetCameraLocation() const; - struct FRotator GetCameraRotation() const; - float GetFOVAngle() const; - class APlayerController* GetOwningPlayerController() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayerCameraManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayerCameraManager") - } - static class APlayerCameraManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APlayerCameraManager; - -// Class Engine.MaterialExpressionFunctionOutput -// 0x0048 (0x0088 - 0x0040) -class UMaterialExpressionFunctionOutput : public UMaterialExpression -{ -public: - class FName OutputName; // 0x0040(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Description; // 0x0048(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SortPriority; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FExpressionInput A; // 0x005C(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 bLastPreviewed : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid ID; // 0x0074(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionFunctionOutput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionFunctionOutput") - } - static class UMaterialExpressionFunctionOutput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionFunctionOutput; - -// Class Engine.LightClippingPlanes -// 0x0008 (0x0250 - 0x0248) -class ALightClippingPlanes final : public AActor -{ -public: - class ULightClippingPlanesComponent* LightClippingPlanesComponent; // 0x0248(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightClippingPlanes") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightClippingPlanes") - } - static class ALightClippingPlanes* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ALightClippingPlanes; - -// Class Engine.CheatManager -// 0x0060 (0x0088 - 0x0028) -class UCheatManager : public UObject -{ -public: - class ADebugCameraController* DebugCameraControllerRef; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf DebugCameraControllerClass; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_38[0x40]; // 0x0038(0x0040)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CheatManagerExtensions; // 0x0078(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) - -public: - void BugIt(const class FString& ScreenShotDescription); - void BugItGo(float X, float Y, float Z, float Pitch, float Yaw, float Roll); - void BugItStringCreator(const struct FVector& ViewLocation, const struct FRotator& ViewRotation, class FString* GoString, class FString* LocString); - void ChangeSize(float F); - void CheatScript(const class FString& ScriptName); - void DamageTarget(float DamageAmount); - void DebugCapsuleSweep(); - void DebugCapsuleSweepCapture(); - void DebugCapsuleSweepChannel(ECollisionChannel Channel); - void DebugCapsuleSweepClear(); - void DebugCapsuleSweepComplex(bool bTraceComplex); - void DebugCapsuleSweepPawn(); - void DebugCapsuleSweepSize(float HalfHeight, float Radius); - void DestroyAll(TSubclassOf aClass); - void DestroyAllPawnsExceptTarget(); - void DestroyPawns(TSubclassOf aClass); - void DestroyServerStatReplicator(); - void DestroyTarget(); - void DisableDebugCamera(); - void DumpChatState(); - void DumpOnlineSessionState(); - void DumpPartyState(); - void DumpVoiceMutingState(); - void EnableDebugCamera(); - void FlushLog(); - void Fly(); - void FreezeFrame(float Delay); - void Ghost(); - void God(); - void InvertMouse(); - void LogLoc(); - void OnlyLoadLevel(class FName PackageName); - void PlayersOnly(); - void ReceiveEndPlay(); - void ReceiveInitCheatManager(); - void ServerToggleAILogging(); - void SetMouseSensitivityToDefault(); - void SetWorldOrigin(); - void Slomo(float NewTimeDilation); - void SpawnServerStatReplicator(); - void StreamLevelIn(class FName PackageName); - void StreamLevelOut(class FName PackageName); - void Summon(const class FString& ClassName); - void Teleport(); - void TestCollisionDistance(); - void ToggleAILogging(); - void ToggleDebugCamera(); - void ToggleServerStatReplicatorClientOverwrite(); - void ToggleServerStatReplicatorUpdateStatNet(); - void UpdateSafeArea(); - void ViewActor(class FName ActorName); - void ViewClass(TSubclassOf DesiredClass); - void ViewPlayer(const class FString& S); - void ViewSelf(); - void Walk(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CheatManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CheatManager") - } - static class UCheatManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCheatManager; - -// Class Engine.BlueprintGeneratedClass -// 0x00F8 (0x0328 - 0x0230) -class UBlueprintGeneratedClass : public UClass -{ -public: - int32 NumReplicatedProperties; // 0x0230(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bHasNativizedParent : 1; // 0x0234(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasCookedComponentInstancingData : 1; // 0x0234(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_235[0x3]; // 0x0235(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray DynamicBindingObjects; // 0x0238(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray ComponentTemplates; // 0x0248(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray Timelines; // 0x0258(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray ComponentClassOverrides; // 0x0268(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - class USimpleConstructionScript* SimpleConstructionScript; // 0x0278(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UInheritableComponentHandler* InheritableComponentHandler; // 0x0280(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UStructProperty* UberGraphFramePointerProperty; // 0x0288(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_290[0x8]; // 0x0290(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UFunction* UberGraphFunction; // 0x0298(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap CookedComponentInstancingData; // 0x02A0(0x0050)(NativeAccessSpecifierPublic) - uint8 Pad_2F0[0x38]; // 0x02F0(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlueprintGeneratedClass") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlueprintGeneratedClass") - } - static class UBlueprintGeneratedClass* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlueprintGeneratedClass; - -// Class Engine.KismetStringTableLibrary -// 0x0000 (0x0028 - 0x0028) -class UKismetStringTableLibrary final : public UBlueprintFunctionLibrary -{ -public: - static TArray GetKeysFromStringTable(const class FName TableId); - static TArray GetMetaDataIdsFromStringTableEntry(const class FName TableId, const class FString& Key); - static TArray GetRegisteredStringTables(); - static class FString GetTableEntryMetaData(const class FName TableId, const class FString& Key, const class FName MetaDataId); - static class FString GetTableEntrySourceString(const class FName TableId, const class FString& Key); - static class FString GetTableNamespace(const class FName TableId); - static bool IsRegisteredTableEntry(const class FName TableId, const class FString& Key); - static bool IsRegisteredTableId(const class FName TableId); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("KismetStringTableLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"KismetStringTableLibrary") - } - static class UKismetStringTableLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UKismetStringTableLibrary; - -// Class Engine.NetConnection -// 0x1B60 (0x1BA8 - 0x0048) -class UNetConnection : public UPlayer -{ -public: - TArray Children; // 0x0048(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - class UNetDriver* Driver; // 0x0058(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf PackageMapClass; // 0x0060(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPackageMap* PackageMap; // 0x0068(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OpenChannels; // 0x0070(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray SentTemporaries; // 0x0080(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - class AActor* ViewTarget; // 0x0090(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OwningActor; // 0x0098(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxPacket; // 0x00A0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 InternalAck : 1; // 0x00A4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_A5[0xBB]; // 0x00A5(0x00BB)(Fixing Size After Last Property [ Dumper-7 ]) - struct FUniqueNetIdRepl PlayerId; // 0x0160(0x0028)(HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_188[0x48]; // 0x0188(0x0048)(Fixing Size After Last Property [ Dumper-7 ]) - double LastReceiveTime; // 0x01D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D8[0x1338]; // 0x01D8(0x1338)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ChannelsToTick; // 0x1510(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 Pad_1520[0x688]; // 0x1520(0x0688)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetConnection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetConnection") - } - static class UNetConnection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetConnection; - -// Class Engine.MaterialExpressionArctangent -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionArctangent final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionArctangent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionArctangent") - } - static class UMaterialExpressionArctangent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionArctangent; - -// Class Engine.MaterialExpressionSceneTexelSize -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionSceneTexelSize final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSceneTexelSize") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSceneTexelSize") - } - static class UMaterialExpressionSceneTexelSize* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSceneTexelSize; - -// Class Engine.OnlineBlueprintCallProxyBase -// 0x0000 (0x0030 - 0x0030) -class UOnlineBlueprintCallProxyBase : public UBlueprintAsyncActionBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("OnlineBlueprintCallProxyBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"OnlineBlueprintCallProxyBase") - } - static class UOnlineBlueprintCallProxyBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UOnlineBlueprintCallProxyBase; - -// Class Engine.WMaterialExpressionDecalSize -// 0x0000 (0x0040 - 0x0040) -class UWMaterialExpressionDecalSize final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WMaterialExpressionDecalSize") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WMaterialExpressionDecalSize") - } - static class UWMaterialExpressionDecalSize* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWMaterialExpressionDecalSize; - -// Class Engine.SoundSubmixBase -// 0x0010 (0x0038 - 0x0028) -class USoundSubmixBase : public UObject -{ -public: - TArray ChildSubmixes; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundSubmixBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundSubmixBase") - } - static class USoundSubmixBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundSubmixBase; - -// Class Engine.SoundSubmixWithParentBase -// 0x0008 (0x0040 - 0x0038) -class USoundSubmixWithParentBase : public USoundSubmixBase -{ -public: - class USoundSubmixBase* ParentSubmix; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundSubmixWithParentBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundSubmixWithParentBase") - } - static class USoundSubmixWithParentBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundSubmixWithParentBase; - -// Class Engine.SoundfieldSubmix -// 0x0028 (0x0068 - 0x0040) -class USoundfieldSubmix final : public USoundSubmixWithParentBase -{ -public: - class FName SoundfieldEncodingFormat; // 0x0040(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundfieldEncodingSettingsBase* EncodingSettings; // 0x0048(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray SoundfieldEffectChain; // 0x0050(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TSubclassOf EncodingSettingsClass; // 0x0060(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundfieldSubmix") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundfieldSubmix") - } - static class USoundfieldSubmix* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundfieldSubmix; - -// Class Engine.OnlineEngineInterface -// 0x0000 (0x0028 - 0x0028) -class UOnlineEngineInterface : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("OnlineEngineInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"OnlineEngineInterface") - } - static class UOnlineEngineInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UOnlineEngineInterface; - -// Class Engine.BlendSpaceBase -// 0x00C8 (0x0148 - 0x0080) -class UBlendSpaceBase : public UAnimationAsset -{ -public: - uint8 Pad_80[0x8]; // 0x0080(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - bool bRotationBlendInMeshSpace; // 0x0088(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_89[0x3]; // 0x0089(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AnimLength; // 0x008C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInterpolationParameter InterpolationParam[0x3]; // 0x0090(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic) - float TargetWeightInterpolationSpeedPerSec; // 0x00A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENotifyTriggerMode NotifyTriggerMode; // 0x00AC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_AD[0x3]; // 0x00AD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBlendParameter BlendParameters[0x3]; // 0x00B0(0x0020)(Edit, NativeAccessSpecifierPublic) - TArray SampleData; // 0x0110(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray PerBoneBlend; // 0x0120(0x0010)(Edit, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - int32 SampleIndexWithMarkers; // 0x0130(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_134[0x4]; // 0x0134(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray GridSamples; // 0x0138(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlendSpaceBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlendSpaceBase") - } - static class UBlendSpaceBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlendSpaceBase; - -// Class Engine.BlendSpace1D -// 0x0008 (0x0150 - 0x0148) -class UBlendSpace1D : public UBlendSpaceBase -{ -public: - bool bScaleAnimation; // 0x0148(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_149[0x7]; // 0x0149(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlendSpace1D") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlendSpace1D") - } - static class UBlendSpace1D* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlendSpace1D; - -// Class Engine.AimOffsetBlendSpace1D -// 0x0000 (0x0150 - 0x0150) -class UAimOffsetBlendSpace1D final : public UBlendSpace1D -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AimOffsetBlendSpace1D") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AimOffsetBlendSpace1D") - } - static class UAimOffsetBlendSpace1D* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAimOffsetBlendSpace1D; - -// Class Engine.OnlineSession -// 0x0000 (0x0028 - 0x0028) -class UOnlineSession : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("OnlineSession") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"OnlineSession") - } - static class UOnlineSession* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UOnlineSession; - -// Class Engine.MaterialExpressionDDY -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionDDY final : public UMaterialExpression -{ -public: - struct FExpressionInput Value; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDDY") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDDY") - } - static class UMaterialExpressionDDY* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDDY; - -// Class Engine.LightClippingPlanesComponentBase -// 0x0000 (0x0230 - 0x0230) -#pragma pack(push, 0x1) -class alignas(0x10) ULightClippingPlanesComponentBase : public ULightClippingComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightClippingPlanesComponentBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightClippingPlanesComponentBase") - } - static class ULightClippingPlanesComponentBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_ULightClippingPlanesComponentBase; - -// Class Engine.InterpTrackVectorBase -// 0x0020 (0x0090 - 0x0070) -class UInterpTrackVectorBase : public UInterpTrack -{ -public: - struct FInterpCurveVector VectorTrack; // 0x0070(0x0018)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CurveTension; // 0x0088(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8C[0x4]; // 0x008C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackVectorBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackVectorBase") - } - static class UInterpTrackVectorBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackVectorBase; - -// Class Engine.InterpTrackColorScale -// 0x0000 (0x0090 - 0x0090) -class UInterpTrackColorScale final : public UInterpTrackVectorBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackColorScale") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackColorScale") - } - static class UInterpTrackColorScale* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackColorScale; - -// Class Engine.DecalComponent -// 0x00F0 (0x0570 - 0x0480) -#pragma pack(push, 0x1) -class alignas(0x10) UDecalComponent : public UPrimitiveComponent -{ -public: - class UMaterialInterface* DecalMaterial; // 0x0480(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 sortOrder; // 0x0488(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeScreenSize; // 0x048C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeStartDelay; // 0x0490(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeDuration; // 0x0494(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeInDuration; // 0x0498(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeInStartDelay; // 0x049C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr SpringOverrideMaterial; // 0x04A0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr SummerOverrideMaterial; // 0x04C8(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr FallOverrideMaterial; // 0x04F0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr WinterOverrideMaterial; // 0x0518(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bDestroyOwnerAfterFade : 1; // 0x0540(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_541[0x3]; // 0x0541(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector DecalSize; // 0x0544(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUsesWeatherDecal; // 0x0550(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRenderAfterWeather; // 0x0551(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_552[0x16]; // 0x0552(0x0016)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetDecalMaterial(class UMaterialInterface* NewDecalMaterial); - void SetFadeIn(float StartDelay, float Duaration); - void SetFadeOut(float StartDelay, float Duration, bool DestroyOwnerAfterFade); - void SetFadeScreenSize(float NewFadeScreenSize); - void SetMinDrawDistance(float NewMinDrawDistance); - void SetSortOrder(int32 Value); - - class UMaterialInterface* GetDecalMaterial() const; - float GetFadeDuration() const; - float GetFadeInDuration() const; - float GetFadeInStartDelay() const; - float GetFadeStartDelay() const; - float GetMinDrawDistance() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DecalComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DecalComponent") - } - static class UDecalComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UDecalComponent; - -// Class Engine.MapLightProbeStreamData -// 0x0058 (0x0080 - 0x0028) -class UMapLightProbeStreamData final : public UObject -{ -public: - uint8 Pad_28[0x58]; // 0x0028(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MapLightProbeStreamData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MapLightProbeStreamData") - } - static class UMapLightProbeStreamData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMapLightProbeStreamData; - -// Class Engine.Subsystem -// 0x0008 (0x0030 - 0x0028) -class USubsystem : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Subsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Subsystem") - } - static class USubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USubsystem; - -// Class Engine.WorldSubsystem -// 0x0000 (0x0030 - 0x0030) -class UWorldSubsystem : public USubsystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldSubsystem") - } - static class UWorldSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldSubsystem; - -// Class Engine.ObjectTraceWorldSubsystem -// 0x0008 (0x0038 - 0x0030) -class UObjectTraceWorldSubsystem final : public UWorldSubsystem -{ -public: - uint8 Pad_30[0x8]; // 0x0030(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ObjectTraceWorldSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ObjectTraceWorldSubsystem") - } - static class UObjectTraceWorldSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UObjectTraceWorldSubsystem; - -// Class Engine.FloatingPawnMovement -// 0x0028 (0x0180 - 0x0158) -class UFloatingPawnMovement : public UPawnMovementComponent -{ -public: - float MaxSpeed; // 0x0158(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Acceleration; // 0x015C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Deceleration; // 0x0160(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TurningBoost; // 0x0164(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDistanceFromAnchorPoint; // 0x0168(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AnchorPoint; // 0x016C(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCheckDistanceThreshold; // 0x0178(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_179[0x3]; // 0x0179(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bPositionCorrected : 1; // 0x017C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_17D[0x3]; // 0x017D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FloatingPawnMovement") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FloatingPawnMovement") - } - static class UFloatingPawnMovement* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFloatingPawnMovement; - -// Class Engine.LightCullingComponent -// 0x0010 (0x0230 - 0x0220) -class ULightCullingComponent final : public USceneComponent -{ -public: - class ULightCullingProvider* LightProvider; // 0x0218(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray WCullingPlanes; // 0x0220(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightCullingComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightCullingComponent") - } - static class ULightCullingComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULightCullingComponent; - -// Class Engine.ParticleModuleAccelerationDragScaleOverLife -// 0x0038 (0x0070 - 0x0038) -class UParticleModuleAccelerationDragScaleOverLife final : public UParticleModuleAccelerationBase -{ -public: - class UDistributionFloat* DragScale; // 0x0038(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRawDistributionFloat DragScaleRaw; // 0x0040(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleAccelerationDragScaleOverLife") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleAccelerationDragScaleOverLife") - } - static class UParticleModuleAccelerationDragScaleOverLife* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleAccelerationDragScaleOverLife; - -// Class Engine.DefaultPawn -// 0x0028 (0x02D0 - 0x02A8) -class ADefaultPawn : public APawn -{ -public: - float BaseTurnRate; // 0x02A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BaseLookUpRate; // 0x02AC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPawnMovementComponent* MovementComponent; // 0x02B0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USphereComponent* CollisionComponent; // 0x02B8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UStaticMeshComponent* MeshComponent; // 0x02C0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bAddDefaultMovementBindings : 1; // 0x02C8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2C9[0x7]; // 0x02C9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void LookUpAtRate(float Rate); - void MoveForward(float val); - void MoveRight(float val); - void MoveUp_World(float val); - void TurnAtRate(float Rate); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DefaultPawn") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DefaultPawn") - } - static class ADefaultPawn* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ADefaultPawn; - -// Class Engine.CameraActor -// 0x0628 (0x0870 - 0x0248) -class ACameraActor : public AActor -{ -public: - EAutoReceiveInput AutoActivateForPlayer; // 0x0248(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_249[0x7]; // 0x0249(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UCameraComponent* CameraComponent; // 0x0250(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USceneComponent* SceneComponent; // 0x0258(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_260[0x8]; // 0x0260(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bConstrainAspectRatio : 1; // 0x0268(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_269[0x3]; // 0x0269(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AspectRatio; // 0x026C(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float FOVAngle; // 0x0270(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float PostProcessBlendWeight; // 0x0274(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_278[0x8]; // 0x0278(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPostProcessSettings PostProcessSettings; // 0x0280(0x05F0)(Deprecated, NativeAccessSpecifierPrivate) - -public: - int32 GetAutoActivatePlayerIndex() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CameraActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CameraActor") - } - static class ACameraActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACameraActor; - -// Class Engine.HapticFeedbackEffect_Buffer -// 0x0018 (0x0040 - 0x0028) -class UHapticFeedbackEffect_Buffer final : public UHapticFeedbackEffect_Base -{ -public: - TArray Amplitudes; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - int32 SampleRate; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HapticFeedbackEffect_Buffer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HapticFeedbackEffect_Buffer") - } - static class UHapticFeedbackEffect_Buffer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHapticFeedbackEffect_Buffer; - -// Class Engine.ReflectionCapture -// 0x0008 (0x0250 - 0x0248) -class AReflectionCapture : public AActor -{ -public: - class UReflectionCaptureComponent* CaptureComponent; // 0x0248(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ReflectionCapture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ReflectionCapture") - } - static class AReflectionCapture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AReflectionCapture; - -// Class Engine.CharacterMovementComponent -// 0x09D8 (0x0B30 - 0x0158) -class UCharacterMovementComponent : public UPawnMovementComponent -{ -public: - uint8 Pad_158[0x10]; // 0x0158(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class ACharacter* CharacterOwner; // 0x0168(0x0008)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float GravityScale; // 0x0170(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxStepHeight; // 0x0174(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float JumpZVelocity; // 0x0178(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float JumpOffJumpZFactor; // 0x017C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WalkableFloorAngle; // 0x0180(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float WalkableFloorZ; // 0x0184(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bMovementModeIsManaged : 1; // 0x0188(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMovementModeCalledFromManager : 1; // 0x0188(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EMovementMode MovementMode; // 0x0189(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 CustomMovementMode; // 0x018A(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ENetworkSmoothingMode NetworkSmoothingMode; // 0x018B(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GroundFriction; // 0x018C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_190[0x1C]; // 0x0190(0x001C)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxWalkSpeed; // 0x01AC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxWalkSpeedCrouched; // 0x01B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxSwimSpeed; // 0x01B4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxFlySpeed; // 0x01B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxCustomMovementSpeed; // 0x01BC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxAcceleration; // 0x01C0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinAnalogWalkSpeed; // 0x01C4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BrakingFrictionFactor; // 0x01C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BrakingFriction; // 0x01CC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BrakingSubStepTime; // 0x01D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BrakingDecelerationWalking; // 0x01D4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BrakingDecelerationFalling; // 0x01D8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BrakingDecelerationSwimming; // 0x01DC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BrakingDecelerationFlying; // 0x01E0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AirControl; // 0x01E4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AirControlBoostMultiplier; // 0x01E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AirControlBoostVelocityThreshold; // 0x01EC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FallingLateralFriction; // 0x01F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CrouchedHalfHeight; // 0x01F4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Buoyancy; // 0x01F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PerchRadiusThreshold; // 0x01FC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PerchAdditionalHeight; // 0x0200(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator RotationRate; // 0x0204(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 bUseSeparateBrakingFriction : 1; // 0x0210(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bApplyGravityWhileJumping : 1; // 0x0210(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseControllerDesiredRotation : 1; // 0x0210(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOrientRotationToMovement : 1; // 0x0210(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSweepWhileNavWalking : 1; // 0x0210(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_210_5 : 1; // 0x0210(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bMovementInProgress : 1; // 0x0210(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bEnableScopedMovementUpdates : 1; // 0x0210(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableServerDualMoveScopedMovementUpdates : 1; // 0x0211(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceMaxAccel : 1; // 0x0211(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRunPhysicsWithNoController : 1; // 0x0211(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceNextFloorCheck : 1; // 0x0211(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, DisableEditOnTemplate, EditConst, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShrinkProxyCapsule : 1; // 0x0211(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCanWalkOffLedges : 1; // 0x0211(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCanWalkOffLedgesWhenCrouching : 1; // 0x0211(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_211_7 : 1; // 0x0211(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 BitPad_212_0 : 1; // 0x0212(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bNetworkSkipProxyPredictionOnNetUpdate : 1; // 0x0212(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNetworkAlwaysReplicateTransformUpdateTimestamp : 1; // 0x0212(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDeferUpdateMoveComponent : 1; // 0x0212(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnablePhysicsInteraction : 1; // 0x0212(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTouchForceScaledToMass : 1; // 0x0212(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPushForceScaledToMass : 1; // 0x0212(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPushForceUsingZOffset : 1; // 0x0212(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bScalePushForceToVelocity : 1; // 0x0213(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_214[0x4]; // 0x0214(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USceneComponent* DeferredUpdatedMoveComponent; // 0x0218(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxOutOfWaterStepHeight; // 0x0220(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutofWaterZ; // 0x0224(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Mass; // 0x0228(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StandingDownwardForceScale; // 0x022C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InitialPushForceFactor; // 0x0230(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PushForceFactor; // 0x0234(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PushForcePointZOffsetFactor; // 0x0238(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TouchForceFactor; // 0x023C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinTouchForce; // 0x0240(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxTouchForce; // 0x0244(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RepulsionForce; // 0x0248(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Acceleration; // 0x024C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_258[0x8]; // 0x0258(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat LastUpdateRotation; // 0x0260(0x0010)(IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - struct FVector LastUpdateLocation; // 0x0270(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector LastUpdateVelocity; // 0x027C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float ServerLastTransformUpdateTimeStamp; // 0x0288(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float ServerLastClientGoodMoveAckTime; // 0x028C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float ServerLastClientAdjustmentTime; // 0x0290(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector PendingImpulseToApply; // 0x0294(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector PendingForceToApply; // 0x02A0(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AnalogInputModifier; // 0x02AC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2B0[0xC]; // 0x02B0(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxSimulationTimeStep; // 0x02BC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxSimulationIterations; // 0x02C0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxJumpApexAttemptsPerSimulation; // 0x02C4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDepenetrationWithGeometry; // 0x02C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDepenetrationWithGeometryAsProxy; // 0x02CC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDepenetrationWithPawn; // 0x02D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDepenetrationWithPawnAsProxy; // 0x02D4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NetworkSimulatedSmoothLocationTime; // 0x02D8(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NetworkSimulatedSmoothRotationTime; // 0x02DC(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ListenServerNetworkSimulatedSmoothLocationTime; // 0x02E0(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ListenServerNetworkSimulatedSmoothRotationTime; // 0x02E4(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NetProxyShrinkRadius; // 0x02E8(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NetProxyShrinkHalfHeight; // 0x02EC(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NetworkMaxSmoothUpdateDistance; // 0x02F0(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NetworkNoSmoothUpdateDistance; // 0x02F4(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NetworkMinTimeBetweenClientAckGoodMoves; // 0x02F8(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NetworkMinTimeBetweenClientAdjustments; // 0x02FC(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NetworkMinTimeBetweenClientAdjustmentsLargeCorrection; // 0x0300(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NetworkLargeClientCorrectionDistance; // 0x0304(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LedgeCheckThreshold; // 0x0308(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float JumpOutOfWaterPitch; // 0x030C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFindFloorResult CurrentFloor; // 0x0310(0x0094)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - EMovementMode DefaultLandMovementMode; // 0x03A4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMovementMode DefaultWaterMovementMode; // 0x03A5(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMovementMode GroundMovementMode; // 0x03A6(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bMaintainHorizontalGroundVelocity : 1; // 0x03A7(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bImpartBaseVelocityX : 1; // 0x03A7(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bImpartBaseVelocityY : 1; // 0x03A7(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bImpartBaseVelocityZ : 1; // 0x03A7(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bImpartBaseAngularVelocity : 1; // 0x03A7(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bJustTeleported : 1; // 0x03A7(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, DisableEditOnTemplate, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNetworkUpdateReceived : 1; // 0x03A7(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNetworkMovementModeChanged : 1; // 0x03A7(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreClientMovementErrorChecksAndCorrection : 1; // 0x03A8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bServerAcceptClientAuthoritativePosition : 1; // 0x03A8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNotifyApex : 1; // 0x03A8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCheatFlying : 1; // 0x03A8(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bWantsToCrouch : 1; // 0x03A8(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCrouchMaintainsBaseLocation : 1; // 0x03A8(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, DisableEditOnTemplate, EditConst, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreBaseRotation : 1; // 0x03A8(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bFastAttachedMove : 1; // 0x03A8(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAlwaysCheckFloor : 1; // 0x03A9(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseFlatBaseForFloorChecks : 1; // 0x03A9(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPerformingJumpOff : 1; // 0x03A9(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bWantsToLeaveNavWalking : 1; // 0x03A9(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseRVOAvoidance : 1; // 0x03A9(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRequestedMoveUseAcceleration : 1; // 0x03A9(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_3A9_6 : 1; // 0x03A9(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bWasSimulatingRootMotion : 1; // 0x03A9(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowPhysicsRotationDuringAnimRootMotion : 1; // 0x03AA(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasRequestedVelocity : 1; // 0x03AA(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bRequestedMoveWithMaxSpeed : 1; // 0x03AA(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bWasAvoidanceUpdated : 1; // 0x03AA(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 BitPad_3AA_4 : 2; // 0x03AA(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bProjectNavMeshWalking : 1; // 0x03AA(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bProjectNavMeshOnBothWorldChannels : 1; // 0x03AA(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_3AB[0x11]; // 0x03AB(0x0011)(Fixing Size After Last Property [ Dumper-7 ]) - float AvoidanceConsiderationRadius; // 0x03BC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector RequestedVelocity; // 0x03C0(0x000C)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 AvoidanceUID; // 0x03CC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNavAvoidanceMask AvoidanceGroup; // 0x03D0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FNavAvoidanceMask GroupsToAvoid; // 0x03D4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FNavAvoidanceMask GroupsToIgnore; // 0x03D8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - float AvoidanceWeight; // 0x03DC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PendingLaunchVelocity; // 0x03E0(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3EC[0xA4]; // 0x03EC(0x00A4)(Fixing Size After Last Property [ Dumper-7 ]) - float NavMeshProjectionInterval; // 0x0490(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NavMeshProjectionTimer; // 0x0494(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NavMeshProjectionInterpSpeed; // 0x0498(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NavMeshProjectionHeightScaleUp; // 0x049C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NavMeshProjectionHeightScaleDown; // 0x04A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NavWalkingFloorDistTolerance; // 0x04A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCharacterMovementComponentPostPhysicsTickFunction PostPhysicsTickFunction; // 0x04A8(0x0048)(NativeAccessSpecifierPublic) - uint8 Pad_4F0[0x18]; // 0x04F0(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - float MinTimeBetweenTimeStampResets; // 0x0508(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_50C[0x4AC]; // 0x050C(0x04AC)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRootMotionSourceGroup CurrentRootMotion; // 0x09B8(0x0038)(Transient, NativeAccessSpecifierPublic) - struct FRootMotionSourceGroup ServerCorrectionRootMotion; // 0x09F0(0x0038)(Transient, NativeAccessSpecifierPublic) - uint8 Pad_A28[0x98]; // 0x0A28(0x0098)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRootMotionMovementParams RootMotionParams; // 0x0AC0(0x0040)(Transient, NoDestructor, NativeAccessSpecifierPublic) - struct FVector AnimRootMotionVelocity; // 0x0B00(0x000C)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B0C[0x24]; // 0x0B0C(0x0024)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddForce(const struct FVector& Force); - void AddImpulse(const struct FVector& Impulse, bool bVelocityChange); - void CalcVelocity(float DeltaTime, float Friction, bool bFluid, float BrakingDeceleration); - void CapsuleTouched(class UPrimitiveComponent* OverlappedComp, class AActor* Other, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult); - void ClearAccumulatedForces(); - void DisableMovement(); - void SetAvoidanceEnabled(bool bEnable); - void SetAvoidanceGroup(int32 GroupFlags); - void SetAvoidanceGroupMask(const struct FNavAvoidanceMask& GroupMask); - void SetGroupsToAvoid(int32 GroupFlags); - void SetGroupsToAvoidMask(const struct FNavAvoidanceMask& GroupMask); - void SetGroupsToIgnore(int32 GroupFlags); - void SetGroupsToIgnoreMask(const struct FNavAvoidanceMask& GroupMask); - void SetMovementMode(EMovementMode NewMovementMode, uint8 NewCustomMode); - void SetWalkableFloorAngle(float InWalkableFloorAngle); - void SetWalkableFloorZ(float InWalkableFloorZ); - - float GetAnalogInputModifier() const; - class ACharacter* GetCharacterOwner() const; - struct FVector GetCurrentAcceleration() const; - struct FVector GetImpartedMovementBaseVelocity() const; - struct FVector GetLastUpdateLocation() const; - struct FRotator GetLastUpdateRotation() const; - struct FVector GetLastUpdateVelocity() const; - float GetMaxAcceleration() const; - float GetMaxBrakingDeceleration() const; - float GetMaxJumpHeight() const; - float GetMaxJumpHeightWithJumpTime() const; - float GetMinAnalogSpeed() const; - class UPrimitiveComponent* GetMovementBase() const; - float GetPerchRadiusThreshold() const; - float GetValidPerchRadius() const; - bool IsWalkable(const struct FHitResult& Hit) const; - bool IsWalking() const; - void K2_ComputeFloorDist(const struct FVector& CapsuleLocation, float LineDistance, float SweepDistance, float SweepRadius, struct FFindFloorResult* FloorResult) const; - void K2_FindFloor(const struct FVector& CapsuleLocation, struct FFindFloorResult* FloorResult) const; - float K2_GetModifiedMaxAcceleration() const; - float K2_GetWalkableFloorAngle() const; - float K2_GetWalkableFloorZ() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CharacterMovementComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CharacterMovementComponent") - } - static class UCharacterMovementComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCharacterMovementComponent; - -// Class Engine.MaterialBillboardComponent -// 0x0010 (0x0490 - 0x0480) -class UMaterialBillboardComponent final : public UPrimitiveComponent -{ -public: - TArray Elements; // 0x0480(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - void AddElement(class UMaterialInterface* Material, class UCurveFloat* DistanceToOpacityCurve, bool bSizeIsInScreenSpace, float BaseSizeX, float BaseSizeY, class UCurveFloat* DistanceToSizeCurve); - void SetElements(const TArray& NewElements); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialBillboardComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialBillboardComponent") - } - static class UMaterialBillboardComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialBillboardComponent; - -// Class Engine.InterpTrackVectorProp -// 0x0008 (0x0098 - 0x0090) -class UInterpTrackVectorProp final : public UInterpTrackVectorBase -{ -public: - class FName PropertyName; // 0x0090(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackVectorProp") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackVectorProp") - } - static class UInterpTrackVectorProp* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackVectorProp; - -// Class Engine.GameMode -// 0x0048 (0x0330 - 0x02E8) -class AGameMode : public AGameModeBase -{ -public: - class FName MatchState; // 0x02E8(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 bDelayedStart : 1; // 0x02F0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2F1[0x3]; // 0x02F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 NumSpectators; // 0x02F4(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumPlayers; // 0x02F8(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumBots; // 0x02FC(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinRespawnDelay; // 0x0300(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumTravellingPlayers; // 0x0304(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf EngineMessageClass; // 0x0308(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray InactivePlayerArray; // 0x0310(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - float InactivePlayerStateLifeSpan; // 0x0320(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 MaxInactivePlayers; // 0x0324(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bHandleDedicatedServerReplays; // 0x0328(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_329[0x7]; // 0x0329(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AbortMatch(); - void EndMatch(); - void K2_OnSetMatchState(class FName NewState); - bool ReadyToEndMatch(); - bool ReadyToStartMatch(); - void RestartGame(); - void Say(const class FString& Msg); - void SetBandwidthLimit(float AsyncIOBandwidthLimit); - void StartMatch(); - - class FName GetMatchState() const; - bool IsMatchInProgress() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameMode") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameMode") - } - static class AGameMode* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGameMode; - -// Class Engine.MaterialExpressionSkyAtmosphereViewLuminance -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionSkyAtmosphereViewLuminance final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSkyAtmosphereViewLuminance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSkyAtmosphereViewLuminance") - } - static class UMaterialExpressionSkyAtmosphereViewLuminance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSkyAtmosphereViewLuminance; - -// Class Engine.DistributionVector -// 0x0008 (0x0038 - 0x0030) -class UDistributionVector : public UDistribution -{ -public: - uint8 bCanBeBaked : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsDirty : 1; // 0x0030(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bBakedDataSuccesfully : 1; // 0x0030(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DistributionVector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DistributionVector") - } - static class UDistributionVector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDistributionVector; - -// Class Engine.DistributionVectorConstant -// 0x0018 (0x0050 - 0x0038) -class UDistributionVectorConstant : public UDistributionVector -{ -public: - struct FVector Constant; // 0x0038(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bLockAxes : 1; // 0x0044(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EDistributionVectorLockFlags LockedAxes; // 0x0048(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DistributionVectorConstant") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DistributionVectorConstant") - } - static class UDistributionVectorConstant* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDistributionVectorConstant; - -// Class Engine.DistributionVectorParameterBase -// 0x0040 (0x0090 - 0x0050) -class UDistributionVectorParameterBase : public UDistributionVectorConstant -{ -public: - class FName ParameterName; // 0x0050(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector MinInput; // 0x0058(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector MaxInput; // 0x0064(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector MinOutput; // 0x0070(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector MaxOutput; // 0x007C(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDistributionParamMode ParamModes[0x3]; // 0x0088(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8B[0x5]; // 0x008B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DistributionVectorParameterBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DistributionVectorParameterBase") - } - static class UDistributionVectorParameterBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDistributionVectorParameterBase; - -// Class Engine.DistributionVectorParticleParameter -// 0x0000 (0x0090 - 0x0090) -class UDistributionVectorParticleParameter final : public UDistributionVectorParameterBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DistributionVectorParticleParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DistributionVectorParticleParameter") - } - static class UDistributionVectorParticleParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDistributionVectorParticleParameter; - -// Class Engine.AnimNotify_ResetDynamics -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_ResetDynamics final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_ResetDynamics") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_ResetDynamics") - } - static class UAnimNotify_ResetDynamics* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_ResetDynamics; - -// Class Engine.PostProcessVolume -// 0x0610 (0x0890 - 0x0280) -class APostProcessVolume : public AVolume -{ -public: - uint8 Pad_280[0x10]; // 0x0280(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPostProcessSettings Settings; // 0x0290(0x05F0)(Edit, BlueprintVisible, Interp, NativeAccessSpecifierPublic) - float Priority; // 0x0880(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendRadius; // 0x0884(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendWeight; // 0x0888(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnabled : 1; // 0x088C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUnbound : 1; // 0x088C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_88D[0x3]; // 0x088D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddOrUpdateBlendable(TScriptInterface InBlendableObject, float InWeight); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PostProcessVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PostProcessVolume") - } - static class APostProcessVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APostProcessVolume; - -// Class Engine.TimelineComponent -// 0x00A0 (0x0170 - 0x00D0) -class UTimelineComponent final : public UActorComponent -{ -public: - struct FTimeline TheTimeline; // 0x00D0(0x0098)(Net, RepNotify, ContainsInstancedReference, NativeAccessSpecifierPrivate) - uint8 bIgnoreTimeDilation : 1; // 0x0168(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_169[0x7]; // 0x0169(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnRep_Timeline(); - void Play(); - void PlayFromStart(); - void Reverse(); - void ReverseFromEnd(); - void SetFloatCurve(class UCurveFloat* NewFloatCurve, class FName FloatTrackName); - void SetIgnoreTimeDilation(bool bNewIgnoreTimeDilation); - void SetLinearColorCurve(class UCurveLinearColor* NewLinearColorCurve, class FName LinearColorTrackName); - void SetLooping(bool bNewLooping); - void SetNewTime(float NewTime); - void SetPlaybackPosition(float NewPosition, bool bFireEvents, bool bFireUpdate); - void SetPlayRate(float NewRate); - void SetTimelineLength(float NewLength); - void SetTimelineLengthMode(ETimelineLengthMode NewLengthMode); - void SetVectorCurve(class UCurveVector* NewVectorCurve, class FName VectorTrackName); - void Stop(); - - bool GetIgnoreTimeDilation() const; - float GetPlaybackPosition() const; - float GetPlayRate() const; - float GetTimelineLength() const; - bool IsLooping() const; - bool IsPlaying() const; - bool IsReversing() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TimelineComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TimelineComponent") - } - static class UTimelineComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTimelineComponent; - -// Class Engine.MaterialExpressionRuntimeVirtualTextureSample -// 0x0050 (0x0090 - 0x0040) -class UMaterialExpressionRuntimeVirtualTextureSample : public UMaterialExpression -{ -public: - struct FExpressionInput Coordinates; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput WorldPosition; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput MipValue; // 0x0068(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class URuntimeVirtualTexture* VirtualTexture; // 0x0080(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERuntimeVirtualTextureMaterialType MaterialType; // 0x0088(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSinglePhysicalSpace; // 0x0089(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAdaptive; // 0x008A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERuntimeVirtualTextureMipValueMode MipValueMode; // 0x008B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERuntimeVirtualTextureTextureAddressMode TextureAddressMode; // 0x008C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8D[0x3]; // 0x008D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionRuntimeVirtualTextureSample") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionRuntimeVirtualTextureSample") - } - static class UMaterialExpressionRuntimeVirtualTextureSample* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionRuntimeVirtualTextureSample; - -// Class Engine.MaterialParameterCollectionInstance -// 0x00F8 (0x0120 - 0x0028) -class UMaterialParameterCollectionInstance final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialParameterCollection* Collection; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_38[0xE8]; // 0x0038(0x00E8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialParameterCollectionInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialParameterCollectionInstance") - } - static class UMaterialParameterCollectionInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialParameterCollectionInstance; - -// Class Engine.PointLightComponent -// 0x0020 (0x03E0 - 0x03C0) -#pragma pack(push, 0x1) -class alignas(0x10) UPointLightComponent : public ULocalLightComponent -{ -public: - uint8 bUseInverseSquaredFalloff : 1; // 0x03C0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsFakeWrapAmbient : 1; // 0x03C0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_3C1[0x3]; // 0x03C1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LightFalloffExponent; // 0x03C4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SourceRadius; // 0x03C8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SoftSourceRadius; // 0x03CC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SourceLength; // 0x03D0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D4[0x4]; // 0x03D4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetLightFalloffExponent(float NewLightFalloffExponent); - void SetSoftSourceRadius(float bNewValue); - void SetSourceLength(float NewValue); - void SetSourceRadius(float bNewValue); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PointLightComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PointLightComponent") - } - static class UPointLightComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UPointLightComponent; - -// Class Engine.SpotLightComponent -// 0x0000 (0x03E0 - 0x03E0) -class USpotLightComponent : public UPointLightComponent -{ -public: - float InnerConeAngle; // 0x03D8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OuterConeAngle; // 0x03DC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void SetInnerConeAngle(float NewInnerConeAngle); - void SetOuterConeAngle(float NewOuterConeAngle); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpotLightComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpotLightComponent") - } - static class USpotLightComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USpotLightComponent; - -// Class Engine.MaterialExpressionDistanceToNearestSurface -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionDistanceToNearestSurface final : public UMaterialExpression -{ -public: - struct FExpressionInput Position; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDistanceToNearestSurface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDistanceToNearestSurface") - } - static class UMaterialExpressionDistanceToNearestSurface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDistanceToNearestSurface; - -// Class Engine.MaterialExpressionRotateAboutAxis -// 0x0058 (0x0098 - 0x0040) -class UMaterialExpressionRotateAboutAxis final : public UMaterialExpression -{ -public: - struct FExpressionInput NormalizedRotationAxis; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput RotationAngle; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput PivotPoint; // 0x0068(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Position; // 0x007C(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - float Period; // 0x0090(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_94[0x4]; // 0x0094(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionRotateAboutAxis") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionRotateAboutAxis") - } - static class UMaterialExpressionRotateAboutAxis* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionRotateAboutAxis; - -// Class Engine.InterpTrackLinearColorProp -// 0x0008 (0x0098 - 0x0090) -class UInterpTrackLinearColorProp final : public UInterpTrackLinearColorBase -{ -public: - class FName PropertyName; // 0x0090(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackLinearColorProp") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackLinearColorProp") - } - static class UInterpTrackLinearColorProp* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackLinearColorProp; - -// Class Engine.RectLightComponent -// 0x0020 (0x03E0 - 0x03C0) -class URectLightComponent : public ULocalLightComponent -{ -public: - float SourceWidth; // 0x03C0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SourceHeight; // 0x03C4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BarnDoorAngle; // 0x03C8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BarnDoorLength; // 0x03CC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* SourceTexture; // 0x03D0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D8[0x8]; // 0x03D8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetBarnDoorAngle(float NewValue); - void SetBarnDoorLength(float NewValue); - void SetSourceHeight(float NewValue); - void SetSourceTexture(class UTexture* bNewValue); - void SetSourceWidth(float bNewValue); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RectLightComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RectLightComponent") - } - static class URectLightComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URectLightComponent; - -// Class Engine.Canvas -// 0x02A8 (0x02D0 - 0x0028) -class UCanvas final : public UObject -{ -public: - float OrgX; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OrgY; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ClipX; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ClipY; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor DrawColor; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bCenterX : 1; // 0x003C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCenterY : 1; // 0x003C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNoSmooth : 1; // 0x003C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 SizeX; // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SizeY; // 0x0044(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPlane ColorModulate; // 0x0050(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* DefaultTexture; // 0x0060(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* GradientTexture0; // 0x0068(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UReporterGraph* ReporterGraph; // 0x0070(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_78[0x258]; // 0x0078(0x0258)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void K2_Deproject(const struct FVector2D& ScreenPosition, struct FVector* WorldOrigin, struct FVector* WorldDirection); - void K2_DrawBorder(class UTexture* BorderTexture, class UTexture* BackgroundTexture, class UTexture* LeftBorderTexture, class UTexture* RightBorderTexture, class UTexture* TopBorderTexture, class UTexture* BottomBorderTexture, const struct FVector2D& ScreenPosition, const struct FVector2D& ScreenSize, const struct FVector2D& CoordinatePosition, const struct FVector2D& CoordinateSize, const struct FLinearColor& RenderColor, const struct FVector2D& BorderScale, const struct FVector2D& BackgroundScale, float Rotation, const struct FVector2D& PivotPoint, const struct FVector2D& CornerSize); - void K2_DrawBox(const struct FVector2D& ScreenPosition, const struct FVector2D& ScreenSize, float Thickness, const struct FLinearColor& RenderColor); - void K2_DrawLine(const struct FVector2D& ScreenPositionA, const struct FVector2D& ScreenPositionB, float Thickness, const struct FLinearColor& RenderColor); - void K2_DrawMaterial(class UMaterialInterface* RenderMaterial, const struct FVector2D& ScreenPosition, const struct FVector2D& ScreenSize, const struct FVector2D& CoordinatePosition, const struct FVector2D& CoordinateSize, float Rotation, const struct FVector2D& PivotPoint); - void K2_DrawMaterialTriangle(class UMaterialInterface* RenderMaterial, const TArray& Triangles); - void K2_DrawPolygon(class UTexture* RenderTexture, const struct FVector2D& ScreenPosition, const struct FVector2D& Radius, int32 NumberOfSides, const struct FLinearColor& RenderColor); - void K2_DrawText(class Ufont* RenderFont, const class FString& RenderText, const struct FVector2D& ScreenPosition, const struct FVector2D& Scale, const struct FLinearColor& RenderColor, float Kerning, const struct FLinearColor& shadowColor, const struct FVector2D& ShadowOffset, bool bCentreX, bool bCentreY, bool bOutlined, const struct FLinearColor& OutlineColor); - void K2_DrawTexture(class UTexture* RenderTexture, const struct FVector2D& ScreenPosition, const struct FVector2D& ScreenSize, const struct FVector2D& CoordinatePosition, const struct FVector2D& CoordinateSize, const struct FLinearColor& RenderColor, EBlendMode BlendMode, float Rotation, const struct FVector2D& PivotPoint); - void K2_DrawTriangle(class UTexture* RenderTexture, const TArray& Triangles); - struct FVector K2_Project(const struct FVector& WorldLocation); - struct FVector2D K2_StrLen(class Ufont* RenderFont, const class FString& RenderText); - struct FVector2D K2_TextSize(class Ufont* RenderFont, const class FString& RenderText, const struct FVector2D& Scale); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Canvas") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Canvas") - } - static class UCanvas* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCanvas; - -// Class Engine.MaterialExpressionNoise -// 0x0050 (0x0090 - 0x0040) -class UMaterialExpressionNoise final : public UMaterialExpression -{ -public: - struct FExpressionInput Position; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput FilterWidth; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - float Scale; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Quality; // 0x006C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENoiseFunction NoiseFunction; // 0x0070(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bTurbulence : 1; // 0x0074(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_75[0x3]; // 0x0075(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Levels; // 0x0078(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutputMin; // 0x007C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutputMax; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LevelScale; // 0x0084(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bTiling : 1; // 0x0088(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_89[0x3]; // 0x0089(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 RepeatSize; // 0x008C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionNoise") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionNoise") - } - static class UMaterialExpressionNoise* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionNoise; - -// Class Engine.InterpGroupInst -// 0x0020 (0x0048 - 0x0028) -class UInterpGroupInst : public UObject -{ -public: - class UInterpGroup* Group; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* GroupActor; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray TrackInst; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpGroupInst") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpGroupInst") - } - static class UInterpGroupInst* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpGroupInst; - -// Class Engine.InterpGroupInstCamera -// 0x0000 (0x0048 - 0x0048) -class UInterpGroupInstCamera final : public UInterpGroupInst -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpGroupInstCamera") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpGroupInstCamera") - } - static class UInterpGroupInstCamera* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpGroupInstCamera; - -// Class Engine.ArrowComponent -// 0x0020 (0x04A0 - 0x0480) -#pragma pack(push, 0x1) -class alignas(0x10) UArrowComponent : public UPrimitiveComponent -{ -public: - struct FColor ArrowColor; // 0x0480(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ArrowSize; // 0x0484(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ArrowLength; // 0x0488(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenSize; // 0x048C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIsScreenSizeScaled : 1; // 0x0490(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTreatAsASprite : 1; // 0x0490(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_491[0x7]; // 0x0491(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetArrowColor(const struct FLinearColor& NewColor); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ArrowComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ArrowComponent") - } - static class UArrowComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UArrowComponent; - -// Class Engine.light -// 0x0010 (0x0258 - 0x0248) -class Alight : public AActor -{ -public: - class ULightComponent* LightComponent; // 0x0248(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bEnabled : 1; // 0x0250(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Net, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_251[0x7]; // 0x0251(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnRep_bEnabled(); - void SetAffectTranslucentLighting(bool bNewValue); - void SetBrightness(float NewBrightness); - void SetCastShadows(bool bNewValue); - void SetEnabled(bool bSetEnabled); - void SetLightColor(const struct FLinearColor& NewLightColor); - void SetLightFunctionFadeDistance(float NewLightFunctionFadeDistance); - void SetLightFunctionMaterial(class UMaterialInterface* NewLightFunctionMaterial); - void SetLightFunctionScale(const struct FVector& NewLightFunctionScale); - void ToggleEnabled(); - - float GetBrightness() const; - struct FLinearColor GetLightColor() const; - bool IsEnabled() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("light") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"light") - } - static class Alight* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_Alight; - -// Class Engine.Console -// 0x0108 (0x0130 - 0x0028) -class UConsole final : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class ULocalPlayer* ConsoleTargetPlayer; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* DefaultTexture_Black; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* DefaultTexture_White; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_50[0x18]; // 0x0050(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TArray HistoryBuffer; // 0x0068(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) - uint8 Pad_78[0xB8]; // 0x0078(0x00B8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Console") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Console") - } - static class UConsole* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UConsole; - -// Class Engine.MaterialExpressionPerInstanceCustomData -// 0x0020 (0x0060 - 0x0040) -class UMaterialExpressionPerInstanceCustomData final : public UMaterialExpression -{ -public: - struct FExpressionInput DefaultValue; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - float ConstDefaultValue; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 DataIndex; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionPerInstanceCustomData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionPerInstanceCustomData") - } - static class UMaterialExpressionPerInstanceCustomData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionPerInstanceCustomData; - -// Class Engine.DecalActor -// 0x0008 (0x0250 - 0x0248) -class ADecalActor : public AActor -{ -public: - class UDecalComponent* Decal; // 0x0248(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - class UMaterialInstanceDynamic* CreateDynamicMaterialInstance(); - void SetDecalMaterial(class UMaterialInterface* NewDecalMaterial); - - class UMaterialInterface* GetDecalMaterial() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DecalActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DecalActor") - } - static class ADecalActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ADecalActor; - -// Class Engine.WindSourceComponentBase -// 0x0000 (0x0220 - 0x0220) -class UWindSourceComponentBase : public USceneComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WindSourceComponentBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WindSourceComponentBase") - } - static class UWindSourceComponentBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWindSourceComponentBase; - -// Class Engine.MaterialInstanceActor -// 0x0010 (0x0258 - 0x0248) -class AMaterialInstanceActor final : public AActor -{ -public: - TArray TargetActors; // 0x0248(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialInstanceActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialInstanceActor") - } - static class AMaterialInstanceActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AMaterialInstanceActor; - -// Class Engine.ParticleModuleLightBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleLightBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLightBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLightBase") - } - static class UParticleModuleLightBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLightBase; - -// Class Engine.ParticleModuleLight -// 0x00F0 (0x0120 - 0x0030) -class UParticleModuleLight : public UParticleModuleLightBase -{ -public: - bool bUseInverseSquaredFalloff; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAffectsVolumetricLighting; // 0x0031(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPreviewLightRadius; // 0x0032(0x0001)(Edit, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_33[0x1]; // 0x0033(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float SpawnFraction; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRawDistributionVector ColorScaleOverLife; // 0x0038(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat BrightnessOverLife; // 0x0080(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat RadiusScale; // 0x00B0(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat LightExponent; // 0x00E0(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - float MinDistance; // 0x0110(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLightingChannels LightingChannels; // 0x0114(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - uint8 Pad_115[0x3]; // 0x0115(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float VolumetricScatteringIntensity; // 0x0118(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHighQualityLights; // 0x011C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShadowCastingLights; // 0x011D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11E[0x2]; // 0x011E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLight") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLight") - } - static class UParticleModuleLight* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLight; - -// Class Engine.ParticleModuleLight_Seeded -// 0x0020 (0x0140 - 0x0120) -class UParticleModuleLight_Seeded final : public UParticleModuleLight -{ -public: - struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0120(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLight_Seeded") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLight_Seeded") - } - static class UParticleModuleLight_Seeded* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLight_Seeded; - -// Class Engine.MaterialExpressionParameter -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionParameter : public UMaterialExpression -{ -public: - class FName ParameterName; // 0x0040(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ExpressionGUID; // 0x0048(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionParameter") - } - static class UMaterialExpressionParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionParameter; - -// Class Engine.MaterialExpressionVectorParameter -// 0x0018 (0x0070 - 0x0058) -class UMaterialExpressionVectorParameter : public UMaterialExpressionParameter -{ -public: - struct FLinearColor DefaultValue; // 0x0058(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseCustomPrimitiveData; // 0x0068(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 PrimitiveDataIndex; // 0x0069(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6A[0x6]; // 0x006A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionVectorParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionVectorParameter") - } - static class UMaterialExpressionVectorParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionVectorParameter; - -// Class Engine.MatineeActor -// 0x00A8 (0x02F0 - 0x0248) -class AMatineeActor : public AActor -{ -public: - class UInterpData* MatineeData; // 0x0248(0x0008)(Edit, BlueprintVisible, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MatineeControllerName; // 0x0250(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PlayRate; // 0x0258(0x0004)(Edit, BlueprintVisible, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bPlayOnLevelLoad : 1; // 0x025C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceStartPos : 1; // 0x025C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_25D[0x3]; // 0x025D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ForceStartPosition; // 0x0260(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bLooping : 1; // 0x0264(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, Net, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRewindOnPlay : 1; // 0x0264(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNoResetOnRewind : 1; // 0x0264(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRewindIfAlreadyPlaying : 1; // 0x0264(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisableRadioFilter : 1; // 0x0264(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bClientSideOnly : 1; // 0x0264(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSkipUpdateIfNotVisible : 1; // 0x0264(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsSkippable : 1; // 0x0264(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_265[0x3]; // 0x0265(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 PreferredSplitScreenNum; // 0x0268(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bDisableMovementInput : 1; // 0x026C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisableLookAtInput : 1; // 0x026C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHidePlayer : 1; // 0x026C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHideHud : 1; // 0x026C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_26D[0x3]; // 0x026D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray GroupActorInfos; // 0x0270(0x0010)(Net, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 bShouldShowGore : 1; // 0x0280(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_281[0x7]; // 0x0281(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray GroupInst; // 0x0288(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - TArray CameraCuts; // 0x0298(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - uint8 bIsPlaying : 1; // 0x02A8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Net, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReversePlayback : 1; // 0x02A8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Net, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPaused : 1; // 0x02A8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Net, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPendingStop : 1; // 0x02A8(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Net, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2A9[0x3]; // 0x02A9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InterpPosition; // 0x02AC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2B0[0x4]; // 0x02B0(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 ReplicationForceIsPlaying; // 0x02B4(0x0001)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2B5[0x3]; // 0x02B5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnPlay; // 0x02B8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnStop; // 0x02C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnPause; // 0x02D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_2E8[0x8]; // 0x02E8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ChangePlaybackDirection(); - void EnableGroupByName(const class FString& GroupName, bool bEnable); - void Pause(); - void Play(); - void Reverse(); - void SetLoopingState(bool bNewLooping); - void SetPosition(float NewPosition, bool bJump); - void Stop(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MatineeActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MatineeActor") - } - static class AMatineeActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AMatineeActor; - -// Class Engine.MatineeActorCameraAnim -// 0x0008 (0x02F8 - 0x02F0) -class AMatineeActorCameraAnim final : public AMatineeActor -{ -public: - class UCameraAnim* CameraAnim; // 0x02F0(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MatineeActorCameraAnim") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MatineeActorCameraAnim") - } - static class AMatineeActorCameraAnim* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AMatineeActorCameraAnim; - -// Class Engine.WindSourceComponentBaseData -// 0x0020 (0x0240 - 0x0220) -#pragma pack(push, 0x1) -class alignas(0x10) UWindSourceComponentBaseData : public UWindSourceComponentBase -{ -public: - class UWindGustController* WindGustController; // 0x0220(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Outdoors; // 0x0228(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Priority; // 0x022C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EWindSourceCombine SourceCombine; // 0x0230(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_231[0x7]; // 0x0231(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetOutdoors(float InNewOutdoors); - void SetPriority(float InNewPriority); - void SetSourceCombine(EWindSourceCombine InNewSourceCombine); - void SetWindGustController(const class UWindGustController* InWindGustController); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WindSourceComponentBaseData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WindSourceComponentBaseData") - } - static class UWindSourceComponentBaseData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UWindSourceComponentBaseData; - -// Class Engine.TimelineTemplate -// 0x0090 (0x00B8 - 0x0028) -class UTimelineTemplate final : public UObject -{ -public: - float TimelineLength; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETimelineLengthMode LengthMode; // 0x002C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAutoPlay : 1; // 0x002D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLoop : 1; // 0x002D(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReplicated : 1; // 0x002D(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreTimeDilation : 1; // 0x002D(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2E[0x2]; // 0x002E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - TArray EventTracks; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray FloatTracks; // 0x0040(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray VectorTracks; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray LinearColorTracks; // 0x0060(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray MetaDataArray; // 0x0070(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - struct FGuid TimelineGuid; // 0x0080(0x0010)(ZeroConstructor, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETickingGroup TimelineTickGroup; // 0x0090(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_91[0x3]; // 0x0091(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName VariableName; // 0x0094(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName DirectionPropertyName; // 0x009C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName UpdateFunctionName; // 0x00A4(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName FinishedFunctionName; // 0x00AC(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_B4[0x4]; // 0x00B4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TimelineTemplate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TimelineTemplate") - } - static class UTimelineTemplate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTimelineTemplate; - -// Class Engine.WindDirectionalSourceComponent -// 0x0010 (0x0250 - 0x0240) -class UWindDirectionalSourceComponent : public UWindSourceComponentBaseData -{ -public: - float Strength; // 0x0238(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Speed; // 0x023C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendDistance; // 0x0240(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0244(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPointWind; // 0x0248(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseScaleAsBounds; // 0x0249(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24A[0x6]; // 0x024A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetBlendDistance(float InNewBlendDistance); - void SetMaximumGustAmount(float InNewMaxGust); - void SetMinimumGustAmount(float InNewMinGust); - void SetRadius(float InNewRadius); - void SetSpeed(float InNewSpeed); - void SetStrength(float InNewStrength); - void SetUseScaleAsBounds(bool bNewUseScaleAsBounds); - void SetWindType(EWindSourceType InNewType); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WindDirectionalSourceComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WindDirectionalSourceComponent") - } - static class UWindDirectionalSourceComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWindDirectionalSourceComponent; - -// Class Engine.NavigationObjectBase -// 0x0028 (0x0270 - 0x0248) -class ANavigationObjectBase : public AActor -{ -public: - uint8 Pad_248[0x8]; // 0x0248(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UCapsuleComponent* CapsuleComponent; // 0x0250(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBillboardComponent* GoodSprite; // 0x0258(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBillboardComponent* BadSprite; // 0x0260(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bIsPIEPlayerStart : 1; // 0x0268(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_269[0x7]; // 0x0269(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavigationObjectBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavigationObjectBase") - } - static class ANavigationObjectBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ANavigationObjectBase; - -// Class Engine.VectorFieldAnimated -// 0x0040 (0x0088 - 0x0048) -class UVectorFieldAnimated final : public UVectorField -{ -public: - class UTexture2D* Texture; // 0x0048(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVectorFieldConstructionOp ConstructionOp; // 0x0050(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 VolumeSizeX; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 VolumeSizeY; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 VolumeSizeZ; // 0x005C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SubImagesX; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SubImagesY; // 0x0064(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 frameCount; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FramesPerSecond; // 0x006C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bLoop : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UVectorFieldStatic* NoiseField; // 0x0078(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NoiseScale; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NoiseMax; // 0x0084(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VectorFieldAnimated") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VectorFieldAnimated") - } - static class UVectorFieldAnimated* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVectorFieldAnimated; - -// Class Engine.AnimCurveCompressionCodec_UniformlySampled -// 0x0000 (0x0028 - 0x0028) -class UAnimCurveCompressionCodec_UniformlySampled final : public UAnimCurveCompressionCodec -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimCurveCompressionCodec_UniformlySampled") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimCurveCompressionCodec_UniformlySampled") - } - static class UAnimCurveCompressionCodec_UniformlySampled* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimCurveCompressionCodec_UniformlySampled; - -// Class Engine.WindPointSourceComponent -// 0x0010 (0x0250 - 0x0240) -#pragma pack(push, 0x1) -class alignas(0x10) UWindPointSourceComponent : public UWindSourceComponentBaseData -{ -public: - float Radius; // 0x0238(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InnerRadius; // 0x023C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Strength; // 0x0240(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Speed; // 0x0244(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void SetInnerRadius(float InNewInnerRadius); - void SetRadius(float InNewRadius); - void SetSpeed(float InNewSpeed); - void SetStrength(float InNewStrength); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WindPointSourceComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WindPointSourceComponent") - } - static class UWindPointSourceComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UWindPointSourceComponent; - -// Class Engine.AnimSequenceBase -// 0x0028 (0x00A8 - 0x0080) -class UAnimSequenceBase : public UAnimationAsset -{ -public: - TArray Notifies; // 0x0080(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - float SequenceLength; // 0x0090(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RateScale; // 0x0094(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRawCurveTracks RawCurveData; // 0x0098(0x0010)(NativeAccessSpecifierPublic) - -public: - float GetPlayLength(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimSequenceBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimSequenceBase") - } - static class UAnimSequenceBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimSequenceBase; - -// Class Engine.AnimStreamable -// 0x0038 (0x00E0 - 0x00A8) -class UAnimStreamable final : public UAnimSequenceBase -{ -public: - int32 NumFrames; // 0x00A8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAnimInterpolationType Interpolation; // 0x00AC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_AD[0x3]; // 0x00AD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName RetargetSource; // 0x00B0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B8[0x10]; // 0x00B8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimBoneCompressionSettings* BoneCompressionSettings; // 0x00C8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimCurveCompressionSettings* CurveCompressionSettings; // 0x00D0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableRootMotion; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERootMotionRootLock RootMotionRootLock; // 0x00D9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceRootLock; // 0x00DA(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseNormalizedRootMotionScale; // 0x00DB(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_DC[0x4]; // 0x00DC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimStreamable") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimStreamable") - } - static class UAnimStreamable* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimStreamable; - -// Class Engine.WindAffectedComponent -// 0x0020 (0x0240 - 0x0220) -class UWindAffectedComponent : public USceneComponent -{ -public: - struct FVector WindDirection; // 0x0218(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WindSpeed; // 0x0224(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInside; // 0x0228(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_229[0x7]; // 0x0229(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate WindUpdatedEvent; // 0x0230(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WindAffectedComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WindAffectedComponent") - } - static class UWindAffectedComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWindAffectedComponent; - -// Class Engine.LevelPartitionInterface -// 0x0000 (0x0000 - 0x0000) -class ILevelPartitionInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelPartitionInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelPartitionInterface") - } - static class ILevelPartitionInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ILevelPartitionInterface; - -// Class Engine.MaterialExpressionSign -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionSign final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSign") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSign") - } - static class UMaterialExpressionSign* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSign; - -// Class Engine.GameInstanceSubsystem -// 0x0000 (0x0030 - 0x0030) -class UGameInstanceSubsystem : public USubsystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameInstanceSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameInstanceSubsystem") - } - static class UGameInstanceSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameInstanceSubsystem; - -// Class Engine.MaterialExpressionSkyAtmosphereLightDirection -// 0x0008 (0x0048 - 0x0040) -class UMaterialExpressionSkyAtmosphereLightDirection final : public UMaterialExpression -{ -public: - int32 LightIndex; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSkyAtmosphereLightDirection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSkyAtmosphereLightDirection") - } - static class UMaterialExpressionSkyAtmosphereLightDirection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSkyAtmosphereLightDirection; - -// Class Engine.SaveGame -// 0x0000 (0x0028 - 0x0028) -class USaveGame : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SaveGame") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SaveGame") - } - static class USaveGame* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USaveGame; - -// Class Engine.MaterialExpressionEyeAdaptation -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionEyeAdaptation final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionEyeAdaptation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionEyeAdaptation") - } - static class UMaterialExpressionEyeAdaptation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionEyeAdaptation; - -// Class Engine.MaterialExpressionParticleColor -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionParticleColor final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionParticleColor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionParticleColor") - } - static class UMaterialExpressionParticleColor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionParticleColor; - -// Class Engine.GarbageCollectionSettings -// 0x0020 (0x0058 - 0x0038) -class UGarbageCollectionSettings final : public UDeveloperSettings -{ -public: - float TimeBetweenPurgingPendingKillObjects; // 0x0038(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 FlushStreamingOnGC : 1; // 0x003C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 AllowParallelGC : 1; // 0x003C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 IncrementalBeginDestroyEnabled : 1; // 0x003C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 MultithreadedDestructionEnabled : 1; // 0x003C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 CreateGCClusters : 1; // 0x003C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 AssetClusteringEnabled : 1; // 0x003C(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 ActorClusteringEnabled : 1; // 0x003C(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 BlueprintClusteringEnabled : 1; // 0x003C(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 UseDisregardForGCOnDedicatedServers : 1; // 0x003D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_3E[0x2]; // 0x003E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MinGCClusterSize; // 0x0040(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 NumRetriesBeforeForcingGC; // 0x0044(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 MaxObjectsNotConsideredByGC; // 0x0048(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 SizeOfPermanentObjectPool; // 0x004C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 MaxObjectsInGame; // 0x0050(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 MaxObjectsInEditor; // 0x0054(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GarbageCollectionSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GarbageCollectionSettings") - } - static class UGarbageCollectionSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGarbageCollectionSettings; - -// Class Engine.MaterialExpressionPixelNormalWS -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionPixelNormalWS final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionPixelNormalWS") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionPixelNormalWS") - } - static class UMaterialExpressionPixelNormalWS* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionPixelNormalWS; - -// Class Engine.PrimaryDataAsset -// 0x0000 (0x0030 - 0x0030) -class UPrimaryDataAsset : public UDataAsset -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PrimaryDataAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PrimaryDataAsset") - } - static class UPrimaryDataAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPrimaryDataAsset; - -// Class Engine.InterpTrackFloatBase -// 0x0020 (0x0090 - 0x0070) -class UInterpTrackFloatBase : public UInterpTrack -{ -public: - struct FInterpCurveFloat FloatTrack; // 0x0070(0x0018)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CurveTension; // 0x0088(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8C[0x4]; // 0x008C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackFloatBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackFloatBase") - } - static class UInterpTrackFloatBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackFloatBase; - -// Class Engine.InterpTrackMoveAxis -// 0x0018 (0x00A8 - 0x0090) -class UInterpTrackMoveAxis final : public UInterpTrackFloatBase -{ -public: - EInterpMoveAxis MoveAxis; // 0x0090(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FInterpLookupTrack LookupTrack; // 0x0098(0x0010)(NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackMoveAxis") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackMoveAxis") - } - static class UInterpTrackMoveAxis* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackMoveAxis; - -// Class Engine.CameraAnimInst -// 0x00E8 (0x0110 - 0x0028) -class alignas(0x10) UCameraAnimInst final : public UObject -{ -public: - class UCameraAnim* CamAnim; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UInterpGroupInst* InterpGroupInst; // 0x0030(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_38[0x18]; // 0x0038(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - float PlayRate; // 0x0050(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x14]; // 0x0054(0x0014)(Fixing Size After Last Property [ Dumper-7 ]) - class UInterpTrackMove* MoveTrack; // 0x0068(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UInterpTrackInstMove* MoveInst; // 0x0070(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECameraShakePlaySpace PlaySpace; // 0x0078(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_79[0x97]; // 0x0079(0x0097)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetDuration(float NewDuration); - void SetScale(float NewDuration); - void Stop(bool bImmediate); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CameraAnimInst") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CameraAnimInst") - } - static class UCameraAnimInst* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCameraAnimInst; - -// Class Engine.InstancedStaticMeshComponent -// 0x00B0 (0x05D0 - 0x0520) -#pragma pack(push, 0x1) -class alignas(0x10) UInstancedStaticMeshComponent : public UStaticMeshComponent -{ -public: - TArray PerInstanceSMData; // 0x0518(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - EWISMCNumCustomDataFloat wNumPerInstanceCustomDataFloats; // 0x0528(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_529[0x3]; // 0x0529(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 NumCustomDataFloats; // 0x052C(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray PerInstanceSMCustomData; // 0x0530(0x0010)(Edit, EditFixedSize, ZeroConstructor, AdvancedDisplay, NativeAccessSpecifierPublic) - int32 InstancingRandomSeed; // 0x0540(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InstanceStartCullDistance; // 0x0544(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InstanceEndCullDistance; // 0x0548(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54C[0x4]; // 0x054C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray InstanceReorderTable; // 0x0550(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_560[0x3C]; // 0x0560(0x003C)(Fixing Size After Last Property [ Dumper-7 ]) - int32 NumPendingLightmaps; // 0x059C(0x0004)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, Protected, TextExportTransient, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray CachedMappings; // 0x05A0(0x0010)(ZeroConstructor, Transient, DuplicateTransient, Protected, TextExportTransient, NativeAccessSpecifierProtected) - uint8 Pad_5B0[0x10]; // 0x05B0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - bool bwForceUseGpuCulling; // 0x05C0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C1[0x7]; // 0x05C1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - int32 AddInstance(const struct FTransform& InstanceTransform); - TArray AddInstances(const TArray& InstanceTransforms, bool bShouldReturnIndices); - int32 AddInstanceWorldSpace(const struct FTransform& WorldTransform); - bool BatchUpdateInstancesTransform(int32 StartInstanceIndex, int32 NumInstances, const struct FTransform& NewInstancesTransform, bool bWorldSpace, bool bMarkRenderStateDirty, bool bTeleport); - bool BatchUpdateInstancesTransforms(int32 StartInstanceIndex, const TArray& NewInstancesTransforms, bool bWorldSpace, bool bMarkRenderStateDirty, bool bTeleport); - void ClearInstances(); - bool RemoveInstance(int32 InstanceIndex, bool bAllowShrink); - void SetCullDistances(int32 StartCullDistance, int32 EndCullDistance); - bool SetCustomDataValue(int32 InstanceIndex, int32 CustomDataIndex, float CustomDataValue, bool bMarkRenderStateDirty); - bool SetInstanceAlpha(int32 InstanceIndex, float Alpha, bool bMarkRenderStateDirty); - void ShrinkInstancesMemory(); - bool UpdateInstanceTransform(int32 InstanceIndex, const struct FTransform& NewInstanceTransform, bool bWorldSpace, bool bMarkRenderStateDirty, bool bTeleport); - - int32 GetInstanceCount() const; - TArray GetInstancesOverlappingBox(const struct FBox& Box, bool bBoxInWorldSpace) const; - TArray GetInstancesOverlappingSphere(const struct FVector& Center, float Radius, bool bSphereInWorldSpace) const; - bool GetInstanceTransform(int32 InstanceIndex, struct FTransform* OutInstanceTransform, bool bWorldSpace) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InstancedStaticMeshComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InstancedStaticMeshComponent") - } - static class UInstancedStaticMeshComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UInstancedStaticMeshComponent; - -// Class Engine.HierarchicalInstancedStaticMeshComponent -// 0x00F0 (0x06C0 - 0x05D0) -#pragma pack(push, 0x1) -class alignas(0x10) UHierarchicalInstancedStaticMeshComponent : public UInstancedStaticMeshComponent -{ -public: - uint8 Pad_5C8[0x10]; // 0x05C8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SortedInstances; // 0x05D8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - int32 NumBuiltInstances; // 0x05E8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5EC[0x4]; // 0x05EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBox BuiltInstanceBounds; // 0x05F0(0x001C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FBox UnbuiltInstanceBounds; // 0x060C(0x001C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - TArray UnbuiltInstanceBoundsList; // 0x0628(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 bEnableDensityScaling : 1; // 0x0638(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_639[0x7]; // 0x0639(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - int32 OcclusionLayerNumNodes; // 0x0640(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBoxSphereBounds CacheMeshExtendedBounds; // 0x0644(0x001C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bDisableCollision; // 0x0660(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bGetEachLODForHISM; // 0x0661(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_662[0x2]; // 0x0662(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 InstanceCountToRender; // 0x0664(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_668[0x50]; // 0x0668(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool RemoveInstances(const TArray& InstancesToRemove); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HierarchicalInstancedStaticMeshComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HierarchicalInstancedStaticMeshComponent") - } - static class UHierarchicalInstancedStaticMeshComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UHierarchicalInstancedStaticMeshComponent; - -// Class Engine.ObjectLibrary -// 0x0080 (0x00A8 - 0x0028) -class UObjectLibrary final : public UObject -{ -public: - class UClass* ObjectBaseClass; // 0x0028(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHasBlueprintClasses; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Objects; // 0x0038(0x0010)(Edit, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray> WeakObjects; // 0x0048(0x0010)(ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - bool bUseWeakReferences; // 0x0058(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsFullyLoaded; // 0x0059(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_5A[0x4E]; // 0x005A(0x004E)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ObjectLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ObjectLibrary") - } - static class UObjectLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UObjectLibrary; - -// Class Engine.InterpTrackInstMove -// 0x0018 (0x0040 - 0x0028) -class UInterpTrackInstMove final : public UInterpTrackInst -{ -public: - struct FVector ResetLocation; // 0x0028(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ResetRotation; // 0x0034(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackInstMove") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackInstMove") - } - static class UInterpTrackInstMove* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackInstMove; - -// Class Engine.NavAreaBase -// 0x0008 (0x0030 - 0x0028) -class UNavAreaBase : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavAreaBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavAreaBase") - } - static class UNavAreaBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavAreaBase; - -// Class Engine.Texture2D -// 0x0020 (0x01A0 - 0x0180) -class UTexture2D : public UTexture -{ -public: - int32 LevelIndex; // 0x0178(0x0004)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FirstResourceMemMip; // 0x017C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bTemporarilyDisableStreaming : 1; // 0x0180(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - ETextureAddress AddressX; // 0x0181(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureAddress AddressY; // 0x0182(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_183[0x1]; // 0x0183(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FIntPoint ImportedSize; // 0x0184(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_18C[0x14]; // 0x018C(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - int32 Blueprint_GetSizeX() const; - int32 Blueprint_GetSizeY() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Texture2D") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Texture2D") - } - static class UTexture2D* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTexture2D; - -// Class Engine.LightMapVirtualTexture2D -// 0x0020 (0x01C0 - 0x01A0) -class ULightMapVirtualTexture2D final : public UTexture2D -{ -public: - TArray TypeToLayer; // 0x01A0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_1B0[0x10]; // 0x01B0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightMapVirtualTexture2D") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightMapVirtualTexture2D") - } - static class ULightMapVirtualTexture2D* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULightMapVirtualTexture2D; - -// Class Engine.CurveFloat -// 0x0088 (0x00B8 - 0x0030) -class UCurveFloat : public UCurveBase -{ -public: - struct FRichCurve FloatCurve; // 0x0030(0x0080)(NativeAccessSpecifierPublic) - bool bIsEventCurve; // 0x00B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - float GetFloatValue(float InTime) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CurveFloat") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CurveFloat") - } - static class UCurveFloat* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCurveFloat; - -// Class Engine.CurveLinearColor -// 0x0220 (0x0250 - 0x0030) -class UCurveLinearColor : public UCurveBase -{ -public: - struct FRichCurve FloatCurves[0x4]; // 0x0030(0x0080)(NativeAccessSpecifierPublic) - float AdjustHue; // 0x0230(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AdjustSaturation; // 0x0234(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AdjustBrightness; // 0x0238(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AdjustBrightnessCurve; // 0x023C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AdjustVibrance; // 0x0240(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AdjustMinAlpha; // 0x0244(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AdjustMaxAlpha; // 0x0248(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24C[0x4]; // 0x024C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - struct FLinearColor GetClampedLinearColorValue(float InTime) const; - struct FLinearColor GetLinearColorValue(float InTime) const; - struct FLinearColor GetUnadjustedLinearColorValue(float InTime) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CurveLinearColor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CurveLinearColor") - } - static class UCurveLinearColor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCurveLinearColor; - -// Class Engine.InterpTrackColorProp -// 0x0008 (0x0098 - 0x0090) -class UInterpTrackColorProp final : public UInterpTrackVectorBase -{ -public: - class FName PropertyName; // 0x0090(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackColorProp") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackColorProp") - } - static class UInterpTrackColorProp* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackColorProp; - -// Class Engine.DataTable -// 0x0088 (0x00B0 - 0x0028) -class UDataTable : public UObject -{ -public: - class UScriptStruct* RowStruct; // 0x0028(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap RowMap; // 0x0030(0x0050)(So, here's a RowMap. Good luck with it.) - uint8 bStripFromClientBuilds : 1; // 0x0080(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreExtraFields : 1; // 0x0080(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreMissingFields : 1; // 0x0080(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ImportKeyField; // 0x0088(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_98[0x18]; // 0x0098(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DataTable") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DataTable") - } - static class UDataTable* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDataTable; - -// Class Engine.SoundNodeMature -// 0x0000 (0x0048 - 0x0048) -class USoundNodeMature final : public USoundNode -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeMature") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeMature") - } - static class USoundNodeMature* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeMature; - -// Class Engine.Commandlet -// 0x0058 (0x0080 - 0x0028) -class UCommandlet : public UObject -{ -public: - class FString HelpDescription; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString HelpUsage; // 0x0038(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString HelpWebLink; // 0x0048(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray HelpParamNames; // 0x0058(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray HelpParamDescriptions; // 0x0068(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 IsServer : 1; // 0x0078(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 IsClient : 1; // 0x0078(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 IsEditor : 1; // 0x0078(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 LogToConsole : 1; // 0x0078(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 ShowErrorCount : 1; // 0x0078(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 ShowProgress : 1; // 0x0078(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Commandlet") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Commandlet") - } - static class UCommandlet* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommandlet; - -// Class Engine.SplineComponent -// 0x0100 (0x0580 - 0x0480) -#pragma pack(push, 0x1) -class alignas(0x10) USplineComponent : public UPrimitiveComponent -{ -public: - struct FSplineCurves SplineCurves; // 0x0480(0x0070)(Edit, NativeAccessSpecifierPublic) - struct FInterpCurveVector SplineInfo; // 0x04F0(0x0018)(ZeroConstructor, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInterpCurveQuat SplineRotInfo; // 0x0508(0x0018)(ZeroConstructor, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInterpCurveVector SplineScaleInfo; // 0x0520(0x0018)(ZeroConstructor, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInterpCurveFloat SplineReparamTable; // 0x0538(0x0018)(ZeroConstructor, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowSplineEditingPerInstance; // 0x0550(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_551[0x3]; // 0x0551(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ReparamStepsPerSegment; // 0x0554(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Duration; // 0x0558(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStationaryEndpoints; // 0x055C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSplineHasBeenEdited; // 0x055D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bModifiedByConstructionScript; // 0x055E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInputSplinePointsToConstructionScript; // 0x055F(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDrawDebug; // 0x0560(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bClosedLoop; // 0x0561(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bLoopPositionOverride; // 0x0562(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_563[0x1]; // 0x0563(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float LoopPosition; // 0x0564(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FVector DefaultUpVector; // 0x0568(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_574[0x4]; // 0x0574(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddPoint(const struct FSplinePoint& Point, bool bUpdateSpline); - void AddPoints(const TArray& Points, bool bUpdateSpline); - void AddSplineLocalPoint(const struct FVector& Position); - void AddSplinePoint(const struct FVector& Position, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline); - void AddSplinePointAtIndex(const struct FVector& Position, int32 Index_0, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline); - void AddSplineWorldPoint(const struct FVector& Position); - void ClearSplinePoints(bool bUpdateSpline); - void RemoveSplinePoint(int32 Index_0, bool bUpdateSpline); - void SetClosedLoop(bool bInClosedLoop, bool bUpdateSpline); - void SetClosedLoopAtPosition(bool bInClosedLoop, float Key, bool bUpdateSpline); - void SetDefaultUpVector(const struct FVector& UpVector, ESplineCoordinateSpace CoordinateSpace); - void SetDrawDebug(bool bShow); - void SetLocationAtSplinePoint(int32 PointIndex, const struct FVector& InLocation, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline); - void SetRotationAtSplinePoint(int32 PointIndex, const struct FRotator& InRotation, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline); - void SetScaleAtSplinePoint(int32 PointIndex, const struct FVector& InScaleVector, bool bUpdateSpline); - void SetSelectedSplineSegmentColor(const struct FLinearColor& SegmentColor); - void SetSplineLocalPoints(const TArray& Points); - void SetSplinePoints(const TArray& Points, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline); - void SetSplinePointType(int32 PointIndex, ESplinePointType Type, bool bUpdateSpline); - void SetSplineWorldPoints(const TArray& Points); - void SetTangentAtSplinePoint(int32 PointIndex, const struct FVector& InTangent, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline); - void SetTangentColor(const struct FLinearColor& TangentColor); - void SetTangentsAtSplinePoint(int32 PointIndex, const struct FVector& InArriveTangent, const struct FVector& InLeaveTangent, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline); - void SetUnselectedSplineSegmentColor(const struct FLinearColor& SegmentColor); - void SetUpVectorAtSplinePoint(int32 PointIndex, const struct FVector& InUpVector, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline); - void SetWorldLocationAtSplinePoint(int32 PointIndex, const struct FVector& InLocation); - void UpdateSpline(); - - struct FVector FindDirectionClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const; - float FindInputKeyClosestToWorldLocation(const struct FVector& WorldLocation) const; - struct FVector FindLocationClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector FindRightVectorClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const; - float FindRollClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const; - struct FRotator FindRotationClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector FindScaleClosestToWorldLocation(const struct FVector& WorldLocation) const; - struct FVector FindTangentClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const; - struct FTransform FindTransformClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace, bool bUseScale) const; - struct FVector FindUpVectorClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetArriveTangentAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetDefaultUpVector(ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetDirectionAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetDirectionAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetDirectionAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetDirectionAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const; - float GetDistanceAlongSplineAtSplineInputKey(float InKey) const; - float GetDistanceAlongSplineAtSplinePoint(int32 PointIndex) const; - float GetFloatPropertyAtSplineInputKey(float InKey, class FName PropertyName) const; - float GetFloatPropertyAtSplinePoint(int32 Index_0, class FName PropertyName) const; - float GetInputKeyAtDistanceAlongSpline(float Distance) const; - struct FVector GetLeaveTangentAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const; - void GetLocalLocationAndTangentAtSplinePoint(int32 PointIndex, struct FVector* LocalLocation, struct FVector* LocalTangent) const; - void GetLocationAndTangentAtSplinePoint(int32 PointIndex, struct FVector* Location, struct FVector* Tangent, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetLocationAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetLocationAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetLocationAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetLocationAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const; - int32 GetNumberOfSplinePoints() const; - int32 GetNumberOfSplineSegments() const; - struct FVector GetRightVectorAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetRightVectorAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetRightVectorAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetRightVectorAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const; - float GetRollAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const; - float GetRollAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace) const; - float GetRollAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const; - float GetRollAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const; - struct FRotator GetRotationAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const; - struct FRotator GetRotationAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace) const; - struct FRotator GetRotationAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const; - struct FRotator GetRotationAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const; - struct FVector GetScaleAtDistanceAlongSpline(float Distance) const; - struct FVector GetScaleAtSplineInputKey(float InKey) const; - struct FVector GetScaleAtSplinePoint(int32 PointIndex) const; - struct FVector GetScaleAtTime(float Time, bool bUseConstantVelocity) const; - float GetSplineLength() const; - ESplinePointType GetSplinePointType(int32 PointIndex) const; - struct FVector GetTangentAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetTangentAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetTangentAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetTangentAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const; - struct FTransform GetTransformAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace, bool bUseScale) const; - struct FTransform GetTransformAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace, bool bUseScale) const; - struct FTransform GetTransformAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace, bool bUseScale) const; - struct FTransform GetTransformAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity, bool bUseScale) const; - struct FVector GetUpVectorAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetUpVectorAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetUpVectorAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetUpVectorAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const; - struct FVector GetVectorPropertyAtSplineInputKey(float InKey, class FName PropertyName) const; - struct FVector GetVectorPropertyAtSplinePoint(int32 Index_0, class FName PropertyName) const; - struct FVector GetWorldDirectionAtDistanceAlongSpline(float Distance) const; - struct FVector GetWorldDirectionAtTime(float Time, bool bUseConstantVelocity) const; - struct FVector GetWorldLocationAtDistanceAlongSpline(float Distance) const; - struct FVector GetWorldLocationAtSplinePoint(int32 PointIndex) const; - struct FVector GetWorldLocationAtTime(float Time, bool bUseConstantVelocity) const; - struct FRotator GetWorldRotationAtDistanceAlongSpline(float Distance) const; - struct FRotator GetWorldRotationAtTime(float Time, bool bUseConstantVelocity) const; - struct FVector GetWorldTangentAtDistanceAlongSpline(float Distance) const; - bool IsClosedLoop() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SplineComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SplineComponent") - } - static class USplineComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_USplineComponent; - -// Class Engine.SoundCue -// 0x03D8 (0x0548 - 0x0170) -class USoundCue final : public USoundBase -{ -public: - uint8 bPrimeOnLoad : 1; // 0x0170(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_171[0x7]; // 0x0171(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundNode* FirstNode; // 0x0178(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeMultiplier; // 0x0180(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchMultiplier; // 0x0184(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoundAttenuationSettings AttenuationOverrides; // 0x0188(0x03A0)(Edit, NativeAccessSpecifierPublic) - float SubtitlePriority; // 0x0528(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_52C[0x4]; // 0x052C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bOverrideAttenuation : 1; // 0x0530(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bExcludeFromRandomNodeBranchCulling : 1; // 0x0530(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_531[0x3]; // 0x0531(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 CookedQualityIndex; // 0x0534(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bHasPlayWhenSilent : 1; // 0x0538(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_539[0xF]; // 0x0539(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundCue") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundCue") - } - static class USoundCue* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundCue; - -// Class Engine.DynamicSubsystem -// 0x0000 (0x0030 - 0x0030) -class UDynamicSubsystem : public USubsystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DynamicSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DynamicSubsystem") - } - static class UDynamicSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDynamicSubsystem; - -// Class Engine.EngineSubsystem -// 0x0000 (0x0030 - 0x0030) -class UEngineSubsystem : public UDynamicSubsystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EngineSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EngineSubsystem") - } - static class UEngineSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEngineSubsystem; - -// Class Engine.ParticleModuleAttractorBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleAttractorBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleAttractorBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleAttractorBase") - } - static class UParticleModuleAttractorBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleAttractorBase; - -// Class Engine.ParticleModuleAttractorParticle -// 0x0080 (0x00B0 - 0x0030) -class UParticleModuleAttractorParticle final : public UParticleModuleAttractorBase -{ -public: - class FName EmitterName; // 0x0030(0x0008)(Edit, ExportObject, ZeroConstructor, NoClear, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRawDistributionFloat Range; // 0x0038(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bStrengthByDistance : 1; // 0x0068(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionFloat Strength; // 0x0070(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bAffectBaseVelocity : 1; // 0x00A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_A1[0x3]; // 0x00A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EAttractorParticleSelectionMethod SelectionMethod; // 0x00A4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A5[0x3]; // 0x00A5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bRenewSource : 1; // 0x00A8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInheritSourceVel : 1; // 0x00A8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_A9[0x3]; // 0x00A9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 LastSelIndex; // 0x00AC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleAttractorParticle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleAttractorParticle") - } - static class UParticleModuleAttractorParticle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleAttractorParticle; - -// Class Engine.InterpTrackVectorMaterialParam -// 0x0018 (0x00A8 - 0x0090) -class UInterpTrackVectorMaterialParam final : public UInterpTrackVectorBase -{ -public: - TArray TargetMaterials; // 0x0090(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - class FName ParamName; // 0x00A0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackVectorMaterialParam") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackVectorMaterialParam") - } - static class UInterpTrackVectorMaterialParam* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackVectorMaterialParam; - -// Class Engine.AssetImportData -// 0x0000 (0x0028 - 0x0028) -class UAssetImportData : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AssetImportData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AssetImportData") - } - static class UAssetImportData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAssetImportData; - -// Class Engine.ParticleModuleKillBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleKillBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleKillBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleKillBase") - } - static class UParticleModuleKillBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleKillBase; - -// Class Engine.ParticleModuleKillHeight -// 0x0038 (0x0068 - 0x0030) -class UParticleModuleKillHeight final : public UParticleModuleKillBase -{ -public: - struct FRawDistributionFloat Height; // 0x0030(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bAbsolute : 1; // 0x0060(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bFloor : 1; // 0x0060(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bApplyPSysScale : 1; // 0x0060(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleKillHeight") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleKillHeight") - } - static class UParticleModuleKillHeight* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleKillHeight; - -// Class Engine.KismetRenderingLibrary -// 0x0000 (0x0028 - 0x0028) -class UKismetRenderingLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void BeginDrawCanvasToRenderTarget(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, class UCanvas** Canvas, struct FVector2D* size, struct FDrawToRenderTargetContext* Context); - static void BreakSkinWeightInfo(const struct FSkelMeshSkinWeightInfo& InWeight, int32* Bone0, uint8* Weight0, int32* Bone1, uint8* Weight1, int32* Bone2, uint8* Weight2, int32* Bone3, uint8* Weight3); - static void ClearRenderTarget2D(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, const struct FLinearColor& ClearColor); - static void ConvertRenderTargetToTexture2DEditorOnly(class UObject* WorldContextObject, class UTextureRenderTarget2D* RenderTarget, class UTexture2D* Texture); - static class UTextureRenderTarget2D* CreateRenderTarget2D(class UObject* WorldContextObject, int32 Width, int32 Height, ETextureRenderTargetFormat Format, const struct FLinearColor& ClearColor, bool bAutoGenerateMipMaps); - static class UTextureRenderTarget2DArray* CreateRenderTarget2DArray(class UObject* WorldContextObject, int32 Width, int32 Height, int32 Slices, ETextureRenderTargetFormat Format, const struct FLinearColor& ClearColor, bool bAutoGenerateMipMaps); - static class UTextureRenderTargetVolume* CreateRenderTargetVolume(class UObject* WorldContextObject, int32 Width, int32 Height, int32 Depth, ETextureRenderTargetFormat Format, const struct FLinearColor& ClearColor, bool bAutoGenerateMipMaps); - static void DrawMaterialToRenderTarget(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, class UMaterialInterface* Material); - static void EndDrawCanvasToRenderTarget(class UObject* WorldContextObject, const struct FDrawToRenderTargetContext& Context); - static void ExportRenderTarget(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, const class FString& FilePath, const class FString& Filename); - static void ExportTexture2D(class UObject* WorldContextObject, class UTexture2D* Texture, const class FString& FilePath, const class FString& Filename); - static class UTexture2D* ImportBufferAsTexture2D(class UObject* WorldContextObject, const TArray& Buffer); - static class UTexture2D* ImportFileAsTexture2D(class UObject* WorldContextObject, const class FString& Filename); - static struct FSkelMeshSkinWeightInfo MakeSkinWeightInfo(int32 Bone0, uint8 Weight0, int32 Bone1, uint8 Weight1, int32 Bone2, uint8 Weight2, int32 Bone3, uint8 Weight3); - static struct FColor ReadRenderTargetPixel(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, int32 X, int32 Y); - static struct FLinearColor ReadRenderTargetRawPixel(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, int32 X, int32 Y); - static struct FLinearColor ReadRenderTargetRawUV(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, float U, float V); - static struct FColor ReadRenderTargetUV(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, float U, float V); - static void ReleaseRenderTarget2D(class UTextureRenderTarget2D* TextureRenderTarget); - static class UTexture2D* RenderTargetCreateStaticTexture2DEditorOnly(class UTextureRenderTarget2D* RenderTarget, const class FString& Name_0, ETextureCompressionSettings CompressionSettings, ETextureMipGenSettings MipSettings); - static void SetCastInsetShadowForAllAttachments(class UPrimitiveComponent* PrimitiveComponent, bool bCastInsetShadow, bool bLightAttachmentsAsGroup); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("KismetRenderingLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"KismetRenderingLibrary") - } - static class UKismetRenderingLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UKismetRenderingLibrary; - -// Class Engine.CameraShakePattern -// 0x0000 (0x0028 - 0x0028) -class UCameraShakePattern : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CameraShakePattern") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CameraShakePattern") - } - static class UCameraShakePattern* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCameraShakePattern; - -// Class Engine.EngineCustomTimeStep -// 0x0000 (0x0028 - 0x0028) -class UEngineCustomTimeStep : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EngineCustomTimeStep") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EngineCustomTimeStep") - } - static class UEngineCustomTimeStep* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEngineCustomTimeStep; - -// Class Engine.SceneCapture -// 0x0010 (0x0258 - 0x0248) -class ASceneCapture : public AActor -{ -public: - class UStaticMeshComponent* MeshComp; // 0x0248(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USceneComponent* SceneComponent; // 0x0250(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SceneCapture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SceneCapture") - } - static class ASceneCapture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASceneCapture; - -// Class Engine.AtmosphericFogComponent -// 0x0190 (0x03B0 - 0x0220) -class UAtmosphericFogComponent final : public USceneComponent -{ -public: - float SunMultiplier; // 0x0218(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogMultiplier; // 0x021C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DensityMultiplier; // 0x0220(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DensityOffset; // 0x0224(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistanceScale; // 0x0228(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AltitudeScale; // 0x022C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistanceOffset; // 0x0230(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GroundOffset; // 0x0234(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartDistance; // 0x0238(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SunDiscScale; // 0x023C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Desaturation; // 0x0240(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GroundFogDesaturation; // 0x0244(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DefaultBrightness; // 0x0248(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor DefaultLightColor; // 0x024C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector DefaultSunDirection; // 0x0250(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25C[0x4]; // 0x025C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UTexture2D* TwilightNightColoration; // 0x0260(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TwilightNightColorationU; // 0x0268(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TwilightNightColorationVBase; // 0x026C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TwilightNightModColor; // 0x0270(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TwilightNightIntensity; // 0x0280(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TwilightNightDesaturation; // 0x0284(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TwilightNightFogIntensity; // 0x0288(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TwilightNightFogDesaturation; // 0x028C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TwilightNightFogStart; // 0x0290(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TwilightNightFogEnd; // 0x0294(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TwilightNightFogPower; // 0x0298(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TwilightNightFogVNear; // 0x029C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TwilightNightFogVFar; // 0x02A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bDisableSunDisk : 1; // 0x02A4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAtmosphereAffectsSunIlluminance : 1; // 0x02A4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisableGroundScattering : 1; // 0x02A4(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreSceneSunlight : 1; // 0x02A4(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2A5[0x3]; // 0x02A5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAtmospherePrecomputeParameters PrecomputeParams; // 0x02A8(0x0058)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, NativeAccessSpecifierProtected) - class UTexture2D* TransmittanceTexture; // 0x0300(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* IrradianceTexture; // 0x0308(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_310[0xA0]; // 0x0310(0x00A0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void DisableGroundScattering(bool NewGroundScattering); - void DisableSunDisk(bool NewSunDisk); - void IgnoreSceneSunlight(bool NewIgnoreSceneSunlight); - void SetAltitudeScale(float NewAltitudeScale); - void SetDefaultBrightness(float NewBrightness); - void SetDefaultLightColor(const struct FLinearColor& NewLightColor); - void SetDefaultSunDirection(const struct FVector& NewSunDirection); - void SetDensityMultiplier(float NewDensityMultiplier); - void SetDensityOffset(float NewDensityOffset); - void SetDesaturation(float NewDesaturation); - void SetDistanceOffset(float NewDistanceOffset); - void SetDistanceScale(float NewDistanceScale); - void SetFogMultiplier(float NewFogMultiplier); - void SetGroundFogDesaturation(float NewGroundFogDesaturation); - void SetGroundOffset(float NewGroundOffset); - void SetPrecomputeParams(float DensityHeight, int32 MaxScatteringOrder, int32 InscatterAltitudeSampleNum); - void SetPrecomputeParamsFull(const struct FAtmospherePrecomputeFullParameters& FullParameters, int32 MaxScatteringOrder, int32 InscatterAltitudeSampleNum); - void SetStartDistance(float NewStartDistance); - void SetSunDiscScale(float NewSunDiscScale); - void SetSunMultiplier(float NewSunMultiplier); - void SetTwilightNightColorationTexture(class UTexture2D* NewTexture); - void SetTwilightNightColorationU(float NewU); - void SetTwilightNightColorationVBase(float NewVBase); - void SetTwilightNightDesaturation(float NewDesaturation); - void SetTwilightNightFogDesaturation(float NewFogDesaturation); - void SetTwilightNightFogEnd(float NewFogEnd); - void SetTwilightNightFogIntensity(float NewFogIntensity); - void SetTwilightNightFogPower(float NewFogPower); - void SetTwilightNightFogStart(float NewFogStart); - void SetTwilightNightFogVFar(float NewFogVFar); - void SetTwilightNightFogVNear(float NewFogVNear); - void SetTwilightNightIntensity(float NewIntensity); - void SetTwilightNightModColor(const struct FLinearColor& NewModColor); - void StartPrecompute(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AtmosphericFogComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AtmosphericFogComponent") - } - static class UAtmosphericFogComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAtmosphericFogComponent; - -// Class Engine.TargetPoint -// 0x0000 (0x0248 - 0x0248) -class ATargetPoint : public AActor -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TargetPoint") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TargetPoint") - } - static class ATargetPoint* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ATargetPoint; - -// Class Engine.PreviewMeshCollection -// 0x0020 (0x0050 - 0x0030) -class UPreviewMeshCollection final : public UDataAsset -{ -public: - uint8 Pad_30[0x8]; // 0x0030(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class USkeleton* Skeleton; // 0x0038(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray SkeletalMeshes; // 0x0040(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PreviewMeshCollection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PreviewMeshCollection") - } - static class UPreviewMeshCollection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPreviewMeshCollection; - -// Class Engine.InterpFilter_Classes -// 0x0000 (0x0038 - 0x0038) -class UInterpFilter_Classes final : public UInterpFilter -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpFilter_Classes") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpFilter_Classes") - } - static class UInterpFilter_Classes* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpFilter_Classes; - -// Class Engine.StreamingSettings -// 0x0038 (0x0070 - 0x0038) -class UStreamingSettings final : public UDeveloperSettings -{ -public: - uint8 AsyncLoadingThreadEnabled : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 WarnIfTimeLimitExceeded : 1; // 0x0038(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float TimeLimitExceededMultiplier; // 0x003C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float TimeLimitExceededMinTime; // 0x0040(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 MinBulkDataSizeForAsyncLoading; // 0x0044(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 UseBackgroundLevelStreaming : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 AsyncLoadingUseFullTimeLimit : 1; // 0x0048(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AsyncLoadingTimeLimit; // 0x004C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float PriorityAsyncLoadingExtraTime; // 0x0050(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float LevelStreamingActorsUpdateTimeLimit; // 0x0054(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float PriorityLevelStreamingActorsUpdateExtraTime; // 0x0058(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 LevelStreamingComponentsRegistrationGranularity; // 0x005C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float LevelStreamingUnregisterComponentsTimeLimit; // 0x0060(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 LevelStreamingComponentsUnregistrationGranularity; // 0x0064(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 FlushStreamingOnExit : 1; // 0x0068(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 EventDrivenLoaderEnabled : 1; // 0x0068(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StreamingSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StreamingSettings") - } - static class UStreamingSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStreamingSettings; - -// Class Engine.MaterialExpressionParticleRelativeTime -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionParticleRelativeTime final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionParticleRelativeTime") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionParticleRelativeTime") - } - static class UMaterialExpressionParticleRelativeTime* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionParticleRelativeTime; - -// Class Engine.CompositeDataTable -// 0x0028 (0x00D8 - 0x00B0) -class UCompositeDataTable : public UDataTable -{ -public: - TArray ParentTables; // 0x00B0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray OldParentTables; // 0x00C0(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) - uint8 Pad_D0[0x8]; // 0x00D0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CompositeDataTable") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CompositeDataTable") - } - static class UCompositeDataTable* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCompositeDataTable; - -// Class Engine.WindGustControllerCurveAsset -// 0x0020 (0x0048 - 0x0028) -class UWindGustControllerCurveAsset final : public UWindGustController -{ -public: - class UCurveFloat* Curve; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeScale; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D RemapRangeIn; // 0x0034(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D RemapRangeOut; // 0x003C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EWindGustCurveRemap CurveRemap; // 0x0044(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EWindGustSpeedOp SpeedOp; // 0x0045(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_46[0x2]; // 0x0046(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WindGustControllerCurveAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WindGustControllerCurveAsset") - } - static class UWindGustControllerCurveAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWindGustControllerCurveAsset; - -// Class Engine.CameraShakeBase -// 0x0088 (0x00B0 - 0x0028) -#pragma pack(push, 0x1) -class alignas(0x10) UCameraShakeBase : public UObject -{ -public: - bool bSingleInstance; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ShakeScale; // 0x002C(0x0004)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCameraShakePattern* RootShakePattern; // 0x0030(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class APlayerCameraManager* CameraManager; // 0x0038(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_40[0x68]; // 0x0040(0x0068)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetRootShakePattern(class UCameraShakePattern* InPattern); - - class UCameraShakePattern* GetRootShakePattern() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CameraShakeBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CameraShakeBase") - } - static class UCameraShakeBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UCameraShakeBase; - -// Class Engine.SoundSourceBus -// 0x0018 (0x0388 - 0x0370) -class USoundSourceBus final : public USoundWave -{ -public: - ESourceBusChannels SourceBusChannels; // 0x0370(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_371[0x3]; // 0x0371(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SourceBusDuration; // 0x0374(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAudioBus* AudioBus; // 0x0378(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAutoDeactivateWhenSilent : 1; // 0x0380(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_381[0x7]; // 0x0381(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundSourceBus") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundSourceBus") - } - static class USoundSourceBus* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundSourceBus; - -// Class Engine.SoundEffectPreset -// 0x0040 (0x0068 - 0x0028) -class USoundEffectPreset : public UObject -{ -public: - uint8 Pad_28[0x40]; // 0x0028(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundEffectPreset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundEffectPreset") - } - static class USoundEffectPreset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundEffectPreset; - -// Class Engine.SoundEffectSubmixPreset -// 0x0000 (0x0068 - 0x0068) -class USoundEffectSubmixPreset : public USoundEffectPreset -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundEffectSubmixPreset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundEffectSubmixPreset") - } - static class USoundEffectSubmixPreset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundEffectSubmixPreset; - -// Class Engine.LocalPlayer -// 0x0210 (0x0258 - 0x0048) -class ULocalPlayer final : public UPlayer -{ -public: - uint8 Pad_48[0x28]; // 0x0048(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) - class UGameViewportClient* ViewportClient; // 0x0070(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_78[0x1C]; // 0x0078(0x001C)(Fixing Size After Last Property [ Dumper-7 ]) - EAspectRatioAxisConstraint AspectRatioAxisConstraint; // 0x0094(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_95[0x3]; // 0x0095(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf PendingLevelPlayerControllerClass; // 0x0098(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bSentSplitJoin : 1; // 0x00A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_A1[0x17]; // 0x00A1(0x0017)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ControllerId; // 0x00B8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_BC[0x19C]; // 0x00BC(0x019C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LocalPlayer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LocalPlayer") - } - static class ULocalPlayer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULocalPlayer; - -// Class Engine.MaterialExpressionArccosineFast -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionArccosineFast final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionArccosineFast") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionArccosineFast") - } - static class UMaterialExpressionArccosineFast* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionArccosineFast; - -// Class Engine.ParticleModuleSizeBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleSizeBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleSizeBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleSizeBase") - } - static class UParticleModuleSizeBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleSizeBase; - -// Class Engine.ParticleModuleSizeScaleBySpeed -// 0x0010 (0x0040 - 0x0030) -class UParticleModuleSizeScaleBySpeed final : public UParticleModuleSizeBase -{ -public: - struct FVector2D SpeedScale; // 0x0030(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D MaxScale; // 0x0038(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleSizeScaleBySpeed") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleSizeScaleBySpeed") - } - static class UParticleModuleSizeScaleBySpeed* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleSizeScaleBySpeed; - -// Class Engine.SoundEffectSourcePreset -// 0x0000 (0x0068 - 0x0068) -class USoundEffectSourcePreset : public USoundEffectPreset -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundEffectSourcePreset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundEffectSourcePreset") - } - static class USoundEffectSourcePreset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundEffectSourcePreset; - -// Class Engine.AnimCompress_RemoveTrivialKeys -// 0x0010 (0x0050 - 0x0040) -class UAnimCompress_RemoveTrivialKeys final : public UAnimCompress -{ -public: - float MaxPosDiff; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxAngleDiff; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxScaleDiff; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimCompress_RemoveTrivialKeys") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimCompress_RemoveTrivialKeys") - } - static class UAnimCompress_RemoveTrivialKeys* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimCompress_RemoveTrivialKeys; - -// Class Engine.ForceFeedbackEffect -// 0x0018 (0x0040 - 0x0028) -class UForceFeedbackEffect final : public UObject -{ -public: - TArray ChannelDetails; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - float Duration; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ForceFeedbackEffect") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ForceFeedbackEffect") - } - static class UForceFeedbackEffect* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UForceFeedbackEffect; - -// Class Engine.TriggerBase -// 0x0008 (0x0250 - 0x0248) -class ATriggerBase : public AActor -{ -public: - class UShapeComponent* CollisionComponent; // 0x0248(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TriggerBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TriggerBase") - } - static class ATriggerBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ATriggerBase; - -// Class Engine.BlueprintPlatformLibrary -// 0x0000 (0x0028 - 0x0028) -class UBlueprintPlatformLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void CancelLocalNotification(const class FString& ActivationEvent); - static void CancelLocalNotificationById(int32 NotificationId); - static void ClearAllLocalNotifications(); - static EScreenOrientation GetDeviceOrientation(); - static void GetLaunchNotification(bool* NotificationLaunchedApp, class FString* ActivationEvent, int32* FireDate); - static int32 ScheduleLocalNotificationAtTime(const struct FDateTime& FireDateTime, bool LocalTime, const class FText& Title, const class FText& Body, const class FText& Action, const class FString& ActivationEvent); - static int32 ScheduleLocalNotificationBadgeAtTime(const struct FDateTime& FireDateTime, bool LocalTime, const class FString& ActivationEvent); - static void ScheduleLocalNotificationBadgeFromNow(int32 inSecondsFromNow, const class FString& ActivationEvent); - static int32 ScheduleLocalNotificationFromNow(int32 inSecondsFromNow, const class FText& Title, const class FText& Body, const class FText& Action, const class FString& ActivationEvent); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlueprintPlatformLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlueprintPlatformLibrary") - } - static class UBlueprintPlatformLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlueprintPlatformLibrary; - -// Class Engine.InterpTrackVisibility -// 0x0018 (0x0088 - 0x0070) -class UInterpTrackVisibility final : public UInterpTrack -{ -public: - TArray VisibilityTrack; // 0x0070(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 bFireEventsWhenForwards : 1; // 0x0080(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bFireEventsWhenBackwards : 1; // 0x0080(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bFireEventsWhenJumpingForwards : 1; // 0x0080(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackVisibility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackVisibility") - } - static class UInterpTrackVisibility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackVisibility; - -// Class Engine.TriggerBox -// 0x0000 (0x0250 - 0x0250) -class ATriggerBox : public ATriggerBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TriggerBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TriggerBox") - } - static class ATriggerBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ATriggerBox; - -// Class Engine.FontImportOptions -// 0x00B0 (0x00D8 - 0x0028) -class UFontImportOptions final : public UObject -{ -public: - struct FFontImportOptionsData Data; // 0x0028(0x00B0)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FontImportOptions") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FontImportOptions") - } - static class UFontImportOptions* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFontImportOptions; - -// Class Engine.StaticMeshActor -// 0x0010 (0x0258 - 0x0248) -class AStaticMeshActor : public AActor -{ -public: - class UStaticMeshComponent* StaticMeshComponent; // 0x0248(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bStaticMeshReplicateMovement; // 0x0250(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENavDataGatheringMode NavigationGeometryGatheringMode; // 0x0251(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_252[0x6]; // 0x0252(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetMobility(EComponentMobility InMobility); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StaticMeshActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StaticMeshActor") - } - static class AStaticMeshActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AStaticMeshActor; - -// Class Engine.DebugCameraControllerSettings -// 0x0010 (0x0048 - 0x0038) -class UDebugCameraControllerSettings final : public UDeveloperSettings -{ -public: - TArray CycleViewModes; // 0x0038(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DebugCameraControllerSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DebugCameraControllerSettings") - } - static class UDebugCameraControllerSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDebugCameraControllerSettings; - -// Class Engine.BoxComponent -// 0x0010 (0x04B0 - 0x04A0) -#pragma pack(push, 0x1) -class alignas(0x10) UBoxComponent : public UShapeComponent -{ -public: - struct FVector BoxExtent; // 0x0498(0x000C)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float LineThickness; // 0x04A4(0x0004)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void SetBoxExtent(const struct FVector& InBoxExtent, bool bUpdateOverlaps); - - struct FVector GetScaledBoxExtent() const; - struct FVector GetUnscaledBoxExtent() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BoxComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BoxComponent") - } - static class UBoxComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UBoxComponent; - -// Class Engine.SceneCaptureComponent -// 0x00C0 (0x02E0 - 0x0220) -#pragma pack(push, 0x1) -class alignas(0x10) USceneCaptureComponent : public USceneComponent -{ -public: - ESceneCapturePrimitiveRenderMode PrimitiveRenderMode; // 0x0218(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESceneCaptureSource CaptureSource; // 0x0219(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bCaptureEveryFrame : 1; // 0x021A(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCaptureOnMovement : 1; // 0x021A(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - bool bAlwaysPersistRenderingState; // 0x021B(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21C[0x4]; // 0x021C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> HiddenComponents; // 0x0220(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - TArray HiddenActors; // 0x0230(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NativeAccessSpecifierPublic) - bool bSkipRenderNiagaraFX; // 0x0240(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_241[0x7]; // 0x0241(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> ShowOnlyComponents; // 0x0248(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - TArray ShowOnlyActors; // 0x0258(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NativeAccessSpecifierPublic) - float LODDistanceFactor; // 0x0268(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxViewDistanceOverride; // 0x026C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CaptureSortPriority; // 0x0270(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseRayTracingIfEnabled; // 0x0274(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_275[0x3]; // 0x0275(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ShowFlagSettings; // 0x0278(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Interp, NativeAccessSpecifierPublic) - uint8 Pad_288[0x30]; // 0x0288(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ProfilingEventName; // 0x02B8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Interp, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C8[0x10]; // 0x02C8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ClearHiddenComponents(); - void ClearShowOnlyComponents(); - void HideActorComponents(class AActor* InActor, const bool bIncludeFromChildActors); - void HideComponent(class UPrimitiveComponent* InComponent); - void RemoveShowOnlyActorComponents(class AActor* InActor, const bool bIncludeFromChildActors); - void RemoveShowOnlyComponent(class UPrimitiveComponent* InComponent); - void SetCaptureSortPriority(int32 NewCaptureSortPriority); - void ShowOnlyActorComponents(class AActor* InActor, const bool bIncludeFromChildActors); - void ShowOnlyComponent(class UPrimitiveComponent* InComponent); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SceneCaptureComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SceneCaptureComponent") - } - static class USceneCaptureComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_USceneCaptureComponent; - -// Class Engine.SceneCaptureComponent2D -// 0x06A0 (0x0980 - 0x02E0) -class USceneCaptureComponent2D final : public USceneCaptureComponent -{ -public: - ECameraProjectionMode ProjectionType; // 0x02D8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D9[0x3]; // 0x02D9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float FOVAngle; // 0x02DC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OrthoWidth; // 0x02E0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E4[0x4]; // 0x02E4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UTextureRenderTarget2D* TextureTarget; // 0x02E8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESceneCaptureCompositeMode CompositeMode; // 0x02F0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2F1[0xF]; // 0x02F1(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPostProcessSettings PostProcessSettings; // 0x0300(0x05F0)(Edit, BlueprintVisible, Interp, NativeAccessSpecifierPublic) - float PostProcessBlendWeight; // 0x08F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverride_CustomNearClippingPlane : 1; // 0x08F4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_8F5[0x3]; // 0x08F5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CustomNearClippingPlane; // 0x08F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseCustomProjectionMatrix; // 0x08FC(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8FD[0x3]; // 0x08FD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMatrix CustomProjectionMatrix; // 0x0900(0x0040)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - bool bUseEditorCamera; // 0x0940(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableClipPlane; // 0x0941(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_942[0x2]; // 0x0942(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ClipPlaneBase; // 0x0944(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ClipPlaneNormal; // 0x0950(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bCameraCutThisFrame : 1; // 0x095C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bConsiderUnrenderedOpaquePixelAsFullyTranslucent : 1; // 0x095C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_95D[0x3]; // 0x095D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - bool bDisableFlipCopyGLES; // 0x0960(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_961[0x1F]; // 0x0961(0x001F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddOrUpdateBlendable(TScriptInterface InBlendableObject, float InWeight); - void CaptureScene(); - void RemoveBlendable(TScriptInterface InBlendableObject); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SceneCaptureComponent2D") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SceneCaptureComponent2D") - } - static class USceneCaptureComponent2D* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USceneCaptureComponent2D; - -// Class Engine.MaterialExpressionConstant3Vector -// 0x0010 (0x0050 - 0x0040) -class UMaterialExpressionConstant3Vector final : public UMaterialExpression -{ -public: - struct FLinearColor Constant; // 0x0040(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionConstant3Vector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionConstant3Vector") - } - static class UMaterialExpressionConstant3Vector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionConstant3Vector; - -// Class Engine.ChildActorComponent -// 0x0030 (0x0250 - 0x0220) -class UChildActorComponent : public USceneComponent -{ -public: - TSubclassOf ChildActorClass; // 0x0218(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class AActor* ChildActor; // 0x0220(0x0008)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, NoDestructor, TextExportTransient, NonPIEDuplicateTransient, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class AActor* ChildActorTemplate; // 0x0228(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, EditConst, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_230[0x20]; // 0x0230(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetChildActorClass(TSubclassOf InClass); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ChildActorComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ChildActorComponent") - } - static class UChildActorComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UChildActorComponent; - -// Class Engine.KismetNodeHelperLibrary -// 0x0000 (0x0028 - 0x0028) -class UKismetNodeHelperLibrary final : public UBlueprintFunctionLibrary -{ -public: - static bool BitIsMarked(int32 Data, int32 Index_0); - static void ClearAllBits(int32* Data); - static void ClearBit(int32* Data, int32 Index_0); - static class FName GetEnumeratorName(const class UEnum* Enum, uint8 EnumeratorValue); - static class FString GetEnumeratorUserFriendlyName(const class UEnum* Enum, uint8 EnumeratorValue); - static uint8 GetEnumeratorValueFromIndex(const class UEnum* Enum, uint8 EnumeratorIndex); - static int32 GetFirstUnmarkedBit(int32 Data, int32 StartIdx, int32 NumBits); - static int32 GetRandomUnmarkedBit(int32 Data, int32 StartIdx, int32 NumBits); - static int32 GetUnmarkedBit(int32 Data, int32 StartIdx, int32 NumBits, bool bRandom); - static uint8 GetValidValue(const class UEnum* Enum, uint8 EnumeratorValue); - static bool HasMarkedBit(int32 Data, int32 NumBits); - static bool HasUnmarkedBit(int32 Data, int32 NumBits); - static void MarkBit(int32* Data, int32 Index_0); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("KismetNodeHelperLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"KismetNodeHelperLibrary") - } - static class UKismetNodeHelperLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UKismetNodeHelperLibrary; - -// Class Engine.MaterialExpressionMaterialFunctionCall -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionMaterialFunctionCall final : public UMaterialExpression -{ -public: - class UMaterialFunctionInterface* MaterialFunction; // 0x0040(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMaterialParameterInfo FunctionParameterInfo; // 0x0048(0x0010)(Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionMaterialFunctionCall") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionMaterialFunctionCall") - } - static class UMaterialExpressionMaterialFunctionCall* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionMaterialFunctionCall; - -// Class Engine.LevelScriptActor -// 0x0008 (0x0250 - 0x0248) -class ALevelScriptActor : public AActor -{ -public: - uint8 bInputEnabled : 1; // 0x0248(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_249[0x7]; // 0x0249(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void LevelReset(); - bool RemoteEvent(class FName EventName); - void SetCinematicMode(bool bCinematicMode, bool bHidePlayer, bool bAffectsHUD, bool bAffectsMovement, bool bAffectsTurning); - void WorldOriginLocationChanged(const struct FIntVector& OldOriginLocation, const struct FIntVector& NewOriginLocation); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelScriptActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelScriptActor") - } - static class ALevelScriptActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ALevelScriptActor; - -// Class Engine.MaterialExpressionBlendMaterialAttributes -// 0x0058 (0x0098 - 0x0040) -class UMaterialExpressionBlendMaterialAttributes final : public UMaterialExpression -{ -public: - struct FMaterialAttributesInput A; // 0x0040(0x0020)(NoDestructor, NativeAccessSpecifierPublic) - struct FMaterialAttributesInput b; // 0x0060(0x0020)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Alpha; // 0x0080(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - EMaterialAttributeBlend PixelAttributeBlendType; // 0x0094(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMaterialAttributeBlend VertexAttributeBlendType; // 0x0095(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_96[0x2]; // 0x0096(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionBlendMaterialAttributes") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionBlendMaterialAttributes") - } - static class UMaterialExpressionBlendMaterialAttributes* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionBlendMaterialAttributes; - -// Class Engine.ParticleSystem -// 0x00E0 (0x0110 - 0x0030) -class UParticleSystem final : public UFXSystemAsset -{ -public: - float UpdateTime_FPS; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float UpdateTime_Delta; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WarmupTime; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WarmupTickRate; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Emitters; // 0x0040(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - class UParticleSystemComponent* PreviewComponent; // 0x0050(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UInterpCurveEdSetup* CurveEdSetup; // 0x0058(0x0008)(ExportObject, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LODDistanceCheckTime; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MacroUVRadius; // 0x0064(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray LODDistances; // 0x0068(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - TArray LODSettings; // 0x0078(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - struct FBox FixedRelativeBoundingBox; // 0x0088(0x001C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float SecondsBeforeInactive; // 0x00A4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Delay; // 0x00A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DelayLow; // 0x00AC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOrientZAxisTowardCamera : 1; // 0x00B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseFixedRelativeBoundingBox : 1; // 0x00B0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShouldResetPeakCounts : 1; // 0x00B0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasPhysics : 1; // 0x00B0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseRealtimeThumbnail : 1; // 0x00B0(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 ThumbnailImageOutOfDate : 1; // 0x00B0(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_B0_6 : 2; // 0x00B0(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 bUseDelayRange : 1; // 0x00B1(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowManagedTicking : 1; // 0x00B1(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAutoDeactivate : 1; // 0x00B1(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRegenerateLODDuplicate : 1; // 0x00B1(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EParticleSystemUpdateMode SystemUpdateMode; // 0x00B2(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EParticleSystemLODMethod LODMethod; // 0x00B3(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EParticleSystemInsignificanceReaction InsignificantReaction; // 0x00B4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EParticleSystemOcclusionBoundsMethod OcclusionBoundsMethod; // 0x00B5(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B6[0x1]; // 0x00B6(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - EParticleSignificanceLevel MaxSignificanceLevel; // 0x00B7(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 MinTimeBetweenTicks; // 0x00B8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InsignificanceDelay; // 0x00BC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector MacroUVPosition; // 0x00C0(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBox CustomOcclusionBounds; // 0x00CC(0x001C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - TArray SoloTracking; // 0x00E8(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - TArray NamedMaterialSlots; // 0x00F8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_108[0x8]; // 0x0108(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool ContainsEmitterType(class UClass* TypeData); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleSystem") - } - static class UParticleSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleSystem; - -// Class Engine.AnimCompositeBase -// 0x0000 (0x00A8 - 0x00A8) -class UAnimCompositeBase : public UAnimSequenceBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimCompositeBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimCompositeBase") - } - static class UAnimCompositeBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimCompositeBase; - -// Class Engine.AnimComposite -// 0x0010 (0x00B8 - 0x00A8) -class UAnimComposite final : public UAnimCompositeBase -{ -public: - struct FAnimTrack AnimationTrack; // 0x00A8(0x0010)(NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimComposite") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimComposite") - } - static class UAnimComposite* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimComposite; - -// Class Engine.CapsuleComponent -// 0x0000 (0x04A0 - 0x04A0) -class UCapsuleComponent : public UShapeComponent -{ -public: - float CapsuleHalfHeight; // 0x0498(0x0004)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float CapsuleRadius; // 0x049C(0x0004)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void SetCapsuleHalfHeight(float HalfHeight, bool bUpdateOverlaps); - void SetCapsuleRadius(float Radius, bool bUpdateOverlaps); - void SetCapsuleSize(float InRadius, float InHalfHeight, bool bUpdateOverlaps); - - float GetScaledCapsuleHalfHeight() const; - float GetScaledCapsuleHalfHeight_WithoutHemisphere() const; - float GetScaledCapsuleRadius() const; - void GetScaledCapsuleSize(float* OutRadius, float* OutHalfHeight) const; - void GetScaledCapsuleSize_WithoutHemisphere(float* OutRadius, float* OutHalfHeightWithoutHemisphere) const; - float GetShapeScale() const; - float GetUnscaledCapsuleHalfHeight() const; - float GetUnscaledCapsuleHalfHeight_WithoutHemisphere() const; - float GetUnscaledCapsuleRadius() const; - void GetUnscaledCapsuleSize(float* OutRadius, float* OutHalfHeight) const; - void GetUnscaledCapsuleSize_WithoutHemisphere(float* OutRadius, float* OutHalfHeightWithoutHemisphere) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CapsuleComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CapsuleComponent") - } - static class UCapsuleComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCapsuleComponent; - -// Class Engine.SoundAttenuation -// 0x03A0 (0x03C8 - 0x0028) -class USoundAttenuation final : public UObject -{ -public: - struct FSoundAttenuationSettings Attenuation; // 0x0028(0x03A0)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundAttenuation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundAttenuation") - } - static class USoundAttenuation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundAttenuation; - -// Class Engine.LightCullingProvider -// 0x0000 (0x0028 - 0x0028) -class ULightCullingProvider : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightCullingProvider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightCullingProvider") - } - static class ULightCullingProvider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULightCullingProvider; - -// Class Engine.LightCullingProviderActor -// 0x0008 (0x0030 - 0x0028) -class ULightCullingProviderActor final : public ULightCullingProvider -{ -public: - class Alight* LightActor; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightCullingProviderActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightCullingProviderActor") - } - static class ULightCullingProviderActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULightCullingProviderActor; - -// Class Engine.ForceFeedbackComponent -// 0x00E0 (0x0300 - 0x0220) -#pragma pack(push, 0x1) -class alignas(0x10) UForceFeedbackComponent : public USceneComponent -{ -public: - class UForceFeedbackEffect* ForceFeedbackEffect; // 0x0218(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAutoDestroy : 1; // 0x0220(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bStopWhenOwnerDestroyed : 1; // 0x0220(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLooping : 1; // 0x0220(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreTimeDilation : 1; // 0x0220(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideAttenuation : 1; // 0x0220(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_221[0x3]; // 0x0221(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float IntensityMultiplier; // 0x0224(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UForceFeedbackAttenuation* AttenuationSettings; // 0x0228(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FForceFeedbackAttenuationSettings AttenuationOverrides; // 0x0230(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnForceFeedbackFinished; // 0x02E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_2F0[0x8]; // 0x02F0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AdjustAttenuation(const struct FForceFeedbackAttenuationSettings& InAttenuationSettings); - void Play(float StartTime); - void SetForceFeedbackEffect(class UForceFeedbackEffect* NewForceFeedbackEffect); - void SetIntensityMultiplier(float NewIntensityMultiplier); - void Stop(); - - bool BP_GetAttenuationSettingsToApply(struct FForceFeedbackAttenuationSettings* OutAttenuationSettings) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ForceFeedbackComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ForceFeedbackComponent") - } - static class UForceFeedbackComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UForceFeedbackComponent; - -// Class Engine.GameUserSettings -// 0x0110 (0x0138 - 0x0028) -class UGameUserSettings : public UObject -{ -public: - bool bUseVSync; // 0x0028(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseDynamicResolution; // 0x0029(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x66]; // 0x002A(0x0066)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 ResolutionSizeX; // 0x0090(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint32 ResolutionSizeY; // 0x0094(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint32 LastUserConfirmedResolutionSizeX; // 0x0098(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint32 LastUserConfirmedResolutionSizeY; // 0x009C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 WindowPosX; // 0x00A0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 WindowPosY; // 0x00A4(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 FullscreenMode; // 0x00A8(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 LastConfirmedFullscreenMode; // 0x00AC(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 PreferredFullscreenMode; // 0x00B0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint32 Version; // 0x00B4(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 AudioQualityLevel; // 0x00B8(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 LastConfirmedAudioQualityLevel; // 0x00BC(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float FrameRateLimit; // 0x00C0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_C4[0x4]; // 0x00C4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - int32 DesiredScreenWidth; // 0x00C8(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bUseDesiredScreenHeight; // 0x00CC(0x0001)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_CD[0x3]; // 0x00CD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 DesiredScreenHeight; // 0x00D0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 LastUserConfirmedDesiredScreenWidth; // 0x00D4(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 LastUserConfirmedDesiredScreenHeight; // 0x00D8(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float LastRecommendedScreenWidth; // 0x00DC(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float LastRecommendedScreenHeight; // 0x00E0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float LastCPUBenchmarkResult; // 0x00E4(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float LastGPUBenchmarkResult; // 0x00E8(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_EC[0x4]; // 0x00EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray LastCPUBenchmarkSteps; // 0x00F0(0x0010)(ZeroConstructor, Config, Protected, NativeAccessSpecifierProtected) - TArray LastGPUBenchmarkSteps; // 0x0100(0x0010)(ZeroConstructor, Config, Protected, NativeAccessSpecifierProtected) - float LastGPUBenchmarkMultiplier; // 0x0110(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bUseHDRDisplayOutput; // 0x0114(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_115[0x3]; // 0x0115(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 HDRDisplayOutputNits; // 0x0118(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_11C[0x4]; // 0x011C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnGameUserSettingsUINeedsUpdate; // 0x0120(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) - uint8 Pad_130[0x8]; // 0x0130(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static struct FIntPoint GetDefaultResolution(); - static EWindowMode GetDefaultWindowMode(); - static struct FIntPoint GetDefaultWindowPosition(); - static int32 GetFramePace(); - static class UGameUserSettings* GetGameUserSettings(); - static int32 GetSyncInterval(); - - void ApplyHardwareBenchmarkResults(); - void ApplyNonResolutionSettings(); - void ApplyResolutionSettings(bool bCheckForCommandLineOverrides); - void ApplySettings(bool bCheckForCommandLineOverrides); - void ConfirmVideoMode(); - void EnableHDRDisplayOutput(bool bEnable, int32 DisplayNits); - float GetDefaultResolutionScale(); - float GetRecommendedResolutionScale(); - void LoadSettings(bool bForceReload); - void ResetToCurrentSettings(); - void RevertVideoMode(); - void RunHardwareBenchmark(int32 WorkScale, float CPUMultiplier, float GPUMultiplier); - void SaveSettings(); - void SetAntiAliasingQuality(int32 Value); - void SetAudioQualityLevel(int32 QualityLevel); - void SetBenchmarkFallbackValues(); - bool SetCustomQuality(const class FString& InScalabilityGroupName, int32 InValue); - void SetDynamicResolutionEnabled(bool bEnable); - void SetFoliageQuality(int32 Value); - void SetFrameRateLimit(float NewLimit); - void SetFullscreenMode(EWindowMode InFullscreenMode); - void SetOverallScalabilityLevel(int32 Value); - void SetPostProcessingQuality(int32 Value); - void SetResolutionScaleNormalized(float NewScaleNormalized); - void SetResolutionScaleValue(int32 NewScaleValue); - void SetResolutionScaleValueEx(float NewScaleValue); - void SetScreenResolution(const struct FIntPoint& Resolution); - void SetShadingQuality(int32 Value); - void SetShadowQuality(int32 Value); - void SetTextureQuality(int32 Value); - void SetToDefaults(); - void SetViewDistanceQuality(int32 Value); - void SetVisualEffectQuality(int32 Value); - void SetVSyncEnabled(bool bEnable); - void ValidateSettings(); - - int32 GetAntiAliasingQuality() const; - int32 GetAudioQualityLevel() const; - int32 GetCurrentHDRDisplayNits() const; - bool GetCustomQuality(const class FString& InScalabilityGroupName, int32* OutValue) const; - struct FIntPoint GetDesktopResolution() const; - int32 GetFoliageQuality() const; - float GetFrameRateLimit() const; - EWindowMode GetFullscreenMode() const; - EWindowMode GetLastConfirmedFullscreenMode() const; - struct FIntPoint GetLastConfirmedScreenResolution() const; - int32 GetOverallScalabilityLevel() const; - int32 GetPostProcessingQuality() const; - EWindowMode GetPreferredFullscreenMode() const; - void GetResolutionScaleInformation(float* CurrentScaleNormalized, int32* CurrentScaleValue, int32* MinScaleValue, int32* MaxScaleValue) const; - void GetResolutionScaleInformationEx(float* CurrentScaleNormalized, float* CurrentScaleValue, float* MinScaleValue, float* MaxScaleValue) const; - float GetResolutionScaleNormalized() const; - struct FIntPoint GetScreenResolution() const; - int32 GetShadingQuality() const; - int32 GetShadowQuality() const; - int32 GetTextureQuality() const; - int32 GetViewDistanceQuality() const; - int32 GetVisualEffectQuality() const; - bool IsDirty() const; - bool IsDynamicResolutionDirty() const; - bool IsDynamicResolutionEnabled() const; - bool IsFullscreenModeDirty() const; - bool IsHDREnabled() const; - bool IsScreenResolutionDirty() const; - bool IsVSyncDirty() const; - bool IsVSyncEnabled() const; - bool SupportsHDRDisplayOutput() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameUserSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameUserSettings") - } - static class UGameUserSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameUserSettings; - -// Class Engine.ParticleModuleLocationDirect -// 0x0120 (0x0150 - 0x0030) -class UParticleModuleLocationDirect final : public UParticleModuleLocationBase -{ -public: - struct FRawDistributionVector Location; // 0x0030(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionVector LocationOffset; // 0x0078(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionVector ScaleFactor; // 0x00C0(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionVector Direction; // 0x0108(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLocationDirect") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLocationDirect") - } - static class UParticleModuleLocationDirect* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLocationDirect; - -// Class Engine.ReporterBase -// 0x0008 (0x0030 - 0x0028) -class UReporterBase : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ReporterBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ReporterBase") - } - static class UReporterBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UReporterBase; - -// Class Engine.ReporterGraph -// 0x0078 (0x00A8 - 0x0030) -class UReporterGraph final : public UReporterBase -{ -public: - uint8 Pad_30[0x78]; // 0x0030(0x0078)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ReporterGraph") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ReporterGraph") - } - static class UReporterGraph* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UReporterGraph; - -// Class Engine.Engine -// 0x0E10 (0x0E38 - 0x0028) -class UEngine : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class Ufont* TinyFont; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FSoftObjectPath TinyFontName; // 0x0038(0x0018)(Edit, ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class Ufont* SmallFont; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FSoftObjectPath SmallFontName; // 0x0058(0x0018)(Edit, ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class Ufont* MediumFont; // 0x0070(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FSoftObjectPath MediumFontName; // 0x0078(0x0018)(Edit, ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class Ufont* LargeFont; // 0x0090(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FSoftObjectPath LargeFontName; // 0x0098(0x0018)(Edit, ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class Ufont* SubtitleFont; // 0x00B0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FSoftObjectPath SubtitleFontName; // 0x00B8(0x0018)(Edit, ZeroConstructor, Config, GlobalConfig, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray AdditionalFonts; // 0x00D0(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray AdditionalFontNames; // 0x00E0(0x0010)(Edit, ZeroConstructor, Config, GlobalConfig, AdvancedDisplay, NativeAccessSpecifierPublic) - TSubclassOf ConsoleClass; // 0x00F0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath ConsoleClassName; // 0x00F8(0x0018)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf GameViewportClientClass; // 0x0110(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath GameViewportClientClassName; // 0x0118(0x0018)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf LocalPlayerClass; // 0x0130(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath LocalPlayerClassName; // 0x0138(0x0018)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf WorldSettingsClass; // 0x0150(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath WorldSettingsClassName; // 0x0158(0x0018)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath NavigationSystemClassName; // 0x0170(0x0018)(ZeroConstructor, Config, GlobalConfig, NoClear, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf NavigationSystemClass; // 0x0188(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath NavigationSystemConfigClassName; // 0x0190(0x0018)(ZeroConstructor, Config, GlobalConfig, NoClear, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf NavigationSystemConfigClass; // 0x01A8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath AvoidanceManagerClassName; // 0x01B0(0x0018)(ZeroConstructor, Config, GlobalConfig, NoClear, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf AvoidanceManagerClass; // 0x01C8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath AIControllerClassName; // 0x01D0(0x0018)(ZeroConstructor, Config, GlobalConfig, NoClear, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf PhysicsCollisionHandlerClass; // 0x01E8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath PhysicsCollisionHandlerClassName; // 0x01F0(0x0018)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath GameUserSettingsClassName; // 0x0208(0x0018)(ZeroConstructor, Config, GlobalConfig, NoClear, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf GameUserSettingsClass; // 0x0220(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UGameUserSettings* GameUserSettings; // 0x0228(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf LevelScriptActorClass; // 0x0230(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath LevelScriptActorClassName; // 0x0238(0x0018)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath DefaultBlueprintBaseClassName; // 0x0250(0x0018)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath GameSingletonClassName; // 0x0268(0x0018)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* GameSingleton; // 0x0280(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath AssetManagerClassName; // 0x0288(0x0018)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAssetManager* AssetManager; // 0x02A0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* DefaultTexture; // 0x02A8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath DefaultTextureName; // 0x02B0(0x0018)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* DefaultDiffuseTexture; // 0x02C8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath DefaultDiffuseTextureName; // 0x02D0(0x0018)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* DefaultBSPVertexTexture; // 0x02E8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath DefaultBSPVertexTextureName; // 0x02F0(0x0018)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* HighFrequencyNoiseTexture; // 0x0308(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath HighFrequencyNoiseTextureName; // 0x0310(0x0018)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* DefaultBokehTexture; // 0x0328(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath DefaultBokehTextureName; // 0x0330(0x0018)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* DefaultBloomKernelTexture; // 0x0348(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath DefaultBloomKernelTextureName; // 0x0350(0x0018)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* WireframeMaterial; // 0x0368(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString WireframeMaterialName; // 0x0370(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* DebugMeshMaterial; // 0x0380(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath DebugMeshMaterialName; // 0x0388(0x0018)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* EmissiveMeshMaterial; // 0x03A0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath EmissiveMeshMaterialName; // 0x03A8(0x0018)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* LevelColorationLitMaterial; // 0x03C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString LevelColorationLitMaterialName; // 0x03C8(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* LevelColorationUnlitMaterial; // 0x03D8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString LevelColorationUnlitMaterialName; // 0x03E0(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* LightingTexelDensityMaterial; // 0x03F0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString LightingTexelDensityName; // 0x03F8(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* ShadedLevelColorationLitMaterial; // 0x0408(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ShadedLevelColorationLitMaterialName; // 0x0410(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* ShadedLevelColorationUnlitMaterial; // 0x0420(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ShadedLevelColorationUnlitMaterialName; // 0x0428(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* RemoveSurfaceMaterial; // 0x0438(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath RemoveSurfaceMaterialName; // 0x0440(0x0018)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* VertexColorMaterial; // 0x0458(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString VertexColorMaterialName; // 0x0460(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* VertexColorViewModeMaterial_ColorOnly; // 0x0470(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString VertexColorViewModeMaterialName_ColorOnly; // 0x0478(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* VertexColorViewModeMaterial_AlphaAsColor; // 0x0488(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString VertexColorViewModeMaterialName_AlphaAsColor; // 0x0490(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* VertexColorViewModeMaterial_RedOnly; // 0x04A0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString VertexColorViewModeMaterialName_RedOnly; // 0x04A8(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* VertexColorViewModeMaterial_GreenOnly; // 0x04B8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString VertexColorViewModeMaterialName_GreenOnly; // 0x04C0(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* VertexColorViewModeMaterial_BlueOnly; // 0x04D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString VertexColorViewModeMaterialName_BlueOnly; // 0x04D8(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath DebugEditorMaterialName; // 0x04E8(0x0018)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* ConstraintLimitMaterial; // 0x0500(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInstanceDynamic* ConstraintLimitMaterialX; // 0x0508(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInstanceDynamic* ConstraintLimitMaterialXAxis; // 0x0510(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInstanceDynamic* ConstraintLimitMaterialY; // 0x0518(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInstanceDynamic* ConstraintLimitMaterialYAxis; // 0x0520(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInstanceDynamic* ConstraintLimitMaterialZ; // 0x0528(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInstanceDynamic* ConstraintLimitMaterialZAxis; // 0x0530(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInstanceDynamic* ConstraintLimitMaterialPrismatic; // 0x0538(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* InvalidLightmapSettingsMaterial; // 0x0540(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath InvalidLightmapSettingsMaterialName; // 0x0548(0x0018)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* PreviewShadowsIndicatorMaterial; // 0x0560(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath PreviewShadowsIndicatorMaterialName; // 0x0568(0x0018)(Edit, ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* ArrowMaterial; // 0x0580(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInstanceDynamic* ArrowMaterialYellow; // 0x0588(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath ArrowMaterialName; // 0x0590(0x0018)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LightingOnlyBrightness; // 0x05A8(0x0010)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ShaderComplexityColors; // 0x05B8(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic) - TArray QuadComplexityColors; // 0x05C8(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic) - TArray LightComplexityColors; // 0x05D8(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic) - TArray StationaryLightOverlapColors; // 0x05E8(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic) - TArray LODColorationColors; // 0x05F8(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic) - TArray HLODColorationColors; // 0x0608(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic) - TArray StreamingAccuracyColors; // 0x0618(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic) - float MaxPixelShaderAdditiveComplexityCount; // 0x0628(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxES3PixelShaderAdditiveComplexityCount; // 0x062C(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinLightMapDensity; // 0x0630(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IdealLightMapDensity; // 0x0634(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxLightMapDensity; // 0x0638(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bRenderLightMapDensityGrayscale : 1; // 0x063C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, GlobalConfig, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_63D[0x3]; // 0x063D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float RenderLightMapDensityGrayscaleScale; // 0x0640(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RenderLightMapDensityColorScale; // 0x0644(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LightMapDensityVertexMappedColor; // 0x0648(0x0010)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LightMapDensitySelectedColor; // 0x0658(0x0010)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray StatColorMappings; // 0x0668(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic) - class UPhysicalMaterial* DefaultPhysMaterial; // 0x0678(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath DefaultPhysMaterialName; // 0x0680(0x0018)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPhysicalMaterial* DefaultDestructiblePhysMaterial; // 0x0698(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath DefaultDestructiblePhysMaterialName; // 0x06A0(0x0018)(Edit, ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ActiveGameNameRedirects; // 0x06B8(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray ActiveClassRedirects; // 0x06C8(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray ActivePluginRedirects; // 0x06D8(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray ActiveStructRedirects; // 0x06E8(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) - class UTexture2D* PreIntegratedSkinBRDFTexture; // 0x06F8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath PreIntegratedSkinBRDFTextureName; // 0x0700(0x0018)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* BlueNoiseTexture; // 0x0718(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath BlueNoiseTextureName; // 0x0720(0x0018)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* MiniFontTexture; // 0x0738(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath MiniFontTextureName; // 0x0740(0x0018)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* WeightMapPlaceholderTexture; // 0x0758(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath WeightMapPlaceholderTextureName; // 0x0760(0x0018)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* LightMapDensityTexture; // 0x0778(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath LightMapDensityTextureName; // 0x0780(0x0018)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_798[0x8]; // 0x0798(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UGameViewportClient* GameViewport; // 0x07A0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray DeferredCommands; // 0x07A8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - float NearClipPlane; // 0x07B8(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bSubtitlesEnabled : 1; // 0x07BC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSubtitlesForcedOff : 1; // 0x07BC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_7BD[0x3]; // 0x07BD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MaximumLoopIterationCount; // 0x07C0(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bCanBlueprintsTickByDefault : 1; // 0x07C4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOptimizeAnimBlueprintMemberVariableAccess : 1; // 0x07C4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowMultiThreadedAnimationUpdate : 1; // 0x07C4(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableEditorPSysRealtimeLOD : 1; // 0x07C4(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_7C4_4 : 1; // 0x07C4(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bSmoothFrameRate : 1; // 0x07C4(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseFixedFrameRate : 1; // 0x07C4(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_7C5[0x3]; // 0x07C5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float FixedFrameRate; // 0x07C8(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFloatRange SmoothedFrameRateRange; // 0x07CC(0x0010)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7DC[0x4]; // 0x07DC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UEngineCustomTimeStep* CustomTimeStep; // 0x07E0(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_7E8[0x20]; // 0x07E8(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSoftClassPath CustomTimeStepClassName; // 0x0808(0x0018)(Edit, ZeroConstructor, Config, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTimecodeProvider* TimecodeProvider; // 0x0820(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_828[0x20]; // 0x0828(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSoftClassPath TimecodeProviderClassName; // 0x0848(0x0018)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bGenerateDefaultTimecode; // 0x0860(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_861[0x3]; // 0x0861(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FFrameRate GenerateDefaultTimecodeFrameRate; // 0x0864(0x0008)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GenerateDefaultTimecodeFrameDelay; // 0x086C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bCheckForMultiplePawnsSpawnedInAFrame : 1; // 0x0870(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_871[0x3]; // 0x0871(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 NumPawnsAllowedToBeSpawnedInAFrame; // 0x0874(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bShouldGenerateLowQualityLightmaps : 1; // 0x0878(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, GlobalConfig, Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_879[0x3]; // 0x0879(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FColor C_WorldBox; // 0x087C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor C_BrushWire; // 0x0880(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor C_AddWire; // 0x0884(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor C_SubtractWire; // 0x0888(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor C_SemiSolidWire; // 0x088C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor C_NonSolidWire; // 0x0890(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor C_WireBackground; // 0x0894(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor C_ScaleBoxHi; // 0x0898(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor C_VolumeCollision; // 0x089C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor C_BSPCollision; // 0x08A0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor C_OrthoBackground; // 0x08A4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor C_Volume; // 0x08A8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor C_BrushShape; // 0x08AC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StreamingDistanceFactor; // 0x08B0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8B4[0x4]; // 0x08B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDirectoryPath GameScreenshotSaveDirectory; // 0x08B8(0x0010)(Edit, Config, NativeAccessSpecifierPublic) - ETransitionType TransitionType; // 0x08C8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8C9[0x7]; // 0x08C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString TransitionDescription; // 0x08D0(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString TransitionGameMode; // 0x08E0(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAllowMatureLanguage : 1; // 0x08F0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_8F1[0x3]; // 0x08F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CameraRotationThreshold; // 0x08F4(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CameraTranslationThreshold; // 0x08F8(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PrimitiveProbablyVisibleTime; // 0x08FC(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxOcclusionPixelsFraction; // 0x0900(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bPauseOnLossOfFocus : 1; // 0x0904(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_905[0x3]; // 0x0905(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MaxParticleResize; // 0x0908(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxParticleResizeWarn; // 0x090C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray PendingDroppedNotes; // 0x0910(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - float NetClientTicksPerSecond; // 0x0920(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinDesiredFrameRate; // 0x0924(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DisplayGamma; // 0x0928(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FLinearColor DefaultSelectedMaterialColor; // 0x092C(0x0010)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FLinearColor SelectedMaterialColor; // 0x093C(0x0010)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FLinearColor SelectionOutlineColor; // 0x094C(0x0010)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FLinearColor SubduedSelectionOutlineColor; // 0x095C(0x0010)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FLinearColor SelectedMaterialColorOverride; // 0x096C(0x0010)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bIsOverridingSelectedColor; // 0x097C(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_97D[0x3]; // 0x097D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bEnableOnScreenDebugMessages : 1; // 0x0980(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, GlobalConfig, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableOnScreenDebugMessagesDisplay : 1; // 0x0980(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSuppressMapWarnings : 1; // 0x0980(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Config, GlobalConfig, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisableAILogging : 1; // 0x0980(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Config, GlobalConfig, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_981[0x3]; // 0x0981(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 bEnableVisualLogRecordingOnStart; // 0x0984(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ScreenSaverInhibitorSemaphore; // 0x0988(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bLockReadOnlyLevels : 1; // 0x098C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_98D[0x3]; // 0x098D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ParticleEventManagerClassPath; // 0x0990(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SelectionHighlightIntensity; // 0x09A0(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BSPSelectionHighlightIntensity; // 0x09A4(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SelectionHighlightIntensityBillboards; // 0x09A8(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9AC[0x32C]; // 0x09AC(0x032C)(Fixing Size After Last Property [ Dumper-7 ]) - TArray NetDriverDefinitions; // 0x0CD8(0x0010)(ZeroConstructor, Transient, Config, NativeAccessSpecifierPublic) - TArray ServerActors; // 0x0CE8(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray RuntimeServerActors; // 0x0CF8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - float NetErrorLogInterval; // 0x0D08(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bStartedLoadMapMovie : 1; // 0x0D0C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_D0D[0x1B]; // 0x0D0D(0x001B)(Fixing Size After Last Property [ Dumper-7 ]) - int32 NextWorldContextHandle; // 0x0D28(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_D2C[0xD4]; // 0x0D2C(0x00D4)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSoftObjectPath WHDRGradientTextureName; // 0x0E00(0x0018)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* WHDRGradientTexture; // 0x0E18(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float wPhotoModeExtraExposureCompensation; // 0x0E20(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bwUsePhotoModeExtraExposureCompensation; // 0x0E24(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E25[0x3]; // 0x0E25(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float wPhotoModeDisplayContrast; // 0x0E28(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bwUsePhotoModeDisplayContrast; // 0x0E2C(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E2D[0x3]; // 0x0E2D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float wPhotoModeDisplaySaturation; // 0x0E30(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bwUsePhotoModeDisplaySaturation; // 0x0E34(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E35[0x3]; // 0x0E35(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UEngine* GetEngine(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Engine") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Engine") - } - static class UEngine* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEngine; - -// Class Engine.EngineTypes -// 0x0000 (0x0028 - 0x0028) -class UEngineTypes final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EngineTypes") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EngineTypes") - } - static class UEngineTypes* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEngineTypes; - -// Class Engine.GameViewportClient -// 0x0328 (0x0360 - 0x0038) -class UGameViewportClient : public UScriptViewportClient -{ -public: - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UConsole* ViewportConsole; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray DebugProperties; // 0x0048(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_58[0x10]; // 0x0058(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MaxSplitscreenPlayers; // 0x0068(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6C[0xC]; // 0x006C(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - class UWorld* World; // 0x0078(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UGameInstance* GameInstance; // 0x0080(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_88[0x2D8]; // 0x0088(0x02D8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetConsoleTarget(int32 PlayerIndex); - void ShowTitleSafeArea(); - void SSSwapControllers(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameViewportClient") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameViewportClient") - } - static class UGameViewportClient* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameViewportClient; - -// Class Engine.DebugDrawService -// 0x0000 (0x0028 - 0x0028) -class UDebugDrawService final : public UBlueprintFunctionLibrary -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DebugDrawService") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DebugDrawService") - } - static class UDebugDrawService* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDebugDrawService; - -// Class Engine.ParticleModuleAttractorPoint -// 0x00B0 (0x00E0 - 0x0030) -class UParticleModuleAttractorPoint final : public UParticleModuleAttractorBase -{ -public: - struct FRawDistributionVector Position; // 0x0030(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat Range; // 0x0078(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat Strength; // 0x00A8(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 StrengthByDistance : 1; // 0x00D8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAffectBaseVelocity : 1; // 0x00D8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideVelocity : 1; // 0x00D8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseWorldSpacePosition : 1; // 0x00D8(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Positive_X : 1; // 0x00D8(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Positive_Y : 1; // 0x00D8(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Positive_Z : 1; // 0x00D8(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Negative_X : 1; // 0x00D8(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Negative_Y : 1; // 0x00D9(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Negative_Z : 1; // 0x00D9(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_DA[0x6]; // 0x00DA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleAttractorPoint") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleAttractorPoint") - } - static class UParticleModuleAttractorPoint* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleAttractorPoint; - -// Class Engine.NavigationSystemBase -// 0x0000 (0x0028 - 0x0028) -class UNavigationSystemBase : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavigationSystemBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavigationSystemBase") - } - static class UNavigationSystemBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavigationSystemBase; - -// Class Engine.PlayerInput -// 0x0380 (0x03A8 - 0x0028) -class UPlayerInput : public UObject -{ -public: - uint8 Pad_28[0xF8]; // 0x0028(0x00F8)(Fixing Size After Last Property [ Dumper-7 ]) - TArray DebugExecBindings; // 0x0120(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) - uint8 Pad_130[0x30]; // 0x0130(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - TArray InvertedAxis; // 0x0160(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) - uint8 Pad_170[0x238]; // 0x0170(0x0238)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ClearSmoothing(); - void InvertAxis(const class FName AxisName); - void InvertAxisKey(const struct FKey& AxisKey); - void SetBind(class FName BindName, const class FString& Command); - void SetMouseSensitivity(const float Sensitivity); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayerInput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayerInput") - } - static class UPlayerInput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlayerInput; - -// Class Engine.PhysicsVolume -// 0x0010 (0x0290 - 0x0280) -class APhysicsVolume : public AVolume -{ -public: - float TerminalVelocity; // 0x0280(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Priority; // 0x0284(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FluidFriction; // 0x0288(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bWaterVolume : 1; // 0x028C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPhysicsOnContact : 1; // 0x028C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_28D[0x3]; // 0x028D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicsVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicsVolume") - } - static class APhysicsVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APhysicsVolume; - -// Class Engine.KillZVolume -// 0x0000 (0x0290 - 0x0290) -class AKillZVolume final : public APhysicsVolume -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("KillZVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"KillZVolume") - } - static class AKillZVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AKillZVolume; - -// Class Engine.InterpTrackInstEvent -// 0x0008 (0x0030 - 0x0028) -class UInterpTrackInstEvent final : public UInterpTrackInst -{ -public: - float LastUpdatePosition; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackInstEvent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackInstEvent") - } - static class UInterpTrackInstEvent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackInstEvent; - -// Class Engine.ProjectileMovementComponent -// 0x00E0 (0x01F0 - 0x0110) -class alignas(0x10) UProjectileMovementComponent : public UMovementComponent -{ -public: - float InitialSpeed; // 0x0110(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxSpeed; // 0x0114(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bRotationFollowsVelocity : 1; // 0x0118(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRotationRemainsVertical : 1; // 0x0118(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShouldBounce : 1; // 0x0118(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInitialVelocityInLocalSpace : 1; // 0x0118(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceSubStepping : 1; // 0x0118(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSimulationEnabled : 1; // 0x0118(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSweepCollision : 1; // 0x0118(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsHomingProjectile : 1; // 0x0118(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bBounceAngleAffectsFriction : 1; // 0x0119(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsSliding : 1; // 0x0119(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInterpMovement : 1; // 0x0119(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInterpRotation : 1; // 0x0119(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_11A[0x2]; // 0x011A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float PreviousHitTime; // 0x011C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PreviousHitNormal; // 0x0120(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProjectileGravityScale; // 0x012C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Buoyancy; // 0x0130(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Bounciness; // 0x0134(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Friction; // 0x0138(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BounceVelocityStopSimulatingThreshold; // 0x013C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinFrictionFraction; // 0x0140(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_144[0x4]; // 0x0144(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnProjectileBounce; // 0x0148(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnProjectileStop; // 0x0158(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - float HomingAccelerationMagnitude; // 0x0168(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr HomingTargetComponent; // 0x016C(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, DisableEditOnTemplate, EditConst, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxSimulationTimeStep; // 0x0174(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxSimulationIterations; // 0x0178(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 BounceAdditionalIterations; // 0x017C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpLocationTime; // 0x0180(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpRotationTime; // 0x0184(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpLocationMaxLagDistance; // 0x0188(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpLocationSnapToTargetDistance; // 0x018C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_190[0x60]; // 0x0190(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void MoveInterpolationTarget(const struct FVector& NewLocation, const struct FRotator& NewRotation); - void ResetInterpolation(); - void SetInterpolatedComponent(class USceneComponent* Component); - void SetVelocityInLocalSpace(const struct FVector& NewVelocity); - void StopSimulating(const struct FHitResult& HitResult); - - bool IsInterpolationComplete() const; - bool IsVelocityUnderSimulationThreshold() const; - struct FVector LimitVelocity(const struct FVector& NewVelocity) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ProjectileMovementComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ProjectileMovementComponent") - } - static class UProjectileMovementComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UProjectileMovementComponent; - -// Class Engine.DirectionalLightComponent -// 0x00D0 (0x0460 - 0x0390) -class UDirectionalLightComponent final : public ULightComponent -{ -public: - float ShadowCascadeBiasDistribution; // 0x0388(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnableLightShaftOcclusion : 1; // 0x038C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_38D[0x3]; // 0x038D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float OcclusionMaskDarkness; // 0x0390(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OcclusionDepthRange; // 0x0394(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LightShaftOverrideDirection; // 0x0398(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WholeSceneDynamicShadowRadius; // 0x03A4(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DynamicShadowDistanceMovableLight; // 0x03A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DynamicShadowDistanceStationaryLight; // 0x03AC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 DynamicShadowCascades; // 0x03B0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CascadeDistributionExponent; // 0x03B4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CascadeTransitionFraction; // 0x03B8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowDistanceFadeoutFraction; // 0x03BC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseInsetShadowsForMovableObjects : 1; // 0x03C0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_3C1[0x3]; // 0x03C1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 FarShadowCascadeCount; // 0x03C4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FarShadowDistance; // 0x03C8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistanceFieldShadowDistance; // 0x03CC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CachedDirectionalShadowDistance; // 0x03D0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LightSourceAngle; // 0x03D4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LightSourceSoftAngle; // 0x03D8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowSourceAngleFactor; // 0x03DC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TraceDistance; // 0x03E0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUsedAsAtmosphereSunLight : 1; // 0x03E4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_3E5[0x3]; // 0x03E5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 AtmosphereSunLightIndex; // 0x03E8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor AtmosphereSunDiskColorScale; // 0x03EC(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bPerPixelAtmosphereTransmittance : 1; // 0x03FC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastShadowsOnClouds : 1; // 0x03FC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastShadowsOnAtmosphere : 1; // 0x03FC(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastCloudShadows : 1; // 0x03FC(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_3FD[0x3]; // 0x03FD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CloudShadowStrength; // 0x0400(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CloudShadowOnAtmosphereStrength; // 0x0404(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CloudShadowOnSurfaceStrength; // 0x0408(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D CloudShadowMinMax; // 0x040C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CloudShadowDepthBias; // 0x0414(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CloudShadowExtent; // 0x0418(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CloudShadowMapResolutionScale; // 0x041C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CloudShadowRaySampleCountScale; // 0x0420(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor CloudScatteredLuminanceScale; // 0x0424(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLightmassDirectionalLightSettings LightmassSettings; // 0x0434(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 bCastModulatedShadows : 1; // 0x0444(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_445[0x3]; // 0x0445(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FColor ModulatedShadowColor; // 0x0448(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowAmount; // 0x044C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AtmosphereSunLightPriority; // 0x0450(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseCachedDirectionalShadowMaps : 1; // 0x0454(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseCachedDirectionalShadowParallaxCorrection : 1; // 0x0454(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPseudoLight : 1; // 0x0454(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_455[0xB]; // 0x0455(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetAtmosphereSunLight(bool bNewValue); - void SetAtmosphereSunLightIndex(int32 NewValue); - void SetAtmosphereSunLightPriority(float NewValue); - void SetCascadeDistributionExponent(float NewValue); - void SetCascadeTransitionFraction(float NewValue); - void SetCloudShadowMinMax(const struct FVector2D& NewValue); - void SetCloudShadowOnSurfaceStrength(float NewValue); - void SetDynamicShadowCascades(int32 NewValue); - void SetDynamicShadowDistanceMovableLight(float NewValue); - void SetDynamicShadowDistanceStationaryLight(float NewValue); - void SetEnableLightShaftOcclusion(bool bNewValue); - void SetLightShaftOverrideDirection(const struct FVector& NewValue); - void SetOcclusionDepthRange(float NewValue); - void SetOcclusionMaskDarkness(float NewValue); - void SetPseudoLight(bool bNewValue); - void SetShadowAmount(float NewValue); - void SetShadowDistanceFadeoutFraction(float NewValue); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DirectionalLightComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DirectionalLightComponent") - } - static class UDirectionalLightComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDirectionalLightComponent; - -// Class Engine.SimpleConstructionScript -// 0x0078 (0x00A0 - 0x0028) -class USimpleConstructionScript final : public UObject -{ -public: - TArray RootNodes; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray AllNodes; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - class USCS_Node* DefaultSceneRootNode; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_50[0x50]; // 0x0050(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SimpleConstructionScript") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SimpleConstructionScript") - } - static class USimpleConstructionScript* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USimpleConstructionScript; - -// Class Engine.TickableWorldSubsystem -// 0x0010 (0x0040 - 0x0030) -class UTickableWorldSubsystem : public UWorldSubsystem -{ -public: - uint8 Pad_30[0x10]; // 0x0030(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TickableWorldSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TickableWorldSubsystem") - } - static class UTickableWorldSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTickableWorldSubsystem; - -// Class Engine.GameStateBase -// 0x0050 (0x0298 - 0x0248) -class AGameStateBase : public AInfo -{ -public: - TSubclassOf GameModeClass; // 0x0248(0x0008)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, Transient, IsPlainOldData, RepNotify, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AGameModeBase* AuthorityGameMode; // 0x0250(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf SpectatorClass; // 0x0258(0x0008)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, Transient, IsPlainOldData, RepNotify, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray PlayerArray; // 0x0260(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NativeAccessSpecifierPublic) - bool bReplicatedHasBegunPlay; // 0x0270(0x0001)(Net, ZeroConstructor, Transient, IsPlainOldData, RepNotify, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_271[0x3]; // 0x0271(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ReplicatedWorldTimeSeconds; // 0x0274(0x0004)(Net, ZeroConstructor, Transient, IsPlainOldData, RepNotify, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float ServerWorldTimeSecondsDelta; // 0x0278(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float ServerWorldTimeSecondsUpdateFrequency; // 0x027C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_280[0x18]; // 0x0280(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnRep_GameModeClass(); - void OnRep_ReplicatedHasBegunPlay(); - void OnRep_ReplicatedWorldTimeSeconds(); - void OnRep_SpectatorClass(); - - float GetPlayerRespawnDelay(class AController* Controller) const; - float GetPlayerStartTime(class AController* Controller) const; - float GetServerWorldTimeSeconds() const; - bool HasBegunPlay() const; - bool HasMatchEnded() const; - bool HasMatchStarted() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameStateBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameStateBase") - } - static class AGameStateBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGameStateBase; - -// Class Engine.LandscapeCullingExclusionVolume -// 0x0000 (0x0280 - 0x0280) -class ALandscapeCullingExclusionVolume final : public AVolume -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LandscapeCullingExclusionVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LandscapeCullingExclusionVolume") - } - static class ALandscapeCullingExclusionVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ALandscapeCullingExclusionVolume; - -// Class Engine.GameState -// 0x0020 (0x02B8 - 0x0298) -class AGameState : public AGameStateBase -{ -public: - class FName MatchState; // 0x0298(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, RepNotify, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName PreviousMatchState; // 0x02A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 ElapsedTime; // 0x02A8(0x0004)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2AC[0xC]; // 0x02AC(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnRep_ElapsedTime(); - void OnRep_MatchState(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameState") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameState") - } - static class AGameState* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGameState; - -// Class Engine.SkyLight -// 0x0010 (0x0258 - 0x0248) -class ASkyLight : public AInfo -{ -public: - class USkyLightComponent* LightComponent; // 0x0248(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bEnabled : 1; // 0x0250(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Net, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_251[0x7]; // 0x0251(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnRep_bEnabled(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SkyLight") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SkyLight") - } - static class ASkyLight* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASkyLight; - -// Class Engine.SlateTextureAtlasInterface -// 0x0000 (0x0000 - 0x0000) -class ISlateTextureAtlasInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SlateTextureAtlasInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SlateTextureAtlasInterface") - } - static class ISlateTextureAtlasInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ISlateTextureAtlasInterface; - -// Class Engine.LevelStreaming -// 0x0188 (0x01B0 - 0x0028) -class ULevelStreaming : public UObject -{ -public: - TSoftObjectPtr WorldAsset; // 0x0028(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName PackageNameToLoad; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray LODPackageNames; // 0x0058(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_68[0x18]; // 0x0068(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform LevelTransform; // 0x0080(0x0030)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - int32 LoadPriority; // 0x00B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LevelLODIndex; // 0x00B4(0x0004)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 StreamingPriority; // 0x00B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_BC[0x2]; // 0x00BC(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 BitPad_BE_0 : 3; // 0x00BE(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bShouldBeVisible : 1; // 0x00BE(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 BitPad_BE_4 : 4; // 0x00BE(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_BF[0x9]; // 0x00BF(0x0009)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bShouldBeLoaded : 1; // 0x00C8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bLocked : 1; // 0x00C8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsStatic : 1; // 0x00C8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShouldBlockOnLoad : 1; // 0x00C8(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShouldBlockOnUnload : 1; // 0x00C8(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsCodeGeneratedWorld : 1; // 0x00C8(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisableDistanceStreaming : 1; // 0x00C8(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (BlueprintVisible, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDrawOnLevelStatusMap : 1; // 0x00C8(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsLightingLevel : 1; // 0x00C9(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShouldDitherInAndOut : 1; // 0x00C9(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShouldDitherTransitions : 1; // 0x00C9(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_CA[0xA]; // 0x00CA(0x000A)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor LevelColor; // 0x00D4(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E4[0x4]; // 0x00E4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray EditorStreamingVolumes; // 0x00E8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_F8[0x20]; // 0x00F8(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - float MinTimeBetweenVolumeUnloadRequests; // 0x0118(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11C[0x4]; // 0x011C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnLevelLoaded; // 0x0120(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnLevelUnloaded; // 0x0130(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnLevelLoadFailed; // 0x0140(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnWarmUpComplete; // 0x0150(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnLevelShown; // 0x0160(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnLevelHidden; // 0x0170(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class ULevel* LoadedLevel; // 0x0180(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class ULevel* TransitionLevel; // 0x0188(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_190[0x8]; // 0x0190(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class ULevel* PendingUnloadLevel; // 0x0198(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1A0[0x10]; // 0x01A0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class ULevelStreaming* CreateInstance(const class FString& UniqueInstanceName); - class ALevelScriptActor* GetLevelScriptActor(); - void SetIsRequestingUnloadAndRemoval(bool bInIsRequestingUnloadAndRemoval); - void SetLevelLODIndex(int32 LODIndex); - void SetPriority(int32 NewPriority); - void SetShouldBeLoaded(bool bInShouldBeLoaded); - void SetShouldBeVisible(bool bInShouldBeVisible); - void SetShouldWarmUpStreamingAssets(bool bInShouldWarmUp, float Seconds); - - bool GetIsRequestingUnloadAndRemoval() const; - class ULevel* GetLoadedLevel() const; - class FName GetWorldAssetPackageFName() const; - bool IsLevelLoaded() const; - bool IsLevelVisible() const; - bool IsStreamingLevelDithering() const; - bool IsStreamingStatePending() const; - bool IsStreamingWarmedUp() const; - bool ShouldBeLoaded() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelStreaming") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelStreaming") - } - static class ULevelStreaming* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelStreaming; - -// Class Engine.LevelStreamingAlwaysLoaded -// 0x0000 (0x01B0 - 0x01B0) -class ULevelStreamingAlwaysLoaded final : public ULevelStreaming -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelStreamingAlwaysLoaded") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelStreamingAlwaysLoaded") - } - static class ULevelStreamingAlwaysLoaded* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelStreamingAlwaysLoaded; - -// Class Engine.TextureCube -// 0x0050 (0x01D0 - 0x0180) -class UTextureCube : public UTexture -{ -public: - uint8 Pad_178[0x58]; // 0x0178(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextureCube") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextureCube") - } - static class UTextureCube* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextureCube; - -// Class Engine.Texture2DArray -// 0x0060 (0x01E0 - 0x0180) -class UTexture2DArray final : public UTexture -{ -public: - uint8 Pad_178[0x58]; // 0x0178(0x0058)(Fixing Size After Last Property [ Dumper-7 ]) - ETextureAddress AddressX; // 0x01D0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureAddress AddressY; // 0x01D1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureAddress AddressZ; // 0x01D2(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D3[0xD]; // 0x01D3(0x000D)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Texture2DArray") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Texture2DArray") - } - static class UTexture2DArray* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTexture2DArray; - -// Class Engine.InputAxisDelegateBinding -// 0x0010 (0x0038 - 0x0028) -class UInputAxisDelegateBinding final : public UInputDelegateBinding -{ -public: - TArray InputAxisDelegateBindings; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputAxisDelegateBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputAxisDelegateBinding") - } - static class UInputAxisDelegateBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputAxisDelegateBinding; - -// Class Engine.MaterialExpressionBreakMaterialAttributes -// 0x0020 (0x0060 - 0x0040) -class UMaterialExpressionBreakMaterialAttributes final : public UMaterialExpression -{ -public: - struct FMaterialAttributesInput MaterialAttributes; // 0x0040(0x0020)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionBreakMaterialAttributes") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionBreakMaterialAttributes") - } - static class UMaterialExpressionBreakMaterialAttributes* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionBreakMaterialAttributes; - -// Class Engine.MaterialExpressionTruncate -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionTruncate final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTruncate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTruncate") - } - static class UMaterialExpressionTruncate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTruncate; - -// Class Engine.InputComponent -// 0x0088 (0x0158 - 0x00D0) -class UInputComponent : public UActorComponent -{ -public: - uint8 Pad_D0[0x70]; // 0x00D0(0x0070)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CachedKeyToActionInfo; // 0x0140(0x0010)(ZeroConstructor, Transient, DuplicateTransient, NativeAccessSpecifierPrivate) - uint8 Pad_150[0x8]; // 0x0150(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - float GetControllerAnalogKeyState(const struct FKey& Key) const; - void GetControllerAnalogStickState(EControllerAnalogStick WhichStick, float* StickX, float* StickY) const; - float GetControllerKeyTimeDown(const struct FKey& Key) const; - void GetControllerMouseDelta(float* DeltaX, float* DeltaY) const; - struct FVector GetControllerVectorKeyState(const struct FKey& Key) const; - void GetTouchState(int32 FingerIndex, float* LocationX, float* LocationY, bool* bIsCurrentlyPressed) const; - bool IsControllerKeyDown(const struct FKey& Key) const; - bool WasControllerKeyJustPressed(const struct FKey& Key) const; - bool WasControllerKeyJustReleased(const struct FKey& Key) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputComponent") - } - static class UInputComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputComponent; - -// Class Engine.TimecodeProvider -// 0x0008 (0x0030 - 0x0028) -class UTimecodeProvider : public UObject -{ -public: - float FrameDelay; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void FetchAndUpdate(); - bool FetchTimecode(struct FQualifiedFrameTime* OutFrameTime); - - struct FQualifiedFrameTime GetDelayedQualifiedFrameTime() const; - struct FTimecode GetDelayedTimecode() const; - struct FFrameRate GetFrameRate() const; - struct FQualifiedFrameTime GetQualifiedFrameTime() const; - ETimecodeProviderSynchronizationState GetSynchronizationState() const; - struct FTimecode GetTimecode() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TimecodeProvider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TimecodeProvider") - } - static class UTimecodeProvider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTimecodeProvider; - -// Class Engine.AnimCurveCompressionCodec_CompressedRichCurve -// 0x0000 (0x0028 - 0x0028) -class UAnimCurveCompressionCodec_CompressedRichCurve final : public UAnimCurveCompressionCodec -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimCurveCompressionCodec_CompressedRichCurve") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimCurveCompressionCodec_CompressedRichCurve") - } - static class UAnimCurveCompressionCodec_CompressedRichCurve* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimCurveCompressionCodec_CompressedRichCurve; - -// Class Engine.SoundWaveProcedural -// 0x0050 (0x03C0 - 0x0370) -class USoundWaveProcedural : public USoundWave -{ -public: - uint8 Pad_370[0x50]; // 0x0370(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundWaveProcedural") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundWaveProcedural") - } - static class USoundWaveProcedural* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundWaveProcedural; - -// Class Engine.Model -// 0x0230 (0x0258 - 0x0028) -class UModel final : public UObject -{ -public: - uint8 Pad_28[0x230]; // 0x0028(0x0230)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Model") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Model") - } - static class UModel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UModel; - -// Class Engine.ActorChannel -// 0x0228 (0x0290 - 0x0068) -class UActorChannel final : public UChannel -{ -public: - class AActor* Actor; // 0x0068(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_70[0xE8]; // 0x0070(0x00E8)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CreateSubObjects; // 0x0158(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_168[0x128]; // 0x0168(0x0128)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ActorChannel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ActorChannel") - } - static class UActorChannel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UActorChannel; - -// Class Engine.BlendSpace -// 0x0008 (0x0150 - 0x0148) -class UBlendSpace : public UBlendSpaceBase -{ -public: - EBlendSpaceAxis AxisToScaleAnimation; // 0x0148(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_149[0x7]; // 0x0149(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlendSpace") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlendSpace") - } - static class UBlendSpace* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlendSpace; - -// Class Engine.SkeletalMeshSocket -// 0x0038 (0x0060 - 0x0028) -class USkeletalMeshSocket final : public UObject -{ -public: - class FName SocketName; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector RelativeLocation; // 0x0038(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator RelativeRotation; // 0x0044(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector RelativeScale; // 0x0050(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceAlwaysAnimated; // 0x005C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5D[0x3]; // 0x005D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void InitializeSocketFromLocation(const class USkeletalMeshComponent* skelComp, const struct FVector& WorldLocation, const struct FVector& WorldNormal); - - struct FVector GetSocketLocation(const class USkeletalMeshComponent* skelComp) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SkeletalMeshSocket") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SkeletalMeshSocket") - } - static class USkeletalMeshSocket* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USkeletalMeshSocket; - -// Class Engine.AimOffsetBlendSpace -// 0x0000 (0x0150 - 0x0150) -class UAimOffsetBlendSpace final : public UBlendSpace -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AimOffsetBlendSpace") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AimOffsetBlendSpace") - } - static class UAimOffsetBlendSpace* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAimOffsetBlendSpace; - -// Class Engine.AISystemBase -// 0x0030 (0x0058 - 0x0028) -class UAISystemBase : public UObject -{ -public: - struct FSoftClassPath AISystemClassName; // 0x0028(0x0018)(ZeroConstructor, Config, GlobalConfig, NoClear, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName AISystemModuleName; // 0x0040(0x0008)(ZeroConstructor, Config, GlobalConfig, NoClear, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - bool bInstantiateAISystemOnClient; // 0x0050(0x0001)(ZeroConstructor, Config, GlobalConfig, NoClear, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AISystemBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AISystemBase") - } - static class UAISystemBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAISystemBase; - -// Class Engine.AmbientSound -// 0x0008 (0x0250 - 0x0248) -class AAmbientSound final : public AActor -{ -public: - class UAudioComponent* AudioComponent; // 0x0248(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void AdjustVolume(float AdjustVolumeDuration, float AdjustVolumeLevel); - void FadeIn(float FadeInDuration, float FadeVolumeLevel); - void FadeOut(float FadeOutDuration, float FadeVolumeLevel); - void Play(float StartTime); - void Stop(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AmbientSound") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AmbientSound") - } - static class AAmbientSound* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AAmbientSound; - -// Class Engine.AnimationSettings -// 0x0098 (0x00D0 - 0x0038) -class UAnimationSettings final : public UDeveloperSettings -{ -public: - int32 CompressCommandletVersion; // 0x0038(0x0004)(Edit, ZeroConstructor, Config, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray KeyEndEffectorsMatchNameArray; // 0x0040(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - bool ForceRecompression; // 0x0050(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceBelowThreshold; // 0x0051(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFirstRecompressUsingCurrentOrDefault; // 0x0052(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRaiseMaxErrorToExisting; // 0x0053(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnablePerformanceLog; // 0x0054(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStripAnimationDataOnDedicatedServer; // 0x0055(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTickAnimationOnSkeletalMeshInit; // 0x0056(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_57[0x1]; // 0x0057(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - TArray BoneCustomAttributesNames; // 0x0058(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray BoneNamesWithCustomAttributes; // 0x0068(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TMap AttributeBlendModes; // 0x0078(0x0050)(Edit, Config, NativeAccessSpecifierPublic) - ECustomAttributeBlendType DefaultAttributeBlendMode; // 0x00C8(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C9[0x7]; // 0x00C9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimationSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimationSettings") - } - static class UAnimationSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimationSettings; - -// Class Engine.AnimBlueprintGeneratedClass -// 0x0288 (0x05B0 - 0x0328) -class UAnimBlueprintGeneratedClass final : public UBlueprintGeneratedClass -{ -public: - uint8 Pad_328[0x8]; // 0x0328(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray BakedStateMachines; // 0x0330(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - class USkeleton* TargetSkeleton; // 0x0340(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray AnimNotifies; // 0x0348(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - TMap OrderedSavedPoseIndicesMap; // 0x0358(0x0050)(NativeAccessSpecifierPublic) - uint8 Pad_3A8[0x80]; // 0x03A8(0x0080)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SyncGroupNames; // 0x0428(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray EvaluateGraphExposedInputs; // 0x0438(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TMap GraphAssetPlayerInformation; // 0x0448(0x0050)(NativeAccessSpecifierPublic) - TMap GraphBlendOptions; // 0x0498(0x0050)(NativeAccessSpecifierPublic) - struct FPropertyAccessLibrary PropertyAccessLibrary; // 0x04E8(0x00C8)(NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimBlueprintGeneratedClass") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimBlueprintGeneratedClass") - } - static class UAnimBlueprintGeneratedClass* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimBlueprintGeneratedClass; - -// Class Engine.SoundClass -// 0x00A0 (0x00C8 - 0x0028) -class USoundClass final : public UObject -{ -public: - struct FSoundClassProperties Properties; // 0x0028(0x0078)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - TArray ChildClasses; // 0x00A0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray PassiveSoundMixModifiers; // 0x00B0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - class USoundClass* ParentClass; // 0x00C0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundClass") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundClass") - } - static class USoundClass* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundClass; - -// Class Engine.AnimBoneCompressionSettings -// 0x0010 (0x0038 - 0x0028) -class UAnimBoneCompressionSettings final : public UObject -{ -public: - TArray Codecs; // 0x0028(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimBoneCompressionSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimBoneCompressionSettings") - } - static class UAnimBoneCompressionSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimBoneCompressionSettings; - -// Class Engine.AnimClassData -// 0x0308 (0x0330 - 0x0028) -class UAnimClassData final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray BakedStateMachines; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - class USkeleton* TargetSkeleton; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray AnimNotifies; // 0x0048(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - TMap OrderedSavedPoseIndicesMap; // 0x0058(0x0050)(NativeAccessSpecifierPublic) - TArray AnimBlueprintFunctions; // 0x00A8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray AnimBlueprintFunctionData; // 0x00B8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray> AnimNodeProperties; // 0x00C8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_D8[0x10]; // 0x00D8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> LinkedAnimGraphNodeProperties; // 0x00E8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_F8[0x10]; // 0x00F8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> LinkedAnimLayerNodeProperties; // 0x0108(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_118[0x10]; // 0x0118(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> PreUpdateNodeProperties; // 0x0128(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_138[0x10]; // 0x0138(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> DynamicResetNodeProperties; // 0x0148(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_158[0x10]; // 0x0158(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> StateMachineNodeProperties; // 0x0168(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_178[0x10]; // 0x0178(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> InitializationNodeProperties; // 0x0188(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_198[0x10]; // 0x0198(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMap GraphNameAssetPlayers; // 0x01A8(0x0050)(NativeAccessSpecifierPublic) - TArray SyncGroupNames; // 0x01F8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray EvaluateGraphExposedInputs; // 0x0208(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TMap GraphBlendOptions; // 0x0218(0x0050)(NativeAccessSpecifierPublic) - struct FPropertyAccessLibrary PropertyAccessLibrary; // 0x0268(0x00C8)(NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimClassData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimClassData") - } - static class UAnimClassData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimClassData; - -// Class Engine.AnimClassInterface -// 0x0000 (0x0000 - 0x0000) -class IAnimClassInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimClassInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimClassInterface") - } - static class IAnimClassInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IAnimClassInterface; - -// Class Engine.SpringArmComponent -// 0x0080 (0x02A0 - 0x0220) -class USpringArmComponent final : public USceneComponent -{ -public: - float TargetArmLength; // 0x0218(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SocketOffset; // 0x021C(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TargetOffset; // 0x0228(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProbeSize; // 0x0234(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel ProbeChannel; // 0x0238(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_239[0x3]; // 0x0239(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bDoCollisionTest : 1; // 0x023C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsePawnControlRotation : 1; // 0x023C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInheritPitch : 1; // 0x023C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInheritYaw : 1; // 0x023C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInheritRoll : 1; // 0x023C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableCameraLag : 1; // 0x023C(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableCameraRotationLag : 1; // 0x023C(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseCameraLagSubstepping : 1; // 0x023C(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDrawDebugLagMarkers : 1; // 0x023D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_23E[0x2]; // 0x023E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float CameraLagSpeed; // 0x0240(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CameraRotationLagSpeed; // 0x0244(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CameraLagMaxTimeStep; // 0x0248(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CameraLagMaxDistance; // 0x024C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_250[0x50]; // 0x0250(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - struct FRotator GetTargetRotation() const; - struct FVector GetUnfixedCameraPosition() const; - bool IsCollisionFixApplied() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpringArmComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpringArmComponent") - } - static class USpringArmComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USpringArmComponent; - -// Class Engine.TouchInterface -// 0x0030 (0x0058 - 0x0028) -class UTouchInterface final : public UObject -{ -public: - TArray Controls; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - float ActiveOpacity; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InactiveOpacity; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeUntilDeactive; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeUntilReset; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ActivationDelay; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPreventRecenter; // 0x004C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float StartupDelay; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TouchInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TouchInterface") - } - static class UTouchInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTouchInterface; - -// Class Engine.AnimCompress_RemoveLinearKeys -// 0x0020 (0x0060 - 0x0040) -class UAnimCompress_RemoveLinearKeys : public UAnimCompress -{ -public: - float MaxPosDiff; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxAngleDiff; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxScaleDiff; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxEffectorDiff; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinEffectorDiff; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EffectorDiffSocket; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ParentKeyScale; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bRetarget : 1; // 0x005C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bActuallyFilterLinearKeys : 1; // 0x005C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_5D[0x3]; // 0x005D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimCompress_RemoveLinearKeys") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimCompress_RemoveLinearKeys") - } - static class UAnimCompress_RemoveLinearKeys* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimCompress_RemoveLinearKeys; - -// Class Engine.AnimCompress_PerTrackCompression -// 0x0078 (0x00D8 - 0x0060) -class UAnimCompress_PerTrackCompression final : public UAnimCompress_RemoveLinearKeys -{ -public: - float MaxZeroingThreshold; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxPosDiffBitwise; // 0x0064(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxAngleDiffBitwise; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxScaleDiffBitwise; // 0x006C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray AllowedRotationFormats; // 0x0070(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray AllowedTranslationFormats; // 0x0080(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray AllowedScaleFormats; // 0x0090(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 bResampleAnimation : 1; // 0x00A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_A1[0x3]; // 0x00A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ResampledFramerate; // 0x00A4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinKeysForResampling; // 0x00A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseAdaptiveError : 1; // 0x00AC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseOverrideForEndEffectors : 1; // 0x00AC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_AD[0x3]; // 0x00AD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 TrackHeightBias; // 0x00B0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ParentingDivisor; // 0x00B4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ParentingDivisorExponent; // 0x00B8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseAdaptiveError2 : 1; // 0x00BC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_BD[0x3]; // 0x00BD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float RotationErrorSourceRatio; // 0x00C0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TranslationErrorSourceRatio; // 0x00C4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScaleErrorSourceRatio; // 0x00C8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxErrorPerTrackRatio; // 0x00CC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PerturbationProbeSize; // 0x00D0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D4[0x4]; // 0x00D4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimCompress_PerTrackCompression") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimCompress_PerTrackCompression") - } - static class UAnimCompress_PerTrackCompression* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimCompress_PerTrackCompression; - -// Class Engine.StereoLayerComponent -// 0x00E0 (0x0300 - 0x0220) -class UStereoLayerComponent final : public USceneComponent -{ -public: - uint8 bLiveTexture : 1; // 0x0218(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsDepth : 1; // 0x0218(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNoAlphaChannel : 1; // 0x0218(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_219[0x7]; // 0x0219(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UTexture* Texture; // 0x0220(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTexture* LeftTexture; // 0x0228(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 bQuadPreserveTextureRatio : 1; // 0x0230(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_231[0x3]; // 0x0231(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D QuadSize; // 0x0234(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FBox2D UVRect; // 0x023C(0x0014)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, NativeAccessSpecifierProtected) - float CylinderRadius; // 0x0250(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float CylinderOverlayArc; // 0x0254(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 CylinderHeight; // 0x0258(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FEquirectProps EquirectProps; // 0x025C(0x0048)(Deprecated, NoDestructor, Protected, NativeAccessSpecifierProtected) - EStereoLayerType StereoLayerType; // 0x02A4(0x0001)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EStereoLayerShape StereoLayerShape; // 0x02A5(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2A6[0x2]; // 0x02A6(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class UStereoLayerShape* Shape; // 0x02A8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoClear, IsPlainOldData, NoDestructor, Protected, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 Priority; // 0x02B0(0x0004)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2B4[0x4C]; // 0x02B4(0x004C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void MarkTextureForUpdate(); - void SetEquirectProps(const struct FEquirectProps& InScaleBiases); - void SetLeftTexture(class UTexture* inTexture); - void SetPriority(int32 InPriority); - void SetQuadSize(const struct FVector2D& InQuadSize); - void SetTexture(class UTexture* inTexture); - void SetUVRect(const struct FBox2D& InUVRect); - - class UTexture* GetLeftTexture() const; - int32 GetPriority() const; - struct FVector2D GetQuadSize() const; - class UTexture* GetTexture() const; - struct FBox2D GetUVRect() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StereoLayerComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StereoLayerComponent") - } - static class UStereoLayerComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStereoLayerComponent; - -// Class Engine.AnimCompress_RemoveEverySecondKey -// 0x0008 (0x0048 - 0x0040) -class UAnimCompress_RemoveEverySecondKey final : public UAnimCompress -{ -public: - int32 MinKeys; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bStartAtSecondKey : 1; // 0x0044(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimCompress_RemoveEverySecondKey") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimCompress_RemoveEverySecondKey") - } - static class UAnimCompress_RemoveEverySecondKey* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimCompress_RemoveEverySecondKey; - -// Class Engine.AnimCurveCompressionCodec_UniformIndexable -// 0x0000 (0x0028 - 0x0028) -class UAnimCurveCompressionCodec_UniformIndexable final : public UAnimCurveCompressionCodec -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimCurveCompressionCodec_UniformIndexable") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimCurveCompressionCodec_UniformIndexable") - } - static class UAnimCurveCompressionCodec_UniformIndexable* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimCurveCompressionCodec_UniformIndexable; - -// Class Engine.AnimLayerInterface -// 0x0000 (0x0000 - 0x0000) -class IAnimLayerInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimLayerInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimLayerInterface") - } - static class IAnimLayerInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IAnimLayerInterface; - -// Class Engine.MaterialExpressionAppendVector -// 0x0028 (0x0068 - 0x0040) -class UMaterialExpressionAppendVector final : public UMaterialExpression -{ -public: - struct FExpressionInput A; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput b; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionAppendVector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionAppendVector") - } - static class UMaterialExpressionAppendVector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionAppendVector; - -// Class Engine.AnimMontage -// 0x0128 (0x01D0 - 0x00A8) -class UAnimMontage final : public UAnimCompositeBase -{ -public: - struct FAlphaBlend BlendIn; // 0x00A8(0x0030)(Edit, NoDestructor, NativeAccessSpecifierPublic) - float BlendInTime; // 0x00D8(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_DC[0x4]; // 0x00DC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAlphaBlend BlendOut; // 0x00E0(0x0030)(Edit, NoDestructor, NativeAccessSpecifierPublic) - float BlendOutTime; // 0x0110(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendOutTriggerTime; // 0x0114(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SyncGroup; // 0x0118(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SyncSlotIndex; // 0x0120(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_124[0x4]; // 0x0124(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMarkerSyncData MarkerData; // 0x0128(0x0020)(NativeAccessSpecifierPublic) - TArray CompositeSections; // 0x0148(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray SlotAnimTracks; // 0x0158(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray BranchingPoints; // 0x0168(0x0010)(ZeroConstructor, Deprecated, NativeAccessSpecifierPublic) - bool bEnableRootMotionTranslation; // 0x0178(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableRootMotionRotation; // 0x0179(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableAutoBlendOut; // 0x017A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERootMotionRootLock RootMotionRootLock; // 0x017B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_17C[0x4]; // 0x017C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray BranchingPointMarkers; // 0x0180(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray BranchingPointStateNotifyIndices; // 0x0190(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - struct FTimeStretchCurve TimeStretchCurve; // 0x01A0(0x0028)(Edit, NativeAccessSpecifierPublic) - class FName TimeStretchCurveName; // 0x01C8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - float GetDefaultBlendOutTime() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimMontage") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimMontage") - } - static class UAnimMontage* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimMontage; - -// Class Engine.TextRenderActor -// 0x0008 (0x0250 - 0x0248) -class ATextRenderActor final : public AActor -{ -public: - class UTextRenderComponent* TextRender; // 0x0248(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextRenderActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextRenderActor") - } - static class ATextRenderActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ATextRenderActor; - -// Class Engine.AnimNotify_PauseClothingSimulation -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_PauseClothingSimulation final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_PauseClothingSimulation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_PauseClothingSimulation") - } - static class UAnimNotify_PauseClothingSimulation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_PauseClothingSimulation; - -// Class Engine.AnimNotify_PlayParticleEffect -// 0x0068 (0x00A0 - 0x0038) -class alignas(0x10) UAnimNotify_PlayParticleEffect final : public UAnimNotify -{ -public: - class UParticleSystem* PSTemplate; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LocationOffset; // 0x0040(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator RotationOffset; // 0x004C(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Scale; // 0x0058(0x000C)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_64[0x1C]; // 0x0064(0x001C)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 Attached : 1; // 0x0080(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_81[0x3]; // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName SocketName; // 0x0084(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bApplyOwnerTimeScale; // 0x008C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8D[0x3]; // 0x008D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CustomTimeDilation; // 0x0090(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_94[0xC]; // 0x0094(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_PlayParticleEffect") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_PlayParticleEffect") - } - static class UAnimNotify_PlayParticleEffect* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_PlayParticleEffect; - -// Class Engine.InputTouchDelegateBinding -// 0x0010 (0x0038 - 0x0028) -class UInputTouchDelegateBinding final : public UInputDelegateBinding -{ -public: - TArray InputTouchDelegateBindings; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputTouchDelegateBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputTouchDelegateBinding") - } - static class UInputTouchDelegateBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputTouchDelegateBinding; - -// Class Engine.AnimNotify_PlaySound -// 0x0020 (0x0058 - 0x0038) -class UAnimNotify_PlaySound final : public UAnimNotify -{ -public: - class USoundBase* Sound; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeMultiplier; // 0x0040(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchMultiplier; // 0x0044(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bFollow : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName AttachName; // 0x004C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_PlaySound") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_PlaySound") - } - static class UAnimNotify_PlaySound* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_PlaySound; - -// Class Engine.AnimNotify_ResetClothingSimulation -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_ResetClothingSimulation final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_ResetClothingSimulation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_ResetClothingSimulation") - } - static class UAnimNotify_ResetClothingSimulation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_ResetClothingSimulation; - -// Class Engine.ParticleModuleOrientationBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleOrientationBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleOrientationBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleOrientationBase") - } - static class UParticleModuleOrientationBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleOrientationBase; - -// Class Engine.AnimNotify_ResumeClothingSimulation -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_ResumeClothingSimulation final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_ResumeClothingSimulation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_ResumeClothingSimulation") - } - static class UAnimNotify_ResumeClothingSimulation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_ResumeClothingSimulation; - -// Class Engine.ParticleModuleTypeDataBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleTypeDataBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleTypeDataBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleTypeDataBase") - } - static class UParticleModuleTypeDataBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleTypeDataBase; - -// Class Engine.AnimNotifyState_TimedParticleEffect -// 0x0030 (0x0060 - 0x0030) -class UAnimNotifyState_TimedParticleEffect final : public UAnimNotifyState -{ -public: - class UParticleSystem* PSTemplate; // 0x0030(0x0008)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SocketName; // 0x0038(0x0008)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LocationOffset; // 0x0040(0x000C)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator RotationOffset; // 0x004C(0x000C)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bDestroyAtEnd; // 0x0058(0x0001)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyState_TimedParticleEffect") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyState_TimedParticleEffect") - } - static class UAnimNotifyState_TimedParticleEffect* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyState_TimedParticleEffect; - -// Class Engine.InputKeyDelegateBinding -// 0x0010 (0x0038 - 0x0028) -class UInputKeyDelegateBinding final : public UInputDelegateBinding -{ -public: - TArray InputKeyDelegateBindings; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputKeyDelegateBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputKeyDelegateBinding") - } - static class UInputKeyDelegateBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputKeyDelegateBinding; - -// Class Engine.AnimNotifyState_Trail -// 0x0028 (0x0058 - 0x0030) -class UAnimNotifyState_Trail final : public UAnimNotifyState -{ -public: - class UParticleSystem* PSTemplate; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName FirstSocketName; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SecondSocketName; // 0x0040(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETrailWidthMode WidthScaleMode; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName WidthScaleCurve; // 0x004C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bRecycleSpawnedSystems : 1; // 0x0054(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UParticleSystem* OverridePSTemplate(class USkeletalMeshComponent* MeshComp, class UAnimSequenceBase* Animation) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyState_Trail") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyState_Trail") - } - static class UAnimNotifyState_Trail* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyState_Trail; - -// Class Engine.AnimSequence -// 0x0118 (0x01C0 - 0x00A8) -class UAnimSequence final : public UAnimSequenceBase -{ -public: - int32 NumFrames; // 0x00A8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_AC[0x4]; // 0x00AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray TrackToSkeletonMapTable; // 0x00B0(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_C0[0x10]; // 0x00C0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimBoneCompressionSettings* BoneCompressionSettings; // 0x00D0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimCurveCompressionSettings* CurveCompressionSettings; // 0x00D8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E0[0x70]; // 0x00E0(0x0070)(Fixing Size After Last Property [ Dumper-7 ]) - EAdditiveAnimationType AdditiveAnimType; // 0x0150(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAdditiveBasePoseType RefPoseType; // 0x0151(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_152[0x6]; // 0x0152(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimSequence* RefPoseSeq; // 0x0158(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 RefFrameIndex; // 0x0160(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName RetargetSource; // 0x0164(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16C[0x4]; // 0x016C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray RetargetSourceAssetReferencePose; // 0x0170(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - EAnimInterpolationType Interpolation; // 0x0180(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableRootMotion; // 0x0181(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERootMotionRootLock RootMotionRootLock; // 0x0182(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceRootLock; // 0x0183(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseNormalizedRootMotionScale; // 0x0184(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRootMotionSettingsCopiedFromMontage; // 0x0185(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_186[0x2]; // 0x0186(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - TArray AuthoredSyncMarkers; // 0x0188(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_198[0x18]; // 0x0198(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TArray BakedPerBoneCustomAttributeData; // 0x01B0(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimSequence") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimSequence") - } - static class UAnimSequence* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimSequence; - -// Class Engine.DistributionVectorConstantCurve -// 0x0020 (0x0058 - 0x0038) -class UDistributionVectorConstantCurve final : public UDistributionVector -{ -public: - struct FInterpCurveVector ConstantCurve; // 0x0038(0x0018)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bLockAxes : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EDistributionVectorLockFlags LockedAxes; // 0x0054(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DistributionVectorConstantCurve") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DistributionVectorConstantCurve") - } - static class UDistributionVectorConstantCurve* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDistributionVectorConstantCurve; - -// Class Engine.AnimSet -// 0x00C8 (0x00F0 - 0x0028) -class UAnimSet final : public UObject -{ -public: - uint8 bAnimRotationOnly : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray TrackBoneNames; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray LinkupCache; // 0x0040(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - TArray BoneUseAnimTranslation; // 0x0050(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - TArray ForceUseMeshTranslation; // 0x0060(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - TArray UseTranslationBoneNames; // 0x0070(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - TArray ForceMeshTranslationBoneNames; // 0x0080(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - class FName PreviewSkelMeshName; // 0x0090(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BestRatioSkelMeshName; // 0x0098(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A0[0x50]; // 0x00A0(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimSet") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimSet") - } - static class UAnimSet* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimSet; - -// Class Engine.AnimSingleNodeInstance -// 0x0010 (0x02D0 - 0x02C0) -class UAnimSingleNodeInstance final : public UAnimInstance -{ -public: - class UAnimationAsset* CurrentAsset; // 0x02B8(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate PostEvaluateAnimEvent; // 0x02C0(0x0010)(ZeroConstructor, Transient, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - -public: - float GetLength(); - void PlayAnim(bool bIsLooping, float InPlayRate, float InStartPosition); - void SetAnimationAsset(class UAnimationAsset* NewAsset, bool bIsLooping, float InPlayRate); - void SetBlendSpaceInput(const struct FVector& InBlendInput); - void SetLooping(bool bIsLooping); - void SetPlaying(bool bIsPlaying); - void SetPlayRate(float InPlayRate); - void SetPosition(float InPosition, bool bFireNotifies); - void SetPositionWithPreviousTime(float InPosition, float InPreviousTime, bool bFireNotifies); - void SetPreviewCurveOverride(const class FName& PoseName, float Value, bool bRemoveIfZero); - void SetReverse(bool bInReverse); - void StopAnim(); - - class UAnimationAsset* GetAnimationAsset() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimSingleNodeInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimSingleNodeInstance") - } - static class UAnimSingleNodeInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimSingleNodeInstance; - -// Class Engine.ParticleModuleRotationBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleRotationBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleRotationBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleRotationBase") - } - static class UParticleModuleRotationBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleRotationBase; - -// Class Engine.ParticleModuleRotation -// 0x0030 (0x0060 - 0x0030) -class UParticleModuleRotation : public UParticleModuleRotationBase -{ -public: - struct FRawDistributionFloat StartRotation; // 0x0030(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleRotation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleRotation") - } - static class UParticleModuleRotation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleRotation; - -// Class Engine.ParticleModuleRotation_Seeded -// 0x0020 (0x0080 - 0x0060) -class UParticleModuleRotation_Seeded final : public UParticleModuleRotation -{ -public: - struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0060(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleRotation_Seeded") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleRotation_Seeded") - } - static class UParticleModuleRotation_Seeded* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleRotation_Seeded; - -// Class Engine.GraphNodeContextMenuContext -// 0x0028 (0x0050 - 0x0028) -class UGraphNodeContextMenuContext final : public UObject -{ -public: - class UBlueprint* Blueprint; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UEdGraph* Graph; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UEdGraphNode* Node; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_40[0x8]; // 0x0040(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - bool bIsDebugging; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GraphNodeContextMenuContext") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GraphNodeContextMenuContext") - } - static class UGraphNodeContextMenuContext* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGraphNodeContextMenuContext; - -// Class Engine.AnimStateMachineTypes -// 0x0000 (0x0028 - 0x0028) -class UAnimStateMachineTypes final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimStateMachineTypes") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimStateMachineTypes") - } - static class UAnimStateMachineTypes* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimStateMachineTypes; - -// Class Engine.DistributionVectorUniformCurve -// 0x0028 (0x0060 - 0x0038) -class UDistributionVectorUniformCurve final : public UDistributionVector -{ -public: - struct FInterpCurveTwoVectors ConstantCurve; // 0x0038(0x0018)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bLockAxes1 : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLockAxes2 : 1; // 0x0050(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EDistributionVectorLockFlags LockedAxes[0x2]; // 0x0054(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDistributionVectorMirrorFlags MirrorFlags[0x3]; // 0x0056(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bUseExtremes : 1; // 0x005C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_5D[0x3]; // 0x005D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DistributionVectorUniformCurve") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DistributionVectorUniformCurve") - } - static class UDistributionVectorUniformCurve* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDistributionVectorUniformCurve; - -// Class Engine.ApplicationLifecycleComponent -// 0x0090 (0x0160 - 0x00D0) -class UApplicationLifecycleComponent final : public UActorComponent -{ -public: - TMulticastInlineDelegate ApplicationWillDeactivateDelegate; // 0x00D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate ApplicationHasReactivatedDelegate; // 0x00E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate ApplicationWillEnterBackgroundDelegate; // 0x00F0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate ApplicationHasEnteredForegroundDelegate; // 0x0100(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate ApplicationWillTerminateDelegate; // 0x0110(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate ApplicationShouldUnloadResourcesDelegate; // 0x0120(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate& StartupArguments)> ApplicationReceivedStartupArgumentsDelegate; // 0x0130(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnTemperatureChangeDelegate; // 0x0140(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnLowPowerModeDelegate; // 0x0150(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ApplicationLifecycleComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ApplicationLifecycleComponent") - } - static class UApplicationLifecycleComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UApplicationLifecycleComponent; - -// Class Engine.ParticleModuleVectorFieldBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleVectorFieldBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleVectorFieldBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleVectorFieldBase") - } - static class UParticleModuleVectorFieldBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleVectorFieldBase; - -// Class Engine.ParticleModuleVectorFieldLocal -// 0x0038 (0x0068 - 0x0030) -class UParticleModuleVectorFieldLocal final : public UParticleModuleVectorFieldBase -{ -public: - class UVectorField* VectorField; // 0x0030(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector RelativeTranslation; // 0x0038(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator RelativeRotation; // 0x0044(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector RelativeScale3D; // 0x0050(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Intensity; // 0x005C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tightness; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIgnoreComponentTransform : 1; // 0x0064(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTileX : 1; // 0x0064(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTileY : 1; // 0x0064(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTileZ : 1; // 0x0064(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseFixDT : 1; // 0x0064(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_65[0x3]; // 0x0065(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleVectorFieldLocal") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleVectorFieldLocal") - } - static class UParticleModuleVectorFieldLocal* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleVectorFieldLocal; - -// Class Engine.AssetExportTask -// 0x0050 (0x0078 - 0x0028) -class UAssetExportTask final : public UObject -{ -public: - class UObject* Object; // 0x0028(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UExporter* Exporter; // 0x0030(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Filename; // 0x0038(0x0010)(BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSelected; // 0x0048(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bReplaceIdentical; // 0x0049(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPrompt; // 0x004A(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutomated; // 0x004B(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseFileArchive; // 0x004C(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWriteEmptyFiles; // 0x004D(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4E[0x2]; // 0x004E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - TArray IgnoreObjectList; // 0x0050(0x0010)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - class UObject* OPTIONS; // 0x0060(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Errors; // 0x0068(0x0010)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AssetExportTask") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AssetExportTask") - } - static class UAssetExportTask* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAssetExportTask; - -// Class Engine.AssetManager -// 0x0450 (0x0478 - 0x0028) -class UAssetManager final : public UObject -{ -public: - uint8 Pad_28[0x2B8]; // 0x0028(0x02B8)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ObjectReferenceList; // 0x02E0(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - bool bIsGlobalAsyncScanEnvironment; // 0x02F0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bShouldGuessTypeAndName; // 0x02F1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bShouldUseSynchronousLoad; // 0x02F2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsLoadingFromPakFiles; // 0x02F3(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bShouldAcquireMissingChunksOnLoad; // 0x02F4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bOnlyCookProductionAssets; // 0x02F5(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsBulkScanning; // 0x02F6(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsPrimaryAssetDirectoryCurrent; // 0x02F7(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsManagementDatabaseCurrent; // 0x02F8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bUpdateManagementDatabaseAfterScan; // 0x02F9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIncludeOnlyOnDiskAssets; // 0x02FA(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bHasCompletedInitialScan; // 0x02FB(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 NumberOfSpawnedNotifications; // 0x02FC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_300[0x178]; // 0x0300(0x0178)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AssetManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AssetManager") - } - static class UAssetManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAssetManager; - -// Class Engine.AssetManagerSettings -// 0x00C8 (0x0100 - 0x0038) -class UAssetManagerSettings final : public UDeveloperSettings -{ -public: - TArray PrimaryAssetTypesToScan; // 0x0038(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray DirectoriesToExclude; // 0x0048(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray PrimaryAssetRules; // 0x0058(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray CustomPrimaryAssetRules; // 0x0068(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - bool bOnlyCookProductionAssets; // 0x0078(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldManagerDetermineTypeAndName; // 0x0079(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldGuessTypeAndNameInEditor; // 0x007A(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldAcquireMissingChunksOnLoad; // 0x007B(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray PrimaryAssetIdRedirects; // 0x0080(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray PrimaryAssetTypeRedirects; // 0x0090(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray AssetPathRedirects; // 0x00A0(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TSet MetaDataTagsForAssetRegistry; // 0x00B0(0x0050)(Edit, Config, AdvancedDisplay, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AssetManagerSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AssetManagerSettings") - } - static class UAssetManagerSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAssetManagerSettings; - -// Class Engine.DrawSphereComponent -// 0x0000 (0x04A0 - 0x04A0) -class UDrawSphereComponent final : public USphereComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DrawSphereComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DrawSphereComponent") - } - static class UDrawSphereComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDrawSphereComponent; - -// Class Engine.AssetMappingTable -// 0x0010 (0x0038 - 0x0028) -class UAssetMappingTable final : public UObject -{ -public: - TArray MappedAssets; // 0x0028(0x0010)(Edit, EditFixedSize, ZeroConstructor, EditConst, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AssetMappingTable") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AssetMappingTable") - } - static class UAssetMappingTable* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAssetMappingTable; - -// Class Engine.AsyncActionHandleSaveGame -// 0x0038 (0x0068 - 0x0030) -class UAsyncActionHandleSaveGame final : public UBlueprintAsyncActionBase -{ -public: - TMulticastInlineDelegate Completed; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_40[0x20]; // 0x0040(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - class USaveGame* SaveGameObject; // 0x0060(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UAsyncActionHandleSaveGame* AsyncLoadGameFromSlot(class UObject* WorldContextObject, const class FString& SlotName, const int32 UserIndex); - static class UAsyncActionHandleSaveGame* AsyncSaveGameToSlot(class UObject* WorldContextObject, class USaveGame* SaveGameObject_0, const class FString& SlotName, const int32 UserIndex); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AsyncActionHandleSaveGame") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AsyncActionHandleSaveGame") - } - static class UAsyncActionHandleSaveGame* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAsyncActionHandleSaveGame; - -// Class Engine.Polys -// 0x0010 (0x0038 - 0x0028) -class UPolys final : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Polys") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Polys") - } - static class UPolys* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPolys; - -// Class Engine.EngineBaseTypes -// 0x0000 (0x0028 - 0x0028) -class UEngineBaseTypes final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EngineBaseTypes") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EngineBaseTypes") - } - static class UEngineBaseTypes* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEngineBaseTypes; - -// Class Engine.AsyncActionLoadPrimaryAsset -// 0x0010 (0x0088 - 0x0078) -class UAsyncActionLoadPrimaryAsset final : public UAsyncActionLoadPrimaryAssetBase -{ -public: - TMulticastInlineDelegate Completed; // 0x0078(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - static class UAsyncActionLoadPrimaryAsset* AsyncLoadPrimaryAsset(class UObject* WorldContextObject, const struct FPrimaryAssetId& PrimaryAsset, const TArray& LoadBundles); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AsyncActionLoadPrimaryAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AsyncActionLoadPrimaryAsset") - } - static class UAsyncActionLoadPrimaryAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAsyncActionLoadPrimaryAsset; - -// Class Engine.EdGraphNode -// 0x0070 (0x0098 - 0x0028) -class UEdGraphNode : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray DeprecatedPins; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - int32 NodePosX; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NodePosY; // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NodeWidth; // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NodeHeight; // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENodeAdvancedPins AdvancedPinDisplay; // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENodeEnabledState EnabledState; // 0x0059(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_5A[0x1]; // 0x005A(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 BitPad_5B_0 : 1; // 0x005B(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bDisplayAsDisabled : 1; // 0x005B(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bUserSetEnabledState : 1; // 0x005B(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 BitPad_5B_3 : 1; // 0x005B(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bIsNodeEnabled : 1; // 0x005B(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 BitPad_5B_5 : 1; // 0x005B(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bHasCompilerMessage : 1; // 0x005B(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString NodeComment; // 0x0060(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ErrorType; // 0x0070(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ErrorMsg; // 0x0078(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid NodeGuid; // 0x0088(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EdGraphNode") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EdGraphNode") - } - static class UEdGraphNode* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEdGraphNode; - -// Class Engine.EdGraphNode_Documentation -// 0x0020 (0x00B8 - 0x0098) -class UEdGraphNode_Documentation final : public UEdGraphNode -{ -public: - class FString Link; // 0x0098(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Excerpt; // 0x00A8(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EdGraphNode_Documentation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EdGraphNode_Documentation") - } - static class UEdGraphNode_Documentation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEdGraphNode_Documentation; - -// Class Engine.AsyncActionLoadPrimaryAssetClass -// 0x0010 (0x0088 - 0x0078) -class UAsyncActionLoadPrimaryAssetClass final : public UAsyncActionLoadPrimaryAssetBase -{ -public: - TMulticastInlineDelegate Loaded)> Completed; // 0x0078(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - static class UAsyncActionLoadPrimaryAssetClass* AsyncLoadPrimaryAssetClass(class UObject* WorldContextObject, const struct FPrimaryAssetId& PrimaryAsset, const TArray& LoadBundles); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AsyncActionLoadPrimaryAssetClass") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AsyncActionLoadPrimaryAssetClass") - } - static class UAsyncActionLoadPrimaryAssetClass* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAsyncActionLoadPrimaryAssetClass; - -// Class Engine.DPICustomScalingRule -// 0x0000 (0x0028 - 0x0028) -class UDPICustomScalingRule final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DPICustomScalingRule") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DPICustomScalingRule") - } - static class UDPICustomScalingRule* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDPICustomScalingRule; - -// Class Engine.AsyncActionLoadPrimaryAssetClassList -// 0x0010 (0x0088 - 0x0078) -class UAsyncActionLoadPrimaryAssetClassList final : public UAsyncActionLoadPrimaryAssetBase -{ -public: - TMulticastInlineDelegate>& Loaded)> Completed; // 0x0078(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - static class UAsyncActionLoadPrimaryAssetClassList* AsyncLoadPrimaryAssetClassList(class UObject* WorldContextObject, const TArray& PrimaryAssetList, const TArray& LoadBundles); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AsyncActionLoadPrimaryAssetClassList") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AsyncActionLoadPrimaryAssetClassList") - } - static class UAsyncActionLoadPrimaryAssetClassList* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAsyncActionLoadPrimaryAssetClassList; - -// Class Engine.AsyncActionChangePrimaryAssetBundles -// 0x0010 (0x0088 - 0x0078) -class UAsyncActionChangePrimaryAssetBundles final : public UAsyncActionLoadPrimaryAssetBase -{ -public: - TMulticastInlineDelegate Completed; // 0x0078(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - static class UAsyncActionChangePrimaryAssetBundles* AsyncChangeBundleStateForMatchingPrimaryAssets(class UObject* WorldContextObject, const TArray& NewBundles, const TArray& OldBundles); - static class UAsyncActionChangePrimaryAssetBundles* AsyncChangeBundleStateForPrimaryAssetList(class UObject* WorldContextObject, const TArray& PrimaryAssetList, const TArray& AddBundles, const TArray& RemoveBundles); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AsyncActionChangePrimaryAssetBundles") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AsyncActionChangePrimaryAssetBundles") - } - static class UAsyncActionChangePrimaryAssetBundles* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAsyncActionChangePrimaryAssetBundles; - -// Class Engine.Emitter -// 0x0050 (0x0298 - 0x0248) -class AEmitter : public AActor -{ -public: - class UParticleSystemComponent* ParticleSystemComponent; // 0x0248(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bDestroyOnSystemFinish : 1; // 0x0250(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPostUpdateTickGroup : 1; // 0x0250(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCurrentlyActive : 1; // 0x0250(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Net, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_251[0x7]; // 0x0251(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnParticleSpawn; // 0x0258(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnParticleBurst; // 0x0268(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnParticleDeath; // 0x0278(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnParticleCollide; // 0x0288(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - void Activate(); - void Deactivate(); - void OnParticleSystemFinished(class UParticleSystemComponent* FinishedComponent); - void OnRep_bCurrentlyActive(); - void SetActorParameter(class FName ParameterName, class AActor* Param); - void SetColorParameter(class FName ParameterName, const struct FLinearColor& Param); - void SetFloatParameter(class FName ParameterName, float Param); - void SetMaterialParameter(class FName ParameterName, class UMaterialInterface* Param); - void SetTemplate(class UParticleSystem* NewTemplate); - void SetVectorParameter(class FName ParameterName, const struct FVector& Param); - void ToggleActive(); - - bool IsActive() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Emitter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Emitter") - } - static class AEmitter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AEmitter; - -// Class Engine.EmitterCameraLensEffectBase -// 0x0068 (0x0300 - 0x0298) -class AEmitterCameraLensEffectBase final : public AEmitter -{ -public: - class UParticleSystem* PS_CameraEffect; // 0x0298(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UParticleSystem* PS_CameraEffectNonExtremeContent; // 0x02A0(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class APlayerCameraManager* BaseCamera; // 0x02A8(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FTransform RelativeTransform; // 0x02B0(0x0030)(Edit, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - float BaseFOV; // 0x02E0(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAllowMultipleInstances : 1; // 0x02E4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bResetWhenRetriggered : 1; // 0x02E4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2E5[0x3]; // 0x02E5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> EmittersToTreatAsSame; // 0x02E8(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic) - float DistFromCamera; // 0x02F8(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2FC[0x4]; // 0x02FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EmitterCameraLensEffectBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EmitterCameraLensEffectBase") - } - static class AEmitterCameraLensEffectBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AEmitterCameraLensEffectBase; - -// Class Engine.AtmosphericFog -// 0x0008 (0x0250 - 0x0248) -class AAtmosphericFog final : public AInfo -{ -public: - class UAtmosphericFogComponent* AtmosphericFogComponent; // 0x0248(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AtmosphericFog") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AtmosphericFog") - } - static class AAtmosphericFog* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AAtmosphericFog; - -// Class Engine.font -// 0x01A8 (0x01D0 - 0x0028) -class Ufont final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - EFontCacheType FontCacheType; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Characters; // 0x0038(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray Textures; // 0x0048(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - int32 IsRemapped; // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EmScale; // 0x005C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Ascent; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Descent; // 0x0064(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Leading; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Kerning; // 0x006C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFontImportOptionsData ImportOptions; // 0x0070(0x00B0)(Edit, NativeAccessSpecifierPublic) - int32 NumCharacters; // 0x0120(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_124[0x4]; // 0x0124(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray MaxCharHeight; // 0x0128(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - float ScalingFactor; // 0x0138(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LegacyFontSize; // 0x013C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName LegacyFontName; // 0x0140(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCompositeFont CompositeFont; // 0x0148(0x0038)(NativeAccessSpecifierPublic) - uint8 Pad_180[0x50]; // 0x0180(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("font") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"font") - } - static class Ufont* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_Ufont; - -// Class Engine.AudioBus -// 0x0008 (0x0030 - 0x0028) -class UAudioBus final : public UObject -{ -public: - EAudioBusChannels AudioBusChannels; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AudioBus") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AudioBus") - } - static class UAudioBus* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAudioBus; - -// Class Engine.AudioComponent -// 0x0660 (0x0880 - 0x0220) -class UAudioComponent final : public USceneComponent -{ -public: - class USoundBase* Sound; // 0x0218(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray InstanceParameters; // 0x0220(0x0010)(Edit, BlueprintVisible, ZeroConstructor, AdvancedDisplay, NativeAccessSpecifierPublic) - class USoundClass* SoundClassOverride; // 0x0230(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAutoDestroy : 1; // 0x0238(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bStopWhenOwnerDestroyed : 1; // 0x0238(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShouldRemainActiveIfDropped : 1; // 0x0238(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowSpatialization : 1; // 0x0238(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideAttenuation : 1; // 0x0238(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideSubtitlePriority : 1; // 0x0238(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsUISound : 1; // 0x0238(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableLowPassFilter : 1; // 0x0238(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverridePriority : 1; // 0x0239(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSuppressSubtitles : 1; // 0x0239(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_239_2 : 6; // 0x0239(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 BitPad_23A_0 : 4; // 0x023A(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bAutoManageAttachment : 1; // 0x023A(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_23B[0x5]; // 0x023B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - class FName AudioComponentUserID; // 0x0240(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchModulationMin; // 0x0248(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchModulationMax; // 0x024C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeModulationMin; // 0x0250(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeModulationMax; // 0x0254(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeMultiplier; // 0x0258(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 EnvelopeFollowerAttackTime; // 0x025C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 EnvelopeFollowerReleaseTime; // 0x0260(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Priority; // 0x0264(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SubtitlePriority; // 0x0268(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_26C[0x4]; // 0x026C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundEffectSourcePresetChain* SourceEffectChain; // 0x0270(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchMultiplier; // 0x0278(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LowPassFilterFrequency; // 0x027C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_280[0x8]; // 0x0280(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundAttenuation* AttenuationSettings; // 0x0288(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoundAttenuationSettings AttenuationOverrides; // 0x0290(0x03A0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class USoundConcurrency* ConcurrencySettings; // 0x0630(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSet ConcurrencySet; // 0x0638(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - uint8 Pad_688[0xC]; // 0x0688(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - EAttachmentRule AutoAttachLocationRule; // 0x0694(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule AutoAttachRotationRule; // 0x0695(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule AutoAttachScaleRule; // 0x0696(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_697[0x1]; // 0x0697(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSoundModulationDefaultRoutingSettings ModulationRouting; // 0x0698(0x0048)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnAudioPlayStateChanged; // 0x06E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_6F0[0x18]; // 0x06F0(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnAudioVirtualizationChanged; // 0x0708(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_718[0x18]; // 0x0718(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnAudioFinished; // 0x0730(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_740[0x18]; // 0x0740(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnAudioPlaybackPercent; // 0x0758(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_768[0x18]; // 0x0768(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnAudioSingleEnvelopeValue; // 0x0780(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_790[0x18]; // 0x0790(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnAudioMultiEnvelopeValue; // 0x07A8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_7B8[0x18]; // 0x07B8(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TDelegate& Subtitles, float CueDuration)> OnQueueSubtitles; // 0x07D0(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - TWeakObjectPtr AutoAttachParent; // 0x07E0(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, DisableEditOnTemplate, EditConst, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AutoAttachSocketName; // 0x07E8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7F0[0x90]; // 0x07F0(0x0090)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AdjustAttenuation(const struct FSoundAttenuationSettings& InAttenuationSettings); - void AdjustVolume(float AdjustVolumeDuration, float AdjustVolumeLevel, const EAudioFaderCurve FadeCurve); - bool BP_GetAttenuationSettingsToApply(struct FSoundAttenuationSettings* OutAttenuationSettings); - void FadeIn(float FadeInDuration, float FadeVolumeLevel, float StartTime, const EAudioFaderCurve FadeCurve); - void FadeOut(float FadeOutDuration, float FadeVolumeLevel, const EAudioFaderCurve FadeCurve); - bool GetCookedEnvelopeData(float* OutEnvelopeData); - bool GetCookedEnvelopeDataForAllPlayingSounds(TArray* OutEnvelopeData); - bool GetCookedFFTData(const TArray& FrequenciesToGet, TArray* OutSoundWaveSpectralData); - bool GetCookedFFTDataForAllPlayingSounds(TArray* OutSoundWaveSpectralData); - void Play(float StartTime); - void PlayQuantized(const class UObject* WorldContextObject, class UQuartzClockHandle*& InClockHandle, struct FQuartzQuantizationBoundary& InQuantizationBoundary, const TDelegate& InDelegate, float InStartTime, float InFadeInDuration, float InFadeVolumeLevel, EAudioFaderCurve InFadeCurve); - void SetAudioBusSendPostEffect(class UAudioBus* AudioBus, float AudioBusSendLevel); - void SetAudioBusSendPreEffect(class UAudioBus* AudioBus, float AudioBusSendLevel); - void SetBoolParameter(class FName InName, bool InBool); - void SetFloatParameter(class FName InName, float InFloat); - void SetIntParameter(class FName InName, int32 inInt); - void SetLowPassFilterEnabled(bool InLowPassFilterEnabled); - void SetLowPassFilterFrequency(float InLowPassFilterFrequency); - void SetOutputToBusOnly(bool bInOutputToBusOnly); - void SetPaused(bool bPause); - void SetPitchMultiplier(float NewPitchMultiplier); - void SetSound(class USoundBase* NewSound); - void SetSourceBusSendPostEffect(class USoundSourceBus* SoundSourceBus, float SourceBusSendLevel); - void SetSourceBusSendPreEffect(class USoundSourceBus* SoundSourceBus, float SourceBusSendLevel); - void SetSubmixSend(class USoundSubmixBase* Submix, float SendLevel); - void SetUISound(bool bInUISound); - void SetVolumeMultiplier(float NewVolumeMultiplier); - void SetWaveParameter(class FName InName, class USoundWave* InWave); - void Stop(); - void StopDelayed(float DelayTime); - - EAudioComponentPlayState GetPlayState() const; - bool HasCookedAmplitudeEnvelopeData() const; - bool HasCookedFFTData() const; - bool IsPlaying() const; - bool IsVirtualized() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AudioComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AudioComponent") - } - static class UAudioComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAudioComponent; - -// Class Engine.LocalMessage -// 0x0000 (0x0028 - 0x0028) -class ULocalMessage : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LocalMessage") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LocalMessage") - } - static class ULocalMessage* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULocalMessage; - -// Class Engine.AudioSettings -// 0x0160 (0x0198 - 0x0038) -class UAudioSettings final : public UDeveloperSettings -{ -public: - struct FSoftObjectPath DefaultSoundClassName; // 0x0038(0x0018)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath DefaultMediaSoundClassName; // 0x0050(0x0018)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath DefaultSoundConcurrencyName; // 0x0068(0x0018)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath DefaultBaseSoundMix; // 0x0080(0x0018)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath VoiPSoundClass; // 0x0098(0x0018)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath MasterSubmix; // 0x00B0(0x0018)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath BaseDefaultSubmix; // 0x00C8(0x0018)(Edit, ZeroConstructor, Config, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath ReverbSubmix; // 0x00E0(0x0018)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath EQSubmix; // 0x00F8(0x0018)(Edit, ZeroConstructor, Config, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVoiceSampleRate VoiPSampleRate; // 0x0110(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DefaultReverbSendLevel; // 0x0114(0x0004)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaximumConcurrentStreams; // 0x0118(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GlobalMinPitchScale; // 0x011C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GlobalMaxPitchScale; // 0x0120(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_124[0x4]; // 0x0124(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray QualityLevels; // 0x0128(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - uint8 bAllowPlayWhenSilent : 1; // 0x0138(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisableMasterEQ : 1; // 0x0138(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowCenterChannel3DPanning : 1; // 0x0138(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_139[0x3]; // 0x0139(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 NumStoppingSources; // 0x013C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPanningMethod PanningMethod; // 0x0140(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMonoChannelUpmixMethod MonoChannelUpmixMethod; // 0x0141(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_142[0x6]; // 0x0142(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class FString DialogueFilenameFormat; // 0x0148(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray DebugSounds; // 0x0158(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray DefaultAudioBuses; // 0x0168(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - class USoundClass* DefaultSoundClass; // 0x0178(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USoundClass* DefaultMediaSoundClass; // 0x0180(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USoundConcurrency* DefaultSoundConcurrency; // 0x0188(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_190[0x8]; // 0x0190(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AudioSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AudioSettings") - } - static class UAudioSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAudioSettings; - -// Class Engine.ParticleModuleMaterialBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleMaterialBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleMaterialBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleMaterialBase") - } - static class UParticleModuleMaterialBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleMaterialBase; - -// Class Engine.AudioVolume -// 0x0070 (0x02F0 - 0x0280) -class AAudioVolume final : public AVolume -{ -public: - float Priority; // 0x0280(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bEnabled : 1; // 0x0284(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Net, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_285[0x3]; // 0x0285(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FReverbSettings Settings; // 0x0288(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPrivate) - struct FInteriorSettings AmbientZoneSettings; // 0x02A8(0x0024)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPrivate) - uint8 Pad_2CC[0x4]; // 0x02CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SubmixSendSettings; // 0x02D0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPrivate) - TArray SubmixOverrideSettings; // 0x02E0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPrivate) - -public: - void OnRep_bEnabled(); - void SetEnabled(bool bNewEnabled); - void SetInteriorSettings(const struct FInteriorSettings& NewInteriorSettings); - void SetPriority(float NewPriority); - void SetReverbSettings(const struct FReverbSettings& NewReverbSettings); - void SetSubmixOverrideSettings(const TArray& NewSubmixOverrideSettings); - void SetSubmixSendSettings(const TArray& NewSubmixSendSettings); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AudioVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AudioVolume") - } - static class AAudioVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AAudioVolume; - -// Class Engine.EdGraphSchema -// 0x0000 (0x0028 - 0x0028) -class UEdGraphSchema final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EdGraphSchema") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EdGraphSchema") - } - static class UEdGraphSchema* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEdGraphSchema; - -// Class Engine.AutoDestroySubsystem -// 0x0010 (0x0050 - 0x0040) -class UAutoDestroySubsystem final : public UTickableWorldSubsystem -{ -public: - TArray ActorsToPoll; // 0x0040(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - -public: - void OnActorEndPlay(class AActor* Actor, EEndPlayReason EndPlayReason); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AutoDestroySubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AutoDestroySubsystem") - } - static class UAutoDestroySubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAutoDestroySubsystem; - -// Class Engine.AutomationTestSettings -// 0x0318 (0x0340 - 0x0028) -class UAutomationTestSettings final : public UObject -{ -public: - TArray EngineTestModules; // 0x0028(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray EditorTestModules; // 0x0038(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - struct FSoftObjectPath AutomationTestmap; // 0x0048(0x0018)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray EditorPerformanceTestMaps; // 0x0060(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray AssetsToOpen; // 0x0070(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray MapsToPIETest; // 0x0080(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - struct FBuildPromotionTestSettings BuildPromotionTest; // 0x0090(0x01F0)(Edit, Config, NativeAccessSpecifierPublic) - struct FMaterialEditorPromotionSettings MaterialEditorPromotionTest; // 0x0280(0x0030)(Edit, Config, NativeAccessSpecifierPublic) - struct FParticleEditorPromotionSettings ParticleEditorPromotionTest; // 0x02B0(0x0010)(Edit, Config, NativeAccessSpecifierPublic) - struct FBlueprintEditorPromotionSettings BlueprintEditorPromotionTest; // 0x02C0(0x0030)(Edit, Config, NativeAccessSpecifierPublic) - TArray TestLevelFolders; // 0x02F0(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray ExternalTools; // 0x0300(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray ImportExportTestDefinitions; // 0x0310(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray LaunchOnSettings; // 0x0320(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - struct FIntPoint DefaultScreenshotResolution; // 0x0330(0x0008)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PIETestDuration; // 0x0338(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_33C[0x4]; // 0x033C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AutomationTestSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AutomationTestSettings") - } - static class UAutomationTestSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAutomationTestSettings; - -// Class Engine.AvaInsideVolumeComponent -// 0x0090 (0x02B0 - 0x0220) -class UAvaInsideVolumeComponent final : public USceneComponent -{ -public: - uint8 Pad_218[0x8]; // 0x0218(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bVisibleInside : 1; // 0x0220(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreForProbeLighting : 1; // 0x0220(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreForAudio : 1; // 0x0220(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreForStreaming : 1; // 0x0220(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreForGame : 1; // 0x0220(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreForWeather : 1; // 0x0220(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreForWindMask : 1; // 0x0220(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_221[0x3]; // 0x0221(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FInsideVolumeOptionsMask CachedOptionsMask; // 0x0224(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, NoDestructor, NativeAccessSpecifierPublic) - uint8 bMakeDistanceField : 1; // 0x0228(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_229[0x3]; // 0x0229(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FIntVector DistanceFieldResolution; // 0x022C(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInsideVolumeDistanceField DistanceField; // 0x0238(0x0018)(NativeAccessSpecifierPublic) - uint8 FXMask; // 0x0250(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_251[0x7]; // 0x0251(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAvaInsideVolumeLightClippingComponent* LightClippingComponent; // 0x0258(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_260[0x50]; // 0x0260(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void CacheBrush(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AvaInsideVolumeComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AvaInsideVolumeComponent") - } - static class UAvaInsideVolumeComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAvaInsideVolumeComponent; - -// Class Engine.ParticleModuleTypeDataMesh -// 0x0068 (0x0098 - 0x0030) -class UParticleModuleTypeDataMesh final : public UParticleModuleTypeDataBase -{ -public: - class UStaticMesh* Mesh; // 0x0030(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - float LODSizeScale; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseStaticMeshLODs : 1; // 0x0044(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 CastShadows : 1; // 0x0044(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 DoCollisions : 1; // 0x0044(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EMeshScreenAlignment MeshAlignment; // 0x0045(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverrideMaterial : 1; // 0x0046(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideDefaultMotionBlurSettings : 1; // 0x0046(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableMotionBlur : 1; // 0x0046(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_47[0x1]; // 0x0047(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionVector RollPitchYawRange; // 0x0048(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - EParticleAxisLock AxisLockOption; // 0x0090(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bCameraFacing : 1; // 0x0091(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EMeshCameraFacingUpAxis CameraFacingUpAxisOption; // 0x0092(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMeshCameraFacingOptions CameraFacingOption; // 0x0093(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bApplyParticleRotationAsSpin : 1; // 0x0094(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bFaceCameraDirectionRatherThanPosition : 1; // 0x0094(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCollisionsConsiderPartilceSize : 1; // 0x0094(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_95[0x3]; // 0x0095(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleTypeDataMesh") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleTypeDataMesh") - } - static class UParticleModuleTypeDataMesh* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleTypeDataMesh; - -// Class Engine.GameSession -// 0x0018 (0x0260 - 0x0248) -class AGameSession final : public AInfo -{ -public: - int32 MaxSpectators; // 0x0248(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxPlayers; // 0x024C(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxPartySize; // 0x0250(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 MaxSplitscreensPerConnection; // 0x0254(0x0001)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRequiresPushToTalk; // 0x0255(0x0001)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_256[0x2]; // 0x0256(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class FName SessionName; // 0x0258(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameSession") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameSession") - } - static class AGameSession* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGameSession; - -// Class Engine.AvaInsideVolumeLightClippingComponent -// 0x0000 (0x0230 - 0x0230) -class UAvaInsideVolumeLightClippingComponent final : public ULightClippingComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AvaInsideVolumeLightClippingComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AvaInsideVolumeLightClippingComponent") - } - static class UAvaInsideVolumeLightClippingComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAvaInsideVolumeLightClippingComponent; - -// Class Engine.SubsystemBlueprintLibrary -// 0x0000 (0x0028 - 0x0028) -class USubsystemBlueprintLibrary final : public UBlueprintFunctionLibrary -{ -public: - static class UEngineSubsystem* GetEngineSubsystem(TSubclassOf Class_0); - static class UGameInstanceSubsystem* GetGameInstanceSubsystem(class UObject* ContextObject, TSubclassOf Class_0); - static class ULocalPlayerSubsystem* GetLocalPlayerSubsystem(class UObject* ContextObject, TSubclassOf Class_0); - static class ULocalPlayerSubsystem* GetLocalPlayerSubSystemFromPlayerController(class APlayerController* PlayerController, TSubclassOf Class_0); - static class UWorldSubsystem* GetWorldSubsystem(class UObject* ContextObject, TSubclassOf Class_0); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SubsystemBlueprintLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SubsystemBlueprintLibrary") - } - static class USubsystemBlueprintLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USubsystemBlueprintLibrary; - -// Class Engine.AvoidanceManager -// 0x00B8 (0x00E0 - 0x0028) -class UAvoidanceManager final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - float DefaultTimeToLive; // 0x0030(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LockTimeAfterAvoid; // 0x0034(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LockTimeAfterClean; // 0x0038(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DeltaTimeToPredict; // 0x003C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ArtificialRadiusExpansion; // 0x0040(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TestHeightDifference; // 0x0044(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HeightCheckMargin; // 0x0048(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x94]; // 0x004C(0x0094)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - struct FVector GetAvoidanceVelocityForComponent(class UMovementComponent* MovementComp); - int32 GetNewAvoidanceUID(); - int32 GetObjectCount(); - bool RegisterMovementComponent(class UMovementComponent* MovementComp, float AvoidanceWeight); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AvoidanceManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AvoidanceManager") - } - static class UAvoidanceManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAvoidanceManager; - -// Class Engine.BandwidthTestActor -// 0x0020 (0x0268 - 0x0248) -class ABandwidthTestActor final : public AActor -{ -public: - struct FBandwidthTestGenerator BandwidthGenerator; // 0x0248(0x0020)(Net, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BandwidthTestActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BandwidthTestActor") - } - static class ABandwidthTestActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABandwidthTestActor; - -// Class Engine.BillboardComponent -// 0x0020 (0x04A0 - 0x0480) -class UBillboardComponent final : public UPrimitiveComponent -{ -public: - class UTexture2D* Sprite; // 0x0480(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIsScreenSizeScaled : 1; // 0x0488(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_489[0x3]; // 0x0489(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ScreenSize; // 0x048C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float U; // 0x0490(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float UL; // 0x0494(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float V; // 0x0498(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VL; // 0x049C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void SetSprite(class UTexture2D* NewSprite); - void SetSpriteAndUV(class UTexture2D* NewSprite, int32 NewU, int32 NewUL, int32 NewV, int32 NewVL); - void SetUV(int32 NewU, int32 NewUL, int32 NewV, int32 NewVL); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BillboardComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BillboardComponent") - } - static class UBillboardComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBillboardComponent; - -// Class Engine.BlendableInterface -// 0x0000 (0x0000 - 0x0000) -class IBlendableInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlendableInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlendableInterface") - } - static class IBlendableInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IBlendableInterface; - -// Class Engine.Skeleton -// 0x0368 (0x0390 - 0x0028) -class USkeleton final : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray BoneTree; // 0x0038(0x0010)(Edit, ZeroConstructor, EditConst, Protected, NativeAccessSpecifierProtected) - TArray RefLocalPoses; // 0x0048(0x0010)(ZeroConstructor, Deprecated, Protected, NativeAccessSpecifierProtected) - uint8 Pad_58[0x118]; // 0x0058(0x0118)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid VirtualBoneGuid; // 0x0170(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray VirtualBones; // 0x0180(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray Sockets; // 0x0190(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_1A0[0x50]; // 0x01A0(0x0050)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSmartNameContainer SmartNames; // 0x01F0(0x0050)(Protected, NativeAccessSpecifierProtected) - uint8 Pad_240[0x30]; // 0x0240(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - TArray BlendProfiles; // 0x0270(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray SlotGroups; // 0x0280(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 Pad_290[0xF0]; // 0x0290(0x00F0)(Fixing Size After Last Property [ Dumper-7 ]) - TArray AssetUserData; // 0x0380(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Skeleton") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Skeleton") - } - static class USkeleton* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USkeleton; - -// Class Engine.BlockingVolume -// 0x0000 (0x0280 - 0x0280) -class ABlockingVolume final : public AVolume -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlockingVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlockingVolume") - } - static class ABlockingVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABlockingVolume; - -// Class Engine.ParticleModuleVectorFieldScaleOverLife -// 0x0038 (0x0068 - 0x0030) -class UParticleModuleVectorFieldScaleOverLife final : public UParticleModuleVectorFieldBase -{ -public: - class UDistributionFloat* VectorFieldScaleOverLife; // 0x0030(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRawDistributionFloat VectorFieldScaleOverLifeRaw; // 0x0038(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleVectorFieldScaleOverLife") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleVectorFieldScaleOverLife") - } - static class UParticleModuleVectorFieldScaleOverLife* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleVectorFieldScaleOverLife; - -// Class Engine.HLODEngineSubsystem -// 0x0000 (0x0030 - 0x0030) -class UHLODEngineSubsystem final : public UEngineSubsystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HLODEngineSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HLODEngineSubsystem") - } - static class UHLODEngineSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHLODEngineSubsystem; - -// Class Engine.TextureMipDataProviderFactory -// 0x0000 (0x0028 - 0x0028) -class UTextureMipDataProviderFactory final : public UAssetUserData -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextureMipDataProviderFactory") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextureMipDataProviderFactory") - } - static class UTextureMipDataProviderFactory* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextureMipDataProviderFactory; - -// Class Engine.BlueprintExtension -// 0x0000 (0x0028 - 0x0028) -class UBlueprintExtension final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlueprintExtension") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlueprintExtension") - } - static class UBlueprintExtension* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlueprintExtension; - -// Class Engine.BlueprintMapLibrary -// 0x0000 (0x0028 - 0x0028) -class UBlueprintMapLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void Map_Add(const TMap& TargetMap, const int32& Key, const int32& Value); - static void Map_Clear(const TMap& TargetMap); - static bool Map_Contains(const TMap& TargetMap, const int32& Key); - static bool Map_Find(const TMap& TargetMap, const int32& Key, int32* Value); - static void Map_Keys(const TMap& TargetMap, TArray* Keys); - static int32 Map_Length(const TMap& TargetMap); - static bool Map_Remove(const TMap& TargetMap, const int32& Key); - static void Map_Values(const TMap& TargetMap, TArray* Values); - static void SetMapPropertyByName(class UObject* Object, class FName PropertyName, const TMap& Value); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlueprintMapLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlueprintMapLibrary") - } - static class UBlueprintMapLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlueprintMapLibrary; - -// Class Engine.SpotLight -// 0x0008 (0x0260 - 0x0258) -class ASpotLight : public Alight -{ -public: - class USpotLightComponent* SpotLightComponent; // 0x0258(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void SetInnerConeAngle(float NewInnerConeAngle); - void SetOuterConeAngle(float NewOuterConeAngle); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpotLight") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpotLight") - } - static class ASpotLight* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASpotLight; - -// Class Engine.GeneratedMeshAreaLight -// 0x0000 (0x0260 - 0x0260) -class AGeneratedMeshAreaLight final : public ASpotLight -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GeneratedMeshAreaLight") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GeneratedMeshAreaLight") - } - static class AGeneratedMeshAreaLight* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGeneratedMeshAreaLight; - -// Class Engine.SpectatorPawnMovement -// 0x0008 (0x0188 - 0x0180) -class USpectatorPawnMovement final : public UFloatingPawnMovement -{ -public: - uint8 bIgnoreTimeDilation : 1; // 0x0180(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_181[0x7]; // 0x0181(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpectatorPawnMovement") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpectatorPawnMovement") - } - static class USpectatorPawnMovement* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USpectatorPawnMovement; - -// Class Engine.BlueprintPathsLibrary -// 0x0000 (0x0028 - 0x0028) -class UBlueprintPathsLibrary final : public UBlueprintFunctionLibrary -{ -public: - static class FString AutomationDir(); - static class FString AutomationLogDir(); - static class FString AutomationTransientDir(); - static class FString BugItDir(); - static class FString ChangeExtension(const class FString& InPath, const class FString& InNewExtension); - static class FString CloudDir(); - static bool CollapseRelativeDirectories(const class FString& InPath, class FString* OutPath); - static class FString Combine(const TArray& InPaths); - static class FString ConvertFromSandboxPath(const class FString& InPath, const class FString& InSandboxName); - static class FString ConvertRelativePathToFull(const class FString& InPath, const class FString& InBasePath); - static class FString ConvertToSandboxPath(const class FString& InPath, const class FString& InSandboxName); - static class FString CreateTempFilename(const class FString& Path, const class FString& Prefix, const class FString& Extension); - static class FString DiffDir(); - static bool DirectoryExists(const class FString& InPath); - static class FString EngineConfigDir(); - static class FString EngineContentDir(); - static class FString EngineDir(); - static class FString EngineIntermediateDir(); - static class FString EnginePluginsDir(); - static class FString EngineSavedDir(); - static class FString EngineSourceDir(); - static class FString EngineUserDir(); - static class FString EngineVersionAgnosticUserDir(); - static class FString EnterpriseDir(); - static class FString EnterpriseFeaturePackDir(); - static class FString EnterprisePluginsDir(); - static class FString FeaturePackDir(); - static bool FileExists(const class FString& InPath); - static class FString GameAgnosticSavedDir(); - static class FString GameDevelopersDir(); - static class FString GameSourceDir(); - static class FString GameUserDeveloperDir(); - static class FString GeneratedConfigDir(); - static class FString GetBaseFilename(const class FString& InPath, bool bRemovePath); - static class FString GetCleanFilename(const class FString& InPath); - static const TArray GetEditorLocalizationPaths(); - static const TArray GetEngineLocalizationPaths(); - static class FString GetExtension(const class FString& InPath, bool bIncludeDot); - static const TArray GetGameLocalizationPaths(); - static class FString GetInvalidFileSystemChars(); - static class FString GetPath(const class FString& InPath); - static class FString GetProjectFilePath(); - static const TArray GetPropertyNameLocalizationPaths(); - static class FString GetRelativePathToRoot(); - static const TArray GetRestrictedFolderNames(); - static const TArray GetToolTipLocalizationPaths(); - static bool HasProjectPersistentDownloadDir(); - static bool IsDrive(const class FString& InPath); - static bool IsProjectFilePathSet(); - static bool IsRelative(const class FString& InPath); - static bool IsRestrictedPath(const class FString& InPath); - static bool IsSamePath(const class FString& PathA, const class FString& PathB); - static class FString LaunchDir(); - static bool MakePathRelativeTo(const class FString& InPath, const class FString& InRelativeTo, class FString* OutPath); - static void MakePlatformFilename(const class FString& InPath, class FString* OutPath); - static void MakeStandardFilename(const class FString& InPath, class FString* OutPath); - static class FString MakeValidFileName(const class FString& inString, const class FString& InReplacementChar); - static void NormalizeDirectoryName(const class FString& InPath, class FString* OutPath); - static void NormalizeFilename(const class FString& InPath, class FString* OutPath); - static class FString ProfilingDir(); - static class FString ProjectConfigDir(); - static class FString ProjectContentDir(); - static class FString ProjectDir(); - static class FString ProjectIntermediateDir(); - static class FString ProjectLogDir(); - static class FString ProjectModsDir(); - static class FString ProjectPersistentDownloadDir(); - static class FString ProjectPluginsDir(); - static class FString ProjectSavedDir(); - static class FString ProjectUserDir(); - static void RemoveDuplicateSlashes(const class FString& InPath, class FString* OutPath); - static class FString RootDir(); - static class FString SandboxesDir(); - static class FString ScreenShotDir(); - static class FString SetExtension(const class FString& InPath, const class FString& InNewExtension); - static void SetProjectFilePath(const class FString& NewGameProjectFilePath); - static class FString ShaderWorkingDir(); - static bool ShouldSaveToUserDir(); - static class FString SourceConfigDir(); - static void Split(const class FString& InPath, class FString* PathPart, class FString* FilenamePart, class FString* ExtensionPart); - static void ValidatePath(const class FString& InPath, bool* bDidSucceed, class FText* OutReason); - static class FString VideoCaptureDir(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlueprintPathsLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlueprintPathsLibrary") - } - static class UBlueprintPathsLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlueprintPathsLibrary; - -// Class Engine.PlatformGameInstance -// 0x00D0 (0x0278 - 0x01A8) -class UPlatformGameInstance final : public UGameInstance -{ -public: - TMulticastInlineDelegate ApplicationWillDeactivateDelegate; // 0x01A8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate ApplicationHasReactivatedDelegate; // 0x01B8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate ApplicationWillEnterBackgroundDelegate; // 0x01C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate ApplicationHasEnteredForegroundDelegate; // 0x01D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate ApplicationWillTerminateDelegate; // 0x01E8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate ApplicationShouldUnloadResourcesDelegate; // 0x01F8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate& StartupArguments)> ApplicationReceivedStartupArgumentsDelegate; // 0x0208(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate& inArray)> ApplicationRegisteredForRemoteNotificationsDelegate; // 0x0218(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate ApplicationRegisteredForUserNotificationsDelegate; // 0x0228(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate ApplicationFailedToRegisterForRemoteNotificationsDelegate; // 0x0238(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate ApplicationReceivedRemoteNotificationDelegate; // 0x0248(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate ApplicationReceivedLocalNotificationDelegate; // 0x0258(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate ApplicationReceivedScreenOrientationChangedNotificationDelegate; // 0x0268(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlatformGameInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlatformGameInstance") - } - static class UPlatformGameInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlatformGameInstance; - -// Class Engine.BlueprintSetLibrary -// 0x0000 (0x0028 - 0x0028) -class UBlueprintSetLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void Set_Add(const TSet& TargetSet, const int32& NewItem); - static void Set_AddItems(const TSet& TargetSet, const TArray& NewItems); - static void Set_Clear(const TSet& TargetSet); - static bool Set_Contains(const TSet& TargetSet, const int32& ItemToFind); - static void Set_Difference(const TSet& A, const TSet& b, TSet* Result); - static void Set_Intersection(const TSet& A, const TSet& b, TSet* Result); - static int32 Set_Length(const TSet& TargetSet); - static bool Set_Remove(const TSet& TargetSet, const int32& Item); - static void Set_RemoveItems(const TSet& TargetSet, const TArray& Items); - static void Set_ToArray(const TSet& A, TArray* Result); - static void Set_Union(const TSet& A, const TSet& b, TSet* Result); - static void SetSetPropertyByName(class UObject* Object, class FName PropertyName, const TSet& Value); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlueprintSetLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlueprintSetLibrary") - } - static class UBlueprintSetLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlueprintSetLibrary; - -// Class Engine.HapticFeedbackEffect_SoundWave -// 0x0020 (0x0048 - 0x0028) -class UHapticFeedbackEffect_SoundWave final : public UHapticFeedbackEffect_Base -{ -public: - class USoundWave* SoundWave; // 0x0028(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_30[0x18]; // 0x0030(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HapticFeedbackEffect_SoundWave") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HapticFeedbackEffect_SoundWave") - } - static class UHapticFeedbackEffect_SoundWave* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHapticFeedbackEffect_SoundWave; - -// Class Engine.BodySetup -// 0x0268 (0x02A0 - 0x0038) -class UBodySetup : public UBodySetupCore -{ -public: - struct FKAggregateGeom AggGeom; // 0x0038(0x0058)(Edit, NativeAccessSpecifierPublic) - uint8 bAlwaysFullAnimWeight : 1; // 0x0090(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bConsiderForBounds : 1; // 0x0090(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMeshCollideAll : 1; // 0x0090(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDoubleSidedGeometry : 1; // 0x0090(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGenerateNonMirroredCollision : 1; // 0x0090(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSharedCookedData : 1; // 0x0090(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGenerateMirroredCollision : 1; // 0x0090(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportUVsAndFaceRemap : 1; // 0x0090(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UPhysicalMaterial* PhysMaterial; // 0x0098(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FWalkableSlopeOverride WalkableSlopeOverride; // 0x00A0(0x0010)(Edit, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - uint8 Pad_B0[0x78]; // 0x00B0(0x0078)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBodyInstance DefaultInstance; // 0x0128(0x0158)(Edit, NativeAccessSpecifierPublic) - uint8 Pad_280[0x8]; // 0x0280(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector BuildScale3D; // 0x0288(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_294[0xC]; // 0x0294(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BodySetup") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BodySetup") - } - static class UBodySetup* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBodySetup; - -// Class Engine.BoneMaskFilter -// 0x0010 (0x0038 - 0x0028) -class UBoneMaskFilter final : public UObject -{ -public: - TArray BlendPoses; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BoneMaskFilter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BoneMaskFilter") - } - static class UBoneMaskFilter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBoneMaskFilter; - -// Class Engine.ParticleModuleLocationPrimitiveTriangle -// 0x00D8 (0x0108 - 0x0030) -class UParticleModuleLocationPrimitiveTriangle final : public UParticleModuleLocationBase -{ -public: - struct FRawDistributionVector StartOffset; // 0x0030(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat Height; // 0x0078(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat Angle; // 0x00A8(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat Thickness; // 0x00D8(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLocationPrimitiveTriangle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLocationPrimitiveTriangle") - } - static class UParticleModuleLocationPrimitiveTriangle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLocationPrimitiveTriangle; - -// Class Engine.InputActionDelegateBinding -// 0x0010 (0x0038 - 0x0028) -class UInputActionDelegateBinding final : public UInputDelegateBinding -{ -public: - TArray InputActionDelegateBindings; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputActionDelegateBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputActionDelegateBinding") - } - static class UInputActionDelegateBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputActionDelegateBinding; - -// Class Engine.BookMark -// 0x0028 (0x0050 - 0x0028) -class UBookMark final : public UBookmarkBase -{ -public: - struct FVector Location; // 0x0028(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0034(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - TArray HiddenLevels; // 0x0040(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BookMark") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BookMark") - } - static class UBookMark* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBookMark; - -// Class Engine.BoundsCopyComponent -// 0x0070 (0x0140 - 0x00D0) -class UBoundsCopyComponent final : public UActorComponent -{ -public: - TSoftObjectPtr BoundsSourceActor; // 0x00D0(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseCollidingComponentsForSourceBounds; // 0x00F8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bKeepOwnBoundsScale; // 0x00F9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseCollidingComponentsForOwnBounds; // 0x00FA(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_FB[0x5]; // 0x00FB(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform PostTransform; // 0x0100(0x0030)(IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bCopyXBounds; // 0x0130(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCopyYBounds; // 0x0131(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCopyZBounds; // 0x0132(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_133[0xD]; // 0x0133(0x000D)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BoundsCopyComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BoundsCopyComponent") - } - static class UBoundsCopyComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBoundsCopyComponent; - -// Class Engine.BoxReflectionCapture -// 0x0000 (0x0250 - 0x0250) -class ABoxReflectionCapture final : public AReflectionCapture -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BoxReflectionCapture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BoxReflectionCapture") - } - static class ABoxReflectionCapture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABoxReflectionCapture; - -// Class Engine.InheritableComponentHandler -// 0x0020 (0x0048 - 0x0028) -class UInheritableComponentHandler final : public UObject -{ -public: - TArray Records; // 0x0028(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TArray UnnecessaryComponents; // 0x0038(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InheritableComponentHandler") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InheritableComponentHandler") - } - static class UInheritableComponentHandler* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInheritableComponentHandler; - -// Class Engine.ReflectionCaptureComponent -// 0x0090 (0x02B0 - 0x0220) -#pragma pack(push, 0x1) -class alignas(0x10) UReflectionCaptureComponent : public USceneComponent -{ -public: - class UBillboardComponent* CaptureOffsetComponent; // 0x0218(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EReflectionSourceType ReflectionSourceType; // 0x0220(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMobileReflectionCompression MobileReflectionCompression; // 0x0221(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_222[0x6]; // 0x0222(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UTextureCube* CubeMap; // 0x0228(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SourceCubemapAngle; // 0x0230(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Brightness; // 0x0234(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bModifyMaxValueRGBM; // 0x0238(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_239[0x3]; // 0x0239(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxValueRGBM; // 0x023C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector CaptureOffset; // 0x0240(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAvaReflectionCullType CullType; // 0x024C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStaticSceneOnly; // 0x0250(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_251[0x3]; // 0x0251(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EAvaReflectionTimeType CaptureTimeType; // 0x0254(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CaptureTimeHour; // 0x0258(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CaptureTimeSlot; // 0x025C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DirectionalLightScale; // 0x0260(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCaptureFog; // 0x0264(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCaptureFogVolumetric; // 0x0265(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bExcludeFromWater; // 0x0266(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_267[0x1]; // 0x0267(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid MapBuildDataId; // 0x0268(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_278[0x10]; // 0x0278(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UTextureCube* CachedEncodedHDRCubemap; // 0x0288(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_290[0x18]; // 0x0290(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ReflectionCaptureComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ReflectionCaptureComponent") - } - static class UReflectionCaptureComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UReflectionCaptureComponent; - -// Class Engine.BoxReflectionCaptureComponent -// 0x0010 (0x02C0 - 0x02B0) -class UBoxReflectionCaptureComponent final : public UReflectionCaptureComponent -{ -public: - float BoxTransitionDistance; // 0x02A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2AC[0x4]; // 0x02AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UBoxComponent* PreviewInfluenceBox; // 0x02B0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBoxComponent* PreviewCaptureBox; // 0x02B8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BoxReflectionCaptureComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BoxReflectionCaptureComponent") - } - static class UBoxReflectionCaptureComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBoxReflectionCaptureComponent; - -// Class Engine.ParticleModuleMeshRotation -// 0x0050 (0x0080 - 0x0030) -class UParticleModuleMeshRotation : public UParticleModuleRotationBase -{ -public: - struct FRawDistributionVector StartRotation; // 0x0030(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bInheritParent : 1; // 0x0078(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleMeshRotation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleMeshRotation") - } - static class UParticleModuleMeshRotation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleMeshRotation; - -// Class Engine.ParticleModuleMeshRotation_Seeded -// 0x0020 (0x00A0 - 0x0080) -class UParticleModuleMeshRotation_Seeded final : public UParticleModuleMeshRotation -{ -public: - struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0080(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleMeshRotation_Seeded") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleMeshRotation_Seeded") - } - static class UParticleModuleMeshRotation_Seeded* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleMeshRotation_Seeded; - -// Class Engine.InsideVolume -// 0x0008 (0x0288 - 0x0280) -class AInsideVolume final : public AVolume -{ -public: - class UAvaInsideVolumeComponent* InsideVolumeComponent; // 0x0280(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InsideVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InsideVolume") - } - static class AInsideVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AInsideVolume; - -// Class Engine.Breakpoint -// 0x0018 (0x0040 - 0x0028) -class UBreakpoint final : public UObject -{ -public: - uint8 bEnabled : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UEdGraphNode* Node; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bStepOnce : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bStepOnce_WasPreviouslyDisabled : 1; // 0x0038(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bStepOnce_RemoveAfterHit : 1; // 0x0038(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Breakpoint") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Breakpoint") - } - static class UBreakpoint* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBreakpoint; - -// Class Engine.BrushBuilder -// 0x0058 (0x0080 - 0x0028) -class UBrushBuilder final : public UObject -{ -public: - class FString BitmapFilename; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ToolTip; // 0x0038(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 NotifyBadParams : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Vertices; // 0x0050(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray Polys; // 0x0060(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - class FName Layer; // 0x0070(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 MergeCoplanars : 1; // 0x0078(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BrushBuilder") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BrushBuilder") - } - static class UBrushBuilder* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBrushBuilder; - -// Class Engine.ParticleModuleSpawnBase -// 0x0008 (0x0038 - 0x0030) -class UParticleModuleSpawnBase : public UParticleModule -{ -public: - uint8 bProcessSpawnRate : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bProcessBurstList : 1; // 0x0030(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleSpawnBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleSpawnBase") - } - static class UParticleModuleSpawnBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleSpawnBase; - -// Class Engine.BrushShape -// 0x0000 (0x0280 - 0x0280) -class ABrushShape final : public ABrush -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BrushShape") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BrushShape") - } - static class ABrushShape* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABrushShape; - -// Class Engine.ImportantToggleSettingInterface -// 0x0000 (0x0000 - 0x0000) -class IImportantToggleSettingInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ImportantToggleSettingInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ImportantToggleSettingInterface") - } - static class IImportantToggleSettingInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IImportantToggleSettingInterface; - -// Class Engine.ButtonStyleAsset -// 0x0278 (0x02A0 - 0x0028) -class UButtonStyleAsset final : public UObject -{ -public: - struct FButtonStyle ButtonStyle; // 0x0028(0x0278)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ButtonStyleAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ButtonStyleAsset") - } - static class UButtonStyleAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UButtonStyleAsset; - -// Class Engine.CameraAnim -// 0x0638 (0x0660 - 0x0028) -class UCameraAnim final : public UObject -{ -public: - class UInterpGroup* CameraInterpGroup; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AnimLength; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBox BoundingBox; // 0x0034(0x001C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 bRelativeToInitialTransform : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRelativeToInitialFOV : 1; // 0x0050(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BaseFOV; // 0x0054(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_58[0x8]; // 0x0058(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPostProcessSettings BasePostProcessSettings; // 0x0060(0x05F0)(NativeAccessSpecifierPublic) - float BasePostProcessBlendWeight; // 0x0650(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_654[0xC]; // 0x0654(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CameraAnim") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CameraAnim") - } - static class UCameraAnim* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCameraAnim; - -// Class Engine.MaterialExpressionNormalize -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionNormalize final : public UMaterialExpression -{ -public: - struct FExpressionInput VectorInput; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionNormalize") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionNormalize") - } - static class UMaterialExpressionNormalize* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionNormalize; - -// Class Engine.CameraBlockingVolume -// 0x0000 (0x0280 - 0x0280) -class ACameraBlockingVolume final : public AVolume -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CameraBlockingVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CameraBlockingVolume") - } - static class ACameraBlockingVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACameraBlockingVolume; - -// Class Engine.PhysicsSpringComponent -// 0x0020 (0x0240 - 0x0220) -class UPhysicsSpringComponent final : public USceneComponent -{ -public: - float SpringStiffness; // 0x0218(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SpringDamping; // 0x021C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SpringLengthAtRest; // 0x0220(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SpringRadius; // 0x0224(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel SpringChannel; // 0x0228(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0229(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22A[0x2]; // 0x022A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float SpringCompression; // 0x022C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_230[0x10]; // 0x0230(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - float GetNormalizedCompressionScalar() const; - struct FVector GetSpringCurrentEndPoint() const; - struct FVector GetSpringDirection() const; - struct FVector GetSpringRestingPoint() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicsSpringComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicsSpringComponent") - } - static class UPhysicsSpringComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPhysicsSpringComponent; - -// Class Engine.Interface_PreviewMeshProvider -// 0x0000 (0x0000 - 0x0000) -class IInterface_PreviewMeshProvider final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Interface_PreviewMeshProvider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Interface_PreviewMeshProvider") - } - static class IInterface_PreviewMeshProvider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IInterface_PreviewMeshProvider; - -// Class Engine.CameraModifier -// 0x0020 (0x0048 - 0x0028) -class UCameraModifier : public UObject -{ -public: - uint8 bDebug : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bExclusive : 1; // 0x0028(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 Priority; // 0x002C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class APlayerCameraManager* CameraOwner; // 0x0030(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AlphaInTime; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AlphaOutTime; // 0x003C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float Alpha; // 0x0040(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void BlueprintModifyCamera(float DeltaTime, const struct FVector& ViewLocation, const struct FRotator& ViewRotation, float FOV, struct FVector* NewViewLocation, struct FRotator* NewViewRotation, float* NewFOV); - void BlueprintModifyPostProcess(float DeltaTime, float* PostProcessBlendWeight, struct FPostProcessSettings* PostProcessSettings); - void DisableModifier(bool bImmediate); - void EnableModifier(); - - class AActor* GetViewTarget() const; - bool IsDisabled() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CameraModifier") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CameraModifier") - } - static class UCameraModifier* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCameraModifier; - -// Class Engine.CameraModifier_CameraShake -// 0x0068 (0x00B0 - 0x0048) -class UCameraModifier_CameraShake final : public UCameraModifier -{ -public: - TArray ActiveShakes; // 0x0048(0x0010)(ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - TMap, struct FPooledCameraShakes> ExpiredPooledShakesMap; // 0x0058(0x0050)(Protected, NativeAccessSpecifierProtected) - float SplitScreenShakeScale; // 0x00A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_AC[0x4]; // 0x00AC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CameraModifier_CameraShake") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CameraModifier_CameraShake") - } - static class UCameraModifier_CameraShake* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCameraModifier_CameraShake; - -// Class Engine.InterpTrackToggle -// 0x0018 (0x0088 - 0x0070) -class UInterpTrackToggle final : public UInterpTrack -{ -public: - TArray ToggleTrack; // 0x0070(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 bActivateSystemEachUpdate : 1; // 0x0080(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bActivateWithJustAttachedFlag : 1; // 0x0080(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bFireEventsWhenForwards : 1; // 0x0080(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bFireEventsWhenBackwards : 1; // 0x0080(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bFireEventsWhenJumpingForwards : 1; // 0x0080(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackToggle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackToggle") - } - static class UInterpTrackToggle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackToggle; - -// Class Engine.CameraShakeSourceActor -// 0x0008 (0x0250 - 0x0248) -class ACameraShakeSourceActor final : public AActor -{ -public: - class UCameraShakeSourceComponent* CameraShakeSourceComponent; // 0x0248(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CameraShakeSourceActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CameraShakeSourceActor") - } - static class ACameraShakeSourceActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACameraShakeSourceActor; - -// Class Engine.RadialForceComponent -// 0x0030 (0x0250 - 0x0220) -class URadialForceComponent final : public USceneComponent -{ -public: - float Radius; // 0x0218(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERadialImpulseFalloff Falloff; // 0x021C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21D[0x3]; // 0x021D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ImpulseStrength; // 0x0220(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bImpulseVelChange : 1; // 0x0224(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreOwningActor : 1; // 0x0224(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_225[0x3]; // 0x0225(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ForceStrength; // 0x0228(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DestructibleDamage; // 0x022C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ObjectTypesToAffect; // 0x0230(0x0010)(Edit, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_240[0x10]; // 0x0240(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddObjectTypeToAffect(EObjectTypeQuery ObjectType); - void FireImpulse(); - void RemoveObjectTypeToAffect(EObjectTypeQuery ObjectType); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RadialForceComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RadialForceComponent") - } - static class URadialForceComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URadialForceComponent; - -// Class Engine.CameraShakeSourceComponent -// 0x0020 (0x0240 - 0x0220) -class UCameraShakeSourceComponent final : public USceneComponent -{ -public: - ECameraShakeAttenuation Attenuation; // 0x0218(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_219[0x3]; // 0x0219(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InnerAttenuationRadius; // 0x021C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OuterAttenuationRadius; // 0x0220(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_224[0x4]; // 0x0224(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf CameraShake; // 0x0228(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoStart; // 0x0230(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_231[0xF]; // 0x0231(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Start(); - void StartCameraShake(TSubclassOf InCameraShake, float Scale, ECameraShakePlaySpace PlaySpace, const struct FRotator& UserPlaySpaceRot); - void StopAllCameraShakes(bool bImmediately); - void StopAllCameraShakesOfType(TSubclassOf InCameraShake, bool bImmediately); - - float GetAttenuationFactor(const struct FVector& Location) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CameraShakeSourceComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CameraShakeSourceComponent") - } - static class UCameraShakeSourceComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCameraShakeSourceComponent; - -// Class Engine.Interface_CollisionDataProvider -// 0x0000 (0x0000 - 0x0000) -class IInterface_CollisionDataProvider final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Interface_CollisionDataProvider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Interface_CollisionDataProvider") - } - static class IInterface_CollisionDataProvider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IInterface_CollisionDataProvider; - -// Class Engine.TextureRenderTarget2D -// 0x0030 (0x01B0 - 0x0180) -#pragma pack(push, 0x1) -class alignas(0x10) UTextureRenderTarget2D : public UTextureRenderTarget -{ -public: - int32 SizeX; // 0x0180(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SizeY; // 0x0184(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ClearColor; // 0x0188(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureAddress AddressX; // 0x0198(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureAddress AddressY; // 0x0199(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bForceLinearGamma : 1; // 0x019A(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHDR : 1; // 0x019A(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGPUSharedFlag : 1; // 0x019A(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - ETextureRenderTargetFormat RenderTargetFormat; // 0x019B(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAutoGenerateMips : 1; // 0x019C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - ETextureFilter MipsSamplerFilter; // 0x019D(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureAddress MipsAddressU; // 0x019E(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureAddress MipsAddressV; // 0x019F(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPixelFormat OverrideFormat; // 0x01A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A1[0x7]; // 0x01A1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextureRenderTarget2D") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextureRenderTarget2D") - } - static class UTextureRenderTarget2D* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UTextureRenderTarget2D; - -// Class Engine.CanvasRenderTarget2D -// 0x0020 (0x01D0 - 0x01B0) -class UCanvasRenderTarget2D final : public UTextureRenderTarget2D -{ -public: - TMulticastInlineDelegate OnCanvasRenderTargetUpdate; // 0x01A8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TWeakObjectPtr World; // 0x01B8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bShouldClearRenderTargetOnReceiveUpdate; // 0x01C0(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1C1[0xF]; // 0x01C1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UCanvasRenderTarget2D* CreateCanvasRenderTarget2D(class UObject* WorldContextObject, TSubclassOf CanvasRenderTarget2DClass, int32 Width, int32 Height); - - void GetSize(int32* Width, int32* Height); - void ReceiveUpdate(class UCanvas* Canvas, int32 Width, int32 Height); - void UpdateResource(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CanvasRenderTarget2D") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CanvasRenderTarget2D") - } - static class UCanvasRenderTarget2D* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCanvasRenderTarget2D; - -// Class Engine.PlaneReflectionCaptureComponent -// 0x0010 (0x02C0 - 0x02B0) -class UPlaneReflectionCaptureComponent final : public UReflectionCaptureComponent -{ -public: - float InfluenceRadiusScale; // 0x02A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2AC[0x4]; // 0x02AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UDrawSphereComponent* PreviewInfluenceRadius; // 0x02B0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBoxComponent* PreviewCaptureBox; // 0x02B8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlaneReflectionCaptureComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlaneReflectionCaptureComponent") - } - static class UPlaneReflectionCaptureComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlaneReflectionCaptureComponent; - -// Class Engine.InterpGroup -// 0x0028 (0x0050 - 0x0028) -class UInterpGroup : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray InterpTracks; // 0x0030(0x0010)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - class FName GroupName; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor GroupColor; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bCollapsed : 1; // 0x004C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bVisible : 1; // 0x004C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsFolder : 1; // 0x004C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsParented : 1; // 0x004C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsSelected : 1; // 0x004C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpGroup") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpGroup") - } - static class UInterpGroup* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpGroup; - -// Class Engine.InterpGroupDirector -// 0x0000 (0x0050 - 0x0050) -class UInterpGroupDirector final : public UInterpGroup -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpGroupDirector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpGroupDirector") - } - static class UInterpGroupDirector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpGroupDirector; - -// Class Engine.CheatManagerExtension -// 0x0000 (0x0028 - 0x0028) -class UCheatManagerExtension final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CheatManagerExtension") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CheatManagerExtension") - } - static class UCheatManagerExtension* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCheatManagerExtension; - -// Class Engine.CheckBoxStyleAsset -// 0x0580 (0x05A8 - 0x0028) -class UCheckBoxStyleAsset final : public UObject -{ -public: - struct FCheckBoxStyle CheckBoxStyle; // 0x0028(0x0580)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CheckBoxStyleAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CheckBoxStyleAsset") - } - static class UCheckBoxStyleAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCheckBoxStyleAsset; - -// Class Engine.InterpData -// 0x0048 (0x0070 - 0x0028) -class UInterpData final : public UObject -{ -public: - float InterpLength; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PathBuildTime; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray InterpGroups; // 0x0030(0x0010)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - class UInterpCurveEdSetup* CurveEdSetup; // 0x0040(0x0008)(ExportObject, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EdSectionStart; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EdSectionEnd; // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bShouldBakeAndPrune : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UInterpGroupDirector* CachedDirectorGroup; // 0x0058(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray AllEventNames; // 0x0060(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpData") - } - static class UInterpData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpData; - -// Class Engine.ChildConnection -// 0x0008 (0x1BB0 - 0x1BA8) -class UChildConnection final : public UNetConnection -{ -public: - class UNetConnection* Parent; // 0x1BA8(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ChildConnection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ChildConnection") - } - static class UChildConnection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UChildConnection; - -// Class Engine.PlatformInterfaceBase -// 0x0010 (0x0038 - 0x0028) -class UPlatformInterfaceBase : public UObject -{ -public: - TArray AllDelegates; // 0x0028(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlatformInterfaceBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlatformInterfaceBase") - } - static class UPlatformInterfaceBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlatformInterfaceBase; - -// Class Engine.Interface_AssetUserData -// 0x0000 (0x0000 - 0x0000) -class IInterface_AssetUserData final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Interface_AssetUserData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Interface_AssetUserData") - } - static class IInterface_AssetUserData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IInterface_AssetUserData; - -// Class Engine.CloudStorageBase -// 0x0018 (0x0050 - 0x0038) -class UCloudStorageBase final : public UPlatformInterfaceBase -{ -public: - TArray LocalCloudFiles; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 bSuppressDelegateCalls : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CloudStorageBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CloudStorageBase") - } - static class UCloudStorageBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCloudStorageBase; - -// Class Engine.MaterialExpressionPanner -// 0x0050 (0x0090 - 0x0040) -class UMaterialExpressionPanner final : public UMaterialExpression -{ -public: - struct FExpressionInput Coordinate; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Time; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Speed; // 0x0068(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - float SpeedX; // 0x007C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SpeedY; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 ConstCoordinate; // 0x0084(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFractionalPart; // 0x0088(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionPanner") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionPanner") - } - static class UMaterialExpressionPanner* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionPanner; - -// Class Engine.CollisionProfile -// 0x0138 (0x0170 - 0x0038) -class UCollisionProfile final : public UDeveloperSettings -{ -public: - TArray Profiles; // 0x0038(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPrivate) - TArray DefaultChannelResponses; // 0x0048(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPrivate) - TArray EditProfiles; // 0x0058(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPrivate) - TArray ProfileRedirects; // 0x0068(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPrivate) - TArray CollisionChannelRedirects; // 0x0078(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPrivate) - uint8 Pad_88[0xE8]; // 0x0088(0x00E8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CollisionProfile") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CollisionProfile") - } - static class UCollisionProfile* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCollisionProfile; - -// Class Engine.MaterialExpressionParticleSize -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionParticleSize final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionParticleSize") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionParticleSize") - } - static class UMaterialExpressionParticleSize* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionParticleSize; - -// Class Engine.ComponentDelegateBinding -// 0x0010 (0x0038 - 0x0028) -class UComponentDelegateBinding final : public UDynamicBlueprintBinding -{ -public: - TArray ComponentDelegateBindings; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ComponentDelegateBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ComponentDelegateBinding") - } - static class UComponentDelegateBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UComponentDelegateBinding; - -// Class Engine.CurveTable -// 0x0078 (0x00A0 - 0x0028) -class UCurveTable : public UObject -{ -public: - uint8 Pad_28[0x78]; // 0x0028(0x0078)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CurveTable") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CurveTable") - } - static class UCurveTable* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCurveTable; - -// Class Engine.CompositeCurveTable -// 0x0028 (0x00C8 - 0x00A0) -class UCompositeCurveTable final : public UCurveTable -{ -public: - TArray ParentTables; // 0x00A0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray OldParentTables; // 0x00B0(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) - uint8 Pad_C0[0x8]; // 0x00C0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CompositeCurveTable") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CompositeCurveTable") - } - static class UCompositeCurveTable* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCompositeCurveTable; - -// Class Engine.MaterialExpressionNamedRerouteBase -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionNamedRerouteBase : public UMaterialExpressionRerouteBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionNamedRerouteBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionNamedRerouteBase") - } - static class UMaterialExpressionNamedRerouteBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionNamedRerouteBase; - -// Class Engine.MaterialExpressionNamedRerouteDeclaration -// 0x0030 (0x0070 - 0x0040) -class UMaterialExpressionNamedRerouteDeclaration final : public UMaterialExpressionNamedRerouteBase -{ -public: - struct FExpressionInput Input; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - class FName Name_0; // 0x0054(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid VariableGuid; // 0x005C(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionNamedRerouteDeclaration") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionNamedRerouteDeclaration") - } - static class UMaterialExpressionNamedRerouteDeclaration* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionNamedRerouteDeclaration; - -// Class Engine.CullDistanceVolume -// 0x0018 (0x0298 - 0x0280) -class ACullDistanceVolume final : public AVolume -{ -public: - TArray CullDistances; // 0x0280(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 bEnabled : 1; // 0x0290(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_291[0x7]; // 0x0291(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CullDistanceVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CullDistanceVolume") - } - static class ACullDistanceVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACullDistanceVolume; - -// Class Engine.CurveEdPresetCurve -// 0x0000 (0x0028 - 0x0028) -class UCurveEdPresetCurve final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CurveEdPresetCurve") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CurveEdPresetCurve") - } - static class UCurveEdPresetCurve* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCurveEdPresetCurve; - -// Class Engine.SoundNodeLooping -// 0x0008 (0x0050 - 0x0048) -class USoundNodeLooping final : public USoundNode -{ -public: - int32 LoopCount; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bLoopIndefinitely : 1; // 0x004C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeLooping") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeLooping") - } - static class USoundNodeLooping* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeLooping; - -// Class Engine.InterpTrackFloatAnimBPParam -// 0x0020 (0x00B0 - 0x0090) -class UInterpTrackFloatAnimBPParam final : public UInterpTrackFloatBase -{ -public: - class UClass* AnimBlueprintClass; // 0x0090(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf AnimClass; // 0x0098(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ParamName; // 0x00A0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A8[0x8]; // 0x00A8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackFloatAnimBPParam") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackFloatAnimBPParam") - } - static class UInterpTrackFloatAnimBPParam* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackFloatAnimBPParam; - -// Class Engine.CurveLinearColorAtlas -// 0x0020 (0x01C0 - 0x01A0) -class UCurveLinearColorAtlas final : public UTexture2D -{ -public: - uint32 TextureSize; // 0x01A0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bSquareResolution : 1; // 0x01A4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1A5[0x3]; // 0x01A5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 TextureHeight; // 0x01A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1AC[0x4]; // 0x01AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray GradientCurves; // 0x01B0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - bool GetCurvePosition(class UCurveLinearColor* InCurve, float* Position); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CurveLinearColorAtlas") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CurveLinearColorAtlas") - } - static class UCurveLinearColorAtlas* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCurveLinearColorAtlas; - -// Class Engine.InterpTrackBoolProp -// 0x0018 (0x0088 - 0x0070) -class UInterpTrackBoolProp final : public UInterpTrack -{ -public: - TArray BoolTrack; // 0x0070(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0080(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackBoolProp") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackBoolProp") - } - static class UInterpTrackBoolProp* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackBoolProp; - -// Class Engine.CurveSourceInterface -// 0x0000 (0x0000 - 0x0000) -class ICurveSourceInterface final -{ -public: - class FName GetBindingName() const; - void GetCurves(TArray* OutValues) const; - float GetCurveValue(class FName CurveName) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CurveSourceInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CurveSourceInterface") - } - static class ICurveSourceInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ICurveSourceInterface; - -// Class Engine.PhysicalAnimationComponent -// 0x0040 (0x0110 - 0x00D0) -class UPhysicalAnimationComponent final : public UActorComponent -{ -public: - float StrengthMultiplyer; // 0x00D0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D4[0x4]; // 0x00D4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USkeletalMeshComponent* SkeletalMeshComponent; // 0x00D8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_E0[0x30]; // 0x00E0(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ApplyPhysicalAnimationProfileBelow(class FName BodyName, class FName ProfileName, bool bIncludeSelf, bool bClearNotFound); - void ApplyPhysicalAnimationSettings(class FName BodyName, const struct FPhysicalAnimationData& PhysicalAnimationData); - void ApplyPhysicalAnimationSettingsBelow(class FName BodyName, const struct FPhysicalAnimationData& PhysicalAnimationData, bool bIncludeSelf); - void SetSkeletalMeshComponent(class USkeletalMeshComponent* InSkeletalMeshComponent); - void SetStrengthMultiplyer(float InStrengthMultiplyer); - - struct FTransform GetBodyTargetTransform(class FName BodyName) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicalAnimationComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicalAnimationComponent") - } - static class UPhysicalAnimationComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPhysicalAnimationComponent; - -// Class Engine.CurveVector -// 0x0180 (0x01B0 - 0x0030) -class UCurveVector final : public UCurveBase -{ -public: - struct FRichCurve FloatCurves[0x3]; // 0x0030(0x0080)(NativeAccessSpecifierPublic) - -public: - struct FVector GetVectorValue(float InTime) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CurveVector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CurveVector") - } - static class UCurveVector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCurveVector; - -// Class Engine.InterpToMovementComponent -// 0x00A0 (0x01B0 - 0x0110) -class UInterpToMovementComponent final : public UMovementComponent -{ -public: - float Duration; // 0x0110(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bPauseOnImpact : 1; // 0x0114(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_115[0x3]; // 0x0115(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - bool bSweep; // 0x0118(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETeleportType TeleportType; // 0x0119(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInterpToBehaviourType BehaviourType; // 0x011A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCheckIfStillInWorld; // 0x011B(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bForceSubStepping : 1; // 0x011C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_11D[0x3]; // 0x011D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnInterpToReverse; // 0x0120(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnInterpToStop; // 0x0130(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnWaitBeginDelegate; // 0x0140(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnWaitEndDelegate; // 0x0150(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnResetDelegate; // 0x0160(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - float MaxSimulationTimeStep; // 0x0170(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxSimulationIterations; // 0x0174(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ControlPoints; // 0x0178(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_188[0x28]; // 0x0188(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddControlPointPosition(const struct FVector& Pos, bool bPositionIsRelative); - void FinaliseControlPoints(); - void ResetControlPoints(); - void RestartMovement(float InitialDirection); - void StopSimulating(const struct FHitResult& HitResult); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpToMovementComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpToMovementComponent") - } - static class UInterpToMovementComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpToMovementComponent; - -// Class Engine.CurveVector2D -// 0x0100 (0x0130 - 0x0030) -class UCurveVector2D final : public UCurveBase -{ -public: - struct FRichCurve FloatCurves[0x2]; // 0x0030(0x0080)(NativeAccessSpecifierPublic) - -public: - struct FVector2D GetVector2DValue(float InTime) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CurveVector2D") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CurveVector2D") - } - static class UCurveVector2D* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCurveVector2D; - -// Class Engine.MaterialExpressionPixelDepth -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionPixelDepth final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionPixelDepth") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionPixelDepth") - } - static class UMaterialExpressionPixelDepth* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionPixelDepth; - -// Class Engine.DamageType -// 0x0018 (0x0040 - 0x0028) -class UDamageType : public UObject -{ -public: - uint8 bCausedByWorld : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bScaleMomentumByMass : 1; // 0x0028(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRadialDamageVelChange : 1; // 0x0028(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DamageImpulse; // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DestructibleImpulse; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DestructibleDamageSpreadScale; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DamageFalloff; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DamageType") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DamageType") - } - static class UDamageType* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDamageType; - -// Class Engine.ExponentialHeightFogComponent -// 0x0190 (0x03B0 - 0x0220) -class UExponentialHeightFogComponent final : public USceneComponent -{ -public: - float FogDensity; // 0x0218(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogHeightFalloff; // 0x021C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FExponentialHeightFogData SecondFogData; // 0x0220(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FLinearColor FogInscatteringColor; // 0x022C(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogInscatteringColorDirLightLuminanceModulate; // 0x023C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextureCube* InscatteringColorCubemap; // 0x0240(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InscatteringColorCubemapAngle; // 0x0248(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor InscatteringTextureTint; // 0x024C(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FullyDirectionalInscatteringColorDistance; // 0x025C(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NonDirectionalInscatteringColorDistance; // 0x0260(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DirectionalInscatteringExponent; // 0x0264(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DirectionalInscatteringStartDistance; // 0x0268(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor DirectionalInscatteringColor; // 0x026C(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DirectionalInscatteringColorDirLightLuminanceModulate; // 0x027C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogMaxOpacity; // 0x0280(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartDistance; // 0x0284(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogCutoffDistance; // 0x0288(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistantFogCloudShadowsMinimum; // 0x028C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableVolumetricFog; // 0x0290(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_291[0x3]; // 0x0291(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float VolumetricFogScatteringDistribution; // 0x0294(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor VolumetricFogAlbedo; // 0x0298(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor VolumetricFogEmissive; // 0x029C(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumetricFogExtinctionScale; // 0x02AC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumetricFogDistance; // 0x02B0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumetricFogStaticLightingScatteringIntensity; // 0x02B4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumetricLightingDirectionalLightScattering; // 0x02B8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumetricLightingDirectionalLightDesaturation; // 0x02BC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FExponentialHeightFogVolumetricLightingShadowsRange VolumetricLightingShadowsMinimum; // 0x02C0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FExponentialHeightFogVolumetricLightingShadowsRange VolumetricLightingCloudShadowsMinimum; // 0x02D0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - float VolumetricInscatteringContribution; // 0x02E0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumetricDirectionalInscatteringContribution; // 0x02E4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumetricFogHeightFogNearStartDistance; // 0x02E8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumetricFogHeightFogNearFullDistance; // 0x02EC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumetricFogHeightFogColorationBlendStartDistance; // 0x02F0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumetricFogHeightFogColorationBlendFullDistance; // 0x02F4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumetricFogHeightFogColorationBlendStrength; // 0x02F8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OverrideLightDirection; // 0x02FC(0x000C)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OverrideLightLuminance; // 0x0308(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideLightColorsWithFogInscatteringColors; // 0x030C(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool wUseSkyLight; // 0x030D(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_30E[0x2]; // 0x030E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float wInscatteringColorCubemapFactor; // 0x0310(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_314[0x4]; // 0x0314(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UTexture* BlueNoiseTexture; // 0x0318(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float wNoiseMinFactor; // 0x0320(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float wNoiseMaxFactor; // 0x0324(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float wNoiseTilingSize; // 0x0328(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float wNoiseSmoothStepMin; // 0x032C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float wNoiseSmoothStepMax; // 0x0330(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float wWindFactor; // 0x0334(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float wDensityTweakingLightingThreshold; // 0x0338(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float wDensityTweakingMinPercentage; // 0x033C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float wAliasingReduction; // 0x0340(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EmptyCellSkyOcclusion; // 0x0344(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableVariableScatteringDistribution; // 0x0348(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_349[0x3]; // 0x0349(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MinScatteringDistribution; // 0x034C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxScatteringDistribution; // 0x0350(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScatteringDistributionInterpStart; // 0x0354(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScatteringDistributionInterpEnd; // 0x0358(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumetricFogHighQualityDistance; // 0x035C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D DensityMapOrigin; // 0x0360(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D DensityMapSize; // 0x0368(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* FalloffStartMap; // 0x0370(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* DensityMultiplierMap; // 0x0378(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DensityMapFalloffLength; // 0x0380(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D DensityMapFalloffStartRange; // 0x0384(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D DensityMapDensityRange; // 0x038C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float wFullDensityDistance; // 0x0394(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float wMinDensityFactor; // 0x0398(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector wAddWindVelocity; // 0x039C(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutsideVolumeSunMultiplier; // 0x03A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3AC[0x4]; // 0x03AC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ClearOverrideLightDirection(); - void ClearOverrideLightLuminance(); - void SetAliasingReduction(float Value); - void SetDensityMapDensityRange(const struct FVector2D& Value); - void SetDensityMapFalloffLengthRange(float Value); - void SetDensityMapFalloffStartRange(const struct FVector2D& Value); - void SetDensityMapOrigin(const struct FVector2D& Value); - void SetDensityMapSize(const struct FVector2D& Value); - void SetDensityMultiplierMap(class UTexture* Value); - void SetDensityTweakingLightingThreshold(float Value); - void SetDensityTweakingMinPercentage(float Value); - void SetDirectionalInscatteringColor(const struct FLinearColor& Value); - void SetDirectionalInscatteringColorDirLightLuminanceModulate(float Value); - void SetDirectionalInscatteringExponent(float Value); - void SetDirectionalInscatteringStartDistance(float Value); - void SetDistantFogCloudShadowsMinimum(float Value); - void SetEmptyCellSkyOcclusion(float Value); - void SetEnableVariableScatteringDistribution(bool Value); - void SetFalloffStartMap(class UTexture* Value); - void SetFogCutoffDistance(float Value); - void SetFogDensity(float Value); - void SetFogHeightFalloff(float Value); - void SetFogInscatteringColor(const struct FLinearColor& Value); - void SetFogInscatteringColorDirLightLuminanceModulate(float Value); - void SetFogMaxOpacity(float Value); - void SetFullDensityDistance(float Value); - void SetFullyDirectionalInscatteringColorDistance(float Value); - void SetHighQualityDistance(float Value); - void SetInscatteringColorCubemap(class UTextureCube* Value); - void SetInscatteringColorCubemapAngle(float Value); - void SetInscatteringTextureTint(const struct FLinearColor& Value); - void SetMaxScatteringDistribution(float Value); - void SetMinDensityFactor(float Value); - void SetMinScatteringDistribution(float Value); - void SetNoiseMaxFactor(float Value); - void SetNoiseMinFactor(float Value); - void SetNoiseSmoothStepMax(float Value); - void SetNoiseSmoothStepMin(float Value); - void SetNoiseTilingSize(float Value); - void SetNonDirectionalInscatteringColorDistance(float Value); - void SetOverrideLightDirection(const struct FVector& NewValue); - void SetOverrideLightLuminance(float NewValue); - void SetScatteringDistributionInterpEnd(float Value); - void SetScatteringDistributionInterpStart(float Value); - void SetStartDistance(float Value); - void SetVolumetricDirectionalInscatteringContribution(float NewValue); - void SetVolumetricFog(bool bNewValue); - void SetVolumetricFogAlbedo(const struct FColor& NewValue); - void SetVolumetricFogDistance(float NewValue); - void SetVolumetricFogEmissive(const struct FLinearColor& NewValue); - void SetVolumetricFogExtinctionScale(float NewValue); - void SetVolumetricFogHeightFogColorationBlendFullDistance(float NewValue); - void SetVolumetricFogHeightFogColorationBlendStartDistance(float NewValue); - void SetVolumetricFogHeightFogColorationBlendStrength(float NewValue); - void SetVolumetricFogHeightFogNearFullDistance(float NewValue); - void SetVolumetricFogHeightFogNearStartDistance(float NewValue); - void SetVolumetricFogScatteringDistribution(float NewValue); - void SetVolumetricInscatteringContribution(float NewValue); - void SetVolumetricLightingCloudShadowsMinimum(const struct FExponentialHeightFogVolumetricLightingShadowsRange& NewValue); - void SetVolumetricLightingDirectionalLightDesaturation(float NewValue); - void SetVolumetricLightingDirectionalLightScattering(float NewValue); - void SetVolumetricLightingShadowsMinimum(const struct FExponentialHeightFogVolumetricLightingShadowsRange& NewValue); - void SetWindFactor(float Value); - void wSetInscatteringColorCubemapFactor(float Value); - void wSetUseSkylight(bool Value); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ExponentialHeightFogComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ExponentialHeightFogComponent") - } - static class UExponentialHeightFogComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UExponentialHeightFogComponent; - -// Class Engine.DataDrivenCVarEngineSubsystem -// 0x0010 (0x0040 - 0x0030) -class UDataDrivenCVarEngineSubsystem final : public UEngineSubsystem -{ -public: - TMulticastInlineDelegate OnDataDrivenCVarDelegate; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DataDrivenCVarEngineSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DataDrivenCVarEngineSubsystem") - } - static class UDataDrivenCVarEngineSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDataDrivenCVarEngineSubsystem; - -// Class Engine.DataDrivenConsoleVariableSettings -// 0x0038 (0x0070 - 0x0038) -class UDataDrivenConsoleVariableSettings final : public UDeveloperSettings -{ -public: - uint8 Pad_38[0x18]; // 0x0038(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CVarsArray; // 0x0050(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - uint8 Pad_60[0x10]; // 0x0060(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DataDrivenConsoleVariableSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DataDrivenConsoleVariableSettings") - } - static class UDataDrivenConsoleVariableSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDataDrivenConsoleVariableSettings; - -// Class Engine.ReplayNetConnection -// 0x0800 (0x23A8 - 0x1BA8) -class UReplayNetConnection final : public UNetConnection -{ -public: - uint8 Pad_1BA8[0x800]; // 0x1BA8(0x0800)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ReplayNetConnection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ReplayNetConnection") - } - static class UReplayNetConnection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UReplayNetConnection; - -// Class Engine.InterpTrackInstBoolProp -// 0x0018 (0x0068 - 0x0050) -class UInterpTrackInstBoolProp final : public UInterpTrackInstProperty -{ -public: - uint8 Pad_50[0x10]; // 0x0050(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - bool ResetBool; // 0x0060(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackInstBoolProp") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackInstBoolProp") - } - static class UInterpTrackInstBoolProp* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackInstBoolProp; - -// Class Engine.DataTableFunctionLibrary -// 0x0000 (0x0028 - 0x0028) -class UDataTableFunctionLibrary final : public UBlueprintFunctionLibrary -{ -public: - static bool DoesDataTableRowExist(class UDataTable* Table, class FName RowName); - static void EvaluateCurveTableRow(class UCurveTable* CurveTable, class FName RowName, float InXY, EEvaluateCurveTableResult* OutResult, float* OutXY, const class FString& ContextString); - static TArray GetDataTableColumnAsString(const class UDataTable* DataTable, class FName PropertyName); - static bool GetDataTableRowFromName(class UDataTable* Table, class FName RowName, struct FTableRowBase* OutRow); - static void GetDataTableRowNames(class UDataTable* Table, TArray* OutRowNames); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DataTableFunctionLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DataTableFunctionLibrary") - } - static class UDataTableFunctionLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDataTableFunctionLibrary; - -// Class Engine.DebugCameraController -// 0x0100 (0x06B0 - 0x05B0) -class ADebugCameraController final : public APlayerController -{ -public: - uint8 bShowSelectedInfo : 1; // 0x05B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, GlobalConfig, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsFrozenRendering : 1; // 0x05B0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsOrbitingSelectedActor : 1; // 0x05B0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOrbitPivotUseCenter : 1; // 0x05B0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableBufferVisualization : 1; // 0x05B0(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableBufferVisualizationFullMode : 1; // 0x05B0(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsBufferVisualizationInputSetup : 1; // 0x05B0(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLastDisplayEnabled : 1; // 0x05B0(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_5B1[0x7]; // 0x05B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UDrawFrustumComponent* DrawFrustum; // 0x05B8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* SelectedActor; // 0x05C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* SelectedComponent; // 0x05C8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult SelectedHitPoint; // 0x05D0(0x0088)(IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - class APlayerController* OriginalControllerRef; // 0x0658(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPlayer* OriginalPlayer; // 0x0660(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SpeedScale; // 0x0668(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InitialMaxSpeed; // 0x066C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InitialAccel; // 0x0670(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InitialDecel; // 0x0674(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_678[0x38]; // 0x0678(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ReceiveOnActivate(class APlayerController* OriginalPC); - void ReceiveOnActorSelected(class AActor* NewSelectedActor, const struct FVector& SelectHitLocation, const struct FVector& SelectHitNormal, const struct FHitResult& Hit); - void ReceiveOnDeactivate(class APlayerController* RestoredPC); - void SetPawnMovementSpeedScale(float NewSpeedScale); - void ShowDebugSelectedInfo(); - void ToggleDisplay(); - - class AActor* GetSelectedActor() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DebugCameraController") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DebugCameraController") - } - static class ADebugCameraController* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ADebugCameraController; - -// Class Engine.ParticleModuleRotationRateBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleRotationRateBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleRotationRateBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleRotationRateBase") - } - static class UParticleModuleRotationRateBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleRotationRateBase; - -// Class Engine.ParticleModuleMeshRotationRateMultiplyLife -// 0x0048 (0x0078 - 0x0030) -class UParticleModuleMeshRotationRateMultiplyLife final : public UParticleModuleRotationRateBase -{ -public: - struct FRawDistributionVector LifeMultiplier; // 0x0030(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleMeshRotationRateMultiplyLife") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleMeshRotationRateMultiplyLife") - } - static class UParticleModuleMeshRotationRateMultiplyLife* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleMeshRotationRateMultiplyLife; - -// Class Engine.DebugCameraHUD -// 0x0000 (0x0338 - 0x0338) -class ADebugCameraHUD final : public AHUD -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DebugCameraHUD") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DebugCameraHUD") - } - static class ADebugCameraHUD* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ADebugCameraHUD; - -// Class Engine.InterpTrackInstAudioMaster -// 0x0000 (0x0028 - 0x0028) -class UInterpTrackInstAudioMaster final : public UInterpTrackInst -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackInstAudioMaster") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackInstAudioMaster") - } - static class UInterpTrackInstAudioMaster* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackInstAudioMaster; - -// Class Engine.DefaultPhysicsVolume -// 0x0000 (0x0290 - 0x0290) -class ADefaultPhysicsVolume final : public APhysicsVolume -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DefaultPhysicsVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DefaultPhysicsVolume") - } - static class ADefaultPhysicsVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ADefaultPhysicsVolume; - -// Class Engine.DemoNetConnection -// 0x0070 (0x1C18 - 0x1BA8) -class UDemoNetConnection final : public UNetConnection -{ -public: - uint8 Pad_1BA8[0x70]; // 0x1BA8(0x0070)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DemoNetConnection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DemoNetConnection") - } - static class UDemoNetConnection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDemoNetConnection; - -// Class Engine.RotatingMovementComponent -// 0x0020 (0x0130 - 0x0110) -class URotatingMovementComponent final : public UMovementComponent -{ -public: - struct FRotator RotationRate; // 0x0110(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector PivotTranslation; // 0x011C(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bRotationInLocalSpace : 1; // 0x0128(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_129[0x7]; // 0x0129(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RotatingMovementComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RotatingMovementComponent") - } - static class URotatingMovementComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URotatingMovementComponent; - -// Class Engine.InterpTrackInstFloatParticleParam -// 0x0008 (0x0030 - 0x0028) -class UInterpTrackInstFloatParticleParam final : public UInterpTrackInst -{ -public: - float ResetFloat; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackInstFloatParticleParam") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackInstFloatParticleParam") - } - static class UInterpTrackInstFloatParticleParam* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackInstFloatParticleParam; - -// Class Engine.DemoNetDriver -// 0x0B78 (0x12D8 - 0x0760) -class UDemoNetDriver final : public UNetDriver -{ -public: - uint8 Pad_760[0xF8]; // 0x0760(0x00F8)(Fixing Size After Last Property [ Dumper-7 ]) - TMap RollbackNetStartupActors; // 0x0858(0x0050)(Transient, NativeAccessSpecifierPublic) - uint8 Pad_8A8[0x15C]; // 0x08A8(0x015C)(Fixing Size After Last Property [ Dumper-7 ]) - float CheckpointSaveMaxMSPerFrame; // 0x0A04(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_A08[0x20]; // 0x0A08(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - TArray MulticastRecordOptions; // 0x0A28(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPrivate) - bool bIsLocalReplay; // 0x0A38(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A39[0x7]; // 0x0A39(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SpectatorControllers; // 0x0A40(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - uint8 Pad_A50[0x888]; // 0x0A50(0x0888)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DemoNetDriver") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DemoNetDriver") - } - static class UDemoNetDriver* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDemoNetDriver; - -// Class Engine.PendingNetGame -// 0x0098 (0x00C0 - 0x0028) -class UPendingNetGame : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UNetDriver* NetDriver; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDemoNetDriver* DemoNetDriver; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_40[0x80]; // 0x0040(0x0080)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PendingNetGame") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PendingNetGame") - } - static class UPendingNetGame* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPendingNetGame; - -// Class Engine.InterpTrackInstColorScale -// 0x0000 (0x0028 - 0x0028) -class UInterpTrackInstColorScale final : public UInterpTrackInst -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackInstColorScale") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackInstColorScale") - } - static class UInterpTrackInstColorScale* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackInstColorScale; - -// Class Engine.DemoPendingNetGame -// 0x0000 (0x00C0 - 0x00C0) -class UDemoPendingNetGame final : public UPendingNetGame -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DemoPendingNetGame") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DemoPendingNetGame") - } - static class UDemoPendingNetGame* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDemoPendingNetGame; - -// Class Engine.ParticleModuleParameterBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleParameterBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleParameterBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleParameterBase") - } - static class UParticleModuleParameterBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleParameterBase; - -// Class Engine.ParticleModuleParameterDynamic -// 0x0018 (0x0048 - 0x0030) -class UParticleModuleParameterDynamic : public UParticleModuleParameterBase -{ -public: - TArray DynamicParams; // 0x0030(0x0010)(Edit, EditFixedSize, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - int32 UpdateFlags; // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUsesVelocity : 1; // 0x0044(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleParameterDynamic") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleParameterDynamic") - } - static class UParticleModuleParameterDynamic* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleParameterDynamic; - -// Class Engine.ParticleModuleParameterDynamic_Seeded -// 0x0020 (0x0068 - 0x0048) -class UParticleModuleParameterDynamic_Seeded final : public UParticleModuleParameterDynamic -{ -public: - struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0048(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleParameterDynamic_Seeded") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleParameterDynamic_Seeded") - } - static class UParticleModuleParameterDynamic_Seeded* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleParameterDynamic_Seeded; - -// Class Engine.DestructibleInterface -// 0x0000 (0x0000 - 0x0000) -class IDestructibleInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DestructibleInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DestructibleInterface") - } - static class IDestructibleInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IDestructibleInterface; - -// Class Engine.TextureLODSettings -// 0x0020 (0x0048 - 0x0028) -class UTextureLODSettings : public UObject -{ -public: - TArray TextureLODGroups; // 0x0028(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray TextureOverrides; // 0x0038(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextureLODSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextureLODSettings") - } - static class UTextureLODSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextureLODSettings; - -// Class Engine.DeviceProfile -// 0x0070 (0x00B8 - 0x0048) -class UDeviceProfile final : public UTextureLODSettings -{ -public: - class FString DeviceType; // 0x0048(0x0010)(Edit, ZeroConstructor, Config, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString BaseProfileName; // 0x0058(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* Parent; // 0x0068(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_70[0x28]; // 0x0070(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CVars; // 0x0098(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - uint8 Pad_A8[0x10]; // 0x00A8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DeviceProfile") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DeviceProfile") - } - static class UDeviceProfile* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDeviceProfile; - -// Class Engine.InterpTrackInstFloatAnimBPParam -// 0x0018 (0x0040 - 0x0028) -class UInterpTrackInstFloatAnimBPParam final : public UInterpTrackInst -{ -public: - class UAnimInstance* AnimScriptInstance; // 0x0028(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ResetFloat; // 0x0030(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0xC]; // 0x0034(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackInstFloatAnimBPParam") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackInstFloatAnimBPParam") - } - static class UInterpTrackInstFloatAnimBPParam* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackInstFloatAnimBPParam; - -// Class Engine.DeviceProfileFragment -// 0x0010 (0x0038 - 0x0028) -class UDeviceProfileFragment final : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DeviceProfileFragment") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DeviceProfileFragment") - } - static class UDeviceProfileFragment* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDeviceProfileFragment; - -// Class Engine.DeviceProfileManager -// 0x0118 (0x0140 - 0x0028) -class UDeviceProfileManager final : public UObject -{ -public: - uint8 Pad_28[0x38]; // 0x0028(0x0038)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Profiles; // 0x0060(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_70[0xD0]; // 0x0070(0x00D0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DeviceProfileManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DeviceProfileManager") - } - static class UDeviceProfileManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDeviceProfileManager; - -// Class Engine.ParticleSystemComponent -// 0x0270 (0x06F0 - 0x0480) -class UParticleSystemComponent final : public UFXSystemComponent -{ -public: - class UParticleSystem* Template; // 0x0480(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray EmitterMaterials; // 0x0488(0x0010)(ZeroConstructor, Transient, DuplicateTransient, NativeAccessSpecifierPublic) - TArray SkelMeshComponents; // 0x0498(0x0010)(ExportObject, ZeroConstructor, Transient, DuplicateTransient, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 Pad_4A8[0x8]; // 0x04A8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 BitPad_4B0_0 : 6; // 0x04B0(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bResetOnDetach : 1; // 0x04B0(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUpdateOnDedicatedServer : 1; // 0x04B0(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_4B1_0 : 2; // 0x04B1(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bAllowRecycling : 1; // 0x04B1(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAutoManageAttachment : 1; // 0x04B1(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAutoAttachWeldSimulatedBodies : 1; // 0x04B1(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_4B1_5 : 2; // 0x04B1(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bWarmingUp : 1; // 0x04B1(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideLODMethod : 1; // 0x04B2(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSkipUpdateDynamicDataDuringTick : 1; // 0x04B2(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_4B3[0xA]; // 0x04B3(0x000A)(Fixing Size After Last Property [ Dumper-7 ]) - EParticleSystemLODMethod LODMethod; // 0x04BD(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EParticleSignificanceLevel RequiredSignificance; // 0x04BE(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4BF[0x1]; // 0x04BF(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - TArray InstanceParameters; // 0x04C0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnParticleSpawn; // 0x04D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnParticleBurst; // 0x04E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnParticleDeath; // 0x04F0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnParticleCollide; // 0x0500(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - bool bOldPositionValid; // 0x0510(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_511[0x3]; // 0x0511(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector OldPosition; // 0x0514(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PartSysVelocity; // 0x0520(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WarmupTime; // 0x052C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WarmupTickRate; // 0x0530(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_534[0x4]; // 0x0534(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - float SecondsBeforeInactive; // 0x0538(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_53C[0x4]; // 0x053C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxTimeBeforeForceUpdateTransform; // 0x0540(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_544[0x1C]; // 0x0544(0x001C)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ReplayClips; // 0x0560(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_570[0x8]; // 0x0570(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - float CustomTimeDilation; // 0x0578(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_57C[0x54]; // 0x057C(0x0054)(Fixing Size After Last Property [ Dumper-7 ]) - TWeakObjectPtr AutoAttachParent; // 0x05D0(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, DisableEditOnTemplate, EditConst, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AutoAttachSocketName; // 0x05D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule AutoAttachLocationRule; // 0x05E0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule AutoAttachRotationRule; // 0x05E1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule AutoAttachScaleRule; // 0x05E2(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5E3[0x2D]; // 0x05E3(0x002D)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnSystemFinished; // 0x0610(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_620[0xD0]; // 0x0620(0x00D0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void BeginTrails(class FName InFirstSocketName, class FName InSecondSocketName, ETrailWidthMode InWidthMode, float InWidth); - class UMaterialInstanceDynamic* CreateNamedDynamicMaterialInstance(class FName InName, class UMaterialInterface* SourceMaterial); - void EndTrails(); - void GenerateParticleEvent(const class FName InEventName, const float InEmitterTime, const struct FVector& InLocation, const struct FVector& InDirection, const struct FVector& InVelocity); - void SetAutoAttachParams(class USceneComponent* Parent, class FName SocketName, EAttachLocation LocationType); - void SetBeamEndPoint(int32 EmitterIndex, const struct FVector& NewEndPoint); - void SetBeamSourcePoint(int32 EmitterIndex, const struct FVector& NewSourcePoint, int32 SourceIndex); - void SetBeamSourceStrength(int32 EmitterIndex, float NewSourceStrength, int32 SourceIndex); - void SetBeamSourceTangent(int32 EmitterIndex, const struct FVector& NewTangentPoint, int32 SourceIndex); - void SetBeamTargetPoint(int32 EmitterIndex, const struct FVector& NewTargetPoint, int32 TargetIndex); - void SetBeamTargetStrength(int32 EmitterIndex, float NewTargetStrength, int32 TargetIndex); - void SetBeamTargetTangent(int32 EmitterIndex, const struct FVector& NewTangentPoint, int32 TargetIndex); - void SetMaterialParameter(class FName ParameterName, class UMaterialInterface* Param); - void SetTemplate(class UParticleSystem* NewTemplate); - void SetTrailSourceData(class FName InFirstSocketName, class FName InSecondSocketName, ETrailWidthMode InWidthMode, float InWidth); - - bool GetBeamEndPoint(int32 EmitterIndex, struct FVector* OutEndPoint) const; - bool GetBeamSourcePoint(int32 EmitterIndex, int32 SourceIndex, struct FVector* OutSourcePoint) const; - bool GetBeamSourceStrength(int32 EmitterIndex, int32 SourceIndex, float* OutSourceStrength) const; - bool GetBeamSourceTangent(int32 EmitterIndex, int32 SourceIndex, struct FVector* OutTangentPoint) const; - bool GetBeamTargetPoint(int32 EmitterIndex, int32 TargetIndex, struct FVector* OutTargetPoint) const; - bool GetBeamTargetStrength(int32 EmitterIndex, int32 TargetIndex, float* OutTargetStrength) const; - bool GetBeamTargetTangent(int32 EmitterIndex, int32 TargetIndex, struct FVector* OutTangentPoint) const; - class UMaterialInterface* GetNamedMaterial(class FName InName) const; - int32 GetNumActiveParticles() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleSystemComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleSystemComponent") - } - static class UParticleSystemComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleSystemComponent; - -// Class Engine.InterpTrackInstVectorMaterialParam -// 0x0038 (0x0060 - 0x0028) -class UInterpTrackInstVectorMaterialParam final : public UInterpTrackInst -{ -public: - TArray MaterialInstances; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray ResetVectors; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray PrimitiveMaterialRefs; // 0x0048(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - class UInterpTrackVectorMaterialParam* InstancedTrack; // 0x0058(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackInstVectorMaterialParam") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackInstVectorMaterialParam") - } - static class UInterpTrackInstVectorMaterialParam* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackInstVectorMaterialParam; - -// Class Engine.DialogueSoundWaveProxy -// 0x0018 (0x0188 - 0x0170) -class UDialogueSoundWaveProxy final : public USoundBase -{ -public: - uint8 Pad_170[0x18]; // 0x0170(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DialogueSoundWaveProxy") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DialogueSoundWaveProxy") - } - static class UDialogueSoundWaveProxy* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDialogueSoundWaveProxy; - -// Class Engine.DialogueVoice -// 0x0018 (0x0040 - 0x0028) -class UDialogueVoice final : public UObject -{ -public: - EGrammaticalGender Gender; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGrammaticalNumber Plurality; // 0x0029(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x2]; // 0x002A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid LocalizationGUID; // 0x002C(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DialogueVoice") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DialogueVoice") - } - static class UDialogueVoice* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDialogueVoice; - -// Class Engine.InterpTrackInstLinearColorProp -// 0x0018 (0x0068 - 0x0050) -class UInterpTrackInstLinearColorProp final : public UInterpTrackInstProperty -{ -public: - uint8 Pad_50[0x8]; // 0x0050(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor ResetColor; // 0x0058(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackInstLinearColorProp") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackInstLinearColorProp") - } - static class UInterpTrackInstLinearColorProp* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackInstLinearColorProp; - -// Class Engine.DialogueWave -// 0x0048 (0x0070 - 0x0028) -class UDialogueWave final : public UObject -{ -public: - uint8 bMature : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_SubtitleOverride : 1; // 0x0028(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString SpokenText; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString SubtitleOverride; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ContextMappings; // 0x0050(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - struct FGuid LocalizationGUID; // 0x0060(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DialogueWave") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DialogueWave") - } - static class UDialogueWave* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDialogueWave; - -// Class Engine.ParticleModuleRotationRateMultiplyLife -// 0x0030 (0x0060 - 0x0030) -class UParticleModuleRotationRateMultiplyLife final : public UParticleModuleRotationRateBase -{ -public: - struct FRawDistributionFloat LifeMultiplier; // 0x0030(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleRotationRateMultiplyLife") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleRotationRateMultiplyLife") - } - static class UParticleModuleRotationRateMultiplyLife* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleRotationRateMultiplyLife; - -// Class Engine.DirectionalLight -// 0x0000 (0x0258 - 0x0258) -class ADirectionalLight final : public Alight -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DirectionalLight") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DirectionalLight") - } - static class ADirectionalLight* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ADirectionalLight; - -// Class Engine.InterpTrackInstSound -// 0x0010 (0x0038 - 0x0028) -class UInterpTrackInstSound final : public UInterpTrackInst -{ -public: - float LastUpdatePosition; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UAudioComponent* PlayAudioComp; // 0x0030(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackInstSound") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackInstSound") - } - static class UInterpTrackInstSound* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackInstSound; - -// Class Engine.DistributionFloatConstant -// 0x0008 (0x0040 - 0x0038) -class UDistributionFloatConstant : public UDistributionFloat -{ -public: - float Constant; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DistributionFloatConstant") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DistributionFloatConstant") - } - static class UDistributionFloatConstant* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDistributionFloatConstant; - -// Class Engine.PhysicsCollisionHandler -// 0x0018 (0x0040 - 0x0028) -class UPhysicsCollisionHandler final : public UObject -{ -public: - float ImpactThreshold; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ImpactReFireDelay; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundBase* DefaultImpactSound; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LastImpactSoundTime; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicsCollisionHandler") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicsCollisionHandler") - } - static class UPhysicsCollisionHandler* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPhysicsCollisionHandler; - -// Class Engine.InterpTrackSlomo -// 0x0000 (0x0090 - 0x0090) -class UInterpTrackSlomo final : public UInterpTrackFloatBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackSlomo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackSlomo") - } - static class UInterpTrackSlomo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackSlomo; - -// Class Engine.DistributionFloatConstantCurve -// 0x0018 (0x0050 - 0x0038) -class UDistributionFloatConstantCurve final : public UDistributionFloat -{ -public: - struct FInterpCurveFloat ConstantCurve; // 0x0038(0x0018)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DistributionFloatConstantCurve") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DistributionFloatConstantCurve") - } - static class UDistributionFloatConstantCurve* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDistributionFloatConstantCurve; - -// Class Engine.DistributionFloatParameterBase -// 0x0020 (0x0060 - 0x0040) -class UDistributionFloatParameterBase : public UDistributionFloatConstant -{ -public: - class FName ParameterName; // 0x0040(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinInput; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxInput; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinOutput; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxOutput; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDistributionParamMode ParamMode; // 0x0058(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DistributionFloatParameterBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DistributionFloatParameterBase") - } - static class UDistributionFloatParameterBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDistributionFloatParameterBase; - -// Class Engine.InterpTrackInstVisibility -// 0x0008 (0x0030 - 0x0028) -class UInterpTrackInstVisibility final : public UInterpTrackInst -{ -public: - EVisibilityTrackAction Action; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LastUpdatePosition; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackInstVisibility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackInstVisibility") - } - static class UInterpTrackInstVisibility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackInstVisibility; - -// Class Engine.DistributionFloatParticleParameter -// 0x0000 (0x0060 - 0x0060) -class UDistributionFloatParticleParameter final : public UDistributionFloatParameterBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DistributionFloatParticleParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DistributionFloatParticleParameter") - } - static class UDistributionFloatParticleParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDistributionFloatParticleParameter; - -// Class Engine.PostProcessComponent -// 0x0600 (0x0820 - 0x0220) -class UPostProcessComponent final : public USceneComponent -{ -public: - uint8 Pad_218[0x8]; // 0x0218(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPostProcessSettings Settings; // 0x0220(0x05F0)(Edit, BlueprintVisible, Interp, NativeAccessSpecifierPublic) - float Priority; // 0x0810(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendRadius; // 0x0814(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendWeight; // 0x0818(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnabled : 1; // 0x081C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUnbound : 1; // 0x081C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_81D[0x3]; // 0x081D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddOrUpdateBlendable(TScriptInterface InBlendableObject, float InWeight); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PostProcessComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PostProcessComponent") - } - static class UPostProcessComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPostProcessComponent; - -// Class Engine.DistributionFloatUniform -// 0x0008 (0x0040 - 0x0038) -class UDistributionFloatUniform final : public UDistributionFloat -{ -public: - float Min; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Max; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DistributionFloatUniform") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DistributionFloatUniform") - } - static class UDistributionFloatUniform* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDistributionFloatUniform; - -// Class Engine.MicroTransactionBase -// 0x0030 (0x0068 - 0x0038) -class UMicroTransactionBase final : public UPlatformInterfaceBase -{ -public: - TArray AvailableProducts; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - class FString LastError; // 0x0048(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString LastErrorSolution; // 0x0058(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MicroTransactionBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MicroTransactionBase") - } - static class UMicroTransactionBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMicroTransactionBase; - -// Class Engine.DistributionVectorUniform -// 0x0028 (0x0060 - 0x0038) -class UDistributionVectorUniform final : public UDistributionVector -{ -public: - struct FVector Max; // 0x0038(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Min; // 0x0044(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bLockAxes : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EDistributionVectorLockFlags LockedAxes; // 0x0054(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDistributionVectorMirrorFlags MirrorFlags[0x3]; // 0x0055(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseExtremes : 1; // 0x0058(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DistributionVectorUniform") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DistributionVectorUniform") - } - static class UDistributionVectorUniform* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDistributionVectorUniform; - -// Class Engine.MaterialExpressionWorldPosition -// 0x0008 (0x0048 - 0x0040) -class UMaterialExpressionWorldPosition final : public UMaterialExpression -{ -public: - EWorldPositionIncludedOffsets WorldPositionShaderOffset; // 0x0040(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionWorldPosition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionWorldPosition") - } - static class UMaterialExpressionWorldPosition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionWorldPosition; - -// Class Engine.DocumentationActor -// 0x0008 (0x0250 - 0x0248) -class ADocumentationActor final : public AActor -{ -public: - uint8 Pad_248[0x8]; // 0x0248(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DocumentationActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DocumentationActor") - } - static class ADocumentationActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ADocumentationActor; - -// Class Engine.EdGraph -// 0x0038 (0x0060 - 0x0028) -class UEdGraph final : public UObject -{ -public: - TSubclassOf Schema; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Nodes; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 bEditable : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowDeletion : 1; // 0x0040(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowRenaming : 1; // 0x0040(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_41[0x1F]; // 0x0041(0x001F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EdGraph") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EdGraph") - } - static class UEdGraph* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEdGraph; - -// Class Engine.NavigationSystemConfig -// 0x0028 (0x0050 - 0x0028) -class UNavigationSystemConfig : public UObject -{ -public: - struct FSoftClassPath NavigationSystemClass; // 0x0028(0x0018)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNavAgentSelector SupportedAgentsMask; // 0x0040(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic) - class FName DefaultAgentName; // 0x0044(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIsOverriden : 1; // 0x004C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, EditConst, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavigationSystemConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavigationSystemConfig") - } - static class UNavigationSystemConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavigationSystemConfig; - -// Class Engine.ParticleModuleColorBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleColorBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleColorBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleColorBase") - } - static class UParticleModuleColorBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleColorBase; - -// Class Engine.ParticleModuleColor -// 0x0080 (0x00B0 - 0x0030) -class UParticleModuleColor : public UParticleModuleColorBase -{ -public: - struct FRawDistributionVector StartColor; // 0x0030(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat StartAlpha; // 0x0078(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bClampAlpha : 1; // 0x00A8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleColor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleColor") - } - static class UParticleModuleColor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleColor; - -// Class Engine.ParticleModuleColor_Seeded -// 0x0020 (0x00D0 - 0x00B0) -class UParticleModuleColor_Seeded final : public UParticleModuleColor -{ -public: - struct FParticleRandomSeedInfo RandomSeedInfo; // 0x00B0(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleColor_Seeded") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleColor_Seeded") - } - static class UParticleModuleColor_Seeded* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleColor_Seeded; - -// Class Engine.EdGraphPin_Deprecated -// 0x00F0 (0x0118 - 0x0028) -class UEdGraphPin_Deprecated final : public UObject -{ -public: - class FString PinName; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString PinToolTip; // 0x0038(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEdGraphPinDirection Direction; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FEdGraphPinType PinType; // 0x0050(0x0058)(NoDestructor, NativeAccessSpecifierPublic) - class FString DefaultValue; // 0x00A8(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString AutogeneratedDefaultValue; // 0x00B8(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* DefaultObject; // 0x00C8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText DefaultTextValue; // 0x00D0(0x0018)(NativeAccessSpecifierPublic) - TArray LinkedTo; // 0x00E8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray SubPins; // 0x00F8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - class UEdGraphPin_Deprecated* ParentPin; // 0x0108(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UEdGraphPin_Deprecated* ReferencePassThroughConnection; // 0x0110(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EdGraphPin_Deprecated") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EdGraphPin_Deprecated") - } - static class UEdGraphPin_Deprecated* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEdGraphPin_Deprecated; - -// Class Engine.ViewModeUtils -// 0x0000 (0x0028 - 0x0028) -class UViewModeUtils final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ViewModeUtils") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ViewModeUtils") - } - static class UViewModeUtils* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UViewModeUtils; - -// Class Engine.MaterialExpressionTextureCoordinate -// 0x0010 (0x0050 - 0x0040) -class UMaterialExpressionTextureCoordinate final : public UMaterialExpression -{ -public: - int32 CoordinateIndex; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float UTiling; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VTiling; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 UnMirrorU : 1; // 0x004C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 UnMirrorV : 1; // 0x004C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTextureCoordinate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTextureCoordinate") - } - static class UMaterialExpressionTextureCoordinate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTextureCoordinate; - -// Class Engine.EngineHandlerComponentFactory -// 0x0000 (0x0028 - 0x0028) -class UEngineHandlerComponentFactory final : public UHandlerComponentFactory -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EngineHandlerComponentFactory") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EngineHandlerComponentFactory") - } - static class UEngineHandlerComponentFactory* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEngineHandlerComponentFactory; - -// Class Engine.ParticleModuleEventSendToGame -// 0x0000 (0x0028 - 0x0028) -class UParticleModuleEventSendToGame final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleEventSendToGame") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleEventSendToGame") - } - static class UParticleModuleEventSendToGame* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleEventSendToGame; - -// Class Engine.EngineMessage -// 0x0080 (0x00A8 - 0x0028) -class UEngineMessage final : public ULocalMessage -{ -public: - class FString FailedPlaceMessage; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString MaxedOutMessage; // 0x0038(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString EnteredMessage; // 0x0048(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString LeftMessage; // 0x0058(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString GlobalNameChange; // 0x0068(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString SpecEnteredMessage; // 0x0078(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString NewPlayerMessage; // 0x0088(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString NewSpecMessage; // 0x0098(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EngineMessage") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EngineMessage") - } - static class UEngineMessage* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEngineMessage; - -// Class Engine.ExponentialHeightFog -// 0x0010 (0x0258 - 0x0248) -class AExponentialHeightFog final : public AInfo -{ -public: - class UExponentialHeightFogComponent* Component; // 0x0248(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bEnabled : 1; // 0x0250(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Net, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_251[0x7]; // 0x0251(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnRep_bEnabled(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ExponentialHeightFog") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ExponentialHeightFog") - } - static class AExponentialHeightFog* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AExponentialHeightFog; - -// Class Engine.Exporter -// 0x0050 (0x0078 - 0x0028) -class UExporter final : public UObject -{ -public: - TSubclassOf SupportedClass; // 0x0028(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* ExportRootScope; // 0x0030(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray FormatExtension; // 0x0038(0x0010)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray FormatDescription; // 0x0048(0x0010)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - int32 PreferredFormatIndex; // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TextIndent; // 0x005C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bText : 1; // 0x0060(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSelectedOnly : 1; // 0x0060(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceFileOperations : 1; // 0x0060(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAssetExportTask* ExportTask; // 0x0068(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_70[0x8]; // 0x0070(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static bool RunAssetExportTask(class UAssetExportTask* Task); - static bool RunAssetExportTasks(const TArray& ExportTasks); - - bool ScriptRunAssetExportTask(class UAssetExportTask* Task); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Exporter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Exporter") - } - static class UExporter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UExporter; - -// Class Engine.MaterialExpressionThinTranslucentMaterialOutput -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionThinTranslucentMaterialOutput final : public UMaterialExpressionCustomOutput -{ -public: - struct FExpressionInput TransmittanceColor; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionThinTranslucentMaterialOutput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionThinTranslucentMaterialOutput") - } - static class UMaterialExpressionThinTranslucentMaterialOutput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionThinTranslucentMaterialOutput; - -// Class Engine.ForceFeedbackAttenuation -// 0x00B0 (0x00D8 - 0x0028) -class UForceFeedbackAttenuation final : public UObject -{ -public: - struct FForceFeedbackAttenuationSettings Attenuation; // 0x0028(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ForceFeedbackAttenuation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ForceFeedbackAttenuation") - } - static class UForceFeedbackAttenuation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UForceFeedbackAttenuation; - -// Class Engine.GameEngine -// 0x0050 (0x0E88 - 0x0E38) -class UGameEngine final : public UEngine -{ -public: - float MaxDeltaTime; // 0x0E38(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ServerFlushLogInterval; // 0x0E3C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UGameInstance* GameInstance; // 0x0E40(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E48[0x40]; // 0x0E48(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UGameEngine* GetEngine(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameEngine") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameEngine") - } - static class UGameEngine* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameEngine; - -// Class Engine.GameplayStatics -// 0x0000 (0x0028 - 0x0028) -class UGameplayStatics final : public UBlueprintFunctionLibrary -{ -public: - static void ActivateReverbEffect(const class UObject* WorldContextObject, class UReverbEffect* ReverbEffect, class FName TagName, float Priority, float Volume, float FadeTime); - static void AnnounceAccessibleString(const class FString& AnnouncementString); - static float ApplyDamage(class AActor* DamagedActor, float BaseDamage, class AController* EventInstigator, class AActor* DamageCauser, TSubclassOf DamageTypeClass); - static float ApplyPointDamage(class AActor* DamagedActor, float BaseDamage, const struct FVector& HitFromDirection, const struct FHitResult& HitInfo, class AController* EventInstigator, class AActor* DamageCauser, TSubclassOf DamageTypeClass); - static bool ApplyRadialDamage(const class UObject* WorldContextObject, float BaseDamage, const struct FVector& Origin, float DamageRadius, TSubclassOf DamageTypeClass, const TArray& IgnoreActors, class AActor* DamageCauser, class AController* InstigatedByController, bool bDoFullDamage, ECollisionChannel DamagePreventionChannel); - static bool ApplyRadialDamageWithFalloff(const class UObject* WorldContextObject, float BaseDamage, float MinimumDamage, const struct FVector& Origin, float DamageInnerRadius, float DamageOuterRadius, float DamageFalloff, TSubclassOf DamageTypeClass, const TArray& IgnoreActors, class AActor* DamageCauser, class AController* InstigatedByController, ECollisionChannel DamagePreventionChannel); - static bool AreAnyListenersWithinRange(const class UObject* WorldContextObject, const struct FVector& Location, float MaximumRange); - static bool AreSubtitlesEnabled(); - static class AActor* BeginDeferredActorSpawnFromClass(const class UObject* WorldContextObject, TSubclassOf ActorClass, const struct FTransform& SpawnTransform, ESpawnActorCollisionHandlingMethod CollisionHandlingOverride, class AActor* Owner); - static class AActor* BeginSpawningActorFromBlueprint(const class UObject* WorldContextObject, const class UBlueprint* Blueprint, const struct FTransform& SpawnTransform, bool bNoCollisionFail); - static class AActor* BeginSpawningActorFromClass(const class UObject* WorldContextObject, TSubclassOf ActorClass, const struct FTransform& SpawnTransform, bool bNoCollisionFail, class AActor* Owner); - static bool Blueprint_PredictProjectilePath_Advanced(const class UObject* WorldContextObject, const struct FPredictProjectilePathParams& PredictParams, struct FPredictProjectilePathResult* PredictResult); - static bool Blueprint_PredictProjectilePath_ByObjectType(const class UObject* WorldContextObject, struct FHitResult* OutHit, TArray* OutPathPositions, struct FVector* OutLastTraceDestination, const struct FVector& StartPos, const struct FVector& LaunchVelocity, bool bTracePath, float ProjectileRadius, const TArray& ObjectTypes, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, float DrawDebugTime, float SimFrequency, float MaxSimTime, float OverrideGravityZ); - static bool Blueprint_PredictProjectilePath_ByTraceChannel(const class UObject* WorldContextObject, struct FHitResult* OutHit, TArray* OutPathPositions, struct FVector* OutLastTraceDestination, const struct FVector& StartPos, const struct FVector& LaunchVelocity, bool bTracePath, float ProjectileRadius, ECollisionChannel TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, float DrawDebugTime, float SimFrequency, float MaxSimTime, float OverrideGravityZ); - static bool BlueprintSuggestProjectileVelocity(const class UObject* WorldContextObject, struct FVector* TossVelocity, const struct FVector& StartLocation, const struct FVector& EndLocation, float LaunchSpeed, float OverrideGravityZ, ESuggestProjVelocityTraceOption TraceOption, float CollisionRadius, bool bFavorHighArc, bool bDrawDebug); - static void BreakHitResult(const struct FHitResult& Hit, bool* bBlockingHit, bool* bInitialOverlap, float* Time, float* Distance, struct FVector* Location, struct FVector* ImpactPoint, struct FVector* normal, struct FVector* ImpactNormal, class UPhysicalMaterial** PhysMat, class AActor** HitActor, class UPrimitiveComponent** HitComponent, class FName* HitBoneName, int32* HitItem, int32* ElementIndex, int32* FaceIndex, struct FVector* TraceStart, struct FVector* TraceEnd); - static void CancelAsyncLoading(); - static void ClearSoundMixClassOverride(const class UObject* WorldContextObject, class USoundMix* InSoundMixModifier, class USoundClass* InSoundClass, float FadeOutTime); - static void ClearSoundMixModifiers(const class UObject* WorldContextObject); - static class APlayerController* CreatePlayer(const class UObject* WorldContextObject, int32 ControllerId, bool bSpawnPlayerController); - static class USaveGame* CreateSaveGameObject(TSubclassOf SaveGameClass); - static class UAudioComponent* CreateSound2D(const class UObject* WorldContextObject, class USoundBase* Sound, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundConcurrency* ConcurrencySettings, bool bPersistAcrossLevelTransition, bool bAutoDestroy); - static void DeactivateReverbEffect(const class UObject* WorldContextObject, class FName TagName); - static bool DeleteGameInSlot(const class FString& SlotName, const int32 UserIndex); - static bool DeprojectScreenToWorld(class APlayerController* Player, const struct FVector2D& ScreenPosition, struct FVector* WorldPosition, struct FVector* WorldDirection); - static bool DoesSaveGameExist(const class FString& SlotName, const int32 UserIndex); - static void EnableLiveStreaming(bool Enable); - static bool FindCollisionUV(const struct FHitResult& Hit, int32 UVChannel, struct FVector2D* UV); - static class AActor* FindNearestActor(const struct FVector& Origin, const TArray& ActorsToCheck, float* Distance); - static class AActor* FinishSpawningActor(class AActor* Actor, const struct FTransform& SpawnTransform); - static void FlushLevelStreaming(const class UObject* WorldContextObject); - static void GetAccurateRealTime(int32* Seconds, float* PartialSeconds); - static struct FVector GetActorArrayAverageLocation(const TArray& Actors); - static void GetActorArrayBounds(const TArray& Actors, bool bOnlyCollidingComponents, struct FVector* Center, struct FVector* BoxExtent); - static class AActor* GetActorOfClass(const class UObject* WorldContextObject, TSubclassOf ActorClass); - static void GetAllActorsOfClass(const class UObject* WorldContextObject, TSubclassOf ActorClass, TArray* OutActors); - static void GetAllActorsOfClassWithTag(const class UObject* WorldContextObject, TSubclassOf ActorClass, class FName Tag, TArray* OutActors); - static void GetAllActorsWithInterface(const class UObject* WorldContextObject, TSubclassOf Interface, TArray* OutActors); - static void GetAllActorsWithTag(const class UObject* WorldContextObject, class FName Tag, TArray* OutActors); - static float GetAudioTimeSeconds(const class UObject* WorldContextObject); - static bool GetClosestListenerLocation(const class UObject* WorldContextObject, const struct FVector& Location, float MaximumRange, const bool bAllowAttenuationOverride, struct FVector* ListenerPosition); - static class FString GetCurrentLevelName(const class UObject* WorldContextObject, bool bRemovePrefixString); - static class UReverbEffect* GetCurrentReverbEffect(const class UObject* WorldContextObject); - static bool GetEnableWorldRendering(const class UObject* WorldContextObject); - static class UGameInstance* GetGameInstance(const class UObject* WorldContextObject); - static class AGameModeBase* GetGameMode(const class UObject* WorldContextObject); - static class AGameStateBase* GetGameState(const class UObject* WorldContextObject); - static float GetGlobalTimeDilation(const class UObject* WorldContextObject); - static int32 GetIntOption(const class FString& OPTIONS, const class FString& Key, int32 DefaultValue); - static void GetKeyValue(const class FString& Pair, class FString* Key, class FString* Value); - static int32 GetMaxAudioChannelCount(const class UObject* WorldContextObject); - static class UClass* GetObjectClass(const class UObject* Object); - static class FString GetPlatformName(); - static class APlayerCameraManager* GetPlayerCameraManager(const class UObject* WorldContextObject, int32 PlayerIndex); - static class ACharacter* GetPlayerCharacter(const class UObject* WorldContextObject, int32 PlayerIndex); - static class APlayerController* GetPlayerController(const class UObject* WorldContextObject, int32 PlayerIndex); - static class APlayerController* GetPlayerControllerFromID(const class UObject* WorldContextObject, int32 ControllerId); - static int32 GetPlayerControllerID(class APlayerController* Player); - static class APawn* GetPlayerPawn(const class UObject* WorldContextObject, int32 PlayerIndex); - static float GetRealTimeSeconds(const class UObject* WorldContextObject); - static class ULevelStreaming* GetStreamingLevel(const class UObject* WorldContextObject, class FName PackageName); - static EPhysicalSurface GetSurfaceType(const struct FHitResult& Hit); - static int32 GetTexturesYetToStream(const class UObject* WorldContextObject); - static float GetTimeSeconds(const class UObject* WorldContextObject); - static float GetUnpausedTimeSeconds(const class UObject* WorldContextObject); - static EMouseCaptureMode GetViewportMouseCaptureMode(const class UObject* WorldContextObject); - static void GetViewProjectionMatrix(const struct FMinimalViewInfo& DesiredView, struct FMatrix* ViewMatrix, struct FMatrix* ProjectionMatrix, struct FMatrix* ViewProjectionMatrix); - static float GetWorldDeltaSeconds(const class UObject* WorldContextObject); - static struct FIntVector GetWorldOriginLocation(const class UObject* WorldContextObject); - static int32 GrassOverlappingSphereCount(const class UObject* WorldContextObject, const class UStaticMesh* StaticMesh, const struct FVector& CenterPosition, float Radius); - static bool HasLaunchOption(const class FString& OptionToCheck); - static bool HasOption(const class FString& OPTIONS, const class FString& InKey); - static bool IsGamePaused(const class UObject* WorldContextObject); - static bool IsSplitscreenForceDisabled(const class UObject* WorldContextObject); - static class USaveGame* LoadGameFromSlot(const class FString& SlotName, const int32 UserIndex); - static void LoadStreamLevel(const class UObject* WorldContextObject, class FName LevelName, bool bMakeVisibleAfterLoad, bool bShouldBlockOnLoad, const struct FLatentActionInfo& LatentInfo); - static void LoadStreamLevelBySoftObjectPtr(const class UObject* WorldContextObject, const TSoftObjectPtr Level, bool bMakeVisibleAfterLoad, bool bShouldBlockOnLoad, const struct FLatentActionInfo& LatentInfo); - static struct FHitResult MakeHitResult(bool bBlockingHit, bool bInitialOverlap, float Time, float Distance, const struct FVector& Location, const struct FVector& ImpactPoint, const struct FVector& normal, const struct FVector& ImpactNormal, class UPhysicalMaterial* PhysMat, class AActor* HitActor, class UPrimitiveComponent* HitComponent, class FName HitBoneName, int32 HitItem, int32 ElementIndex, int32 FaceIndex, const struct FVector& TraceStart, const struct FVector& TraceEnd); - static void OpenLevel(const class UObject* WorldContextObject, class FName LevelName, bool bAbsolute, const class FString& OPTIONS); - static void OpenLevelBySoftObjectPtr(const class UObject* WorldContextObject, const TSoftObjectPtr Level, bool bAbsolute, const class FString& OPTIONS); - static class FString ParseOption(const class FString& OPTIONS, const class FString& Key); - static void PlayDialogue2D(const class UObject* WorldContextObject, class UDialogueWave* Dialogue, const struct FDialogueContext& Context, float VolumeMultiplier, float PitchMultiplier, float StartTime); - static void PlayDialogueAtLocation(const class UObject* WorldContextObject, class UDialogueWave* Dialogue, const struct FDialogueContext& Context, const struct FVector& Location, const struct FRotator& Rotation, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundAttenuation* AttenuationSettings); - static void PlaySound2D(const class UObject* WorldContextObject, class USoundBase* Sound, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundConcurrency* ConcurrencySettings, class AActor* OwningActor, bool bIsUISound); - static void PlaySoundAtLocation(const class UObject* WorldContextObject, class USoundBase* Sound, const struct FVector& Location, const struct FRotator& Rotation, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundAttenuation* AttenuationSettings, class USoundConcurrency* ConcurrencySettings, class AActor* OwningActor); - static void PlayWorldCameraShake(const class UObject* WorldContextObject, TSubclassOf Shake, const struct FVector& epicenter, float InnerRadius, float OuterRadius, float Falloff, bool bOrientShakeTowardsEpicenter); - static void PopSoundMixModifier(const class UObject* WorldContextObject, class USoundMix* InSoundMixModifier); - static void PrimeAllSoundsInSoundClass(class USoundClass* InSoundClass); - static void PrimeSound(class USoundBase* InSound); - static bool ProjectWorldToScreen(class APlayerController* Player, const struct FVector& WorldPosition, struct FVector2D* ScreenPosition, bool bPlayerViewportRelative); - static void PushSoundMixModifier(const class UObject* WorldContextObject, class USoundMix* InSoundMixModifier); - static struct FVector RebaseLocalOriginOntoZero(class UObject* WorldContextObject, const struct FVector& WorldLocation); - static struct FVector RebaseZeroOriginOntoLocal(class UObject* WorldContextObject, const struct FVector& WorldLocation); - static void RemovePlayer(class APlayerController* Player, bool bDestroyPawn); - static bool SaveGameToSlot(class USaveGame* SaveGameObject, const class FString& SlotName, const int32 UserIndex); - static void SetBaseSoundMix(const class UObject* WorldContextObject, class USoundMix* InSoundMix); - static void SetEnableWorldRendering(const class UObject* WorldContextObject, bool bEnable); - static void SetForceDisableSplitscreen(const class UObject* WorldContextObject, bool bDisable); - static bool SetGamePaused(const class UObject* WorldContextObject, bool bPaused); - static void SetGlobalListenerFocusParameters(const class UObject* WorldContextObject, float FocusAzimuthScale, float NonFocusAzimuthScale, float FocusDistanceScale, float NonFocusDistanceScale, float FocusVolumeScale, float NonFocusVolumeScale, float FocusPriorityScale, float NonFocusPriorityScale); - static void SetGlobalPitchModulation(const class UObject* WorldContextObject, float PitchModulation, float TimeSec); - static void SetGlobalTimeDilation(const class UObject* WorldContextObject, float TimeDilation); - static void SetMaxAudioChannelsScaled(const class UObject* WorldContextObject, float MaxChannelCountScale); - static void SetPlayerControllerID(class APlayerController* Player, int32 ControllerId); - static void SetSoundClassDistanceScale(const class UObject* WorldContextObject, class USoundClass* SoundClass, float DistanceAttenuationScale, float TimeSec); - static void SetSoundMixClassOverride(const class UObject* WorldContextObject, class USoundMix* InSoundMixModifier, class USoundClass* InSoundClass, float Volume, float Pitch, float FadeInTime, bool bApplyToChildren); - static void SetSubtitlesEnabled(bool bEnabled); - static void SetViewportMouseCaptureMode(const class UObject* WorldContextObject, const EMouseCaptureMode MouseCaptureMode); - static void SetWorldOriginLocation(const class UObject* WorldContextObject, const struct FIntVector& NewLocation); - static void SetWorldTimeDilation(class UWorld* World, float TimeDilation); - static class UDecalComponent* SpawnDecalAtLocation(const class UObject* WorldContextObject, class UMaterialInterface* DecalMaterial, const struct FVector& DecalSize, const struct FVector& Location, const struct FRotator& Rotation, float LifeSpan); - static class UDecalComponent* SpawnDecalAttached(class UMaterialInterface* DecalMaterial, const struct FVector& DecalSize, class USceneComponent* AttachToComponent, class FName AttachPointName, const struct FVector& Location, const struct FRotator& Rotation, EAttachLocation LocationType, float LifeSpan); - static class UAudioComponent* SpawnDialogue2D(const class UObject* WorldContextObject, class UDialogueWave* Dialogue, const struct FDialogueContext& Context, float VolumeMultiplier, float PitchMultiplier, float StartTime, bool bAutoDestroy); - static class UAudioComponent* SpawnDialogueAtLocation(const class UObject* WorldContextObject, class UDialogueWave* Dialogue, const struct FDialogueContext& Context, const struct FVector& Location, const struct FRotator& Rotation, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundAttenuation* AttenuationSettings, bool bAutoDestroy); - static class UAudioComponent* SpawnDialogueAttached(class UDialogueWave* Dialogue, const struct FDialogueContext& Context, class USceneComponent* AttachToComponent, class FName AttachPointName, const struct FVector& Location, const struct FRotator& Rotation, EAttachLocation LocationType, bool bStopWhenAttachedToDestroyed, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundAttenuation* AttenuationSettings, bool bAutoDestroy); - static class UParticleSystemComponent* SpawnEmitterAtLocation(const class UObject* WorldContextObject, class UParticleSystem* EmitterTemplate, const struct FVector& Location, const struct FRotator& Rotation, const struct FVector& Scale, bool bAutoDestroy, EPSCPoolMethod PoolingMethod, bool bAutoActivateSystem); - static class UParticleSystemComponent* SpawnEmitterAttached(class UParticleSystem* EmitterTemplate, class USceneComponent* AttachToComponent, class FName AttachPointName, const struct FVector& Location, const struct FRotator& Rotation, const struct FVector& Scale, EAttachLocation LocationType, bool bAutoDestroy, EPSCPoolMethod PoolingMethod, bool bAutoActivate); - static class UForceFeedbackComponent* SpawnForceFeedbackAtLocation(const class UObject* WorldContextObject, class UForceFeedbackEffect* ForceFeedbackEffect, const struct FVector& Location, const struct FRotator& Rotation, bool bLooping, float IntensityMultiplier, float StartTime, class UForceFeedbackAttenuation* AttenuationSettings, bool bAutoDestroy); - static class UForceFeedbackComponent* SpawnForceFeedbackAttached(class UForceFeedbackEffect* ForceFeedbackEffect, class USceneComponent* AttachToComponent, class FName AttachPointName, const struct FVector& Location, const struct FRotator& Rotation, EAttachLocation LocationType, bool bStopWhenAttachedToDestroyed, bool bLooping, float IntensityMultiplier, float StartTime, class UForceFeedbackAttenuation* AttenuationSettings, bool bAutoDestroy); - static class UObject* SpawnObject(TSubclassOf ObjectClass, class UObject* Outer_0); - static class UAudioComponent* SpawnSound2D(const class UObject* WorldContextObject, class USoundBase* Sound, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundConcurrency* ConcurrencySettings, bool bPersistAcrossLevelTransition, bool bAutoDestroy); - static class UAudioComponent* SpawnSoundAtLocation(const class UObject* WorldContextObject, class USoundBase* Sound, const struct FVector& Location, const struct FRotator& Rotation, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundAttenuation* AttenuationSettings, class USoundConcurrency* ConcurrencySettings, bool bAutoDestroy); - static class UAudioComponent* SpawnSoundAttached(class USoundBase* Sound, class USceneComponent* AttachToComponent, class FName AttachPointName, const struct FVector& Location, const struct FRotator& Rotation, EAttachLocation LocationType, bool bStopWhenAttachedToDestroyed, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundAttenuation* AttenuationSettings, class USoundConcurrency* ConcurrencySettings, bool bAutoDestroy); - static bool SuggestProjectileVelocity_CustomArc(const class UObject* WorldContextObject, struct FVector* OutLaunchVelocity, const struct FVector& StartPos, const struct FVector& EndPos, float OverrideGravityZ, float ArcParam); - static void UnloadStreamLevel(const class UObject* WorldContextObject, class FName LevelName, const struct FLatentActionInfo& LatentInfo, bool bShouldBlockOnUnload); - static void UnloadStreamLevelBySoftObjectPtr(const class UObject* WorldContextObject, const TSoftObjectPtr Level, const struct FLatentActionInfo& LatentInfo, bool bShouldBlockOnUnload); - static void UnRetainAllSoundsInSoundClass(class USoundClass* InSoundClass); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayStatics") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayStatics") - } - static class UGameplayStatics* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayStatics; - -// Class Engine.MaterialExpressionSamplePhysicsVectorField -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionSamplePhysicsVectorField final : public UMaterialExpression -{ -public: - struct FExpressionInput WorldPosition; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - EFieldVectorType FieldTarget; // 0x0054(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSamplePhysicsVectorField") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSamplePhysicsVectorField") - } - static class UMaterialExpressionSamplePhysicsVectorField* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSamplePhysicsVectorField; - -// Class Engine.StaticMesh -// 0x0100 (0x0168 - 0x0068) -class UStaticMesh final : public UStreamableRenderAsset -{ -public: - uint8 Pad_68[0x20]; // 0x0068(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPerPlatformInt MinLOD; // 0x0088(0x0004)(NoDestructor, NativeAccessSpecifierPublic) - int32 ShadowMinLOD; // 0x008C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCastShadowAsBackfacedMinLOD; // 0x0090(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_91[0x3]; // 0x0091(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LpvBiasMultiplier; // 0x0094(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray StaticMaterials; // 0x0098(0x0010)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - float LightmapUVDensity; // 0x00A8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LightMapResolution; // 0x00AC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LightMapCoordinateIndex; // 0x00B0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistanceFieldSelfShadowBias; // 0x00B4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBodySetup* BodySetup; // 0x00B8(0x0008)(Edit, ExportObject, ZeroConstructor, Transient, InstancedReference, DuplicateTransient, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LODForCollision; // 0x00C0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bGenerateMeshDistanceField : 1; // 0x00C4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bStripComplexCollisionForConsole : 1; // 0x00C4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasNavigationData : 1; // 0x00C4(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportUniformlyDistributedSampling : 1; // 0x00C4(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportPhysicalMaterialMasks : 1; // 0x00C4(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportRayTracing : 1; // 0x00C4(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsBuiltAtRuntime : 1; // 0x00C4(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_C4_7 : 1; // 0x00C4(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 bAllowCPUAccess : 1; // 0x00C5(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportGpuUniformlyDistributedSampling : 1; // 0x00C5(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_C6[0x22]; // 0x00C6(0x0022)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Sockets; // 0x00E8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_F8[0x10]; // 0x00F8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector PositiveBoundsExtension; // 0x0108(0x000C)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector NegativeBoundsExtension; // 0x0114(0x000C)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBoxSphereBounds ExtendedBounds; // 0x0120(0x001C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - int32 ElementToIgnoreForTexFactor; // 0x013C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray AssetUserData; // 0x0140(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - class UObject* EditableMesh; // 0x0150(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNavCollisionBase* NavCollision; // 0x0158(0x0008)(Edit, ExportObject, ZeroConstructor, Transient, EditConst, InstancedReference, DuplicateTransient, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_160[0x8]; // 0x0160(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UStaticMeshDescription* CreateStaticMeshDescription(class UObject* Outer_0); - - class FName AddMaterial(class UMaterialInterface* Material); - void AddSocket(class UStaticMeshSocket* Socket); - void BuildFromStaticMeshDescriptions(const TArray& StaticMeshDescriptions, bool bBuildSimpleCollision); - void RemoveSocket(class UStaticMeshSocket* Socket); - void SetStaticMaterials(const TArray& InStaticMaterials); - - class UStaticMeshSocket* FindSocket(class FName InSocketName) const; - struct FBox GetBoundingBox() const; - struct FBoxSphereBounds GetBounds() const; - class UMaterialInterface* GetMaterial(int32 MaterialIndex) const; - int32 GetMaterialIndex(class FName MaterialSlotName) const; - int32 GetMinimumLODForPlatform(const class FName& PlatformName) const; - void GetMinimumLODForPlatforms(TMap* PlatformMinimumLODs) const; - int32 GetNumLODs() const; - int32 GetNumSections(int32 InLOD) const; - const TArray GetStaticMaterials() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StaticMesh") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StaticMesh") - } - static class UStaticMesh* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStaticMesh; - -// Class Engine.NavRelevantInterface -// 0x0000 (0x0000 - 0x0000) -class INavRelevantInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavRelevantInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavRelevantInterface") - } - static class INavRelevantInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_INavRelevantInterface; - -// Class Engine.HealthSnapshotBlueprintLibrary -// 0x0000 (0x0028 - 0x0028) -class UHealthSnapshotBlueprintLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void LogPerformanceSnapshot(const class FString& SnapshotTitle, bool bResetStats); - static void StartPerformanceSnapshots(); - static void StopPerformanceSnapshots(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HealthSnapshotBlueprintLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HealthSnapshotBlueprintLibrary") - } - static class UHealthSnapshotBlueprintLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHealthSnapshotBlueprintLibrary; - -// Class Engine.MaterialExpressionSceneDepthWithoutWater -// 0x0028 (0x0068 - 0x0040) -class UMaterialExpressionSceneDepthWithoutWater final : public UMaterialExpression -{ -public: - EMaterialSceneAttributeInputMode InputMode; // 0x0040(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FExpressionInput Input; // 0x0044(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FVector2D ConstInput; // 0x0058(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FallbackDepth; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSceneDepthWithoutWater") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSceneDepthWithoutWater") - } - static class UMaterialExpressionSceneDepthWithoutWater* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSceneDepthWithoutWater; - -// Class Engine.HLODProxy -// 0x0060 (0x0088 - 0x0028) -class UHLODProxy final : public UObject -{ -public: - TArray ProxyMeshes; // 0x0028(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPrivate) - TMap HLODActors; // 0x0038(0x0050)(Edit, EditConst, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HLODProxy") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HLODProxy") - } - static class UHLODProxy* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHLODProxy; - -// Class Engine.StereoLayerFunctionLibrary -// 0x0000 (0x0028 - 0x0028) -class UStereoLayerFunctionLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void EnableAutoLoadingSplashScreen(bool InAutoShowEnabled); - static void HideSplashScreen(); - static void SetSplashScreen(class UTexture* Texture, const struct FVector2D& Scale, const struct FVector& Offset, bool bShowLoadingMovie, bool bShowOnSet); - static void ShowSplashScreen(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StereoLayerFunctionLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StereoLayerFunctionLibrary") - } - static class UStereoLayerFunctionLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStereoLayerFunctionLibrary; - -// Class Engine.MaterialExpressionTextureSampleParameter2DArray -// 0x0000 (0x0080 - 0x0080) -class UMaterialExpressionTextureSampleParameter2DArray final : public UMaterialExpressionTextureSampleParameter -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTextureSampleParameter2DArray") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTextureSampleParameter2DArray") - } - static class UMaterialExpressionTextureSampleParameter2DArray* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTextureSampleParameter2DArray; - -// Class Engine.ImportanceSamplingLibrary -// 0x0000 (0x0028 - 0x0028) -class UImportanceSamplingLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void BreakImportanceTexture(const struct FImportanceTexture& ImportanceTexture, class UTexture2D** Texture, EImportanceWeight* WeightingFunc); - static void ImportanceSample(const struct FImportanceTexture& Texture, const struct FVector2D& Rand, int32 Samples, float Intensity, struct FVector2D* SamplePosition, struct FLinearColor* SampleColor, float* SampleIntensity, float* SampleSize); - static struct FImportanceTexture MakeImportanceTexture(class UTexture2D* Texture, EImportanceWeight WeightingFunc); - static struct FVector2D NextSobolCell2D(int32 Index_0, int32 NumCells, const struct FVector2D& PreviousValue); - static struct FVector NextSobolCell3D(int32 Index_0, int32 NumCells, const struct FVector& PreviousValue); - static float NextSobolFloat(int32 Index_0, int32 Dimension, float PreviousValue); - static struct FVector2D RandomSobolCell2D(int32 Index_0, int32 NumCells, const struct FVector2D& Cell, const struct FVector2D& Seed); - static struct FVector RandomSobolCell3D(int32 Index_0, int32 NumCells, const struct FVector& Cell, const struct FVector& Seed); - static float RandomSobolFloat(int32 Index_0, int32 Dimension, float Seed); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ImportanceSamplingLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ImportanceSamplingLibrary") - } - static class UImportanceSamplingLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UImportanceSamplingLibrary; - -// Class Engine.InGameAdManager -// 0x0028 (0x0060 - 0x0038) -class UInGameAdManager final : public UPlatformInterfaceBase -{ -public: - uint8 bShouldPauseWhileAdOpen : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> ClickedBannerDelegates; // 0x0040(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray> ClosedAdDelegates; // 0x0050(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InGameAdManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InGameAdManager") - } - static class UInGameAdManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInGameAdManager; - -// Class Engine.MaterialFunction -// 0x0018 (0x0058 - 0x0040) -class UMaterialFunction : public UMaterialFunctionInterface -{ -public: - class FString Description; // 0x0040(0x0010)(Edit, ZeroConstructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bExposeToLibrary : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPrefixParameterNames : 1; // 0x0050(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialFunction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialFunction") - } - static class UMaterialFunction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialFunction; - -// Class Engine.MaterialFunctionMaterialLayer -// 0x0000 (0x0058 - 0x0058) -class UMaterialFunctionMaterialLayer final : public UMaterialFunction -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialFunctionMaterialLayer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialFunctionMaterialLayer") - } - static class UMaterialFunctionMaterialLayer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialFunctionMaterialLayer; - -// Class Engine.InputSettings -// 0x0138 (0x0160 - 0x0028) -class UInputSettings final : public UObject -{ -public: - TArray AxisConfig; // 0x0028(0x0010)(Edit, EditFixedSize, ZeroConstructor, Config, AdvancedDisplay, NativeAccessSpecifierPublic) - uint8 bAltEnterTogglesFullscreen : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bF11TogglesFullscreen : 1; // 0x0038(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseMouseForTouch : 1; // 0x0038(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableMouseSmoothing : 1; // 0x0038(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableFOVScaling : 1; // 0x0038(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCaptureMouseOnLaunch : 1; // 0x0038(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDefaultViewportMouseLock : 1; // 0x0038(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Config, Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAlwaysShowTouchInterface : 1; // 0x0038(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShowConsoleOnFourFingerTap : 1; // 0x0039(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableGestureRecognizer : 1; // 0x0039(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - bool bUseAutocorrect; // 0x003A(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3B[0x5]; // 0x003B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ExcludedAutocorrectOS; // 0x0040(0x0010)(Edit, ZeroConstructor, Config, AdvancedDisplay, NativeAccessSpecifierPublic) - TArray ExcludedAutocorrectCultures; // 0x0050(0x0010)(Edit, ZeroConstructor, Config, AdvancedDisplay, NativeAccessSpecifierPublic) - TArray ExcludedAutocorrectDeviceModels; // 0x0060(0x0010)(Edit, ZeroConstructor, Config, AdvancedDisplay, NativeAccessSpecifierPublic) - EMouseCaptureMode DefaultViewportMouseCaptureMode; // 0x0070(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMouseLockMode DefaultViewportMouseLockMode; // 0x0071(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_72[0x2]; // 0x0072(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float FOVScale; // 0x0074(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DoubleClickTime; // 0x0078(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActionMappings; // 0x0080(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPrivate) - TArray AxisMappings; // 0x0090(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPrivate) - TArray SpeechMappings; // 0x00A0(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPrivate) - TArray CollidingGroupsDefinitions; // 0x00B0(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPrivate) - TArray MappingGroupHeaders; // 0x00C0(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPrivate) - TSoftClassPtr DefaultPlayerInputClass; // 0x00D0(0x0028)(Edit, Config, NoClear, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSoftClassPtr DefaultInputComponentClass; // 0x00F8(0x0028)(Edit, Config, NoClear, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FSoftObjectPath DefaultTouchInterface; // 0x0120(0x0018)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FKey ConsoleKey; // 0x0138(0x0018)(Config, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ConsoleKeys; // 0x0150(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - -public: - static class UInputSettings* GetInputSettings(); - - void AddActionMapping(const struct FInputActionKeyMapping& KeyMapping, bool bForceRebuildKeymaps); - void AddAxisMapping(const struct FInputAxisKeyMapping& KeyMapping, bool bForceRebuildKeymaps); - void ForceRebuildKeymaps(); - void RemoveActionMapping(const struct FInputActionKeyMapping& KeyMapping, bool bForceRebuildKeymaps); - void RemoveAxisMapping(const struct FInputAxisKeyMapping& KeyMapping, bool bForceRebuildKeymaps); - void SaveKeyMappings(); - - void GetActionMappingByName(const class FName InActionName, TArray* OutMappings) const; - void GetActionMappingCollisions(const struct FInputActionKeyMapping& NewActionMapping, TArray* OutCollidingActionMappings, TArray* OutCollidingAxisMappings) const; - void GetActionNames(TArray* ActionNames) const; - void GetAxisMappingByName(const class FName InAxisName, TArray* OutMappings) const; - void GetAxisMappingCollisions(const struct FInputAxisKeyMapping& NewAxisMapping, TArray* OutCollidingActionMappings, TArray* OutCollidingAxisMappings) const; - void GetAxisNames(TArray* AxisNames) const; - bool IsActionCollidingWithAxis(const struct FInputActionKeyMapping& ActionMapping, const struct FInputAxisKeyMapping& AxisMapping) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputSettings") - } - static class UInputSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputSettings; - -// Class Engine.InputVectorAxisDelegateBinding -// 0x0000 (0x0038 - 0x0038) -class UInputVectorAxisDelegateBinding final : public UInputAxisKeyDelegateBinding -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputVectorAxisDelegateBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputVectorAxisDelegateBinding") - } - static class UInputVectorAxisDelegateBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputVectorAxisDelegateBinding; - -// Class Engine.MaterialExpressionVertexTangentWS -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionVertexTangentWS final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionVertexTangentWS") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionVertexTangentWS") - } - static class UMaterialExpressionVertexTangentWS* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionVertexTangentWS; - -// Class Engine.Interface_ActorSubobject -// 0x0000 (0x0000 - 0x0000) -class IInterface_ActorSubobject final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Interface_ActorSubobject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Interface_ActorSubobject") - } - static class IInterface_ActorSubobject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IInterface_ActorSubobject; - -// Class Engine.BoneReferenceSkeletonProvider -// 0x0000 (0x0000 - 0x0000) -class IBoneReferenceSkeletonProvider final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BoneReferenceSkeletonProvider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BoneReferenceSkeletonProvider") - } - static class IBoneReferenceSkeletonProvider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IBoneReferenceSkeletonProvider; - -// Class Engine.Interface_PostProcessVolume -// 0x0000 (0x0000 - 0x0000) -class IInterface_PostProcessVolume final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Interface_PostProcessVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Interface_PostProcessVolume") - } - static class IInterface_PostProcessVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IInterface_PostProcessVolume; - -// Class Engine.ParticleModuleLifetimeBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleLifetimeBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLifetimeBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLifetimeBase") - } - static class UParticleModuleLifetimeBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLifetimeBase; - -// Class Engine.InterpCurveEdSetup -// 0x0018 (0x0040 - 0x0028) -class UInterpCurveEdSetup final : public UObject -{ -public: - TArray Tabs; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - int32 ActiveTab; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpCurveEdSetup") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpCurveEdSetup") - } - static class UInterpCurveEdSetup* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpCurveEdSetup; - -// Class Engine.ParticleModuleBeamBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleBeamBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleBeamBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleBeamBase") - } - static class UParticleModuleBeamBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleBeamBase; - -// Class Engine.ParticleModuleBeamTarget -// 0x00F0 (0x0120 - 0x0030) -class UParticleModuleBeamTarget final : public UParticleModuleBeamBase -{ -public: - EBeam2SourceTargetMethod TargetMethod; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName TargetName; // 0x0034(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionVector Target; // 0x0040(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bTargetAbsolute : 1; // 0x0088(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLockTarget : 1; // 0x0088(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_89[0x3]; // 0x0089(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EBeam2SourceTargetTangentMethod TargetTangentMethod; // 0x008C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8D[0x3]; // 0x008D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionVector TargetTangent; // 0x0090(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bLockTargetTangent : 1; // 0x00D8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionFloat TargetStrength; // 0x00E0(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bLockTargetStength : 1; // 0x0110(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_111[0x3]; // 0x0111(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LockRadius; // 0x0114(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_118[0x8]; // 0x0118(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleBeamTarget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleBeamTarget") - } - static class UParticleModuleBeamTarget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleBeamTarget; - -// Class Engine.InterpGroupCamera -// 0x0010 (0x0060 - 0x0050) -class UInterpGroupCamera final : public UInterpGroup -{ -public: - class UCameraAnim* CameraAnimInst; // 0x0050(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CompressTolerance; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpGroupCamera") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpGroupCamera") - } - static class UInterpGroupCamera* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpGroupCamera; - -// Class Engine.ParticleModuleLocationBoneSocket -// 0x0040 (0x0070 - 0x0030) -class UParticleModuleLocationBoneSocket final : public UParticleModuleLocationBase -{ -public: - ELocationBoneSocketSource SourceType; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector UniversalOffset; // 0x0034(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray SourceLocations; // 0x0040(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - ELocationBoneSocketSelectionMethod SelectionMethod; // 0x0050(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bUpdatePositionEachFrame : 1; // 0x0054(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOrientMeshEmitters : 1; // 0x0054(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInheritBoneVelocity : 1; // 0x0054(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InheritVelocityScale; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SkelMeshActorParamName; // 0x005C(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumPreSelectedIndices; // 0x0064(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_68[0x8]; // 0x0068(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLocationBoneSocket") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLocationBoneSocket") - } - static class UParticleModuleLocationBoneSocket* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLocationBoneSocket; - -// Class Engine.InterpGroupInstDirector -// 0x0000 (0x0048 - 0x0048) -class UInterpGroupInstDirector final : public UInterpGroupInst -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpGroupInstDirector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpGroupInstDirector") - } - static class UInterpGroupInstDirector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpGroupInstDirector; - -// Class Engine.InterpTrackAnimControl -// 0x0020 (0x00B0 - 0x0090) -class UInterpTrackAnimControl final : public UInterpTrackFloatBase -{ -public: - class FName SlotName; // 0x0090(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray AnimSeqs; // 0x0098(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 bSkipAnimNotifiers : 1; // 0x00A8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackAnimControl") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackAnimControl") - } - static class UInterpTrackAnimControl* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackAnimControl; - -// Class Engine.NetworkSettings -// 0x0020 (0x0058 - 0x0038) -class UNetworkSettings final : public UDeveloperSettings -{ -public: - uint8 bVerifyPeer : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableMultiplayerWorldOriginRebasing : 1; // 0x0038(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MaxRepArraySize; // 0x003C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxRepArrayMemory; // 0x0040(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray NetworkEmulationProfiles; // 0x0048(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetworkSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetworkSettings") - } - static class UNetworkSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetworkSettings; - -// Class Engine.InterpTrackAudioMaster -// 0x0000 (0x0090 - 0x0090) -class UInterpTrackAudioMaster final : public UInterpTrackVectorBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackAudioMaster") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackAudioMaster") - } - static class UInterpTrackAudioMaster* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackAudioMaster; - -// Class Engine.InterpTrackDirector -// 0x0018 (0x0088 - 0x0070) -class UInterpTrackDirector final : public UInterpTrack -{ -public: - TArray CutTrack; // 0x0070(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 bSimulateCameraCutsOnClients : 1; // 0x0080(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackDirector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackDirector") - } - static class UInterpTrackDirector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackDirector; - -// Class Engine.InterpTrackEvent -// 0x0018 (0x0088 - 0x0070) -class UInterpTrackEvent final : public UInterpTrack -{ -public: - TArray EventTrack; // 0x0070(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 bFireEventsWhenForwards : 1; // 0x0080(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bFireEventsWhenBackwards : 1; // 0x0080(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bFireEventsWhenJumpingForwards : 1; // 0x0080(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseCustomEventName : 1; // 0x0080(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackEvent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackEvent") - } - static class UInterpTrackEvent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackEvent; - -// Class Engine.MaterialExpressionOneMinus -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionOneMinus final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionOneMinus") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionOneMinus") - } - static class UMaterialExpressionOneMinus* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionOneMinus; - -// Class Engine.InterpTrackFade -// 0x0018 (0x00A8 - 0x0090) -class UInterpTrackFade final : public UInterpTrackFloatBase -{ -public: - uint8 bPersistFade : 1; // 0x0090(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bFadeAudio : 1; // 0x0090(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_91[0x3]; // 0x0091(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor FadeColor; // 0x0094(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackFade") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackFade") - } - static class UInterpTrackFade* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackFade; - -// Class Engine.PainCausingVolume -// 0x0028 (0x02B8 - 0x0290) -class APainCausingVolume final : public APhysicsVolume -{ -public: - uint8 bPainCausing : 1; // 0x0290(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_291[0x3]; // 0x0291(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DamagePerSec; // 0x0294(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf DamageType; // 0x0298(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PainInterval; // 0x02A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEntryPain : 1; // 0x02A4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BACKUP_bPainCausing : 1; // 0x02A4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2A5[0x3]; // 0x02A5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class AController* DamageInstigator; // 0x02A8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2B0[0x8]; // 0x02B0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PainCausingVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PainCausingVolume") - } - static class APainCausingVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APainCausingVolume; - -// Class Engine.InterpTrackFloatMaterialParam -// 0x0018 (0x00A8 - 0x0090) -class UInterpTrackFloatMaterialParam final : public UInterpTrackFloatBase -{ -public: - TArray TargetMaterials; // 0x0090(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - class FName ParamName; // 0x00A0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackFloatMaterialParam") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackFloatMaterialParam") - } - static class UInterpTrackFloatMaterialParam* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackFloatMaterialParam; - -// Class Engine.InterpTrackFloatParticleParam -// 0x0008 (0x0098 - 0x0090) -class UInterpTrackFloatParticleParam final : public UInterpTrackFloatBase -{ -public: - class FName ParamName; // 0x0090(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackFloatParticleParam") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackFloatParticleParam") - } - static class UInterpTrackFloatParticleParam* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackFloatParticleParam; - -// Class Engine.InterpTrackFloatProp -// 0x0008 (0x0098 - 0x0090) -class UInterpTrackFloatProp final : public UInterpTrackFloatBase -{ -public: - class FName PropertyName; // 0x0090(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackFloatProp") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackFloatProp") - } - static class UInterpTrackFloatProp* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackFloatProp; - -// Class Engine.InterpTrackInstAnimControl -// 0x0008 (0x0030 - 0x0028) -class UInterpTrackInstAnimControl final : public UInterpTrackInst -{ -public: - float LastUpdatePosition; // 0x0028(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackInstAnimControl") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackInstAnimControl") - } - static class UInterpTrackInstAnimControl* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackInstAnimControl; - -// Class Engine.MaterialExpressionVectorNoise -// 0x0028 (0x0068 - 0x0040) -class UMaterialExpressionVectorNoise final : public UMaterialExpression -{ -public: - struct FExpressionInput Position; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - EVectorNoiseFunction NoiseFunction; // 0x0054(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Quality; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bTiling : 1; // 0x005C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_5D[0x3]; // 0x005D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 TileSize; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionVectorNoise") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionVectorNoise") - } - static class UMaterialExpressionVectorNoise* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionVectorNoise; - -// Class Engine.ParticleModuleLocationPrimitiveBase -// 0x0080 (0x00B0 - 0x0030) -class UParticleModuleLocationPrimitiveBase : public UParticleModuleLocationBase -{ -public: - uint8 Positive_X : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Positive_Y : 1; // 0x0030(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Positive_Z : 1; // 0x0030(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Negative_X : 1; // 0x0030(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Negative_Y : 1; // 0x0030(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Negative_Z : 1; // 0x0030(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 SurfaceOnly : 1; // 0x0030(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Velocity : 1; // 0x0030(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionFloat VelocityScale; // 0x0038(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionVector StartLocation; // 0x0068(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLocationPrimitiveBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLocationPrimitiveBase") - } - static class UParticleModuleLocationPrimitiveBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLocationPrimitiveBase; - -// Class Engine.InterpTrackInstDirector -// 0x0008 (0x0030 - 0x0028) -class UInterpTrackInstDirector final : public UInterpTrackInst -{ -public: - class AActor* OldViewTarget; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackInstDirector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackInstDirector") - } - static class UInterpTrackInstDirector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackInstDirector; - -// Class Engine.InterpTrackInstFade -// 0x0000 (0x0028 - 0x0028) -class UInterpTrackInstFade final : public UInterpTrackInst -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackInstFade") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackInstFade") - } - static class UInterpTrackInstFade* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackInstFade; - -// Class Engine.InterpTrackInstFloatProp -// 0x0010 (0x0060 - 0x0050) -class UInterpTrackInstFloatProp final : public UInterpTrackInstProperty -{ -public: - uint8 Pad_50[0x8]; // 0x0050(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - float ResetFloat; // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackInstFloatProp") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackInstFloatProp") - } - static class UInterpTrackInstFloatProp* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackInstFloatProp; - -// Class Engine.InterpTrackInstSlomo -// 0x0008 (0x0030 - 0x0028) -class UInterpTrackInstSlomo final : public UInterpTrackInst -{ -public: - float OldTimeDilation; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackInstSlomo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackInstSlomo") - } - static class UInterpTrackInstSlomo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackInstSlomo; - -// Class Engine.InterpTrackInstToggle -// 0x0010 (0x0038 - 0x0028) -class UInterpTrackInstToggle final : public UInterpTrackInst -{ -public: - ETrackToggleAction Action; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LastUpdatePosition; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bSavedActiveState : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackInstToggle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackInstToggle") - } - static class UInterpTrackInstToggle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackInstToggle; - -// Class Engine.ParticleModuleCollisionBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleCollisionBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleCollisionBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleCollisionBase") - } - static class UParticleModuleCollisionBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleCollisionBase; - -// Class Engine.ParticleModuleCollision -// 0x0160 (0x0190 - 0x0030) -class UParticleModuleCollision final : public UParticleModuleCollisionBase -{ -public: - struct FRawDistributionVector DampingFactor; // 0x0030(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionVector DampingFactorRotation; // 0x0078(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat MaxCollisions; // 0x00C0(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - EParticleCollisionComplete CollisionCompletionOption; // 0x00F0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F1[0x7]; // 0x00F1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CollisionTypes; // 0x00F8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_108[0x8]; // 0x0108(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bApplyPhysics : 1; // 0x0110(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreTriggerVolumes : 1; // 0x0110(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_111[0x7]; // 0x0111(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionFloat ParticleMass; // 0x0118(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - float DirScalar; // 0x0148(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bPawnsDoNotDecrementCount : 1; // 0x014C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOnlyVerticalNormalsDecrementCount : 1; // 0x014C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_14D[0x3]; // 0x014D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float VerticalFudgeFactor; // 0x0150(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_154[0x4]; // 0x0154(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionFloat DelayAmount; // 0x0158(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bDropDetail : 1; // 0x0188(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCollideOnlyIfVisible : 1; // 0x0188(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreSourceActor : 1; // 0x0188(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_189[0x3]; // 0x0189(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxCollisionDistance; // 0x018C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleCollision") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleCollision") - } - static class UParticleModuleCollision* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleCollision; - -// Class Engine.InterpTrackInstVectorProp -// 0x0018 (0x0068 - 0x0050) -class UInterpTrackInstVectorProp final : public UInterpTrackInstProperty -{ -public: - uint8 Pad_50[0x8]; // 0x0050(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ResetVector; // 0x0058(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackInstVectorProp") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackInstVectorProp") - } - static class UInterpTrackInstVectorProp* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackInstVectorProp; - -// Class Engine.InterpTrackParticleReplay -// 0x0010 (0x0080 - 0x0070) -class UInterpTrackParticleReplay final : public UInterpTrack -{ -public: - TArray TrackKeys; // 0x0070(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackParticleReplay") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackParticleReplay") - } - static class UInterpTrackParticleReplay* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackParticleReplay; - -// Class Engine.ParticleModuleEventBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleEventBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleEventBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleEventBase") - } - static class UParticleModuleEventBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleEventBase; - -// Class Engine.ParticleModuleEventGenerator -// 0x0010 (0x0040 - 0x0030) -class UParticleModuleEventGenerator final : public UParticleModuleEventBase -{ -public: - TArray Events; // 0x0030(0x0010)(Edit, ExportObject, ZeroConstructor, NoClear, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleEventGenerator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleEventGenerator") - } - static class UParticleModuleEventGenerator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleEventGenerator; - -// Class Engine.InterpTrackSound -// 0x0018 (0x00A8 - 0x0090) -class UInterpTrackSound final : public UInterpTrackVectorBase -{ -public: - TArray Sounds; // 0x0090(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 bPlayOnReverse : 1; // 0x00A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bContinueSoundOnMatineeEnd : 1; // 0x00A0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSuppressSubtitles : 1; // 0x00A0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTreatAsDialogue : 1; // 0x00A0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAttach : 1; // 0x00A0(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpTrackSound") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpTrackSound") - } - static class UInterpTrackSound* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpTrackSound; - -// Class Engine.IntSerialization -// 0x0028 (0x0050 - 0x0028) -class UIntSerialization final : public UObject -{ -public: - uint16 UnsignedInt16Variable; // 0x0028(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x2]; // 0x002A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 UnsignedInt32Variable; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint64 UnsignedInt64Variable; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int8 SignedInt8Variable; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x1]; // 0x0039(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int16 SignedInt16Variable; // 0x003A(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - int64 SignedInt64Variable; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 UnsignedInt8Variable; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 SignedInt32Variable; // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("IntSerialization") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"IntSerialization") - } - static class UIntSerialization* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UIntSerialization; - -// Class Engine.MaterialExpressionLightVector -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionLightVector final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionLightVector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionLightVector") - } - static class UMaterialExpressionLightVector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionLightVector; - -// Class Engine.KismetArrayLibrary -// 0x0000 (0x0028 - 0x0028) -class UKismetArrayLibrary final : public UBlueprintFunctionLibrary -{ -public: - static int32 Array_Add(const TArray& TargetArray, const int32& NewItem); - static int32 Array_AddUnique(const TArray& TargetArray, const int32& NewItem); - static void Array_Append(const TArray& TargetArray, const TArray& SourceArray); - static void Array_Clear(const TArray& TargetArray); - static bool Array_Contains(const TArray& TargetArray, const int32& ItemToFind); - static int32 Array_Find(const TArray& TargetArray, const int32& ItemToFind); - static void Array_Get(const TArray& TargetArray, int32 Index_0, int32* Item); - static bool Array_Identical(const TArray& ArrayA, const TArray& ArrayB); - static void Array_Insert(const TArray& TargetArray, const int32& NewItem, int32 Index_0); - static bool Array_IsValidIndex(const TArray& TargetArray, int32 IndexToTest); - static int32 Array_LastIndex(const TArray& TargetArray); - static int32 Array_Length(const TArray& TargetArray); - static void Array_Random(const TArray& TargetArray, int32* OutItem, int32* OutIndex); - static void Array_RandomFromStream(const TArray& TargetArray, struct FRandomStream& RandomStream, int32* OutItem, int32* OutIndex); - static void Array_Remove(const TArray& TargetArray, int32 IndexToRemove); - static bool Array_RemoveItem(const TArray& TargetArray, const int32& Item); - static void Array_Resize(const TArray& TargetArray, int32 size); - static void Array_Reverse(const TArray& TargetArray); - static void Array_Set(const TArray& TargetArray, int32 Index_0, const int32& Item, bool bSizeToFit); - static void Array_Shuffle(const TArray& TargetArray); - static void Array_ShuffleFromStream(const TArray& TargetArray, struct FRandomStream& RandomStream); - static void Array_Swap(const TArray& TargetArray, int32 FirstIndex, int32 SecondIndex); - static void FilterArray(const TArray& TargetArray, TSubclassOf FilterClass, TArray* FilteredArray); - static void SetArrayPropertyByName(class UObject* Object, class FName PropertyName, const TArray& Value); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("KismetArrayLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"KismetArrayLibrary") - } - static class UKismetArrayLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UKismetArrayLibrary; - -// Class Engine.KismetGuidLibrary -// 0x0000 (0x0028 - 0x0028) -class UKismetGuidLibrary final : public UBlueprintFunctionLibrary -{ -public: - static class FString Conv_GuidToString(const struct FGuid& InGuid); - static bool EqualEqual_GuidGuid(const struct FGuid& A, const struct FGuid& b); - static void Invalidate_Guid(struct FGuid& InGuid); - static bool IsValid_Guid(const struct FGuid& InGuid); - static struct FGuid NewGuid(); - static bool NotEqual_GuidGuid(const struct FGuid& A, const struct FGuid& b); - static void Parse_StringToGuid(const class FString& GuidString, struct FGuid* OutGuid, bool* Success); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("KismetGuidLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"KismetGuidLibrary") - } - static class UKismetGuidLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UKismetGuidLibrary; - -// Class Engine.MaterialExpressionParticleDirection -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionParticleDirection final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionParticleDirection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionParticleDirection") - } - static class UMaterialExpressionParticleDirection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionParticleDirection; - -// Class Engine.KismetInputLibrary -// 0x0000 (0x0028 - 0x0028) -class UKismetInputLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void CalibrateTilt(); - static bool EqualEqual_InputChordInputChord(const struct FInputChord& A, const struct FInputChord& b); - static bool EqualEqual_KeyKey(const struct FKey& A, const struct FKey& b); - static float GetAnalogValue(const struct FAnalogInputEvent& Input); - static struct FKey GetKey(const struct FKeyEvent& Input); - static int32 GetUserIndex(const struct FKeyEvent& Input); - static class FText InputChord_GetDisplayName(const struct FInputChord& Key); - static bool InputEvent_IsAltDown(const struct FInputEvent& Input); - static bool InputEvent_IsCommandDown(const struct FInputEvent& Input); - static bool InputEvent_IsControlDown(const struct FInputEvent& Input); - static bool InputEvent_IsLeftAltDown(const struct FInputEvent& Input); - static bool InputEvent_IsLeftCommandDown(const struct FInputEvent& Input); - static bool InputEvent_IsLeftControlDown(const struct FInputEvent& Input); - static bool InputEvent_IsLeftShiftDown(const struct FInputEvent& Input); - static bool InputEvent_IsRepeat(const struct FInputEvent& Input); - static bool InputEvent_IsRightAltDown(const struct FInputEvent& Input); - static bool InputEvent_IsRightCommandDown(const struct FInputEvent& Input); - static bool InputEvent_IsRightControlDown(const struct FInputEvent& Input); - static bool InputEvent_IsRightShiftDown(const struct FInputEvent& Input); - static bool InputEvent_IsShiftDown(const struct FInputEvent& Input); - static class FText Key_GetDisplayName(const struct FKey& Key); - static EUINavigationAction Key_GetNavigationAction(const struct FKey& InKey); - static EUINavigationAction Key_GetNavigationActionFromKey(const struct FKeyEvent& InKeyEvent); - static EUINavigation Key_GetNavigationDirectionFromAnalog(const struct FAnalogInputEvent& InAnalogEvent); - static EUINavigation Key_GetNavigationDirectionFromKey(const struct FKeyEvent& InKeyEvent); - static bool Key_IsAnalog(const struct FKey& Key); - static bool Key_IsAxis1D(const struct FKey& Key); - static bool Key_IsAxis2D(const struct FKey& Key); - static bool Key_IsAxis3D(const struct FKey& Key); - static bool Key_IsButtonAxis(const struct FKey& Key); - static bool Key_IsDigital(const struct FKey& Key); - static bool Key_IsGamepadKey(const struct FKey& Key); - static bool Key_IsKeyboardKey(const struct FKey& Key); - static bool Key_IsModifierKey(const struct FKey& Key); - static bool Key_IsMouseButton(const struct FKey& Key); - static bool Key_IsValid(const struct FKey& Key); - static bool Key_IsVectorAxis(const struct FKey& Key); - static struct FVector2D PointerEvent_GetCursorDelta(const struct FPointerEvent& Input); - static struct FKey PointerEvent_GetEffectingButton(const struct FPointerEvent& Input); - static struct FVector2D PointerEvent_GetGestureDelta(const struct FPointerEvent& Input); - static ESlateGesture PointerEvent_GetGestureType(const struct FPointerEvent& Input); - static struct FVector2D PointerEvent_GetLastScreenSpacePosition(const struct FPointerEvent& Input); - static int32 PointerEvent_GetPointerIndex(const struct FPointerEvent& Input); - static struct FVector2D PointerEvent_GetScreenSpacePosition(const struct FPointerEvent& Input); - static int32 PointerEvent_GetTouchpadIndex(const struct FPointerEvent& Input); - static int32 PointerEvent_GetUserIndex(const struct FPointerEvent& Input); - static float PointerEvent_GetWheelDelta(const struct FPointerEvent& Input); - static bool PointerEvent_IsMouseButtonDown(const struct FPointerEvent& Input, const struct FKey& MouseButton); - static bool PointerEvent_IsTouchEvent(const struct FPointerEvent& Input); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("KismetInputLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"KismetInputLibrary") - } - static class UKismetInputLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UKismetInputLibrary; - -// Class Engine.KismetInternationalizationLibrary -// 0x0000 (0x0028 - 0x0028) -class UKismetInternationalizationLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void ClearCurrentAssetGroupCulture(const class FName AssetGroup, const bool SaveToConfig); - static class FString GetCultureDisplayName(const class FString& Culture, const bool Localized); - static class FString GetCurrentAssetGroupCulture(const class FName AssetGroup); - static class FString GetCurrentCulture(); - static class FString GetCurrentLanguage(); - static class FString GetCurrentLocale(); - static TArray GetLocalizedCultures(const bool IncludeGame, const bool IncludeEngine, const bool IncludeEditor, const bool IncludeAdditional); - static class FString GetNativeCulture(const ELocalizedTextSourceCategory TextCategory); - static class FString GetSuitableCulture(const TArray& AvailableCultures, const class FString& CultureToMatch, const class FString& FallbackCulture); - static bool SetCurrentAssetGroupCulture(const class FName AssetGroup, const class FString& Culture, const bool SaveToConfig); - static bool SetCurrentCulture(const class FString& Culture, const bool SaveToConfig); - static bool SetCurrentLanguage(const class FString& Culture, const bool SaveToConfig); - static bool SetCurrentLanguageAndLocale(const class FString& Culture, const bool SaveToConfig); - static bool SetCurrentLocale(const class FString& Culture, const bool SaveToConfig); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("KismetInternationalizationLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"KismetInternationalizationLibrary") - } - static class UKismetInternationalizationLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UKismetInternationalizationLibrary; - -// Class Engine.KismetMaterialLibrary -// 0x0000 (0x0028 - 0x0028) -class UKismetMaterialLibrary final : public UBlueprintFunctionLibrary -{ -public: - static class UMaterialInstanceDynamic* CreateDynamicMaterialInstance(class UObject* WorldContextObject, class UMaterialInterface* Parent, class FName OptionalName, EMIDCreationFlags CreationFlags); - static float GetScalarParameterValue(class UObject* WorldContextObject, class UMaterialParameterCollection* Collection, class FName ParameterName); - static struct FLinearColor GetVectorParameterValue(class UObject* WorldContextObject, class UMaterialParameterCollection* Collection, class FName ParameterName); - static void SetScalarParameterValue(class UObject* WorldContextObject, class UMaterialParameterCollection* Collection, class FName ParameterName, float ParameterValue); - static void SetVectorParameterValue(class UObject* WorldContextObject, class UMaterialParameterCollection* Collection, class FName ParameterName, const struct FLinearColor& ParameterValue); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("KismetMaterialLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"KismetMaterialLibrary") - } - static class UKismetMaterialLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UKismetMaterialLibrary; - -// Class Engine.KismetMathLibrary -// 0x0000 (0x0028 - 0x0028) -class UKismetMathLibrary final : public UBlueprintFunctionLibrary -{ -public: - static float Abs(float A); - static int32 Abs_Int(int32 A); - static int64 Abs_Int64(int64 A); - static float Acos(float A); - static uint8 Add_ByteByte(uint8 A, uint8 b); - static struct FDateTime Add_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& b); - static struct FDateTime Add_DateTimeTimespan(const struct FDateTime& A, const struct FTimespan& b); - static float Add_FloatFloat(float A, float b); - static int64 Add_Int64Int64(int64 A, int64 b); - static int32 Add_IntInt(int32 A, int32 b); - static struct FIntPoint Add_IntPointInt(const struct FIntPoint& A, int32 b); - static struct FIntPoint Add_IntPointIntPoint(const struct FIntPoint& A, const struct FIntPoint& b); - static struct FLinearColor Add_LinearColorLinearColor(const struct FLinearColor& A, const struct FLinearColor& b); - static struct FMatrix Add_MatrixMatrix(const struct FMatrix& A, const struct FMatrix& b); - static struct FQuat Add_QuatQuat(const struct FQuat& A, const struct FQuat& b); - static struct FTimespan Add_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& b); - static struct FVector2D Add_Vector2DFloat(const struct FVector2D& A, float b); - static struct FVector2D Add_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& b); - static struct FVector4 Add_Vector4Vector4(const struct FVector4& A, const struct FVector4& b); - static struct FVector Add_VectorFloat(const struct FVector& A, float b); - static struct FVector Add_VectorInt(const struct FVector& A, int32 b); - static struct FVector Add_VectorVector(const struct FVector& A, const struct FVector& b); - static int64 And_Int64Int64(int64 A, int64 b); - static int32 And_IntInt(int32 A, int32 b); - static float Asin(float A); - static float Atan(float A); - static float Atan2(float Y, float X); - static uint8 BMax(uint8 A, uint8 b); - static uint8 BMin(uint8 A, uint8 b); - static bool BooleanAND(bool A, bool b); - static bool BooleanNAND(bool A, bool b); - static bool BooleanNOR(bool A, bool b); - static bool BooleanOR(bool A, bool b); - static bool BooleanXOR(bool A, bool b); - static void BreakColor(const struct FLinearColor& InColor, float* R, float* G, float* b, float* A); - static void BreakDateTime(const struct FDateTime& InDateTime, int32* Year, int32* Month, int32* Day, int32* Hour, int32* Minute, int32* Second, int32* Millisecond); - static void BreakFrameRate(const struct FFrameRate& InFrameRate, int32* Numerator, int32* Denominator); - static void BreakQualifiedFrameTime(const struct FQualifiedFrameTime& InFrameTime, struct FFrameNumber* Frame, struct FFrameRate* FrameRate, float* SubFrame); - static void BreakRandomStream(const struct FRandomStream& InRandomStream, int32* InitialSeed); - static void BreakRotator(const struct FRotator& InRot, float* Roll, float* Pitch, float* Yaw); - static void BreakRotIntoAxes(const struct FRotator& InRot, struct FVector* X, struct FVector* Y, struct FVector* Z); - static void BreakTimespan(const struct FTimespan& InTimespan, int32* Days, int32* Hours, int32* Minutes, int32* Seconds, int32* Milliseconds); - static void BreakTimespan2(const struct FTimespan& InTimespan, int32* Days, int32* Hours, int32* Minutes, int32* Seconds, int32* FractionNano); - static void BreakTransform(const struct FTransform& InTransform, struct FVector* Location, struct FRotator* Rotation, struct FVector* Scale); - static void BreakVector(const struct FVector& InVec, float* X, float* Y, float* Z); - static void BreakVector2D(const struct FVector2D& InVec, float* X, float* Y); - static void BreakVector4(const struct FVector4& InVec, float* X, float* Y, float* Z, float* W); - static struct FLinearColor CInterpTo(const struct FLinearColor& Current, const struct FLinearColor& Target, float DeltaTime, float InterpSpeed); - static int32 Clamp(int32 Value, int32 Min_0, int32 Max_0); - static float ClampAngle(float AngleDegrees, float MinAngleDegrees, float MaxAngleDegrees); - static struct FVector2D ClampAxes2D(const struct FVector2D& A, float MinAxisVal, float MaxAxisVal); - static float ClampAxis(float Angle); - static int64 ClampInt64(int64 Value, int64 Min_0, int64 Max_0); - static struct FVector ClampVectorSize(const struct FVector& A, float Min_0, float Max_0); - static bool ClassIsChildOf(TSubclassOf TestClass, TSubclassOf ParentClass); - static struct FRotator ComposeRotators(const struct FRotator& A, const struct FRotator& b); - static struct FTransform ComposeTransforms(const struct FTransform& A, const struct FTransform& b); - static uint8 Conv_BoolToByte(bool InBool); - static float Conv_BoolToFloat(bool InBool); - static int32 Conv_BoolToInt(bool InBool); - static float Conv_ByteToFloat(uint8 InByte); - static int32 Conv_ByteToInt(uint8 InByte); - static struct FLinearColor Conv_ColorToLinearColor(const struct FColor& InColor); - static struct FLinearColor Conv_FloatToLinearColor(float InFloat); - static struct FVector Conv_FloatToVector(float InFloat); - static uint8 Conv_Int64ToByte(int64 inInt); - static int32 Conv_Int64ToInt(int64 inInt); - static struct FVector2D Conv_IntPointToVector2D(const struct FIntPoint& InIntPoint); - static bool Conv_IntToBool(int32 inInt); - static uint8 Conv_IntToByte(int32 inInt); - static float Conv_IntToFloat(int32 inInt); - static int64 Conv_IntToInt64(int32 inInt); - static struct FIntVector Conv_IntToIntVector(int32 inInt); - static struct FVector Conv_IntVectorToVector(const struct FIntVector& InIntVector); - static struct FColor Conv_LinearColorToColor(const struct FLinearColor& InLinearColor, bool InUseSRGB); - static struct FVector Conv_LinearColorToVector(const struct FLinearColor& InLinearColor); - static struct FRotator Conv_MatrixToRotator(const struct FMatrix& InMatrix); - static struct FTransform Conv_MatrixToTransform(const struct FMatrix& InMatrix); - static struct FTransform Conv_RotatorToTransform(const struct FRotator& InRotator); - static struct FVector Conv_RotatorToVector(const struct FRotator& InRot); - static struct FMatrix Conv_TransformToMatrix(const struct FTransform& Transform); - static struct FIntPoint Conv_Vector2DToIntPoint(const struct FVector2D& InVector2D); - static struct FVector Conv_Vector2DToVector(const struct FVector2D& InVector2D, float Z); - static struct FQuat Conv_Vector4ToQuaternion(const struct FVector4& InVec); - static struct FRotator Conv_Vector4ToRotator(const struct FVector4& InVec); - static struct FVector Conv_Vector4ToVector(const struct FVector4& InVector4); - static struct FLinearColor Conv_VectorToLinearColor(const struct FVector& InVec); - static struct FQuat Conv_VectorToQuaternion(const struct FVector& InVec); - static struct FRotator Conv_VectorToRotator(const struct FVector& InVec); - static struct FTransform Conv_VectorToTransform(const struct FVector& InLocation); - static struct FVector2D Conv_VectorToVector2D(const struct FVector& InVector); - static struct FTransform ConvertTransformToRelative(const struct FTransform& Transform, const struct FTransform& ParentTransform); - static float Cos(float A); - static struct FVector CreateVectorFromYawPitch(float Yaw, float Pitch, float Length); - static struct FVector Cross_VectorVector(const struct FVector& A, const struct FVector& b); - static float CrossProduct2D(const struct FVector2D& A, const struct FVector2D& b); - static bool DateTimeFromIsoString(const class FString& IsoString, struct FDateTime* Result); - static bool DateTimeFromString(const class FString& DateTimeString, struct FDateTime* Result); - static struct FDateTime DateTimeMaxValue(); - static struct FDateTime DateTimeMinValue(); - static int32 DaysInMonth(int32 Year, int32 Month); - static int32 DaysInYear(int32 Year); - static float DegAcos(float A); - static float DegAsin(float A); - static float DegAtan(float A); - static float DegAtan2(float Y, float X); - static float DegCos(float A); - static float DegreesToRadians(float A); - static float DegSin(float A); - static float DegTan(float A); - static float Distance2D(const struct FVector2D& v1, const struct FVector2D& v2); - static float DistanceSquared2D(const struct FVector2D& v1, const struct FVector2D& v2); - static uint8 Divide_ByteByte(uint8 A, uint8 b); - static float Divide_FloatFloat(float A, float b); - static int64 Divide_Int64Int64(int64 A, int64 b); - static int32 Divide_IntInt(int32 A, int32 b); - static struct FIntPoint Divide_IntPointInt(const struct FIntPoint& A, int32 b); - static struct FIntPoint Divide_IntPointIntPoint(const struct FIntPoint& A, const struct FIntPoint& b); - static struct FLinearColor Divide_LinearColorLinearColor(const struct FLinearColor& A, const struct FLinearColor& b); - static struct FTimespan Divide_TimespanFloat(const struct FTimespan& A, float Scalar); - static struct FVector2D Divide_Vector2DFloat(const struct FVector2D& A, float b); - static struct FVector2D Divide_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& b); - static struct FVector4 Divide_Vector4Vector4(const struct FVector4& A, const struct FVector4& b); - static struct FVector Divide_VectorFloat(const struct FVector& A, float b); - static struct FVector Divide_VectorInt(const struct FVector& A, int32 b); - static struct FVector Divide_VectorVector(const struct FVector& A, const struct FVector& b); - static float Dot_VectorVector(const struct FVector& A, const struct FVector& b); - static float DotProduct2D(const struct FVector2D& A, const struct FVector2D& b); - static float DynamicWeightedMovingAverage_Float(float CurrentSample, float PreviousSample, float MaxDistance, float MinWeight, float MaxWeight); - static struct FRotator DynamicWeightedMovingAverage_FRotator(const struct FRotator& CurrentSample, const struct FRotator& PreviousSample, float MaxDistance, float MinWeight, float MaxWeight); - static struct FVector DynamicWeightedMovingAverage_FVector(const struct FVector& CurrentSample, const struct FVector& PreviousSample, float MaxDistance, float MinWeight, float MaxWeight); - static float Ease(float A, float b, float Alpha, EEasingFunc EasingFunc, float BlendExp, int32 Steps); - static bool Equal_IntPointIntPoint(const struct FIntPoint& A, const struct FIntPoint& b); - static bool EqualEqual_BoolBool(bool A, bool b); - static bool EqualEqual_ByteByte(uint8 A, uint8 b); - static bool EqualEqual_ClassClass(class UClass* A, class UClass* b); - static bool EqualEqual_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& b); - static bool EqualEqual_FloatFloat(float A, float b); - static bool EqualEqual_Int64Int64(int64 A, int64 b); - static bool EqualEqual_IntInt(int32 A, int32 b); - static bool EqualEqual_LinearColorLinearColor(const struct FLinearColor& A, const struct FLinearColor& b); - static bool EqualEqual_MatrixMatrix(const struct FMatrix& A, const struct FMatrix& b, float Tolerance); - static bool EqualEqual_NameName(class FName A, class FName b); - static bool EqualEqual_ObjectObject(class UObject* A, class UObject* b); - static bool EqualEqual_QuatQuat(const struct FQuat& A, const struct FQuat& b, float Tolerance); - static bool EqualEqual_RotatorRotator(const struct FRotator& A, const struct FRotator& b, float ErrorTolerance); - static bool EqualEqual_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& b); - static bool EqualEqual_TransformTransform(const struct FTransform& A, const struct FTransform& b); - static bool EqualEqual_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& b, float ErrorTolerance); - static bool EqualEqual_Vector4Vector4(const struct FVector4& A, const struct FVector4& b, float ErrorTolerance); - static bool EqualEqual_VectorVector(const struct FVector& A, const struct FVector& b, float ErrorTolerance); - static bool EqualExactly_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& b); - static bool EqualExactly_Vector4Vector4(const struct FVector4& A, const struct FVector4& b); - static bool EqualExactly_VectorVector(const struct FVector& A, const struct FVector& b); - static float Exp(float A); - static int32 FCeil(float A); - static int64 FCeil64(float A); - static float FClamp(float Value, float Min_0, float Max_0); - static int32 FFloor(float A); - static int64 FFloor64(float A); - static struct FVector FindClosestPointOnLine(const struct FVector& Point, const struct FVector& LineOrigin, const struct FVector& LineDirection); - static struct FVector FindClosestPointOnSegment(const struct FVector& Point, const struct FVector& SegmentStart, const struct FVector& SegmentEnd); - static struct FRotator FindLookAtRotation(const struct FVector& Start, const struct FVector& Target); - static void FindNearestPointsOnLineSegments(const struct FVector& Segment1Start, const struct FVector& Segment1End, const struct FVector& Segment2Start, const struct FVector& Segment2End, struct FVector* Segment1Point, struct FVector* Segment2Point); - static float FInterpEaseInOut(float A, float b, float Alpha, float Exponent); - static float FInterpTo(float Current, float Target, float DeltaTime, float InterpSpeed); - static float FInterpTo_Constant(float Current, float Target, float DeltaTime, float InterpSpeed); - static float FixedTurn(float InCurrent, float InDesired, float InDeltaRate); - static float FloatSpringInterp(float Current, float Target, struct FFloatSpringState& SpringState, float Stiffness, float CriticalDampingFactor, float DeltaTime, float Mass); - static float FMax(float A, float b); - static float FMin(float A, float b); - static int32 FMod(float Dividend, float Divisor, float* Remainder); - static float Fraction(float A); - static struct FTimespan FromDays(float Days); - static struct FTimespan FromHours(float Hours); - static struct FTimespan FromMilliseconds(float Milliseconds); - static struct FTimespan FromMinutes(float Minutes); - static struct FTimespan FromSeconds(float Seconds); - static int32 FTrunc(float A); - static int64 FTrunc64(float A); - static struct FIntVector FTruncVector(const struct FVector& InVector); - static float FWrap(float Value, float Min_0, float Max_0); - static struct FVector2D GetAbs2D(const struct FVector2D& A); - static float GetAbsMax2D(const struct FVector2D& A); - static void GetAxes(const struct FRotator& A, struct FVector* X, struct FVector* Y, struct FVector* Z); - static void GetAzimuthAndElevation(const struct FVector& InDirection, const struct FTransform& ReferenceFrame, float* Azimuth, float* Elevation); - static struct FDateTime GetDate(const struct FDateTime& A); - static int32 GetDay(const struct FDateTime& A); - static int32 GetDayOfYear(const struct FDateTime& A); - static int32 GetDays(const struct FTimespan& A); - static struct FVector GetDirectionUnitVector(const struct FVector& From, const struct FVector& To); - static struct FTimespan GetDuration(const struct FTimespan& A); - static struct FVector GetForwardVector(const struct FRotator& InRot); - static int32 GetHour(const struct FDateTime& A); - static int32 GetHour12(const struct FDateTime& A); - static int32 GetHours(const struct FTimespan& A); - static float GetMax2D(const struct FVector2D& A); - static float GetMaxElement(const struct FVector& A); - static int32 GetMillisecond(const struct FDateTime& A); - static int32 GetMilliseconds(const struct FTimespan& A); - static float GetMin2D(const struct FVector2D& A); - static float GetMinElement(const struct FVector& A); - static int32 GetMinute(const struct FDateTime& A); - static int32 GetMinutes(const struct FTimespan& A); - static int32 GetMonth(const struct FDateTime& A); - static float GetPI(); - static float GetPointDistanceToLine(const struct FVector& Point, const struct FVector& LineOrigin, const struct FVector& LineDirection); - static float GetPointDistanceToSegment(const struct FVector& Point, const struct FVector& SegmentStart, const struct FVector& SegmentEnd); - static struct FVector GetReflectionVector(const struct FVector& Direction, const struct FVector& SurfaceNormal); - static struct FVector GetRightVector(const struct FRotator& InRot); - static struct FVector2D GetRotated2D(const struct FVector2D& A, float AngleDeg); - static int32 GetSecond(const struct FDateTime& A); - static int32 GetSeconds(const struct FTimespan& A); - static void GetSlopeDegreeAngles(const struct FVector& MyRightYAxis, const struct FVector& FloorNormal, const struct FVector& UpVector, float* OutSlopePitchDegreeAngle, float* OutSlopeRollDegreeAngle); - static float GetTAU(); - static struct FTimespan GetTimeOfDay(const struct FDateTime& A); - static float GetTotalDays(const struct FTimespan& A); - static float GetTotalHours(const struct FTimespan& A); - static float GetTotalMilliseconds(const struct FTimespan& A); - static float GetTotalMinutes(const struct FTimespan& A); - static float GetTotalSeconds(const struct FTimespan& A); - static struct FVector GetUpVector(const struct FRotator& InRot); - static struct FVector GetVectorArrayAverage(const TArray& Vectors); - static void GetYawPitchFromVector(const struct FVector& InVec, float* Yaw, float* Pitch); - static int32 GetYear(const struct FDateTime& A); - static bool Greater_ByteByte(uint8 A, uint8 b); - static bool Greater_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& b); - static bool Greater_FloatFloat(float A, float b); - static bool Greater_Int64Int64(int64 A, int64 b); - static bool Greater_IntInt(int32 A, int32 b); - static bool Greater_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& b); - static bool GreaterEqual_ByteByte(uint8 A, uint8 b); - static bool GreaterEqual_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& b); - static bool GreaterEqual_FloatFloat(float A, float b); - static bool GreaterEqual_Int64Int64(int64 A, int64 b); - static bool GreaterEqual_IntInt(int32 A, int32 b); - static bool GreaterEqual_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& b); - static struct FVector GreaterGreater_VectorRotator(const struct FVector& A, const struct FRotator& b); - static float GridSnap_Float(float Location, float GridSize); - static struct FLinearColor HSVToRGB(float H, float S, float V, float A); - static void HSVToRGB_Vector(const struct FLinearColor& HSV, struct FLinearColor* RGB); - static struct FLinearColor HSVToRGBLinear(const struct FLinearColor& HSV); - static float Hypotenuse(float Width, float Height); - static bool InRange_FloatFloat(float Value, float Min_0, float Max_0, bool InclusiveMin, bool InclusiveMax); - static bool InRange_Int64Int64(int64 Value, int64 Min_0, int64 Max_0, bool InclusiveMin, bool InclusiveMax); - static bool InRange_IntInt(int32 Value, int32 Min_0, int32 Max_0, bool InclusiveMin, bool InclusiveMax); - static struct FIntPoint IntPoint_Down(); - static struct FIntPoint IntPoint_Left(); - static struct FIntPoint IntPoint_One(); - static struct FIntPoint IntPoint_Right(); - static struct FIntPoint IntPoint_Up(); - static struct FIntPoint IntPoint_Zero(); - static struct FVector InverseTransformDirection(const struct FTransform& T, const struct FVector& Direction); - static struct FVector InverseTransformLocation(const struct FTransform& T, const struct FVector& Location); - static struct FRotator InverseTransformRotation(const struct FTransform& T, const struct FRotator& Rotation); - static struct FTransform InvertTransform(const struct FTransform& T); - static bool IsAfternoon(const struct FDateTime& A); - static bool IsLeapYear(int32 Year); - static bool IsMorning(const struct FDateTime& A); - static bool IsNearlyZero2D(const struct FVector2D& A, float Tolerance); - static bool IsPointInBox(const struct FVector& Point, const struct FVector& BoxOrigin, const struct FVector& BoxExtent); - static bool IsPointInBoxWithTransform(const struct FVector& Point, const struct FTransform& BoxWorldTransform, const struct FVector& BoxExtent); - static bool IsZero2D(const struct FVector2D& A); - static float Lerp(float A, float b, float Alpha); - static bool Less_ByteByte(uint8 A, uint8 b); - static bool Less_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& b); - static bool Less_FloatFloat(float A, float b); - static bool Less_Int64Int64(int64 A, int64 b); - static bool Less_IntInt(int32 A, int32 b); - static bool Less_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& b); - static bool LessEqual_ByteByte(uint8 A, uint8 b); - static bool LessEqual_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& b); - static bool LessEqual_FloatFloat(float A, float b); - static bool LessEqual_Int64Int64(int64 A, int64 b); - static bool LessEqual_IntInt(int32 A, int32 b); - static bool LessEqual_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& b); - static struct FVector LessLess_VectorRotator(const struct FVector& A, const struct FRotator& b); - static struct FLinearColor LinearColor_Black(); - static struct FLinearColor LinearColor_Blue(); - static struct FLinearColor LinearColor_Desaturated(const struct FLinearColor& InColor, float InDesaturation); - static float LinearColor_Distance(const struct FLinearColor& C1, const struct FLinearColor& C2); - static float LinearColor_GetLuminance(const struct FLinearColor& InColor); - static float LinearColor_GetMax(const struct FLinearColor& InColor); - static float LinearColor_GetMin(const struct FLinearColor& InColor); - static struct FLinearColor LinearColor_Gray(); - static struct FLinearColor LinearColor_Green(); - static bool LinearColor_IsNearEqual(const struct FLinearColor& A, const struct FLinearColor& b, float Tolerance); - static struct FColor LinearColor_Quantize(const struct FLinearColor& InColor); - static struct FColor LinearColor_QuantizeRound(const struct FLinearColor& InColor); - static struct FLinearColor LinearColor_Red(); - static void LinearColor_Set(struct FLinearColor& InOutColor, const struct FLinearColor& InColor); - static void LinearColor_SetFromHSV(struct FLinearColor& InOutColor, float H, float S, float V, float A); - static void LinearColor_SetFromPow22(struct FLinearColor& InOutColor, const struct FColor& InColor); - static void LinearColor_SetFromSRGB(struct FLinearColor& InOutColor, const struct FColor& InSRGB); - static void LinearColor_SetRandomHue(struct FLinearColor& InOutColor); - static void LinearColor_SetRGBA(struct FLinearColor& InOutColor, float R, float G, float b, float A); - static void LinearColor_SetTemperature(struct FLinearColor& InOutColor, float InTemperature); - static struct FLinearColor LinearColor_ToNewOpacity(const struct FLinearColor& InColor, float InOpacity); - static struct FColor LinearColor_ToRGBE(const struct FLinearColor& InLinearColor); - static struct FLinearColor LinearColor_Transparent(); - static struct FLinearColor LinearColor_White(); - static struct FLinearColor LinearColor_Yellow(); - static struct FLinearColor LinearColorLerp(const struct FLinearColor& A, const struct FLinearColor& b, float Alpha); - static struct FLinearColor LinearColorLerpUsingHSV(const struct FLinearColor& A, const struct FLinearColor& b, float Alpha); - static bool LinePlaneIntersection(const struct FVector& LineStart, const struct FVector& LineEnd, const struct FPlane& APlane, float* T, struct FVector* Intersection); - static bool LinePlaneIntersection_OriginNormal(const struct FVector& LineStart, const struct FVector& LineEnd, const struct FVector& PlaneOrigin, const struct FVector& PlaneNormal, float* T, struct FVector* Intersection); - static float Log(float A, float Base); - static float Loge(float A); - static struct FBox MakeBox(const struct FVector& Min_0, const struct FVector& Max_0); - static struct FBox2D MakeBox2D(const struct FVector2D& Min_0, const struct FVector2D& Max_0); - static struct FLinearColor MakeColor(float R, float G, float b, float A); - static struct FDateTime MakeDateTime(int32 Year, int32 Month, int32 Day, int32 Hour, int32 Minute, int32 Second, int32 Millisecond); - static struct FFrameRate MakeFrameRate(int32 Numerator, int32 Denominator); - static struct FPlane MakePlaneFromPointAndNormal(const struct FVector& Point, const struct FVector& normal_0); - static float MakePulsatingValue(float InCurrentTime, float InPulsesPerSecond, float InPhase); - static struct FQualifiedFrameTime MakeQualifiedFrameTime(const struct FFrameNumber& Frame, const struct FFrameRate& FrameRate, float SubFrame); - static struct FRandomStream MakeRandomStream(int32 InitialSeed); - static struct FTransform MakeRelativeTransform(const struct FTransform& A, const struct FTransform& RelativeTo); - static struct FRotator MakeRotationFromAxes(const struct FVector& Forward, const struct FVector& Right, const struct FVector& Up); - static struct FRotator MakeRotator(float Roll, float Pitch, float Yaw); - static struct FRotator MakeRotFromX(const struct FVector& X); - static struct FRotator MakeRotFromXY(const struct FVector& X, const struct FVector& Y); - static struct FRotator MakeRotFromXZ(const struct FVector& X, const struct FVector& Z); - static struct FRotator MakeRotFromY(const struct FVector& Y); - static struct FRotator MakeRotFromYX(const struct FVector& Y, const struct FVector& X); - static struct FRotator MakeRotFromYZ(const struct FVector& Y, const struct FVector& Z); - static struct FRotator MakeRotFromZ(const struct FVector& Z); - static struct FRotator MakeRotFromZX(const struct FVector& Z, const struct FVector& X); - static struct FRotator MakeRotFromZY(const struct FVector& Z, const struct FVector& Y); - static struct FTimespan MakeTimespan(int32 Days, int32 Hours, int32 Minutes, int32 Seconds, int32 Milliseconds); - static struct FTimespan MakeTimespan2(int32 Days, int32 Hours, int32 Minutes, int32 Seconds, int32 FractionNano); - static struct FTransform MakeTransform(const struct FVector& Location, const struct FRotator& Rotation, const struct FVector& Scale); - static struct FVector MakeVector(float X, float Y, float Z); - static struct FVector2D MakeVector2D(float X, float Y); - static struct FVector4 MakeVector4(float X, float Y, float Z, float W); - static float MapRangeClamped(float Value, float InRangeA, float InRangeB, float OutRangeA, float OutRangeB); - static float MapRangeUnclamped(float Value, float InRangeA, float InRangeB, float OutRangeA, float OutRangeB); - static struct FMatrix Matrix_ApplyScale(const struct FMatrix& M, float Scale); - static struct FMatrix Matrix_ConcatenateTranslation(const struct FMatrix& M, const struct FVector& Translation); - static bool Matrix_ContainsNaN(const struct FMatrix& M); - static struct FVector Matrix_GetColumn(const struct FMatrix& M, EMatrixColumns Column); - static float Matrix_GetDeterminant(const struct FMatrix& M); - static bool Matrix_GetFrustumBottomPlane(const struct FMatrix& M, struct FPlane* OutPlane); - static bool Matrix_GetFrustumFarPlane(const struct FMatrix& M, struct FPlane* OutPlane); - static bool Matrix_GetFrustumLeftPlane(const struct FMatrix& M, struct FPlane* OutPlane); - static bool Matrix_GetFrustumNearPlane(const struct FMatrix& M, struct FPlane* OutPlane); - static bool Matrix_GetFrustumRightPlane(const struct FMatrix& M, struct FPlane* OutPlane); - static bool Matrix_GetFrustumTopPlane(const struct FMatrix& M, struct FPlane* OutPlane); - static struct FMatrix Matrix_GetInverse(const struct FMatrix& M); - static struct FMatrix Matrix_GetMatrixWithoutScale(const struct FMatrix& M, float Tolerance); - static float Matrix_GetMaximumAxisScale(const struct FMatrix& M); - static struct FVector Matrix_GetOrigin(const struct FMatrix& InMatrix); - static struct FRotator Matrix_GetRotator(const struct FMatrix& M); - static float Matrix_GetRotDeterminant(const struct FMatrix& M); - static void Matrix_GetScaledAxes(const struct FMatrix& M, struct FVector* X, struct FVector* Y, struct FVector* Z); - static struct FVector Matrix_GetScaledAxis(const struct FMatrix& M, EAxis Axis); - static struct FVector Matrix_GetScaleVector(const struct FMatrix& M, float Tolerance); - static struct FMatrix Matrix_GetTransposeAdjoint(const struct FMatrix& M); - static struct FMatrix Matrix_GetTransposed(const struct FMatrix& M); - static void Matrix_GetUnitAxes(const struct FMatrix& M, struct FVector* X, struct FVector* Y, struct FVector* Z); - static struct FVector Matrix_GetUnitAxis(const struct FMatrix& M, EAxis Axis); - static struct FMatrix Matrix_Identity(); - static struct FVector Matrix_InverseTransformPosition(const struct FMatrix& M, const struct FVector& V); - static struct FVector Matrix_InverseTransformVector(const struct FMatrix& M, const struct FVector& V); - static struct FMatrix Matrix_Mirror(const struct FMatrix& M, EAxis MirrorAxis, EAxis FlipAxis); - static void Matrix_RemoveScaling(struct FMatrix& M, float Tolerance); - static struct FMatrix Matrix_RemoveTranslation(const struct FMatrix& M); - static struct FMatrix Matrix_ScaleTranslation(const struct FMatrix& M, const struct FVector& Scale3D); - static void Matrix_SetAxis(struct FMatrix& M, EAxis Axis, const struct FVector& AxisVector); - static void Matrix_SetColumn(struct FMatrix& M, EMatrixColumns Column, const struct FVector& Value); - static void Matrix_SetOrigin(struct FMatrix& M, const struct FVector& NewOrigin); - static struct FQuat Matrix_ToQuat(const struct FMatrix& M); - static struct FVector4 Matrix_TransformPosition(const struct FMatrix& M, const struct FVector& V); - static struct FVector4 Matrix_TransformVector(const struct FMatrix& M, const struct FVector& V); - static struct FVector4 Matrix_TransformVector4(const struct FMatrix& M, const struct FVector4& V); - static int32 Max(int32 A, int32 b); - static int64 MaxInt64(int64 A, int64 b); - static void MaxOfByteArray(const TArray& ByteArray, int32* IndexOfMaxValue, uint8* MaxValue); - static void MaxOfFloatArray(const TArray& FloatArray, int32* IndexOfMaxValue, float* MaxValue); - static void MaxOfIntArray(const TArray& IntArray, int32* IndexOfMaxValue, int32* MaxValue); - static int32 Min(int32 A, int32 b); - static void MinimumAreaRectangle(class UObject* WorldContextObject, const TArray& InVerts, const struct FVector& SampleSurfaceNormal, struct FVector* OutRectCenter, struct FRotator* OutRectRotation, float* OutSideLengthX, float* OutSideLengthY, bool bDebugDraw); - static int64 MinInt64(int64 A, int64 b); - static void MinOfByteArray(const TArray& ByteArray, int32* IndexOfMinValue, uint8* MinValue); - static void MinOfFloatArray(const TArray& FloatArray, int32* IndexOfMinValue, float* MinValue); - static void MinOfIntArray(const TArray& IntArray, int32* IndexOfMinValue, int32* MinValue); - static struct FVector MirrorVectorByNormal(const struct FVector& InVect, const struct FVector& InNormal); - static uint8 Multiply_ByteByte(uint8 A, uint8 b); - static float Multiply_FloatFloat(float A, float b); - static int64 Multiply_Int64Int64(int64 A, int64 b); - static float Multiply_IntFloat(int32 A, float b); - static int32 Multiply_IntInt(int32 A, int32 b); - static struct FIntPoint Multiply_IntPointInt(const struct FIntPoint& A, int32 b); - static struct FIntPoint Multiply_IntPointIntPoint(const struct FIntPoint& A, const struct FIntPoint& b); - static struct FLinearColor Multiply_LinearColorFloat(const struct FLinearColor& A, float b); - static struct FLinearColor Multiply_LinearColorLinearColor(const struct FLinearColor& A, const struct FLinearColor& b); - static struct FMatrix Multiply_MatrixFloat(const struct FMatrix& A, float b); - static struct FMatrix Multiply_MatrixMatrix(const struct FMatrix& A, const struct FMatrix& b); - static struct FQuat Multiply_QuatQuat(const struct FQuat& A, const struct FQuat& b); - static struct FRotator Multiply_RotatorFloat(const struct FRotator& A, float b); - static struct FRotator Multiply_RotatorInt(const struct FRotator& A, int32 b); - static struct FTimespan Multiply_TimespanFloat(const struct FTimespan& A, float Scalar); - static struct FVector2D Multiply_Vector2DFloat(const struct FVector2D& A, float b); - static struct FVector2D Multiply_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& b); - static struct FVector4 Multiply_Vector4Vector4(const struct FVector4& A, const struct FVector4& b); - static struct FVector Multiply_VectorFloat(const struct FVector& A, float b); - static struct FVector Multiply_VectorInt(const struct FVector& A, int32 b); - static struct FVector Multiply_VectorVector(const struct FVector& A, const struct FVector& b); - static float MultiplyByPi(float Value); - static float MultiplyMultiply_FloatFloat(float Base, float Exp); - static bool NearlyEqual_FloatFloat(float A, float b, float ErrorTolerance); - static bool NearlyEqual_TransformTransform(const struct FTransform& A, const struct FTransform& b, float LocationTolerance, float RotationTolerance, float Scale3DTolerance); - static struct FVector2D Negated2D(const struct FVector2D& A); - static struct FRotator NegateRotator(const struct FRotator& A); - static struct FVector NegateVector(const struct FVector& A); - static struct FVector normal(const struct FVector& A, float Tolerance); - static struct FVector2D Normal2D(const struct FVector2D& A); - static void Normalize2D(struct FVector2D& A, float Tolerance); - static float NormalizeAxis(float Angle); - static struct FRotator NormalizedDeltaRotator(const struct FRotator& A, const struct FRotator& b); - static float NormalizeToRange(float Value, float RangeMin, float RangeMax); - static struct FVector2D NormalSafe2D(const struct FVector2D& A, float Tolerance); - static int32 Not_Int(int32 A); - static int64 Not_Int64(int64 A); - static bool Not_PreBool(bool A); - static bool NotEqual_BoolBool(bool A, bool b); - static bool NotEqual_ByteByte(uint8 A, uint8 b); - static bool NotEqual_ClassClass(class UClass* A, class UClass* b); - static bool NotEqual_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& b); - static bool NotEqual_FloatFloat(float A, float b); - static bool NotEqual_Int64Int64(int64 A, int64 b); - static bool NotEqual_IntInt(int32 A, int32 b); - static bool NotEqual_IntPointIntPoint(const struct FIntPoint& A, const struct FIntPoint& b); - static bool NotEqual_LinearColorLinearColor(const struct FLinearColor& A, const struct FLinearColor& b); - static bool NotEqual_MatrixMatrix(const struct FMatrix& A, const struct FMatrix& b, float Tolerance); - static bool NotEqual_NameName(class FName A, class FName b); - static bool NotEqual_ObjectObject(class UObject* A, class UObject* b); - static bool NotEqual_QuatQuat(const struct FQuat& A, const struct FQuat& b, float ErrorTolerance); - static bool NotEqual_RotatorRotator(const struct FRotator& A, const struct FRotator& b, float ErrorTolerance); - static bool NotEqual_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& b); - static bool NotEqual_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& b, float ErrorTolerance); - static bool NotEqual_Vector4Vector4(const struct FVector4& A, const struct FVector4& b, float ErrorTolerance); - static bool NotEqual_VectorVector(const struct FVector& A, const struct FVector& b, float ErrorTolerance); - static bool NotEqualExactly_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& b); - static bool NotEqualExactly_Vector4Vector4(const struct FVector4& A, const struct FVector4& b); - static bool NotEqualExactly_VectorVector(const struct FVector& A, const struct FVector& b); - static struct FDateTime Now(); - static int64 Or_Int64Int64(int64 A, int64 b); - static int32 Or_IntInt(int32 A, int32 b); - static uint8 Percent_ByteByte(uint8 A, uint8 b); - static float Percent_FloatFloat(float A, float b); - static int32 Percent_IntInt(int32 A, int32 b); - static float PerlinNoise1D(const float Value); - static bool PointsAreCoplanar(const TArray& Points, float Tolerance); - static struct FVector ProjectPointOnToPlane(const struct FVector& Point, const struct FVector& PlaneBase, const struct FVector& PlaneNormal); - static struct FVector ProjectVectorOnToPlane(const struct FVector& V, const struct FVector& PlaneNormal); - static struct FVector ProjectVectorOnToVector(const struct FVector& V, const struct FVector& Target); - static float Quat_AngularDistance(const struct FQuat& A, const struct FQuat& b); - static void Quat_EnforceShortestArcWith(struct FQuat& A, const struct FQuat& b); - static struct FVector Quat_Euler(const struct FQuat& Q); - static struct FQuat Quat_Exp(const struct FQuat& Q); - static float Quat_GetAngle(const struct FQuat& Q); - static struct FVector Quat_GetAxisX(const struct FQuat& Q); - static struct FVector Quat_GetAxisY(const struct FQuat& Q); - static struct FVector Quat_GetAxisZ(const struct FQuat& Q); - static struct FVector Quat_GetRotationAxis(const struct FQuat& Q); - static struct FQuat Quat_Identity(); - static struct FQuat Quat_Inversed(const struct FQuat& Q); - static bool Quat_IsFinite(const struct FQuat& Q); - static bool Quat_IsIdentity(const struct FQuat& Q, float Tolerance); - static bool Quat_IsNonFinite(const struct FQuat& Q); - static bool Quat_IsNormalized(const struct FQuat& Q); - static struct FQuat Quat_Log(const struct FQuat& Q); - static struct FQuat Quat_MakeFromEuler(const struct FVector& Euler); - static void Quat_Normalize(struct FQuat& Q, float Tolerance); - static struct FQuat Quat_Normalized(const struct FQuat& Q, float Tolerance); - static struct FVector Quat_RotateVector(const struct FQuat& Q, const struct FVector& V); - static struct FRotator Quat_Rotator(const struct FQuat& Q); - static void Quat_SetComponents(struct FQuat& Q, float X, float Y, float Z, float W); - static void Quat_SetFromEuler(struct FQuat& Q, const struct FVector& Euler); - static float Quat_Size(const struct FQuat& Q); - static float Quat_SizeSquared(const struct FQuat& Q); - static struct FVector Quat_UnrotateVector(const struct FQuat& Q, const struct FVector& V); - static struct FVector Quat_VectorForward(const struct FQuat& Q); - static struct FVector Quat_VectorRight(const struct FQuat& Q); - static struct FVector Quat_VectorUp(const struct FQuat& Q); - static float RadiansToDegrees(float A); - static bool RandomBool(); - static bool RandomBoolFromStream(const struct FRandomStream& Stream); - static bool RandomBoolWithWeight(float weight); - static bool RandomBoolWithWeightFromStream(float weight, const struct FRandomStream& RandomStream); - static float RandomFloat(); - static float RandomFloatFromStream(const struct FRandomStream& Stream); - static float RandomFloatInRange(float Min, float Max); - static float RandomFloatInRangeFromStream(float Min, float Max, const struct FRandomStream& Stream); - static int32 RandomInteger(int32 Max); - static int64 RandomInteger64(int64 Max); - static int64 RandomInteger64InRange(int64 Min, int64 Max); - static int32 RandomIntegerFromStream(int32 Max, const struct FRandomStream& Stream); - static int32 RandomIntegerInRange(int32 Min, int32 Max); - static int32 RandomIntegerInRangeFromStream(int32 Min, int32 Max, const struct FRandomStream& Stream); - static struct FVector RandomPointInBoundingBox(const struct FVector& Origin, const struct FVector& BoxExtent); - static struct FVector RandomPointInBoundingBoxFromStream(const struct FVector& Origin, const struct FVector& BoxExtent, struct FRandomStream& Stream); - static struct FRotator RandomRotator(bool bRoll); - static struct FRotator RandomRotatorFromStream(bool bRoll, const struct FRandomStream& Stream); - static struct FVector RandomUnitVector(); - static struct FVector RandomUnitVectorFromStream(const struct FRandomStream& Stream); - static struct FVector RandomUnitVectorInConeInDegrees(const struct FVector& ConeDir, float ConeHalfAngleInDegrees); - static struct FVector RandomUnitVectorInConeInDegreesFromStream(const struct FVector& ConeDir, float ConeHalfAngleInDegrees, const struct FRandomStream& Stream); - static struct FVector RandomUnitVectorInConeInRadians(const struct FVector& ConeDir, float ConeHalfAngleInRadians); - static struct FVector RandomUnitVectorInConeInRadiansFromStream(const struct FVector& ConeDir, float ConeHalfAngleInRadians, const struct FRandomStream& Stream); - static struct FVector RandomUnitVectorInEllipticalConeInDegrees(const struct FVector& ConeDir, float MaxYawInDegrees, float MaxPitchInDegrees); - static struct FVector RandomUnitVectorInEllipticalConeInDegreesFromStream(const struct FVector& ConeDir, float MaxYawInDegrees, float MaxPitchInDegrees, const struct FRandomStream& Stream); - static struct FVector RandomUnitVectorInEllipticalConeInRadians(const struct FVector& ConeDir, float MaxYawInRadians, float MaxPitchInRadians); - static struct FVector RandomUnitVectorInEllipticalConeInRadiansFromStream(const struct FVector& ConeDir, float MaxYawInRadians, float MaxPitchInRadians, const struct FRandomStream& Stream); - static struct FRotator REase(const struct FRotator& A, const struct FRotator& b, float Alpha, bool bShortestPath, EEasingFunc EasingFunc, float BlendExp, int32 Steps); - static void ResetFloatSpringState(struct FFloatSpringState& SpringState); - static void ResetRandomStream(const struct FRandomStream& Stream); - static void ResetVectorSpringState(struct FVectorSpringState& SpringState); - static struct FLinearColor RGBLinearToHSV(const struct FLinearColor& RGB); - static void RGBToHSV(const struct FLinearColor& InColor, float* H, float* S, float* V, float* A); - static void RGBToHSV_Vector(const struct FLinearColor& RGB, struct FLinearColor* HSV); - static struct FRotator RInterpTo(const struct FRotator& Current, const struct FRotator& Target, float DeltaTime, float InterpSpeed); - static struct FRotator RInterpTo_Constant(const struct FRotator& Current, const struct FRotator& Target, float DeltaTime, float InterpSpeed); - static struct FRotator RLerp(const struct FRotator& A, const struct FRotator& b, float Alpha, bool bShortestPath); - static struct FVector RotateAngleAxis(const struct FVector& InVect, float AngleDeg, const struct FVector& Axis); - static struct FRotator RotatorFromAxisAndAngle(const struct FVector& Axis, float Angle); - static int32 Round(float A); - static int64 Round64(float A); - static float SafeDivide(float A, float b); - static void SeedRandomStream(struct FRandomStream& Stream); - static class UClass* SelectClass(class UClass* A, class UClass* b, bool bSelectA); - static struct FLinearColor SelectColor(const struct FLinearColor& A, const struct FLinearColor& b, bool bPickA); - static float SelectFloat(float A, float b, bool bPickA); - static int32 SelectInt(int32 A, int32 b, bool bPickA); - static class UObject* SelectObject(class UObject* A, class UObject* b, bool bSelectA); - static struct FRotator SelectRotator(const struct FRotator& A, const struct FRotator& b, bool bPickA); - static class FString SelectString(const class FString& A, const class FString& b, bool bPickA); - static struct FTransform SelectTransform(const struct FTransform& A, const struct FTransform& b, bool bPickA); - static struct FVector SelectVector(const struct FVector& A, const struct FVector& b, bool bPickA); - static void Set2D(struct FVector2D& A, float X, float Y); - static void SetRandomStreamSeed(struct FRandomStream& Stream, int32 NewSeed); - static float SignOfFloat(float A); - static int32 SignOfInteger(int32 A); - static int64 SignOfInteger64(int64 A); - static float Sin(float A); - static struct FVector Spherical2DToUnitCartesian(const struct FVector2D& A); - static float Sqrt(float A); - static float Square(float A); - static uint8 Subtract_ByteByte(uint8 A, uint8 b); - static struct FTimespan Subtract_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& b); - static struct FDateTime Subtract_DateTimeTimespan(const struct FDateTime& A, const struct FTimespan& b); - static float Subtract_FloatFloat(float A, float b); - static int64 Subtract_Int64Int64(int64 A, int64 b); - static int32 Subtract_IntInt(int32 A, int32 b); - static struct FIntPoint Subtract_IntPointInt(const struct FIntPoint& A, int32 b); - static struct FIntPoint Subtract_IntPointIntPoint(const struct FIntPoint& A, const struct FIntPoint& b); - static struct FLinearColor Subtract_LinearColorLinearColor(const struct FLinearColor& A, const struct FLinearColor& b); - static struct FQuat Subtract_QuatQuat(const struct FQuat& A, const struct FQuat& b); - static struct FTimespan Subtract_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& b); - static struct FVector2D Subtract_Vector2DFloat(const struct FVector2D& A, float b); - static struct FVector2D Subtract_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& b); - static struct FVector4 Subtract_Vector4Vector4(const struct FVector4& A, const struct FVector4& b); - static struct FVector Subtract_VectorFloat(const struct FVector& A, float b); - static struct FVector Subtract_VectorInt(const struct FVector& A, int32 b); - static struct FVector Subtract_VectorVector(const struct FVector& A, const struct FVector& b); - static float Tan(float A); - static struct FTransform TEase(const struct FTransform& A, const struct FTransform& b, float Alpha, EEasingFunc EasingFunc, float BlendExp, int32 Steps); - static bool TimespanFromString(const class FString& TimespanString, struct FTimespan* Result); - static struct FTimespan TimespanMaxValue(); - static struct FTimespan TimespanMinValue(); - static float TimespanRatio(const struct FTimespan& A, const struct FTimespan& b); - static struct FTimespan TimespanZeroValue(); - static struct FTransform TInterpTo(const struct FTransform& Current, const struct FTransform& Target, float DeltaTime, float InterpSpeed); - static struct FTransform TLerp(const struct FTransform& A, const struct FTransform& b, float Alpha, ELerpInterpolationMode InterpMode); - static struct FDateTime Today(); - static void ToDirectionAndLength2D(const struct FVector2D& A, struct FVector2D* OutDir, float* OutLength); - static struct FVector2D ToRounded2D(const struct FVector2D& A); - static struct FVector2D ToSign2D(const struct FVector2D& A); - static float Transform_Determinant(const struct FTransform& Transform); - static struct FVector TransformDirection(const struct FTransform& T, const struct FVector& Direction); - static struct FVector TransformLocation(const struct FTransform& T, const struct FVector& Location); - static struct FRotator TransformRotation(const struct FTransform& T, const struct FRotator& Rotation); - static struct FVector4 TransformVector4(const struct FMatrix& Matrix, const struct FVector4& Vec4); - static struct FDateTime UtcNow(); - static struct FVector VEase(const struct FVector& A, const struct FVector& b, float Alpha, EEasingFunc EasingFunc, float BlendExp, int32 Steps); - static struct FVector2D Vector2D_One(); - static struct FVector2D Vector2D_Unit45Deg(); - static struct FVector2D Vector2D_Zero(); - static struct FVector2D Vector2DInterpTo(const struct FVector2D& Current, const struct FVector2D& Target, float DeltaTime, float InterpSpeed); - static struct FVector2D Vector2DInterpTo_Constant(const struct FVector2D& Current, const struct FVector2D& Target, float DeltaTime, float InterpSpeed); - static void Vector4_Assign(struct FVector4& A, const struct FVector4& InVector); - static struct FVector4 Vector4_CrossProduct3(const struct FVector4& A, const struct FVector4& b); - static float Vector4_DotProduct(const struct FVector4& A, const struct FVector4& b); - static float Vector4_DotProduct3(const struct FVector4& A, const struct FVector4& b); - static bool Vector4_IsNAN(const struct FVector4& A); - static bool Vector4_IsNearlyZero3(const struct FVector4& A, float Tolerance); - static bool Vector4_IsNormal3(const struct FVector4& A); - static bool Vector4_IsUnit3(const struct FVector4& A, float SquaredLenthTolerance); - static bool Vector4_IsZero(const struct FVector4& A); - static struct FVector4 Vector4_MirrorByVector3(const struct FVector4& Direction, const struct FVector4& SurfaceNormal); - static struct FVector4 Vector4_Negated(const struct FVector4& A); - static struct FVector4 Vector4_Normal3(const struct FVector4& A, float Tolerance); - static void Vector4_Normalize3(struct FVector4& A, float Tolerance); - static struct FVector4 Vector4_NormalUnsafe3(const struct FVector4& A); - static void Vector4_Set(struct FVector4& A, float X, float Y, float Z, float W); - static float Vector4_Size(const struct FVector4& A); - static float Vector4_Size3(const struct FVector4& A); - static float Vector4_SizeSquared(const struct FVector4& A); - static float Vector4_SizeSquared3(const struct FVector4& A); - static struct FVector4 Vector4_Zero(); - static void Vector_AddBounded(struct FVector& A, const struct FVector& InAddVect, float InRadius); - static void Vector_Assign(struct FVector& A, const struct FVector& InVector); - static struct FVector Vector_Backward(); - static struct FVector Vector_BoundedToBox(const struct FVector& InVect, const struct FVector& InBoxMin, const struct FVector& InBoxMax); - static struct FVector Vector_BoundedToCube(const struct FVector& InVect, float InRadius); - static struct FVector Vector_ClampSize2D(const struct FVector& A, float Min, float Max); - static struct FVector Vector_ClampSizeMax(const struct FVector& A, float Max); - static struct FVector Vector_ClampSizeMax2D(const struct FVector& A, float Max); - static struct FVector Vector_ComponentMax(const struct FVector& A, const struct FVector& b); - static struct FVector Vector_ComponentMin(const struct FVector& A, const struct FVector& b); - static float Vector_CosineAngle2D(const struct FVector& A, const struct FVector& b); - static float Vector_Distance(const struct FVector& v1, const struct FVector& v2); - static float Vector_Distance2D(const struct FVector& v1, const struct FVector& v2); - static float Vector_Distance2DSquared(const struct FVector& v1, const struct FVector& v2); - static float Vector_DistanceSquared(const struct FVector& v1, const struct FVector& v2); - static struct FVector Vector_Down(); - static struct FVector Vector_Forward(); - static struct FVector Vector_GetAbs(const struct FVector& A); - static float Vector_GetAbsMax(const struct FVector& A); - static float Vector_GetAbsMin(const struct FVector& A); - static struct FVector Vector_GetProjection(const struct FVector& A); - static struct FVector Vector_GetSignVector(const struct FVector& A); - static float Vector_HeadingAngle(const struct FVector& A); - static bool Vector_IsNAN(const struct FVector& A); - static bool Vector_IsNearlyZero(const struct FVector& A, float Tolerance); - static bool Vector_IsNormal(const struct FVector& A); - static bool Vector_IsUniform(const struct FVector& A, float Tolerance); - static bool Vector_IsUnit(const struct FVector& A, float SquaredLenthTolerance); - static bool Vector_IsZero(const struct FVector& A); - static struct FVector Vector_Left(); - static struct FVector Vector_MirrorByPlane(const struct FVector& A, const struct FPlane& InPlane); - static struct FVector Vector_Normal2D(const struct FVector& A, float Tolerance); - static void Vector_Normalize(struct FVector& A, float Tolerance); - static struct FVector Vector_NormalUnsafe(const struct FVector& A); - static struct FVector Vector_One(); - static struct FVector Vector_ProjectOnToNormal(const struct FVector& V, const struct FVector& InNormal); - static struct FVector Vector_Reciprocal(const struct FVector& A); - static struct FVector Vector_Right(); - static void Vector_Set(struct FVector& A, float X, float Y, float Z); - static struct FVector Vector_SnappedToGrid(const struct FVector& InVect, float InGridSize); - static struct FVector Vector_ToDegrees(const struct FVector& A); - static struct FVector Vector_ToRadians(const struct FVector& A); - static struct FVector2D Vector_UnitCartesianToSpherical(const struct FVector& A); - static void Vector_UnwindEuler(struct FVector& A); - static struct FVector Vector_Up(); - static struct FVector Vector_Zero(); - static struct FVector VectorSpringInterp(const struct FVector& Current, const struct FVector& Target, struct FVectorSpringState& SpringState, float Stiffness, float CriticalDampingFactor, float DeltaTime, float Mass); - static struct FVector VInterpTo(const struct FVector& Current, const struct FVector& Target, float DeltaTime, float InterpSpeed); - static struct FVector VInterpTo_Constant(const struct FVector& Current, const struct FVector& Target, float DeltaTime, float InterpSpeed); - static struct FVector VLerp(const struct FVector& A, const struct FVector& b, float Alpha); - static float VSize(const struct FVector& A); - static float VSize2D(const struct FVector2D& A); - static float VSize2DSquared(const struct FVector2D& A); - static float VSizeSquared(const struct FVector& A); - static float VSizeXY(const struct FVector& A); - static float VSizeXYSquared(const struct FVector& A); - static float WeightedMovingAverage_Float(float CurrentSample, float PreviousSample, float weight); - static struct FRotator WeightedMovingAverage_FRotator(const struct FRotator& CurrentSample, const struct FRotator& PreviousSample, float weight); - static struct FVector WeightedMovingAverage_FVector(const struct FVector& CurrentSample, const struct FVector& PreviousSample, float weight); - static int32 Wrap(int32 Value, int32 Min, int32 Max); - static int64 Xor_Int64Int64(int64 A, int64 b); - static int32 Xor_IntInt(int32 A, int32 b); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("KismetMathLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"KismetMathLibrary") - } - static class UKismetMathLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UKismetMathLibrary; - -// Class Engine.KismetStringLibrary -// 0x0000 (0x0028 - 0x0028) -class UKismetStringLibrary final : public UBlueprintFunctionLibrary -{ -public: - static class FString BuildString_Bool(const class FString& AppendTo, const class FString& Prefix, bool InBool, const class FString& Suffix); - static class FString BuildString_Color(const class FString& AppendTo, const class FString& Prefix, const struct FLinearColor& InColor, const class FString& Suffix); - static class FString BuildString_Float(const class FString& AppendTo, const class FString& Prefix, float InFloat, const class FString& Suffix); - static class FString BuildString_Int(const class FString& AppendTo, const class FString& Prefix, int32 inInt, const class FString& Suffix); - static class FString BuildString_IntVector(const class FString& AppendTo, const class FString& Prefix, const struct FIntVector& InIntVector, const class FString& Suffix); - static class FString BuildString_Name(const class FString& AppendTo, const class FString& Prefix, class FName InName, const class FString& Suffix); - static class FString BuildString_Object(const class FString& AppendTo, const class FString& Prefix, class UObject* InObj, const class FString& Suffix); - static class FString BuildString_Rotator(const class FString& AppendTo, const class FString& Prefix, const struct FRotator& InRot, const class FString& Suffix); - static class FString BuildString_Vector(const class FString& AppendTo, const class FString& Prefix, const struct FVector& InVector, const class FString& Suffix); - static class FString BuildString_Vector2d(const class FString& AppendTo, const class FString& Prefix, const struct FVector2D& InVector2D, const class FString& Suffix); - static class FString Concat_StrStr(const class FString& A, const class FString& b); - static bool CONTAINS(const class FString& SearchIn, const class FString& Substring, bool bUseCase, bool bSearchFromEnd); - static class FString Conv_BoolToString(bool InBool); - static class FString Conv_ByteToString(uint8 InByte); - static class FString Conv_ColorToString(const struct FLinearColor& InColor); - static class FString Conv_FloatToString(float InFloat); - static class FString Conv_IntPointToString(const struct FIntPoint& InIntPoint); - static class FString Conv_IntToString(int32 inInt); - static class FString Conv_IntVectorToString(const struct FIntVector& InIntVec); - static class FString Conv_MatrixToString(const struct FMatrix& InMatrix); - static class FString Conv_NameToString(class FName InName); - static class FString Conv_ObjectToString(class UObject* InObj); - static class FString Conv_RotatorToString(const struct FRotator& InRot); - static void Conv_StringToColor(const class FString& inString, struct FLinearColor* OutConvertedColor, bool* OutIsValid); - static float Conv_StringToFloat(const class FString& inString); - static int32 Conv_StringToInt(const class FString& inString); - static class FName Conv_StringToName(const class FString& inString); - static void Conv_StringToRotator(const class FString& inString, struct FRotator* OutConvertedRotator, bool* OutIsValid); - static void Conv_StringToVector(const class FString& inString, struct FVector* OutConvertedVector, bool* OutIsValid); - static void Conv_StringToVector2D(const class FString& inString, struct FVector2D* OutConvertedVector2D, bool* OutIsValid); - static class FString Conv_TransformToString(const struct FTransform& InTrans); - static class FString Conv_Vector2dToString(const struct FVector2D& InVec); - static class FString Conv_VectorToString(const struct FVector& InVec); - static int32 CullArray(const class FString& SourceString, TArray* inArray); - static bool ENDSWITH(const class FString& SourceString, const class FString& InSuffix, ESearchCase SearchCase); - static bool EqualEqual_StriStri(const class FString& A, const class FString& b); - static bool EqualEqual_StrStr(const class FString& A, const class FString& b); - static int32 FindSubstring(const class FString& SearchIn, const class FString& Substring, bool bUseCase, bool bSearchFromEnd, int32 StartPosition); - static TArray GetCharacterArrayFromString(const class FString& SourceString); - static int32 GetCharacterAsNumber(const class FString& SourceString, int32 Index_0); - static class FString GetSubstring(const class FString& SourceString, int32 StartIndex, int32 Length); - static bool IsEmpty(const class FString& inString); - static bool IsNumeric(const class FString& SourceString); - static class FString JoinStringArray(const TArray& SourceArray, const class FString& Separator); - static class FString Left(const class FString& SourceString, int32 Count); - static class FString LeftChop(const class FString& SourceString, int32 Count); - static class FString LeftPad(const class FString& SourceString, int32 ChCount); - static int32 Len(const class FString& S); - static bool MatchesWildcard(const class FString& SourceString, const class FString& Wildcard, ESearchCase SearchCase); - static class FString Mid(const class FString& SourceString, int32 Start, int32 Count); - static bool NotEqual_StriStri(const class FString& A, const class FString& b); - static bool NotEqual_StrStr(const class FString& A, const class FString& b); - static TArray ParseIntoArray(const class FString& SourceString, const class FString& Delimiter, const bool CullEmptyStrings); - static class FString Replace(const class FString& SourceString, const class FString& From, const class FString& To, ESearchCase SearchCase); - static int32 ReplaceInline(class FString& SourceString, const class FString& SearchText, const class FString& ReplacementText, ESearchCase SearchCase); - static class FString Reverse(const class FString& SourceString); - static class FString Right(const class FString& SourceString, int32 Count); - static class FString RightChop(const class FString& SourceString, int32 Count); - static class FString RightPad(const class FString& SourceString, int32 ChCount); - static bool Split(const class FString& SourceString, const class FString& InStr, class FString* LeftS, class FString* RightS, ESearchCase SearchCase, ESearchDir SearchDir); - static bool STARTSWITH(const class FString& SourceString, const class FString& InPrefix, ESearchCase SearchCase); - static class FString TimeSecondsToString(float InSeconds); - static class FString ToLower(const class FString& SourceString); - static class FString ToUpper(const class FString& SourceString); - static class FString Trim(const class FString& SourceString); - static class FString TrimTrailing(const class FString& SourceString); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("KismetStringLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"KismetStringLibrary") - } - static class UKismetStringLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UKismetStringLibrary; - -// Class Engine.MaterialExpressionParticleSpeed -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionParticleSpeed final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionParticleSpeed") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionParticleSpeed") - } - static class UMaterialExpressionParticleSpeed* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionParticleSpeed; - -// Class Engine.KismetSystemLibrary -// 0x0000 (0x0028 - 0x0028) -class UKismetSystemLibrary final : public UBlueprintFunctionLibrary -{ -public: - static struct FDebugFloatHistory AddFloatHistorySample(float Value, const struct FDebugFloatHistory& FloatHistory); - static void AsyncLoadObject(TSoftObjectPtr ObjectSoftRef, const TDelegate& Callback, int32 Priority); - static int32 BeginTransaction(const class FString& Context, const class FText& Description, class UObject* PrimaryObject); - static bool BoxOverlapActors(const class UObject* WorldContextObject, const struct FVector& BoxPos, const struct FVector& BoxExtent, const TArray& ObjectTypes, class UClass* ActorClassFilter, const TArray& ActorsToIgnore, TArray* OutActors); - static bool BoxOverlapComponents(const class UObject* WorldContextObject, const struct FVector& BoxPos, const struct FVector& Extent, const TArray& ObjectTypes, class UClass* ComponentClassFilter, const TArray& ActorsToIgnore, TArray* OutComponents); - static bool BoxTraceMulti(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FVector& HalfSize, const struct FRotator& Orientation, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool BoxTraceMultiByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FVector& HalfSize, const struct FRotator& Orientation, class FName ProfileName, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool BoxTraceMultiForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FVector& HalfSize, const struct FRotator& Orientation, const TArray& ObjectTypes, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool BoxTraceSingle(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FVector& HalfSize, const struct FRotator& Orientation, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool BoxTraceSingleByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FVector& HalfSize, const struct FRotator& Orientation, class FName ProfileName, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool BoxTraceSingleForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FVector& HalfSize, const struct FRotator& Orientation, const TArray& ObjectTypes, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static void BreakSoftClassPath(const struct FSoftClassPath& InSoftClassPath, class FString* PathString); - static void BreakSoftObjectPath(const struct FSoftObjectPath& InSoftObjectPath, class FString* PathString); - static void CancelTransaction(const int32 Index_0); - static bool CanLaunchURL(const class FString& URL); - static bool CapsuleOverlapActors(const class UObject* WorldContextObject, const struct FVector& CapsulePos, float Radius, float HalfHeight, const TArray& ObjectTypes, class UClass* ActorClassFilter, const TArray& ActorsToIgnore, TArray* OutActors); - static bool CapsuleOverlapComponents(const class UObject* WorldContextObject, const struct FVector& CapsulePos, float Radius, float HalfHeight, const TArray& ObjectTypes, class UClass* ComponentClassFilter, const TArray& ActorsToIgnore, TArray* OutComponents); - static bool CapsuleTraceMulti(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool CapsuleTraceMultiByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, class FName ProfileName, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool CapsuleTraceMultiForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, const TArray& ObjectTypes, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool CapsuleTraceSingle(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool CapsuleTraceSingleByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, class FName ProfileName, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool CapsuleTraceSingleForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, const TArray& ObjectTypes, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static void CollectGarbage(); - static bool ComponentOverlapActors(class UPrimitiveComponent* Component, const struct FTransform& ComponentTransform, const TArray& ObjectTypes, class UClass* ActorClassFilter, const TArray& ActorsToIgnore, TArray* OutActors); - static bool ComponentOverlapComponents(class UPrimitiveComponent* Component, const struct FTransform& ComponentTransform, const TArray& ObjectTypes, class UClass* ComponentClassFilter, const TArray& ActorsToIgnore, TArray* OutComponents); - static void ControlScreensaver(bool bAllowScreenSaver); - static TSoftClassPtr Conv_ClassToSoftClassReference(const TSubclassOf& Class_0); - static class UObject* Conv_InterfaceToObject(const TScriptInterface& Interface); - static TSoftObjectPtr Conv_ObjectToSoftObjectReference(class UObject* Object); - static class FString Conv_PrimaryAssetIdToString(const struct FPrimaryAssetId& PrimaryAssetId); - static class FString Conv_PrimaryAssetTypeToString(const struct FPrimaryAssetType& PrimaryAssetType); - static TSoftClassPtr Conv_SoftClassPathToSoftClassRef(const struct FSoftClassPath& SoftClassPath); - static TSubclassOf Conv_SoftClassReferenceToClass(const TSoftClassPtr& SoftClass); - static class FString Conv_SoftClassReferenceToString(const TSoftClassPtr& SoftClassReference); - static class UObject* Conv_SoftObjectReferenceToObject(const TSoftObjectPtr& SoftObject); - static class FString Conv_SoftObjectReferenceToString(const TSoftObjectPtr& SoftObjectReference); - static TSoftObjectPtr Conv_SoftObjPathToSoftObjRef(const struct FSoftObjectPath& SoftObjectPath); - static class FString ConvertToAbsolutePath(const class FString& Filename); - static class FString ConvertToRelativePath(const class FString& Filename); - static void CreateCopyForUndoBuffer(class UObject* ObjectToModify); - static void Delay(const class UObject* WorldContextObject, float Duration, const struct FLatentActionInfo& LatentInfo); - static void DelayWorld(class UWorld* World, float Duration, const struct FLatentActionInfo& LatentInfo); - static bool DoesImplementInterface(const class UObject* TestObject, TSubclassOf Interface); - static void DrawDebugArrow(const class UObject* WorldContextObject, const struct FVector& LineStart, const struct FVector& LineEnd, float ArrowSize, const struct FLinearColor& LineColor, float Duration, float Thickness); - static void DrawDebugBox(const class UObject* WorldContextObject, const struct FVector& Center, const struct FVector& Extent, const struct FLinearColor& LineColor, const struct FRotator& Rotation, float Duration, float Thickness); - static void DrawDebugCamera(const class ACameraActor* CameraActor, const struct FLinearColor& CameraColor, float Duration); - static void DrawDebugCapsule(const class UObject* WorldContextObject, const struct FVector& Center, float HalfHeight, float Radius, const struct FRotator& Rotation, const struct FLinearColor& LineColor, float Duration, float Thickness); - static void DrawDebugCircle(const class UObject* WorldContextObject, const struct FVector& Center, float Radius, int32 NumSegments, const struct FLinearColor& LineColor, float Duration, float Thickness, const struct FVector& YAxis, const struct FVector& ZAxis, bool bDrawAxis); - static void DrawDebugCone(const class UObject* WorldContextObject, const struct FVector& Origin, const struct FVector& Direction, float Length, float AngleWidth, float AngleHeight, int32 NumSides, const struct FLinearColor& LineColor, float Duration, float Thickness); - static void DrawDebugConeInDegrees(const class UObject* WorldContextObject, const struct FVector& Origin, const struct FVector& Direction, float Length, float AngleWidth, float AngleHeight, int32 NumSides, const struct FLinearColor& LineColor, float Duration, float Thickness); - static void DrawDebugCoordinateSystem(const class UObject* WorldContextObject, const struct FVector& AxisLoc, const struct FRotator& AxisRot, float Scale, float Duration, float Thickness); - static void DrawDebugCylinder(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, int32 Segments, const struct FLinearColor& LineColor, float Duration, float Thickness); - static void DrawDebugFloatHistoryLocation(const class UObject* WorldContextObject, const struct FDebugFloatHistory& FloatHistory, const struct FVector& DrawLocation, const struct FVector2D& DrawSize, const struct FLinearColor& DrawColor, float Duration); - static void DrawDebugFloatHistoryTransform(const class UObject* WorldContextObject, const struct FDebugFloatHistory& FloatHistory, const struct FTransform& DrawTransform, const struct FVector2D& DrawSize, const struct FLinearColor& DrawColor, float Duration); - static void DrawDebugFrustum(const class UObject* WorldContextObject, const struct FTransform& FrustumTransform, const struct FLinearColor& FrustumColor, float Duration, float Thickness); - static void DrawDebugLine(const class UObject* WorldContextObject, const struct FVector& LineStart, const struct FVector& LineEnd, const struct FLinearColor& LineColor, float Duration, float Thickness); - static void DrawDebugPlane(const class UObject* WorldContextObject, const struct FPlane& PlaneCoordinates, const struct FVector& Location, float size, const struct FLinearColor& PlaneColor, float Duration); - static void DrawDebugPoint(const class UObject* WorldContextObject, const struct FVector& Position, float size, const struct FLinearColor& PointColor, float Duration); - static void DrawDebugSphere(const class UObject* WorldContextObject, const struct FVector& Center, float Radius, int32 Segments, const struct FLinearColor& LineColor, float Duration, float Thickness); - static void DrawDebugString(const class UObject* WorldContextObject, const struct FVector& TextLocation, const class FString& Text, class AActor* TestBaseActor, const struct FLinearColor& TextColor, float Duration); - static int32 EndTransaction(); - static bool EqualEqual_PrimaryAssetId(const struct FPrimaryAssetId& A, const struct FPrimaryAssetId& b); - static bool EqualEqual_PrimaryAssetType(const struct FPrimaryAssetType& A, const struct FPrimaryAssetType& b); - static bool EqualEqual_SoftClassReference(const TSoftClassPtr& A, const TSoftClassPtr& b); - static bool EqualEqual_SoftObjectReference(const TSoftObjectPtr& A, const TSoftObjectPtr& b); - static void ExecuteConsoleCommand(const class UObject* WorldContextObject, const class FString& Command, class APlayerController* SpecificPlayer); - static void FlushDebugStrings(const class UObject* WorldContextObject); - static void FlushPersistentDebugLines(const class UObject* WorldContextObject); - static void ForceCloseAdBanner(); - static void GetActorBounds(const class AActor* Actor, struct FVector* Origin, struct FVector* BoxExtent); - static void GetActorListFromComponentList(const TArray& ComponentList, class UClass* ActorClassFilter, TArray* OutActorList); - static int32 GetAdIDCount(); - static class FString GetClassDisplayName(class UClass* Class_0); - static TSubclassOf GetClassFromPrimaryAssetId(const struct FPrimaryAssetId& PrimaryAssetId); - static class FString GetCommandLine(); - static void GetComponentBounds(const class USceneComponent* Component, struct FVector* Origin, struct FVector* BoxExtent, float* SphereRadius); - static bool GetConsoleVariableBoolValue(const class FString& VariableName); - static float GetConsoleVariableFloatValue(const class FString& VariableName); - static int32 GetConsoleVariableIntValue(const class FString& VariableName); - static bool GetConvenientWindowedResolutions(TArray* Resolutions); - static bool GetCurrentBundleState(const struct FPrimaryAssetId& PrimaryAssetId, bool bForceCurrentState, TArray* OutBundles); - static class FString GetDefaultLanguage(); - static class FString GetDefaultLocale(); - static class FString GetDeviceId(); - static class FString GetDisplayName(const class UObject* Object); - static class FString GetEngineVersion(); - static int64 GetFrameCount(); - static class FString GetGameBundleId(); - static class FString GetGameName(); - static class UTexture2D* GetGamepadButtonGlyph(const class FString& ButtonKey, int32 ControllerIndex); - static class FString GetGamepadControllerName(int32 ControllerId); - static float GetGameTimeInSeconds(const class UObject* WorldContextObject); - static class FString GetLocalCurrencyCode(); - static class FString GetLocalCurrencySymbol(); - static int32 GetMinYResolutionFor3DView(); - static int32 GetMinYResolutionForUI(); - static class UObject* GetObjectFromPrimaryAssetId(const struct FPrimaryAssetId& PrimaryAssetId); - static class FString GetObjectName(const class UObject* Object); - static class UObject* GetOuterObject(const class UObject* Object); - static class FString GetPathName(const class UObject* Object); - static class FString GetPlatformUserDir(); - static class FString GetPlatformUserName(); - static TArray GetPreferredLanguages(); - static struct FPrimaryAssetId GetPrimaryAssetIdFromClass(TSubclassOf Class_0); - static struct FPrimaryAssetId GetPrimaryAssetIdFromObject(class UObject* Object); - static struct FPrimaryAssetId GetPrimaryAssetIdFromSoftClassReference(TSoftClassPtr SoftClassReference); - static struct FPrimaryAssetId GetPrimaryAssetIdFromSoftObjectReference(TSoftObjectPtr SoftObjectReference); - static void GetPrimaryAssetIdList(const struct FPrimaryAssetType& PrimaryAssetType, TArray* OutPrimaryAssetIdList); - static void GetPrimaryAssetsWithBundleState(const TArray& RequiredBundles, const TArray& ExcludedBundles, const TArray& ValidTypes, bool bForceCurrentState, TArray* OutPrimaryAssetIdList); - static class FString GetProjectContentDirectory(); - static class FString GetProjectDirectory(); - static class FString GetProjectSavedDirectory(); - static int32 GetRenderingDetailMode(); - static int32 GetRenderingMaterialQualityLevel(); - static TSoftClassPtr GetSoftClassReferenceFromPrimaryAssetId(const struct FPrimaryAssetId& PrimaryAssetId); - static TSoftObjectPtr GetSoftObjectReferenceFromPrimaryAssetId(const struct FPrimaryAssetId& PrimaryAssetId); - static bool GetSupportedFullscreenResolutions(TArray* Resolutions); - static class FString GetSystemPath(const class UObject* Object); - static class FString GetUniqueDeviceId(); - static bool GetVolumeButtonsHandledBySystem(); - static bool GetWaterHeight(class UObject* WorldContextObject, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, const struct FVector& QueryPosition, const float SearchUp, const float SearchDown, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static void HideAdBanner(); - static bool IsControllerAssignedToGamepad(int32 ControllerId); - static bool IsDedicatedServer(const class UObject* WorldContextObject); - static bool IsInterstitialAdAvailable(); - static bool IsInterstitialAdRequested(); - static bool IsLoggedIn(const class APlayerController* SpecificPlayer); - static bool IsPackagedForDistribution(); - static bool IsScreensaverEnabled(); - static bool IsServer(const class UObject* WorldContextObject); - static bool IsSplitScreen(const class UObject* WorldContextObject); - static bool IsStandalone(const class UObject* WorldContextObject); - static bool IsUnattended(); - static bool IsValid(const class UObject* Object); - static bool IsValidClass(class UClass* Class_0); - static bool IsValidPrimaryAssetId(const struct FPrimaryAssetId& PrimaryAssetId); - static bool IsValidPrimaryAssetType(const struct FPrimaryAssetType& PrimaryAssetType); - static bool IsValidSoftClassReference(const TSoftClassPtr& SoftClassReference); - static bool IsValidSoftObjectReference(const TSoftObjectPtr& SoftObjectReference); - static void K2_ClearAndInvalidateTimerHandle(const class UObject* WorldContextObject, struct FTimerHandle& Handle); - static void K2_ClearTimer(class UObject* Object, const class FString& FunctionName); - static void K2_ClearTimerDelegate(TDelegate Delegate); - static void K2_ClearTimerHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle); - static float K2_GetTimerElapsedTime(class UObject* Object, const class FString& FunctionName); - static float K2_GetTimerElapsedTimeDelegate(TDelegate Delegate); - static float K2_GetTimerElapsedTimeHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle); - static float K2_GetTimerRemainingTime(class UObject* Object, const class FString& FunctionName); - static float K2_GetTimerRemainingTimeDelegate(TDelegate Delegate); - static float K2_GetTimerRemainingTimeHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle); - static struct FTimerHandle K2_InvalidateTimerHandle(struct FTimerHandle& Handle); - static bool K2_IsTimerActive(class UObject* Object, const class FString& FunctionName); - static bool K2_IsTimerActiveDelegate(TDelegate Delegate); - static bool K2_IsTimerActiveHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle); - static bool K2_IsTimerPaused(class UObject* Object, const class FString& FunctionName); - static bool K2_IsTimerPausedDelegate(TDelegate Delegate); - static bool K2_IsTimerPausedHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle); - static bool K2_IsValidTimerHandle(const struct FTimerHandle& Handle); - static void K2_PauseTimer(class UObject* Object, const class FString& FunctionName); - static void K2_PauseTimerDelegate(TDelegate Delegate); - static void K2_PauseTimerHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle); - static struct FTimerHandle K2_SetTimer(class UObject* Object, const class FString& FunctionName, float Time, bool bLooping, float InitialStartDelay, float InitialStartDelayVariance); - static struct FTimerHandle K2_SetTimerDelegate(TDelegate Delegate, float Time, bool bLooping, float InitialStartDelay, float InitialStartDelayVariance); - static bool K2_TimerExists(class UObject* Object, const class FString& FunctionName); - static bool K2_TimerExistsDelegate(TDelegate Delegate); - static bool K2_TimerExistsHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle); - static void K2_UnPauseTimer(class UObject* Object, const class FString& FunctionName); - static void K2_UnPauseTimerDelegate(TDelegate Delegate); - static void K2_UnPauseTimerHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle); - static void LaunchURL(const class FString& URL); - static void LaunchURLForPredeterminedContent(const class FString& URL, const class FString& domain); - static bool LineTraceMulti(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool LineTraceMultiByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, class FName ProfileName, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool LineTraceMultiForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const TArray& ObjectTypes, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool LineTraceSingle(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool LineTraceSingleByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, class FName ProfileName, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool LineTraceSingleForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const TArray& ObjectTypes, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static void LoadAsset(const class UObject* WorldContextObject, TSoftObjectPtr Asset, TDelegate OnLoaded, const struct FLatentActionInfo& LatentInfo); - static class UObject* LoadAsset_Blocking(TSoftObjectPtr Asset); - static void LoadAssetClass(const class UObject* WorldContextObject, TSoftClassPtr AssetClass, TDelegate Loaded)> OnLoaded, const struct FLatentActionInfo& LatentInfo); - static class UClass* LoadClassAsset_Blocking(TSoftClassPtr AssetClass); - static void LoadInterstitialAd(int32 AdIdIndex); - static bool MakeLiteralBool(bool Value); - static uint8 MakeLiteralByte(uint8 Value); - static float MakeLiteralFloat(float Value); - static int32 MakeLiteralInt(int32 Value); - static class FName MakeLiteralName(class FName Value); - static class FString MakeLiteralString(const class FString& Value); - static class FText MakeLiteralText(const class FText& Value); - static struct FSoftClassPath MakeSoftClassPath(const class FString& PathString); - static struct FSoftObjectPath MakeSoftObjectPath(const class FString& PathString); - static void MoveComponentTo(class USceneComponent* Component, const struct FVector& TargetRelativeLocation, const struct FRotator& TargetRelativeRotation, bool bEaseOut, bool bEaseIn, float OverTime, bool bForceShortestRotationPath, EMoveComponentAction MoveAction, const struct FLatentActionInfo& LatentInfo); - static class FString NormalizeFilename(const class FString& InFilename); - static bool NotEqual_PrimaryAssetId(const struct FPrimaryAssetId& A, const struct FPrimaryAssetId& b); - static bool NotEqual_PrimaryAssetType(const struct FPrimaryAssetType& A, const struct FPrimaryAssetType& b); - static bool NotEqual_SoftClassReference(const TSoftClassPtr& A, const TSoftClassPtr& b); - static bool NotEqual_SoftObjectReference(const TSoftObjectPtr& A, const TSoftObjectPtr& b); - static void ParseCommandLine(const class FString& InCmdLine, TArray* OutTokens, TArray* OutSwitches, TMap* OutParams); - static bool ParseParam(const class FString& inString, const class FString& InParam); - static bool ParseParamValue(const class FString& inString, const class FString& InParam, class FString* OutValue); - static void PrintString(const class UObject* WorldContextObject, const class FString& inString, bool bPrintToScreen, bool bPrintToLog, const struct FLinearColor& TextColor, float Duration); - static void PrintText(const class UObject* WorldContextObject, const class FText& InText, bool bPrintToScreen, bool bPrintToLog, const struct FLinearColor& TextColor, float Duration); - static void PrintWarning(const class FString& inString); - static void QuitGame(const class UObject* WorldContextObject, class APlayerController* SpecificPlayer, EQuitPreference QuitPreference, bool bIgnorePlatformRestrictions); - static void RegisterForRemoteNotifications(); - static void ResetGamepadAssignments(); - static void ResetGamepadAssignmentToController(int32 ControllerId); - static void RetriggerableDelay(const class UObject* WorldContextObject, float Duration, const struct FLatentActionInfo& LatentInfo); - static void SetBoolPropertyByName(class UObject* Object, class FName PropertyName, bool Value); - static void SetBytePropertyByName(class UObject* Object, class FName PropertyName, uint8 Value); - static void SetClassPropertyByName(class UObject* Object, class FName PropertyName, TSubclassOf Value); - static void SetCollisionProfileNameProperty(class UObject* Object, class FName PropertyName, const struct FCollisionProfileName& Value); - static void SetColorPropertyByName(class UObject* Object, class FName PropertyName, const struct FColor& Value); - static void SetFieldPathPropertyByName(class UObject* Object, class FName PropertyName, const TFieldPath& Value); - static void SetFloatPropertyByName(class UObject* Object, class FName PropertyName, float Value); - static void SetGamepadsBlockDeviceFeedback(bool bBlock); - static void SetInt64PropertyByName(class UObject* Object, class FName PropertyName, int64 Value); - static void SetInterfacePropertyByName(class UObject* Object, class FName PropertyName, const TScriptInterface& Value); - static void SetIntPropertyByName(class UObject* Object, class FName PropertyName, int32 Value); - static void SetLinearColorPropertyByName(class UObject* Object, class FName PropertyName, const struct FLinearColor& Value); - static void SetNamePropertyByName(class UObject* Object, class FName PropertyName, const class FName& Value); - static void SetObjectPropertyByName(class UObject* Object, class FName PropertyName, class UObject* Value); - static void SetRotatorPropertyByName(class UObject* Object, class FName PropertyName, const struct FRotator& Value); - static void SetSoftClassPropertyByName(class UObject* Object, class FName PropertyName, const TSoftClassPtr& Value); - static void SetSoftObjectPropertyByName(class UObject* Object, class FName PropertyName, const TSoftObjectPtr& Value); - static void SetStringPropertyByName(class UObject* Object, class FName PropertyName, const class FString& Value); - static void SetStructurePropertyByName(class UObject* Object, class FName PropertyName, const struct FGenericStruct& Value); - static void SetSuppressViewportTransitionMessage(const class UObject* WorldContextObject, bool bState); - static void SetTextPropertyByName(class UObject* Object, class FName PropertyName, const class FText& Value); - static void SetTransformPropertyByName(class UObject* Object, class FName PropertyName, const struct FTransform& Value); - static void SetUserActivity(const struct FUserActivity& UserActivity); - static void SetVectorPropertyByName(class UObject* Object, class FName PropertyName, const struct FVector& Value); - static void SetVolumeButtonsHandledBySystem(bool bEnabled); - static void SetWindowTitle(const class FText& Title); - static void ShowAdBanner(int32 AdIdIndex, bool bShowOnBottomOfScreen); - static void ShowInterstitialAd(); - static void ShowPlatformSpecificAchievementsScreen(const class APlayerController* SpecificPlayer); - static void ShowPlatformSpecificLeaderboardScreen(const class FString& CategoryName); - static void SnapshotObject(class UObject* Object); - static bool SphereOverlapActors(const class UObject* WorldContextObject, const struct FVector& SpherePos, float SphereRadius, const TArray& ObjectTypes, class UClass* ActorClassFilter, const TArray& ActorsToIgnore, TArray* OutActors); - static bool SphereOverlapComponents(const class UObject* WorldContextObject, const struct FVector& SpherePos, float SphereRadius, const TArray& ObjectTypes, class UClass* ComponentClassFilter, const TArray& ActorsToIgnore, TArray* OutComponents); - static bool SphereTraceMulti(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool SphereTraceMultiByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, class FName ProfileName, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool SphereTraceMultiForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, const TArray& ObjectTypes, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool SphereTraceSingle(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool SphereTraceSingleByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, class FName ProfileName, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool SphereTraceSingleForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, const TArray& ObjectTypes, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static void StackTrace(); - static void TransactObject(class UObject* Object); - static void UnloadPrimaryAsset(const struct FPrimaryAssetId& PrimaryAssetId); - static void UnloadPrimaryAssetList(const TArray& PrimaryAssetIdList); - static void UnregisterForRemoteNotifications(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("KismetSystemLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"KismetSystemLibrary") - } - static class UKismetSystemLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UKismetSystemLibrary; - -// Class Engine.KismetTextLibrary -// 0x0000 (0x0028 - 0x0028) -class UKismetTextLibrary final : public UBlueprintFunctionLibrary -{ -public: - static class FText AsCurrency_Float(float Value, ERoundingMode RoundingMode, bool bAlwaysSign, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits, int32 MinimumFractionalDigits, int32 MaximumFractionalDigits, const class FString& CurrencyCode); - static class FText AsCurrency_Integer(int32 Value, ERoundingMode RoundingMode, bool bAlwaysSign, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits, int32 MinimumFractionalDigits, int32 MaximumFractionalDigits, const class FString& CurrencyCode); - static class FText AsCurrencyBase(int32 BaseValue, const class FString& CurrencyCode); - static class FText AsDate_DateTime(const struct FDateTime& InDateTime); - static class FText AsDateTime_DateTime(const struct FDateTime& In); - static class FText AsPercent_Float(float Value, ERoundingMode RoundingMode, bool bAlwaysSign, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits, int32 MinimumFractionalDigits, int32 MaximumFractionalDigits); - static class FText AsTime_DateTime(const struct FDateTime& In); - static class FText AsTimespan_Timespan(const struct FTimespan& InTimespan); - static class FText AsTimeZoneDate_DateTime(const struct FDateTime& InDateTime, const class FString& InTimeZone); - static class FText AsTimeZoneDateTime_DateTime(const struct FDateTime& InDateTime, const class FString& InTimeZone); - static class FText AsTimeZoneTime_DateTime(const struct FDateTime& InDateTime, const class FString& InTimeZone); - static class FText Conv_BoolToText(bool InBool); - static class FText Conv_ByteToText(uint8 Value); - static class FText Conv_ColorToText(const struct FLinearColor& InColor); - static class FText Conv_FloatToText(float Value, ERoundingMode RoundingMode, bool bAlwaysSign, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits, int32 MinimumFractionalDigits, int32 MaximumFractionalDigits); - static class FText Conv_Int64ToText(int64 Value, bool bAlwaysSign, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits); - static class FText Conv_IntToText(int32 Value, bool bAlwaysSign, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits); - static class FText Conv_NameToText(class FName InName); - static class FText Conv_ObjectToText(class UObject* InObj); - static class FText Conv_RotatorToText(const struct FRotator& InRot); - static class FText Conv_StringToText(const class FString& inString); - static class FString Conv_TextToString(const class FText& InText); - static class FText Conv_TransformToText(const struct FTransform& InTrans); - static class FText Conv_Vector2dToText(const struct FVector2D& InVec); - static class FText Conv_VectorToText(const struct FVector& InVec); - static bool EqualEqual_IgnoreCase_TextText(const class FText& A, const class FText& b); - static bool EqualEqual_TextText(const class FText& A, const class FText& b); - static bool FindTextInLocalizationTable(const class FString& Namespace, const class FString& Key, class FText* OutText); - static class FText Format(const class FText& InPattern, const TArray& InArgs); - static class FText GetEmptyText(); - static void IsPolyglotDataValid(const struct FPolyglotTextData& PolyglotData, bool* IsValid, class FText* ErrorMessage); - static bool NotEqual_IgnoreCase_TextText(const class FText& A, const class FText& b); - static bool NotEqual_TextText(const class FText& A, const class FText& b); - static class FText PolyglotDataToText(const struct FPolyglotTextData& PolyglotData); - static bool StringTableIdAndKeyFromText(const class FText& Text, class FName* OutTableId, class FString* OutKey); - static class FText TextFromStringTable(const class FName TableId, const class FString& Key); - static bool TextIsCultureInvariant(const class FText& InText); - static bool TextIsEmpty(const class FText& InText); - static bool TextIsFromStringTable(const class FText& Text); - static bool TextIsTransient(const class FText& InText); - static class FText TextToLower(const class FText& InText); - static class FText TextToUpper(const class FText& InText); - static class FText TextTrimPreceding(const class FText& InText); - static class FText TextTrimPrecedingAndTrailing(const class FText& InText); - static class FText TextTrimTrailing(const class FText& InText); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("KismetTextLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"KismetTextLibrary") - } - static class UKismetTextLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UKismetTextLibrary; - -// Class Engine.Level -// 0x02D8 (0x0300 - 0x0028) -class alignas(0x10) ULevel final : public UObject -{ -public: - uint8 Pad_28[0x70]; // 0x0028(0x0070)(Fixing Size After Last Property [ Dumper-7 ]) - class TArray Actors; // 0x0098(0x0010)(THIS IS THE ARRAY YOU'RE LOOKING FOR! [NOT AUTO-GENERATED PROPERTY]) - uint8 Pad_A8[0x10]; // 0x00A8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UWorld* OwningWorld; // 0x00B8(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UModel* Model; // 0x00C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ModelComponents; // 0x00C8(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - class ULevelActorContainer* ActorCluster; // 0x00D8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, DuplicateTransient, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumTextureStreamingUnbuiltComponents; // 0x00E0(0x0004)(ZeroConstructor, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumTextureStreamingDirtyResources; // 0x00E4(0x0004)(ZeroConstructor, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ALevelScriptActor* LevelScriptActor; // 0x00E8(0x0008)(ZeroConstructor, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ANavigationObjectBase* NavListStart; // 0x00F0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ANavigationObjectBase* NavListEnd; // 0x00F8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray NavDataChunks; // 0x0100(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - float LightmapTotalSize; // 0x0110(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowmapTotalSize; // 0x0114(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray StaticNavigableGeometry; // 0x0118(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray StreamingTextureGuids; // 0x0128(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_138[0xC8]; // 0x0138(0x00C8)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid LevelBuildDataId; // 0x0200(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMapBuildDataRegistry* MapBuildData; // 0x0210(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, NonPIEDuplicateTransient, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntVector LightBuildLevelOffset; // 0x0218(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIsLightingScenario : 1; // 0x0224(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_224_1 : 2; // 0x0224(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bTextureStreamingRotationChanged : 1; // 0x0224(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bStaticComponentsRegisteredInStreamingManager : 1; // 0x0224(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Transient, DuplicateTransient, NonTransactional, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsVisible : 1; // 0x0224(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_225[0x6B]; // 0x0225(0x006B)(Fixing Size After Last Property [ Dumper-7 ]) - class AWorldSettings* WorldSettings; // 0x0290(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_298[0x8]; // 0x0298(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray AssetUserData; // 0x02A0(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - uint8 Pad_2B0[0x10]; // 0x02B0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray DestroyedReplicatedStaticActors; // 0x02C0(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - uint8 Pad_2D0[0x30]; // 0x02D0(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Level") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Level") - } - static class ULevel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevel; - -// Class Engine.LevelActorContainer -// 0x0010 (0x0038 - 0x0028) -class ULevelActorContainer final : public UObject -{ -public: - TArray Actors; // 0x0028(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelActorContainer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelActorContainer") - } - static class ULevelActorContainer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelActorContainer; - -// Class Engine.MaterialExpressionPower -// 0x0030 (0x0070 - 0x0040) -class UMaterialExpressionPower final : public UMaterialExpression -{ -public: - struct FExpressionInput Base; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Exponent; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - float ConstExponent; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionPower") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionPower") - } - static class UMaterialExpressionPower* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionPower; - -// Class Engine.LevelScriptBlueprint -// 0x0000 (0x00A0 - 0x00A0) -class ULevelScriptBlueprint final : public UBlueprint -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelScriptBlueprint") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelScriptBlueprint") - } - static class ULevelScriptBlueprint* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelScriptBlueprint; - -// Class Engine.LevelStreamingDynamic -// 0x0010 (0x01C0 - 0x01B0) -class ULevelStreamingDynamic final : public ULevelStreaming -{ -public: - uint8 bInitiallyLoaded : 1; // 0x01B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInitiallyVisible : 1; // 0x01B0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1B1[0xF]; // 0x01B1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class ULevelStreamingDynamic* LoadLevelInstance(class UObject* WorldContextObject, const class FString& LevelName, const struct FVector& Location, const struct FRotator& Rotation, bool* bOutSuccess, const class FString& OptionalLevelNameOverride); - static class ULevelStreamingDynamic* LoadLevelInstanceBySoftObjectPtr(class UObject* WorldContextObject, TSoftObjectPtr Level, const struct FVector& Location, const struct FRotator& Rotation, bool* bOutSuccess, const class FString& OptionalLevelNameOverride); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelStreamingDynamic") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelStreamingDynamic") - } - static class ULevelStreamingDynamic* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelStreamingDynamic; - -// Class Engine.LevelStreamingPersistent -// 0x0000 (0x01B0 - 0x01B0) -class ULevelStreamingPersistent final : public ULevelStreaming -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelStreamingPersistent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelStreamingPersistent") - } - static class ULevelStreamingPersistent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelStreamingPersistent; - -// Class Engine.MaterialExpressionSkyAtmosphereDistantLightScatteredLuminance -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionSkyAtmosphereDistantLightScatteredLuminance final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSkyAtmosphereDistantLightScatteredLuminance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSkyAtmosphereDistantLightScatteredLuminance") - } - static class UMaterialExpressionSkyAtmosphereDistantLightScatteredLuminance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSkyAtmosphereDistantLightScatteredLuminance; - -// Class Engine.LevelStreamingVolume -// 0x0018 (0x0298 - 0x0280) -class ALevelStreamingVolume final : public AVolume -{ -public: - TArray StreamingLevelNames; // 0x0280(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - uint8 bEditorPreVisOnly : 1; // 0x0290(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisabled : 1; // 0x0290(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_291[0x3]; // 0x0291(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EStreamingVolumeUsage StreamingUsage; // 0x0294(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_295[0x3]; // 0x0295(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelStreamingVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelStreamingVolume") - } - static class ALevelStreamingVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ALevelStreamingVolume; - -// Class Engine.LightClippingPlanesComponent -// 0x0020 (0x0250 - 0x0230) -class ULightClippingPlanesComponent final : public ULightClippingPlanesComponentBase -{ -public: - TArray ClippingPlanes; // 0x0228(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_238[0x18]; // 0x0238(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddRelativeClippingPlane(const struct FRotator& InRelativeRotation, float InRelativeDistance, bool bIsEnabled); - void ClearClippingPlanes(); - void SetClippingPlaneEnabled(int32 ClippingPlaneIndex, bool bIsEnabled); - - void GetClippingPlane(int32 ClippingPlaneIndex, struct FVector* PlaneOrigin, struct FVector* PlaneNormal, bool* bIsEnabled) const; - void GetClippingPlaneEnabled(int32 ClippingPlaneIndex, bool* bIsEnabled) const; - void GetClippingPlanesCount(int32* NumClippingPlanes) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightClippingPlanesComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightClippingPlanesComponent") - } - static class ULightClippingPlanesComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULightClippingPlanesComponent; - -// Class Engine.LightClippingProviderActor -// 0x0010 (0x0038 - 0x0028) -class ULightClippingProviderActor final : public ULightClippingProvider -{ -public: - class ALightClippingPlanes* Actor; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInvertPlanes; // 0x0030(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightClippingProviderActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightClippingProviderActor") - } - static class ULightClippingProviderActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULightClippingProviderActor; - -// Class Engine.LightClippingVolume -// 0x0008 (0x0288 - 0x0280) -class ALightClippingVolume final : public AVolume -{ -public: - class ULightClippingVolumeComponent* LightClippingComponent; // 0x0280(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightClippingVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightClippingVolume") - } - static class ALightClippingVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ALightClippingVolume; - -// Class Engine.LightClippingProviderVolume -// 0x0010 (0x0038 - 0x0028) -class ULightClippingProviderVolume final : public ULightClippingProvider -{ -public: - class ALightClippingVolume* LightClippingVolume; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELightClippingProviderVolumeMode Mode; // 0x0030(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightClippingProviderVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightClippingProviderVolume") - } - static class ULightClippingProviderVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULightClippingProviderVolume; - -// Class Engine.MaterialExpressionParticleRadius -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionParticleRadius final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionParticleRadius") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionParticleRadius") - } - static class UMaterialExpressionParticleRadius* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionParticleRadius; - -// Class Engine.LightCullingPlanes -// 0x0008 (0x0250 - 0x0248) -class ALightCullingPlanes final : public AActor -{ -public: - class ULightCullingComponent* LightCullingPlanesComponent; // 0x0248(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightCullingPlanes") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightCullingPlanes") - } - static class ALightCullingPlanes* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ALightCullingPlanes; - -// Class Engine.LightmappedSurfaceCollection -// 0x0018 (0x0040 - 0x0028) -class ULightmappedSurfaceCollection final : public UObject -{ -public: - class UModel* SourceModel; // 0x0028(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Surfaces; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightmappedSurfaceCollection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightmappedSurfaceCollection") - } - static class ULightmappedSurfaceCollection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULightmappedSurfaceCollection; - -// Class Engine.LightMapTexture2D -// 0x0010 (0x01B0 - 0x01A0) -class ULightMapTexture2D final : public UTexture2D -{ -public: - uint8 Pad_1A0[0x10]; // 0x01A0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightMapTexture2D") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightMapTexture2D") - } - static class ULightMapTexture2D* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULightMapTexture2D; - -// Class Engine.LightmassCharacterIndirectDetailVolume -// 0x0000 (0x0280 - 0x0280) -class ALightmassCharacterIndirectDetailVolume final : public AVolume -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightmassCharacterIndirectDetailVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightmassCharacterIndirectDetailVolume") - } - static class ALightmassCharacterIndirectDetailVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ALightmassCharacterIndirectDetailVolume; - -// Class Engine.MaterialExpressionPerInstanceFadeAmount -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionPerInstanceFadeAmount final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionPerInstanceFadeAmount") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionPerInstanceFadeAmount") - } - static class UMaterialExpressionPerInstanceFadeAmount* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionPerInstanceFadeAmount; - -// Class Engine.LightmassImportanceVolume -// 0x0000 (0x0280 - 0x0280) -class ALightmassImportanceVolume final : public AVolume -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightmassImportanceVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightmassImportanceVolume") - } - static class ALightmassImportanceVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ALightmassImportanceVolume; - -// Class Engine.LightmassPortal -// 0x0008 (0x0250 - 0x0248) -class ALightmassPortal final : public AActor -{ -public: - class ULightmassPortalComponent* PortalComponent; // 0x0248(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightmassPortal") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightmassPortal") - } - static class ALightmassPortal* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ALightmassPortal; - -// Class Engine.LightmassPortalComponent -// 0x0000 (0x0220 - 0x0220) -class ULightmassPortalComponent final : public USceneComponent -{ -public: - class UBoxComponent* PreviewBox; // 0x0218(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightmassPortalComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightmassPortalComponent") - } - static class ULightmassPortalComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULightmassPortalComponent; - -// Class Engine.LightmassPrimitiveSettingsObject -// 0x0018 (0x0040 - 0x0028) -class ULightmassPrimitiveSettingsObject final : public UObject -{ -public: - struct FLightmassPrimitiveSettings LightmassSettings; // 0x0028(0x0018)(Edit, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightmassPrimitiveSettingsObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightmassPrimitiveSettingsObject") - } - static class ULightmassPrimitiveSettingsObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULightmassPrimitiveSettingsObject; - -// Class Engine.LineBatchComponent -// 0x0050 (0x04D0 - 0x0480) -class ULineBatchComponent final : public UPrimitiveComponent -{ -public: - class UMaterialInterface* OverrideMeshMaterial; // 0x0480(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_488[0x48]; // 0x0488(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LineBatchComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LineBatchComponent") - } - static class ULineBatchComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULineBatchComponent; - -// Class Engine.WindModulateComponent -// 0x0020 (0x0240 - 0x0220) -class UWindModulateComponent final : public UWindSourceComponentBase -{ -public: - float Outdoors; // 0x0220(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Priority; // 0x0224(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Strength; // 0x0228(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendDistance; // 0x022C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SpeedMod; // 0x0230(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinGustMod; // 0x0234(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxGustMod; // 0x0238(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAffectWindDirection; // 0x023C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseScaleAsBounds; // 0x023D(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_23E[0x2]; // 0x023E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetAffectWindDirection(bool bNewAffectWindDirection); - void SetBlendDistance(float InNewBlendDistance); - void SetMaximumGustMod(float InNewMaxGustMod); - void SetMinimumGustMod(float InNewMinGustMod); - void SetOutdoors(float InNewOutdoors); - void SetPriority(float InNewPriority); - void SetSpeedMod(float InNewSpeed); - void SetStrength(float InNewStrength); - void SetUseScaleAsBounds(bool bNewUseScaleAsBounds); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WindModulateComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WindModulateComponent") - } - static class UWindModulateComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWindModulateComponent; - -// Class Engine.LocalPlayerSubsystem -// 0x0000 (0x0030 - 0x0030) -class ULocalPlayerSubsystem final : public USubsystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LocalPlayerSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LocalPlayerSubsystem") - } - static class ULocalPlayerSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULocalPlayerSubsystem; - -// Class Engine.LODActor -// 0x0088 (0x02D0 - 0x0248) -class ALODActor final : public AActor -{ -public: - class UStaticMeshComponent* StaticMeshComponent; // 0x0248(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TMap InstancedStaticMeshComponents; // 0x0250(0x0050)(ExportObject, Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) - class UHLODProxy* Proxy; // 0x02A0(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName Key; // 0x02A8(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float LODDrawDistance; // 0x02B0(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 LodLevel; // 0x02B4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray SubActors; // 0x02B8(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - uint8 CachedNumHLODLevels; // 0x02C8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C9[0x7]; // 0x02C9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LODActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LODActor") - } - static class ALODActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ALODActor; - -// Class Engine.MaterialExpressionFontSample -// 0x0010 (0x0050 - 0x0040) -class UMaterialExpressionFontSample : public UMaterialExpression -{ -public: - class Ufont* font; // 0x0040(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FontTexturePage; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionFontSample") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionFontSample") - } - static class UMaterialExpressionFontSample* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionFontSample; - -// Class Engine.MaterialExpressionFontSampleParameter -// 0x0020 (0x0070 - 0x0050) -class UMaterialExpressionFontSampleParameter final : public UMaterialExpressionFontSample -{ -public: - class FName ParameterName; // 0x0050(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ExpressionGUID; // 0x0058(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Group; // 0x0068(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionFontSampleParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionFontSampleParameter") - } - static class UMaterialExpressionFontSampleParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionFontSampleParameter; - -// Class Engine.LODSyncComponent -// 0x0090 (0x0160 - 0x00D0) -class ULODSyncComponent final : public UActorComponent -{ -public: - int32 NumLODs; // 0x00D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ForcedLOD; // 0x00D4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ComponentsToSync; // 0x00D8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TMap CustomLODMapping; // 0x00E8(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - int32 CurrentLOD; // 0x0138(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 CurrentNumLODs; // 0x013C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray DriveComponents; // 0x0140(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TArray SubComponents; // 0x0150(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) - -public: - class FString GetLODSyncDebugText() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LODSyncComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LODSyncComponent") - } - static class ULODSyncComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULODSyncComponent; - -// Class Engine.LODSyncInterface -// 0x0000 (0x0000 - 0x0000) -class ILODSyncInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LODSyncInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LODSyncInterface") - } - static class ILODSyncInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ILODSyncInterface; - -// Class Engine.MapBuildDataRegistry -// 0x0260 (0x0288 - 0x0028) -class UMapBuildDataRegistry final : public UObject -{ -public: - ELightingBuildQuality LevelLightingQuality; // 0x0028(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x25F]; // 0x0029(0x025F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MapBuildDataRegistry") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MapBuildDataRegistry") - } - static class UMapBuildDataRegistry* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMapBuildDataRegistry; - -// Class Engine.WindPointSource -// 0x0008 (0x0250 - 0x0248) -class AWindPointSource final : public AInfo -{ -public: - class UWindPointSourceComponent* Component; // 0x0248(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WindPointSource") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WindPointSource") - } - static class AWindPointSource* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AWindPointSource; - -// Class Engine.Material -// 0x0440 (0x04D8 - 0x0098) -class UMaterial final : public UMaterialInterface -{ -public: - class UPhysicalMaterial* PhysMaterial; // 0x0098(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPhysicalMaterialMask* PhysMaterialMask; // 0x00A0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPhysicalMaterial* PhysicalMaterialMap[0x8]; // 0x00A8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FScalarMaterialInput Metallic; // 0x00E8(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FScalarMaterialInput Specular; // 0x00FC(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FScalarMaterialInput Anisotropy; // 0x0110(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FVectorMaterialInput normal; // 0x0124(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FVectorMaterialInput Tangent; // 0x0138(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FColorMaterialInput EmissiveColor; // 0x014C(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - EMaterialDomain MaterialDomain; // 0x0160(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBlendMode BlendMode; // 0x0161(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDecalBlendMode DecalBlendMode; // 0x0162(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMaterialDecalResponse MaterialDecalResponse; // 0x0163(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMaterialShadingModel ShadingModel; // 0x0164(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bCastDynamicShadowAsMasked : 1; // 0x0165(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - struct FMaterialShadingModelField ShadingModels; // 0x0166(0x0002)(NoDestructor, AssetRegistrySearchable, NativeAccessSpecifierPrivate) - float OpacityMaskClipValue; // 0x0168(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVectorMaterialInput WorldPositionOffset; // 0x016C(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FScalarMaterialInput Refraction; // 0x0180(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_194[0x4]; // 0x0194(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMaterialAttributesInput MaterialAttributes; // 0x0198(0x0020)(NoDestructor, NativeAccessSpecifierPublic) - struct FScalarMaterialInput PixelDepthOffset; // 0x01B8(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FShadingModelMaterialInput ShadingModelFromMaterialExpression; // 0x01CC(0x0014)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FScalarMaterialInput Opacity1; // 0x01E0(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FScalarMaterialInput Opacity2; // 0x01F4(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FScalarMaterialInput Opacity3; // 0x0208(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FScalarMaterialInput wMotionDither; // 0x021C(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FVector2MaterialInput wMotion; // 0x0230(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 bIsSkyDome : 1; // 0x0244(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bwEnableFullResolutionTranslucency : 1; // 0x0244(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_244_2 : 6; // 0x0244(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_245[0x3]; // 0x0245(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bEnableSeparateTranslucency : 1; // 0x0248(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableMobileSeparateTranslucency : 1; // 0x0248(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableResponsiveAA : 1; // 0x0248(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bScreenSpaceReflections : 1; // 0x0248(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bContactShadows : 1; // 0x0248(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 TwoSided : 1; // 0x0248(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 DitheredLODTransition : 1; // 0x0248(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 DitherOpacityMask : 1; // 0x0248(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowNegativeEmissiveColor : 1; // 0x0249(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - ETranslucencyLightingMode TranslucencyLightingMode; // 0x024A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24B[0x1]; // 0x024B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int32 NumCustomizedUVs; // 0x024C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TranslucencyDirectionalLightingIntensity; // 0x0250(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TranslucentShadowDensityScale; // 0x0254(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TranslucentSelfShadowDensityScale; // 0x0258(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TranslucentSelfShadowSecondDensityScale; // 0x025C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TranslucentSelfShadowSecondOpacity; // 0x0260(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TranslucentBackscatteringExponent; // 0x0264(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TranslucentMultipleScatteringExtinction; // 0x0268(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TranslucentShadowStartOffset; // 0x0278(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bDisableDepthTest : 1; // 0x027C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bWriteOnlyAlpha : 1; // 0x027C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGenerateSphericalParticleNormals : 1; // 0x027C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTangentSpaceNormal : 1; // 0x027C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseEmissiveForDynamicAreaLighting : 1; // 0x027C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, DisableEditOnInstance, EditConst, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bBlockGI : 1; // 0x027C(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, DisableEditOnInstance, EditConst, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedAsSpecialEngineMaterial : 1; // 0x027C(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (DuplicateTransient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithSkeletalMesh : 1; // 0x027C(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithEditorCompositing : 1; // 0x027D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithParticleSprites : 1; // 0x027D(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithBeamTrails : 1; // 0x027D(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithMeshParticles : 1; // 0x027D(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithNiagaraSprites : 1; // 0x027D(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithNiagaraRibbons : 1; // 0x027D(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithNiagaraMeshParticles : 1; // 0x027D(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithGeometryCache : 1; // 0x027D(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithStaticLighting : 1; // 0x027E(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithMorphTargets : 1; // 0x027E(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithSplineMeshes : 1; // 0x027E(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithInstancedStaticMeshes : 1; // 0x027E(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithGeometryCollections : 1; // 0x027E(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsesDistortion : 1; // 0x027E(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_27E_6 : 2; // 0x027E(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_27F[0x1]; // 0x027F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bwWritesMotionVector : 1; // 0x0280(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_280_1 : 7; // 0x0280(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_281[0x3]; // 0x0281(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bUsedWithClothing : 1; // 0x0284(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_284_1 : 7; // 0x0284(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_285[0x3]; // 0x0285(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bUsedWithWater : 1; // 0x0288(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithHairStrands : 1; // 0x0288(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithLidarPointCloud : 1; // 0x0288(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithVirtualHeightfieldMesh : 1; // 0x0288(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_288_4 : 4; // 0x0288(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_289[0x3]; // 0x0289(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bUsedWithUI : 1; // 0x028C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAutomaticallySetUsageInEditor : 1; // 0x028C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bFullyRough : 1; // 0x028C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseFullPrecision : 1; // 0x028C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseLightmapDirectionality : 1; // 0x028C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseAlphaToCoverage : 1; // 0x028C(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_28C_6 : 2; // 0x028C(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_28D[0x3]; // 0x028D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bForwardRenderUsePreintegratedGFForSimpleIBL : 1; // 0x0290(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_290_1 : 7; // 0x0290(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_291[0x3]; // 0x0291(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bUseHQForwardReflections : 1; // 0x0294(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForwardBlendsSkyLightCubemaps : 1; // 0x0294(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsePlanarForwardReflections : 1; // 0x0294(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNormalCurvatureToRoughness : 1; // 0x0294(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EMaterialTessellationMode D3D11TessellationMode; // 0x0295(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnableCrackFreeDisplacement : 1; // 0x0296(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableAdaptiveTessellation : 1; // 0x0296(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 AllowTranslucentCustomDepthWrites : 1; // 0x0296(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Wireframe : 1; // 0x0296(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 WriteDepthToTranslucentMaterial : 1; // 0x0296(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EMaterialShadingRate ShadingRate; // 0x0297(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bCanMaskedBeAssumedOpaque : 1; // 0x0298(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsMasked : 1; // 0x0298(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsPreviewMaterial : 1; // 0x0298(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, DuplicateTransient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsFunctionPreviewMaterial : 1; // 0x0298(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Transient, DuplicateTransient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseMaterialAttributes : 1; // 0x0298(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastRayTracedShadows : 1; // 0x0298(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseTranslucencyVertexFog : 1; // 0x0298(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bApplyCloudFogging : 1; // 0x0298(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsSky : 1; // 0x0299(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bComputeFogPerPixel : 1; // 0x0299(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOutputTranslucentVelocity : 1; // 0x0299(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - bool bAllowMotionVectorRendering; // 0x029A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29B[0x1]; // 0x029B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bDecalManualyApplyLifetime : 1; // 0x029C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDecalCustomZFade : 1; // 0x029C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_29C_2 : 6; // 0x029C(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_29D[0x3]; // 0x029D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bAllowDevelopmentShaderCompile : 1; // 0x02A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, DuplicateTransient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsMaterialEditorStatsMaterial : 1; // 0x02A0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, DuplicateTransient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EBlendableLocation BlendableLocation; // 0x02A1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 BlendableOutputAlpha : 1; // 0x02A2(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableStencilTest : 1; // 0x02A2(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EMaterialStencilCompare StencilCompare; // 0x02A3(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 StencilRefValue; // 0x02A4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERefractionMode RefractionMode; // 0x02A5(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A6[0x2]; // 0x02A6(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 BlendablePriority; // 0x02A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIsBlendable : 1; // 0x02AC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2AD[0x3]; // 0x02AD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 UsageFlagWarnings; // 0x02B0(0x0004)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RefractionDepthBias; // 0x02B4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid StateId; // 0x02B8(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDisplacement; // 0x02C8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2CC[0x34]; // 0x02CC(0x0034)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMaterialCachedExpressionData CachedExpressionData; // 0x0300(0x01D8)(NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Material") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Material") - } - static class UMaterial* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterial; - -// Class Engine.WorldComposition -// 0x00B0 (0x00D8 - 0x0028) -class UWorldComposition final : public UObject -{ -public: - uint8 Pad_28[0x88]; // 0x0028(0x0088)(Fixing Size After Last Property [ Dumper-7 ]) - TArray TilesStreaming; // 0x00B0(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - double TilesStreamingTimeThreshold; // 0x00C0(0x0008)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLoadAllTilesDuringCinematic; // 0x00C8(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRebaseOriginIn3DSpace; // 0x00C9(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_CA[0x2]; // 0x00CA(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float RebaseOriginDistance; // 0x00CC(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWWorldCompositionSettings* Settings; // 0x00D0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldComposition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldComposition") - } - static class UWorldComposition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldComposition; - -// Class Engine.MaterialExpressionAbs -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionAbs final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionAbs") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionAbs") - } - static class UMaterialExpressionAbs* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionAbs; - -// Class Engine.MaterialExpressionAdd -// 0x0030 (0x0070 - 0x0040) -class UMaterialExpressionAdd final : public UMaterialExpression -{ -public: - struct FExpressionInput A; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput b; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - float ConstA; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstB; // 0x006C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionAdd") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionAdd") - } - static class UMaterialExpressionAdd* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionAdd; - -// Class Engine.MaterialExpressionObjectBounds -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionObjectBounds final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionObjectBounds") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionObjectBounds") - } - static class UMaterialExpressionObjectBounds* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionObjectBounds; - -// Class Engine.WLightProbesVolume -// 0x0008 (0x0250 - 0x0248) -class AWLightProbesVolume final : public AInfo -{ -public: - class UWLightProbesVolumeComponent* LightProbesVolumeComponent; // 0x0248(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WLightProbesVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WLightProbesVolume") - } - static class AWLightProbesVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AWLightProbesVolume; - -// Class Engine.MaterialExpressionTextureSampleParameter2D -// 0x0000 (0x0080 - 0x0080) -class UMaterialExpressionTextureSampleParameter2D : public UMaterialExpressionTextureSampleParameter -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTextureSampleParameter2D") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTextureSampleParameter2D") - } - static class UMaterialExpressionTextureSampleParameter2D* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTextureSampleParameter2D; - -// Class Engine.MaterialExpressionAntialiasedTextureMask -// 0x0008 (0x0088 - 0x0080) -class UMaterialExpressionAntialiasedTextureMask final : public UMaterialExpressionTextureSampleParameter2D -{ -public: - float Threshold; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureColorChannel Channel; // 0x0084(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_85[0x3]; // 0x0085(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionAntialiasedTextureMask") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionAntialiasedTextureMask") - } - static class UMaterialExpressionAntialiasedTextureMask* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionAntialiasedTextureMask; - -// Class Engine.ParticleModuleSourceMovement -// 0x0048 (0x0078 - 0x0030) -class UParticleModuleSourceMovement final : public UParticleModuleLocationBase -{ -public: - struct FRawDistributionVector SourceMovementScale; // 0x0030(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleSourceMovement") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleSourceMovement") - } - static class UParticleModuleSourceMovement* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleSourceMovement; - -// Class Engine.MaterialExpressionVectorArrayElement -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionVectorArrayElement final : public UMaterialExpressionAORIndex -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionVectorArrayElement") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionVectorArrayElement") - } - static class UMaterialExpressionVectorArrayElement* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionVectorArrayElement; - -// Class Engine.MaterialExpressionScalarArrayElement -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionScalarArrayElement final : public UMaterialExpressionAORIndex -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionScalarArrayElement") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionScalarArrayElement") - } - static class UMaterialExpressionScalarArrayElement* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionScalarArrayElement; - -// Class Engine.MaterialExpressionSmoothStep -// 0x0048 (0x0088 - 0x0040) -class UMaterialExpressionSmoothStep final : public UMaterialExpression -{ -public: - struct FExpressionInput Min; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Max; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Value; // 0x0068(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - float ConstMin; // 0x007C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstMax; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstValue; // 0x0084(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSmoothStep") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSmoothStep") - } - static class UMaterialExpressionSmoothStep* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSmoothStep; - -// Class Engine.MaterialExpressionArccosine -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionArccosine final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionArccosine") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionArccosine") - } - static class UMaterialExpressionArccosine* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionArccosine; - -// Class Engine.MaterialExpressionArcsine -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionArcsine final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionArcsine") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionArcsine") - } - static class UMaterialExpressionArcsine* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionArcsine; - -// Class Engine.ParticleModuleTrailBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleTrailBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleTrailBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleTrailBase") - } - static class UParticleModuleTrailBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleTrailBase; - -// Class Engine.ParticleModuleTrailSource -// 0x0068 (0x0098 - 0x0030) -class UParticleModuleTrailSource final : public UParticleModuleTrailBase -{ -public: - ETrail2SourceMethod SourceMethod; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName SourceName; // 0x0034(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionFloat SourceStrength; // 0x0040(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bLockSourceStength : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 SourceOffsetCount; // 0x0074(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray SourceOffsetDefaults; // 0x0078(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - EParticleSourceSelectionMethod SelectionMethod; // 0x0088(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_89[0x3]; // 0x0089(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bInheritRotation : 1; // 0x008C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInheritVelocity : 1; // 0x008C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_8D[0x3]; // 0x008D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InheritVelocityScale; // 0x0090(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_94[0x4]; // 0x0094(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleTrailSource") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleTrailSource") - } - static class UParticleModuleTrailSource* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleTrailSource; - -// Class Engine.MaterialExpressionArcsineFast -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionArcsineFast final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionArcsineFast") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionArcsineFast") - } - static class UMaterialExpressionArcsineFast* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionArcsineFast; - -// Class Engine.MaterialExpressionArctangent2 -// 0x0028 (0x0068 - 0x0040) -class UMaterialExpressionArctangent2 final : public UMaterialExpression -{ -public: - struct FExpressionInput Y; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput X; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionArctangent2") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionArctangent2") - } - static class UMaterialExpressionArctangent2* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionArctangent2; - -// Class Engine.MaterialExpressionArctangent2Fast -// 0x0028 (0x0068 - 0x0040) -class UMaterialExpressionArctangent2Fast final : public UMaterialExpression -{ -public: - struct FExpressionInput Y; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput X; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionArctangent2Fast") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionArctangent2Fast") - } - static class UMaterialExpressionArctangent2Fast* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionArctangent2Fast; - -// Class Engine.MaterialExpressionArctangentFast -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionArctangentFast final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionArctangentFast") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionArctangentFast") - } - static class UMaterialExpressionArctangentFast* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionArctangentFast; - -// Class Engine.MaterialExpressionStaticComponentMaskParameter -// 0x0008 (0x0060 - 0x0058) -class UMaterialExpressionStaticComponentMaskParameter final : public UMaterialExpressionParameter -{ -public: - uint8 DefaultR : 1; // 0x0058(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 DefaultG : 1; // 0x0058(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 DefaultB : 1; // 0x0058(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 DefaultA : 1; // 0x0058(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionStaticComponentMaskParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionStaticComponentMaskParameter") - } - static class UMaterialExpressionStaticComponentMaskParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionStaticComponentMaskParameter; - -// Class Engine.MaterialExpressionAtmosphericFogColor -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionAtmosphericFogColor final : public UMaterialExpression -{ -public: - struct FExpressionInput WorldPosition; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionAtmosphericFogColor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionAtmosphericFogColor") - } - static class UMaterialExpressionAtmosphericFogColor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionAtmosphericFogColor; - -// Class Engine.MaterialExpressionAtmosphericLightColor -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionAtmosphericLightColor final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionAtmosphericLightColor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionAtmosphericLightColor") - } - static class UMaterialExpressionAtmosphericLightColor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionAtmosphericLightColor; - -// Class Engine.MaterialExpressionAtmosphericLightVector -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionAtmosphericLightVector final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionAtmosphericLightVector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionAtmosphericLightVector") - } - static class UMaterialExpressionAtmosphericLightVector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionAtmosphericLightVector; - -// Class Engine.ParticleModuleVectorFieldGlobal -// 0x0010 (0x0040 - 0x0030) -class UParticleModuleVectorFieldGlobal final : public UParticleModuleVectorFieldBase -{ -public: - uint8 bOverrideGlobalVectorFieldTightness : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float GlobalVectorFieldScale; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GlobalVectorFieldTightness; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleVectorFieldGlobal") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleVectorFieldGlobal") - } - static class UParticleModuleVectorFieldGlobal* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleVectorFieldGlobal; - -// Class Engine.MaterialExpressionBentNormalCustomOutput -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionBentNormalCustomOutput final : public UMaterialExpressionCustomOutput -{ -public: - struct FExpressionInput Input; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionBentNormalCustomOutput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionBentNormalCustomOutput") - } - static class UMaterialExpressionBentNormalCustomOutput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionBentNormalCustomOutput; - -// Class Engine.MaterialExpressionBumpOffset -// 0x0048 (0x0088 - 0x0040) -class UMaterialExpressionBumpOffset final : public UMaterialExpression -{ -public: - struct FExpressionInput Coordinate; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Height; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput HeightRatioInput; // 0x0068(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - float HeightRatio; // 0x007C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReferencePlane; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 ConstCoordinate; // 0x0084(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionBumpOffset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionBumpOffset") - } - static class UMaterialExpressionBumpOffset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionBumpOffset; - -// Class Engine.MaterialExpressionTextureArray -// 0x0030 (0x0070 - 0x0040) -class UMaterialExpressionTextureArray : public UMaterialExpression -{ -public: - uint8 Pad_40[0x18]; // 0x0040(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Textures; // 0x0058(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - EMaterialSamplerType SamplerType; // 0x0068(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHideIndexedPins; // 0x0069(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6A[0x6]; // 0x006A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTextureArray") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTextureArray") - } - static class UMaterialExpressionTextureArray* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTextureArray; - -// Class Engine.MaterialExpressionCameraPositionWS -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionCameraPositionWS final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionCameraPositionWS") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionCameraPositionWS") - } - static class UMaterialExpressionCameraPositionWS* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionCameraPositionWS; - -// Class Engine.MaterialExpressionCameraVectorWS -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionCameraVectorWS final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionCameraVectorWS") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionCameraVectorWS") - } - static class UMaterialExpressionCameraVectorWS* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionCameraVectorWS; - -// Class Engine.MaterialExpressionCeil -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionCeil final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionCeil") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionCeil") - } - static class UMaterialExpressionCeil* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionCeil; - -// Class Engine.ParticleModuleVelocity -// 0x0078 (0x00B0 - 0x0038) -class UParticleModuleVelocity : public UParticleModuleVelocityBase -{ -public: - struct FRawDistributionVector StartVelocity; // 0x0038(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat StartVelocityRadial; // 0x0080(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleVelocity") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleVelocity") - } - static class UParticleModuleVelocity* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleVelocity; - -// Class Engine.ParticleModuleVelocity_Seeded -// 0x0020 (0x00D0 - 0x00B0) -class UParticleModuleVelocity_Seeded final : public UParticleModuleVelocity -{ -public: - struct FParticleRandomSeedInfo RandomSeedInfo; // 0x00B0(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleVelocity_Seeded") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleVelocity_Seeded") - } - static class UParticleModuleVelocity_Seeded* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleVelocity_Seeded; - -// Class Engine.MaterialExpressionChannelMaskParameter -// 0x0008 (0x0078 - 0x0070) -class UMaterialExpressionChannelMaskParameter final : public UMaterialExpressionVectorParameter -{ -public: - EChannelMaskParameterColor MaskChannel; // 0x0070(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionChannelMaskParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionChannelMaskParameter") - } - static class UMaterialExpressionChannelMaskParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionChannelMaskParameter; - -// Class Engine.MaterialExpressionClamp -// 0x0048 (0x0088 - 0x0040) -class UMaterialExpressionClamp final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Min; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Max; // 0x0068(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - EClampMode ClampMode; // 0x007C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7D[0x3]; // 0x007D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MinDefault; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDefault; // 0x0084(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionClamp") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionClamp") - } - static class UMaterialExpressionClamp* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionClamp; - -// Class Engine.MaterialExpressionRayTracingQualitySwitch -// 0x0028 (0x0068 - 0x0040) -class UMaterialExpressionRayTracingQualitySwitch final : public UMaterialExpression -{ -public: - struct FExpressionInput normal; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput RayTraced; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionRayTracingQualitySwitch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionRayTracingQualitySwitch") - } - static class UMaterialExpressionRayTracingQualitySwitch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionRayTracingQualitySwitch; - -// Class Engine.MaterialExpressionCloudSampleAttribute -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionCloudSampleAttribute final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionCloudSampleAttribute") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionCloudSampleAttribute") - } - static class UMaterialExpressionCloudSampleAttribute* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionCloudSampleAttribute; - -// Class Engine.MaterialExpressionCollectionParameter -// 0x0020 (0x0060 - 0x0040) -class UMaterialExpressionCollectionParameter final : public UMaterialExpression -{ -public: - class UMaterialParameterCollection* Collection; // 0x0040(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ParameterName; // 0x0048(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ParameterId; // 0x0050(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionCollectionParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionCollectionParameter") - } - static class UMaterialExpressionCollectionParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionCollectionParameter; - -// Class Engine.MaterialExpressionConstant -// 0x0008 (0x0048 - 0x0040) -class UMaterialExpressionConstant final : public UMaterialExpression -{ -public: - float R; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionConstant") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionConstant") - } - static class UMaterialExpressionConstant* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionConstant; - -// Class Engine.MaterialExpressionSphericalParticleOpacity -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionSphericalParticleOpacity final : public UMaterialExpression -{ -public: - struct FExpressionInput Density; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - float ConstantDensity; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSphericalParticleOpacity") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSphericalParticleOpacity") - } - static class UMaterialExpressionSphericalParticleOpacity* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSphericalParticleOpacity; - -// Class Engine.MaterialExpressionConstant2Vector -// 0x0008 (0x0048 - 0x0040) -class UMaterialExpressionConstant2Vector final : public UMaterialExpression -{ -public: - float R; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float G; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionConstant2Vector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionConstant2Vector") - } - static class UMaterialExpressionConstant2Vector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionConstant2Vector; - -// Class Engine.MaterialExpressionConstant4Vector -// 0x0010 (0x0050 - 0x0040) -class UMaterialExpressionConstant4Vector final : public UMaterialExpression -{ -public: - struct FLinearColor Constant; // 0x0040(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionConstant4Vector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionConstant4Vector") - } - static class UMaterialExpressionConstant4Vector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionConstant4Vector; - -// Class Engine.MaterialExpressionInsideMask -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionInsideMask final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionInsideMask") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionInsideMask") - } - static class UMaterialExpressionInsideMask* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionInsideMask; - -// Class Engine.MaterialExpressionConstantBiasScale -// 0x0020 (0x0060 - 0x0040) -class UMaterialExpressionConstantBiasScale final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - float Bias; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionConstantBiasScale") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionConstantBiasScale") - } - static class UMaterialExpressionConstantBiasScale* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionConstantBiasScale; - -// Class Engine.MaterialExpressionCosine -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionCosine final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - float Period; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionCosine") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionCosine") - } - static class UMaterialExpressionCosine* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionCosine; - -// Class Engine.MaterialExpressionCrossProduct -// 0x0028 (0x0068 - 0x0040) -class UMaterialExpressionCrossProduct final : public UMaterialExpression -{ -public: - struct FExpressionInput A; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput b; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionCrossProduct") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionCrossProduct") - } - static class UMaterialExpressionCrossProduct* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionCrossProduct; - -// Class Engine.MaterialExpressionScalarParameter -// 0x0008 (0x0060 - 0x0058) -class UMaterialExpressionScalarParameter : public UMaterialExpressionParameter -{ -public: - float DefaultValue; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseCustomPrimitiveData; // 0x005C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 PrimitiveDataIndex; // 0x005D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5E[0x2]; // 0x005E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionScalarParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionScalarParameter") - } - static class UMaterialExpressionScalarParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionScalarParameter; - -// Class Engine.MaterialExpressionCurveAtlasRowParameter -// 0x0028 (0x0088 - 0x0060) -class UMaterialExpressionCurveAtlasRowParameter final : public UMaterialExpressionScalarParameter -{ -public: - class UCurveLinearColor* Curve; // 0x0060(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveLinearColorAtlas* Atlas; // 0x0068(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FExpressionInput InputTime; // 0x0070(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionCurveAtlasRowParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionCurveAtlasRowParameter") - } - static class UMaterialExpressionCurveAtlasRowParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionCurveAtlasRowParameter; - -// Class Engine.MaterialExpressionSubtract -// 0x0030 (0x0070 - 0x0040) -class UMaterialExpressionSubtract final : public UMaterialExpression -{ -public: - struct FExpressionInput A; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput b; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - float ConstA; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstB; // 0x006C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSubtract") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSubtract") - } - static class UMaterialExpressionSubtract* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSubtract; - -// Class Engine.MaterialExpressionCustom -// 0x0068 (0x00A8 - 0x0040) -class UMaterialExpressionCustom final : public UMaterialExpression -{ -public: - class FString code; // 0x0040(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECustomMaterialOutputType OutputType; // 0x0050(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Description; // 0x0058(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Inputs; // 0x0068(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray AdditionalOutputs; // 0x0078(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray AdditionalDefines; // 0x0088(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray IncludeFilePaths; // 0x0098(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionCustom") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionCustom") - } - static class UMaterialExpressionCustom* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionCustom; - -// Class Engine.MaterialExpressionDDX -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionDDX final : public UMaterialExpression -{ -public: - struct FExpressionInput Value; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDDX") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDDX") - } - static class UMaterialExpressionDDX* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDDX; - -// Class Engine.MaterialExpressionLogarithm2 -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionLogarithm2 final : public UMaterialExpression -{ -public: - struct FExpressionInput X; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionLogarithm2") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionLogarithm2") - } - static class UMaterialExpressionLogarithm2* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionLogarithm2; - -// Class Engine.MaterialExpressionDecalDerivative -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionDecalDerivative final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDecalDerivative") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDecalDerivative") - } - static class UMaterialExpressionDecalDerivative* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDecalDerivative; - -// Class Engine.MaterialExpressionDecalLifetimeOpacity -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionDecalLifetimeOpacity final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDecalLifetimeOpacity") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDecalLifetimeOpacity") - } - static class UMaterialExpressionDecalLifetimeOpacity* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDecalLifetimeOpacity; - -// Class Engine.MaterialExpressionDecalMipmapLevel -// 0x0020 (0x0060 - 0x0040) -class UMaterialExpressionDecalMipmapLevel final : public UMaterialExpression -{ -public: - struct FExpressionInput TextureSize; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - float ConstWidth; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstHeight; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDecalMipmapLevel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDecalMipmapLevel") - } - static class UMaterialExpressionDecalMipmapLevel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDecalMipmapLevel; - -// Class Engine.MaterialExpressionDepthFade -// 0x0030 (0x0070 - 0x0040) -class UMaterialExpressionDepthFade final : public UMaterialExpression -{ -public: - struct FExpressionInput InOpacity; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput FadeDistance; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - float OpacityDefault; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeDistanceDefault; // 0x006C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDepthFade") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDepthFade") - } - static class UMaterialExpressionDepthFade* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDepthFade; - -// Class Engine.MaterialExpressionPreSkinnedPosition -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionPreSkinnedPosition final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionPreSkinnedPosition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionPreSkinnedPosition") - } - static class UMaterialExpressionPreSkinnedPosition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionPreSkinnedPosition; - -// Class Engine.MaterialExpressionDepthOfFieldFunction -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionDepthOfFieldFunction final : public UMaterialExpression -{ -public: - EDepthOfFieldFunctionValue FunctionValue; // 0x0040(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FExpressionInput Depth; // 0x0044(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDepthOfFieldFunction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDepthOfFieldFunction") - } - static class UMaterialExpressionDepthOfFieldFunction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDepthOfFieldFunction; - -// Class Engine.MaterialExpressionDeriveNormalZ -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionDeriveNormalZ final : public UMaterialExpression -{ -public: - struct FExpressionInput InXY; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDeriveNormalZ") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDeriveNormalZ") - } - static class UMaterialExpressionDeriveNormalZ* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDeriveNormalZ; - -// Class Engine.MaterialExpressionDesaturation -// 0x0038 (0x0078 - 0x0040) -class UMaterialExpressionDesaturation final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Fraction; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FLinearColor LuminanceFactors; // 0x0068(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDesaturation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDesaturation") - } - static class UMaterialExpressionDesaturation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDesaturation; - -// Class Engine.MaterialExpressionMin -// 0x0030 (0x0070 - 0x0040) -class UMaterialExpressionMin final : public UMaterialExpression -{ -public: - struct FExpressionInput A; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput b; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - float ConstA; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstB; // 0x006C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionMin") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionMin") - } - static class UMaterialExpressionMin* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionMin; - -// Class Engine.MaterialExpressionDistance -// 0x0028 (0x0068 - 0x0040) -class UMaterialExpressionDistance final : public UMaterialExpression -{ -public: - struct FExpressionInput A; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput b; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDistance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDistance") - } - static class UMaterialExpressionDistance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDistance; - -// Class Engine.MaterialExpressionDistanceCullFade -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionDistanceCullFade final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDistanceCullFade") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDistanceCullFade") - } - static class UMaterialExpressionDistanceCullFade* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDistanceCullFade; - -// Class Engine.MaterialExpressionDistanceFieldGradient -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionDistanceFieldGradient final : public UMaterialExpression -{ -public: - struct FExpressionInput Position; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDistanceFieldGradient") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDistanceFieldGradient") - } - static class UMaterialExpressionDistanceFieldGradient* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDistanceFieldGradient; - -// Class Engine.MaterialExpressionDistanceFieldsRenderingSwitch -// 0x0028 (0x0068 - 0x0040) -class UMaterialExpressionDistanceFieldsRenderingSwitch final : public UMaterialExpression -{ -public: - struct FExpressionInput No; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Yes; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDistanceFieldsRenderingSwitch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDistanceFieldsRenderingSwitch") - } - static class UMaterialExpressionDistanceFieldsRenderingSwitch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDistanceFieldsRenderingSwitch; - -// Class Engine.MaterialExpressionDivide -// 0x0030 (0x0070 - 0x0040) -class UMaterialExpressionDivide final : public UMaterialExpression -{ -public: - struct FExpressionInput A; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput b; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - float ConstA; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstB; // 0x006C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDivide") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDivide") - } - static class UMaterialExpressionDivide* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDivide; - -// Class Engine.MaterialExpressionDotProduct -// 0x0028 (0x0068 - 0x0040) -class UMaterialExpressionDotProduct final : public UMaterialExpression -{ -public: - struct FExpressionInput A; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput b; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDotProduct") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDotProduct") - } - static class UMaterialExpressionDotProduct* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDotProduct; - -// Class Engine.MaterialExpressionDynamicParameter -// 0x0028 (0x0068 - 0x0040) -class UMaterialExpressionDynamicParameter final : public UMaterialExpression -{ -public: - TArray ParamNames; // 0x0040(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - struct FLinearColor DefaultValue; // 0x0050(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 ParameterIndex; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDynamicParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDynamicParameter") - } - static class UMaterialExpressionDynamicParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDynamicParameter; - -// Class Engine.MaterialExpressionFeatureLevelSwitch -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionFeatureLevelSwitch final : public UMaterialExpression -{ -public: - struct FExpressionInput Default; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionFeatureLevelSwitch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionFeatureLevelSwitch") - } - static class UMaterialExpressionFeatureLevelSwitch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionFeatureLevelSwitch; - -// Class Engine.MaterialExpressionFloor -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionFloor final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionFloor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionFloor") - } - static class UMaterialExpressionFloor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionFloor; - -// Class Engine.MaterialExpressionFmod -// 0x0028 (0x0068 - 0x0040) -class UMaterialExpressionFmod final : public UMaterialExpression -{ -public: - struct FExpressionInput A; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput b; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionFmod") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionFmod") - } - static class UMaterialExpressionFmod* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionFmod; - -// Class Engine.MaterialExpressionFrac -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionFrac final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionFrac") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionFrac") - } - static class UMaterialExpressionFrac* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionFrac; - -// Class Engine.MaterialExpressionFresnel -// 0x0048 (0x0088 - 0x0040) -class UMaterialExpressionFresnel final : public UMaterialExpression -{ -public: - struct FExpressionInput ExponentIn; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - float Exponent; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FExpressionInput BaseReflectFractionIn; // 0x0058(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - float BaseReflectFraction; // 0x006C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FExpressionInput normal; // 0x0070(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionFresnel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionFresnel") - } - static class UMaterialExpressionFresnel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionFresnel; - -// Class Engine.MaterialExpressionFunctionInput -// 0x0080 (0x00C0 - 0x0040) -class UMaterialExpressionFunctionInput final : public UMaterialExpression -{ -public: - struct FExpressionInput Preview; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - class FName InputName; // 0x0054(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Description; // 0x0060(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ID; // 0x0070(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFunctionInputType InputType; // 0x0080(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0xF]; // 0x0081(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector4 PreviewValue; // 0x0090(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUsePreviewValueAsDefault : 1; // 0x00A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_A1[0x3]; // 0x00A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 SortPriority; // 0x00A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bCompilingFunctionPreview : 1; // 0x00A8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_A9[0x17]; // 0x00A9(0x0017)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionFunctionInput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionFunctionInput") - } - static class UMaterialExpressionFunctionInput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionFunctionInput; - -// Class Engine.MaterialExpressionGBufferNormal -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionGBufferNormal final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionGBufferNormal") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionGBufferNormal") - } - static class UMaterialExpressionGBufferNormal* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionGBufferNormal; - -// Class Engine.MaterialExpressionGetMaterialAttributes -// 0x0030 (0x0070 - 0x0040) -class UMaterialExpressionGetMaterialAttributes final : public UMaterialExpression -{ -public: - struct FMaterialAttributesInput MaterialAttributes; // 0x0040(0x0020)(NoDestructor, NativeAccessSpecifierPublic) - TArray AttributeGetTypes; // 0x0060(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionGetMaterialAttributes") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionGetMaterialAttributes") - } - static class UMaterialExpressionGetMaterialAttributes* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionGetMaterialAttributes; - -// Class Engine.MaterialExpressionGIReplace -// 0x0040 (0x0080 - 0x0040) -class UMaterialExpressionGIReplace final : public UMaterialExpression -{ -public: - struct FExpressionInput Default; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput StaticIndirect; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput DynamicIndirect; // 0x0068(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionGIReplace") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionGIReplace") - } - static class UMaterialExpressionGIReplace* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionGIReplace; - -// Class Engine.MaterialExpressionHairColor -// 0x0040 (0x0080 - 0x0040) -class UMaterialExpressionHairColor final : public UMaterialExpression -{ -public: - struct FExpressionInput Melanin; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Redness; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput DyeColor; // 0x0068(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionHairColor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionHairColor") - } - static class UMaterialExpressionHairColor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionHairColor; - -// Class Engine.MaterialExpressionIf -// 0x0070 (0x00B0 - 0x0040) -class UMaterialExpressionIf final : public UMaterialExpression -{ -public: - struct FExpressionInput A; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput b; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput AGreaterThanB; // 0x0068(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput AEqualsB; // 0x007C(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput ALessThanB; // 0x0090(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - float EqualsThreshold; // 0x00A4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstB; // 0x00A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstAEqualsB; // 0x00AC(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionIf") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionIf") - } - static class UMaterialExpressionIf* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionIf; - -// Class Engine.MaterialExpressionInsideDistanceField -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionInsideDistanceField final : public UMaterialExpression -{ -public: - struct FExpressionInput Coordinate; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionInsideDistanceField") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionInsideDistanceField") - } - static class UMaterialExpressionInsideDistanceField* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionInsideDistanceField; - -// Class Engine.MaterialExpressionInverseLinearInterpolate -// 0x0050 (0x0090 - 0x0040) -class UMaterialExpressionInverseLinearInterpolate final : public UMaterialExpression -{ -public: - struct FExpressionInput A; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput b; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Value; // 0x0068(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - float ConstA; // 0x007C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstB; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstValue; // 0x0084(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bClampResult; // 0x0088(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionInverseLinearInterpolate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionInverseLinearInterpolate") - } - static class UMaterialExpressionInverseLinearInterpolate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionInverseLinearInterpolate; - -// Class Engine.MaterialExpressionLightmapUVs -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionLightmapUVs final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionLightmapUVs") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionLightmapUVs") - } - static class UMaterialExpressionLightmapUVs* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionLightmapUVs; - -// Class Engine.MaterialExpressionLightmassReplace -// 0x0028 (0x0068 - 0x0040) -class UMaterialExpressionLightmassReplace final : public UMaterialExpression -{ -public: - struct FExpressionInput RealTime; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Lightmass; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionLightmassReplace") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionLightmassReplace") - } - static class UMaterialExpressionLightmassReplace* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionLightmassReplace; - -// Class Engine.MaterialExpressionLinearInterpolate -// 0x0048 (0x0088 - 0x0040) -class UMaterialExpressionLinearInterpolate final : public UMaterialExpression -{ -public: - struct FExpressionInput A; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput b; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Alpha; // 0x0068(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - float ConstA; // 0x007C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstB; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstAlpha; // 0x0084(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionLinearInterpolate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionLinearInterpolate") - } - static class UMaterialExpressionLinearInterpolate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionLinearInterpolate; - -// Class Engine.MaterialExpressionLocalForces -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionLocalForces final : public UMaterialExpression -{ -public: - struct FExpressionInput Coordinate; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionLocalForces") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionLocalForces") - } - static class UMaterialExpressionLocalForces* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionLocalForces; - -// Class Engine.MaterialExpressionLogarithm10 -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionLogarithm10 final : public UMaterialExpression -{ -public: - struct FExpressionInput X; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionLogarithm10") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionLogarithm10") - } - static class UMaterialExpressionLogarithm10* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionLogarithm10; - -// Class Engine.MaterialExpressionMakeMaterialAttributes -// 0x0298 (0x02D8 - 0x0040) -class UMaterialExpressionMakeMaterialAttributes final : public UMaterialExpression -{ -public: - struct FExpressionInput BaseColor; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Metallic; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Specular; // 0x0068(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Roughness; // 0x007C(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Anisotropy; // 0x0090(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput EmissiveColor; // 0x00A4(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Opacity; // 0x00B8(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput OpacityMask; // 0x00CC(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput normal; // 0x00E0(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Tangent; // 0x00F4(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput WorldPositionOffset; // 0x0108(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput WorldDisplacement; // 0x011C(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput TessellationMultiplier; // 0x0130(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput SubsurfaceColor; // 0x0144(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput ClearCoat; // 0x0158(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput ClearCoatRoughness; // 0x016C(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput AmbientOcclusion; // 0x0180(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Refraction; // 0x0194(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput CustomizedUVs[0x8]; // 0x01A8(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput PixelDepthOffset; // 0x0248(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput ShadingModel; // 0x025C(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Opacity1; // 0x0270(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Opacity2; // 0x0284(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Opacity3; // 0x0298(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput wMotionDither; // 0x02AC(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput wMotion; // 0x02C0(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_2D4[0x4]; // 0x02D4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionMakeMaterialAttributes") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionMakeMaterialAttributes") - } - static class UMaterialExpressionMakeMaterialAttributes* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionMakeMaterialAttributes; - -// Class Engine.MaterialExpressionMapARPassthroughCameraUV -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionMapARPassthroughCameraUV final : public UMaterialExpression -{ -public: - struct FExpressionInput Coordinates; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionMapARPassthroughCameraUV") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionMapARPassthroughCameraUV") - } - static class UMaterialExpressionMapARPassthroughCameraUV* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionMapARPassthroughCameraUV; - -// Class Engine.MaterialExpressionMaterialAttributeLayers -// 0x00B0 (0x00F0 - 0x0040) -class UMaterialExpressionMaterialAttributeLayers final : public UMaterialExpression -{ -public: - class FName ParameterName; // 0x0040(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ExpressionGUID; // 0x0048(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMaterialAttributesInput Input; // 0x0058(0x0020)(NoDestructor, NativeAccessSpecifierPublic) - struct FMaterialLayersFunctions DefaultLayers; // 0x0078(0x0040)(Edit, NativeAccessSpecifierPublic) - TArray LayerCallers; // 0x00B8(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - int32 NumActiveLayerCallers; // 0x00C8(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_CC[0x4]; // 0x00CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray BlendCallers; // 0x00D0(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - int32 NumActiveBlendCallers; // 0x00E0(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsLayerGraphBuilt; // 0x00E4(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E5[0xB]; // 0x00E5(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionMaterialAttributeLayers") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionMaterialAttributeLayers") - } - static class UMaterialExpressionMaterialAttributeLayers* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionMaterialAttributeLayers; - -// Class Engine.MaterialExpressionMaterialLayerOutput -// 0x0000 (0x0088 - 0x0088) -class UMaterialExpressionMaterialLayerOutput final : public UMaterialExpressionFunctionOutput -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionMaterialLayerOutput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionMaterialLayerOutput") - } - static class UMaterialExpressionMaterialLayerOutput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionMaterialLayerOutput; - -// Class Engine.MaterialExpressionMaterialProxyReplace -// 0x0028 (0x0068 - 0x0040) -class UMaterialExpressionMaterialProxyReplace final : public UMaterialExpression -{ -public: - struct FExpressionInput RealTime; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput MaterialProxy; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionMaterialProxyReplace") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionMaterialProxyReplace") - } - static class UMaterialExpressionMaterialProxyReplace* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionMaterialProxyReplace; - -// Class Engine.MaterialExpressionMax -// 0x0030 (0x0070 - 0x0040) -class UMaterialExpressionMax final : public UMaterialExpression -{ -public: - struct FExpressionInput A; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput b; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - float ConstA; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstB; // 0x006C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionMax") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionMax") - } - static class UMaterialExpressionMax* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionMax; - -// Class Engine.MaterialExpressionMultiply -// 0x0030 (0x0070 - 0x0040) -class UMaterialExpressionMultiply final : public UMaterialExpression -{ -public: - struct FExpressionInput A; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput b; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - float ConstA; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstB; // 0x006C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionMultiply") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionMultiply") - } - static class UMaterialExpressionMultiply* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionMultiply; - -// Class Engine.MaterialExpressionNamedRerouteUsage -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionNamedRerouteUsage final : public UMaterialExpressionNamedRerouteBase -{ -public: - class UMaterialExpressionNamedRerouteDeclaration* Declaration; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid DeclarationGuid; // 0x0048(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionNamedRerouteUsage") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionNamedRerouteUsage") - } - static class UMaterialExpressionNamedRerouteUsage* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionNamedRerouteUsage; - -// Class Engine.MaterialExpressionObjectOrientation -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionObjectOrientation final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionObjectOrientation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionObjectOrientation") - } - static class UMaterialExpressionObjectOrientation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionObjectOrientation; - -// Class Engine.MaterialExpressionObjectPositionWS -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionObjectPositionWS final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionObjectPositionWS") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionObjectPositionWS") - } - static class UMaterialExpressionObjectPositionWS* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionObjectPositionWS; - -// Class Engine.MaterialExpressionObjectRadius -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionObjectRadius final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionObjectRadius") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionObjectRadius") - } - static class UMaterialExpressionObjectRadius* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionObjectRadius; - -// Class Engine.MaterialExpressionOutdoorsWindMap -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionOutdoorsWindMap final : public UMaterialExpression -{ -public: - struct FExpressionInput Coordinate; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionOutdoorsWindMap") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionOutdoorsWindMap") - } - static class UMaterialExpressionOutdoorsWindMap* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionOutdoorsWindMap; - -// Class Engine.MaterialExpressionParticleMacroUV -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionParticleMacroUV final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionParticleMacroUV") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionParticleMacroUV") - } - static class UMaterialExpressionParticleMacroUV* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionParticleMacroUV; - -// Class Engine.MaterialExpressionParticleMotionBlurFade -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionParticleMotionBlurFade final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionParticleMotionBlurFade") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionParticleMotionBlurFade") - } - static class UMaterialExpressionParticleMotionBlurFade* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionParticleMotionBlurFade; - -// Class Engine.MaterialExpressionParticlePositionWS -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionParticlePositionWS final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionParticlePositionWS") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionParticlePositionWS") - } - static class UMaterialExpressionParticlePositionWS* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionParticlePositionWS; - -// Class Engine.MaterialExpressionParticleSubUV -// 0x0008 (0x0068 - 0x0060) -class UMaterialExpressionParticleSubUV final : public UMaterialExpressionTextureSample -{ -public: - uint8 bBlend : 1; // 0x0060(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionParticleSubUV") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionParticleSubUV") - } - static class UMaterialExpressionParticleSubUV* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionParticleSubUV; - -// Class Engine.MaterialExpressionParticleSubUVProperties -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionParticleSubUVProperties final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionParticleSubUVProperties") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionParticleSubUVProperties") - } - static class UMaterialExpressionParticleSubUVProperties* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionParticleSubUVProperties; - -// Class Engine.MaterialExpressionPerInstanceRandom -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionPerInstanceRandom final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionPerInstanceRandom") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionPerInstanceRandom") - } - static class UMaterialExpressionPerInstanceRandom* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionPerInstanceRandom; - -// Class Engine.MaterialExpressionPrecomputedAOMask -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionPrecomputedAOMask final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionPrecomputedAOMask") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionPrecomputedAOMask") - } - static class UMaterialExpressionPrecomputedAOMask* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionPrecomputedAOMask; - -// Class Engine.MaterialExpressionPreSkinnedLocalBounds -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionPreSkinnedLocalBounds final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionPreSkinnedLocalBounds") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionPreSkinnedLocalBounds") - } - static class UMaterialExpressionPreSkinnedLocalBounds* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionPreSkinnedLocalBounds; - -// Class Engine.MaterialExpressionPreSkinnedNormal -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionPreSkinnedNormal final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionPreSkinnedNormal") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionPreSkinnedNormal") - } - static class UMaterialExpressionPreSkinnedNormal* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionPreSkinnedNormal; - -// Class Engine.MaterialExpressionPreviousFrameSwitch -// 0x0028 (0x0068 - 0x0040) -class UMaterialExpressionPreviousFrameSwitch final : public UMaterialExpression -{ -public: - struct FExpressionInput CurrentFrame; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput PreviousFrame; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionPreviousFrameSwitch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionPreviousFrameSwitch") - } - static class UMaterialExpressionPreviousFrameSwitch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionPreviousFrameSwitch; - -// Class Engine.MaterialExpressionProbeValueAtCamera -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionProbeValueAtCamera final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionProbeValueAtCamera") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionProbeValueAtCamera") - } - static class UMaterialExpressionProbeValueAtCamera* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionProbeValueAtCamera; - -// Class Engine.MaterialExpressionQualitySwitch -// 0x0068 (0x00A8 - 0x0040) -class UMaterialExpressionQualitySwitch final : public UMaterialExpression -{ -public: - struct FExpressionInput Default; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Inputs[0x4]; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionQualitySwitch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionQualitySwitch") - } - static class UMaterialExpressionQualitySwitch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionQualitySwitch; - -// Class Engine.MaterialExpressionReflectionCapturePassSwitch -// 0x0028 (0x0068 - 0x0040) -class UMaterialExpressionReflectionCapturePassSwitch final : public UMaterialExpression -{ -public: - struct FExpressionInput Default; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Reflection; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionReflectionCapturePassSwitch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionReflectionCapturePassSwitch") - } - static class UMaterialExpressionReflectionCapturePassSwitch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionReflectionCapturePassSwitch; - -// Class Engine.MaterialExpressionReflectionVectorWS -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionReflectionVectorWS final : public UMaterialExpression -{ -public: - struct FExpressionInput CustomWorldNormal; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 bNormalizeCustomWorldNormal : 1; // 0x0054(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionReflectionVectorWS") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionReflectionVectorWS") - } - static class UMaterialExpressionReflectionVectorWS* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionReflectionVectorWS; - -// Class Engine.MaterialExpressionRotator -// 0x0038 (0x0078 - 0x0040) -class UMaterialExpressionRotator final : public UMaterialExpression -{ -public: - struct FExpressionInput Coordinate; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Time; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - float CenterX; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CenterY; // 0x006C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Speed; // 0x0070(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 ConstCoordinate; // 0x0074(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionRotator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionRotator") - } - static class UMaterialExpressionRotator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionRotator; - -// Class Engine.MaterialExpressionRuntimeVirtualTextureOutput -// 0x0090 (0x00D0 - 0x0040) -class UMaterialExpressionRuntimeVirtualTextureOutput final : public UMaterialExpressionCustomOutput -{ -public: - struct FExpressionInput BaseColor; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Specular; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Roughness; // 0x0068(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput normal; // 0x007C(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput WorldHeight; // 0x0090(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Opacity; // 0x00A4(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Mask; // 0x00B8(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_CC[0x4]; // 0x00CC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionRuntimeVirtualTextureOutput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionRuntimeVirtualTextureOutput") - } - static class UMaterialExpressionRuntimeVirtualTextureOutput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionRuntimeVirtualTextureOutput; - -// Class Engine.MaterialExpressionRuntimeVirtualTextureReplace -// 0x0028 (0x0068 - 0x0040) -class UMaterialExpressionRuntimeVirtualTextureReplace final : public UMaterialExpression -{ -public: - struct FExpressionInput Default; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput VirtualTextureOutput; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionRuntimeVirtualTextureReplace") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionRuntimeVirtualTextureReplace") - } - static class UMaterialExpressionRuntimeVirtualTextureReplace* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionRuntimeVirtualTextureReplace; - -// Class Engine.MaterialExpressionRuntimeVirtualTextureSampleParameter -// 0x0020 (0x00B0 - 0x0090) -class UMaterialExpressionRuntimeVirtualTextureSampleParameter final : public UMaterialExpressionRuntimeVirtualTextureSample -{ -public: - class FName ParameterName; // 0x0090(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ExpressionGUID; // 0x0098(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Group; // 0x00A8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionRuntimeVirtualTextureSampleParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionRuntimeVirtualTextureSampleParameter") - } - static class UMaterialExpressionRuntimeVirtualTextureSampleParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionRuntimeVirtualTextureSampleParameter; - -// Class Engine.MaterialExpressionSamplePhysicsIntegerField -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionSamplePhysicsIntegerField final : public UMaterialExpression -{ -public: - struct FExpressionInput WorldPosition; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - EFieldIntegerType FieldTarget; // 0x0054(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSamplePhysicsIntegerField") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSamplePhysicsIntegerField") - } - static class UMaterialExpressionSamplePhysicsIntegerField* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSamplePhysicsIntegerField; - -// Class Engine.MaterialExpressionSaturate -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionSaturate final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSaturate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSaturate") - } - static class UMaterialExpressionSaturate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSaturate; - -// Class Engine.MaterialExpressionScalarArray -// 0x0030 (0x0070 - 0x0040) -class UMaterialExpressionScalarArray : public UMaterialExpression -{ -public: - uint8 Pad_40[0x18]; // 0x0040(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Values; // 0x0058(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - bool bHideIndexedPins; // 0x0068(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionScalarArray") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionScalarArray") - } - static class UMaterialExpressionScalarArray* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionScalarArray; - -// Class Engine.MaterialExpressionScalarArrayParameter -// 0x0020 (0x0090 - 0x0070) -class UMaterialExpressionScalarArrayParameter final : public UMaterialExpressionScalarArray -{ -public: - class FName ParameterName; // 0x0070(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ExpressionGUID; // 0x0078(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Group; // 0x0088(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionScalarArrayParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionScalarArrayParameter") - } - static class UMaterialExpressionScalarArrayParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionScalarArrayParameter; - -// Class Engine.MaterialExpressionSceneColor -// 0x0038 (0x0078 - 0x0040) -class UMaterialExpressionSceneColor final : public UMaterialExpression -{ -public: - EMaterialSceneAttributeInputMode InputMode; // 0x0040(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FExpressionInput Input; // 0x0044(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput OffsetFraction; // 0x0058(0x0014)(Deprecated, NoDestructor, NativeAccessSpecifierPublic) - struct FVector2D ConstInput; // 0x006C(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSceneColor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSceneColor") - } - static class UMaterialExpressionSceneColor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSceneColor; - -// Class Engine.MaterialExpressionSceneDepth -// 0x0038 (0x0078 - 0x0040) -class UMaterialExpressionSceneDepth final : public UMaterialExpression -{ -public: - EMaterialSceneAttributeInputMode InputMode; // 0x0040(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FExpressionInput Input; // 0x0044(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Coordinates; // 0x0058(0x0014)(Deprecated, NoDestructor, NativeAccessSpecifierPublic) - struct FVector2D ConstInput; // 0x006C(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SampleDeviceZ; // 0x0074(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_75[0x3]; // 0x0075(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSceneDepth") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSceneDepth") - } - static class UMaterialExpressionSceneDepth* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSceneDepth; - -// Class Engine.MaterialExpressionScreenPosition -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionScreenPosition final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionScreenPosition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionScreenPosition") - } - static class UMaterialExpressionScreenPosition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionScreenPosition; - -// Class Engine.MaterialExpressionSetMaterialAttributes -// 0x0020 (0x0060 - 0x0040) -class UMaterialExpressionSetMaterialAttributes final : public UMaterialExpression -{ -public: - TArray Inputs; // 0x0040(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray AttributeSetTypes; // 0x0050(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSetMaterialAttributes") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSetMaterialAttributes") - } - static class UMaterialExpressionSetMaterialAttributes* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSetMaterialAttributes; - -// Class Engine.MaterialExpressionShaderStageSwitch -// 0x0028 (0x0068 - 0x0040) -class UMaterialExpressionShaderStageSwitch final : public UMaterialExpression -{ -public: - struct FExpressionInput PixelShader; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput VertexShader; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionShaderStageSwitch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionShaderStageSwitch") - } - static class UMaterialExpressionShaderStageSwitch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionShaderStageSwitch; - -// Class Engine.MaterialExpressionShadingModel -// 0x0008 (0x0048 - 0x0040) -class UMaterialExpressionShadingModel final : public UMaterialExpression -{ -public: - EMaterialShadingModel ShadingModel; // 0x0040(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionShadingModel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionShadingModel") - } - static class UMaterialExpressionShadingModel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionShadingModel; - -// Class Engine.MaterialExpressionShadingPathSwitch -// 0x0050 (0x0090 - 0x0040) -class UMaterialExpressionShadingPathSwitch final : public UMaterialExpression -{ -public: - struct FExpressionInput Default; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Inputs[0x3]; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionShadingPathSwitch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionShadingPathSwitch") - } - static class UMaterialExpressionShadingPathSwitch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionShadingPathSwitch; - -// Class Engine.MaterialExpressionShadowReplace -// 0x0028 (0x0068 - 0x0040) -class UMaterialExpressionShadowReplace final : public UMaterialExpression -{ -public: - struct FExpressionInput Default; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Shadow; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionShadowReplace") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionShadowReplace") - } - static class UMaterialExpressionShadowReplace* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionShadowReplace; - -// Class Engine.MaterialExpressionSine -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionSine final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - float Period; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSine") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSine") - } - static class UMaterialExpressionSine* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSine; - -// Class Engine.MaterialExpressionSingleLayerWaterMaterialOutput -// 0x0050 (0x0090 - 0x0040) -class UMaterialExpressionSingleLayerWaterMaterialOutput final : public UMaterialExpressionCustomOutput -{ -public: - struct FExpressionInput ScatteringCoefficients; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput AbsorptionCoefficients; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput PhaseG; // 0x0068(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput ColorScaleBehindWater; // 0x007C(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSingleLayerWaterMaterialOutput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSingleLayerWaterMaterialOutput") - } - static class UMaterialExpressionSingleLayerWaterMaterialOutput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSingleLayerWaterMaterialOutput; - -// Class Engine.MaterialExpressionSkinningVertexOffsets -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionSkinningVertexOffsets final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSkinningVertexOffsets") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSkinningVertexOffsets") - } - static class UMaterialExpressionSkinningVertexOffsets* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSkinningVertexOffsets; - -// Class Engine.MaterialExpressionSkyAtmosphereLightIlluminance -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionSkyAtmosphereLightIlluminance final : public UMaterialExpression -{ -public: - int32 LightIndex; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FExpressionInput WorldPosition; // 0x0044(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSkyAtmosphereLightIlluminance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSkyAtmosphereLightIlluminance") - } - static class UMaterialExpressionSkyAtmosphereLightIlluminance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSkyAtmosphereLightIlluminance; - -// Class Engine.MaterialExpressionSkyAtmosphereLightDiskLuminance -// 0x0008 (0x0048 - 0x0040) -class UMaterialExpressionSkyAtmosphereLightDiskLuminance final : public UMaterialExpression -{ -public: - int32 LightIndex; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSkyAtmosphereLightDiskLuminance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSkyAtmosphereLightDiskLuminance") - } - static class UMaterialExpressionSkyAtmosphereLightDiskLuminance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSkyAtmosphereLightDiskLuminance; - -// Class Engine.MaterialExpressionSkyAtmosphereAerialPerspective -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionSkyAtmosphereAerialPerspective final : public UMaterialExpression -{ -public: - struct FExpressionInput WorldPosition; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSkyAtmosphereAerialPerspective") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSkyAtmosphereAerialPerspective") - } - static class UMaterialExpressionSkyAtmosphereAerialPerspective* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSkyAtmosphereAerialPerspective; - -// Class Engine.MaterialExpressionSkyAtmosphereInscatteringLightLuminance -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionSkyAtmosphereInscatteringLightLuminance final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSkyAtmosphereInscatteringLightLuminance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSkyAtmosphereInscatteringLightLuminance") - } - static class UMaterialExpressionSkyAtmosphereInscatteringLightLuminance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSkyAtmosphereInscatteringLightLuminance; - -// Class Engine.MaterialExpressionSkyAtmosphereLuminance -// 0x0028 (0x0068 - 0x0040) -class UMaterialExpressionSkyAtmosphereLuminance final : public UMaterialExpression -{ -public: - struct FExpressionInput WorldPosition; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput WorldDirection; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSkyAtmosphereLuminance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSkyAtmosphereLuminance") - } - static class UMaterialExpressionSkyAtmosphereLuminance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSkyAtmosphereLuminance; - -// Class Engine.MaterialExpressionSobol -// 0x0048 (0x0088 - 0x0040) -class UMaterialExpressionSobol final : public UMaterialExpression -{ -public: - struct FExpressionInput Cell; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Index_0; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Seed; // 0x0068(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint32 ConstIndex; // 0x007C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ConstSeed; // 0x0080(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSobol") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSobol") - } - static class UMaterialExpressionSobol* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSobol; - -// Class Engine.MaterialExpressionSpeedTree -// 0x0060 (0x00A0 - 0x0040) -class UMaterialExpressionSpeedTree final : public UMaterialExpression -{ -public: - struct FExpressionInput GeometryInput; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput WindInput; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput LODInput; // 0x0068(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput ExtraBendWS; // 0x007C(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - ESpeedTreeGeometryType GeometryType; // 0x0090(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESpeedTreeWindType WindType; // 0x0091(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESpeedTreeLODType LODType; // 0x0092(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_93[0x1]; // 0x0093(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float BillboardThreshold; // 0x0094(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAccurateWindVelocities; // 0x0098(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSpeedTree") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSpeedTree") - } - static class UMaterialExpressionSpeedTree* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSpeedTree; - -// Class Engine.MaterialExpressionSphereMask -// 0x0058 (0x0098 - 0x0040) -class UMaterialExpressionSphereMask final : public UMaterialExpression -{ -public: - struct FExpressionInput A; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput b; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Radius; // 0x0068(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Hardness; // 0x007C(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - float AttenuationRadius; // 0x0090(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HardnessPercent; // 0x0094(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSphereMask") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSphereMask") - } - static class UMaterialExpressionSphereMask* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSphereMask; - -// Class Engine.MaterialExpressionSquareRoot -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionSquareRoot final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSquareRoot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSquareRoot") - } - static class UMaterialExpressionSquareRoot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSquareRoot; - -// Class Engine.MaterialExpressionStaticBool -// 0x0008 (0x0048 - 0x0040) -class UMaterialExpressionStaticBool final : public UMaterialExpression -{ -public: - uint8 Value : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionStaticBool") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionStaticBool") - } - static class UMaterialExpressionStaticBool* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionStaticBool; - -// Class Engine.MaterialExpressionStaticBoolParameter -// 0x0008 (0x0060 - 0x0058) -class UMaterialExpressionStaticBoolParameter : public UMaterialExpressionParameter -{ -public: - uint8 DefaultValue : 1; // 0x0058(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionStaticBoolParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionStaticBoolParameter") - } - static class UMaterialExpressionStaticBoolParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionStaticBoolParameter; - -// Class Engine.MaterialExpressionStaticSwitch -// 0x0040 (0x0080 - 0x0040) -class UMaterialExpressionStaticSwitch final : public UMaterialExpression -{ -public: - uint8 DefaultValue : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FExpressionInput A; // 0x0044(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput b; // 0x0058(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Value; // 0x006C(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionStaticSwitch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionStaticSwitch") - } - static class UMaterialExpressionStaticSwitch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionStaticSwitch; - -// Class Engine.MaterialExpressionStaticSwitchParameter -// 0x0000 (0x0060 - 0x0060) -class UMaterialExpressionStaticSwitchParameter final : public UMaterialExpressionStaticBoolParameter -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionStaticSwitchParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionStaticSwitchParameter") - } - static class UMaterialExpressionStaticSwitchParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionStaticSwitchParameter; - -// Class Engine.MaterialExpressionStep -// 0x0030 (0x0070 - 0x0040) -class UMaterialExpressionStep final : public UMaterialExpression -{ -public: - struct FExpressionInput Y; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput X; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - float ConstY; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstX; // 0x006C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionStep") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionStep") - } - static class UMaterialExpressionStep* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionStep; - -// Class Engine.MaterialExpressionTangent -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionTangent final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - float Period; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTangent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTangent") - } - static class UMaterialExpressionTangent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTangent; - -// Class Engine.MaterialExpressionTangentOutput -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionTangentOutput final : public UMaterialExpressionCustomOutput -{ -public: - struct FExpressionInput Input; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTangentOutput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTangentOutput") - } - static class UMaterialExpressionTangentOutput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTangentOutput; - -// Class Engine.MaterialExpressionTemporalSobol -// 0x0038 (0x0078 - 0x0040) -class UMaterialExpressionTemporalSobol final : public UMaterialExpression -{ -public: - struct FExpressionInput Index_0; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Seed; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint32 ConstIndex; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ConstSeed; // 0x006C(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTemporalSobol") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTemporalSobol") - } - static class UMaterialExpressionTemporalSobol* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTemporalSobol; - -// Class Engine.MaterialExpressionTextureArrayParameter -// 0x0020 (0x0090 - 0x0070) -class UMaterialExpressionTextureArrayParameter final : public UMaterialExpressionTextureArray -{ -public: - class FName ParameterName; // 0x0070(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ExpressionGUID; // 0x0078(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Group; // 0x0088(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTextureArrayParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTextureArrayParameter") - } - static class UMaterialExpressionTextureArrayParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTextureArrayParameter; - -// Class Engine.MaterialExpressionTextureArraySample -// 0x0000 (0x0060 - 0x0060) -class UMaterialExpressionTextureArraySample final : public UMaterialExpressionTextureSample -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTextureArraySample") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTextureArraySample") - } - static class UMaterialExpressionTextureArraySample* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTextureArraySample; - -// Class Engine.MaterialExpressionTextureObject -// 0x0000 (0x0048 - 0x0048) -class UMaterialExpressionTextureObject final : public UMaterialExpressionTextureBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTextureObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTextureObject") - } - static class UMaterialExpressionTextureObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTextureObject; - -// Class Engine.MaterialExpressionTextureObjectParameter -// 0x0000 (0x0080 - 0x0080) -class UMaterialExpressionTextureObjectParameter final : public UMaterialExpressionTextureSampleParameter -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTextureObjectParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTextureObjectParameter") - } - static class UMaterialExpressionTextureObjectParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTextureObjectParameter; - -// Class Engine.MaterialExpressionTextureProperty -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionTextureProperty final : public UMaterialExpression -{ -public: - struct FExpressionInput TextureObject; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - EMaterialExposedTextureProperty Property; // 0x0054(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTextureProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTextureProperty") - } - static class UMaterialExpressionTextureProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTextureProperty; - -// Class Engine.MaterialExpressionTextureSampleParameterSubUV -// 0x0008 (0x0088 - 0x0080) -class UMaterialExpressionTextureSampleParameterSubUV final : public UMaterialExpressionTextureSampleParameter2D -{ -public: - uint8 bBlend : 1; // 0x0080(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTextureSampleParameterSubUV") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTextureSampleParameterSubUV") - } - static class UMaterialExpressionTextureSampleParameterSubUV* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTextureSampleParameterSubUV; - -// Class Engine.MaterialExpressionTextureSampleParameterVolume -// 0x0000 (0x0080 - 0x0080) -class UMaterialExpressionTextureSampleParameterVolume final : public UMaterialExpressionTextureSampleParameter -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTextureSampleParameterVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTextureSampleParameterVolume") - } - static class UMaterialExpressionTextureSampleParameterVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTextureSampleParameterVolume; - -// Class Engine.MaterialExpressionTime -// 0x0008 (0x0048 - 0x0040) -class UMaterialExpressionTime final : public UMaterialExpression -{ -public: - uint8 bIgnorePause : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_Period : 1; // 0x0040(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Period; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTime") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTime") - } - static class UMaterialExpressionTime* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTime; - -// Class Engine.MaterialExpressionTransform -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionTransform final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - EMaterialVectorCoordTransformSource TransformSourceType; // 0x0054(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMaterialVectorCoordTransform TransformType; // 0x0055(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_56[0x2]; // 0x0056(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTransform") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTransform") - } - static class UMaterialExpressionTransform* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTransform; - -// Class Engine.MaterialExpressionTransformPosition -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionTransformPosition final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - EMaterialPositionTransformSource TransformSourceType; // 0x0054(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMaterialPositionTransformSource TransformType; // 0x0055(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_56[0x2]; // 0x0056(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTransformPosition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTransformPosition") - } - static class UMaterialExpressionTransformPosition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTransformPosition; - -// Class Engine.MaterialExpressionTwoSidedSign -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionTwoSidedSign final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTwoSidedSign") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTwoSidedSign") - } - static class UMaterialExpressionTwoSidedSign* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTwoSidedSign; - -// Class Engine.MaterialExpressionVectorArray -// 0x0030 (0x0070 - 0x0040) -class UMaterialExpressionVectorArray : public UMaterialExpression -{ -public: - uint8 Pad_40[0x18]; // 0x0040(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Values; // 0x0058(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - bool bHideIndexedPins; // 0x0068(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionVectorArray") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionVectorArray") - } - static class UMaterialExpressionVectorArray* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionVectorArray; - -// Class Engine.MaterialExpressionVectorArrayParameter -// 0x0020 (0x0090 - 0x0070) -class UMaterialExpressionVectorArrayParameter final : public UMaterialExpressionVectorArray -{ -public: - class FName ParameterName; // 0x0070(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ExpressionGUID; // 0x0078(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Group; // 0x0088(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionVectorArrayParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionVectorArrayParameter") - } - static class UMaterialExpressionVectorArrayParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionVectorArrayParameter; - -// Class Engine.MaterialExpressionVertexColor -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionVertexColor final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionVertexColor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionVertexColor") - } - static class UMaterialExpressionVertexColor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionVertexColor; - -// Class Engine.MaterialExpressionVertexNormalWS -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionVertexNormalWS final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionVertexNormalWS") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionVertexNormalWS") - } - static class UMaterialExpressionVertexNormalWS* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionVertexNormalWS; - -// Class Engine.MaterialExpressionViewProperty -// 0x0008 (0x0048 - 0x0040) -class UMaterialExpressionViewProperty final : public UMaterialExpression -{ -public: - EMaterialExposedViewProperty Property; // 0x0040(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionViewProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionViewProperty") - } - static class UMaterialExpressionViewProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionViewProperty; - -// Class Engine.MaterialExpressionViewSize -// 0x0000 (0x0040 - 0x0040) -class UMaterialExpressionViewSize final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionViewSize") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionViewSize") - } - static class UMaterialExpressionViewSize* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionViewSize; - -// Class Engine.MaterialExpressionVirtualTextureFeatureSwitch -// 0x0028 (0x0068 - 0x0040) -class UMaterialExpressionVirtualTextureFeatureSwitch final : public UMaterialExpression -{ -public: - struct FExpressionInput No; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Yes; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionVirtualTextureFeatureSwitch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionVirtualTextureFeatureSwitch") - } - static class UMaterialExpressionVirtualTextureFeatureSwitch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionVirtualTextureFeatureSwitch; - -// Class Engine.MaterialExpressionVolumetricAdvancedMaterialOutput -// 0x00B0 (0x00F0 - 0x0040) -class UMaterialExpressionVolumetricAdvancedMaterialOutput final : public UMaterialExpressionCustomOutput -{ -public: - struct FExpressionInput PhaseG; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput PhaseG2; // 0x0054(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput PhaseBlend; // 0x0068(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput MultiScatteringContribution; // 0x007C(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput MultiScatteringOcclusion; // 0x0090(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput MultiScatteringEccentricity; // 0x00A4(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput ConservativeDensity; // 0x00B8(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - float ConstPhaseG; // 0x00CC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstPhaseG2; // 0x00D0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstPhaseBlend; // 0x00D4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool PerSamplePhaseEvaluation; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D9[0x3]; // 0x00D9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 MultiScatteringApproximationOctaveCount; // 0x00DC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstMultiScatteringContribution; // 0x00E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstMultiScatteringOcclusion; // 0x00E4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstMultiScatteringEccentricity; // 0x00E8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bGroundContribution; // 0x00EC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bGrayScaleMaterial; // 0x00ED(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRayMarchVolumeShadow; // 0x00EE(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_EF[0x1]; // 0x00EF(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionVolumetricAdvancedMaterialOutput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionVolumetricAdvancedMaterialOutput") - } - static class UMaterialExpressionVolumetricAdvancedMaterialOutput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionVolumetricAdvancedMaterialOutput; - -// Class Engine.MaterialExpressionVolumetricWindMap -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionVolumetricWindMap final : public UMaterialExpression -{ -public: - struct FExpressionInput Coordinate; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionVolumetricWindMap") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionVolumetricWindMap") - } - static class UMaterialExpressionVolumetricWindMap* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionVolumetricWindMap; - -// Class Engine.MaterialExpressionWeatherAnimation -// 0x0018 (0x0058 - 0x0040) -class UMaterialExpressionWeatherAnimation final : public UMaterialExpression -{ -public: - struct FExpressionInput Coordinate; // 0x0040(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionWeatherAnimation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionWeatherAnimation") - } - static class UMaterialExpressionWeatherAnimation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionWeatherAnimation; - -// Class Engine.MaterialFunctionMaterialLayerBlend -// 0x0000 (0x0058 - 0x0058) -class UMaterialFunctionMaterialLayerBlend final : public UMaterialFunction -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialFunctionMaterialLayerBlend") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialFunctionMaterialLayerBlend") - } - static class UMaterialFunctionMaterialLayerBlend* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialFunctionMaterialLayerBlend; - -// Class Engine.MaterialFunctionMaterialLayerBlendInstance -// 0x0000 (0x00C0 - 0x00C0) -class UMaterialFunctionMaterialLayerBlendInstance final : public UMaterialFunctionInstance -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialFunctionMaterialLayerBlendInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialFunctionMaterialLayerBlendInstance") - } - static class UMaterialFunctionMaterialLayerBlendInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialFunctionMaterialLayerBlendInstance; - -// Class Engine.MaterialInstanceDynamic -// 0x0050 (0x0480 - 0x0430) -class UMaterialInstanceDynamic final : public UMaterialInstance -{ -public: - uint8 Pad_430[0x50]; // 0x0430(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void CopyInterpParameters(class UMaterialInstance* Source); - void CopyParameterOverrides(class UMaterialInstance* MaterialInstance); - void K2_CopyMaterialInstanceParameters(class UMaterialInterface* Source, bool bQuickParametersOnly); - float K2_GetScalarParameterValue(class FName ParameterName); - float K2_GetScalarParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo); - class UTexture* K2_GetTextureParameterValue(class FName ParameterName); - class UTexture* K2_GetTextureParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo); - struct FLinearColor K2_GetVectorParameterValue(class FName ParameterName); - struct FLinearColor K2_GetVectorParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo); - void K2_InterpolateMaterialInstanceParams(class UMaterialInstance* SourceA, class UMaterialInstance* SourceB, float Alpha); - void SetScalarArrayParameterValue(class FName ParameterName, const TArray& Values); - void SetScalarArrayParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo, const TArray& Values); - void SetScalarParameterValue(class FName ParameterName, float Value); - void SetScalarParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo, float Value); - void SetTextureArrayParameterValue(class FName ParameterName, const TArray& Values); - void SetTextureArrayParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo, const TArray& Values); - void SetTextureParameterValue(class FName ParameterName, class UTexture* Value); - void SetTextureParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo, class UTexture* Value); - void SetVectorArrayParameterValue(class FName ParameterName, const TArray& Values); - void SetVectorArrayParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo, const TArray& Values); - void SetVectorParameterValue(class FName ParameterName, const struct FLinearColor& Value); - void SetVectorParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo, const struct FLinearColor& Value); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialInstanceDynamic") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialInstanceDynamic") - } - static class UMaterialInstanceDynamic* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialInstanceDynamic; - -// Class Engine.MaterialParameterCollection -// 0x0048 (0x0070 - 0x0028) -class UMaterialParameterCollection final : public UObject -{ -public: - struct FGuid StateId; // 0x0028(0x0010)(ZeroConstructor, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ScalarParameters; // 0x0038(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray VectorParameters; // 0x0048(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_58[0x18]; // 0x0058(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialParameterCollection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialParameterCollection") - } - static class UMaterialParameterCollection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialParameterCollection; - -// Class Engine.MatineeAnimInterface -// 0x0000 (0x0000 - 0x0000) -class IMatineeAnimInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MatineeAnimInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MatineeAnimInterface") - } - static class IMatineeAnimInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMatineeAnimInterface; - -// Class Engine.MatineeInterface -// 0x0000 (0x0000 - 0x0000) -class IMatineeInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MatineeInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MatineeInterface") - } - static class IMatineeInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMatineeInterface; - -// Class Engine.MemoryUsageManager -// 0x0040 (0x0068 - 0x0028) -class UMemoryUsageManager final : public UObject -{ -public: - uint8 Pad_28[0x40]; // 0x0028(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MemoryUsageManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MemoryUsageManager") - } - static class UMemoryUsageManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMemoryUsageManager; - -// Class Engine.MeshMergeCullingVolume -// 0x0000 (0x0280 - 0x0280) -class AMeshMergeCullingVolume final : public AVolume -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MeshMergeCullingVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MeshMergeCullingVolume") - } - static class AMeshMergeCullingVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AMeshMergeCullingVolume; - -// Class Engine.MeshSimplificationSettings -// 0x0010 (0x0048 - 0x0038) -class UMeshSimplificationSettings final : public UDeveloperSettings -{ -public: - class FName MeshReductionModuleName; // 0x0038(0x0008)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float wLevelLodExclusion_MinExtent; // 0x0040(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MeshSimplificationSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MeshSimplificationSettings") - } - static class UMeshSimplificationSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMeshSimplificationSettings; - -// Class Engine.MeshVertexPainterKismetLibrary -// 0x0000 (0x0028 - 0x0028) -class UMeshVertexPainterKismetLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void PaintVerticesLerpAlongAxis(class UStaticMeshComponent* StaticMeshComponent, const struct FLinearColor& StartColor, const struct FLinearColor& EndColor, EVertexPaintAxis Axis, bool bConvertToSRGB); - static void PaintVerticesSingleColor(class UStaticMeshComponent* StaticMeshComponent, const struct FLinearColor& FillColor, bool bConvertToSRGB); - static void RemovePaintedVertices(class UStaticMeshComponent* StaticMeshComponent); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MeshVertexPainterKismetLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MeshVertexPainterKismetLibrary") - } - static class UMeshVertexPainterKismetLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMeshVertexPainterKismetLibrary; - -// Class Engine.ModelComponent -// 0x0040 (0x04C0 - 0x0480) -class UModelComponent final : public UPrimitiveComponent -{ -public: - uint8 Pad_480[0x18]; // 0x0480(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - class UBodySetup* ModelBodySetup; // 0x0498(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4A0[0x20]; // 0x04A0(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ModelComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ModelComponent") - } - static class UModelComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UModelComponent; - -// Class Engine.NavAgentInterface -// 0x0000 (0x0000 - 0x0000) -class INavAgentInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavAgentInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavAgentInterface") - } - static class INavAgentInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_INavAgentInterface; - -// Class Engine.NavCollisionBase -// 0x0048 (0x0070 - 0x0028) -class UNavCollisionBase : public UObject -{ -public: - uint8 bIsDynamicObstacle : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_29[0x47]; // 0x0029(0x0047)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavCollisionBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavCollisionBase") - } - static class UNavCollisionBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavCollisionBase; - -// Class Engine.NavigationDataChunk -// 0x0008 (0x0030 - 0x0028) -class UNavigationDataChunk : public UObject -{ -public: - class FName NavigationDataName; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavigationDataChunk") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavigationDataChunk") - } - static class UNavigationDataChunk* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavigationDataChunk; - -// Class Engine.NavigationDataInterface -// 0x0000 (0x0000 - 0x0000) -class INavigationDataInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavigationDataInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavigationDataInterface") - } - static class INavigationDataInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_INavigationDataInterface; - -// Class Engine.NullNavSysConfig -// 0x0000 (0x0050 - 0x0050) -class UNullNavSysConfig final : public UNavigationSystemConfig -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NullNavSysConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NullNavSysConfig") - } - static class UNullNavSysConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNullNavSysConfig; - -// Class Engine.NavLinkDefinition -// 0x0028 (0x0050 - 0x0028) -class UNavLinkDefinition : public UObject -{ -public: - TArray links; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray SegmentLinks; // 0x0038(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavLinkDefinition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavLinkDefinition") - } - static class UNavLinkDefinition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavLinkDefinition; - -// Class Engine.NavPathObserverInterface -// 0x0000 (0x0000 - 0x0000) -class INavPathObserverInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavPathObserverInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavPathObserverInterface") - } - static class INavPathObserverInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_INavPathObserverInterface; - -// Class Engine.SimulatedClientNetConnection -// 0x0000 (0x1BA8 - 0x1BA8) -class USimulatedClientNetConnection final : public UNetConnection -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SimulatedClientNetConnection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SimulatedClientNetConnection") - } - static class USimulatedClientNetConnection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USimulatedClientNetConnection; - -// Class Engine.NetPushModelHelpers -// 0x0000 (0x0028 - 0x0028) -class UNetPushModelHelpers final : public UBlueprintFunctionLibrary -{ -public: - static void MarkPropertyDirty(class UObject* Object, class FName PropertyName); - static void MarkPropertyDirtyFromRepIndex(class UObject* Object, int32 RepIndex, class FName PropertyName); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetPushModelHelpers") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetPushModelHelpers") - } - static class UNetPushModelHelpers* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetPushModelHelpers; - -// Class Engine.NetworkPredictionInterface -// 0x0000 (0x0000 - 0x0000) -class INetworkPredictionInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetworkPredictionInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetworkPredictionInterface") - } - static class INetworkPredictionInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_INetworkPredictionInterface; - -// Class Engine.NodeMappingContainer -// 0x0140 (0x0168 - 0x0028) -class UNodeMappingContainer final : public UObject -{ -public: - TMap SourceItems; // 0x0028(0x0050)(Edit, EditConst, NativeAccessSpecifierPrivate) - TMap TargetItems; // 0x0078(0x0050)(Edit, EditConst, NativeAccessSpecifierPrivate) - TMap SourceToTarget; // 0x00C8(0x0050)(Edit, NativeAccessSpecifierPrivate) - TSoftObjectPtr SourceAsset; // 0x0118(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSoftObjectPtr TargetAsset; // 0x0140(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NodeMappingContainer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NodeMappingContainer") - } - static class UNodeMappingContainer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNodeMappingContainer; - -// Class Engine.NodeMappingProviderInterface -// 0x0000 (0x0000 - 0x0000) -class INodeMappingProviderInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NodeMappingProviderInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NodeMappingProviderInterface") - } - static class INodeMappingProviderInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_INodeMappingProviderInterface; - -// Class Engine.Note -// 0x0000 (0x0248 - 0x0248) -class ANote final : public AActor -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Note") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Note") - } - static class ANote* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ANote; - -// Class Engine.ObjectReferencer -// 0x0010 (0x0038 - 0x0028) -class UObjectReferencer final : public UObject -{ -public: - TArray ReferencedObjects; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ObjectReferencer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ObjectReferencer") - } - static class UObjectReferencer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UObjectReferencer; - -// Class Engine.PackageMapClient -// 0x0328 (0x0408 - 0x00E0) -class UPackageMapClient final : public UPackageMap -{ -public: - uint8 Pad_E0[0x328]; // 0x00E0(0x0328)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PackageMapClient") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PackageMapClient") - } - static class UPackageMapClient* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPackageMapClient; - -// Class Engine.ParticleEventManager -// 0x0000 (0x0248 - 0x0248) -class AParticleEventManager final : public AActor -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleEventManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleEventManager") - } - static class AParticleEventManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AParticleEventManager; - -// Class Engine.ParticleLODLevel -// 0x0090 (0x00B8 - 0x0028) -class UParticleLODLevel final : public UObject -{ -public: - int32 Level; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnabled : 1; // 0x002C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UParticleModuleRequired* RequiredModule; // 0x0030(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray modules; // 0x0038(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - class UParticleModuleTypeDataBase* TypeDataModule; // 0x0048(0x0008)(ExportObject, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UParticleModuleSpawn* SpawnModule; // 0x0050(0x0008)(ExportObject, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UParticleModuleEventGenerator* EventGenerator; // 0x0058(0x0008)(ExportObject, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray SpawningModules; // 0x0060(0x0010)(ZeroConstructor, Transient, DuplicateTransient, NativeAccessSpecifierPublic) - TArray SpawnModules; // 0x0070(0x0010)(ZeroConstructor, Transient, DuplicateTransient, NativeAccessSpecifierPublic) - TArray UpdateModules; // 0x0080(0x0010)(ZeroConstructor, Transient, DuplicateTransient, NativeAccessSpecifierPublic) - TArray OrbitModules; // 0x0090(0x0010)(ZeroConstructor, Transient, DuplicateTransient, NativeAccessSpecifierPublic) - TArray EventReceiverModules; // 0x00A0(0x0010)(ZeroConstructor, Transient, DuplicateTransient, NativeAccessSpecifierPublic) - uint8 ConvertedModules : 1; // 0x00B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_B1[0x3]; // 0x00B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 PeakActiveParticles; // 0x00B4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleLODLevel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleLODLevel") - } - static class UParticleLODLevel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleLODLevel; - -// Class Engine.ParticleModuleAcceleration -// 0x0050 (0x0088 - 0x0038) -class UParticleModuleAcceleration final : public UParticleModuleAccelerationBase -{ -public: - struct FRawDistributionVector Acceleration; // 0x0038(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bApplyOwnerScale : 1; // 0x0080(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleAcceleration") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleAcceleration") - } - static class UParticleModuleAcceleration* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleAcceleration; - -// Class Engine.ParticleModuleAccelerationConstant -// 0x0010 (0x0048 - 0x0038) -class UParticleModuleAccelerationConstant final : public UParticleModuleAccelerationBase -{ -public: - struct FVector Acceleration; // 0x0038(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleAccelerationConstant") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleAccelerationConstant") - } - static class UParticleModuleAccelerationConstant* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleAccelerationConstant; - -// Class Engine.ParticleModuleAccelerationDrag -// 0x0038 (0x0070 - 0x0038) -class UParticleModuleAccelerationDrag final : public UParticleModuleAccelerationBase -{ -public: - class UDistributionFloat* DragCoefficient; // 0x0038(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRawDistributionFloat DragCoefficientRaw; // 0x0040(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleAccelerationDrag") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleAccelerationDrag") - } - static class UParticleModuleAccelerationDrag* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleAccelerationDrag; - -// Class Engine.ParticleModuleAccelerationOverLifetime -// 0x0048 (0x0080 - 0x0038) -class UParticleModuleAccelerationOverLifetime final : public UParticleModuleAccelerationBase -{ -public: - struct FRawDistributionVector AccelOverLife; // 0x0038(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleAccelerationOverLifetime") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleAccelerationOverLifetime") - } - static class UParticleModuleAccelerationOverLifetime* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleAccelerationOverLifetime; - -// Class Engine.ParticleModuleAttractorLine -// 0x0078 (0x00A8 - 0x0030) -class UParticleModuleAttractorLine final : public UParticleModuleAttractorBase -{ -public: - struct FVector EndPoint0; // 0x0030(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector EndPoint1; // 0x003C(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRawDistributionFloat Range; // 0x0048(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat Strength; // 0x0078(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleAttractorLine") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleAttractorLine") - } - static class UParticleModuleAttractorLine* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleAttractorLine; - -// Class Engine.ParticleModuleAttractorPointGravity -// 0x0048 (0x0078 - 0x0030) -class UParticleModuleAttractorPointGravity final : public UParticleModuleAttractorBase -{ -public: - struct FVector Position; // 0x0030(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDistributionFloat* Strength; // 0x0040(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRawDistributionFloat StrengthRaw; // 0x0048(0x0030)(Edit, NoClear, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleAttractorPointGravity") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleAttractorPointGravity") - } - static class UParticleModuleAttractorPointGravity* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleAttractorPointGravity; - -// Class Engine.ParticleModuleAttractorSpring -// 0x00B8 (0x00E8 - 0x0030) -class UParticleModuleAttractorSpring final : public UParticleModuleAttractorBase -{ -public: - ESpringMode SpringMode; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionFloat RestLength; // 0x0038(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat SpringConstant; // 0x0068(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat Dampening; // 0x0098(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool UseParticleTime; // 0x00C8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C9[0x3]; // 0x00C9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxAcceleration; // 0x00CC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxVelocity; // 0x00D0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D4[0x14]; // 0x00D4(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleAttractorSpring") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleAttractorSpring") - } - static class UParticleModuleAttractorSpring* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleAttractorSpring; - -// Class Engine.ParticleModuleBeamModifier -// 0x00D8 (0x0108 - 0x0030) -class UParticleModuleBeamModifier final : public UParticleModuleBeamBase -{ -public: - EBeamModifierType ModifierType; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBeamModifierOptions PositionOptions; // 0x0034(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FRawDistributionVector Position; // 0x0038(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FBeamModifierOptions TangentOptions; // 0x0080(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionVector Tangent; // 0x0088(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bAbsoluteTangent : 1; // 0x00D0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_D1[0x3]; // 0x00D1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBeamModifierOptions StrengthOptions; // 0x00D4(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FRawDistributionFloat Strength; // 0x00D8(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleBeamModifier") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleBeamModifier") - } - static class UParticleModuleBeamModifier* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleBeamModifier; - -// Class Engine.ParticleModuleBeamNoise -// 0x0160 (0x0190 - 0x0030) -class UParticleModuleBeamNoise final : public UParticleModuleBeamBase -{ -public: - uint8 bLowFreq_Enabled : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Frequency; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Frequency_LowRange; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionVector NoiseRange; // 0x0040(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat NoiseRangeScale; // 0x0088(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bNRScaleEmitterTime : 1; // 0x00B8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionVector NoiseSpeed; // 0x00C0(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bSmooth : 1; // 0x0108(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_109[0x3]; // 0x0109(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float NoiseLockRadius; // 0x010C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bNoiseLock : 1; // 0x0110(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOscillate : 1; // 0x0110(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_111[0x3]; // 0x0111(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float NoiseLockTime; // 0x0114(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NoiseTension; // 0x0118(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseNoiseTangents : 1; // 0x011C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_11D[0x3]; // 0x011D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionFloat NoiseTangentStrength; // 0x0120(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - int32 NoiseTessellation; // 0x0150(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bTargetNoise : 1; // 0x0154(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_155[0x3]; // 0x0155(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float FrequencyDistance; // 0x0158(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bApplyNoiseScale : 1; // 0x015C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_15D[0x3]; // 0x015D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionFloat NoiseScale; // 0x0160(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleBeamNoise") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleBeamNoise") - } - static class UParticleModuleBeamNoise* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleBeamNoise; - -// Class Engine.ParticleModuleBeamSource -// 0x00E8 (0x0118 - 0x0030) -class UParticleModuleBeamSource final : public UParticleModuleBeamBase -{ -public: - EBeam2SourceTargetMethod SourceMethod; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName SourceName; // 0x0034(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bSourceAbsolute : 1; // 0x003C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionVector Source; // 0x0040(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bLockSource : 1; // 0x0088(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_89[0x3]; // 0x0089(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EBeam2SourceTargetTangentMethod SourceTangentMethod; // 0x008C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8D[0x3]; // 0x008D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionVector SourceTangent; // 0x0090(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bLockSourceTangent : 1; // 0x00D8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionFloat SourceStrength; // 0x00E0(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bLockSourceStength : 1; // 0x0110(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_111[0x7]; // 0x0111(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleBeamSource") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleBeamSource") - } - static class UParticleModuleBeamSource* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleBeamSource; - -// Class Engine.ParticleModuleCameraBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleCameraBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleCameraBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleCameraBase") - } - static class UParticleModuleCameraBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleCameraBase; - -// Class Engine.ParticleModuleCameraOffset -// 0x0038 (0x0068 - 0x0030) -class UParticleModuleCameraOffset final : public UParticleModuleCameraBase -{ -public: - struct FRawDistributionFloat CameraOffset; // 0x0030(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bSpawnTimeOnly : 1; // 0x0060(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EParticleCameraOffsetUpdateMethod UpdateMethod; // 0x0064(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_65[0x3]; // 0x0065(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleCameraOffset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleCameraOffset") - } - static class UParticleModuleCameraOffset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleCameraOffset; - -// Class Engine.ParticleModuleCollisionGPU -// 0x0078 (0x00A8 - 0x0030) -class UParticleModuleCollisionGPU final : public UParticleModuleCollisionBase -{ -public: - struct FRawDistributionFloat Resilience; // 0x0030(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat ResilienceScaleOverLife; // 0x0060(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - float Friction; // 0x0090(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RandomSpread; // 0x0094(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RandomDistribution; // 0x0098(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RadiusScale; // 0x009C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RadiusBias; // 0x00A0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EParticleCollisionResponse Response; // 0x00A4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EParticleCollisionMode CollisionMode; // 0x00A5(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A6[0x2]; // 0x00A6(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleCollisionGPU") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleCollisionGPU") - } - static class UParticleModuleCollisionGPU* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleCollisionGPU; - -// Class Engine.ParticleModuleColorOverLife -// 0x0080 (0x00B0 - 0x0030) -class UParticleModuleColorOverLife final : public UParticleModuleColorBase -{ -public: - struct FRawDistributionVector ColorOverLife; // 0x0030(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat AlphaOverLife; // 0x0078(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bClampAlpha : 1; // 0x00A8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleColorOverLife") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleColorOverLife") - } - static class UParticleModuleColorOverLife* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleColorOverLife; - -// Class Engine.ParticleModuleColorScaleOverLife -// 0x0080 (0x00B0 - 0x0030) -class UParticleModuleColorScaleOverLife final : public UParticleModuleColorBase -{ -public: - struct FRawDistributionVector ColorScaleOverLife; // 0x0030(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat AlphaScaleOverLife; // 0x0078(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bEmitterTime : 1; // 0x00A8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleColorScaleOverLife") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleColorScaleOverLife") - } - static class UParticleModuleColorScaleOverLife* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleColorScaleOverLife; - -// Class Engine.ParticleModuleEventReceiverBase -// 0x0010 (0x0040 - 0x0030) -class UParticleModuleEventReceiverBase : public UParticleModuleEventBase -{ -public: - EParticleEventType EventGeneratorType; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName EventName; // 0x0034(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleEventReceiverBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleEventReceiverBase") - } - static class UParticleModuleEventReceiverBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleEventReceiverBase; - -// Class Engine.ParticleModuleEventReceiverKillParticles -// 0x0008 (0x0048 - 0x0040) -class UParticleModuleEventReceiverKillParticles final : public UParticleModuleEventReceiverBase -{ -public: - uint8 bStopSpawning : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleEventReceiverKillParticles") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleEventReceiverKillParticles") - } - static class UParticleModuleEventReceiverKillParticles* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleEventReceiverKillParticles; - -// Class Engine.ParticleModuleEventReceiverSpawn -// 0x0098 (0x00D8 - 0x0040) -class UParticleModuleEventReceiverSpawn final : public UParticleModuleEventReceiverBase -{ -public: - struct FRawDistributionFloat SpawnCount; // 0x0040(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bUseParticleTime : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsePSysLocation : 1; // 0x0070(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInheritVelocity : 1; // 0x0070(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionVector InheritVelocityScale; // 0x0078(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray PhysicalMaterials; // 0x00C0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 bBanPhysicalMaterials : 1; // 0x00D0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_D1[0x7]; // 0x00D1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleEventReceiverSpawn") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleEventReceiverSpawn") - } - static class UParticleModuleEventReceiverSpawn* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleEventReceiverSpawn; - -// Class Engine.ParticleModuleKillBox -// 0x0098 (0x00C8 - 0x0030) -class UParticleModuleKillBox final : public UParticleModuleKillBase -{ -public: - struct FRawDistributionVector LowerLeftCorner; // 0x0030(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionVector UpperRightCorner; // 0x0078(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bAbsolute : 1; // 0x00C0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bKillInside : 1; // 0x00C0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAxisAlignedAndFixedSize : 1; // 0x00C0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_C1[0x7]; // 0x00C1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleKillBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleKillBox") - } - static class UParticleModuleKillBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleKillBox; - -// Class Engine.ParticleModuleLifetime -// 0x0030 (0x0060 - 0x0030) -class UParticleModuleLifetime : public UParticleModuleLifetimeBase -{ -public: - struct FRawDistributionFloat LifeTime; // 0x0030(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLifetime") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLifetime") - } - static class UParticleModuleLifetime* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLifetime; - -// Class Engine.ParticleModuleLifetime_Seeded -// 0x0020 (0x0080 - 0x0060) -class UParticleModuleLifetime_Seeded final : public UParticleModuleLifetime -{ -public: - struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0060(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLifetime_Seeded") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLifetime_Seeded") - } - static class UParticleModuleLifetime_Seeded* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLifetime_Seeded; - -// Class Engine.ParticleModuleLocation -// 0x0050 (0x0080 - 0x0030) -class UParticleModuleLocation : public UParticleModuleLocationBase -{ -public: - struct FRawDistributionVector StartLocation; // 0x0030(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - float DistributeOverNPoints; // 0x0078(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistributeThreshold; // 0x007C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLocation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLocation") - } - static class UParticleModuleLocation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLocation; - -// Class Engine.ParticleModuleLocation_Seeded -// 0x0020 (0x00A0 - 0x0080) -class UParticleModuleLocation_Seeded final : public UParticleModuleLocation -{ -public: - struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0080(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLocation_Seeded") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLocation_Seeded") - } - static class UParticleModuleLocation_Seeded* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLocation_Seeded; - -// Class Engine.ParticleModuleLocationEmitter -// 0x0020 (0x0050 - 0x0030) -class UParticleModuleLocationEmitter final : public UParticleModuleLocationBase -{ -public: - class FName EmitterName; // 0x0030(0x0008)(Edit, ExportObject, ZeroConstructor, NoClear, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELocationEmitterSelectionMethod SelectionMethod; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 InheritSourceVelocity : 1; // 0x003C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InheritSourceVelocityScale; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bInheritSourceRotation : 1; // 0x0044(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InheritSourceRotationScale; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLocationEmitter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLocationEmitter") - } - static class UParticleModuleLocationEmitter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLocationEmitter; - -// Class Engine.ParticleModuleLocationEmitterDirect -// 0x0008 (0x0038 - 0x0030) -class UParticleModuleLocationEmitterDirect final : public UParticleModuleLocationBase -{ -public: - class FName EmitterName; // 0x0030(0x0008)(Edit, ExportObject, ZeroConstructor, NoClear, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLocationEmitterDirect") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLocationEmitterDirect") - } - static class UParticleModuleLocationEmitterDirect* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLocationEmitterDirect; - -// Class Engine.ParticleModuleLocationPrimitiveCylinder -// 0x0070 (0x0120 - 0x00B0) -class UParticleModuleLocationPrimitiveCylinder : public UParticleModuleLocationPrimitiveBase -{ -public: - uint8 RadialVelocity : 1; // 0x00B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionFloat StartRadius; // 0x00B8(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat StartHeight; // 0x00E8(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - ECylinderHeightAxis HeightAxis; // 0x0118(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_119[0x7]; // 0x0119(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLocationPrimitiveCylinder") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLocationPrimitiveCylinder") - } - static class UParticleModuleLocationPrimitiveCylinder* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLocationPrimitiveCylinder; - -// Class Engine.ParticleModuleLocationPrimitiveCylinder_Seeded -// 0x0020 (0x0140 - 0x0120) -class UParticleModuleLocationPrimitiveCylinder_Seeded final : public UParticleModuleLocationPrimitiveCylinder -{ -public: - struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0120(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLocationPrimitiveCylinder_Seeded") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLocationPrimitiveCylinder_Seeded") - } - static class UParticleModuleLocationPrimitiveCylinder_Seeded* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLocationPrimitiveCylinder_Seeded; - -// Class Engine.ParticleModuleLocationPrimitiveSphere -// 0x0030 (0x00E0 - 0x00B0) -class UParticleModuleLocationPrimitiveSphere : public UParticleModuleLocationPrimitiveBase -{ -public: - struct FRawDistributionFloat StartRadius; // 0x00B0(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLocationPrimitiveSphere") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLocationPrimitiveSphere") - } - static class UParticleModuleLocationPrimitiveSphere* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLocationPrimitiveSphere; - -// Class Engine.ParticleModuleLocationPrimitiveSphere_Seeded -// 0x0020 (0x0100 - 0x00E0) -class UParticleModuleLocationPrimitiveSphere_Seeded final : public UParticleModuleLocationPrimitiveSphere -{ -public: - struct FParticleRandomSeedInfo RandomSeedInfo; // 0x00E0(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLocationPrimitiveSphere_Seeded") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLocationPrimitiveSphere_Seeded") - } - static class UParticleModuleLocationPrimitiveSphere_Seeded* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLocationPrimitiveSphere_Seeded; - -// Class Engine.ParticleModuleLocationSkelVertSurface -// 0x0060 (0x0090 - 0x0030) -class UParticleModuleLocationSkelVertSurface final : public UParticleModuleLocationBase -{ -public: - ELocationSkelVertSurfaceSource SourceType; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector UniversalOffset; // 0x0034(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUpdatePositionEachFrame : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOrientMeshEmitters : 1; // 0x0040(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInheritBoneVelocity : 1; // 0x0040(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InheritVelocityScale; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SkelMeshActorParamName; // 0x0048(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ValidAssociatedBones; // 0x0050(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 bEnforceNormalCheck : 1; // 0x0060(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector NormalToCompare; // 0x0064(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NormalCheckToleranceDegrees; // 0x0070(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NormalCheckTolerance; // 0x0074(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ValidMaterialIndices; // 0x0078(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 bInheritVertexColor : 1; // 0x0088(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInheritUV : 1; // 0x0088(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_89[0x3]; // 0x0089(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 InheritUVChannel; // 0x008C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLocationSkelVertSurface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLocationSkelVertSurface") - } - static class UParticleModuleLocationSkelVertSurface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLocationSkelVertSurface; - -// Class Engine.ParticleModuleLocationWorldOffset -// 0x0000 (0x0080 - 0x0080) -class UParticleModuleLocationWorldOffset : public UParticleModuleLocation -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLocationWorldOffset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLocationWorldOffset") - } - static class UParticleModuleLocationWorldOffset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLocationWorldOffset; - -// Class Engine.ParticleModuleLocationWorldOffset_Seeded -// 0x0020 (0x00A0 - 0x0080) -class UParticleModuleLocationWorldOffset_Seeded final : public UParticleModuleLocationWorldOffset -{ -public: - struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0080(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLocationWorldOffset_Seeded") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLocationWorldOffset_Seeded") - } - static class UParticleModuleLocationWorldOffset_Seeded* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLocationWorldOffset_Seeded; - -// Class Engine.ParticleModuleMeshMaterial -// 0x0010 (0x0040 - 0x0030) -class UParticleModuleMeshMaterial final : public UParticleModuleMaterialBase -{ -public: - TArray MeshMaterials; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleMeshMaterial") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleMeshMaterial") - } - static class UParticleModuleMeshMaterial* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleMeshMaterial; - -// Class Engine.ParticleModuleMeshRotationRate -// 0x0048 (0x0078 - 0x0030) -class UParticleModuleMeshRotationRate : public UParticleModuleRotationRateBase -{ -public: - struct FRawDistributionVector StartRotationRate; // 0x0030(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleMeshRotationRate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleMeshRotationRate") - } - static class UParticleModuleMeshRotationRate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleMeshRotationRate; - -// Class Engine.ParticleModuleMeshRotationRate_Seeded -// 0x0020 (0x0098 - 0x0078) -class UParticleModuleMeshRotationRate_Seeded final : public UParticleModuleMeshRotationRate -{ -public: - struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0078(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleMeshRotationRate_Seeded") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleMeshRotationRate_Seeded") - } - static class UParticleModuleMeshRotationRate_Seeded* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleMeshRotationRate_Seeded; - -// Class Engine.ParticleModuleMeshRotationRateOverLife -// 0x0050 (0x0080 - 0x0030) -class UParticleModuleMeshRotationRateOverLife final : public UParticleModuleRotationRateBase -{ -public: - struct FRawDistributionVector RotRate; // 0x0030(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bScaleRotRate : 1; // 0x0078(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleMeshRotationRateOverLife") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleMeshRotationRateOverLife") - } - static class UParticleModuleMeshRotationRateOverLife* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleMeshRotationRateOverLife; - -// Class Engine.ParticleModuleOrbitBase -// 0x0008 (0x0038 - 0x0030) -class UParticleModuleOrbitBase : public UParticleModule -{ -public: - uint8 bUseEmitterTime : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleOrbitBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleOrbitBase") - } - static class UParticleModuleOrbitBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleOrbitBase; - -// Class Engine.ParticleModuleOrbit -// 0x00F8 (0x0130 - 0x0038) -class UParticleModuleOrbit final : public UParticleModuleOrbitBase -{ -public: - EOrbitChainMode ChainMode; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionVector OffsetAmount; // 0x0040(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FOrbitOptions OffsetOptions; // 0x0088(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_8C[0x4]; // 0x008C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionVector RotationAmount; // 0x0090(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FOrbitOptions RotationOptions; // 0x00D8(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_DC[0x4]; // 0x00DC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionVector RotationRateAmount; // 0x00E0(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FOrbitOptions RotationRateOptions; // 0x0128(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_12C[0x4]; // 0x012C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleOrbit") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleOrbit") - } - static class UParticleModuleOrbit* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleOrbit; - -// Class Engine.ParticleModuleOrientationAxisLock -// 0x0008 (0x0038 - 0x0030) -class UParticleModuleOrientationAxisLock final : public UParticleModuleOrientationBase -{ -public: - EParticleAxisLock LockAxisFlags; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleOrientationAxisLock") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleOrientationAxisLock") - } - static class UParticleModuleOrientationAxisLock* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleOrientationAxisLock; - -// Class Engine.ParticleModulePivotOffset -// 0x0008 (0x0038 - 0x0030) -class UParticleModulePivotOffset final : public UParticleModuleLocationBase -{ -public: - struct FVector2D PivotOffset; // 0x0030(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModulePivotOffset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModulePivotOffset") - } - static class UParticleModulePivotOffset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModulePivotOffset; - -// Class Engine.ParticleModuleRequired -// 0x0110 (0x0140 - 0x0030) -class UParticleModuleRequired final : public UParticleModule -{ -public: - class UMaterialInterface* Material; // 0x0030(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinFacingCameraBlendDistance; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxFacingCameraBlendDistance; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector EmitterOrigin; // 0x0040(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator EmitterRotation; // 0x004C(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EParticleScreenAlignment ScreenAlignment; // 0x0058(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseLocalSpace : 1; // 0x0059(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bKillOnDeactivate : 1; // 0x0059(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bKillOnCompleted : 1; // 0x0059(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EParticleSortMode SortMode; // 0x005A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseLegacyEmitterTime : 1; // 0x005B(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRemoveHMDRoll : 1; // 0x005B(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEmitterDurationUseRange : 1; // 0x005B(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - float EmitterDuration; // 0x005C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRawDistributionFloat Spawnrate; // 0x0060(0x0030)(ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray BurstList; // 0x0090(0x0010)(ExportObject, ZeroConstructor, NoClear, NativeAccessSpecifierPublic) - float EmitterDelay; // 0x00A0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EmitterDelayLow; // 0x00A4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bDelayFirstLoopOnly : 1; // 0x00A8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EParticleSubUVInterpMethod InterpolationMethod; // 0x00A9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bScaleUV : 1; // 0x00AA(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEmitterDelayUseRange : 1; // 0x00AA(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EParticleBurstMethod ParticleBurstMethod; // 0x00AB(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverrideSystemMacroUV : 1; // 0x00AC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseMaxDrawCount : 1; // 0x00AC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EOpacitySourceMode OpacitySourceMode; // 0x00AD(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEmitterNormalsMode EmitterNormalsMode; // 0x00AE(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOrbitModuleAffectsVelocityAlignment : 1; // 0x00AF(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - int32 SubImages_Horizontal; // 0x00B0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SubImages_Vertical; // 0x00B4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RandomImageTime; // 0x00B8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 RandomImageChanges; // 0x00BC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector MacroUVPosition; // 0x00C0(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MacroUVRadius; // 0x00CC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EParticleUVFlipMode UVFlippingMode; // 0x00D0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESubUVBoundingVertexCount BoundingMode; // 0x00D1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bDurationRecalcEachLoop : 1; // 0x00D2(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_D3[0x1]; // 0x00D3(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector NormalsSphereCenter; // 0x00D4(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AlphaThreshold; // 0x00E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 EmitterLoops; // 0x00E4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* CutoutTexture; // 0x00E8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxDrawCount; // 0x00F0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EmitterDurationLow; // 0x00F4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector NormalsCylinderDirection; // 0x00F8(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_104[0x4]; // 0x0104(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray NamedMaterialOverrides; // 0x0108(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_118[0x28]; // 0x0118(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleRequired") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleRequired") - } - static class UParticleModuleRequired* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleRequired; - -// Class Engine.ParticleModuleRotationOverLifetime -// 0x0038 (0x0068 - 0x0030) -class UParticleModuleRotationOverLifetime final : public UParticleModuleRotationBase -{ -public: - struct FRawDistributionFloat RotationOverLife; // 0x0030(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 Scale : 1; // 0x0060(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleRotationOverLifetime") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleRotationOverLifetime") - } - static class UParticleModuleRotationOverLifetime* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleRotationOverLifetime; - -// Class Engine.ParticleModuleRotationRate -// 0x0030 (0x0060 - 0x0030) -class UParticleModuleRotationRate : public UParticleModuleRotationRateBase -{ -public: - struct FRawDistributionFloat StartRotationRate; // 0x0030(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleRotationRate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleRotationRate") - } - static class UParticleModuleRotationRate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleRotationRate; - -// Class Engine.ParticleModuleRotationRate_Seeded -// 0x0020 (0x0080 - 0x0060) -class UParticleModuleRotationRate_Seeded final : public UParticleModuleRotationRate -{ -public: - struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0060(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleRotationRate_Seeded") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleRotationRate_Seeded") - } - static class UParticleModuleRotationRate_Seeded* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleRotationRate_Seeded; - -// Class Engine.ParticleModuleSize -// 0x0048 (0x0078 - 0x0030) -class UParticleModuleSize : public UParticleModuleSizeBase -{ -public: - struct FRawDistributionVector StartSize; // 0x0030(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleSize") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleSize") - } - static class UParticleModuleSize* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleSize; - -// Class Engine.ParticleModuleSize_Seeded -// 0x0020 (0x0098 - 0x0078) -class UParticleModuleSize_Seeded final : public UParticleModuleSize -{ -public: - struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0078(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleSize_Seeded") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleSize_Seeded") - } - static class UParticleModuleSize_Seeded* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleSize_Seeded; - -// Class Engine.ParticleModuleSizeMultiplyLife -// 0x0050 (0x0080 - 0x0030) -class UParticleModuleSizeMultiplyLife final : public UParticleModuleSizeBase -{ -public: - struct FRawDistributionVector LifeMultiplier; // 0x0030(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 MultiplyX : 1; // 0x0078(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 MultiplyY : 1; // 0x0078(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 MultiplyZ : 1; // 0x0078(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleSizeMultiplyLife") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleSizeMultiplyLife") - } - static class UParticleModuleSizeMultiplyLife* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleSizeMultiplyLife; - -// Class Engine.ParticleModuleSizeScale -// 0x0050 (0x0080 - 0x0030) -class UParticleModuleSizeScale final : public UParticleModuleSizeBase -{ -public: - struct FRawDistributionVector SizeScale; // 0x0030(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 EnableX : 1; // 0x0078(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 EnableY : 1; // 0x0078(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 EnableZ : 1; // 0x0078(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleSizeScale") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleSizeScale") - } - static class UParticleModuleSizeScale* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleSizeScale; - -// Class Engine.ParticleModuleSpawn -// 0x00B0 (0x00E8 - 0x0038) -class UParticleModuleSpawn final : public UParticleModuleSpawnBase -{ -public: - struct FRawDistributionFloat Rate; // 0x0038(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat RateScale; // 0x0068(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - EParticleBurstMethod ParticleBurstMethod; // 0x0098(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray BurstList; // 0x00A0(0x0010)(Edit, ExportObject, ZeroConstructor, NoClear, NativeAccessSpecifierPublic) - struct FRawDistributionFloat BurstScale; // 0x00B0(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bApplyGlobalSpawnRateScale : 1; // 0x00E0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_E1[0x7]; // 0x00E1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleSpawn") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleSpawn") - } - static class UParticleModuleSpawn* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleSpawn; - -// Class Engine.ParticleModuleSpawnPerUnit -// 0x0040 (0x0078 - 0x0038) -class UParticleModuleSpawnPerUnit final : public UParticleModuleSpawnBase -{ -public: - float UnitScalar; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MovementTolerance; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRawDistributionFloat SpawnPerUnit; // 0x0040(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - float MaxFrameDistance; // 0x0070(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIgnoreSpawnRateWhenMoving : 1; // 0x0074(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreMovementAlongX : 1; // 0x0074(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreMovementAlongY : 1; // 0x0074(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreMovementAlongZ : 1; // 0x0074(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_75[0x3]; // 0x0075(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleSpawnPerUnit") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleSpawnPerUnit") - } - static class UParticleModuleSpawnPerUnit* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleSpawnPerUnit; - -// Class Engine.ParticleModuleSubUVBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleSubUVBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleSubUVBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleSubUVBase") - } - static class UParticleModuleSubUVBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleSubUVBase; - -// Class Engine.ParticleModuleSubUV -// 0x0040 (0x0070 - 0x0030) -class UParticleModuleSubUV : public UParticleModuleSubUVBase -{ -public: - class USubUVAnimation* Animation; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRawDistributionFloat SubImageIndex; // 0x0038(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bUseRealTime : 1; // 0x0068(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleSubUV") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleSubUV") - } - static class UParticleModuleSubUV* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleSubUV; - -// Class Engine.ParticleModuleSubUVMovie -// 0x0040 (0x00B0 - 0x0070) -class UParticleModuleSubUVMovie final : public UParticleModuleSubUV -{ -public: - uint8 bUseEmitterTime : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionFloat FrameRate; // 0x0078(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - int32 StartingFrame; // 0x00A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_AC[0x4]; // 0x00AC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleSubUVMovie") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleSubUVMovie") - } - static class UParticleModuleSubUVMovie* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleSubUVMovie; - -// Class Engine.ParticleModuleTypeDataAnimTrail -// 0x0018 (0x0048 - 0x0030) -class UParticleModuleTypeDataAnimTrail final : public UParticleModuleTypeDataBase -{ -public: - uint8 bDeadTrailsOnDeactivate : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnablePreviousTangentRecalculation : 1; // 0x0030(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTangentRecalculationEveryFrame : 1; // 0x0030(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float TilingDistance; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistanceTessellationStepSize; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TangentTessellationStepSize; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WidthTessellationStepSize; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleTypeDataAnimTrail") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleTypeDataAnimTrail") - } - static class UParticleModuleTypeDataAnimTrail* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleTypeDataAnimTrail; - -// Class Engine.ParticleModuleTypeDataBeam2 -// 0x0120 (0x0150 - 0x0030) -class UParticleModuleTypeDataBeam2 final : public UParticleModuleTypeDataBase -{ -public: - EBeam2Method BeamMethod; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 TextureTile; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TextureTileDistance; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Sheets; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxBeamCount; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Speed; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InterpolationPoints; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAlwaysOn : 1; // 0x004C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 UpVectorStepSize; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BranchParentName; // 0x0054(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionFloat Distance; // 0x0060(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - EBeamTaperMethod TaperMethod; // 0x0090(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionFloat TaperFactor; // 0x0098(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat TaperScale; // 0x00C8(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 RenderGeometry : 1; // 0x00F8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 RenderDirectLine : 1; // 0x00F8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 RenderLines : 1; // 0x00F8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 RenderTessellation : 1; // 0x00F8(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_F9[0x57]; // 0x00F9(0x0057)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleTypeDataBeam2") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleTypeDataBeam2") - } - static class UParticleModuleTypeDataBeam2* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleTypeDataBeam2; - -// Class Engine.ParticleModuleTypeDataGpu -// 0x03F0 (0x0420 - 0x0030) -class UParticleModuleTypeDataGpu final : public UParticleModuleTypeDataBase -{ -public: - struct FGPUSpriteEmitterInfo EmitterInfo; // 0x0030(0x0280)(ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FGPUSpriteResourceData ResourceData; // 0x02B0(0x0160)(NativeAccessSpecifierPublic) - float CameraMotionBlurAmount; // 0x0410(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bClearExistingParticlesOnInit : 1; // 0x0414(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_415[0xB]; // 0x0415(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleTypeDataGpu") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleTypeDataGpu") - } - static class UParticleModuleTypeDataGpu* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleTypeDataGpu; - -// Class Engine.ParticleModuleTypeDataRibbon -// 0x0080 (0x00B0 - 0x0030) -class UParticleModuleTypeDataRibbon final : public UParticleModuleTypeDataBase -{ -public: - int32 MaxTessellationBetweenParticles; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SheetsPerTrail; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxTrailCount; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxParticleInTrailCount; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumRibbonVerts; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ConnectAdjecentRibbons; // 0x0044(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UStaticMesh* Mesh; // 0x0048(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_50[0x40]; // 0x0050(0x0040)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bDeadTrailsOnDeactivate : 1; // 0x0090(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDeadTrailsOnSourceLoss : 1; // 0x0090(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bClipSourceSegement : 1; // 0x0090(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnablePreviousTangentRecalculation : 1; // 0x0090(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTangentRecalculationEveryFrame : 1; // 0x0090(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSpawnInitialParticle : 1; // 0x0090(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_91[0x3]; // 0x0091(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - ETrailsRenderAxisOption RenderAxis; // 0x0094(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_95[0x3]; // 0x0095(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float TangentSpawningScalar; // 0x0098(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bRenderGeometry : 1; // 0x009C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRenderSpawnPoints : 1; // 0x009C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRenderTangents : 1; // 0x009C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRenderTessellation : 1; // 0x009C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_9D[0x3]; // 0x009D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float TilingDistance; // 0x00A0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistanceTessellationStepSize; // 0x00A4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnableTangentDiffInterpScale : 1; // 0x00A8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_A9[0x3]; // 0x00A9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float TangentTessellationScalar; // 0x00AC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleTypeDataRibbon") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleTypeDataRibbon") - } - static class UParticleModuleTypeDataRibbon* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleTypeDataRibbon; - -// Class Engine.ParticleModuleVectorFieldRotation -// 0x0018 (0x0048 - 0x0030) -class UParticleModuleVectorFieldRotation final : public UParticleModuleVectorFieldBase -{ -public: - struct FVector MinInitialRotation; // 0x0030(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector MaxInitialRotation; // 0x003C(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleVectorFieldRotation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleVectorFieldRotation") - } - static class UParticleModuleVectorFieldRotation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleVectorFieldRotation; - -// Class Engine.ParticleModuleVectorFieldRotationRate -// 0x0010 (0x0040 - 0x0030) -class UParticleModuleVectorFieldRotationRate final : public UParticleModuleVectorFieldBase -{ -public: - struct FVector RotationRate; // 0x0030(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleVectorFieldRotationRate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleVectorFieldRotationRate") - } - static class UParticleModuleVectorFieldRotationRate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleVectorFieldRotationRate; - -// Class Engine.ParticleModuleVectorFieldScale -// 0x0038 (0x0068 - 0x0030) -class UParticleModuleVectorFieldScale final : public UParticleModuleVectorFieldBase -{ -public: - class UDistributionFloat* VectorFieldScale; // 0x0030(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRawDistributionFloat VectorFieldScaleRaw; // 0x0038(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleVectorFieldScale") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleVectorFieldScale") - } - static class UParticleModuleVectorFieldScale* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleVectorFieldScale; - -// Class Engine.ParticleModuleVelocityInheritParent -// 0x0048 (0x0080 - 0x0038) -class UParticleModuleVelocityInheritParent final : public UParticleModuleVelocityBase -{ -public: - struct FRawDistributionVector Scale; // 0x0038(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleVelocityInheritParent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleVelocityInheritParent") - } - static class UParticleModuleVelocityInheritParent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleVelocityInheritParent; - -// Class Engine.ParticleModuleVelocityOverLifetime -// 0x0050 (0x0088 - 0x0038) -class UParticleModuleVelocityOverLifetime final : public UParticleModuleVelocityBase -{ -public: - struct FRawDistributionVector VelOverLife; // 0x0038(0x0048)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 Absolute : 1; // 0x0080(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, ExportObject, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleVelocityOverLifetime") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleVelocityOverLifetime") - } - static class UParticleModuleVelocityOverLifetime* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleVelocityOverLifetime; - -// Class Engine.ParticleSpriteEmitter -// 0x0000 (0x01B8 - 0x01B8) -class UParticleSpriteEmitter final : public UParticleEmitter -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleSpriteEmitter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleSpriteEmitter") - } - static class UParticleSpriteEmitter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleSpriteEmitter; - -// Class Engine.PathFollowingAgentInterface -// 0x0000 (0x0000 - 0x0000) -class IPathFollowingAgentInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PathFollowingAgentInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PathFollowingAgentInterface") - } - static class IPathFollowingAgentInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IPathFollowingAgentInterface; - -// Class Engine.PawnNoiseEmitterComponent -// 0x0028 (0x00F8 - 0x00D0) -class UPawnNoiseEmitterComponent final : public UActorComponent -{ -public: - uint8 bAIPerceptionSystemCompatibilityMode : 1; // 0x00D0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_D1[0x3]; // 0x00D1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector LastRemoteNoisePosition; // 0x00D4(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NoiseLifetime; // 0x00E0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LastRemoteNoiseVolume; // 0x00E4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float LastRemoteNoiseTime; // 0x00E8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float LastLocalNoiseVolume; // 0x00EC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float LastLocalNoiseTime; // 0x00F0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_F4[0x4]; // 0x00F4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void MakeNoise(class AActor* NoiseMaker, float Loudness, const struct FVector& NoiseLocation); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PawnNoiseEmitterComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PawnNoiseEmitterComponent") - } - static class UPawnNoiseEmitterComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPawnNoiseEmitterComponent; - -// Class Engine.PhysicalMaterialMask -// 0x0010 (0x0038 - 0x0028) -class UPhysicalMaterialMask final : public UObject -{ -public: - int32 UVChannelIndex; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureAddress AddressX; // 0x002C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureAddress AddressY; // 0x002D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E[0xA]; // 0x002E(0x000A)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicalMaterialMask") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicalMaterialMask") - } - static class UPhysicalMaterialMask* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPhysicalMaterialMask; - -// Class Engine.PhysicsAsset -// 0x0128 (0x0150 - 0x0028) -class UPhysicsAsset final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray BoundsBodies; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray SkeletalBodySetups; // 0x0040(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray ConstraintSetup; // 0x0050(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FPhysicsAssetSolverSettings SolverSettings; // 0x0060(0x0018)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) - struct FSolverIterations SolverIterations; // 0x0078(0x0018)(Config, NoDestructor, NativeAccessSpecifierPublic) - EPhysicsAssetSolverType SolverType; // 0x0090(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bNotForDedicatedServer : 1; // 0x0091(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_92[0xA6]; // 0x0092(0x00A6)(Fixing Size After Last Property [ Dumper-7 ]) - class UThumbnailInfo* ThumbnailInfo; // 0x0138(0x0008)(Edit, ExportObject, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray BodySetup; // 0x0140(0x0010)(ExportObject, ZeroConstructor, Deprecated, ContainsInstancedReference, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicsAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicsAsset") - } - static class UPhysicsAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPhysicsAsset; - -// Class Engine.SkeletalBodySetup -// 0x0018 (0x02B8 - 0x02A0) -class USkeletalBodySetup final : public UBodySetup -{ -public: - bool bSkipScaleFromAnimation; // 0x02A0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A1[0x7]; // 0x02A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray PhysicalAnimationData; // 0x02A8(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SkeletalBodySetup") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SkeletalBodySetup") - } - static class USkeletalBodySetup* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USkeletalBodySetup; - -// Class Engine.RigidBodyBase -// 0x0000 (0x0248 - 0x0248) -class ARigidBodyBase : public AActor -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RigidBodyBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RigidBodyBase") - } - static class ARigidBodyBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ARigidBodyBase; - -// Class Engine.PhysicsConstraintActor -// 0x0020 (0x0268 - 0x0248) -class APhysicsConstraintActor final : public ARigidBodyBase -{ -public: - class UPhysicsConstraintComponent* ConstraintComp; // 0x0248(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class AActor* ConstraintActor1; // 0x0250(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* ConstraintActor2; // 0x0258(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bDisableCollision : 1; // 0x0260(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_261[0x7]; // 0x0261(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicsConstraintActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicsConstraintActor") - } - static class APhysicsConstraintActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APhysicsConstraintActor; - -// Class Engine.PhysicsConstraintComponent -// 0x0210 (0x0430 - 0x0220) -class UPhysicsConstraintComponent final : public USceneComponent -{ -public: - class AActor* ConstraintActor1; // 0x0218(0x0008)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FConstrainComponentPropName ComponentName1; // 0x0220(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic) - class AActor* ConstraintActor2; // 0x0228(0x0008)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FConstrainComponentPropName ComponentName2; // 0x0230(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_238[0x10]; // 0x0238(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UPhysicsConstraintTemplate* ConstraintSetup; // 0x0248(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnConstraintBroken; // 0x0250(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - struct FConstraintInstance ConstraintInstance; // 0x0260(0x01D0)(Edit, NativeAccessSpecifierPublic) - -public: - void BreakConstraint(); - void GetConstraintForce(struct FVector* OutLinearForce, struct FVector* OutAngularForce); - bool IsBroken(); - void SetAngularBreakable(bool bAngularBreakable, float AngularBreakThreshold); - void SetAngularDriveMode(EAngularDriveMode DriveMode); - void SetAngularDriveParams(float PositionStrength, float VelocityStrength, float InForceLimit); - void SetAngularOrientationDrive(bool bEnableSwingDrive, bool bEnableTwistDrive); - void SetAngularOrientationTarget(const struct FRotator& InPosTarget); - void SetAngularPlasticity(bool bAngularPlasticity, float AngularPlasticityThreshold); - void SetAngularSwing1Limit(EAngularConstraintMotion MotionType, float Swing1LimitAngle); - void SetAngularSwing2Limit(EAngularConstraintMotion MotionType, float Swing2LimitAngle); - void SetAngularTwistLimit(EAngularConstraintMotion ConstraintType, float TwistLimitAngle); - void SetAngularVelocityDrive(bool bEnableSwingDrive, bool bEnableTwistDrive); - void SetAngularVelocityDriveSLERP(bool bEnableSLERP); - void SetAngularVelocityDriveTwistAndSwing(bool bEnableTwistDrive, bool bEnableSwingDrive); - void SetAngularVelocityTarget(const struct FVector& InVelTarget); - void SetConstrainedComponents(class UPrimitiveComponent* Component1, class FName BoneName1, class UPrimitiveComponent* Component2, class FName BoneName2); - void SetConstraintReferenceFrame(EConstraintFrame Frame, const struct FTransform& RefFrame); - void SetConstraintReferenceOrientation(EConstraintFrame Frame, const struct FVector& PriAxis, const struct FVector& SecAxis); - void SetConstraintReferencePosition(EConstraintFrame Frame, const struct FVector& RefPosition); - void SetDisableCollision(bool bDisableCollision); - void SetLinearBreakable(bool bLinearBreakable, float LinearBreakThreshold); - void SetLinearDriveParams(float PositionStrength, float VelocityStrength, float InForceLimit); - void SetLinearPlasticity(bool bLinearPlasticity, float LinearPlasticityThreshold); - void SetLinearPositionDrive(bool bEnableDriveX, bool bEnableDriveY, bool bEnableDriveZ); - void SetLinearPositionTarget(const struct FVector& InPosTarget); - void SetLinearVelocityDrive(bool bEnableDriveX, bool bEnableDriveY, bool bEnableDriveZ); - void SetLinearVelocityTarget(const struct FVector& InVelTarget); - void SetLinearXLimit(ELinearConstraintMotion ConstraintType, float LimitSize); - void SetLinearYLimit(ELinearConstraintMotion ConstraintType, float LimitSize); - void SetLinearZLimit(ELinearConstraintMotion ConstraintType, float LimitSize); - void SetOrientationDriveSLERP(bool bEnableSLERP); - void SetOrientationDriveTwistAndSwing(bool bEnableTwistDrive, bool bEnableSwingDrive); - - float GetCurrentSwing1() const; - float GetCurrentSwing2() const; - float GetCurrentTwist() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicsConstraintComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicsConstraintComponent") - } - static class UPhysicsConstraintComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPhysicsConstraintComponent; - -// Class Engine.PhysicsConstraintTemplate -// 0x02F8 (0x0320 - 0x0028) -class UPhysicsConstraintTemplate final : public UObject -{ -public: - struct FConstraintInstance DefaultInstance; // 0x0028(0x01D0)(Edit, NativeAccessSpecifierPublic) - TArray ProfileHandles; // 0x01F8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - struct FConstraintProfileProperties DefaultProfile; // 0x0208(0x0118)(Transient, NoDestructor, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicsConstraintTemplate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicsConstraintTemplate") - } - static class UPhysicsConstraintTemplate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPhysicsConstraintTemplate; - -// Class Engine.PhysicsFieldComponent -// 0x0070 (0x0290 - 0x0220) -class UPhysicsFieldComponent final : public USceneComponent -{ -public: - uint8 Pad_218[0x78]; // 0x0218(0x0078)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicsFieldComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicsFieldComponent") - } - static class UPhysicsFieldComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPhysicsFieldComponent; - -// Class Engine.PhysicsHandleComponent -// 0x0130 (0x0200 - 0x00D0) -class alignas(0x10) UPhysicsHandleComponent final : public UActorComponent -{ -public: - class UPrimitiveComponent* GrabbedComponent; // 0x00D0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D8[0x8]; // 0x00D8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 BitPad_E0_0 : 1; // 0x00E0(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bSoftAngularConstraint : 1; // 0x00E0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSoftLinearConstraint : 1; // 0x00E0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInterpolateTarget : 1; // 0x00E0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_E1[0x3]; // 0x00E1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LinearDamping; // 0x00E4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LinearStiffness; // 0x00E8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngularDamping; // 0x00EC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngularStiffness; // 0x00F0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F4[0x6C]; // 0x00F4(0x006C)(Fixing Size After Last Property [ Dumper-7 ]) - float InterpolationSpeed; // 0x0160(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_164[0x9C]; // 0x0164(0x009C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void GrabComponent(class UPrimitiveComponent* Component, class FName InBoneName, const struct FVector& GrabLocation, bool bConstrainRotation); - void GrabComponentAtLocation(class UPrimitiveComponent* Component, class FName InBoneName, const struct FVector& GrabLocation); - void GrabComponentAtLocationWithRotation(class UPrimitiveComponent* Component, class FName InBoneName, const struct FVector& Location, const struct FRotator& Rotation); - void ReleaseComponent(); - void SetAngularDamping(float NewAngularDamping); - void SetAngularStiffness(float NewAngularStiffness); - void SetInterpolationSpeed(float NewInterpolationSpeed); - void SetLinearDamping(float NewLinearDamping); - void SetLinearStiffness(float NewLinearStiffness); - void SetTargetLocation(const struct FVector& NewLocation); - void SetTargetLocationAndRotation(const struct FVector& NewLocation, const struct FRotator& NewRotation); - void SetTargetRotation(const struct FRotator& NewRotation); - - class UPrimitiveComponent* GetGrabbedComponent() const; - void GetTargetLocationAndRotation(struct FVector* TargetLocation, struct FRotator* TargetRotation) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicsHandleComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicsHandleComponent") - } - static class UPhysicsHandleComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPhysicsHandleComponent; - -// Class Engine.PhysicsSettings -// 0x00C8 (0x01B0 - 0x00E8) -class UPhysicsSettings final : public UPhysicsSettingsCore -{ -public: - struct FRigidBodyErrorCorrection PhysicErrorCorrection; // 0x00E8(0x0034)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) - ESettingsLockedAxis LockedAxis; // 0x011C(0x0001)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESettingsDOF DefaultDegreesOfFreedom; // 0x011D(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSuppressFaceRemapTable; // 0x011E(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSupportUVFromHitResults; // 0x011F(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDisableActiveActors; // 0x0120(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDisableKinematicStaticPairs; // 0x0121(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDisableKinematicKinematicPairs; // 0x0122(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDisableCCD; // 0x0123(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableEnhancedDeterminism; // 0x0124(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_125[0x3]; // 0x0125(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AnimPhysicsMinDeltaTime; // 0x0128(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSimulateAnimPhysicsAfterReset; // 0x012C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12D[0x3]; // 0x012D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MinPhysicsDeltaTime; // 0x0130(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxPhysicsDeltaTime; // 0x0134(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSubstepping; // 0x0138(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSubsteppingAsync; // 0x0139(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTickPhysicsAsync; // 0x013A(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13B[0x1]; // 0x013B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float AsyncFixedTimeStepSize; // 0x013C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxSubstepDeltaTime; // 0x0140(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxSubsteps; // 0x0144(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SyncSceneSmoothingFactor; // 0x0148(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InitialAverageFrameRate; // 0x014C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PhysXTreeRebuildRate; // 0x0150(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_154[0x4]; // 0x0154(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray PhysicalSurfaces; // 0x0158(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - struct FBroadphaseSettings DefaultBroadphaseSettings; // 0x0168(0x0040)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) - float MinDeltaVelocityForHitEvents; // 0x01A8(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FChaosPhysicsSettings ChaosSettings; // 0x01AC(0x0003)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_1AF[0x1]; // 0x01AF(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicsSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicsSettings") - } - static class UPhysicsSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPhysicsSettings; - -// Class Engine.PhysicsThruster -// 0x0008 (0x0250 - 0x0248) -class APhysicsThruster final : public ARigidBodyBase -{ -public: - class UPhysicsThrusterComponent* ThrusterComponent; // 0x0248(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicsThruster") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicsThruster") - } - static class APhysicsThruster* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APhysicsThruster; - -// Class Engine.PhysicsThrusterComponent -// 0x0000 (0x0220 - 0x0220) -class UPhysicsThrusterComponent final : public USceneComponent -{ -public: - float ThrustStrength; // 0x0218(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21C[0x4]; // 0x021C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicsThrusterComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicsThrusterComponent") - } - static class UPhysicsThrusterComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPhysicsThrusterComponent; - -// Class Engine.PlanarReflection -// 0x0010 (0x0268 - 0x0258) -class APlanarReflection final : public ASceneCapture -{ -public: - class UPlanarReflectionComponent* PlanarReflectionComponent; // 0x0258(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bShowPreviewPlane; // 0x0260(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_261[0x7]; // 0x0261(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnInterpToggle(bool bEnable); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlanarReflection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlanarReflection") - } - static class APlanarReflection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APlanarReflection; - -// Class Engine.PlanarReflectionComponent -// 0x00E0 (0x03C0 - 0x02E0) -class UPlanarReflectionComponent final : public USceneCaptureComponent -{ -public: - class UBoxComponent* PreviewBox; // 0x02D8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NormalDistortionStrength; // 0x02E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PrefilterRoughness; // 0x02E4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PrefilterRoughnessDistance; // 0x02E8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ScreenPercentage; // 0x02EC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExtraFOV; // 0x02F0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistanceFromPlaneFadeStart; // 0x02F4(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistanceFromPlaneFadeEnd; // 0x02F8(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistanceFromPlaneFadeoutStart; // 0x02FC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistanceFromPlaneFadeoutEnd; // 0x0300(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngleFromPlaneFadeStart; // 0x0304(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngleFromPlaneFadeEnd; // 0x0308(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowPreviewPlane; // 0x030C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRenderSceneTwoSided; // 0x030D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_30E[0xB2]; // 0x030E(0x00B2)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlanarReflectionComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlanarReflectionComponent") - } - static class UPlanarReflectionComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlanarReflectionComponent; - -// Class Engine.PlaneReflectionCapture -// 0x0000 (0x0250 - 0x0250) -class APlaneReflectionCapture final : public AReflectionCapture -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlaneReflectionCapture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlaneReflectionCapture") - } - static class APlaneReflectionCapture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APlaneReflectionCapture; - -// Class Engine.PlatformEventsComponent -// 0x0020 (0x00F0 - 0x00D0) -class UPlatformEventsComponent final : public UActorComponent -{ -public: - TMulticastInlineDelegate PlatformChangedToLaptopModeDelegate; // 0x00D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate PlatformChangedToTabletModeDelegate; // 0x00E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - bool IsInLaptopMode(); - bool IsInTabletMode(); - bool SupportsConvertibleLaptops(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlatformEventsComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlatformEventsComponent") - } - static class UPlatformEventsComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlatformEventsComponent; - -// Class Engine.PlatformInterfaceWebResponse -// 0x0088 (0x00B0 - 0x0028) -class UPlatformInterfaceWebResponse final : public UObject -{ -public: - class FString OriginalURL; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ResponseCode; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Tag; // 0x003C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString StringResponse; // 0x0040(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray BinaryResponse; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_60[0x50]; // 0x0060(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void GetHeader(int32 HeaderIndex, class FString* Header, class FString* Value); - class FString GetHeaderValue(const class FString& HeaderName); - int32 GetNumHeaders(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlatformInterfaceWebResponse") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlatformInterfaceWebResponse") - } - static class UPlatformInterfaceWebResponse* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlatformInterfaceWebResponse; - -// Class Engine.PlayerStart -// 0x0008 (0x0278 - 0x0270) -class APlayerStart : public ANavigationObjectBase -{ -public: - class FName PlayerStartTag; // 0x0270(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayerStart") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayerStart") - } - static class APlayerStart* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APlayerStart; - -// Class Engine.PlayerStartPIE -// 0x0000 (0x0278 - 0x0278) -class APlayerStartPIE final : public APlayerStart -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayerStartPIE") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayerStartPIE") - } - static class APlayerStartPIE* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APlayerStartPIE; - -// Class Engine.PlayerState -// 0x0100 (0x0348 - 0x0248) -class APlayerState final : public AInfo -{ -public: - float score; // 0x0248(0x0004)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PlayerId; // 0x024C(0x0004)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Ping; // 0x0250(0x0001)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_251[0x1]; // 0x0251(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bShouldUpdateReplicatedPing : 1; // 0x0252(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bIsSpectator : 1; // 0x0252(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, Net, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOnlySpectator : 1; // 0x0252(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Net, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsABot : 1; // 0x0252(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, Net, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_252_4 : 1; // 0x0252(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bIsInactive : 1; // 0x0252(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Net, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bFromPreviousLevel : 1; // 0x0252(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Net, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_253[0x1]; // 0x0253(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int32 StartTime; // 0x0254(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf EngineMessageClass; // 0x0258(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_260[0x8]; // 0x0260(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class FString SavedNetworkAddress; // 0x0268(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FUniqueNetIdRepl UniqueId; // 0x0278(0x0028)(Net, RepNotify, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A0[0x8]; // 0x02A0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class APawn* PawnPrivate; // 0x02A8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2B0[0x78]; // 0x02B0(0x0078)(Fixing Size After Last Property [ Dumper-7 ]) - class FString PlayerNamePrivate; // 0x0328(0x0010)(Net, ZeroConstructor, RepNotify, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_338[0x10]; // 0x0338(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnRep_bIsInactive(); - void OnRep_PlayerId(); - void OnRep_PlayerName(); - void OnRep_Score(); - void OnRep_UniqueId(); - void ReceiveCopyProperties(class APlayerState* NewPlayerState); - void ReceiveOverrideWith(class APlayerState* OldPlayerState); - - class FString GetPlayerName() const; - bool IsOnlyASpectator() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayerState") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayerState") - } - static class APlayerState* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APlayerState; - -// Class Engine.PluginCommandlet -// 0x0020 (0x00A0 - 0x0080) -class UPluginCommandlet final : public UCommandlet -{ -public: - uint8 Pad_80[0x20]; // 0x0080(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PluginCommandlet") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PluginCommandlet") - } - static class UPluginCommandlet* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPluginCommandlet; - -// Class Engine.PointLight -// 0x0008 (0x0260 - 0x0258) -class APointLight final : public Alight -{ -public: - class UPointLightComponent* PointLightComponent; // 0x0258(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void SetLightFalloffExponent(float NewLightFalloffExponent); - void SetRadius(float NewRadius); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PointLight") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PointLight") - } - static class APointLight* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APointLight; - -// Class Engine.PoseableMeshComponent -// 0x0160 (0x0830 - 0x06D0) -class UPoseableMeshComponent final : public USkinnedMeshComponent -{ -public: - uint8 Pad_6D0[0x160]; // 0x06D0(0x0160)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void CopyPoseFromSkeletalComponent(class USkeletalMeshComponent* InComponentToCopy); - struct FVector GetBoneLocationByName(class FName BoneName, EBoneSpaces BoneSpace); - struct FRotator GetBoneRotationByName(class FName BoneName, EBoneSpaces BoneSpace); - struct FVector GetBoneScaleByName(class FName BoneName, EBoneSpaces BoneSpace); - struct FTransform GetBoneSpaceTransformByName(class FName BoneName); - struct FTransform GetBoneTransformByName(class FName BoneName, EBoneSpaces BoneSpace); - void ResetBoneTransformByName(class FName BoneName); - void SetBoneLocationByName(class FName BoneName, const struct FVector& InLocation, EBoneSpaces BoneSpace); - void SetBoneRotationByName(class FName BoneName, const struct FRotator& InRotation, EBoneSpaces BoneSpace); - void SetBoneScaleByName(class FName BoneName, const struct FVector& InScale3D, EBoneSpaces BoneSpace); - void SetBoneSpaceTransformByName(class FName BoneName, const struct FTransform& InTransform); - void SetBoneTransformByName(class FName BoneName, const struct FTransform& InTransform, EBoneSpaces BoneSpace); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PoseableMeshComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PoseableMeshComponent") - } - static class UPoseableMeshComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPoseableMeshComponent; - -// Class Engine.PoseAsset -// 0x00B0 (0x0130 - 0x0080) -class UPoseAsset final : public UAnimationAsset -{ -public: - struct FPoseDataContainer PoseContainer; // 0x0080(0x0090)(NativeAccessSpecifierPrivate) - bool bAdditivePose; // 0x0110(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_111[0x3]; // 0x0111(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 BasePoseIndex; // 0x0114(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName RetargetSource; // 0x0118(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray RetargetSourceAssetReferencePose; // 0x0120(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PoseAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PoseAsset") - } - static class UPoseAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPoseAsset; - -// Class Engine.PoseWatch -// 0x0010 (0x0038 - 0x0028) -class UPoseWatch final : public UObject -{ -public: - class UEdGraphNode* Node; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor PoseWatchColour; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PoseWatch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PoseWatch") - } - static class UPoseWatch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPoseWatch; - -// Class Engine.PrecomputedVisibilityOverrideVolume -// 0x0030 (0x02B0 - 0x0280) -class APrecomputedVisibilityOverrideVolume final : public AVolume -{ -public: - TArray OverrideVisibleActors; // 0x0280(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray OverrideInvisibleActors; // 0x0290(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray OverrideInvisibleLevels; // 0x02A0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PrecomputedVisibilityOverrideVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PrecomputedVisibilityOverrideVolume") - } - static class APrecomputedVisibilityOverrideVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APrecomputedVisibilityOverrideVolume; - -// Class Engine.PrecomputedVisibilityVolume -// 0x0000 (0x0280 - 0x0280) -class APrecomputedVisibilityVolume final : public AVolume -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PrecomputedVisibilityVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PrecomputedVisibilityVolume") - } - static class APrecomputedVisibilityVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APrecomputedVisibilityVolume; - -// Class Engine.PreviewCollectionInterface -// 0x0000 (0x0000 - 0x0000) -class IPreviewCollectionInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PreviewCollectionInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PreviewCollectionInterface") - } - static class IPreviewCollectionInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IPreviewCollectionInterface; - -// Class Engine.PrimaryAssetLabel -// 0x0038 (0x0068 - 0x0030) -class UPrimaryAssetLabel final : public UPrimaryDataAsset -{ -public: - struct FPrimaryAssetRules Rules; // 0x0030(0x000C)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 bLabelAssetsInMyDirectory : 1; // 0x003C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsRuntimeLabel : 1; // 0x003C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> ExplicitAssets; // 0x0040(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray> ExplicitBlueprints; // 0x0050(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - struct FCollectionReference AssetCollection; // 0x0060(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PrimaryAssetLabel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PrimaryAssetLabel") - } - static class UPrimaryAssetLabel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPrimaryAssetLabel; - -// Class Engine.ProxyLODMeshSimplificationSettings -// 0x0008 (0x0040 - 0x0038) -class UProxyLODMeshSimplificationSettings final : public UDeveloperSettings -{ -public: - class FName ProxyLODMeshReductionModuleName; // 0x0038(0x0008)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ProxyLODMeshSimplificationSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ProxyLODMeshSimplificationSettings") - } - static class UProxyLODMeshSimplificationSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UProxyLODMeshSimplificationSettings; - -// Class Engine.RadialForceActor -// 0x0008 (0x0250 - 0x0248) -class ARadialForceActor final : public ARigidBodyBase -{ -public: - class URadialForceComponent* ForceComponent; // 0x0248(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void DisableForce(); - void EnableForce(); - void FireImpulse(); - void ToggleForce(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RadialForceActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RadialForceActor") - } - static class ARadialForceActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ARadialForceActor; - -// Class Engine.RectLight -// 0x0008 (0x0260 - 0x0258) -class ARectLight final : public Alight -{ -public: - class URectLightComponent* RectLightComponent; // 0x0258(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RectLight") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RectLight") - } - static class ARectLight* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ARectLight; - -// Class Engine.RendererSettings -// 0x0120 (0x0158 - 0x0038) -class URendererSettings final : public UDeveloperSettings -{ -public: - uint8 bMobileDisableVertexFog : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MaxMobileCascades; // 0x003C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMobileMSAASampleCount MobileMSAASampleCount; // 0x0040(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bMobileAllowDitheredLODTransition : 1; // 0x0044(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMobileAllowSoftwareOcclusionCulling : 1; // 0x0044(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMobileVirtualTextures : 1; // 0x0044(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDiscardUnusedQualityLevels : 1; // 0x0044(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOcclusionCulling : 1; // 0x0044(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MinScreenRadiusForLights; // 0x0048(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinScreenRadiusForEarlyZPass; // 0x004C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinScreenRadiusForCSMdepth; // 0x0050(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bPrecomputedVisibilityWarning : 1; // 0x0054(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTextureStreaming : 1; // 0x0054(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseDXT5NormalMaps : 1; // 0x0054(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bVirtualTextures : 1; // 0x0054(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bVirtualTextureEnableAutoImport : 1; // 0x0054(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bVirtualTexturedLightmaps : 1; // 0x0054(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 VirtualTextureTileSize; // 0x0058(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 VirtualTextureTileBorderSize; // 0x005C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 VirtualTextureFeedbackFactor; // 0x0060(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bVirtualTextureEnableCompressZlib : 1; // 0x0064(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bVirtualTextureEnableCompressCrunch : 1; // 0x0064(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bClearCoatEnableSecondNormal : 1; // 0x0064(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_65[0x3]; // 0x0065(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ReflectionCaptureResolution; // 0x0068(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bReflectionCaptureCompression : 1; // 0x006C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 ReflectionEnvironmentLightmapMixBasedOnRoughness : 1; // 0x006C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForwardShading : 1; // 0x006C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bVertexFoggingForOpaque : 1; // 0x006C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowStaticLighting : 1; // 0x006C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseNormalMapsForStaticLighting : 1; // 0x006C(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGenerateMeshDistanceFields : 1; // 0x006C(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEightBitMeshDistanceFields : 1; // 0x006C(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGenerateLandscapeGIData : 1; // 0x006D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCompressMeshDistanceFields : 1; // 0x006D(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_6E[0x2]; // 0x006E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float TessellationAdaptivePixelsPerTriangle; // 0x0070(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bSeparateTranslucency : 1; // 0x0074(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_75[0x3]; // 0x0075(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - ETranslucentSortPolicy TranslucentSortPolicy; // 0x0078(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_79[0x3]; // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector TranslucentSortAxis; // 0x007C(0x000C)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFixedFoveationLevels HMDFixedFoveationLevel; // 0x0088(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECustomDepthStencil CustomDepthStencil; // 0x0089(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8A[0x2]; // 0x008A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bCustomDepthTaaJitter : 1; // 0x008C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_8D[0x3]; // 0x008D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EAlphaChannelMode bEnableAlphaChannelInPostProcessing; // 0x0090(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_91[0x3]; // 0x0091(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bDefaultFeatureBloom : 1; // 0x0094(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDefaultFeatureAmbientOcclusion : 1; // 0x0094(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDefaultFeatureAmbientOcclusionStaticFraction : 1; // 0x0094(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDefaultFeatureAutoExposure : 1; // 0x0094(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_95[0x3]; // 0x0095(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EAutoExposureMethodUI DefaultFeatureAutoExposure; // 0x0098(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DefaultFeatureAutoExposureBias; // 0x009C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bExtendDefaultLuminanceRangeInAutoExposureSettings : 1; // 0x00A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsePreExposure : 1; // 0x00A0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnablePreExposureOnlyInTheEditor : 1; // 0x00A0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDefaultFeatureMotionBlur : 1; // 0x00A0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDefaultFeatureLensFlare : 1; // 0x00A0(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTemporalUpsampling : 1; // 0x00A0(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSSGI : 1; // 0x00A0(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_A1[0x3]; // 0x00A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EAntiAliasingMethod DefaultFeatureAntiAliasing; // 0x00A4(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELightUnits DefaultLightUnits; // 0x00A5(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDefaultBackBufferPixelFormat DefaultBackBufferPixelFormat; // 0x00A6(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A7[0x1]; // 0x00A7(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bRenderUnbuiltPreviewShadowsInGame : 1; // 0x00A8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bStencilForLODDither : 1; // 0x00A8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_A9[0x3]; // 0x00A9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EEarlyZPass EarlyZPass; // 0x00AC(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_AD[0x3]; // 0x00AD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bEarlyZPassOnlyMaterialMasking : 1; // 0x00B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDBuffer : 1; // 0x00B0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_B1[0x3]; // 0x00B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EClearSceneOptions ClearSceneMethod; // 0x00B4(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B5[0x3]; // 0x00B5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bBasePassOutputsVelocity : 1; // 0x00B8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bVertexDeformationOutputsVelocity : 1; // 0x00B8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSelectiveBasePassOutputs : 1; // 0x00B8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDefaultParticleCutouts : 1; // 0x00B8(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_B9[0x3]; // 0x00B9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 GPUSimulationTextureSizeX; // 0x00BC(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 GPUSimulationTextureSizeY; // 0x00C0(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bGlobalClipPlane : 1; // 0x00C4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_C5[0x3]; // 0x00C5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EGBufferFormat GBufferFormat; // 0x00C8(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C9[0x3]; // 0x00C9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bUseGPUMorphTargets : 1; // 0x00CC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNvidiaAftermathEnabled : 1; // 0x00CC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMultiView : 1; // 0x00CC(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMobilePostProcessing : 1; // 0x00CC(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMobileMultiView : 1; // 0x00CC(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMobileUseHWsRGBEncoding : 1; // 0x00CC(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRoundRobinOcclusion : 1; // 0x00CC(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bODSCapture : 1; // 0x00CC(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMeshStreaming : 1; // 0x00CD(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_CE[0x2]; // 0x00CE(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float WireframeCullThreshold; // 0x00D0(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnableRayTracing : 1; // 0x00D4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableRayTracingTextureLOD : 1; // 0x00D4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportStationarySkylight : 1; // 0x00D4(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportLowQualityLightmaps : 1; // 0x00D4(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportPointLightWholeSceneShadows : 1; // 0x00D4(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportAtmosphericFog : 1; // 0x00D4(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportSkyAtmosphere : 1; // 0x00D4(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportSkyAtmosphereAffectsHeightFog : 1; // 0x00D4(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportSkinCacheShaders : 1; // 0x00D5(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_D6[0x2]; // 0x00D6(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - ESkinCacheDefaultBehavior DefaultSkinCacheBehavior; // 0x00D8(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D9[0x3]; // 0x00D9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SkinCacheSceneMemoryLimitInMB; // 0x00DC(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bMobileEnableStaticAndCSMShadowReceivers : 1; // 0x00E0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMobileEnableMovableLightCSMShaderCulling : 1; // 0x00E0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMobileAllowDistanceFieldShadows : 1; // 0x00E0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMobileAllowMovableDirectionalLights : 1; // 0x00E0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_E1[0x3]; // 0x00E1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 MobileNumDynamicPointLights; // 0x00E4(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bMobileDynamicPointLightsUseStaticBranch : 1; // 0x00E8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMobileAllowMovableSpotlights : 1; // 0x00E8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMobileAllowMovableSpotlightShadows : 1; // 0x00E8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupport16BitBoneIndex : 1; // 0x00E8(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGPUSkinLimit2BoneInfluences : 1; // 0x00E8(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportDepthOnlyIndexBuffers : 1; // 0x00E8(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportReversedIndexBuffers : 1; // 0x00E8(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLPV : 1; // 0x00E8(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMobileAmbientOcclusion : 1; // 0x00E9(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseUnlimitedBoneInfluences : 1; // 0x00E9(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_EA[0x2]; // 0x00EA(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 UnlimitedBonInfluencesThreshold; // 0x00EC(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPerPlatformInt MaxSkinBones; // 0x00F0(0x0004)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) - EMobilePlanarReflectionMode MobilePlanarReflectionMode; // 0x00F4(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPerPlatformBool bStreamStaticMeshLODs; // 0x00F5(0x0001)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_F6[0x2]; // 0x00F6(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPerPlatformInt DefaultNumStreamedStaticMeshLODs; // 0x00F8(0x0004)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) - uint8 bMobileSupportsGen4TAA : 1; // 0x00FC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_FD[0x3]; // 0x00FD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPerPlatformBool bStreamSkeletalMeshLODs; // 0x0100(0x0001)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) - struct FPerPlatformBool bDiscardSkeletalMeshOptionalLODs; // 0x0101(0x0001)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_102[0x6]; // 0x0102(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSoftObjectPath VisualizeCalibrationColorMaterialPath; // 0x0108(0x0018)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath VisualizeCalibrationCustomMaterialPath; // 0x0120(0x0018)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath VisualizeCalibrationGrayscaleMaterialPath; // 0x0138(0x0018)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 GWTiledLightIndicesBufferSizeMB; // 0x0150(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 GWTiledReflectionCubemapIndicesBufferSizeMB; // 0x0154(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RendererSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RendererSettings") - } - static class URendererSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URendererSettings; - -// Class Engine.RendererOverrideSettings -// 0x0008 (0x0040 - 0x0038) -class URendererOverrideSettings final : public UDeveloperSettings -{ -public: - uint8 bSupportAllShaderPermutations : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceRecomputeTangents : 1; // 0x0038(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RendererOverrideSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RendererOverrideSettings") - } - static class URendererOverrideSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URendererOverrideSettings; - -// Class Engine.ReplaySubsystem -// 0x0010 (0x0040 - 0x0030) -class UReplaySubsystem final : public UGameInstanceSubsystem -{ -public: - bool bLoadDefaultMapOnStop; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0xF]; // 0x0031(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ReplaySubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ReplaySubsystem") - } - static class UReplaySubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UReplaySubsystem; - -// Class Engine.ReplicationDriver -// 0x0000 (0x0028 - 0x0028) -class UReplicationDriver final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ReplicationDriver") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ReplicationDriver") - } - static class UReplicationDriver* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UReplicationDriver; - -// Class Engine.ReplicationConnectionDriver -// 0x0000 (0x0028 - 0x0028) -class UReplicationConnectionDriver final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ReplicationConnectionDriver") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ReplicationConnectionDriver") - } - static class UReplicationConnectionDriver* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UReplicationConnectionDriver; - -// Class Engine.ReverbEffect -// 0x0038 (0x0060 - 0x0028) -class UReverbEffect final : public UObject -{ -public: - bool bBypassEarlyReflections; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ReflectionsDelay; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GainHF; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReflectionsGain; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBypassLateReflections; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LateDelay; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DecayTime; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Density; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Diffusion; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AirAbsorptionGainHF; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DecayHFRatio; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LateGain; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Gain; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RoomRolloffFactor; // 0x005C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ReverbEffect") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ReverbEffect") - } - static class UReverbEffect* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UReverbEffect; - -// Class Engine.Rig -// 0x0028 (0x0050 - 0x0028) -class URig final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray TransformBases; // 0x0030(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPrivate) - TArray Nodes; // 0x0040(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Rig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Rig") - } - static class URig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URig; - -// Class Engine.RuntimeOptionsBase -// 0x0010 (0x0038 - 0x0028) -class URuntimeOptionsBase final : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RuntimeOptionsBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RuntimeOptionsBase") - } - static class URuntimeOptionsBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URuntimeOptionsBase; - -// Class Engine.RuntimeVirtualTexture -// 0x0078 (0x00A0 - 0x0028) -class alignas(0x10) URuntimeVirtualTexture final : public UObject -{ -public: - int32 TileCount; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 TileSize; // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 TileBorderSize; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ERuntimeVirtualTextureMaterialType MaterialType; // 0x0034(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bCompressTextures; // 0x0035(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bClearTextures; // 0x0036(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bSinglePhysicalSpace; // 0x0037(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bPrivateSpace; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bAdaptive; // 0x0039(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bContinuousUpdate; // 0x003A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3B[0x1]; // 0x003B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int32 RemoveLowMips; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ETextureGroup LODGroup; // 0x0040(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 size; // 0x0044(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class URuntimeVirtualTextureStreamingProxy* StreamingTexture; // 0x0048(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_50[0x50]; // 0x0050(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - int32 GetPageTableSize() const; - int32 GetSize() const; - int32 GetTileBorderSize() const; - int32 GetTileCount() const; - int32 GetTileSize() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RuntimeVirtualTexture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RuntimeVirtualTexture") - } - static class URuntimeVirtualTexture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URuntimeVirtualTexture; - -// Class Engine.RuntimeVirtualTextureComponent -// 0x0090 (0x02B0 - 0x0220) -class URuntimeVirtualTextureComponent final : public USceneComponent -{ -public: - TSoftObjectPtr BoundsAlignActor; // 0x0218(0x0028)(Edit, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bSetBoundsButton; // 0x0240(0x0001)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bSnapBoundsToLandscape; // 0x0241(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_242[0x6]; // 0x0242(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class URuntimeVirtualTexture* VirtualTexture; // 0x0248(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NonPIEDuplicateTransient, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bEnableScalability; // 0x0250(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_251[0x3]; // 0x0251(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 ScalabilityGroup; // 0x0254(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bHidePrimitives; // 0x0258(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_259[0x7]; // 0x0259(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UVirtualTextureBuilder* StreamingTexture; // 0x0260(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NonPIEDuplicateTransient, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UVirtualTextureBuilder* StreamingTextureWinter; // 0x0268(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NonPIEDuplicateTransient, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UVirtualTextureBuilder* StreamingTextureSummer; // 0x0270(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NonPIEDuplicateTransient, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UVirtualTextureBuilder* StreamingTextureFall; // 0x0278(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NonPIEDuplicateTransient, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 StreamLowMips; // 0x0280(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bBuildStreamingMipsButton; // 0x0284(0x0001)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bEnableCompressCrunch; // 0x0285(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bUseStreamingLowMipsInEditor; // 0x0286(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bBuildDebugStreamingMips; // 0x0287(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_288[0x28]; // 0x0288(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Invalidate(const struct FBoxSphereBounds& WorldBounds); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RuntimeVirtualTextureComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RuntimeVirtualTextureComponent") - } - static class URuntimeVirtualTextureComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URuntimeVirtualTextureComponent; - -// Class Engine.WorldSettings -// 0x0190 (0x03D8 - 0x0248) -class AWorldSettings final : public AInfo -{ -public: - uint8 Pad_248[0x8]; // 0x0248(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - int32 VisibilityCellSize; // 0x0250(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVisibilityAggressiveness VisibilityAggressiveness; // 0x0254(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bPrecomputeVisibility : 1; // 0x0255(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPlaceCellsOnlyAlongCameraTracks : 1; // 0x0255(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableWorldBoundsChecks : 1; // 0x0255(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableNavigationSystem : 1; // 0x0255(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_256[0x2]; // 0x0256(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class UCullDistancePreset* CullDistancePreset; // 0x0258(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnableAISystem : 1; // 0x0260(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Config, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableWorldComposition : 1; // 0x0260(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseClientSideLevelStreamingVolumes : 1; // 0x0260(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableWorldOriginRebasing : 1; // 0x0260(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bWorldGravitySet : 1; // 0x0260(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGlobalGravitySet : 1; // 0x0260(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMinimizeBSPSections : 1; // 0x0260(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceNoPrecomputedLighting : 1; // 0x0260(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHighPriorityLoading : 1; // 0x0261(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Net, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHighPriorityLoadingLocal : 1; // 0x0261(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideDefaultBroadphaseSettings : 1; // 0x0261(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_262[0x6]; // 0x0262(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UNavigationSystemConfig* NavigationSystemConfig; // 0x0268(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoClear, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UNavigationSystemConfig* NavigationSystemConfigOverride; // 0x0270(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float WorldToMeters; // 0x0278(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float KillZ; // 0x027C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf KillZDamageType; // 0x0280(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WorldGravityZ; // 0x0288(0x0004)(Net, ZeroConstructor, Transient, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GlobalGravityZ; // 0x028C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf DefaultPhysicsVolumeClass; // 0x0290(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoClear, IsPlainOldData, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf PhysicsCollisionHandlerClass; // 0x0298(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf DefaultGameMode; // 0x02A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf GameNetworkManagerClass; // 0x02A8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PackedLightAndShadowMapTextureSize; // 0x02B0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector DefaultColorScale; // 0x02B4(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DefaultMaxDistanceFieldOcclusionDistance; // 0x02C0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GlobalDistanceFieldViewDistance; // 0x02C4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DynamicIndirectShadowsSelfShadowingIntensity; // 0x02C8(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2CC[0x4]; // 0x02CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FReverbSettings DefaultReverbSettings; // 0x02D0(0x0020)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) - struct FInteriorSettings DefaultAmbientZoneSettings; // 0x02F0(0x0024)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_314[0x4]; // 0x0314(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundMix* DefaultBaseSoundMix; // 0x0318(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeDilation; // 0x0320(0x0004)(Net, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MatineeTimeDilation; // 0x0324(0x0004)(Net, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DemoPlayTimeDilation; // 0x0328(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinGlobalTimeDilation; // 0x032C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxGlobalTimeDilation; // 0x0330(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinUndilatedFrameTime; // 0x0334(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxUndilatedFrameTime; // 0x0338(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBroadphaseSettings BroadphaseSettings; // 0x033C(0x0040)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_37C[0x4]; // 0x037C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class APlayerState* Pauser; // 0x0380(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ReplicationViewers; // 0x0388(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray AssetUserData; // 0x0398(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - class APlayerState* PauserPlayerState; // 0x03A8(0x0008)(Net, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 MaxNumberOfBookmarks; // 0x03B0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_3B4[0x4]; // 0x03B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf DefaultBookmarkClass; // 0x03B8(0x0008)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray BookmarkArray; // 0x03C0(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TSubclassOf LastBookmarkClass; // 0x03D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void OnRep_WorldGravityZ(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldSettings") - } - static class AWorldSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AWorldSettings; - -// Class Engine.RVOAvoidanceInterface -// 0x0000 (0x0000 - 0x0000) -class IRVOAvoidanceInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RVOAvoidanceInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RVOAvoidanceInterface") - } - static class IRVOAvoidanceInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IRVOAvoidanceInterface; - -// Class Engine.Scene -// 0x0000 (0x0028 - 0x0028) -class UScene final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Scene") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Scene") - } - static class UScene* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UScene; - -// Class Engine.SceneCapture2D -// 0x0008 (0x0260 - 0x0258) -class ASceneCapture2D final : public ASceneCapture -{ -public: - class USceneCaptureComponent2D* CaptureComponent2D; // 0x0258(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void OnInterpToggle(bool bEnable); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SceneCapture2D") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SceneCapture2D") - } - static class ASceneCapture2D* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASceneCapture2D; - -// Class Engine.SceneCaptureComponentCube -// 0x0030 (0x0310 - 0x02E0) -#pragma pack(push, 0x1) -class alignas(0x10) USceneCaptureComponentCube : public USceneCaptureComponent -{ -public: - class UTextureRenderTargetCube* TextureTarget; // 0x02D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCaptureRotation; // 0x02E0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E1[0x7]; // 0x02E1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UTextureRenderTargetCube* TextureTargetLeft; // 0x02E8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextureRenderTargetCube* TextureTargetRight; // 0x02F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextureRenderTarget2D* TextureTargetODS; // 0x02F8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IPD; // 0x0300(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_304[0x4]; // 0x0304(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void CaptureScene(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SceneCaptureComponentCube") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SceneCaptureComponentCube") - } - static class USceneCaptureComponentCube* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_USceneCaptureComponentCube; - -// Class Engine.SceneCaptureComponentCubeIncremental -// 0x0010 (0x0320 - 0x0310) -class USceneCaptureComponentCubeIncremental final : public USceneCaptureComponentCube -{ -public: - TArray ExcludedFaces; // 0x0308(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 NextFaceToCapture; // 0x0318(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_319[0x7]; // 0x0319(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void BeginCapture(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SceneCaptureComponentCubeIncremental") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SceneCaptureComponentCubeIncremental") - } - static class USceneCaptureComponentCubeIncremental* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USceneCaptureComponentCubeIncremental; - -// Class Engine.SceneCaptureCube -// 0x0008 (0x0260 - 0x0258) -class ASceneCaptureCube final : public ASceneCapture -{ -public: - class USceneCaptureComponentCube* CaptureComponentCube; // 0x0258(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void OnInterpToggle(bool bEnable); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SceneCaptureCube") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SceneCaptureCube") - } - static class ASceneCaptureCube* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASceneCaptureCube; - -// Class Engine.SCS_Node -// 0x00B0 (0x00D8 - 0x0028) -class USCS_Node final : public UObject -{ -public: - class UClass* ComponentClass; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UActorComponent* ComponentTemplate; // 0x0030(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBlueprintCookedComponentInstancingData CookedComponentInstancingData; // 0x0038(0x0048)(NativeAccessSpecifierPublic) - class FName AttachToName; // 0x0080(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ParentComponentOrVariableName; // 0x0088(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ParentComponentOwnerClassName; // 0x0090(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsParentComponentNative; // 0x0098(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ChildNodes; // 0x00A0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray MetaDataArray; // 0x00B0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - struct FGuid VariableGuid; // 0x00C0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InternalVariableName; // 0x00D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SCS_Node") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SCS_Node") - } - static class USCS_Node* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USCS_Node; - -// Class Engine.SeasonLevelStreamingActor -// 0x0048 (0x0290 - 0x0248) -class ASeasonLevelStreamingActor final : public AActor -{ -public: - class FString SummerLevelName; // 0x0248(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString FallLevelName; // 0x0258(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString WinterLevelName; // 0x0268(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString SpringLevelName; // 0x0278(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ULevelStreamingDynamic* SeasonLevel; // 0x0288(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SeasonLevelStreamingActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SeasonLevelStreamingActor") - } - static class ASeasonLevelStreamingActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASeasonLevelStreamingActor; - -// Class Engine.Selection -// 0x0078 (0x00A0 - 0x0028) -class USelection final : public UObject -{ -public: - uint8 Pad_28[0x78]; // 0x0028(0x0078)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Selection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Selection") - } - static class USelection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USelection; - -// Class Engine.ServerStatReplicator -// 0x00C8 (0x0310 - 0x0248) -class AServerStatReplicator final : public AInfo -{ -public: - bool bUpdateStatNet; // 0x0248(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverwriteClientStats; // 0x0249(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24A[0x2]; // 0x024A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 Channels; // 0x024C(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 InRate; // 0x0250(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 OutRate; // 0x0254(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_258[0x4]; // 0x0258(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 MaxPacketOverhead; // 0x025C(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 InRateClientMax; // 0x0260(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 InRateClientMin; // 0x0264(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 InRateClientAvg; // 0x0268(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 InPacketsClientMax; // 0x026C(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 InPacketsClientMin; // 0x0270(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 InPacketsClientAvg; // 0x0274(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 OutRateClientMax; // 0x0278(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 OutRateClientMin; // 0x027C(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 OutRateClientAvg; // 0x0280(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 OutPacketsClientMax; // 0x0284(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 OutPacketsClientMin; // 0x0288(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 OutPacketsClientAvg; // 0x028C(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NetNumClients; // 0x0290(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 InPackets; // 0x0294(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 OutPackets; // 0x0298(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 InBunches; // 0x029C(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 OutBunches; // 0x02A0(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 OutLoss; // 0x02A4(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 InLoss; // 0x02A8(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 VoiceBytesSent; // 0x02AC(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 VoiceBytesRecv; // 0x02B0(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 VoicePacketsSent; // 0x02B4(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 VoicePacketsRecv; // 0x02B8(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 PercentInVoice; // 0x02BC(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 PercentOutVoice; // 0x02C0(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NumActorChannels; // 0x02C4(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NumConsideredActors; // 0x02C8(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 PrioritizedActors; // 0x02CC(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NumRelevantActors; // 0x02D0(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NumRelevantDeletedActors; // 0x02D4(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NumReplicatedActorAttempts; // 0x02D8(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NumReplicatedActors; // 0x02DC(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NumActors; // 0x02E0(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NumNetActors; // 0x02E4(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NumDormantActors; // 0x02E8(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NumInitiallyDormantActors; // 0x02EC(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NumNetGUIDsAckd; // 0x02F0(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NumNetGUIDsPending; // 0x02F4(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NumNetGUIDsUnAckd; // 0x02F8(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 ObjPathBytes; // 0x02FC(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NetGUIDOutRate; // 0x0300(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NetGUIDInRate; // 0x0304(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NetSaturated; // 0x0308(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_30C[0x4]; // 0x030C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ServerStatReplicator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ServerStatReplicator") - } - static class AServerStatReplicator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AServerStatReplicator; - -// Class Engine.ShadowMapTexture2D -// 0x0010 (0x01B0 - 0x01A0) -class UShadowMapTexture2D final : public UTexture2D -{ -public: - EShadowMapFlags ShadowmapFlags; // 0x01A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A1[0xF]; // 0x01A1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ShadowMapTexture2D") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ShadowMapTexture2D") - } - static class UShadowMapTexture2D* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UShadowMapTexture2D; - -// Class Engine.SkeletalMesh -// 0x0340 (0x03A8 - 0x0068) -class USkeletalMesh final : public UStreamableRenderAsset -{ -public: - uint8 Pad_68[0x20]; // 0x0068(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - class USkeleton* Skeleton; // 0x0088(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBoxSphereBounds ImportedBounds; // 0x0090(0x001C)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate) - struct FBoxSphereBounds ExtendedBounds; // 0x00AC(0x001C)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate) - struct FVector PositiveBoundsExtension; // 0x00C8(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector NegativeBoundsExtension; // 0x00D4(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray Materials; // 0x00E0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Transient, DuplicateTransient, NativeAccessSpecifierPublic) - TArray SkelMirrorTable; // 0x00F0(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - TArray LODInfo; // 0x0100(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 Pad_110[0x50]; // 0x0110(0x0050)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPerPlatformInt MinLOD; // 0x0160(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FPerPlatformBool DisableBelowMinLodStripping; // 0x0164(0x0001)(Edit, NoDestructor, NativeAccessSpecifierPublic) - EAxis SkelMirrorAxis; // 0x0165(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAxis SkelMirrorFlipAxis; // 0x0166(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseFullPrecisionUVs : 1; // 0x0167(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseHighPrecisionTangentBasis : 1; // 0x0167(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasBeenSimplified : 1; // 0x0167(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasVertexColors : 1; // 0x0167(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_167_4 : 1; // 0x0167(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bEnablePerPolyCollision : 1; // 0x0167(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - class UBodySetup* BodySetup; // 0x0168(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPhysicsAsset* PhysicsAsset; // 0x0170(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPhysicsAsset* ShadowPhysicsAsset; // 0x0178(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray NodeMappingData; // 0x0180(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 bSupportRayTracing : 1; // 0x0190(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_191[0x3]; // 0x0191(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 RayTracingMinLOD; // 0x0194(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray MorphTargets; // 0x0198(0x0010)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_1A8[0x178]; // 0x01A8(0x0178)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf PostProcessAnimBlueprint; // 0x0320(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray MeshClothingAssets; // 0x0328(0x0010)(Edit, BlueprintVisible, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - struct FSkeletalMeshSamplingInfo SamplingInfo; // 0x0338(0x0030)(Edit, Protected, NativeAccessSpecifierProtected) - TArray AssetUserData; // 0x0368(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - TArray Sockets; // 0x0378(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 Pad_388[0x10]; // 0x0388(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SkinWeightProfiles; // 0x0398(0x0010)(Edit, EditFixedSize, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - -public: - void SetDefaultAnimatingRig(TSoftObjectPtr InAnimatingRig); - void SetLODSettings(class USkeletalMeshLODSettings* InLODSettings); - void SetMaterials(const TArray& InMaterials); - void SetMeshClothingAssets(const TArray& InMeshClothingAssets); - void SetMorphTargets(const TArray& InMorphTargets); - - class USkeletalMeshSocket* FindSocket(class FName InSocketName) const; - class USkeletalMeshSocket* FindSocketAndIndex(class FName InSocketName, int32* OutIndex) const; - class USkeletalMeshSocket* FindSocketInfo(class FName InSocketName, struct FTransform* OutTransform, int32* OutBoneIndex, int32* OutIndex) const; - struct FBoxSphereBounds GetBounds() const; - TSoftObjectPtr GetDefaultAnimatingRig() const; - struct FBoxSphereBounds GetImportedBounds() const; - const class USkeletalMeshLODSettings* GetLODSettings() const; - const TArray GetMaterials() const; - const TArray GetMeshClothingAssets() const; - const TArray GetMorphTargets() const; - class UNodeMappingContainer* GetNodeMappingContainer(class UBlueprint* SourceAsset) const; - const TArray GetNodeMappingData() const; - class UPhysicsAsset* GetPhysicsAsset() const; - class UPhysicsAsset* GetShadowPhysicsAsset() const; - const class USkeleton* GetSkeleton() const; - class USkeletalMeshSocket* GetSocketByIndex(int32 Index_0) const; - bool IsSectionUsingCloth(int32 InSectionIndex, bool bCheckCorrespondingSections) const; - TArray K2_GetAllMorphTargetNames() const; - int32 NumSockets() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SkeletalMesh") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SkeletalMesh") - } - static class USkeletalMesh* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USkeletalMesh; - -// Class Engine.SkeletalMeshActor -// 0x0088 (0x02D0 - 0x0248) -class ASkeletalMeshActor final : public AActor -{ -public: - uint8 Pad_248[0x8]; // 0x0248(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bShouldDoAnimNotifies : 1; // 0x0250(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bWakeOnLevelStart : 1; // 0x0250(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_251[0x7]; // 0x0251(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class USkeletalMeshComponent* SkeletalMeshComponent; // 0x0258(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USkeletalMesh* ReplicatedMesh; // 0x0260(0x0008)(Net, ZeroConstructor, Transient, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPhysicsAsset* ReplicatedPhysAsset; // 0x0268(0x0008)(Net, ZeroConstructor, Transient, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* ReplicatedMaterial0; // 0x0270(0x0008)(Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* ReplicatedMaterial1; // 0x0278(0x0008)(Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_280[0x50]; // 0x0280(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnRep_ReplicatedMaterial0(); - void OnRep_ReplicatedMaterial1(); - void OnRep_ReplicatedMesh(); - void OnRep_ReplicatedPhysAsset(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SkeletalMeshActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SkeletalMeshActor") - } - static class ASkeletalMeshActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASkeletalMeshActor; - -// Class Engine.SkeletalMeshEditorData -// 0x0000 (0x0028 - 0x0028) -class USkeletalMeshEditorData final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SkeletalMeshEditorData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SkeletalMeshEditorData") - } - static class USkeletalMeshEditorData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USkeletalMeshEditorData; - -// Class Engine.SkeletalMeshLODSettings -// 0x0020 (0x0050 - 0x0030) -class USkeletalMeshLODSettings final : public UDataAsset -{ -public: - struct FPerPlatformInt MinLOD; // 0x0030(0x0004)(Edit, Config, GlobalConfig, NoDestructor, Protected, NativeAccessSpecifierProtected) - struct FPerPlatformBool DisableBelowMinLodStripping; // 0x0034(0x0001)(Edit, Config, GlobalConfig, NoDestructor, Protected, NativeAccessSpecifierProtected) - bool bOverrideLODStreamingSettings; // 0x0035(0x0001)(Edit, ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FPerPlatformBool bSupportLODStreaming; // 0x0036(0x0001)(Edit, Config, GlobalConfig, NoDestructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_37[0x1]; // 0x0037(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPerPlatformInt MaxNumStreamedLODs; // 0x0038(0x0004)(Edit, Config, GlobalConfig, NoDestructor, Protected, NativeAccessSpecifierProtected) - struct FPerPlatformInt MaxNumOptionalLODs; // 0x003C(0x0004)(Edit, Config, GlobalConfig, NoDestructor, Protected, NativeAccessSpecifierProtected) - TArray LODGroups; // 0x0040(0x0010)(Edit, ZeroConstructor, Config, GlobalConfig, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SkeletalMeshLODSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SkeletalMeshLODSettings") - } - static class USkeletalMeshLODSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USkeletalMeshLODSettings; - -// Class Engine.SkeletalMeshSimplificationSettings -// 0x0008 (0x0040 - 0x0038) -class USkeletalMeshSimplificationSettings final : public UDeveloperSettings -{ -public: - class FName SkeletalMeshReductionModuleName; // 0x0038(0x0008)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SkeletalMeshSimplificationSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SkeletalMeshSimplificationSettings") - } - static class USkeletalMeshSimplificationSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USkeletalMeshSimplificationSettings; - -// Class Engine.SkyAtmosphereComponent -// 0x0120 (0x0340 - 0x0220) -class USkyAtmosphereComponent final : public USceneComponent -{ -public: - ESkyAtmosphereTransformMode TransformMode; // 0x0218(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_219[0x3]; // 0x0219(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BottomRadius; // 0x021C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor GroundAlbedo; // 0x0220(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AtmosphereHeight; // 0x0224(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MultiScatteringFactor; // 0x0228(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TraceSampleCountScale; // 0x022C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RayleighScatteringScale; // 0x0230(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor RayleighScattering; // 0x0234(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RayleighExponentialDistribution; // 0x0244(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MieScatteringScale; // 0x0248(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor MieScattering; // 0x024C(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MieAbsorptionScale; // 0x025C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor MieAbsorption; // 0x0260(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MieAnisotropy; // 0x0270(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MieExponentialDistribution; // 0x0274(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OtherAbsorptionScale; // 0x0278(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor OtherAbsorption; // 0x027C(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTentDistribution OtherTentDistribution; // 0x028C(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FLinearColor SkyLuminanceFactor; // 0x0298(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SkyDesaturation; // 0x02A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AerialPespectiveViewDistanceScale; // 0x02AC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HeightFogContribution; // 0x02B0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HeightFogContributionInscattering; // 0x02B4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HeightFogContributionDirectionalInscaterring; // 0x02B8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HeightFogAccurateInscatteringColor; // 0x02BC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HeightFogContributionDesaturation; // 0x02C0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HeightFogContributionDesaturationInscattering; // 0x02C4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HeightFogContributionDesaturationDirectionalInscattering; // 0x02C8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TransmittanceMinLightElevationAngle; // 0x02CC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AerialPerspectiveStartDepth; // 0x02D0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D4[0x4]; // 0x02D4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UTexture2D* HorizonToZenithColorationTexture; // 0x02D8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HorizonToZenithColorationU; // 0x02E0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HorizonToZenithColorationIntensity; // 0x02E4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HorizonToZenithColorationDesaturation; // 0x02E8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HorizonToZenithFogOpticalDepthScale; // 0x02EC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HorizonToZenithFogOpticalDepthPower; // 0x02F0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HorizonToZenithFogIntensity; // 0x02F4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HorizonToZenithFogDesaturation; // 0x02F8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2FC[0x28]; // 0x02FC(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid bStaticLightingBuiltGUID; // 0x0324(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_334[0xC]; // 0x0334(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - struct FLinearColor GetAtmosphereTransmitanceOnGroundAtPlanetTop(class UDirectionalLightComponent* DirectionalLight); - void OverrideAtmosphereLightDirection(int32 AtmosphereLightIndex, const struct FVector& LightDirection); - void SetAerialPerspectiveStartDepth(float NewValue); - void SetAerialPespectiveViewDistanceScale(float NewValue); - void SetAtmosphereHeight(float NewValue); - void SetHeightFogAccurateInscatteringColor(float NewValue); - void SetHeightFogContribution(float NewValue); - void SetHeightFogContributionDesaturation(float NewValue); - void SetHeightFogContributionDesaturationDirectionalInscattering(float NewValue); - void SetHeightFogContributionDesaturationInscattering(float NewValue); - void SetHeightFogContributionDirectionalInscaterring(float NewValue); - void SetHeightFogContributionInscattering(float NewValue); - void SetHorizonToZenithColorationDesaturation(float NewValue); - void SetHorizonToZenithColorationIntensity(float NewValue); - void SetHorizonToZenithColorationTexture(class UTexture2D* NewValue); - void SetHorizonToZenithColorationU(float NewValue); - void SetHorizonToZenithFogDesaturation(float NewValue); - void SetHorizonToZenithFogIntensity(float NewValue); - void SetHorizonToZenithFogOpticalDepthPower(float NewValue); - void SetHorizonToZenithFogOpticalDepthScale(float NewValue); - void SetMieAbsorption(const struct FLinearColor& NewValue); - void SetMieAbsorptionScale(float NewValue); - void SetMieAnisotropy(float NewValue); - void SetMieExponentialDistribution(float NewValue); - void SetMieScattering(const struct FLinearColor& NewValue); - void SetMieScatteringScale(float NewValue); - void SetMultiScatteringFactor(float NewValue); - void SetOtherAbsorption(const struct FLinearColor& NewValue); - void SetOtherAbsorptionScale(float NewValue); - void SetRayleighExponentialDistribution(float NewValue); - void SetRayleighScattering(const struct FLinearColor& NewValue); - void SetRayleighScatteringScale(float NewValue); - void SetSkyDesaturation(float NewValue); - void SetSkyLuminanceFactor(const struct FLinearColor& NewValue); - void SetTransmittanceMinLightElevationAngle(float NewValue); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SkyAtmosphereComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SkyAtmosphereComponent") - } - static class USkyAtmosphereComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USkyAtmosphereComponent; - -// Class Engine.SlateBrushAsset -// 0x0088 (0x00B0 - 0x0028) -class USlateBrushAsset final : public UObject -{ -public: - struct FSlateBrush Brush; // 0x0028(0x0088)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SlateBrushAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SlateBrushAsset") - } - static class USlateBrushAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USlateBrushAsset; - -// Class Engine.SmokeTestCommandlet -// 0x0000 (0x0080 - 0x0080) -class USmokeTestCommandlet final : public UCommandlet -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SmokeTestCommandlet") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SmokeTestCommandlet") - } - static class USmokeTestCommandlet* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USmokeTestCommandlet; - -// Class Engine.SoundConcurrency -// 0x0028 (0x0050 - 0x0028) -class USoundConcurrency final : public UObject -{ -public: - struct FSoundConcurrencySettings Concurrency; // 0x0028(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundConcurrency") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundConcurrency") - } - static class USoundConcurrency* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundConcurrency; - -// Class Engine.SoundEffectSourcePresetChain -// 0x0018 (0x0040 - 0x0028) -class USoundEffectSourcePresetChain final : public UObject -{ -public: - TArray Chain; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 bPlayEffectChainTails : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundEffectSourcePresetChain") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundEffectSourcePresetChain") - } - static class USoundEffectSourcePresetChain* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundEffectSourcePresetChain; - -// Class Engine.SoundGroups -// 0x0060 (0x0088 - 0x0028) -class USoundGroups final : public UObject -{ -public: - TArray SoundGroupProfiles; // 0x0028(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPrivate) - uint8 Pad_38[0x50]; // 0x0038(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundGroups") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundGroups") - } - static class USoundGroups* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundGroups; - -// Class Engine.SoundMix -// 0x0068 (0x0090 - 0x0028) -class USoundMix final : public UObject -{ -public: - uint8 bApplyEQ : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float EQPriority; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAudioEQEffect EQSettings; // 0x0030(0x0040)(Edit, NativeAccessSpecifierPublic) - TArray SoundClassEffects; // 0x0070(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - float InitialDelay; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeInTime; // 0x0084(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Duration; // 0x0088(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeOutTime; // 0x008C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundMix") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundMix") - } - static class USoundMix* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundMix; - -// Class Engine.SoundNodeAssetReferencer -// 0x0000 (0x0048 - 0x0048) -class USoundNodeAssetReferencer : public USoundNode -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeAssetReferencer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeAssetReferencer") - } - static class USoundNodeAssetReferencer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeAssetReferencer; - -// Class Engine.SoundNodeAttenuation -// 0x03B0 (0x03F8 - 0x0048) -class USoundNodeAttenuation final : public USoundNode -{ -public: - class USoundAttenuation* AttenuationSettings; // 0x0048(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoundAttenuationSettings AttenuationOverrides; // 0x0050(0x03A0)(Edit, NativeAccessSpecifierPublic) - uint8 bOverrideAttenuation : 1; // 0x03F0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_3F1[0x7]; // 0x03F1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeAttenuation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeAttenuation") - } - static class USoundNodeAttenuation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeAttenuation; - -// Class Engine.SoundNodeConcatenator -// 0x0010 (0x0058 - 0x0048) -class USoundNodeConcatenator final : public USoundNode -{ -public: - TArray InputVolume; // 0x0048(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeConcatenator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeConcatenator") - } - static class USoundNodeConcatenator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeConcatenator; - -// Class Engine.SoundNodeDelay -// 0x0008 (0x0050 - 0x0048) -class USoundNodeDelay final : public USoundNode -{ -public: - float DelayMin; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DelayMax; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeDelay") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeDelay") - } - static class USoundNodeDelay* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeDelay; - -// Class Engine.SoundNodeDialoguePlayer -// 0x0028 (0x0070 - 0x0048) -class USoundNodeDialoguePlayer final : public USoundNode -{ -public: - struct FDialogueWaveParameter DialogueWaveParameter; // 0x0048(0x0020)(Edit, NativeAccessSpecifierPublic) - uint8 bLooping : 1; // 0x0068(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeDialoguePlayer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeDialoguePlayer") - } - static class USoundNodeDialoguePlayer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeDialoguePlayer; - -// Class Engine.SoundNodeDistanceCrossFade -// 0x0010 (0x0058 - 0x0048) -class USoundNodeDistanceCrossFade : public USoundNode -{ -public: - TArray CrossFadeInput; // 0x0048(0x0010)(Edit, ExportObject, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeDistanceCrossFade") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeDistanceCrossFade") - } - static class USoundNodeDistanceCrossFade* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeDistanceCrossFade; - -// Class Engine.SoundNodeDoppler -// 0x0010 (0x0058 - 0x0048) -class USoundNodeDoppler final : public USoundNode -{ -public: - float DopplerIntensity; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseSmoothing; // 0x004C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SmoothingInterpSpeed; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeDoppler") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeDoppler") - } - static class USoundNodeDoppler* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeDoppler; - -// Class Engine.SoundNodeGroupControl -// 0x0010 (0x0058 - 0x0048) -class USoundNodeGroupControl final : public USoundNode -{ -public: - TArray GroupSizes; // 0x0048(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeGroupControl") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeGroupControl") - } - static class USoundNodeGroupControl* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeGroupControl; - -// Class Engine.SoundNodeMixer -// 0x0010 (0x0058 - 0x0048) -class USoundNodeMixer final : public USoundNode -{ -public: - TArray InputVolume; // 0x0048(0x0010)(Edit, ExportObject, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeMixer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeMixer") - } - static class USoundNodeMixer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeMixer; - -// Class Engine.SoundNodeModulator -// 0x0010 (0x0058 - 0x0048) -class USoundNodeModulator final : public USoundNode -{ -public: - float PitchMin; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchMax; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeMin; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeMax; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeModulator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeModulator") - } - static class USoundNodeModulator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeModulator; - -// Class Engine.SoundNodeModulatorContinuous -// 0x0040 (0x0088 - 0x0048) -class USoundNodeModulatorContinuous final : public USoundNode -{ -public: - struct FModulatorContinuousParams PitchModulationParams; // 0x0048(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FModulatorContinuousParams VolumeModulationParams; // 0x0068(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeModulatorContinuous") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeModulatorContinuous") - } - static class USoundNodeModulatorContinuous* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeModulatorContinuous; - -// Class Engine.WindAffectedComponentRefresh -// 0x0010 (0x0250 - 0x0240) -class UWindAffectedComponentRefresh : public UWindAffectedComponent -{ -public: - float WindRefreshRate; // 0x0240(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWaitForBeginPlay; // 0x0244(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_245[0xB]; // 0x0245(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void PauseWindUpdates(bool bPause); - void SetWindRefreshRate(float NewWindRefreshRate); - - void WindUpdatesPaused(bool* bPaused) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WindAffectedComponentRefresh") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WindAffectedComponentRefresh") - } - static class UWindAffectedComponentRefresh* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWindAffectedComponentRefresh; - -// Class Engine.WindAffectedComponentOrientTo -// 0x0000 (0x0250 - 0x0250) -class UWindAffectedComponentOrientTo : public UWindAffectedComponentRefresh -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WindAffectedComponentOrientTo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WindAffectedComponentOrientTo") - } - static class UWindAffectedComponentOrientTo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWindAffectedComponentOrientTo; - -// Class Engine.SoundNodeOscillator -// 0x0028 (0x0070 - 0x0048) -class USoundNodeOscillator final : public USoundNode -{ -public: - uint8 bModulateVolume : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bModulatePitch : 1; // 0x0048(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AmplitudeMin; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AmplitudeMax; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FrequencyMin; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FrequencyMax; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OffsetMin; // 0x005C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OffsetMax; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CenterMin; // 0x0064(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CenterMax; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeOscillator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeOscillator") - } - static class USoundNodeOscillator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeOscillator; - -// Class Engine.SoundNodeParamCrossFade -// 0x0008 (0x0060 - 0x0058) -class USoundNodeParamCrossFade final : public USoundNodeDistanceCrossFade -{ -public: - class FName ParamName; // 0x0058(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeParamCrossFade") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeParamCrossFade") - } - static class USoundNodeParamCrossFade* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeParamCrossFade; - -// Class Engine.SoundNodeQualityLevel -// 0x0008 (0x0050 - 0x0048) -class USoundNodeQualityLevel final : public USoundNode -{ -public: - int32 CookedQualityLevelIndex; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeQualityLevel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeQualityLevel") - } - static class USoundNodeQualityLevel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeQualityLevel; - -// Class Engine.WindModulate -// 0x0008 (0x0250 - 0x0248) -class AWindModulate final : public AInfo -{ -public: - class UWindModulateComponent* Component; // 0x0248(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WindModulate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WindModulate") - } - static class AWindModulate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AWindModulate; - -// Class Engine.SoundNodeSoundClass -// 0x0010 (0x0058 - 0x0048) -class USoundNodeSoundClass final : public USoundNode -{ -public: - class USoundClass* SoundClassOverride; // 0x0048(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_50[0x8]; // 0x0050(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeSoundClass") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeSoundClass") - } - static class USoundNodeSoundClass* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeSoundClass; - -// Class Engine.SoundNodeSwitch -// 0x0008 (0x0050 - 0x0048) -class USoundNodeSwitch final : public USoundNode -{ -public: - class FName IntParameterName; // 0x0048(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeSwitch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeSwitch") - } - static class USoundNodeSwitch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeSwitch; - -// Class Engine.SoundNodeWaveParam -// 0x0008 (0x0050 - 0x0048) -class USoundNodeWaveParam final : public USoundNode -{ -public: - class FName WaveParameterName; // 0x0048(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeWaveParam") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeWaveParam") - } - static class USoundNodeWaveParam* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeWaveParam; - -// Class Engine.SoundNodeWavePlayer -// 0x0040 (0x0088 - 0x0048) -class USoundNodeWavePlayer final : public USoundNodeAssetReferencer -{ -public: - TSoftObjectPtr SoundWaveAssetPtr; // 0x0048(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USoundWave* SoundWave; // 0x0070(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bLooping : 1; // 0x0080(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeWavePlayer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeWavePlayer") - } - static class USoundNodeWavePlayer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeWavePlayer; - -// Class Engine.SoundSubmix -// 0x0080 (0x00C0 - 0x0040) -class USoundSubmix final : public USoundSubmixWithParentBase -{ -public: - uint8 bMuteWhenBackgrounded : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SubmixEffectChain; // 0x0048(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - class USoundfieldEncodingSettingsBase* AmbisonicsPluginSettings; // 0x0058(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 EnvelopeFollowerAttackTime; // 0x0060(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 EnvelopeFollowerReleaseTime; // 0x0064(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGainParamMode GainMode; // 0x0068(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float OutputVolume; // 0x006C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WetLevel; // 0x0070(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DryLevel; // 0x0074(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoundModulationDestinationSettings OutputVolumeModulation; // 0x0078(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FSoundModulationDestinationSettings WetLevelModulation; // 0x0088(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FSoundModulationDestinationSettings DryLevelModulation; // 0x0098(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnSubmixRecordedFileDone; // 0x00A8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_B8[0x8]; // 0x00B8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddEnvelopeFollowerDelegate(const class UObject* WorldContextObject, const TDelegate& Envelope)>& OnSubmixEnvelopeBP); - void AddSpectralAnalysisDelegate(const class UObject* WorldContextObject, const TArray& InBandSettings, const TDelegate& Magnitude)>& OnSubmixSpectralAnalysisBP, float UpdateRate, float DecibelNoiseFloor, bool bDoNormalize, bool bDoAutoRange, float AutoRangeAttackTime, float AutoRangeReleaseTime); - void RemoveSpectralAnalysisDelegate(const class UObject* WorldContextObject, const TDelegate& Magnitude)>& OnSubmixSpectralAnalysisBP); - void SetSubmixOutputVolume(const class UObject* WorldContextObject, float InOutputVolume); - void StartEnvelopeFollowing(const class UObject* WorldContextObject); - void StartRecordingOutput(const class UObject* WorldContextObject, float ExpectedDuration); - void StartSpectralAnalysis(const class UObject* WorldContextObject, EFFTSize FFTSize, EFFTPeakInterpolationMethod InterpolationMethod, EFFTWindowType WindowType, float HopSize, EAudioSpectrumType SpectrumType); - void StopEnvelopeFollowing(const class UObject* WorldContextObject); - void StopRecordingOutput(const class UObject* WorldContextObject, EAudioRecordingExportType ExportType, const class FString& Name_0, const class FString& Path, class USoundWave* ExistingSoundWaveToOverwrite); - void StopSpectralAnalysis(const class UObject* WorldContextObject); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundSubmix") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundSubmix") - } - static class USoundSubmix* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundSubmix; - -// Class Engine.EndpointSubmix -// 0x0018 (0x0050 - 0x0038) -class UEndpointSubmix final : public USoundSubmixBase -{ -public: - class FName EndpointType; // 0x0038(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf EndpointSettingsClass; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAudioEndpointSettingsBase* EndpointSettings; // 0x0048(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EndpointSubmix") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EndpointSubmix") - } - static class UEndpointSubmix* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEndpointSubmix; - -// Class Engine.SoundfieldEndpointSubmix -// 0x0038 (0x0070 - 0x0038) -class USoundfieldEndpointSubmix final : public USoundSubmixBase -{ -public: - class FName SoundfieldEndpointType; // 0x0038(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf EndpointSettingsClass; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundfieldEndpointSettingsBase* EndpointSettings; // 0x0048(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf EncodingSettingsClass; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundfieldEncodingSettingsBase* EncodingSettings; // 0x0058(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray SoundfieldEffectChain; // 0x0060(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundfieldEndpointSubmix") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundfieldEndpointSubmix") - } - static class USoundfieldEndpointSubmix* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundfieldEndpointSubmix; - -// Class Engine.SpectatorPawn -// 0x0000 (0x02D0 - 0x02D0) -class ASpectatorPawn final : public ADefaultPawn -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpectatorPawn") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpectatorPawn") - } - static class ASpectatorPawn* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASpectatorPawn; - -// Class Engine.SphereReflectionCapture -// 0x0008 (0x0258 - 0x0250) -class ASphereReflectionCapture final : public AReflectionCapture -{ -public: - class UDrawSphereComponent* DrawCaptureRadius; // 0x0250(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SphereReflectionCapture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SphereReflectionCapture") - } - static class ASphereReflectionCapture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASphereReflectionCapture; - -// Class Engine.SphereReflectionCaptureComponent -// 0x0010 (0x02C0 - 0x02B0) -class USphereReflectionCaptureComponent final : public UReflectionCaptureComponent -{ -public: - float InfluenceRadius; // 0x02A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CaptureDistanceScale; // 0x02AC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDrawSphereComponent* PreviewInfluenceRadius; // 0x02B0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2B8[0x8]; // 0x02B8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SphereReflectionCaptureComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SphereReflectionCaptureComponent") - } - static class USphereReflectionCaptureComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USphereReflectionCaptureComponent; - -// Class Engine.SplineMetadata -// 0x0000 (0x0028 - 0x0028) -class USplineMetadata final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SplineMetadata") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SplineMetadata") - } - static class USplineMetadata* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USplineMetadata; - -// Class Engine.SplineMeshActor -// 0x0008 (0x0250 - 0x0248) -class ASplineMeshActor final : public AActor -{ -public: - class USplineMeshComponent* SplineMeshComponent; // 0x0248(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SplineMeshActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SplineMeshActor") - } - static class ASplineMeshActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASplineMeshActor; - -// Class Engine.SplineMeshComponent -// 0x0090 (0x05B0 - 0x0520) -class USplineMeshComponent final : public UStaticMeshComponent -{ -public: - uint8 Pad_518[0x8]; // 0x0518(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSplineMeshParams SplineParams; // 0x0520(0x0058)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FVector SplineUpDir; // 0x0578(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SplineBoundaryMin; // 0x0584(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid CachedMeshBodySetupGuid; // 0x0588(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBodySetup* BodySetup; // 0x0598(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SplineBoundaryMax; // 0x05A0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAllowSplineEditingPerInstance : 1; // 0x05A4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSmoothInterpRollScale : 1; // 0x05A4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMeshDirty : 1; // 0x05A4(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - ESplineMeshAxis ForwardAxis; // 0x05A5(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5A6[0x2]; // 0x05A6(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float VirtualTextureMainPassMaxDrawDistance; // 0x05A8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5AC[0x4]; // 0x05AC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetBoundaryMax(float InBoundaryMax, bool bUpdateMesh); - void SetBoundaryMin(float InBoundaryMin, bool bUpdateMesh); - void SetEndOffset(const struct FVector2D& EndOffset, bool bUpdateMesh); - void SetEndPosition(const struct FVector& EndPos, bool bUpdateMesh); - void SetEndRoll(float EndRoll, bool bUpdateMesh); - void SetEndScale(const struct FVector2D& EndScale, bool bUpdateMesh); - void SetEndTangent(const struct FVector& EndTangent, bool bUpdateMesh); - void SetForwardAxis(ESplineMeshAxis InForwardAxis, bool bUpdateMesh); - void SetSplineUpDir(const struct FVector& InSplineUpDir, bool bUpdateMesh); - void SetStartAndEnd(const struct FVector& StartPos, const struct FVector& StartTangent, const struct FVector& EndPos, const struct FVector& EndTangent, bool bUpdateMesh); - void SetStartOffset(const struct FVector2D& StartOffset, bool bUpdateMesh); - void SetStartPosition(const struct FVector& StartPos, bool bUpdateMesh); - void SetStartRoll(float StartRoll, bool bUpdateMesh); - void SetStartScale(const struct FVector2D& StartScale, bool bUpdateMesh); - void SetStartTangent(const struct FVector& StartTangent, bool bUpdateMesh); - void UpdateMesh(); - - float GetBoundaryMax() const; - float GetBoundaryMin() const; - struct FVector2D GetEndOffset() const; - struct FVector GetEndPosition() const; - float GetEndRoll() const; - struct FVector2D GetEndScale() const; - struct FVector GetEndTangent() const; - ESplineMeshAxis GetForwardAxis() const; - struct FVector GetSplineUpDir() const; - struct FVector2D GetStartOffset() const; - struct FVector GetStartPosition() const; - float GetStartRoll() const; - struct FVector2D GetStartScale() const; - struct FVector GetStartTangent() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SplineMeshComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SplineMeshComponent") - } - static class USplineMeshComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USplineMeshComponent; - -// Class Engine.StereoLayerShape -// 0x0000 (0x0028 - 0x0028) -class UStereoLayerShape : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StereoLayerShape") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StereoLayerShape") - } - static class UStereoLayerShape* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStereoLayerShape; - -// Class Engine.StereoLayerShapeQuad -// 0x0000 (0x0028 - 0x0028) -class UStereoLayerShapeQuad final : public UStereoLayerShape -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StereoLayerShapeQuad") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StereoLayerShapeQuad") - } - static class UStereoLayerShapeQuad* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStereoLayerShapeQuad; - -// Class Engine.StereoLayerShapeCylinder -// 0x0010 (0x0038 - 0x0028) -class UStereoLayerShapeCylinder final : public UStereoLayerShape -{ -public: - float Radius; // 0x0028(0x0004)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OverlayArc; // 0x002C(0x0004)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Height; // 0x0030(0x0004)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetHeight(int32 InHeight); - void SetOverlayArc(float InOverlayArc); - void SetRadius(float InRadius); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StereoLayerShapeCylinder") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StereoLayerShapeCylinder") - } - static class UStereoLayerShapeCylinder* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStereoLayerShapeCylinder; - -// Class Engine.StereoLayerShapeCubemap -// 0x0000 (0x0028 - 0x0028) -class UStereoLayerShapeCubemap final : public UStereoLayerShape -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StereoLayerShapeCubemap") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StereoLayerShapeCubemap") - } - static class UStereoLayerShapeCubemap* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStereoLayerShapeCubemap; - -// Class Engine.StereoLayerShapeEquirect -// 0x0048 (0x0070 - 0x0028) -class UStereoLayerShapeEquirect final : public UStereoLayerShape -{ -public: - struct FBox2D LeftUVRect; // 0x0028(0x0014)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) - struct FBox2D RightUVRect; // 0x003C(0x0014)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) - struct FVector2D LeftScale; // 0x0050(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D RightScale; // 0x0058(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D LeftBias; // 0x0060(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D RightBias; // 0x0068(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void SetEquirectProps(const struct FEquirectProps& InScaleBiases); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StereoLayerShapeEquirect") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StereoLayerShapeEquirect") - } - static class UStereoLayerShapeEquirect* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStereoLayerShapeEquirect; - -// Class Engine.SubUVAnimation -// 0x0040 (0x0068 - 0x0028) -class USubUVAnimation final : public UObject -{ -public: - class UTexture2D* SubUVTexture; // 0x0028(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SubImages_Horizontal; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SubImages_Vertical; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESubUVBoundingVertexCount BoundingMode; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EOpacitySourceMode OpacitySourceMode; // 0x0039(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A[0x2]; // 0x003A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float AlphaThreshold; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_40[0x28]; // 0x0040(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SubUVAnimation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SubUVAnimation") - } - static class USubUVAnimation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USubUVAnimation; - -// Class Engine.SystemTimeTimecodeProvider -// 0x0010 (0x0040 - 0x0030) -class USystemTimeTimecodeProvider final : public UTimecodeProvider -{ -public: - struct FFrameRate FrameRate; // 0x0030(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bGenerateFullFrame; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseHighPerformanceClock; // 0x0039(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SystemTimeTimecodeProvider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SystemTimeTimecodeProvider") - } - static class USystemTimeTimecodeProvider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USystemTimeTimecodeProvider; - -// Class Engine.TextPropertyTestObject -// 0x0048 (0x0070 - 0x0028) -class UTextPropertyTestObject final : public UObject -{ -public: - class FText DefaultedText; // 0x0028(0x0018)(NativeAccessSpecifierPublic) - class FText UndefaultedText; // 0x0040(0x0018)(NativeAccessSpecifierPublic) - class FText TransientText; // 0x0058(0x0018)(NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextPropertyTestObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextPropertyTestObject") - } - static class UTextPropertyTestObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextPropertyTestObject; - -// Class Engine.TextureLightProfile -// 0x0010 (0x01B0 - 0x01A0) -class UTextureLightProfile final : public UTexture2D -{ -public: - float Brightness; // 0x01A0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TextureMultiplier; // 0x01A4(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A8[0x8]; // 0x01A8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextureLightProfile") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextureLightProfile") - } - static class UTextureLightProfile* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextureLightProfile; - -// Class Engine.TextureRenderTargetCube -// 0x0020 (0x01A0 - 0x0180) -class UTextureRenderTargetCube final : public UTextureRenderTarget -{ -public: - int32 SizeX; // 0x0180(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ClearColor; // 0x0184(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPixelFormat OverrideFormat; // 0x0194(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bHDR : 1; // 0x0195(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceLinearGamma : 1; // 0x0195(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_196[0xA]; // 0x0196(0x000A)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextureRenderTargetCube") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextureRenderTargetCube") - } - static class UTextureRenderTargetCube* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextureRenderTargetCube; - -// Class Engine.TextureRenderTargetVolume -// 0x0020 (0x01A0 - 0x0180) -class UTextureRenderTargetVolume final : public UTextureRenderTarget -{ -public: - int32 SizeX; // 0x0180(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SizeY; // 0x0184(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SizeZ; // 0x0188(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ClearColor; // 0x018C(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPixelFormat OverrideFormat; // 0x019C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bHDR : 1; // 0x019D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceLinearGamma : 1; // 0x019D(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_19E[0x2]; // 0x019E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextureRenderTargetVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextureRenderTargetVolume") - } - static class UTextureRenderTargetVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextureRenderTargetVolume; - -// Class Engine.ThumbnailInfo -// 0x0000 (0x0028 - 0x0028) -class UThumbnailInfo final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ThumbnailInfo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ThumbnailInfo") - } - static class UThumbnailInfo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UThumbnailInfo; - -// Class Engine.TireType -// 0x0008 (0x0038 - 0x0030) -class UTireType final : public UDataAsset -{ -public: - float FrictionScale; // 0x0030(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TireType") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TireType") - } - static class UTireType* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTireType; - -// Class Engine.TriggerCapsule -// 0x0000 (0x0250 - 0x0250) -class ATriggerCapsule final : public ATriggerBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TriggerCapsule") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TriggerCapsule") - } - static class ATriggerCapsule* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ATriggerCapsule; - -// Class Engine.TriggerSphere -// 0x0000 (0x0250 - 0x0250) -class ATriggerSphere final : public ATriggerBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TriggerSphere") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TriggerSphere") - } - static class ATriggerSphere* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ATriggerSphere; - -// Class Engine.TriggerVolume -// 0x0000 (0x0280 - 0x0280) -class ATriggerVolume final : public AVolume -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TriggerVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TriggerVolume") - } - static class ATriggerVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ATriggerVolume; - -// Class Engine.TwitterIntegrationBase -// 0x0000 (0x0038 - 0x0038) -class UTwitterIntegrationBase final : public UPlatformInterfaceBase -{ -public: - bool AuthorizeAccounts(); - bool CanShowTweetUI(); - class FString GetAccountName(int32 AccountIndex); - int32 GetNumAccounts(); - void Init(); - bool ShowTweetUI(const class FString& InitialMessage, const class FString& URL, const class FString& Picture); - bool TwitterRequest(const class FString& URL, const TArray& ParamKeysAndValues, ETwitterRequestMethod RequestMethod, int32 AccountIndex); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TwitterIntegrationBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TwitterIntegrationBase") - } - static class UTwitterIntegrationBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTwitterIntegrationBase; - -// Class Engine.UserDefinedEnum -// 0x0050 (0x00B0 - 0x0060) -class UUserDefinedEnum final : public UEnum -{ -public: - TMap DisplayNameMap; // 0x0060(0x0050)(NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UserDefinedEnum") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UserDefinedEnum") - } - static class UUserDefinedEnum* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUserDefinedEnum; - -// Class Engine.UserDefinedStruct -// 0x0048 (0x0108 - 0x00C0) -class UUserDefinedStruct : public UScriptStruct -{ -public: - EUserDefinedStructureStatus status; // 0x00C0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C1[0x3]; // 0x00C1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid Guid; // 0x00C4(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D4[0x34]; // 0x00D4(0x0034)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UserDefinedStruct") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UserDefinedStruct") - } - static class UUserDefinedStruct* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUserDefinedStruct; - -// Class Engine.UserInterfaceSettings -// 0x0238 (0x0270 - 0x0038) -class UUserInterfaceSettings final : public UDeveloperSettings -{ -public: - ERenderFocusRule RenderFocusRule; // 0x0038(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMap HardwareCursors; // 0x0040(0x0050)(Edit, Config, NativeAccessSpecifierPublic) - TMap SoftwareCursors; // 0x0090(0x0050)(Edit, Config, NativeAccessSpecifierPublic) - struct FSoftClassPath DefaultCursor; // 0x00E0(0x0018)(ZeroConstructor, Config, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath TextEditBeamCursor; // 0x00F8(0x0018)(ZeroConstructor, Config, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath CrosshairsCursor; // 0x0110(0x0018)(ZeroConstructor, Config, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath HandCursor; // 0x0128(0x0018)(ZeroConstructor, Config, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath GrabHandCursor; // 0x0140(0x0018)(ZeroConstructor, Config, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath GrabHandClosedCursor; // 0x0158(0x0018)(ZeroConstructor, Config, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath SlashedCircleCursor; // 0x0170(0x0018)(ZeroConstructor, Config, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ApplicationScale; // 0x0188(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EUIScalingRule UIScaleRule; // 0x018C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18D[0x3]; // 0x018D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSoftClassPath CustomScalingRuleClass; // 0x0190(0x0018)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRuntimeFloatCurve UIScaleCurve; // 0x01A8(0x0088)(Edit, Config, NativeAccessSpecifierPublic) - bool bAllowHighDPIInGameMode; // 0x0230(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_231[0x3]; // 0x0231(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FIntPoint DesignScreenSize; // 0x0234(0x0008)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLoadWidgetsOnDedicatedServer; // 0x023C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_23D[0x3]; // 0x023D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CursorClasses; // 0x0240(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - class UClass* CustomScalingRuleClassInstance; // 0x0250(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UDPICustomScalingRule* CustomScalingRule; // 0x0258(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_260[0x10]; // 0x0260(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UserInterfaceSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UserInterfaceSettings") - } - static class UUserInterfaceSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUserInterfaceSettings; - -// Class Engine.VectorFieldStatic -// 0x0050 (0x0098 - 0x0048) -class UVectorFieldStatic final : public UVectorField -{ -public: - int32 SizeX; // 0x0048(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SizeY; // 0x004C(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SizeZ; // 0x0050(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowCPUAccess; // 0x0054(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_55[0x43]; // 0x0055(0x0043)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VectorFieldStatic") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VectorFieldStatic") - } - static class UVectorFieldStatic* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVectorFieldStatic; - -// Class Engine.VectorFieldVolume -// 0x0008 (0x0250 - 0x0248) -class AVectorFieldVolume final : public AActor -{ -public: - class UVectorFieldComponent* VectorFieldComponent; // 0x0248(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VectorFieldVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VectorFieldVolume") - } - static class AVectorFieldVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AVectorFieldVolume; - -// Class Engine.ViewportStatsSubsystem -// 0x0020 (0x0050 - 0x0030) -class UViewportStatsSubsystem final : public UWorldSubsystem -{ -public: - uint8 Pad_30[0x20]; // 0x0030(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - int32 AddDisplayDelegate(const TDelegate& Delegate); - void AddTimedDisplay(const class FText& Text, const struct FLinearColor& Color, float Duration); - void RemoveDisplayDelegate(const int32 IndexToRemove); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ViewportStatsSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ViewportStatsSubsystem") - } - static class UViewportStatsSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UViewportStatsSubsystem; - -// Class Engine.VirtualTexture -// 0x0000 (0x0028 - 0x0028) -class UVirtualTexture : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VirtualTexture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VirtualTexture") - } - static class UVirtualTexture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVirtualTexture; - -// Class Engine.LightMapVirtualTexture -// 0x0000 (0x0028 - 0x0028) -class ULightMapVirtualTexture final : public UVirtualTexture -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightMapVirtualTexture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightMapVirtualTexture") - } - static class ULightMapVirtualTexture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULightMapVirtualTexture; - -// Class Engine.RuntimeVirtualTextureStreamingProxy -// 0x0000 (0x01A0 - 0x01A0) -class URuntimeVirtualTextureStreamingProxy final : public UTexture2D -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RuntimeVirtualTextureStreamingProxy") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RuntimeVirtualTextureStreamingProxy") - } - static class URuntimeVirtualTextureStreamingProxy* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URuntimeVirtualTextureStreamingProxy; - -// Class Engine.VirtualTexture2D -// 0x0010 (0x01B0 - 0x01A0) -class UVirtualTexture2D final : public UTexture2D -{ -public: - struct FVirtualTextureBuildSettings Settings; // 0x01A0(0x000C)(NoDestructor, NativeAccessSpecifierPublic) - bool bContinuousUpdate; // 0x01AC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSinglePhysicalSpace; // 0x01AD(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1AE[0x2]; // 0x01AE(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VirtualTexture2D") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VirtualTexture2D") - } - static class UVirtualTexture2D* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVirtualTexture2D; - -// Class Engine.VirtualTextureBuilder -// 0x0010 (0x0038 - 0x0028) -class UVirtualTextureBuilder final : public UObject -{ -public: - class UVirtualTexture2D* Texture; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint64 BuildHash; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VirtualTextureBuilder") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VirtualTextureBuilder") - } - static class UVirtualTextureBuilder* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVirtualTextureBuilder; - -// Class Engine.VirtualTexturePoolConfig -// 0x0018 (0x0040 - 0x0028) -class UVirtualTexturePoolConfig final : public UObject -{ -public: - int32 DefaultSizeInMegabyte; // 0x0028(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Pools; // 0x0030(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VirtualTexturePoolConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VirtualTexturePoolConfig") - } - static class UVirtualTexturePoolConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVirtualTexturePoolConfig; - -// Class Engine.VisualLoggerAutomationTests -// 0x0000 (0x0028 - 0x0028) -class UVisualLoggerAutomationTests final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VisualLoggerAutomationTests") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VisualLoggerAutomationTests") - } - static class UVisualLoggerAutomationTests* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVisualLoggerAutomationTests; - -// Class Engine.VisualLoggerDebugSnapshotInterface -// 0x0000 (0x0000 - 0x0000) -class IVisualLoggerDebugSnapshotInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VisualLoggerDebugSnapshotInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VisualLoggerDebugSnapshotInterface") - } - static class IVisualLoggerDebugSnapshotInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IVisualLoggerDebugSnapshotInterface; - -// Class Engine.VisualLoggerKismetLibrary -// 0x0000 (0x0028 - 0x0028) -class UVisualLoggerKismetLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void EnableRecording(bool bEnabled); - static void LogBox(class UObject* WorldContextObject, const struct FBox& BoxShape, const class FString& Text, const struct FLinearColor& ObjectColor, class FName LogCategory, bool bAddToMessageLog); - static void LogLocation(class UObject* WorldContextObject, const struct FVector& Location, const class FString& Text, const struct FLinearColor& ObjectColor, float Radius, class FName LogCategory, bool bAddToMessageLog); - static void LogSegment(class UObject* WorldContextObject, const struct FVector& SegmentStart, const struct FVector& SegmentEnd, const class FString& Text, const struct FLinearColor& ObjectColor, const float Thickness, class FName CategoryName, bool bAddToMessageLog); - static void LogText(class UObject* WorldContextObject, const class FString& Text, class FName LogCategory, bool bAddToMessageLog); - static void RedirectVislog(class UObject* SourceOwner, class UObject* DestinationOwner); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VisualLoggerKismetLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VisualLoggerKismetLibrary") - } - static class UVisualLoggerKismetLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVisualLoggerKismetLibrary; - -// Class Engine.VoiceChannel -// 0x0010 (0x0078 - 0x0068) -class UVoiceChannel final : public UChannel -{ -public: - uint8 Pad_68[0x10]; // 0x0068(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VoiceChannel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VoiceChannel") - } - static class UVoiceChannel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVoiceChannel; - -// Class Engine.VOIPTalker -// 0x0038 (0x0108 - 0x00D0) -class UVOIPTalker final : public UActorComponent -{ -public: - struct FVoiceSettings Settings; // 0x00D0(0x0018)(Edit, BlueprintVisible, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 Pad_E8[0x20]; // 0x00E8(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UVOIPTalker* CreateTalkerForPlayer(class APlayerState* OwningState); - - void BPOnTalkingBegin(class UAudioComponent* AudioComponent); - void BPOnTalkingEnd(); - float GetVoiceLevel(); - void RegisterWithPlayerState(class APlayerState* OwningState); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VOIPTalker") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VOIPTalker") - } - static class UVOIPTalker* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVOIPTalker; - -// Class Engine.VOIPStatics -// 0x0000 (0x0028 - 0x0028) -class UVOIPStatics final : public UBlueprintFunctionLibrary -{ -public: - static void SetMicThreshold(float InThreshold); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VOIPStatics") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VOIPStatics") - } - static class UVOIPStatics* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVOIPStatics; - -// Class Engine.VolumeTexture -// 0x0050 (0x01D0 - 0x0180) -class UVolumeTexture final : public UTexture -{ -public: - uint8 Pad_178[0x58]; // 0x0178(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VolumeTexture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VolumeTexture") - } - static class UVolumeTexture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVolumeTexture; - -// Class Engine.VolumetricCloudComponent -// 0x0040 (0x0260 - 0x0220) -class UVolumetricCloudComponent final : public USceneComponent -{ -public: - float LayerBottomAltitude; // 0x0218(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LayerHeight; // 0x021C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TracingStartMaxDistance; // 0x0220(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TracingMaxDistance; // 0x0224(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PlanetRadius; // 0x0228(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor GroundAlbedo; // 0x022C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* Material; // 0x0230(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUsePerSampleAtmosphericLightTransmittance : 1; // 0x0238(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_239[0x3]; // 0x0239(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SkyLightCloudBottomOcclusion; // 0x023C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ViewSampleCountScale; // 0x0240(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReflectionSampleCountScale; // 0x0244(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowViewSampleCountScale; // 0x0248(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowReflectionSampleCountScale; // 0x024C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowTracingDistance; // 0x0250(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StopTracingTransmittanceThreshold; // 0x0254(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_258[0x8]; // 0x0258(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetbUsePerSampleAtmosphericLightTransmittance(bool NewValue); - void SetGroundAlbedo(const struct FColor& NewValue); - void SetLayerBottomAltitude(float NewValue); - void SetLayerHeight(float NewValue); - void SetMaterial(class UMaterialInterface* NewValue); - void SetPlanetRadius(float NewValue); - void SetReflectionSampleCountScale(float NewValue); - void SetShadowReflectionSampleCountScale(float NewValue); - void SetShadowTracingDistance(float NewValue); - void SetShadowViewSampleCountScale(float NewValue); - void SetSkyLightCloudBottomOcclusion(float NewValue); - void SetStopTracingTransmittanceThreshold(float NewValue); - void SetTracingMaxDistance(float NewValue); - void SetTracingStartMaxDistance(float NewValue); - void SetViewSampleCountScale(float NewValue); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VolumetricCloudComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VolumetricCloudComponent") - } - static class UVolumetricCloudComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVolumetricCloudComponent; - -// Class Engine.VolumetricCloud -// 0x0008 (0x0250 - 0x0248) -class AVolumetricCloud final : public AInfo -{ -public: - class UVolumetricCloudComponent* VolumetricCloudComponent; // 0x0248(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VolumetricCloud") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VolumetricCloud") - } - static class AVolumetricCloud* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AVolumetricCloud; - -// Class Engine.VolumetricLightmapDensityVolume -// 0x0008 (0x0288 - 0x0280) -class AVolumetricLightmapDensityVolume final : public AVolume -{ -public: - struct FInt32Interval AllowedMipLevelRange; // 0x0280(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VolumetricLightmapDensityVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VolumetricLightmapDensityVolume") - } - static class AVolumetricLightmapDensityVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AVolumetricLightmapDensityVolume; - -// Class Engine.WeatherComponent -// 0x0020 (0x0240 - 0x0220) -class UWeatherComponent final : public USceneComponent -{ -public: - TArray WeatherAnimationArray; // 0x0218(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray WeatherCoverageArray; // 0x0228(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_238[0x8]; // 0x0238(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WeatherComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WeatherComponent") - } - static class UWeatherComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWeatherComponent; - -// Class Engine.WindAffectedComponentMaterial -// 0x0030 (0x0280 - 0x0250) -class UWindAffectedComponentMaterial final : public UWindAffectedComponentRefresh -{ -public: - class UMaterialInstanceDynamic* WindAffectedMaterial; // 0x0250(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FWindAffectedParameters WindAffectedParameters; // 0x0258(0x0024)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_27C[0x4]; // 0x027C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WindAffectedComponentMaterial") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WindAffectedComponentMaterial") - } - static class UWindAffectedComponentMaterial* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWindAffectedComponentMaterial; - -// Class Engine.WindAffectedComponentMaterialOrientTo -// 0x0030 (0x0280 - 0x0250) -class UWindAffectedComponentMaterialOrientTo final : public UWindAffectedComponentOrientTo -{ -public: - class UMaterialInstanceDynamic* WindAffectedMaterial; // 0x0250(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FWindAffectedParameters WindAffectedParameters; // 0x0258(0x0024)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_27C[0x4]; // 0x027C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WindAffectedComponentMaterialOrientTo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WindAffectedComponentMaterialOrientTo") - } - static class UWindAffectedComponentMaterialOrientTo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWindAffectedComponentMaterialOrientTo; - -// Class Engine.WindDirectionalSource -// 0x0008 (0x0250 - 0x0248) -class AWindDirectionalSource final : public AInfo -{ -public: - class UWindDirectionalSourceComponent* Component; // 0x0248(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WindDirectionalSource") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WindDirectionalSource") - } - static class AWindDirectionalSource* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AWindDirectionalSource; - -// Class Engine.WindGustSpeedTreeLegacy -// 0x0008 (0x0030 - 0x0028) -class UWindGustSpeedTreeLegacy final : public UWindGustController -{ -public: - float MinGustAmount; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxGustAmount; // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WindGustSpeedTreeLegacy") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WindGustSpeedTreeLegacy") - } - static class UWindGustSpeedTreeLegacy* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWindGustSpeedTreeLegacy; - -// Class Engine.WindGustControllerList -// 0x0010 (0x0038 - 0x0028) -class UWindGustControllerList final : public UWindGustController -{ -public: - TArray GustControllers; // 0x0028(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WindGustControllerList") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WindGustControllerList") - } - static class UWindGustControllerList* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWindGustControllerList; - -// Class Engine.WLightProbeCullingVolume -// 0x0010 (0x0290 - 0x0280) -class AWLightProbeCullingVolume final : public AVolume -{ -public: - bool bWhitelistOnly; // 0x0280(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_281[0x3]; // 0x0281(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EWCullingVolumeAreaType CullType; // 0x0284(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EWCullingVolumeRemoveType RemoveType; // 0x0288(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_28C[0x4]; // 0x028C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WLightProbeCullingVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WLightProbeCullingVolume") - } - static class AWLightProbeCullingVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AWLightProbeCullingVolume; - -// Class Engine.WLightProbesVolumeComponent -// 0x00B0 (0x02D0 - 0x0220) -class UWLightProbesVolumeComponent final : public USceneComponent -{ -public: - class UWLightProbesVolumeCaptureSetup* OverrideCaptureSetup; // 0x0218(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EWLightProbesShapeType ShapeType; // 0x0220(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_221[0x3]; // 0x0221(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float PositiveXFadeRatio; // 0x0224(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NegativeXFadeRatio; // 0x0228(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PositiveYFadeRatio; // 0x022C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NegativeYFadeRatio; // 0x0230(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PositiveZFadeRatio; // 0x0234(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NegativeZFadeRatio; // 0x0238(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float fade; // 0x023C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EWLightProbesBlendType BlendType; // 0x0240(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EWLightProbesCorrectionType CorrectionType; // 0x0244(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LightLeakingCorrection; // 0x0248(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SkyLeakingCorrection; // 0x024C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IgnoreLeakingCorrection; // 0x0250(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RingingCorrection; // 0x0254(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SkyLightRingingCorrection; // 0x0258(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ColorSaturation; // 0x025C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BounceBoost; // 0x0260(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SpecularBoost; // 0x0264(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DirectionalBoost; // 0x0268(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DirectionalRingingCorrection; // 0x026C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumetricSizeBias; // 0x0270(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHighPriority; // 0x0274(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_275[0x3]; // 0x0275(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Priority; // 0x0278(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeMin; // 0x027C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeMax; // 0x0280(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCaptureTimeOfDay; // 0x0284(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_285[0x3]; // 0x0285(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EWLightProbeCompressionType CompressionType; // 0x0288(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EWLightProbesCullType CullType; // 0x028C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLightScenarioOnly; // 0x0290(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_291[0x3]; // 0x0291(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float OverrideLightAttenuationRadius; // 0x0294(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EWLightProbesSkylightUsage SkylightUsage; // 0x0298(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EWLightProbesLandscapeUsage LandscapeUsage; // 0x029C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ExcludeFromAutoBake; // 0x02A0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInjectInTranslucentLightingVolume; // 0x02A1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A2[0x2]; // 0x02A2(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid Guid; // 0x02A4(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2B4[0x1C]; // 0x02B4(0x001C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetBounceBoost(float NewBoostValue); - void SetFade(float fade_0); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WLightProbesVolumeComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WLightProbesVolumeComponent") - } - static class UWLightProbesVolumeComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWLightProbesVolumeComponent; - -// Class Engine.HierarchicalLODSetup -// 0x0038 (0x0060 - 0x0028) -class UHierarchicalLODSetup final : public UObject -{ -public: - TArray HierarchicalLODSetup; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TSoftObjectPtr OverrideBaseMaterial; // 0x0038(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HierarchicalLODSetup") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HierarchicalLODSetup") - } - static class UHierarchicalLODSetup* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHierarchicalLODSetup; - -// Class Engine.CullDistancePreset -// 0x0010 (0x0040 - 0x0030) -class UCullDistancePreset final : public UDataAsset -{ -public: - TArray CullDistances; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CullDistancePreset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CullDistancePreset") - } - static class UCullDistancePreset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCullDistancePreset; - -// Class Engine.WWorldCompositionSettings -// 0x0000 (0x0028 - 0x0028) -class UWWorldCompositionSettings final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WWorldCompositionSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WWorldCompositionSettings") - } - static class UWWorldCompositionSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWWorldCompositionSettings; - -} - diff --git a/Hogwarts Legacy/SDK/Engine_functions.cpp b/Hogwarts Legacy/SDK/Engine_functions.cpp deleted file mode 100644 index ae5d400..0000000 --- a/Hogwarts Legacy/SDK/Engine_functions.cpp +++ /dev/null @@ -1,102302 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Engine - -#include "Basic.hpp" - -#include "Engine_classes.hpp" -#include "Engine_parameters.hpp" - - -namespace SDK -{ - -// Function Engine.ActorComponent.Activate -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bReset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UActorComponent::Activate(bool bReset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "Activate"); - - Params::ActorComponent_Activate Parms{}; - - Parms.bReset = bReset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ActorComponent.AddTickPrerequisiteActor -// (Native, Public, BlueprintCallable) -// Parameters: -// class AActor* PrerequisiteActor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UActorComponent::AddTickPrerequisiteActor(class AActor* PrerequisiteActor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "AddTickPrerequisiteActor"); - - Params::ActorComponent_AddTickPrerequisiteActor Parms{}; - - Parms.PrerequisiteActor = PrerequisiteActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ActorComponent.AddTickPrerequisiteComponent -// (Native, Public, BlueprintCallable) -// Parameters: -// class UActorComponent* PrerequisiteComponent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UActorComponent::AddTickPrerequisiteComponent(class UActorComponent* PrerequisiteComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "AddTickPrerequisiteComponent"); - - Params::ActorComponent_AddTickPrerequisiteComponent Parms{}; - - Parms.PrerequisiteComponent = PrerequisiteComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ActorComponent.Deactivate -// (Native, Public, BlueprintCallable) - -void UActorComponent::Deactivate() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "Deactivate"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ActorComponent.K2_DestroyComponent -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UActorComponent::K2_DestroyComponent(class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "K2_DestroyComponent"); - - Params::ActorComponent_K2_DestroyComponent Parms{}; - - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ActorComponent.OnRep_IsActive -// (Native, Public) - -void UActorComponent::OnRep_IsActive() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "OnRep_IsActive"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ActorComponent.ReceiveBeginPlay -// (Event, Public, BlueprintEvent) - -void UActorComponent::ReceiveBeginPlay() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "ReceiveBeginPlay"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Engine.ActorComponent.ReceiveEndPlay -// (Event, Public, BlueprintEvent) -// Parameters: -// EEndPlayReason EndPlayReason (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UActorComponent::ReceiveEndPlay(EEndPlayReason EndPlayReason) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "ReceiveEndPlay"); - - Params::ActorComponent_ReceiveEndPlay Parms{}; - - Parms.EndPlayReason = EndPlayReason; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.ActorComponent.ReceiveTick -// (Event, Public, BlueprintEvent) -// Parameters: -// float DeltaSeconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UActorComponent::ReceiveTick(float DeltaSeconds) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "ReceiveTick"); - - Params::ActorComponent_ReceiveTick Parms{}; - - Parms.DeltaSeconds = DeltaSeconds; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.ActorComponent.RemoveTickPrerequisiteActor -// (Native, Public, BlueprintCallable) -// Parameters: -// class AActor* PrerequisiteActor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UActorComponent::RemoveTickPrerequisiteActor(class AActor* PrerequisiteActor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "RemoveTickPrerequisiteActor"); - - Params::ActorComponent_RemoveTickPrerequisiteActor Parms{}; - - Parms.PrerequisiteActor = PrerequisiteActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ActorComponent.RemoveTickPrerequisiteComponent -// (Native, Public, BlueprintCallable) -// Parameters: -// class UActorComponent* PrerequisiteComponent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UActorComponent::RemoveTickPrerequisiteComponent(class UActorComponent* PrerequisiteComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "RemoveTickPrerequisiteComponent"); - - Params::ActorComponent_RemoveTickPrerequisiteComponent Parms{}; - - Parms.PrerequisiteComponent = PrerequisiteComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ActorComponent.SetActive -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bNewActive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bReset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UActorComponent::SetActive(bool bNewActive, bool bReset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "SetActive"); - - Params::ActorComponent_SetActive Parms{}; - - Parms.bNewActive = bNewActive; - Parms.bReset = bReset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ActorComponent.SetAutoActivate -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bNewAutoActivate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UActorComponent::SetAutoActivate(bool bNewAutoActivate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "SetAutoActivate"); - - Params::ActorComponent_SetAutoActivate Parms{}; - - Parms.bNewAutoActivate = bNewAutoActivate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ActorComponent.SetComponentTickEnabled -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UActorComponent::SetComponentTickEnabled(bool bEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "SetComponentTickEnabled"); - - Params::ActorComponent_SetComponentTickEnabled Parms{}; - - Parms.bEnabled = bEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ActorComponent.SetComponentTickInterval -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float TickInterval (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UActorComponent::SetComponentTickInterval(float TickInterval) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "SetComponentTickInterval"); - - Params::ActorComponent_SetComponentTickInterval Parms{}; - - Parms.TickInterval = TickInterval; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ActorComponent.SetComponentTickIntervalAndCooldown -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float TickInterval (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UActorComponent::SetComponentTickIntervalAndCooldown(float TickInterval) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "SetComponentTickIntervalAndCooldown"); - - Params::ActorComponent_SetComponentTickIntervalAndCooldown Parms{}; - - Parms.TickInterval = TickInterval; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ActorComponent.SetIsReplicated -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool ShouldReplicate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UActorComponent::SetIsReplicated(bool ShouldReplicate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "SetIsReplicated"); - - Params::ActorComponent_SetIsReplicated Parms{}; - - Parms.ShouldReplicate = ShouldReplicate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ActorComponent.SetTickableWhenPaused -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bTickableWhenPaused (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UActorComponent::SetTickableWhenPaused(bool bTickableWhenPaused) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "SetTickableWhenPaused"); - - Params::ActorComponent_SetTickableWhenPaused Parms{}; - - Parms.bTickableWhenPaused = bTickableWhenPaused; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ActorComponent.SetTickGroup -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// ETickingGroup NewTickGroup (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UActorComponent::SetTickGroup(ETickingGroup NewTickGroup) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "SetTickGroup"); - - Params::ActorComponent_SetTickGroup Parms{}; - - Parms.NewTickGroup = NewTickGroup; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ActorComponent.ToggleActive -// (Native, Public, BlueprintCallable) - -void UActorComponent::ToggleActive() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "ToggleActive"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ActorComponent.ComponentHasTag -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName Tag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UActorComponent::ComponentHasTag(class FName Tag) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "ComponentHasTag"); - - Params::ActorComponent_ComponentHasTag Parms{}; - - Parms.Tag = Tag; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ActorComponent.GetComponentTickInterval -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UActorComponent::GetComponentTickInterval() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "GetComponentTickInterval"); - - Params::ActorComponent_GetComponentTickInterval Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ActorComponent.GetOwner -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* UActorComponent::GetOwner() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "GetOwner"); - - Params::ActorComponent_GetOwner Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ActorComponent.IsActive -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UActorComponent::IsActive() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "IsActive"); - - Params::ActorComponent_IsActive Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ActorComponent.IsBeingDestroyed -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UActorComponent::IsBeingDestroyed() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "IsBeingDestroyed"); - - Params::ActorComponent_IsBeingDestroyed Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ActorComponent.IsComponentTickEnabled -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UActorComponent::IsComponentTickEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "IsComponentTickEnabled"); - - Params::ActorComponent_IsComponentTickEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.DetachFromParent -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bMaintainWorldPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bCallModify (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::DetachFromParent(bool bMaintainWorldPosition, bool bCallModify) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "DetachFromParent"); - - Params::SceneComponent_DetachFromParent Parms{}; - - Parms.bMaintainWorldPosition = bMaintainWorldPosition; - Parms.bCallModify = bCallModify; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneComponent.K2_AddLocalOffset -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& DeltaLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::K2_AddLocalOffset(const struct FVector& DeltaLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_AddLocalOffset"); - - Params::SceneComponent_K2_AddLocalOffset Parms{}; - - Parms.DeltaLocation = std::move(DeltaLocation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.SceneComponent.K2_AddLocalRotation -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FRotator& DeltaRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::K2_AddLocalRotation(const struct FRotator& DeltaRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_AddLocalRotation"); - - Params::SceneComponent_K2_AddLocalRotation Parms{}; - - Parms.DeltaRotation = std::move(DeltaRotation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.SceneComponent.K2_AddLocalTransform -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FTransform& DeltaTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::K2_AddLocalTransform(const struct FTransform& DeltaTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_AddLocalTransform"); - - Params::SceneComponent_K2_AddLocalTransform Parms{}; - - Parms.DeltaTransform = std::move(DeltaTransform); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.SceneComponent.K2_AddRelativeLocation -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& DeltaLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::K2_AddRelativeLocation(const struct FVector& DeltaLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_AddRelativeLocation"); - - Params::SceneComponent_K2_AddRelativeLocation Parms{}; - - Parms.DeltaLocation = std::move(DeltaLocation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.SceneComponent.K2_AddRelativeRotation -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FRotator& DeltaRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::K2_AddRelativeRotation(const struct FRotator& DeltaRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_AddRelativeRotation"); - - Params::SceneComponent_K2_AddRelativeRotation Parms{}; - - Parms.DeltaRotation = std::move(DeltaRotation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.SceneComponent.K2_AddWorldOffset -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& DeltaLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::K2_AddWorldOffset(const struct FVector& DeltaLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_AddWorldOffset"); - - Params::SceneComponent_K2_AddWorldOffset Parms{}; - - Parms.DeltaLocation = std::move(DeltaLocation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.SceneComponent.K2_AddWorldRotation -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FRotator& DeltaRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::K2_AddWorldRotation(const struct FRotator& DeltaRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_AddWorldRotation"); - - Params::SceneComponent_K2_AddWorldRotation Parms{}; - - Parms.DeltaRotation = std::move(DeltaRotation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.SceneComponent.K2_AddWorldTransform -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FTransform& DeltaTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::K2_AddWorldTransform(const struct FTransform& DeltaTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_AddWorldTransform"); - - Params::SceneComponent_K2_AddWorldTransform Parms{}; - - Parms.DeltaTransform = std::move(DeltaTransform); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.SceneComponent.K2_AddWorldTransformKeepScale -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FTransform& DeltaTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::K2_AddWorldTransformKeepScale(const struct FTransform& DeltaTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_AddWorldTransformKeepScale"); - - Params::SceneComponent_K2_AddWorldTransformKeepScale Parms{}; - - Parms.DeltaTransform = std::move(DeltaTransform); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.SceneComponent.K2_AttachTo -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class USceneComponent* InParent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName InSocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAttachLocation AttachType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bWeldSimulatedBodies (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USceneComponent::K2_AttachTo(class USceneComponent* InParent, class FName InSocketName, EAttachLocation AttachType, bool bWeldSimulatedBodies) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_AttachTo"); - - Params::SceneComponent_K2_AttachTo Parms{}; - - Parms.InParent = InParent; - Parms.InSocketName = InSocketName; - Parms.AttachType = AttachType; - Parms.bWeldSimulatedBodies = bWeldSimulatedBodies; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.K2_AttachToComponent -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class USceneComponent* Parent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName SocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAttachmentRule LocationRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAttachmentRule RotationRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAttachmentRule ScaleRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bWeldSimulatedBodies (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USceneComponent::K2_AttachToComponent(class USceneComponent* Parent, class FName SocketName, EAttachmentRule LocationRule, EAttachmentRule RotationRule, EAttachmentRule ScaleRule, bool bWeldSimulatedBodies) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_AttachToComponent"); - - Params::SceneComponent_K2_AttachToComponent Parms{}; - - Parms.Parent = Parent; - Parms.SocketName = SocketName; - Parms.LocationRule = LocationRule; - Parms.RotationRule = RotationRule; - Parms.ScaleRule = ScaleRule; - Parms.bWeldSimulatedBodies = bWeldSimulatedBodies; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.K2_DetachFromComponent -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EDetachmentRule LocationRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDetachmentRule RotationRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDetachmentRule ScaleRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bCallModify (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::K2_DetachFromComponent(EDetachmentRule LocationRule, EDetachmentRule RotationRule, EDetachmentRule ScaleRule, bool bCallModify) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_DetachFromComponent"); - - Params::SceneComponent_K2_DetachFromComponent Parms{}; - - Parms.LocationRule = LocationRule; - Parms.RotationRule = RotationRule; - Parms.ScaleRule = ScaleRule; - Parms.bCallModify = bCallModify; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneComponent.K2_SetRelativeLocation -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::K2_SetRelativeLocation(const struct FVector& NewLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_SetRelativeLocation"); - - Params::SceneComponent_K2_SetRelativeLocation Parms{}; - - Parms.NewLocation = std::move(NewLocation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.SceneComponent.K2_SetRelativeLocationAndRotation -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& NewRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::K2_SetRelativeLocationAndRotation(const struct FVector& NewLocation, const struct FRotator& NewRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_SetRelativeLocationAndRotation"); - - Params::SceneComponent_K2_SetRelativeLocationAndRotation Parms{}; - - Parms.NewLocation = std::move(NewLocation); - Parms.NewRotation = std::move(NewRotation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.SceneComponent.K2_SetRelativeRotation -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FRotator& NewRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::K2_SetRelativeRotation(const struct FRotator& NewRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_SetRelativeRotation"); - - Params::SceneComponent_K2_SetRelativeRotation Parms{}; - - Parms.NewRotation = std::move(NewRotation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.SceneComponent.K2_SetRelativeTransform -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FTransform& NewTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::K2_SetRelativeTransform(const struct FTransform& NewTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_SetRelativeTransform"); - - Params::SceneComponent_K2_SetRelativeTransform Parms{}; - - Parms.NewTransform = std::move(NewTransform); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.SceneComponent.K2_SetWorldLocation -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::K2_SetWorldLocation(const struct FVector& NewLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_SetWorldLocation"); - - Params::SceneComponent_K2_SetWorldLocation Parms{}; - - Parms.NewLocation = std::move(NewLocation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.SceneComponent.K2_SetWorldLocationAndRotation -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& NewRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::K2_SetWorldLocationAndRotation(const struct FVector& NewLocation, const struct FRotator& NewRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_SetWorldLocationAndRotation"); - - Params::SceneComponent_K2_SetWorldLocationAndRotation Parms{}; - - Parms.NewLocation = std::move(NewLocation); - Parms.NewRotation = std::move(NewRotation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.SceneComponent.K2_SetWorldRotation -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FRotator& NewRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::K2_SetWorldRotation(const struct FRotator& NewRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_SetWorldRotation"); - - Params::SceneComponent_K2_SetWorldRotation Parms{}; - - Parms.NewRotation = std::move(NewRotation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.SceneComponent.K2_SetWorldTransform -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FTransform& NewTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::K2_SetWorldTransform(const struct FTransform& NewTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_SetWorldTransform"); - - Params::SceneComponent_K2_SetWorldTransform Parms{}; - - Parms.NewTransform = std::move(NewTransform); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.SceneComponent.OnRep_AttachChildren -// (Final, Native, Private) - -void USceneComponent::OnRep_AttachChildren() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "OnRep_AttachChildren"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneComponent.OnRep_AttachParent -// (Final, Native, Private) - -void USceneComponent::OnRep_AttachParent() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "OnRep_AttachParent"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneComponent.OnRep_AttachSocketName -// (Final, Native, Private) - -void USceneComponent::OnRep_AttachSocketName() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "OnRep_AttachSocketName"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneComponent.OnRep_Transform -// (Final, Native, Private) - -void USceneComponent::OnRep_Transform() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "OnRep_Transform"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneComponent.OnRep_Visibility -// (Final, Native, Private) -// Parameters: -// bool OldValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::OnRep_Visibility(bool OldValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "OnRep_Visibility"); - - Params::SceneComponent_OnRep_Visibility Parms{}; - - Parms.OldValue = OldValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneComponent.ResetRelativeTransform -// (Final, Native, Public, BlueprintCallable) - -void USceneComponent::ResetRelativeTransform() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "ResetRelativeTransform"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneComponent.SetAbsolute -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewAbsoluteLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bNewAbsoluteRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bNewAbsoluteScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::SetAbsolute(bool bNewAbsoluteLocation, bool bNewAbsoluteRotation, bool bNewAbsoluteScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "SetAbsolute"); - - Params::SceneComponent_SetAbsolute Parms{}; - - Parms.bNewAbsoluteLocation = bNewAbsoluteLocation; - Parms.bNewAbsoluteRotation = bNewAbsoluteRotation; - Parms.bNewAbsoluteScale = bNewAbsoluteScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneComponent.SetCanSkipOverlaps -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInSkipOverlaps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::SetCanSkipOverlaps(bool bInSkipOverlaps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "SetCanSkipOverlaps"); - - Params::SceneComponent_SetCanSkipOverlaps Parms{}; - - Parms.bInSkipOverlaps = bInSkipOverlaps; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneComponent.SetHiddenInGame -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool NewHidden (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPropagateToChildren (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::SetHiddenInGame(bool NewHidden, bool bPropagateToChildren) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "SetHiddenInGame"); - - Params::SceneComponent_SetHiddenInGame Parms{}; - - Parms.NewHidden = NewHidden; - Parms.bPropagateToChildren = bPropagateToChildren; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneComponent.SetMobility -// (Native, Public, BlueprintCallable) -// Parameters: -// EComponentMobility NewMobility (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::SetMobility(EComponentMobility NewMobility) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "SetMobility"); - - Params::SceneComponent_SetMobility Parms{}; - - Parms.NewMobility = NewMobility; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneComponent.SetRelativeScale3D -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewScale3D (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::SetRelativeScale3D(const struct FVector& NewScale3D) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "SetRelativeScale3D"); - - Params::SceneComponent_SetRelativeScale3D Parms{}; - - Parms.NewScale3D = std::move(NewScale3D); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneComponent.SetShouldUpdatePhysicsVolume -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInShouldUpdatePhysicsVolume (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::SetShouldUpdatePhysicsVolume(bool bInShouldUpdatePhysicsVolume) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "SetShouldUpdatePhysicsVolume"); - - Params::SceneComponent_SetShouldUpdatePhysicsVolume Parms{}; - - Parms.bInShouldUpdatePhysicsVolume = bInShouldUpdatePhysicsVolume; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneComponent.SetVisibility -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewVisibility (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPropagateToChildren (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::SetVisibility(bool bNewVisibility, bool bPropagateToChildren) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "SetVisibility"); - - Params::SceneComponent_SetVisibility Parms{}; - - Parms.bNewVisibility = bNewVisibility; - Parms.bPropagateToChildren = bPropagateToChildren; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneComponent.SetWorldScale3D -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::SetWorldScale3D(const struct FVector& NewScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "SetWorldScale3D"); - - Params::SceneComponent_SetWorldScale3D Parms{}; - - Parms.NewScale = std::move(NewScale); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneComponent.SnapTo -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class USceneComponent* InParent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName InSocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USceneComponent::SnapTo(class USceneComponent* InParent, class FName InSocketName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "SnapTo"); - - Params::SceneComponent_SnapTo Parms{}; - - Parms.InParent = InParent; - Parms.InSocketName = InSocketName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.ToggleVisibility -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bPropagateToChildren (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::ToggleVisibility(bool bPropagateToChildren) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "ToggleVisibility"); - - Params::SceneComponent_ToggleVisibility Parms{}; - - Parms.bPropagateToChildren = bPropagateToChildren; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneComponent.DoesSocketExist -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InSocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USceneComponent::DoesSocketExist(class FName InSocketName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "DoesSocketExist"); - - Params::SceneComponent_DoesSocketExist Parms{}; - - Parms.InSocketName = InSocketName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.GetAllSocketNames -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray USceneComponent::GetAllSocketNames() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "GetAllSocketNames"); - - Params::SceneComponent_GetAllSocketNames Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.GetAttachParent -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class USceneComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USceneComponent* USceneComponent::GetAttachParent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "GetAttachParent"); - - Params::SceneComponent_GetAttachParent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.GetAttachSocketName -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName USceneComponent::GetAttachSocketName() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "GetAttachSocketName"); - - Params::SceneComponent_GetAttachSocketName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.GetChildComponent -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ChildIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USceneComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USceneComponent* USceneComponent::GetChildComponent(int32 ChildIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "GetChildComponent"); - - Params::SceneComponent_GetChildComponent Parms{}; - - Parms.ChildIndex = ChildIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.GetChildrenComponents -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool bIncludeAllDescendants (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* Children (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void USceneComponent::GetChildrenComponents(bool bIncludeAllDescendants, TArray* Children) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "GetChildrenComponents"); - - Params::SceneComponent_GetChildrenComponents Parms{}; - - Parms.bIncludeAllDescendants = bIncludeAllDescendants; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Children != nullptr) - *Children = std::move(Parms.Children); -} - - -// Function Engine.SceneComponent.GetComponentVelocity -// (Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USceneComponent::GetComponentVelocity() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "GetComponentVelocity"); - - Params::SceneComponent_GetComponentVelocity Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.GetForwardVector -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USceneComponent::GetForwardVector() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "GetForwardVector"); - - Params::SceneComponent_GetForwardVector Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.GetNumChildrenComponents -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USceneComponent::GetNumChildrenComponents() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "GetNumChildrenComponents"); - - Params::SceneComponent_GetNumChildrenComponents Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.GetParentComponents -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray* Parents (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void USceneComponent::GetParentComponents(TArray* Parents) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "GetParentComponents"); - - Params::SceneComponent_GetParentComponents Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Parents != nullptr) - *Parents = std::move(Parms.Parents); -} - - -// Function Engine.SceneComponent.GetPhysicsVolume -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class APhysicsVolume* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APhysicsVolume* USceneComponent::GetPhysicsVolume() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "GetPhysicsVolume"); - - Params::SceneComponent_GetPhysicsVolume Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.GetRelativeTransform -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FTransform USceneComponent::GetRelativeTransform() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "GetRelativeTransform"); - - Params::SceneComponent_GetRelativeTransform Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.GetRightVector -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USceneComponent::GetRightVector() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "GetRightVector"); - - Params::SceneComponent_GetRightVector Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.GetShouldUpdatePhysicsVolume -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USceneComponent::GetShouldUpdatePhysicsVolume() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "GetShouldUpdatePhysicsVolume"); - - Params::SceneComponent_GetShouldUpdatePhysicsVolume Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.GetSocketLocation -// (Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InSocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USceneComponent::GetSocketLocation(class FName InSocketName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "GetSocketLocation"); - - Params::SceneComponent_GetSocketLocation Parms{}; - - Parms.InSocketName = InSocketName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.GetSocketQuaternion -// (Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InSocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FQuat ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FQuat USceneComponent::GetSocketQuaternion(class FName InSocketName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "GetSocketQuaternion"); - - Params::SceneComponent_GetSocketQuaternion Parms{}; - - Parms.InSocketName = InSocketName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.GetSocketRotation -// (Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InSocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator USceneComponent::GetSocketRotation(class FName InSocketName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "GetSocketRotation"); - - Params::SceneComponent_GetSocketRotation Parms{}; - - Parms.InSocketName = InSocketName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.GetSocketTransform -// (Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InSocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ERelativeTransformSpace TransformSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FTransform USceneComponent::GetSocketTransform(class FName InSocketName, ERelativeTransformSpace TransformSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "GetSocketTransform"); - - Params::SceneComponent_GetSocketTransform Parms{}; - - Parms.InSocketName = InSocketName; - Parms.TransformSpace = TransformSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.GetUpVector -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USceneComponent::GetUpVector() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "GetUpVector"); - - Params::SceneComponent_GetUpVector Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.IsAnySimulatingPhysics -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USceneComponent::IsAnySimulatingPhysics() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "IsAnySimulatingPhysics"); - - Params::SceneComponent_IsAnySimulatingPhysics Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.IsSimulatingPhysics -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USceneComponent::IsSimulatingPhysics(class FName BoneName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "IsSimulatingPhysics"); - - Params::SceneComponent_IsSimulatingPhysics Parms{}; - - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.IsVisible -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USceneComponent::IsVisible() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "IsVisible"); - - Params::SceneComponent_IsVisible Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.K2_GetComponentLocation -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USceneComponent::K2_GetComponentLocation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_GetComponentLocation"); - - Params::SceneComponent_K2_GetComponentLocation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.K2_GetComponentRotation -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator USceneComponent::K2_GetComponentRotation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_GetComponentRotation"); - - Params::SceneComponent_K2_GetComponentRotation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.K2_GetComponentScale -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USceneComponent::K2_GetComponentScale() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_GetComponentScale"); - - Params::SceneComponent_K2_GetComponentScale Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.K2_GetComponentToWorld -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FTransform USceneComponent::K2_GetComponentToWorld() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_GetComponentToWorld"); - - Params::SceneComponent_K2_GetComponentToWorld Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimNotifyState.GetNotifyName -// (Native, Event, Public, BlueprintEvent, Const) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UAnimNotifyState::GetNotifyName() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimNotifyState", "GetNotifyName"); - - Params::AnimNotifyState_GetNotifyName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimNotifyState.Received_NotifyBegin -// (Event, Public, BlueprintEvent, Const) -// Parameters: -// class USkeletalMeshComponent* MeshComp (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimSequenceBase* Animation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float TotalDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimNotifyState::Received_NotifyBegin(class USkeletalMeshComponent* MeshComp, class UAnimSequenceBase* Animation, float TotalDuration) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimNotifyState", "Received_NotifyBegin"); - - Params::AnimNotifyState_Received_NotifyBegin Parms{}; - - Parms.MeshComp = MeshComp; - Parms.Animation = Animation; - Parms.TotalDuration = TotalDuration; - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function Engine.AnimNotifyState.Received_NotifyEnd -// (Event, Public, BlueprintEvent, Const) -// Parameters: -// class USkeletalMeshComponent* MeshComp (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimSequenceBase* Animation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimNotifyState::Received_NotifyEnd(class USkeletalMeshComponent* MeshComp, class UAnimSequenceBase* Animation) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimNotifyState", "Received_NotifyEnd"); - - Params::AnimNotifyState_Received_NotifyEnd Parms{}; - - Parms.MeshComp = MeshComp; - Parms.Animation = Animation; - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function Engine.AnimNotifyState.Received_NotifyTick -// (Event, Public, BlueprintEvent, Const) -// Parameters: -// class USkeletalMeshComponent* MeshComp (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimSequenceBase* Animation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float FrameDeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimNotifyState::Received_NotifyTick(class USkeletalMeshComponent* MeshComp, class UAnimSequenceBase* Animation, float FrameDeltaTime) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimNotifyState", "Received_NotifyTick"); - - Params::AnimNotifyState_Received_NotifyTick Parms{}; - - Parms.MeshComp = MeshComp; - Parms.Animation = Animation; - Parms.FrameDeltaTime = FrameDeltaTime; - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.AddComponent -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class FName TemplateName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bManualAttachment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& RelativeTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const class UObject* ComponentTemplateContext (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bDeferredFinish (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UActorComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UActorComponent* AActor::AddComponent(class FName TemplateName, bool bManualAttachment, const struct FTransform& RelativeTransform, const class UObject* ComponentTemplateContext, bool bDeferredFinish) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "AddComponent"); - - Params::Actor_AddComponent Parms{}; - - Parms.TemplateName = TemplateName; - Parms.bManualAttachment = bManualAttachment; - Parms.RelativeTransform = std::move(RelativeTransform); - Parms.ComponentTemplateContext = ComponentTemplateContext; - Parms.bDeferredFinish = bDeferredFinish; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.AddComponentByClass -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// TSubclassOf Class_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bManualAttachment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& RelativeTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bDeferredFinish (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UActorComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UActorComponent* AActor::AddComponentByClass(TSubclassOf Class_0, bool bManualAttachment, const struct FTransform& RelativeTransform, bool bDeferredFinish) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "AddComponentByClass"); - - Params::Actor_AddComponentByClass Parms{}; - - Parms.Class_0 = Class_0; - Parms.bManualAttachment = bManualAttachment; - Parms.RelativeTransform = std::move(RelativeTransform); - Parms.bDeferredFinish = bDeferredFinish; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.AddTickPrerequisiteActor -// (Native, Public, BlueprintCallable) -// Parameters: -// class AActor* PrerequisiteActor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::AddTickPrerequisiteActor(class AActor* PrerequisiteActor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "AddTickPrerequisiteActor"); - - Params::Actor_AddTickPrerequisiteActor Parms{}; - - Parms.PrerequisiteActor = PrerequisiteActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.AddTickPrerequisiteComponent -// (Native, Public, BlueprintCallable) -// Parameters: -// class UActorComponent* PrerequisiteComponent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::AddTickPrerequisiteComponent(class UActorComponent* PrerequisiteComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "AddTickPrerequisiteComponent"); - - Params::Actor_AddTickPrerequisiteComponent Parms{}; - - Parms.PrerequisiteComponent = PrerequisiteComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.DetachRootComponentFromParent -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bMaintainWorldPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::DetachRootComponentFromParent(bool bMaintainWorldPosition) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "DetachRootComponentFromParent"); - - Params::Actor_DetachRootComponentFromParent Parms{}; - - Parms.bMaintainWorldPosition = bMaintainWorldPosition; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.DisableInput -// (Native, Public, BlueprintCallable) -// Parameters: -// class APlayerController* PlayerController (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::DisableInput(class APlayerController* PlayerController) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "DisableInput"); - - Params::Actor_DisableInput Parms{}; - - Parms.PlayerController = PlayerController; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.EnableInput -// (Native, Public, BlueprintCallable) -// Parameters: -// class APlayerController* PlayerController (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::EnableInput(class APlayerController* PlayerController) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "EnableInput"); - - Params::Actor_EnableInput Parms{}; - - Parms.PlayerController = PlayerController; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.FinishAddComponent -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UActorComponent* Component (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bManualAttachment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& RelativeTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void AActor::FinishAddComponent(class UActorComponent* Component, bool bManualAttachment, const struct FTransform& RelativeTransform) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "FinishAddComponent"); - - Params::Actor_FinishAddComponent Parms{}; - - Parms.Component = Component; - Parms.bManualAttachment = bManualAttachment; - Parms.RelativeTransform = std::move(RelativeTransform); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.FlushNetDormancy -// (Final, BlueprintAuthorityOnly, Native, Public, BlueprintCallable) - -void AActor::FlushNetDormancy() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "FlushNetDormancy"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.ForceNetUpdate -// (Native, Public, BlueprintCallable) - -void AActor::ForceNetUpdate() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ForceNetUpdate"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.GetTickableWhenPaused -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AActor::GetTickableWhenPaused() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetTickableWhenPaused"); - - Params::Actor_GetTickableWhenPaused Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.K2_AddActorLocalOffset -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& DeltaLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::K2_AddActorLocalOffset(const struct FVector& DeltaLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_AddActorLocalOffset"); - - Params::Actor_K2_AddActorLocalOffset Parms{}; - - Parms.DeltaLocation = std::move(DeltaLocation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.Actor.K2_AddActorLocalRotation -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FRotator& DeltaRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::K2_AddActorLocalRotation(const struct FRotator& DeltaRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_AddActorLocalRotation"); - - Params::Actor_K2_AddActorLocalRotation Parms{}; - - Parms.DeltaRotation = std::move(DeltaRotation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.Actor.K2_AddActorLocalTransform -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FTransform& NewTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::K2_AddActorLocalTransform(const struct FTransform& NewTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_AddActorLocalTransform"); - - Params::Actor_K2_AddActorLocalTransform Parms{}; - - Parms.NewTransform = std::move(NewTransform); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.Actor.K2_AddActorWorldOffset -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& DeltaLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::K2_AddActorWorldOffset(const struct FVector& DeltaLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_AddActorWorldOffset"); - - Params::Actor_K2_AddActorWorldOffset Parms{}; - - Parms.DeltaLocation = std::move(DeltaLocation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.Actor.K2_AddActorWorldRotation -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FRotator& DeltaRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::K2_AddActorWorldRotation(const struct FRotator& DeltaRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_AddActorWorldRotation"); - - Params::Actor_K2_AddActorWorldRotation Parms{}; - - Parms.DeltaRotation = std::move(DeltaRotation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.Actor.K2_AddActorWorldTransform -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FTransform& DeltaTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::K2_AddActorWorldTransform(const struct FTransform& DeltaTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_AddActorWorldTransform"); - - Params::Actor_K2_AddActorWorldTransform Parms{}; - - Parms.DeltaTransform = std::move(DeltaTransform); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.Actor.K2_AddActorWorldTransformKeepScale -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FTransform& DeltaTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::K2_AddActorWorldTransformKeepScale(const struct FTransform& DeltaTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_AddActorWorldTransformKeepScale"); - - Params::Actor_K2_AddActorWorldTransformKeepScale Parms{}; - - Parms.DeltaTransform = std::move(DeltaTransform); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.Actor.K2_AttachRootComponentTo -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class USceneComponent* InParent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName InSocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAttachLocation AttachLocationType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bWeldSimulatedBodies (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::K2_AttachRootComponentTo(class USceneComponent* InParent, class FName InSocketName, EAttachLocation AttachLocationType, bool bWeldSimulatedBodies) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_AttachRootComponentTo"); - - Params::Actor_K2_AttachRootComponentTo Parms{}; - - Parms.InParent = InParent; - Parms.InSocketName = InSocketName; - Parms.AttachLocationType = AttachLocationType; - Parms.bWeldSimulatedBodies = bWeldSimulatedBodies; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.K2_AttachRootComponentToActor -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class AActor* InParentActor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName InSocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAttachLocation AttachLocationType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bWeldSimulatedBodies (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::K2_AttachRootComponentToActor(class AActor* InParentActor, class FName InSocketName, EAttachLocation AttachLocationType, bool bWeldSimulatedBodies) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_AttachRootComponentToActor"); - - Params::Actor_K2_AttachRootComponentToActor Parms{}; - - Parms.InParentActor = InParentActor; - Parms.InSocketName = InSocketName; - Parms.AttachLocationType = AttachLocationType; - Parms.bWeldSimulatedBodies = bWeldSimulatedBodies; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.K2_AttachToActor -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class AActor* ParentActor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName SocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAttachmentRule LocationRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAttachmentRule RotationRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAttachmentRule ScaleRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bWeldSimulatedBodies (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::K2_AttachToActor(class AActor* ParentActor, class FName SocketName, EAttachmentRule LocationRule, EAttachmentRule RotationRule, EAttachmentRule ScaleRule, bool bWeldSimulatedBodies) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_AttachToActor"); - - Params::Actor_K2_AttachToActor Parms{}; - - Parms.ParentActor = ParentActor; - Parms.SocketName = SocketName; - Parms.LocationRule = LocationRule; - Parms.RotationRule = RotationRule; - Parms.ScaleRule = ScaleRule; - Parms.bWeldSimulatedBodies = bWeldSimulatedBodies; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.K2_AttachToComponent -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class USceneComponent* Parent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName SocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAttachmentRule LocationRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAttachmentRule RotationRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAttachmentRule ScaleRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bWeldSimulatedBodies (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::K2_AttachToComponent(class USceneComponent* Parent, class FName SocketName, EAttachmentRule LocationRule, EAttachmentRule RotationRule, EAttachmentRule ScaleRule, bool bWeldSimulatedBodies) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_AttachToComponent"); - - Params::Actor_K2_AttachToComponent Parms{}; - - Parms.Parent = Parent; - Parms.SocketName = SocketName; - Parms.LocationRule = LocationRule; - Parms.RotationRule = RotationRule; - Parms.ScaleRule = ScaleRule; - Parms.bWeldSimulatedBodies = bWeldSimulatedBodies; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.K2_DestroyActor -// (Native, Public, BlueprintCallable) - -void AActor::K2_DestroyActor() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_DestroyActor"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.K2_DestroyComponent -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UActorComponent* Component (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::K2_DestroyComponent(class UActorComponent* Component) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_DestroyComponent"); - - Params::Actor_K2_DestroyComponent Parms{}; - - Parms.Component = Component; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.K2_DetachFromActor -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EDetachmentRule LocationRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDetachmentRule RotationRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDetachmentRule ScaleRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::K2_DetachFromActor(EDetachmentRule LocationRule, EDetachmentRule RotationRule, EDetachmentRule ScaleRule) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_DetachFromActor"); - - Params::Actor_K2_DetachFromActor Parms{}; - - Parms.LocationRule = LocationRule; - Parms.RotationRule = RotationRule; - Parms.ScaleRule = ScaleRule; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.K2_OnBecomeViewTarget -// (Event, Public, BlueprintEvent) -// Parameters: -// class APlayerController* PC (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::K2_OnBecomeViewTarget(class APlayerController* PC) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_OnBecomeViewTarget"); - - Params::Actor_K2_OnBecomeViewTarget Parms{}; - - Parms.PC = PC; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Actor.K2_OnEndViewTarget -// (Event, Public, BlueprintEvent) -// Parameters: -// class APlayerController* PC (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::K2_OnEndViewTarget(class APlayerController* PC) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_OnEndViewTarget"); - - Params::Actor_K2_OnEndViewTarget Parms{}; - - Parms.PC = PC; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Actor.K2_OnReset -// (Event, Public, BlueprintEvent) - -void AActor::K2_OnReset() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_OnReset"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Engine.Actor.K2_SetActorLocation -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AActor::K2_SetActorLocation(const struct FVector& NewLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_SetActorLocation"); - - Params::Actor_K2_SetActorLocation Parms{}; - - Parms.NewLocation = std::move(NewLocation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.K2_SetActorLocationAndRotation -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& NewRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AActor::K2_SetActorLocationAndRotation(const struct FVector& NewLocation, const struct FRotator& NewRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_SetActorLocationAndRotation"); - - Params::Actor_K2_SetActorLocationAndRotation Parms{}; - - Parms.NewLocation = std::move(NewLocation); - Parms.NewRotation = std::move(NewRotation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.K2_SetActorRelativeLocation -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewRelativeLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::K2_SetActorRelativeLocation(const struct FVector& NewRelativeLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_SetActorRelativeLocation"); - - Params::Actor_K2_SetActorRelativeLocation Parms{}; - - Parms.NewRelativeLocation = std::move(NewRelativeLocation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.Actor.K2_SetActorRelativeRotation -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FRotator& NewRelativeRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::K2_SetActorRelativeRotation(const struct FRotator& NewRelativeRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_SetActorRelativeRotation"); - - Params::Actor_K2_SetActorRelativeRotation Parms{}; - - Parms.NewRelativeRotation = std::move(NewRelativeRotation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.Actor.K2_SetActorRelativeTransform -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FTransform& NewRelativeTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::K2_SetActorRelativeTransform(const struct FTransform& NewRelativeTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_SetActorRelativeTransform"); - - Params::Actor_K2_SetActorRelativeTransform Parms{}; - - Parms.NewRelativeTransform = std::move(NewRelativeTransform); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.Actor.K2_SetActorRotation -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FRotator& NewRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bTeleportPhysics (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AActor::K2_SetActorRotation(const struct FRotator& NewRotation, bool bTeleportPhysics) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_SetActorRotation"); - - Params::Actor_K2_SetActorRotation Parms{}; - - Parms.NewRotation = std::move(NewRotation); - Parms.bTeleportPhysics = bTeleportPhysics; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.K2_SetActorTransform -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FTransform& NewTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AActor::K2_SetActorTransform(const struct FTransform& NewTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_SetActorTransform"); - - Params::Actor_K2_SetActorTransform Parms{}; - - Parms.NewTransform = std::move(NewTransform); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.K2_TeleportTo -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& DestLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& DestRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AActor::K2_TeleportTo(const struct FVector& DestLocation, const struct FRotator& DestRotation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_TeleportTo"); - - Params::Actor_K2_TeleportTo Parms{}; - - Parms.DestLocation = std::move(DestLocation); - Parms.DestRotation = std::move(DestRotation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.MakeMIDForMaterial -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInterface* Parent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInstanceDynamic* AActor::MakeMIDForMaterial(class UMaterialInterface* Parent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "MakeMIDForMaterial"); - - Params::Actor_MakeMIDForMaterial Parms{}; - - Parms.Parent = Parent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.MakeNoise -// (Final, BlueprintAuthorityOnly, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// float Loudness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APawn* NoiseInstigator (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& NoiseLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxRange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName Tag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::MakeNoise(float Loudness, class APawn* NoiseInstigator, const struct FVector& NoiseLocation, float MaxRange, class FName Tag) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "MakeNoise"); - - Params::Actor_MakeNoise Parms{}; - - Parms.Loudness = Loudness; - Parms.NoiseInstigator = NoiseInstigator; - Parms.NoiseLocation = std::move(NoiseLocation); - Parms.MaxRange = MaxRange; - Parms.Tag = Tag; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.OnRep_AttachmentReplication -// (Native, Public) - -void AActor::OnRep_AttachmentReplication() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "OnRep_AttachmentReplication"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.OnRep_Instigator -// (Native, Public) - -void AActor::OnRep_Instigator() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "OnRep_Instigator"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.OnRep_Owner -// (Native, Protected) - -void AActor::OnRep_Owner() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "OnRep_Owner"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.OnRep_ReplicatedMovement -// (Native, Public) - -void AActor::OnRep_ReplicatedMovement() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "OnRep_ReplicatedMovement"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.OnRep_ReplicateMovement -// (Native, Public) - -void AActor::OnRep_ReplicateMovement() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "OnRep_ReplicateMovement"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.PrestreamMeshes -// (Native, Public, BlueprintCallable) -// Parameters: -// float Seconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEnableStreaming (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::PrestreamMeshes(float Seconds, bool bEnableStreaming) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "PrestreamMeshes"); - - Params::Actor_PrestreamMeshes Parms{}; - - Parms.Seconds = Seconds; - Parms.bEnableStreaming = bEnableStreaming; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.PrestreamTextures -// (Native, Public, BlueprintCallable) -// Parameters: -// float Seconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEnableStreaming (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 CinematicTextureGroups (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::PrestreamTextures(float Seconds, bool bEnableStreaming, int32 CinematicTextureGroups) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "PrestreamTextures"); - - Params::Actor_PrestreamTextures Parms{}; - - Parms.Seconds = Seconds; - Parms.bEnableStreaming = bEnableStreaming; - Parms.CinematicTextureGroups = CinematicTextureGroups; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.ReceiveActorBeginCursorOver -// (Event, Public, BlueprintEvent) - -void AActor::ReceiveActorBeginCursorOver() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceiveActorBeginCursorOver"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Engine.Actor.ReceiveActorBeginOverlap -// (Event, Public, BlueprintEvent) -// Parameters: -// class AActor* OtherActor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::ReceiveActorBeginOverlap(class AActor* OtherActor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceiveActorBeginOverlap"); - - Params::Actor_ReceiveActorBeginOverlap Parms{}; - - Parms.OtherActor = OtherActor; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Actor.ReceiveActorEndCursorOver -// (Event, Public, BlueprintEvent) - -void AActor::ReceiveActorEndCursorOver() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceiveActorEndCursorOver"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Engine.Actor.ReceiveActorEndOverlap -// (Event, Public, BlueprintEvent) -// Parameters: -// class AActor* OtherActor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::ReceiveActorEndOverlap(class AActor* OtherActor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceiveActorEndOverlap"); - - Params::Actor_ReceiveActorEndOverlap Parms{}; - - Parms.OtherActor = OtherActor; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Actor.ReceiveActorOnClicked -// (Event, Public, BlueprintEvent) -// Parameters: -// const struct FKey& ButtonPressed (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::ReceiveActorOnClicked(const struct FKey& ButtonPressed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceiveActorOnClicked"); - - Params::Actor_ReceiveActorOnClicked Parms{}; - - Parms.ButtonPressed = std::move(ButtonPressed); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Actor.ReceiveActorOnInputTouchBegin -// (Event, Public, BlueprintEvent) -// Parameters: -// const ETouchIndex FingerIndex (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::ReceiveActorOnInputTouchBegin(const ETouchIndex FingerIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceiveActorOnInputTouchBegin"); - - Params::Actor_ReceiveActorOnInputTouchBegin Parms{}; - - Parms.FingerIndex = FingerIndex; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Actor.ReceiveActorOnInputTouchEnd -// (Event, Public, BlueprintEvent) -// Parameters: -// const ETouchIndex FingerIndex (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::ReceiveActorOnInputTouchEnd(const ETouchIndex FingerIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceiveActorOnInputTouchEnd"); - - Params::Actor_ReceiveActorOnInputTouchEnd Parms{}; - - Parms.FingerIndex = FingerIndex; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Actor.ReceiveActorOnInputTouchEnter -// (Event, Public, BlueprintEvent) -// Parameters: -// const ETouchIndex FingerIndex (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::ReceiveActorOnInputTouchEnter(const ETouchIndex FingerIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceiveActorOnInputTouchEnter"); - - Params::Actor_ReceiveActorOnInputTouchEnter Parms{}; - - Parms.FingerIndex = FingerIndex; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Actor.ReceiveActorOnInputTouchLeave -// (Event, Public, BlueprintEvent) -// Parameters: -// const ETouchIndex FingerIndex (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::ReceiveActorOnInputTouchLeave(const ETouchIndex FingerIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceiveActorOnInputTouchLeave"); - - Params::Actor_ReceiveActorOnInputTouchLeave Parms{}; - - Parms.FingerIndex = FingerIndex; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Actor.ReceiveActorOnReleased -// (Event, Public, BlueprintEvent) -// Parameters: -// const struct FKey& ButtonReleased (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::ReceiveActorOnReleased(const struct FKey& ButtonReleased) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceiveActorOnReleased"); - - Params::Actor_ReceiveActorOnReleased Parms{}; - - Parms.ButtonReleased = std::move(ButtonReleased); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Actor.ReceiveAnyDamage -// (BlueprintAuthorityOnly, Event, Public, BlueprintEvent) -// Parameters: -// float Damage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UDamageType* DamageType (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AController* InstigatedBy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* DamageCauser (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::ReceiveAnyDamage(float Damage, const class UDamageType* DamageType, class AController* InstigatedBy, class AActor* DamageCauser) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceiveAnyDamage"); - - Params::Actor_ReceiveAnyDamage Parms{}; - - Parms.Damage = Damage; - Parms.DamageType = DamageType; - Parms.InstigatedBy = InstigatedBy; - Parms.DamageCauser = DamageCauser; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Actor.ReceiveBeginPlay -// (Event, Protected, BlueprintEvent) - -void AActor::ReceiveBeginPlay() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceiveBeginPlay"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Engine.Actor.ReceiveDestroyed -// (Event, Public, BlueprintEvent) - -void AActor::ReceiveDestroyed() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceiveDestroyed"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Engine.Actor.ReceiveEndPlay -// (Event, Protected, BlueprintEvent) -// Parameters: -// EEndPlayReason EndPlayReason (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::ReceiveEndPlay(EEndPlayReason EndPlayReason) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceiveEndPlay"); - - Params::Actor_ReceiveEndPlay Parms{}; - - Parms.EndPlayReason = EndPlayReason; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Actor.ReceiveHit -// (Event, Public, HasOutParams, HasDefaults, BlueprintEvent) -// Parameters: -// class UPrimitiveComponent* MyComp (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* Other (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* OtherComp (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSelfMoved (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& HitLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& HitNormal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& NormalImpulse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& Hit (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void AActor::ReceiveHit(class UPrimitiveComponent* MyComp, class AActor* Other, class UPrimitiveComponent* OtherComp, bool bSelfMoved, const struct FVector& HitLocation, const struct FVector& HitNormal, const struct FVector& NormalImpulse, const struct FHitResult& Hit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceiveHit"); - - Params::Actor_ReceiveHit Parms{}; - - Parms.MyComp = MyComp; - Parms.Other = Other; - Parms.OtherComp = OtherComp; - Parms.bSelfMoved = bSelfMoved; - Parms.HitLocation = std::move(HitLocation); - Parms.HitNormal = std::move(HitNormal); - Parms.NormalImpulse = std::move(NormalImpulse); - Parms.Hit = std::move(Hit); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Actor.ReceivePointDamage -// (BlueprintAuthorityOnly, Event, Public, HasOutParams, HasDefaults, BlueprintEvent) -// Parameters: -// float Damage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UDamageType* DamageType (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& HitLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& HitNormal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* HitComponent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& ShotFromDirection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AController* InstigatedBy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* DamageCauser (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& HitInfo (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void AActor::ReceivePointDamage(float Damage, const class UDamageType* DamageType, const struct FVector& HitLocation, const struct FVector& HitNormal, class UPrimitiveComponent* HitComponent, class FName BoneName, const struct FVector& ShotFromDirection, class AController* InstigatedBy, class AActor* DamageCauser, const struct FHitResult& HitInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceivePointDamage"); - - Params::Actor_ReceivePointDamage Parms{}; - - Parms.Damage = Damage; - Parms.DamageType = DamageType; - Parms.HitLocation = std::move(HitLocation); - Parms.HitNormal = std::move(HitNormal); - Parms.HitComponent = HitComponent; - Parms.BoneName = BoneName; - Parms.ShotFromDirection = std::move(ShotFromDirection); - Parms.InstigatedBy = InstigatedBy; - Parms.DamageCauser = DamageCauser; - Parms.HitInfo = std::move(HitInfo); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Actor.ReceiveRadialDamage -// (BlueprintAuthorityOnly, Event, Public, HasOutParams, HasDefaults, BlueprintEvent) -// Parameters: -// float DamageReceived (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UDamageType* DamageType (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Origin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& HitInfo (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// class AController* InstigatedBy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* DamageCauser (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::ReceiveRadialDamage(float DamageReceived, const class UDamageType* DamageType, const struct FVector& Origin, const struct FHitResult& HitInfo, class AController* InstigatedBy, class AActor* DamageCauser) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceiveRadialDamage"); - - Params::Actor_ReceiveRadialDamage Parms{}; - - Parms.DamageReceived = DamageReceived; - Parms.DamageType = DamageType; - Parms.Origin = std::move(Origin); - Parms.HitInfo = std::move(HitInfo); - Parms.InstigatedBy = InstigatedBy; - Parms.DamageCauser = DamageCauser; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Actor.ReceiveTick -// (Event, Public, BlueprintEvent) -// Parameters: -// float DeltaSeconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::ReceiveTick(float DeltaSeconds) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceiveTick"); - - Params::Actor_ReceiveTick Parms{}; - - Parms.DeltaSeconds = DeltaSeconds; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Actor.RemoveTickPrerequisiteActor -// (Native, Public, BlueprintCallable) -// Parameters: -// class AActor* PrerequisiteActor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::RemoveTickPrerequisiteActor(class AActor* PrerequisiteActor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "RemoveTickPrerequisiteActor"); - - Params::Actor_RemoveTickPrerequisiteActor Parms{}; - - Parms.PrerequisiteActor = PrerequisiteActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.RemoveTickPrerequisiteComponent -// (Native, Public, BlueprintCallable) -// Parameters: -// class UActorComponent* PrerequisiteComponent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::RemoveTickPrerequisiteComponent(class UActorComponent* PrerequisiteComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "RemoveTickPrerequisiteComponent"); - - Params::Actor_RemoveTickPrerequisiteComponent Parms{}; - - Parms.PrerequisiteComponent = PrerequisiteComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.SetActorEnableCollision -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewActorEnableCollision (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::SetActorEnableCollision(bool bNewActorEnableCollision) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "SetActorEnableCollision"); - - Params::Actor_SetActorEnableCollision Parms{}; - - Parms.bNewActorEnableCollision = bNewActorEnableCollision; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.SetActorHiddenInGame -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bNewHidden (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::SetActorHiddenInGame(bool bNewHidden) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "SetActorHiddenInGame"); - - Params::Actor_SetActorHiddenInGame Parms{}; - - Parms.bNewHidden = bNewHidden; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.SetActorRelativeScale3D -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewRelativeScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::SetActorRelativeScale3D(const struct FVector& NewRelativeScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "SetActorRelativeScale3D"); - - Params::Actor_SetActorRelativeScale3D Parms{}; - - Parms.NewRelativeScale = std::move(NewRelativeScale); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.SetActorScale3D -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewScale3D (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::SetActorScale3D(const struct FVector& NewScale3D) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "SetActorScale3D"); - - Params::Actor_SetActorScale3D Parms{}; - - Parms.NewScale3D = std::move(NewScale3D); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.SetActorTickEnabled -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::SetActorTickEnabled(bool bEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "SetActorTickEnabled"); - - Params::Actor_SetActorTickEnabled Parms{}; - - Parms.bEnabled = bEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.SetActorTickInterval -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float TickInterval (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::SetActorTickInterval(float TickInterval) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "SetActorTickInterval"); - - Params::Actor_SetActorTickInterval Parms{}; - - Parms.TickInterval = TickInterval; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.SetAutoDestroyWhenFinished -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bVal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::SetAutoDestroyWhenFinished(bool bVal) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "SetAutoDestroyWhenFinished"); - - Params::Actor_SetAutoDestroyWhenFinished Parms{}; - - Parms.bVal = bVal; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.SetLifeSpan -// (Native, Public, BlueprintCallable) -// Parameters: -// float InLifespan (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::SetLifeSpan(float InLifespan) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "SetLifeSpan"); - - Params::Actor_SetLifeSpan Parms{}; - - Parms.InLifespan = InLifespan; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.SetNetDormancy -// (Final, BlueprintAuthorityOnly, Native, Public, BlueprintCallable) -// Parameters: -// ENetDormancy NewDormancy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::SetNetDormancy(ENetDormancy NewDormancy) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "SetNetDormancy"); - - Params::Actor_SetNetDormancy Parms{}; - - Parms.NewDormancy = NewDormancy; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.SetOwner -// (Native, Public, BlueprintCallable) -// Parameters: -// class AActor* NewOwner (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::SetOwner(class AActor* NewOwner) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "SetOwner"); - - Params::Actor_SetOwner Parms{}; - - Parms.NewOwner = NewOwner; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.SetReplicateMovement -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bInReplicateMovement (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::SetReplicateMovement(bool bInReplicateMovement) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "SetReplicateMovement"); - - Params::Actor_SetReplicateMovement Parms{}; - - Parms.bInReplicateMovement = bInReplicateMovement; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.SetReplicates -// (Final, BlueprintAuthorityOnly, Native, Public, BlueprintCallable) -// Parameters: -// bool bInReplicates (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::SetReplicates(bool bInReplicates) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "SetReplicates"); - - Params::Actor_SetReplicates Parms{}; - - Parms.bInReplicates = bInReplicates; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.SetTickableWhenPaused -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bTickableWhenPaused (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::SetTickableWhenPaused(bool bTickableWhenPaused) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "SetTickableWhenPaused"); - - Params::Actor_SetTickableWhenPaused Parms{}; - - Parms.bTickableWhenPaused = bTickableWhenPaused; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.SetTickGroup -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// ETickingGroup NewTickGroup (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::SetTickGroup(ETickingGroup NewTickGroup) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "SetTickGroup"); - - Params::Actor_SetTickGroup Parms{}; - - Parms.NewTickGroup = NewTickGroup; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.SetUpdateInitialOverlaps -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool InUpdateInitialOverlaps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::SetUpdateInitialOverlaps(bool InUpdateInitialOverlaps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "SetUpdateInitialOverlaps"); - - Params::Actor_SetUpdateInitialOverlaps Parms{}; - - Parms.InUpdateInitialOverlaps = InUpdateInitialOverlaps; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.SnapRootComponentTo -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class AActor* InParentActor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName InSocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::SnapRootComponentTo(class AActor* InParentActor, class FName InSocketName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "SnapRootComponentTo"); - - Params::Actor_SnapRootComponentTo Parms{}; - - Parms.InParentActor = InParentActor; - Parms.InSocketName = InSocketName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.TearOff -// (Native, Public, BlueprintCallable) - -void AActor::TearOff() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "TearOff"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.UserConstructionScript -// (Event, Public, BlueprintEvent) - -void AActor::UserConstructionScript() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "UserConstructionScript"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Engine.Actor.ActorHasTag -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName Tag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AActor::ActorHasTag(class FName Tag) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ActorHasTag"); - - Params::Actor_ActorHasTag Parms{}; - - Parms.Tag = Tag; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetActorBounds -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool bOnlyCollidingComponents (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Origin (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* BoxExtent (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIncludeFromChildActors (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::GetActorBounds(bool bOnlyCollidingComponents, struct FVector* Origin, struct FVector* BoxExtent, bool bIncludeFromChildActors) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetActorBounds"); - - Params::Actor_GetActorBounds Parms{}; - - Parms.bOnlyCollidingComponents = bOnlyCollidingComponents; - Parms.bIncludeFromChildActors = bIncludeFromChildActors; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Origin != nullptr) - *Origin = std::move(Parms.Origin); - - if (BoxExtent != nullptr) - *BoxExtent = std::move(Parms.BoxExtent); -} - - -// Function Engine.Actor.GetActorEnableCollision -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AActor::GetActorEnableCollision() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetActorEnableCollision"); - - Params::Actor_GetActorEnableCollision Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetActorEyesViewPoint -// (Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector* OutLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator* OutRotation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void AActor::GetActorEyesViewPoint(struct FVector* OutLocation, struct FRotator* OutRotation) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetActorEyesViewPoint"); - - Params::Actor_GetActorEyesViewPoint Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutLocation != nullptr) - *OutLocation = std::move(Parms.OutLocation); - - if (OutRotation != nullptr) - *OutRotation = std::move(Parms.OutRotation); -} - - -// Function Engine.Actor.GetActorForwardVector -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector AActor::GetActorForwardVector() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetActorForwardVector"); - - Params::Actor_GetActorForwardVector Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetActorRelativeScale3D -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector AActor::GetActorRelativeScale3D() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetActorRelativeScale3D"); - - Params::Actor_GetActorRelativeScale3D Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetActorRightVector -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector AActor::GetActorRightVector() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetActorRightVector"); - - Params::Actor_GetActorRightVector Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetActorScale3D -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector AActor::GetActorScale3D() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetActorScale3D"); - - Params::Actor_GetActorScale3D Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetActorTickInterval -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float AActor::GetActorTickInterval() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetActorTickInterval"); - - Params::Actor_GetActorTickInterval Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetActorTimeDilation -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float AActor::GetActorTimeDilation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetActorTimeDilation"); - - Params::Actor_GetActorTimeDilation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetActorUpVector -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector AActor::GetActorUpVector() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetActorUpVector"); - - Params::Actor_GetActorUpVector Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetAllChildActors -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray* ChildActors (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool bIncludeDescendants (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::GetAllChildActors(TArray* ChildActors, bool bIncludeDescendants) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetAllChildActors"); - - Params::Actor_GetAllChildActors Parms{}; - - Parms.bIncludeDescendants = bIncludeDescendants; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (ChildActors != nullptr) - *ChildActors = std::move(Parms.ChildActors); -} - - -// Function Engine.Actor.GetAttachedActors -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray* OutActors (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool bResetArray (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::GetAttachedActors(TArray* OutActors, bool bResetArray) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetAttachedActors"); - - Params::Actor_GetAttachedActors Parms{}; - - Parms.bResetArray = bResetArray; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutActors != nullptr) - *OutActors = std::move(Parms.OutActors); -} - - -// Function Engine.Actor.GetAttachParentActor -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* AActor::GetAttachParentActor() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetAttachParentActor"); - - Params::Actor_GetAttachParentActor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetAttachParentSocketName -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName AActor::GetAttachParentSocketName() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetAttachParentSocketName"); - - Params::Actor_GetAttachParentSocketName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetComponentByClass -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TSubclassOf ComponentClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UActorComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UActorComponent* AActor::GetComponentByClass(TSubclassOf ComponentClass) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetComponentByClass"); - - Params::Actor_GetComponentByClass Parms{}; - - Parms.ComponentClass = ComponentClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetComponentsByInterface -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TSubclassOf Interface (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - -TArray AActor::GetComponentsByInterface(TSubclassOf Interface) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetComponentsByInterface"); - - Params::Actor_GetComponentsByInterface Parms{}; - - Parms.Interface = Interface; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetComponentsByTag -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TSubclassOf ComponentClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName Tag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - -TArray AActor::GetComponentsByTag(TSubclassOf ComponentClass, class FName Tag) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetComponentsByTag"); - - Params::Actor_GetComponentsByTag Parms{}; - - Parms.ComponentClass = ComponentClass; - Parms.Tag = Tag; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetDistanceTo -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class AActor* OtherActor (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float AActor::GetDistanceTo(const class AActor* OtherActor) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetDistanceTo"); - - Params::Actor_GetDistanceTo Parms{}; - - Parms.OtherActor = OtherActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetDotProductTo -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class AActor* OtherActor (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float AActor::GetDotProductTo(const class AActor* OtherActor) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetDotProductTo"); - - Params::Actor_GetDotProductTo Parms{}; - - Parms.OtherActor = OtherActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetGameTimeSinceCreation -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float AActor::GetGameTimeSinceCreation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetGameTimeSinceCreation"); - - Params::Actor_GetGameTimeSinceCreation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetHorizontalDistanceTo -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class AActor* OtherActor (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float AActor::GetHorizontalDistanceTo(const class AActor* OtherActor) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetHorizontalDistanceTo"); - - Params::Actor_GetHorizontalDistanceTo Parms{}; - - Parms.OtherActor = OtherActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetHorizontalDotProductTo -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class AActor* OtherActor (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float AActor::GetHorizontalDotProductTo(const class AActor* OtherActor) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetHorizontalDotProductTo"); - - Params::Actor_GetHorizontalDotProductTo Parms{}; - - Parms.OtherActor = OtherActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetInputAxisKeyValue -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FKey& InputAxisKey (ConstParm, Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float AActor::GetInputAxisKeyValue(const struct FKey& InputAxisKey) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetInputAxisKeyValue"); - - Params::Actor_GetInputAxisKeyValue Parms{}; - - Parms.InputAxisKey = std::move(InputAxisKey); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetInputAxisValue -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class FName InputAxisName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float AActor::GetInputAxisValue(const class FName InputAxisName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetInputAxisValue"); - - Params::Actor_GetInputAxisValue Parms{}; - - Parms.InputAxisName = InputAxisName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetInputVectorAxisValue -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FKey& InputAxisKey (ConstParm, Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector AActor::GetInputVectorAxisValue(const struct FKey& InputAxisKey) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetInputVectorAxisValue"); - - Params::Actor_GetInputVectorAxisValue Parms{}; - - Parms.InputAxisKey = std::move(InputAxisKey); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetInstigator -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class APawn* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APawn* AActor::GetInstigator() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetInstigator"); - - Params::Actor_GetInstigator Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetInstigatorController -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class AController* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AController* AActor::GetInstigatorController() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetInstigatorController"); - - Params::Actor_GetInstigatorController Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetLifeSpan -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float AActor::GetLifeSpan() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetLifeSpan"); - - Params::Actor_GetLifeSpan Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetLocalRole -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ENetRole ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ENetRole AActor::GetLocalRole() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetLocalRole"); - - Params::Actor_GetLocalRole Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetOverlappingActors -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray* OverlappingActors (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// TSubclassOf ClassFilter (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::GetOverlappingActors(TArray* OverlappingActors, TSubclassOf ClassFilter) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetOverlappingActors"); - - Params::Actor_GetOverlappingActors Parms{}; - - Parms.ClassFilter = ClassFilter; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OverlappingActors != nullptr) - *OverlappingActors = std::move(Parms.OverlappingActors); -} - - -// Function Engine.Actor.GetOverlappingComponents -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray* OverlappingComponents (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void AActor::GetOverlappingComponents(TArray* OverlappingComponents) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetOverlappingComponents"); - - Params::Actor_GetOverlappingComponents Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OverlappingComponents != nullptr) - *OverlappingComponents = std::move(Parms.OverlappingComponents); -} - - -// Function Engine.Actor.GetOwner -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* AActor::GetOwner() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetOwner"); - - Params::Actor_GetOwner Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetParentActor -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* AActor::GetParentActor() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetParentActor"); - - Params::Actor_GetParentActor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetParentComponent -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UChildActorComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UChildActorComponent* AActor::GetParentComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetParentComponent"); - - Params::Actor_GetParentComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetRemoteRole -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ENetRole ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ENetRole AActor::GetRemoteRole() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetRemoteRole"); - - Params::Actor_GetRemoteRole Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetSquaredDistanceTo -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class AActor* OtherActor (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float AActor::GetSquaredDistanceTo(const class AActor* OtherActor) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetSquaredDistanceTo"); - - Params::Actor_GetSquaredDistanceTo Parms{}; - - Parms.OtherActor = OtherActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetSquaredHorizontalDistanceTo -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class AActor* OtherActor (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float AActor::GetSquaredHorizontalDistanceTo(const class AActor* OtherActor) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetSquaredHorizontalDistanceTo"); - - Params::Actor_GetSquaredHorizontalDistanceTo Parms{}; - - Parms.OtherActor = OtherActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetTransform -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FTransform ReturnValue (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -const struct FTransform AActor::GetTransform() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetTransform"); - - Params::Actor_GetTransform Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetVelocity -// (Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector AActor::GetVelocity() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetVelocity"); - - Params::Actor_GetVelocity Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetVerticalDistanceTo -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class AActor* OtherActor (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float AActor::GetVerticalDistanceTo(const class AActor* OtherActor) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetVerticalDistanceTo"); - - Params::Actor_GetVerticalDistanceTo Parms{}; - - Parms.OtherActor = OtherActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.HasAuthority -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AActor::HasAuthority() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "HasAuthority"); - - Params::Actor_HasAuthority Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.IsActorBeingDestroyed -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AActor::IsActorBeingDestroyed() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "IsActorBeingDestroyed"); - - Params::Actor_IsActorBeingDestroyed Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.IsActorTickEnabled -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AActor::IsActorTickEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "IsActorTickEnabled"); - - Params::Actor_IsActorTickEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.IsChildActor -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AActor::IsChildActor() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "IsChildActor"); - - Params::Actor_IsChildActor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.IsOverlappingActor -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class AActor* Other (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AActor::IsOverlappingActor(const class AActor* Other) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "IsOverlappingActor"); - - Params::Actor_IsOverlappingActor Parms{}; - - Parms.Other = Other; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.K2_GetActorLocation -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector AActor::K2_GetActorLocation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_GetActorLocation"); - - Params::Actor_K2_GetActorLocation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.K2_GetActorRotation -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator AActor::K2_GetActorRotation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_GetActorRotation"); - - Params::Actor_K2_GetActorRotation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.K2_GetComponentsByClass -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TSubclassOf ComponentClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - -TArray AActor::K2_GetComponentsByClass(TSubclassOf ComponentClass) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_GetComponentsByClass"); - - Params::Actor_K2_GetComponentsByClass Parms{}; - - Parms.ComponentClass = ComponentClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.K2_GetRootComponent -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class USceneComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USceneComponent* AActor::K2_GetRootComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_GetRootComponent"); - - Params::Actor_K2_GetRootComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.WasRecentlyRendered -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AActor::WasRecentlyRendered(float Tolerance) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "WasRecentlyRendered"); - - Params::Actor_WasRecentlyRendered Parms{}; - - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.WasRecentlyRenderedOnScreen -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AActor::WasRecentlyRenderedOnScreen(float Tolerance) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "WasRecentlyRenderedOnScreen"); - - Params::Actor_WasRecentlyRenderedOnScreen Parms{}; - - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameModeBase.CanSpectate -// (Native, Event, Public, BlueprintEvent) -// Parameters: -// class APlayerController* Viewer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APlayerState* ViewTarget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AGameModeBase::CanSpectate(class APlayerController* Viewer, class APlayerState* ViewTarget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "CanSpectate"); - - Params::GameModeBase_CanSpectate Parms{}; - - Parms.Viewer = Viewer; - Parms.ViewTarget = ViewTarget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameModeBase.ChangeName -// (Native, Public, BlueprintCallable) -// Parameters: -// class AController* Controller (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& NewName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bNameChange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AGameModeBase::ChangeName(class AController* Controller, const class FString& NewName, bool bNameChange) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "ChangeName"); - - Params::GameModeBase_ChangeName Parms{}; - - Parms.Controller = Controller; - Parms.NewName = std::move(NewName); - Parms.bNameChange = bNameChange; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameModeBase.ChoosePlayerStart -// (Native, Event, Public, BlueprintEvent) -// Parameters: -// class AController* Player (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* AGameModeBase::ChoosePlayerStart(class AController* Player) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "ChoosePlayerStart"); - - Params::GameModeBase_ChoosePlayerStart Parms{}; - - Parms.Player = Player; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameModeBase.FindPlayerStart -// (Native, Event, Public, BlueprintEvent) -// Parameters: -// class AController* Player (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& IncomingName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* AGameModeBase::FindPlayerStart(class AController* Player, const class FString& IncomingName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "FindPlayerStart"); - - Params::GameModeBase_FindPlayerStart Parms{}; - - Parms.Player = Player; - Parms.IncomingName = std::move(IncomingName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameModeBase.GetDefaultPawnClassForController -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) -// Parameters: -// class AController* InController (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UClass* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UClass* AGameModeBase::GetDefaultPawnClassForController(class AController* InController) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "GetDefaultPawnClassForController"); - - Params::GameModeBase_GetDefaultPawnClassForController Parms{}; - - Parms.InController = InController; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameModeBase.GetNumPlayers -// (Native, Public, BlueprintCallable) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 AGameModeBase::GetNumPlayers() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "GetNumPlayers"); - - Params::GameModeBase_GetNumPlayers Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameModeBase.GetNumSpectators -// (Native, Public, BlueprintCallable) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 AGameModeBase::GetNumSpectators() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "GetNumSpectators"); - - Params::GameModeBase_GetNumSpectators Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameModeBase.HandleStartingNewPlayer -// (Native, Event, Public, BlueprintEvent) -// Parameters: -// class APlayerController* NewPlayer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AGameModeBase::HandleStartingNewPlayer(class APlayerController* NewPlayer) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "HandleStartingNewPlayer"); - - Params::GameModeBase_HandleStartingNewPlayer Parms{}; - - Parms.NewPlayer = NewPlayer; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameModeBase.InitializeHUDForPlayer -// (Native, Event, Protected, BlueprintEvent) -// Parameters: -// class APlayerController* NewPlayer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AGameModeBase::InitializeHUDForPlayer(class APlayerController* NewPlayer) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "InitializeHUDForPlayer"); - - Params::GameModeBase_InitializeHUDForPlayer Parms{}; - - Parms.NewPlayer = NewPlayer; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameModeBase.InitStartSpot -// (Native, Event, Public, BlueprintEvent) -// Parameters: -// class AActor* StartSpot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AController* NewPlayer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AGameModeBase::InitStartSpot(class AActor* StartSpot, class AController* NewPlayer) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "InitStartSpot"); - - Params::GameModeBase_InitStartSpot Parms{}; - - Parms.StartSpot = StartSpot; - Parms.NewPlayer = NewPlayer; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameModeBase.K2_FindPlayerStart -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class AController* Player (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& IncomingName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* AGameModeBase::K2_FindPlayerStart(class AController* Player, const class FString& IncomingName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "K2_FindPlayerStart"); - - Params::GameModeBase_K2_FindPlayerStart Parms{}; - - Parms.Player = Player; - Parms.IncomingName = std::move(IncomingName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameModeBase.K2_OnChangeName -// (Event, Public, BlueprintEvent) -// Parameters: -// class AController* Other (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& NewName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bNameChange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AGameModeBase::K2_OnChangeName(class AController* Other, const class FString& NewName, bool bNameChange) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "K2_OnChangeName"); - - Params::GameModeBase_K2_OnChangeName Parms{}; - - Parms.Other = Other; - Parms.NewName = std::move(NewName); - Parms.bNameChange = bNameChange; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.GameModeBase.K2_OnLogout -// (Event, Public, BlueprintEvent) -// Parameters: -// class AController* ExitingController (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AGameModeBase::K2_OnLogout(class AController* ExitingController) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "K2_OnLogout"); - - Params::GameModeBase_K2_OnLogout Parms{}; - - Parms.ExitingController = ExitingController; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.GameModeBase.K2_OnRestartPlayer -// (Event, Public, BlueprintEvent) -// Parameters: -// class AController* NewPlayer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AGameModeBase::K2_OnRestartPlayer(class AController* NewPlayer) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "K2_OnRestartPlayer"); - - Params::GameModeBase_K2_OnRestartPlayer Parms{}; - - Parms.NewPlayer = NewPlayer; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.GameModeBase.K2_OnSwapPlayerControllers -// (Event, Protected, BlueprintEvent) -// Parameters: -// class APlayerController* OldPC (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APlayerController* NewPC (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AGameModeBase::K2_OnSwapPlayerControllers(class APlayerController* OldPC, class APlayerController* NewPC) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "K2_OnSwapPlayerControllers"); - - Params::GameModeBase_K2_OnSwapPlayerControllers Parms{}; - - Parms.OldPC = OldPC; - Parms.NewPC = NewPC; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.GameModeBase.K2_PostLogin -// (Event, Public, BlueprintEvent) -// Parameters: -// class APlayerController* NewPlayer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AGameModeBase::K2_PostLogin(class APlayerController* NewPlayer) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "K2_PostLogin"); - - Params::GameModeBase_K2_PostLogin Parms{}; - - Parms.NewPlayer = NewPlayer; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.GameModeBase.PlayerCanRestart -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) -// Parameters: -// class APlayerController* Player (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AGameModeBase::PlayerCanRestart(class APlayerController* Player) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "PlayerCanRestart"); - - Params::GameModeBase_PlayerCanRestart Parms{}; - - Parms.Player = Player; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameModeBase.ResetLevel -// (Native, Public, BlueprintCallable) - -void AGameModeBase::ResetLevel() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "ResetLevel"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameModeBase.RestartPlayer -// (Native, Public, BlueprintCallable) -// Parameters: -// class AController* NewPlayer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AGameModeBase::RestartPlayer(class AController* NewPlayer) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "RestartPlayer"); - - Params::GameModeBase_RestartPlayer Parms{}; - - Parms.NewPlayer = NewPlayer; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameModeBase.RestartPlayerAtPlayerStart -// (Native, Public, BlueprintCallable) -// Parameters: -// class AController* NewPlayer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* StartSpot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AGameModeBase::RestartPlayerAtPlayerStart(class AController* NewPlayer, class AActor* StartSpot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "RestartPlayerAtPlayerStart"); - - Params::GameModeBase_RestartPlayerAtPlayerStart Parms{}; - - Parms.NewPlayer = NewPlayer; - Parms.StartSpot = StartSpot; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameModeBase.RestartPlayerAtTransform -// (Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class AController* NewPlayer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& SpawnTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void AGameModeBase::RestartPlayerAtTransform(class AController* NewPlayer, const struct FTransform& SpawnTransform) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "RestartPlayerAtTransform"); - - Params::GameModeBase_RestartPlayerAtTransform Parms{}; - - Parms.NewPlayer = NewPlayer; - Parms.SpawnTransform = std::move(SpawnTransform); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameModeBase.ReturnToMainMenuHost -// (Native, Public, BlueprintCallable) - -void AGameModeBase::ReturnToMainMenuHost() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "ReturnToMainMenuHost"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameModeBase.ShouldReset -// (Native, Event, Public, BlueprintEvent) -// Parameters: -// class AActor* ActorToReset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AGameModeBase::ShouldReset(class AActor* ActorToReset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "ShouldReset"); - - Params::GameModeBase_ShouldReset Parms{}; - - Parms.ActorToReset = ActorToReset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameModeBase.SpawnDefaultPawnAtTransform -// (Native, Event, Public, HasOutParams, HasDefaults, BlueprintEvent) -// Parameters: -// class AController* NewPlayer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& SpawnTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// class APawn* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APawn* AGameModeBase::SpawnDefaultPawnAtTransform(class AController* NewPlayer, const struct FTransform& SpawnTransform) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "SpawnDefaultPawnAtTransform"); - - Params::GameModeBase_SpawnDefaultPawnAtTransform Parms{}; - - Parms.NewPlayer = NewPlayer; - Parms.SpawnTransform = std::move(SpawnTransform); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameModeBase.SpawnDefaultPawnFor -// (Native, Event, Public, BlueprintEvent) -// Parameters: -// class AController* NewPlayer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* StartSpot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APawn* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APawn* AGameModeBase::SpawnDefaultPawnFor(class AController* NewPlayer, class AActor* StartSpot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "SpawnDefaultPawnFor"); - - Params::GameModeBase_SpawnDefaultPawnFor Parms{}; - - Parms.NewPlayer = NewPlayer; - Parms.StartSpot = StartSpot; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameModeBase.StartPlay -// (Native, Public, BlueprintCallable) - -void AGameModeBase::StartPlay() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "StartPlay"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameModeBase.HasMatchEnded -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AGameModeBase::HasMatchEnded() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "HasMatchEnded"); - - Params::GameModeBase_HasMatchEnded Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameModeBase.HasMatchStarted -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AGameModeBase::HasMatchStarted() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "HasMatchStarted"); - - Params::GameModeBase_HasMatchStarted Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameModeBase.MustSpectate -// (Native, Event, Public, BlueprintEvent, Const) -// Parameters: -// class APlayerController* NewPlayerController (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AGameModeBase::MustSpectate(class APlayerController* NewPlayerController) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "MustSpectate"); - - Params::GameModeBase_MustSpectate Parms{}; - - Parms.NewPlayerController = NewPlayerController; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.AddAngularImpulse -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Impulse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bVelChange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::AddAngularImpulse(const struct FVector& Impulse, class FName BoneName, bool bVelChange) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "AddAngularImpulse"); - - Params::PrimitiveComponent_AddAngularImpulse Parms{}; - - Parms.Impulse = std::move(Impulse); - Parms.BoneName = BoneName; - Parms.bVelChange = bVelChange; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.AddAngularImpulseInDegrees -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Impulse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bVelChange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::AddAngularImpulseInDegrees(const struct FVector& Impulse, class FName BoneName, bool bVelChange) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "AddAngularImpulseInDegrees"); - - Params::PrimitiveComponent_AddAngularImpulseInDegrees Parms{}; - - Parms.Impulse = std::move(Impulse); - Parms.BoneName = BoneName; - Parms.bVelChange = bVelChange; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.AddAngularImpulseInRadians -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Impulse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bVelChange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::AddAngularImpulseInRadians(const struct FVector& Impulse, class FName BoneName, bool bVelChange) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "AddAngularImpulseInRadians"); - - Params::PrimitiveComponent_AddAngularImpulseInRadians Parms{}; - - Parms.Impulse = std::move(Impulse); - Parms.BoneName = BoneName; - Parms.bVelChange = bVelChange; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.AddForce -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Force (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAccelChange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::AddForce(const struct FVector& Force, class FName BoneName, bool bAccelChange) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "AddForce"); - - Params::PrimitiveComponent_AddForce Parms{}; - - Parms.Force = std::move(Force); - Parms.BoneName = BoneName; - Parms.bAccelChange = bAccelChange; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.AddForceAtLocation -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Force (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::AddForceAtLocation(const struct FVector& Force, const struct FVector& Location, class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "AddForceAtLocation"); - - Params::PrimitiveComponent_AddForceAtLocation Parms{}; - - Parms.Force = std::move(Force); - Parms.Location = std::move(Location); - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.AddForceAtLocationLocal -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Force (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::AddForceAtLocationLocal(const struct FVector& Force, const struct FVector& Location, class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "AddForceAtLocationLocal"); - - Params::PrimitiveComponent_AddForceAtLocationLocal Parms{}; - - Parms.Force = std::move(Force); - Parms.Location = std::move(Location); - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.AddImpulse -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Impulse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bVelChange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::AddImpulse(const struct FVector& Impulse, class FName BoneName, bool bVelChange) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "AddImpulse"); - - Params::PrimitiveComponent_AddImpulse Parms{}; - - Parms.Impulse = std::move(Impulse); - Parms.BoneName = BoneName; - Parms.bVelChange = bVelChange; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.AddImpulseAtLocation -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Impulse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::AddImpulseAtLocation(const struct FVector& Impulse, const struct FVector& Location, class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "AddImpulseAtLocation"); - - Params::PrimitiveComponent_AddImpulseAtLocation Parms{}; - - Parms.Impulse = std::move(Impulse); - Parms.Location = std::move(Location); - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.AddRadialForce -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Origin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Strength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ERadialImpulseFalloff Falloff (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAccelChange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::AddRadialForce(const struct FVector& Origin, float Radius, float Strength, ERadialImpulseFalloff Falloff, bool bAccelChange) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "AddRadialForce"); - - Params::PrimitiveComponent_AddRadialForce Parms{}; - - Parms.Origin = std::move(Origin); - Parms.Radius = Radius; - Parms.Strength = Strength; - Parms.Falloff = Falloff; - Parms.bAccelChange = bAccelChange; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.AddRadialImpulse -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Origin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Strength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ERadialImpulseFalloff Falloff (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bVelChange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::AddRadialImpulse(const struct FVector& Origin, float Radius, float Strength, ERadialImpulseFalloff Falloff, bool bVelChange) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "AddRadialImpulse"); - - Params::PrimitiveComponent_AddRadialImpulse Parms{}; - - Parms.Origin = std::move(Origin); - Parms.Radius = Radius; - Parms.Strength = Strength; - Parms.Falloff = Falloff; - Parms.bVelChange = bVelChange; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.AddTorque -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Torque (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAccelChange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::AddTorque(const struct FVector& Torque, class FName BoneName, bool bAccelChange) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "AddTorque"); - - Params::PrimitiveComponent_AddTorque Parms{}; - - Parms.Torque = std::move(Torque); - Parms.BoneName = BoneName; - Parms.bAccelChange = bAccelChange; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.AddTorqueInDegrees -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Torque (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAccelChange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::AddTorqueInDegrees(const struct FVector& Torque, class FName BoneName, bool bAccelChange) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "AddTorqueInDegrees"); - - Params::PrimitiveComponent_AddTorqueInDegrees Parms{}; - - Parms.Torque = std::move(Torque); - Parms.BoneName = BoneName; - Parms.bAccelChange = bAccelChange; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.AddTorqueInRadians -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Torque (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAccelChange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::AddTorqueInRadians(const struct FVector& Torque, class FName BoneName, bool bAccelChange) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "AddTorqueInRadians"); - - Params::PrimitiveComponent_AddTorqueInRadians Parms{}; - - Parms.Torque = std::move(Torque); - Parms.BoneName = BoneName; - Parms.bAccelChange = bAccelChange; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.ClearMoveIgnoreActors -// (Final, Native, Public, BlueprintCallable) - -void UPrimitiveComponent::ClearMoveIgnoreActors() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "ClearMoveIgnoreActors"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.ClearMoveIgnoreComponents -// (Final, Native, Public, BlueprintCallable) - -void UPrimitiveComponent::ClearMoveIgnoreComponents() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "ClearMoveIgnoreComponents"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.CopyArrayOfMoveIgnoreActors -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UPrimitiveComponent::CopyArrayOfMoveIgnoreActors() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "CopyArrayOfMoveIgnoreActors"); - - Params::PrimitiveComponent_CopyArrayOfMoveIgnoreActors Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.CopyArrayOfMoveIgnoreComponents -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TArray ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - -TArray UPrimitiveComponent::CopyArrayOfMoveIgnoreComponents() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "CopyArrayOfMoveIgnoreComponents"); - - Params::PrimitiveComponent_CopyArrayOfMoveIgnoreComponents Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.CreateAndSetMaterialInstanceDynamic -// (Native, Public, BlueprintCallable) -// Parameters: -// int32 ElementIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInstanceDynamic* UPrimitiveComponent::CreateAndSetMaterialInstanceDynamic(int32 ElementIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "CreateAndSetMaterialInstanceDynamic"); - - Params::PrimitiveComponent_CreateAndSetMaterialInstanceDynamic Parms{}; - - Parms.ElementIndex = ElementIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.CreateAndSetMaterialInstanceDynamicFromMaterial -// (Native, Public, BlueprintCallable) -// Parameters: -// int32 ElementIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInterface* Parent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInstanceDynamic* UPrimitiveComponent::CreateAndSetMaterialInstanceDynamicFromMaterial(int32 ElementIndex, class UMaterialInterface* Parent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "CreateAndSetMaterialInstanceDynamicFromMaterial"); - - Params::PrimitiveComponent_CreateAndSetMaterialInstanceDynamicFromMaterial Parms{}; - - Parms.ElementIndex = ElementIndex; - Parms.Parent = Parent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.CreateDynamicMaterialInstance -// (Native, Public, BlueprintCallable) -// Parameters: -// int32 ElementIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInterface* SourceMaterial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName OptionalName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInstanceDynamic* UPrimitiveComponent::CreateDynamicMaterialInstance(int32 ElementIndex, class UMaterialInterface* SourceMaterial, class FName OptionalName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "CreateDynamicMaterialInstance"); - - Params::PrimitiveComponent_CreateDynamicMaterialInstance Parms{}; - - Parms.ElementIndex = ElementIndex; - Parms.SourceMaterial = SourceMaterial; - Parms.OptionalName = OptionalName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetPhysicsLinearVelocity -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UPrimitiveComponent::GetPhysicsLinearVelocity(class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetPhysicsLinearVelocity"); - - Params::PrimitiveComponent_GetPhysicsLinearVelocity Parms{}; - - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetPhysicsLinearVelocityAtPoint -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Point (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UPrimitiveComponent::GetPhysicsLinearVelocityAtPoint(const struct FVector& Point, class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetPhysicsLinearVelocityAtPoint"); - - Params::PrimitiveComponent_GetPhysicsLinearVelocityAtPoint Parms{}; - - Parms.Point = std::move(Point); - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.IgnoreActorWhenMoving -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class AActor* Actor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldIgnore (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::IgnoreActorWhenMoving(class AActor* Actor, bool bShouldIgnore) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "IgnoreActorWhenMoving"); - - Params::PrimitiveComponent_IgnoreActorWhenMoving Parms{}; - - Parms.Actor = Actor; - Parms.bShouldIgnore = bShouldIgnore; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.IgnoreComponentWhenMoving -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UPrimitiveComponent* Component (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldIgnore (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::IgnoreComponentWhenMoving(class UPrimitiveComponent* Component, bool bShouldIgnore) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "IgnoreComponentWhenMoving"); - - Params::PrimitiveComponent_IgnoreComponentWhenMoving Parms{}; - - Parms.Component = Component; - Parms.bShouldIgnore = bShouldIgnore; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.IsAnyRigidBodyAwake -// (Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPrimitiveComponent::IsAnyRigidBodyAwake() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "IsAnyRigidBodyAwake"); - - Params::PrimitiveComponent_IsAnyRigidBodyAwake Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.K2_BoxOverlapComponent -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& InBoxCentre (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FBox& InBox (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShowTrace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPersistentShowTrace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* HitLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* HitNormal (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName* BoneName (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPrimitiveComponent::K2_BoxOverlapComponent(const struct FVector& InBoxCentre, const struct FBox& InBox, bool bTraceComplex, bool bShowTrace, bool bPersistentShowTrace, struct FVector* HitLocation, struct FVector* HitNormal, class FName* BoneName, struct FHitResult* OutHit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "K2_BoxOverlapComponent"); - - Params::PrimitiveComponent_K2_BoxOverlapComponent Parms{}; - - Parms.InBoxCentre = std::move(InBoxCentre); - Parms.InBox = std::move(InBox); - Parms.bTraceComplex = bTraceComplex; - Parms.bShowTrace = bShowTrace; - Parms.bPersistentShowTrace = bPersistentShowTrace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (HitLocation != nullptr) - *HitLocation = std::move(Parms.HitLocation); - - if (HitNormal != nullptr) - *HitNormal = std::move(Parms.HitNormal); - - if (BoneName != nullptr) - *BoneName = Parms.BoneName; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.K2_LineTraceComponent -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& TraceStart (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& TraceEnd (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShowTrace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPersistentShowTrace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* HitLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* HitNormal (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName* BoneName (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPrimitiveComponent::K2_LineTraceComponent(const struct FVector& TraceStart, const struct FVector& TraceEnd, bool bTraceComplex, bool bShowTrace, bool bPersistentShowTrace, struct FVector* HitLocation, struct FVector* HitNormal, class FName* BoneName, struct FHitResult* OutHit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "K2_LineTraceComponent"); - - Params::PrimitiveComponent_K2_LineTraceComponent Parms{}; - - Parms.TraceStart = std::move(TraceStart); - Parms.TraceEnd = std::move(TraceEnd); - Parms.bTraceComplex = bTraceComplex; - Parms.bShowTrace = bShowTrace; - Parms.bPersistentShowTrace = bPersistentShowTrace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (HitLocation != nullptr) - *HitLocation = std::move(Parms.HitLocation); - - if (HitNormal != nullptr) - *HitNormal = std::move(Parms.HitNormal); - - if (BoneName != nullptr) - *BoneName = Parms.BoneName; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.K2_SphereOverlapComponent -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& InSphereCentre (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InSphereRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShowTrace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPersistentShowTrace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* HitLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* HitNormal (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName* BoneName (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPrimitiveComponent::K2_SphereOverlapComponent(const struct FVector& InSphereCentre, float InSphereRadius, bool bTraceComplex, bool bShowTrace, bool bPersistentShowTrace, struct FVector* HitLocation, struct FVector* HitNormal, class FName* BoneName, struct FHitResult* OutHit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "K2_SphereOverlapComponent"); - - Params::PrimitiveComponent_K2_SphereOverlapComponent Parms{}; - - Parms.InSphereCentre = std::move(InSphereCentre); - Parms.InSphereRadius = InSphereRadius; - Parms.bTraceComplex = bTraceComplex; - Parms.bShowTrace = bShowTrace; - Parms.bPersistentShowTrace = bPersistentShowTrace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (HitLocation != nullptr) - *HitLocation = std::move(Parms.HitLocation); - - if (HitNormal != nullptr) - *HitNormal = std::move(Parms.HitNormal); - - if (BoneName != nullptr) - *BoneName = Parms.BoneName; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.K2_SphereTraceComponent -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& TraceStart (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& TraceEnd (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SphereRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShowTrace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPersistentShowTrace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* HitLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* HitNormal (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName* BoneName (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPrimitiveComponent::K2_SphereTraceComponent(const struct FVector& TraceStart, const struct FVector& TraceEnd, float SphereRadius, bool bTraceComplex, bool bShowTrace, bool bPersistentShowTrace, struct FVector* HitLocation, struct FVector* HitNormal, class FName* BoneName, struct FHitResult* OutHit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "K2_SphereTraceComponent"); - - Params::PrimitiveComponent_K2_SphereTraceComponent Parms{}; - - Parms.TraceStart = std::move(TraceStart); - Parms.TraceEnd = std::move(TraceEnd); - Parms.SphereRadius = SphereRadius; - Parms.bTraceComplex = bTraceComplex; - Parms.bShowTrace = bShowTrace; - Parms.bPersistentShowTrace = bPersistentShowTrace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (HitLocation != nullptr) - *HitLocation = std::move(Parms.HitLocation); - - if (HitNormal != nullptr) - *HitNormal = std::move(Parms.HitNormal); - - if (BoneName != nullptr) - *BoneName = Parms.BoneName; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.PutRigidBodyToSleep -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::PutRigidBodyToSleep(class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "PutRigidBodyToSleep"); - - Params::PrimitiveComponent_PutRigidBodyToSleep Parms{}; - - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetAllMassScale -// (Native, Public, BlueprintCallable) -// Parameters: -// float InMassScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetAllMassScale(float InMassScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetAllMassScale"); - - Params::PrimitiveComponent_SetAllMassScale Parms{}; - - Parms.InMassScale = InMassScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetAllPhysicsAngularVelocityInDegrees -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewAngVel (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAddToCurrent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetAllPhysicsAngularVelocityInDegrees(const struct FVector& NewAngVel, bool bAddToCurrent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetAllPhysicsAngularVelocityInDegrees"); - - Params::PrimitiveComponent_SetAllPhysicsAngularVelocityInDegrees Parms{}; - - Parms.NewAngVel = std::move(NewAngVel); - Parms.bAddToCurrent = bAddToCurrent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetAllPhysicsAngularVelocityInRadians -// (Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewAngVel (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAddToCurrent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetAllPhysicsAngularVelocityInRadians(const struct FVector& NewAngVel, bool bAddToCurrent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetAllPhysicsAngularVelocityInRadians"); - - Params::PrimitiveComponent_SetAllPhysicsAngularVelocityInRadians Parms{}; - - Parms.NewAngVel = std::move(NewAngVel); - Parms.bAddToCurrent = bAddToCurrent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetAllPhysicsLinearVelocity -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewVel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAddToCurrent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetAllPhysicsLinearVelocity(const struct FVector& NewVel, bool bAddToCurrent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetAllPhysicsLinearVelocity"); - - Params::PrimitiveComponent_SetAllPhysicsLinearVelocity Parms{}; - - Parms.NewVel = std::move(NewVel); - Parms.bAddToCurrent = bAddToCurrent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetAllUseCCD -// (Native, Public, BlueprintCallable) -// Parameters: -// bool InUseCCD (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetAllUseCCD(bool InUseCCD) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetAllUseCCD"); - - Params::PrimitiveComponent_SetAllUseCCD Parms{}; - - Parms.InUseCCD = InUseCCD; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetAlwaysInBackfaceCapture -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetAlwaysInBackfaceCapture(bool bValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetAlwaysInBackfaceCapture"); - - Params::PrimitiveComponent_SetAlwaysInBackfaceCapture Parms{}; - - Parms.bValue = bValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetAlwaysVisibleInCapture -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetAlwaysVisibleInCapture(bool bValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetAlwaysVisibleInCapture"); - - Params::PrimitiveComponent_SetAlwaysVisibleInCapture Parms{}; - - Parms.bValue = bValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetAngularDamping -// (Native, Public, BlueprintCallable) -// Parameters: -// float InDamping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetAngularDamping(float InDamping) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetAngularDamping"); - - Params::PrimitiveComponent_SetAngularDamping Parms{}; - - Parms.InDamping = InDamping; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetBoundsScale -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewBoundsScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetBoundsScale(float NewBoundsScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetBoundsScale"); - - Params::PrimitiveComponent_SetBoundsScale Parms{}; - - Parms.NewBoundsScale = NewBoundsScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetCastHiddenShadow -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool NewCastHiddenShadow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetCastHiddenShadow(bool NewCastHiddenShadow) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetCastHiddenShadow"); - - Params::PrimitiveComponent_SetCastHiddenShadow Parms{}; - - Parms.NewCastHiddenShadow = NewCastHiddenShadow; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetCastInsetShadow -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInCastInsetShadow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetCastInsetShadow(bool bInCastInsetShadow) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetCastInsetShadow"); - - Params::PrimitiveComponent_SetCastInsetShadow Parms{}; - - Parms.bInCastInsetShadow = bInCastInsetShadow; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetCastShadow -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool NewCastShadow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetCastShadow(bool NewCastShadow) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetCastShadow"); - - Params::PrimitiveComponent_SetCastShadow Parms{}; - - Parms.NewCastShadow = NewCastShadow; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetCenterOfMass -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& CenterOfMassOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetCenterOfMass(const struct FVector& CenterOfMassOffset, class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetCenterOfMass"); - - Params::PrimitiveComponent_SetCenterOfMass Parms{}; - - Parms.CenterOfMassOffset = std::move(CenterOfMassOffset); - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetCollisionEnabled -// (Native, Public, BlueprintCallable) -// Parameters: -// ECollisionEnabled NewType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateOverlaps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetCollisionEnabled(ECollisionEnabled NewType, bool bUpdateOverlaps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetCollisionEnabled"); - - Params::PrimitiveComponent_SetCollisionEnabled Parms{}; - - Parms.NewType = NewType; - Parms.bUpdateOverlaps = bUpdateOverlaps; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetCollisionObjectType -// (Native, Public, BlueprintCallable) -// Parameters: -// ECollisionChannel Channel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetCollisionObjectType(ECollisionChannel Channel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetCollisionObjectType"); - - Params::PrimitiveComponent_SetCollisionObjectType Parms{}; - - Parms.Channel = Channel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetCollisionProfileName -// (Native, Public, BlueprintCallable) -// Parameters: -// class FName InCollisionProfileName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateOverlaps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetCollisionProfileName(class FName InCollisionProfileName, bool bUpdateOverlaps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetCollisionProfileName"); - - Params::PrimitiveComponent_SetCollisionProfileName Parms{}; - - Parms.InCollisionProfileName = InCollisionProfileName; - Parms.bUpdateOverlaps = bUpdateOverlaps; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetCollisionResponseToAllChannels -// (Native, Public, BlueprintCallable) -// Parameters: -// ECollisionResponse NewResponse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateOverlaps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetCollisionResponseToAllChannels(ECollisionResponse NewResponse, bool bUpdateOverlaps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetCollisionResponseToAllChannels"); - - Params::PrimitiveComponent_SetCollisionResponseToAllChannels Parms{}; - - Parms.NewResponse = NewResponse; - Parms.bUpdateOverlaps = bUpdateOverlaps; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetCollisionResponseToChannel -// (Native, Public, BlueprintCallable) -// Parameters: -// ECollisionChannel Channel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECollisionResponse NewResponse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateOverlaps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetCollisionResponseToChannel(ECollisionChannel Channel, ECollisionResponse NewResponse, bool bUpdateOverlaps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetCollisionResponseToChannel"); - - Params::PrimitiveComponent_SetCollisionResponseToChannel Parms{}; - - Parms.Channel = Channel; - Parms.NewResponse = NewResponse; - Parms.bUpdateOverlaps = bUpdateOverlaps; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetConstraintMode -// (Native, Public, BlueprintCallable) -// Parameters: -// EDOFMode ConstraintMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetConstraintMode(EDOFMode ConstraintMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetConstraintMode"); - - Params::PrimitiveComponent_SetConstraintMode Parms{}; - - Parms.ConstraintMode = ConstraintMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetCullDistance -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewCullDistance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetCullDistance(float NewCullDistance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetCullDistance"); - - Params::PrimitiveComponent_SetCullDistance Parms{}; - - Parms.NewCullDistance = NewCullDistance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetCustomDepthStencilValue -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetCustomDepthStencilValue(int32 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetCustomDepthStencilValue"); - - Params::PrimitiveComponent_SetCustomDepthStencilValue Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetCustomDepthStencilWriteMask -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// ERendererStencilMask WriteMaskBit (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetCustomDepthStencilWriteMask(ERendererStencilMask WriteMaskBit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetCustomDepthStencilWriteMask"); - - Params::PrimitiveComponent_SetCustomDepthStencilWriteMask Parms{}; - - Parms.WriteMaskBit = WriteMaskBit; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetCustomPrimitiveDataFloat -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 DataIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetCustomPrimitiveDataFloat(int32 DataIndex, float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetCustomPrimitiveDataFloat"); - - Params::PrimitiveComponent_SetCustomPrimitiveDataFloat Parms{}; - - Parms.DataIndex = DataIndex; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetCustomPrimitiveDataVector2 -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// int32 DataIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetCustomPrimitiveDataVector2(int32 DataIndex, const struct FVector2D& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetCustomPrimitiveDataVector2"); - - Params::PrimitiveComponent_SetCustomPrimitiveDataVector2 Parms{}; - - Parms.DataIndex = DataIndex; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetCustomPrimitiveDataVector3 -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// int32 DataIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetCustomPrimitiveDataVector3(int32 DataIndex, const struct FVector& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetCustomPrimitiveDataVector3"); - - Params::PrimitiveComponent_SetCustomPrimitiveDataVector3 Parms{}; - - Parms.DataIndex = DataIndex; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetCustomPrimitiveDataVector4 -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// int32 DataIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector4& Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetCustomPrimitiveDataVector4(int32 DataIndex, const struct FVector4& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetCustomPrimitiveDataVector4"); - - Params::PrimitiveComponent_SetCustomPrimitiveDataVector4 Parms{}; - - Parms.DataIndex = DataIndex; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetDefaultCustomPrimitiveDataFloat -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 DataIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetDefaultCustomPrimitiveDataFloat(int32 DataIndex, float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetDefaultCustomPrimitiveDataFloat"); - - Params::PrimitiveComponent_SetDefaultCustomPrimitiveDataFloat Parms{}; - - Parms.DataIndex = DataIndex; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetDefaultCustomPrimitiveDataVector2 -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// int32 DataIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetDefaultCustomPrimitiveDataVector2(int32 DataIndex, const struct FVector2D& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetDefaultCustomPrimitiveDataVector2"); - - Params::PrimitiveComponent_SetDefaultCustomPrimitiveDataVector2 Parms{}; - - Parms.DataIndex = DataIndex; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetDefaultCustomPrimitiveDataVector3 -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// int32 DataIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetDefaultCustomPrimitiveDataVector3(int32 DataIndex, const struct FVector& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetDefaultCustomPrimitiveDataVector3"); - - Params::PrimitiveComponent_SetDefaultCustomPrimitiveDataVector3 Parms{}; - - Parms.DataIndex = DataIndex; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetDefaultCustomPrimitiveDataVector4 -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// int32 DataIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector4& Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetDefaultCustomPrimitiveDataVector4(int32 DataIndex, const struct FVector4& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetDefaultCustomPrimitiveDataVector4"); - - Params::PrimitiveComponent_SetDefaultCustomPrimitiveDataVector4 Parms{}; - - Parms.DataIndex = DataIndex; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetEnableGravity -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bGravityEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetEnableGravity(bool bGravityEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetEnableGravity"); - - Params::PrimitiveComponent_SetEnableGravity Parms{}; - - Parms.bGravityEnabled = bGravityEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetExcludeFromLightAttachmentGroup -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInExcludeFromLightAttachmentGroup (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetExcludeFromLightAttachmentGroup(bool bInExcludeFromLightAttachmentGroup) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetExcludeFromLightAttachmentGroup"); - - Params::PrimitiveComponent_SetExcludeFromLightAttachmentGroup Parms{}; - - Parms.bInExcludeFromLightAttachmentGroup = bInExcludeFromLightAttachmentGroup; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetGenerateOverlapEvents -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInGenerateOverlapEvents (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetGenerateOverlapEvents(bool bInGenerateOverlapEvents) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetGenerateOverlapEvents"); - - Params::PrimitiveComponent_SetGenerateOverlapEvents Parms{}; - - Parms.bInGenerateOverlapEvents = bInGenerateOverlapEvents; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetHiddenInSceneCapture -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetHiddenInSceneCapture(bool bValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetHiddenInSceneCapture"); - - Params::PrimitiveComponent_SetHiddenInSceneCapture Parms{}; - - Parms.bValue = bValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetHideForIndoorCaptures -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetHideForIndoorCaptures(bool bValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetHideForIndoorCaptures"); - - Params::PrimitiveComponent_SetHideForIndoorCaptures Parms{}; - - Parms.bValue = bValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetHideForOutdoorCaptures -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetHideForOutdoorCaptures(bool bValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetHideForOutdoorCaptures"); - - Params::PrimitiveComponent_SetHideForOutdoorCaptures Parms{}; - - Parms.bValue = bValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetIsLightProbesBlocker -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetIsLightProbesBlocker(bool bValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetIsLightProbesBlocker"); - - Params::PrimitiveComponent_SetIsLightProbesBlocker Parms{}; - - Parms.bValue = bValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetLightAttachmentsAsGroup -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInLightAttachmentsAsGroup (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetLightAttachmentsAsGroup(bool bInLightAttachmentsAsGroup) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetLightAttachmentsAsGroup"); - - Params::PrimitiveComponent_SetLightAttachmentsAsGroup Parms{}; - - Parms.bInLightAttachmentsAsGroup = bInLightAttachmentsAsGroup; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetLightingChannels -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bChannel0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bChannel1 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bChannel2 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetLightingChannels(bool bChannel0, bool bChannel1, bool bChannel2) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetLightingChannels"); - - Params::PrimitiveComponent_SetLightingChannels Parms{}; - - Parms.bChannel0 = bChannel0; - Parms.bChannel1 = bChannel1; - Parms.bChannel2 = bChannel2; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetLinearDamping -// (Native, Public, BlueprintCallable) -// Parameters: -// float InDamping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetLinearDamping(float InDamping) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetLinearDamping"); - - Params::PrimitiveComponent_SetLinearDamping Parms{}; - - Parms.InDamping = InDamping; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetMassOverrideInKg -// (Native, Public, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MassInKg (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bOverrideMass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetMassOverrideInKg(class FName BoneName, float MassInKg, bool bOverrideMass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetMassOverrideInKg"); - - Params::PrimitiveComponent_SetMassOverrideInKg Parms{}; - - Parms.BoneName = BoneName; - Parms.MassInKg = MassInKg; - Parms.bOverrideMass = bOverrideMass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetMassScale -// (Native, Public, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InMassScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetMassScale(class FName BoneName, float InMassScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetMassScale"); - - Params::PrimitiveComponent_SetMassScale Parms{}; - - Parms.BoneName = BoneName; - Parms.InMassScale = InMassScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetMaterial -// (Native, Public, BlueprintCallable) -// Parameters: -// int32 ElementIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInterface* Material (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetMaterial(int32 ElementIndex, class UMaterialInterface* Material) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetMaterial"); - - Params::PrimitiveComponent_SetMaterial Parms{}; - - Parms.ElementIndex = ElementIndex; - Parms.Material = Material; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetMaterialByName -// (Native, Public, BlueprintCallable) -// Parameters: -// class FName MaterialSlotName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInterface* Material (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetMaterialByName(class FName MaterialSlotName, class UMaterialInterface* Material) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetMaterialByName"); - - Params::PrimitiveComponent_SetMaterialByName Parms{}; - - Parms.MaterialSlotName = MaterialSlotName; - Parms.Material = Material; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetNotifyRigidBodyCollision -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bNewNotifyRigidBodyCollision (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetNotifyRigidBodyCollision(bool bNewNotifyRigidBodyCollision) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetNotifyRigidBodyCollision"); - - Params::PrimitiveComponent_SetNotifyRigidBodyCollision Parms{}; - - Parms.bNewNotifyRigidBodyCollision = bNewNotifyRigidBodyCollision; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetOnlyOwnerSee -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewOnlyOwnerSee (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetOnlyOwnerSee(bool bNewOnlyOwnerSee) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetOnlyOwnerSee"); - - Params::PrimitiveComponent_SetOnlyOwnerSee Parms{}; - - Parms.bNewOnlyOwnerSee = bNewOnlyOwnerSee; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetOwnerNoSee -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewOwnerNoSee (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetOwnerNoSee(bool bNewOwnerNoSee) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetOwnerNoSee"); - - Params::PrimitiveComponent_SetOwnerNoSee Parms{}; - - Parms.bNewOwnerNoSee = bNewOwnerNoSee; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetPhysicsAngularVelocity -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewAngVel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAddToCurrent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetPhysicsAngularVelocity(const struct FVector& NewAngVel, bool bAddToCurrent, class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetPhysicsAngularVelocity"); - - Params::PrimitiveComponent_SetPhysicsAngularVelocity Parms{}; - - Parms.NewAngVel = std::move(NewAngVel); - Parms.bAddToCurrent = bAddToCurrent; - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetPhysicsAngularVelocityInDegrees -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewAngVel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAddToCurrent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetPhysicsAngularVelocityInDegrees(const struct FVector& NewAngVel, bool bAddToCurrent, class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetPhysicsAngularVelocityInDegrees"); - - Params::PrimitiveComponent_SetPhysicsAngularVelocityInDegrees Parms{}; - - Parms.NewAngVel = std::move(NewAngVel); - Parms.bAddToCurrent = bAddToCurrent; - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetPhysicsAngularVelocityInRadians -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewAngVel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAddToCurrent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetPhysicsAngularVelocityInRadians(const struct FVector& NewAngVel, bool bAddToCurrent, class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetPhysicsAngularVelocityInRadians"); - - Params::PrimitiveComponent_SetPhysicsAngularVelocityInRadians Parms{}; - - Parms.NewAngVel = std::move(NewAngVel); - Parms.bAddToCurrent = bAddToCurrent; - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetPhysicsLinearVelocity -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewVel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAddToCurrent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetPhysicsLinearVelocity(const struct FVector& NewVel, bool bAddToCurrent, class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetPhysicsLinearVelocity"); - - Params::PrimitiveComponent_SetPhysicsLinearVelocity Parms{}; - - Parms.NewVel = std::move(NewVel); - Parms.bAddToCurrent = bAddToCurrent; - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetPhysicsMaxAngularVelocity -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewMaxAngVel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAddToCurrent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetPhysicsMaxAngularVelocity(float NewMaxAngVel, bool bAddToCurrent, class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetPhysicsMaxAngularVelocity"); - - Params::PrimitiveComponent_SetPhysicsMaxAngularVelocity Parms{}; - - Parms.NewMaxAngVel = NewMaxAngVel; - Parms.bAddToCurrent = bAddToCurrent; - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetPhysicsMaxAngularVelocityInDegrees -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewMaxAngVel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAddToCurrent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetPhysicsMaxAngularVelocityInDegrees(float NewMaxAngVel, bool bAddToCurrent, class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetPhysicsMaxAngularVelocityInDegrees"); - - Params::PrimitiveComponent_SetPhysicsMaxAngularVelocityInDegrees Parms{}; - - Parms.NewMaxAngVel = NewMaxAngVel; - Parms.bAddToCurrent = bAddToCurrent; - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetPhysicsMaxAngularVelocityInRadians -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewMaxAngVel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAddToCurrent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetPhysicsMaxAngularVelocityInRadians(float NewMaxAngVel, bool bAddToCurrent, class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetPhysicsMaxAngularVelocityInRadians"); - - Params::PrimitiveComponent_SetPhysicsMaxAngularVelocityInRadians Parms{}; - - Parms.NewMaxAngVel = NewMaxAngVel; - Parms.bAddToCurrent = bAddToCurrent; - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetPhysMaterialOverride -// (Native, Public, BlueprintCallable) -// Parameters: -// class UPhysicalMaterial* NewPhysMaterial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetPhysMaterialOverride(class UPhysicalMaterial* NewPhysMaterial) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetPhysMaterialOverride"); - - Params::PrimitiveComponent_SetPhysMaterialOverride Parms{}; - - Parms.NewPhysMaterial = NewPhysMaterial; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetReceivesDecals -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewReceivesDecals (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetReceivesDecals(bool bNewReceivesDecals) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetReceivesDecals"); - - Params::PrimitiveComponent_SetReceivesDecals Parms{}; - - Parms.bNewReceivesDecals = bNewReceivesDecals; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetReceivesWeatherDecals -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewReceivesWeatherDecals (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetReceivesWeatherDecals(bool bNewReceivesWeatherDecals) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetReceivesWeatherDecals"); - - Params::PrimitiveComponent_SetReceivesWeatherDecals Parms{}; - - Parms.bNewReceivesWeatherDecals = bNewReceivesWeatherDecals; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetRenderCustomDepth -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetRenderCustomDepth(bool bValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetRenderCustomDepth"); - - Params::PrimitiveComponent_SetRenderCustomDepth Parms{}; - - Parms.bValue = bValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetRenderInMainPass -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetRenderInMainPass(bool bValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetRenderInMainPass"); - - Params::PrimitiveComponent_SetRenderInMainPass Parms{}; - - Parms.bValue = bValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetSimulatePhysics -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bSimulate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetSimulatePhysics(bool bSimulate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetSimulatePhysics"); - - Params::PrimitiveComponent_SetSimulatePhysics Parms{}; - - Parms.bSimulate = bSimulate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetSingleSampleShadowFromStationaryLights -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewSingleSampleShadowFromStationaryLights (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetSingleSampleShadowFromStationaryLights(bool bNewSingleSampleShadowFromStationaryLights) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetSingleSampleShadowFromStationaryLights"); - - Params::PrimitiveComponent_SetSingleSampleShadowFromStationaryLights Parms{}; - - Parms.bNewSingleSampleShadowFromStationaryLights = bNewSingleSampleShadowFromStationaryLights; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetTranslucencySortDistanceOffset -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewTranslucencySortDistanceOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetTranslucencySortDistanceOffset(float NewTranslucencySortDistanceOffset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetTranslucencySortDistanceOffset"); - - Params::PrimitiveComponent_SetTranslucencySortDistanceOffset Parms{}; - - Parms.NewTranslucencySortDistanceOffset = NewTranslucencySortDistanceOffset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetTranslucentSortPriority -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 NewTranslucentSortPriority (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetTranslucentSortPriority(int32 NewTranslucentSortPriority) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetTranslucentSortPriority"); - - Params::PrimitiveComponent_SetTranslucentSortPriority Parms{}; - - Parms.NewTranslucentSortPriority = NewTranslucentSortPriority; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetUseCCD -// (Native, Public, BlueprintCallable) -// Parameters: -// bool InUseCCD (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetUseCCD(bool InUseCCD, class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetUseCCD"); - - Params::PrimitiveComponent_SetUseCCD Parms{}; - - Parms.InUseCCD = InUseCCD; - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetVisibleInBackfaceCapture -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetVisibleInBackfaceCapture(bool bValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetVisibleInBackfaceCapture"); - - Params::PrimitiveComponent_SetVisibleInBackfaceCapture Parms{}; - - Parms.bValue = bValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetVisibleInProbesFirstBounce -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetVisibleInProbesFirstBounce(bool bValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetVisibleInProbesFirstBounce"); - - Params::PrimitiveComponent_SetVisibleInProbesFirstBounce Parms{}; - - Parms.bValue = bValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetVisibleInProbesSecondBounce -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetVisibleInProbesSecondBounce(bool bValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetVisibleInProbesSecondBounce"); - - Params::PrimitiveComponent_SetVisibleInProbesSecondBounce Parms{}; - - Parms.bValue = bValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetVisibleInSceneCaptureOnly -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetVisibleInSceneCaptureOnly(bool bValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetVisibleInSceneCaptureOnly"); - - Params::PrimitiveComponent_SetVisibleInSceneCaptureOnly Parms{}; - - Parms.bValue = bValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetWalkableSlopeOverride -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FWalkableSlopeOverride& NewOverride (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetWalkableSlopeOverride(const struct FWalkableSlopeOverride& NewOverride) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetWalkableSlopeOverride"); - - Params::PrimitiveComponent_SetWalkableSlopeOverride Parms{}; - - Parms.NewOverride = std::move(NewOverride); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.WakeAllRigidBodies -// (Native, Public, BlueprintCallable) - -void UPrimitiveComponent::WakeAllRigidBodies() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "WakeAllRigidBodies"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.WakeRigidBody -// (Native, Public, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::WakeRigidBody(class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "WakeRigidBody"); - - Params::PrimitiveComponent_WakeRigidBody Parms{}; - - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.CanCharacterStepUp -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class APawn* Pawn (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPrimitiveComponent::CanCharacterStepUp(class APawn* Pawn) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "CanCharacterStepUp"); - - Params::PrimitiveComponent_CanCharacterStepUp Parms{}; - - Parms.Pawn = Pawn; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetAngularDamping -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UPrimitiveComponent::GetAngularDamping() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetAngularDamping"); - - Params::PrimitiveComponent_GetAngularDamping Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetCenterOfMass -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UPrimitiveComponent::GetCenterOfMass(class FName BoneName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetCenterOfMass"); - - Params::PrimitiveComponent_GetCenterOfMass Parms{}; - - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetClosestPointOnCollision -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& Point (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* OutPointOnBody (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UPrimitiveComponent::GetClosestPointOnCollision(const struct FVector& Point, struct FVector* OutPointOnBody, class FName BoneName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetClosestPointOnCollision"); - - Params::PrimitiveComponent_GetClosestPointOnCollision Parms{}; - - Parms.Point = std::move(Point); - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPointOnBody != nullptr) - *OutPointOnBody = std::move(Parms.OutPointOnBody); - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetCollisionEnabled -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ECollisionEnabled ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ECollisionEnabled UPrimitiveComponent::GetCollisionEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetCollisionEnabled"); - - Params::PrimitiveComponent_GetCollisionEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetCollisionObjectType -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ECollisionChannel ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ECollisionChannel UPrimitiveComponent::GetCollisionObjectType() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetCollisionObjectType"); - - Params::PrimitiveComponent_GetCollisionObjectType Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetCollisionProfileName -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName UPrimitiveComponent::GetCollisionProfileName() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetCollisionProfileName"); - - Params::PrimitiveComponent_GetCollisionProfileName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetCollisionResponseToChannel -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ECollisionChannel Channel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECollisionResponse ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ECollisionResponse UPrimitiveComponent::GetCollisionResponseToChannel(ECollisionChannel Channel) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetCollisionResponseToChannel"); - - Params::PrimitiveComponent_GetCollisionResponseToChannel Parms{}; - - Parms.Channel = Channel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetGenerateOverlapEvents -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPrimitiveComponent::GetGenerateOverlapEvents() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetGenerateOverlapEvents"); - - Params::PrimitiveComponent_GetGenerateOverlapEvents Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetInertiaTensor -// (Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UPrimitiveComponent::GetInertiaTensor(class FName BoneName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetInertiaTensor"); - - Params::PrimitiveComponent_GetInertiaTensor Parms{}; - - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetLinearDamping -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UPrimitiveComponent::GetLinearDamping() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetLinearDamping"); - - Params::PrimitiveComponent_GetLinearDamping Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetMass -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UPrimitiveComponent::GetMass() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetMass"); - - Params::PrimitiveComponent_GetMass Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetMassScale -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UPrimitiveComponent::GetMassScale(class FName BoneName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetMassScale"); - - Params::PrimitiveComponent_GetMassScale Parms{}; - - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetMaterial -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ElementIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInterface* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInterface* UPrimitiveComponent::GetMaterial(int32 ElementIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetMaterial"); - - Params::PrimitiveComponent_GetMaterial Parms{}; - - Parms.ElementIndex = ElementIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetMaterialFromCollisionFaceIndex -// (Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 FaceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* SectionIndex (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInterface* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInterface* UPrimitiveComponent::GetMaterialFromCollisionFaceIndex(int32 FaceIndex, int32* SectionIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetMaterialFromCollisionFaceIndex"); - - Params::PrimitiveComponent_GetMaterialFromCollisionFaceIndex Parms{}; - - Parms.FaceIndex = FaceIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SectionIndex != nullptr) - *SectionIndex = Parms.SectionIndex; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetNumMaterials -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UPrimitiveComponent::GetNumMaterials() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetNumMaterials"); - - Params::PrimitiveComponent_GetNumMaterials Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetOverlappingActors -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray* OverlappingActors (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// TSubclassOf ClassFilter (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::GetOverlappingActors(TArray* OverlappingActors, TSubclassOf ClassFilter) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetOverlappingActors"); - - Params::PrimitiveComponent_GetOverlappingActors Parms{}; - - Parms.ClassFilter = ClassFilter; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OverlappingActors != nullptr) - *OverlappingActors = std::move(Parms.OverlappingActors); -} - - -// Function Engine.PrimitiveComponent.GetOverlappingComponents -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray* OutOverlappingComponents (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::GetOverlappingComponents(TArray* OutOverlappingComponents) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetOverlappingComponents"); - - Params::PrimitiveComponent_GetOverlappingComponents Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutOverlappingComponents != nullptr) - *OutOverlappingComponents = std::move(Parms.OutOverlappingComponents); -} - - -// Function Engine.PrimitiveComponent.GetPhysicsAngularVelocity -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UPrimitiveComponent::GetPhysicsAngularVelocity(class FName BoneName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetPhysicsAngularVelocity"); - - Params::PrimitiveComponent_GetPhysicsAngularVelocity Parms{}; - - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetPhysicsAngularVelocityInDegrees -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UPrimitiveComponent::GetPhysicsAngularVelocityInDegrees(class FName BoneName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetPhysicsAngularVelocityInDegrees"); - - Params::PrimitiveComponent_GetPhysicsAngularVelocityInDegrees Parms{}; - - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetPhysicsAngularVelocityInRadians -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UPrimitiveComponent::GetPhysicsAngularVelocityInRadians(class FName BoneName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetPhysicsAngularVelocityInRadians"); - - Params::PrimitiveComponent_GetPhysicsAngularVelocityInRadians Parms{}; - - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetWalkableSlopeOverride -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FWalkableSlopeOverride ReturnValue (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -const struct FWalkableSlopeOverride UPrimitiveComponent::GetWalkableSlopeOverride() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetWalkableSlopeOverride"); - - Params::PrimitiveComponent_GetWalkableSlopeOverride Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.IsGravityEnabled -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPrimitiveComponent::IsGravityEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "IsGravityEnabled"); - - Params::PrimitiveComponent_IsGravityEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.IsOverlappingActor -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class AActor* Other (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPrimitiveComponent::IsOverlappingActor(const class AActor* Other) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "IsOverlappingActor"); - - Params::PrimitiveComponent_IsOverlappingActor Parms{}; - - Parms.Other = Other; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.IsOverlappingComponent -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class UPrimitiveComponent* OtherComp (ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPrimitiveComponent::IsOverlappingComponent(const class UPrimitiveComponent* OtherComp) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "IsOverlappingComponent"); - - Params::PrimitiveComponent_IsOverlappingComponent Parms{}; - - Parms.OtherComp = OtherComp; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.K2_IsCollisionEnabled -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPrimitiveComponent::K2_IsCollisionEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "K2_IsCollisionEnabled"); - - Params::PrimitiveComponent_K2_IsCollisionEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.K2_IsPhysicsCollisionEnabled -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPrimitiveComponent::K2_IsPhysicsCollisionEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "K2_IsPhysicsCollisionEnabled"); - - Params::PrimitiveComponent_K2_IsPhysicsCollisionEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.K2_IsQueryCollisionEnabled -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPrimitiveComponent::K2_IsQueryCollisionEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "K2_IsQueryCollisionEnabled"); - - Params::PrimitiveComponent_K2_IsQueryCollisionEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.ScaleByMomentOfInertia -// (Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& InputVector (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UPrimitiveComponent::ScaleByMomentOfInertia(const struct FVector& InputVector, class FName BoneName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "ScaleByMomentOfInertia"); - - Params::PrimitiveComponent_ScaleByMomentOfInertia Parms{}; - - Parms.InputVector = std::move(InputVector); - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.WasRecentlyRendered -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPrimitiveComponent::WasRecentlyRendered(float Tolerance) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "WasRecentlyRendered"); - - Params::PrimitiveComponent_WasRecentlyRendered Parms{}; - - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MovementComponent.K2_MoveUpdatedComponent -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Delta (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& NewRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UMovementComponent::K2_MoveUpdatedComponent(const struct FVector& Delta, const struct FRotator& NewRotation, struct FHitResult* OutHit, bool bSweep, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "K2_MoveUpdatedComponent"); - - Params::MovementComponent_K2_MoveUpdatedComponent Parms{}; - - Parms.Delta = std::move(Delta); - Parms.NewRotation = std::move(NewRotation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - return Parms.ReturnValue; -} - - -// Function Engine.MovementComponent.PhysicsVolumeChanged -// (Native, Public) -// Parameters: -// class APhysicsVolume* NewVolume (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMovementComponent::PhysicsVolumeChanged(class APhysicsVolume* NewVolume) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "PhysicsVolumeChanged"); - - Params::MovementComponent_PhysicsVolumeChanged Parms{}; - - Parms.NewVolume = NewVolume; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MovementComponent.SetPlaneConstraintAxisSetting -// (Native, Public, BlueprintCallable) -// Parameters: -// EPlaneConstraintAxisSetting NewAxisSetting (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMovementComponent::SetPlaneConstraintAxisSetting(EPlaneConstraintAxisSetting NewAxisSetting) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "SetPlaneConstraintAxisSetting"); - - Params::MovementComponent_SetPlaneConstraintAxisSetting Parms{}; - - Parms.NewAxisSetting = NewAxisSetting; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MovementComponent.SetPlaneConstraintEnabled -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMovementComponent::SetPlaneConstraintEnabled(bool bEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "SetPlaneConstraintEnabled"); - - Params::MovementComponent_SetPlaneConstraintEnabled Parms{}; - - Parms.bEnabled = bEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MovementComponent.SetPlaneConstraintFromVectors -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Forward (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Up (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMovementComponent::SetPlaneConstraintFromVectors(const struct FVector& Forward, const struct FVector& Up) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "SetPlaneConstraintFromVectors"); - - Params::MovementComponent_SetPlaneConstraintFromVectors Parms{}; - - Parms.Forward = std::move(Forward); - Parms.Up = std::move(Up); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MovementComponent.SetPlaneConstraintNormal -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& PlaneNormal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMovementComponent::SetPlaneConstraintNormal(const struct FVector& PlaneNormal) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "SetPlaneConstraintNormal"); - - Params::MovementComponent_SetPlaneConstraintNormal Parms{}; - - Parms.PlaneNormal = std::move(PlaneNormal); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MovementComponent.SetPlaneConstraintOrigin -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& PlaneOrigin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMovementComponent::SetPlaneConstraintOrigin(const struct FVector& PlaneOrigin) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "SetPlaneConstraintOrigin"); - - Params::MovementComponent_SetPlaneConstraintOrigin Parms{}; - - Parms.PlaneOrigin = std::move(PlaneOrigin); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MovementComponent.SetUpdatedComponent -// (Native, Public, BlueprintCallable) -// Parameters: -// class USceneComponent* NewUpdatedComponent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMovementComponent::SetUpdatedComponent(class USceneComponent* NewUpdatedComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "SetUpdatedComponent"); - - Params::MovementComponent_SetUpdatedComponent Parms{}; - - Parms.NewUpdatedComponent = NewUpdatedComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MovementComponent.SnapUpdatedComponentToPlane -// (Native, Public, BlueprintCallable) - -void UMovementComponent::SnapUpdatedComponentToPlane() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "SnapUpdatedComponentToPlane"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MovementComponent.StopMovementImmediately -// (Native, Public, BlueprintCallable) - -void UMovementComponent::StopMovementImmediately() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "StopMovementImmediately"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MovementComponent.ConstrainDirectionToPlane -// (Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& Direction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UMovementComponent::ConstrainDirectionToPlane(const struct FVector& Direction) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "ConstrainDirectionToPlane"); - - Params::MovementComponent_ConstrainDirectionToPlane Parms{}; - - Parms.Direction = std::move(Direction); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MovementComponent.ConstrainLocationToPlane -// (Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UMovementComponent::ConstrainLocationToPlane(const struct FVector& Location) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "ConstrainLocationToPlane"); - - Params::MovementComponent_ConstrainLocationToPlane Parms{}; - - Parms.Location = std::move(Location); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MovementComponent.ConstrainNormalToPlane -// (Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& normal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UMovementComponent::ConstrainNormalToPlane(const struct FVector& normal) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "ConstrainNormalToPlane"); - - Params::MovementComponent_ConstrainNormalToPlane Parms{}; - - Parms.normal = std::move(normal); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MovementComponent.GetGravityZ -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UMovementComponent::GetGravityZ() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "GetGravityZ"); - - Params::MovementComponent_GetGravityZ Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MovementComponent.GetMaxSpeed -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UMovementComponent::GetMaxSpeed() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "GetMaxSpeed"); - - Params::MovementComponent_GetMaxSpeed Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MovementComponent.GetPhysicsVolume -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class APhysicsVolume* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APhysicsVolume* UMovementComponent::GetPhysicsVolume() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "GetPhysicsVolume"); - - Params::MovementComponent_GetPhysicsVolume Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MovementComponent.GetPlaneConstraintAxisSetting -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EPlaneConstraintAxisSetting ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EPlaneConstraintAxisSetting UMovementComponent::GetPlaneConstraintAxisSetting() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "GetPlaneConstraintAxisSetting"); - - Params::MovementComponent_GetPlaneConstraintAxisSetting Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MovementComponent.GetPlaneConstraintNormal -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -const struct FVector UMovementComponent::GetPlaneConstraintNormal() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "GetPlaneConstraintNormal"); - - Params::MovementComponent_GetPlaneConstraintNormal Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MovementComponent.GetPlaneConstraintOrigin -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -const struct FVector UMovementComponent::GetPlaneConstraintOrigin() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "GetPlaneConstraintOrigin"); - - Params::MovementComponent_GetPlaneConstraintOrigin Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MovementComponent.IsExceedingMaxSpeed -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float MaxSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UMovementComponent::IsExceedingMaxSpeed(float MaxSpeed) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "IsExceedingMaxSpeed"); - - Params::MovementComponent_IsExceedingMaxSpeed Parms{}; - - Parms.MaxSpeed = MaxSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MovementComponent.K2_GetMaxSpeedModifier -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UMovementComponent::K2_GetMaxSpeedModifier() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "K2_GetMaxSpeedModifier"); - - Params::MovementComponent_K2_GetMaxSpeedModifier Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MovementComponent.K2_GetModifiedMaxSpeed -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UMovementComponent::K2_GetModifiedMaxSpeed() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "K2_GetModifiedMaxSpeed"); - - Params::MovementComponent_K2_GetModifiedMaxSpeed Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.NavMovementComponent.StopActiveMovement -// (Native, Public, BlueprintCallable) - -void UNavMovementComponent::StopActiveMovement() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("NavMovementComponent", "StopActiveMovement"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.NavMovementComponent.StopMovementKeepPathing -// (Final, Native, Public, BlueprintCallable) - -void UNavMovementComponent::StopMovementKeepPathing() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("NavMovementComponent", "StopMovementKeepPathing"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.NavMovementComponent.IsCrouching -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UNavMovementComponent::IsCrouching() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("NavMovementComponent", "IsCrouching"); - - Params::NavMovementComponent_IsCrouching Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.NavMovementComponent.IsFalling -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UNavMovementComponent::IsFalling() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("NavMovementComponent", "IsFalling"); - - Params::NavMovementComponent_IsFalling Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.NavMovementComponent.IsFlying -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UNavMovementComponent::IsFlying() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("NavMovementComponent", "IsFlying"); - - Params::NavMovementComponent_IsFlying Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.NavMovementComponent.IsMovingOnGround -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UNavMovementComponent::IsMovingOnGround() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("NavMovementComponent", "IsMovingOnGround"); - - Params::NavMovementComponent_IsMovingOnGround Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.NavMovementComponent.IsSwimming -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UNavMovementComponent::IsSwimming() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("NavMovementComponent", "IsSwimming"); - - Params::NavMovementComponent_IsSwimming Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LightComponentBase.SetAffectGlobalIllumination -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponentBase::SetAffectGlobalIllumination(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponentBase", "SetAffectGlobalIllumination"); - - Params::LightComponentBase_SetAffectGlobalIllumination Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponentBase.SetAffectReflection -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponentBase::SetAffectReflection(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponentBase", "SetAffectReflection"); - - Params::LightComponentBase_SetAffectReflection Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponentBase.SetCastDeepShadow -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponentBase::SetCastDeepShadow(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponentBase", "SetCastDeepShadow"); - - Params::LightComponentBase_SetCastDeepShadow Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponentBase.SetCastMovableCinematicShadows -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponentBase::SetCastMovableCinematicShadows(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponentBase", "SetCastMovableCinematicShadows"); - - Params::LightComponentBase_SetCastMovableCinematicShadows Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponentBase.SetCastRaytracedShadow -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponentBase::SetCastRaytracedShadow(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponentBase", "SetCastRaytracedShadow"); - - Params::LightComponentBase_SetCastRaytracedShadow Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponentBase.SetCastShadows -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponentBase::SetCastShadows(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponentBase", "SetCastShadows"); - - Params::LightComponentBase_SetCastShadows Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponentBase.SetCastVolumetricShadow -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponentBase::SetCastVolumetricShadow(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponentBase", "SetCastVolumetricShadow"); - - Params::LightComponentBase_SetCastVolumetricShadow Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponentBase.SetForceOnDuringProbeCaptures -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponentBase::SetForceOnDuringProbeCaptures(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponentBase", "SetForceOnDuringProbeCaptures"); - - Params::LightComponentBase_SetForceOnDuringProbeCaptures Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponentBase.SetProbeOnly -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponentBase::SetProbeOnly(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponentBase", "SetProbeOnly"); - - Params::LightComponentBase_SetProbeOnly Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponentBase.SetProjectShadow -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponentBase::SetProjectShadow(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponentBase", "SetProjectShadow"); - - Params::LightComponentBase_SetProjectShadow Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponentBase.SetSamplesPerPixel -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponentBase::SetSamplesPerPixel(int32 NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponentBase", "SetSamplesPerPixel"); - - Params::LightComponentBase_SetSamplesPerPixel Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponentBase.GetCastShadows -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ULightComponentBase::GetCastShadows() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponentBase", "GetCastShadows"); - - Params::LightComponentBase_GetCastShadows Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LightComponentBase.GetLightColor -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor ULightComponentBase::GetLightColor() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponentBase", "GetLightColor"); - - Params::LightComponentBase_GetLightColor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkyLightComponent.RecaptureSky -// (Final, Native, Public, BlueprintCallable) - -void USkyLightComponent::RecaptureSky() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyLightComponent", "RecaptureSky"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyLightComponent.SetCubemap -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UTextureCube* NewCubemap (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyLightComponent::SetCubemap(class UTextureCube* NewCubemap) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyLightComponent", "SetCubemap"); - - Params::SkyLightComponent_SetCubemap Parms{}; - - Parms.NewCubemap = NewCubemap; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyLightComponent.SetCubemapBlend -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UTextureCube* SourceCubemap (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTextureCube* DestinationCubemap (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InBlendFraction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyLightComponent::SetCubemapBlend(class UTextureCube* SourceCubemap, class UTextureCube* DestinationCubemap, float InBlendFraction) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyLightComponent", "SetCubemapBlend"); - - Params::SkyLightComponent_SetCubemapBlend Parms{}; - - Parms.SourceCubemap = SourceCubemap; - Parms.DestinationCubemap = DestinationCubemap; - Parms.InBlendFraction = InBlendFraction; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyLightComponent.SetIndirectLightingIntensity -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewIntensity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyLightComponent::SetIndirectLightingIntensity(float NewIntensity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyLightComponent", "SetIndirectLightingIntensity"); - - Params::SkyLightComponent_SetIndirectLightingIntensity Parms{}; - - Parms.NewIntensity = NewIntensity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyLightComponent.SetIntensity -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewIntensity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyLightComponent::SetIntensity(float NewIntensity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyLightComponent", "SetIntensity"); - - Params::SkyLightComponent_SetIntensity Parms{}; - - Parms.NewIntensity = NewIntensity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyLightComponent.SetLightColor -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& NewLightColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyLightComponent::SetLightColor(const struct FLinearColor& NewLightColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyLightComponent", "SetLightColor"); - - Params::SkyLightComponent_SetLightColor Parms{}; - - Parms.NewLightColor = std::move(NewLightColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyLightComponent.SetLowerHemisphereColor -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& InLowerHemisphereColor (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyLightComponent::SetLowerHemisphereColor(const struct FLinearColor& InLowerHemisphereColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyLightComponent", "SetLowerHemisphereColor"); - - Params::SkyLightComponent_SetLowerHemisphereColor Parms{}; - - Parms.InLowerHemisphereColor = std::move(InLowerHemisphereColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyLightComponent.SetMinOcclusion -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InMinOcclusion (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyLightComponent::SetMinOcclusion(float InMinOcclusion) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyLightComponent", "SetMinOcclusion"); - - Params::SkyLightComponent_SetMinOcclusion Parms{}; - - Parms.InMinOcclusion = InMinOcclusion; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyLightComponent.SetOcclusionContrast -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InOcclusionContrast (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyLightComponent::SetOcclusionContrast(float InOcclusionContrast) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyLightComponent", "SetOcclusionContrast"); - - Params::SkyLightComponent_SetOcclusionContrast Parms{}; - - Parms.InOcclusionContrast = InOcclusionContrast; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyLightComponent.SetOcclusionExponent -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InOcclusionExponent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyLightComponent::SetOcclusionExponent(float InOcclusionExponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyLightComponent", "SetOcclusionExponent"); - - Params::SkyLightComponent_SetOcclusionExponent Parms{}; - - Parms.InOcclusionExponent = InOcclusionExponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyLightComponent.SetOcclusionTint -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FColor& InTint (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyLightComponent::SetOcclusionTint(const struct FColor& InTint) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyLightComponent", "SetOcclusionTint"); - - Params::SkyLightComponent_SetOcclusionTint Parms{}; - - Parms.InTint = std::move(InTint); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyLightComponent.SetVolumetricScatteringIntensity -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewIntensity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyLightComponent::SetVolumetricScatteringIntensity(float NewIntensity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyLightComponent", "SetVolumetricScatteringIntensity"); - - Params::SkyLightComponent_SetVolumetricScatteringIntensity Parms{}; - - Parms.NewIntensity = NewIntensity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TextRenderComponent.K2_SetText -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FText& Value (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UTextRenderComponent::K2_SetText(const class FText& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextRenderComponent", "K2_SetText"); - - Params::TextRenderComponent_K2_SetText Parms{}; - - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TextRenderComponent.SetFont -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class Ufont* Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTextRenderComponent::SetFont(class Ufont* Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextRenderComponent", "SetFont"); - - Params::TextRenderComponent_SetFont Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TextRenderComponent.SetHorizontalAlignment -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EHorizTextAligment Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTextRenderComponent::SetHorizontalAlignment(EHorizTextAligment Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextRenderComponent", "SetHorizontalAlignment"); - - Params::TextRenderComponent_SetHorizontalAlignment Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TextRenderComponent.SetHorizSpacingAdjust -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTextRenderComponent::SetHorizSpacingAdjust(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextRenderComponent", "SetHorizSpacingAdjust"); - - Params::TextRenderComponent_SetHorizSpacingAdjust Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TextRenderComponent.SetText -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class FString& Value (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTextRenderComponent::SetText(const class FString& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextRenderComponent", "SetText"); - - Params::TextRenderComponent_SetText Parms{}; - - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TextRenderComponent.SetTextMaterial -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInterface* Material (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTextRenderComponent::SetTextMaterial(class UMaterialInterface* Material) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextRenderComponent", "SetTextMaterial"); - - Params::TextRenderComponent_SetTextMaterial Parms{}; - - Parms.Material = Material; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TextRenderComponent.SetTextRenderColor -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FColor& Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTextRenderComponent::SetTextRenderColor(const struct FColor& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextRenderComponent", "SetTextRenderColor"); - - Params::TextRenderComponent_SetTextRenderColor Parms{}; - - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TextRenderComponent.SetVerticalAlignment -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EVerticalTextAligment Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTextRenderComponent::SetVerticalAlignment(EVerticalTextAligment Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextRenderComponent", "SetVerticalAlignment"); - - Params::TextRenderComponent_SetVerticalAlignment Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TextRenderComponent.SetVertSpacingAdjust -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTextRenderComponent::SetVertSpacingAdjust(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextRenderComponent", "SetVertSpacingAdjust"); - - Params::TextRenderComponent_SetVertSpacingAdjust Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TextRenderComponent.SetWorldSize -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTextRenderComponent::SetWorldSize(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextRenderComponent", "SetWorldSize"); - - Params::TextRenderComponent_SetWorldSize Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TextRenderComponent.SetXScale -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTextRenderComponent::SetXScale(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextRenderComponent", "SetXScale"); - - Params::TextRenderComponent_SetXScale Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TextRenderComponent.SetYScale -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTextRenderComponent::SetYScale(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextRenderComponent", "SetYScale"); - - Params::TextRenderComponent_SetYScale Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TextRenderComponent.GetTextLocalSize -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UTextRenderComponent::GetTextLocalSize() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextRenderComponent", "GetTextLocalSize"); - - Params::TextRenderComponent_GetTextLocalSize Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TextRenderComponent.GetTextWorldSize -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UTextRenderComponent::GetTextWorldSize() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextRenderComponent", "GetTextWorldSize"); - - Params::TextRenderComponent_GetTextWorldSize Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Controller.CastToPlayerController -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class APlayerController* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APlayerController* AController::CastToPlayerController() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "CastToPlayerController"); - - Params::Controller_CastToPlayerController Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Controller.ClientSetLocation -// (Net, NetReliable, Native, Event, Public, HasDefaults, NetClient, NetValidate) -// Parameters: -// const struct FVector& NewLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& NewRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void AController::ClientSetLocation(const struct FVector& NewLocation, const struct FRotator& NewRotation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "ClientSetLocation"); - - Params::Controller_ClientSetLocation Parms{}; - - Parms.NewLocation = std::move(NewLocation); - Parms.NewRotation = std::move(NewRotation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Controller.ClientSetRotation -// (Net, NetReliable, Native, Event, Public, HasDefaults, NetClient, NetValidate) -// Parameters: -// const struct FRotator& NewRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bResetCamera (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AController::ClientSetRotation(const struct FRotator& NewRotation, bool bResetCamera) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "ClientSetRotation"); - - Params::Controller_ClientSetRotation Parms{}; - - Parms.NewRotation = std::move(NewRotation); - Parms.bResetCamera = bResetCamera; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Controller.OnRep_Pawn -// (Native, Public) - -void AController::OnRep_Pawn() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "OnRep_Pawn"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Controller.OnRep_PlayerState -// (Native, Public) - -void AController::OnRep_PlayerState() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "OnRep_PlayerState"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Controller.Possess -// (Final, BlueprintAuthorityOnly, Native, Public, BlueprintCallable) -// Parameters: -// class APawn* InPawn (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AController::Possess(class APawn* InPawn) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "Possess"); - - Params::Controller_Possess Parms{}; - - Parms.InPawn = InPawn; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Controller.ReceiveInstigatedAnyDamage -// (BlueprintAuthorityOnly, Event, Protected, BlueprintEvent) -// Parameters: -// float Damage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UDamageType* DamageType (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* DamagedActor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* DamageCauser (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AController::ReceiveInstigatedAnyDamage(float Damage, const class UDamageType* DamageType, class AActor* DamagedActor, class AActor* DamageCauser) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "ReceiveInstigatedAnyDamage"); - - Params::Controller_ReceiveInstigatedAnyDamage Parms{}; - - Parms.Damage = Damage; - Parms.DamageType = DamageType; - Parms.DamagedActor = DamagedActor; - Parms.DamageCauser = DamageCauser; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Controller.ReceivePossess -// (Event, Protected, BlueprintEvent) -// Parameters: -// class APawn* PossessedPawn (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AController::ReceivePossess(class APawn* PossessedPawn) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "ReceivePossess"); - - Params::Controller_ReceivePossess Parms{}; - - Parms.PossessedPawn = PossessedPawn; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Controller.ReceiveUnPossess -// (Event, Protected, BlueprintEvent) -// Parameters: -// class APawn* UnpossessedPawn (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AController::ReceiveUnPossess(class APawn* UnpossessedPawn) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "ReceiveUnPossess"); - - Params::Controller_ReceiveUnPossess Parms{}; - - Parms.UnpossessedPawn = UnpossessedPawn; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Controller.ResetIgnoreInputFlags -// (Native, Public, BlueprintCallable) - -void AController::ResetIgnoreInputFlags() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "ResetIgnoreInputFlags"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Controller.ResetIgnoreLookInput -// (Native, Public, BlueprintCallable) - -void AController::ResetIgnoreLookInput() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "ResetIgnoreLookInput"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Controller.ResetIgnoreMoveInput -// (Native, Public, BlueprintCallable) - -void AController::ResetIgnoreMoveInput() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "ResetIgnoreMoveInput"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Controller.SetControlRotation -// (Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FRotator& NewRotation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void AController::SetControlRotation(const struct FRotator& NewRotation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "SetControlRotation"); - - Params::Controller_SetControlRotation Parms{}; - - Parms.NewRotation = std::move(NewRotation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Controller.SetIgnoreLookInput -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bNewLookInput (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AController::SetIgnoreLookInput(bool bNewLookInput) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "SetIgnoreLookInput"); - - Params::Controller_SetIgnoreLookInput Parms{}; - - Parms.bNewLookInput = bNewLookInput; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Controller.SetIgnoreMoveInput -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bNewMoveInput (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AController::SetIgnoreMoveInput(bool bNewMoveInput) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "SetIgnoreMoveInput"); - - Params::Controller_SetIgnoreMoveInput Parms{}; - - Parms.bNewMoveInput = bNewMoveInput; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Controller.SetInitialLocationAndRotation -// (Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& NewRotation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void AController::SetInitialLocationAndRotation(const struct FVector& NewLocation, const struct FRotator& NewRotation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "SetInitialLocationAndRotation"); - - Params::Controller_SetInitialLocationAndRotation Parms{}; - - Parms.NewLocation = std::move(NewLocation); - Parms.NewRotation = std::move(NewRotation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Controller.StopMovement -// (Native, Public, BlueprintCallable) - -void AController::StopMovement() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "StopMovement"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Controller.UnPossess -// (Final, Native, Public, BlueprintCallable) - -void AController::UnPossess() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "UnPossess"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Controller.GetControlRotation -// (Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator AController::GetControlRotation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "GetControlRotation"); - - Params::Controller_GetControlRotation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Controller.GetDesiredRotation -// (Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator AController::GetDesiredRotation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "GetDesiredRotation"); - - Params::Controller_GetDesiredRotation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Controller.GetViewTarget -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* AController::GetViewTarget() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "GetViewTarget"); - - Params::Controller_GetViewTarget Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Controller.IsLocalController -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AController::IsLocalController() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "IsLocalController"); - - Params::Controller_IsLocalController Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Controller.IsLocalPlayerController -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AController::IsLocalPlayerController() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "IsLocalPlayerController"); - - Params::Controller_IsLocalPlayerController Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Controller.IsLookInputIgnored -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AController::IsLookInputIgnored() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "IsLookInputIgnored"); - - Params::Controller_IsLookInputIgnored Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Controller.IsMoveInputIgnored -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AController::IsMoveInputIgnored() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "IsMoveInputIgnored"); - - Params::Controller_IsMoveInputIgnored Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Controller.IsPlayerController -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AController::IsPlayerController() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "IsPlayerController"); - - Params::Controller_IsPlayerController Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Controller.K2_GetPawn -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class APawn* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APawn* AController::K2_GetPawn() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "K2_GetPawn"); - - Params::Controller_K2_GetPawn Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Controller.LineOfSightTo -// (Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class AActor* Other (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& ViewPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAlternateChecks (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AController::LineOfSightTo(const class AActor* Other, const struct FVector& ViewPoint, bool bAlternateChecks) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "LineOfSightTo"); - - Params::Controller_LineOfSightTo Parms{}; - - Parms.Other = Other; - Parms.ViewPoint = std::move(ViewPoint); - Parms.bAlternateChecks = bAlternateChecks; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.ActivateTouchInterface -// (Native, Public, BlueprintCallable) -// Parameters: -// class UTouchInterface* NewTouchInterface (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ActivateTouchInterface(class UTouchInterface* NewTouchInterface) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ActivateTouchInterface"); - - Params::PlayerController_ActivateTouchInterface Parms{}; - - Parms.NewTouchInterface = NewTouchInterface; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.AddPitchInput -// (Native, Public, BlueprintCallable) -// Parameters: -// float val (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::AddPitchInput(float val) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "AddPitchInput"); - - Params::PlayerController_AddPitchInput Parms{}; - - Parms.val = val; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.AddRollInput -// (Native, Public, BlueprintCallable) -// Parameters: -// float val (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::AddRollInput(float val) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "AddRollInput"); - - Params::PlayerController_AddRollInput Parms{}; - - Parms.val = val; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.AddYawInput -// (Native, Public, BlueprintCallable) -// Parameters: -// float val (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::AddYawInput(float val) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "AddYawInput"); - - Params::PlayerController_AddYawInput Parms{}; - - Parms.val = val; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.Camera -// (Exec, Native, Public) -// Parameters: -// class FName NewMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::Camera(class FName NewMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "Camera"); - - Params::PlayerController_Camera Parms{}; - - Parms.NewMode = NewMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.CanRestartPlayer -// (Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerController::CanRestartPlayer() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "CanRestartPlayer"); - - Params::PlayerController_CanRestartPlayer Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.ClearAudioListenerAttenuationOverride -// (Final, Native, Public, BlueprintCallable) - -void APlayerController::ClearAudioListenerAttenuationOverride() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClearAudioListenerAttenuationOverride"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClearAudioListenerOverride -// (Final, Native, Public, BlueprintCallable) - -void APlayerController::ClearAudioListenerOverride() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClearAudioListenerOverride"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientAddTextureStreamingLoc -// (Final, Net, NetReliable, Native, Event, Public, HasDefaults, NetClient) -// Parameters: -// const struct FVector& InLoc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bOverrideLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientAddTextureStreamingLoc(const struct FVector& InLoc, float Duration, bool bOverrideLocation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientAddTextureStreamingLoc"); - - Params::PlayerController_ClientAddTextureStreamingLoc Parms{}; - - Parms.InLoc = std::move(InLoc); - Parms.Duration = Duration; - Parms.bOverrideLocation = bOverrideLocation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientCancelPendingMapChange -// (Net, NetReliable, Native, Event, Public, NetClient) - -void APlayerController::ClientCancelPendingMapChange() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientCancelPendingMapChange"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientCapBandwidth -// (Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// int32 Cap (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientCapBandwidth(int32 Cap) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientCapBandwidth"); - - Params::PlayerController_ClientCapBandwidth Parms{}; - - Parms.Cap = Cap; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientClearCameraLensEffects -// (Net, NetReliable, Native, Event, Public, NetClient, BlueprintCallable) - -void APlayerController::ClientClearCameraLensEffects() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientClearCameraLensEffects"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientCommitMapChange -// (Net, NetReliable, Native, Event, Public, NetClient) - -void APlayerController::ClientCommitMapChange() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientCommitMapChange"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientEnableNetworkVoice -// (Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// bool bEnable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientEnableNetworkVoice(bool bEnable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientEnableNetworkVoice"); - - Params::PlayerController_ClientEnableNetworkVoice Parms{}; - - Parms.bEnable = bEnable; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientEndOnlineSession -// (Net, NetReliable, Native, Event, Public, NetClient) - -void APlayerController::ClientEndOnlineSession() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientEndOnlineSession"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientFlushLevelStreaming -// (Final, Net, NetReliable, Native, Event, Public, NetClient) - -void APlayerController::ClientFlushLevelStreaming() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientFlushLevelStreaming"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientForceGarbageCollection -// (Net, NetReliable, Native, Event, Public, NetClient) - -void APlayerController::ClientForceGarbageCollection() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientForceGarbageCollection"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientGameEnded -// (Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// class AActor* EndGameFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIsWinner (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientGameEnded(class AActor* EndGameFocus, bool bIsWinner) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientGameEnded"); - - Params::PlayerController_ClientGameEnded Parms{}; - - Parms.EndGameFocus = EndGameFocus; - Parms.bIsWinner = bIsWinner; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientGotoState -// (Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// class FName NewState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientGotoState(class FName NewState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientGotoState"); - - Params::PlayerController_ClientGotoState Parms{}; - - Parms.NewState = NewState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientIgnoreLookInput -// (Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// bool bIgnore (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientIgnoreLookInput(bool bIgnore) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientIgnoreLookInput"); - - Params::PlayerController_ClientIgnoreLookInput Parms{}; - - Parms.bIgnore = bIgnore; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientIgnoreMoveInput -// (Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// bool bIgnore (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientIgnoreMoveInput(bool bIgnore) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientIgnoreMoveInput"); - - Params::PlayerController_ClientIgnoreMoveInput Parms{}; - - Parms.bIgnore = bIgnore; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientMessage -// (Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// const class FString& S (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName Type (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MsgLifeTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientMessage(const class FString& S, class FName Type, float MsgLifeTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientMessage"); - - Params::PlayerController_ClientMessage Parms{}; - - Parms.S = std::move(S); - Parms.Type = Type; - Parms.MsgLifeTime = MsgLifeTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientMutePlayer -// (Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// const struct FUniqueNetIdRepl& PlayerId (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientMutePlayer(const struct FUniqueNetIdRepl& PlayerId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientMutePlayer"); - - Params::PlayerController_ClientMutePlayer Parms{}; - - Parms.PlayerId = std::move(PlayerId); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientPlayCameraAnim -// (Net, Native, Event, Public, HasDefaults, NetClient, BlueprintCallable) -// Parameters: -// class UCameraAnim* AnimToPlay (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Rate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BlendInTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BlendOutTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bLoop (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bRandomStartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECameraShakePlaySpace Space (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& CustomPlaySpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void APlayerController::ClientPlayCameraAnim(class UCameraAnim* AnimToPlay, float Scale, float Rate, float BlendInTime, float BlendOutTime, bool bLoop, bool bRandomStartTime, ECameraShakePlaySpace Space, const struct FRotator& CustomPlaySpace) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientPlayCameraAnim"); - - Params::PlayerController_ClientPlayCameraAnim Parms{}; - - Parms.AnimToPlay = AnimToPlay; - Parms.Scale = Scale; - Parms.Rate = Rate; - Parms.BlendInTime = BlendInTime; - Parms.BlendOutTime = BlendOutTime; - Parms.bLoop = bLoop; - Parms.bRandomStartTime = bRandomStartTime; - Parms.Space = Space; - Parms.CustomPlaySpace = std::move(CustomPlaySpace); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientPlayForceFeedback_Internal -// (Final, Net, Native, Event, Private, NetClient) -// Parameters: -// class UForceFeedbackEffect* ForceFeedbackEffect (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FForceFeedbackParameters& Params_0 (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void APlayerController::ClientPlayForceFeedback_Internal(class UForceFeedbackEffect* ForceFeedbackEffect, const struct FForceFeedbackParameters& Params_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientPlayForceFeedback_Internal"); - - Params::PlayerController_ClientPlayForceFeedback_Internal Parms{}; - - Parms.ForceFeedbackEffect = ForceFeedbackEffect; - Parms.Params_0 = std::move(Params_0); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientPlaySound -// (Net, Native, Event, Public, NetClient) -// Parameters: -// class USoundBase* Sound (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float VolumeMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PitchMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientPlaySound(class USoundBase* Sound, float VolumeMultiplier, float PitchMultiplier) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientPlaySound"); - - Params::PlayerController_ClientPlaySound Parms{}; - - Parms.Sound = Sound; - Parms.VolumeMultiplier = VolumeMultiplier; - Parms.PitchMultiplier = PitchMultiplier; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientPlaySoundAtLocation -// (Net, Native, Event, Public, HasDefaults, NetClient) -// Parameters: -// class USoundBase* Sound (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float VolumeMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PitchMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientPlaySoundAtLocation(class USoundBase* Sound, const struct FVector& Location, float VolumeMultiplier, float PitchMultiplier) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientPlaySoundAtLocation"); - - Params::PlayerController_ClientPlaySoundAtLocation Parms{}; - - Parms.Sound = Sound; - Parms.Location = std::move(Location); - Parms.VolumeMultiplier = VolumeMultiplier; - Parms.PitchMultiplier = PitchMultiplier; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientPrepareMapChange -// (Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// class FName LevelName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFirst (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bLast (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientPrepareMapChange(class FName LevelName, bool bFirst, bool bLast) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientPrepareMapChange"); - - Params::PlayerController_ClientPrepareMapChange Parms{}; - - Parms.LevelName = LevelName; - Parms.bFirst = bFirst; - Parms.bLast = bLast; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientPrestreamTextures -// (Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// class AActor* ForcedActor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ForceDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEnableStreaming (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 CinematicTextureGroups (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientPrestreamTextures(class AActor* ForcedActor, float ForceDuration, bool bEnableStreaming, int32 CinematicTextureGroups) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientPrestreamTextures"); - - Params::PlayerController_ClientPrestreamTextures Parms{}; - - Parms.ForcedActor = ForcedActor; - Parms.ForceDuration = ForceDuration; - Parms.bEnableStreaming = bEnableStreaming; - Parms.CinematicTextureGroups = CinematicTextureGroups; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientReceiveLocalizedMessage -// (Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// TSubclassOf Message (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Switch (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APlayerState* RelatedPlayerState_1 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APlayerState* RelatedPlayerState_2 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* OptionalObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientReceiveLocalizedMessage(TSubclassOf Message, int32 Switch, class APlayerState* RelatedPlayerState_1, class APlayerState* RelatedPlayerState_2, class UObject* OptionalObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientReceiveLocalizedMessage"); - - Params::PlayerController_ClientReceiveLocalizedMessage Parms{}; - - Parms.Message = Message; - Parms.Switch = Switch; - Parms.RelatedPlayerState_1 = RelatedPlayerState_1; - Parms.RelatedPlayerState_2 = RelatedPlayerState_2; - Parms.OptionalObject = OptionalObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientRepObjRef -// (Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientRepObjRef(class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientRepObjRef"); - - Params::PlayerController_ClientRepObjRef Parms{}; - - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientReset -// (Net, NetReliable, Native, Event, Public, NetClient) - -void APlayerController::ClientReset() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientReset"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientRestart -// (Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// class APawn* NewPawn (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientRestart(class APawn* NewPawn) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientRestart"); - - Params::PlayerController_ClientRestart Parms{}; - - Parms.NewPawn = NewPawn; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientRetryClientRestart -// (Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// class APawn* NewPawn (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientRetryClientRestart(class APawn* NewPawn) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientRetryClientRestart"); - - Params::PlayerController_ClientRetryClientRestart Parms{}; - - Parms.NewPawn = NewPawn; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientReturnToMainMenu -// (Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// const class FString& ReturnReason (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientReturnToMainMenu(const class FString& ReturnReason) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientReturnToMainMenu"); - - Params::PlayerController_ClientReturnToMainMenu Parms{}; - - Parms.ReturnReason = std::move(ReturnReason); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientReturnToMainMenuWithTextReason -// (Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// const class FText& ReturnReason (ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic) - -void APlayerController::ClientReturnToMainMenuWithTextReason(const class FText& ReturnReason) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientReturnToMainMenuWithTextReason"); - - Params::PlayerController_ClientReturnToMainMenuWithTextReason Parms{}; - - Parms.ReturnReason = std::move(ReturnReason); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientSetBlockOnAsyncLoading -// (Net, NetReliable, Native, Event, Public, NetClient) - -void APlayerController::ClientSetBlockOnAsyncLoading() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientSetBlockOnAsyncLoading"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientSetCameraFade -// (Net, NetReliable, Native, Event, Public, HasDefaults, NetClient) -// Parameters: -// bool bEnableFading (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FColor& FadeColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& FadeAlpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float FadeTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFadeAudio (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bHoldWhenFinished (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientSetCameraFade(bool bEnableFading, const struct FColor& FadeColor, const struct FVector2D& FadeAlpha, float FadeTime, bool bFadeAudio, bool bHoldWhenFinished) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientSetCameraFade"); - - Params::PlayerController_ClientSetCameraFade Parms{}; - - Parms.bEnableFading = bEnableFading; - Parms.FadeColor = std::move(FadeColor); - Parms.FadeAlpha = std::move(FadeAlpha); - Parms.FadeTime = FadeTime; - Parms.bFadeAudio = bFadeAudio; - Parms.bHoldWhenFinished = bHoldWhenFinished; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientSetCameraMode -// (Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// class FName NewCamMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientSetCameraMode(class FName NewCamMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientSetCameraMode"); - - Params::PlayerController_ClientSetCameraMode Parms{}; - - Parms.NewCamMode = NewCamMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientSetCinematicMode -// (Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// bool bInCinematicMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAffectsMovement (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAffectsTurning (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAffectsHUD (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientSetCinematicMode(bool bInCinematicMode, bool bAffectsMovement, bool bAffectsTurning, bool bAffectsHUD) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientSetCinematicMode"); - - Params::PlayerController_ClientSetCinematicMode Parms{}; - - Parms.bInCinematicMode = bInCinematicMode; - Parms.bAffectsMovement = bAffectsMovement; - Parms.bAffectsTurning = bAffectsTurning; - Parms.bAffectsHUD = bAffectsHUD; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientSetForceMipLevelsToBeResident -// (Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// class UMaterialInterface* Material (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ForceDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 CinematicTextureGroups (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientSetForceMipLevelsToBeResident(class UMaterialInterface* Material, float ForceDuration, int32 CinematicTextureGroups) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientSetForceMipLevelsToBeResident"); - - Params::PlayerController_ClientSetForceMipLevelsToBeResident Parms{}; - - Parms.Material = Material; - Parms.ForceDuration = ForceDuration; - Parms.CinematicTextureGroups = CinematicTextureGroups; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientSetHUD -// (Net, NetReliable, Native, Event, Public, NetClient, BlueprintCallable) -// Parameters: -// TSubclassOf NewHUDClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientSetHUD(TSubclassOf NewHUDClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientSetHUD"); - - Params::PlayerController_ClientSetHUD Parms{}; - - Parms.NewHUDClass = NewHUDClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientSetSpectatorWaiting -// (Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// bool bWaiting (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientSetSpectatorWaiting(bool bWaiting) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientSetSpectatorWaiting"); - - Params::PlayerController_ClientSetSpectatorWaiting Parms{}; - - Parms.bWaiting = bWaiting; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientSetViewTarget -// (Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// class AActor* A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FViewTargetTransitionParams&TransitionParams (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void APlayerController::ClientSetViewTarget(class AActor* A, const struct FViewTargetTransitionParams& TransitionParams) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientSetViewTarget"); - - Params::PlayerController_ClientSetViewTarget Parms{}; - - Parms.A = A; - Parms.TransitionParams = std::move(TransitionParams); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientSpawnCameraLensEffect -// (Net, Native, Event, Public, NetClient, BlueprintCallable) -// Parameters: -// TSubclassOfLensEffectEmitterClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientSpawnCameraLensEffect(TSubclassOf LensEffectEmitterClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientSpawnCameraLensEffect"); - - Params::PlayerController_ClientSpawnCameraLensEffect Parms{}; - - Parms.LensEffectEmitterClass = LensEffectEmitterClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientStartCameraShake -// (Net, Native, Event, Public, HasDefaults, NetClient, BlueprintCallable) -// Parameters: -// TSubclassOf Shake (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECameraShakePlaySpace PlaySpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& UserPlaySpaceRot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void APlayerController::ClientStartCameraShake(TSubclassOf Shake, float Scale, ECameraShakePlaySpace PlaySpace, const struct FRotator& UserPlaySpaceRot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientStartCameraShake"); - - Params::PlayerController_ClientStartCameraShake Parms{}; - - Parms.Shake = Shake; - Parms.Scale = Scale; - Parms.PlaySpace = PlaySpace; - Parms.UserPlaySpaceRot = std::move(UserPlaySpaceRot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientStartCameraShakeFromSource -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOf Shake (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UCameraShakeSourceComponent* SourceComponent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientStartCameraShakeFromSource(TSubclassOf Shake, class UCameraShakeSourceComponent* SourceComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientStartCameraShakeFromSource"); - - Params::PlayerController_ClientStartCameraShakeFromSource Parms{}; - - Parms.Shake = Shake; - Parms.SourceComponent = SourceComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientStartOnlineSession -// (Net, NetReliable, Native, Event, Public, NetClient) - -void APlayerController::ClientStartOnlineSession() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientStartOnlineSession"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientStopCameraAnim -// (Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// class UCameraAnim* AnimToStop (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientStopCameraAnim(class UCameraAnim* AnimToStop) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientStopCameraAnim"); - - Params::PlayerController_ClientStopCameraAnim Parms{}; - - Parms.AnimToStop = AnimToStop; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientStopCameraShake -// (Net, NetReliable, Native, Event, Public, NetClient, BlueprintCallable) -// Parameters: -// TSubclassOf Shake (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bImmediately (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientStopCameraShake(TSubclassOf Shake, bool bImmediately) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientStopCameraShake"); - - Params::PlayerController_ClientStopCameraShake Parms{}; - - Parms.Shake = Shake; - Parms.bImmediately = bImmediately; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientStopCameraShakesFromSource -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UCameraShakeSourceComponent* SourceComponent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bImmediately (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientStopCameraShakesFromSource(class UCameraShakeSourceComponent* SourceComponent, bool bImmediately) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientStopCameraShakesFromSource"); - - Params::PlayerController_ClientStopCameraShakesFromSource Parms{}; - - Parms.SourceComponent = SourceComponent; - Parms.bImmediately = bImmediately; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientStopForceFeedback -// (Net, NetReliable, Native, Event, Public, NetClient, BlueprintCallable) -// Parameters: -// class UForceFeedbackEffect* ForceFeedbackEffect (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName Tag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientStopForceFeedback(class UForceFeedbackEffect* ForceFeedbackEffect, class FName Tag) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientStopForceFeedback"); - - Params::PlayerController_ClientStopForceFeedback Parms{}; - - Parms.ForceFeedbackEffect = ForceFeedbackEffect; - Parms.Tag = Tag; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientTeamMessage -// (Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// class APlayerState* SenderPlayerState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& S (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName Type (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MsgLifeTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientTeamMessage(class APlayerState* SenderPlayerState, const class FString& S, class FName Type, float MsgLifeTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientTeamMessage"); - - Params::PlayerController_ClientTeamMessage Parms{}; - - Parms.SenderPlayerState = SenderPlayerState; - Parms.S = std::move(S); - Parms.Type = Type; - Parms.MsgLifeTime = MsgLifeTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientTravel -// (Final, Native, Public, HasDefaults) -// Parameters: -// const class FString& URL (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETravelType TravelType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSeamless (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGuid& MapPackageGuid (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientTravel(const class FString& URL, ETravelType TravelType, bool bSeamless, const struct FGuid& MapPackageGuid) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientTravel"); - - Params::PlayerController_ClientTravel Parms{}; - - Parms.URL = std::move(URL); - Parms.TravelType = TravelType; - Parms.bSeamless = bSeamless; - Parms.MapPackageGuid = std::move(MapPackageGuid); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientTravelInternal -// (Net, NetReliable, Native, Event, Public, HasDefaults, NetClient) -// Parameters: -// const class FString& URL (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETravelType TravelType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSeamless (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGuid& MapPackageGuid (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientTravelInternal(const class FString& URL, ETravelType TravelType, bool bSeamless, const struct FGuid& MapPackageGuid) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientTravelInternal"); - - Params::PlayerController_ClientTravelInternal Parms{}; - - Parms.URL = std::move(URL); - Parms.TravelType = TravelType; - Parms.bSeamless = bSeamless; - Parms.MapPackageGuid = std::move(MapPackageGuid); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientUnmutePlayer -// (Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// const struct FUniqueNetIdRepl& PlayerId (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientUnmutePlayer(const struct FUniqueNetIdRepl& PlayerId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientUnmutePlayer"); - - Params::PlayerController_ClientUnmutePlayer Parms{}; - - Parms.PlayerId = std::move(PlayerId); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientUpdateLevelStreamingStatus -// (Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// class FName PackageName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bNewShouldBeLoaded (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bNewShouldBeVisible (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bNewShouldBlockOnLoad (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 LODIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientUpdateLevelStreamingStatus(class FName PackageName, bool bNewShouldBeLoaded, bool bNewShouldBeVisible, bool bNewShouldBlockOnLoad, int32 LODIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientUpdateLevelStreamingStatus"); - - Params::PlayerController_ClientUpdateLevelStreamingStatus Parms{}; - - Parms.PackageName = PackageName; - Parms.bNewShouldBeLoaded = bNewShouldBeLoaded; - Parms.bNewShouldBeVisible = bNewShouldBeVisible; - Parms.bNewShouldBlockOnLoad = bNewShouldBlockOnLoad; - Parms.LODIndex = LODIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientUpdateMultipleLevelsStreamingStatus -// (Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// const TArray&LevelStatuses (ConstParm, Parm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void APlayerController::ClientUpdateMultipleLevelsStreamingStatus(const TArray& LevelStatuses) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientUpdateMultipleLevelsStreamingStatus"); - - Params::PlayerController_ClientUpdateMultipleLevelsStreamingStatus Parms{}; - - Parms.LevelStatuses = std::move(LevelStatuses); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientVoiceHandshakeComplete -// (Net, NetReliable, Native, Event, Public, NetClient) - -void APlayerController::ClientVoiceHandshakeComplete() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientVoiceHandshakeComplete"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientWasKicked -// (Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// const class FText& KickReason (ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic) - -void APlayerController::ClientWasKicked(const class FText& KickReason) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientWasKicked"); - - Params::PlayerController_ClientWasKicked Parms{}; - - Parms.KickReason = std::move(KickReason); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ConsoleKey -// (Exec, Native, Public) -// Parameters: -// const struct FKey& Key (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ConsoleKey(const struct FKey& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ConsoleKey"); - - Params::PlayerController_ConsoleKey Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.EnableCheats -// (Exec, Native, Public) - -void APlayerController::EnableCheats() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "EnableCheats"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.FOV -// (Exec, Native, Public) -// Parameters: -// float NewFOV (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::FOV(float NewFOV) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "FOV"); - - Params::PlayerController_FOV Parms{}; - - Parms.NewFOV = NewFOV; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.K2_ClientPlayForceFeedback -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UForceFeedbackEffect* ForceFeedbackEffect (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName Tag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bLooping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIgnoreTimeDilation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPlayWhilePaused (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::K2_ClientPlayForceFeedback(class UForceFeedbackEffect* ForceFeedbackEffect, class FName Tag, bool bLooping, bool bIgnoreTimeDilation, bool bPlayWhilePaused) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "K2_ClientPlayForceFeedback"); - - Params::PlayerController_K2_ClientPlayForceFeedback Parms{}; - - Parms.ForceFeedbackEffect = ForceFeedbackEffect; - Parms.Tag = Tag; - Parms.bLooping = bLooping; - Parms.bIgnoreTimeDilation = bIgnoreTimeDilation; - Parms.bPlayWhilePaused = bPlayWhilePaused; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.LocalTravel -// (Exec, Native, Public) -// Parameters: -// const class FString& URL (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::LocalTravel(const class FString& URL) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "LocalTravel"); - - Params::PlayerController_LocalTravel Parms{}; - - Parms.URL = std::move(URL); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.MemTraceUserMark -// (Final, Exec, Native, Public) -// Parameters: -// const class FString& userMark (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::MemTraceUserMark(const class FString& userMark) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "MemTraceUserMark"); - - Params::PlayerController_MemTraceUserMark Parms{}; - - Parms.userMark = std::move(userMark); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.OnServerStartedVisualLogger -// (Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// bool bIsLogging (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::OnServerStartedVisualLogger(bool bIsLogging) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "OnServerStartedVisualLogger"); - - Params::PlayerController_OnServerStartedVisualLogger Parms{}; - - Parms.bIsLogging = bIsLogging; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.Pause -// (Exec, Native, Public) - -void APlayerController::Pause() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "Pause"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.PlayDynamicForceFeedback -// (Final, Native, Private, BlueprintCallable) -// Parameters: -// float Intensity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAffectsLeftLarge (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAffectsLeftSmall (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAffectsRightLarge (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAffectsRightSmall (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDynamicForceFeedbackAction Action (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLatentActionInfo& LatentInfo (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void APlayerController::PlayDynamicForceFeedback(float Intensity, float Duration, bool bAffectsLeftLarge, bool bAffectsLeftSmall, bool bAffectsRightLarge, bool bAffectsRightSmall, EDynamicForceFeedbackAction Action, const struct FLatentActionInfo& LatentInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "PlayDynamicForceFeedback"); - - Params::PlayerController_PlayDynamicForceFeedback Parms{}; - - Parms.Intensity = Intensity; - Parms.Duration = Duration; - Parms.bAffectsLeftLarge = bAffectsLeftLarge; - Parms.bAffectsLeftSmall = bAffectsLeftSmall; - Parms.bAffectsRightLarge = bAffectsRightLarge; - Parms.bAffectsRightSmall = bAffectsRightSmall; - Parms.Action = Action; - Parms.LatentInfo = std::move(LatentInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.PlayHapticEffect -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UHapticFeedbackEffect_Base* HapticEffect (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EControllerHand Hand (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bLoop (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::PlayHapticEffect(class UHapticFeedbackEffect_Base* HapticEffect, EControllerHand Hand, float Scale, bool bLoop) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "PlayHapticEffect"); - - Params::PlayerController_PlayHapticEffect Parms{}; - - Parms.HapticEffect = HapticEffect; - Parms.Hand = Hand; - Parms.Scale = Scale; - Parms.bLoop = bLoop; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ResetControllerLightColor -// (Final, Native, Public, BlueprintCallable) - -void APlayerController::ResetControllerLightColor() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ResetControllerLightColor"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.RestartLevel -// (Exec, Native, Public) - -void APlayerController::RestartLevel() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "RestartLevel"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.SendToConsole -// (Exec, Native, Public) -// Parameters: -// const class FString& Command (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::SendToConsole(const class FString& Command) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "SendToConsole"); - - Params::PlayerController_SendToConsole Parms{}; - - Parms.Command = std::move(Command); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerAcknowledgePossession -// (Net, NetReliable, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// class APawn* P (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ServerAcknowledgePossession(class APawn* P) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerAcknowledgePossession"); - - Params::PlayerController_ServerAcknowledgePossession Parms{}; - - Parms.P = P; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerCamera -// (Net, NetReliable, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// class FName NewMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ServerCamera(class FName NewMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerCamera"); - - Params::PlayerController_ServerCamera Parms{}; - - Parms.NewMode = NewMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerChangeName -// (Net, NetReliable, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// const class FString& S (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ServerChangeName(const class FString& S) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerChangeName"); - - Params::PlayerController_ServerChangeName Parms{}; - - Parms.S = std::move(S); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerCheckClientPossession -// (Net, Native, Event, Public, NetServer, NetValidate) - -void APlayerController::ServerCheckClientPossession() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerCheckClientPossession"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerCheckClientPossessionReliable -// (Net, NetReliable, Native, Event, Public, NetServer, NetValidate) - -void APlayerController::ServerCheckClientPossessionReliable() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerCheckClientPossessionReliable"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerExec -// (Final, Exec, Native, Public) -// Parameters: -// const class FString& Msg (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ServerExec(const class FString& Msg) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerExec"); - - Params::PlayerController_ServerExec Parms{}; - - Parms.Msg = std::move(Msg); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerExecRPC -// (Net, NetReliable, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// const class FString& Msg (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ServerExecRPC(const class FString& Msg) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerExecRPC"); - - Params::PlayerController_ServerExecRPC Parms{}; - - Parms.Msg = std::move(Msg); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerMutePlayer -// (Net, NetReliable, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// const struct FUniqueNetIdRepl& PlayerId (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ServerMutePlayer(const struct FUniqueNetIdRepl& PlayerId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerMutePlayer"); - - Params::PlayerController_ServerMutePlayer Parms{}; - - Parms.PlayerId = std::move(PlayerId); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerNotifyLoadedWorld -// (Final, Net, NetReliable, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// class FName WorldPackageName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ServerNotifyLoadedWorld(class FName WorldPackageName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerNotifyLoadedWorld"); - - Params::PlayerController_ServerNotifyLoadedWorld Parms{}; - - Parms.WorldPackageName = WorldPackageName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerPause -// (Net, NetReliable, Native, Event, Public, NetServer, NetValidate) - -void APlayerController::ServerPause() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerPause"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerRestartPlayer -// (Net, NetReliable, Native, Event, Public, NetServer, NetValidate) - -void APlayerController::ServerRestartPlayer() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerRestartPlayer"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerSetSpectatorLocation -// (Net, Native, Event, Public, NetServer, HasDefaults, NetValidate) -// Parameters: -// const struct FVector& NewLoc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& NewRot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void APlayerController::ServerSetSpectatorLocation(const struct FVector& NewLoc, const struct FRotator& NewRot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerSetSpectatorLocation"); - - Params::PlayerController_ServerSetSpectatorLocation Parms{}; - - Parms.NewLoc = std::move(NewLoc); - Parms.NewRot = std::move(NewRot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerSetSpectatorWaiting -// (Net, NetReliable, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// bool bWaiting (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ServerSetSpectatorWaiting(bool bWaiting) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerSetSpectatorWaiting"); - - Params::PlayerController_ServerSetSpectatorWaiting Parms{}; - - Parms.bWaiting = bWaiting; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerShortTimeout -// (Net, NetReliable, Native, Event, Public, NetServer, NetValidate) - -void APlayerController::ServerShortTimeout() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerShortTimeout"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerToggleAILogging -// (Net, NetReliable, Native, Event, Public, NetServer, NetValidate) - -void APlayerController::ServerToggleAILogging() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerToggleAILogging"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerUnmutePlayer -// (Net, NetReliable, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// const struct FUniqueNetIdRepl& PlayerId (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ServerUnmutePlayer(const struct FUniqueNetIdRepl& PlayerId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerUnmutePlayer"); - - Params::PlayerController_ServerUnmutePlayer Parms{}; - - Parms.PlayerId = std::move(PlayerId); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerUpdateCamera -// (Net, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// const struct FVector_NetQuantize& CamLoc (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 CamPitchAndYaw (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ServerUpdateCamera(const struct FVector_NetQuantize& CamLoc, int32 CamPitchAndYaw) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerUpdateCamera"); - - Params::PlayerController_ServerUpdateCamera Parms{}; - - Parms.CamLoc = std::move(CamLoc); - Parms.CamPitchAndYaw = CamPitchAndYaw; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerUpdateLevelVisibility -// (Final, Net, NetReliable, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// const struct FUpdateLevelVisibilityLevelInfo&LevelVisibility (ConstParm, Parm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void APlayerController::ServerUpdateLevelVisibility(const struct FUpdateLevelVisibilityLevelInfo& LevelVisibility) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerUpdateLevelVisibility"); - - Params::PlayerController_ServerUpdateLevelVisibility Parms{}; - - Parms.LevelVisibility = std::move(LevelVisibility); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerUpdateMultipleLevelsVisibility -// (Final, Net, NetReliable, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// const TArray&LevelVisibilities (ConstParm, Parm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void APlayerController::ServerUpdateMultipleLevelsVisibility(const TArray& LevelVisibilities) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerUpdateMultipleLevelsVisibility"); - - Params::PlayerController_ServerUpdateMultipleLevelsVisibility Parms{}; - - Parms.LevelVisibilities = std::move(LevelVisibilities); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerVerifyViewTarget -// (Net, NetReliable, Native, Event, Public, NetServer, NetValidate) - -void APlayerController::ServerVerifyViewTarget() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerVerifyViewTarget"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerViewNextPlayer -// (Net, Native, Event, Public, NetServer, NetValidate) - -void APlayerController::ServerViewNextPlayer() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerViewNextPlayer"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerViewPrevPlayer -// (Net, Native, Event, Public, NetServer, NetValidate) - -void APlayerController::ServerViewPrevPlayer() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerViewPrevPlayer"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerViewSelf -// (Net, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// const struct FViewTargetTransitionParams&TransitionParams (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void APlayerController::ServerViewSelf(const struct FViewTargetTransitionParams& TransitionParams) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerViewSelf"); - - Params::PlayerController_ServerViewSelf Parms{}; - - Parms.TransitionParams = std::move(TransitionParams); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.SetAudioListenerAttenuationOverride -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class USceneComponent* AttachToComponent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& AttenuationLocationOVerride (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::SetAudioListenerAttenuationOverride(class USceneComponent* AttachToComponent, const struct FVector& AttenuationLocationOVerride) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "SetAudioListenerAttenuationOverride"); - - Params::PlayerController_SetAudioListenerAttenuationOverride Parms{}; - - Parms.AttachToComponent = AttachToComponent; - Parms.AttenuationLocationOVerride = std::move(AttenuationLocationOVerride); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.SetAudioListenerOverride -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class USceneComponent* AttachToComponent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void APlayerController::SetAudioListenerOverride(class USceneComponent* AttachToComponent, const struct FVector& Location, const struct FRotator& Rotation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "SetAudioListenerOverride"); - - Params::PlayerController_SetAudioListenerOverride Parms{}; - - Parms.AttachToComponent = AttachToComponent; - Parms.Location = std::move(Location); - Parms.Rotation = std::move(Rotation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.SetCinematicMode -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bInCinematicMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bHidePlayer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAffectsHUD (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAffectsMovement (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAffectsTurning (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::SetCinematicMode(bool bInCinematicMode, bool bHidePlayer, bool bAffectsHUD, bool bAffectsMovement, bool bAffectsTurning) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "SetCinematicMode"); - - Params::PlayerController_SetCinematicMode Parms{}; - - Parms.bInCinematicMode = bInCinematicMode; - Parms.bHidePlayer = bHidePlayer; - Parms.bAffectsHUD = bAffectsHUD; - Parms.bAffectsMovement = bAffectsMovement; - Parms.bAffectsTurning = bAffectsTurning; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.SetControllerLightColor -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FColor& Color (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::SetControllerLightColor(const struct FColor& Color) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "SetControllerLightColor"); - - Params::PlayerController_SetControllerLightColor Parms{}; - - Parms.Color = std::move(Color); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.SetDisableHaptics -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bNewDisabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::SetDisableHaptics(bool bNewDisabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "SetDisableHaptics"); - - Params::PlayerController_SetDisableHaptics Parms{}; - - Parms.bNewDisabled = bNewDisabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.SetHapticsByValue -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const float Frequency (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float Amplitude (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EControllerHand Hand (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::SetHapticsByValue(const float Frequency, const float Amplitude, EControllerHand Hand) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "SetHapticsByValue"); - - Params::PlayerController_SetHapticsByValue Parms{}; - - Parms.Frequency = Frequency; - Parms.Amplitude = Amplitude; - Parms.Hand = Hand; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.SetMouseCursorWidget -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EMouseCursor Cursor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UUserWidget* CursorWidget (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::SetMouseCursorWidget(EMouseCursor Cursor, class UUserWidget* CursorWidget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "SetMouseCursorWidget"); - - Params::PlayerController_SetMouseCursorWidget Parms{}; - - Parms.Cursor = Cursor; - Parms.CursorWidget = CursorWidget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.SetMouseLocation -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const int32 X (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const int32 Y (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::SetMouseLocation(const int32 X, const int32 Y) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "SetMouseLocation"); - - Params::PlayerController_SetMouseLocation Parms{}; - - Parms.X = X; - Parms.Y = Y; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.SetName -// (Exec, Native, Public) -// Parameters: -// const class FString& S (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::SetName(const class FString& S) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "SetName"); - - Params::PlayerController_SetName Parms{}; - - Parms.S = std::move(S); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.SetShouldPerformFullTickWhenPaused -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool ShouldPerformFullTickWhenPaused (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::SetShouldPerformFullTickWhenPaused(bool ShouldPerformFullTickWhenPaused) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "SetShouldPerformFullTickWhenPaused"); - - Params::PlayerController_SetShouldPerformFullTickWhenPaused Parms{}; - - Parms.ShouldPerformFullTickWhenPaused = ShouldPerformFullTickWhenPaused; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.SetViewTargetWithBlend -// (Native, Public, BlueprintCallable) -// Parameters: -// class AActor* NewViewTarget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BlendTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EViewTargetBlendFunction BlendFunc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BlendExp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bLockOutgoing (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::SetViewTargetWithBlend(class AActor* NewViewTarget, float BlendTime, EViewTargetBlendFunction BlendFunc, float BlendExp, bool bLockOutgoing) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "SetViewTargetWithBlend"); - - Params::PlayerController_SetViewTargetWithBlend Parms{}; - - Parms.NewViewTarget = NewViewTarget; - Parms.BlendTime = BlendTime; - Parms.BlendFunc = BlendFunc; - Parms.BlendExp = BlendExp; - Parms.bLockOutgoing = bLockOutgoing; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.SetVirtualJoystickVisibility -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bVisible (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::SetVirtualJoystickVisibility(bool bVisible) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "SetVirtualJoystickVisibility"); - - Params::PlayerController_SetVirtualJoystickVisibility Parms{}; - - Parms.bVisible = bVisible; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.StartFire -// (Exec, Native, Public) -// Parameters: -// uint8 FireModeNum (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::StartFire(uint8 FireModeNum) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "StartFire"); - - Params::PlayerController_StartFire Parms{}; - - Parms.FireModeNum = FireModeNum; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.StartMemTrace -// (Final, Exec, Native, Public) -// Parameters: -// const class FString& ip (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Port (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::StartMemTrace(const class FString& ip, int32 Port) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "StartMemTrace"); - - Params::PlayerController_StartMemTrace Parms{}; - - Parms.ip = std::move(ip); - Parms.Port = Port; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.StopHapticEffect -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EControllerHand Hand (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::StopHapticEffect(EControllerHand Hand) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "StopHapticEffect"); - - Params::PlayerController_StopHapticEffect Parms{}; - - Parms.Hand = Hand; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.StopMemTrace -// (Final, Exec, Native, Public) - -void APlayerController::StopMemTrace() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "StopMemTrace"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.SwitchLevel -// (Exec, Native, Public) -// Parameters: -// const class FString& URL (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::SwitchLevel(const class FString& URL) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "SwitchLevel"); - - Params::PlayerController_SwitchLevel Parms{}; - - Parms.URL = std::move(URL); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.TestServerLevelVisibilityChange -// (Final, Exec, Native, Private) -// Parameters: -// const class FName PackageName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName Filename (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::TestServerLevelVisibilityChange(const class FName PackageName, const class FName Filename) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "TestServerLevelVisibilityChange"); - - Params::PlayerController_TestServerLevelVisibilityChange Parms{}; - - Parms.PackageName = PackageName; - Parms.Filename = Filename; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ToggleSpeaking -// (Exec, Native, Public) -// Parameters: -// bool bInSpeaking (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ToggleSpeaking(bool bInSpeaking) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ToggleSpeaking"); - - Params::PlayerController_ToggleSpeaking Parms{}; - - Parms.bInSpeaking = bInSpeaking; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.DeprojectMousePositionToWorld -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector* WorldLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* WorldDirection (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerController::DeprojectMousePositionToWorld(struct FVector* WorldLocation, struct FVector* WorldDirection) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "DeprojectMousePositionToWorld"); - - Params::PlayerController_DeprojectMousePositionToWorld Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (WorldLocation != nullptr) - *WorldLocation = std::move(Parms.WorldLocation); - - if (WorldDirection != nullptr) - *WorldDirection = std::move(Parms.WorldDirection); - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.DeprojectScreenPositionToWorld -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ScreenX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* WorldLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* WorldDirection (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerController::DeprojectScreenPositionToWorld(float ScreenX, float ScreenY, struct FVector* WorldLocation, struct FVector* WorldDirection) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "DeprojectScreenPositionToWorld"); - - Params::PlayerController_DeprojectScreenPositionToWorld Parms{}; - - Parms.ScreenX = ScreenX; - Parms.ScreenY = ScreenY; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (WorldLocation != nullptr) - *WorldLocation = std::move(Parms.WorldLocation); - - if (WorldDirection != nullptr) - *WorldDirection = std::move(Parms.WorldDirection); - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.GetFocalLocation -// (Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector APlayerController::GetFocalLocation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetFocalLocation"); - - Params::PlayerController_GetFocalLocation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.GetForceFeedbackScale -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float APlayerController::GetForceFeedbackScale() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetForceFeedbackScale"); - - Params::PlayerController_GetForceFeedbackScale Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.GetHapticFeedbackScale -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float APlayerController::GetHapticFeedbackScale() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetHapticFeedbackScale"); - - Params::PlayerController_GetHapticFeedbackScale Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.GetHitResultUnderCursor -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ECollisionChannel TraceChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* HitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerController::GetHitResultUnderCursor(ECollisionChannel TraceChannel, bool bTraceComplex, struct FHitResult* HitResult) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetHitResultUnderCursor"); - - Params::PlayerController_GetHitResultUnderCursor Parms{}; - - Parms.TraceChannel = TraceChannel; - Parms.bTraceComplex = bTraceComplex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (HitResult != nullptr) - *HitResult = std::move(Parms.HitResult); - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.GetHitResultUnderCursorByChannel -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ETraceTypeQuery TraceChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* HitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerController::GetHitResultUnderCursorByChannel(ETraceTypeQuery TraceChannel, bool bTraceComplex, struct FHitResult* HitResult) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetHitResultUnderCursorByChannel"); - - Params::PlayerController_GetHitResultUnderCursorByChannel Parms{}; - - Parms.TraceChannel = TraceChannel; - Parms.bTraceComplex = bTraceComplex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (HitResult != nullptr) - *HitResult = std::move(Parms.HitResult); - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.GetHitResultUnderCursorForObjects -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* HitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerController::GetHitResultUnderCursorForObjects(const TArray& ObjectTypes, bool bTraceComplex, struct FHitResult* HitResult) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetHitResultUnderCursorForObjects"); - - Params::PlayerController_GetHitResultUnderCursorForObjects Parms{}; - - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.bTraceComplex = bTraceComplex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (HitResult != nullptr) - *HitResult = std::move(Parms.HitResult); - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.GetHitResultUnderFinger -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ETouchIndex FingerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECollisionChannel TraceChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* HitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerController::GetHitResultUnderFinger(ETouchIndex FingerIndex, ECollisionChannel TraceChannel, bool bTraceComplex, struct FHitResult* HitResult) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetHitResultUnderFinger"); - - Params::PlayerController_GetHitResultUnderFinger Parms{}; - - Parms.FingerIndex = FingerIndex; - Parms.TraceChannel = TraceChannel; - Parms.bTraceComplex = bTraceComplex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (HitResult != nullptr) - *HitResult = std::move(Parms.HitResult); - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.GetHitResultUnderFingerByChannel -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ETouchIndex FingerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETraceTypeQuery TraceChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* HitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerController::GetHitResultUnderFingerByChannel(ETouchIndex FingerIndex, ETraceTypeQuery TraceChannel, bool bTraceComplex, struct FHitResult* HitResult) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetHitResultUnderFingerByChannel"); - - Params::PlayerController_GetHitResultUnderFingerByChannel Parms{}; - - Parms.FingerIndex = FingerIndex; - Parms.TraceChannel = TraceChannel; - Parms.bTraceComplex = bTraceComplex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (HitResult != nullptr) - *HitResult = std::move(Parms.HitResult); - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.GetHitResultUnderFingerForObjects -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ETouchIndex FingerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* HitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerController::GetHitResultUnderFingerForObjects(ETouchIndex FingerIndex, const TArray& ObjectTypes, bool bTraceComplex, struct FHitResult* HitResult) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetHitResultUnderFingerForObjects"); - - Params::PlayerController_GetHitResultUnderFingerForObjects Parms{}; - - Parms.FingerIndex = FingerIndex; - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.bTraceComplex = bTraceComplex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (HitResult != nullptr) - *HitResult = std::move(Parms.HitResult); - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.GetHUD -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class AHUD* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AHUD* APlayerController::GetHUD() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetHUD"); - - Params::PlayerController_GetHUD Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.GetInputAnalogKeyState -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FKey& Key (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float APlayerController::GetInputAnalogKeyState(const struct FKey& Key) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetInputAnalogKeyState"); - - Params::PlayerController_GetInputAnalogKeyState Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.GetInputAnalogStickState -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EControllerAnalogStick WhichStick (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* StickX (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* StickY (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::GetInputAnalogStickState(EControllerAnalogStick WhichStick, float* StickX, float* StickY) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetInputAnalogStickState"); - - Params::PlayerController_GetInputAnalogStickState Parms{}; - - Parms.WhichStick = WhichStick; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (StickX != nullptr) - *StickX = Parms.StickX; - - if (StickY != nullptr) - *StickY = Parms.StickY; -} - - -// Function Engine.PlayerController.GetInputKeyTimeDown -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FKey& Key (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float APlayerController::GetInputKeyTimeDown(const struct FKey& Key) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetInputKeyTimeDown"); - - Params::PlayerController_GetInputKeyTimeDown Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.GetInputMotionState -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector* Tilt (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* RotationRate (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Gravity (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Acceleration (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::GetInputMotionState(struct FVector* Tilt, struct FVector* RotationRate, struct FVector* Gravity, struct FVector* Acceleration) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetInputMotionState"); - - Params::PlayerController_GetInputMotionState Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Tilt != nullptr) - *Tilt = std::move(Parms.Tilt); - - if (RotationRate != nullptr) - *RotationRate = std::move(Parms.RotationRate); - - if (Gravity != nullptr) - *Gravity = std::move(Parms.Gravity); - - if (Acceleration != nullptr) - *Acceleration = std::move(Parms.Acceleration); -} - - -// Function Engine.PlayerController.GetInputMouseDelta -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float* DeltaX (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* DeltaY (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::GetInputMouseDelta(float* DeltaX, float* DeltaY) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetInputMouseDelta"); - - Params::PlayerController_GetInputMouseDelta Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (DeltaX != nullptr) - *DeltaX = Parms.DeltaX; - - if (DeltaY != nullptr) - *DeltaY = Parms.DeltaY; -} - - -// Function Engine.PlayerController.GetInputTouchState -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ETouchIndex FingerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* LocationX (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* LocationY (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool* bIsCurrentlyPressed (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::GetInputTouchState(ETouchIndex FingerIndex, float* LocationX, float* LocationY, bool* bIsCurrentlyPressed) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetInputTouchState"); - - Params::PlayerController_GetInputTouchState Parms{}; - - Parms.FingerIndex = FingerIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (LocationX != nullptr) - *LocationX = Parms.LocationX; - - if (LocationY != nullptr) - *LocationY = Parms.LocationY; - - if (bIsCurrentlyPressed != nullptr) - *bIsCurrentlyPressed = Parms.bIsCurrentlyPressed; -} - - -// Function Engine.PlayerController.GetInputVectorKeyState -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FKey& Key (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector APlayerController::GetInputVectorKeyState(const struct FKey& Key) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetInputVectorKeyState"); - - Params::PlayerController_GetInputVectorKeyState Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.GetMousePosition -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float* LocationX (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* LocationY (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerController::GetMousePosition(float* LocationX, float* LocationY) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetMousePosition"); - - Params::PlayerController_GetMousePosition Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (LocationX != nullptr) - *LocationX = Parms.LocationX; - - if (LocationY != nullptr) - *LocationY = Parms.LocationY; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.GetSpectatorPawn -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class ASpectatorPawn* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASpectatorPawn* APlayerController::GetSpectatorPawn() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetSpectatorPawn"); - - Params::PlayerController_GetSpectatorPawn Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.GetViewportSize -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32* SizeX (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* SizeY (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::GetViewportSize(int32* SizeX, int32* SizeY) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetViewportSize"); - - Params::PlayerController_GetViewportSize Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SizeX != nullptr) - *SizeX = Parms.SizeX; - - if (SizeY != nullptr) - *SizeY = Parms.SizeY; -} - - -// Function Engine.PlayerController.IsInputKeyDown -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FKey& Key (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerController::IsInputKeyDown(const struct FKey& Key) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "IsInputKeyDown"); - - Params::PlayerController_IsInputKeyDown Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.ProjectWorldLocationToScreen -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& WorldLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D* ScreenLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPlayerViewportRelative (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerController::ProjectWorldLocationToScreen(const struct FVector& WorldLocation, struct FVector2D* ScreenLocation, bool bPlayerViewportRelative) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ProjectWorldLocationToScreen"); - - Params::PlayerController_ProjectWorldLocationToScreen Parms{}; - - Parms.WorldLocation = std::move(WorldLocation); - Parms.bPlayerViewportRelative = bPlayerViewportRelative; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (ScreenLocation != nullptr) - *ScreenLocation = std::move(Parms.ScreenLocation); - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.WasInputKeyJustPressed -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FKey& Key (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerController::WasInputKeyJustPressed(const struct FKey& Key) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "WasInputKeyJustPressed"); - - Params::PlayerController_WasInputKeyJustPressed Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.WasInputKeyJustReleased -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FKey& Key (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerController::WasInputKeyJustReleased(const struct FKey& Key) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "WasInputKeyJustReleased"); - - Params::PlayerController_WasInputKeyJustReleased Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Predefined Function -// Gets a pointer to the current World of the GameViewport - -class UWorld* UWorld::GetWorld() -{ - if (Offsets::GWorld != 0) - return *reinterpret_cast(InSDKUtils::GetImageBase() + Offsets::GWorld); - - if (UEngine* Engine = UEngine::GetEngine()) - { - if (!Engine->GameViewport) - return nullptr; - - return Engine->GameViewport->World; - } - - return nullptr; -} - - -// Function Engine.World.HandleTimelineScrubbed -// (Final, Native, Public) - -void UWorld::HandleTimelineScrubbed() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("World", "HandleTimelineScrubbed"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.World.K2_GetWorldSettings -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class AWorldSettings* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AWorldSettings* UWorld::K2_GetWorldSettings() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("World", "K2_GetWorldSettings"); - - Params::World_K2_GetWorldSettings Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintAsyncActionBase.Activate -// (Native, Public, BlueprintCallable) - -void UBlueprintAsyncActionBase::Activate() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BlueprintAsyncActionBase", "Activate"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AsyncActionLoadPrimaryAssetList.AsyncLoadPrimaryAssetList -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& PrimaryAssetList (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const TArray& LoadBundles (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// class UAsyncActionLoadPrimaryAssetList* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAsyncActionLoadPrimaryAssetList* UAsyncActionLoadPrimaryAssetList::AsyncLoadPrimaryAssetList(class UObject* WorldContextObject, const TArray& PrimaryAssetList, const TArray& LoadBundles) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AsyncActionLoadPrimaryAssetList", "AsyncLoadPrimaryAssetList"); - - Params::AsyncActionLoadPrimaryAssetList_AsyncLoadPrimaryAssetList Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.PrimaryAssetList = std::move(PrimaryAssetList); - Parms.LoadBundles = std::move(LoadBundles); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MeshComponent.PrestreamMesh -// (Native, Public, BlueprintCallable) -// Parameters: -// float Seconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMeshComponent::PrestreamMesh(float Seconds) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MeshComponent", "PrestreamMesh"); - - Params::MeshComponent_PrestreamMesh Parms{}; - - Parms.Seconds = Seconds; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MeshComponent.PrestreamTextures -// (Native, Public, BlueprintCallable) -// Parameters: -// float Seconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPrioritizeCharacterTextures (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 CinematicTextureGroups (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMeshComponent::PrestreamTextures(float Seconds, bool bPrioritizeCharacterTextures, int32 CinematicTextureGroups) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MeshComponent", "PrestreamTextures"); - - Params::MeshComponent_PrestreamTextures Parms{}; - - Parms.Seconds = Seconds; - Parms.bPrioritizeCharacterTextures = bPrioritizeCharacterTextures; - Parms.CinematicTextureGroups = CinematicTextureGroups; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MeshComponent.SetDitheredAlpha -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMeshComponent::SetDitheredAlpha(float Alpha) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MeshComponent", "SetDitheredAlpha"); - - Params::MeshComponent_SetDitheredAlpha Parms{}; - - Parms.Alpha = Alpha; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MeshComponent.SetScalarParameterValueOnMaterials -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class FName ParameterName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float ParameterValue (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMeshComponent::SetScalarParameterValueOnMaterials(const class FName ParameterName, const float ParameterValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MeshComponent", "SetScalarParameterValueOnMaterials"); - - Params::MeshComponent_SetScalarParameterValueOnMaterials Parms{}; - - Parms.ParameterName = ParameterName; - Parms.ParameterValue = ParameterValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MeshComponent.SetVectorParameterValueOnMaterials -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class FName ParameterName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& ParameterValue (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMeshComponent::SetVectorParameterValueOnMaterials(const class FName ParameterName, const struct FVector& ParameterValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MeshComponent", "SetVectorParameterValueOnMaterials"); - - Params::MeshComponent_SetVectorParameterValueOnMaterials Parms{}; - - Parms.ParameterName = ParameterName; - Parms.ParameterValue = std::move(ParameterValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MeshComponent.GetDitheredAlpha -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UMeshComponent::GetDitheredAlpha() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MeshComponent", "GetDitheredAlpha"); - - Params::MeshComponent_GetDitheredAlpha Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MeshComponent.GetMaterialIndex -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName MaterialSlotName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UMeshComponent::GetMaterialIndex(class FName MaterialSlotName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MeshComponent", "GetMaterialIndex"); - - Params::MeshComponent_GetMaterialIndex Parms{}; - - Parms.MaterialSlotName = MaterialSlotName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MeshComponent.GetMaterials -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UMeshComponent::GetMaterials() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MeshComponent", "GetMaterials"); - - Params::MeshComponent_GetMaterials Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MeshComponent.GetMaterialSlotNames -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UMeshComponent::GetMaterialSlotNames() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MeshComponent", "GetMaterialSlotNames"); - - Params::MeshComponent_GetMaterialSlotNames Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MeshComponent.IsMaterialSlotNameValid -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName MaterialSlotName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UMeshComponent::IsMaterialSlotNameValid(class FName MaterialSlotName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MeshComponent", "IsMaterialSlotNameValid"); - - Params::MeshComponent_IsMaterialSlotNameValid Parms{}; - - Parms.MaterialSlotName = MaterialSlotName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StaticMeshComponent.OnRep_StaticMesh -// (Final, Native, Public) -// Parameters: -// class UStaticMesh* OldStaticMesh (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStaticMeshComponent::OnRep_StaticMesh(class UStaticMesh* OldStaticMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMeshComponent", "OnRep_StaticMesh"); - - Params::StaticMeshComponent_OnRep_StaticMesh Parms{}; - - Parms.OldStaticMesh = OldStaticMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StaticMeshComponent.OverrideDefaultDBCC -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStaticMeshComponent::OverrideDefaultDBCC(bool InValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMeshComponent", "OverrideDefaultDBCC"); - - Params::StaticMeshComponent_OverrideDefaultDBCC Parms{}; - - Parms.InValue = InValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StaticMeshComponent.SetDistanceFieldSelfShadowBias -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStaticMeshComponent::SetDistanceFieldSelfShadowBias(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMeshComponent", "SetDistanceFieldSelfShadowBias"); - - Params::StaticMeshComponent_SetDistanceFieldSelfShadowBias Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StaticMeshComponent.SetEvaluateWorldPositionOffsetInRayTracing -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStaticMeshComponent::SetEvaluateWorldPositionOffsetInRayTracing(bool NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMeshComponent", "SetEvaluateWorldPositionOffsetInRayTracing"); - - Params::StaticMeshComponent_SetEvaluateWorldPositionOffsetInRayTracing Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StaticMeshComponent.SetForcedLodModel -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 NewForcedLodModel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStaticMeshComponent::SetForcedLodModel(int32 NewForcedLodModel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMeshComponent", "SetForcedLodModel"); - - Params::StaticMeshComponent_SetForcedLodModel Parms{}; - - Parms.NewForcedLodModel = NewForcedLodModel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StaticMeshComponent.SetReverseCulling -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool ReverseCulling (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStaticMeshComponent::SetReverseCulling(bool ReverseCulling) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMeshComponent", "SetReverseCulling"); - - Params::StaticMeshComponent_SetReverseCulling Parms{}; - - Parms.ReverseCulling = ReverseCulling; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StaticMeshComponent.SetStaticMesh -// (Native, Public, BlueprintCallable) -// Parameters: -// class UStaticMesh* NewMesh (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UStaticMeshComponent::SetStaticMesh(class UStaticMesh* NewMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMeshComponent", "SetStaticMesh"); - - Params::StaticMeshComponent_SetStaticMesh Parms{}; - - Parms.NewMesh = NewMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StaticMeshComponent.GetLocalBounds -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector* Min (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Max (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStaticMeshComponent::GetLocalBounds(struct FVector* Min, struct FVector* Max) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMeshComponent", "GetLocalBounds"); - - Params::StaticMeshComponent_GetLocalBounds Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Min != nullptr) - *Min = std::move(Parms.Min); - - if (Max != nullptr) - *Max = std::move(Parms.Max); -} - - -// Function Engine.SkinnedMeshComponent.ClearSkinWeightOverride -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 LODIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::ClearSkinWeightOverride(int32 LODIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "ClearSkinWeightOverride"); - - Params::SkinnedMeshComponent_ClearSkinWeightOverride Parms{}; - - Parms.LODIndex = LODIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.ClearSkinWeightProfile -// (Final, Native, Public, BlueprintCallable) - -void USkinnedMeshComponent::ClearSkinWeightProfile() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "ClearSkinWeightProfile"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.ClearVertexColorOverride -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 LODIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::ClearVertexColorOverride(int32 LODIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "ClearVertexColorOverride"); - - Params::SkinnedMeshComponent_ClearVertexColorOverride Parms{}; - - Parms.LODIndex = LODIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.GetRefPosePosition -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// int32 BoneIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USkinnedMeshComponent::GetRefPosePosition(int32 BoneIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "GetRefPosePosition"); - - Params::SkinnedMeshComponent_GetRefPosePosition Parms{}; - - Parms.BoneIndex = BoneIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.HideBoneByName -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EPhysBodyOp PhysBodyOption (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::HideBoneByName(class FName BoneName, EPhysBodyOp PhysBodyOption) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "HideBoneByName"); - - Params::SkinnedMeshComponent_HideBoneByName Parms{}; - - Parms.BoneName = BoneName; - Parms.PhysBodyOption = PhysBodyOption; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.IsBoneHiddenByName -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkinnedMeshComponent::IsBoneHiddenByName(class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "IsBoneHiddenByName"); - - Params::SkinnedMeshComponent_IsBoneHiddenByName Parms{}; - - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.IsMaterialSectionShown -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 MaterialID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 LODIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkinnedMeshComponent::IsMaterialSectionShown(int32 MaterialID, int32 LODIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "IsMaterialSectionShown"); - - Params::SkinnedMeshComponent_IsMaterialSectionShown Parms{}; - - Parms.MaterialID = MaterialID; - Parms.LODIndex = LODIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.SetCapsuleIndirectShadowMinVisibility -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::SetCapsuleIndirectShadowMinVisibility(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "SetCapsuleIndirectShadowMinVisibility"); - - Params::SkinnedMeshComponent_SetCapsuleIndirectShadowMinVisibility Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.SetCastCapsuleDirectShadow -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::SetCastCapsuleDirectShadow(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "SetCastCapsuleDirectShadow"); - - Params::SkinnedMeshComponent_SetCastCapsuleDirectShadow Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.SetCastCapsuleIndirectShadow -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::SetCastCapsuleIndirectShadow(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "SetCastCapsuleIndirectShadow"); - - Params::SkinnedMeshComponent_SetCastCapsuleIndirectShadow Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.SetForcedLOD -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 InNewForcedLOD (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::SetForcedLOD(int32 InNewForcedLOD) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "SetForcedLOD"); - - Params::SkinnedMeshComponent_SetForcedLOD Parms{}; - - Parms.InNewForcedLOD = InNewForcedLOD; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.SetMasterPoseComponent -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class USkinnedMeshComponent* NewMasterBoneComponent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bForceUpdate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::SetMasterPoseComponent(class USkinnedMeshComponent* NewMasterBoneComponent, bool bForceUpdate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "SetMasterPoseComponent"); - - Params::SkinnedMeshComponent_SetMasterPoseComponent Parms{}; - - Parms.NewMasterBoneComponent = NewMasterBoneComponent; - Parms.bForceUpdate = bForceUpdate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.SetMinLOD -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 InNewMinLOD (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::SetMinLOD(int32 InNewMinLOD) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "SetMinLOD"); - - Params::SkinnedMeshComponent_SetMinLOD Parms{}; - - Parms.InNewMinLOD = InNewMinLOD; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.SetPhysicsAsset -// (Native, Public, BlueprintCallable) -// Parameters: -// class UPhysicsAsset* NewPhysicsAsset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bForceReInit (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::SetPhysicsAsset(class UPhysicsAsset* NewPhysicsAsset, bool bForceReInit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "SetPhysicsAsset"); - - Params::SkinnedMeshComponent_SetPhysicsAsset Parms{}; - - Parms.NewPhysicsAsset = NewPhysicsAsset; - Parms.bForceReInit = bForceReInit; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.SetPostSkinningOffsets -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 LODIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& Offsets (Parm, ZeroConstructor, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::SetPostSkinningOffsets(int32 LODIndex, const TArray& Offsets) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "SetPostSkinningOffsets"); - - Params::SkinnedMeshComponent_SetPostSkinningOffsets Parms{}; - - Parms.LODIndex = LODIndex; - Parms.Offsets = std::move(Offsets); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.SetPreSkinningOffsets -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 LODIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& Offsets (Parm, ZeroConstructor, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::SetPreSkinningOffsets(int32 LODIndex, const TArray& Offsets) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "SetPreSkinningOffsets"); - - Params::SkinnedMeshComponent_SetPreSkinningOffsets Parms{}; - - Parms.LODIndex = LODIndex; - Parms.Offsets = std::move(Offsets); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.SetRenderStatic -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::SetRenderStatic(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "SetRenderStatic"); - - Params::SkinnedMeshComponent_SetRenderStatic Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.SetSkeletalMesh -// (Native, Public, BlueprintCallable) -// Parameters: -// class USkeletalMesh* NewMesh (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bReinitPose (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::SetSkeletalMesh(class USkeletalMesh* NewMesh, bool bReinitPose) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "SetSkeletalMesh"); - - Params::SkinnedMeshComponent_SetSkeletalMesh Parms{}; - - Parms.NewMesh = NewMesh; - Parms.bReinitPose = bReinitPose; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.SetSkinWeightOverride -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// int32 LODIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray&SkinWeights (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::SetSkinWeightOverride(int32 LODIndex, const TArray& SkinWeights) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "SetSkinWeightOverride"); - - Params::SkinnedMeshComponent_SetSkinWeightOverride Parms{}; - - Parms.LODIndex = LODIndex; - Parms.SkinWeights = std::move(SkinWeights); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.SetSkinWeightProfile -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName InProfileName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkinnedMeshComponent::SetSkinWeightProfile(class FName InProfileName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "SetSkinWeightProfile"); - - Params::SkinnedMeshComponent_SetSkinWeightProfile Parms{}; - - Parms.InProfileName = InProfileName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.SetVertexColorOverride_LinearColor -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// int32 LODIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& VertexColors (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::SetVertexColorOverride_LinearColor(int32 LODIndex, const TArray& VertexColors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "SetVertexColorOverride_LinearColor"); - - Params::SkinnedMeshComponent_SetVertexColorOverride_LinearColor Parms{}; - - Parms.LODIndex = LODIndex; - Parms.VertexColors = std::move(VertexColors); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.SetVertexOffsetUsage -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 LODIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Usage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::SetVertexOffsetUsage(int32 LODIndex, int32 Usage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "SetVertexOffsetUsage"); - - Params::SkinnedMeshComponent_SetVertexOffsetUsage Parms{}; - - Parms.LODIndex = LODIndex; - Parms.Usage = Usage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.ShowAllMaterialSections -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 LODIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::ShowAllMaterialSections(int32 LODIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "ShowAllMaterialSections"); - - Params::SkinnedMeshComponent_ShowAllMaterialSections Parms{}; - - Parms.LODIndex = LODIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.ShowMaterialSection -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 MaterialID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 SectionIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 LODIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::ShowMaterialSection(int32 MaterialID, int32 SectionIndex, bool bShow, int32 LODIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "ShowMaterialSection"); - - Params::SkinnedMeshComponent_ShowMaterialSection Parms{}; - - Parms.MaterialID = MaterialID; - Parms.SectionIndex = SectionIndex; - Parms.bShow = bShow; - Parms.LODIndex = LODIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.TransformFromBoneSpace -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& InRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector* OutPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator* OutRotation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::TransformFromBoneSpace(class FName BoneName, const struct FVector& InPosition, const struct FRotator& InRotation, struct FVector* OutPosition, struct FRotator* OutRotation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "TransformFromBoneSpace"); - - Params::SkinnedMeshComponent_TransformFromBoneSpace Parms{}; - - Parms.BoneName = BoneName; - Parms.InPosition = std::move(InPosition); - Parms.InRotation = std::move(InRotation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPosition != nullptr) - *OutPosition = std::move(Parms.OutPosition); - - if (OutRotation != nullptr) - *OutRotation = std::move(Parms.OutRotation); -} - - -// Function Engine.SkinnedMeshComponent.UnHideBoneByName -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::UnHideBoneByName(class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "UnHideBoneByName"); - - Params::SkinnedMeshComponent_UnHideBoneByName Parms{}; - - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.UnloadSkinWeightProfile -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName InProfileName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::UnloadSkinWeightProfile(class FName InProfileName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "UnloadSkinWeightProfile"); - - Params::SkinnedMeshComponent_UnloadSkinWeightProfile Parms{}; - - Parms.InProfileName = InProfileName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.BoneIsChildOf -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ParentBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkinnedMeshComponent::BoneIsChildOf(class FName BoneName, class FName ParentBoneName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "BoneIsChildOf"); - - Params::SkinnedMeshComponent_BoneIsChildOf Parms{}; - - Parms.BoneName = BoneName; - Parms.ParentBoneName = ParentBoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.FindClosestBone_K2 -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& TestLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* BoneLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float IgnoreScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bRequirePhysicsAsset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName USkinnedMeshComponent::FindClosestBone_K2(const struct FVector& TestLocation, struct FVector* BoneLocation, float IgnoreScale, bool bRequirePhysicsAsset) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "FindClosestBone_K2"); - - Params::SkinnedMeshComponent_FindClosestBone_K2 Parms{}; - - Parms.TestLocation = std::move(TestLocation); - Parms.IgnoreScale = IgnoreScale; - Parms.bRequirePhysicsAsset = bRequirePhysicsAsset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (BoneLocation != nullptr) - *BoneLocation = std::move(Parms.BoneLocation); - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.GetBoneIndex -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USkinnedMeshComponent::GetBoneIndex(class FName BoneName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "GetBoneIndex"); - - Params::SkinnedMeshComponent_GetBoneIndex Parms{}; - - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.GetBoneName -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 BoneIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName USkinnedMeshComponent::GetBoneName(int32 BoneIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "GetBoneName"); - - Params::SkinnedMeshComponent_GetBoneName Parms{}; - - Parms.BoneIndex = BoneIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.GetCurrentSkinWeightProfileName -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName USkinnedMeshComponent::GetCurrentSkinWeightProfileName() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "GetCurrentSkinWeightProfileName"); - - Params::SkinnedMeshComponent_GetCurrentSkinWeightProfileName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.GetDeltaTransformFromRefPose -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BaseName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FTransform USkinnedMeshComponent::GetDeltaTransformFromRefPose(class FName BoneName, class FName BaseName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "GetDeltaTransformFromRefPose"); - - Params::SkinnedMeshComponent_GetDeltaTransformFromRefPose Parms{}; - - Parms.BoneName = BoneName; - Parms.BaseName = BaseName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.GetForcedLOD -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USkinnedMeshComponent::GetForcedLOD() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "GetForcedLOD"); - - Params::SkinnedMeshComponent_GetForcedLOD Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.GetNumBones -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USkinnedMeshComponent::GetNumBones() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "GetNumBones"); - - Params::SkinnedMeshComponent_GetNumBones Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.GetNumLODs -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USkinnedMeshComponent::GetNumLODs() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "GetNumLODs"); - - Params::SkinnedMeshComponent_GetNumLODs Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.GetParentBone -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName USkinnedMeshComponent::GetParentBone(class FName BoneName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "GetParentBone"); - - Params::SkinnedMeshComponent_GetParentBone Parms{}; - - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.GetSocketBoneName -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InSocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName USkinnedMeshComponent::GetSocketBoneName(class FName InSocketName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "GetSocketBoneName"); - - Params::SkinnedMeshComponent_GetSocketBoneName Parms{}; - - Parms.InSocketName = InSocketName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.GetTwistAndSwingAngleOfDeltaRotationFromRefPose -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutTwistAngle (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutSwingAngle (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkinnedMeshComponent::GetTwistAndSwingAngleOfDeltaRotationFromRefPose(class FName BoneName, float* OutTwistAngle, float* OutSwingAngle) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "GetTwistAndSwingAngleOfDeltaRotationFromRefPose"); - - Params::SkinnedMeshComponent_GetTwistAndSwingAngleOfDeltaRotationFromRefPose Parms{}; - - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutTwistAngle != nullptr) - *OutTwistAngle = Parms.OutTwistAngle; - - if (OutSwingAngle != nullptr) - *OutSwingAngle = Parms.OutSwingAngle; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.GetVertexOffsetUsage -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 LODIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USkinnedMeshComponent::GetVertexOffsetUsage(int32 LODIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "GetVertexOffsetUsage"); - - Params::SkinnedMeshComponent_GetVertexOffsetUsage Parms{}; - - Parms.LODIndex = LODIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.IsUsingSkinWeightProfile -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkinnedMeshComponent::IsUsingSkinWeightProfile() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "IsUsingSkinWeightProfile"); - - Params::SkinnedMeshComponent_IsUsingSkinWeightProfile Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.TransformToBoneSpace -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& InRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector* OutPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator* OutRotation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::TransformToBoneSpace(class FName BoneName, const struct FVector& InPosition, const struct FRotator& InRotation, struct FVector* OutPosition, struct FRotator* OutRotation) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "TransformToBoneSpace"); - - Params::SkinnedMeshComponent_TransformToBoneSpace Parms{}; - - Parms.BoneName = BoneName; - Parms.InPosition = std::move(InPosition); - Parms.InRotation = std::move(InRotation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPosition != nullptr) - *OutPosition = std::move(Parms.OutPosition); - - if (OutRotation != nullptr) - *OutRotation = std::move(Parms.OutRotation); -} - - -// Function Engine.SkeletalMeshComponent.AccumulateAllBodiesBelowPhysicsBlendWeight -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FName& InBoneName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AddPhysicsBlendWeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSkipCustomPhysicsType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::AccumulateAllBodiesBelowPhysicsBlendWeight(const class FName& InBoneName, float AddPhysicsBlendWeight, bool bSkipCustomPhysicsType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "AccumulateAllBodiesBelowPhysicsBlendWeight"); - - Params::SkeletalMeshComponent_AccumulateAllBodiesBelowPhysicsBlendWeight Parms{}; - - Parms.InBoneName = InBoneName; - Parms.AddPhysicsBlendWeight = AddPhysicsBlendWeight; - Parms.bSkipCustomPhysicsType = bSkipCustomPhysicsType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.AddForceToAllBodiesBelow -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Force (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAccelChange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIncludeSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::AddForceToAllBodiesBelow(const struct FVector& Force, class FName BoneName, bool bAccelChange, bool bIncludeSelf) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "AddForceToAllBodiesBelow"); - - Params::SkeletalMeshComponent_AddForceToAllBodiesBelow Parms{}; - - Parms.Force = std::move(Force); - Parms.BoneName = BoneName; - Parms.bAccelChange = bAccelChange; - Parms.bIncludeSelf = bIncludeSelf; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.AddImpulseToAllBodiesBelow -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Impulse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bVelChange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIncludeSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::AddImpulseToAllBodiesBelow(const struct FVector& Impulse, class FName BoneName, bool bVelChange, bool bIncludeSelf) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "AddImpulseToAllBodiesBelow"); - - Params::SkeletalMeshComponent_AddImpulseToAllBodiesBelow Parms{}; - - Parms.Impulse = std::move(Impulse); - Parms.BoneName = BoneName; - Parms.bVelChange = bVelChange; - Parms.bIncludeSelf = bIncludeSelf; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.AllowAnimCurveEvaluation -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName NameOfCurve (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAllow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::AllowAnimCurveEvaluation(class FName NameOfCurve, bool bAllow) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "AllowAnimCurveEvaluation"); - - Params::SkeletalMeshComponent_AllowAnimCurveEvaluation Parms{}; - - Parms.NameOfCurve = NameOfCurve; - Parms.bAllow = bAllow; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.BindClothToMasterPoseComponent -// (Final, Native, Public, BlueprintCallable) - -void USkeletalMeshComponent::BindClothToMasterPoseComponent() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "BindClothToMasterPoseComponent"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.BreakConstraint -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Impulse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& HitLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName InBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::BreakConstraint(const struct FVector& Impulse, const struct FVector& HitLocation, class FName InBoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "BreakConstraint"); - - Params::SkeletalMeshComponent_BreakConstraint Parms{}; - - Parms.Impulse = std::move(Impulse); - Parms.HitLocation = std::move(HitLocation); - Parms.InBoneName = InBoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.ClearMorphTargets -// (Final, Native, Public, BlueprintCallable) - -void USkeletalMeshComponent::ClearMorphTargets() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "ClearMorphTargets"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.FindConstraintBoneName -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 ConstraintIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName USkeletalMeshComponent::FindConstraintBoneName(int32 ConstraintIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "FindConstraintBoneName"); - - Params::SkeletalMeshComponent_FindConstraintBoneName Parms{}; - - Parms.ConstraintIndex = ConstraintIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.ForceClothNextUpdateTeleport -// (Final, Native, Public, BlueprintCallable) - -void USkeletalMeshComponent::ForceClothNextUpdateTeleport() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "ForceClothNextUpdateTeleport"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.ForceClothNextUpdateTeleportAndReset -// (Final, Native, Public, BlueprintCallable) - -void USkeletalMeshComponent::ForceClothNextUpdateTeleportAndReset() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "ForceClothNextUpdateTeleportAndReset"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.GetAnimClass -// (Final, Native, Public) -// Parameters: -// class UClass* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UClass* USkeletalMeshComponent::GetAnimClass() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetAnimClass"); - - Params::SkeletalMeshComponent_GetAnimClass Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetCurrentJointAngles -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class FName InBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* Swing1Angle (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* TwistAngle (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* Swing2Angle (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::GetCurrentJointAngles(class FName InBoneName, float* Swing1Angle, float* TwistAngle, float* Swing2Angle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetCurrentJointAngles"); - - Params::SkeletalMeshComponent_GetCurrentJointAngles Parms{}; - - Parms.InBoneName = InBoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Swing1Angle != nullptr) - *Swing1Angle = Parms.Swing1Angle; - - if (TwistAngle != nullptr) - *TwistAngle = Parms.TwistAngle; - - if (Swing2Angle != nullptr) - *Swing2Angle = Parms.Swing2Angle; -} - - -// Function Engine.SkeletalMeshComponent.GetFloatAttribute -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FName& BoneName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName& AttributeName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DefaultValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECustomBoneAttributeLookup LookupType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMeshComponent::GetFloatAttribute(const class FName& BoneName, const class FName& AttributeName, float DefaultValue, float* OutValue, ECustomBoneAttributeLookup LookupType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetFloatAttribute"); - - Params::SkeletalMeshComponent_GetFloatAttribute Parms{}; - - Parms.BoneName = BoneName; - Parms.AttributeName = AttributeName; - Parms.DefaultValue = DefaultValue; - Parms.LookupType = LookupType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutValue != nullptr) - *OutValue = Parms.OutValue; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetFloatAttribute_Ref -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FName& BoneName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName& AttributeName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float& OutValue (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECustomBoneAttributeLookup LookupType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMeshComponent::GetFloatAttribute_Ref(const class FName& BoneName, const class FName& AttributeName, float& OutValue, ECustomBoneAttributeLookup LookupType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetFloatAttribute_Ref"); - - Params::SkeletalMeshComponent_GetFloatAttribute_Ref Parms{}; - - Parms.BoneName = BoneName; - Parms.AttributeName = AttributeName; - Parms.OutValue = OutValue; - Parms.LookupType = LookupType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - OutValue = Parms.OutValue; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetIntegerAttribute -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FName& BoneName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName& AttributeName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 DefaultValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* OutValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECustomBoneAttributeLookup LookupType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMeshComponent::GetIntegerAttribute(const class FName& BoneName, const class FName& AttributeName, int32 DefaultValue, int32* OutValue, ECustomBoneAttributeLookup LookupType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetIntegerAttribute"); - - Params::SkeletalMeshComponent_GetIntegerAttribute Parms{}; - - Parms.BoneName = BoneName; - Parms.AttributeName = AttributeName; - Parms.DefaultValue = DefaultValue; - Parms.LookupType = LookupType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutValue != nullptr) - *OutValue = Parms.OutValue; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetIntegerAttribute_Ref -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FName& BoneName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName& AttributeName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32& OutValue (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECustomBoneAttributeLookup LookupType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMeshComponent::GetIntegerAttribute_Ref(const class FName& BoneName, const class FName& AttributeName, int32& OutValue, ECustomBoneAttributeLookup LookupType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetIntegerAttribute_Ref"); - - Params::SkeletalMeshComponent_GetIntegerAttribute_Ref Parms{}; - - Parms.BoneName = BoneName; - Parms.AttributeName = AttributeName; - Parms.OutValue = OutValue; - Parms.LookupType = LookupType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - OutValue = Parms.OutValue; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetStringAttribute -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FName& BoneName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName& AttributeName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& DefaultValue (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* OutValue (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECustomBoneAttributeLookup LookupType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMeshComponent::GetStringAttribute(const class FName& BoneName, const class FName& AttributeName, const class FString& DefaultValue, class FString* OutValue, ECustomBoneAttributeLookup LookupType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetStringAttribute"); - - Params::SkeletalMeshComponent_GetStringAttribute Parms{}; - - Parms.BoneName = BoneName; - Parms.AttributeName = AttributeName; - Parms.DefaultValue = std::move(DefaultValue); - Parms.LookupType = LookupType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutValue != nullptr) - *OutValue = std::move(Parms.OutValue); - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetStringAttribute_Ref -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FName& BoneName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName& AttributeName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString& OutValue (Parm, OutParm, ZeroConstructor, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECustomBoneAttributeLookup LookupType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMeshComponent::GetStringAttribute_Ref(const class FName& BoneName, const class FName& AttributeName, class FString& OutValue, ECustomBoneAttributeLookup LookupType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetStringAttribute_Ref"); - - Params::SkeletalMeshComponent_GetStringAttribute_Ref Parms{}; - - Parms.BoneName = BoneName; - Parms.AttributeName = AttributeName; - Parms.OutValue = std::move(OutValue); - Parms.LookupType = LookupType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - OutValue = std::move(Parms.OutValue); - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.IsBodyGravityEnabled -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMeshComponent::IsBodyGravityEnabled(class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "IsBodyGravityEnabled"); - - Params::SkeletalMeshComponent_IsBodyGravityEnabled Parms{}; - - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.LinkAnimClassLayers -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOf InClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::LinkAnimClassLayers(TSubclassOf InClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "LinkAnimClassLayers"); - - Params::SkeletalMeshComponent_LinkAnimClassLayers Parms{}; - - Parms.InClass = InClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.LinkAnimGraphByTag -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName InTag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf InClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::LinkAnimGraphByTag(class FName InTag, TSubclassOf InClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "LinkAnimGraphByTag"); - - Params::SkeletalMeshComponent_LinkAnimGraphByTag Parms{}; - - Parms.InTag = InTag; - Parms.InClass = InClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.OverrideAnimationData -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UAnimationAsset* InAnimToPlay (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIsLooping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIsPlaying (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PlayRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::OverrideAnimationData(class UAnimationAsset* InAnimToPlay, bool bIsLooping, bool bIsPlaying, float Position, float PlayRate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "OverrideAnimationData"); - - Params::SkeletalMeshComponent_OverrideAnimationData Parms{}; - - Parms.InAnimToPlay = InAnimToPlay; - Parms.bIsLooping = bIsLooping; - Parms.bIsPlaying = bIsPlaying; - Parms.Position = Position; - Parms.PlayRate = PlayRate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.Play -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bLooping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::Play(bool bLooping) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "Play"); - - Params::SkeletalMeshComponent_Play Parms{}; - - Parms.bLooping = bLooping; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.PlayAnimation -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UAnimationAsset* NewAnimToPlay (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bLooping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::PlayAnimation(class UAnimationAsset* NewAnimToPlay, bool bLooping) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "PlayAnimation"); - - Params::SkeletalMeshComponent_PlayAnimation Parms{}; - - Parms.NewAnimToPlay = NewAnimToPlay; - Parms.bLooping = bLooping; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.ResetAllBodiesSimulatePhysics -// (Final, Native, Public, BlueprintCallable) - -void USkeletalMeshComponent::ResetAllBodiesSimulatePhysics() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "ResetAllBodiesSimulatePhysics"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.ResetAllowedAnimCurveEvaluation -// (Final, Native, Public, BlueprintCallable) - -void USkeletalMeshComponent::ResetAllowedAnimCurveEvaluation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "ResetAllowedAnimCurveEvaluation"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.ResetAnimInstanceDynamics -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// ETeleportType InTeleportType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::ResetAnimInstanceDynamics(ETeleportType InTeleportType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "ResetAnimInstanceDynamics"); - - Params::SkeletalMeshComponent_ResetAnimInstanceDynamics Parms{}; - - Parms.InTeleportType = InTeleportType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.ResetClothTeleportMode -// (Final, Native, Public, BlueprintCallable) - -void USkeletalMeshComponent::ResetClothTeleportMode() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "ResetClothTeleportMode"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.ResumeClothingSimulation -// (Final, Native, Public, BlueprintCallable) - -void USkeletalMeshComponent::ResumeClothingSimulation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "ResumeClothingSimulation"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetAllBodiesBelowPhysicsBlendWeight -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FName& InBoneName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PhysicsBlendWeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSkipCustomPhysicsType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIncludeSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetAllBodiesBelowPhysicsBlendWeight(const class FName& InBoneName, float PhysicsBlendWeight, bool bSkipCustomPhysicsType, bool bIncludeSelf) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetAllBodiesBelowPhysicsBlendWeight"); - - Params::SkeletalMeshComponent_SetAllBodiesBelowPhysicsBlendWeight Parms{}; - - Parms.InBoneName = InBoneName; - Parms.PhysicsBlendWeight = PhysicsBlendWeight; - Parms.bSkipCustomPhysicsType = bSkipCustomPhysicsType; - Parms.bIncludeSelf = bIncludeSelf; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetAllBodiesBelowSimulatePhysics -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FName& InBoneName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bNewSimulate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIncludeSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetAllBodiesBelowSimulatePhysics(const class FName& InBoneName, bool bNewSimulate, bool bIncludeSelf) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetAllBodiesBelowSimulatePhysics"); - - Params::SkeletalMeshComponent_SetAllBodiesBelowSimulatePhysics Parms{}; - - Parms.InBoneName = InBoneName; - Parms.bNewSimulate = bNewSimulate; - Parms.bIncludeSelf = bIncludeSelf; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetAllBodiesPhysicsBlendWeight -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float PhysicsBlendWeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSkipCustomPhysicsType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetAllBodiesPhysicsBlendWeight(float PhysicsBlendWeight, bool bSkipCustomPhysicsType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetAllBodiesPhysicsBlendWeight"); - - Params::SkeletalMeshComponent_SetAllBodiesPhysicsBlendWeight Parms{}; - - Parms.PhysicsBlendWeight = PhysicsBlendWeight; - Parms.bSkipCustomPhysicsType = bSkipCustomPhysicsType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetAllBodiesSimulatePhysics -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewSimulate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetAllBodiesSimulatePhysics(bool bNewSimulate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetAllBodiesSimulatePhysics"); - - Params::SkeletalMeshComponent_SetAllBodiesSimulatePhysics Parms{}; - - Parms.bNewSimulate = bNewSimulate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetAllMotorsAngularDriveParams -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InSpring (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InDamping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InForceLimit (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSkipCustomPhysicsType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetAllMotorsAngularDriveParams(float InSpring, float InDamping, float InForceLimit, bool bSkipCustomPhysicsType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetAllMotorsAngularDriveParams"); - - Params::SkeletalMeshComponent_SetAllMotorsAngularDriveParams Parms{}; - - Parms.InSpring = InSpring; - Parms.InDamping = InDamping; - Parms.InForceLimit = InForceLimit; - Parms.bSkipCustomPhysicsType = bSkipCustomPhysicsType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetAllMotorsAngularPositionDrive -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnableSwingDrive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEnableTwistDrive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSkipCustomPhysicsType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetAllMotorsAngularPositionDrive(bool bEnableSwingDrive, bool bEnableTwistDrive, bool bSkipCustomPhysicsType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetAllMotorsAngularPositionDrive"); - - Params::SkeletalMeshComponent_SetAllMotorsAngularPositionDrive Parms{}; - - Parms.bEnableSwingDrive = bEnableSwingDrive; - Parms.bEnableTwistDrive = bEnableTwistDrive; - Parms.bSkipCustomPhysicsType = bSkipCustomPhysicsType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetAllMotorsAngularVelocityDrive -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnableSwingDrive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEnableTwistDrive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSkipCustomPhysicsType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetAllMotorsAngularVelocityDrive(bool bEnableSwingDrive, bool bEnableTwistDrive, bool bSkipCustomPhysicsType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetAllMotorsAngularVelocityDrive"); - - Params::SkeletalMeshComponent_SetAllMotorsAngularVelocityDrive Parms{}; - - Parms.bEnableSwingDrive = bEnableSwingDrive; - Parms.bEnableTwistDrive = bEnableTwistDrive; - Parms.bSkipCustomPhysicsType = bSkipCustomPhysicsType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetAllowAnimCurveEvaluation -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInAllow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetAllowAnimCurveEvaluation(bool bInAllow) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetAllowAnimCurveEvaluation"); - - Params::SkeletalMeshComponent_SetAllowAnimCurveEvaluation Parms{}; - - Parms.bInAllow = bInAllow; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetAllowClothActors -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInAllow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetAllowClothActors(bool bInAllow) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetAllowClothActors"); - - Params::SkeletalMeshComponent_SetAllowClothActors Parms{}; - - Parms.bInAllow = bInAllow; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetAllowedAnimCurvesEvaluation -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& List (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bAllow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetAllowedAnimCurvesEvaluation(const TArray& List, bool bAllow) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetAllowedAnimCurvesEvaluation"); - - Params::SkeletalMeshComponent_SetAllowedAnimCurvesEvaluation Parms{}; - - Parms.List = std::move(List); - Parms.bAllow = bAllow; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetAllowRigidBodyAnimNode -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInAllow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bReinitAnim (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetAllowRigidBodyAnimNode(bool bInAllow, bool bReinitAnim) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetAllowRigidBodyAnimNode"); - - Params::SkeletalMeshComponent_SetAllowRigidBodyAnimNode Parms{}; - - Parms.bInAllow = bInAllow; - Parms.bReinitAnim = bReinitAnim; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetAngularLimits -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName InBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Swing1LimitAngle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float TwistLimitAngle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Swing2LimitAngle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetAngularLimits(class FName InBoneName, float Swing1LimitAngle, float TwistLimitAngle, float Swing2LimitAngle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetAngularLimits"); - - Params::SkeletalMeshComponent_SetAngularLimits Parms{}; - - Parms.InBoneName = InBoneName; - Parms.Swing1LimitAngle = Swing1LimitAngle; - Parms.TwistLimitAngle = TwistLimitAngle; - Parms.Swing2LimitAngle = Swing2LimitAngle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetAnimation -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UAnimationAsset* NewAnimToPlay (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetAnimation(class UAnimationAsset* NewAnimToPlay) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetAnimation"); - - Params::SkeletalMeshComponent_SetAnimation Parms{}; - - Parms.NewAnimToPlay = NewAnimToPlay; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetAnimationMode -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EAnimationMode InAnimationMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetAnimationMode(EAnimationMode InAnimationMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetAnimationMode"); - - Params::SkeletalMeshComponent_SetAnimationMode Parms{}; - - Parms.InAnimationMode = InAnimationMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetAnimClass -// (Native, Public, BlueprintCallable) -// Parameters: -// class UClass* NewClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetAnimClass(class UClass* NewClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetAnimClass"); - - Params::SkeletalMeshComponent_SetAnimClass Parms{}; - - Parms.NewClass = NewClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetBodyNotifyRigidBodyCollision -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bNewNotifyRigidBodyCollision (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetBodyNotifyRigidBodyCollision(bool bNewNotifyRigidBodyCollision, class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetBodyNotifyRigidBodyCollision"); - - Params::SkeletalMeshComponent_SetBodyNotifyRigidBodyCollision Parms{}; - - Parms.bNewNotifyRigidBodyCollision = bNewNotifyRigidBodyCollision; - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetClothMaxDistanceScale -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetClothMaxDistanceScale(float Scale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetClothMaxDistanceScale"); - - Params::SkeletalMeshComponent_SetClothMaxDistanceScale Parms{}; - - Parms.Scale = Scale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetConstraintProfile -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName JointName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ProfileName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bDefaultIfNotFound (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetConstraintProfile(class FName JointName, class FName ProfileName, bool bDefaultIfNotFound) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetConstraintProfile"); - - Params::SkeletalMeshComponent_SetConstraintProfile Parms{}; - - Parms.JointName = JointName; - Parms.ProfileName = ProfileName; - Parms.bDefaultIfNotFound = bDefaultIfNotFound; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetConstraintProfileForAll -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName ProfileName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bDefaultIfNotFound (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetConstraintProfileForAll(class FName ProfileName, bool bDefaultIfNotFound) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetConstraintProfileForAll"); - - Params::SkeletalMeshComponent_SetConstraintProfileForAll Parms{}; - - Parms.ProfileName = ProfileName; - Parms.bDefaultIfNotFound = bDefaultIfNotFound; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetDisableAnimCurves -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInDisableAnimCurves (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetDisableAnimCurves(bool bInDisableAnimCurves) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetDisableAnimCurves"); - - Params::SkeletalMeshComponent_SetDisableAnimCurves Parms{}; - - Parms.bInDisableAnimCurves = bInDisableAnimCurves; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetDisablePostProcessBlueprint -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInDisablePostProcess (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetDisablePostProcessBlueprint(bool bInDisablePostProcess) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetDisablePostProcessBlueprint"); - - Params::SkeletalMeshComponent_SetDisablePostProcessBlueprint Parms{}; - - Parms.bInDisablePostProcess = bInDisablePostProcess; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetEnableBodyGravity -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnableGravity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetEnableBodyGravity(bool bEnableGravity, class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetEnableBodyGravity"); - - Params::SkeletalMeshComponent_SetEnableBodyGravity Parms{}; - - Parms.bEnableGravity = bEnableGravity; - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetEnableGravityOnAllBodiesBelow -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnableGravity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIncludeSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetEnableGravityOnAllBodiesBelow(bool bEnableGravity, class FName BoneName, bool bIncludeSelf) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetEnableGravityOnAllBodiesBelow"); - - Params::SkeletalMeshComponent_SetEnableGravityOnAllBodiesBelow Parms{}; - - Parms.bEnableGravity = bEnableGravity; - Parms.BoneName = BoneName; - Parms.bIncludeSelf = bIncludeSelf; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetEnablePhysicsBlending -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewBlendPhysics (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetEnablePhysicsBlending(bool bNewBlendPhysics) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetEnablePhysicsBlending"); - - Params::SkeletalMeshComponent_SetEnablePhysicsBlending Parms{}; - - Parms.bNewBlendPhysics = bNewBlendPhysics; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetMorphTarget -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName MorphTargetName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bRemoveZeroWeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetMorphTarget(class FName MorphTargetName, float Value, bool bRemoveZeroWeight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetMorphTarget"); - - Params::SkeletalMeshComponent_SetMorphTarget Parms{}; - - Parms.MorphTargetName = MorphTargetName; - Parms.Value = Value; - Parms.bRemoveZeroWeight = bRemoveZeroWeight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetNotifyRigidBodyCollisionBelow -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bNewNotifyRigidBodyCollision (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIncludeSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetNotifyRigidBodyCollisionBelow(bool bNewNotifyRigidBodyCollision, class FName BoneName, bool bIncludeSelf) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetNotifyRigidBodyCollisionBelow"); - - Params::SkeletalMeshComponent_SetNotifyRigidBodyCollisionBelow Parms{}; - - Parms.bNewNotifyRigidBodyCollision = bNewNotifyRigidBodyCollision; - Parms.BoneName = BoneName; - Parms.bIncludeSelf = bIncludeSelf; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetPhysicsBlendWeight -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float PhysicsBlendWeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetPhysicsBlendWeight(float PhysicsBlendWeight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetPhysicsBlendWeight"); - - Params::SkeletalMeshComponent_SetPhysicsBlendWeight Parms{}; - - Parms.PhysicsBlendWeight = PhysicsBlendWeight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetPlayRate -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Rate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetPlayRate(float Rate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetPlayRate"); - - Params::SkeletalMeshComponent_SetPlayRate Parms{}; - - Parms.Rate = Rate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetPosition -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InPos (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFireNotifies (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetPosition(float InPos, bool bFireNotifies) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetPosition"); - - Params::SkeletalMeshComponent_SetPosition Parms{}; - - Parms.InPos = InPos; - Parms.bFireNotifies = bFireNotifies; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetTeleportDistanceThreshold -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Threshold (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetTeleportDistanceThreshold(float Threshold) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetTeleportDistanceThreshold"); - - Params::SkeletalMeshComponent_SetTeleportDistanceThreshold Parms{}; - - Parms.Threshold = Threshold; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetTeleportRotationThreshold -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Threshold (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetTeleportRotationThreshold(float Threshold) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetTeleportRotationThreshold"); - - Params::SkeletalMeshComponent_SetTeleportRotationThreshold Parms{}; - - Parms.Threshold = Threshold; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetUpdateAnimationInEditor -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool NewUpdateState (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetUpdateAnimationInEditor(const bool NewUpdateState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetUpdateAnimationInEditor"); - - Params::SkeletalMeshComponent_SetUpdateAnimationInEditor Parms{}; - - Parms.NewUpdateState = NewUpdateState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetUpdateClothInEditor -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool NewUpdateState (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetUpdateClothInEditor(const bool NewUpdateState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetUpdateClothInEditor"); - - Params::SkeletalMeshComponent_SetUpdateClothInEditor Parms{}; - - Parms.NewUpdateState = NewUpdateState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SnapshotPose -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FPoseSnapshot& Snapshot (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SnapshotPose(struct FPoseSnapshot& Snapshot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SnapshotPose"); - - Params::SkeletalMeshComponent_SnapshotPose Parms{}; - - Parms.Snapshot = std::move(Snapshot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Snapshot = std::move(Parms.Snapshot); -} - - -// Function Engine.SkeletalMeshComponent.Stop -// (Final, Native, Public, BlueprintCallable) - -void USkeletalMeshComponent::Stop() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "Stop"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SuspendClothingSimulation -// (Final, Native, Public, BlueprintCallable) - -void USkeletalMeshComponent::SuspendClothingSimulation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SuspendClothingSimulation"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.TermBodiesBelow -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName ParentBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::TermBodiesBelow(class FName ParentBoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "TermBodiesBelow"); - - Params::SkeletalMeshComponent_TermBodiesBelow Parms{}; - - Parms.ParentBoneName = ParentBoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.ToggleDisablePostProcessBlueprint -// (Final, Native, Public, BlueprintCallable) - -void USkeletalMeshComponent::ToggleDisablePostProcessBlueprint() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "ToggleDisablePostProcessBlueprint"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.UnbindClothFromMasterPoseComponent -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bRestoreSimulationSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::UnbindClothFromMasterPoseComponent(bool bRestoreSimulationSpace) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "UnbindClothFromMasterPoseComponent"); - - Params::SkeletalMeshComponent_UnbindClothFromMasterPoseComponent Parms{}; - - Parms.bRestoreSimulationSpace = bRestoreSimulationSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.UnlinkAnimClassLayers -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOf InClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::UnlinkAnimClassLayers(TSubclassOf InClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "UnlinkAnimClassLayers"); - - Params::SkeletalMeshComponent_UnlinkAnimClassLayers Parms{}; - - Parms.InClass = InClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.GetAllowClothActors -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMeshComponent::GetAllowClothActors() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetAllowClothActors"); - - Params::SkeletalMeshComponent_GetAllowClothActors Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetAllowedAnimCurveEvaluate -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMeshComponent::GetAllowedAnimCurveEvaluate() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetAllowedAnimCurveEvaluate"); - - Params::SkeletalMeshComponent_GetAllowedAnimCurveEvaluate Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetAllowRigidBodyAnimNode -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMeshComponent::GetAllowRigidBodyAnimNode() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetAllowRigidBodyAnimNode"); - - Params::SkeletalMeshComponent_GetAllowRigidBodyAnimNode Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetAnimationMode -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EAnimationMode ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EAnimationMode USkeletalMeshComponent::GetAnimationMode() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetAnimationMode"); - - Params::SkeletalMeshComponent_GetAnimationMode Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetAnimInstance -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UAnimInstance* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimInstance* USkeletalMeshComponent::GetAnimInstance() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetAnimInstance"); - - Params::SkeletalMeshComponent_GetAnimInstance Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetBoneMass -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bScaleMass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USkeletalMeshComponent::GetBoneMass(class FName BoneName, bool bScaleMass) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetBoneMass"); - - Params::SkeletalMeshComponent_GetBoneMass Parms{}; - - Parms.BoneName = BoneName; - Parms.bScaleMass = bScaleMass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetClothingSimulationInteractor -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UClothingSimulationInteractor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UClothingSimulationInteractor* USkeletalMeshComponent::GetClothingSimulationInteractor() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetClothingSimulationInteractor"); - - Params::SkeletalMeshComponent_GetClothingSimulationInteractor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetClothMaxDistanceScale -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USkeletalMeshComponent::GetClothMaxDistanceScale() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetClothMaxDistanceScale"); - - Params::SkeletalMeshComponent_GetClothMaxDistanceScale Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetDisableAnimCurves -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMeshComponent::GetDisableAnimCurves() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetDisableAnimCurves"); - - Params::SkeletalMeshComponent_GetDisableAnimCurves Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetDisablePostProcessBlueprint -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMeshComponent::GetDisablePostProcessBlueprint() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetDisablePostProcessBlueprint"); - - Params::SkeletalMeshComponent_GetDisablePostProcessBlueprint Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetLinkedAnimGraphInstanceByTag -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InTag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimInstance* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimInstance* USkeletalMeshComponent::GetLinkedAnimGraphInstanceByTag(class FName InTag) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetLinkedAnimGraphInstanceByTag"); - - Params::SkeletalMeshComponent_GetLinkedAnimGraphInstanceByTag Parms{}; - - Parms.InTag = InTag; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetLinkedAnimGraphInstancesByTag -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InTag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutLinkedInstances (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::GetLinkedAnimGraphInstancesByTag(class FName InTag, TArray* OutLinkedInstances) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetLinkedAnimGraphInstancesByTag"); - - Params::SkeletalMeshComponent_GetLinkedAnimGraphInstancesByTag Parms{}; - - Parms.InTag = InTag; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutLinkedInstances != nullptr) - *OutLinkedInstances = std::move(Parms.OutLinkedInstances); -} - - -// Function Engine.SkeletalMeshComponent.GetLinkedAnimLayerInstanceByClass -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TSubclassOf InClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimInstance* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimInstance* USkeletalMeshComponent::GetLinkedAnimLayerInstanceByClass(TSubclassOf InClass) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetLinkedAnimLayerInstanceByClass"); - - Params::SkeletalMeshComponent_GetLinkedAnimLayerInstanceByClass Parms{}; - - Parms.InClass = InClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetLinkedAnimLayerInstanceByGroup -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InGroup (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimInstance* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimInstance* USkeletalMeshComponent::GetLinkedAnimLayerInstanceByGroup(class FName InGroup) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetLinkedAnimLayerInstanceByGroup"); - - Params::SkeletalMeshComponent_GetLinkedAnimLayerInstanceByGroup Parms{}; - - Parms.InGroup = InGroup; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetMorphTarget -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName MorphTargetName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USkeletalMeshComponent::GetMorphTarget(class FName MorphTargetName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetMorphTarget"); - - Params::SkeletalMeshComponent_GetMorphTarget Parms{}; - - Parms.MorphTargetName = MorphTargetName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetPlayRate -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USkeletalMeshComponent::GetPlayRate() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetPlayRate"); - - Params::SkeletalMeshComponent_GetPlayRate Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetPosition -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USkeletalMeshComponent::GetPosition() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetPosition"); - - Params::SkeletalMeshComponent_GetPosition Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetPostProcessInstance -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UAnimInstance* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimInstance* USkeletalMeshComponent::GetPostProcessInstance() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetPostProcessInstance"); - - Params::SkeletalMeshComponent_GetPostProcessInstance Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetSkeletalCenterOfMass -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USkeletalMeshComponent::GetSkeletalCenterOfMass() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetSkeletalCenterOfMass"); - - Params::SkeletalMeshComponent_GetSkeletalCenterOfMass Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetTeleportDistanceThreshold -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USkeletalMeshComponent::GetTeleportDistanceThreshold() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetTeleportDistanceThreshold"); - - Params::SkeletalMeshComponent_GetTeleportDistanceThreshold Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetTeleportRotationThreshold -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USkeletalMeshComponent::GetTeleportRotationThreshold() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetTeleportRotationThreshold"); - - Params::SkeletalMeshComponent_GetTeleportRotationThreshold Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.HasValidAnimationInstance -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMeshComponent::HasValidAnimationInstance() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "HasValidAnimationInstance"); - - Params::SkeletalMeshComponent_HasValidAnimationInstance Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.IsClothingSimulationSuspended -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMeshComponent::IsClothingSimulationSuspended() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "IsClothingSimulationSuspended"); - - Params::SkeletalMeshComponent_IsClothingSimulationSuspended Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.IsPlaying -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMeshComponent::IsPlaying() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "IsPlaying"); - - Params::SkeletalMeshComponent_IsPlaying Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.K2_GetClosestPointOnPhysicsAsset -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& WorldPosition (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* ClosestWorldPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* normal (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName* BoneName (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* Distance (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMeshComponent::K2_GetClosestPointOnPhysicsAsset(const struct FVector& WorldPosition, struct FVector* ClosestWorldPosition, struct FVector* normal, class FName* BoneName, float* Distance) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "K2_GetClosestPointOnPhysicsAsset"); - - Params::SkeletalMeshComponent_K2_GetClosestPointOnPhysicsAsset Parms{}; - - Parms.WorldPosition = std::move(WorldPosition); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (ClosestWorldPosition != nullptr) - *ClosestWorldPosition = std::move(Parms.ClosestWorldPosition); - - if (normal != nullptr) - *normal = std::move(Parms.normal); - - if (BoneName != nullptr) - *BoneName = Parms.BoneName; - - if (Distance != nullptr) - *Distance = Parms.Distance; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.BlueprintBeginPlay -// (Event, Public, BlueprintEvent) - -void UAnimInstance::BlueprintBeginPlay() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "BlueprintBeginPlay"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Engine.AnimInstance.BlueprintInitializeAnimation -// (Event, Public, BlueprintEvent) - -void UAnimInstance::BlueprintInitializeAnimation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "BlueprintInitializeAnimation"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Engine.AnimInstance.BlueprintLinkedAnimationLayersInitialized -// (Event, Public, BlueprintEvent) - -void UAnimInstance::BlueprintLinkedAnimationLayersInitialized() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "BlueprintLinkedAnimationLayersInitialized"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Engine.AnimInstance.BlueprintPostEvaluateAnimation -// (Event, Public, BlueprintEvent) - -void UAnimInstance::BlueprintPostEvaluateAnimation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "BlueprintPostEvaluateAnimation"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Engine.AnimInstance.BlueprintUpdateAnimation -// (Event, Public, BlueprintEvent) -// Parameters: -// float DeltaTimeX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::BlueprintUpdateAnimation(float DeltaTimeX) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "BlueprintUpdateAnimation"); - - Params::AnimInstance_BlueprintUpdateAnimation Parms{}; - - Parms.DeltaTimeX = DeltaTimeX; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.AnimInstance.ClearMorphTargets -// (Final, Native, Public, BlueprintCallable) - -void UAnimInstance::ClearMorphTargets() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "ClearMorphTargets"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.GetCurrentStateName -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 MachineIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName UAnimInstance::GetCurrentStateName(int32 MachineIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetCurrentStateName"); - - Params::AnimInstance_GetCurrentStateName Parms{}; - - Parms.MachineIndex = MachineIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetInstanceAssetPlayerLength -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 AssetPlayerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::GetInstanceAssetPlayerLength(int32 AssetPlayerIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetInstanceAssetPlayerLength"); - - Params::AnimInstance_GetInstanceAssetPlayerLength Parms{}; - - Parms.AssetPlayerIndex = AssetPlayerIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetInstanceAssetPlayerTime -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 AssetPlayerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::GetInstanceAssetPlayerTime(int32 AssetPlayerIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetInstanceAssetPlayerTime"); - - Params::AnimInstance_GetInstanceAssetPlayerTime Parms{}; - - Parms.AssetPlayerIndex = AssetPlayerIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetInstanceAssetPlayerTimeFraction -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 AssetPlayerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::GetInstanceAssetPlayerTimeFraction(int32 AssetPlayerIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetInstanceAssetPlayerTimeFraction"); - - Params::AnimInstance_GetInstanceAssetPlayerTimeFraction Parms{}; - - Parms.AssetPlayerIndex = AssetPlayerIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetInstanceAssetPlayerTimeFromEnd -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 AssetPlayerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::GetInstanceAssetPlayerTimeFromEnd(int32 AssetPlayerIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetInstanceAssetPlayerTimeFromEnd"); - - Params::AnimInstance_GetInstanceAssetPlayerTimeFromEnd Parms{}; - - Parms.AssetPlayerIndex = AssetPlayerIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetInstanceAssetPlayerTimeFromEndFraction -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 AssetPlayerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::GetInstanceAssetPlayerTimeFromEndFraction(int32 AssetPlayerIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetInstanceAssetPlayerTimeFromEndFraction"); - - Params::AnimInstance_GetInstanceAssetPlayerTimeFromEndFraction Parms{}; - - Parms.AssetPlayerIndex = AssetPlayerIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetInstanceCurrentStateElapsedTime -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 MachineIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::GetInstanceCurrentStateElapsedTime(int32 MachineIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetInstanceCurrentStateElapsedTime"); - - Params::AnimInstance_GetInstanceCurrentStateElapsedTime Parms{}; - - Parms.MachineIndex = MachineIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetInstanceMachineWeight -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 MachineIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::GetInstanceMachineWeight(int32 MachineIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetInstanceMachineWeight"); - - Params::AnimInstance_GetInstanceMachineWeight Parms{}; - - Parms.MachineIndex = MachineIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetInstanceStateWeight -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 MachineIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 StateIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::GetInstanceStateWeight(int32 MachineIndex, int32 StateIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetInstanceStateWeight"); - - Params::AnimInstance_GetInstanceStateWeight Parms{}; - - Parms.MachineIndex = MachineIndex; - Parms.StateIndex = StateIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetInstanceTransitionCrossfadeDuration -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 MachineIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 TransitionIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::GetInstanceTransitionCrossfadeDuration(int32 MachineIndex, int32 TransitionIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetInstanceTransitionCrossfadeDuration"); - - Params::AnimInstance_GetInstanceTransitionCrossfadeDuration Parms{}; - - Parms.MachineIndex = MachineIndex; - Parms.TransitionIndex = TransitionIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetInstanceTransitionTimeElapsed -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 MachineIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 TransitionIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::GetInstanceTransitionTimeElapsed(int32 MachineIndex, int32 TransitionIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetInstanceTransitionTimeElapsed"); - - Params::AnimInstance_GetInstanceTransitionTimeElapsed Parms{}; - - Parms.MachineIndex = MachineIndex; - Parms.TransitionIndex = TransitionIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetInstanceTransitionTimeElapsedFraction -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 MachineIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 TransitionIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::GetInstanceTransitionTimeElapsedFraction(int32 MachineIndex, int32 TransitionIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetInstanceTransitionTimeElapsedFraction"); - - Params::AnimInstance_GetInstanceTransitionTimeElapsedFraction Parms{}; - - Parms.MachineIndex = MachineIndex; - Parms.TransitionIndex = TransitionIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetRelevantAnimLength -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 MachineIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 StateIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::GetRelevantAnimLength(int32 MachineIndex, int32 StateIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetRelevantAnimLength"); - - Params::AnimInstance_GetRelevantAnimLength Parms{}; - - Parms.MachineIndex = MachineIndex; - Parms.StateIndex = StateIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetRelevantAnimTime -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 MachineIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 StateIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::GetRelevantAnimTime(int32 MachineIndex, int32 StateIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetRelevantAnimTime"); - - Params::AnimInstance_GetRelevantAnimTime Parms{}; - - Parms.MachineIndex = MachineIndex; - Parms.StateIndex = StateIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetRelevantAnimTimeFraction -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 MachineIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 StateIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::GetRelevantAnimTimeFraction(int32 MachineIndex, int32 StateIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetRelevantAnimTimeFraction"); - - Params::AnimInstance_GetRelevantAnimTimeFraction Parms{}; - - Parms.MachineIndex = MachineIndex; - Parms.StateIndex = StateIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetRelevantAnimTimeRemaining -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 MachineIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 StateIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::GetRelevantAnimTimeRemaining(int32 MachineIndex, int32 StateIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetRelevantAnimTimeRemaining"); - - Params::AnimInstance_GetRelevantAnimTimeRemaining Parms{}; - - Parms.MachineIndex = MachineIndex; - Parms.StateIndex = StateIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetRelevantAnimTimeRemainingFraction -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 MachineIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 StateIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::GetRelevantAnimTimeRemainingFraction(int32 MachineIndex, int32 StateIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetRelevantAnimTimeRemainingFraction"); - - Params::AnimInstance_GetRelevantAnimTimeRemainingFraction Parms{}; - - Parms.MachineIndex = MachineIndex; - Parms.StateIndex = StateIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.LinkAnimClassLayers -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOf InClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::LinkAnimClassLayers(TSubclassOf InClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "LinkAnimClassLayers"); - - Params::AnimInstance_LinkAnimClassLayers Parms{}; - - Parms.InClass = InClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.LinkAnimGraphByTag -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName InTag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf InClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::LinkAnimGraphByTag(class FName InTag, TSubclassOf InClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "LinkAnimGraphByTag"); - - Params::AnimInstance_LinkAnimGraphByTag Parms{}; - - Parms.InTag = InTag; - Parms.InClass = InClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.LockAIResources -// (Final, BlueprintAuthorityOnly, Native, Public, BlueprintCallable) -// Parameters: -// bool bLockMovement (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool LockAILogic (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::LockAIResources(bool bLockMovement, bool LockAILogic) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "LockAIResources"); - - Params::AnimInstance_LockAIResources Parms{}; - - Parms.bLockMovement = bLockMovement; - Parms.LockAILogic = LockAILogic; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.Montage_JumpToSection -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName SectionName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::Montage_JumpToSection(class FName SectionName, const class UAnimMontage* Montage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_JumpToSection"); - - Params::AnimInstance_Montage_JumpToSection Parms{}; - - Parms.SectionName = SectionName; - Parms.Montage = Montage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.Montage_JumpToSectionsEnd -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName SectionName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::Montage_JumpToSectionsEnd(class FName SectionName, const class UAnimMontage* Montage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_JumpToSectionsEnd"); - - Params::AnimInstance_Montage_JumpToSectionsEnd Parms{}; - - Parms.SectionName = SectionName; - Parms.Montage = Montage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.Montage_Pause -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::Montage_Pause(const class UAnimMontage* Montage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_Pause"); - - Params::AnimInstance_Montage_Pause Parms{}; - - Parms.Montage = Montage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.Montage_Play -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UAnimMontage* MontageToPlay (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InPlayRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EMontagePlayReturnType ReturnValueType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InTimeToStartMontageAt (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bStopAllMontages (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::Montage_Play(class UAnimMontage* MontageToPlay, float InPlayRate, EMontagePlayReturnType ReturnValueType, float InTimeToStartMontageAt, bool bStopAllMontages) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_Play"); - - Params::AnimInstance_Montage_Play Parms{}; - - Parms.MontageToPlay = MontageToPlay; - Parms.InPlayRate = InPlayRate; - Parms.ReturnValueType = ReturnValueType; - Parms.InTimeToStartMontageAt = InTimeToStartMontageAt; - Parms.bStopAllMontages = bStopAllMontages; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.Montage_Resume -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::Montage_Resume(const class UAnimMontage* Montage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_Resume"); - - Params::AnimInstance_Montage_Resume Parms{}; - - Parms.Montage = Montage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.Montage_SetNextSection -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName SectionNameToChange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName NextSection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::Montage_SetNextSection(class FName SectionNameToChange, class FName NextSection, const class UAnimMontage* Montage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_SetNextSection"); - - Params::AnimInstance_Montage_SetNextSection Parms{}; - - Parms.SectionNameToChange = SectionNameToChange; - Parms.NextSection = NextSection; - Parms.Montage = Montage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.Montage_SetPlayRate -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float NewPlayRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::Montage_SetPlayRate(const class UAnimMontage* Montage, float NewPlayRate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_SetPlayRate"); - - Params::AnimInstance_Montage_SetPlayRate Parms{}; - - Parms.Montage = Montage; - Parms.NewPlayRate = NewPlayRate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.Montage_SetPosition -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float NewPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::Montage_SetPosition(const class UAnimMontage* Montage, float NewPosition) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_SetPosition"); - - Params::AnimInstance_Montage_SetPosition Parms{}; - - Parms.Montage = Montage; - Parms.NewPosition = NewPosition; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.Montage_Stop -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InBlendOutTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::Montage_Stop(float InBlendOutTime, const class UAnimMontage* Montage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_Stop"); - - Params::AnimInstance_Montage_Stop Parms{}; - - Parms.InBlendOutTime = InBlendOutTime; - Parms.Montage = Montage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.Montage_StopGroupByName -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InBlendOutTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName GroupName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::Montage_StopGroupByName(float InBlendOutTime, class FName GroupName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_StopGroupByName"); - - Params::AnimInstance_Montage_StopGroupByName Parms{}; - - Parms.InBlendOutTime = InBlendOutTime; - Parms.GroupName = GroupName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.PlaySlotAnimation -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UAnimSequenceBase* Asset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName SlotNodeName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BlendInTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BlendOutTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InPlayRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 LoopCount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::PlaySlotAnimation(class UAnimSequenceBase* Asset, class FName SlotNodeName, float BlendInTime, float BlendOutTime, float InPlayRate, int32 LoopCount) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "PlaySlotAnimation"); - - Params::AnimInstance_PlaySlotAnimation Parms{}; - - Parms.Asset = Asset; - Parms.SlotNodeName = SlotNodeName; - Parms.BlendInTime = BlendInTime; - Parms.BlendOutTime = BlendOutTime; - Parms.InPlayRate = InPlayRate; - Parms.LoopCount = LoopCount; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.PlaySlotAnimationAsDynamicMontage -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UAnimSequenceBase* Asset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName SlotNodeName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BlendInTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BlendOutTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InPlayRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 LoopCount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BlendOutTriggerTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InTimeToStartMontageAt (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimMontage* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimMontage* UAnimInstance::PlaySlotAnimationAsDynamicMontage(class UAnimSequenceBase* Asset, class FName SlotNodeName, float BlendInTime, float BlendOutTime, float InPlayRate, int32 LoopCount, float BlendOutTriggerTime, float InTimeToStartMontageAt) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "PlaySlotAnimationAsDynamicMontage"); - - Params::AnimInstance_PlaySlotAnimationAsDynamicMontage Parms{}; - - Parms.Asset = Asset; - Parms.SlotNodeName = SlotNodeName; - Parms.BlendInTime = BlendInTime; - Parms.BlendOutTime = BlendOutTime; - Parms.InPlayRate = InPlayRate; - Parms.LoopCount = LoopCount; - Parms.BlendOutTriggerTime = BlendOutTriggerTime; - Parms.InTimeToStartMontageAt = InTimeToStartMontageAt; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.ResetDynamics -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// ETeleportType InTeleportType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::ResetDynamics(ETeleportType InTeleportType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "ResetDynamics"); - - Params::AnimInstance_ResetDynamics Parms{}; - - Parms.InTeleportType = InTeleportType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.SavePoseSnapshot -// (Native, Public, BlueprintCallable) -// Parameters: -// class FName SnapshotName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::SavePoseSnapshot(class FName SnapshotName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "SavePoseSnapshot"); - - Params::AnimInstance_SavePoseSnapshot Parms{}; - - Parms.SnapshotName = SnapshotName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.SetMorphTarget -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName MorphTargetName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::SetMorphTarget(class FName MorphTargetName, float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "SetMorphTarget"); - - Params::AnimInstance_SetMorphTarget Parms{}; - - Parms.MorphTargetName = MorphTargetName; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.SetPropagateNotifiesToLinkedInstances -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bSet (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::SetPropagateNotifiesToLinkedInstances(bool bSet) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "SetPropagateNotifiesToLinkedInstances"); - - Params::AnimInstance_SetPropagateNotifiesToLinkedInstances Parms{}; - - Parms.bSet = bSet; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.SetReceiveNotifiesFromLinkedInstances -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bSet (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::SetReceiveNotifiesFromLinkedInstances(bool bSet) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "SetReceiveNotifiesFromLinkedInstances"); - - Params::AnimInstance_SetReceiveNotifiesFromLinkedInstances Parms{}; - - Parms.bSet = bSet; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.SetRootMotionMode -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// ERootMotionMode Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::SetRootMotionMode(ERootMotionMode Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "SetRootMotionMode"); - - Params::AnimInstance_SetRootMotionMode Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.SnapshotPose -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FPoseSnapshot& Snapshot (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UAnimInstance::SnapshotPose(struct FPoseSnapshot& Snapshot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "SnapshotPose"); - - Params::AnimInstance_SnapshotPose Parms{}; - - Parms.Snapshot = std::move(Snapshot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Snapshot = std::move(Parms.Snapshot); -} - - -// Function Engine.AnimInstance.StopSlotAnimation -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InBlendOutTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName SlotNodeName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::StopSlotAnimation(float InBlendOutTime, class FName SlotNodeName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "StopSlotAnimation"); - - Params::AnimInstance_StopSlotAnimation Parms{}; - - Parms.InBlendOutTime = InBlendOutTime; - Parms.SlotNodeName = SlotNodeName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.UnlinkAnimClassLayers -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOf InClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::UnlinkAnimClassLayers(TSubclassOf InClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "UnlinkAnimClassLayers"); - - Params::AnimInstance_UnlinkAnimClassLayers Parms{}; - - Parms.InClass = InClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.UnlockAIResources -// (Final, BlueprintAuthorityOnly, Native, Public, BlueprintCallable) -// Parameters: -// bool bUnlockMovement (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool UnlockAILogic (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::UnlockAIResources(bool bUnlockMovement, bool UnlockAILogic) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "UnlockAIResources"); - - Params::AnimInstance_UnlockAIResources Parms{}; - - Parms.bUnlockMovement = bUnlockMovement; - Parms.UnlockAILogic = UnlockAILogic; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.CalculateDirection -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& Velocity (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& BaseRotation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::CalculateDirection(const struct FVector& Velocity, const struct FRotator& BaseRotation) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "CalculateDirection"); - - Params::AnimInstance_CalculateDirection Parms{}; - - Parms.Velocity = std::move(Velocity); - Parms.BaseRotation = std::move(BaseRotation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetActiveCurveNames -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EAnimCurveType CurveType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutNames (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UAnimInstance::GetActiveCurveNames(EAnimCurveType CurveType, TArray* OutNames) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetActiveCurveNames"); - - Params::AnimInstance_GetActiveCurveNames Parms{}; - - Parms.CurveType = CurveType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutNames != nullptr) - *OutNames = std::move(Parms.OutNames); -} - - -// Function Engine.AnimInstance.GetAllCurveNames -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray* OutNames (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UAnimInstance::GetAllCurveNames(TArray* OutNames) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetAllCurveNames"); - - Params::AnimInstance_GetAllCurveNames Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutNames != nullptr) - *OutNames = std::move(Parms.OutNames); -} - - -// Function Engine.AnimInstance.GetCurrentActiveMontage -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UAnimMontage* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimMontage* UAnimInstance::GetCurrentActiveMontage() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetCurrentActiveMontage"); - - Params::AnimInstance_GetCurrentActiveMontage Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetCurveValue -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName CurveName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::GetCurveValue(class FName CurveName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetCurveValue"); - - Params::AnimInstance_GetCurveValue Parms{}; - - Parms.CurveName = CurveName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetLinkedAnimGraphInstanceByTag -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InTag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimInstance* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimInstance* UAnimInstance::GetLinkedAnimGraphInstanceByTag(class FName InTag) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetLinkedAnimGraphInstanceByTag"); - - Params::AnimInstance_GetLinkedAnimGraphInstanceByTag Parms{}; - - Parms.InTag = InTag; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetLinkedAnimGraphInstancesByTag -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InTag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutLinkedInstances (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UAnimInstance::GetLinkedAnimGraphInstancesByTag(class FName InTag, TArray* OutLinkedInstances) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetLinkedAnimGraphInstancesByTag"); - - Params::AnimInstance_GetLinkedAnimGraphInstancesByTag Parms{}; - - Parms.InTag = InTag; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutLinkedInstances != nullptr) - *OutLinkedInstances = std::move(Parms.OutLinkedInstances); -} - - -// Function Engine.AnimInstance.GetLinkedAnimLayerInstanceByClass -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TSubclassOf InClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimInstance* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimInstance* UAnimInstance::GetLinkedAnimLayerInstanceByClass(TSubclassOf InClass) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetLinkedAnimLayerInstanceByClass"); - - Params::AnimInstance_GetLinkedAnimLayerInstanceByClass Parms{}; - - Parms.InClass = InClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetLinkedAnimLayerInstanceByGroup -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InGroup (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimInstance* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimInstance* UAnimInstance::GetLinkedAnimLayerInstanceByGroup(class FName InGroup) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetLinkedAnimLayerInstanceByGroup"); - - Params::AnimInstance_GetLinkedAnimLayerInstanceByGroup Parms{}; - - Parms.InGroup = InGroup; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetLinkedAnimLayerInstanceByGroupAndClass -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InGroup (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf InClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimInstance* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimInstance* UAnimInstance::GetLinkedAnimLayerInstanceByGroupAndClass(class FName InGroup, TSubclassOf InClass) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetLinkedAnimLayerInstanceByGroupAndClass"); - - Params::AnimInstance_GetLinkedAnimLayerInstanceByGroupAndClass Parms{}; - - Parms.InGroup = InGroup; - Parms.InClass = InClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetLinkedAnimLayerInstancesByGroup -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InGroup (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutLinkedInstances (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UAnimInstance::GetLinkedAnimLayerInstancesByGroup(class FName InGroup, TArray* OutLinkedInstances) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetLinkedAnimLayerInstancesByGroup"); - - Params::AnimInstance_GetLinkedAnimLayerInstancesByGroup Parms{}; - - Parms.InGroup = InGroup; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutLinkedInstances != nullptr) - *OutLinkedInstances = std::move(Parms.OutLinkedInstances); -} - - -// Function Engine.AnimInstance.GetOwningActor -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* UAnimInstance::GetOwningActor() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetOwningActor"); - - Params::AnimInstance_GetOwningActor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetOwningComponent -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class USkeletalMeshComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USkeletalMeshComponent* UAnimInstance::GetOwningComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetOwningComponent"); - - Params::AnimInstance_GetOwningComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetPropagateNotifiesToLinkedInstances -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimInstance::GetPropagateNotifiesToLinkedInstances() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetPropagateNotifiesToLinkedInstances"); - - Params::AnimInstance_GetPropagateNotifiesToLinkedInstances Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetReceiveNotifiesFromLinkedInstances -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimInstance::GetReceiveNotifiesFromLinkedInstances() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetReceiveNotifiesFromLinkedInstances"); - - Params::AnimInstance_GetReceiveNotifiesFromLinkedInstances Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetSyncGroupPosition -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InSyncGroupName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FMarkerSyncAnimPosition ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) - -struct FMarkerSyncAnimPosition UAnimInstance::GetSyncGroupPosition(class FName InSyncGroupName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetSyncGroupPosition"); - - Params::AnimInstance_GetSyncGroupPosition Parms{}; - - Parms.InSyncGroupName = InSyncGroupName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetTimeToClosestMarker -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName SyncGroup (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName MarkerName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutMarkerTime (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimInstance::GetTimeToClosestMarker(class FName SyncGroup, class FName MarkerName, float* OutMarkerTime) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetTimeToClosestMarker"); - - Params::AnimInstance_GetTimeToClosestMarker Parms{}; - - Parms.SyncGroup = SyncGroup; - Parms.MarkerName = MarkerName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutMarkerTime != nullptr) - *OutMarkerTime = Parms.OutMarkerTime; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.HasMarkerBeenHitThisFrame -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName SyncGroup (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName MarkerName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimInstance::HasMarkerBeenHitThisFrame(class FName SyncGroup, class FName MarkerName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "HasMarkerBeenHitThisFrame"); - - Params::AnimInstance_HasMarkerBeenHitThisFrame Parms{}; - - Parms.SyncGroup = SyncGroup; - Parms.MarkerName = MarkerName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.IsAnyMontagePlaying -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimInstance::IsAnyMontagePlaying() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "IsAnyMontagePlaying"); - - Params::AnimInstance_IsAnyMontagePlaying Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.IsPlayingSlotAnimation -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class UAnimSequenceBase* Asset (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName SlotNodeName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimInstance::IsPlayingSlotAnimation(const class UAnimSequenceBase* Asset, class FName SlotNodeName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "IsPlayingSlotAnimation"); - - Params::AnimInstance_IsPlayingSlotAnimation Parms{}; - - Parms.Asset = Asset; - Parms.SlotNodeName = SlotNodeName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.IsSyncGroupBetweenMarkers -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InSyncGroupName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PreviousMarker (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName NextMarker (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bRespectMarkerOrder (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimInstance::IsSyncGroupBetweenMarkers(class FName InSyncGroupName, class FName PreviousMarker, class FName NextMarker, bool bRespectMarkerOrder) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "IsSyncGroupBetweenMarkers"); - - Params::AnimInstance_IsSyncGroupBetweenMarkers Parms{}; - - Parms.InSyncGroupName = InSyncGroupName; - Parms.PreviousMarker = PreviousMarker; - Parms.NextMarker = NextMarker; - Parms.bRespectMarkerOrder = bRespectMarkerOrder; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.Montage_GetBlendTime -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::Montage_GetBlendTime(const class UAnimMontage* Montage) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_GetBlendTime"); - - Params::AnimInstance_Montage_GetBlendTime Parms{}; - - Parms.Montage = Montage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.Montage_GetCurrentSection -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName UAnimInstance::Montage_GetCurrentSection(const class UAnimMontage* Montage) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_GetCurrentSection"); - - Params::AnimInstance_Montage_GetCurrentSection Parms{}; - - Parms.Montage = Montage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.Montage_GetIsStopped -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimInstance::Montage_GetIsStopped(const class UAnimMontage* Montage) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_GetIsStopped"); - - Params::AnimInstance_Montage_GetIsStopped Parms{}; - - Parms.Montage = Montage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.Montage_GetPlayRate -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::Montage_GetPlayRate(const class UAnimMontage* Montage) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_GetPlayRate"); - - Params::AnimInstance_Montage_GetPlayRate Parms{}; - - Parms.Montage = Montage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.Montage_GetPosition -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::Montage_GetPosition(const class UAnimMontage* Montage) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_GetPosition"); - - Params::AnimInstance_Montage_GetPosition Parms{}; - - Parms.Montage = Montage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.Montage_IsActive -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimInstance::Montage_IsActive(const class UAnimMontage* Montage) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_IsActive"); - - Params::AnimInstance_Montage_IsActive Parms{}; - - Parms.Montage = Montage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.Montage_IsPlaying -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimInstance::Montage_IsPlaying(const class UAnimMontage* Montage) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_IsPlaying"); - - Params::AnimInstance_Montage_IsPlaying Parms{}; - - Parms.Montage = Montage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.TryGetPawnOwner -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class APawn* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APawn* UAnimInstance::TryGetPawnOwner() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "TryGetPawnOwner"); - - Params::AnimInstance_TryGetPawnOwner Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PawnMovementComponent.AddInputVector -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& WorldVector (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bForce (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPawnMovementComponent::AddInputVector(const struct FVector& WorldVector, bool bForce) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PawnMovementComponent", "AddInputVector"); - - Params::PawnMovementComponent_AddInputVector Parms{}; - - Parms.WorldVector = std::move(WorldVector); - Parms.bForce = bForce; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PawnMovementComponent.ConsumeInputVector -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UPawnMovementComponent::ConsumeInputVector() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PawnMovementComponent", "ConsumeInputVector"); - - Params::PawnMovementComponent_ConsumeInputVector Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PawnMovementComponent.GetLastInputVector -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UPawnMovementComponent::GetLastInputVector() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PawnMovementComponent", "GetLastInputVector"); - - Params::PawnMovementComponent_GetLastInputVector Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PawnMovementComponent.GetPawnOwner -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class APawn* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APawn* UPawnMovementComponent::GetPawnOwner() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PawnMovementComponent", "GetPawnOwner"); - - Params::PawnMovementComponent_GetPawnOwner Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PawnMovementComponent.GetPendingInputVector -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UPawnMovementComponent::GetPendingInputVector() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PawnMovementComponent", "GetPendingInputVector"); - - Params::PawnMovementComponent_GetPendingInputVector Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PawnMovementComponent.IsMoveInputIgnored -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPawnMovementComponent::IsMoveInputIgnored() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PawnMovementComponent", "IsMoveInputIgnored"); - - Params::PawnMovementComponent_IsMoveInputIgnored Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PawnMovementComponent.K2_GetInputVector -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UPawnMovementComponent::K2_GetInputVector() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PawnMovementComponent", "K2_GetInputVector"); - - Params::PawnMovementComponent_K2_GetInputVector Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CurveBase.GetTimeRange -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float* MinTime (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* MaxTime (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCurveBase::GetTimeRange(float* MinTime, float* MaxTime) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CurveBase", "GetTimeRange"); - - Params::CurveBase_GetTimeRange Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (MinTime != nullptr) - *MinTime = Parms.MinTime; - - if (MaxTime != nullptr) - *MaxTime = Parms.MaxTime; -} - - -// Function Engine.CurveBase.GetValueRange -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float* MinValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* MaxValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCurveBase::GetValueRange(float* MinValue, float* MaxValue) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CurveBase", "GetValueRange"); - - Params::CurveBase_GetValueRange Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (MinValue != nullptr) - *MinValue = Parms.MinValue; - - if (MaxValue != nullptr) - *MaxValue = Parms.MaxValue; -} - - -// Function Engine.Pawn.GetMovementBaseActor -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class APawn* Pawn (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* APawn::GetMovementBaseActor(const class APawn* Pawn) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("Pawn", "GetMovementBaseActor"); - - Params::Pawn_GetMovementBaseActor Parms{}; - - Parms.Pawn = Pawn; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Pawn.AddControllerPitchInput -// (Native, Public, BlueprintCallable) -// Parameters: -// float val (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APawn::AddControllerPitchInput(float val) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "AddControllerPitchInput"); - - Params::Pawn_AddControllerPitchInput Parms{}; - - Parms.val = val; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Pawn.AddControllerRollInput -// (Native, Public, BlueprintCallable) -// Parameters: -// float val (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APawn::AddControllerRollInput(float val) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "AddControllerRollInput"); - - Params::Pawn_AddControllerRollInput Parms{}; - - Parms.val = val; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Pawn.AddControllerYawInput -// (Native, Public, BlueprintCallable) -// Parameters: -// float val (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APawn::AddControllerYawInput(float val) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "AddControllerYawInput"); - - Params::Pawn_AddControllerYawInput Parms{}; - - Parms.val = val; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Pawn.AddMovementInput -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& WorldDirection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScaleValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bForce (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APawn::AddMovementInput(const struct FVector& WorldDirection, float ScaleValue, bool bForce) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "AddMovementInput"); - - Params::Pawn_AddMovementInput Parms{}; - - Parms.WorldDirection = std::move(WorldDirection); - Parms.ScaleValue = ScaleValue; - Parms.bForce = bForce; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Pawn.ConsumeMovementInputVector -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector APawn::ConsumeMovementInputVector() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "ConsumeMovementInputVector"); - - Params::Pawn_ConsumeMovementInputVector Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Pawn.DetachFromControllerPendingDestroy -// (Native, Public, BlueprintCallable) - -void APawn::DetachFromControllerPendingDestroy() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "DetachFromControllerPendingDestroy"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Pawn.LaunchPawn -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& LaunchVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bXYOverride (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bZOverride (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APawn::LaunchPawn(const struct FVector& LaunchVelocity, bool bXYOverride, bool bZOverride) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "LaunchPawn"); - - Params::Pawn_LaunchPawn Parms{}; - - Parms.LaunchVelocity = std::move(LaunchVelocity); - Parms.bXYOverride = bXYOverride; - Parms.bZOverride = bZOverride; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Pawn.OnRep_Controller -// (Native, Public) - -void APawn::OnRep_Controller() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "OnRep_Controller"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Pawn.OnRep_PlayerState -// (Native, Public) - -void APawn::OnRep_PlayerState() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "OnRep_PlayerState"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Pawn.PawnMakeNoise -// (Final, BlueprintAuthorityOnly, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// float Loudness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& NoiseLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseNoiseMakerLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* NoiseMaker (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APawn::PawnMakeNoise(float Loudness, const struct FVector& NoiseLocation, bool bUseNoiseMakerLocation, class AActor* NoiseMaker) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "PawnMakeNoise"); - - Params::Pawn_PawnMakeNoise Parms{}; - - Parms.Loudness = Loudness; - Parms.NoiseLocation = std::move(NoiseLocation); - Parms.bUseNoiseMakerLocation = bUseNoiseMakerLocation; - Parms.NoiseMaker = NoiseMaker; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Pawn.ReceivePossessed -// (Event, Public, BlueprintEvent) -// Parameters: -// class AController* NewController (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APawn::ReceivePossessed(class AController* NewController) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "ReceivePossessed"); - - Params::Pawn_ReceivePossessed Parms{}; - - Parms.NewController = NewController; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Pawn.ReceiveUnpossessed -// (Event, Public, BlueprintEvent) -// Parameters: -// class AController* OldController (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APawn::ReceiveUnpossessed(class AController* OldController) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "ReceiveUnpossessed"); - - Params::Pawn_ReceiveUnpossessed Parms{}; - - Parms.OldController = OldController; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Pawn.SetCanAffectNavigationGeneration -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bForceUpdate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APawn::SetCanAffectNavigationGeneration(bool bNewValue, bool bForceUpdate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "SetCanAffectNavigationGeneration"); - - Params::Pawn_SetCanAffectNavigationGeneration Parms{}; - - Parms.bNewValue = bNewValue; - Parms.bForceUpdate = bForceUpdate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Pawn.SpawnDefaultController -// (Native, Public, BlueprintCallable) - -void APawn::SpawnDefaultController() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "SpawnDefaultController"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Pawn.GetBaseAimRotation -// (Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator APawn::GetBaseAimRotation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "GetBaseAimRotation"); - - Params::Pawn_GetBaseAimRotation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Pawn.GetController -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class AController* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AController* APawn::GetController() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "GetController"); - - Params::Pawn_GetController Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Pawn.GetControlRotation -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator APawn::GetControlRotation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "GetControlRotation"); - - Params::Pawn_GetControlRotation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Pawn.GetLastMovementInputVector -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector APawn::GetLastMovementInputVector() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "GetLastMovementInputVector"); - - Params::Pawn_GetLastMovementInputVector Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Pawn.GetMovementComponent -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UPawnMovementComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UPawnMovementComponent* APawn::GetMovementComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "GetMovementComponent"); - - Params::Pawn_GetMovementComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Pawn.GetNavAgentLocation -// (Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector APawn::GetNavAgentLocation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "GetNavAgentLocation"); - - Params::Pawn_GetNavAgentLocation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Pawn.GetPendingMovementInputVector -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector APawn::GetPendingMovementInputVector() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "GetPendingMovementInputVector"); - - Params::Pawn_GetPendingMovementInputVector Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Pawn.IsBotControlled -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APawn::IsBotControlled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "IsBotControlled"); - - Params::Pawn_IsBotControlled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Pawn.IsControlled -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APawn::IsControlled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "IsControlled"); - - Params::Pawn_IsControlled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Pawn.IsLocallyControlled -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APawn::IsLocallyControlled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "IsLocallyControlled"); - - Params::Pawn_IsLocallyControlled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Pawn.IsMoveInputIgnored -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APawn::IsMoveInputIgnored() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "IsMoveInputIgnored"); - - Params::Pawn_IsMoveInputIgnored Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Pawn.IsPawnControlled -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APawn::IsPawnControlled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "IsPawnControlled"); - - Params::Pawn_IsPawnControlled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Pawn.IsPlayerControlled -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APawn::IsPlayerControlled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "IsPlayerControlled"); - - Params::Pawn_IsPlayerControlled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Pawn.K2_GetMovementInputVector -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector APawn::K2_GetMovementInputVector() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "K2_GetMovementInputVector"); - - Params::Pawn_K2_GetMovementInputVector Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Character.CacheInitialMeshOffset -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& MeshRelativeLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& MeshRelativeRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void ACharacter::CacheInitialMeshOffset(const struct FVector& MeshRelativeLocation, const struct FRotator& MeshRelativeRotation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "CacheInitialMeshOffset"); - - Params::Character_CacheInitialMeshOffset Parms{}; - - Parms.MeshRelativeLocation = std::move(MeshRelativeLocation); - Parms.MeshRelativeRotation = std::move(MeshRelativeRotation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.ClientAckGoodMove -// (Net, Native, Event, Public, NetClient) -// Parameters: -// float Timestamp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::ClientAckGoodMove(float Timestamp) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "ClientAckGoodMove"); - - Params::Character_ClientAckGoodMove Parms{}; - - Parms.Timestamp = Timestamp; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.ClientAdjustPosition -// (Net, Native, Event, Public, HasDefaults, NetClient) -// Parameters: -// float Timestamp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& NewLoc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& NewVel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* NewBase (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName NewBaseBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bHasBase (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bBaseRelativePosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ServerMovementMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::ClientAdjustPosition(float Timestamp, const struct FVector& NewLoc, const struct FVector& NewVel, class UPrimitiveComponent* NewBase, class FName NewBaseBoneName, bool bHasBase, bool bBaseRelativePosition, uint8 ServerMovementMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "ClientAdjustPosition"); - - Params::Character_ClientAdjustPosition Parms{}; - - Parms.Timestamp = Timestamp; - Parms.NewLoc = std::move(NewLoc); - Parms.NewVel = std::move(NewVel); - Parms.NewBase = NewBase; - Parms.NewBaseBoneName = NewBaseBoneName; - Parms.bHasBase = bHasBase; - Parms.bBaseRelativePosition = bBaseRelativePosition; - Parms.ServerMovementMode = ServerMovementMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.ClientAdjustRootMotionPosition -// (Net, Native, Event, Public, HasDefaults, NetClient) -// Parameters: -// float Timestamp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ServerMontageTrackPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& ServerLoc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector_NetQuantizeNormal& ServerRotation (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ServerVelZ (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* ServerBase (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ServerBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bHasBase (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bBaseRelativePosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ServerMovementMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::ClientAdjustRootMotionPosition(float Timestamp, float ServerMontageTrackPosition, const struct FVector& ServerLoc, const struct FVector_NetQuantizeNormal& ServerRotation, float ServerVelZ, class UPrimitiveComponent* ServerBase, class FName ServerBoneName, bool bHasBase, bool bBaseRelativePosition, uint8 ServerMovementMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "ClientAdjustRootMotionPosition"); - - Params::Character_ClientAdjustRootMotionPosition Parms{}; - - Parms.Timestamp = Timestamp; - Parms.ServerMontageTrackPosition = ServerMontageTrackPosition; - Parms.ServerLoc = std::move(ServerLoc); - Parms.ServerRotation = std::move(ServerRotation); - Parms.ServerVelZ = ServerVelZ; - Parms.ServerBase = ServerBase; - Parms.ServerBoneName = ServerBoneName; - Parms.bHasBase = bHasBase; - Parms.bBaseRelativePosition = bBaseRelativePosition; - Parms.ServerMovementMode = ServerMovementMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.ClientAdjustRootMotionSourcePosition -// (Net, Native, Event, Public, HasDefaults, NetClient) -// Parameters: -// float Timestamp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRootMotionSourceGroup& ServerRootMotion (Parm, NativeAccessSpecifierPublic) -// bool bHasAnimRootMotion (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ServerMontageTrackPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& ServerLoc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector_NetQuantizeNormal& ServerRotation (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ServerVelZ (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* ServerBase (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ServerBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bHasBase (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bBaseRelativePosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ServerMovementMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::ClientAdjustRootMotionSourcePosition(float Timestamp, const struct FRootMotionSourceGroup& ServerRootMotion, bool bHasAnimRootMotion, float ServerMontageTrackPosition, const struct FVector& ServerLoc, const struct FVector_NetQuantizeNormal& ServerRotation, float ServerVelZ, class UPrimitiveComponent* ServerBase, class FName ServerBoneName, bool bHasBase, bool bBaseRelativePosition, uint8 ServerMovementMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "ClientAdjustRootMotionSourcePosition"); - - Params::Character_ClientAdjustRootMotionSourcePosition Parms{}; - - Parms.Timestamp = Timestamp; - Parms.ServerRootMotion = std::move(ServerRootMotion); - Parms.bHasAnimRootMotion = bHasAnimRootMotion; - Parms.ServerMontageTrackPosition = ServerMontageTrackPosition; - Parms.ServerLoc = std::move(ServerLoc); - Parms.ServerRotation = std::move(ServerRotation); - Parms.ServerVelZ = ServerVelZ; - Parms.ServerBase = ServerBase; - Parms.ServerBoneName = ServerBoneName; - Parms.bHasBase = bHasBase; - Parms.bBaseRelativePosition = bBaseRelativePosition; - Parms.ServerMovementMode = ServerMovementMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.ClientCheatFly -// (Net, NetReliable, Native, Event, Public, NetClient) - -void ACharacter::ClientCheatFly() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "ClientCheatFly"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.ClientCheatGhost -// (Net, NetReliable, Native, Event, Public, NetClient) - -void ACharacter::ClientCheatGhost() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "ClientCheatGhost"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.ClientCheatWalk -// (Net, NetReliable, Native, Event, Public, NetClient) - -void ACharacter::ClientCheatWalk() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "ClientCheatWalk"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.ClientMoveResponsePacked -// (Net, Native, Event, Public, NetClient, NetValidate) -// Parameters: -// const struct FCharacterMoveResponsePackedBits&PackedBits (ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic) - -void ACharacter::ClientMoveResponsePacked(const struct FCharacterMoveResponsePackedBits& PackedBits) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "ClientMoveResponsePacked"); - - Params::Character_ClientMoveResponsePacked Parms{}; - - Parms.PackedBits = std::move(PackedBits); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.ClientVeryShortAdjustPosition -// (Net, Native, Event, Public, HasDefaults, NetClient) -// Parameters: -// float Timestamp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& NewLoc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* NewBase (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName NewBaseBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bHasBase (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bBaseRelativePosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ServerMovementMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::ClientVeryShortAdjustPosition(float Timestamp, const struct FVector& NewLoc, class UPrimitiveComponent* NewBase, class FName NewBaseBoneName, bool bHasBase, bool bBaseRelativePosition, uint8 ServerMovementMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "ClientVeryShortAdjustPosition"); - - Params::Character_ClientVeryShortAdjustPosition Parms{}; - - Parms.Timestamp = Timestamp; - Parms.NewLoc = std::move(NewLoc); - Parms.NewBase = NewBase; - Parms.NewBaseBoneName = NewBaseBoneName; - Parms.bHasBase = bHasBase; - Parms.bBaseRelativePosition = bBaseRelativePosition; - Parms.ServerMovementMode = ServerMovementMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.Crouch -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bClientSimulation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::Crouch(bool bClientSimulation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "Crouch"); - - Params::Character_Crouch Parms{}; - - Parms.bClientSimulation = bClientSimulation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.Jump -// (Native, Public, BlueprintCallable) - -void ACharacter::Jump() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "Jump"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.K2_OnEndCrouch -// (Event, Public, BlueprintEvent) -// Parameters: -// float HalfHeightAdjust (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScaledHalfHeightAdjust (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::K2_OnEndCrouch(float HalfHeightAdjust, float ScaledHalfHeightAdjust) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "K2_OnEndCrouch"); - - Params::Character_K2_OnEndCrouch Parms{}; - - Parms.HalfHeightAdjust = HalfHeightAdjust; - Parms.ScaledHalfHeightAdjust = ScaledHalfHeightAdjust; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Character.K2_OnMovementModeChanged -// (Event, Public, BlueprintEvent) -// Parameters: -// EMovementMode PrevMovementMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EMovementMode NewMovementMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 PrevCustomMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 NewCustomMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::K2_OnMovementModeChanged(EMovementMode PrevMovementMode, EMovementMode NewMovementMode, uint8 PrevCustomMode, uint8 NewCustomMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "K2_OnMovementModeChanged"); - - Params::Character_K2_OnMovementModeChanged Parms{}; - - Parms.PrevMovementMode = PrevMovementMode; - Parms.NewMovementMode = NewMovementMode; - Parms.PrevCustomMode = PrevCustomMode; - Parms.NewCustomMode = NewCustomMode; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Character.K2_OnStartCrouch -// (Event, Public, BlueprintEvent) -// Parameters: -// float HalfHeightAdjust (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScaledHalfHeightAdjust (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::K2_OnStartCrouch(float HalfHeightAdjust, float ScaledHalfHeightAdjust) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "K2_OnStartCrouch"); - - Params::Character_K2_OnStartCrouch Parms{}; - - Parms.HalfHeightAdjust = HalfHeightAdjust; - Parms.ScaledHalfHeightAdjust = ScaledHalfHeightAdjust; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Character.K2_UpdateCustomMovement -// (Event, Public, BlueprintEvent) -// Parameters: -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::K2_UpdateCustomMovement(float DeltaTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "K2_UpdateCustomMovement"); - - Params::Character_K2_UpdateCustomMovement Parms{}; - - Parms.DeltaTime = DeltaTime; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Character.LaunchCharacter -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& LaunchVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bXYOverride (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bZOverride (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::LaunchCharacter(const struct FVector& LaunchVelocity, bool bXYOverride, bool bZOverride) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "LaunchCharacter"); - - Params::Character_LaunchCharacter Parms{}; - - Parms.LaunchVelocity = std::move(LaunchVelocity); - Parms.bXYOverride = bXYOverride; - Parms.bZOverride = bZOverride; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.OnJumped -// (Native, Event, Public, BlueprintEvent) - -void ACharacter::OnJumped() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "OnJumped"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.OnLanded -// (Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const struct FHitResult& Hit (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void ACharacter::OnLanded(const struct FHitResult& Hit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "OnLanded"); - - Params::Character_OnLanded Parms{}; - - Parms.Hit = std::move(Hit); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Character.OnLaunched -// (Event, Public, HasDefaults, BlueprintEvent) -// Parameters: -// const struct FVector& LaunchVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bXYOverride (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bZOverride (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::OnLaunched(const struct FVector& LaunchVelocity, bool bXYOverride, bool bZOverride) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "OnLaunched"); - - Params::Character_OnLaunched Parms{}; - - Parms.LaunchVelocity = std::move(LaunchVelocity); - Parms.bXYOverride = bXYOverride; - Parms.bZOverride = bZOverride; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Character.OnRep_IsCrouched -// (Native, Public) - -void ACharacter::OnRep_IsCrouched() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "OnRep_IsCrouched"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.OnRep_ReplayLastTransformUpdateTimeStamp -// (Final, Native, Public) - -void ACharacter::OnRep_ReplayLastTransformUpdateTimeStamp() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "OnRep_ReplayLastTransformUpdateTimeStamp"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.OnRep_ReplicatedBasedMovement -// (Native, Public) - -void ACharacter::OnRep_ReplicatedBasedMovement() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "OnRep_ReplicatedBasedMovement"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.OnRep_RootMotion -// (Final, Native, Public) - -void ACharacter::OnRep_RootMotion() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "OnRep_RootMotion"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.OnWalkingOffLedge -// (Native, Event, Public, HasOutParams, HasDefaults, BlueprintEvent) -// Parameters: -// const struct FVector& PreviousFloorImpactNormal (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& PreviousFloorContactNormal (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& PreviousLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float TimeDelta (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::OnWalkingOffLedge(const struct FVector& PreviousFloorImpactNormal, const struct FVector& PreviousFloorContactNormal, const struct FVector& PreviousLocation, float TimeDelta) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "OnWalkingOffLedge"); - - Params::Character_OnWalkingOffLedge Parms{}; - - Parms.PreviousFloorImpactNormal = std::move(PreviousFloorImpactNormal); - Parms.PreviousFloorContactNormal = std::move(PreviousFloorContactNormal); - Parms.PreviousLocation = std::move(PreviousLocation); - Parms.TimeDelta = TimeDelta; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.PlayAnimMontage -// (Native, Public, BlueprintCallable) -// Parameters: -// class UAnimMontage* AnimMontage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InPlayRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName StartSectionName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float ACharacter::PlayAnimMontage(class UAnimMontage* AnimMontage, float InPlayRate, class FName StartSectionName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "PlayAnimMontage"); - - Params::Character_PlayAnimMontage Parms{}; - - Parms.AnimMontage = AnimMontage; - Parms.InPlayRate = InPlayRate; - Parms.StartSectionName = StartSectionName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Character.RootMotionDebugClientPrintOnScreen -// (Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// const class FString& inString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::RootMotionDebugClientPrintOnScreen(const class FString& inString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "RootMotionDebugClientPrintOnScreen"); - - Params::Character_RootMotionDebugClientPrintOnScreen Parms{}; - - Parms.inString = std::move(inString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.ServerMove -// (Net, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// float Timestamp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector_NetQuantize10& InAccel (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector_NetQuantize100& ClientLoc (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 CompressedMoveFlags (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ClientRoll (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint32 View (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* ClientMovementBase (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ClientBaseBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ClientMovementMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::ServerMove(float Timestamp, const struct FVector_NetQuantize10& InAccel, const struct FVector_NetQuantize100& ClientLoc, uint8 CompressedMoveFlags, uint8 ClientRoll, uint32 View, class UPrimitiveComponent* ClientMovementBase, class FName ClientBaseBoneName, uint8 ClientMovementMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "ServerMove"); - - Params::Character_ServerMove Parms{}; - - Parms.Timestamp = Timestamp; - Parms.InAccel = std::move(InAccel); - Parms.ClientLoc = std::move(ClientLoc); - Parms.CompressedMoveFlags = CompressedMoveFlags; - Parms.ClientRoll = ClientRoll; - Parms.View = View; - Parms.ClientMovementBase = ClientMovementBase; - Parms.ClientBaseBoneName = ClientBaseBoneName; - Parms.ClientMovementMode = ClientMovementMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.ServerMoveDual -// (Net, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// float TimeStamp0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector_NetQuantize10& InAccel0 (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 PendingFlags (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint32 View0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Timestamp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector_NetQuantize10& InAccel (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector_NetQuantize100& ClientLoc (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 NewFlags (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ClientRoll (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint32 View (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* ClientMovementBase (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ClientBaseBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ClientMovementMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::ServerMoveDual(float TimeStamp0, const struct FVector_NetQuantize10& InAccel0, uint8 PendingFlags, uint32 View0, float Timestamp, const struct FVector_NetQuantize10& InAccel, const struct FVector_NetQuantize100& ClientLoc, uint8 NewFlags, uint8 ClientRoll, uint32 View, class UPrimitiveComponent* ClientMovementBase, class FName ClientBaseBoneName, uint8 ClientMovementMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "ServerMoveDual"); - - Params::Character_ServerMoveDual Parms{}; - - Parms.TimeStamp0 = TimeStamp0; - Parms.InAccel0 = std::move(InAccel0); - Parms.PendingFlags = PendingFlags; - Parms.View0 = View0; - Parms.Timestamp = Timestamp; - Parms.InAccel = std::move(InAccel); - Parms.ClientLoc = std::move(ClientLoc); - Parms.NewFlags = NewFlags; - Parms.ClientRoll = ClientRoll; - Parms.View = View; - Parms.ClientMovementBase = ClientMovementBase; - Parms.ClientBaseBoneName = ClientBaseBoneName; - Parms.ClientMovementMode = ClientMovementMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.ServerMoveDualHybridRootMotion -// (Net, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// float TimeStamp0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector_NetQuantize10& InAccel0 (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 PendingFlags (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint32 View0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Timestamp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector_NetQuantize10& InAccel (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector_NetQuantize100& ClientLoc (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 NewFlags (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ClientRoll (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint32 View (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* ClientMovementBase (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ClientBaseBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ClientMovementMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::ServerMoveDualHybridRootMotion(float TimeStamp0, const struct FVector_NetQuantize10& InAccel0, uint8 PendingFlags, uint32 View0, float Timestamp, const struct FVector_NetQuantize10& InAccel, const struct FVector_NetQuantize100& ClientLoc, uint8 NewFlags, uint8 ClientRoll, uint32 View, class UPrimitiveComponent* ClientMovementBase, class FName ClientBaseBoneName, uint8 ClientMovementMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "ServerMoveDualHybridRootMotion"); - - Params::Character_ServerMoveDualHybridRootMotion Parms{}; - - Parms.TimeStamp0 = TimeStamp0; - Parms.InAccel0 = std::move(InAccel0); - Parms.PendingFlags = PendingFlags; - Parms.View0 = View0; - Parms.Timestamp = Timestamp; - Parms.InAccel = std::move(InAccel); - Parms.ClientLoc = std::move(ClientLoc); - Parms.NewFlags = NewFlags; - Parms.ClientRoll = ClientRoll; - Parms.View = View; - Parms.ClientMovementBase = ClientMovementBase; - Parms.ClientBaseBoneName = ClientBaseBoneName; - Parms.ClientMovementMode = ClientMovementMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.ServerMoveDualNoBase -// (Net, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// float TimeStamp0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector_NetQuantize10& InAccel0 (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 PendingFlags (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint32 View0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Timestamp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector_NetQuantize10& InAccel (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector_NetQuantize100& ClientLoc (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 NewFlags (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ClientRoll (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint32 View (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ClientMovementMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::ServerMoveDualNoBase(float TimeStamp0, const struct FVector_NetQuantize10& InAccel0, uint8 PendingFlags, uint32 View0, float Timestamp, const struct FVector_NetQuantize10& InAccel, const struct FVector_NetQuantize100& ClientLoc, uint8 NewFlags, uint8 ClientRoll, uint32 View, uint8 ClientMovementMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "ServerMoveDualNoBase"); - - Params::Character_ServerMoveDualNoBase Parms{}; - - Parms.TimeStamp0 = TimeStamp0; - Parms.InAccel0 = std::move(InAccel0); - Parms.PendingFlags = PendingFlags; - Parms.View0 = View0; - Parms.Timestamp = Timestamp; - Parms.InAccel = std::move(InAccel); - Parms.ClientLoc = std::move(ClientLoc); - Parms.NewFlags = NewFlags; - Parms.ClientRoll = ClientRoll; - Parms.View = View; - Parms.ClientMovementMode = ClientMovementMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.ServerMoveNoBase -// (Net, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// float Timestamp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector_NetQuantize10& InAccel (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector_NetQuantize100& ClientLoc (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 CompressedMoveFlags (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ClientRoll (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint32 View (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ClientMovementMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::ServerMoveNoBase(float Timestamp, const struct FVector_NetQuantize10& InAccel, const struct FVector_NetQuantize100& ClientLoc, uint8 CompressedMoveFlags, uint8 ClientRoll, uint32 View, uint8 ClientMovementMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "ServerMoveNoBase"); - - Params::Character_ServerMoveNoBase Parms{}; - - Parms.Timestamp = Timestamp; - Parms.InAccel = std::move(InAccel); - Parms.ClientLoc = std::move(ClientLoc); - Parms.CompressedMoveFlags = CompressedMoveFlags; - Parms.ClientRoll = ClientRoll; - Parms.View = View; - Parms.ClientMovementMode = ClientMovementMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.ServerMoveOld -// (Net, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// float OldTimeStamp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector_NetQuantize10& OldAccel (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 OldMoveFlags (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::ServerMoveOld(float OldTimeStamp, const struct FVector_NetQuantize10& OldAccel, uint8 OldMoveFlags) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "ServerMoveOld"); - - Params::Character_ServerMoveOld Parms{}; - - Parms.OldTimeStamp = OldTimeStamp; - Parms.OldAccel = std::move(OldAccel); - Parms.OldMoveFlags = OldMoveFlags; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.ServerMovePacked -// (Net, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// const struct FCharacterServerMovePackedBits&PackedBits (ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic) - -void ACharacter::ServerMovePacked(const struct FCharacterServerMovePackedBits& PackedBits) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "ServerMovePacked"); - - Params::Character_ServerMovePacked Parms{}; - - Parms.PackedBits = std::move(PackedBits); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.StopAnimMontage -// (Native, Public, BlueprintCallable) -// Parameters: -// class UAnimMontage* AnimMontage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::StopAnimMontage(class UAnimMontage* AnimMontage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "StopAnimMontage"); - - Params::Character_StopAnimMontage Parms{}; - - Parms.AnimMontage = AnimMontage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.StopJumping -// (Native, Public, BlueprintCallable) - -void ACharacter::StopJumping() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "StopJumping"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.UnCrouch -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bClientSimulation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::UnCrouch(bool bClientSimulation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "UnCrouch"); - - Params::Character_UnCrouch Parms{}; - - Parms.bClientSimulation = bClientSimulation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.CanCrouch -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACharacter::CanCrouch() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "CanCrouch"); - - Params::Character_CanCrouch Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Character.CanJump -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACharacter::CanJump() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "CanJump"); - - Params::Character_CanJump Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Character.CanJumpInternal -// (Native, Event, Protected, BlueprintEvent, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACharacter::CanJumpInternal() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "CanJumpInternal"); - - Params::Character_CanJumpInternal Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Character.GetAnimRootMotionTranslationScale -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float ACharacter::GetAnimRootMotionTranslationScale() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "GetAnimRootMotionTranslationScale"); - - Params::Character_GetAnimRootMotionTranslationScale Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Character.GetBaseRotationOffsetRotator -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator ACharacter::GetBaseRotationOffsetRotator() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "GetBaseRotationOffsetRotator"); - - Params::Character_GetBaseRotationOffsetRotator Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Character.GetBaseTranslationOffset -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector ACharacter::GetBaseTranslationOffset() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "GetBaseTranslationOffset"); - - Params::Character_GetBaseTranslationOffset Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Character.GetCurrentMontage -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UAnimMontage* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimMontage* ACharacter::GetCurrentMontage() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "GetCurrentMontage"); - - Params::Character_GetCurrentMontage Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Character.HasAnyRootMotion -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACharacter::HasAnyRootMotion() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "HasAnyRootMotion"); - - Params::Character_HasAnyRootMotion Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Character.IsJumpProvidingForce -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACharacter::IsJumpProvidingForce() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "IsJumpProvidingForce"); - - Params::Character_IsJumpProvidingForce Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Character.IsPlayingNetworkedRootMotionMontage -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACharacter::IsPlayingNetworkedRootMotionMontage() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "IsPlayingNetworkedRootMotionMontage"); - - Params::Character_IsPlayingNetworkedRootMotionMontage Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Character.IsPlayingRootMotion -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACharacter::IsPlayingRootMotion() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "IsPlayingRootMotion"); - - Params::Character_IsPlayingRootMotion Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameInstance.DebugCreatePlayer -// (Exec, Native, Public) -// Parameters: -// int32 ControllerId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameInstance::DebugCreatePlayer(int32 ControllerId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameInstance", "DebugCreatePlayer"); - - Params::GameInstance_DebugCreatePlayer Parms{}; - - Parms.ControllerId = ControllerId; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameInstance.DebugRemovePlayer -// (Exec, Native, Public) -// Parameters: -// int32 ControllerId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameInstance::DebugRemovePlayer(int32 ControllerId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameInstance", "DebugRemovePlayer"); - - Params::GameInstance_DebugRemovePlayer Parms{}; - - Parms.ControllerId = ControllerId; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameInstance.HandleNetworkError -// (Event, Public, BlueprintEvent) -// Parameters: -// ENetworkFailure FailureType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIsServer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameInstance::HandleNetworkError(ENetworkFailure FailureType, bool bIsServer) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameInstance", "HandleNetworkError"); - - Params::GameInstance_HandleNetworkError Parms{}; - - Parms.FailureType = FailureType; - Parms.bIsServer = bIsServer; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.GameInstance.HandleTravelError -// (Event, Public, BlueprintEvent) -// Parameters: -// ETravelFailure FailureType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameInstance::HandleTravelError(ETravelFailure FailureType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameInstance", "HandleTravelError"); - - Params::GameInstance_HandleTravelError Parms{}; - - Parms.FailureType = FailureType; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.GameInstance.ReceiveInit -// (Event, Public, BlueprintEvent) - -void UGameInstance::ReceiveInit() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameInstance", "ReceiveInit"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Engine.GameInstance.ReceiveShutdown -// (Event, Public, BlueprintEvent) - -void UGameInstance::ReceiveShutdown() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameInstance", "ReceiveShutdown"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Engine.HUD.AddDebugText -// (Final, Net, NetReliable, Native, Event, Public, HasDefaults, NetClient) -// Parameters: -// const class FString& DebugText (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* SrcActor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Offset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& DesiredOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FColor& TextColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSkipOverwriteCheck (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAbsoluteLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bKeepAttachedToActor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class Ufont* InFont (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float FontScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bDrawShadow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::AddDebugText(const class FString& DebugText, class AActor* SrcActor, float Duration, const struct FVector& Offset, const struct FVector& DesiredOffset, const struct FColor& TextColor, bool bSkipOverwriteCheck, bool bAbsoluteLocation, bool bKeepAttachedToActor, class Ufont* InFont, float FontScale, bool bDrawShadow) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "AddDebugText"); - - Params::HUD_AddDebugText Parms{}; - - Parms.DebugText = std::move(DebugText); - Parms.SrcActor = SrcActor; - Parms.Duration = Duration; - Parms.Offset = std::move(Offset); - Parms.DesiredOffset = std::move(DesiredOffset); - Parms.TextColor = std::move(TextColor); - Parms.bSkipOverwriteCheck = bSkipOverwriteCheck; - Parms.bAbsoluteLocation = bAbsoluteLocation; - Parms.bKeepAttachedToActor = bKeepAttachedToActor; - Parms.InFont = InFont; - Parms.FontScale = FontScale; - Parms.bDrawShadow = bDrawShadow; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HUD.AddHitBox -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& size (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName InName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bConsumesInput (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Priority (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::AddHitBox(const struct FVector2D& Position, const struct FVector2D& size, class FName InName, bool bConsumesInput, int32 Priority) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "AddHitBox"); - - Params::HUD_AddHitBox Parms{}; - - Parms.Position = std::move(Position); - Parms.size = std::move(size); - Parms.InName = InName; - Parms.bConsumesInput = bConsumesInput; - Parms.Priority = Priority; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HUD.DrawLine -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// float StartScreenX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float StartScreenY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float EndScreenX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float EndScreenY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& LineColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float LineThickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::DrawLine(float StartScreenX, float StartScreenY, float EndScreenX, float EndScreenY, const struct FLinearColor& LineColor, float LineThickness) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "DrawLine"); - - Params::HUD_DrawLine Parms{}; - - Parms.StartScreenX = StartScreenX; - Parms.StartScreenY = StartScreenY; - Parms.EndScreenX = EndScreenX; - Parms.EndScreenY = EndScreenY; - Parms.LineColor = std::move(LineColor); - Parms.LineThickness = LineThickness; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HUD.DrawMaterial -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UMaterialInterface* Material (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenW (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenH (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaterialU (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaterialV (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaterialUWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaterialVHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bScalePosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& RotPivot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::DrawMaterial(class UMaterialInterface* Material, float ScreenX, float ScreenY, float ScreenW, float ScreenH, float MaterialU, float MaterialV, float MaterialUWidth, float MaterialVHeight, float Scale, bool bScalePosition, float Rotation, const struct FVector2D& RotPivot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "DrawMaterial"); - - Params::HUD_DrawMaterial Parms{}; - - Parms.Material = Material; - Parms.ScreenX = ScreenX; - Parms.ScreenY = ScreenY; - Parms.ScreenW = ScreenW; - Parms.ScreenH = ScreenH; - Parms.MaterialU = MaterialU; - Parms.MaterialV = MaterialV; - Parms.MaterialUWidth = MaterialUWidth; - Parms.MaterialVHeight = MaterialVHeight; - Parms.Scale = Scale; - Parms.bScalePosition = bScalePosition; - Parms.Rotation = Rotation; - Parms.RotPivot = std::move(RotPivot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HUD.DrawMaterialSimple -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInterface* Material (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenW (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenH (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bScalePosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::DrawMaterialSimple(class UMaterialInterface* Material, float ScreenX, float ScreenY, float ScreenW, float ScreenH, float Scale, bool bScalePosition) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "DrawMaterialSimple"); - - Params::HUD_DrawMaterialSimple Parms{}; - - Parms.Material = Material; - Parms.ScreenX = ScreenX; - Parms.ScreenY = ScreenY; - Parms.ScreenW = ScreenW; - Parms.ScreenH = ScreenH; - Parms.Scale = Scale; - Parms.bScalePosition = bScalePosition; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HUD.DrawMaterialTriangle -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UMaterialInterface* Material (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& V0_Pos (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& V1_Pos (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& V2_Pos (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& V0_UV (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& V1_UV (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& V2_UV (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& V0_Color (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& V1_Color (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& V2_Color (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::DrawMaterialTriangle(class UMaterialInterface* Material, const struct FVector2D& V0_Pos, const struct FVector2D& V1_Pos, const struct FVector2D& V2_Pos, const struct FVector2D& V0_UV, const struct FVector2D& V1_UV, const struct FVector2D& V2_UV, const struct FLinearColor& V0_Color, const struct FLinearColor& V1_Color, const struct FLinearColor& V2_Color) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "DrawMaterialTriangle"); - - Params::HUD_DrawMaterialTriangle Parms{}; - - Parms.Material = Material; - Parms.V0_Pos = std::move(V0_Pos); - Parms.V1_Pos = std::move(V1_Pos); - Parms.V2_Pos = std::move(V2_Pos); - Parms.V0_UV = std::move(V0_UV); - Parms.V1_UV = std::move(V1_UV); - Parms.V2_UV = std::move(V2_UV); - Parms.V0_Color = std::move(V0_Color); - Parms.V1_Color = std::move(V1_Color); - Parms.V2_Color = std::move(V2_Color); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HUD.DrawRect -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& RectColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenW (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenH (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::DrawRect(const struct FLinearColor& RectColor, float ScreenX, float ScreenY, float ScreenW, float ScreenH) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "DrawRect"); - - Params::HUD_DrawRect Parms{}; - - Parms.RectColor = std::move(RectColor); - Parms.ScreenX = ScreenX; - Parms.ScreenY = ScreenY; - Parms.ScreenW = ScreenW; - Parms.ScreenH = ScreenH; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HUD.DrawText -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class FString& Text (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TextColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class Ufont* font (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bScalePosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::DrawText(const class FString& Text, const struct FLinearColor& TextColor, float ScreenX, float ScreenY, class Ufont* font, float Scale, bool bScalePosition) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "DrawText"); - - Params::HUD_DrawText Parms{}; - - Parms.Text = std::move(Text); - Parms.TextColor = std::move(TextColor); - Parms.ScreenX = ScreenX; - Parms.ScreenY = ScreenY; - Parms.font = font; - Parms.Scale = Scale; - Parms.bScalePosition = bScalePosition; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HUD.DrawTexture -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UTexture* Texture (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenW (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenH (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float TextureU (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float TextureV (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float TextureUWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float TextureVHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TintColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EBlendMode BlendMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bScalePosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& RotPivot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::DrawTexture(class UTexture* Texture, float ScreenX, float ScreenY, float ScreenW, float ScreenH, float TextureU, float TextureV, float TextureUWidth, float TextureVHeight, const struct FLinearColor& TintColor, EBlendMode BlendMode, float Scale, bool bScalePosition, float Rotation, const struct FVector2D& RotPivot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "DrawTexture"); - - Params::HUD_DrawTexture Parms{}; - - Parms.Texture = Texture; - Parms.ScreenX = ScreenX; - Parms.ScreenY = ScreenY; - Parms.ScreenW = ScreenW; - Parms.ScreenH = ScreenH; - Parms.TextureU = TextureU; - Parms.TextureV = TextureV; - Parms.TextureUWidth = TextureUWidth; - Parms.TextureVHeight = TextureVHeight; - Parms.TintColor = std::move(TintColor); - Parms.BlendMode = BlendMode; - Parms.Scale = Scale; - Parms.bScalePosition = bScalePosition; - Parms.Rotation = Rotation; - Parms.RotPivot = std::move(RotPivot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HUD.DrawTextureSimple -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UTexture* Texture (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bScalePosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::DrawTextureSimple(class UTexture* Texture, float ScreenX, float ScreenY, float Scale, bool bScalePosition) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "DrawTextureSimple"); - - Params::HUD_DrawTextureSimple Parms{}; - - Parms.Texture = Texture; - Parms.ScreenX = ScreenX; - Parms.ScreenY = ScreenY; - Parms.Scale = Scale; - Parms.bScalePosition = bScalePosition; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HUD.GetActorsInSelectionRectangle -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// TSubclassOf ClassFilter (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& FirstPoint (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& SecondPoint (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutActors (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool bIncludeNonCollidingComponents (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bActorMustBeFullyEnclosed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::GetActorsInSelectionRectangle(TSubclassOf ClassFilter, const struct FVector2D& FirstPoint, const struct FVector2D& SecondPoint, TArray* OutActors, bool bIncludeNonCollidingComponents, bool bActorMustBeFullyEnclosed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "GetActorsInSelectionRectangle"); - - Params::HUD_GetActorsInSelectionRectangle Parms{}; - - Parms.ClassFilter = ClassFilter; - Parms.FirstPoint = std::move(FirstPoint); - Parms.SecondPoint = std::move(SecondPoint); - Parms.bIncludeNonCollidingComponents = bIncludeNonCollidingComponents; - Parms.bActorMustBeFullyEnclosed = bActorMustBeFullyEnclosed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutActors != nullptr) - *OutActors = std::move(Parms.OutActors); -} - - -// Function Engine.HUD.NextDebugTarget -// (Exec, Native, Public) - -void AHUD::NextDebugTarget() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "NextDebugTarget"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HUD.PreviousDebugTarget -// (Exec, Native, Public) - -void AHUD::PreviousDebugTarget() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "PreviousDebugTarget"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HUD.ReceiveDrawHUD -// (BlueprintCosmetic, Event, Public, BlueprintEvent) -// Parameters: -// int32 SizeX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 SizeY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::ReceiveDrawHUD(int32 SizeX, int32 SizeY) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "ReceiveDrawHUD"); - - Params::HUD_ReceiveDrawHUD Parms{}; - - Parms.SizeX = SizeX; - Parms.SizeY = SizeY; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.HUD.ReceiveHitBoxBeginCursorOver -// (BlueprintCosmetic, Event, Public, BlueprintEvent) -// Parameters: -// const class FName BoxName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::ReceiveHitBoxBeginCursorOver(const class FName BoxName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "ReceiveHitBoxBeginCursorOver"); - - Params::HUD_ReceiveHitBoxBeginCursorOver Parms{}; - - Parms.BoxName = BoxName; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.HUD.ReceiveHitBoxClick -// (BlueprintCosmetic, Event, Public, BlueprintEvent) -// Parameters: -// const class FName BoxName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::ReceiveHitBoxClick(const class FName BoxName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "ReceiveHitBoxClick"); - - Params::HUD_ReceiveHitBoxClick Parms{}; - - Parms.BoxName = BoxName; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.HUD.ReceiveHitBoxEndCursorOver -// (BlueprintCosmetic, Event, Public, BlueprintEvent) -// Parameters: -// const class FName BoxName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::ReceiveHitBoxEndCursorOver(const class FName BoxName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "ReceiveHitBoxEndCursorOver"); - - Params::HUD_ReceiveHitBoxEndCursorOver Parms{}; - - Parms.BoxName = BoxName; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.HUD.ReceiveHitBoxRelease -// (BlueprintCosmetic, Event, Public, BlueprintEvent) -// Parameters: -// const class FName BoxName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::ReceiveHitBoxRelease(const class FName BoxName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "ReceiveHitBoxRelease"); - - Params::HUD_ReceiveHitBoxRelease Parms{}; - - Parms.BoxName = BoxName; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.HUD.RemoveAllDebugStrings -// (Final, Net, NetReliable, Native, Event, Public, NetClient) - -void AHUD::RemoveAllDebugStrings() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "RemoveAllDebugStrings"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HUD.RemoveDebugText -// (Final, Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// class AActor* SrcActor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bLeaveDurationText (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::RemoveDebugText(class AActor* SrcActor, bool bLeaveDurationText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "RemoveDebugText"); - - Params::HUD_RemoveDebugText Parms{}; - - Parms.SrcActor = SrcActor; - Parms.bLeaveDurationText = bLeaveDurationText; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HUD.ShowDebug -// (Exec, Native, Public) -// Parameters: -// class FName DebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::ShowDebug(class FName DebugType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "ShowDebug"); - - Params::HUD_ShowDebug Parms{}; - - Parms.DebugType = DebugType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HUD.ShowDebugForReticleTargetToggle -// (Final, Exec, Native, Public) -// Parameters: -// TSubclassOf DesiredClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::ShowDebugForReticleTargetToggle(TSubclassOf DesiredClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "ShowDebugForReticleTargetToggle"); - - Params::HUD_ShowDebugForReticleTargetToggle Parms{}; - - Parms.DesiredClass = DesiredClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HUD.ShowDebugToggleSubCategory -// (Final, Exec, Native, Public) -// Parameters: -// class FName Category (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::ShowDebugToggleSubCategory(class FName Category) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "ShowDebugToggleSubCategory"); - - Params::HUD_ShowDebugToggleSubCategory Parms{}; - - Parms.Category = Category; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HUD.ShowHUD -// (Exec, Native, Public) - -void AHUD::ShowHUD() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "ShowHUD"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HUD.Deproject -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ScreenX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* WorldPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* WorldDirection (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::Deproject(float ScreenX, float ScreenY, struct FVector* WorldPosition, struct FVector* WorldDirection) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "Deproject"); - - Params::HUD_Deproject Parms{}; - - Parms.ScreenX = ScreenX; - Parms.ScreenY = ScreenY; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (WorldPosition != nullptr) - *WorldPosition = std::move(Parms.WorldPosition); - - if (WorldDirection != nullptr) - *WorldDirection = std::move(Parms.WorldDirection); -} - - -// Function Engine.HUD.GetOwningPawn -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class APawn* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APawn* AHUD::GetOwningPawn() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "GetOwningPawn"); - - Params::HUD_GetOwningPawn Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.HUD.GetOwningPlayerController -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class APlayerController* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APlayerController* AHUD::GetOwningPlayerController() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "GetOwningPlayerController"); - - Params::HUD_GetOwningPlayerController Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.HUD.GetTextSize -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class FString& Text (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutWidth (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutHeight (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class Ufont* font (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::GetTextSize(const class FString& Text, float* OutWidth, float* OutHeight, class Ufont* font, float Scale) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "GetTextSize"); - - Params::HUD_GetTextSize Parms{}; - - Parms.Text = std::move(Text); - Parms.font = font; - Parms.Scale = Scale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutWidth != nullptr) - *OutWidth = Parms.OutWidth; - - if (OutHeight != nullptr) - *OutHeight = Parms.OutHeight; -} - - -// Function Engine.HUD.Project -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector AHUD::Project(const struct FVector& Location) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "Project"); - - Params::HUD_Project Parms{}; - - Parms.Location = std::move(Location); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialInterface.GetBaseMaterial -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterial* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterial* UMaterialInterface::GetBaseMaterial() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInterface", "GetBaseMaterial"); - - Params::MaterialInterface_GetBaseMaterial Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialInterface.SetForceMipLevelsToBeResident -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool OverrideForceMiplevelsToBeResident (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bForceMiplevelsToBeResidentValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ForceDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 CinematicTextureGroups (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFastResponse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMaterialInterface::SetForceMipLevelsToBeResident(bool OverrideForceMiplevelsToBeResident, bool bForceMiplevelsToBeResidentValue, float ForceDuration, int32 CinematicTextureGroups, bool bFastResponse) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInterface", "SetForceMipLevelsToBeResident"); - - Params::MaterialInterface_SetForceMipLevelsToBeResident Parms{}; - - Parms.OverrideForceMiplevelsToBeResident = OverrideForceMiplevelsToBeResident; - Parms.bForceMiplevelsToBeResidentValue = bForceMiplevelsToBeResidentValue; - Parms.ForceDuration = ForceDuration; - Parms.CinematicTextureGroups = CinematicTextureGroups; - Parms.bFastResponse = bFastResponse; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MaterialInterface.GetParameterInfo -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EMaterialParameterAssociation Association (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialFunctionInterface* LayerFunction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FMaterialParameterInfo ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FMaterialParameterInfo UMaterialInterface::GetParameterInfo(EMaterialParameterAssociation Association, class FName ParameterName, class UMaterialFunctionInterface* LayerFunction) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInterface", "GetParameterInfo"); - - Params::MaterialInterface_GetParameterInfo Parms{}; - - Parms.Association = Association; - Parms.ParameterName = ParameterName; - Parms.LayerFunction = LayerFunction; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialInterface.GetPhysicalMaterial -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UPhysicalMaterial* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UPhysicalMaterial* UMaterialInterface::GetPhysicalMaterial() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInterface", "GetPhysicalMaterial"); - - Params::MaterialInterface_GetPhysicalMaterial Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialInterface.GetPhysicalMaterialFromMap -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPhysicalMaterial* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UPhysicalMaterial* UMaterialInterface::GetPhysicalMaterialFromMap(int32 Index_0) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInterface", "GetPhysicalMaterialFromMap"); - - Params::MaterialInterface_GetPhysicalMaterialFromMap Parms{}; - - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialInterface.GetPhysicalMaterialMask -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UPhysicalMaterialMask* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UPhysicalMaterialMask* UMaterialInterface::GetPhysicalMaterialMask() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInterface", "GetPhysicalMaterialMask"); - - Params::MaterialInterface_GetPhysicalMaterialMask Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialInstanceConstant.K2_GetScalarParameterValue -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UMaterialInstanceConstant::K2_GetScalarParameterValue(class FName ParameterName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceConstant", "K2_GetScalarParameterValue"); - - Params::MaterialInstanceConstant_K2_GetScalarParameterValue Parms{}; - - Parms.ParameterName = ParameterName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialInstanceConstant.K2_GetTextureParameterValue -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTexture* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UTexture* UMaterialInstanceConstant::K2_GetTextureParameterValue(class FName ParameterName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceConstant", "K2_GetTextureParameterValue"); - - Params::MaterialInstanceConstant_K2_GetTextureParameterValue Parms{}; - - Parms.ParameterName = ParameterName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialInstanceConstant.K2_GetVectorParameterValue -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UMaterialInstanceConstant::K2_GetVectorParameterValue(class FName ParameterName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceConstant", "K2_GetVectorParameterValue"); - - Params::MaterialInstanceConstant_K2_GetVectorParameterValue Parms{}; - - Parms.ParameterName = ParameterName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LightComponent.ClearEditorPreviewColor -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ULightComponent::ClearEditorPreviewColor() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "ClearEditorPreviewColor"); - - Params::LightComponent_ClearEditorPreviewColor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LightComponent.ClearEditorPreviewIntensity -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ULightComponent::ClearEditorPreviewIntensity() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "ClearEditorPreviewIntensity"); - - Params::LightComponent_ClearEditorPreviewIntensity Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LightComponent.ClearEditorPreviewIntensityColor -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ULightComponent::ClearEditorPreviewIntensityColor() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "ClearEditorPreviewIntensityColor"); - - Params::LightComponent_ClearEditorPreviewIntensityColor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LightComponent.SetAffectDynamicIndirectLighting -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetAffectDynamicIndirectLighting(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetAffectDynamicIndirectLighting"); - - Params::LightComponent_SetAffectDynamicIndirectLighting Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetAffectTranslucentLighting -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetAffectTranslucentLighting(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetAffectTranslucentLighting"); - - Params::LightComponent_SetAffectTranslucentLighting Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetBloomMaxBrightness -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetBloomMaxBrightness(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetBloomMaxBrightness"); - - Params::LightComponent_SetBloomMaxBrightness Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetBloomScale -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetBloomScale(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetBloomScale"); - - Params::LightComponent_SetBloomScale Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetBloomThreshold -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetBloomThreshold(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetBloomThreshold"); - - Params::LightComponent_SetBloomThreshold Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetBloomTint -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FColor& NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetBloomTint(const struct FColor& NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetBloomTint"); - - Params::LightComponent_SetBloomTint Parms{}; - - Parms.NewValue = std::move(NewValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetCastShadowsFromMovableObjectsOnly -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetCastShadowsFromMovableObjectsOnly(bool bEnable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetCastShadowsFromMovableObjectsOnly"); - - Params::LightComponent_SetCastShadowsFromMovableObjectsOnly Parms{}; - - Parms.bEnable = bEnable; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetCastShadowsFromStaticObjectsOnly -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetCastShadowsFromStaticObjectsOnly(bool bEnable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetCastShadowsFromStaticObjectsOnly"); - - Params::LightComponent_SetCastShadowsFromStaticObjectsOnly Parms{}; - - Parms.bEnable = bEnable; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetDynamicIntensity -// (Final, Native, Public) -// Parameters: -// float NewIntensity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetDynamicIntensity(float NewIntensity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetDynamicIntensity"); - - Params::LightComponent_SetDynamicIntensity Parms{}; - - Parms.NewIntensity = NewIntensity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetDynamicLightColor -// (Final, Native, Public, HasDefaults) -// Parameters: -// const struct FLinearColor& NewLightColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSRGB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetDynamicLightColor(const struct FLinearColor& NewLightColor, bool bSRGB) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetDynamicLightColor"); - - Params::LightComponent_SetDynamicLightColor Parms{}; - - Parms.NewLightColor = std::move(NewLightColor); - Parms.bSRGB = bSRGB; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetEditorPreviewColor -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& NewLightColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSRGB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ULightComponent::SetEditorPreviewColor(const struct FLinearColor& NewLightColor, bool bSRGB) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetEditorPreviewColor"); - - Params::LightComponent_SetEditorPreviewColor Parms{}; - - Parms.NewLightColor = std::move(NewLightColor); - Parms.bSRGB = bSRGB; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LightComponent.SetEditorPreviewIntensity -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewIntensity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ULightComponent::SetEditorPreviewIntensity(float NewIntensity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetEditorPreviewIntensity"); - - Params::LightComponent_SetEditorPreviewIntensity Parms{}; - - Parms.NewIntensity = NewIntensity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LightComponent.SetEditorPreviewIntensityColor -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// float NewIntensity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& NewLightColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSRGB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ULightComponent::SetEditorPreviewIntensityColor(float NewIntensity, const struct FLinearColor& NewLightColor, bool bSRGB) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetEditorPreviewIntensityColor"); - - Params::LightComponent_SetEditorPreviewIntensityColor Parms{}; - - Parms.NewIntensity = NewIntensity; - Parms.NewLightColor = std::move(NewLightColor); - Parms.bSRGB = bSRGB; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LightComponent.SetEnableLightShaftBloom -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetEnableLightShaftBloom(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetEnableLightShaftBloom"); - - Params::LightComponent_SetEnableLightShaftBloom Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetForceCachedShadowsForMovablePrimitives -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetForceCachedShadowsForMovablePrimitives(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetForceCachedShadowsForMovablePrimitives"); - - Params::LightComponent_SetForceCachedShadowsForMovablePrimitives Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetIESBrightnessScale -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetIESBrightnessScale(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetIESBrightnessScale"); - - Params::LightComponent_SetIESBrightnessScale Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetIESTexture -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UTextureLightProfile* NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetIESTexture(class UTextureLightProfile* NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetIESTexture"); - - Params::LightComponent_SetIESTexture Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetIndirectLightingIntensity -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewIntensity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetIndirectLightingIntensity(float NewIntensity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetIndirectLightingIntensity"); - - Params::LightComponent_SetIndirectLightingIntensity Parms{}; - - Parms.NewIntensity = NewIntensity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetIntensity -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewIntensity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetIntensity(float NewIntensity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetIntensity"); - - Params::LightComponent_SetIntensity Parms{}; - - Parms.NewIntensity = NewIntensity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetLightColor -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& NewLightColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSRGB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetLightColor(const struct FLinearColor& NewLightColor, bool bSRGB) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetLightColor"); - - Params::LightComponent_SetLightColor Parms{}; - - Parms.NewLightColor = std::move(NewLightColor); - Parms.bSRGB = bSRGB; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetLightFColor -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FColor& NewLightColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetLightFColor(const struct FColor& NewLightColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetLightFColor"); - - Params::LightComponent_SetLightFColor Parms{}; - - Parms.NewLightColor = std::move(NewLightColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetLightFunctionDisabledBrightness -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetLightFunctionDisabledBrightness(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetLightFunctionDisabledBrightness"); - - Params::LightComponent_SetLightFunctionDisabledBrightness Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetLightFunctionFadeDistance -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewLightFunctionFadeDistance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetLightFunctionFadeDistance(float NewLightFunctionFadeDistance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetLightFunctionFadeDistance"); - - Params::LightComponent_SetLightFunctionFadeDistance Parms{}; - - Parms.NewLightFunctionFadeDistance = NewLightFunctionFadeDistance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetLightFunctionMaterial -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInterface* NewLightFunctionMaterial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetLightFunctionMaterial(class UMaterialInterface* NewLightFunctionMaterial) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetLightFunctionMaterial"); - - Params::LightComponent_SetLightFunctionMaterial Parms{}; - - Parms.NewLightFunctionMaterial = NewLightFunctionMaterial; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetLightFunctionScale -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewLightFunctionScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetLightFunctionScale(const struct FVector& NewLightFunctionScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetLightFunctionScale"); - - Params::LightComponent_SetLightFunctionScale Parms{}; - - Parms.NewLightFunctionScale = std::move(NewLightFunctionScale); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetLightingChannels -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bChannel0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bChannel1 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bChannel2 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetLightingChannels(bool bChannel0, bool bChannel1, bool bChannel2) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetLightingChannels"); - - Params::LightComponent_SetLightingChannels Parms{}; - - Parms.bChannel0 = bChannel0; - Parms.bChannel1 = bChannel1; - Parms.bChannel2 = bChannel2; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetLightIntensityColor -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// float NewIntensity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& NewLightColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSRGB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetLightIntensityColor(float NewIntensity, const struct FLinearColor& NewLightColor, bool bSRGB) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetLightIntensityColor"); - - Params::LightComponent_SetLightIntensityColor Parms{}; - - Parms.NewIntensity = NewIntensity; - Parms.NewLightColor = std::move(NewLightColor); - Parms.bSRGB = bSRGB; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetLightIntensityFColor -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// float NewIntensity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FColor& NewLightColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetLightIntensityFColor(float NewIntensity, const struct FColor& NewLightColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetLightIntensityFColor"); - - Params::LightComponent_SetLightIntensityFColor Parms{}; - - Parms.NewIntensity = NewIntensity; - Parms.NewLightColor = std::move(NewLightColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetMaxDistanceFadeRange -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetMaxDistanceFadeRange(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetMaxDistanceFadeRange"); - - Params::LightComponent_SetMaxDistanceFadeRange Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetMaxDrawDistance -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetMaxDrawDistance(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetMaxDrawDistance"); - - Params::LightComponent_SetMaxDrawDistance Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetMinDistance -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetMinDistance(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetMinDistance"); - - Params::LightComponent_SetMinDistance Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetShadowBias -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetShadowBias(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetShadowBias"); - - Params::LightComponent_SetShadowBias Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetShadowSlopeBias -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetShadowSlopeBias(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetShadowSlopeBias"); - - Params::LightComponent_SetShadowSlopeBias Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetSpecularScale -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetSpecularScale(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetSpecularScale"); - - Params::LightComponent_SetSpecularScale Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetTemperature -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewTemperature (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetTemperature(float NewTemperature) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetTemperature"); - - Params::LightComponent_SetTemperature Parms{}; - - Parms.NewTemperature = NewTemperature; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetTransmission -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetTransmission(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetTransmission"); - - Params::LightComponent_SetTransmission Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetUseIESBrightness -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetUseIESBrightness(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetUseIESBrightness"); - - Params::LightComponent_SetUseIESBrightness Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetUseTemperature -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetUseTemperature(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetUseTemperature"); - - Params::LightComponent_SetUseTemperature Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetVolumetricScatteringIntensity -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewIntensity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetVolumetricScatteringIntensity(float NewIntensity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetVolumetricScatteringIntensity"); - - Params::LightComponent_SetVolumetricScatteringIntensity Parms{}; - - Parms.NewIntensity = NewIntensity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetwbCastShadowOnMovable -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetwbCastShadowOnMovable(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetwbCastShadowOnMovable"); - - Params::LightComponent_SetwbCastShadowOnMovable Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetwbDoNotCacheShadows -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetwbDoNotCacheShadows(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetwbDoNotCacheShadows"); - - Params::LightComponent_SetwbDoNotCacheShadows Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LocalLightComponent.GetUnitsConversionFactor -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// ELightUnits SrcUnits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ELightUnits TargetUnits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float CosHalfConeAngle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float ULocalLightComponent::GetUnitsConversionFactor(ELightUnits SrcUnits, ELightUnits TargetUnits, float CosHalfConeAngle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("LocalLightComponent", "GetUnitsConversionFactor"); - - Params::LocalLightComponent_GetUnitsConversionFactor Parms{}; - - Parms.SrcUnits = SrcUnits; - Parms.TargetUnits = TargetUnits; - Parms.CosHalfConeAngle = CosHalfConeAngle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LocalLightComponent.SetAttenuationRadius -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULocalLightComponent::SetAttenuationRadius(float NewRadius) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LocalLightComponent", "SetAttenuationRadius"); - - Params::LocalLightComponent_SetAttenuationRadius Parms{}; - - Parms.NewRadius = NewRadius; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LocalLightComponent.SetIntensityUnits -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// ELightUnits NewIntensityUnits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULocalLightComponent::SetIntensityUnits(ELightUnits NewIntensityUnits) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LocalLightComponent", "SetIntensityUnits"); - - Params::LocalLightComponent_SetIntensityUnits Parms{}; - - Parms.NewIntensityUnits = NewIntensityUnits; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.FXSystemComponent.ReleaseToPool -// (Native, Public, BlueprintCallable) - -void UFXSystemComponent::ReleaseToPool() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FXSystemComponent", "ReleaseToPool"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.FXSystemComponent.SetActorParameter -// (Native, Public, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* Param (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UFXSystemComponent::SetActorParameter(class FName ParameterName, class AActor* Param) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FXSystemComponent", "SetActorParameter"); - - Params::FXSystemComponent_SetActorParameter Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Param = Param; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.FXSystemComponent.SetAutoAttachmentParameters -// (Native, Public, BlueprintCallable) -// Parameters: -// class USceneComponent* Parent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName SocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAttachmentRule LocationRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAttachmentRule RotationRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAttachmentRule ScaleRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UFXSystemComponent::SetAutoAttachmentParameters(class USceneComponent* Parent, class FName SocketName, EAttachmentRule LocationRule, EAttachmentRule RotationRule, EAttachmentRule ScaleRule) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FXSystemComponent", "SetAutoAttachmentParameters"); - - Params::FXSystemComponent_SetAutoAttachmentParameters Parms{}; - - Parms.Parent = Parent; - Parms.SocketName = SocketName; - Parms.LocationRule = LocationRule; - Parms.RotationRule = RotationRule; - Parms.ScaleRule = ScaleRule; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.FXSystemComponent.SetBoolParameter -// (Native, Public, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool Param (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UFXSystemComponent::SetBoolParameter(class FName ParameterName, bool Param) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FXSystemComponent", "SetBoolParameter"); - - Params::FXSystemComponent_SetBoolParameter Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Param = Param; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.FXSystemComponent.SetColorParameter -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& Param (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UFXSystemComponent::SetColorParameter(class FName ParameterName, const struct FLinearColor& Param) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FXSystemComponent", "SetColorParameter"); - - Params::FXSystemComponent_SetColorParameter Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Param = std::move(Param); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.FXSystemComponent.SetEmitterEnable -// (Native, Public, BlueprintCallable) -// Parameters: -// class FName EmitterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bNewEnableState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UFXSystemComponent::SetEmitterEnable(class FName EmitterName, bool bNewEnableState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FXSystemComponent", "SetEmitterEnable"); - - Params::FXSystemComponent_SetEmitterEnable Parms{}; - - Parms.EmitterName = EmitterName; - Parms.bNewEnableState = bNewEnableState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.FXSystemComponent.SetFloatParameter -// (Native, Public, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Param (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UFXSystemComponent::SetFloatParameter(class FName ParameterName, float Param) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FXSystemComponent", "SetFloatParameter"); - - Params::FXSystemComponent_SetFloatParameter Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Param = Param; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.FXSystemComponent.SetIntParameter -// (Native, Public, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Param (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UFXSystemComponent::SetIntParameter(class FName ParameterName, int32 Param) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FXSystemComponent", "SetIntParameter"); - - Params::FXSystemComponent_SetIntParameter Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Param = Param; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.FXSystemComponent.SetUseAutoManageAttachment -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bAutoManage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UFXSystemComponent::SetUseAutoManageAttachment(bool bAutoManage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FXSystemComponent", "SetUseAutoManageAttachment"); - - Params::FXSystemComponent_SetUseAutoManageAttachment Parms{}; - - Parms.bAutoManage = bAutoManage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.FXSystemComponent.SetVectorParameter -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Param (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UFXSystemComponent::SetVectorParameter(class FName ParameterName, const struct FVector& Param) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FXSystemComponent", "SetVectorParameter"); - - Params::FXSystemComponent_SetVectorParameter Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Param = std::move(Param); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.FXSystemComponent.GetFXSystemAsset -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UFXSystemAsset* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UFXSystemAsset* UFXSystemComponent::GetFXSystemAsset() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FXSystemComponent", "GetFXSystemAsset"); - - Params::FXSystemComponent_GetFXSystemAsset Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimNotify.GetNotifyName -// (Native, Event, Public, BlueprintEvent, Const) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UAnimNotify::GetNotifyName() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimNotify", "GetNotifyName"); - - Params::AnimNotify_GetNotifyName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimNotify.Received_Notify -// (Event, Public, BlueprintEvent, Const) -// Parameters: -// class USkeletalMeshComponent* MeshComp (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimSequenceBase* Animation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimNotify::Received_Notify(class USkeletalMeshComponent* MeshComp, class UAnimSequenceBase* Animation) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimNotify", "Received_Notify"); - - Params::AnimNotify_Received_Notify Parms{}; - - Parms.MeshComp = MeshComp; - Parms.Animation = Animation; - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function Engine.CameraComponent.AddOrUpdateBlendable -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TScriptInterfaceInBlendableObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) -// float InWeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraComponent::AddOrUpdateBlendable(TScriptInterface InBlendableObject, float InWeight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "AddOrUpdateBlendable"); - - Params::CameraComponent_AddOrUpdateBlendable Parms{}; - - Parms.InBlendableObject = InBlendableObject; - Parms.InWeight = InWeight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraComponent.GetCameraView -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FMinimalViewInfo* DesiredView (Parm, OutParm, NativeAccessSpecifierPublic) - -void UCameraComponent::GetCameraView(float DeltaTime, struct FMinimalViewInfo* DesiredView) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "GetCameraView"); - - Params::CameraComponent_GetCameraView Parms{}; - - Parms.DeltaTime = DeltaTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (DesiredView != nullptr) - *DesiredView = std::move(Parms.DesiredView); -} - - -// Function Engine.CameraComponent.OnCameraMeshHiddenChanged -// (Final, Native, Protected, BlueprintCallable) - -void UCameraComponent::OnCameraMeshHiddenChanged() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "OnCameraMeshHiddenChanged"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraComponent.RemoveBlendable -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TScriptInterfaceInBlendableObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) - -void UCameraComponent::RemoveBlendable(TScriptInterface InBlendableObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "RemoveBlendable"); - - Params::CameraComponent_RemoveBlendable Parms{}; - - Parms.InBlendableObject = InBlendableObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraComponent.SetAspectRatio -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InAspectRatio (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraComponent::SetAspectRatio(float InAspectRatio) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "SetAspectRatio"); - - Params::CameraComponent_SetAspectRatio Parms{}; - - Parms.InAspectRatio = InAspectRatio; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraComponent.SetConstraintAspectRatio -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInConstrainAspectRatio (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraComponent::SetConstraintAspectRatio(bool bInConstrainAspectRatio) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "SetConstraintAspectRatio"); - - Params::CameraComponent_SetConstraintAspectRatio Parms{}; - - Parms.bInConstrainAspectRatio = bInConstrainAspectRatio; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraComponent.SetFieldOfView -// (Native, Public, BlueprintCallable) -// Parameters: -// float InFieldOfView (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraComponent::SetFieldOfView(float InFieldOfView) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "SetFieldOfView"); - - Params::CameraComponent_SetFieldOfView Parms{}; - - Parms.InFieldOfView = InFieldOfView; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraComponent.SetOrthoFarClipPlane -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InOrthoFarClipPlane (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraComponent::SetOrthoFarClipPlane(float InOrthoFarClipPlane) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "SetOrthoFarClipPlane"); - - Params::CameraComponent_SetOrthoFarClipPlane Parms{}; - - Parms.InOrthoFarClipPlane = InOrthoFarClipPlane; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraComponent.SetOrthoNearClipPlane -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InOrthoNearClipPlane (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraComponent::SetOrthoNearClipPlane(float InOrthoNearClipPlane) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "SetOrthoNearClipPlane"); - - Params::CameraComponent_SetOrthoNearClipPlane Parms{}; - - Parms.InOrthoNearClipPlane = InOrthoNearClipPlane; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraComponent.SetOrthoWidth -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InOrthoWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraComponent::SetOrthoWidth(float InOrthoWidth) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "SetOrthoWidth"); - - Params::CameraComponent_SetOrthoWidth Parms{}; - - Parms.InOrthoWidth = InOrthoWidth; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraComponent.SetPostProcessBlendWeight -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InPostProcessBlendWeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraComponent::SetPostProcessBlendWeight(float InPostProcessBlendWeight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "SetPostProcessBlendWeight"); - - Params::CameraComponent_SetPostProcessBlendWeight Parms{}; - - Parms.InPostProcessBlendWeight = InPostProcessBlendWeight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraComponent.SetProjectionMode -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// ECameraProjectionMode InProjectionMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraComponent::SetProjectionMode(ECameraProjectionMode InProjectionMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "SetProjectionMode"); - - Params::CameraComponent_SetProjectionMode Parms{}; - - Parms.InProjectionMode = InProjectionMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraComponent.SetUseFieldOfViewForLOD -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInUseFieldOfViewForLOD (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraComponent::SetUseFieldOfViewForLOD(bool bInUseFieldOfViewForLOD) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "SetUseFieldOfViewForLOD"); - - Params::CameraComponent_SetUseFieldOfViewForLOD Parms{}; - - Parms.bInUseFieldOfViewForLOD = bInUseFieldOfViewForLOD; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SphereComponent.SetSphereRadius -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InSphereRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateOverlaps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USphereComponent::SetSphereRadius(float InSphereRadius, bool bUpdateOverlaps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SphereComponent", "SetSphereRadius"); - - Params::SphereComponent_SetSphereRadius Parms{}; - - Parms.InSphereRadius = InSphereRadius; - Parms.bUpdateOverlaps = bUpdateOverlaps; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SphereComponent.GetScaledSphereRadius -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USphereComponent::GetScaledSphereRadius() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SphereComponent", "GetScaledSphereRadius"); - - Params::SphereComponent_GetScaledSphereRadius Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SphereComponent.GetShapeScale -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USphereComponent::GetShapeScale() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SphereComponent", "GetShapeScale"); - - Params::SphereComponent_GetShapeScale Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SphereComponent.GetUnscaledSphereRadius -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USphereComponent::GetUnscaledSphereRadius() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SphereComponent", "GetUnscaledSphereRadius"); - - Params::SphereComponent_GetUnscaledSphereRadius Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.VectorFieldComponent.SetIntensity -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewIntensity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVectorFieldComponent::SetIntensity(float NewIntensity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VectorFieldComponent", "SetIntensity"); - - Params::VectorFieldComponent_SetIntensity Parms{}; - - Parms.NewIntensity = NewIntensity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.AddCameraLensEffect -// (Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOfLensEffectEmitterClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AEmitterCameraLensEffectBase* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AEmitterCameraLensEffectBase* APlayerCameraManager::AddCameraLensEffect(TSubclassOf LensEffectEmitterClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "AddCameraLensEffect"); - - Params::PlayerCameraManager_AddCameraLensEffect Parms{}; - - Parms.LensEffectEmitterClass = LensEffectEmitterClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerCameraManager.AddNewCameraModifier -// (Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOf ModifierClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UCameraModifier* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UCameraModifier* APlayerCameraManager::AddNewCameraModifier(TSubclassOf ModifierClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "AddNewCameraModifier"); - - Params::PlayerCameraManager_AddNewCameraModifier Parms{}; - - Parms.ModifierClass = ModifierClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerCameraManager.BlueprintUpdateCamera -// (BlueprintCosmetic, Event, Public, HasOutParams, HasDefaults, BlueprintEvent) -// Parameters: -// class AActor* CameraTarget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* NewCameraLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator* NewCameraRotation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float* NewCameraFOV (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerCameraManager::BlueprintUpdateCamera(class AActor* CameraTarget, struct FVector* NewCameraLocation, struct FRotator* NewCameraRotation, float* NewCameraFOV) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "BlueprintUpdateCamera"); - - Params::PlayerCameraManager_BlueprintUpdateCamera Parms{}; - - Parms.CameraTarget = CameraTarget; - - UObject::ProcessEvent(Func, &Parms); - - if (NewCameraLocation != nullptr) - *NewCameraLocation = std::move(Parms.NewCameraLocation); - - if (NewCameraRotation != nullptr) - *NewCameraRotation = std::move(Parms.NewCameraRotation); - - if (NewCameraFOV != nullptr) - *NewCameraFOV = Parms.NewCameraFOV; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerCameraManager.ClearCameraLensEffects -// (Native, Public, BlueprintCallable) - -void APlayerCameraManager::ClearCameraLensEffects() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "ClearCameraLensEffects"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.FindCameraModifierByClass -// (Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOf ModifierClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UCameraModifier* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UCameraModifier* APlayerCameraManager::FindCameraModifierByClass(TSubclassOf ModifierClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "FindCameraModifierByClass"); - - Params::PlayerCameraManager_FindCameraModifierByClass Parms{}; - - Parms.ModifierClass = ModifierClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerCameraManager.OnPhotographyMultiPartCaptureEnd -// (BlueprintCosmetic, Native, Event, Public, BlueprintEvent) - -void APlayerCameraManager::OnPhotographyMultiPartCaptureEnd() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "OnPhotographyMultiPartCaptureEnd"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.OnPhotographyMultiPartCaptureStart -// (BlueprintCosmetic, Native, Event, Public, BlueprintEvent) - -void APlayerCameraManager::OnPhotographyMultiPartCaptureStart() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "OnPhotographyMultiPartCaptureStart"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.OnPhotographySessionEnd -// (BlueprintCosmetic, Native, Event, Public, BlueprintEvent) - -void APlayerCameraManager::OnPhotographySessionEnd() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "OnPhotographySessionEnd"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.OnPhotographySessionStart -// (BlueprintCosmetic, Native, Event, Public, BlueprintEvent) - -void APlayerCameraManager::OnPhotographySessionStart() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "OnPhotographySessionStart"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.PhotographyCameraModify -// (BlueprintCosmetic, Native, Event, Public, HasOutParams, HasDefaults, BlueprintEvent) -// Parameters: -// const struct FVector& NewCameraLocation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& PreviousCameraLocation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& OriginalCameraLocation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* ResultCameraLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerCameraManager::PhotographyCameraModify(const struct FVector& NewCameraLocation, const struct FVector& PreviousCameraLocation, const struct FVector& OriginalCameraLocation, struct FVector* ResultCameraLocation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "PhotographyCameraModify"); - - Params::PlayerCameraManager_PhotographyCameraModify Parms{}; - - Parms.NewCameraLocation = std::move(NewCameraLocation); - Parms.PreviousCameraLocation = std::move(PreviousCameraLocation); - Parms.OriginalCameraLocation = std::move(OriginalCameraLocation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (ResultCameraLocation != nullptr) - *ResultCameraLocation = std::move(Parms.ResultCameraLocation); -} - - -// Function Engine.PlayerCameraManager.PlayCameraAnim -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UCameraAnim* Anim (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Rate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BlendInTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BlendOutTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bLoop (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bRandomStartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECameraShakePlaySpace PlaySpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& UserPlaySpaceRot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// class UCameraAnimInst* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UCameraAnimInst* APlayerCameraManager::PlayCameraAnim(class UCameraAnim* Anim, float Rate, float Scale, float BlendInTime, float BlendOutTime, bool bLoop, bool bRandomStartTime, float Duration, ECameraShakePlaySpace PlaySpace, const struct FRotator& UserPlaySpaceRot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "PlayCameraAnim"); - - Params::PlayerCameraManager_PlayCameraAnim Parms{}; - - Parms.Anim = Anim; - Parms.Rate = Rate; - Parms.Scale = Scale; - Parms.BlendInTime = BlendInTime; - Parms.BlendOutTime = BlendOutTime; - Parms.bLoop = bLoop; - Parms.bRandomStartTime = bRandomStartTime; - Parms.Duration = Duration; - Parms.PlaySpace = PlaySpace; - Parms.UserPlaySpaceRot = std::move(UserPlaySpaceRot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerCameraManager.RemoveCameraLensEffect -// (Native, Public, BlueprintCallable) -// Parameters: -// class AEmitterCameraLensEffectBase* Emitter (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerCameraManager::RemoveCameraLensEffect(class AEmitterCameraLensEffectBase* Emitter) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "RemoveCameraLensEffect"); - - Params::PlayerCameraManager_RemoveCameraLensEffect Parms{}; - - Parms.Emitter = Emitter; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.RemoveCameraModifier -// (Native, Public, BlueprintCallable) -// Parameters: -// class UCameraModifier* ModifierToRemove (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerCameraManager::RemoveCameraModifier(class UCameraModifier* ModifierToRemove) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "RemoveCameraModifier"); - - Params::PlayerCameraManager_RemoveCameraModifier Parms{}; - - Parms.ModifierToRemove = ModifierToRemove; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerCameraManager.SetGameCameraCutThisFrame -// (Final, Native, Public, BlueprintCallable) - -void APlayerCameraManager::SetGameCameraCutThisFrame() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "SetGameCameraCutThisFrame"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.SetManualCameraFade -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// float InFadeAmount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& Color (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInFadeAudio (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerCameraManager::SetManualCameraFade(float InFadeAmount, const struct FLinearColor& Color, bool bInFadeAudio) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "SetManualCameraFade"); - - Params::PlayerCameraManager_SetManualCameraFade Parms{}; - - Parms.InFadeAmount = InFadeAmount; - Parms.Color = std::move(Color); - Parms.bInFadeAudio = bInFadeAudio; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.StartCameraFade -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// float FromAlpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ToAlpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& Color (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldFadeAudio (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bHoldWhenFinished (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerCameraManager::StartCameraFade(float FromAlpha, float ToAlpha, float Duration, const struct FLinearColor& Color, bool bShouldFadeAudio, bool bHoldWhenFinished) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "StartCameraFade"); - - Params::PlayerCameraManager_StartCameraFade Parms{}; - - Parms.FromAlpha = FromAlpha; - Parms.ToAlpha = ToAlpha; - Parms.Duration = Duration; - Parms.Color = std::move(Color); - Parms.bShouldFadeAudio = bShouldFadeAudio; - Parms.bHoldWhenFinished = bHoldWhenFinished; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.StartCameraShake -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// TSubclassOf ShakeClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECameraShakePlaySpace PlaySpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& UserPlaySpaceRot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// class UCameraShakeBase* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UCameraShakeBase* APlayerCameraManager::StartCameraShake(TSubclassOf ShakeClass, float Scale, ECameraShakePlaySpace PlaySpace, const struct FRotator& UserPlaySpaceRot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "StartCameraShake"); - - Params::PlayerCameraManager_StartCameraShake Parms{}; - - Parms.ShakeClass = ShakeClass; - Parms.Scale = Scale; - Parms.PlaySpace = PlaySpace; - Parms.UserPlaySpaceRot = std::move(UserPlaySpaceRot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerCameraManager.StartCameraShakeFromSource -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// TSubclassOf ShakeClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UCameraShakeSourceComponent* SourceComponent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECameraShakePlaySpace PlaySpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& UserPlaySpaceRot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// class UCameraShakeBase* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UCameraShakeBase* APlayerCameraManager::StartCameraShakeFromSource(TSubclassOf ShakeClass, class UCameraShakeSourceComponent* SourceComponent, float Scale, ECameraShakePlaySpace PlaySpace, const struct FRotator& UserPlaySpaceRot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "StartCameraShakeFromSource"); - - Params::PlayerCameraManager_StartCameraShakeFromSource Parms{}; - - Parms.ShakeClass = ShakeClass; - Parms.SourceComponent = SourceComponent; - Parms.Scale = Scale; - Parms.PlaySpace = PlaySpace; - Parms.UserPlaySpaceRot = std::move(UserPlaySpaceRot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerCameraManager.StopAllCameraAnims -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bImmediate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerCameraManager::StopAllCameraAnims(bool bImmediate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "StopAllCameraAnims"); - - Params::PlayerCameraManager_StopAllCameraAnims Parms{}; - - Parms.bImmediate = bImmediate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.StopAllCameraShakes -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bImmediately (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerCameraManager::StopAllCameraShakes(bool bImmediately) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "StopAllCameraShakes"); - - Params::PlayerCameraManager_StopAllCameraShakes Parms{}; - - Parms.bImmediately = bImmediately; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.StopAllCameraShakesFromSource -// (Native, Public, BlueprintCallable) -// Parameters: -// class UCameraShakeSourceComponent* SourceComponent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bImmediately (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerCameraManager::StopAllCameraShakesFromSource(class UCameraShakeSourceComponent* SourceComponent, bool bImmediately) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "StopAllCameraShakesFromSource"); - - Params::PlayerCameraManager_StopAllCameraShakesFromSource Parms{}; - - Parms.SourceComponent = SourceComponent; - Parms.bImmediately = bImmediately; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.StopAllInstancesOfCameraAnim -// (Native, Public, BlueprintCallable) -// Parameters: -// class UCameraAnim* Anim (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bImmediate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerCameraManager::StopAllInstancesOfCameraAnim(class UCameraAnim* Anim, bool bImmediate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "StopAllInstancesOfCameraAnim"); - - Params::PlayerCameraManager_StopAllInstancesOfCameraAnim Parms{}; - - Parms.Anim = Anim; - Parms.bImmediate = bImmediate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.StopAllInstancesOfCameraShake -// (Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOf Shake (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bImmediately (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerCameraManager::StopAllInstancesOfCameraShake(TSubclassOf Shake, bool bImmediately) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "StopAllInstancesOfCameraShake"); - - Params::PlayerCameraManager_StopAllInstancesOfCameraShake Parms{}; - - Parms.Shake = Shake; - Parms.bImmediately = bImmediately; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.StopAllInstancesOfCameraShakeFromSource -// (Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOf Shake (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UCameraShakeSourceComponent* SourceComponent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bImmediately (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerCameraManager::StopAllInstancesOfCameraShakeFromSource(TSubclassOf Shake, class UCameraShakeSourceComponent* SourceComponent, bool bImmediately) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "StopAllInstancesOfCameraShakeFromSource"); - - Params::PlayerCameraManager_StopAllInstancesOfCameraShakeFromSource Parms{}; - - Parms.Shake = Shake; - Parms.SourceComponent = SourceComponent; - Parms.bImmediately = bImmediately; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.StopCameraAnimInst -// (Native, Public, BlueprintCallable) -// Parameters: -// class UCameraAnimInst* AnimInst (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bImmediate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerCameraManager::StopCameraAnimInst(class UCameraAnimInst* AnimInst, bool bImmediate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "StopCameraAnimInst"); - - Params::PlayerCameraManager_StopCameraAnimInst Parms{}; - - Parms.AnimInst = AnimInst; - Parms.bImmediate = bImmediate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.StopCameraFade -// (Native, Public, BlueprintCallable) - -void APlayerCameraManager::StopCameraFade() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "StopCameraFade"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.StopCameraShake -// (Native, Public, BlueprintCallable) -// Parameters: -// class UCameraShakeBase* ShakeInstance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bImmediately (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerCameraManager::StopCameraShake(class UCameraShakeBase* ShakeInstance, bool bImmediately) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "StopCameraShake"); - - Params::PlayerCameraManager_StopCameraShake Parms{}; - - Parms.ShakeInstance = ShakeInstance; - Parms.bImmediately = bImmediately; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.SwapPendingViewTargetWhenUsingClientSideCameraUpdates -// (Final, Native, Protected) - -void APlayerCameraManager::SwapPendingViewTargetWhenUsingClientSideCameraUpdates() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "SwapPendingViewTargetWhenUsingClientSideCameraUpdates"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.GetCameraLocation -// (Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector APlayerCameraManager::GetCameraLocation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "GetCameraLocation"); - - Params::PlayerCameraManager_GetCameraLocation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerCameraManager.GetCameraRotation -// (Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator APlayerCameraManager::GetCameraRotation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "GetCameraRotation"); - - Params::PlayerCameraManager_GetCameraRotation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerCameraManager.GetFOVAngle -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float APlayerCameraManager::GetFOVAngle() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "GetFOVAngle"); - - Params::PlayerCameraManager_GetFOVAngle Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerCameraManager.GetOwningPlayerController -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class APlayerController* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APlayerController* APlayerCameraManager::GetOwningPlayerController() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "GetOwningPlayerController"); - - Params::PlayerCameraManager_GetOwningPlayerController Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CheatManager.BugIt -// (Exec, Native, Public) -// Parameters: -// const class FString& ScreenShotDescription (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::BugIt(const class FString& ScreenShotDescription) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "BugIt"); - - Params::CheatManager_BugIt Parms{}; - - Parms.ScreenShotDescription = std::move(ScreenShotDescription); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.BugItGo -// (Exec, Native, Public) -// Parameters: -// float X (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Y (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Z (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Pitch (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Yaw (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Roll (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::BugItGo(float X, float Y, float Z, float Pitch, float Yaw, float Roll) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "BugItGo"); - - Params::CheatManager_BugItGo Parms{}; - - Parms.X = X; - Parms.Y = Y; - Parms.Z = Z; - Parms.Pitch = Pitch; - Parms.Yaw = Yaw; - Parms.Roll = Roll; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.BugItStringCreator -// (Exec, Native, Public, HasOutParams, HasDefaults) -// Parameters: -// const struct FVector& ViewLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& ViewRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// class FString* GoString (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* LocString (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::BugItStringCreator(const struct FVector& ViewLocation, const struct FRotator& ViewRotation, class FString* GoString, class FString* LocString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "BugItStringCreator"); - - Params::CheatManager_BugItStringCreator Parms{}; - - Parms.ViewLocation = std::move(ViewLocation); - Parms.ViewRotation = std::move(ViewRotation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (GoString != nullptr) - *GoString = std::move(Parms.GoString); - - if (LocString != nullptr) - *LocString = std::move(Parms.LocString); -} - - -// Function Engine.CheatManager.ChangeSize -// (Exec, Native, Public, BlueprintCallable) -// Parameters: -// float F (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::ChangeSize(float F) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "ChangeSize"); - - Params::CheatManager_ChangeSize Parms{}; - - Parms.F = F; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.CheatScript -// (Final, Exec, Native, Public) -// Parameters: -// const class FString& ScriptName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::CheatScript(const class FString& ScriptName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "CheatScript"); - - Params::CheatManager_CheatScript Parms{}; - - Parms.ScriptName = std::move(ScriptName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.DamageTarget -// (Exec, Native, Public, BlueprintCallable) -// Parameters: -// float DamageAmount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::DamageTarget(float DamageAmount) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "DamageTarget"); - - Params::CheatManager_DamageTarget Parms{}; - - Parms.DamageAmount = DamageAmount; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.DebugCapsuleSweep -// (Exec, Native, Public) - -void UCheatManager::DebugCapsuleSweep() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "DebugCapsuleSweep"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.DebugCapsuleSweepCapture -// (Exec, Native, Public) - -void UCheatManager::DebugCapsuleSweepCapture() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "DebugCapsuleSweepCapture"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.DebugCapsuleSweepChannel -// (Exec, Native, Public) -// Parameters: -// ECollisionChannel Channel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::DebugCapsuleSweepChannel(ECollisionChannel Channel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "DebugCapsuleSweepChannel"); - - Params::CheatManager_DebugCapsuleSweepChannel Parms{}; - - Parms.Channel = Channel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.DebugCapsuleSweepClear -// (Exec, Native, Public) - -void UCheatManager::DebugCapsuleSweepClear() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "DebugCapsuleSweepClear"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.DebugCapsuleSweepComplex -// (Exec, Native, Public) -// Parameters: -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::DebugCapsuleSweepComplex(bool bTraceComplex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "DebugCapsuleSweepComplex"); - - Params::CheatManager_DebugCapsuleSweepComplex Parms{}; - - Parms.bTraceComplex = bTraceComplex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.DebugCapsuleSweepPawn -// (Exec, Native, Public) - -void UCheatManager::DebugCapsuleSweepPawn() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "DebugCapsuleSweepPawn"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.DebugCapsuleSweepSize -// (Exec, Native, Public) -// Parameters: -// float HalfHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::DebugCapsuleSweepSize(float HalfHeight, float Radius) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "DebugCapsuleSweepSize"); - - Params::CheatManager_DebugCapsuleSweepSize Parms{}; - - Parms.HalfHeight = HalfHeight; - Parms.Radius = Radius; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.DestroyAll -// (Exec, Native, Public) -// Parameters: -// TSubclassOf aClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::DestroyAll(TSubclassOf aClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "DestroyAll"); - - Params::CheatManager_DestroyAll Parms{}; - - Parms.aClass = aClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.DestroyAllPawnsExceptTarget -// (Exec, Native, Public) - -void UCheatManager::DestroyAllPawnsExceptTarget() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "DestroyAllPawnsExceptTarget"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.DestroyPawns -// (Exec, Native, Public) -// Parameters: -// TSubclassOf aClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::DestroyPawns(TSubclassOf aClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "DestroyPawns"); - - Params::CheatManager_DestroyPawns Parms{}; - - Parms.aClass = aClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.DestroyServerStatReplicator -// (Final, Exec, Native, Public) - -void UCheatManager::DestroyServerStatReplicator() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "DestroyServerStatReplicator"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.DestroyTarget -// (Exec, Native, Public, BlueprintCallable) - -void UCheatManager::DestroyTarget() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "DestroyTarget"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.DisableDebugCamera -// (Native, Protected, BlueprintCallable) - -void UCheatManager::DisableDebugCamera() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "DisableDebugCamera"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.DumpChatState -// (Exec, Native, Public) - -void UCheatManager::DumpChatState() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "DumpChatState"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.DumpOnlineSessionState -// (Exec, Native, Public) - -void UCheatManager::DumpOnlineSessionState() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "DumpOnlineSessionState"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.DumpPartyState -// (Exec, Native, Public) - -void UCheatManager::DumpPartyState() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "DumpPartyState"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.DumpVoiceMutingState -// (Exec, Native, Public) - -void UCheatManager::DumpVoiceMutingState() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "DumpVoiceMutingState"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.EnableDebugCamera -// (Native, Protected, BlueprintCallable) - -void UCheatManager::EnableDebugCamera() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "EnableDebugCamera"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.FlushLog -// (Exec, Native, Public) - -void UCheatManager::FlushLog() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "FlushLog"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.Fly -// (Exec, Native, Public, BlueprintCallable) - -void UCheatManager::Fly() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "Fly"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.FreezeFrame -// (Exec, Native, Public, BlueprintCallable) -// Parameters: -// float Delay (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::FreezeFrame(float Delay) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "FreezeFrame"); - - Params::CheatManager_FreezeFrame Parms{}; - - Parms.Delay = Delay; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.Ghost -// (Exec, Native, Public, BlueprintCallable) - -void UCheatManager::Ghost() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "Ghost"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.God -// (Exec, Native, Public, BlueprintCallable) - -void UCheatManager::God() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "God"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.InvertMouse -// (Exec, Native, Public) - -void UCheatManager::InvertMouse() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "InvertMouse"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.LogLoc -// (Exec, Native, Public) - -void UCheatManager::LogLoc() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "LogLoc"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.OnlyLoadLevel -// (Exec, Native, Public) -// Parameters: -// class FName PackageName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::OnlyLoadLevel(class FName PackageName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "OnlyLoadLevel"); - - Params::CheatManager_OnlyLoadLevel Parms{}; - - Parms.PackageName = PackageName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.PlayersOnly -// (Exec, Native, Public, BlueprintCallable) - -void UCheatManager::PlayersOnly() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "PlayersOnly"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.ReceiveEndPlay -// (Event, Public, BlueprintEvent) - -void UCheatManager::ReceiveEndPlay() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "ReceiveEndPlay"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Engine.CheatManager.ReceiveInitCheatManager -// (Event, Public, BlueprintEvent) - -void UCheatManager::ReceiveInitCheatManager() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "ReceiveInitCheatManager"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Engine.CheatManager.ServerToggleAILogging -// (Net, NetReliable, Native, Event, Public, NetServer, NetValidate) - -void UCheatManager::ServerToggleAILogging() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "ServerToggleAILogging"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.SetMouseSensitivityToDefault -// (Exec, Native, Public) - -void UCheatManager::SetMouseSensitivityToDefault() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "SetMouseSensitivityToDefault"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.SetWorldOrigin -// (Final, Exec, Native, Public) - -void UCheatManager::SetWorldOrigin() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "SetWorldOrigin"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.Slomo -// (Exec, Native, Public, BlueprintCallable) -// Parameters: -// float NewTimeDilation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::Slomo(float NewTimeDilation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "Slomo"); - - Params::CheatManager_Slomo Parms{}; - - Parms.NewTimeDilation = NewTimeDilation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.SpawnServerStatReplicator -// (Final, Exec, Native, Public) - -void UCheatManager::SpawnServerStatReplicator() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "SpawnServerStatReplicator"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.StreamLevelIn -// (Exec, Native, Public) -// Parameters: -// class FName PackageName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::StreamLevelIn(class FName PackageName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "StreamLevelIn"); - - Params::CheatManager_StreamLevelIn Parms{}; - - Parms.PackageName = PackageName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.StreamLevelOut -// (Exec, Native, Public) -// Parameters: -// class FName PackageName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::StreamLevelOut(class FName PackageName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "StreamLevelOut"); - - Params::CheatManager_StreamLevelOut Parms{}; - - Parms.PackageName = PackageName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.Summon -// (Exec, Native, Public) -// Parameters: -// const class FString& ClassName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::Summon(const class FString& ClassName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "Summon"); - - Params::CheatManager_Summon Parms{}; - - Parms.ClassName = std::move(ClassName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.Teleport -// (Exec, Native, Public, BlueprintCallable) - -void UCheatManager::Teleport() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "Teleport"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.TestCollisionDistance -// (Exec, Native, Public) - -void UCheatManager::TestCollisionDistance() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "TestCollisionDistance"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.ToggleAILogging -// (Exec, Native, Public) - -void UCheatManager::ToggleAILogging() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "ToggleAILogging"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.ToggleDebugCamera -// (Exec, Native, Public) - -void UCheatManager::ToggleDebugCamera() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "ToggleDebugCamera"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.ToggleServerStatReplicatorClientOverwrite -// (Final, Exec, Native, Public) - -void UCheatManager::ToggleServerStatReplicatorClientOverwrite() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "ToggleServerStatReplicatorClientOverwrite"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.ToggleServerStatReplicatorUpdateStatNet -// (Final, Exec, Native, Public) - -void UCheatManager::ToggleServerStatReplicatorUpdateStatNet() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "ToggleServerStatReplicatorUpdateStatNet"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.UpdateSafeArea -// (Final, Exec, Native, Public) - -void UCheatManager::UpdateSafeArea() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "UpdateSafeArea"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.ViewActor -// (Exec, Native, Public) -// Parameters: -// class FName ActorName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::ViewActor(class FName ActorName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "ViewActor"); - - Params::CheatManager_ViewActor Parms{}; - - Parms.ActorName = ActorName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.ViewClass -// (Exec, Native, Public) -// Parameters: -// TSubclassOf DesiredClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::ViewClass(TSubclassOf DesiredClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "ViewClass"); - - Params::CheatManager_ViewClass Parms{}; - - Parms.DesiredClass = DesiredClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.ViewPlayer -// (Exec, Native, Public) -// Parameters: -// const class FString& S (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::ViewPlayer(const class FString& S) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "ViewPlayer"); - - Params::CheatManager_ViewPlayer Parms{}; - - Parms.S = std::move(S); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.ViewSelf -// (Exec, Native, Public) - -void UCheatManager::ViewSelf() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "ViewSelf"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.Walk -// (Exec, Native, Public, BlueprintCallable) - -void UCheatManager::Walk() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "Walk"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetStringTableLibrary.GetKeysFromStringTable -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FName TableId (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UKismetStringTableLibrary::GetKeysFromStringTable(const class FName TableId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringTableLibrary", "GetKeysFromStringTable"); - - Params::KismetStringTableLibrary_GetKeysFromStringTable Parms{}; - - Parms.TableId = TableId; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringTableLibrary.GetMetaDataIdsFromStringTableEntry -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FName TableId (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Key (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UKismetStringTableLibrary::GetMetaDataIdsFromStringTableEntry(const class FName TableId, const class FString& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringTableLibrary", "GetMetaDataIdsFromStringTableEntry"); - - Params::KismetStringTableLibrary_GetMetaDataIdsFromStringTableEntry Parms{}; - - Parms.TableId = TableId; - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringTableLibrary.GetRegisteredStringTables -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UKismetStringTableLibrary::GetRegisteredStringTables() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringTableLibrary", "GetRegisteredStringTables"); - - Params::KismetStringTableLibrary_GetRegisteredStringTables Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringTableLibrary.GetTableEntryMetaData -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FName TableId (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Key (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName MetaDataId (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringTableLibrary::GetTableEntryMetaData(const class FName TableId, const class FString& Key, const class FName MetaDataId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringTableLibrary", "GetTableEntryMetaData"); - - Params::KismetStringTableLibrary_GetTableEntryMetaData Parms{}; - - Parms.TableId = TableId; - Parms.Key = std::move(Key); - Parms.MetaDataId = MetaDataId; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringTableLibrary.GetTableEntrySourceString -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FName TableId (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Key (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringTableLibrary::GetTableEntrySourceString(const class FName TableId, const class FString& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringTableLibrary", "GetTableEntrySourceString"); - - Params::KismetStringTableLibrary_GetTableEntrySourceString Parms{}; - - Parms.TableId = TableId; - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringTableLibrary.GetTableNamespace -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FName TableId (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringTableLibrary::GetTableNamespace(const class FName TableId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringTableLibrary", "GetTableNamespace"); - - Params::KismetStringTableLibrary_GetTableNamespace Parms{}; - - Parms.TableId = TableId; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringTableLibrary.IsRegisteredTableEntry -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FName TableId (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Key (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetStringTableLibrary::IsRegisteredTableEntry(const class FName TableId, const class FString& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringTableLibrary", "IsRegisteredTableEntry"); - - Params::KismetStringTableLibrary_IsRegisteredTableEntry Parms{}; - - Parms.TableId = TableId; - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringTableLibrary.IsRegisteredTableId -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FName TableId (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetStringTableLibrary::IsRegisteredTableId(const class FName TableId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringTableLibrary", "IsRegisteredTableId"); - - Params::KismetStringTableLibrary_IsRegisteredTableId Parms{}; - - Parms.TableId = TableId; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DecalComponent.SetDecalMaterial -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInterface* NewDecalMaterial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDecalComponent::SetDecalMaterial(class UMaterialInterface* NewDecalMaterial) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DecalComponent", "SetDecalMaterial"); - - Params::DecalComponent_SetDecalMaterial Parms{}; - - Parms.NewDecalMaterial = NewDecalMaterial; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DecalComponent.SetFadeIn -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float StartDelay (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Duaration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDecalComponent::SetFadeIn(float StartDelay, float Duaration) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DecalComponent", "SetFadeIn"); - - Params::DecalComponent_SetFadeIn Parms{}; - - Parms.StartDelay = StartDelay; - Parms.Duaration = Duaration; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DecalComponent.SetFadeOut -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float StartDelay (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool DestroyOwnerAfterFade (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDecalComponent::SetFadeOut(float StartDelay, float Duration, bool DestroyOwnerAfterFade) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DecalComponent", "SetFadeOut"); - - Params::DecalComponent_SetFadeOut Parms{}; - - Parms.StartDelay = StartDelay; - Parms.Duration = Duration; - Parms.DestroyOwnerAfterFade = DestroyOwnerAfterFade; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DecalComponent.SetFadeScreenSize -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewFadeScreenSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDecalComponent::SetFadeScreenSize(float NewFadeScreenSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DecalComponent", "SetFadeScreenSize"); - - Params::DecalComponent_SetFadeScreenSize Parms{}; - - Parms.NewFadeScreenSize = NewFadeScreenSize; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DecalComponent.SetMinDrawDistance -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewMinDrawDistance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDecalComponent::SetMinDrawDistance(float NewMinDrawDistance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DecalComponent", "SetMinDrawDistance"); - - Params::DecalComponent_SetMinDrawDistance Parms{}; - - Parms.NewMinDrawDistance = NewMinDrawDistance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DecalComponent.SetSortOrder -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDecalComponent::SetSortOrder(int32 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DecalComponent", "SetSortOrder"); - - Params::DecalComponent_SetSortOrder Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DecalComponent.GetDecalMaterial -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UMaterialInterface* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInterface* UDecalComponent::GetDecalMaterial() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DecalComponent", "GetDecalMaterial"); - - Params::DecalComponent_GetDecalMaterial Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DecalComponent.GetFadeDuration -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UDecalComponent::GetFadeDuration() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DecalComponent", "GetFadeDuration"); - - Params::DecalComponent_GetFadeDuration Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DecalComponent.GetFadeInDuration -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UDecalComponent::GetFadeInDuration() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DecalComponent", "GetFadeInDuration"); - - Params::DecalComponent_GetFadeInDuration Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DecalComponent.GetFadeInStartDelay -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UDecalComponent::GetFadeInStartDelay() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DecalComponent", "GetFadeInStartDelay"); - - Params::DecalComponent_GetFadeInStartDelay Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DecalComponent.GetFadeStartDelay -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UDecalComponent::GetFadeStartDelay() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DecalComponent", "GetFadeStartDelay"); - - Params::DecalComponent_GetFadeStartDelay Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DecalComponent.GetMinDrawDistance -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UDecalComponent::GetMinDrawDistance() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DecalComponent", "GetMinDrawDistance"); - - Params::DecalComponent_GetMinDrawDistance Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DefaultPawn.LookUpAtRate -// (Native, Public, BlueprintCallable) -// Parameters: -// float Rate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ADefaultPawn::LookUpAtRate(float Rate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DefaultPawn", "LookUpAtRate"); - - Params::DefaultPawn_LookUpAtRate Parms{}; - - Parms.Rate = Rate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DefaultPawn.MoveForward -// (Native, Public, BlueprintCallable) -// Parameters: -// float val (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ADefaultPawn::MoveForward(float val) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DefaultPawn", "MoveForward"); - - Params::DefaultPawn_MoveForward Parms{}; - - Parms.val = val; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DefaultPawn.MoveRight -// (Native, Public, BlueprintCallable) -// Parameters: -// float val (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ADefaultPawn::MoveRight(float val) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DefaultPawn", "MoveRight"); - - Params::DefaultPawn_MoveRight Parms{}; - - Parms.val = val; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DefaultPawn.MoveUp_World -// (Native, Public, BlueprintCallable) -// Parameters: -// float val (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ADefaultPawn::MoveUp_World(float val) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DefaultPawn", "MoveUp_World"); - - Params::DefaultPawn_MoveUp_World Parms{}; - - Parms.val = val; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DefaultPawn.TurnAtRate -// (Native, Public, BlueprintCallable) -// Parameters: -// float Rate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ADefaultPawn::TurnAtRate(float Rate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DefaultPawn", "TurnAtRate"); - - Params::DefaultPawn_TurnAtRate Parms{}; - - Parms.Rate = Rate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraActor.GetAutoActivatePlayerIndex -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 ACameraActor::GetAutoActivatePlayerIndex() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraActor", "GetAutoActivatePlayerIndex"); - - Params::CameraActor_GetAutoActivatePlayerIndex Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.AddForce -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Force (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterMovementComponent::AddForce(const struct FVector& Force) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "AddForce"); - - Params::CharacterMovementComponent_AddForce Parms{}; - - Parms.Force = std::move(Force); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CharacterMovementComponent.AddImpulse -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Impulse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bVelocityChange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterMovementComponent::AddImpulse(const struct FVector& Impulse, bool bVelocityChange) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "AddImpulse"); - - Params::CharacterMovementComponent_AddImpulse Parms{}; - - Parms.Impulse = std::move(Impulse); - Parms.bVelocityChange = bVelocityChange; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CharacterMovementComponent.CalcVelocity -// (Native, Public, BlueprintCallable) -// Parameters: -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Friction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFluid (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BrakingDeceleration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterMovementComponent::CalcVelocity(float DeltaTime, float Friction, bool bFluid, float BrakingDeceleration) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "CalcVelocity"); - - Params::CharacterMovementComponent_CalcVelocity Parms{}; - - Parms.DeltaTime = DeltaTime; - Parms.Friction = Friction; - Parms.bFluid = bFluid; - Parms.BrakingDeceleration = BrakingDeceleration; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CharacterMovementComponent.CapsuleTouched -// (Native, Protected, HasOutParams) -// Parameters: -// class UPrimitiveComponent* OverlappedComp (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* Other (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* OtherComp (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 OtherBodyIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFromSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& SweepResult (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UCharacterMovementComponent::CapsuleTouched(class UPrimitiveComponent* OverlappedComp, class AActor* Other, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "CapsuleTouched"); - - Params::CharacterMovementComponent_CapsuleTouched Parms{}; - - Parms.OverlappedComp = OverlappedComp; - Parms.Other = Other; - Parms.OtherComp = OtherComp; - Parms.OtherBodyIndex = OtherBodyIndex; - Parms.bFromSweep = bFromSweep; - Parms.SweepResult = std::move(SweepResult); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CharacterMovementComponent.ClearAccumulatedForces -// (Native, Public, BlueprintCallable) - -void UCharacterMovementComponent::ClearAccumulatedForces() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "ClearAccumulatedForces"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CharacterMovementComponent.DisableMovement -// (Native, Public, BlueprintCallable) - -void UCharacterMovementComponent::DisableMovement() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "DisableMovement"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CharacterMovementComponent.SetAvoidanceEnabled -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterMovementComponent::SetAvoidanceEnabled(bool bEnable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "SetAvoidanceEnabled"); - - Params::CharacterMovementComponent_SetAvoidanceEnabled Parms{}; - - Parms.bEnable = bEnable; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CharacterMovementComponent.SetAvoidanceGroup -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 GroupFlags (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterMovementComponent::SetAvoidanceGroup(int32 GroupFlags) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "SetAvoidanceGroup"); - - Params::CharacterMovementComponent_SetAvoidanceGroup Parms{}; - - Parms.GroupFlags = GroupFlags; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CharacterMovementComponent.SetAvoidanceGroupMask -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FNavAvoidanceMask& GroupMask (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UCharacterMovementComponent::SetAvoidanceGroupMask(const struct FNavAvoidanceMask& GroupMask) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "SetAvoidanceGroupMask"); - - Params::CharacterMovementComponent_SetAvoidanceGroupMask Parms{}; - - Parms.GroupMask = std::move(GroupMask); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CharacterMovementComponent.SetGroupsToAvoid -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 GroupFlags (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterMovementComponent::SetGroupsToAvoid(int32 GroupFlags) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "SetGroupsToAvoid"); - - Params::CharacterMovementComponent_SetGroupsToAvoid Parms{}; - - Parms.GroupFlags = GroupFlags; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CharacterMovementComponent.SetGroupsToAvoidMask -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FNavAvoidanceMask& GroupMask (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UCharacterMovementComponent::SetGroupsToAvoidMask(const struct FNavAvoidanceMask& GroupMask) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "SetGroupsToAvoidMask"); - - Params::CharacterMovementComponent_SetGroupsToAvoidMask Parms{}; - - Parms.GroupMask = std::move(GroupMask); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CharacterMovementComponent.SetGroupsToIgnore -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 GroupFlags (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterMovementComponent::SetGroupsToIgnore(int32 GroupFlags) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "SetGroupsToIgnore"); - - Params::CharacterMovementComponent_SetGroupsToIgnore Parms{}; - - Parms.GroupFlags = GroupFlags; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CharacterMovementComponent.SetGroupsToIgnoreMask -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FNavAvoidanceMask& GroupMask (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UCharacterMovementComponent::SetGroupsToIgnoreMask(const struct FNavAvoidanceMask& GroupMask) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "SetGroupsToIgnoreMask"); - - Params::CharacterMovementComponent_SetGroupsToIgnoreMask Parms{}; - - Parms.GroupMask = std::move(GroupMask); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CharacterMovementComponent.SetMovementMode -// (Native, Public, BlueprintCallable) -// Parameters: -// EMovementMode NewMovementMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 NewCustomMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterMovementComponent::SetMovementMode(EMovementMode NewMovementMode, uint8 NewCustomMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "SetMovementMode"); - - Params::CharacterMovementComponent_SetMovementMode Parms{}; - - Parms.NewMovementMode = NewMovementMode; - Parms.NewCustomMode = NewCustomMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CharacterMovementComponent.SetWalkableFloorAngle -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InWalkableFloorAngle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterMovementComponent::SetWalkableFloorAngle(float InWalkableFloorAngle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "SetWalkableFloorAngle"); - - Params::CharacterMovementComponent_SetWalkableFloorAngle Parms{}; - - Parms.InWalkableFloorAngle = InWalkableFloorAngle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CharacterMovementComponent.SetWalkableFloorZ -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InWalkableFloorZ (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterMovementComponent::SetWalkableFloorZ(float InWalkableFloorZ) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "SetWalkableFloorZ"); - - Params::CharacterMovementComponent_SetWalkableFloorZ Parms{}; - - Parms.InWalkableFloorZ = InWalkableFloorZ; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CharacterMovementComponent.GetAnalogInputModifier -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCharacterMovementComponent::GetAnalogInputModifier() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "GetAnalogInputModifier"); - - Params::CharacterMovementComponent_GetAnalogInputModifier Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.GetCharacterOwner -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class ACharacter* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ACharacter* UCharacterMovementComponent::GetCharacterOwner() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "GetCharacterOwner"); - - Params::CharacterMovementComponent_GetCharacterOwner Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.GetCurrentAcceleration -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UCharacterMovementComponent::GetCurrentAcceleration() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "GetCurrentAcceleration"); - - Params::CharacterMovementComponent_GetCurrentAcceleration Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.GetImpartedMovementBaseVelocity -// (Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UCharacterMovementComponent::GetImpartedMovementBaseVelocity() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "GetImpartedMovementBaseVelocity"); - - Params::CharacterMovementComponent_GetImpartedMovementBaseVelocity Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.GetLastUpdateLocation -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UCharacterMovementComponent::GetLastUpdateLocation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "GetLastUpdateLocation"); - - Params::CharacterMovementComponent_GetLastUpdateLocation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.GetLastUpdateRotation -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UCharacterMovementComponent::GetLastUpdateRotation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "GetLastUpdateRotation"); - - Params::CharacterMovementComponent_GetLastUpdateRotation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.GetLastUpdateVelocity -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UCharacterMovementComponent::GetLastUpdateVelocity() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "GetLastUpdateVelocity"); - - Params::CharacterMovementComponent_GetLastUpdateVelocity Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.GetMaxAcceleration -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCharacterMovementComponent::GetMaxAcceleration() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "GetMaxAcceleration"); - - Params::CharacterMovementComponent_GetMaxAcceleration Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.GetMaxBrakingDeceleration -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCharacterMovementComponent::GetMaxBrakingDeceleration() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "GetMaxBrakingDeceleration"); - - Params::CharacterMovementComponent_GetMaxBrakingDeceleration Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.GetMaxJumpHeight -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCharacterMovementComponent::GetMaxJumpHeight() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "GetMaxJumpHeight"); - - Params::CharacterMovementComponent_GetMaxJumpHeight Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.GetMaxJumpHeightWithJumpTime -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCharacterMovementComponent::GetMaxJumpHeightWithJumpTime() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "GetMaxJumpHeightWithJumpTime"); - - Params::CharacterMovementComponent_GetMaxJumpHeightWithJumpTime Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.GetMinAnalogSpeed -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCharacterMovementComponent::GetMinAnalogSpeed() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "GetMinAnalogSpeed"); - - Params::CharacterMovementComponent_GetMinAnalogSpeed Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.GetMovementBase -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UPrimitiveComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UPrimitiveComponent* UCharacterMovementComponent::GetMovementBase() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "GetMovementBase"); - - Params::CharacterMovementComponent_GetMovementBase Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.GetPerchRadiusThreshold -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCharacterMovementComponent::GetPerchRadiusThreshold() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "GetPerchRadiusThreshold"); - - Params::CharacterMovementComponent_GetPerchRadiusThreshold Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.GetValidPerchRadius -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCharacterMovementComponent::GetValidPerchRadius() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "GetValidPerchRadius"); - - Params::CharacterMovementComponent_GetValidPerchRadius Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.IsWalkable -// (Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FHitResult& Hit (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCharacterMovementComponent::IsWalkable(const struct FHitResult& Hit) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "IsWalkable"); - - Params::CharacterMovementComponent_IsWalkable Parms{}; - - Parms.Hit = std::move(Hit); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.IsWalking -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCharacterMovementComponent::IsWalking() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "IsWalking"); - - Params::CharacterMovementComponent_IsWalking Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.K2_ComputeFloorDist -// (Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& CapsuleLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float LineDistance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SweepDistance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SweepRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FFindFloorResult* FloorResult (Parm, OutParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UCharacterMovementComponent::K2_ComputeFloorDist(const struct FVector& CapsuleLocation, float LineDistance, float SweepDistance, float SweepRadius, struct FFindFloorResult* FloorResult) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "K2_ComputeFloorDist"); - - Params::CharacterMovementComponent_K2_ComputeFloorDist Parms{}; - - Parms.CapsuleLocation = std::move(CapsuleLocation); - Parms.LineDistance = LineDistance; - Parms.SweepDistance = SweepDistance; - Parms.SweepRadius = SweepRadius; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (FloorResult != nullptr) - *FloorResult = std::move(Parms.FloorResult); -} - - -// Function Engine.CharacterMovementComponent.K2_FindFloor -// (Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& CapsuleLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FFindFloorResult* FloorResult (Parm, OutParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UCharacterMovementComponent::K2_FindFloor(const struct FVector& CapsuleLocation, struct FFindFloorResult* FloorResult) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "K2_FindFloor"); - - Params::CharacterMovementComponent_K2_FindFloor Parms{}; - - Parms.CapsuleLocation = std::move(CapsuleLocation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (FloorResult != nullptr) - *FloorResult = std::move(Parms.FloorResult); -} - - -// Function Engine.CharacterMovementComponent.K2_GetModifiedMaxAcceleration -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCharacterMovementComponent::K2_GetModifiedMaxAcceleration() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "K2_GetModifiedMaxAcceleration"); - - Params::CharacterMovementComponent_K2_GetModifiedMaxAcceleration Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.K2_GetWalkableFloorAngle -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCharacterMovementComponent::K2_GetWalkableFloorAngle() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "K2_GetWalkableFloorAngle"); - - Params::CharacterMovementComponent_K2_GetWalkableFloorAngle Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.K2_GetWalkableFloorZ -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCharacterMovementComponent::K2_GetWalkableFloorZ() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "K2_GetWalkableFloorZ"); - - Params::CharacterMovementComponent_K2_GetWalkableFloorZ Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialBillboardComponent.AddElement -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInterface* Material (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UCurveFloat* DistanceToOpacityCurve (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSizeIsInScreenSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BaseSizeX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BaseSizeY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UCurveFloat* DistanceToSizeCurve (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMaterialBillboardComponent::AddElement(class UMaterialInterface* Material, class UCurveFloat* DistanceToOpacityCurve, bool bSizeIsInScreenSpace, float BaseSizeX, float BaseSizeY, class UCurveFloat* DistanceToSizeCurve) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialBillboardComponent", "AddElement"); - - Params::MaterialBillboardComponent_AddElement Parms{}; - - Parms.Material = Material; - Parms.DistanceToOpacityCurve = DistanceToOpacityCurve; - Parms.bSizeIsInScreenSpace = bSizeIsInScreenSpace; - Parms.BaseSizeX = BaseSizeX; - Parms.BaseSizeY = BaseSizeY; - Parms.DistanceToSizeCurve = DistanceToSizeCurve; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MaterialBillboardComponent.SetElements -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray&NewElements (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UMaterialBillboardComponent::SetElements(const TArray& NewElements) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialBillboardComponent", "SetElements"); - - Params::MaterialBillboardComponent_SetElements Parms{}; - - Parms.NewElements = std::move(NewElements); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameMode.AbortMatch -// (Native, Public, BlueprintCallable) - -void AGameMode::AbortMatch() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameMode", "AbortMatch"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameMode.EndMatch -// (Native, Public, BlueprintCallable) - -void AGameMode::EndMatch() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameMode", "EndMatch"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameMode.K2_OnSetMatchState -// (Event, Protected, BlueprintEvent) -// Parameters: -// class FName NewState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AGameMode::K2_OnSetMatchState(class FName NewState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameMode", "K2_OnSetMatchState"); - - Params::GameMode_K2_OnSetMatchState Parms{}; - - Parms.NewState = NewState; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.GameMode.ReadyToEndMatch -// (Native, Event, Protected, BlueprintEvent) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AGameMode::ReadyToEndMatch() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameMode", "ReadyToEndMatch"); - - Params::GameMode_ReadyToEndMatch Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameMode.ReadyToStartMatch -// (Native, Event, Protected, BlueprintEvent) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AGameMode::ReadyToStartMatch() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameMode", "ReadyToStartMatch"); - - Params::GameMode_ReadyToStartMatch Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameMode.RestartGame -// (Native, Public, BlueprintCallable) - -void AGameMode::RestartGame() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameMode", "RestartGame"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameMode.Say -// (Exec, Native, Public, BlueprintCallable) -// Parameters: -// const class FString& Msg (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AGameMode::Say(const class FString& Msg) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameMode", "Say"); - - Params::GameMode_Say Parms{}; - - Parms.Msg = std::move(Msg); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameMode.SetBandwidthLimit -// (Exec, Native, Public) -// Parameters: -// float AsyncIOBandwidthLimit (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AGameMode::SetBandwidthLimit(float AsyncIOBandwidthLimit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameMode", "SetBandwidthLimit"); - - Params::GameMode_SetBandwidthLimit Parms{}; - - Parms.AsyncIOBandwidthLimit = AsyncIOBandwidthLimit; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameMode.StartMatch -// (Native, Public, BlueprintCallable) - -void AGameMode::StartMatch() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameMode", "StartMatch"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameMode.GetMatchState -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName AGameMode::GetMatchState() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameMode", "GetMatchState"); - - Params::GameMode_GetMatchState Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameMode.IsMatchInProgress -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AGameMode::IsMatchInProgress() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameMode", "IsMatchInProgress"); - - Params::GameMode_IsMatchInProgress Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PostProcessVolume.AddOrUpdateBlendable -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TScriptInterfaceInBlendableObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) -// float InWeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APostProcessVolume::AddOrUpdateBlendable(TScriptInterface InBlendableObject, float InWeight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PostProcessVolume", "AddOrUpdateBlendable"); - - Params::PostProcessVolume_AddOrUpdateBlendable Parms{}; - - Parms.InBlendableObject = InBlendableObject; - Parms.InWeight = InWeight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.OnRep_Timeline -// (Final, Native, Public) - -void UTimelineComponent::OnRep_Timeline() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "OnRep_Timeline"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.Play -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void UTimelineComponent::Play() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "Play"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.PlayFromStart -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void UTimelineComponent::PlayFromStart() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "PlayFromStart"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.Reverse -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void UTimelineComponent::Reverse() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "Reverse"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.ReverseFromEnd -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void UTimelineComponent::ReverseFromEnd() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "ReverseFromEnd"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.SetFloatCurve -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UCurveFloat* NewFloatCurve (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName FloatTrackName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTimelineComponent::SetFloatCurve(class UCurveFloat* NewFloatCurve, class FName FloatTrackName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "SetFloatCurve"); - - Params::TimelineComponent_SetFloatCurve Parms{}; - - Parms.NewFloatCurve = NewFloatCurve; - Parms.FloatTrackName = FloatTrackName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.SetIgnoreTimeDilation -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewIgnoreTimeDilation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTimelineComponent::SetIgnoreTimeDilation(bool bNewIgnoreTimeDilation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "SetIgnoreTimeDilation"); - - Params::TimelineComponent_SetIgnoreTimeDilation Parms{}; - - Parms.bNewIgnoreTimeDilation = bNewIgnoreTimeDilation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.SetLinearColorCurve -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UCurveLinearColor* NewLinearColorCurve (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName LinearColorTrackName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTimelineComponent::SetLinearColorCurve(class UCurveLinearColor* NewLinearColorCurve, class FName LinearColorTrackName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "SetLinearColorCurve"); - - Params::TimelineComponent_SetLinearColorCurve Parms{}; - - Parms.NewLinearColorCurve = NewLinearColorCurve; - Parms.LinearColorTrackName = LinearColorTrackName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.SetLooping -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewLooping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTimelineComponent::SetLooping(bool bNewLooping) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "SetLooping"); - - Params::TimelineComponent_SetLooping Parms{}; - - Parms.bNewLooping = bNewLooping; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.SetNewTime -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTimelineComponent::SetNewTime(float NewTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "SetNewTime"); - - Params::TimelineComponent_SetNewTime Parms{}; - - Parms.NewTime = NewTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.SetPlaybackPosition -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFireEvents (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFireUpdate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTimelineComponent::SetPlaybackPosition(float NewPosition, bool bFireEvents, bool bFireUpdate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "SetPlaybackPosition"); - - Params::TimelineComponent_SetPlaybackPosition Parms{}; - - Parms.NewPosition = NewPosition; - Parms.bFireEvents = bFireEvents; - Parms.bFireUpdate = bFireUpdate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.SetPlayRate -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTimelineComponent::SetPlayRate(float NewRate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "SetPlayRate"); - - Params::TimelineComponent_SetPlayRate Parms{}; - - Parms.NewRate = NewRate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.SetTimelineLength -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewLength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTimelineComponent::SetTimelineLength(float NewLength) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "SetTimelineLength"); - - Params::TimelineComponent_SetTimelineLength Parms{}; - - Parms.NewLength = NewLength; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.SetTimelineLengthMode -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// ETimelineLengthMode NewLengthMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTimelineComponent::SetTimelineLengthMode(ETimelineLengthMode NewLengthMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "SetTimelineLengthMode"); - - Params::TimelineComponent_SetTimelineLengthMode Parms{}; - - Parms.NewLengthMode = NewLengthMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.SetVectorCurve -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UCurveVector* NewVectorCurve (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName VectorTrackName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTimelineComponent::SetVectorCurve(class UCurveVector* NewVectorCurve, class FName VectorTrackName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "SetVectorCurve"); - - Params::TimelineComponent_SetVectorCurve Parms{}; - - Parms.NewVectorCurve = NewVectorCurve; - Parms.VectorTrackName = VectorTrackName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.Stop -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void UTimelineComponent::Stop() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "Stop"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.GetIgnoreTimeDilation -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTimelineComponent::GetIgnoreTimeDilation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "GetIgnoreTimeDilation"); - - Params::TimelineComponent_GetIgnoreTimeDilation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TimelineComponent.GetPlaybackPosition -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UTimelineComponent::GetPlaybackPosition() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "GetPlaybackPosition"); - - Params::TimelineComponent_GetPlaybackPosition Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TimelineComponent.GetPlayRate -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UTimelineComponent::GetPlayRate() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "GetPlayRate"); - - Params::TimelineComponent_GetPlayRate Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TimelineComponent.GetTimelineLength -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UTimelineComponent::GetTimelineLength() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "GetTimelineLength"); - - Params::TimelineComponent_GetTimelineLength Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TimelineComponent.IsLooping -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTimelineComponent::IsLooping() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "IsLooping"); - - Params::TimelineComponent_IsLooping Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TimelineComponent.IsPlaying -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTimelineComponent::IsPlaying() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "IsPlaying"); - - Params::TimelineComponent_IsPlaying Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TimelineComponent.IsReversing -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTimelineComponent::IsReversing() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "IsReversing"); - - Params::TimelineComponent_IsReversing Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PointLightComponent.SetLightFalloffExponent -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewLightFalloffExponent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPointLightComponent::SetLightFalloffExponent(float NewLightFalloffExponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PointLightComponent", "SetLightFalloffExponent"); - - Params::PointLightComponent_SetLightFalloffExponent Parms{}; - - Parms.NewLightFalloffExponent = NewLightFalloffExponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PointLightComponent.SetSoftSourceRadius -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPointLightComponent::SetSoftSourceRadius(float bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PointLightComponent", "SetSoftSourceRadius"); - - Params::PointLightComponent_SetSoftSourceRadius Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PointLightComponent.SetSourceLength -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPointLightComponent::SetSourceLength(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PointLightComponent", "SetSourceLength"); - - Params::PointLightComponent_SetSourceLength Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PointLightComponent.SetSourceRadius -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPointLightComponent::SetSourceRadius(float bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PointLightComponent", "SetSourceRadius"); - - Params::PointLightComponent_SetSourceRadius Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SpotLightComponent.SetInnerConeAngle -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewInnerConeAngle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USpotLightComponent::SetInnerConeAngle(float NewInnerConeAngle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpotLightComponent", "SetInnerConeAngle"); - - Params::SpotLightComponent_SetInnerConeAngle Parms{}; - - Parms.NewInnerConeAngle = NewInnerConeAngle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SpotLightComponent.SetOuterConeAngle -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewOuterConeAngle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USpotLightComponent::SetOuterConeAngle(float NewOuterConeAngle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpotLightComponent", "SetOuterConeAngle"); - - Params::SpotLightComponent_SetOuterConeAngle Parms{}; - - Parms.NewOuterConeAngle = NewOuterConeAngle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.RectLightComponent.SetBarnDoorAngle -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void URectLightComponent::SetBarnDoorAngle(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RectLightComponent", "SetBarnDoorAngle"); - - Params::RectLightComponent_SetBarnDoorAngle Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.RectLightComponent.SetBarnDoorLength -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void URectLightComponent::SetBarnDoorLength(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RectLightComponent", "SetBarnDoorLength"); - - Params::RectLightComponent_SetBarnDoorLength Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.RectLightComponent.SetSourceHeight -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void URectLightComponent::SetSourceHeight(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RectLightComponent", "SetSourceHeight"); - - Params::RectLightComponent_SetSourceHeight Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.RectLightComponent.SetSourceTexture -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UTexture* bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void URectLightComponent::SetSourceTexture(class UTexture* bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RectLightComponent", "SetSourceTexture"); - - Params::RectLightComponent_SetSourceTexture Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.RectLightComponent.SetSourceWidth -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void URectLightComponent::SetSourceWidth(float bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RectLightComponent", "SetSourceWidth"); - - Params::RectLightComponent_SetSourceWidth Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Canvas.K2_Deproject -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& ScreenPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* WorldOrigin (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* WorldDirection (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCanvas::K2_Deproject(const struct FVector2D& ScreenPosition, struct FVector* WorldOrigin, struct FVector* WorldDirection) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Canvas", "K2_Deproject"); - - Params::Canvas_K2_Deproject Parms{}; - - Parms.ScreenPosition = std::move(ScreenPosition); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (WorldOrigin != nullptr) - *WorldOrigin = std::move(Parms.WorldOrigin); - - if (WorldDirection != nullptr) - *WorldDirection = std::move(Parms.WorldDirection); -} - - -// Function Engine.Canvas.K2_DrawBorder -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UTexture* BorderTexture (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTexture* BackgroundTexture (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTexture* LeftBorderTexture (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTexture* RightBorderTexture (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTexture* TopBorderTexture (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTexture* BottomBorderTexture (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& ScreenPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& ScreenSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& CoordinatePosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& CoordinateSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& RenderColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& BorderScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& BackgroundScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& PivotPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& CornerSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCanvas::K2_DrawBorder(class UTexture* BorderTexture, class UTexture* BackgroundTexture, class UTexture* LeftBorderTexture, class UTexture* RightBorderTexture, class UTexture* TopBorderTexture, class UTexture* BottomBorderTexture, const struct FVector2D& ScreenPosition, const struct FVector2D& ScreenSize, const struct FVector2D& CoordinatePosition, const struct FVector2D& CoordinateSize, const struct FLinearColor& RenderColor, const struct FVector2D& BorderScale, const struct FVector2D& BackgroundScale, float Rotation, const struct FVector2D& PivotPoint, const struct FVector2D& CornerSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Canvas", "K2_DrawBorder"); - - Params::Canvas_K2_DrawBorder Parms{}; - - Parms.BorderTexture = BorderTexture; - Parms.BackgroundTexture = BackgroundTexture; - Parms.LeftBorderTexture = LeftBorderTexture; - Parms.RightBorderTexture = RightBorderTexture; - Parms.TopBorderTexture = TopBorderTexture; - Parms.BottomBorderTexture = BottomBorderTexture; - Parms.ScreenPosition = std::move(ScreenPosition); - Parms.ScreenSize = std::move(ScreenSize); - Parms.CoordinatePosition = std::move(CoordinatePosition); - Parms.CoordinateSize = std::move(CoordinateSize); - Parms.RenderColor = std::move(RenderColor); - Parms.BorderScale = std::move(BorderScale); - Parms.BackgroundScale = std::move(BackgroundScale); - Parms.Rotation = Rotation; - Parms.PivotPoint = std::move(PivotPoint); - Parms.CornerSize = std::move(CornerSize); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Canvas.K2_DrawBox -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& ScreenPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& ScreenSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& RenderColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCanvas::K2_DrawBox(const struct FVector2D& ScreenPosition, const struct FVector2D& ScreenSize, float Thickness, const struct FLinearColor& RenderColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Canvas", "K2_DrawBox"); - - Params::Canvas_K2_DrawBox Parms{}; - - Parms.ScreenPosition = std::move(ScreenPosition); - Parms.ScreenSize = std::move(ScreenSize); - Parms.Thickness = Thickness; - Parms.RenderColor = std::move(RenderColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Canvas.K2_DrawLine -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& ScreenPositionA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& ScreenPositionB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& RenderColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCanvas::K2_DrawLine(const struct FVector2D& ScreenPositionA, const struct FVector2D& ScreenPositionB, float Thickness, const struct FLinearColor& RenderColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Canvas", "K2_DrawLine"); - - Params::Canvas_K2_DrawLine Parms{}; - - Parms.ScreenPositionA = std::move(ScreenPositionA); - Parms.ScreenPositionB = std::move(ScreenPositionB); - Parms.Thickness = Thickness; - Parms.RenderColor = std::move(RenderColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Canvas.K2_DrawMaterial -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UMaterialInterface* RenderMaterial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& ScreenPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& ScreenSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& CoordinatePosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& CoordinateSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& PivotPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCanvas::K2_DrawMaterial(class UMaterialInterface* RenderMaterial, const struct FVector2D& ScreenPosition, const struct FVector2D& ScreenSize, const struct FVector2D& CoordinatePosition, const struct FVector2D& CoordinateSize, float Rotation, const struct FVector2D& PivotPoint) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Canvas", "K2_DrawMaterial"); - - Params::Canvas_K2_DrawMaterial Parms{}; - - Parms.RenderMaterial = RenderMaterial; - Parms.ScreenPosition = std::move(ScreenPosition); - Parms.ScreenSize = std::move(ScreenSize); - Parms.CoordinatePosition = std::move(CoordinatePosition); - Parms.CoordinateSize = std::move(CoordinateSize); - Parms.Rotation = Rotation; - Parms.PivotPoint = std::move(PivotPoint); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Canvas.K2_DrawMaterialTriangle -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInterface* RenderMaterial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& Triangles (Parm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UCanvas::K2_DrawMaterialTriangle(class UMaterialInterface* RenderMaterial, const TArray& Triangles) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Canvas", "K2_DrawMaterialTriangle"); - - Params::Canvas_K2_DrawMaterialTriangle Parms{}; - - Parms.RenderMaterial = RenderMaterial; - Parms.Triangles = std::move(Triangles); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Canvas.K2_DrawPolygon -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UTexture* RenderTexture (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& ScreenPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NumberOfSides (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& RenderColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCanvas::K2_DrawPolygon(class UTexture* RenderTexture, const struct FVector2D& ScreenPosition, const struct FVector2D& Radius, int32 NumberOfSides, const struct FLinearColor& RenderColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Canvas", "K2_DrawPolygon"); - - Params::Canvas_K2_DrawPolygon Parms{}; - - Parms.RenderTexture = RenderTexture; - Parms.ScreenPosition = std::move(ScreenPosition); - Parms.Radius = std::move(Radius); - Parms.NumberOfSides = NumberOfSides; - Parms.RenderColor = std::move(RenderColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Canvas.K2_DrawText -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class Ufont* RenderFont (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& RenderText (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& ScreenPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& RenderColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Kerning (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& shadowColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& ShadowOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bCentreX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bCentreY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bOutlined (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& OutlineColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCanvas::K2_DrawText(class Ufont* RenderFont, const class FString& RenderText, const struct FVector2D& ScreenPosition, const struct FVector2D& Scale, const struct FLinearColor& RenderColor, float Kerning, const struct FLinearColor& shadowColor, const struct FVector2D& ShadowOffset, bool bCentreX, bool bCentreY, bool bOutlined, const struct FLinearColor& OutlineColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Canvas", "K2_DrawText"); - - Params::Canvas_K2_DrawText Parms{}; - - Parms.RenderFont = RenderFont; - Parms.RenderText = std::move(RenderText); - Parms.ScreenPosition = std::move(ScreenPosition); - Parms.Scale = std::move(Scale); - Parms.RenderColor = std::move(RenderColor); - Parms.Kerning = Kerning; - Parms.shadowColor = std::move(shadowColor); - Parms.ShadowOffset = std::move(ShadowOffset); - Parms.bCentreX = bCentreX; - Parms.bCentreY = bCentreY; - Parms.bOutlined = bOutlined; - Parms.OutlineColor = std::move(OutlineColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Canvas.K2_DrawTexture -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UTexture* RenderTexture (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& ScreenPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& ScreenSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& CoordinatePosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& CoordinateSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& RenderColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EBlendMode BlendMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& PivotPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCanvas::K2_DrawTexture(class UTexture* RenderTexture, const struct FVector2D& ScreenPosition, const struct FVector2D& ScreenSize, const struct FVector2D& CoordinatePosition, const struct FVector2D& CoordinateSize, const struct FLinearColor& RenderColor, EBlendMode BlendMode, float Rotation, const struct FVector2D& PivotPoint) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Canvas", "K2_DrawTexture"); - - Params::Canvas_K2_DrawTexture Parms{}; - - Parms.RenderTexture = RenderTexture; - Parms.ScreenPosition = std::move(ScreenPosition); - Parms.ScreenSize = std::move(ScreenSize); - Parms.CoordinatePosition = std::move(CoordinatePosition); - Parms.CoordinateSize = std::move(CoordinateSize); - Parms.RenderColor = std::move(RenderColor); - Parms.BlendMode = BlendMode; - Parms.Rotation = Rotation; - Parms.PivotPoint = std::move(PivotPoint); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Canvas.K2_DrawTriangle -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UTexture* RenderTexture (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& Triangles (Parm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UCanvas::K2_DrawTriangle(class UTexture* RenderTexture, const TArray& Triangles) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Canvas", "K2_DrawTriangle"); - - Params::Canvas_K2_DrawTriangle Parms{}; - - Parms.RenderTexture = RenderTexture; - Parms.Triangles = std::move(Triangles); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Canvas.K2_Project -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& WorldLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UCanvas::K2_Project(const struct FVector& WorldLocation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Canvas", "K2_Project"); - - Params::Canvas_K2_Project Parms{}; - - Parms.WorldLocation = std::move(WorldLocation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Canvas.K2_StrLen -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class Ufont* RenderFont (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& RenderText (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UCanvas::K2_StrLen(class Ufont* RenderFont, const class FString& RenderText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Canvas", "K2_StrLen"); - - Params::Canvas_K2_StrLen Parms{}; - - Parms.RenderFont = RenderFont; - Parms.RenderText = std::move(RenderText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Canvas.K2_TextSize -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class Ufont* RenderFont (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& RenderText (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UCanvas::K2_TextSize(class Ufont* RenderFont, const class FString& RenderText, const struct FVector2D& Scale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Canvas", "K2_TextSize"); - - Params::Canvas_K2_TextSize Parms{}; - - Parms.RenderFont = RenderFont; - Parms.RenderText = std::move(RenderText); - Parms.Scale = std::move(Scale); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ArrowComponent.SetArrowColor -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& NewColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UArrowComponent::SetArrowColor(const struct FLinearColor& NewColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ArrowComponent", "SetArrowColor"); - - Params::ArrowComponent_SetArrowColor Parms{}; - - Parms.NewColor = std::move(NewColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.light.OnRep_bEnabled -// (Native, Public) - -void Alight::OnRep_bEnabled() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("light", "OnRep_bEnabled"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.light.SetAffectTranslucentLighting -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void Alight::SetAffectTranslucentLighting(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("light", "SetAffectTranslucentLighting"); - - Params::light_SetAffectTranslucentLighting Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.light.SetBrightness -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewBrightness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void Alight::SetBrightness(float NewBrightness) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("light", "SetBrightness"); - - Params::light_SetBrightness Parms{}; - - Parms.NewBrightness = NewBrightness; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.light.SetCastShadows -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void Alight::SetCastShadows(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("light", "SetCastShadows"); - - Params::light_SetCastShadows Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.light.SetEnabled -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bSetEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void Alight::SetEnabled(bool bSetEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("light", "SetEnabled"); - - Params::light_SetEnabled Parms{}; - - Parms.bSetEnabled = bSetEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.light.SetLightColor -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& NewLightColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void Alight::SetLightColor(const struct FLinearColor& NewLightColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("light", "SetLightColor"); - - Params::light_SetLightColor Parms{}; - - Parms.NewLightColor = std::move(NewLightColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.light.SetLightFunctionFadeDistance -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewLightFunctionFadeDistance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void Alight::SetLightFunctionFadeDistance(float NewLightFunctionFadeDistance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("light", "SetLightFunctionFadeDistance"); - - Params::light_SetLightFunctionFadeDistance Parms{}; - - Parms.NewLightFunctionFadeDistance = NewLightFunctionFadeDistance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.light.SetLightFunctionMaterial -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInterface* NewLightFunctionMaterial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void Alight::SetLightFunctionMaterial(class UMaterialInterface* NewLightFunctionMaterial) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("light", "SetLightFunctionMaterial"); - - Params::light_SetLightFunctionMaterial Parms{}; - - Parms.NewLightFunctionMaterial = NewLightFunctionMaterial; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.light.SetLightFunctionScale -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewLightFunctionScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void Alight::SetLightFunctionScale(const struct FVector& NewLightFunctionScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("light", "SetLightFunctionScale"); - - Params::light_SetLightFunctionScale Parms{}; - - Parms.NewLightFunctionScale = std::move(NewLightFunctionScale); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.light.ToggleEnabled -// (Final, Native, Public, BlueprintCallable) - -void Alight::ToggleEnabled() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("light", "ToggleEnabled"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.light.GetBrightness -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float Alight::GetBrightness() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("light", "GetBrightness"); - - Params::light_GetBrightness Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.light.GetLightColor -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor Alight::GetLightColor() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("light", "GetLightColor"); - - Params::light_GetLightColor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.light.IsEnabled -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool Alight::IsEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("light", "IsEnabled"); - - Params::light_IsEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DecalActor.CreateDynamicMaterialInstance -// (Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInstanceDynamic* ADecalActor::CreateDynamicMaterialInstance() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DecalActor", "CreateDynamicMaterialInstance"); - - Params::DecalActor_CreateDynamicMaterialInstance Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DecalActor.SetDecalMaterial -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInterface* NewDecalMaterial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ADecalActor::SetDecalMaterial(class UMaterialInterface* NewDecalMaterial) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DecalActor", "SetDecalMaterial"); - - Params::DecalActor_SetDecalMaterial Parms{}; - - Parms.NewDecalMaterial = NewDecalMaterial; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DecalActor.GetDecalMaterial -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UMaterialInterface* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInterface* ADecalActor::GetDecalMaterial() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DecalActor", "GetDecalMaterial"); - - Params::DecalActor_GetDecalMaterial Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MatineeActor.ChangePlaybackDirection -// (Native, Public, BlueprintCallable) - -void AMatineeActor::ChangePlaybackDirection() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MatineeActor", "ChangePlaybackDirection"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MatineeActor.EnableGroupByName -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class FString& GroupName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEnable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AMatineeActor::EnableGroupByName(const class FString& GroupName, bool bEnable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MatineeActor", "EnableGroupByName"); - - Params::MatineeActor_EnableGroupByName Parms{}; - - Parms.GroupName = std::move(GroupName); - Parms.bEnable = bEnable; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MatineeActor.Pause -// (Native, Public, BlueprintCallable) - -void AMatineeActor::Pause() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MatineeActor", "Pause"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MatineeActor.Play -// (Native, Public, BlueprintCallable) - -void AMatineeActor::Play() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MatineeActor", "Play"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MatineeActor.Reverse -// (Native, Public, BlueprintCallable) - -void AMatineeActor::Reverse() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MatineeActor", "Reverse"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MatineeActor.SetLoopingState -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bNewLooping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AMatineeActor::SetLoopingState(bool bNewLooping) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MatineeActor", "SetLoopingState"); - - Params::MatineeActor_SetLoopingState Parms{}; - - Parms.bNewLooping = bNewLooping; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MatineeActor.SetPosition -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bJump (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AMatineeActor::SetPosition(float NewPosition, bool bJump) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MatineeActor", "SetPosition"); - - Params::MatineeActor_SetPosition Parms{}; - - Parms.NewPosition = NewPosition; - Parms.bJump = bJump; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MatineeActor.Stop -// (Native, Public, BlueprintCallable) - -void AMatineeActor::Stop() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MatineeActor", "Stop"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WindSourceComponentBaseData.SetOutdoors -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InNewOutdoors (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindSourceComponentBaseData::SetOutdoors(float InNewOutdoors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindSourceComponentBaseData", "SetOutdoors"); - - Params::WindSourceComponentBaseData_SetOutdoors Parms{}; - - Parms.InNewOutdoors = InNewOutdoors; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WindSourceComponentBaseData.SetPriority -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InNewPriority (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindSourceComponentBaseData::SetPriority(float InNewPriority) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindSourceComponentBaseData", "SetPriority"); - - Params::WindSourceComponentBaseData_SetPriority Parms{}; - - Parms.InNewPriority = InNewPriority; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WindSourceComponentBaseData.SetSourceCombine -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EWindSourceCombine InNewSourceCombine (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindSourceComponentBaseData::SetSourceCombine(EWindSourceCombine InNewSourceCombine) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindSourceComponentBaseData", "SetSourceCombine"); - - Params::WindSourceComponentBaseData_SetSourceCombine Parms{}; - - Parms.InNewSourceCombine = InNewSourceCombine; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WindSourceComponentBaseData.SetWindGustController -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class UWindGustController* InWindGustController (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindSourceComponentBaseData::SetWindGustController(const class UWindGustController* InWindGustController) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindSourceComponentBaseData", "SetWindGustController"); - - Params::WindSourceComponentBaseData_SetWindGustController Parms{}; - - Parms.InWindGustController = InWindGustController; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WindDirectionalSourceComponent.SetBlendDistance -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InNewBlendDistance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindDirectionalSourceComponent::SetBlendDistance(float InNewBlendDistance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindDirectionalSourceComponent", "SetBlendDistance"); - - Params::WindDirectionalSourceComponent_SetBlendDistance Parms{}; - - Parms.InNewBlendDistance = InNewBlendDistance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WindDirectionalSourceComponent.SetMaximumGustAmount -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InNewMaxGust (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindDirectionalSourceComponent::SetMaximumGustAmount(float InNewMaxGust) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindDirectionalSourceComponent", "SetMaximumGustAmount"); - - Params::WindDirectionalSourceComponent_SetMaximumGustAmount Parms{}; - - Parms.InNewMaxGust = InNewMaxGust; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WindDirectionalSourceComponent.SetMinimumGustAmount -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InNewMinGust (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindDirectionalSourceComponent::SetMinimumGustAmount(float InNewMinGust) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindDirectionalSourceComponent", "SetMinimumGustAmount"); - - Params::WindDirectionalSourceComponent_SetMinimumGustAmount Parms{}; - - Parms.InNewMinGust = InNewMinGust; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WindDirectionalSourceComponent.SetRadius -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InNewRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindDirectionalSourceComponent::SetRadius(float InNewRadius) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindDirectionalSourceComponent", "SetRadius"); - - Params::WindDirectionalSourceComponent_SetRadius Parms{}; - - Parms.InNewRadius = InNewRadius; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WindDirectionalSourceComponent.SetSpeed -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InNewSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindDirectionalSourceComponent::SetSpeed(float InNewSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindDirectionalSourceComponent", "SetSpeed"); - - Params::WindDirectionalSourceComponent_SetSpeed Parms{}; - - Parms.InNewSpeed = InNewSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WindDirectionalSourceComponent.SetStrength -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InNewStrength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindDirectionalSourceComponent::SetStrength(float InNewStrength) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindDirectionalSourceComponent", "SetStrength"); - - Params::WindDirectionalSourceComponent_SetStrength Parms{}; - - Parms.InNewStrength = InNewStrength; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WindDirectionalSourceComponent.SetUseScaleAsBounds -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewUseScaleAsBounds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindDirectionalSourceComponent::SetUseScaleAsBounds(bool bNewUseScaleAsBounds) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindDirectionalSourceComponent", "SetUseScaleAsBounds"); - - Params::WindDirectionalSourceComponent_SetUseScaleAsBounds Parms{}; - - Parms.bNewUseScaleAsBounds = bNewUseScaleAsBounds; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WindDirectionalSourceComponent.SetWindType -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EWindSourceType InNewType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindDirectionalSourceComponent::SetWindType(EWindSourceType InNewType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindDirectionalSourceComponent", "SetWindType"); - - Params::WindDirectionalSourceComponent_SetWindType Parms{}; - - Parms.InNewType = InNewType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WindPointSourceComponent.SetInnerRadius -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InNewInnerRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindPointSourceComponent::SetInnerRadius(float InNewInnerRadius) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindPointSourceComponent", "SetInnerRadius"); - - Params::WindPointSourceComponent_SetInnerRadius Parms{}; - - Parms.InNewInnerRadius = InNewInnerRadius; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WindPointSourceComponent.SetRadius -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InNewRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindPointSourceComponent::SetRadius(float InNewRadius) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindPointSourceComponent", "SetRadius"); - - Params::WindPointSourceComponent_SetRadius Parms{}; - - Parms.InNewRadius = InNewRadius; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WindPointSourceComponent.SetSpeed -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InNewSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindPointSourceComponent::SetSpeed(float InNewSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindPointSourceComponent", "SetSpeed"); - - Params::WindPointSourceComponent_SetSpeed Parms{}; - - Parms.InNewSpeed = InNewSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WindPointSourceComponent.SetStrength -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InNewStrength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindPointSourceComponent::SetStrength(float InNewStrength) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindPointSourceComponent", "SetStrength"); - - Params::WindPointSourceComponent_SetStrength Parms{}; - - Parms.InNewStrength = InNewStrength; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimSequenceBase.GetPlayLength -// (Native, Public, BlueprintCallable) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimSequenceBase::GetPlayLength() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimSequenceBase", "GetPlayLength"); - - Params::AnimSequenceBase_GetPlayLength Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CameraAnimInst.SetDuration -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraAnimInst::SetDuration(float NewDuration) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraAnimInst", "SetDuration"); - - Params::CameraAnimInst_SetDuration Parms{}; - - Parms.NewDuration = NewDuration; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraAnimInst.SetScale -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraAnimInst::SetScale(float NewDuration) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraAnimInst", "SetScale"); - - Params::CameraAnimInst_SetScale Parms{}; - - Parms.NewDuration = NewDuration; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraAnimInst.Stop -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bImmediate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraAnimInst::Stop(bool bImmediate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraAnimInst", "Stop"); - - Params::CameraAnimInst_Stop Parms{}; - - Parms.bImmediate = bImmediate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.InstancedStaticMeshComponent.AddInstance -// (Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FTransform& InstanceTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UInstancedStaticMeshComponent::AddInstance(const struct FTransform& InstanceTransform) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InstancedStaticMeshComponent", "AddInstance"); - - Params::InstancedStaticMeshComponent_AddInstance Parms{}; - - Parms.InstanceTransform = std::move(InstanceTransform); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InstancedStaticMeshComponent.AddInstances -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& InstanceTransforms (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bShouldReturnIndices (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UInstancedStaticMeshComponent::AddInstances(const TArray& InstanceTransforms, bool bShouldReturnIndices) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InstancedStaticMeshComponent", "AddInstances"); - - Params::InstancedStaticMeshComponent_AddInstances Parms{}; - - Parms.InstanceTransforms = std::move(InstanceTransforms); - Parms.bShouldReturnIndices = bShouldReturnIndices; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InstancedStaticMeshComponent.AddInstanceWorldSpace -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FTransform& WorldTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UInstancedStaticMeshComponent::AddInstanceWorldSpace(const struct FTransform& WorldTransform) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InstancedStaticMeshComponent", "AddInstanceWorldSpace"); - - Params::InstancedStaticMeshComponent_AddInstanceWorldSpace Parms{}; - - Parms.WorldTransform = std::move(WorldTransform); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InstancedStaticMeshComponent.BatchUpdateInstancesTransform -// (Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// int32 StartInstanceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NumInstances (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& NewInstancesTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bWorldSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bMarkRenderStateDirty (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UInstancedStaticMeshComponent::BatchUpdateInstancesTransform(int32 StartInstanceIndex, int32 NumInstances, const struct FTransform& NewInstancesTransform, bool bWorldSpace, bool bMarkRenderStateDirty, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InstancedStaticMeshComponent", "BatchUpdateInstancesTransform"); - - Params::InstancedStaticMeshComponent_BatchUpdateInstancesTransform Parms{}; - - Parms.StartInstanceIndex = StartInstanceIndex; - Parms.NumInstances = NumInstances; - Parms.NewInstancesTransform = std::move(NewInstancesTransform); - Parms.bWorldSpace = bWorldSpace; - Parms.bMarkRenderStateDirty = bMarkRenderStateDirty; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InstancedStaticMeshComponent.BatchUpdateInstancesTransforms -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// int32 StartInstanceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& NewInstancesTransforms (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bWorldSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bMarkRenderStateDirty (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UInstancedStaticMeshComponent::BatchUpdateInstancesTransforms(int32 StartInstanceIndex, const TArray& NewInstancesTransforms, bool bWorldSpace, bool bMarkRenderStateDirty, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InstancedStaticMeshComponent", "BatchUpdateInstancesTransforms"); - - Params::InstancedStaticMeshComponent_BatchUpdateInstancesTransforms Parms{}; - - Parms.StartInstanceIndex = StartInstanceIndex; - Parms.NewInstancesTransforms = std::move(NewInstancesTransforms); - Parms.bWorldSpace = bWorldSpace; - Parms.bMarkRenderStateDirty = bMarkRenderStateDirty; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InstancedStaticMeshComponent.ClearInstances -// (Native, Public, BlueprintCallable) - -void UInstancedStaticMeshComponent::ClearInstances() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InstancedStaticMeshComponent", "ClearInstances"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.InstancedStaticMeshComponent.RemoveInstance -// (Native, Public, BlueprintCallable) -// Parameters: -// int32 InstanceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAllowShrink (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UInstancedStaticMeshComponent::RemoveInstance(int32 InstanceIndex, bool bAllowShrink) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InstancedStaticMeshComponent", "RemoveInstance"); - - Params::InstancedStaticMeshComponent_RemoveInstance Parms{}; - - Parms.InstanceIndex = InstanceIndex; - Parms.bAllowShrink = bAllowShrink; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InstancedStaticMeshComponent.SetCullDistances -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 StartCullDistance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 EndCullDistance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UInstancedStaticMeshComponent::SetCullDistances(int32 StartCullDistance, int32 EndCullDistance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InstancedStaticMeshComponent", "SetCullDistances"); - - Params::InstancedStaticMeshComponent_SetCullDistances Parms{}; - - Parms.StartCullDistance = StartCullDistance; - Parms.EndCullDistance = EndCullDistance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.InstancedStaticMeshComponent.SetCustomDataValue -// (Native, Public, BlueprintCallable) -// Parameters: -// int32 InstanceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 CustomDataIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float CustomDataValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bMarkRenderStateDirty (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UInstancedStaticMeshComponent::SetCustomDataValue(int32 InstanceIndex, int32 CustomDataIndex, float CustomDataValue, bool bMarkRenderStateDirty) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InstancedStaticMeshComponent", "SetCustomDataValue"); - - Params::InstancedStaticMeshComponent_SetCustomDataValue Parms{}; - - Parms.InstanceIndex = InstanceIndex; - Parms.CustomDataIndex = CustomDataIndex; - Parms.CustomDataValue = CustomDataValue; - Parms.bMarkRenderStateDirty = bMarkRenderStateDirty; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InstancedStaticMeshComponent.SetInstanceAlpha -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 InstanceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bMarkRenderStateDirty (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UInstancedStaticMeshComponent::SetInstanceAlpha(int32 InstanceIndex, float Alpha, bool bMarkRenderStateDirty) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InstancedStaticMeshComponent", "SetInstanceAlpha"); - - Params::InstancedStaticMeshComponent_SetInstanceAlpha Parms{}; - - Parms.InstanceIndex = InstanceIndex; - Parms.Alpha = Alpha; - Parms.bMarkRenderStateDirty = bMarkRenderStateDirty; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InstancedStaticMeshComponent.ShrinkInstancesMemory -// (Native, Public, BlueprintCallable) - -void UInstancedStaticMeshComponent::ShrinkInstancesMemory() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InstancedStaticMeshComponent", "ShrinkInstancesMemory"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.InstancedStaticMeshComponent.UpdateInstanceTransform -// (Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// int32 InstanceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& NewInstanceTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bWorldSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bMarkRenderStateDirty (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UInstancedStaticMeshComponent::UpdateInstanceTransform(int32 InstanceIndex, const struct FTransform& NewInstanceTransform, bool bWorldSpace, bool bMarkRenderStateDirty, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InstancedStaticMeshComponent", "UpdateInstanceTransform"); - - Params::InstancedStaticMeshComponent_UpdateInstanceTransform Parms{}; - - Parms.InstanceIndex = InstanceIndex; - Parms.NewInstanceTransform = std::move(NewInstanceTransform); - Parms.bWorldSpace = bWorldSpace; - Parms.bMarkRenderStateDirty = bMarkRenderStateDirty; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InstancedStaticMeshComponent.GetInstanceCount -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UInstancedStaticMeshComponent::GetInstanceCount() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InstancedStaticMeshComponent", "GetInstanceCount"); - - Params::InstancedStaticMeshComponent_GetInstanceCount Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InstancedStaticMeshComponent.GetInstancesOverlappingBox -// (Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FBox& Box (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bBoxInWorldSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UInstancedStaticMeshComponent::GetInstancesOverlappingBox(const struct FBox& Box, bool bBoxInWorldSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InstancedStaticMeshComponent", "GetInstancesOverlappingBox"); - - Params::InstancedStaticMeshComponent_GetInstancesOverlappingBox Parms{}; - - Parms.Box = std::move(Box); - Parms.bBoxInWorldSpace = bBoxInWorldSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InstancedStaticMeshComponent.GetInstancesOverlappingSphere -// (Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& Center (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSphereInWorldSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UInstancedStaticMeshComponent::GetInstancesOverlappingSphere(const struct FVector& Center, float Radius, bool bSphereInWorldSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InstancedStaticMeshComponent", "GetInstancesOverlappingSphere"); - - Params::InstancedStaticMeshComponent_GetInstancesOverlappingSphere Parms{}; - - Parms.Center = std::move(Center); - Parms.Radius = Radius; - Parms.bSphereInWorldSpace = bSphereInWorldSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InstancedStaticMeshComponent.GetInstanceTransform -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 InstanceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform* OutInstanceTransform (Parm, OutParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bWorldSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UInstancedStaticMeshComponent::GetInstanceTransform(int32 InstanceIndex, struct FTransform* OutInstanceTransform, bool bWorldSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InstancedStaticMeshComponent", "GetInstanceTransform"); - - Params::InstancedStaticMeshComponent_GetInstanceTransform Parms{}; - - Parms.InstanceIndex = InstanceIndex; - Parms.bWorldSpace = bWorldSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutInstanceTransform != nullptr) - *OutInstanceTransform = std::move(Parms.OutInstanceTransform); - - return Parms.ReturnValue; -} - - -// Function Engine.HierarchicalInstancedStaticMeshComponent.RemoveInstances -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& InstancesToRemove (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UHierarchicalInstancedStaticMeshComponent::RemoveInstances(const TArray& InstancesToRemove) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HierarchicalInstancedStaticMeshComponent", "RemoveInstances"); - - Params::HierarchicalInstancedStaticMeshComponent_RemoveInstances Parms{}; - - Parms.InstancesToRemove = std::move(InstancesToRemove); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Texture2D.Blueprint_GetSizeX -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UTexture2D::Blueprint_GetSizeX() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Texture2D", "Blueprint_GetSizeX"); - - Params::Texture2D_Blueprint_GetSizeX Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Texture2D.Blueprint_GetSizeY -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UTexture2D::Blueprint_GetSizeY() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Texture2D", "Blueprint_GetSizeY"); - - Params::Texture2D_Blueprint_GetSizeY Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CurveFloat.GetFloatValue -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float InTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCurveFloat::GetFloatValue(float InTime) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CurveFloat", "GetFloatValue"); - - Params::CurveFloat_GetFloatValue Parms{}; - - Parms.InTime = InTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CurveLinearColor.GetClampedLinearColorValue -// (Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float InTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UCurveLinearColor::GetClampedLinearColorValue(float InTime) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CurveLinearColor", "GetClampedLinearColorValue"); - - Params::CurveLinearColor_GetClampedLinearColorValue Parms{}; - - Parms.InTime = InTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CurveLinearColor.GetLinearColorValue -// (Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float InTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UCurveLinearColor::GetLinearColorValue(float InTime) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CurveLinearColor", "GetLinearColorValue"); - - Params::CurveLinearColor_GetLinearColorValue Parms{}; - - Parms.InTime = InTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CurveLinearColor.GetUnadjustedLinearColorValue -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float InTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UCurveLinearColor::GetUnadjustedLinearColorValue(float InTime) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CurveLinearColor", "GetUnadjustedLinearColorValue"); - - Params::CurveLinearColor_GetUnadjustedLinearColorValue Parms{}; - - Parms.InTime = InTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.AddPoint -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FSplinePoint& Point (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool bUpdateSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::AddPoint(const struct FSplinePoint& Point, bool bUpdateSpline) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "AddPoint"); - - Params::SplineComponent_AddPoint Parms{}; - - Parms.Point = std::move(Point); - Parms.bUpdateSpline = bUpdateSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.AddPoints -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& Points (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bUpdateSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::AddPoints(const TArray& Points, bool bUpdateSpline) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "AddPoints"); - - Params::SplineComponent_AddPoints Parms{}; - - Parms.Points = std::move(Points); - Parms.bUpdateSpline = bUpdateSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.AddSplineLocalPoint -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Position (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::AddSplineLocalPoint(const struct FVector& Position) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "AddSplineLocalPoint"); - - Params::SplineComponent_AddSplineLocalPoint Parms{}; - - Parms.Position = std::move(Position); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.AddSplinePoint -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Position (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::AddSplinePoint(const struct FVector& Position, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "AddSplinePoint"); - - Params::SplineComponent_AddSplinePoint Parms{}; - - Parms.Position = std::move(Position); - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUpdateSpline = bUpdateSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.AddSplinePointAtIndex -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Position (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::AddSplinePointAtIndex(const struct FVector& Position, int32 Index_0, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "AddSplinePointAtIndex"); - - Params::SplineComponent_AddSplinePointAtIndex Parms{}; - - Parms.Position = std::move(Position); - Parms.Index_0 = Index_0; - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUpdateSpline = bUpdateSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.AddSplineWorldPoint -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Position (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::AddSplineWorldPoint(const struct FVector& Position) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "AddSplineWorldPoint"); - - Params::SplineComponent_AddSplineWorldPoint Parms{}; - - Parms.Position = std::move(Position); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.ClearSplinePoints -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bUpdateSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::ClearSplinePoints(bool bUpdateSpline) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "ClearSplinePoints"); - - Params::SplineComponent_ClearSplinePoints Parms{}; - - Parms.bUpdateSpline = bUpdateSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.RemoveSplinePoint -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::RemoveSplinePoint(int32 Index_0, bool bUpdateSpline) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "RemoveSplinePoint"); - - Params::SplineComponent_RemoveSplinePoint Parms{}; - - Parms.Index_0 = Index_0; - Parms.bUpdateSpline = bUpdateSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetClosedLoop -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInClosedLoop (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::SetClosedLoop(bool bInClosedLoop, bool bUpdateSpline) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetClosedLoop"); - - Params::SplineComponent_SetClosedLoop Parms{}; - - Parms.bInClosedLoop = bInClosedLoop; - Parms.bUpdateSpline = bUpdateSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetClosedLoopAtPosition -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInClosedLoop (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Key (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::SetClosedLoopAtPosition(bool bInClosedLoop, float Key, bool bUpdateSpline) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetClosedLoopAtPosition"); - - Params::SplineComponent_SetClosedLoopAtPosition Parms{}; - - Parms.bInClosedLoop = bInClosedLoop; - Parms.Key = Key; - Parms.bUpdateSpline = bUpdateSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetDefaultUpVector -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& UpVector (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::SetDefaultUpVector(const struct FVector& UpVector, ESplineCoordinateSpace CoordinateSpace) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetDefaultUpVector"); - - Params::SplineComponent_SetDefaultUpVector Parms{}; - - Parms.UpVector = std::move(UpVector); - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetDrawDebug -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bShow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::SetDrawDebug(bool bShow) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetDrawDebug"); - - Params::SplineComponent_SetDrawDebug Parms{}; - - Parms.bShow = bShow; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetLocationAtSplinePoint -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::SetLocationAtSplinePoint(int32 PointIndex, const struct FVector& InLocation, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetLocationAtSplinePoint"); - - Params::SplineComponent_SetLocationAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - Parms.InLocation = std::move(InLocation); - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUpdateSpline = bUpdateSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetRotationAtSplinePoint -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& InRotation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::SetRotationAtSplinePoint(int32 PointIndex, const struct FRotator& InRotation, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetRotationAtSplinePoint"); - - Params::SplineComponent_SetRotationAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - Parms.InRotation = std::move(InRotation); - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUpdateSpline = bUpdateSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetScaleAtSplinePoint -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InScaleVector (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::SetScaleAtSplinePoint(int32 PointIndex, const struct FVector& InScaleVector, bool bUpdateSpline) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetScaleAtSplinePoint"); - - Params::SplineComponent_SetScaleAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - Parms.InScaleVector = std::move(InScaleVector); - Parms.bUpdateSpline = bUpdateSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetSelectedSplineSegmentColor -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& SegmentColor (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::SetSelectedSplineSegmentColor(const struct FLinearColor& SegmentColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetSelectedSplineSegmentColor"); - - Params::SplineComponent_SetSelectedSplineSegmentColor Parms{}; - - Parms.SegmentColor = std::move(SegmentColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetSplineLocalPoints -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& Points (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void USplineComponent::SetSplineLocalPoints(const TArray& Points) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetSplineLocalPoints"); - - Params::SplineComponent_SetSplineLocalPoints Parms{}; - - Parms.Points = std::move(Points); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetSplinePoints -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& Points (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::SetSplinePoints(const TArray& Points, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetSplinePoints"); - - Params::SplineComponent_SetSplinePoints Parms{}; - - Parms.Points = std::move(Points); - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUpdateSpline = bUpdateSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetSplinePointType -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplinePointType Type (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::SetSplinePointType(int32 PointIndex, ESplinePointType Type, bool bUpdateSpline) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetSplinePointType"); - - Params::SplineComponent_SetSplinePointType Parms{}; - - Parms.PointIndex = PointIndex; - Parms.Type = Type; - Parms.bUpdateSpline = bUpdateSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetSplineWorldPoints -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& Points (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void USplineComponent::SetSplineWorldPoints(const TArray& Points) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetSplineWorldPoints"); - - Params::SplineComponent_SetSplineWorldPoints Parms{}; - - Parms.Points = std::move(Points); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetTangentAtSplinePoint -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InTangent (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::SetTangentAtSplinePoint(int32 PointIndex, const struct FVector& InTangent, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetTangentAtSplinePoint"); - - Params::SplineComponent_SetTangentAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - Parms.InTangent = std::move(InTangent); - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUpdateSpline = bUpdateSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetTangentColor -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& TangentColor (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::SetTangentColor(const struct FLinearColor& TangentColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetTangentColor"); - - Params::SplineComponent_SetTangentColor Parms{}; - - Parms.TangentColor = std::move(TangentColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetTangentsAtSplinePoint -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InArriveTangent (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InLeaveTangent (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::SetTangentsAtSplinePoint(int32 PointIndex, const struct FVector& InArriveTangent, const struct FVector& InLeaveTangent, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetTangentsAtSplinePoint"); - - Params::SplineComponent_SetTangentsAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - Parms.InArriveTangent = std::move(InArriveTangent); - Parms.InLeaveTangent = std::move(InLeaveTangent); - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUpdateSpline = bUpdateSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetUnselectedSplineSegmentColor -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& SegmentColor (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::SetUnselectedSplineSegmentColor(const struct FLinearColor& SegmentColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetUnselectedSplineSegmentColor"); - - Params::SplineComponent_SetUnselectedSplineSegmentColor Parms{}; - - Parms.SegmentColor = std::move(SegmentColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetUpVectorAtSplinePoint -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InUpVector (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::SetUpVectorAtSplinePoint(int32 PointIndex, const struct FVector& InUpVector, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetUpVectorAtSplinePoint"); - - Params::SplineComponent_SetUpVectorAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - Parms.InUpVector = std::move(InUpVector); - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUpdateSpline = bUpdateSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetWorldLocationAtSplinePoint -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::SetWorldLocationAtSplinePoint(int32 PointIndex, const struct FVector& InLocation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetWorldLocationAtSplinePoint"); - - Params::SplineComponent_SetWorldLocationAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - Parms.InLocation = std::move(InLocation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.UpdateSpline -// (Native, Public, BlueprintCallable) - -void USplineComponent::UpdateSpline() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "UpdateSpline"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.FindDirectionClosestToWorldLocation -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& WorldLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::FindDirectionClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "FindDirectionClosestToWorldLocation"); - - Params::SplineComponent_FindDirectionClosestToWorldLocation Parms{}; - - Parms.WorldLocation = std::move(WorldLocation); - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.FindInputKeyClosestToWorldLocation -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& WorldLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USplineComponent::FindInputKeyClosestToWorldLocation(const struct FVector& WorldLocation) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "FindInputKeyClosestToWorldLocation"); - - Params::SplineComponent_FindInputKeyClosestToWorldLocation Parms{}; - - Parms.WorldLocation = std::move(WorldLocation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.FindLocationClosestToWorldLocation -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& WorldLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::FindLocationClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "FindLocationClosestToWorldLocation"); - - Params::SplineComponent_FindLocationClosestToWorldLocation Parms{}; - - Parms.WorldLocation = std::move(WorldLocation); - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.FindRightVectorClosestToWorldLocation -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& WorldLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::FindRightVectorClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "FindRightVectorClosestToWorldLocation"); - - Params::SplineComponent_FindRightVectorClosestToWorldLocation Parms{}; - - Parms.WorldLocation = std::move(WorldLocation); - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.FindRollClosestToWorldLocation -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& WorldLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USplineComponent::FindRollClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "FindRollClosestToWorldLocation"); - - Params::SplineComponent_FindRollClosestToWorldLocation Parms{}; - - Parms.WorldLocation = std::move(WorldLocation); - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.FindRotationClosestToWorldLocation -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& WorldLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator USplineComponent::FindRotationClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "FindRotationClosestToWorldLocation"); - - Params::SplineComponent_FindRotationClosestToWorldLocation Parms{}; - - Parms.WorldLocation = std::move(WorldLocation); - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.FindScaleClosestToWorldLocation -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& WorldLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::FindScaleClosestToWorldLocation(const struct FVector& WorldLocation) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "FindScaleClosestToWorldLocation"); - - Params::SplineComponent_FindScaleClosestToWorldLocation Parms{}; - - Parms.WorldLocation = std::move(WorldLocation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.FindTangentClosestToWorldLocation -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& WorldLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::FindTangentClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "FindTangentClosestToWorldLocation"); - - Params::SplineComponent_FindTangentClosestToWorldLocation Parms{}; - - Parms.WorldLocation = std::move(WorldLocation); - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.FindTransformClosestToWorldLocation -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& WorldLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FTransform USplineComponent::FindTransformClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace, bool bUseScale) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "FindTransformClosestToWorldLocation"); - - Params::SplineComponent_FindTransformClosestToWorldLocation Parms{}; - - Parms.WorldLocation = std::move(WorldLocation); - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUseScale = bUseScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.FindUpVectorClosestToWorldLocation -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& WorldLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::FindUpVectorClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "FindUpVectorClosestToWorldLocation"); - - Params::SplineComponent_FindUpVectorClosestToWorldLocation Parms{}; - - Parms.WorldLocation = std::move(WorldLocation); - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetArriveTangentAtSplinePoint -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetArriveTangentAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetArriveTangentAtSplinePoint"); - - Params::SplineComponent_GetArriveTangentAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetDefaultUpVector -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetDefaultUpVector(ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetDefaultUpVector"); - - Params::SplineComponent_GetDefaultUpVector Parms{}; - - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetDirectionAtDistanceAlongSpline -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Distance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetDirectionAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetDirectionAtDistanceAlongSpline"); - - Params::SplineComponent_GetDirectionAtDistanceAlongSpline Parms{}; - - Parms.Distance = Distance; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetDirectionAtSplineInputKey -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float InKey (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetDirectionAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetDirectionAtSplineInputKey"); - - Params::SplineComponent_GetDirectionAtSplineInputKey Parms{}; - - Parms.InKey = InKey; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetDirectionAtSplinePoint -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetDirectionAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetDirectionAtSplinePoint"); - - Params::SplineComponent_GetDirectionAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetDirectionAtTime -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseConstantVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetDirectionAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetDirectionAtTime"); - - Params::SplineComponent_GetDirectionAtTime Parms{}; - - Parms.Time = Time; - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUseConstantVelocity = bUseConstantVelocity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetDistanceAlongSplineAtSplineInputKey -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float InKey (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USplineComponent::GetDistanceAlongSplineAtSplineInputKey(float InKey) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetDistanceAlongSplineAtSplineInputKey"); - - Params::SplineComponent_GetDistanceAlongSplineAtSplineInputKey Parms{}; - - Parms.InKey = InKey; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetDistanceAlongSplineAtSplinePoint -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USplineComponent::GetDistanceAlongSplineAtSplinePoint(int32 PointIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetDistanceAlongSplineAtSplinePoint"); - - Params::SplineComponent_GetDistanceAlongSplineAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetFloatPropertyAtSplineInputKey -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float InKey (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USplineComponent::GetFloatPropertyAtSplineInputKey(float InKey, class FName PropertyName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetFloatPropertyAtSplineInputKey"); - - Params::SplineComponent_GetFloatPropertyAtSplineInputKey Parms{}; - - Parms.InKey = InKey; - Parms.PropertyName = PropertyName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetFloatPropertyAtSplinePoint -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USplineComponent::GetFloatPropertyAtSplinePoint(int32 Index_0, class FName PropertyName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetFloatPropertyAtSplinePoint"); - - Params::SplineComponent_GetFloatPropertyAtSplinePoint Parms{}; - - Parms.Index_0 = Index_0; - Parms.PropertyName = PropertyName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetInputKeyAtDistanceAlongSpline -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Distance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USplineComponent::GetInputKeyAtDistanceAlongSpline(float Distance) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetInputKeyAtDistanceAlongSpline"); - - Params::SplineComponent_GetInputKeyAtDistanceAlongSpline Parms{}; - - Parms.Distance = Distance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetLeaveTangentAtSplinePoint -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetLeaveTangentAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetLeaveTangentAtSplinePoint"); - - Params::SplineComponent_GetLeaveTangentAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetLocalLocationAndTangentAtSplinePoint -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* LocalLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* LocalTangent (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::GetLocalLocationAndTangentAtSplinePoint(int32 PointIndex, struct FVector* LocalLocation, struct FVector* LocalTangent) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetLocalLocationAndTangentAtSplinePoint"); - - Params::SplineComponent_GetLocalLocationAndTangentAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (LocalLocation != nullptr) - *LocalLocation = std::move(Parms.LocalLocation); - - if (LocalTangent != nullptr) - *LocalTangent = std::move(Parms.LocalTangent); -} - - -// Function Engine.SplineComponent.GetLocationAndTangentAtSplinePoint -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Location (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Tangent (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::GetLocationAndTangentAtSplinePoint(int32 PointIndex, struct FVector* Location, struct FVector* Tangent, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetLocationAndTangentAtSplinePoint"); - - Params::SplineComponent_GetLocationAndTangentAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Location != nullptr) - *Location = std::move(Parms.Location); - - if (Tangent != nullptr) - *Tangent = std::move(Parms.Tangent); -} - - -// Function Engine.SplineComponent.GetLocationAtDistanceAlongSpline -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Distance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetLocationAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetLocationAtDistanceAlongSpline"); - - Params::SplineComponent_GetLocationAtDistanceAlongSpline Parms{}; - - Parms.Distance = Distance; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetLocationAtSplineInputKey -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float InKey (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetLocationAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetLocationAtSplineInputKey"); - - Params::SplineComponent_GetLocationAtSplineInputKey Parms{}; - - Parms.InKey = InKey; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetLocationAtSplinePoint -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetLocationAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetLocationAtSplinePoint"); - - Params::SplineComponent_GetLocationAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetLocationAtTime -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseConstantVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetLocationAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetLocationAtTime"); - - Params::SplineComponent_GetLocationAtTime Parms{}; - - Parms.Time = Time; - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUseConstantVelocity = bUseConstantVelocity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetNumberOfSplinePoints -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USplineComponent::GetNumberOfSplinePoints() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetNumberOfSplinePoints"); - - Params::SplineComponent_GetNumberOfSplinePoints Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetNumberOfSplineSegments -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USplineComponent::GetNumberOfSplineSegments() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetNumberOfSplineSegments"); - - Params::SplineComponent_GetNumberOfSplineSegments Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetRightVectorAtDistanceAlongSpline -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Distance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetRightVectorAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetRightVectorAtDistanceAlongSpline"); - - Params::SplineComponent_GetRightVectorAtDistanceAlongSpline Parms{}; - - Parms.Distance = Distance; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetRightVectorAtSplineInputKey -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float InKey (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetRightVectorAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetRightVectorAtSplineInputKey"); - - Params::SplineComponent_GetRightVectorAtSplineInputKey Parms{}; - - Parms.InKey = InKey; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetRightVectorAtSplinePoint -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetRightVectorAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetRightVectorAtSplinePoint"); - - Params::SplineComponent_GetRightVectorAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetRightVectorAtTime -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseConstantVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetRightVectorAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetRightVectorAtTime"); - - Params::SplineComponent_GetRightVectorAtTime Parms{}; - - Parms.Time = Time; - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUseConstantVelocity = bUseConstantVelocity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetRollAtDistanceAlongSpline -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Distance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USplineComponent::GetRollAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetRollAtDistanceAlongSpline"); - - Params::SplineComponent_GetRollAtDistanceAlongSpline Parms{}; - - Parms.Distance = Distance; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetRollAtSplineInputKey -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float InKey (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USplineComponent::GetRollAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetRollAtSplineInputKey"); - - Params::SplineComponent_GetRollAtSplineInputKey Parms{}; - - Parms.InKey = InKey; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetRollAtSplinePoint -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USplineComponent::GetRollAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetRollAtSplinePoint"); - - Params::SplineComponent_GetRollAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetRollAtTime -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseConstantVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USplineComponent::GetRollAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetRollAtTime"); - - Params::SplineComponent_GetRollAtTime Parms{}; - - Parms.Time = Time; - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUseConstantVelocity = bUseConstantVelocity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetRotationAtDistanceAlongSpline -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Distance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator USplineComponent::GetRotationAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetRotationAtDistanceAlongSpline"); - - Params::SplineComponent_GetRotationAtDistanceAlongSpline Parms{}; - - Parms.Distance = Distance; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetRotationAtSplineInputKey -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float InKey (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator USplineComponent::GetRotationAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetRotationAtSplineInputKey"); - - Params::SplineComponent_GetRotationAtSplineInputKey Parms{}; - - Parms.InKey = InKey; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetRotationAtSplinePoint -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator USplineComponent::GetRotationAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetRotationAtSplinePoint"); - - Params::SplineComponent_GetRotationAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetRotationAtTime -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseConstantVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator USplineComponent::GetRotationAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetRotationAtTime"); - - Params::SplineComponent_GetRotationAtTime Parms{}; - - Parms.Time = Time; - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUseConstantVelocity = bUseConstantVelocity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetScaleAtDistanceAlongSpline -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Distance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetScaleAtDistanceAlongSpline(float Distance) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetScaleAtDistanceAlongSpline"); - - Params::SplineComponent_GetScaleAtDistanceAlongSpline Parms{}; - - Parms.Distance = Distance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetScaleAtSplineInputKey -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float InKey (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetScaleAtSplineInputKey(float InKey) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetScaleAtSplineInputKey"); - - Params::SplineComponent_GetScaleAtSplineInputKey Parms{}; - - Parms.InKey = InKey; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetScaleAtSplinePoint -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetScaleAtSplinePoint(int32 PointIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetScaleAtSplinePoint"); - - Params::SplineComponent_GetScaleAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetScaleAtTime -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseConstantVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetScaleAtTime(float Time, bool bUseConstantVelocity) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetScaleAtTime"); - - Params::SplineComponent_GetScaleAtTime Parms{}; - - Parms.Time = Time; - Parms.bUseConstantVelocity = bUseConstantVelocity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetSplineLength -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USplineComponent::GetSplineLength() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetSplineLength"); - - Params::SplineComponent_GetSplineLength Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetSplinePointType -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplinePointType ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ESplinePointType USplineComponent::GetSplinePointType(int32 PointIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetSplinePointType"); - - Params::SplineComponent_GetSplinePointType Parms{}; - - Parms.PointIndex = PointIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetTangentAtDistanceAlongSpline -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Distance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetTangentAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetTangentAtDistanceAlongSpline"); - - Params::SplineComponent_GetTangentAtDistanceAlongSpline Parms{}; - - Parms.Distance = Distance; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetTangentAtSplineInputKey -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float InKey (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetTangentAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetTangentAtSplineInputKey"); - - Params::SplineComponent_GetTangentAtSplineInputKey Parms{}; - - Parms.InKey = InKey; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetTangentAtSplinePoint -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetTangentAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetTangentAtSplinePoint"); - - Params::SplineComponent_GetTangentAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetTangentAtTime -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseConstantVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetTangentAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetTangentAtTime"); - - Params::SplineComponent_GetTangentAtTime Parms{}; - - Parms.Time = Time; - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUseConstantVelocity = bUseConstantVelocity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetTransformAtDistanceAlongSpline -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Distance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FTransform USplineComponent::GetTransformAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace, bool bUseScale) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetTransformAtDistanceAlongSpline"); - - Params::SplineComponent_GetTransformAtDistanceAlongSpline Parms{}; - - Parms.Distance = Distance; - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUseScale = bUseScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetTransformAtSplineInputKey -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float InKey (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FTransform USplineComponent::GetTransformAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace, bool bUseScale) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetTransformAtSplineInputKey"); - - Params::SplineComponent_GetTransformAtSplineInputKey Parms{}; - - Parms.InKey = InKey; - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUseScale = bUseScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetTransformAtSplinePoint -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FTransform USplineComponent::GetTransformAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace, bool bUseScale) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetTransformAtSplinePoint"); - - Params::SplineComponent_GetTransformAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUseScale = bUseScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetTransformAtTime -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseConstantVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FTransform USplineComponent::GetTransformAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity, bool bUseScale) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetTransformAtTime"); - - Params::SplineComponent_GetTransformAtTime Parms{}; - - Parms.Time = Time; - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUseConstantVelocity = bUseConstantVelocity; - Parms.bUseScale = bUseScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetUpVectorAtDistanceAlongSpline -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Distance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetUpVectorAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetUpVectorAtDistanceAlongSpline"); - - Params::SplineComponent_GetUpVectorAtDistanceAlongSpline Parms{}; - - Parms.Distance = Distance; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetUpVectorAtSplineInputKey -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float InKey (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetUpVectorAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetUpVectorAtSplineInputKey"); - - Params::SplineComponent_GetUpVectorAtSplineInputKey Parms{}; - - Parms.InKey = InKey; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetUpVectorAtSplinePoint -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetUpVectorAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetUpVectorAtSplinePoint"); - - Params::SplineComponent_GetUpVectorAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetUpVectorAtTime -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseConstantVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetUpVectorAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetUpVectorAtTime"); - - Params::SplineComponent_GetUpVectorAtTime Parms{}; - - Parms.Time = Time; - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUseConstantVelocity = bUseConstantVelocity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetVectorPropertyAtSplineInputKey -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float InKey (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetVectorPropertyAtSplineInputKey(float InKey, class FName PropertyName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetVectorPropertyAtSplineInputKey"); - - Params::SplineComponent_GetVectorPropertyAtSplineInputKey Parms{}; - - Parms.InKey = InKey; - Parms.PropertyName = PropertyName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetVectorPropertyAtSplinePoint -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetVectorPropertyAtSplinePoint(int32 Index_0, class FName PropertyName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetVectorPropertyAtSplinePoint"); - - Params::SplineComponent_GetVectorPropertyAtSplinePoint Parms{}; - - Parms.Index_0 = Index_0; - Parms.PropertyName = PropertyName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetWorldDirectionAtDistanceAlongSpline -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Distance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetWorldDirectionAtDistanceAlongSpline(float Distance) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetWorldDirectionAtDistanceAlongSpline"); - - Params::SplineComponent_GetWorldDirectionAtDistanceAlongSpline Parms{}; - - Parms.Distance = Distance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetWorldDirectionAtTime -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseConstantVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetWorldDirectionAtTime(float Time, bool bUseConstantVelocity) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetWorldDirectionAtTime"); - - Params::SplineComponent_GetWorldDirectionAtTime Parms{}; - - Parms.Time = Time; - Parms.bUseConstantVelocity = bUseConstantVelocity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetWorldLocationAtDistanceAlongSpline -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Distance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetWorldLocationAtDistanceAlongSpline(float Distance) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetWorldLocationAtDistanceAlongSpline"); - - Params::SplineComponent_GetWorldLocationAtDistanceAlongSpline Parms{}; - - Parms.Distance = Distance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetWorldLocationAtSplinePoint -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetWorldLocationAtSplinePoint(int32 PointIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetWorldLocationAtSplinePoint"); - - Params::SplineComponent_GetWorldLocationAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetWorldLocationAtTime -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseConstantVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetWorldLocationAtTime(float Time, bool bUseConstantVelocity) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetWorldLocationAtTime"); - - Params::SplineComponent_GetWorldLocationAtTime Parms{}; - - Parms.Time = Time; - Parms.bUseConstantVelocity = bUseConstantVelocity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetWorldRotationAtDistanceAlongSpline -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Distance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator USplineComponent::GetWorldRotationAtDistanceAlongSpline(float Distance) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetWorldRotationAtDistanceAlongSpline"); - - Params::SplineComponent_GetWorldRotationAtDistanceAlongSpline Parms{}; - - Parms.Distance = Distance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetWorldRotationAtTime -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseConstantVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator USplineComponent::GetWorldRotationAtTime(float Time, bool bUseConstantVelocity) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetWorldRotationAtTime"); - - Params::SplineComponent_GetWorldRotationAtTime Parms{}; - - Parms.Time = Time; - Parms.bUseConstantVelocity = bUseConstantVelocity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetWorldTangentAtDistanceAlongSpline -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Distance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetWorldTangentAtDistanceAlongSpline(float Distance) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetWorldTangentAtDistanceAlongSpline"); - - Params::SplineComponent_GetWorldTangentAtDistanceAlongSpline Parms{}; - - Parms.Distance = Distance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.IsClosedLoop -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USplineComponent::IsClosedLoop() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "IsClosedLoop"); - - Params::SplineComponent_IsClosedLoop Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetRenderingLibrary.BeginDrawCanvasToRenderTarget -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTextureRenderTarget2D* TextureRenderTarget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UCanvas** Canvas (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D* size (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FDrawToRenderTargetContext* Context (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetRenderingLibrary::BeginDrawCanvasToRenderTarget(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, class UCanvas** Canvas, struct FVector2D* size, struct FDrawToRenderTargetContext* Context) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "BeginDrawCanvasToRenderTarget"); - - Params::KismetRenderingLibrary_BeginDrawCanvasToRenderTarget Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.TextureRenderTarget = TextureRenderTarget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Canvas != nullptr) - *Canvas = Parms.Canvas; - - if (size != nullptr) - *size = std::move(Parms.size); - - if (Context != nullptr) - *Context = std::move(Parms.Context); -} - - -// Function Engine.KismetRenderingLibrary.BreakSkinWeightInfo -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FSkelMeshSkinWeightInfo& InWeight (Parm, NoDestructor, NativeAccessSpecifierPublic) -// int32* Bone0 (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8* Weight0 (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Bone1 (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8* Weight1 (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Bone2 (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8* Weight2 (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Bone3 (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8* Weight3 (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetRenderingLibrary::BreakSkinWeightInfo(const struct FSkelMeshSkinWeightInfo& InWeight, int32* Bone0, uint8* Weight0, int32* Bone1, uint8* Weight1, int32* Bone2, uint8* Weight2, int32* Bone3, uint8* Weight3) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "BreakSkinWeightInfo"); - - Params::KismetRenderingLibrary_BreakSkinWeightInfo Parms{}; - - Parms.InWeight = std::move(InWeight); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Bone0 != nullptr) - *Bone0 = Parms.Bone0; - - if (Weight0 != nullptr) - *Weight0 = Parms.Weight0; - - if (Bone1 != nullptr) - *Bone1 = Parms.Bone1; - - if (Weight1 != nullptr) - *Weight1 = Parms.Weight1; - - if (Bone2 != nullptr) - *Bone2 = Parms.Bone2; - - if (Weight2 != nullptr) - *Weight2 = Parms.Weight2; - - if (Bone3 != nullptr) - *Bone3 = Parms.Bone3; - - if (Weight3 != nullptr) - *Weight3 = Parms.Weight3; -} - - -// Function Engine.KismetRenderingLibrary.ClearRenderTarget2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTextureRenderTarget2D* TextureRenderTarget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& ClearColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetRenderingLibrary::ClearRenderTarget2D(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, const struct FLinearColor& ClearColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "ClearRenderTarget2D"); - - Params::KismetRenderingLibrary_ClearRenderTarget2D Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.TextureRenderTarget = TextureRenderTarget; - Parms.ClearColor = std::move(ClearColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetRenderingLibrary.ConvertRenderTargetToTexture2DEditorOnly -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTextureRenderTarget2D* RenderTarget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTexture2D* Texture (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetRenderingLibrary::ConvertRenderTargetToTexture2DEditorOnly(class UObject* WorldContextObject, class UTextureRenderTarget2D* RenderTarget, class UTexture2D* Texture) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "ConvertRenderTargetToTexture2DEditorOnly"); - - Params::KismetRenderingLibrary_ConvertRenderTargetToTexture2DEditorOnly Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.RenderTarget = RenderTarget; - Parms.Texture = Texture; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetRenderingLibrary.CreateRenderTarget2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Width (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Height (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETextureRenderTargetFormat Format (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& ClearColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoGenerateMipMaps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTextureRenderTarget2D* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UTextureRenderTarget2D* UKismetRenderingLibrary::CreateRenderTarget2D(class UObject* WorldContextObject, int32 Width, int32 Height, ETextureRenderTargetFormat Format, const struct FLinearColor& ClearColor, bool bAutoGenerateMipMaps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "CreateRenderTarget2D"); - - Params::KismetRenderingLibrary_CreateRenderTarget2D Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Width = Width; - Parms.Height = Height; - Parms.Format = Format; - Parms.ClearColor = std::move(ClearColor); - Parms.bAutoGenerateMipMaps = bAutoGenerateMipMaps; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetRenderingLibrary.CreateRenderTarget2DArray -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Width (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Height (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Slices (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETextureRenderTargetFormat Format (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& ClearColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoGenerateMipMaps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTextureRenderTarget2DArray* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UTextureRenderTarget2DArray* UKismetRenderingLibrary::CreateRenderTarget2DArray(class UObject* WorldContextObject, int32 Width, int32 Height, int32 Slices, ETextureRenderTargetFormat Format, const struct FLinearColor& ClearColor, bool bAutoGenerateMipMaps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "CreateRenderTarget2DArray"); - - Params::KismetRenderingLibrary_CreateRenderTarget2DArray Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Width = Width; - Parms.Height = Height; - Parms.Slices = Slices; - Parms.Format = Format; - Parms.ClearColor = std::move(ClearColor); - Parms.bAutoGenerateMipMaps = bAutoGenerateMipMaps; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetRenderingLibrary.CreateRenderTargetVolume -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Width (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Height (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Depth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETextureRenderTargetFormat Format (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& ClearColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoGenerateMipMaps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTextureRenderTargetVolume* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UTextureRenderTargetVolume* UKismetRenderingLibrary::CreateRenderTargetVolume(class UObject* WorldContextObject, int32 Width, int32 Height, int32 Depth, ETextureRenderTargetFormat Format, const struct FLinearColor& ClearColor, bool bAutoGenerateMipMaps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "CreateRenderTargetVolume"); - - Params::KismetRenderingLibrary_CreateRenderTargetVolume Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Width = Width; - Parms.Height = Height; - Parms.Depth = Depth; - Parms.Format = Format; - Parms.ClearColor = std::move(ClearColor); - Parms.bAutoGenerateMipMaps = bAutoGenerateMipMaps; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetRenderingLibrary.DrawMaterialToRenderTarget -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTextureRenderTarget2D* TextureRenderTarget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInterface* Material (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetRenderingLibrary::DrawMaterialToRenderTarget(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, class UMaterialInterface* Material) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "DrawMaterialToRenderTarget"); - - Params::KismetRenderingLibrary_DrawMaterialToRenderTarget Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.TextureRenderTarget = TextureRenderTarget; - Parms.Material = Material; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetRenderingLibrary.EndDrawCanvasToRenderTarget -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FDrawToRenderTargetContext&Context (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetRenderingLibrary::EndDrawCanvasToRenderTarget(class UObject* WorldContextObject, const struct FDrawToRenderTargetContext& Context) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "EndDrawCanvasToRenderTarget"); - - Params::KismetRenderingLibrary_EndDrawCanvasToRenderTarget Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Context = std::move(Context); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetRenderingLibrary.ExportRenderTarget -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTextureRenderTarget2D* TextureRenderTarget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& FilePath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Filename (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetRenderingLibrary::ExportRenderTarget(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, const class FString& FilePath, const class FString& Filename) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "ExportRenderTarget"); - - Params::KismetRenderingLibrary_ExportRenderTarget Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.TextureRenderTarget = TextureRenderTarget; - Parms.FilePath = std::move(FilePath); - Parms.Filename = std::move(Filename); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetRenderingLibrary.ExportTexture2D -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTexture2D* Texture (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& FilePath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Filename (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetRenderingLibrary::ExportTexture2D(class UObject* WorldContextObject, class UTexture2D* Texture, const class FString& FilePath, const class FString& Filename) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "ExportTexture2D"); - - Params::KismetRenderingLibrary_ExportTexture2D Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Texture = Texture; - Parms.FilePath = std::move(FilePath); - Parms.Filename = std::move(Filename); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetRenderingLibrary.ImportBufferAsTexture2D -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& Buffer (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// class UTexture2D* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UTexture2D* UKismetRenderingLibrary::ImportBufferAsTexture2D(class UObject* WorldContextObject, const TArray& Buffer) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "ImportBufferAsTexture2D"); - - Params::KismetRenderingLibrary_ImportBufferAsTexture2D Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Buffer = std::move(Buffer); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetRenderingLibrary.ImportFileAsTexture2D -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Filename (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTexture2D* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UTexture2D* UKismetRenderingLibrary::ImportFileAsTexture2D(class UObject* WorldContextObject, const class FString& Filename) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "ImportFileAsTexture2D"); - - Params::KismetRenderingLibrary_ImportFileAsTexture2D Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Filename = std::move(Filename); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetRenderingLibrary.MakeSkinWeightInfo -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Bone0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 Weight0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Bone1 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 Weight1 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Bone2 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 Weight2 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Bone3 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 Weight3 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FSkelMeshSkinWeightInfo ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) - -struct FSkelMeshSkinWeightInfo UKismetRenderingLibrary::MakeSkinWeightInfo(int32 Bone0, uint8 Weight0, int32 Bone1, uint8 Weight1, int32 Bone2, uint8 Weight2, int32 Bone3, uint8 Weight3) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "MakeSkinWeightInfo"); - - Params::KismetRenderingLibrary_MakeSkinWeightInfo Parms{}; - - Parms.Bone0 = Bone0; - Parms.Weight0 = Weight0; - Parms.Bone1 = Bone1; - Parms.Weight1 = Weight1; - Parms.Bone2 = Bone2; - Parms.Weight2 = Weight2; - Parms.Bone3 = Bone3; - Parms.Weight3 = Weight3; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetRenderingLibrary.ReadRenderTargetPixel -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTextureRenderTarget2D* TextureRenderTarget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 X (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Y (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FColor UKismetRenderingLibrary::ReadRenderTargetPixel(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, int32 X, int32 Y) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "ReadRenderTargetPixel"); - - Params::KismetRenderingLibrary_ReadRenderTargetPixel Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.TextureRenderTarget = TextureRenderTarget; - Parms.X = X; - Parms.Y = Y; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetRenderingLibrary.ReadRenderTargetRawPixel -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTextureRenderTarget2D* TextureRenderTarget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 X (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Y (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetRenderingLibrary::ReadRenderTargetRawPixel(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, int32 X, int32 Y) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "ReadRenderTargetRawPixel"); - - Params::KismetRenderingLibrary_ReadRenderTargetRawPixel Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.TextureRenderTarget = TextureRenderTarget; - Parms.X = X; - Parms.Y = Y; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetRenderingLibrary.ReadRenderTargetRawUV -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTextureRenderTarget2D* TextureRenderTarget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float U (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float V (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetRenderingLibrary::ReadRenderTargetRawUV(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, float U, float V) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "ReadRenderTargetRawUV"); - - Params::KismetRenderingLibrary_ReadRenderTargetRawUV Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.TextureRenderTarget = TextureRenderTarget; - Parms.U = U; - Parms.V = V; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetRenderingLibrary.ReadRenderTargetUV -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTextureRenderTarget2D* TextureRenderTarget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float U (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float V (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FColor UKismetRenderingLibrary::ReadRenderTargetUV(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, float U, float V) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "ReadRenderTargetUV"); - - Params::KismetRenderingLibrary_ReadRenderTargetUV Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.TextureRenderTarget = TextureRenderTarget; - Parms.U = U; - Parms.V = V; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetRenderingLibrary.ReleaseRenderTarget2D -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UTextureRenderTarget2D* TextureRenderTarget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetRenderingLibrary::ReleaseRenderTarget2D(class UTextureRenderTarget2D* TextureRenderTarget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "ReleaseRenderTarget2D"); - - Params::KismetRenderingLibrary_ReleaseRenderTarget2D Parms{}; - - Parms.TextureRenderTarget = TextureRenderTarget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetRenderingLibrary.RenderTargetCreateStaticTexture2DEditorOnly -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UTextureRenderTarget2D* RenderTarget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Name_0 (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETextureCompressionSettings CompressionSettings (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETextureMipGenSettings MipSettings (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTexture2D* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UTexture2D* UKismetRenderingLibrary::RenderTargetCreateStaticTexture2DEditorOnly(class UTextureRenderTarget2D* RenderTarget, const class FString& Name_0, ETextureCompressionSettings CompressionSettings, ETextureMipGenSettings MipSettings) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "RenderTargetCreateStaticTexture2DEditorOnly"); - - Params::KismetRenderingLibrary_RenderTargetCreateStaticTexture2DEditorOnly Parms{}; - - Parms.RenderTarget = RenderTarget; - Parms.Name_0 = std::move(Name_0); - Parms.CompressionSettings = CompressionSettings; - Parms.MipSettings = MipSettings; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetRenderingLibrary.SetCastInsetShadowForAllAttachments -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UPrimitiveComponent* PrimitiveComponent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bCastInsetShadow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bLightAttachmentsAsGroup (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetRenderingLibrary::SetCastInsetShadowForAllAttachments(class UPrimitiveComponent* PrimitiveComponent, bool bCastInsetShadow, bool bLightAttachmentsAsGroup) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "SetCastInsetShadowForAllAttachments"); - - Params::KismetRenderingLibrary_SetCastInsetShadowForAllAttachments Parms{}; - - Parms.PrimitiveComponent = PrimitiveComponent; - Parms.bCastInsetShadow = bCastInsetShadow; - Parms.bLightAttachmentsAsGroup = bLightAttachmentsAsGroup; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.DisableGroundScattering -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool NewGroundScattering (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::DisableGroundScattering(bool NewGroundScattering) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "DisableGroundScattering"); - - Params::AtmosphericFogComponent_DisableGroundScattering Parms{}; - - Parms.NewGroundScattering = NewGroundScattering; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.DisableSunDisk -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool NewSunDisk (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::DisableSunDisk(bool NewSunDisk) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "DisableSunDisk"); - - Params::AtmosphericFogComponent_DisableSunDisk Parms{}; - - Parms.NewSunDisk = NewSunDisk; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.IgnoreSceneSunlight -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool NewIgnoreSceneSunlight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::IgnoreSceneSunlight(bool NewIgnoreSceneSunlight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "IgnoreSceneSunlight"); - - Params::AtmosphericFogComponent_IgnoreSceneSunlight Parms{}; - - Parms.NewIgnoreSceneSunlight = NewIgnoreSceneSunlight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetAltitudeScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewAltitudeScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetAltitudeScale(float NewAltitudeScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetAltitudeScale"); - - Params::AtmosphericFogComponent_SetAltitudeScale Parms{}; - - Parms.NewAltitudeScale = NewAltitudeScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetDefaultBrightness -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewBrightness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetDefaultBrightness(float NewBrightness) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetDefaultBrightness"); - - Params::AtmosphericFogComponent_SetDefaultBrightness Parms{}; - - Parms.NewBrightness = NewBrightness; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetDefaultLightColor -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& NewLightColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetDefaultLightColor(const struct FLinearColor& NewLightColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetDefaultLightColor"); - - Params::AtmosphericFogComponent_SetDefaultLightColor Parms{}; - - Parms.NewLightColor = std::move(NewLightColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetDefaultSunDirection -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewSunDirection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetDefaultSunDirection(const struct FVector& NewSunDirection) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetDefaultSunDirection"); - - Params::AtmosphericFogComponent_SetDefaultSunDirection Parms{}; - - Parms.NewSunDirection = std::move(NewSunDirection); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetDensityMultiplier -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewDensityMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetDensityMultiplier(float NewDensityMultiplier) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetDensityMultiplier"); - - Params::AtmosphericFogComponent_SetDensityMultiplier Parms{}; - - Parms.NewDensityMultiplier = NewDensityMultiplier; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetDensityOffset -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewDensityOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetDensityOffset(float NewDensityOffset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetDensityOffset"); - - Params::AtmosphericFogComponent_SetDensityOffset Parms{}; - - Parms.NewDensityOffset = NewDensityOffset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetDesaturation -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewDesaturation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetDesaturation(float NewDesaturation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetDesaturation"); - - Params::AtmosphericFogComponent_SetDesaturation Parms{}; - - Parms.NewDesaturation = NewDesaturation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetDistanceOffset -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewDistanceOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetDistanceOffset(float NewDistanceOffset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetDistanceOffset"); - - Params::AtmosphericFogComponent_SetDistanceOffset Parms{}; - - Parms.NewDistanceOffset = NewDistanceOffset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetDistanceScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewDistanceScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetDistanceScale(float NewDistanceScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetDistanceScale"); - - Params::AtmosphericFogComponent_SetDistanceScale Parms{}; - - Parms.NewDistanceScale = NewDistanceScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetFogMultiplier -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewFogMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetFogMultiplier(float NewFogMultiplier) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetFogMultiplier"); - - Params::AtmosphericFogComponent_SetFogMultiplier Parms{}; - - Parms.NewFogMultiplier = NewFogMultiplier; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetGroundFogDesaturation -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewGroundFogDesaturation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetGroundFogDesaturation(float NewGroundFogDesaturation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetGroundFogDesaturation"); - - Params::AtmosphericFogComponent_SetGroundFogDesaturation Parms{}; - - Parms.NewGroundFogDesaturation = NewGroundFogDesaturation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetGroundOffset -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewGroundOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetGroundOffset(float NewGroundOffset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetGroundOffset"); - - Params::AtmosphericFogComponent_SetGroundOffset Parms{}; - - Parms.NewGroundOffset = NewGroundOffset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetPrecomputeParams -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float DensityHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MaxScatteringOrder (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InscatterAltitudeSampleNum (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetPrecomputeParams(float DensityHeight, int32 MaxScatteringOrder, int32 InscatterAltitudeSampleNum) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetPrecomputeParams"); - - Params::AtmosphericFogComponent_SetPrecomputeParams Parms{}; - - Parms.DensityHeight = DensityHeight; - Parms.MaxScatteringOrder = MaxScatteringOrder; - Parms.InscatterAltitudeSampleNum = InscatterAltitudeSampleNum; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetPrecomputeParamsFull -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const struct FAtmospherePrecomputeFullParameters&FullParameters (Parm, NoDestructor, NativeAccessSpecifierPublic) -// int32 MaxScatteringOrder (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InscatterAltitudeSampleNum (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetPrecomputeParamsFull(const struct FAtmospherePrecomputeFullParameters& FullParameters, int32 MaxScatteringOrder, int32 InscatterAltitudeSampleNum) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetPrecomputeParamsFull"); - - Params::AtmosphericFogComponent_SetPrecomputeParamsFull Parms{}; - - Parms.FullParameters = std::move(FullParameters); - Parms.MaxScatteringOrder = MaxScatteringOrder; - Parms.InscatterAltitudeSampleNum = InscatterAltitudeSampleNum; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetStartDistance -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewStartDistance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetStartDistance(float NewStartDistance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetStartDistance"); - - Params::AtmosphericFogComponent_SetStartDistance Parms{}; - - Parms.NewStartDistance = NewStartDistance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetSunDiscScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewSunDiscScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetSunDiscScale(float NewSunDiscScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetSunDiscScale"); - - Params::AtmosphericFogComponent_SetSunDiscScale Parms{}; - - Parms.NewSunDiscScale = NewSunDiscScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetSunMultiplier -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewSunMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetSunMultiplier(float NewSunMultiplier) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetSunMultiplier"); - - Params::AtmosphericFogComponent_SetSunMultiplier Parms{}; - - Parms.NewSunMultiplier = NewSunMultiplier; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetTwilightNightColorationTexture -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UTexture2D* NewTexture (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetTwilightNightColorationTexture(class UTexture2D* NewTexture) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetTwilightNightColorationTexture"); - - Params::AtmosphericFogComponent_SetTwilightNightColorationTexture Parms{}; - - Parms.NewTexture = NewTexture; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetTwilightNightColorationU -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewU (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetTwilightNightColorationU(float NewU) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetTwilightNightColorationU"); - - Params::AtmosphericFogComponent_SetTwilightNightColorationU Parms{}; - - Parms.NewU = NewU; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetTwilightNightColorationVBase -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewVBase (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetTwilightNightColorationVBase(float NewVBase) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetTwilightNightColorationVBase"); - - Params::AtmosphericFogComponent_SetTwilightNightColorationVBase Parms{}; - - Parms.NewVBase = NewVBase; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetTwilightNightDesaturation -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewDesaturation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetTwilightNightDesaturation(float NewDesaturation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetTwilightNightDesaturation"); - - Params::AtmosphericFogComponent_SetTwilightNightDesaturation Parms{}; - - Parms.NewDesaturation = NewDesaturation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetTwilightNightFogDesaturation -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewFogDesaturation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetTwilightNightFogDesaturation(float NewFogDesaturation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetTwilightNightFogDesaturation"); - - Params::AtmosphericFogComponent_SetTwilightNightFogDesaturation Parms{}; - - Parms.NewFogDesaturation = NewFogDesaturation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetTwilightNightFogEnd -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewFogEnd (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetTwilightNightFogEnd(float NewFogEnd) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetTwilightNightFogEnd"); - - Params::AtmosphericFogComponent_SetTwilightNightFogEnd Parms{}; - - Parms.NewFogEnd = NewFogEnd; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetTwilightNightFogIntensity -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewFogIntensity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetTwilightNightFogIntensity(float NewFogIntensity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetTwilightNightFogIntensity"); - - Params::AtmosphericFogComponent_SetTwilightNightFogIntensity Parms{}; - - Parms.NewFogIntensity = NewFogIntensity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetTwilightNightFogPower -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewFogPower (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetTwilightNightFogPower(float NewFogPower) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetTwilightNightFogPower"); - - Params::AtmosphericFogComponent_SetTwilightNightFogPower Parms{}; - - Parms.NewFogPower = NewFogPower; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetTwilightNightFogStart -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewFogStart (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetTwilightNightFogStart(float NewFogStart) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetTwilightNightFogStart"); - - Params::AtmosphericFogComponent_SetTwilightNightFogStart Parms{}; - - Parms.NewFogStart = NewFogStart; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetTwilightNightFogVFar -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewFogVFar (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetTwilightNightFogVFar(float NewFogVFar) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetTwilightNightFogVFar"); - - Params::AtmosphericFogComponent_SetTwilightNightFogVFar Parms{}; - - Parms.NewFogVFar = NewFogVFar; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetTwilightNightFogVNear -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewFogVNear (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetTwilightNightFogVNear(float NewFogVNear) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetTwilightNightFogVNear"); - - Params::AtmosphericFogComponent_SetTwilightNightFogVNear Parms{}; - - Parms.NewFogVNear = NewFogVNear; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetTwilightNightIntensity -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewIntensity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetTwilightNightIntensity(float NewIntensity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetTwilightNightIntensity"); - - Params::AtmosphericFogComponent_SetTwilightNightIntensity Parms{}; - - Parms.NewIntensity = NewIntensity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetTwilightNightModColor -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& NewModColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetTwilightNightModColor(const struct FLinearColor& NewModColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetTwilightNightModColor"); - - Params::AtmosphericFogComponent_SetTwilightNightModColor Parms{}; - - Parms.NewModColor = std::move(NewModColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.StartPrecompute -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void UAtmosphericFogComponent::StartPrecompute() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "StartPrecompute"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraShakeBase.SetRootShakePattern -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UCameraShakePattern* InPattern (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraShakeBase::SetRootShakePattern(class UCameraShakePattern* InPattern) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraShakeBase", "SetRootShakePattern"); - - Params::CameraShakeBase_SetRootShakePattern Parms{}; - - Parms.InPattern = InPattern; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraShakeBase.GetRootShakePattern -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UCameraShakePattern* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UCameraShakePattern* UCameraShakeBase::GetRootShakePattern() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraShakeBase", "GetRootShakePattern"); - - Params::CameraShakeBase_GetRootShakePattern Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPlatformLibrary.CancelLocalNotification -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& ActivationEvent (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBlueprintPlatformLibrary::CancelLocalNotification(const class FString& ActivationEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPlatformLibrary", "CancelLocalNotification"); - - Params::BlueprintPlatformLibrary_CancelLocalNotification Parms{}; - - Parms.ActivationEvent = std::move(ActivationEvent); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.BlueprintPlatformLibrary.CancelLocalNotificationById -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// int32 NotificationId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBlueprintPlatformLibrary::CancelLocalNotificationById(int32 NotificationId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPlatformLibrary", "CancelLocalNotificationById"); - - Params::BlueprintPlatformLibrary_CancelLocalNotificationById Parms{}; - - Parms.NotificationId = NotificationId; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.BlueprintPlatformLibrary.ClearAllLocalNotifications -// (Final, Native, Static, Public, BlueprintCallable) - -void UBlueprintPlatformLibrary::ClearAllLocalNotifications() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPlatformLibrary", "ClearAllLocalNotifications"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.BlueprintPlatformLibrary.GetDeviceOrientation -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// EScreenOrientation ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EScreenOrientation UBlueprintPlatformLibrary::GetDeviceOrientation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPlatformLibrary", "GetDeviceOrientation"); - - Params::BlueprintPlatformLibrary_GetDeviceOrientation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPlatformLibrary.GetLaunchNotification -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// bool* NotificationLaunchedApp (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* ActivationEvent (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* FireDate (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBlueprintPlatformLibrary::GetLaunchNotification(bool* NotificationLaunchedApp, class FString* ActivationEvent, int32* FireDate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPlatformLibrary", "GetLaunchNotification"); - - Params::BlueprintPlatformLibrary_GetLaunchNotification Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (NotificationLaunchedApp != nullptr) - *NotificationLaunchedApp = Parms.NotificationLaunchedApp; - - if (ActivationEvent != nullptr) - *ActivationEvent = std::move(Parms.ActivationEvent); - - if (FireDate != nullptr) - *FireDate = Parms.FireDate; -} - - -// Function Engine.BlueprintPlatformLibrary.ScheduleLocalNotificationAtTime -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FDateTime& FireDateTime (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool LocalTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FText& Title (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const class FText& Body (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const class FText& Action (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const class FString& ActivationEvent (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBlueprintPlatformLibrary::ScheduleLocalNotificationAtTime(const struct FDateTime& FireDateTime, bool LocalTime, const class FText& Title, const class FText& Body, const class FText& Action, const class FString& ActivationEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPlatformLibrary", "ScheduleLocalNotificationAtTime"); - - Params::BlueprintPlatformLibrary_ScheduleLocalNotificationAtTime Parms{}; - - Parms.FireDateTime = std::move(FireDateTime); - Parms.LocalTime = LocalTime; - Parms.Title = std::move(Title); - Parms.Body = std::move(Body); - Parms.Action = std::move(Action); - Parms.ActivationEvent = std::move(ActivationEvent); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPlatformLibrary.ScheduleLocalNotificationBadgeAtTime -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FDateTime& FireDateTime (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool LocalTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& ActivationEvent (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBlueprintPlatformLibrary::ScheduleLocalNotificationBadgeAtTime(const struct FDateTime& FireDateTime, bool LocalTime, const class FString& ActivationEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPlatformLibrary", "ScheduleLocalNotificationBadgeAtTime"); - - Params::BlueprintPlatformLibrary_ScheduleLocalNotificationBadgeAtTime Parms{}; - - Parms.FireDateTime = std::move(FireDateTime); - Parms.LocalTime = LocalTime; - Parms.ActivationEvent = std::move(ActivationEvent); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPlatformLibrary.ScheduleLocalNotificationBadgeFromNow -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// int32 inSecondsFromNow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& ActivationEvent (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBlueprintPlatformLibrary::ScheduleLocalNotificationBadgeFromNow(int32 inSecondsFromNow, const class FString& ActivationEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPlatformLibrary", "ScheduleLocalNotificationBadgeFromNow"); - - Params::BlueprintPlatformLibrary_ScheduleLocalNotificationBadgeFromNow Parms{}; - - Parms.inSecondsFromNow = inSecondsFromNow; - Parms.ActivationEvent = std::move(ActivationEvent); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.BlueprintPlatformLibrary.ScheduleLocalNotificationFromNow -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// int32 inSecondsFromNow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FText& Title (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const class FText& Body (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const class FText& Action (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const class FString& ActivationEvent (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBlueprintPlatformLibrary::ScheduleLocalNotificationFromNow(int32 inSecondsFromNow, const class FText& Title, const class FText& Body, const class FText& Action, const class FString& ActivationEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPlatformLibrary", "ScheduleLocalNotificationFromNow"); - - Params::BlueprintPlatformLibrary_ScheduleLocalNotificationFromNow Parms{}; - - Parms.inSecondsFromNow = inSecondsFromNow; - Parms.Title = std::move(Title); - Parms.Body = std::move(Body); - Parms.Action = std::move(Action); - Parms.ActivationEvent = std::move(ActivationEvent); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StaticMeshActor.SetMobility -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EComponentMobility InMobility (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AStaticMeshActor::SetMobility(EComponentMobility InMobility) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMeshActor", "SetMobility"); - - Params::StaticMeshActor_SetMobility Parms{}; - - Parms.InMobility = InMobility; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.BoxComponent.SetBoxExtent -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& InBoxExtent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateOverlaps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBoxComponent::SetBoxExtent(const struct FVector& InBoxExtent, bool bUpdateOverlaps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BoxComponent", "SetBoxExtent"); - - Params::BoxComponent_SetBoxExtent Parms{}; - - Parms.InBoxExtent = std::move(InBoxExtent); - Parms.bUpdateOverlaps = bUpdateOverlaps; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.BoxComponent.GetScaledBoxExtent -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UBoxComponent::GetScaledBoxExtent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BoxComponent", "GetScaledBoxExtent"); - - Params::BoxComponent_GetScaledBoxExtent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BoxComponent.GetUnscaledBoxExtent -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UBoxComponent::GetUnscaledBoxExtent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BoxComponent", "GetUnscaledBoxExtent"); - - Params::BoxComponent_GetUnscaledBoxExtent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneCaptureComponent.ClearHiddenComponents -// (Final, Native, Public, BlueprintCallable) - -void USceneCaptureComponent::ClearHiddenComponents() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneCaptureComponent", "ClearHiddenComponents"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneCaptureComponent.ClearShowOnlyComponents -// (Final, Native, Public, BlueprintCallable) - -void USceneCaptureComponent::ClearShowOnlyComponents() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneCaptureComponent", "ClearShowOnlyComponents"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneCaptureComponent.HideActorComponents -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class AActor* InActor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool bIncludeFromChildActors (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneCaptureComponent::HideActorComponents(class AActor* InActor, const bool bIncludeFromChildActors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneCaptureComponent", "HideActorComponents"); - - Params::SceneCaptureComponent_HideActorComponents Parms{}; - - Parms.InActor = InActor; - Parms.bIncludeFromChildActors = bIncludeFromChildActors; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneCaptureComponent.HideComponent -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UPrimitiveComponent* InComponent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneCaptureComponent::HideComponent(class UPrimitiveComponent* InComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneCaptureComponent", "HideComponent"); - - Params::SceneCaptureComponent_HideComponent Parms{}; - - Parms.InComponent = InComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneCaptureComponent.RemoveShowOnlyActorComponents -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class AActor* InActor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool bIncludeFromChildActors (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneCaptureComponent::RemoveShowOnlyActorComponents(class AActor* InActor, const bool bIncludeFromChildActors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneCaptureComponent", "RemoveShowOnlyActorComponents"); - - Params::SceneCaptureComponent_RemoveShowOnlyActorComponents Parms{}; - - Parms.InActor = InActor; - Parms.bIncludeFromChildActors = bIncludeFromChildActors; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneCaptureComponent.RemoveShowOnlyComponent -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UPrimitiveComponent* InComponent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneCaptureComponent::RemoveShowOnlyComponent(class UPrimitiveComponent* InComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneCaptureComponent", "RemoveShowOnlyComponent"); - - Params::SceneCaptureComponent_RemoveShowOnlyComponent Parms{}; - - Parms.InComponent = InComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneCaptureComponent.SetCaptureSortPriority -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 NewCaptureSortPriority (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneCaptureComponent::SetCaptureSortPriority(int32 NewCaptureSortPriority) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneCaptureComponent", "SetCaptureSortPriority"); - - Params::SceneCaptureComponent_SetCaptureSortPriority Parms{}; - - Parms.NewCaptureSortPriority = NewCaptureSortPriority; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneCaptureComponent.ShowOnlyActorComponents -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class AActor* InActor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool bIncludeFromChildActors (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneCaptureComponent::ShowOnlyActorComponents(class AActor* InActor, const bool bIncludeFromChildActors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneCaptureComponent", "ShowOnlyActorComponents"); - - Params::SceneCaptureComponent_ShowOnlyActorComponents Parms{}; - - Parms.InActor = InActor; - Parms.bIncludeFromChildActors = bIncludeFromChildActors; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneCaptureComponent.ShowOnlyComponent -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UPrimitiveComponent* InComponent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneCaptureComponent::ShowOnlyComponent(class UPrimitiveComponent* InComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneCaptureComponent", "ShowOnlyComponent"); - - Params::SceneCaptureComponent_ShowOnlyComponent Parms{}; - - Parms.InComponent = InComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneCaptureComponent2D.AddOrUpdateBlendable -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TScriptInterfaceInBlendableObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) -// float InWeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneCaptureComponent2D::AddOrUpdateBlendable(TScriptInterface InBlendableObject, float InWeight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneCaptureComponent2D", "AddOrUpdateBlendable"); - - Params::SceneCaptureComponent2D_AddOrUpdateBlendable Parms{}; - - Parms.InBlendableObject = InBlendableObject; - Parms.InWeight = InWeight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneCaptureComponent2D.CaptureScene -// (Final, Native, Public, BlueprintCallable) - -void USceneCaptureComponent2D::CaptureScene() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneCaptureComponent2D", "CaptureScene"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneCaptureComponent2D.RemoveBlendable -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TScriptInterfaceInBlendableObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) - -void USceneCaptureComponent2D::RemoveBlendable(TScriptInterface InBlendableObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneCaptureComponent2D", "RemoveBlendable"); - - Params::SceneCaptureComponent2D_RemoveBlendable Parms{}; - - Parms.InBlendableObject = InBlendableObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ChildActorComponent.SetChildActorClass -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOf InClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UChildActorComponent::SetChildActorClass(TSubclassOf InClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ChildActorComponent", "SetChildActorClass"); - - Params::ChildActorComponent_SetChildActorClass Parms{}; - - Parms.InClass = InClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetNodeHelperLibrary.BitIsMarked -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// int32 Data (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetNodeHelperLibrary::BitIsMarked(int32 Data, int32 Index_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetNodeHelperLibrary", "BitIsMarked"); - - Params::KismetNodeHelperLibrary_BitIsMarked Parms{}; - - Parms.Data = Data; - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetNodeHelperLibrary.ClearAllBits -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// int32* Data (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetNodeHelperLibrary::ClearAllBits(int32* Data) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetNodeHelperLibrary", "ClearAllBits"); - - Params::KismetNodeHelperLibrary_ClearAllBits Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Data != nullptr) - *Data = Parms.Data; -} - - -// Function Engine.KismetNodeHelperLibrary.ClearBit -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// int32* Data (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetNodeHelperLibrary::ClearBit(int32* Data, int32 Index_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetNodeHelperLibrary", "ClearBit"); - - Params::KismetNodeHelperLibrary_ClearBit Parms{}; - - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Data != nullptr) - *Data = Parms.Data; -} - - -// Function Engine.KismetNodeHelperLibrary.GetEnumeratorName -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UEnum* Enum (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 EnumeratorValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName UKismetNodeHelperLibrary::GetEnumeratorName(const class UEnum* Enum, uint8 EnumeratorValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetNodeHelperLibrary", "GetEnumeratorName"); - - Params::KismetNodeHelperLibrary_GetEnumeratorName Parms{}; - - Parms.Enum = Enum; - Parms.EnumeratorValue = EnumeratorValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetNodeHelperLibrary.GetEnumeratorUserFriendlyName -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UEnum* Enum (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 EnumeratorValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetNodeHelperLibrary::GetEnumeratorUserFriendlyName(const class UEnum* Enum, uint8 EnumeratorValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetNodeHelperLibrary", "GetEnumeratorUserFriendlyName"); - - Params::KismetNodeHelperLibrary_GetEnumeratorUserFriendlyName Parms{}; - - Parms.Enum = Enum; - Parms.EnumeratorValue = EnumeratorValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetNodeHelperLibrary.GetEnumeratorValueFromIndex -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UEnum* Enum (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 EnumeratorIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -uint8 UKismetNodeHelperLibrary::GetEnumeratorValueFromIndex(const class UEnum* Enum, uint8 EnumeratorIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetNodeHelperLibrary", "GetEnumeratorValueFromIndex"); - - Params::KismetNodeHelperLibrary_GetEnumeratorValueFromIndex Parms{}; - - Parms.Enum = Enum; - Parms.EnumeratorIndex = EnumeratorIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetNodeHelperLibrary.GetFirstUnmarkedBit -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// int32 Data (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 StartIdx (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NumBits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetNodeHelperLibrary::GetFirstUnmarkedBit(int32 Data, int32 StartIdx, int32 NumBits) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetNodeHelperLibrary", "GetFirstUnmarkedBit"); - - Params::KismetNodeHelperLibrary_GetFirstUnmarkedBit Parms{}; - - Parms.Data = Data; - Parms.StartIdx = StartIdx; - Parms.NumBits = NumBits; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetNodeHelperLibrary.GetRandomUnmarkedBit -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// int32 Data (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 StartIdx (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NumBits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetNodeHelperLibrary::GetRandomUnmarkedBit(int32 Data, int32 StartIdx, int32 NumBits) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetNodeHelperLibrary", "GetRandomUnmarkedBit"); - - Params::KismetNodeHelperLibrary_GetRandomUnmarkedBit Parms{}; - - Parms.Data = Data; - Parms.StartIdx = StartIdx; - Parms.NumBits = NumBits; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetNodeHelperLibrary.GetUnmarkedBit -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// int32 Data (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 StartIdx (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NumBits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bRandom (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetNodeHelperLibrary::GetUnmarkedBit(int32 Data, int32 StartIdx, int32 NumBits, bool bRandom) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetNodeHelperLibrary", "GetUnmarkedBit"); - - Params::KismetNodeHelperLibrary_GetUnmarkedBit Parms{}; - - Parms.Data = Data; - Parms.StartIdx = StartIdx; - Parms.NumBits = NumBits; - Parms.bRandom = bRandom; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetNodeHelperLibrary.GetValidValue -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UEnum* Enum (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 EnumeratorValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -uint8 UKismetNodeHelperLibrary::GetValidValue(const class UEnum* Enum, uint8 EnumeratorValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetNodeHelperLibrary", "GetValidValue"); - - Params::KismetNodeHelperLibrary_GetValidValue Parms{}; - - Parms.Enum = Enum; - Parms.EnumeratorValue = EnumeratorValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetNodeHelperLibrary.HasMarkedBit -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// int32 Data (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NumBits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetNodeHelperLibrary::HasMarkedBit(int32 Data, int32 NumBits) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetNodeHelperLibrary", "HasMarkedBit"); - - Params::KismetNodeHelperLibrary_HasMarkedBit Parms{}; - - Parms.Data = Data; - Parms.NumBits = NumBits; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetNodeHelperLibrary.HasUnmarkedBit -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// int32 Data (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NumBits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetNodeHelperLibrary::HasUnmarkedBit(int32 Data, int32 NumBits) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetNodeHelperLibrary", "HasUnmarkedBit"); - - Params::KismetNodeHelperLibrary_HasUnmarkedBit Parms{}; - - Parms.Data = Data; - Parms.NumBits = NumBits; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetNodeHelperLibrary.MarkBit -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// int32* Data (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetNodeHelperLibrary::MarkBit(int32* Data, int32 Index_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetNodeHelperLibrary", "MarkBit"); - - Params::KismetNodeHelperLibrary_MarkBit Parms{}; - - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Data != nullptr) - *Data = Parms.Data; -} - - -// Function Engine.LevelScriptActor.LevelReset -// (BlueprintAuthorityOnly, Event, Public, BlueprintEvent) - -void ALevelScriptActor::LevelReset() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelScriptActor", "LevelReset"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Engine.LevelScriptActor.RemoteEvent -// (Native, Public, BlueprintCallable) -// Parameters: -// class FName EventName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ALevelScriptActor::RemoteEvent(class FName EventName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelScriptActor", "RemoteEvent"); - - Params::LevelScriptActor_RemoteEvent Parms{}; - - Parms.EventName = EventName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LevelScriptActor.SetCinematicMode -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bCinematicMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bHidePlayer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAffectsHUD (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAffectsMovement (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAffectsTurning (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ALevelScriptActor::SetCinematicMode(bool bCinematicMode, bool bHidePlayer, bool bAffectsHUD, bool bAffectsMovement, bool bAffectsTurning) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelScriptActor", "SetCinematicMode"); - - Params::LevelScriptActor_SetCinematicMode Parms{}; - - Parms.bCinematicMode = bCinematicMode; - Parms.bHidePlayer = bHidePlayer; - Parms.bAffectsHUD = bAffectsHUD; - Parms.bAffectsMovement = bAffectsMovement; - Parms.bAffectsTurning = bAffectsTurning; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LevelScriptActor.WorldOriginLocationChanged -// (Event, Public, HasDefaults, BlueprintEvent) -// Parameters: -// const struct FIntVector& OldOriginLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FIntVector& NewOriginLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ALevelScriptActor::WorldOriginLocationChanged(const struct FIntVector& OldOriginLocation, const struct FIntVector& NewOriginLocation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelScriptActor", "WorldOriginLocationChanged"); - - Params::LevelScriptActor_WorldOriginLocationChanged Parms{}; - - Parms.OldOriginLocation = std::move(OldOriginLocation); - Parms.NewOriginLocation = std::move(NewOriginLocation); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.ParticleSystem.ContainsEmitterType -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UClass* TypeData (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UParticleSystem::ContainsEmitterType(class UClass* TypeData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystem", "ContainsEmitterType"); - - Params::ParticleSystem_ContainsEmitterType Parms{}; - - Parms.TypeData = TypeData; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CapsuleComponent.SetCapsuleHalfHeight -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float HalfHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateOverlaps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCapsuleComponent::SetCapsuleHalfHeight(float HalfHeight, bool bUpdateOverlaps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CapsuleComponent", "SetCapsuleHalfHeight"); - - Params::CapsuleComponent_SetCapsuleHalfHeight Parms{}; - - Parms.HalfHeight = HalfHeight; - Parms.bUpdateOverlaps = bUpdateOverlaps; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CapsuleComponent.SetCapsuleRadius -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateOverlaps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCapsuleComponent::SetCapsuleRadius(float Radius, bool bUpdateOverlaps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CapsuleComponent", "SetCapsuleRadius"); - - Params::CapsuleComponent_SetCapsuleRadius Parms{}; - - Parms.Radius = Radius; - Parms.bUpdateOverlaps = bUpdateOverlaps; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CapsuleComponent.SetCapsuleSize -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InHalfHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateOverlaps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCapsuleComponent::SetCapsuleSize(float InRadius, float InHalfHeight, bool bUpdateOverlaps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CapsuleComponent", "SetCapsuleSize"); - - Params::CapsuleComponent_SetCapsuleSize Parms{}; - - Parms.InRadius = InRadius; - Parms.InHalfHeight = InHalfHeight; - Parms.bUpdateOverlaps = bUpdateOverlaps; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CapsuleComponent.GetScaledCapsuleHalfHeight -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCapsuleComponent::GetScaledCapsuleHalfHeight() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CapsuleComponent", "GetScaledCapsuleHalfHeight"); - - Params::CapsuleComponent_GetScaledCapsuleHalfHeight Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CapsuleComponent.GetScaledCapsuleHalfHeight_WithoutHemisphere -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCapsuleComponent::GetScaledCapsuleHalfHeight_WithoutHemisphere() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CapsuleComponent", "GetScaledCapsuleHalfHeight_WithoutHemisphere"); - - Params::CapsuleComponent_GetScaledCapsuleHalfHeight_WithoutHemisphere Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CapsuleComponent.GetScaledCapsuleRadius -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCapsuleComponent::GetScaledCapsuleRadius() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CapsuleComponent", "GetScaledCapsuleRadius"); - - Params::CapsuleComponent_GetScaledCapsuleRadius Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CapsuleComponent.GetScaledCapsuleSize -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float* OutRadius (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutHalfHeight (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCapsuleComponent::GetScaledCapsuleSize(float* OutRadius, float* OutHalfHeight) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CapsuleComponent", "GetScaledCapsuleSize"); - - Params::CapsuleComponent_GetScaledCapsuleSize Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutRadius != nullptr) - *OutRadius = Parms.OutRadius; - - if (OutHalfHeight != nullptr) - *OutHalfHeight = Parms.OutHalfHeight; -} - - -// Function Engine.CapsuleComponent.GetScaledCapsuleSize_WithoutHemisphere -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float* OutRadius (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutHalfHeightWithoutHemisphere (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCapsuleComponent::GetScaledCapsuleSize_WithoutHemisphere(float* OutRadius, float* OutHalfHeightWithoutHemisphere) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CapsuleComponent", "GetScaledCapsuleSize_WithoutHemisphere"); - - Params::CapsuleComponent_GetScaledCapsuleSize_WithoutHemisphere Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutRadius != nullptr) - *OutRadius = Parms.OutRadius; - - if (OutHalfHeightWithoutHemisphere != nullptr) - *OutHalfHeightWithoutHemisphere = Parms.OutHalfHeightWithoutHemisphere; -} - - -// Function Engine.CapsuleComponent.GetShapeScale -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCapsuleComponent::GetShapeScale() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CapsuleComponent", "GetShapeScale"); - - Params::CapsuleComponent_GetShapeScale Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CapsuleComponent.GetUnscaledCapsuleHalfHeight -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCapsuleComponent::GetUnscaledCapsuleHalfHeight() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CapsuleComponent", "GetUnscaledCapsuleHalfHeight"); - - Params::CapsuleComponent_GetUnscaledCapsuleHalfHeight Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CapsuleComponent.GetUnscaledCapsuleHalfHeight_WithoutHemisphere -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCapsuleComponent::GetUnscaledCapsuleHalfHeight_WithoutHemisphere() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CapsuleComponent", "GetUnscaledCapsuleHalfHeight_WithoutHemisphere"); - - Params::CapsuleComponent_GetUnscaledCapsuleHalfHeight_WithoutHemisphere Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CapsuleComponent.GetUnscaledCapsuleRadius -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCapsuleComponent::GetUnscaledCapsuleRadius() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CapsuleComponent", "GetUnscaledCapsuleRadius"); - - Params::CapsuleComponent_GetUnscaledCapsuleRadius Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CapsuleComponent.GetUnscaledCapsuleSize -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float* OutRadius (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutHalfHeight (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCapsuleComponent::GetUnscaledCapsuleSize(float* OutRadius, float* OutHalfHeight) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CapsuleComponent", "GetUnscaledCapsuleSize"); - - Params::CapsuleComponent_GetUnscaledCapsuleSize Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutRadius != nullptr) - *OutRadius = Parms.OutRadius; - - if (OutHalfHeight != nullptr) - *OutHalfHeight = Parms.OutHalfHeight; -} - - -// Function Engine.CapsuleComponent.GetUnscaledCapsuleSize_WithoutHemisphere -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float* OutRadius (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutHalfHeightWithoutHemisphere (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCapsuleComponent::GetUnscaledCapsuleSize_WithoutHemisphere(float* OutRadius, float* OutHalfHeightWithoutHemisphere) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CapsuleComponent", "GetUnscaledCapsuleSize_WithoutHemisphere"); - - Params::CapsuleComponent_GetUnscaledCapsuleSize_WithoutHemisphere Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutRadius != nullptr) - *OutRadius = Parms.OutRadius; - - if (OutHalfHeightWithoutHemisphere != nullptr) - *OutHalfHeightWithoutHemisphere = Parms.OutHalfHeightWithoutHemisphere; -} - - -// Function Engine.ForceFeedbackComponent.AdjustAttenuation -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FForceFeedbackAttenuationSettings&InAttenuationSettings (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UForceFeedbackComponent::AdjustAttenuation(const struct FForceFeedbackAttenuationSettings& InAttenuationSettings) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ForceFeedbackComponent", "AdjustAttenuation"); - - Params::ForceFeedbackComponent_AdjustAttenuation Parms{}; - - Parms.InAttenuationSettings = std::move(InAttenuationSettings); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ForceFeedbackComponent.Play -// (Native, Public, BlueprintCallable) -// Parameters: -// float StartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UForceFeedbackComponent::Play(float StartTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ForceFeedbackComponent", "Play"); - - Params::ForceFeedbackComponent_Play Parms{}; - - Parms.StartTime = StartTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ForceFeedbackComponent.SetForceFeedbackEffect -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UForceFeedbackEffect* NewForceFeedbackEffect (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UForceFeedbackComponent::SetForceFeedbackEffect(class UForceFeedbackEffect* NewForceFeedbackEffect) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ForceFeedbackComponent", "SetForceFeedbackEffect"); - - Params::ForceFeedbackComponent_SetForceFeedbackEffect Parms{}; - - Parms.NewForceFeedbackEffect = NewForceFeedbackEffect; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ForceFeedbackComponent.SetIntensityMultiplier -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewIntensityMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UForceFeedbackComponent::SetIntensityMultiplier(float NewIntensityMultiplier) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ForceFeedbackComponent", "SetIntensityMultiplier"); - - Params::ForceFeedbackComponent_SetIntensityMultiplier Parms{}; - - Parms.NewIntensityMultiplier = NewIntensityMultiplier; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ForceFeedbackComponent.Stop -// (Native, Public, BlueprintCallable) - -void UForceFeedbackComponent::Stop() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ForceFeedbackComponent", "Stop"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ForceFeedbackComponent.BP_GetAttenuationSettingsToApply -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FForceFeedbackAttenuationSettings*OutAttenuationSettings (Parm, OutParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UForceFeedbackComponent::BP_GetAttenuationSettingsToApply(struct FForceFeedbackAttenuationSettings* OutAttenuationSettings) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ForceFeedbackComponent", "BP_GetAttenuationSettingsToApply"); - - Params::ForceFeedbackComponent_BP_GetAttenuationSettingsToApply Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutAttenuationSettings != nullptr) - *OutAttenuationSettings = std::move(Parms.OutAttenuationSettings); - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetDefaultResolution -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UGameUserSettings::GetDefaultResolution() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameUserSettings", "GetDefaultResolution"); - - Params::GameUserSettings_GetDefaultResolution Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetDefaultWindowMode -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// EWindowMode ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EWindowMode UGameUserSettings::GetDefaultWindowMode() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameUserSettings", "GetDefaultWindowMode"); - - Params::GameUserSettings_GetDefaultWindowMode Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetDefaultWindowPosition -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UGameUserSettings::GetDefaultWindowPosition() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameUserSettings", "GetDefaultWindowPosition"); - - Params::GameUserSettings_GetDefaultWindowPosition Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetFramePace -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameUserSettings::GetFramePace() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameUserSettings", "GetFramePace"); - - Params::GameUserSettings_GetFramePace Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetGameUserSettings -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UGameUserSettings* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UGameUserSettings* UGameUserSettings::GetGameUserSettings() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameUserSettings", "GetGameUserSettings"); - - Params::GameUserSettings_GetGameUserSettings Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetSyncInterval -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameUserSettings::GetSyncInterval() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameUserSettings", "GetSyncInterval"); - - Params::GameUserSettings_GetSyncInterval Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.ApplyHardwareBenchmarkResults -// (Native, Public, BlueprintCallable) - -void UGameUserSettings::ApplyHardwareBenchmarkResults() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "ApplyHardwareBenchmarkResults"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.ApplyNonResolutionSettings -// (Native, Public, BlueprintCallable) - -void UGameUserSettings::ApplyNonResolutionSettings() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "ApplyNonResolutionSettings"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.ApplyResolutionSettings -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bCheckForCommandLineOverrides (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::ApplyResolutionSettings(bool bCheckForCommandLineOverrides) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "ApplyResolutionSettings"); - - Params::GameUserSettings_ApplyResolutionSettings Parms{}; - - Parms.bCheckForCommandLineOverrides = bCheckForCommandLineOverrides; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.ApplySettings -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bCheckForCommandLineOverrides (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::ApplySettings(bool bCheckForCommandLineOverrides) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "ApplySettings"); - - Params::GameUserSettings_ApplySettings Parms{}; - - Parms.bCheckForCommandLineOverrides = bCheckForCommandLineOverrides; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.ConfirmVideoMode -// (Native, Public, BlueprintCallable) - -void UGameUserSettings::ConfirmVideoMode() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "ConfirmVideoMode"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.EnableHDRDisplayOutput -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bEnable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 DisplayNits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::EnableHDRDisplayOutput(bool bEnable, int32 DisplayNits) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "EnableHDRDisplayOutput"); - - Params::GameUserSettings_EnableHDRDisplayOutput Parms{}; - - Parms.bEnable = bEnable; - Parms.DisplayNits = DisplayNits; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.GetDefaultResolutionScale -// (Native, Public, BlueprintCallable) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UGameUserSettings::GetDefaultResolutionScale() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetDefaultResolutionScale"); - - Params::GameUserSettings_GetDefaultResolutionScale Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetRecommendedResolutionScale -// (Native, Public, BlueprintCallable) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UGameUserSettings::GetRecommendedResolutionScale() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetRecommendedResolutionScale"); - - Params::GameUserSettings_GetRecommendedResolutionScale Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.LoadSettings -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bForceReload (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::LoadSettings(bool bForceReload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "LoadSettings"); - - Params::GameUserSettings_LoadSettings Parms{}; - - Parms.bForceReload = bForceReload; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.ResetToCurrentSettings -// (Native, Public, BlueprintCallable) - -void UGameUserSettings::ResetToCurrentSettings() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "ResetToCurrentSettings"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.RevertVideoMode -// (Final, Native, Public, BlueprintCallable) - -void UGameUserSettings::RevertVideoMode() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "RevertVideoMode"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.RunHardwareBenchmark -// (Native, Public, BlueprintCallable) -// Parameters: -// int32 WorkScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float CPUMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float GPUMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::RunHardwareBenchmark(int32 WorkScale, float CPUMultiplier, float GPUMultiplier) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "RunHardwareBenchmark"); - - Params::GameUserSettings_RunHardwareBenchmark Parms{}; - - Parms.WorkScale = WorkScale; - Parms.CPUMultiplier = CPUMultiplier; - Parms.GPUMultiplier = GPUMultiplier; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SaveSettings -// (Native, Public, BlueprintCallable) - -void UGameUserSettings::SaveSettings() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SaveSettings"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetAntiAliasingQuality -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetAntiAliasingQuality(int32 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetAntiAliasingQuality"); - - Params::GameUserSettings_SetAntiAliasingQuality Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetAudioQualityLevel -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 QualityLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetAudioQualityLevel(int32 QualityLevel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetAudioQualityLevel"); - - Params::GameUserSettings_SetAudioQualityLevel Parms{}; - - Parms.QualityLevel = QualityLevel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetBenchmarkFallbackValues -// (Final, Native, Public, BlueprintCallable) - -void UGameUserSettings::SetBenchmarkFallbackValues() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetBenchmarkFallbackValues"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetCustomQuality -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class FString& InScalabilityGroupName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameUserSettings::SetCustomQuality(const class FString& InScalabilityGroupName, int32 InValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetCustomQuality"); - - Params::GameUserSettings_SetCustomQuality Parms{}; - - Parms.InScalabilityGroupName = std::move(InScalabilityGroupName); - Parms.InValue = InValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.SetDynamicResolutionEnabled -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetDynamicResolutionEnabled(bool bEnable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetDynamicResolutionEnabled"); - - Params::GameUserSettings_SetDynamicResolutionEnabled Parms{}; - - Parms.bEnable = bEnable; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetFoliageQuality -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetFoliageQuality(int32 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetFoliageQuality"); - - Params::GameUserSettings_SetFoliageQuality Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetFrameRateLimit -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewLimit (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetFrameRateLimit(float NewLimit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetFrameRateLimit"); - - Params::GameUserSettings_SetFrameRateLimit Parms{}; - - Parms.NewLimit = NewLimit; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetFullscreenMode -// (Native, Public, BlueprintCallable) -// Parameters: -// EWindowMode InFullscreenMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetFullscreenMode(EWindowMode InFullscreenMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetFullscreenMode"); - - Params::GameUserSettings_SetFullscreenMode Parms{}; - - Parms.InFullscreenMode = InFullscreenMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetOverallScalabilityLevel -// (Native, Public, BlueprintCallable) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetOverallScalabilityLevel(int32 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetOverallScalabilityLevel"); - - Params::GameUserSettings_SetOverallScalabilityLevel Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetPostProcessingQuality -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetPostProcessingQuality(int32 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetPostProcessingQuality"); - - Params::GameUserSettings_SetPostProcessingQuality Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetResolutionScaleNormalized -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewScaleNormalized (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetResolutionScaleNormalized(float NewScaleNormalized) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetResolutionScaleNormalized"); - - Params::GameUserSettings_SetResolutionScaleNormalized Parms{}; - - Parms.NewScaleNormalized = NewScaleNormalized; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetResolutionScaleValue -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 NewScaleValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetResolutionScaleValue(int32 NewScaleValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetResolutionScaleValue"); - - Params::GameUserSettings_SetResolutionScaleValue Parms{}; - - Parms.NewScaleValue = NewScaleValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetResolutionScaleValueEx -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewScaleValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetResolutionScaleValueEx(float NewScaleValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetResolutionScaleValueEx"); - - Params::GameUserSettings_SetResolutionScaleValueEx Parms{}; - - Parms.NewScaleValue = NewScaleValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetScreenResolution -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FIntPoint& Resolution (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetScreenResolution(const struct FIntPoint& Resolution) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetScreenResolution"); - - Params::GameUserSettings_SetScreenResolution Parms{}; - - Parms.Resolution = std::move(Resolution); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetShadingQuality -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetShadingQuality(int32 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetShadingQuality"); - - Params::GameUserSettings_SetShadingQuality Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetShadowQuality -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetShadowQuality(int32 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetShadowQuality"); - - Params::GameUserSettings_SetShadowQuality Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetTextureQuality -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetTextureQuality(int32 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetTextureQuality"); - - Params::GameUserSettings_SetTextureQuality Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetToDefaults -// (Native, Public, BlueprintCallable) - -void UGameUserSettings::SetToDefaults() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetToDefaults"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetViewDistanceQuality -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetViewDistanceQuality(int32 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetViewDistanceQuality"); - - Params::GameUserSettings_SetViewDistanceQuality Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetVisualEffectQuality -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetVisualEffectQuality(int32 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetVisualEffectQuality"); - - Params::GameUserSettings_SetVisualEffectQuality Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetVSyncEnabled -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetVSyncEnabled(bool bEnable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetVSyncEnabled"); - - Params::GameUserSettings_SetVSyncEnabled Parms{}; - - Parms.bEnable = bEnable; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.ValidateSettings -// (Native, Public, BlueprintCallable) - -void UGameUserSettings::ValidateSettings() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "ValidateSettings"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.GetAntiAliasingQuality -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameUserSettings::GetAntiAliasingQuality() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetAntiAliasingQuality"); - - Params::GameUserSettings_GetAntiAliasingQuality Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetAudioQualityLevel -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameUserSettings::GetAudioQualityLevel() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetAudioQualityLevel"); - - Params::GameUserSettings_GetAudioQualityLevel Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetCurrentHDRDisplayNits -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameUserSettings::GetCurrentHDRDisplayNits() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetCurrentHDRDisplayNits"); - - Params::GameUserSettings_GetCurrentHDRDisplayNits Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetCustomQuality -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class FString& InScalabilityGroupName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* OutValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameUserSettings::GetCustomQuality(const class FString& InScalabilityGroupName, int32* OutValue) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetCustomQuality"); - - Params::GameUserSettings_GetCustomQuality Parms{}; - - Parms.InScalabilityGroupName = std::move(InScalabilityGroupName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutValue != nullptr) - *OutValue = Parms.OutValue; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetDesktopResolution -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UGameUserSettings::GetDesktopResolution() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetDesktopResolution"); - - Params::GameUserSettings_GetDesktopResolution Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetFoliageQuality -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameUserSettings::GetFoliageQuality() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetFoliageQuality"); - - Params::GameUserSettings_GetFoliageQuality Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetFrameRateLimit -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UGameUserSettings::GetFrameRateLimit() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetFrameRateLimit"); - - Params::GameUserSettings_GetFrameRateLimit Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetFullscreenMode -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EWindowMode ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EWindowMode UGameUserSettings::GetFullscreenMode() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetFullscreenMode"); - - Params::GameUserSettings_GetFullscreenMode Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetLastConfirmedFullscreenMode -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EWindowMode ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EWindowMode UGameUserSettings::GetLastConfirmedFullscreenMode() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetLastConfirmedFullscreenMode"); - - Params::GameUserSettings_GetLastConfirmedFullscreenMode Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetLastConfirmedScreenResolution -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UGameUserSettings::GetLastConfirmedScreenResolution() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetLastConfirmedScreenResolution"); - - Params::GameUserSettings_GetLastConfirmedScreenResolution Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetOverallScalabilityLevel -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameUserSettings::GetOverallScalabilityLevel() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetOverallScalabilityLevel"); - - Params::GameUserSettings_GetOverallScalabilityLevel Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetPostProcessingQuality -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameUserSettings::GetPostProcessingQuality() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetPostProcessingQuality"); - - Params::GameUserSettings_GetPostProcessingQuality Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetPreferredFullscreenMode -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EWindowMode ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EWindowMode UGameUserSettings::GetPreferredFullscreenMode() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetPreferredFullscreenMode"); - - Params::GameUserSettings_GetPreferredFullscreenMode Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetResolutionScaleInformation -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float* CurrentScaleNormalized (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* CurrentScaleValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* MinScaleValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* MaxScaleValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::GetResolutionScaleInformation(float* CurrentScaleNormalized, int32* CurrentScaleValue, int32* MinScaleValue, int32* MaxScaleValue) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetResolutionScaleInformation"); - - Params::GameUserSettings_GetResolutionScaleInformation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (CurrentScaleNormalized != nullptr) - *CurrentScaleNormalized = Parms.CurrentScaleNormalized; - - if (CurrentScaleValue != nullptr) - *CurrentScaleValue = Parms.CurrentScaleValue; - - if (MinScaleValue != nullptr) - *MinScaleValue = Parms.MinScaleValue; - - if (MaxScaleValue != nullptr) - *MaxScaleValue = Parms.MaxScaleValue; -} - - -// Function Engine.GameUserSettings.GetResolutionScaleInformationEx -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float* CurrentScaleNormalized (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* CurrentScaleValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* MinScaleValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* MaxScaleValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::GetResolutionScaleInformationEx(float* CurrentScaleNormalized, float* CurrentScaleValue, float* MinScaleValue, float* MaxScaleValue) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetResolutionScaleInformationEx"); - - Params::GameUserSettings_GetResolutionScaleInformationEx Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (CurrentScaleNormalized != nullptr) - *CurrentScaleNormalized = Parms.CurrentScaleNormalized; - - if (CurrentScaleValue != nullptr) - *CurrentScaleValue = Parms.CurrentScaleValue; - - if (MinScaleValue != nullptr) - *MinScaleValue = Parms.MinScaleValue; - - if (MaxScaleValue != nullptr) - *MaxScaleValue = Parms.MaxScaleValue; -} - - -// Function Engine.GameUserSettings.GetResolutionScaleNormalized -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UGameUserSettings::GetResolutionScaleNormalized() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetResolutionScaleNormalized"); - - Params::GameUserSettings_GetResolutionScaleNormalized Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetScreenResolution -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UGameUserSettings::GetScreenResolution() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetScreenResolution"); - - Params::GameUserSettings_GetScreenResolution Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetShadingQuality -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameUserSettings::GetShadingQuality() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetShadingQuality"); - - Params::GameUserSettings_GetShadingQuality Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetShadowQuality -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameUserSettings::GetShadowQuality() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetShadowQuality"); - - Params::GameUserSettings_GetShadowQuality Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetTextureQuality -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameUserSettings::GetTextureQuality() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetTextureQuality"); - - Params::GameUserSettings_GetTextureQuality Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetViewDistanceQuality -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameUserSettings::GetViewDistanceQuality() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetViewDistanceQuality"); - - Params::GameUserSettings_GetViewDistanceQuality Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetVisualEffectQuality -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameUserSettings::GetVisualEffectQuality() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetVisualEffectQuality"); - - Params::GameUserSettings_GetVisualEffectQuality Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.IsDirty -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameUserSettings::IsDirty() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "IsDirty"); - - Params::GameUserSettings_IsDirty Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.IsDynamicResolutionDirty -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameUserSettings::IsDynamicResolutionDirty() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "IsDynamicResolutionDirty"); - - Params::GameUserSettings_IsDynamicResolutionDirty Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.IsDynamicResolutionEnabled -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameUserSettings::IsDynamicResolutionEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "IsDynamicResolutionEnabled"); - - Params::GameUserSettings_IsDynamicResolutionEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.IsFullscreenModeDirty -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameUserSettings::IsFullscreenModeDirty() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "IsFullscreenModeDirty"); - - Params::GameUserSettings_IsFullscreenModeDirty Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.IsHDREnabled -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameUserSettings::IsHDREnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "IsHDREnabled"); - - Params::GameUserSettings_IsHDREnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.IsScreenResolutionDirty -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameUserSettings::IsScreenResolutionDirty() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "IsScreenResolutionDirty"); - - Params::GameUserSettings_IsScreenResolutionDirty Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.IsVSyncDirty -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameUserSettings::IsVSyncDirty() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "IsVSyncDirty"); - - Params::GameUserSettings_IsVSyncDirty Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.IsVSyncEnabled -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameUserSettings::IsVSyncEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "IsVSyncEnabled"); - - Params::GameUserSettings_IsVSyncEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.SupportsHDRDisplayOutput -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameUserSettings::SupportsHDRDisplayOutput() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SupportsHDRDisplayOutput"); - - Params::GameUserSettings_SupportsHDRDisplayOutput Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Predefined Function -// Gets a pointer to a valid UObject of type UEngine - -class UEngine* UEngine::GetEngine() -{ - static UEngine* GEngine = nullptr; - - if (GEngine) - return GEngine; - - /* (Re-)Initialize if GEngine is nullptr */ - for (int i = 0; i < UObject::GObjects->Num(); i++) - { - UObject* Obj = UObject::GObjects->GetByIndex(i); - - if (!Obj) - continue; - - if (Obj->IsA(UEngine::StaticClass()) && !Obj->IsDefaultObject()) - { - GEngine = static_cast(Obj); - break; - } - } - - return GEngine; -} - - -// Function Engine.GameViewportClient.SetConsoleTarget -// (Exec, Native, Public) -// Parameters: -// int32 PlayerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameViewportClient::SetConsoleTarget(int32 PlayerIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameViewportClient", "SetConsoleTarget"); - - Params::GameViewportClient_SetConsoleTarget Parms{}; - - Parms.PlayerIndex = PlayerIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameViewportClient.ShowTitleSafeArea -// (Exec, Native, Public) - -void UGameViewportClient::ShowTitleSafeArea() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameViewportClient", "ShowTitleSafeArea"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameViewportClient.SSSwapControllers -// (Exec, Native, Public) - -void UGameViewportClient::SSSwapControllers() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameViewportClient", "SSSwapControllers"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerInput.ClearSmoothing -// (Final, Exec, Native, Public) - -void UPlayerInput::ClearSmoothing() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerInput", "ClearSmoothing"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerInput.InvertAxis -// (Final, Exec, Native, Public) -// Parameters: -// const class FName AxisName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPlayerInput::InvertAxis(const class FName AxisName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerInput", "InvertAxis"); - - Params::PlayerInput_InvertAxis Parms{}; - - Parms.AxisName = AxisName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerInput.InvertAxisKey -// (Final, Exec, Native, Public) -// Parameters: -// const struct FKey& AxisKey (ConstParm, Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPlayerInput::InvertAxisKey(const struct FKey& AxisKey) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerInput", "InvertAxisKey"); - - Params::PlayerInput_InvertAxisKey Parms{}; - - Parms.AxisKey = std::move(AxisKey); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerInput.SetBind -// (Final, Exec, Native, Public) -// Parameters: -// class FName BindName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Command (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPlayerInput::SetBind(class FName BindName, const class FString& Command) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerInput", "SetBind"); - - Params::PlayerInput_SetBind Parms{}; - - Parms.BindName = BindName; - Parms.Command = std::move(Command); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerInput.SetMouseSensitivity -// (Final, Exec, Native, Public) -// Parameters: -// const float Sensitivity (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPlayerInput::SetMouseSensitivity(const float Sensitivity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerInput", "SetMouseSensitivity"); - - Params::PlayerInput_SetMouseSensitivity Parms{}; - - Parms.Sensitivity = Sensitivity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ProjectileMovementComponent.MoveInterpolationTarget -// (Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& NewRotation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UProjectileMovementComponent::MoveInterpolationTarget(const struct FVector& NewLocation, const struct FRotator& NewRotation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ProjectileMovementComponent", "MoveInterpolationTarget"); - - Params::ProjectileMovementComponent_MoveInterpolationTarget Parms{}; - - Parms.NewLocation = std::move(NewLocation); - Parms.NewRotation = std::move(NewRotation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ProjectileMovementComponent.ResetInterpolation -// (Native, Public, BlueprintCallable) - -void UProjectileMovementComponent::ResetInterpolation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ProjectileMovementComponent", "ResetInterpolation"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ProjectileMovementComponent.SetInterpolatedComponent -// (Native, Public, BlueprintCallable) -// Parameters: -// class USceneComponent* Component (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UProjectileMovementComponent::SetInterpolatedComponent(class USceneComponent* Component) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ProjectileMovementComponent", "SetInterpolatedComponent"); - - Params::ProjectileMovementComponent_SetInterpolatedComponent Parms{}; - - Parms.Component = Component; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ProjectileMovementComponent.SetVelocityInLocalSpace -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UProjectileMovementComponent::SetVelocityInLocalSpace(const struct FVector& NewVelocity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ProjectileMovementComponent", "SetVelocityInLocalSpace"); - - Params::ProjectileMovementComponent_SetVelocityInLocalSpace Parms{}; - - Parms.NewVelocity = std::move(NewVelocity); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ProjectileMovementComponent.StopSimulating -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FHitResult& HitResult (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UProjectileMovementComponent::StopSimulating(const struct FHitResult& HitResult) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ProjectileMovementComponent", "StopSimulating"); - - Params::ProjectileMovementComponent_StopSimulating Parms{}; - - Parms.HitResult = std::move(HitResult); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ProjectileMovementComponent.IsInterpolationComplete -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UProjectileMovementComponent::IsInterpolationComplete() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ProjectileMovementComponent", "IsInterpolationComplete"); - - Params::ProjectileMovementComponent_IsInterpolationComplete Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ProjectileMovementComponent.IsVelocityUnderSimulationThreshold -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UProjectileMovementComponent::IsVelocityUnderSimulationThreshold() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ProjectileMovementComponent", "IsVelocityUnderSimulationThreshold"); - - Params::ProjectileMovementComponent_IsVelocityUnderSimulationThreshold Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ProjectileMovementComponent.LimitVelocity -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& NewVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UProjectileMovementComponent::LimitVelocity(const struct FVector& NewVelocity) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ProjectileMovementComponent", "LimitVelocity"); - - Params::ProjectileMovementComponent_LimitVelocity Parms{}; - - Parms.NewVelocity = std::move(NewVelocity); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DirectionalLightComponent.SetAtmosphereSunLight -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDirectionalLightComponent::SetAtmosphereSunLight(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DirectionalLightComponent", "SetAtmosphereSunLight"); - - Params::DirectionalLightComponent_SetAtmosphereSunLight Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DirectionalLightComponent.SetAtmosphereSunLightIndex -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDirectionalLightComponent::SetAtmosphereSunLightIndex(int32 NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DirectionalLightComponent", "SetAtmosphereSunLightIndex"); - - Params::DirectionalLightComponent_SetAtmosphereSunLightIndex Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DirectionalLightComponent.SetAtmosphereSunLightPriority -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDirectionalLightComponent::SetAtmosphereSunLightPriority(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DirectionalLightComponent", "SetAtmosphereSunLightPriority"); - - Params::DirectionalLightComponent_SetAtmosphereSunLightPriority Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DirectionalLightComponent.SetCascadeDistributionExponent -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDirectionalLightComponent::SetCascadeDistributionExponent(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DirectionalLightComponent", "SetCascadeDistributionExponent"); - - Params::DirectionalLightComponent_SetCascadeDistributionExponent Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DirectionalLightComponent.SetCascadeTransitionFraction -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDirectionalLightComponent::SetCascadeTransitionFraction(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DirectionalLightComponent", "SetCascadeTransitionFraction"); - - Params::DirectionalLightComponent_SetCascadeTransitionFraction Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DirectionalLightComponent.SetCloudShadowMinMax -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDirectionalLightComponent::SetCloudShadowMinMax(const struct FVector2D& NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DirectionalLightComponent", "SetCloudShadowMinMax"); - - Params::DirectionalLightComponent_SetCloudShadowMinMax Parms{}; - - Parms.NewValue = std::move(NewValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DirectionalLightComponent.SetCloudShadowOnSurfaceStrength -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDirectionalLightComponent::SetCloudShadowOnSurfaceStrength(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DirectionalLightComponent", "SetCloudShadowOnSurfaceStrength"); - - Params::DirectionalLightComponent_SetCloudShadowOnSurfaceStrength Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DirectionalLightComponent.SetDynamicShadowCascades -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDirectionalLightComponent::SetDynamicShadowCascades(int32 NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DirectionalLightComponent", "SetDynamicShadowCascades"); - - Params::DirectionalLightComponent_SetDynamicShadowCascades Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DirectionalLightComponent.SetDynamicShadowDistanceMovableLight -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDirectionalLightComponent::SetDynamicShadowDistanceMovableLight(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DirectionalLightComponent", "SetDynamicShadowDistanceMovableLight"); - - Params::DirectionalLightComponent_SetDynamicShadowDistanceMovableLight Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DirectionalLightComponent.SetDynamicShadowDistanceStationaryLight -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDirectionalLightComponent::SetDynamicShadowDistanceStationaryLight(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DirectionalLightComponent", "SetDynamicShadowDistanceStationaryLight"); - - Params::DirectionalLightComponent_SetDynamicShadowDistanceStationaryLight Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DirectionalLightComponent.SetEnableLightShaftOcclusion -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDirectionalLightComponent::SetEnableLightShaftOcclusion(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DirectionalLightComponent", "SetEnableLightShaftOcclusion"); - - Params::DirectionalLightComponent_SetEnableLightShaftOcclusion Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DirectionalLightComponent.SetLightShaftOverrideDirection -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDirectionalLightComponent::SetLightShaftOverrideDirection(const struct FVector& NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DirectionalLightComponent", "SetLightShaftOverrideDirection"); - - Params::DirectionalLightComponent_SetLightShaftOverrideDirection Parms{}; - - Parms.NewValue = std::move(NewValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DirectionalLightComponent.SetOcclusionDepthRange -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDirectionalLightComponent::SetOcclusionDepthRange(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DirectionalLightComponent", "SetOcclusionDepthRange"); - - Params::DirectionalLightComponent_SetOcclusionDepthRange Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DirectionalLightComponent.SetOcclusionMaskDarkness -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDirectionalLightComponent::SetOcclusionMaskDarkness(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DirectionalLightComponent", "SetOcclusionMaskDarkness"); - - Params::DirectionalLightComponent_SetOcclusionMaskDarkness Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DirectionalLightComponent.SetPseudoLight -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDirectionalLightComponent::SetPseudoLight(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DirectionalLightComponent", "SetPseudoLight"); - - Params::DirectionalLightComponent_SetPseudoLight Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DirectionalLightComponent.SetShadowAmount -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDirectionalLightComponent::SetShadowAmount(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DirectionalLightComponent", "SetShadowAmount"); - - Params::DirectionalLightComponent_SetShadowAmount Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DirectionalLightComponent.SetShadowDistanceFadeoutFraction -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDirectionalLightComponent::SetShadowDistanceFadeoutFraction(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DirectionalLightComponent", "SetShadowDistanceFadeoutFraction"); - - Params::DirectionalLightComponent_SetShadowDistanceFadeoutFraction Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameStateBase.OnRep_GameModeClass -// (Native, Protected) - -void AGameStateBase::OnRep_GameModeClass() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameStateBase", "OnRep_GameModeClass"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameStateBase.OnRep_ReplicatedHasBegunPlay -// (Native, Protected) - -void AGameStateBase::OnRep_ReplicatedHasBegunPlay() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameStateBase", "OnRep_ReplicatedHasBegunPlay"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameStateBase.OnRep_ReplicatedWorldTimeSeconds -// (Native, Protected) - -void AGameStateBase::OnRep_ReplicatedWorldTimeSeconds() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameStateBase", "OnRep_ReplicatedWorldTimeSeconds"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameStateBase.OnRep_SpectatorClass -// (Native, Protected) - -void AGameStateBase::OnRep_SpectatorClass() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameStateBase", "OnRep_SpectatorClass"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameStateBase.GetPlayerRespawnDelay -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class AController* Controller (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float AGameStateBase::GetPlayerRespawnDelay(class AController* Controller) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameStateBase", "GetPlayerRespawnDelay"); - - Params::GameStateBase_GetPlayerRespawnDelay Parms{}; - - Parms.Controller = Controller; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameStateBase.GetPlayerStartTime -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class AController* Controller (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float AGameStateBase::GetPlayerStartTime(class AController* Controller) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameStateBase", "GetPlayerStartTime"); - - Params::GameStateBase_GetPlayerStartTime Parms{}; - - Parms.Controller = Controller; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameStateBase.GetServerWorldTimeSeconds -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float AGameStateBase::GetServerWorldTimeSeconds() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameStateBase", "GetServerWorldTimeSeconds"); - - Params::GameStateBase_GetServerWorldTimeSeconds Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameStateBase.HasBegunPlay -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AGameStateBase::HasBegunPlay() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameStateBase", "HasBegunPlay"); - - Params::GameStateBase_HasBegunPlay Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameStateBase.HasMatchEnded -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AGameStateBase::HasMatchEnded() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameStateBase", "HasMatchEnded"); - - Params::GameStateBase_HasMatchEnded Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameStateBase.HasMatchStarted -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AGameStateBase::HasMatchStarted() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameStateBase", "HasMatchStarted"); - - Params::GameStateBase_HasMatchStarted Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameState.OnRep_ElapsedTime -// (Native, Public) - -void AGameState::OnRep_ElapsedTime() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameState", "OnRep_ElapsedTime"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameState.OnRep_MatchState -// (Native, Public) - -void AGameState::OnRep_MatchState() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameState", "OnRep_MatchState"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyLight.OnRep_bEnabled -// (Native, Public) - -void ASkyLight::OnRep_bEnabled() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyLight", "OnRep_bEnabled"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LevelStreaming.CreateInstance -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class FString& UniqueInstanceName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ULevelStreaming* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ULevelStreaming* ULevelStreaming::CreateInstance(const class FString& UniqueInstanceName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelStreaming", "CreateInstance"); - - Params::LevelStreaming_CreateInstance Parms{}; - - Parms.UniqueInstanceName = std::move(UniqueInstanceName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LevelStreaming.GetLevelScriptActor -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class ALevelScriptActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ALevelScriptActor* ULevelStreaming::GetLevelScriptActor() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelStreaming", "GetLevelScriptActor"); - - Params::LevelStreaming_GetLevelScriptActor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LevelStreaming.SetIsRequestingUnloadAndRemoval -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInIsRequestingUnloadAndRemoval (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULevelStreaming::SetIsRequestingUnloadAndRemoval(bool bInIsRequestingUnloadAndRemoval) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelStreaming", "SetIsRequestingUnloadAndRemoval"); - - Params::LevelStreaming_SetIsRequestingUnloadAndRemoval Parms{}; - - Parms.bInIsRequestingUnloadAndRemoval = bInIsRequestingUnloadAndRemoval; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LevelStreaming.SetLevelLODIndex -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 LODIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULevelStreaming::SetLevelLODIndex(int32 LODIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelStreaming", "SetLevelLODIndex"); - - Params::LevelStreaming_SetLevelLODIndex Parms{}; - - Parms.LODIndex = LODIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LevelStreaming.SetPriority -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 NewPriority (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULevelStreaming::SetPriority(int32 NewPriority) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelStreaming", "SetPriority"); - - Params::LevelStreaming_SetPriority Parms{}; - - Parms.NewPriority = NewPriority; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LevelStreaming.SetShouldBeLoaded -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bInShouldBeLoaded (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULevelStreaming::SetShouldBeLoaded(bool bInShouldBeLoaded) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelStreaming", "SetShouldBeLoaded"); - - Params::LevelStreaming_SetShouldBeLoaded Parms{}; - - Parms.bInShouldBeLoaded = bInShouldBeLoaded; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LevelStreaming.SetShouldBeVisible -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInShouldBeVisible (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULevelStreaming::SetShouldBeVisible(bool bInShouldBeVisible) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelStreaming", "SetShouldBeVisible"); - - Params::LevelStreaming_SetShouldBeVisible Parms{}; - - Parms.bInShouldBeVisible = bInShouldBeVisible; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LevelStreaming.SetShouldWarmUpStreamingAssets -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInShouldWarmUp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Seconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULevelStreaming::SetShouldWarmUpStreamingAssets(bool bInShouldWarmUp, float Seconds) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelStreaming", "SetShouldWarmUpStreamingAssets"); - - Params::LevelStreaming_SetShouldWarmUpStreamingAssets Parms{}; - - Parms.bInShouldWarmUp = bInShouldWarmUp; - Parms.Seconds = Seconds; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LevelStreaming.GetIsRequestingUnloadAndRemoval -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ULevelStreaming::GetIsRequestingUnloadAndRemoval() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelStreaming", "GetIsRequestingUnloadAndRemoval"); - - Params::LevelStreaming_GetIsRequestingUnloadAndRemoval Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LevelStreaming.GetLoadedLevel -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class ULevel* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ULevel* ULevelStreaming::GetLoadedLevel() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelStreaming", "GetLoadedLevel"); - - Params::LevelStreaming_GetLoadedLevel Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LevelStreaming.GetWorldAssetPackageFName -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName ULevelStreaming::GetWorldAssetPackageFName() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelStreaming", "GetWorldAssetPackageFName"); - - Params::LevelStreaming_GetWorldAssetPackageFName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LevelStreaming.IsLevelLoaded -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ULevelStreaming::IsLevelLoaded() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelStreaming", "IsLevelLoaded"); - - Params::LevelStreaming_IsLevelLoaded Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LevelStreaming.IsLevelVisible -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ULevelStreaming::IsLevelVisible() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelStreaming", "IsLevelVisible"); - - Params::LevelStreaming_IsLevelVisible Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LevelStreaming.IsStreamingLevelDithering -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ULevelStreaming::IsStreamingLevelDithering() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelStreaming", "IsStreamingLevelDithering"); - - Params::LevelStreaming_IsStreamingLevelDithering Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LevelStreaming.IsStreamingStatePending -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ULevelStreaming::IsStreamingStatePending() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelStreaming", "IsStreamingStatePending"); - - Params::LevelStreaming_IsStreamingStatePending Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LevelStreaming.IsStreamingWarmedUp -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ULevelStreaming::IsStreamingWarmedUp() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelStreaming", "IsStreamingWarmedUp"); - - Params::LevelStreaming_IsStreamingWarmedUp Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LevelStreaming.ShouldBeLoaded -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ULevelStreaming::ShouldBeLoaded() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelStreaming", "ShouldBeLoaded"); - - Params::LevelStreaming_ShouldBeLoaded Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputComponent.GetControllerAnalogKeyState -// (Final, Native, Private, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FKey& Key (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UInputComponent::GetControllerAnalogKeyState(const struct FKey& Key) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputComponent", "GetControllerAnalogKeyState"); - - Params::InputComponent_GetControllerAnalogKeyState Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputComponent.GetControllerAnalogStickState -// (Final, Native, Private, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EControllerAnalogStick WhichStick (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* StickX (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* StickY (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UInputComponent::GetControllerAnalogStickState(EControllerAnalogStick WhichStick, float* StickX, float* StickY) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputComponent", "GetControllerAnalogStickState"); - - Params::InputComponent_GetControllerAnalogStickState Parms{}; - - Parms.WhichStick = WhichStick; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (StickX != nullptr) - *StickX = Parms.StickX; - - if (StickY != nullptr) - *StickY = Parms.StickY; -} - - -// Function Engine.InputComponent.GetControllerKeyTimeDown -// (Final, Native, Private, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FKey& Key (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UInputComponent::GetControllerKeyTimeDown(const struct FKey& Key) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputComponent", "GetControllerKeyTimeDown"); - - Params::InputComponent_GetControllerKeyTimeDown Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputComponent.GetControllerMouseDelta -// (Final, Native, Private, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float* DeltaX (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* DeltaY (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UInputComponent::GetControllerMouseDelta(float* DeltaX, float* DeltaY) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputComponent", "GetControllerMouseDelta"); - - Params::InputComponent_GetControllerMouseDelta Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (DeltaX != nullptr) - *DeltaX = Parms.DeltaX; - - if (DeltaY != nullptr) - *DeltaY = Parms.DeltaY; -} - - -// Function Engine.InputComponent.GetControllerVectorKeyState -// (Final, Native, Private, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FKey& Key (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UInputComponent::GetControllerVectorKeyState(const struct FKey& Key) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputComponent", "GetControllerVectorKeyState"); - - Params::InputComponent_GetControllerVectorKeyState Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputComponent.GetTouchState -// (Final, Native, Private, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 FingerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* LocationX (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* LocationY (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool* bIsCurrentlyPressed (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UInputComponent::GetTouchState(int32 FingerIndex, float* LocationX, float* LocationY, bool* bIsCurrentlyPressed) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputComponent", "GetTouchState"); - - Params::InputComponent_GetTouchState Parms{}; - - Parms.FingerIndex = FingerIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (LocationX != nullptr) - *LocationX = Parms.LocationX; - - if (LocationY != nullptr) - *LocationY = Parms.LocationY; - - if (bIsCurrentlyPressed != nullptr) - *bIsCurrentlyPressed = Parms.bIsCurrentlyPressed; -} - - -// Function Engine.InputComponent.IsControllerKeyDown -// (Final, Native, Private, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FKey& Key (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UInputComponent::IsControllerKeyDown(const struct FKey& Key) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputComponent", "IsControllerKeyDown"); - - Params::InputComponent_IsControllerKeyDown Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputComponent.WasControllerKeyJustPressed -// (Final, Native, Private, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FKey& Key (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UInputComponent::WasControllerKeyJustPressed(const struct FKey& Key) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputComponent", "WasControllerKeyJustPressed"); - - Params::InputComponent_WasControllerKeyJustPressed Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputComponent.WasControllerKeyJustReleased -// (Final, Native, Private, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FKey& Key (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UInputComponent::WasControllerKeyJustReleased(const struct FKey& Key) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputComponent", "WasControllerKeyJustReleased"); - - Params::InputComponent_WasControllerKeyJustReleased Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TimecodeProvider.FetchAndUpdate -// (Native, Public, BlueprintCallable) - -void UTimecodeProvider::FetchAndUpdate() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimecodeProvider", "FetchAndUpdate"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimecodeProvider.FetchTimecode -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FQualifiedFrameTime* OutFrameTime (Parm, OutParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTimecodeProvider::FetchTimecode(struct FQualifiedFrameTime* OutFrameTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimecodeProvider", "FetchTimecode"); - - Params::TimecodeProvider_FetchTimecode Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutFrameTime != nullptr) - *OutFrameTime = std::move(Parms.OutFrameTime); - - return Parms.ReturnValue; -} - - -// Function Engine.TimecodeProvider.GetDelayedQualifiedFrameTime -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FQualifiedFrameTime ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FQualifiedFrameTime UTimecodeProvider::GetDelayedQualifiedFrameTime() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimecodeProvider", "GetDelayedQualifiedFrameTime"); - - Params::TimecodeProvider_GetDelayedQualifiedFrameTime Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TimecodeProvider.GetDelayedTimecode -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FTimecode ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimecode UTimecodeProvider::GetDelayedTimecode() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimecodeProvider", "GetDelayedTimecode"); - - Params::TimecodeProvider_GetDelayedTimecode Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TimecodeProvider.GetFrameRate -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FFrameRate ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FFrameRate UTimecodeProvider::GetFrameRate() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimecodeProvider", "GetFrameRate"); - - Params::TimecodeProvider_GetFrameRate Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TimecodeProvider.GetQualifiedFrameTime -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FQualifiedFrameTime ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FQualifiedFrameTime UTimecodeProvider::GetQualifiedFrameTime() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimecodeProvider", "GetQualifiedFrameTime"); - - Params::TimecodeProvider_GetQualifiedFrameTime Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TimecodeProvider.GetSynchronizationState -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ETimecodeProviderSynchronizationState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ETimecodeProviderSynchronizationState UTimecodeProvider::GetSynchronizationState() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimecodeProvider", "GetSynchronizationState"); - - Params::TimecodeProvider_GetSynchronizationState Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TimecodeProvider.GetTimecode -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FTimecode ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimecode UTimecodeProvider::GetTimecode() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimecodeProvider", "GetTimecode"); - - Params::TimecodeProvider_GetTimecode Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshSocket.InitializeSocketFromLocation -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class USkeletalMeshComponent* skelComp (ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& WorldLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& WorldNormal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshSocket::InitializeSocketFromLocation(const class USkeletalMeshComponent* skelComp, const struct FVector& WorldLocation, const struct FVector& WorldNormal) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshSocket", "InitializeSocketFromLocation"); - - Params::SkeletalMeshSocket_InitializeSocketFromLocation Parms{}; - - Parms.skelComp = skelComp; - Parms.WorldLocation = std::move(WorldLocation); - Parms.WorldNormal = std::move(WorldNormal); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshSocket.GetSocketLocation -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class USkeletalMeshComponent* skelComp (ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USkeletalMeshSocket::GetSocketLocation(const class USkeletalMeshComponent* skelComp) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshSocket", "GetSocketLocation"); - - Params::SkeletalMeshSocket_GetSocketLocation Parms{}; - - Parms.skelComp = skelComp; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AmbientSound.AdjustVolume -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float AdjustVolumeDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AdjustVolumeLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AAmbientSound::AdjustVolume(float AdjustVolumeDuration, float AdjustVolumeLevel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AmbientSound", "AdjustVolume"); - - Params::AmbientSound_AdjustVolume Parms{}; - - Parms.AdjustVolumeDuration = AdjustVolumeDuration; - Parms.AdjustVolumeLevel = AdjustVolumeLevel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AmbientSound.FadeIn -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float FadeInDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float FadeVolumeLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AAmbientSound::FadeIn(float FadeInDuration, float FadeVolumeLevel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AmbientSound", "FadeIn"); - - Params::AmbientSound_FadeIn Parms{}; - - Parms.FadeInDuration = FadeInDuration; - Parms.FadeVolumeLevel = FadeVolumeLevel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AmbientSound.FadeOut -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float FadeOutDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float FadeVolumeLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AAmbientSound::FadeOut(float FadeOutDuration, float FadeVolumeLevel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AmbientSound", "FadeOut"); - - Params::AmbientSound_FadeOut Parms{}; - - Parms.FadeOutDuration = FadeOutDuration; - Parms.FadeVolumeLevel = FadeVolumeLevel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AmbientSound.Play -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float StartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AAmbientSound::Play(float StartTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AmbientSound", "Play"); - - Params::AmbientSound_Play Parms{}; - - Parms.StartTime = StartTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AmbientSound.Stop -// (Final, Native, Public, BlueprintCallable) - -void AAmbientSound::Stop() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AmbientSound", "Stop"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SpringArmComponent.GetTargetRotation -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator USpringArmComponent::GetTargetRotation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpringArmComponent", "GetTargetRotation"); - - Params::SpringArmComponent_GetTargetRotation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SpringArmComponent.GetUnfixedCameraPosition -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USpringArmComponent::GetUnfixedCameraPosition() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpringArmComponent", "GetUnfixedCameraPosition"); - - Params::SpringArmComponent_GetUnfixedCameraPosition Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SpringArmComponent.IsCollisionFixApplied -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USpringArmComponent::IsCollisionFixApplied() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpringArmComponent", "IsCollisionFixApplied"); - - Params::SpringArmComponent_IsCollisionFixApplied Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StereoLayerComponent.MarkTextureForUpdate -// (Final, Native, Public, BlueprintCallable) - -void UStereoLayerComponent::MarkTextureForUpdate() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StereoLayerComponent", "MarkTextureForUpdate"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StereoLayerComponent.SetEquirectProps -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FEquirectProps& InScaleBiases (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void UStereoLayerComponent::SetEquirectProps(const struct FEquirectProps& InScaleBiases) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StereoLayerComponent", "SetEquirectProps"); - - Params::StereoLayerComponent_SetEquirectProps Parms{}; - - Parms.InScaleBiases = std::move(InScaleBiases); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StereoLayerComponent.SetLeftTexture -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UTexture* inTexture (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStereoLayerComponent::SetLeftTexture(class UTexture* inTexture) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StereoLayerComponent", "SetLeftTexture"); - - Params::StereoLayerComponent_SetLeftTexture Parms{}; - - Parms.inTexture = inTexture; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StereoLayerComponent.SetPriority -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 InPriority (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStereoLayerComponent::SetPriority(int32 InPriority) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StereoLayerComponent", "SetPriority"); - - Params::StereoLayerComponent_SetPriority Parms{}; - - Parms.InPriority = InPriority; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StereoLayerComponent.SetQuadSize -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& InQuadSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStereoLayerComponent::SetQuadSize(const struct FVector2D& InQuadSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StereoLayerComponent", "SetQuadSize"); - - Params::StereoLayerComponent_SetQuadSize Parms{}; - - Parms.InQuadSize = std::move(InQuadSize); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StereoLayerComponent.SetTexture -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UTexture* inTexture (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStereoLayerComponent::SetTexture(class UTexture* inTexture) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StereoLayerComponent", "SetTexture"); - - Params::StereoLayerComponent_SetTexture Parms{}; - - Parms.inTexture = inTexture; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StereoLayerComponent.SetUVRect -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FBox2D& InUVRect (Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) - -void UStereoLayerComponent::SetUVRect(const struct FBox2D& InUVRect) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StereoLayerComponent", "SetUVRect"); - - Params::StereoLayerComponent_SetUVRect Parms{}; - - Parms.InUVRect = std::move(InUVRect); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StereoLayerComponent.GetLeftTexture -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UTexture* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UTexture* UStereoLayerComponent::GetLeftTexture() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StereoLayerComponent", "GetLeftTexture"); - - Params::StereoLayerComponent_GetLeftTexture Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StereoLayerComponent.GetPriority -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UStereoLayerComponent::GetPriority() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StereoLayerComponent", "GetPriority"); - - Params::StereoLayerComponent_GetPriority Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StereoLayerComponent.GetQuadSize -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UStereoLayerComponent::GetQuadSize() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StereoLayerComponent", "GetQuadSize"); - - Params::StereoLayerComponent_GetQuadSize Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StereoLayerComponent.GetTexture -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UTexture* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UTexture* UStereoLayerComponent::GetTexture() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StereoLayerComponent", "GetTexture"); - - Params::StereoLayerComponent_GetTexture Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StereoLayerComponent.GetUVRect -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FBox2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) - -struct FBox2D UStereoLayerComponent::GetUVRect() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StereoLayerComponent", "GetUVRect"); - - Params::StereoLayerComponent_GetUVRect Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimMontage.GetDefaultBlendOutTime -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimMontage::GetDefaultBlendOutTime() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimMontage", "GetDefaultBlendOutTime"); - - Params::AnimMontage_GetDefaultBlendOutTime Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimNotifyState_Trail.OverridePSTemplate -// (Event, Public, BlueprintEvent, Const) -// Parameters: -// class USkeletalMeshComponent* MeshComp (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimSequenceBase* Animation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UParticleSystem* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UParticleSystem* UAnimNotifyState_Trail::OverridePSTemplate(class USkeletalMeshComponent* MeshComp, class UAnimSequenceBase* Animation) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimNotifyState_Trail", "OverridePSTemplate"); - - Params::AnimNotifyState_Trail_OverridePSTemplate Parms{}; - - Parms.MeshComp = MeshComp; - Parms.Animation = Animation; - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function Engine.AnimSingleNodeInstance.GetLength -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimSingleNodeInstance::GetLength() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimSingleNodeInstance", "GetLength"); - - Params::AnimSingleNodeInstance_GetLength Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimSingleNodeInstance.PlayAnim -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bIsLooping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InPlayRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InStartPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimSingleNodeInstance::PlayAnim(bool bIsLooping, float InPlayRate, float InStartPosition) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimSingleNodeInstance", "PlayAnim"); - - Params::AnimSingleNodeInstance_PlayAnim Parms{}; - - Parms.bIsLooping = bIsLooping; - Parms.InPlayRate = InPlayRate; - Parms.InStartPosition = InStartPosition; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimSingleNodeInstance.SetAnimationAsset -// (Native, Public, BlueprintCallable) -// Parameters: -// class UAnimationAsset* NewAsset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIsLooping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InPlayRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimSingleNodeInstance::SetAnimationAsset(class UAnimationAsset* NewAsset, bool bIsLooping, float InPlayRate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimSingleNodeInstance", "SetAnimationAsset"); - - Params::AnimSingleNodeInstance_SetAnimationAsset Parms{}; - - Parms.NewAsset = NewAsset; - Parms.bIsLooping = bIsLooping; - Parms.InPlayRate = InPlayRate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimSingleNodeInstance.SetBlendSpaceInput -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& InBlendInput (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimSingleNodeInstance::SetBlendSpaceInput(const struct FVector& InBlendInput) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimSingleNodeInstance", "SetBlendSpaceInput"); - - Params::AnimSingleNodeInstance_SetBlendSpaceInput Parms{}; - - Parms.InBlendInput = std::move(InBlendInput); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimSingleNodeInstance.SetLooping -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bIsLooping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimSingleNodeInstance::SetLooping(bool bIsLooping) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimSingleNodeInstance", "SetLooping"); - - Params::AnimSingleNodeInstance_SetLooping Parms{}; - - Parms.bIsLooping = bIsLooping; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimSingleNodeInstance.SetPlaying -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bIsPlaying (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimSingleNodeInstance::SetPlaying(bool bIsPlaying) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimSingleNodeInstance", "SetPlaying"); - - Params::AnimSingleNodeInstance_SetPlaying Parms{}; - - Parms.bIsPlaying = bIsPlaying; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimSingleNodeInstance.SetPlayRate -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InPlayRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimSingleNodeInstance::SetPlayRate(float InPlayRate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimSingleNodeInstance", "SetPlayRate"); - - Params::AnimSingleNodeInstance_SetPlayRate Parms{}; - - Parms.InPlayRate = InPlayRate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimSingleNodeInstance.SetPosition -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFireNotifies (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimSingleNodeInstance::SetPosition(float InPosition, bool bFireNotifies) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimSingleNodeInstance", "SetPosition"); - - Params::AnimSingleNodeInstance_SetPosition Parms{}; - - Parms.InPosition = InPosition; - Parms.bFireNotifies = bFireNotifies; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimSingleNodeInstance.SetPositionWithPreviousTime -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InPreviousTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFireNotifies (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimSingleNodeInstance::SetPositionWithPreviousTime(float InPosition, float InPreviousTime, bool bFireNotifies) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimSingleNodeInstance", "SetPositionWithPreviousTime"); - - Params::AnimSingleNodeInstance_SetPositionWithPreviousTime Parms{}; - - Parms.InPosition = InPosition; - Parms.InPreviousTime = InPreviousTime; - Parms.bFireNotifies = bFireNotifies; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimSingleNodeInstance.SetPreviewCurveOverride -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FName& PoseName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bRemoveIfZero (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimSingleNodeInstance::SetPreviewCurveOverride(const class FName& PoseName, float Value, bool bRemoveIfZero) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimSingleNodeInstance", "SetPreviewCurveOverride"); - - Params::AnimSingleNodeInstance_SetPreviewCurveOverride Parms{}; - - Parms.PoseName = PoseName; - Parms.Value = Value; - Parms.bRemoveIfZero = bRemoveIfZero; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimSingleNodeInstance.SetReverse -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInReverse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimSingleNodeInstance::SetReverse(bool bInReverse) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimSingleNodeInstance", "SetReverse"); - - Params::AnimSingleNodeInstance_SetReverse Parms{}; - - Parms.bInReverse = bInReverse; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimSingleNodeInstance.StopAnim -// (Final, Native, Public, BlueprintCallable) - -void UAnimSingleNodeInstance::StopAnim() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimSingleNodeInstance", "StopAnim"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimSingleNodeInstance.GetAnimationAsset -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UAnimationAsset* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimationAsset* UAnimSingleNodeInstance::GetAnimationAsset() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimSingleNodeInstance", "GetAnimationAsset"); - - Params::AnimSingleNodeInstance_GetAnimationAsset Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AsyncActionHandleSaveGame.AsyncLoadGameFromSlot -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& SlotName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const int32 UserIndex (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAsyncActionHandleSaveGame* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAsyncActionHandleSaveGame* UAsyncActionHandleSaveGame::AsyncLoadGameFromSlot(class UObject* WorldContextObject, const class FString& SlotName, const int32 UserIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AsyncActionHandleSaveGame", "AsyncLoadGameFromSlot"); - - Params::AsyncActionHandleSaveGame_AsyncLoadGameFromSlot Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.SlotName = std::move(SlotName); - Parms.UserIndex = UserIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AsyncActionHandleSaveGame.AsyncSaveGameToSlot -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USaveGame* SaveGameObject_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& SlotName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const int32 UserIndex (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAsyncActionHandleSaveGame* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAsyncActionHandleSaveGame* UAsyncActionHandleSaveGame::AsyncSaveGameToSlot(class UObject* WorldContextObject, class USaveGame* SaveGameObject_0, const class FString& SlotName, const int32 UserIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AsyncActionHandleSaveGame", "AsyncSaveGameToSlot"); - - Params::AsyncActionHandleSaveGame_AsyncSaveGameToSlot Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.SaveGameObject_0 = SaveGameObject_0; - Parms.SlotName = std::move(SlotName); - Parms.UserIndex = UserIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AsyncActionLoadPrimaryAsset.AsyncLoadPrimaryAsset -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FPrimaryAssetId& PrimaryAsset (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& LoadBundles (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// class UAsyncActionLoadPrimaryAsset* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAsyncActionLoadPrimaryAsset* UAsyncActionLoadPrimaryAsset::AsyncLoadPrimaryAsset(class UObject* WorldContextObject, const struct FPrimaryAssetId& PrimaryAsset, const TArray& LoadBundles) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AsyncActionLoadPrimaryAsset", "AsyncLoadPrimaryAsset"); - - Params::AsyncActionLoadPrimaryAsset_AsyncLoadPrimaryAsset Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.PrimaryAsset = std::move(PrimaryAsset); - Parms.LoadBundles = std::move(LoadBundles); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AsyncActionLoadPrimaryAssetClass.AsyncLoadPrimaryAssetClass -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FPrimaryAssetId& PrimaryAsset (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& LoadBundles (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// class UAsyncActionLoadPrimaryAssetClass*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAsyncActionLoadPrimaryAssetClass* UAsyncActionLoadPrimaryAssetClass::AsyncLoadPrimaryAssetClass(class UObject* WorldContextObject, const struct FPrimaryAssetId& PrimaryAsset, const TArray& LoadBundles) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AsyncActionLoadPrimaryAssetClass", "AsyncLoadPrimaryAssetClass"); - - Params::AsyncActionLoadPrimaryAssetClass_AsyncLoadPrimaryAssetClass Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.PrimaryAsset = std::move(PrimaryAsset); - Parms.LoadBundles = std::move(LoadBundles); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AsyncActionLoadPrimaryAssetClassList.AsyncLoadPrimaryAssetClassList -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& PrimaryAssetList (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const TArray& LoadBundles (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// class UAsyncActionLoadPrimaryAssetClassList*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAsyncActionLoadPrimaryAssetClassList* UAsyncActionLoadPrimaryAssetClassList::AsyncLoadPrimaryAssetClassList(class UObject* WorldContextObject, const TArray& PrimaryAssetList, const TArray& LoadBundles) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AsyncActionLoadPrimaryAssetClassList", "AsyncLoadPrimaryAssetClassList"); - - Params::AsyncActionLoadPrimaryAssetClassList_AsyncLoadPrimaryAssetClassList Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.PrimaryAssetList = std::move(PrimaryAssetList); - Parms.LoadBundles = std::move(LoadBundles); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AsyncActionChangePrimaryAssetBundles.AsyncChangeBundleStateForMatchingPrimaryAssets -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& NewBundles (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const TArray& OldBundles (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// class UAsyncActionChangePrimaryAssetBundles*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAsyncActionChangePrimaryAssetBundles* UAsyncActionChangePrimaryAssetBundles::AsyncChangeBundleStateForMatchingPrimaryAssets(class UObject* WorldContextObject, const TArray& NewBundles, const TArray& OldBundles) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AsyncActionChangePrimaryAssetBundles", "AsyncChangeBundleStateForMatchingPrimaryAssets"); - - Params::AsyncActionChangePrimaryAssetBundles_AsyncChangeBundleStateForMatchingPrimaryAssets Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.NewBundles = std::move(NewBundles); - Parms.OldBundles = std::move(OldBundles); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AsyncActionChangePrimaryAssetBundles.AsyncChangeBundleStateForPrimaryAssetList -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& PrimaryAssetList (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const TArray& AddBundles (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const TArray& RemoveBundles (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// class UAsyncActionChangePrimaryAssetBundles*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAsyncActionChangePrimaryAssetBundles* UAsyncActionChangePrimaryAssetBundles::AsyncChangeBundleStateForPrimaryAssetList(class UObject* WorldContextObject, const TArray& PrimaryAssetList, const TArray& AddBundles, const TArray& RemoveBundles) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AsyncActionChangePrimaryAssetBundles", "AsyncChangeBundleStateForPrimaryAssetList"); - - Params::AsyncActionChangePrimaryAssetBundles_AsyncChangeBundleStateForPrimaryAssetList Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.PrimaryAssetList = std::move(PrimaryAssetList); - Parms.AddBundles = std::move(AddBundles); - Parms.RemoveBundles = std::move(RemoveBundles); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Emitter.Activate -// (Final, Native, Public, BlueprintCallable) - -void AEmitter::Activate() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Emitter", "Activate"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Emitter.Deactivate -// (Final, Native, Public, BlueprintCallable) - -void AEmitter::Deactivate() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Emitter", "Deactivate"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Emitter.OnParticleSystemFinished -// (Native, Public) -// Parameters: -// class UParticleSystemComponent* FinishedComponent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AEmitter::OnParticleSystemFinished(class UParticleSystemComponent* FinishedComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Emitter", "OnParticleSystemFinished"); - - Params::Emitter_OnParticleSystemFinished Parms{}; - - Parms.FinishedComponent = FinishedComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Emitter.OnRep_bCurrentlyActive -// (Native, Public) - -void AEmitter::OnRep_bCurrentlyActive() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Emitter", "OnRep_bCurrentlyActive"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Emitter.SetActorParameter -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* Param (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AEmitter::SetActorParameter(class FName ParameterName, class AActor* Param) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Emitter", "SetActorParameter"); - - Params::Emitter_SetActorParameter Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Param = Param; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Emitter.SetColorParameter -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& Param (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AEmitter::SetColorParameter(class FName ParameterName, const struct FLinearColor& Param) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Emitter", "SetColorParameter"); - - Params::Emitter_SetColorParameter Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Param = std::move(Param); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Emitter.SetFloatParameter -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Param (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AEmitter::SetFloatParameter(class FName ParameterName, float Param) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Emitter", "SetFloatParameter"); - - Params::Emitter_SetFloatParameter Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Param = Param; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Emitter.SetMaterialParameter -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInterface* Param (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AEmitter::SetMaterialParameter(class FName ParameterName, class UMaterialInterface* Param) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Emitter", "SetMaterialParameter"); - - Params::Emitter_SetMaterialParameter Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Param = Param; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Emitter.SetTemplate -// (Native, Public, BlueprintCallable) -// Parameters: -// class UParticleSystem* NewTemplate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AEmitter::SetTemplate(class UParticleSystem* NewTemplate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Emitter", "SetTemplate"); - - Params::Emitter_SetTemplate Parms{}; - - Parms.NewTemplate = NewTemplate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Emitter.SetVectorParameter -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Param (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AEmitter::SetVectorParameter(class FName ParameterName, const struct FVector& Param) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Emitter", "SetVectorParameter"); - - Params::Emitter_SetVectorParameter Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Param = std::move(Param); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Emitter.ToggleActive -// (Final, Native, Public, BlueprintCallable) - -void AEmitter::ToggleActive() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Emitter", "ToggleActive"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Emitter.IsActive -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AEmitter::IsActive() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Emitter", "IsActive"); - - Params::Emitter_IsActive Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AudioComponent.AdjustAttenuation -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FSoundAttenuationSettings& InAttenuationSettings (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UAudioComponent::AdjustAttenuation(const struct FSoundAttenuationSettings& InAttenuationSettings) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "AdjustAttenuation"); - - Params::AudioComponent_AdjustAttenuation Parms{}; - - Parms.InAttenuationSettings = std::move(InAttenuationSettings); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.AdjustVolume -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float AdjustVolumeDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AdjustVolumeLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const EAudioFaderCurve FadeCurve (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::AdjustVolume(float AdjustVolumeDuration, float AdjustVolumeLevel, const EAudioFaderCurve FadeCurve) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "AdjustVolume"); - - Params::AudioComponent_AdjustVolume Parms{}; - - Parms.AdjustVolumeDuration = AdjustVolumeDuration; - Parms.AdjustVolumeLevel = AdjustVolumeLevel; - Parms.FadeCurve = FadeCurve; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.BP_GetAttenuationSettingsToApply -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FSoundAttenuationSettings* OutAttenuationSettings (Parm, OutParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAudioComponent::BP_GetAttenuationSettingsToApply(struct FSoundAttenuationSettings* OutAttenuationSettings) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "BP_GetAttenuationSettingsToApply"); - - Params::AudioComponent_BP_GetAttenuationSettingsToApply Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutAttenuationSettings != nullptr) - *OutAttenuationSettings = std::move(Parms.OutAttenuationSettings); - - return Parms.ReturnValue; -} - - -// Function Engine.AudioComponent.FadeIn -// (Native, Public, BlueprintCallable) -// Parameters: -// float FadeInDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float FadeVolumeLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float StartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const EAudioFaderCurve FadeCurve (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::FadeIn(float FadeInDuration, float FadeVolumeLevel, float StartTime, const EAudioFaderCurve FadeCurve) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "FadeIn"); - - Params::AudioComponent_FadeIn Parms{}; - - Parms.FadeInDuration = FadeInDuration; - Parms.FadeVolumeLevel = FadeVolumeLevel; - Parms.StartTime = StartTime; - Parms.FadeCurve = FadeCurve; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.FadeOut -// (Native, Public, BlueprintCallable) -// Parameters: -// float FadeOutDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float FadeVolumeLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const EAudioFaderCurve FadeCurve (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::FadeOut(float FadeOutDuration, float FadeVolumeLevel, const EAudioFaderCurve FadeCurve) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "FadeOut"); - - Params::AudioComponent_FadeOut Parms{}; - - Parms.FadeOutDuration = FadeOutDuration; - Parms.FadeVolumeLevel = FadeVolumeLevel; - Parms.FadeCurve = FadeCurve; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.GetCookedEnvelopeData -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// float* OutEnvelopeData (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAudioComponent::GetCookedEnvelopeData(float* OutEnvelopeData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "GetCookedEnvelopeData"); - - Params::AudioComponent_GetCookedEnvelopeData Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutEnvelopeData != nullptr) - *OutEnvelopeData = Parms.OutEnvelopeData; - - return Parms.ReturnValue; -} - - -// Function Engine.AudioComponent.GetCookedEnvelopeDataForAllPlayingSounds -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// TArray*OutEnvelopeData (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAudioComponent::GetCookedEnvelopeDataForAllPlayingSounds(TArray* OutEnvelopeData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "GetCookedEnvelopeDataForAllPlayingSounds"); - - Params::AudioComponent_GetCookedEnvelopeDataForAllPlayingSounds Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutEnvelopeData != nullptr) - *OutEnvelopeData = std::move(Parms.OutEnvelopeData); - - return Parms.ReturnValue; -} - - -// Function Engine.AudioComponent.GetCookedFFTData -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& FrequenciesToGet (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// TArray* OutSoundWaveSpectralData (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAudioComponent::GetCookedFFTData(const TArray& FrequenciesToGet, TArray* OutSoundWaveSpectralData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "GetCookedFFTData"); - - Params::AudioComponent_GetCookedFFTData Parms{}; - - Parms.FrequenciesToGet = std::move(FrequenciesToGet); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutSoundWaveSpectralData != nullptr) - *OutSoundWaveSpectralData = std::move(Parms.OutSoundWaveSpectralData); - - return Parms.ReturnValue; -} - - -// Function Engine.AudioComponent.GetCookedFFTDataForAllPlayingSounds -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// TArray*OutSoundWaveSpectralData (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAudioComponent::GetCookedFFTDataForAllPlayingSounds(TArray* OutSoundWaveSpectralData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "GetCookedFFTDataForAllPlayingSounds"); - - Params::AudioComponent_GetCookedFFTDataForAllPlayingSounds Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutSoundWaveSpectralData != nullptr) - *OutSoundWaveSpectralData = std::move(Parms.OutSoundWaveSpectralData); - - return Parms.ReturnValue; -} - - -// Function Engine.AudioComponent.Play -// (Native, Public, BlueprintCallable) -// Parameters: -// float StartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::Play(float StartTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "Play"); - - Params::AudioComponent_Play Parms{}; - - Parms.StartTime = StartTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.PlayQuantized -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UQuartzClockHandle*& InClockHandle (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FQuartzQuantizationBoundary& InQuantizationBoundary (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// const TDelegate&InDelegate (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) -// float InStartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InFadeInDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InFadeVolumeLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAudioFaderCurve InFadeCurve (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::PlayQuantized(const class UObject* WorldContextObject, class UQuartzClockHandle*& InClockHandle, struct FQuartzQuantizationBoundary& InQuantizationBoundary, const TDelegate& InDelegate, float InStartTime, float InFadeInDuration, float InFadeVolumeLevel, EAudioFaderCurve InFadeCurve) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "PlayQuantized"); - - Params::AudioComponent_PlayQuantized Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.InClockHandle = InClockHandle; - Parms.InQuantizationBoundary = std::move(InQuantizationBoundary); - Parms.InDelegate = InDelegate; - Parms.InStartTime = InStartTime; - Parms.InFadeInDuration = InFadeInDuration; - Parms.InFadeVolumeLevel = InFadeVolumeLevel; - Parms.InFadeCurve = InFadeCurve; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - InClockHandle = Parms.InClockHandle; - InQuantizationBoundary = std::move(Parms.InQuantizationBoundary); -} - - -// Function Engine.AudioComponent.SetAudioBusSendPostEffect -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UAudioBus* AudioBus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AudioBusSendLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetAudioBusSendPostEffect(class UAudioBus* AudioBus, float AudioBusSendLevel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetAudioBusSendPostEffect"); - - Params::AudioComponent_SetAudioBusSendPostEffect Parms{}; - - Parms.AudioBus = AudioBus; - Parms.AudioBusSendLevel = AudioBusSendLevel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetAudioBusSendPreEffect -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UAudioBus* AudioBus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AudioBusSendLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetAudioBusSendPreEffect(class UAudioBus* AudioBus, float AudioBusSendLevel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetAudioBusSendPreEffect"); - - Params::AudioComponent_SetAudioBusSendPreEffect Parms{}; - - Parms.AudioBus = AudioBus; - Parms.AudioBusSendLevel = AudioBusSendLevel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetBoolParameter -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName InName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool InBool (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetBoolParameter(class FName InName, bool InBool) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetBoolParameter"); - - Params::AudioComponent_SetBoolParameter Parms{}; - - Parms.InName = InName; - Parms.InBool = InBool; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetFloatParameter -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName InName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InFloat (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetFloatParameter(class FName InName, float InFloat) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetFloatParameter"); - - Params::AudioComponent_SetFloatParameter Parms{}; - - Parms.InName = InName; - Parms.InFloat = InFloat; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetIntParameter -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName InName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 inInt (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetIntParameter(class FName InName, int32 inInt) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetIntParameter"); - - Params::AudioComponent_SetIntParameter Parms{}; - - Parms.InName = InName; - Parms.inInt = inInt; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetLowPassFilterEnabled -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool InLowPassFilterEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetLowPassFilterEnabled(bool InLowPassFilterEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetLowPassFilterEnabled"); - - Params::AudioComponent_SetLowPassFilterEnabled Parms{}; - - Parms.InLowPassFilterEnabled = InLowPassFilterEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetLowPassFilterFrequency -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InLowPassFilterFrequency (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetLowPassFilterFrequency(float InLowPassFilterFrequency) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetLowPassFilterFrequency"); - - Params::AudioComponent_SetLowPassFilterFrequency Parms{}; - - Parms.InLowPassFilterFrequency = InLowPassFilterFrequency; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetOutputToBusOnly -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInOutputToBusOnly (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetOutputToBusOnly(bool bInOutputToBusOnly) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetOutputToBusOnly"); - - Params::AudioComponent_SetOutputToBusOnly Parms{}; - - Parms.bInOutputToBusOnly = bInOutputToBusOnly; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetPaused -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bPause (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetPaused(bool bPause) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetPaused"); - - Params::AudioComponent_SetPaused Parms{}; - - Parms.bPause = bPause; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetPitchMultiplier -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewPitchMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetPitchMultiplier(float NewPitchMultiplier) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetPitchMultiplier"); - - Params::AudioComponent_SetPitchMultiplier Parms{}; - - Parms.NewPitchMultiplier = NewPitchMultiplier; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetSound -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class USoundBase* NewSound (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetSound(class USoundBase* NewSound) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetSound"); - - Params::AudioComponent_SetSound Parms{}; - - Parms.NewSound = NewSound; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetSourceBusSendPostEffect -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class USoundSourceBus* SoundSourceBus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SourceBusSendLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetSourceBusSendPostEffect(class USoundSourceBus* SoundSourceBus, float SourceBusSendLevel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetSourceBusSendPostEffect"); - - Params::AudioComponent_SetSourceBusSendPostEffect Parms{}; - - Parms.SoundSourceBus = SoundSourceBus; - Parms.SourceBusSendLevel = SourceBusSendLevel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetSourceBusSendPreEffect -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class USoundSourceBus* SoundSourceBus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SourceBusSendLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetSourceBusSendPreEffect(class USoundSourceBus* SoundSourceBus, float SourceBusSendLevel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetSourceBusSendPreEffect"); - - Params::AudioComponent_SetSourceBusSendPreEffect Parms{}; - - Parms.SoundSourceBus = SoundSourceBus; - Parms.SourceBusSendLevel = SourceBusSendLevel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetSubmixSend -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class USoundSubmixBase* Submix (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SendLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetSubmixSend(class USoundSubmixBase* Submix, float SendLevel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetSubmixSend"); - - Params::AudioComponent_SetSubmixSend Parms{}; - - Parms.Submix = Submix; - Parms.SendLevel = SendLevel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetUISound -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInUISound (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetUISound(bool bInUISound) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetUISound"); - - Params::AudioComponent_SetUISound Parms{}; - - Parms.bInUISound = bInUISound; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetVolumeMultiplier -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewVolumeMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetVolumeMultiplier(float NewVolumeMultiplier) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetVolumeMultiplier"); - - Params::AudioComponent_SetVolumeMultiplier Parms{}; - - Parms.NewVolumeMultiplier = NewVolumeMultiplier; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetWaveParameter -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName InName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundWave* InWave (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetWaveParameter(class FName InName, class USoundWave* InWave) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetWaveParameter"); - - Params::AudioComponent_SetWaveParameter Parms{}; - - Parms.InName = InName; - Parms.InWave = InWave; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.Stop -// (Native, Public, BlueprintCallable) - -void UAudioComponent::Stop() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "Stop"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.StopDelayed -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float DelayTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::StopDelayed(float DelayTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "StopDelayed"); - - Params::AudioComponent_StopDelayed Parms{}; - - Parms.DelayTime = DelayTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.GetPlayState -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EAudioComponentPlayState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EAudioComponentPlayState UAudioComponent::GetPlayState() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "GetPlayState"); - - Params::AudioComponent_GetPlayState Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AudioComponent.HasCookedAmplitudeEnvelopeData -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAudioComponent::HasCookedAmplitudeEnvelopeData() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "HasCookedAmplitudeEnvelopeData"); - - Params::AudioComponent_HasCookedAmplitudeEnvelopeData Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AudioComponent.HasCookedFFTData -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAudioComponent::HasCookedFFTData() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "HasCookedFFTData"); - - Params::AudioComponent_HasCookedFFTData Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AudioComponent.IsPlaying -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAudioComponent::IsPlaying() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "IsPlaying"); - - Params::AudioComponent_IsPlaying Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AudioComponent.IsVirtualized -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAudioComponent::IsVirtualized() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "IsVirtualized"); - - Params::AudioComponent_IsVirtualized Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AudioVolume.OnRep_bEnabled -// (Final, Native, Private) - -void AAudioVolume::OnRep_bEnabled() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioVolume", "OnRep_bEnabled"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioVolume.SetEnabled -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AAudioVolume::SetEnabled(bool bNewEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioVolume", "SetEnabled"); - - Params::AudioVolume_SetEnabled Parms{}; - - Parms.bNewEnabled = bNewEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioVolume.SetInteriorSettings -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FInteriorSettings& NewInteriorSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void AAudioVolume::SetInteriorSettings(const struct FInteriorSettings& NewInteriorSettings) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioVolume", "SetInteriorSettings"); - - Params::AudioVolume_SetInteriorSettings Parms{}; - - Parms.NewInteriorSettings = std::move(NewInteriorSettings); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioVolume.SetPriority -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewPriority (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AAudioVolume::SetPriority(float NewPriority) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioVolume", "SetPriority"); - - Params::AudioVolume_SetPriority Parms{}; - - Parms.NewPriority = NewPriority; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioVolume.SetReverbSettings -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FReverbSettings& NewReverbSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void AAudioVolume::SetReverbSettings(const struct FReverbSettings& NewReverbSettings) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioVolume", "SetReverbSettings"); - - Params::AudioVolume_SetReverbSettings Parms{}; - - Parms.NewReverbSettings = std::move(NewReverbSettings); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioVolume.SetSubmixOverrideSettings -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray&NewSubmixOverrideSettings (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void AAudioVolume::SetSubmixOverrideSettings(const TArray& NewSubmixOverrideSettings) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioVolume", "SetSubmixOverrideSettings"); - - Params::AudioVolume_SetSubmixOverrideSettings Parms{}; - - Parms.NewSubmixOverrideSettings = std::move(NewSubmixOverrideSettings); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioVolume.SetSubmixSendSettings -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray&NewSubmixSendSettings (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void AAudioVolume::SetSubmixSendSettings(const TArray& NewSubmixSendSettings) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioVolume", "SetSubmixSendSettings"); - - Params::AudioVolume_SetSubmixSendSettings Parms{}; - - Parms.NewSubmixSendSettings = std::move(NewSubmixSendSettings); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AutoDestroySubsystem.OnActorEndPlay -// (Final, Native, Private) -// Parameters: -// class AActor* Actor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EEndPlayReason EndPlayReason (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAutoDestroySubsystem::OnActorEndPlay(class AActor* Actor, EEndPlayReason EndPlayReason) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AutoDestroySubsystem", "OnActorEndPlay"); - - Params::AutoDestroySubsystem_OnActorEndPlay Parms{}; - - Parms.Actor = Actor; - Parms.EndPlayReason = EndPlayReason; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AvaInsideVolumeComponent.CacheBrush -// (Final, Native, Public, BlueprintCallable) - -void UAvaInsideVolumeComponent::CacheBrush() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AvaInsideVolumeComponent", "CacheBrush"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SubsystemBlueprintLibrary.GetEngineSubsystem -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// TSubclassOf Class_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UEngineSubsystem* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UEngineSubsystem* USubsystemBlueprintLibrary::GetEngineSubsystem(TSubclassOf Class_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SubsystemBlueprintLibrary", "GetEngineSubsystem"); - - Params::SubsystemBlueprintLibrary_GetEngineSubsystem Parms{}; - - Parms.Class_0 = Class_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SubsystemBlueprintLibrary.GetGameInstanceSubsystem -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* ContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOfClass_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UGameInstanceSubsystem* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UGameInstanceSubsystem* USubsystemBlueprintLibrary::GetGameInstanceSubsystem(class UObject* ContextObject, TSubclassOf Class_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SubsystemBlueprintLibrary", "GetGameInstanceSubsystem"); - - Params::SubsystemBlueprintLibrary_GetGameInstanceSubsystem Parms{}; - - Parms.ContextObject = ContextObject; - Parms.Class_0 = Class_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SubsystemBlueprintLibrary.GetLocalPlayerSubsystem -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* ContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOfClass_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ULocalPlayerSubsystem* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ULocalPlayerSubsystem* USubsystemBlueprintLibrary::GetLocalPlayerSubsystem(class UObject* ContextObject, TSubclassOf Class_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SubsystemBlueprintLibrary", "GetLocalPlayerSubsystem"); - - Params::SubsystemBlueprintLibrary_GetLocalPlayerSubsystem Parms{}; - - Parms.ContextObject = ContextObject; - Parms.Class_0 = Class_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SubsystemBlueprintLibrary.GetLocalPlayerSubSystemFromPlayerController -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class APlayerController* PlayerController (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOfClass_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ULocalPlayerSubsystem* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ULocalPlayerSubsystem* USubsystemBlueprintLibrary::GetLocalPlayerSubSystemFromPlayerController(class APlayerController* PlayerController, TSubclassOf Class_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SubsystemBlueprintLibrary", "GetLocalPlayerSubSystemFromPlayerController"); - - Params::SubsystemBlueprintLibrary_GetLocalPlayerSubSystemFromPlayerController Parms{}; - - Parms.PlayerController = PlayerController; - Parms.Class_0 = Class_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SubsystemBlueprintLibrary.GetWorldSubsystem -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* ContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf Class_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWorldSubsystem* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UWorldSubsystem* USubsystemBlueprintLibrary::GetWorldSubsystem(class UObject* ContextObject, TSubclassOf Class_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SubsystemBlueprintLibrary", "GetWorldSubsystem"); - - Params::SubsystemBlueprintLibrary_GetWorldSubsystem Parms{}; - - Parms.ContextObject = ContextObject; - Parms.Class_0 = Class_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AvoidanceManager.GetAvoidanceVelocityForComponent -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UMovementComponent* MovementComp (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UAvoidanceManager::GetAvoidanceVelocityForComponent(class UMovementComponent* MovementComp) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AvoidanceManager", "GetAvoidanceVelocityForComponent"); - - Params::AvoidanceManager_GetAvoidanceVelocityForComponent Parms{}; - - Parms.MovementComp = MovementComp; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AvoidanceManager.GetNewAvoidanceUID -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UAvoidanceManager::GetNewAvoidanceUID() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AvoidanceManager", "GetNewAvoidanceUID"); - - Params::AvoidanceManager_GetNewAvoidanceUID Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AvoidanceManager.GetObjectCount -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UAvoidanceManager::GetObjectCount() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AvoidanceManager", "GetObjectCount"); - - Params::AvoidanceManager_GetObjectCount Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AvoidanceManager.RegisterMovementComponent -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UMovementComponent* MovementComp (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AvoidanceWeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAvoidanceManager::RegisterMovementComponent(class UMovementComponent* MovementComp, float AvoidanceWeight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AvoidanceManager", "RegisterMovementComponent"); - - Params::AvoidanceManager_RegisterMovementComponent Parms{}; - - Parms.MovementComp = MovementComp; - Parms.AvoidanceWeight = AvoidanceWeight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BillboardComponent.SetSprite -// (Native, Public, BlueprintCallable) -// Parameters: -// class UTexture2D* NewSprite (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBillboardComponent::SetSprite(class UTexture2D* NewSprite) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BillboardComponent", "SetSprite"); - - Params::BillboardComponent_SetSprite Parms{}; - - Parms.NewSprite = NewSprite; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.BillboardComponent.SetSpriteAndUV -// (Native, Public, BlueprintCallable) -// Parameters: -// class UTexture2D* NewSprite (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NewU (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NewUL (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NewV (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NewVL (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBillboardComponent::SetSpriteAndUV(class UTexture2D* NewSprite, int32 NewU, int32 NewUL, int32 NewV, int32 NewVL) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BillboardComponent", "SetSpriteAndUV"); - - Params::BillboardComponent_SetSpriteAndUV Parms{}; - - Parms.NewSprite = NewSprite; - Parms.NewU = NewU; - Parms.NewUL = NewUL; - Parms.NewV = NewV; - Parms.NewVL = NewVL; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.BillboardComponent.SetUV -// (Native, Public, BlueprintCallable) -// Parameters: -// int32 NewU (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NewUL (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NewV (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NewVL (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBillboardComponent::SetUV(int32 NewU, int32 NewUL, int32 NewV, int32 NewVL) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BillboardComponent", "SetUV"); - - Params::BillboardComponent_SetUV Parms{}; - - Parms.NewU = NewU; - Parms.NewUL = NewUL; - Parms.NewV = NewV; - Parms.NewVL = NewVL; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.BlueprintMapLibrary.Map_Add -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TMap& TargetMap (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const int32& Key (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const int32& Value (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBlueprintMapLibrary::Map_Add(const TMap& TargetMap, const int32& Key, const int32& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintMapLibrary", "Map_Add"); - - Params::BlueprintMapLibrary_Map_Add Parms{}; - - Parms.TargetMap = std::move(TargetMap); - Parms.Key = Key; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.BlueprintMapLibrary.Map_Clear -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TMap& TargetMap (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UBlueprintMapLibrary::Map_Clear(const TMap& TargetMap) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintMapLibrary", "Map_Clear"); - - Params::BlueprintMapLibrary_Map_Clear Parms{}; - - Parms.TargetMap = std::move(TargetMap); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.BlueprintMapLibrary.Map_Contains -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TMap& TargetMap (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const int32& Key (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintMapLibrary::Map_Contains(const TMap& TargetMap, const int32& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintMapLibrary", "Map_Contains"); - - Params::BlueprintMapLibrary_Map_Contains Parms{}; - - Parms.TargetMap = std::move(TargetMap); - Parms.Key = Key; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintMapLibrary.Map_Find -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TMap& TargetMap (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const int32& Key (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Value (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintMapLibrary::Map_Find(const TMap& TargetMap, const int32& Key, int32* Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintMapLibrary", "Map_Find"); - - Params::BlueprintMapLibrary_Map_Find Parms{}; - - Parms.TargetMap = std::move(TargetMap); - Parms.Key = Key; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Value != nullptr) - *Value = Parms.Value; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintMapLibrary.Map_Keys -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TMap& TargetMap (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// TArray* Keys (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UBlueprintMapLibrary::Map_Keys(const TMap& TargetMap, TArray* Keys) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintMapLibrary", "Map_Keys"); - - Params::BlueprintMapLibrary_Map_Keys Parms{}; - - Parms.TargetMap = std::move(TargetMap); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Keys != nullptr) - *Keys = std::move(Parms.Keys); -} - - -// Function Engine.BlueprintMapLibrary.Map_Length -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TMap& TargetMap (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBlueprintMapLibrary::Map_Length(const TMap& TargetMap) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintMapLibrary", "Map_Length"); - - Params::BlueprintMapLibrary_Map_Length Parms{}; - - Parms.TargetMap = std::move(TargetMap); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintMapLibrary.Map_Remove -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TMap& TargetMap (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const int32& Key (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintMapLibrary::Map_Remove(const TMap& TargetMap, const int32& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintMapLibrary", "Map_Remove"); - - Params::BlueprintMapLibrary_Map_Remove Parms{}; - - Parms.TargetMap = std::move(TargetMap); - Parms.Key = Key; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintMapLibrary.Map_Values -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TMap& TargetMap (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// TArray* Values (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UBlueprintMapLibrary::Map_Values(const TMap& TargetMap, TArray* Values) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintMapLibrary", "Map_Values"); - - Params::BlueprintMapLibrary_Map_Values Parms{}; - - Parms.TargetMap = std::move(TargetMap); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Values != nullptr) - *Values = std::move(Parms.Values); -} - - -// Function Engine.BlueprintMapLibrary.SetMapPropertyByName -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TMap& Value (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UBlueprintMapLibrary::SetMapPropertyByName(class UObject* Object, class FName PropertyName, const TMap& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintMapLibrary", "SetMapPropertyByName"); - - Params::BlueprintMapLibrary_SetMapPropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SpotLight.SetInnerConeAngle -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewInnerConeAngle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASpotLight::SetInnerConeAngle(float NewInnerConeAngle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpotLight", "SetInnerConeAngle"); - - Params::SpotLight_SetInnerConeAngle Parms{}; - - Parms.NewInnerConeAngle = NewInnerConeAngle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SpotLight.SetOuterConeAngle -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewOuterConeAngle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASpotLight::SetOuterConeAngle(float NewOuterConeAngle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpotLight", "SetOuterConeAngle"); - - Params::SpotLight_SetOuterConeAngle Parms{}; - - Parms.NewOuterConeAngle = NewOuterConeAngle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.BlueprintPathsLibrary.AutomationDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::AutomationDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "AutomationDir"); - - Params::BlueprintPathsLibrary_AutomationDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.AutomationLogDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::AutomationLogDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "AutomationLogDir"); - - Params::BlueprintPathsLibrary_AutomationLogDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.AutomationTransientDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::AutomationTransientDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "AutomationTransientDir"); - - Params::BlueprintPathsLibrary_AutomationTransientDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.BugItDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::BugItDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "BugItDir"); - - Params::BlueprintPathsLibrary_BugItDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.ChangeExtension -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& InNewExtension (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::ChangeExtension(const class FString& InPath, const class FString& InNewExtension) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ChangeExtension"); - - Params::BlueprintPathsLibrary_ChangeExtension Parms{}; - - Parms.InPath = std::move(InPath); - Parms.InNewExtension = std::move(InNewExtension); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.CloudDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::CloudDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "CloudDir"); - - Params::BlueprintPathsLibrary_CloudDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.CollapseRelativeDirectories -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* OutPath (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintPathsLibrary::CollapseRelativeDirectories(const class FString& InPath, class FString* OutPath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "CollapseRelativeDirectories"); - - Params::BlueprintPathsLibrary_CollapseRelativeDirectories Parms{}; - - Parms.InPath = std::move(InPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPath != nullptr) - *OutPath = std::move(Parms.OutPath); - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.Combine -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& InPaths (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::Combine(const TArray& InPaths) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "Combine"); - - Params::BlueprintPathsLibrary_Combine Parms{}; - - Parms.InPaths = std::move(InPaths); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.ConvertFromSandboxPath -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& InSandboxName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::ConvertFromSandboxPath(const class FString& InPath, const class FString& InSandboxName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ConvertFromSandboxPath"); - - Params::BlueprintPathsLibrary_ConvertFromSandboxPath Parms{}; - - Parms.InPath = std::move(InPath); - Parms.InSandboxName = std::move(InSandboxName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.ConvertRelativePathToFull -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& InBasePath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::ConvertRelativePathToFull(const class FString& InPath, const class FString& InBasePath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ConvertRelativePathToFull"); - - Params::BlueprintPathsLibrary_ConvertRelativePathToFull Parms{}; - - Parms.InPath = std::move(InPath); - Parms.InBasePath = std::move(InBasePath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.ConvertToSandboxPath -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& InSandboxName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::ConvertToSandboxPath(const class FString& InPath, const class FString& InSandboxName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ConvertToSandboxPath"); - - Params::BlueprintPathsLibrary_ConvertToSandboxPath Parms{}; - - Parms.InPath = std::move(InPath); - Parms.InSandboxName = std::move(InSandboxName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.CreateTempFilename -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& Path (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Prefix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Extension (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::CreateTempFilename(const class FString& Path, const class FString& Prefix, const class FString& Extension) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "CreateTempFilename"); - - Params::BlueprintPathsLibrary_CreateTempFilename Parms{}; - - Parms.Path = std::move(Path); - Parms.Prefix = std::move(Prefix); - Parms.Extension = std::move(Extension); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.DiffDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::DiffDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "DiffDir"); - - Params::BlueprintPathsLibrary_DiffDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.DirectoryExists -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintPathsLibrary::DirectoryExists(const class FString& InPath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "DirectoryExists"); - - Params::BlueprintPathsLibrary_DirectoryExists Parms{}; - - Parms.InPath = std::move(InPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.EngineConfigDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::EngineConfigDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "EngineConfigDir"); - - Params::BlueprintPathsLibrary_EngineConfigDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.EngineContentDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::EngineContentDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "EngineContentDir"); - - Params::BlueprintPathsLibrary_EngineContentDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.EngineDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::EngineDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "EngineDir"); - - Params::BlueprintPathsLibrary_EngineDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.EngineIntermediateDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::EngineIntermediateDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "EngineIntermediateDir"); - - Params::BlueprintPathsLibrary_EngineIntermediateDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.EnginePluginsDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::EnginePluginsDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "EnginePluginsDir"); - - Params::BlueprintPathsLibrary_EnginePluginsDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.EngineSavedDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::EngineSavedDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "EngineSavedDir"); - - Params::BlueprintPathsLibrary_EngineSavedDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.EngineSourceDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::EngineSourceDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "EngineSourceDir"); - - Params::BlueprintPathsLibrary_EngineSourceDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.EngineUserDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::EngineUserDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "EngineUserDir"); - - Params::BlueprintPathsLibrary_EngineUserDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.EngineVersionAgnosticUserDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::EngineVersionAgnosticUserDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "EngineVersionAgnosticUserDir"); - - Params::BlueprintPathsLibrary_EngineVersionAgnosticUserDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.EnterpriseDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::EnterpriseDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "EnterpriseDir"); - - Params::BlueprintPathsLibrary_EnterpriseDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.EnterpriseFeaturePackDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::EnterpriseFeaturePackDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "EnterpriseFeaturePackDir"); - - Params::BlueprintPathsLibrary_EnterpriseFeaturePackDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.EnterprisePluginsDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::EnterprisePluginsDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "EnterprisePluginsDir"); - - Params::BlueprintPathsLibrary_EnterprisePluginsDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.FeaturePackDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::FeaturePackDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "FeaturePackDir"); - - Params::BlueprintPathsLibrary_FeaturePackDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.FileExists -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintPathsLibrary::FileExists(const class FString& InPath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "FileExists"); - - Params::BlueprintPathsLibrary_FileExists Parms{}; - - Parms.InPath = std::move(InPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.GameAgnosticSavedDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::GameAgnosticSavedDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "GameAgnosticSavedDir"); - - Params::BlueprintPathsLibrary_GameAgnosticSavedDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.GameDevelopersDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::GameDevelopersDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "GameDevelopersDir"); - - Params::BlueprintPathsLibrary_GameDevelopersDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.GameSourceDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::GameSourceDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "GameSourceDir"); - - Params::BlueprintPathsLibrary_GameSourceDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.GameUserDeveloperDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::GameUserDeveloperDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "GameUserDeveloperDir"); - - Params::BlueprintPathsLibrary_GameUserDeveloperDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.GeneratedConfigDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::GeneratedConfigDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "GeneratedConfigDir"); - - Params::BlueprintPathsLibrary_GeneratedConfigDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.GetBaseFilename -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bRemovePath (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::GetBaseFilename(const class FString& InPath, bool bRemovePath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "GetBaseFilename"); - - Params::BlueprintPathsLibrary_GetBaseFilename Parms{}; - - Parms.InPath = std::move(InPath); - Parms.bRemovePath = bRemovePath; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.GetCleanFilename -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::GetCleanFilename(const class FString& InPath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "GetCleanFilename"); - - Params::BlueprintPathsLibrary_GetCleanFilename Parms{}; - - Parms.InPath = std::move(InPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.GetEditorLocalizationPaths -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const TArray UBlueprintPathsLibrary::GetEditorLocalizationPaths() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "GetEditorLocalizationPaths"); - - Params::BlueprintPathsLibrary_GetEditorLocalizationPaths Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.GetEngineLocalizationPaths -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const TArray UBlueprintPathsLibrary::GetEngineLocalizationPaths() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "GetEngineLocalizationPaths"); - - Params::BlueprintPathsLibrary_GetEngineLocalizationPaths Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.GetExtension -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIncludeDot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::GetExtension(const class FString& InPath, bool bIncludeDot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "GetExtension"); - - Params::BlueprintPathsLibrary_GetExtension Parms{}; - - Parms.InPath = std::move(InPath); - Parms.bIncludeDot = bIncludeDot; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.GetGameLocalizationPaths -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const TArray UBlueprintPathsLibrary::GetGameLocalizationPaths() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "GetGameLocalizationPaths"); - - Params::BlueprintPathsLibrary_GetGameLocalizationPaths Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.GetInvalidFileSystemChars -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::GetInvalidFileSystemChars() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "GetInvalidFileSystemChars"); - - Params::BlueprintPathsLibrary_GetInvalidFileSystemChars Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.GetPath -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::GetPath(const class FString& InPath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "GetPath"); - - Params::BlueprintPathsLibrary_GetPath Parms{}; - - Parms.InPath = std::move(InPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.GetProjectFilePath -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::GetProjectFilePath() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "GetProjectFilePath"); - - Params::BlueprintPathsLibrary_GetProjectFilePath Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.GetPropertyNameLocalizationPaths -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const TArray UBlueprintPathsLibrary::GetPropertyNameLocalizationPaths() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "GetPropertyNameLocalizationPaths"); - - Params::BlueprintPathsLibrary_GetPropertyNameLocalizationPaths Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.GetRelativePathToRoot -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::GetRelativePathToRoot() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "GetRelativePathToRoot"); - - Params::BlueprintPathsLibrary_GetRelativePathToRoot Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.GetRestrictedFolderNames -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const TArray UBlueprintPathsLibrary::GetRestrictedFolderNames() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "GetRestrictedFolderNames"); - - Params::BlueprintPathsLibrary_GetRestrictedFolderNames Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.GetToolTipLocalizationPaths -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const TArray UBlueprintPathsLibrary::GetToolTipLocalizationPaths() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "GetToolTipLocalizationPaths"); - - Params::BlueprintPathsLibrary_GetToolTipLocalizationPaths Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.HasProjectPersistentDownloadDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintPathsLibrary::HasProjectPersistentDownloadDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "HasProjectPersistentDownloadDir"); - - Params::BlueprintPathsLibrary_HasProjectPersistentDownloadDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.IsDrive -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintPathsLibrary::IsDrive(const class FString& InPath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "IsDrive"); - - Params::BlueprintPathsLibrary_IsDrive Parms{}; - - Parms.InPath = std::move(InPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.IsProjectFilePathSet -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintPathsLibrary::IsProjectFilePathSet() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "IsProjectFilePathSet"); - - Params::BlueprintPathsLibrary_IsProjectFilePathSet Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.IsRelative -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintPathsLibrary::IsRelative(const class FString& InPath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "IsRelative"); - - Params::BlueprintPathsLibrary_IsRelative Parms{}; - - Parms.InPath = std::move(InPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.IsRestrictedPath -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintPathsLibrary::IsRestrictedPath(const class FString& InPath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "IsRestrictedPath"); - - Params::BlueprintPathsLibrary_IsRestrictedPath Parms{}; - - Parms.InPath = std::move(InPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.IsSamePath -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& PathA (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& PathB (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintPathsLibrary::IsSamePath(const class FString& PathA, const class FString& PathB) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "IsSamePath"); - - Params::BlueprintPathsLibrary_IsSamePath Parms{}; - - Parms.PathA = std::move(PathA); - Parms.PathB = std::move(PathB); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.LaunchDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::LaunchDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "LaunchDir"); - - Params::BlueprintPathsLibrary_LaunchDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.MakePathRelativeTo -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& InRelativeTo (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* OutPath (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintPathsLibrary::MakePathRelativeTo(const class FString& InPath, const class FString& InRelativeTo, class FString* OutPath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "MakePathRelativeTo"); - - Params::BlueprintPathsLibrary_MakePathRelativeTo Parms{}; - - Parms.InPath = std::move(InPath); - Parms.InRelativeTo = std::move(InRelativeTo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPath != nullptr) - *OutPath = std::move(Parms.OutPath); - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.MakePlatformFilename -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* OutPath (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBlueprintPathsLibrary::MakePlatformFilename(const class FString& InPath, class FString* OutPath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "MakePlatformFilename"); - - Params::BlueprintPathsLibrary_MakePlatformFilename Parms{}; - - Parms.InPath = std::move(InPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPath != nullptr) - *OutPath = std::move(Parms.OutPath); -} - - -// Function Engine.BlueprintPathsLibrary.MakeStandardFilename -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* OutPath (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBlueprintPathsLibrary::MakeStandardFilename(const class FString& InPath, class FString* OutPath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "MakeStandardFilename"); - - Params::BlueprintPathsLibrary_MakeStandardFilename Parms{}; - - Parms.InPath = std::move(InPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPath != nullptr) - *OutPath = std::move(Parms.OutPath); -} - - -// Function Engine.BlueprintPathsLibrary.MakeValidFileName -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& inString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& InReplacementChar (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::MakeValidFileName(const class FString& inString, const class FString& InReplacementChar) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "MakeValidFileName"); - - Params::BlueprintPathsLibrary_MakeValidFileName Parms{}; - - Parms.inString = std::move(inString); - Parms.InReplacementChar = std::move(InReplacementChar); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.NormalizeDirectoryName -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* OutPath (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBlueprintPathsLibrary::NormalizeDirectoryName(const class FString& InPath, class FString* OutPath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "NormalizeDirectoryName"); - - Params::BlueprintPathsLibrary_NormalizeDirectoryName Parms{}; - - Parms.InPath = std::move(InPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPath != nullptr) - *OutPath = std::move(Parms.OutPath); -} - - -// Function Engine.BlueprintPathsLibrary.NormalizeFilename -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* OutPath (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBlueprintPathsLibrary::NormalizeFilename(const class FString& InPath, class FString* OutPath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "NormalizeFilename"); - - Params::BlueprintPathsLibrary_NormalizeFilename Parms{}; - - Parms.InPath = std::move(InPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPath != nullptr) - *OutPath = std::move(Parms.OutPath); -} - - -// Function Engine.BlueprintPathsLibrary.ProfilingDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::ProfilingDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ProfilingDir"); - - Params::BlueprintPathsLibrary_ProfilingDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.ProjectConfigDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::ProjectConfigDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ProjectConfigDir"); - - Params::BlueprintPathsLibrary_ProjectConfigDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.ProjectContentDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::ProjectContentDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ProjectContentDir"); - - Params::BlueprintPathsLibrary_ProjectContentDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.ProjectDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::ProjectDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ProjectDir"); - - Params::BlueprintPathsLibrary_ProjectDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.ProjectIntermediateDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::ProjectIntermediateDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ProjectIntermediateDir"); - - Params::BlueprintPathsLibrary_ProjectIntermediateDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.ProjectLogDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::ProjectLogDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ProjectLogDir"); - - Params::BlueprintPathsLibrary_ProjectLogDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.ProjectModsDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::ProjectModsDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ProjectModsDir"); - - Params::BlueprintPathsLibrary_ProjectModsDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.ProjectPersistentDownloadDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::ProjectPersistentDownloadDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ProjectPersistentDownloadDir"); - - Params::BlueprintPathsLibrary_ProjectPersistentDownloadDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.ProjectPluginsDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::ProjectPluginsDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ProjectPluginsDir"); - - Params::BlueprintPathsLibrary_ProjectPluginsDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.ProjectSavedDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::ProjectSavedDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ProjectSavedDir"); - - Params::BlueprintPathsLibrary_ProjectSavedDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.ProjectUserDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::ProjectUserDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ProjectUserDir"); - - Params::BlueprintPathsLibrary_ProjectUserDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.RemoveDuplicateSlashes -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* OutPath (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBlueprintPathsLibrary::RemoveDuplicateSlashes(const class FString& InPath, class FString* OutPath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "RemoveDuplicateSlashes"); - - Params::BlueprintPathsLibrary_RemoveDuplicateSlashes Parms{}; - - Parms.InPath = std::move(InPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPath != nullptr) - *OutPath = std::move(Parms.OutPath); -} - - -// Function Engine.BlueprintPathsLibrary.RootDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::RootDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "RootDir"); - - Params::BlueprintPathsLibrary_RootDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.SandboxesDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::SandboxesDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "SandboxesDir"); - - Params::BlueprintPathsLibrary_SandboxesDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.ScreenShotDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::ScreenShotDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ScreenShotDir"); - - Params::BlueprintPathsLibrary_ScreenShotDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.SetExtension -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& InNewExtension (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::SetExtension(const class FString& InPath, const class FString& InNewExtension) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "SetExtension"); - - Params::BlueprintPathsLibrary_SetExtension Parms{}; - - Parms.InPath = std::move(InPath); - Parms.InNewExtension = std::move(InNewExtension); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.SetProjectFilePath -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& NewGameProjectFilePath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBlueprintPathsLibrary::SetProjectFilePath(const class FString& NewGameProjectFilePath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "SetProjectFilePath"); - - Params::BlueprintPathsLibrary_SetProjectFilePath Parms{}; - - Parms.NewGameProjectFilePath = std::move(NewGameProjectFilePath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.BlueprintPathsLibrary.ShaderWorkingDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::ShaderWorkingDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ShaderWorkingDir"); - - Params::BlueprintPathsLibrary_ShaderWorkingDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.ShouldSaveToUserDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintPathsLibrary::ShouldSaveToUserDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ShouldSaveToUserDir"); - - Params::BlueprintPathsLibrary_ShouldSaveToUserDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.SourceConfigDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::SourceConfigDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "SourceConfigDir"); - - Params::BlueprintPathsLibrary_SourceConfigDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.Split -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* PathPart (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* FilenamePart (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* ExtensionPart (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBlueprintPathsLibrary::Split(const class FString& InPath, class FString* PathPart, class FString* FilenamePart, class FString* ExtensionPart) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "Split"); - - Params::BlueprintPathsLibrary_Split Parms{}; - - Parms.InPath = std::move(InPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (PathPart != nullptr) - *PathPart = std::move(Parms.PathPart); - - if (FilenamePart != nullptr) - *FilenamePart = std::move(Parms.FilenamePart); - - if (ExtensionPart != nullptr) - *ExtensionPart = std::move(Parms.ExtensionPart); -} - - -// Function Engine.BlueprintPathsLibrary.ValidatePath -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool* bDidSucceed (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText* OutReason (Parm, OutParm, NativeAccessSpecifierPublic) - -void UBlueprintPathsLibrary::ValidatePath(const class FString& InPath, bool* bDidSucceed, class FText* OutReason) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ValidatePath"); - - Params::BlueprintPathsLibrary_ValidatePath Parms{}; - - Parms.InPath = std::move(InPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (bDidSucceed != nullptr) - *bDidSucceed = Parms.bDidSucceed; - - if (OutReason != nullptr) - *OutReason = std::move(Parms.OutReason); -} - - -// Function Engine.BlueprintPathsLibrary.VideoCaptureDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::VideoCaptureDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "VideoCaptureDir"); - - Params::BlueprintPathsLibrary_VideoCaptureDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintSetLibrary.Set_Add -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TSet& TargetSet (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const int32& NewItem (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBlueprintSetLibrary::Set_Add(const TSet& TargetSet, const int32& NewItem) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintSetLibrary", "Set_Add"); - - Params::BlueprintSetLibrary_Set_Add Parms{}; - - Parms.TargetSet = std::move(TargetSet); - Parms.NewItem = NewItem; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.BlueprintSetLibrary.Set_AddItems -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TSet& TargetSet (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const TArray& NewItems (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UBlueprintSetLibrary::Set_AddItems(const TSet& TargetSet, const TArray& NewItems) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintSetLibrary", "Set_AddItems"); - - Params::BlueprintSetLibrary_Set_AddItems Parms{}; - - Parms.TargetSet = std::move(TargetSet); - Parms.NewItems = std::move(NewItems); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.BlueprintSetLibrary.Set_Clear -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TSet& TargetSet (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UBlueprintSetLibrary::Set_Clear(const TSet& TargetSet) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintSetLibrary", "Set_Clear"); - - Params::BlueprintSetLibrary_Set_Clear Parms{}; - - Parms.TargetSet = std::move(TargetSet); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.BlueprintSetLibrary.Set_Contains -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TSet& TargetSet (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const int32& ItemToFind (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintSetLibrary::Set_Contains(const TSet& TargetSet, const int32& ItemToFind) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintSetLibrary", "Set_Contains"); - - Params::BlueprintSetLibrary_Set_Contains Parms{}; - - Parms.TargetSet = std::move(TargetSet); - Parms.ItemToFind = ItemToFind; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintSetLibrary.Set_Difference -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TSet& A (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const TSet& b (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// TSet* Result (Parm, OutParm, NativeAccessSpecifierPublic) - -void UBlueprintSetLibrary::Set_Difference(const TSet& A, const TSet& b, TSet* Result) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintSetLibrary", "Set_Difference"); - - Params::BlueprintSetLibrary_Set_Difference Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Result != nullptr) - *Result = std::move(Parms.Result); -} - - -// Function Engine.BlueprintSetLibrary.Set_Intersection -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TSet& A (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const TSet& b (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// TSet* Result (Parm, OutParm, NativeAccessSpecifierPublic) - -void UBlueprintSetLibrary::Set_Intersection(const TSet& A, const TSet& b, TSet* Result) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintSetLibrary", "Set_Intersection"); - - Params::BlueprintSetLibrary_Set_Intersection Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Result != nullptr) - *Result = std::move(Parms.Result); -} - - -// Function Engine.BlueprintSetLibrary.Set_Length -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TSet& TargetSet (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBlueprintSetLibrary::Set_Length(const TSet& TargetSet) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintSetLibrary", "Set_Length"); - - Params::BlueprintSetLibrary_Set_Length Parms{}; - - Parms.TargetSet = std::move(TargetSet); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintSetLibrary.Set_Remove -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TSet& TargetSet (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const int32& Item (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintSetLibrary::Set_Remove(const TSet& TargetSet, const int32& Item) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintSetLibrary", "Set_Remove"); - - Params::BlueprintSetLibrary_Set_Remove Parms{}; - - Parms.TargetSet = std::move(TargetSet); - Parms.Item = Item; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintSetLibrary.Set_RemoveItems -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TSet& TargetSet (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const TArray& Items (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UBlueprintSetLibrary::Set_RemoveItems(const TSet& TargetSet, const TArray& Items) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintSetLibrary", "Set_RemoveItems"); - - Params::BlueprintSetLibrary_Set_RemoveItems Parms{}; - - Parms.TargetSet = std::move(TargetSet); - Parms.Items = std::move(Items); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.BlueprintSetLibrary.Set_ToArray -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TSet& A (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// TArray* Result (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UBlueprintSetLibrary::Set_ToArray(const TSet& A, TArray* Result) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintSetLibrary", "Set_ToArray"); - - Params::BlueprintSetLibrary_Set_ToArray Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Result != nullptr) - *Result = std::move(Parms.Result); -} - - -// Function Engine.BlueprintSetLibrary.Set_Union -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TSet& A (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const TSet& b (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// TSet* Result (Parm, OutParm, NativeAccessSpecifierPublic) - -void UBlueprintSetLibrary::Set_Union(const TSet& A, const TSet& b, TSet* Result) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintSetLibrary", "Set_Union"); - - Params::BlueprintSetLibrary_Set_Union Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Result != nullptr) - *Result = std::move(Parms.Result); -} - - -// Function Engine.BlueprintSetLibrary.SetSetPropertyByName -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TSet& Value (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UBlueprintSetLibrary::SetSetPropertyByName(class UObject* Object, class FName PropertyName, const TSet& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintSetLibrary", "SetSetPropertyByName"); - - Params::BlueprintSetLibrary_SetSetPropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsSpringComponent.GetNormalizedCompressionScalar -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UPhysicsSpringComponent::GetNormalizedCompressionScalar() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsSpringComponent", "GetNormalizedCompressionScalar"); - - Params::PhysicsSpringComponent_GetNormalizedCompressionScalar Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PhysicsSpringComponent.GetSpringCurrentEndPoint -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UPhysicsSpringComponent::GetSpringCurrentEndPoint() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsSpringComponent", "GetSpringCurrentEndPoint"); - - Params::PhysicsSpringComponent_GetSpringCurrentEndPoint Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PhysicsSpringComponent.GetSpringDirection -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UPhysicsSpringComponent::GetSpringDirection() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsSpringComponent", "GetSpringDirection"); - - Params::PhysicsSpringComponent_GetSpringDirection Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PhysicsSpringComponent.GetSpringRestingPoint -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UPhysicsSpringComponent::GetSpringRestingPoint() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsSpringComponent", "GetSpringRestingPoint"); - - Params::PhysicsSpringComponent_GetSpringRestingPoint Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CameraModifier.BlueprintModifyCamera -// (BlueprintCosmetic, Event, Public, HasOutParams, HasDefaults, BlueprintEvent) -// Parameters: -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& ViewLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& ViewRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float FOV (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* NewViewLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator* NewViewRotation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float* NewFOV (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraModifier::BlueprintModifyCamera(float DeltaTime, const struct FVector& ViewLocation, const struct FRotator& ViewRotation, float FOV, struct FVector* NewViewLocation, struct FRotator* NewViewRotation, float* NewFOV) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraModifier", "BlueprintModifyCamera"); - - Params::CameraModifier_BlueprintModifyCamera Parms{}; - - Parms.DeltaTime = DeltaTime; - Parms.ViewLocation = std::move(ViewLocation); - Parms.ViewRotation = std::move(ViewRotation); - Parms.FOV = FOV; - - UObject::ProcessEvent(Func, &Parms); - - if (NewViewLocation != nullptr) - *NewViewLocation = std::move(Parms.NewViewLocation); - - if (NewViewRotation != nullptr) - *NewViewRotation = std::move(Parms.NewViewRotation); - - if (NewFOV != nullptr) - *NewFOV = Parms.NewFOV; -} - - -// Function Engine.CameraModifier.BlueprintModifyPostProcess -// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* PostProcessBlendWeight (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FPostProcessSettings* PostProcessSettings (Parm, OutParm, NativeAccessSpecifierPublic) - -void UCameraModifier::BlueprintModifyPostProcess(float DeltaTime, float* PostProcessBlendWeight, struct FPostProcessSettings* PostProcessSettings) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraModifier", "BlueprintModifyPostProcess"); - - Params::CameraModifier_BlueprintModifyPostProcess Parms{}; - - Parms.DeltaTime = DeltaTime; - - UObject::ProcessEvent(Func, &Parms); - - if (PostProcessBlendWeight != nullptr) - *PostProcessBlendWeight = Parms.PostProcessBlendWeight; - - if (PostProcessSettings != nullptr) - *PostProcessSettings = std::move(Parms.PostProcessSettings); -} - - -// Function Engine.CameraModifier.DisableModifier -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bImmediate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraModifier::DisableModifier(bool bImmediate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraModifier", "DisableModifier"); - - Params::CameraModifier_DisableModifier Parms{}; - - Parms.bImmediate = bImmediate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraModifier.EnableModifier -// (Native, Public, BlueprintCallable) - -void UCameraModifier::EnableModifier() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraModifier", "EnableModifier"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraModifier.GetViewTarget -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* UCameraModifier::GetViewTarget() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraModifier", "GetViewTarget"); - - Params::CameraModifier_GetViewTarget Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CameraModifier.IsDisabled -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCameraModifier::IsDisabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraModifier", "IsDisabled"); - - Params::CameraModifier_IsDisabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.RadialForceComponent.AddObjectTypeToAffect -// (Native, Public, BlueprintCallable) -// Parameters: -// EObjectTypeQuery ObjectType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void URadialForceComponent::AddObjectTypeToAffect(EObjectTypeQuery ObjectType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RadialForceComponent", "AddObjectTypeToAffect"); - - Params::RadialForceComponent_AddObjectTypeToAffect Parms{}; - - Parms.ObjectType = ObjectType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.RadialForceComponent.FireImpulse -// (Native, Public, BlueprintCallable) - -void URadialForceComponent::FireImpulse() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RadialForceComponent", "FireImpulse"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.RadialForceComponent.RemoveObjectTypeToAffect -// (Native, Public, BlueprintCallable) -// Parameters: -// EObjectTypeQuery ObjectType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void URadialForceComponent::RemoveObjectTypeToAffect(EObjectTypeQuery ObjectType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RadialForceComponent", "RemoveObjectTypeToAffect"); - - Params::RadialForceComponent_RemoveObjectTypeToAffect Parms{}; - - Parms.ObjectType = ObjectType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraShakeSourceComponent.Start -// (Final, Native, Public, BlueprintCallable) - -void UCameraShakeSourceComponent::Start() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraShakeSourceComponent", "Start"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraShakeSourceComponent.StartCameraShake -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// TSubclassOf InCameraShake (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECameraShakePlaySpace PlaySpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& UserPlaySpaceRot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UCameraShakeSourceComponent::StartCameraShake(TSubclassOf InCameraShake, float Scale, ECameraShakePlaySpace PlaySpace, const struct FRotator& UserPlaySpaceRot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraShakeSourceComponent", "StartCameraShake"); - - Params::CameraShakeSourceComponent_StartCameraShake Parms{}; - - Parms.InCameraShake = InCameraShake; - Parms.Scale = Scale; - Parms.PlaySpace = PlaySpace; - Parms.UserPlaySpaceRot = std::move(UserPlaySpaceRot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraShakeSourceComponent.StopAllCameraShakes -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bImmediately (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraShakeSourceComponent::StopAllCameraShakes(bool bImmediately) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraShakeSourceComponent", "StopAllCameraShakes"); - - Params::CameraShakeSourceComponent_StopAllCameraShakes Parms{}; - - Parms.bImmediately = bImmediately; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraShakeSourceComponent.StopAllCameraShakesOfType -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOf InCameraShake (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bImmediately (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraShakeSourceComponent::StopAllCameraShakesOfType(TSubclassOf InCameraShake, bool bImmediately) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraShakeSourceComponent", "StopAllCameraShakesOfType"); - - Params::CameraShakeSourceComponent_StopAllCameraShakesOfType Parms{}; - - Parms.InCameraShake = InCameraShake; - Parms.bImmediately = bImmediately; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraShakeSourceComponent.GetAttenuationFactor -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& Location (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCameraShakeSourceComponent::GetAttenuationFactor(const struct FVector& Location) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraShakeSourceComponent", "GetAttenuationFactor"); - - Params::CameraShakeSourceComponent_GetAttenuationFactor Parms{}; - - Parms.Location = std::move(Location); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CanvasRenderTarget2D.CreateCanvasRenderTarget2D -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOfCanvasRenderTarget2DClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Width (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Height (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UCanvasRenderTarget2D* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UCanvasRenderTarget2D* UCanvasRenderTarget2D::CreateCanvasRenderTarget2D(class UObject* WorldContextObject, TSubclassOf CanvasRenderTarget2DClass, int32 Width, int32 Height) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CanvasRenderTarget2D", "CreateCanvasRenderTarget2D"); - - Params::CanvasRenderTarget2D_CreateCanvasRenderTarget2D Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.CanvasRenderTarget2DClass = CanvasRenderTarget2DClass; - Parms.Width = Width; - Parms.Height = Height; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CanvasRenderTarget2D.GetSize -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// int32* Width (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Height (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCanvasRenderTarget2D::GetSize(int32* Width, int32* Height) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CanvasRenderTarget2D", "GetSize"); - - Params::CanvasRenderTarget2D_GetSize Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Width != nullptr) - *Width = Parms.Width; - - if (Height != nullptr) - *Height = Parms.Height; -} - - -// Function Engine.CanvasRenderTarget2D.ReceiveUpdate -// (Event, Public, BlueprintEvent) -// Parameters: -// class UCanvas* Canvas (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Width (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Height (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCanvasRenderTarget2D::ReceiveUpdate(class UCanvas* Canvas, int32 Width, int32 Height) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CanvasRenderTarget2D", "ReceiveUpdate"); - - Params::CanvasRenderTarget2D_ReceiveUpdate Parms{}; - - Parms.Canvas = Canvas; - Parms.Width = Width; - Parms.Height = Height; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.CanvasRenderTarget2D.UpdateResource -// (Native, Public, BlueprintCallable) - -void UCanvasRenderTarget2D::UpdateResource() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CanvasRenderTarget2D", "UpdateResource"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CurveLinearColorAtlas.GetCurvePosition -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UCurveLinearColor* InCurve (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* Position (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCurveLinearColorAtlas::GetCurvePosition(class UCurveLinearColor* InCurve, float* Position) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CurveLinearColorAtlas", "GetCurvePosition"); - - Params::CurveLinearColorAtlas_GetCurvePosition Parms{}; - - Parms.InCurve = InCurve; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Position != nullptr) - *Position = Parms.Position; - - return Parms.ReturnValue; -} - - -// Function Engine.CurveSourceInterface.GetBindingName -// (Native, Event, Public, BlueprintEvent, Const) -// Parameters: -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName ICurveSourceInterface::GetBindingName() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("CurveSourceInterface", "GetBindingName"); - - Params::CurveSourceInterface_GetBindingName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CurveSourceInterface.GetCurves -// (Native, Event, Public, HasOutParams, BlueprintEvent, Const) -// Parameters: -// TArray* OutValues (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void ICurveSourceInterface::GetCurves(TArray* OutValues) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("CurveSourceInterface", "GetCurves"); - - Params::CurveSourceInterface_GetCurves Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutValues != nullptr) - *OutValues = std::move(Parms.OutValues); -} - - -// Function Engine.CurveSourceInterface.GetCurveValue -// (Native, Event, Public, BlueprintEvent, Const) -// Parameters: -// class FName CurveName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float ICurveSourceInterface::GetCurveValue(class FName CurveName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("CurveSourceInterface", "GetCurveValue"); - - Params::CurveSourceInterface_GetCurveValue Parms{}; - - Parms.CurveName = CurveName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PhysicalAnimationComponent.ApplyPhysicalAnimationProfileBelow -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName BodyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ProfileName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIncludeSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bClearNotFound (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicalAnimationComponent::ApplyPhysicalAnimationProfileBelow(class FName BodyName, class FName ProfileName, bool bIncludeSelf, bool bClearNotFound) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicalAnimationComponent", "ApplyPhysicalAnimationProfileBelow"); - - Params::PhysicalAnimationComponent_ApplyPhysicalAnimationProfileBelow Parms{}; - - Parms.BodyName = BodyName; - Parms.ProfileName = ProfileName; - Parms.bIncludeSelf = bIncludeSelf; - Parms.bClearNotFound = bClearNotFound; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicalAnimationComponent.ApplyPhysicalAnimationSettings -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class FName BodyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FPhysicalAnimationData& PhysicalAnimationData (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UPhysicalAnimationComponent::ApplyPhysicalAnimationSettings(class FName BodyName, const struct FPhysicalAnimationData& PhysicalAnimationData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicalAnimationComponent", "ApplyPhysicalAnimationSettings"); - - Params::PhysicalAnimationComponent_ApplyPhysicalAnimationSettings Parms{}; - - Parms.BodyName = BodyName; - Parms.PhysicalAnimationData = std::move(PhysicalAnimationData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicalAnimationComponent.ApplyPhysicalAnimationSettingsBelow -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class FName BodyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FPhysicalAnimationData& PhysicalAnimationData (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool bIncludeSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicalAnimationComponent::ApplyPhysicalAnimationSettingsBelow(class FName BodyName, const struct FPhysicalAnimationData& PhysicalAnimationData, bool bIncludeSelf) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicalAnimationComponent", "ApplyPhysicalAnimationSettingsBelow"); - - Params::PhysicalAnimationComponent_ApplyPhysicalAnimationSettingsBelow Parms{}; - - Parms.BodyName = BodyName; - Parms.PhysicalAnimationData = std::move(PhysicalAnimationData); - Parms.bIncludeSelf = bIncludeSelf; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicalAnimationComponent.SetSkeletalMeshComponent -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class USkeletalMeshComponent* InSkeletalMeshComponent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicalAnimationComponent::SetSkeletalMeshComponent(class USkeletalMeshComponent* InSkeletalMeshComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicalAnimationComponent", "SetSkeletalMeshComponent"); - - Params::PhysicalAnimationComponent_SetSkeletalMeshComponent Parms{}; - - Parms.InSkeletalMeshComponent = InSkeletalMeshComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicalAnimationComponent.SetStrengthMultiplyer -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InStrengthMultiplyer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicalAnimationComponent::SetStrengthMultiplyer(float InStrengthMultiplyer) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicalAnimationComponent", "SetStrengthMultiplyer"); - - Params::PhysicalAnimationComponent_SetStrengthMultiplyer Parms{}; - - Parms.InStrengthMultiplyer = InStrengthMultiplyer; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicalAnimationComponent.GetBodyTargetTransform -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName BodyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FTransform UPhysicalAnimationComponent::GetBodyTargetTransform(class FName BodyName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicalAnimationComponent", "GetBodyTargetTransform"); - - Params::PhysicalAnimationComponent_GetBodyTargetTransform Parms{}; - - Parms.BodyName = BodyName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CurveVector.GetVectorValue -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float InTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UCurveVector::GetVectorValue(float InTime) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CurveVector", "GetVectorValue"); - - Params::CurveVector_GetVectorValue Parms{}; - - Parms.InTime = InTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InterpToMovementComponent.AddControlPointPosition -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Pos (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPositionIsRelative (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UInterpToMovementComponent::AddControlPointPosition(const struct FVector& Pos, bool bPositionIsRelative) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InterpToMovementComponent", "AddControlPointPosition"); - - Params::InterpToMovementComponent_AddControlPointPosition Parms{}; - - Parms.Pos = std::move(Pos); - Parms.bPositionIsRelative = bPositionIsRelative; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.InterpToMovementComponent.FinaliseControlPoints -// (Final, Native, Public, BlueprintCallable) - -void UInterpToMovementComponent::FinaliseControlPoints() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InterpToMovementComponent", "FinaliseControlPoints"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.InterpToMovementComponent.ResetControlPoints -// (Final, Native, Public, BlueprintCallable) - -void UInterpToMovementComponent::ResetControlPoints() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InterpToMovementComponent", "ResetControlPoints"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.InterpToMovementComponent.RestartMovement -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InitialDirection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UInterpToMovementComponent::RestartMovement(float InitialDirection) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InterpToMovementComponent", "RestartMovement"); - - Params::InterpToMovementComponent_RestartMovement Parms{}; - - Parms.InitialDirection = InitialDirection; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.InterpToMovementComponent.StopSimulating -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FHitResult& HitResult (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UInterpToMovementComponent::StopSimulating(const struct FHitResult& HitResult) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InterpToMovementComponent", "StopSimulating"); - - Params::InterpToMovementComponent_StopSimulating Parms{}; - - Parms.HitResult = std::move(HitResult); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CurveVector2D.GetVector2DValue -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float InTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UCurveVector2D::GetVector2DValue(float InTime) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CurveVector2D", "GetVector2DValue"); - - Params::CurveVector2D_GetVector2DValue Parms{}; - - Parms.InTime = InTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ExponentialHeightFogComponent.ClearOverrideLightDirection -// (Final, Native, Public, BlueprintCallable) - -void UExponentialHeightFogComponent::ClearOverrideLightDirection() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "ClearOverrideLightDirection"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.ClearOverrideLightLuminance -// (Final, Native, Public, BlueprintCallable) - -void UExponentialHeightFogComponent::ClearOverrideLightLuminance() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "ClearOverrideLightLuminance"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetAliasingReduction -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetAliasingReduction(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetAliasingReduction"); - - Params::ExponentialHeightFogComponent_SetAliasingReduction Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetDensityMapDensityRange -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetDensityMapDensityRange(const struct FVector2D& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetDensityMapDensityRange"); - - Params::ExponentialHeightFogComponent_SetDensityMapDensityRange Parms{}; - - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetDensityMapFalloffLengthRange -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetDensityMapFalloffLengthRange(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetDensityMapFalloffLengthRange"); - - Params::ExponentialHeightFogComponent_SetDensityMapFalloffLengthRange Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetDensityMapFalloffStartRange -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetDensityMapFalloffStartRange(const struct FVector2D& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetDensityMapFalloffStartRange"); - - Params::ExponentialHeightFogComponent_SetDensityMapFalloffStartRange Parms{}; - - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetDensityMapOrigin -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetDensityMapOrigin(const struct FVector2D& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetDensityMapOrigin"); - - Params::ExponentialHeightFogComponent_SetDensityMapOrigin Parms{}; - - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetDensityMapSize -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetDensityMapSize(const struct FVector2D& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetDensityMapSize"); - - Params::ExponentialHeightFogComponent_SetDensityMapSize Parms{}; - - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetDensityMultiplierMap -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UTexture* Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetDensityMultiplierMap(class UTexture* Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetDensityMultiplierMap"); - - Params::ExponentialHeightFogComponent_SetDensityMultiplierMap Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetDensityTweakingLightingThreshold -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetDensityTweakingLightingThreshold(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetDensityTweakingLightingThreshold"); - - Params::ExponentialHeightFogComponent_SetDensityTweakingLightingThreshold Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetDensityTweakingMinPercentage -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetDensityTweakingMinPercentage(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetDensityTweakingMinPercentage"); - - Params::ExponentialHeightFogComponent_SetDensityTweakingMinPercentage Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetDirectionalInscatteringColor -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetDirectionalInscatteringColor(const struct FLinearColor& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetDirectionalInscatteringColor"); - - Params::ExponentialHeightFogComponent_SetDirectionalInscatteringColor Parms{}; - - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetDirectionalInscatteringColorDirLightLuminanceModulate -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetDirectionalInscatteringColorDirLightLuminanceModulate(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetDirectionalInscatteringColorDirLightLuminanceModulate"); - - Params::ExponentialHeightFogComponent_SetDirectionalInscatteringColorDirLightLuminanceModulate Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetDirectionalInscatteringExponent -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetDirectionalInscatteringExponent(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetDirectionalInscatteringExponent"); - - Params::ExponentialHeightFogComponent_SetDirectionalInscatteringExponent Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetDirectionalInscatteringStartDistance -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetDirectionalInscatteringStartDistance(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetDirectionalInscatteringStartDistance"); - - Params::ExponentialHeightFogComponent_SetDirectionalInscatteringStartDistance Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetDistantFogCloudShadowsMinimum -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetDistantFogCloudShadowsMinimum(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetDistantFogCloudShadowsMinimum"); - - Params::ExponentialHeightFogComponent_SetDistantFogCloudShadowsMinimum Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetEmptyCellSkyOcclusion -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetEmptyCellSkyOcclusion(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetEmptyCellSkyOcclusion"); - - Params::ExponentialHeightFogComponent_SetEmptyCellSkyOcclusion Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetEnableVariableScatteringDistribution -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetEnableVariableScatteringDistribution(bool Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetEnableVariableScatteringDistribution"); - - Params::ExponentialHeightFogComponent_SetEnableVariableScatteringDistribution Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetFalloffStartMap -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UTexture* Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetFalloffStartMap(class UTexture* Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetFalloffStartMap"); - - Params::ExponentialHeightFogComponent_SetFalloffStartMap Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetFogCutoffDistance -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetFogCutoffDistance(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetFogCutoffDistance"); - - Params::ExponentialHeightFogComponent_SetFogCutoffDistance Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetFogDensity -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetFogDensity(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetFogDensity"); - - Params::ExponentialHeightFogComponent_SetFogDensity Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetFogHeightFalloff -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetFogHeightFalloff(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetFogHeightFalloff"); - - Params::ExponentialHeightFogComponent_SetFogHeightFalloff Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetFogInscatteringColor -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetFogInscatteringColor(const struct FLinearColor& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetFogInscatteringColor"); - - Params::ExponentialHeightFogComponent_SetFogInscatteringColor Parms{}; - - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetFogInscatteringColorDirLightLuminanceModulate -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetFogInscatteringColorDirLightLuminanceModulate(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetFogInscatteringColorDirLightLuminanceModulate"); - - Params::ExponentialHeightFogComponent_SetFogInscatteringColorDirLightLuminanceModulate Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetFogMaxOpacity -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetFogMaxOpacity(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetFogMaxOpacity"); - - Params::ExponentialHeightFogComponent_SetFogMaxOpacity Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetFullDensityDistance -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetFullDensityDistance(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetFullDensityDistance"); - - Params::ExponentialHeightFogComponent_SetFullDensityDistance Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetFullyDirectionalInscatteringColorDistance -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetFullyDirectionalInscatteringColorDistance(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetFullyDirectionalInscatteringColorDistance"); - - Params::ExponentialHeightFogComponent_SetFullyDirectionalInscatteringColorDistance Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetHighQualityDistance -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetHighQualityDistance(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetHighQualityDistance"); - - Params::ExponentialHeightFogComponent_SetHighQualityDistance Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetInscatteringColorCubemap -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UTextureCube* Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetInscatteringColorCubemap(class UTextureCube* Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetInscatteringColorCubemap"); - - Params::ExponentialHeightFogComponent_SetInscatteringColorCubemap Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetInscatteringColorCubemapAngle -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetInscatteringColorCubemapAngle(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetInscatteringColorCubemapAngle"); - - Params::ExponentialHeightFogComponent_SetInscatteringColorCubemapAngle Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetInscatteringTextureTint -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetInscatteringTextureTint(const struct FLinearColor& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetInscatteringTextureTint"); - - Params::ExponentialHeightFogComponent_SetInscatteringTextureTint Parms{}; - - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetMaxScatteringDistribution -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetMaxScatteringDistribution(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetMaxScatteringDistribution"); - - Params::ExponentialHeightFogComponent_SetMaxScatteringDistribution Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetMinDensityFactor -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetMinDensityFactor(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetMinDensityFactor"); - - Params::ExponentialHeightFogComponent_SetMinDensityFactor Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetMinScatteringDistribution -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetMinScatteringDistribution(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetMinScatteringDistribution"); - - Params::ExponentialHeightFogComponent_SetMinScatteringDistribution Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetNoiseMaxFactor -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetNoiseMaxFactor(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetNoiseMaxFactor"); - - Params::ExponentialHeightFogComponent_SetNoiseMaxFactor Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetNoiseMinFactor -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetNoiseMinFactor(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetNoiseMinFactor"); - - Params::ExponentialHeightFogComponent_SetNoiseMinFactor Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetNoiseSmoothStepMax -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetNoiseSmoothStepMax(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetNoiseSmoothStepMax"); - - Params::ExponentialHeightFogComponent_SetNoiseSmoothStepMax Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetNoiseSmoothStepMin -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetNoiseSmoothStepMin(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetNoiseSmoothStepMin"); - - Params::ExponentialHeightFogComponent_SetNoiseSmoothStepMin Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetNoiseTilingSize -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetNoiseTilingSize(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetNoiseTilingSize"); - - Params::ExponentialHeightFogComponent_SetNoiseTilingSize Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetNonDirectionalInscatteringColorDistance -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetNonDirectionalInscatteringColorDistance(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetNonDirectionalInscatteringColorDistance"); - - Params::ExponentialHeightFogComponent_SetNonDirectionalInscatteringColorDistance Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetOverrideLightDirection -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetOverrideLightDirection(const struct FVector& NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetOverrideLightDirection"); - - Params::ExponentialHeightFogComponent_SetOverrideLightDirection Parms{}; - - Parms.NewValue = std::move(NewValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetOverrideLightLuminance -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetOverrideLightLuminance(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetOverrideLightLuminance"); - - Params::ExponentialHeightFogComponent_SetOverrideLightLuminance Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetScatteringDistributionInterpEnd -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetScatteringDistributionInterpEnd(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetScatteringDistributionInterpEnd"); - - Params::ExponentialHeightFogComponent_SetScatteringDistributionInterpEnd Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetScatteringDistributionInterpStart -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetScatteringDistributionInterpStart(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetScatteringDistributionInterpStart"); - - Params::ExponentialHeightFogComponent_SetScatteringDistributionInterpStart Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetStartDistance -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetStartDistance(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetStartDistance"); - - Params::ExponentialHeightFogComponent_SetStartDistance Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricDirectionalInscatteringContribution -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetVolumetricDirectionalInscatteringContribution(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetVolumetricDirectionalInscatteringContribution"); - - Params::ExponentialHeightFogComponent_SetVolumetricDirectionalInscatteringContribution Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFog -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetVolumetricFog(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetVolumetricFog"); - - Params::ExponentialHeightFogComponent_SetVolumetricFog Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogAlbedo -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FColor& NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetVolumetricFogAlbedo(const struct FColor& NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetVolumetricFogAlbedo"); - - Params::ExponentialHeightFogComponent_SetVolumetricFogAlbedo Parms{}; - - Parms.NewValue = std::move(NewValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogDistance -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetVolumetricFogDistance(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetVolumetricFogDistance"); - - Params::ExponentialHeightFogComponent_SetVolumetricFogDistance Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogEmissive -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetVolumetricFogEmissive(const struct FLinearColor& NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetVolumetricFogEmissive"); - - Params::ExponentialHeightFogComponent_SetVolumetricFogEmissive Parms{}; - - Parms.NewValue = std::move(NewValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogExtinctionScale -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetVolumetricFogExtinctionScale(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetVolumetricFogExtinctionScale"); - - Params::ExponentialHeightFogComponent_SetVolumetricFogExtinctionScale Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogHeightFogColorationBlendFullDistance -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetVolumetricFogHeightFogColorationBlendFullDistance(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetVolumetricFogHeightFogColorationBlendFullDistance"); - - Params::ExponentialHeightFogComponent_SetVolumetricFogHeightFogColorationBlendFullDistance Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogHeightFogColorationBlendStartDistance -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetVolumetricFogHeightFogColorationBlendStartDistance(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetVolumetricFogHeightFogColorationBlendStartDistance"); - - Params::ExponentialHeightFogComponent_SetVolumetricFogHeightFogColorationBlendStartDistance Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogHeightFogColorationBlendStrength -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetVolumetricFogHeightFogColorationBlendStrength(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetVolumetricFogHeightFogColorationBlendStrength"); - - Params::ExponentialHeightFogComponent_SetVolumetricFogHeightFogColorationBlendStrength Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogHeightFogNearFullDistance -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetVolumetricFogHeightFogNearFullDistance(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetVolumetricFogHeightFogNearFullDistance"); - - Params::ExponentialHeightFogComponent_SetVolumetricFogHeightFogNearFullDistance Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogHeightFogNearStartDistance -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetVolumetricFogHeightFogNearStartDistance(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetVolumetricFogHeightFogNearStartDistance"); - - Params::ExponentialHeightFogComponent_SetVolumetricFogHeightFogNearStartDistance Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogScatteringDistribution -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetVolumetricFogScatteringDistribution(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetVolumetricFogScatteringDistribution"); - - Params::ExponentialHeightFogComponent_SetVolumetricFogScatteringDistribution Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricInscatteringContribution -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetVolumetricInscatteringContribution(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetVolumetricInscatteringContribution"); - - Params::ExponentialHeightFogComponent_SetVolumetricInscatteringContribution Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricLightingCloudShadowsMinimum -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FExponentialHeightFogVolumetricLightingShadowsRange&NewValue (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetVolumetricLightingCloudShadowsMinimum(const struct FExponentialHeightFogVolumetricLightingShadowsRange& NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetVolumetricLightingCloudShadowsMinimum"); - - Params::ExponentialHeightFogComponent_SetVolumetricLightingCloudShadowsMinimum Parms{}; - - Parms.NewValue = std::move(NewValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricLightingDirectionalLightDesaturation -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetVolumetricLightingDirectionalLightDesaturation(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetVolumetricLightingDirectionalLightDesaturation"); - - Params::ExponentialHeightFogComponent_SetVolumetricLightingDirectionalLightDesaturation Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricLightingDirectionalLightScattering -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetVolumetricLightingDirectionalLightScattering(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetVolumetricLightingDirectionalLightScattering"); - - Params::ExponentialHeightFogComponent_SetVolumetricLightingDirectionalLightScattering Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricLightingShadowsMinimum -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FExponentialHeightFogVolumetricLightingShadowsRange&NewValue (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetVolumetricLightingShadowsMinimum(const struct FExponentialHeightFogVolumetricLightingShadowsRange& NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetVolumetricLightingShadowsMinimum"); - - Params::ExponentialHeightFogComponent_SetVolumetricLightingShadowsMinimum Parms{}; - - Parms.NewValue = std::move(NewValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetWindFactor -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetWindFactor(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetWindFactor"); - - Params::ExponentialHeightFogComponent_SetWindFactor Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.wSetInscatteringColorCubemapFactor -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::wSetInscatteringColorCubemapFactor(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "wSetInscatteringColorCubemapFactor"); - - Params::ExponentialHeightFogComponent_wSetInscatteringColorCubemapFactor Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.wSetUseSkylight -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::wSetUseSkylight(bool Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "wSetUseSkylight"); - - Params::ExponentialHeightFogComponent_wSetUseSkylight Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DataTableFunctionLibrary.DoesDataTableRowExist -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UDataTable* Table (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName RowName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UDataTableFunctionLibrary::DoesDataTableRowExist(class UDataTable* Table, class FName RowName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("DataTableFunctionLibrary", "DoesDataTableRowExist"); - - Params::DataTableFunctionLibrary_DoesDataTableRowExist Parms{}; - - Parms.Table = Table; - Parms.RowName = RowName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataTableFunctionLibrary.EvaluateCurveTableRow -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UCurveTable* CurveTable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName RowName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InXY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EEvaluateCurveTableResult* OutResult (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutXY (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& ContextString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDataTableFunctionLibrary::EvaluateCurveTableRow(class UCurveTable* CurveTable, class FName RowName, float InXY, EEvaluateCurveTableResult* OutResult, float* OutXY, const class FString& ContextString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("DataTableFunctionLibrary", "EvaluateCurveTableRow"); - - Params::DataTableFunctionLibrary_EvaluateCurveTableRow Parms{}; - - Parms.CurveTable = CurveTable; - Parms.RowName = RowName; - Parms.InXY = InXY; - Parms.ContextString = std::move(ContextString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutResult != nullptr) - *OutResult = Parms.OutResult; - - if (OutXY != nullptr) - *OutXY = Parms.OutXY; -} - - -// Function Engine.DataTableFunctionLibrary.GetDataTableColumnAsString -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UDataTable* DataTable (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UDataTableFunctionLibrary::GetDataTableColumnAsString(const class UDataTable* DataTable, class FName PropertyName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("DataTableFunctionLibrary", "GetDataTableColumnAsString"); - - Params::DataTableFunctionLibrary_GetDataTableColumnAsString Parms{}; - - Parms.DataTable = DataTable; - Parms.PropertyName = PropertyName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataTableFunctionLibrary.GetDataTableRowFromName -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UDataTable* Table (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName RowName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTableRowBase* OutRow (Parm, OutParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UDataTableFunctionLibrary::GetDataTableRowFromName(class UDataTable* Table, class FName RowName, struct FTableRowBase* OutRow) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("DataTableFunctionLibrary", "GetDataTableRowFromName"); - - Params::DataTableFunctionLibrary_GetDataTableRowFromName Parms{}; - - Parms.Table = Table; - Parms.RowName = RowName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutRow != nullptr) - *OutRow = std::move(Parms.OutRow); - - return Parms.ReturnValue; -} - - -// Function Engine.DataTableFunctionLibrary.GetDataTableRowNames -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UDataTable* Table (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutRowNames (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UDataTableFunctionLibrary::GetDataTableRowNames(class UDataTable* Table, TArray* OutRowNames) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("DataTableFunctionLibrary", "GetDataTableRowNames"); - - Params::DataTableFunctionLibrary_GetDataTableRowNames Parms{}; - - Parms.Table = Table; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutRowNames != nullptr) - *OutRowNames = std::move(Parms.OutRowNames); -} - - -// Function Engine.DebugCameraController.ReceiveOnActivate -// (Event, Public, BlueprintEvent) -// Parameters: -// class APlayerController* OriginalPC (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ADebugCameraController::ReceiveOnActivate(class APlayerController* OriginalPC) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DebugCameraController", "ReceiveOnActivate"); - - Params::DebugCameraController_ReceiveOnActivate Parms{}; - - Parms.OriginalPC = OriginalPC; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.DebugCameraController.ReceiveOnActorSelected -// (Event, Protected, HasOutParams, HasDefaults, BlueprintEvent) -// Parameters: -// class AActor* NewSelectedActor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& SelectHitLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& SelectHitNormal (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& Hit (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void ADebugCameraController::ReceiveOnActorSelected(class AActor* NewSelectedActor, const struct FVector& SelectHitLocation, const struct FVector& SelectHitNormal, const struct FHitResult& Hit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DebugCameraController", "ReceiveOnActorSelected"); - - Params::DebugCameraController_ReceiveOnActorSelected Parms{}; - - Parms.NewSelectedActor = NewSelectedActor; - Parms.SelectHitLocation = std::move(SelectHitLocation); - Parms.SelectHitNormal = std::move(SelectHitNormal); - Parms.Hit = std::move(Hit); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.DebugCameraController.ReceiveOnDeactivate -// (Event, Public, BlueprintEvent) -// Parameters: -// class APlayerController* RestoredPC (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ADebugCameraController::ReceiveOnDeactivate(class APlayerController* RestoredPC) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DebugCameraController", "ReceiveOnDeactivate"); - - Params::DebugCameraController_ReceiveOnDeactivate Parms{}; - - Parms.RestoredPC = RestoredPC; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.DebugCameraController.SetPawnMovementSpeedScale -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewSpeedScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ADebugCameraController::SetPawnMovementSpeedScale(float NewSpeedScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DebugCameraController", "SetPawnMovementSpeedScale"); - - Params::DebugCameraController_SetPawnMovementSpeedScale Parms{}; - - Parms.NewSpeedScale = NewSpeedScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DebugCameraController.ShowDebugSelectedInfo -// (Exec, Native, Public) - -void ADebugCameraController::ShowDebugSelectedInfo() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DebugCameraController", "ShowDebugSelectedInfo"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DebugCameraController.ToggleDisplay -// (Final, Native, Public, BlueprintCallable) - -void ADebugCameraController::ToggleDisplay() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DebugCameraController", "ToggleDisplay"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DebugCameraController.GetSelectedActor -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* ADebugCameraController::GetSelectedActor() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DebugCameraController", "GetSelectedActor"); - - Params::DebugCameraController_GetSelectedActor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ParticleSystemComponent.BeginTrails -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName InFirstSocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName InSecondSocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETrailWidthMode InWidthMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UParticleSystemComponent::BeginTrails(class FName InFirstSocketName, class FName InSecondSocketName, ETrailWidthMode InWidthMode, float InWidth) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "BeginTrails"); - - Params::ParticleSystemComponent_BeginTrails Parms{}; - - Parms.InFirstSocketName = InFirstSocketName; - Parms.InSecondSocketName = InSecondSocketName; - Parms.InWidthMode = InWidthMode; - Parms.InWidth = InWidth; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ParticleSystemComponent.CreateNamedDynamicMaterialInstance -// (Native, Public, BlueprintCallable) -// Parameters: -// class FName InName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInterface* SourceMaterial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInstanceDynamic* UParticleSystemComponent::CreateNamedDynamicMaterialInstance(class FName InName, class UMaterialInterface* SourceMaterial) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "CreateNamedDynamicMaterialInstance"); - - Params::ParticleSystemComponent_CreateNamedDynamicMaterialInstance Parms{}; - - Parms.InName = InName; - Parms.SourceMaterial = SourceMaterial; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ParticleSystemComponent.EndTrails -// (Final, Native, Public, BlueprintCallable) - -void UParticleSystemComponent::EndTrails() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "EndTrails"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ParticleSystemComponent.GenerateParticleEvent -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class FName InEventName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float InEmitterTime (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InLocation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InDirection (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InVelocity (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UParticleSystemComponent::GenerateParticleEvent(const class FName InEventName, const float InEmitterTime, const struct FVector& InLocation, const struct FVector& InDirection, const struct FVector& InVelocity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "GenerateParticleEvent"); - - Params::ParticleSystemComponent_GenerateParticleEvent Parms{}; - - Parms.InEventName = InEventName; - Parms.InEmitterTime = InEmitterTime; - Parms.InLocation = std::move(InLocation); - Parms.InDirection = std::move(InDirection); - Parms.InVelocity = std::move(InVelocity); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ParticleSystemComponent.SetAutoAttachParams -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class USceneComponent* Parent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName SocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAttachLocation LocationType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UParticleSystemComponent::SetAutoAttachParams(class USceneComponent* Parent, class FName SocketName, EAttachLocation LocationType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "SetAutoAttachParams"); - - Params::ParticleSystemComponent_SetAutoAttachParams Parms{}; - - Parms.Parent = Parent; - Parms.SocketName = SocketName; - Parms.LocationType = LocationType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ParticleSystemComponent.SetBeamEndPoint -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// int32 EmitterIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& NewEndPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UParticleSystemComponent::SetBeamEndPoint(int32 EmitterIndex, const struct FVector& NewEndPoint) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "SetBeamEndPoint"); - - Params::ParticleSystemComponent_SetBeamEndPoint Parms{}; - - Parms.EmitterIndex = EmitterIndex; - Parms.NewEndPoint = std::move(NewEndPoint); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ParticleSystemComponent.SetBeamSourcePoint -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// int32 EmitterIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& NewSourcePoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 SourceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UParticleSystemComponent::SetBeamSourcePoint(int32 EmitterIndex, const struct FVector& NewSourcePoint, int32 SourceIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "SetBeamSourcePoint"); - - Params::ParticleSystemComponent_SetBeamSourcePoint Parms{}; - - Parms.EmitterIndex = EmitterIndex; - Parms.NewSourcePoint = std::move(NewSourcePoint); - Parms.SourceIndex = SourceIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ParticleSystemComponent.SetBeamSourceStrength -// (Native, Public, BlueprintCallable) -// Parameters: -// int32 EmitterIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float NewSourceStrength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 SourceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UParticleSystemComponent::SetBeamSourceStrength(int32 EmitterIndex, float NewSourceStrength, int32 SourceIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "SetBeamSourceStrength"); - - Params::ParticleSystemComponent_SetBeamSourceStrength Parms{}; - - Parms.EmitterIndex = EmitterIndex; - Parms.NewSourceStrength = NewSourceStrength; - Parms.SourceIndex = SourceIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ParticleSystemComponent.SetBeamSourceTangent -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// int32 EmitterIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& NewTangentPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 SourceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UParticleSystemComponent::SetBeamSourceTangent(int32 EmitterIndex, const struct FVector& NewTangentPoint, int32 SourceIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "SetBeamSourceTangent"); - - Params::ParticleSystemComponent_SetBeamSourceTangent Parms{}; - - Parms.EmitterIndex = EmitterIndex; - Parms.NewTangentPoint = std::move(NewTangentPoint); - Parms.SourceIndex = SourceIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ParticleSystemComponent.SetBeamTargetPoint -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// int32 EmitterIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& NewTargetPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 TargetIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UParticleSystemComponent::SetBeamTargetPoint(int32 EmitterIndex, const struct FVector& NewTargetPoint, int32 TargetIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "SetBeamTargetPoint"); - - Params::ParticleSystemComponent_SetBeamTargetPoint Parms{}; - - Parms.EmitterIndex = EmitterIndex; - Parms.NewTargetPoint = std::move(NewTargetPoint); - Parms.TargetIndex = TargetIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ParticleSystemComponent.SetBeamTargetStrength -// (Native, Public, BlueprintCallable) -// Parameters: -// int32 EmitterIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float NewTargetStrength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 TargetIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UParticleSystemComponent::SetBeamTargetStrength(int32 EmitterIndex, float NewTargetStrength, int32 TargetIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "SetBeamTargetStrength"); - - Params::ParticleSystemComponent_SetBeamTargetStrength Parms{}; - - Parms.EmitterIndex = EmitterIndex; - Parms.NewTargetStrength = NewTargetStrength; - Parms.TargetIndex = TargetIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ParticleSystemComponent.SetBeamTargetTangent -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// int32 EmitterIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& NewTangentPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 TargetIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UParticleSystemComponent::SetBeamTargetTangent(int32 EmitterIndex, const struct FVector& NewTangentPoint, int32 TargetIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "SetBeamTargetTangent"); - - Params::ParticleSystemComponent_SetBeamTargetTangent Parms{}; - - Parms.EmitterIndex = EmitterIndex; - Parms.NewTangentPoint = std::move(NewTangentPoint); - Parms.TargetIndex = TargetIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ParticleSystemComponent.SetMaterialParameter -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInterface* Param (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UParticleSystemComponent::SetMaterialParameter(class FName ParameterName, class UMaterialInterface* Param) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "SetMaterialParameter"); - - Params::ParticleSystemComponent_SetMaterialParameter Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Param = Param; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ParticleSystemComponent.SetTemplate -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UParticleSystem* NewTemplate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UParticleSystemComponent::SetTemplate(class UParticleSystem* NewTemplate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "SetTemplate"); - - Params::ParticleSystemComponent_SetTemplate Parms{}; - - Parms.NewTemplate = NewTemplate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ParticleSystemComponent.SetTrailSourceData -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName InFirstSocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName InSecondSocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETrailWidthMode InWidthMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UParticleSystemComponent::SetTrailSourceData(class FName InFirstSocketName, class FName InSecondSocketName, ETrailWidthMode InWidthMode, float InWidth) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "SetTrailSourceData"); - - Params::ParticleSystemComponent_SetTrailSourceData Parms{}; - - Parms.InFirstSocketName = InFirstSocketName; - Parms.InSecondSocketName = InSecondSocketName; - Parms.InWidthMode = InWidthMode; - Parms.InWidth = InWidth; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ParticleSystemComponent.GetBeamEndPoint -// (Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 EmitterIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* OutEndPoint (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UParticleSystemComponent::GetBeamEndPoint(int32 EmitterIndex, struct FVector* OutEndPoint) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "GetBeamEndPoint"); - - Params::ParticleSystemComponent_GetBeamEndPoint Parms{}; - - Parms.EmitterIndex = EmitterIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutEndPoint != nullptr) - *OutEndPoint = std::move(Parms.OutEndPoint); - - return Parms.ReturnValue; -} - - -// Function Engine.ParticleSystemComponent.GetBeamSourcePoint -// (Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 EmitterIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 SourceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* OutSourcePoint (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UParticleSystemComponent::GetBeamSourcePoint(int32 EmitterIndex, int32 SourceIndex, struct FVector* OutSourcePoint) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "GetBeamSourcePoint"); - - Params::ParticleSystemComponent_GetBeamSourcePoint Parms{}; - - Parms.EmitterIndex = EmitterIndex; - Parms.SourceIndex = SourceIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutSourcePoint != nullptr) - *OutSourcePoint = std::move(Parms.OutSourcePoint); - - return Parms.ReturnValue; -} - - -// Function Engine.ParticleSystemComponent.GetBeamSourceStrength -// (Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 EmitterIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 SourceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutSourceStrength (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UParticleSystemComponent::GetBeamSourceStrength(int32 EmitterIndex, int32 SourceIndex, float* OutSourceStrength) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "GetBeamSourceStrength"); - - Params::ParticleSystemComponent_GetBeamSourceStrength Parms{}; - - Parms.EmitterIndex = EmitterIndex; - Parms.SourceIndex = SourceIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutSourceStrength != nullptr) - *OutSourceStrength = Parms.OutSourceStrength; - - return Parms.ReturnValue; -} - - -// Function Engine.ParticleSystemComponent.GetBeamSourceTangent -// (Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 EmitterIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 SourceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* OutTangentPoint (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UParticleSystemComponent::GetBeamSourceTangent(int32 EmitterIndex, int32 SourceIndex, struct FVector* OutTangentPoint) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "GetBeamSourceTangent"); - - Params::ParticleSystemComponent_GetBeamSourceTangent Parms{}; - - Parms.EmitterIndex = EmitterIndex; - Parms.SourceIndex = SourceIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutTangentPoint != nullptr) - *OutTangentPoint = std::move(Parms.OutTangentPoint); - - return Parms.ReturnValue; -} - - -// Function Engine.ParticleSystemComponent.GetBeamTargetPoint -// (Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 EmitterIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 TargetIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* OutTargetPoint (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UParticleSystemComponent::GetBeamTargetPoint(int32 EmitterIndex, int32 TargetIndex, struct FVector* OutTargetPoint) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "GetBeamTargetPoint"); - - Params::ParticleSystemComponent_GetBeamTargetPoint Parms{}; - - Parms.EmitterIndex = EmitterIndex; - Parms.TargetIndex = TargetIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutTargetPoint != nullptr) - *OutTargetPoint = std::move(Parms.OutTargetPoint); - - return Parms.ReturnValue; -} - - -// Function Engine.ParticleSystemComponent.GetBeamTargetStrength -// (Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 EmitterIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 TargetIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutTargetStrength (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UParticleSystemComponent::GetBeamTargetStrength(int32 EmitterIndex, int32 TargetIndex, float* OutTargetStrength) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "GetBeamTargetStrength"); - - Params::ParticleSystemComponent_GetBeamTargetStrength Parms{}; - - Parms.EmitterIndex = EmitterIndex; - Parms.TargetIndex = TargetIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutTargetStrength != nullptr) - *OutTargetStrength = Parms.OutTargetStrength; - - return Parms.ReturnValue; -} - - -// Function Engine.ParticleSystemComponent.GetBeamTargetTangent -// (Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 EmitterIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 TargetIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* OutTangentPoint (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UParticleSystemComponent::GetBeamTargetTangent(int32 EmitterIndex, int32 TargetIndex, struct FVector* OutTangentPoint) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "GetBeamTargetTangent"); - - Params::ParticleSystemComponent_GetBeamTargetTangent Parms{}; - - Parms.EmitterIndex = EmitterIndex; - Parms.TargetIndex = TargetIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutTangentPoint != nullptr) - *OutTangentPoint = std::move(Parms.OutTangentPoint); - - return Parms.ReturnValue; -} - - -// Function Engine.ParticleSystemComponent.GetNamedMaterial -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInterface* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInterface* UParticleSystemComponent::GetNamedMaterial(class FName InName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "GetNamedMaterial"); - - Params::ParticleSystemComponent_GetNamedMaterial Parms{}; - - Parms.InName = InName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ParticleSystemComponent.GetNumActiveParticles -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UParticleSystemComponent::GetNumActiveParticles() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "GetNumActiveParticles"); - - Params::ParticleSystemComponent_GetNumActiveParticles Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PostProcessComponent.AddOrUpdateBlendable -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// TScriptInterfaceInBlendableObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) -// float InWeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPostProcessComponent::AddOrUpdateBlendable(TScriptInterface InBlendableObject, float InWeight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PostProcessComponent", "AddOrUpdateBlendable"); - - Params::PostProcessComponent_AddOrUpdateBlendable Parms{}; - - Parms.InBlendableObject = InBlendableObject; - Parms.InWeight = InWeight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFog.OnRep_bEnabled -// (Native, Public) - -void AExponentialHeightFog::OnRep_bEnabled() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFog", "OnRep_bEnabled"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Exporter.RunAssetExportTask -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UAssetExportTask* Task (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UExporter::RunAssetExportTask(class UAssetExportTask* Task) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("Exporter", "RunAssetExportTask"); - - Params::Exporter_RunAssetExportTask Parms{}; - - Parms.Task = Task; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Exporter.RunAssetExportTasks -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& ExportTasks (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UExporter::RunAssetExportTasks(const TArray& ExportTasks) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("Exporter", "RunAssetExportTasks"); - - Params::Exporter_RunAssetExportTasks Parms{}; - - Parms.ExportTasks = std::move(ExportTasks); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Exporter.ScriptRunAssetExportTask -// (Event, Public, BlueprintEvent) -// Parameters: -// class UAssetExportTask* Task (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UExporter::ScriptRunAssetExportTask(class UAssetExportTask* Task) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Exporter", "ScriptRunAssetExportTask"); - - Params::Exporter_ScriptRunAssetExportTask Parms{}; - - Parms.Task = Task; - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Predefined Function -// Returns the result of UEngine::GetEngine() without a type-check, might be dangerous - -class UGameEngine* UGameEngine::GetEngine() -{ - return static_cast(UEngine::GetEngine()); -} - - -// Function Engine.GameplayStatics.ActivateReverbEffect -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UReverbEffect* ReverbEffect (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName TagName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Priority (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Volume (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float FadeTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::ActivateReverbEffect(const class UObject* WorldContextObject, class UReverbEffect* ReverbEffect, class FName TagName, float Priority, float Volume, float FadeTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "ActivateReverbEffect"); - - Params::GameplayStatics_ActivateReverbEffect Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.ReverbEffect = ReverbEffect; - Parms.TagName = TagName; - Parms.Priority = Priority; - Parms.Volume = Volume; - Parms.FadeTime = FadeTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.AnnounceAccessibleString -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& AnnouncementString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::AnnounceAccessibleString(const class FString& AnnouncementString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "AnnounceAccessibleString"); - - Params::GameplayStatics_AnnounceAccessibleString Parms{}; - - Parms.AnnouncementString = std::move(AnnouncementString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.ApplyDamage -// (Final, BlueprintAuthorityOnly, Native, Static, Public, BlueprintCallable) -// Parameters: -// class AActor* DamagedActor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BaseDamage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AController* EventInstigator (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* DamageCauser (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf DamageTypeClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UGameplayStatics::ApplyDamage(class AActor* DamagedActor, float BaseDamage, class AController* EventInstigator, class AActor* DamageCauser, TSubclassOf DamageTypeClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "ApplyDamage"); - - Params::GameplayStatics_ApplyDamage Parms{}; - - Parms.DamagedActor = DamagedActor; - Parms.BaseDamage = BaseDamage; - Parms.EventInstigator = EventInstigator; - Parms.DamageCauser = DamageCauser; - Parms.DamageTypeClass = DamageTypeClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.ApplyPointDamage -// (Final, BlueprintAuthorityOnly, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class AActor* DamagedActor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BaseDamage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& HitFromDirection (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& HitInfo (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// class AController* EventInstigator (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* DamageCauser (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf DamageTypeClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UGameplayStatics::ApplyPointDamage(class AActor* DamagedActor, float BaseDamage, const struct FVector& HitFromDirection, const struct FHitResult& HitInfo, class AController* EventInstigator, class AActor* DamageCauser, TSubclassOf DamageTypeClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "ApplyPointDamage"); - - Params::GameplayStatics_ApplyPointDamage Parms{}; - - Parms.DamagedActor = DamagedActor; - Parms.BaseDamage = BaseDamage; - Parms.HitFromDirection = std::move(HitFromDirection); - Parms.HitInfo = std::move(HitInfo); - Parms.EventInstigator = EventInstigator; - Parms.DamageCauser = DamageCauser; - Parms.DamageTypeClass = DamageTypeClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.ApplyRadialDamage -// (Final, BlueprintAuthorityOnly, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BaseDamage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Origin (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DamageRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf DamageTypeClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& IgnoreActors (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// class AActor* DamageCauser (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AController* InstigatedByController (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bDoFullDamage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECollisionChannel DamagePreventionChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::ApplyRadialDamage(const class UObject* WorldContextObject, float BaseDamage, const struct FVector& Origin, float DamageRadius, TSubclassOf DamageTypeClass, const TArray& IgnoreActors, class AActor* DamageCauser, class AController* InstigatedByController, bool bDoFullDamage, ECollisionChannel DamagePreventionChannel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "ApplyRadialDamage"); - - Params::GameplayStatics_ApplyRadialDamage Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.BaseDamage = BaseDamage; - Parms.Origin = std::move(Origin); - Parms.DamageRadius = DamageRadius; - Parms.DamageTypeClass = DamageTypeClass; - Parms.IgnoreActors = std::move(IgnoreActors); - Parms.DamageCauser = DamageCauser; - Parms.InstigatedByController = InstigatedByController; - Parms.bDoFullDamage = bDoFullDamage; - Parms.DamagePreventionChannel = DamagePreventionChannel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.ApplyRadialDamageWithFalloff -// (Final, BlueprintAuthorityOnly, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BaseDamage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MinimumDamage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Origin (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DamageInnerRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DamageOuterRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DamageFalloff (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf DamageTypeClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& IgnoreActors (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// class AActor* DamageCauser (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AController* InstigatedByController (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECollisionChannel DamagePreventionChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::ApplyRadialDamageWithFalloff(const class UObject* WorldContextObject, float BaseDamage, float MinimumDamage, const struct FVector& Origin, float DamageInnerRadius, float DamageOuterRadius, float DamageFalloff, TSubclassOf DamageTypeClass, const TArray& IgnoreActors, class AActor* DamageCauser, class AController* InstigatedByController, ECollisionChannel DamagePreventionChannel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "ApplyRadialDamageWithFalloff"); - - Params::GameplayStatics_ApplyRadialDamageWithFalloff Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.BaseDamage = BaseDamage; - Parms.MinimumDamage = MinimumDamage; - Parms.Origin = std::move(Origin); - Parms.DamageInnerRadius = DamageInnerRadius; - Parms.DamageOuterRadius = DamageOuterRadius; - Parms.DamageFalloff = DamageFalloff; - Parms.DamageTypeClass = DamageTypeClass; - Parms.IgnoreActors = std::move(IgnoreActors); - Parms.DamageCauser = DamageCauser; - Parms.InstigatedByController = InstigatedByController; - Parms.DamagePreventionChannel = DamagePreventionChannel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.AreAnyListenersWithinRange -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaximumRange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::AreAnyListenersWithinRange(const class UObject* WorldContextObject, const struct FVector& Location, float MaximumRange) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "AreAnyListenersWithinRange"); - - Params::GameplayStatics_AreAnyListenersWithinRange Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Location = std::move(Location); - Parms.MaximumRange = MaximumRange; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.AreSubtitlesEnabled -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::AreSubtitlesEnabled() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "AreSubtitlesEnabled"); - - Params::GameplayStatics_AreSubtitlesEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.BeginDeferredActorSpawnFromClass -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf ActorClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& SpawnTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// ESpawnActorCollisionHandlingMethod CollisionHandlingOverride (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* Owner (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* UGameplayStatics::BeginDeferredActorSpawnFromClass(const class UObject* WorldContextObject, TSubclassOf ActorClass, const struct FTransform& SpawnTransform, ESpawnActorCollisionHandlingMethod CollisionHandlingOverride, class AActor* Owner) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "BeginDeferredActorSpawnFromClass"); - - Params::GameplayStatics_BeginDeferredActorSpawnFromClass Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.ActorClass = ActorClass; - Parms.SpawnTransform = std::move(SpawnTransform); - Parms.CollisionHandlingOverride = CollisionHandlingOverride; - Parms.Owner = Owner; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.BeginSpawningActorFromBlueprint -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UBlueprint* Blueprint (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& SpawnTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bNoCollisionFail (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* UGameplayStatics::BeginSpawningActorFromBlueprint(const class UObject* WorldContextObject, const class UBlueprint* Blueprint, const struct FTransform& SpawnTransform, bool bNoCollisionFail) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "BeginSpawningActorFromBlueprint"); - - Params::GameplayStatics_BeginSpawningActorFromBlueprint Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Blueprint = Blueprint; - Parms.SpawnTransform = std::move(SpawnTransform); - Parms.bNoCollisionFail = bNoCollisionFail; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.BeginSpawningActorFromClass -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf ActorClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& SpawnTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bNoCollisionFail (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* Owner (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* UGameplayStatics::BeginSpawningActorFromClass(const class UObject* WorldContextObject, TSubclassOf ActorClass, const struct FTransform& SpawnTransform, bool bNoCollisionFail, class AActor* Owner) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "BeginSpawningActorFromClass"); - - Params::GameplayStatics_BeginSpawningActorFromClass Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.ActorClass = ActorClass; - Parms.SpawnTransform = std::move(SpawnTransform); - Parms.bNoCollisionFail = bNoCollisionFail; - Parms.Owner = Owner; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.Blueprint_PredictProjectilePath_Advanced -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FPredictProjectilePathParams&PredictParams (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FPredictProjectilePathResult* PredictResult (Parm, OutParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::Blueprint_PredictProjectilePath_Advanced(const class UObject* WorldContextObject, const struct FPredictProjectilePathParams& PredictParams, struct FPredictProjectilePathResult* PredictResult) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "Blueprint_PredictProjectilePath_Advanced"); - - Params::GameplayStatics_Blueprint_PredictProjectilePath_Advanced Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.PredictParams = std::move(PredictParams); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (PredictResult != nullptr) - *PredictResult = std::move(Parms.PredictResult); - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.Blueprint_PredictProjectilePath_ByObjectType -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// TArray* OutPathPositions (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// struct FVector* OutLastTraceDestination (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& StartPos (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& LaunchVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTracePath (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ProjectileRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawDebugTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SimFrequency (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxSimTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float OverrideGravityZ (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::Blueprint_PredictProjectilePath_ByObjectType(const class UObject* WorldContextObject, struct FHitResult* OutHit, TArray* OutPathPositions, struct FVector* OutLastTraceDestination, const struct FVector& StartPos, const struct FVector& LaunchVelocity, bool bTracePath, float ProjectileRadius, const TArray& ObjectTypes, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, float DrawDebugTime, float SimFrequency, float MaxSimTime, float OverrideGravityZ) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "Blueprint_PredictProjectilePath_ByObjectType"); - - Params::GameplayStatics_Blueprint_PredictProjectilePath_ByObjectType Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.StartPos = std::move(StartPos); - Parms.LaunchVelocity = std::move(LaunchVelocity); - Parms.bTracePath = bTracePath; - Parms.ProjectileRadius = ProjectileRadius; - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.DrawDebugTime = DrawDebugTime; - Parms.SimFrequency = SimFrequency; - Parms.MaxSimTime = MaxSimTime; - Parms.OverrideGravityZ = OverrideGravityZ; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - if (OutPathPositions != nullptr) - *OutPathPositions = std::move(Parms.OutPathPositions); - - if (OutLastTraceDestination != nullptr) - *OutLastTraceDestination = std::move(Parms.OutLastTraceDestination); - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.Blueprint_PredictProjectilePath_ByTraceChannel -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// TArray* OutPathPositions (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// struct FVector* OutLastTraceDestination (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& StartPos (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& LaunchVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTracePath (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ProjectileRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECollisionChannel TraceChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawDebugTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SimFrequency (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxSimTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float OverrideGravityZ (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::Blueprint_PredictProjectilePath_ByTraceChannel(const class UObject* WorldContextObject, struct FHitResult* OutHit, TArray* OutPathPositions, struct FVector* OutLastTraceDestination, const struct FVector& StartPos, const struct FVector& LaunchVelocity, bool bTracePath, float ProjectileRadius, ECollisionChannel TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, float DrawDebugTime, float SimFrequency, float MaxSimTime, float OverrideGravityZ) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "Blueprint_PredictProjectilePath_ByTraceChannel"); - - Params::GameplayStatics_Blueprint_PredictProjectilePath_ByTraceChannel Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.StartPos = std::move(StartPos); - Parms.LaunchVelocity = std::move(LaunchVelocity); - Parms.bTracePath = bTracePath; - Parms.ProjectileRadius = ProjectileRadius; - Parms.TraceChannel = TraceChannel; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.DrawDebugTime = DrawDebugTime; - Parms.SimFrequency = SimFrequency; - Parms.MaxSimTime = MaxSimTime; - Parms.OverrideGravityZ = OverrideGravityZ; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - if (OutPathPositions != nullptr) - *OutPathPositions = std::move(Parms.OutPathPositions); - - if (OutLastTraceDestination != nullptr) - *OutLastTraceDestination = std::move(Parms.OutLastTraceDestination); - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.BlueprintSuggestProjectileVelocity -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* TossVelocity (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& StartLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& EndLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float LaunchSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float OverrideGravityZ (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESuggestProjVelocityTraceOption TraceOption (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float CollisionRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFavorHighArc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bDrawDebug (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::BlueprintSuggestProjectileVelocity(const class UObject* WorldContextObject, struct FVector* TossVelocity, const struct FVector& StartLocation, const struct FVector& EndLocation, float LaunchSpeed, float OverrideGravityZ, ESuggestProjVelocityTraceOption TraceOption, float CollisionRadius, bool bFavorHighArc, bool bDrawDebug) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "BlueprintSuggestProjectileVelocity"); - - Params::GameplayStatics_BlueprintSuggestProjectileVelocity Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.StartLocation = std::move(StartLocation); - Parms.EndLocation = std::move(EndLocation); - Parms.LaunchSpeed = LaunchSpeed; - Parms.OverrideGravityZ = OverrideGravityZ; - Parms.TraceOption = TraceOption; - Parms.CollisionRadius = CollisionRadius; - Parms.bFavorHighArc = bFavorHighArc; - Parms.bDrawDebug = bDrawDebug; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (TossVelocity != nullptr) - *TossVelocity = std::move(Parms.TossVelocity); - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.BreakHitResult -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FHitResult& Hit (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool* bBlockingHit (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool* bInitialOverlap (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* Time (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* Distance (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Location (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* ImpactPoint (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* normal (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* ImpactNormal (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPhysicalMaterial** PhysMat (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor** HitActor (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent** HitComponent (Parm, OutParm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName* HitBoneName (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* HitItem (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* ElementIndex (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* FaceIndex (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* TraceStart (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* TraceEnd (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::BreakHitResult(const struct FHitResult& Hit, bool* bBlockingHit, bool* bInitialOverlap, float* Time, float* Distance, struct FVector* Location, struct FVector* ImpactPoint, struct FVector* normal, struct FVector* ImpactNormal, class UPhysicalMaterial** PhysMat, class AActor** HitActor, class UPrimitiveComponent** HitComponent, class FName* HitBoneName, int32* HitItem, int32* ElementIndex, int32* FaceIndex, struct FVector* TraceStart, struct FVector* TraceEnd) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "BreakHitResult"); - - Params::GameplayStatics_BreakHitResult Parms{}; - - Parms.Hit = std::move(Hit); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (bBlockingHit != nullptr) - *bBlockingHit = Parms.bBlockingHit; - - if (bInitialOverlap != nullptr) - *bInitialOverlap = Parms.bInitialOverlap; - - if (Time != nullptr) - *Time = Parms.Time; - - if (Distance != nullptr) - *Distance = Parms.Distance; - - if (Location != nullptr) - *Location = std::move(Parms.Location); - - if (ImpactPoint != nullptr) - *ImpactPoint = std::move(Parms.ImpactPoint); - - if (normal != nullptr) - *normal = std::move(Parms.normal); - - if (ImpactNormal != nullptr) - *ImpactNormal = std::move(Parms.ImpactNormal); - - if (PhysMat != nullptr) - *PhysMat = Parms.PhysMat; - - if (HitActor != nullptr) - *HitActor = Parms.HitActor; - - if (HitComponent != nullptr) - *HitComponent = Parms.HitComponent; - - if (HitBoneName != nullptr) - *HitBoneName = Parms.HitBoneName; - - if (HitItem != nullptr) - *HitItem = Parms.HitItem; - - if (ElementIndex != nullptr) - *ElementIndex = Parms.ElementIndex; - - if (FaceIndex != nullptr) - *FaceIndex = Parms.FaceIndex; - - if (TraceStart != nullptr) - *TraceStart = std::move(Parms.TraceStart); - - if (TraceEnd != nullptr) - *TraceEnd = std::move(Parms.TraceEnd); -} - - -// Function Engine.GameplayStatics.CancelAsyncLoading -// (Final, Native, Static, Public, BlueprintCallable) - -void UGameplayStatics::CancelAsyncLoading() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "CancelAsyncLoading"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.ClearSoundMixClassOverride -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundMix* InSoundMixModifier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundClass* InSoundClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float FadeOutTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::ClearSoundMixClassOverride(const class UObject* WorldContextObject, class USoundMix* InSoundMixModifier, class USoundClass* InSoundClass, float FadeOutTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "ClearSoundMixClassOverride"); - - Params::GameplayStatics_ClearSoundMixClassOverride Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.InSoundMixModifier = InSoundMixModifier; - Parms.InSoundClass = InSoundClass; - Parms.FadeOutTime = FadeOutTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.ClearSoundMixModifiers -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::ClearSoundMixModifiers(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "ClearSoundMixModifiers"); - - Params::GameplayStatics_ClearSoundMixModifiers Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.CreatePlayer -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ControllerId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSpawnPlayerController (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APlayerController* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APlayerController* UGameplayStatics::CreatePlayer(const class UObject* WorldContextObject, int32 ControllerId, bool bSpawnPlayerController) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "CreatePlayer"); - - Params::GameplayStatics_CreatePlayer Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.ControllerId = ControllerId; - Parms.bSpawnPlayerController = bSpawnPlayerController; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.CreateSaveGameObject -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// TSubclassOf SaveGameClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USaveGame* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USaveGame* UGameplayStatics::CreateSaveGameObject(TSubclassOf SaveGameClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "CreateSaveGameObject"); - - Params::GameplayStatics_CreateSaveGameObject Parms{}; - - Parms.SaveGameClass = SaveGameClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.CreateSound2D -// (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundBase* Sound (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float VolumeMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PitchMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float StartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundConcurrency* ConcurrencySettings (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPersistAcrossLevelTransition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoDestroy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAudioComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAudioComponent* UGameplayStatics::CreateSound2D(const class UObject* WorldContextObject, class USoundBase* Sound, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundConcurrency* ConcurrencySettings, bool bPersistAcrossLevelTransition, bool bAutoDestroy) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "CreateSound2D"); - - Params::GameplayStatics_CreateSound2D Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Sound = Sound; - Parms.VolumeMultiplier = VolumeMultiplier; - Parms.PitchMultiplier = PitchMultiplier; - Parms.StartTime = StartTime; - Parms.ConcurrencySettings = ConcurrencySettings; - Parms.bPersistAcrossLevelTransition = bPersistAcrossLevelTransition; - Parms.bAutoDestroy = bAutoDestroy; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.DeactivateReverbEffect -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName TagName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::DeactivateReverbEffect(const class UObject* WorldContextObject, class FName TagName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "DeactivateReverbEffect"); - - Params::GameplayStatics_DeactivateReverbEffect Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.TagName = TagName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.DeleteGameInSlot -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& SlotName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const int32 UserIndex (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::DeleteGameInSlot(const class FString& SlotName, const int32 UserIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "DeleteGameInSlot"); - - Params::GameplayStatics_DeleteGameInSlot Parms{}; - - Parms.SlotName = std::move(SlotName); - Parms.UserIndex = UserIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.DeprojectScreenToWorld -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// class APlayerController* Player (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& ScreenPosition (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* WorldPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* WorldDirection (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::DeprojectScreenToWorld(class APlayerController* Player, const struct FVector2D& ScreenPosition, struct FVector* WorldPosition, struct FVector* WorldDirection) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "DeprojectScreenToWorld"); - - Params::GameplayStatics_DeprojectScreenToWorld Parms{}; - - Parms.Player = Player; - Parms.ScreenPosition = std::move(ScreenPosition); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (WorldPosition != nullptr) - *WorldPosition = std::move(Parms.WorldPosition); - - if (WorldDirection != nullptr) - *WorldDirection = std::move(Parms.WorldDirection); - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.DoesSaveGameExist -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& SlotName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const int32 UserIndex (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::DoesSaveGameExist(const class FString& SlotName, const int32 UserIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "DoesSaveGameExist"); - - Params::GameplayStatics_DoesSaveGameExist Parms{}; - - Parms.SlotName = std::move(SlotName); - Parms.UserIndex = UserIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.EnableLiveStreaming -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// bool Enable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::EnableLiveStreaming(bool Enable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "EnableLiveStreaming"); - - Params::GameplayStatics_EnableLiveStreaming Parms{}; - - Parms.Enable = Enable; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.FindCollisionUV -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FHitResult& Hit (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// int32 UVChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D* UV (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::FindCollisionUV(const struct FHitResult& Hit, int32 UVChannel, struct FVector2D* UV) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "FindCollisionUV"); - - Params::GameplayStatics_FindCollisionUV Parms{}; - - Parms.Hit = std::move(Hit); - Parms.UVChannel = UVChannel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (UV != nullptr) - *UV = std::move(Parms.UV); - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.FindNearestActor -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Origin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToCheck (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// float* Distance (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* UGameplayStatics::FindNearestActor(const struct FVector& Origin, const TArray& ActorsToCheck, float* Distance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "FindNearestActor"); - - Params::GameplayStatics_FindNearestActor Parms{}; - - Parms.Origin = std::move(Origin); - Parms.ActorsToCheck = std::move(ActorsToCheck); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Distance != nullptr) - *Distance = Parms.Distance; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.FinishSpawningActor -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class AActor* Actor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& SpawnTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* UGameplayStatics::FinishSpawningActor(class AActor* Actor, const struct FTransform& SpawnTransform) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "FinishSpawningActor"); - - Params::GameplayStatics_FinishSpawningActor Parms{}; - - Parms.Actor = Actor; - Parms.SpawnTransform = std::move(SpawnTransform); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.FlushLevelStreaming -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::FlushLevelStreaming(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "FlushLevelStreaming"); - - Params::GameplayStatics_FlushLevelStreaming Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.GetAccurateRealTime -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// int32* Seconds (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* PartialSeconds (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::GetAccurateRealTime(int32* Seconds, float* PartialSeconds) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetAccurateRealTime"); - - Params::GameplayStatics_GetAccurateRealTime Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Seconds != nullptr) - *Seconds = Parms.Seconds; - - if (PartialSeconds != nullptr) - *PartialSeconds = Parms.PartialSeconds; -} - - -// Function Engine.GameplayStatics.GetActorArrayAverageLocation -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const TArray& Actors (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UGameplayStatics::GetActorArrayAverageLocation(const TArray& Actors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetActorArrayAverageLocation"); - - Params::GameplayStatics_GetActorArrayAverageLocation Parms{}; - - Parms.Actors = std::move(Actors); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetActorArrayBounds -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const TArray& Actors (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bOnlyCollidingComponents (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Center (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* BoxExtent (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::GetActorArrayBounds(const TArray& Actors, bool bOnlyCollidingComponents, struct FVector* Center, struct FVector* BoxExtent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetActorArrayBounds"); - - Params::GameplayStatics_GetActorArrayBounds Parms{}; - - Parms.Actors = std::move(Actors); - Parms.bOnlyCollidingComponents = bOnlyCollidingComponents; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Center != nullptr) - *Center = std::move(Parms.Center); - - if (BoxExtent != nullptr) - *BoxExtent = std::move(Parms.BoxExtent); -} - - -// Function Engine.GameplayStatics.GetActorOfClass -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf ActorClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* UGameplayStatics::GetActorOfClass(const class UObject* WorldContextObject, TSubclassOf ActorClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetActorOfClass"); - - Params::GameplayStatics_GetActorOfClass Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.ActorClass = ActorClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetAllActorsOfClass -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf ActorClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutActors (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UGameplayStatics::GetAllActorsOfClass(const class UObject* WorldContextObject, TSubclassOf ActorClass, TArray* OutActors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetAllActorsOfClass"); - - Params::GameplayStatics_GetAllActorsOfClass Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.ActorClass = ActorClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutActors != nullptr) - *OutActors = std::move(Parms.OutActors); -} - - -// Function Engine.GameplayStatics.GetAllActorsOfClassWithTag -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf ActorClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName Tag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutActors (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UGameplayStatics::GetAllActorsOfClassWithTag(const class UObject* WorldContextObject, TSubclassOf ActorClass, class FName Tag, TArray* OutActors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetAllActorsOfClassWithTag"); - - Params::GameplayStatics_GetAllActorsOfClassWithTag Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.ActorClass = ActorClass; - Parms.Tag = Tag; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutActors != nullptr) - *OutActors = std::move(Parms.OutActors); -} - - -// Function Engine.GameplayStatics.GetAllActorsWithInterface -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf Interface (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutActors (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UGameplayStatics::GetAllActorsWithInterface(const class UObject* WorldContextObject, TSubclassOf Interface, TArray* OutActors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetAllActorsWithInterface"); - - Params::GameplayStatics_GetAllActorsWithInterface Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Interface = Interface; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutActors != nullptr) - *OutActors = std::move(Parms.OutActors); -} - - -// Function Engine.GameplayStatics.GetAllActorsWithTag -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName Tag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutActors (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UGameplayStatics::GetAllActorsWithTag(const class UObject* WorldContextObject, class FName Tag, TArray* OutActors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetAllActorsWithTag"); - - Params::GameplayStatics_GetAllActorsWithTag Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Tag = Tag; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutActors != nullptr) - *OutActors = std::move(Parms.OutActors); -} - - -// Function Engine.GameplayStatics.GetAudioTimeSeconds -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UGameplayStatics::GetAudioTimeSeconds(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetAudioTimeSeconds"); - - Params::GameplayStatics_GetAudioTimeSeconds Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetClosestListenerLocation -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaximumRange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool bAllowAttenuationOverride (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* ListenerPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::GetClosestListenerLocation(const class UObject* WorldContextObject, const struct FVector& Location, float MaximumRange, const bool bAllowAttenuationOverride, struct FVector* ListenerPosition) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetClosestListenerLocation"); - - Params::GameplayStatics_GetClosestListenerLocation Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Location = std::move(Location); - Parms.MaximumRange = MaximumRange; - Parms.bAllowAttenuationOverride = bAllowAttenuationOverride; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (ListenerPosition != nullptr) - *ListenerPosition = std::move(Parms.ListenerPosition); - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetCurrentLevelName -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bRemovePrefixString (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UGameplayStatics::GetCurrentLevelName(const class UObject* WorldContextObject, bool bRemovePrefixString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetCurrentLevelName"); - - Params::GameplayStatics_GetCurrentLevelName Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.bRemovePrefixString = bRemovePrefixString; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetCurrentReverbEffect -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UReverbEffect* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UReverbEffect* UGameplayStatics::GetCurrentReverbEffect(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetCurrentReverbEffect"); - - Params::GameplayStatics_GetCurrentReverbEffect Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetEnableWorldRendering -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::GetEnableWorldRendering(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetEnableWorldRendering"); - - Params::GameplayStatics_GetEnableWorldRendering Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetGameInstance -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UGameInstance* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UGameInstance* UGameplayStatics::GetGameInstance(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetGameInstance"); - - Params::GameplayStatics_GetGameInstance Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetGameMode -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AGameModeBase* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AGameModeBase* UGameplayStatics::GetGameMode(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetGameMode"); - - Params::GameplayStatics_GetGameMode Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetGameState -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AGameStateBase* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AGameStateBase* UGameplayStatics::GetGameState(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetGameState"); - - Params::GameplayStatics_GetGameState Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetGlobalTimeDilation -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UGameplayStatics::GetGlobalTimeDilation(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetGlobalTimeDilation"); - - Params::GameplayStatics_GetGlobalTimeDilation Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetIntOption -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& OPTIONS (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Key (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 DefaultValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameplayStatics::GetIntOption(const class FString& OPTIONS, const class FString& Key, int32 DefaultValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetIntOption"); - - Params::GameplayStatics_GetIntOption Parms{}; - - Parms.OPTIONS = std::move(OPTIONS); - Parms.Key = std::move(Key); - Parms.DefaultValue = DefaultValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetKeyValue -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& Pair (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* Key (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* Value (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::GetKeyValue(const class FString& Pair, class FString* Key, class FString* Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetKeyValue"); - - Params::GameplayStatics_GetKeyValue Parms{}; - - Parms.Pair = std::move(Pair); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Key != nullptr) - *Key = std::move(Parms.Key); - - if (Value != nullptr) - *Value = std::move(Parms.Value); -} - - -// Function Engine.GameplayStatics.GetMaxAudioChannelCount -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameplayStatics::GetMaxAudioChannelCount(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetMaxAudioChannelCount"); - - Params::GameplayStatics_GetMaxAudioChannelCount Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetObjectClass -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UClass* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UClass* UGameplayStatics::GetObjectClass(const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetObjectClass"); - - Params::GameplayStatics_GetObjectClass Parms{}; - - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetPlatformName -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UGameplayStatics::GetPlatformName() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetPlatformName"); - - Params::GameplayStatics_GetPlatformName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetPlayerCameraManager -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 PlayerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APlayerCameraManager* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APlayerCameraManager* UGameplayStatics::GetPlayerCameraManager(const class UObject* WorldContextObject, int32 PlayerIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetPlayerCameraManager"); - - Params::GameplayStatics_GetPlayerCameraManager Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.PlayerIndex = PlayerIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetPlayerCharacter -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 PlayerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ACharacter* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ACharacter* UGameplayStatics::GetPlayerCharacter(const class UObject* WorldContextObject, int32 PlayerIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetPlayerCharacter"); - - Params::GameplayStatics_GetPlayerCharacter Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.PlayerIndex = PlayerIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetPlayerController -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 PlayerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APlayerController* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APlayerController* UGameplayStatics::GetPlayerController(const class UObject* WorldContextObject, int32 PlayerIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetPlayerController"); - - Params::GameplayStatics_GetPlayerController Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.PlayerIndex = PlayerIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetPlayerControllerFromID -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ControllerId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APlayerController* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APlayerController* UGameplayStatics::GetPlayerControllerFromID(const class UObject* WorldContextObject, int32 ControllerId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetPlayerControllerFromID"); - - Params::GameplayStatics_GetPlayerControllerFromID Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.ControllerId = ControllerId; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetPlayerControllerID -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class APlayerController* Player (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameplayStatics::GetPlayerControllerID(class APlayerController* Player) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetPlayerControllerID"); - - Params::GameplayStatics_GetPlayerControllerID Parms{}; - - Parms.Player = Player; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetPlayerPawn -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 PlayerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APawn* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APawn* UGameplayStatics::GetPlayerPawn(const class UObject* WorldContextObject, int32 PlayerIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetPlayerPawn"); - - Params::GameplayStatics_GetPlayerPawn Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.PlayerIndex = PlayerIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetRealTimeSeconds -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UGameplayStatics::GetRealTimeSeconds(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetRealTimeSeconds"); - - Params::GameplayStatics_GetRealTimeSeconds Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetStreamingLevel -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PackageName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ULevelStreaming* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ULevelStreaming* UGameplayStatics::GetStreamingLevel(const class UObject* WorldContextObject, class FName PackageName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetStreamingLevel"); - - Params::GameplayStatics_GetStreamingLevel Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.PackageName = PackageName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetSurfaceType -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FHitResult& Hit (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// EPhysicalSurface ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EPhysicalSurface UGameplayStatics::GetSurfaceType(const struct FHitResult& Hit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetSurfaceType"); - - Params::GameplayStatics_GetSurfaceType Parms{}; - - Parms.Hit = std::move(Hit); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetTexturesYetToStream -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameplayStatics::GetTexturesYetToStream(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetTexturesYetToStream"); - - Params::GameplayStatics_GetTexturesYetToStream Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetTimeSeconds -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UGameplayStatics::GetTimeSeconds(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetTimeSeconds"); - - Params::GameplayStatics_GetTimeSeconds Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetUnpausedTimeSeconds -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UGameplayStatics::GetUnpausedTimeSeconds(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetUnpausedTimeSeconds"); - - Params::GameplayStatics_GetUnpausedTimeSeconds Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetViewportMouseCaptureMode -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EMouseCaptureMode ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EMouseCaptureMode UGameplayStatics::GetViewportMouseCaptureMode(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetViewportMouseCaptureMode"); - - Params::GameplayStatics_GetViewportMouseCaptureMode Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetViewProjectionMatrix -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMinimalViewInfo& DesiredView (Parm, NativeAccessSpecifierPublic) -// struct FMatrix* ViewMatrix (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FMatrix* ProjectionMatrix (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FMatrix* ViewProjectionMatrix (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UGameplayStatics::GetViewProjectionMatrix(const struct FMinimalViewInfo& DesiredView, struct FMatrix* ViewMatrix, struct FMatrix* ProjectionMatrix, struct FMatrix* ViewProjectionMatrix) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetViewProjectionMatrix"); - - Params::GameplayStatics_GetViewProjectionMatrix Parms{}; - - Parms.DesiredView = std::move(DesiredView); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (ViewMatrix != nullptr) - *ViewMatrix = std::move(Parms.ViewMatrix); - - if (ProjectionMatrix != nullptr) - *ProjectionMatrix = std::move(Parms.ProjectionMatrix); - - if (ViewProjectionMatrix != nullptr) - *ViewProjectionMatrix = std::move(Parms.ViewProjectionMatrix); -} - - -// Function Engine.GameplayStatics.GetWorldDeltaSeconds -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UGameplayStatics::GetWorldDeltaSeconds(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetWorldDeltaSeconds"); - - Params::GameplayStatics_GetWorldDeltaSeconds Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetWorldOriginLocation -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FIntVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntVector UGameplayStatics::GetWorldOriginLocation(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetWorldOriginLocation"); - - Params::GameplayStatics_GetWorldOriginLocation Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GrassOverlappingSphereCount -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UStaticMesh* StaticMesh (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& CenterPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameplayStatics::GrassOverlappingSphereCount(const class UObject* WorldContextObject, const class UStaticMesh* StaticMesh, const struct FVector& CenterPosition, float Radius) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GrassOverlappingSphereCount"); - - Params::GameplayStatics_GrassOverlappingSphereCount Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.StaticMesh = StaticMesh; - Parms.CenterPosition = std::move(CenterPosition); - Parms.Radius = Radius; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.HasLaunchOption -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& OptionToCheck (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::HasLaunchOption(const class FString& OptionToCheck) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "HasLaunchOption"); - - Params::GameplayStatics_HasLaunchOption Parms{}; - - Parms.OptionToCheck = std::move(OptionToCheck); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.HasOption -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& OPTIONS (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& InKey (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::HasOption(const class FString& OPTIONS, const class FString& InKey) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "HasOption"); - - Params::GameplayStatics_HasOption Parms{}; - - Parms.OPTIONS = std::move(OPTIONS); - Parms.InKey = std::move(InKey); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.IsGamePaused -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::IsGamePaused(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "IsGamePaused"); - - Params::GameplayStatics_IsGamePaused Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.IsSplitscreenForceDisabled -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::IsSplitscreenForceDisabled(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "IsSplitscreenForceDisabled"); - - Params::GameplayStatics_IsSplitscreenForceDisabled Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.LoadGameFromSlot -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& SlotName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const int32 UserIndex (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USaveGame* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USaveGame* UGameplayStatics::LoadGameFromSlot(const class FString& SlotName, const int32 UserIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "LoadGameFromSlot"); - - Params::GameplayStatics_LoadGameFromSlot Parms{}; - - Parms.SlotName = std::move(SlotName); - Parms.UserIndex = UserIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.LoadStreamLevel -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName LevelName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bMakeVisibleAfterLoad (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldBlockOnLoad (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLatentActionInfo& LatentInfo (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void UGameplayStatics::LoadStreamLevel(const class UObject* WorldContextObject, class FName LevelName, bool bMakeVisibleAfterLoad, bool bShouldBlockOnLoad, const struct FLatentActionInfo& LatentInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "LoadStreamLevel"); - - Params::GameplayStatics_LoadStreamLevel Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.LevelName = LevelName; - Parms.bMakeVisibleAfterLoad = bMakeVisibleAfterLoad; - Parms.bShouldBlockOnLoad = bShouldBlockOnLoad; - Parms.LatentInfo = std::move(LatentInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.LoadStreamLevelBySoftObjectPtr -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TSoftObjectPtr Level (ConstParm, Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bMakeVisibleAfterLoad (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldBlockOnLoad (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLatentActionInfo& LatentInfo (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void UGameplayStatics::LoadStreamLevelBySoftObjectPtr(const class UObject* WorldContextObject, const TSoftObjectPtr Level, bool bMakeVisibleAfterLoad, bool bShouldBlockOnLoad, const struct FLatentActionInfo& LatentInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "LoadStreamLevelBySoftObjectPtr"); - - Params::GameplayStatics_LoadStreamLevelBySoftObjectPtr Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Level = Level; - Parms.bMakeVisibleAfterLoad = bMakeVisibleAfterLoad; - Parms.bShouldBlockOnLoad = bShouldBlockOnLoad; - Parms.LatentInfo = std::move(LatentInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.MakeHitResult -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// bool bBlockingHit (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInitialOverlap (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Distance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& ImpactPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& normal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& ImpactNormal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPhysicalMaterial* PhysMat (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* HitActor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* HitComponent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName HitBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 HitItem (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ElementIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 FaceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& TraceStart (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& TraceEnd (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -struct FHitResult UGameplayStatics::MakeHitResult(bool bBlockingHit, bool bInitialOverlap, float Time, float Distance, const struct FVector& Location, const struct FVector& ImpactPoint, const struct FVector& normal, const struct FVector& ImpactNormal, class UPhysicalMaterial* PhysMat, class AActor* HitActor, class UPrimitiveComponent* HitComponent, class FName HitBoneName, int32 HitItem, int32 ElementIndex, int32 FaceIndex, const struct FVector& TraceStart, const struct FVector& TraceEnd) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "MakeHitResult"); - - Params::GameplayStatics_MakeHitResult Parms{}; - - Parms.bBlockingHit = bBlockingHit; - Parms.bInitialOverlap = bInitialOverlap; - Parms.Time = Time; - Parms.Distance = Distance; - Parms.Location = std::move(Location); - Parms.ImpactPoint = std::move(ImpactPoint); - Parms.normal = std::move(normal); - Parms.ImpactNormal = std::move(ImpactNormal); - Parms.PhysMat = PhysMat; - Parms.HitActor = HitActor; - Parms.HitComponent = HitComponent; - Parms.HitBoneName = HitBoneName; - Parms.HitItem = HitItem; - Parms.ElementIndex = ElementIndex; - Parms.FaceIndex = FaceIndex; - Parms.TraceStart = std::move(TraceStart); - Parms.TraceEnd = std::move(TraceEnd); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.OpenLevel -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName LevelName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAbsolute (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& OPTIONS (Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::OpenLevel(const class UObject* WorldContextObject, class FName LevelName, bool bAbsolute, const class FString& OPTIONS) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "OpenLevel"); - - Params::GameplayStatics_OpenLevel Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.LevelName = LevelName; - Parms.bAbsolute = bAbsolute; - Parms.OPTIONS = std::move(OPTIONS); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.OpenLevelBySoftObjectPtr -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TSoftObjectPtr Level (ConstParm, Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAbsolute (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& OPTIONS (Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::OpenLevelBySoftObjectPtr(const class UObject* WorldContextObject, const TSoftObjectPtr Level, bool bAbsolute, const class FString& OPTIONS) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "OpenLevelBySoftObjectPtr"); - - Params::GameplayStatics_OpenLevelBySoftObjectPtr Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Level = Level; - Parms.bAbsolute = bAbsolute; - Parms.OPTIONS = std::move(OPTIONS); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.ParseOption -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& OPTIONS (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Key (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UGameplayStatics::ParseOption(const class FString& OPTIONS, const class FString& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "ParseOption"); - - Params::GameplayStatics_ParseOption Parms{}; - - Parms.OPTIONS = std::move(OPTIONS); - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.PlayDialogue2D -// (Final, BlueprintCosmetic, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UDialogueWave* Dialogue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FDialogueContext& Context (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// float VolumeMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PitchMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float StartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::PlayDialogue2D(const class UObject* WorldContextObject, class UDialogueWave* Dialogue, const struct FDialogueContext& Context, float VolumeMultiplier, float PitchMultiplier, float StartTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "PlayDialogue2D"); - - Params::GameplayStatics_PlayDialogue2D Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Dialogue = Dialogue; - Parms.Context = std::move(Context); - Parms.VolumeMultiplier = VolumeMultiplier; - Parms.PitchMultiplier = PitchMultiplier; - Parms.StartTime = StartTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.PlayDialogueAtLocation -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UDialogueWave* Dialogue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FDialogueContext& Context (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) -// float VolumeMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PitchMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float StartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundAttenuation* AttenuationSettings (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::PlayDialogueAtLocation(const class UObject* WorldContextObject, class UDialogueWave* Dialogue, const struct FDialogueContext& Context, const struct FVector& Location, const struct FRotator& Rotation, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundAttenuation* AttenuationSettings) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "PlayDialogueAtLocation"); - - Params::GameplayStatics_PlayDialogueAtLocation Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Dialogue = Dialogue; - Parms.Context = std::move(Context); - Parms.Location = std::move(Location); - Parms.Rotation = std::move(Rotation); - Parms.VolumeMultiplier = VolumeMultiplier; - Parms.PitchMultiplier = PitchMultiplier; - Parms.StartTime = StartTime; - Parms.AttenuationSettings = AttenuationSettings; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.PlaySound2D -// (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundBase* Sound (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float VolumeMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PitchMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float StartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundConcurrency* ConcurrencySettings (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OwningActor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIsUISound (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::PlaySound2D(const class UObject* WorldContextObject, class USoundBase* Sound, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundConcurrency* ConcurrencySettings, class AActor* OwningActor, bool bIsUISound) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "PlaySound2D"); - - Params::GameplayStatics_PlaySound2D Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Sound = Sound; - Parms.VolumeMultiplier = VolumeMultiplier; - Parms.PitchMultiplier = PitchMultiplier; - Parms.StartTime = StartTime; - Parms.ConcurrencySettings = ConcurrencySettings; - Parms.OwningActor = OwningActor; - Parms.bIsUISound = bIsUISound; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.PlaySoundAtLocation -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundBase* Sound (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) -// float VolumeMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PitchMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float StartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundAttenuation* AttenuationSettings (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundConcurrency* ConcurrencySettings (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OwningActor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::PlaySoundAtLocation(const class UObject* WorldContextObject, class USoundBase* Sound, const struct FVector& Location, const struct FRotator& Rotation, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundAttenuation* AttenuationSettings, class USoundConcurrency* ConcurrencySettings, class AActor* OwningActor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "PlaySoundAtLocation"); - - Params::GameplayStatics_PlaySoundAtLocation Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Sound = Sound; - Parms.Location = std::move(Location); - Parms.Rotation = std::move(Rotation); - Parms.VolumeMultiplier = VolumeMultiplier; - Parms.PitchMultiplier = PitchMultiplier; - Parms.StartTime = StartTime; - Parms.AttenuationSettings = AttenuationSettings; - Parms.ConcurrencySettings = ConcurrencySettings; - Parms.OwningActor = OwningActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.PlayWorldCameraShake -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf Shake (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& epicenter (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InnerRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float OuterRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Falloff (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bOrientShakeTowardsEpicenter (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::PlayWorldCameraShake(const class UObject* WorldContextObject, TSubclassOf Shake, const struct FVector& epicenter, float InnerRadius, float OuterRadius, float Falloff, bool bOrientShakeTowardsEpicenter) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "PlayWorldCameraShake"); - - Params::GameplayStatics_PlayWorldCameraShake Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Shake = Shake; - Parms.epicenter = std::move(epicenter); - Parms.InnerRadius = InnerRadius; - Parms.OuterRadius = OuterRadius; - Parms.Falloff = Falloff; - Parms.bOrientShakeTowardsEpicenter = bOrientShakeTowardsEpicenter; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.PopSoundMixModifier -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundMix* InSoundMixModifier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::PopSoundMixModifier(const class UObject* WorldContextObject, class USoundMix* InSoundMixModifier) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "PopSoundMixModifier"); - - Params::GameplayStatics_PopSoundMixModifier Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.InSoundMixModifier = InSoundMixModifier; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.PrimeAllSoundsInSoundClass -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class USoundClass* InSoundClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::PrimeAllSoundsInSoundClass(class USoundClass* InSoundClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "PrimeAllSoundsInSoundClass"); - - Params::GameplayStatics_PrimeAllSoundsInSoundClass Parms{}; - - Parms.InSoundClass = InSoundClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.PrimeSound -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class USoundBase* InSound (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::PrimeSound(class USoundBase* InSound) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "PrimeSound"); - - Params::GameplayStatics_PrimeSound Parms{}; - - Parms.InSound = InSound; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.ProjectWorldToScreen -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// class APlayerController* Player (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& WorldPosition (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D* ScreenPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPlayerViewportRelative (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::ProjectWorldToScreen(class APlayerController* Player, const struct FVector& WorldPosition, struct FVector2D* ScreenPosition, bool bPlayerViewportRelative) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "ProjectWorldToScreen"); - - Params::GameplayStatics_ProjectWorldToScreen Parms{}; - - Parms.Player = Player; - Parms.WorldPosition = std::move(WorldPosition); - Parms.bPlayerViewportRelative = bPlayerViewportRelative; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (ScreenPosition != nullptr) - *ScreenPosition = std::move(Parms.ScreenPosition); - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.PushSoundMixModifier -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundMix* InSoundMixModifier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::PushSoundMixModifier(const class UObject* WorldContextObject, class USoundMix* InSoundMixModifier) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "PushSoundMixModifier"); - - Params::GameplayStatics_PushSoundMixModifier Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.InSoundMixModifier = InSoundMixModifier; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.RebaseLocalOriginOntoZero -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& WorldLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UGameplayStatics::RebaseLocalOriginOntoZero(class UObject* WorldContextObject, const struct FVector& WorldLocation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "RebaseLocalOriginOntoZero"); - - Params::GameplayStatics_RebaseLocalOriginOntoZero Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.WorldLocation = std::move(WorldLocation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.RebaseZeroOriginOntoLocal -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& WorldLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UGameplayStatics::RebaseZeroOriginOntoLocal(class UObject* WorldContextObject, const struct FVector& WorldLocation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "RebaseZeroOriginOntoLocal"); - - Params::GameplayStatics_RebaseZeroOriginOntoLocal Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.WorldLocation = std::move(WorldLocation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.RemovePlayer -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class APlayerController* Player (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bDestroyPawn (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::RemovePlayer(class APlayerController* Player, bool bDestroyPawn) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "RemovePlayer"); - - Params::GameplayStatics_RemovePlayer Parms{}; - - Parms.Player = Player; - Parms.bDestroyPawn = bDestroyPawn; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.SaveGameToSlot -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class USaveGame* SaveGameObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& SlotName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const int32 UserIndex (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::SaveGameToSlot(class USaveGame* SaveGameObject, const class FString& SlotName, const int32 UserIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SaveGameToSlot"); - - Params::GameplayStatics_SaveGameToSlot Parms{}; - - Parms.SaveGameObject = SaveGameObject; - Parms.SlotName = std::move(SlotName); - Parms.UserIndex = UserIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.SetBaseSoundMix -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundMix* InSoundMix (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::SetBaseSoundMix(const class UObject* WorldContextObject, class USoundMix* InSoundMix) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SetBaseSoundMix"); - - Params::GameplayStatics_SetBaseSoundMix Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.InSoundMix = InSoundMix; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.SetEnableWorldRendering -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEnable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::SetEnableWorldRendering(const class UObject* WorldContextObject, bool bEnable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SetEnableWorldRendering"); - - Params::GameplayStatics_SetEnableWorldRendering Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.bEnable = bEnable; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.SetForceDisableSplitscreen -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bDisable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::SetForceDisableSplitscreen(const class UObject* WorldContextObject, bool bDisable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SetForceDisableSplitscreen"); - - Params::GameplayStatics_SetForceDisableSplitscreen Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.bDisable = bDisable; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.SetGamePaused -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPaused (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::SetGamePaused(const class UObject* WorldContextObject, bool bPaused) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SetGamePaused"); - - Params::GameplayStatics_SetGamePaused Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.bPaused = bPaused; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.SetGlobalListenerFocusParameters -// (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float FocusAzimuthScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float NonFocusAzimuthScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float FocusDistanceScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float NonFocusDistanceScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float FocusVolumeScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float NonFocusVolumeScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float FocusPriorityScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float NonFocusPriorityScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::SetGlobalListenerFocusParameters(const class UObject* WorldContextObject, float FocusAzimuthScale, float NonFocusAzimuthScale, float FocusDistanceScale, float NonFocusDistanceScale, float FocusVolumeScale, float NonFocusVolumeScale, float FocusPriorityScale, float NonFocusPriorityScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SetGlobalListenerFocusParameters"); - - Params::GameplayStatics_SetGlobalListenerFocusParameters Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.FocusAzimuthScale = FocusAzimuthScale; - Parms.NonFocusAzimuthScale = NonFocusAzimuthScale; - Parms.FocusDistanceScale = FocusDistanceScale; - Parms.NonFocusDistanceScale = NonFocusDistanceScale; - Parms.FocusVolumeScale = FocusVolumeScale; - Parms.NonFocusVolumeScale = NonFocusVolumeScale; - Parms.FocusPriorityScale = FocusPriorityScale; - Parms.NonFocusPriorityScale = NonFocusPriorityScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.SetGlobalPitchModulation -// (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PitchModulation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float TimeSec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::SetGlobalPitchModulation(const class UObject* WorldContextObject, float PitchModulation, float TimeSec) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SetGlobalPitchModulation"); - - Params::GameplayStatics_SetGlobalPitchModulation Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.PitchModulation = PitchModulation; - Parms.TimeSec = TimeSec; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.SetGlobalTimeDilation -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float TimeDilation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::SetGlobalTimeDilation(const class UObject* WorldContextObject, float TimeDilation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SetGlobalTimeDilation"); - - Params::GameplayStatics_SetGlobalTimeDilation Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.TimeDilation = TimeDilation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.SetMaxAudioChannelsScaled -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxChannelCountScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::SetMaxAudioChannelsScaled(const class UObject* WorldContextObject, float MaxChannelCountScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SetMaxAudioChannelsScaled"); - - Params::GameplayStatics_SetMaxAudioChannelsScaled Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.MaxChannelCountScale = MaxChannelCountScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.SetPlayerControllerID -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class APlayerController* Player (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ControllerId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::SetPlayerControllerID(class APlayerController* Player, int32 ControllerId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SetPlayerControllerID"); - - Params::GameplayStatics_SetPlayerControllerID Parms{}; - - Parms.Player = Player; - Parms.ControllerId = ControllerId; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.SetSoundClassDistanceScale -// (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundClass* SoundClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DistanceAttenuationScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float TimeSec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::SetSoundClassDistanceScale(const class UObject* WorldContextObject, class USoundClass* SoundClass, float DistanceAttenuationScale, float TimeSec) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SetSoundClassDistanceScale"); - - Params::GameplayStatics_SetSoundClassDistanceScale Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.SoundClass = SoundClass; - Parms.DistanceAttenuationScale = DistanceAttenuationScale; - Parms.TimeSec = TimeSec; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.SetSoundMixClassOverride -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundMix* InSoundMixModifier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundClass* InSoundClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Volume (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Pitch (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float FadeInTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bApplyToChildren (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::SetSoundMixClassOverride(const class UObject* WorldContextObject, class USoundMix* InSoundMixModifier, class USoundClass* InSoundClass, float Volume, float Pitch, float FadeInTime, bool bApplyToChildren) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SetSoundMixClassOverride"); - - Params::GameplayStatics_SetSoundMixClassOverride Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.InSoundMixModifier = InSoundMixModifier; - Parms.InSoundClass = InSoundClass; - Parms.Volume = Volume; - Parms.Pitch = Pitch; - Parms.FadeInTime = FadeInTime; - Parms.bApplyToChildren = bApplyToChildren; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.SetSubtitlesEnabled -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// bool bEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::SetSubtitlesEnabled(bool bEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SetSubtitlesEnabled"); - - Params::GameplayStatics_SetSubtitlesEnabled Parms{}; - - Parms.bEnabled = bEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.SetViewportMouseCaptureMode -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const EMouseCaptureMode MouseCaptureMode (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::SetViewportMouseCaptureMode(const class UObject* WorldContextObject, const EMouseCaptureMode MouseCaptureMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SetViewportMouseCaptureMode"); - - Params::GameplayStatics_SetViewportMouseCaptureMode Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.MouseCaptureMode = MouseCaptureMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.SetWorldOriginLocation -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FIntVector& NewLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::SetWorldOriginLocation(const class UObject* WorldContextObject, const struct FIntVector& NewLocation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SetWorldOriginLocation"); - - Params::GameplayStatics_SetWorldOriginLocation Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.NewLocation = std::move(NewLocation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.SetWorldTimeDilation -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UWorld* World (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float TimeDilation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::SetWorldTimeDilation(class UWorld* World, float TimeDilation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SetWorldTimeDilation"); - - Params::GameplayStatics_SetWorldTimeDilation Parms{}; - - Parms.World = World; - Parms.TimeDilation = TimeDilation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.SpawnDecalAtLocation -// (Final, BlueprintCosmetic, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInterface* DecalMaterial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& DecalSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float LifeSpan (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UDecalComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UDecalComponent* UGameplayStatics::SpawnDecalAtLocation(const class UObject* WorldContextObject, class UMaterialInterface* DecalMaterial, const struct FVector& DecalSize, const struct FVector& Location, const struct FRotator& Rotation, float LifeSpan) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SpawnDecalAtLocation"); - - Params::GameplayStatics_SpawnDecalAtLocation Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.DecalMaterial = DecalMaterial; - Parms.DecalSize = std::move(DecalSize); - Parms.Location = std::move(Location); - Parms.Rotation = std::move(Rotation); - Parms.LifeSpan = LifeSpan; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.SpawnDecalAttached -// (Final, BlueprintCosmetic, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UMaterialInterface* DecalMaterial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& DecalSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USceneComponent* AttachToComponent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName AttachPointName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// EAttachLocation LocationType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float LifeSpan (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UDecalComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UDecalComponent* UGameplayStatics::SpawnDecalAttached(class UMaterialInterface* DecalMaterial, const struct FVector& DecalSize, class USceneComponent* AttachToComponent, class FName AttachPointName, const struct FVector& Location, const struct FRotator& Rotation, EAttachLocation LocationType, float LifeSpan) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SpawnDecalAttached"); - - Params::GameplayStatics_SpawnDecalAttached Parms{}; - - Parms.DecalMaterial = DecalMaterial; - Parms.DecalSize = std::move(DecalSize); - Parms.AttachToComponent = AttachToComponent; - Parms.AttachPointName = AttachPointName; - Parms.Location = std::move(Location); - Parms.Rotation = std::move(Rotation); - Parms.LocationType = LocationType; - Parms.LifeSpan = LifeSpan; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.SpawnDialogue2D -// (Final, BlueprintCosmetic, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UDialogueWave* Dialogue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FDialogueContext& Context (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// float VolumeMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PitchMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float StartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoDestroy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAudioComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAudioComponent* UGameplayStatics::SpawnDialogue2D(const class UObject* WorldContextObject, class UDialogueWave* Dialogue, const struct FDialogueContext& Context, float VolumeMultiplier, float PitchMultiplier, float StartTime, bool bAutoDestroy) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SpawnDialogue2D"); - - Params::GameplayStatics_SpawnDialogue2D Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Dialogue = Dialogue; - Parms.Context = std::move(Context); - Parms.VolumeMultiplier = VolumeMultiplier; - Parms.PitchMultiplier = PitchMultiplier; - Parms.StartTime = StartTime; - Parms.bAutoDestroy = bAutoDestroy; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.SpawnDialogueAtLocation -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UDialogueWave* Dialogue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FDialogueContext& Context (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) -// float VolumeMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PitchMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float StartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundAttenuation* AttenuationSettings (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoDestroy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAudioComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAudioComponent* UGameplayStatics::SpawnDialogueAtLocation(const class UObject* WorldContextObject, class UDialogueWave* Dialogue, const struct FDialogueContext& Context, const struct FVector& Location, const struct FRotator& Rotation, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundAttenuation* AttenuationSettings, bool bAutoDestroy) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SpawnDialogueAtLocation"); - - Params::GameplayStatics_SpawnDialogueAtLocation Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Dialogue = Dialogue; - Parms.Context = std::move(Context); - Parms.Location = std::move(Location); - Parms.Rotation = std::move(Rotation); - Parms.VolumeMultiplier = VolumeMultiplier; - Parms.PitchMultiplier = PitchMultiplier; - Parms.StartTime = StartTime; - Parms.AttenuationSettings = AttenuationSettings; - Parms.bAutoDestroy = bAutoDestroy; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.SpawnDialogueAttached -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UDialogueWave* Dialogue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FDialogueContext& Context (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class USceneComponent* AttachToComponent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName AttachPointName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) -// EAttachLocation LocationType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bStopWhenAttachedToDestroyed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float VolumeMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PitchMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float StartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundAttenuation* AttenuationSettings (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoDestroy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAudioComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAudioComponent* UGameplayStatics::SpawnDialogueAttached(class UDialogueWave* Dialogue, const struct FDialogueContext& Context, class USceneComponent* AttachToComponent, class FName AttachPointName, const struct FVector& Location, const struct FRotator& Rotation, EAttachLocation LocationType, bool bStopWhenAttachedToDestroyed, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundAttenuation* AttenuationSettings, bool bAutoDestroy) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SpawnDialogueAttached"); - - Params::GameplayStatics_SpawnDialogueAttached Parms{}; - - Parms.Dialogue = Dialogue; - Parms.Context = std::move(Context); - Parms.AttachToComponent = AttachToComponent; - Parms.AttachPointName = AttachPointName; - Parms.Location = std::move(Location); - Parms.Rotation = std::move(Rotation); - Parms.LocationType = LocationType; - Parms.bStopWhenAttachedToDestroyed = bStopWhenAttachedToDestroyed; - Parms.VolumeMultiplier = VolumeMultiplier; - Parms.PitchMultiplier = PitchMultiplier; - Parms.StartTime = StartTime; - Parms.AttenuationSettings = AttenuationSettings; - Parms.bAutoDestroy = bAutoDestroy; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.SpawnEmitterAtLocation -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UParticleSystem* EmitterTemplate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoDestroy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EPSCPoolMethod PoolingMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoActivateSystem (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UParticleSystemComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UParticleSystemComponent* UGameplayStatics::SpawnEmitterAtLocation(const class UObject* WorldContextObject, class UParticleSystem* EmitterTemplate, const struct FVector& Location, const struct FRotator& Rotation, const struct FVector& Scale, bool bAutoDestroy, EPSCPoolMethod PoolingMethod, bool bAutoActivateSystem) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SpawnEmitterAtLocation"); - - Params::GameplayStatics_SpawnEmitterAtLocation Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.EmitterTemplate = EmitterTemplate; - Parms.Location = std::move(Location); - Parms.Rotation = std::move(Rotation); - Parms.Scale = std::move(Scale); - Parms.bAutoDestroy = bAutoDestroy; - Parms.PoolingMethod = PoolingMethod; - Parms.bAutoActivateSystem = bAutoActivateSystem; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.SpawnEmitterAttached -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UParticleSystem* EmitterTemplate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USceneComponent* AttachToComponent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName AttachPointName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAttachLocation LocationType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoDestroy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EPSCPoolMethod PoolingMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoActivate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UParticleSystemComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UParticleSystemComponent* UGameplayStatics::SpawnEmitterAttached(class UParticleSystem* EmitterTemplate, class USceneComponent* AttachToComponent, class FName AttachPointName, const struct FVector& Location, const struct FRotator& Rotation, const struct FVector& Scale, EAttachLocation LocationType, bool bAutoDestroy, EPSCPoolMethod PoolingMethod, bool bAutoActivate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SpawnEmitterAttached"); - - Params::GameplayStatics_SpawnEmitterAttached Parms{}; - - Parms.EmitterTemplate = EmitterTemplate; - Parms.AttachToComponent = AttachToComponent; - Parms.AttachPointName = AttachPointName; - Parms.Location = std::move(Location); - Parms.Rotation = std::move(Rotation); - Parms.Scale = std::move(Scale); - Parms.LocationType = LocationType; - Parms.bAutoDestroy = bAutoDestroy; - Parms.PoolingMethod = PoolingMethod; - Parms.bAutoActivate = bAutoActivate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.SpawnForceFeedbackAtLocation -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UForceFeedbackEffect* ForceFeedbackEffect (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) -// bool bLooping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float IntensityMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float StartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UForceFeedbackAttenuation* AttenuationSettings (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoDestroy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UForceFeedbackComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UForceFeedbackComponent* UGameplayStatics::SpawnForceFeedbackAtLocation(const class UObject* WorldContextObject, class UForceFeedbackEffect* ForceFeedbackEffect, const struct FVector& Location, const struct FRotator& Rotation, bool bLooping, float IntensityMultiplier, float StartTime, class UForceFeedbackAttenuation* AttenuationSettings, bool bAutoDestroy) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SpawnForceFeedbackAtLocation"); - - Params::GameplayStatics_SpawnForceFeedbackAtLocation Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.ForceFeedbackEffect = ForceFeedbackEffect; - Parms.Location = std::move(Location); - Parms.Rotation = std::move(Rotation); - Parms.bLooping = bLooping; - Parms.IntensityMultiplier = IntensityMultiplier; - Parms.StartTime = StartTime; - Parms.AttenuationSettings = AttenuationSettings; - Parms.bAutoDestroy = bAutoDestroy; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.SpawnForceFeedbackAttached -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UForceFeedbackEffect* ForceFeedbackEffect (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USceneComponent* AttachToComponent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName AttachPointName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) -// EAttachLocation LocationType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bStopWhenAttachedToDestroyed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bLooping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float IntensityMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float StartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UForceFeedbackAttenuation* AttenuationSettings (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoDestroy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UForceFeedbackComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UForceFeedbackComponent* UGameplayStatics::SpawnForceFeedbackAttached(class UForceFeedbackEffect* ForceFeedbackEffect, class USceneComponent* AttachToComponent, class FName AttachPointName, const struct FVector& Location, const struct FRotator& Rotation, EAttachLocation LocationType, bool bStopWhenAttachedToDestroyed, bool bLooping, float IntensityMultiplier, float StartTime, class UForceFeedbackAttenuation* AttenuationSettings, bool bAutoDestroy) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SpawnForceFeedbackAttached"); - - Params::GameplayStatics_SpawnForceFeedbackAttached Parms{}; - - Parms.ForceFeedbackEffect = ForceFeedbackEffect; - Parms.AttachToComponent = AttachToComponent; - Parms.AttachPointName = AttachPointName; - Parms.Location = std::move(Location); - Parms.Rotation = std::move(Rotation); - Parms.LocationType = LocationType; - Parms.bStopWhenAttachedToDestroyed = bStopWhenAttachedToDestroyed; - Parms.bLooping = bLooping; - Parms.IntensityMultiplier = IntensityMultiplier; - Parms.StartTime = StartTime; - Parms.AttenuationSettings = AttenuationSettings; - Parms.bAutoDestroy = bAutoDestroy; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.SpawnObject -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// TSubclassOf ObjectClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* Outer_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UObject* UGameplayStatics::SpawnObject(TSubclassOf ObjectClass, class UObject* Outer_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SpawnObject"); - - Params::GameplayStatics_SpawnObject Parms{}; - - Parms.ObjectClass = ObjectClass; - Parms.Outer_0 = Outer_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.SpawnSound2D -// (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundBase* Sound (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float VolumeMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PitchMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float StartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundConcurrency* ConcurrencySettings (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPersistAcrossLevelTransition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoDestroy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAudioComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAudioComponent* UGameplayStatics::SpawnSound2D(const class UObject* WorldContextObject, class USoundBase* Sound, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundConcurrency* ConcurrencySettings, bool bPersistAcrossLevelTransition, bool bAutoDestroy) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SpawnSound2D"); - - Params::GameplayStatics_SpawnSound2D Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Sound = Sound; - Parms.VolumeMultiplier = VolumeMultiplier; - Parms.PitchMultiplier = PitchMultiplier; - Parms.StartTime = StartTime; - Parms.ConcurrencySettings = ConcurrencySettings; - Parms.bPersistAcrossLevelTransition = bPersistAcrossLevelTransition; - Parms.bAutoDestroy = bAutoDestroy; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.SpawnSoundAtLocation -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundBase* Sound (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) -// float VolumeMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PitchMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float StartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundAttenuation* AttenuationSettings (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundConcurrency* ConcurrencySettings (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoDestroy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAudioComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAudioComponent* UGameplayStatics::SpawnSoundAtLocation(const class UObject* WorldContextObject, class USoundBase* Sound, const struct FVector& Location, const struct FRotator& Rotation, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundAttenuation* AttenuationSettings, class USoundConcurrency* ConcurrencySettings, bool bAutoDestroy) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SpawnSoundAtLocation"); - - Params::GameplayStatics_SpawnSoundAtLocation Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Sound = Sound; - Parms.Location = std::move(Location); - Parms.Rotation = std::move(Rotation); - Parms.VolumeMultiplier = VolumeMultiplier; - Parms.PitchMultiplier = PitchMultiplier; - Parms.StartTime = StartTime; - Parms.AttenuationSettings = AttenuationSettings; - Parms.ConcurrencySettings = ConcurrencySettings; - Parms.bAutoDestroy = bAutoDestroy; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.SpawnSoundAttached -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class USoundBase* Sound (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USceneComponent* AttachToComponent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName AttachPointName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) -// EAttachLocation LocationType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bStopWhenAttachedToDestroyed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float VolumeMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PitchMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float StartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundAttenuation* AttenuationSettings (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundConcurrency* ConcurrencySettings (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoDestroy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAudioComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAudioComponent* UGameplayStatics::SpawnSoundAttached(class USoundBase* Sound, class USceneComponent* AttachToComponent, class FName AttachPointName, const struct FVector& Location, const struct FRotator& Rotation, EAttachLocation LocationType, bool bStopWhenAttachedToDestroyed, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundAttenuation* AttenuationSettings, class USoundConcurrency* ConcurrencySettings, bool bAutoDestroy) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SpawnSoundAttached"); - - Params::GameplayStatics_SpawnSoundAttached Parms{}; - - Parms.Sound = Sound; - Parms.AttachToComponent = AttachToComponent; - Parms.AttachPointName = AttachPointName; - Parms.Location = std::move(Location); - Parms.Rotation = std::move(Rotation); - Parms.LocationType = LocationType; - Parms.bStopWhenAttachedToDestroyed = bStopWhenAttachedToDestroyed; - Parms.VolumeMultiplier = VolumeMultiplier; - Parms.PitchMultiplier = PitchMultiplier; - Parms.StartTime = StartTime; - Parms.AttenuationSettings = AttenuationSettings; - Parms.ConcurrencySettings = ConcurrencySettings; - Parms.bAutoDestroy = bAutoDestroy; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.SuggestProjectileVelocity_CustomArc -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* OutLaunchVelocity (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& StartPos (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& EndPos (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float OverrideGravityZ (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ArcParam (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::SuggestProjectileVelocity_CustomArc(const class UObject* WorldContextObject, struct FVector* OutLaunchVelocity, const struct FVector& StartPos, const struct FVector& EndPos, float OverrideGravityZ, float ArcParam) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SuggestProjectileVelocity_CustomArc"); - - Params::GameplayStatics_SuggestProjectileVelocity_CustomArc Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.StartPos = std::move(StartPos); - Parms.EndPos = std::move(EndPos); - Parms.OverrideGravityZ = OverrideGravityZ; - Parms.ArcParam = ArcParam; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutLaunchVelocity != nullptr) - *OutLaunchVelocity = std::move(Parms.OutLaunchVelocity); - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.UnloadStreamLevel -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName LevelName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLatentActionInfo& LatentInfo (Parm, NoDestructor, NativeAccessSpecifierPublic) -// bool bShouldBlockOnUnload (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::UnloadStreamLevel(const class UObject* WorldContextObject, class FName LevelName, const struct FLatentActionInfo& LatentInfo, bool bShouldBlockOnUnload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "UnloadStreamLevel"); - - Params::GameplayStatics_UnloadStreamLevel Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.LevelName = LevelName; - Parms.LatentInfo = std::move(LatentInfo); - Parms.bShouldBlockOnUnload = bShouldBlockOnUnload; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.UnloadStreamLevelBySoftObjectPtr -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TSoftObjectPtr Level (ConstParm, Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLatentActionInfo& LatentInfo (Parm, NoDestructor, NativeAccessSpecifierPublic) -// bool bShouldBlockOnUnload (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::UnloadStreamLevelBySoftObjectPtr(const class UObject* WorldContextObject, const TSoftObjectPtr Level, const struct FLatentActionInfo& LatentInfo, bool bShouldBlockOnUnload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "UnloadStreamLevelBySoftObjectPtr"); - - Params::GameplayStatics_UnloadStreamLevelBySoftObjectPtr Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Level = Level; - Parms.LatentInfo = std::move(LatentInfo); - Parms.bShouldBlockOnUnload = bShouldBlockOnUnload; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.UnRetainAllSoundsInSoundClass -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class USoundClass* InSoundClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::UnRetainAllSoundsInSoundClass(class USoundClass* InSoundClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "UnRetainAllSoundsInSoundClass"); - - Params::GameplayStatics_UnRetainAllSoundsInSoundClass Parms{}; - - Parms.InSoundClass = InSoundClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StaticMesh.CreateStaticMeshDescription -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Outer_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UStaticMeshDescription* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UStaticMeshDescription* UStaticMesh::CreateStaticMeshDescription(class UObject* Outer_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("StaticMesh", "CreateStaticMeshDescription"); - - Params::StaticMesh_CreateStaticMeshDescription Parms{}; - - Parms.Outer_0 = Outer_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StaticMesh.AddMaterial -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInterface* Material (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName UStaticMesh::AddMaterial(class UMaterialInterface* Material) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "AddMaterial"); - - Params::StaticMesh_AddMaterial Parms{}; - - Parms.Material = Material; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StaticMesh.AddSocket -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UStaticMeshSocket* Socket (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStaticMesh::AddSocket(class UStaticMeshSocket* Socket) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "AddSocket"); - - Params::StaticMesh_AddSocket Parms{}; - - Parms.Socket = Socket; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StaticMesh.BuildFromStaticMeshDescriptions -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray&StaticMeshDescriptions (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bBuildSimpleCollision (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStaticMesh::BuildFromStaticMeshDescriptions(const TArray& StaticMeshDescriptions, bool bBuildSimpleCollision) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "BuildFromStaticMeshDescriptions"); - - Params::StaticMesh_BuildFromStaticMeshDescriptions Parms{}; - - Parms.StaticMeshDescriptions = std::move(StaticMeshDescriptions); - Parms.bBuildSimpleCollision = bBuildSimpleCollision; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StaticMesh.RemoveSocket -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UStaticMeshSocket* Socket (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStaticMesh::RemoveSocket(class UStaticMeshSocket* Socket) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "RemoveSocket"); - - Params::StaticMesh_RemoveSocket Parms{}; - - Parms.Socket = Socket; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StaticMesh.SetStaticMaterials -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& InStaticMaterials (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UStaticMesh::SetStaticMaterials(const TArray& InStaticMaterials) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "SetStaticMaterials"); - - Params::StaticMesh_SetStaticMaterials Parms{}; - - Parms.InStaticMaterials = std::move(InStaticMaterials); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StaticMesh.FindSocket -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InSocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UStaticMeshSocket* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UStaticMeshSocket* UStaticMesh::FindSocket(class FName InSocketName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "FindSocket"); - - Params::StaticMesh_FindSocket Parms{}; - - Parms.InSocketName = InSocketName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StaticMesh.GetBoundingBox -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FBox ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FBox UStaticMesh::GetBoundingBox() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "GetBoundingBox"); - - Params::StaticMesh_GetBoundingBox Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StaticMesh.GetBounds -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FBoxSphereBounds ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FBoxSphereBounds UStaticMesh::GetBounds() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "GetBounds"); - - Params::StaticMesh_GetBounds Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StaticMesh.GetMaterial -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 MaterialIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInterface* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInterface* UStaticMesh::GetMaterial(int32 MaterialIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "GetMaterial"); - - Params::StaticMesh_GetMaterial Parms{}; - - Parms.MaterialIndex = MaterialIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StaticMesh.GetMaterialIndex -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName MaterialSlotName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UStaticMesh::GetMaterialIndex(class FName MaterialSlotName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "GetMaterialIndex"); - - Params::StaticMesh_GetMaterialIndex Parms{}; - - Parms.MaterialSlotName = MaterialSlotName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StaticMesh.GetMinimumLODForPlatform -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class FName& PlatformName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UStaticMesh::GetMinimumLODForPlatform(const class FName& PlatformName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "GetMinimumLODForPlatform"); - - Params::StaticMesh_GetMinimumLODForPlatform Parms{}; - - Parms.PlatformName = PlatformName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StaticMesh.GetMinimumLODForPlatforms -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TMap* PlatformMinimumLODs (Parm, OutParm, NativeAccessSpecifierPublic) - -void UStaticMesh::GetMinimumLODForPlatforms(TMap* PlatformMinimumLODs) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "GetMinimumLODForPlatforms"); - - Params::StaticMesh_GetMinimumLODForPlatforms Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (PlatformMinimumLODs != nullptr) - *PlatformMinimumLODs = std::move(Parms.PlatformMinimumLODs); -} - - -// Function Engine.StaticMesh.GetNumLODs -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UStaticMesh::GetNumLODs() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "GetNumLODs"); - - Params::StaticMesh_GetNumLODs Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StaticMesh.GetNumSections -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 InLOD (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UStaticMesh::GetNumSections(int32 InLOD) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "GetNumSections"); - - Params::StaticMesh_GetNumSections Parms{}; - - Parms.InLOD = InLOD; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StaticMesh.GetStaticMaterials -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const TArray ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const TArray UStaticMesh::GetStaticMaterials() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "GetStaticMaterials"); - - Params::StaticMesh_GetStaticMaterials Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.HealthSnapshotBlueprintLibrary.LogPerformanceSnapshot -// (Final, Exec, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& SnapshotTitle (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bResetStats (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UHealthSnapshotBlueprintLibrary::LogPerformanceSnapshot(const class FString& SnapshotTitle, bool bResetStats) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("HealthSnapshotBlueprintLibrary", "LogPerformanceSnapshot"); - - Params::HealthSnapshotBlueprintLibrary_LogPerformanceSnapshot Parms{}; - - Parms.SnapshotTitle = std::move(SnapshotTitle); - Parms.bResetStats = bResetStats; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HealthSnapshotBlueprintLibrary.StartPerformanceSnapshots -// (Final, Exec, Native, Static, Public, BlueprintCallable) - -void UHealthSnapshotBlueprintLibrary::StartPerformanceSnapshots() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("HealthSnapshotBlueprintLibrary", "StartPerformanceSnapshots"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HealthSnapshotBlueprintLibrary.StopPerformanceSnapshots -// (Final, Exec, Native, Static, Public, BlueprintCallable) - -void UHealthSnapshotBlueprintLibrary::StopPerformanceSnapshots() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("HealthSnapshotBlueprintLibrary", "StopPerformanceSnapshots"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StereoLayerFunctionLibrary.EnableAutoLoadingSplashScreen -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// bool InAutoShowEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStereoLayerFunctionLibrary::EnableAutoLoadingSplashScreen(bool InAutoShowEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("StereoLayerFunctionLibrary", "EnableAutoLoadingSplashScreen"); - - Params::StereoLayerFunctionLibrary_EnableAutoLoadingSplashScreen Parms{}; - - Parms.InAutoShowEnabled = InAutoShowEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StereoLayerFunctionLibrary.HideSplashScreen -// (Final, Native, Static, Public, BlueprintCallable) - -void UStereoLayerFunctionLibrary::HideSplashScreen() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("StereoLayerFunctionLibrary", "HideSplashScreen"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StereoLayerFunctionLibrary.SetSplashScreen -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UTexture* Texture (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Offset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShowLoadingMovie (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShowOnSet (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStereoLayerFunctionLibrary::SetSplashScreen(class UTexture* Texture, const struct FVector2D& Scale, const struct FVector& Offset, bool bShowLoadingMovie, bool bShowOnSet) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("StereoLayerFunctionLibrary", "SetSplashScreen"); - - Params::StereoLayerFunctionLibrary_SetSplashScreen Parms{}; - - Parms.Texture = Texture; - Parms.Scale = std::move(Scale); - Parms.Offset = std::move(Offset); - Parms.bShowLoadingMovie = bShowLoadingMovie; - Parms.bShowOnSet = bShowOnSet; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StereoLayerFunctionLibrary.ShowSplashScreen -// (Final, Native, Static, Public, BlueprintCallable) - -void UStereoLayerFunctionLibrary::ShowSplashScreen() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("StereoLayerFunctionLibrary", "ShowSplashScreen"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ImportanceSamplingLibrary.BreakImportanceTexture -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FImportanceTexture& ImportanceTexture (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class UTexture2D** Texture (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EImportanceWeight* WeightingFunc (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UImportanceSamplingLibrary::BreakImportanceTexture(const struct FImportanceTexture& ImportanceTexture, class UTexture2D** Texture, EImportanceWeight* WeightingFunc) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ImportanceSamplingLibrary", "BreakImportanceTexture"); - - Params::ImportanceSamplingLibrary_BreakImportanceTexture Parms{}; - - Parms.ImportanceTexture = std::move(ImportanceTexture); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Texture != nullptr) - *Texture = Parms.Texture; - - if (WeightingFunc != nullptr) - *WeightingFunc = Parms.WeightingFunc; -} - - -// Function Engine.ImportanceSamplingLibrary.ImportanceSample -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FImportanceTexture& Texture (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const struct FVector2D& Rand (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Samples (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Intensity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D* SamplePosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor* SampleColor (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* SampleIntensity (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* SampleSize (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UImportanceSamplingLibrary::ImportanceSample(const struct FImportanceTexture& Texture, const struct FVector2D& Rand, int32 Samples, float Intensity, struct FVector2D* SamplePosition, struct FLinearColor* SampleColor, float* SampleIntensity, float* SampleSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ImportanceSamplingLibrary", "ImportanceSample"); - - Params::ImportanceSamplingLibrary_ImportanceSample Parms{}; - - Parms.Texture = std::move(Texture); - Parms.Rand = std::move(Rand); - Parms.Samples = Samples; - Parms.Intensity = Intensity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SamplePosition != nullptr) - *SamplePosition = std::move(Parms.SamplePosition); - - if (SampleColor != nullptr) - *SampleColor = std::move(Parms.SampleColor); - - if (SampleIntensity != nullptr) - *SampleIntensity = Parms.SampleIntensity; - - if (SampleSize != nullptr) - *SampleSize = Parms.SampleSize; -} - - -// Function Engine.ImportanceSamplingLibrary.MakeImportanceTexture -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UTexture2D* Texture (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EImportanceWeight WeightingFunc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FImportanceTexture ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FImportanceTexture UImportanceSamplingLibrary::MakeImportanceTexture(class UTexture2D* Texture, EImportanceWeight WeightingFunc) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ImportanceSamplingLibrary", "MakeImportanceTexture"); - - Params::ImportanceSamplingLibrary_MakeImportanceTexture Parms{}; - - Parms.Texture = Texture; - Parms.WeightingFunc = WeightingFunc; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ImportanceSamplingLibrary.NextSobolCell2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NumCells (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& PreviousValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UImportanceSamplingLibrary::NextSobolCell2D(int32 Index_0, int32 NumCells, const struct FVector2D& PreviousValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ImportanceSamplingLibrary", "NextSobolCell2D"); - - Params::ImportanceSamplingLibrary_NextSobolCell2D Parms{}; - - Parms.Index_0 = Index_0; - Parms.NumCells = NumCells; - Parms.PreviousValue = std::move(PreviousValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ImportanceSamplingLibrary.NextSobolCell3D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NumCells (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& PreviousValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UImportanceSamplingLibrary::NextSobolCell3D(int32 Index_0, int32 NumCells, const struct FVector& PreviousValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ImportanceSamplingLibrary", "NextSobolCell3D"); - - Params::ImportanceSamplingLibrary_NextSobolCell3D Parms{}; - - Parms.Index_0 = Index_0; - Parms.NumCells = NumCells; - Parms.PreviousValue = std::move(PreviousValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ImportanceSamplingLibrary.NextSobolFloat -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Dimension (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PreviousValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UImportanceSamplingLibrary::NextSobolFloat(int32 Index_0, int32 Dimension, float PreviousValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ImportanceSamplingLibrary", "NextSobolFloat"); - - Params::ImportanceSamplingLibrary_NextSobolFloat Parms{}; - - Parms.Index_0 = Index_0; - Parms.Dimension = Dimension; - Parms.PreviousValue = PreviousValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ImportanceSamplingLibrary.RandomSobolCell2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NumCells (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& Cell (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& Seed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UImportanceSamplingLibrary::RandomSobolCell2D(int32 Index_0, int32 NumCells, const struct FVector2D& Cell, const struct FVector2D& Seed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ImportanceSamplingLibrary", "RandomSobolCell2D"); - - Params::ImportanceSamplingLibrary_RandomSobolCell2D Parms{}; - - Parms.Index_0 = Index_0; - Parms.NumCells = NumCells; - Parms.Cell = std::move(Cell); - Parms.Seed = std::move(Seed); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ImportanceSamplingLibrary.RandomSobolCell3D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NumCells (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Cell (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Seed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UImportanceSamplingLibrary::RandomSobolCell3D(int32 Index_0, int32 NumCells, const struct FVector& Cell, const struct FVector& Seed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ImportanceSamplingLibrary", "RandomSobolCell3D"); - - Params::ImportanceSamplingLibrary_RandomSobolCell3D Parms{}; - - Parms.Index_0 = Index_0; - Parms.NumCells = NumCells; - Parms.Cell = std::move(Cell); - Parms.Seed = std::move(Seed); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ImportanceSamplingLibrary.RandomSobolFloat -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Dimension (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Seed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UImportanceSamplingLibrary::RandomSobolFloat(int32 Index_0, int32 Dimension, float Seed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ImportanceSamplingLibrary", "RandomSobolFloat"); - - Params::ImportanceSamplingLibrary_RandomSobolFloat Parms{}; - - Parms.Index_0 = Index_0; - Parms.Dimension = Dimension; - Parms.Seed = Seed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputSettings.GetInputSettings -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UInputSettings* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UInputSettings* UInputSettings::GetInputSettings() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("InputSettings", "GetInputSettings"); - - Params::InputSettings_GetInputSettings Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputSettings.AddActionMapping -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FInputActionKeyMapping& KeyMapping (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool bForceRebuildKeymaps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UInputSettings::AddActionMapping(const struct FInputActionKeyMapping& KeyMapping, bool bForceRebuildKeymaps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputSettings", "AddActionMapping"); - - Params::InputSettings_AddActionMapping Parms{}; - - Parms.KeyMapping = std::move(KeyMapping); - Parms.bForceRebuildKeymaps = bForceRebuildKeymaps; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.InputSettings.AddAxisMapping -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FInputAxisKeyMapping& KeyMapping (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool bForceRebuildKeymaps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UInputSettings::AddAxisMapping(const struct FInputAxisKeyMapping& KeyMapping, bool bForceRebuildKeymaps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputSettings", "AddAxisMapping"); - - Params::InputSettings_AddAxisMapping Parms{}; - - Parms.KeyMapping = std::move(KeyMapping); - Parms.bForceRebuildKeymaps = bForceRebuildKeymaps; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.InputSettings.ForceRebuildKeymaps -// (Final, Native, Public, BlueprintCallable) - -void UInputSettings::ForceRebuildKeymaps() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputSettings", "ForceRebuildKeymaps"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.InputSettings.RemoveActionMapping -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FInputActionKeyMapping& KeyMapping (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool bForceRebuildKeymaps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UInputSettings::RemoveActionMapping(const struct FInputActionKeyMapping& KeyMapping, bool bForceRebuildKeymaps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputSettings", "RemoveActionMapping"); - - Params::InputSettings_RemoveActionMapping Parms{}; - - Parms.KeyMapping = std::move(KeyMapping); - Parms.bForceRebuildKeymaps = bForceRebuildKeymaps; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.InputSettings.RemoveAxisMapping -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FInputAxisKeyMapping& KeyMapping (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool bForceRebuildKeymaps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UInputSettings::RemoveAxisMapping(const struct FInputAxisKeyMapping& KeyMapping, bool bForceRebuildKeymaps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputSettings", "RemoveAxisMapping"); - - Params::InputSettings_RemoveAxisMapping Parms{}; - - Parms.KeyMapping = std::move(KeyMapping); - Parms.bForceRebuildKeymaps = bForceRebuildKeymaps; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.InputSettings.SaveKeyMappings -// (Final, Native, Public, BlueprintCallable) - -void UInputSettings::SaveKeyMappings() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputSettings", "SaveKeyMappings"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.InputSettings.GetActionMappingByName -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class FName InActionName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutMappings (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UInputSettings::GetActionMappingByName(const class FName InActionName, TArray* OutMappings) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputSettings", "GetActionMappingByName"); - - Params::InputSettings_GetActionMappingByName Parms{}; - - Parms.InActionName = InActionName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutMappings != nullptr) - *OutMappings = std::move(Parms.OutMappings); -} - - -// Function Engine.InputSettings.GetActionMappingCollisions -// (Final, Native, Public, HasOutParams, BlueprintCallable, Const) -// Parameters: -// const struct FInputActionKeyMapping& NewActionMapping (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// TArray* OutCollidingActionMappings (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// TArray* OutCollidingAxisMappings (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UInputSettings::GetActionMappingCollisions(const struct FInputActionKeyMapping& NewActionMapping, TArray* OutCollidingActionMappings, TArray* OutCollidingAxisMappings) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputSettings", "GetActionMappingCollisions"); - - Params::InputSettings_GetActionMappingCollisions Parms{}; - - Parms.NewActionMapping = std::move(NewActionMapping); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutCollidingActionMappings != nullptr) - *OutCollidingActionMappings = std::move(Parms.OutCollidingActionMappings); - - if (OutCollidingAxisMappings != nullptr) - *OutCollidingAxisMappings = std::move(Parms.OutCollidingAxisMappings); -} - - -// Function Engine.InputSettings.GetActionNames -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray* ActionNames (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UInputSettings::GetActionNames(TArray* ActionNames) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputSettings", "GetActionNames"); - - Params::InputSettings_GetActionNames Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (ActionNames != nullptr) - *ActionNames = std::move(Parms.ActionNames); -} - - -// Function Engine.InputSettings.GetAxisMappingByName -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class FName InAxisName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutMappings (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UInputSettings::GetAxisMappingByName(const class FName InAxisName, TArray* OutMappings) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputSettings", "GetAxisMappingByName"); - - Params::InputSettings_GetAxisMappingByName Parms{}; - - Parms.InAxisName = InAxisName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutMappings != nullptr) - *OutMappings = std::move(Parms.OutMappings); -} - - -// Function Engine.InputSettings.GetAxisMappingCollisions -// (Final, Native, Public, HasOutParams, BlueprintCallable, Const) -// Parameters: -// const struct FInputAxisKeyMapping& NewAxisMapping (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// TArray* OutCollidingActionMappings (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// TArray* OutCollidingAxisMappings (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UInputSettings::GetAxisMappingCollisions(const struct FInputAxisKeyMapping& NewAxisMapping, TArray* OutCollidingActionMappings, TArray* OutCollidingAxisMappings) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputSettings", "GetAxisMappingCollisions"); - - Params::InputSettings_GetAxisMappingCollisions Parms{}; - - Parms.NewAxisMapping = std::move(NewAxisMapping); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutCollidingActionMappings != nullptr) - *OutCollidingActionMappings = std::move(Parms.OutCollidingActionMappings); - - if (OutCollidingAxisMappings != nullptr) - *OutCollidingAxisMappings = std::move(Parms.OutCollidingAxisMappings); -} - - -// Function Engine.InputSettings.GetAxisNames -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray* AxisNames (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UInputSettings::GetAxisNames(TArray* AxisNames) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputSettings", "GetAxisNames"); - - Params::InputSettings_GetAxisNames Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (AxisNames != nullptr) - *AxisNames = std::move(Parms.AxisNames); -} - - -// Function Engine.InputSettings.IsActionCollidingWithAxis -// (Final, Native, Public, HasOutParams, BlueprintCallable, Const) -// Parameters: -// const struct FInputActionKeyMapping& ActionMapping (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const struct FInputAxisKeyMapping& AxisMapping (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UInputSettings::IsActionCollidingWithAxis(const struct FInputActionKeyMapping& ActionMapping, const struct FInputAxisKeyMapping& AxisMapping) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputSettings", "IsActionCollidingWithAxis"); - - Params::InputSettings_IsActionCollidingWithAxis Parms{}; - - Parms.ActionMapping = std::move(ActionMapping); - Parms.AxisMapping = std::move(AxisMapping); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetArrayLibrary.Array_Add -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const int32& NewItem (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetArrayLibrary::Array_Add(const TArray& TargetArray, const int32& NewItem) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_Add"); - - Params::KismetArrayLibrary_Array_Add Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.NewItem = NewItem; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetArrayLibrary.Array_AddUnique -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const int32& NewItem (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetArrayLibrary::Array_AddUnique(const TArray& TargetArray, const int32& NewItem) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_AddUnique"); - - Params::KismetArrayLibrary_Array_AddUnique Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.NewItem = NewItem; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetArrayLibrary.Array_Append -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const TArray& SourceArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UKismetArrayLibrary::Array_Append(const TArray& TargetArray, const TArray& SourceArray) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_Append"); - - Params::KismetArrayLibrary_Array_Append Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.SourceArray = std::move(SourceArray); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetArrayLibrary.Array_Clear -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UKismetArrayLibrary::Array_Clear(const TArray& TargetArray) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_Clear"); - - Params::KismetArrayLibrary_Array_Clear Parms{}; - - Parms.TargetArray = std::move(TargetArray); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetArrayLibrary.Array_Contains -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const int32& ItemToFind (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetArrayLibrary::Array_Contains(const TArray& TargetArray, const int32& ItemToFind) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_Contains"); - - Params::KismetArrayLibrary_Array_Contains Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.ItemToFind = ItemToFind; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetArrayLibrary.Array_Find -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const int32& ItemToFind (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetArrayLibrary::Array_Find(const TArray& TargetArray, const int32& ItemToFind) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_Find"); - - Params::KismetArrayLibrary_Array_Find Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.ItemToFind = ItemToFind; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetArrayLibrary.Array_Get -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Item (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetArrayLibrary::Array_Get(const TArray& TargetArray, int32 Index_0, int32* Item) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_Get"); - - Params::KismetArrayLibrary_Array_Get Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Item != nullptr) - *Item = Parms.Item; -} - - -// Function Engine.KismetArrayLibrary.Array_Identical -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& ArrayA (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const TArray& ArrayB (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetArrayLibrary::Array_Identical(const TArray& ArrayA, const TArray& ArrayB) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_Identical"); - - Params::KismetArrayLibrary_Array_Identical Parms{}; - - Parms.ArrayA = std::move(ArrayA); - Parms.ArrayB = std::move(ArrayB); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetArrayLibrary.Array_Insert -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const int32& NewItem (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetArrayLibrary::Array_Insert(const TArray& TargetArray, const int32& NewItem, int32 Index_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_Insert"); - - Params::KismetArrayLibrary_Array_Insert Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.NewItem = NewItem; - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetArrayLibrary.Array_IsValidIndex -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// int32 IndexToTest (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetArrayLibrary::Array_IsValidIndex(const TArray& TargetArray, int32 IndexToTest) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_IsValidIndex"); - - Params::KismetArrayLibrary_Array_IsValidIndex Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.IndexToTest = IndexToTest; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetArrayLibrary.Array_LastIndex -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetArrayLibrary::Array_LastIndex(const TArray& TargetArray) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_LastIndex"); - - Params::KismetArrayLibrary_Array_LastIndex Parms{}; - - Parms.TargetArray = std::move(TargetArray); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetArrayLibrary.Array_Length -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetArrayLibrary::Array_Length(const TArray& TargetArray) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_Length"); - - Params::KismetArrayLibrary_Array_Length Parms{}; - - Parms.TargetArray = std::move(TargetArray); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetArrayLibrary.Array_Random -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// int32* OutItem (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* OutIndex (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetArrayLibrary::Array_Random(const TArray& TargetArray, int32* OutItem, int32* OutIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_Random"); - - Params::KismetArrayLibrary_Array_Random Parms{}; - - Parms.TargetArray = std::move(TargetArray); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutItem != nullptr) - *OutItem = Parms.OutItem; - - if (OutIndex != nullptr) - *OutIndex = Parms.OutIndex; -} - - -// Function Engine.KismetArrayLibrary.Array_RandomFromStream -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// struct FRandomStream& RandomStream (Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// int32* OutItem (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* OutIndex (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetArrayLibrary::Array_RandomFromStream(const TArray& TargetArray, struct FRandomStream& RandomStream, int32* OutItem, int32* OutIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_RandomFromStream"); - - Params::KismetArrayLibrary_Array_RandomFromStream Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.RandomStream = std::move(RandomStream); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - RandomStream = std::move(Parms.RandomStream); - - if (OutItem != nullptr) - *OutItem = Parms.OutItem; - - if (OutIndex != nullptr) - *OutIndex = Parms.OutIndex; -} - - -// Function Engine.KismetArrayLibrary.Array_Remove -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// int32 IndexToRemove (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetArrayLibrary::Array_Remove(const TArray& TargetArray, int32 IndexToRemove) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_Remove"); - - Params::KismetArrayLibrary_Array_Remove Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.IndexToRemove = IndexToRemove; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetArrayLibrary.Array_RemoveItem -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const int32& Item (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetArrayLibrary::Array_RemoveItem(const TArray& TargetArray, const int32& Item) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_RemoveItem"); - - Params::KismetArrayLibrary_Array_RemoveItem Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.Item = Item; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetArrayLibrary.Array_Resize -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// int32 size (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetArrayLibrary::Array_Resize(const TArray& TargetArray, int32 size) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_Resize"); - - Params::KismetArrayLibrary_Array_Resize Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.size = size; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetArrayLibrary.Array_Reverse -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UKismetArrayLibrary::Array_Reverse(const TArray& TargetArray) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_Reverse"); - - Params::KismetArrayLibrary_Array_Reverse Parms{}; - - Parms.TargetArray = std::move(TargetArray); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetArrayLibrary.Array_Set -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const int32& Item (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSizeToFit (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetArrayLibrary::Array_Set(const TArray& TargetArray, int32 Index_0, const int32& Item, bool bSizeToFit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_Set"); - - Params::KismetArrayLibrary_Array_Set Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.Index_0 = Index_0; - Parms.Item = Item; - Parms.bSizeToFit = bSizeToFit; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetArrayLibrary.Array_Shuffle -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UKismetArrayLibrary::Array_Shuffle(const TArray& TargetArray) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_Shuffle"); - - Params::KismetArrayLibrary_Array_Shuffle Parms{}; - - Parms.TargetArray = std::move(TargetArray); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetArrayLibrary.Array_ShuffleFromStream -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// struct FRandomStream& RandomStream (Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetArrayLibrary::Array_ShuffleFromStream(const TArray& TargetArray, struct FRandomStream& RandomStream) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_ShuffleFromStream"); - - Params::KismetArrayLibrary_Array_ShuffleFromStream Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.RandomStream = std::move(RandomStream); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - RandomStream = std::move(Parms.RandomStream); -} - - -// Function Engine.KismetArrayLibrary.Array_Swap -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// int32 FirstIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 SecondIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetArrayLibrary::Array_Swap(const TArray& TargetArray, int32 FirstIndex, int32 SecondIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_Swap"); - - Params::KismetArrayLibrary_Array_Swap Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.FirstIndex = FirstIndex; - Parms.SecondIndex = SecondIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetArrayLibrary.FilterArray -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// TSubclassOf FilterClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* FilteredArray (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UKismetArrayLibrary::FilterArray(const TArray& TargetArray, TSubclassOf FilterClass, TArray* FilteredArray) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "FilterArray"); - - Params::KismetArrayLibrary_FilterArray Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.FilterClass = FilterClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (FilteredArray != nullptr) - *FilteredArray = std::move(Parms.FilteredArray); -} - - -// Function Engine.KismetArrayLibrary.SetArrayPropertyByName -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& Value (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UKismetArrayLibrary::SetArrayPropertyByName(class UObject* Object, class FName PropertyName, const TArray& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "SetArrayPropertyByName"); - - Params::KismetArrayLibrary_SetArrayPropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetGuidLibrary.Conv_GuidToString -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FGuid& InGuid (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetGuidLibrary::Conv_GuidToString(const struct FGuid& InGuid) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetGuidLibrary", "Conv_GuidToString"); - - Params::KismetGuidLibrary_Conv_GuidToString Parms{}; - - Parms.InGuid = std::move(InGuid); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetGuidLibrary.EqualEqual_GuidGuid -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FGuid& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGuid& b (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetGuidLibrary::EqualEqual_GuidGuid(const struct FGuid& A, const struct FGuid& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetGuidLibrary", "EqualEqual_GuidGuid"); - - Params::KismetGuidLibrary_EqualEqual_GuidGuid Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetGuidLibrary.Invalidate_Guid -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FGuid& InGuid (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetGuidLibrary::Invalidate_Guid(struct FGuid& InGuid) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetGuidLibrary", "Invalidate_Guid"); - - Params::KismetGuidLibrary_Invalidate_Guid Parms{}; - - Parms.InGuid = std::move(InGuid); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - InGuid = std::move(Parms.InGuid); -} - - -// Function Engine.KismetGuidLibrary.IsValid_Guid -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FGuid& InGuid (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetGuidLibrary::IsValid_Guid(const struct FGuid& InGuid) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetGuidLibrary", "IsValid_Guid"); - - Params::KismetGuidLibrary_IsValid_Guid Parms{}; - - Parms.InGuid = std::move(InGuid); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetGuidLibrary.NewGuid -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FGuid ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FGuid UKismetGuidLibrary::NewGuid() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetGuidLibrary", "NewGuid"); - - Params::KismetGuidLibrary_NewGuid Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetGuidLibrary.NotEqual_GuidGuid -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FGuid& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGuid& b (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetGuidLibrary::NotEqual_GuidGuid(const struct FGuid& A, const struct FGuid& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetGuidLibrary", "NotEqual_GuidGuid"); - - Params::KismetGuidLibrary_NotEqual_GuidGuid Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetGuidLibrary.Parse_StringToGuid -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& GuidString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FGuid* OutGuid (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool* Success (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetGuidLibrary::Parse_StringToGuid(const class FString& GuidString, struct FGuid* OutGuid, bool* Success) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetGuidLibrary", "Parse_StringToGuid"); - - Params::KismetGuidLibrary_Parse_StringToGuid Parms{}; - - Parms.GuidString = std::move(GuidString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutGuid != nullptr) - *OutGuid = std::move(Parms.OutGuid); - - if (Success != nullptr) - *Success = Parms.Success; -} - - -// Function Engine.KismetInputLibrary.CalibrateTilt -// (Final, Native, Static, Public, BlueprintCallable) - -void UKismetInputLibrary::CalibrateTilt() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "CalibrateTilt"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetInputLibrary.EqualEqual_InputChordInputChord -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInputChord& A (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FInputChord& b (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::EqualEqual_InputChordInputChord(const struct FInputChord& A, const struct FInputChord& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "EqualEqual_InputChordInputChord"); - - Params::KismetInputLibrary_EqualEqual_InputChordInputChord Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.EqualEqual_KeyKey -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKey& A (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FKey& b (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::EqualEqual_KeyKey(const struct FKey& A, const struct FKey& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "EqualEqual_KeyKey"); - - Params::KismetInputLibrary_EqualEqual_KeyKey Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.GetAnalogValue -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FAnalogInputEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetInputLibrary::GetAnalogValue(const struct FAnalogInputEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "GetAnalogValue"); - - Params::KismetInputLibrary_GetAnalogValue Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.GetKey -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKeyEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FKey ReturnValue (Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FKey UKismetInputLibrary::GetKey(const struct FKeyEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "GetKey"); - - Params::KismetInputLibrary_GetKey Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.GetUserIndex -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKeyEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetInputLibrary::GetUserIndex(const struct FKeyEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "GetUserIndex"); - - Params::KismetInputLibrary_GetUserIndex Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.InputChord_GetDisplayName -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInputChord& Key (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetInputLibrary::InputChord_GetDisplayName(const struct FInputChord& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "InputChord_GetDisplayName"); - - Params::KismetInputLibrary_InputChord_GetDisplayName Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.InputEvent_IsAltDown -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInputEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::InputEvent_IsAltDown(const struct FInputEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "InputEvent_IsAltDown"); - - Params::KismetInputLibrary_InputEvent_IsAltDown Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.InputEvent_IsCommandDown -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInputEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::InputEvent_IsCommandDown(const struct FInputEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "InputEvent_IsCommandDown"); - - Params::KismetInputLibrary_InputEvent_IsCommandDown Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.InputEvent_IsControlDown -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInputEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::InputEvent_IsControlDown(const struct FInputEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "InputEvent_IsControlDown"); - - Params::KismetInputLibrary_InputEvent_IsControlDown Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.InputEvent_IsLeftAltDown -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInputEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::InputEvent_IsLeftAltDown(const struct FInputEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "InputEvent_IsLeftAltDown"); - - Params::KismetInputLibrary_InputEvent_IsLeftAltDown Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.InputEvent_IsLeftCommandDown -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInputEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::InputEvent_IsLeftCommandDown(const struct FInputEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "InputEvent_IsLeftCommandDown"); - - Params::KismetInputLibrary_InputEvent_IsLeftCommandDown Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.InputEvent_IsLeftControlDown -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInputEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::InputEvent_IsLeftControlDown(const struct FInputEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "InputEvent_IsLeftControlDown"); - - Params::KismetInputLibrary_InputEvent_IsLeftControlDown Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.InputEvent_IsLeftShiftDown -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInputEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::InputEvent_IsLeftShiftDown(const struct FInputEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "InputEvent_IsLeftShiftDown"); - - Params::KismetInputLibrary_InputEvent_IsLeftShiftDown Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.InputEvent_IsRepeat -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInputEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::InputEvent_IsRepeat(const struct FInputEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "InputEvent_IsRepeat"); - - Params::KismetInputLibrary_InputEvent_IsRepeat Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.InputEvent_IsRightAltDown -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInputEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::InputEvent_IsRightAltDown(const struct FInputEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "InputEvent_IsRightAltDown"); - - Params::KismetInputLibrary_InputEvent_IsRightAltDown Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.InputEvent_IsRightCommandDown -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInputEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::InputEvent_IsRightCommandDown(const struct FInputEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "InputEvent_IsRightCommandDown"); - - Params::KismetInputLibrary_InputEvent_IsRightCommandDown Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.InputEvent_IsRightControlDown -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInputEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::InputEvent_IsRightControlDown(const struct FInputEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "InputEvent_IsRightControlDown"); - - Params::KismetInputLibrary_InputEvent_IsRightControlDown Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.InputEvent_IsRightShiftDown -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInputEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::InputEvent_IsRightShiftDown(const struct FInputEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "InputEvent_IsRightShiftDown"); - - Params::KismetInputLibrary_InputEvent_IsRightShiftDown Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.InputEvent_IsShiftDown -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInputEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::InputEvent_IsShiftDown(const struct FInputEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "InputEvent_IsShiftDown"); - - Params::KismetInputLibrary_InputEvent_IsShiftDown Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.Key_GetDisplayName -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKey& Key (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetInputLibrary::Key_GetDisplayName(const struct FKey& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "Key_GetDisplayName"); - - Params::KismetInputLibrary_Key_GetDisplayName Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.Key_GetNavigationAction -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKey& InKey (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EUINavigationAction ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EUINavigationAction UKismetInputLibrary::Key_GetNavigationAction(const struct FKey& InKey) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "Key_GetNavigationAction"); - - Params::KismetInputLibrary_Key_GetNavigationAction Parms{}; - - Parms.InKey = std::move(InKey); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.Key_GetNavigationActionFromKey -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKeyEvent& InKeyEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// EUINavigationAction ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EUINavigationAction UKismetInputLibrary::Key_GetNavigationActionFromKey(const struct FKeyEvent& InKeyEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "Key_GetNavigationActionFromKey"); - - Params::KismetInputLibrary_Key_GetNavigationActionFromKey Parms{}; - - Parms.InKeyEvent = std::move(InKeyEvent); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.Key_GetNavigationDirectionFromAnalog -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FAnalogInputEvent& InAnalogEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// EUINavigation ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EUINavigation UKismetInputLibrary::Key_GetNavigationDirectionFromAnalog(const struct FAnalogInputEvent& InAnalogEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "Key_GetNavigationDirectionFromAnalog"); - - Params::KismetInputLibrary_Key_GetNavigationDirectionFromAnalog Parms{}; - - Parms.InAnalogEvent = std::move(InAnalogEvent); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.Key_GetNavigationDirectionFromKey -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKeyEvent& InKeyEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// EUINavigation ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EUINavigation UKismetInputLibrary::Key_GetNavigationDirectionFromKey(const struct FKeyEvent& InKeyEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "Key_GetNavigationDirectionFromKey"); - - Params::KismetInputLibrary_Key_GetNavigationDirectionFromKey Parms{}; - - Parms.InKeyEvent = std::move(InKeyEvent); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.Key_IsAnalog -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKey& Key (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::Key_IsAnalog(const struct FKey& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "Key_IsAnalog"); - - Params::KismetInputLibrary_Key_IsAnalog Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.Key_IsAxis1D -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKey& Key (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::Key_IsAxis1D(const struct FKey& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "Key_IsAxis1D"); - - Params::KismetInputLibrary_Key_IsAxis1D Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.Key_IsAxis2D -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKey& Key (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::Key_IsAxis2D(const struct FKey& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "Key_IsAxis2D"); - - Params::KismetInputLibrary_Key_IsAxis2D Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.Key_IsAxis3D -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKey& Key (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::Key_IsAxis3D(const struct FKey& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "Key_IsAxis3D"); - - Params::KismetInputLibrary_Key_IsAxis3D Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.Key_IsButtonAxis -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKey& Key (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::Key_IsButtonAxis(const struct FKey& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "Key_IsButtonAxis"); - - Params::KismetInputLibrary_Key_IsButtonAxis Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.Key_IsDigital -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKey& Key (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::Key_IsDigital(const struct FKey& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "Key_IsDigital"); - - Params::KismetInputLibrary_Key_IsDigital Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.Key_IsGamepadKey -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKey& Key (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::Key_IsGamepadKey(const struct FKey& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "Key_IsGamepadKey"); - - Params::KismetInputLibrary_Key_IsGamepadKey Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.Key_IsKeyboardKey -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKey& Key (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::Key_IsKeyboardKey(const struct FKey& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "Key_IsKeyboardKey"); - - Params::KismetInputLibrary_Key_IsKeyboardKey Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.Key_IsModifierKey -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKey& Key (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::Key_IsModifierKey(const struct FKey& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "Key_IsModifierKey"); - - Params::KismetInputLibrary_Key_IsModifierKey Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.Key_IsMouseButton -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKey& Key (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::Key_IsMouseButton(const struct FKey& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "Key_IsMouseButton"); - - Params::KismetInputLibrary_Key_IsMouseButton Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.Key_IsValid -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKey& Key (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::Key_IsValid(const struct FKey& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "Key_IsValid"); - - Params::KismetInputLibrary_Key_IsValid Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.Key_IsVectorAxis -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKey& Key (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::Key_IsVectorAxis(const struct FKey& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "Key_IsVectorAxis"); - - Params::KismetInputLibrary_Key_IsVectorAxis Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.PointerEvent_GetCursorDelta -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPointerEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetInputLibrary::PointerEvent_GetCursorDelta(const struct FPointerEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "PointerEvent_GetCursorDelta"); - - Params::KismetInputLibrary_PointerEvent_GetCursorDelta Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.PointerEvent_GetEffectingButton -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPointerEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FKey ReturnValue (Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FKey UKismetInputLibrary::PointerEvent_GetEffectingButton(const struct FPointerEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "PointerEvent_GetEffectingButton"); - - Params::KismetInputLibrary_PointerEvent_GetEffectingButton Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.PointerEvent_GetGestureDelta -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPointerEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetInputLibrary::PointerEvent_GetGestureDelta(const struct FPointerEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "PointerEvent_GetGestureDelta"); - - Params::KismetInputLibrary_PointerEvent_GetGestureDelta Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.PointerEvent_GetGestureType -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPointerEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// ESlateGesture ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ESlateGesture UKismetInputLibrary::PointerEvent_GetGestureType(const struct FPointerEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "PointerEvent_GetGestureType"); - - Params::KismetInputLibrary_PointerEvent_GetGestureType Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.PointerEvent_GetLastScreenSpacePosition -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPointerEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetInputLibrary::PointerEvent_GetLastScreenSpacePosition(const struct FPointerEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "PointerEvent_GetLastScreenSpacePosition"); - - Params::KismetInputLibrary_PointerEvent_GetLastScreenSpacePosition Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.PointerEvent_GetPointerIndex -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPointerEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetInputLibrary::PointerEvent_GetPointerIndex(const struct FPointerEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "PointerEvent_GetPointerIndex"); - - Params::KismetInputLibrary_PointerEvent_GetPointerIndex Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.PointerEvent_GetScreenSpacePosition -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPointerEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetInputLibrary::PointerEvent_GetScreenSpacePosition(const struct FPointerEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "PointerEvent_GetScreenSpacePosition"); - - Params::KismetInputLibrary_PointerEvent_GetScreenSpacePosition Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.PointerEvent_GetTouchpadIndex -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPointerEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetInputLibrary::PointerEvent_GetTouchpadIndex(const struct FPointerEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "PointerEvent_GetTouchpadIndex"); - - Params::KismetInputLibrary_PointerEvent_GetTouchpadIndex Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.PointerEvent_GetUserIndex -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPointerEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetInputLibrary::PointerEvent_GetUserIndex(const struct FPointerEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "PointerEvent_GetUserIndex"); - - Params::KismetInputLibrary_PointerEvent_GetUserIndex Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.PointerEvent_GetWheelDelta -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPointerEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetInputLibrary::PointerEvent_GetWheelDelta(const struct FPointerEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "PointerEvent_GetWheelDelta"); - - Params::KismetInputLibrary_PointerEvent_GetWheelDelta Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.PointerEvent_IsMouseButtonDown -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPointerEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const struct FKey& MouseButton (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::PointerEvent_IsMouseButtonDown(const struct FPointerEvent& Input, const struct FKey& MouseButton) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "PointerEvent_IsMouseButtonDown"); - - Params::KismetInputLibrary_PointerEvent_IsMouseButtonDown Parms{}; - - Parms.Input = std::move(Input); - Parms.MouseButton = std::move(MouseButton); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.PointerEvent_IsTouchEvent -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPointerEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::PointerEvent_IsTouchEvent(const struct FPointerEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "PointerEvent_IsTouchEvent"); - - Params::KismetInputLibrary_PointerEvent_IsTouchEvent Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInternationalizationLibrary.ClearCurrentAssetGroupCulture -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FName AssetGroup (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool SaveToConfig (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetInternationalizationLibrary::ClearCurrentAssetGroupCulture(const class FName AssetGroup, const bool SaveToConfig) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInternationalizationLibrary", "ClearCurrentAssetGroupCulture"); - - Params::KismetInternationalizationLibrary_ClearCurrentAssetGroupCulture Parms{}; - - Parms.AssetGroup = AssetGroup; - Parms.SaveToConfig = SaveToConfig; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetInternationalizationLibrary.GetCultureDisplayName -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& Culture (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool Localized (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetInternationalizationLibrary::GetCultureDisplayName(const class FString& Culture, const bool Localized) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInternationalizationLibrary", "GetCultureDisplayName"); - - Params::KismetInternationalizationLibrary_GetCultureDisplayName Parms{}; - - Parms.Culture = std::move(Culture); - Parms.Localized = Localized; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInternationalizationLibrary.GetCurrentAssetGroupCulture -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FName AssetGroup (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetInternationalizationLibrary::GetCurrentAssetGroupCulture(const class FName AssetGroup) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInternationalizationLibrary", "GetCurrentAssetGroupCulture"); - - Params::KismetInternationalizationLibrary_GetCurrentAssetGroupCulture Parms{}; - - Parms.AssetGroup = AssetGroup; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInternationalizationLibrary.GetCurrentCulture -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetInternationalizationLibrary::GetCurrentCulture() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInternationalizationLibrary", "GetCurrentCulture"); - - Params::KismetInternationalizationLibrary_GetCurrentCulture Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInternationalizationLibrary.GetCurrentLanguage -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetInternationalizationLibrary::GetCurrentLanguage() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInternationalizationLibrary", "GetCurrentLanguage"); - - Params::KismetInternationalizationLibrary_GetCurrentLanguage Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInternationalizationLibrary.GetCurrentLocale -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetInternationalizationLibrary::GetCurrentLocale() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInternationalizationLibrary", "GetCurrentLocale"); - - Params::KismetInternationalizationLibrary_GetCurrentLocale Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInternationalizationLibrary.GetLocalizedCultures -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const bool IncludeGame (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool IncludeEngine (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool IncludeEditor (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool IncludeAdditional (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UKismetInternationalizationLibrary::GetLocalizedCultures(const bool IncludeGame, const bool IncludeEngine, const bool IncludeEditor, const bool IncludeAdditional) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInternationalizationLibrary", "GetLocalizedCultures"); - - Params::KismetInternationalizationLibrary_GetLocalizedCultures Parms{}; - - Parms.IncludeGame = IncludeGame; - Parms.IncludeEngine = IncludeEngine; - Parms.IncludeEditor = IncludeEditor; - Parms.IncludeAdditional = IncludeAdditional; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInternationalizationLibrary.GetNativeCulture -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const ELocalizedTextSourceCategory TextCategory (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetInternationalizationLibrary::GetNativeCulture(const ELocalizedTextSourceCategory TextCategory) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInternationalizationLibrary", "GetNativeCulture"); - - Params::KismetInternationalizationLibrary_GetNativeCulture Parms{}; - - Parms.TextCategory = TextCategory; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInternationalizationLibrary.GetSuitableCulture -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& AvailableCultures (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const class FString& CultureToMatch (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& FallbackCulture (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetInternationalizationLibrary::GetSuitableCulture(const TArray& AvailableCultures, const class FString& CultureToMatch, const class FString& FallbackCulture) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInternationalizationLibrary", "GetSuitableCulture"); - - Params::KismetInternationalizationLibrary_GetSuitableCulture Parms{}; - - Parms.AvailableCultures = std::move(AvailableCultures); - Parms.CultureToMatch = std::move(CultureToMatch); - Parms.FallbackCulture = std::move(FallbackCulture); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInternationalizationLibrary.SetCurrentAssetGroupCulture -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FName AssetGroup (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Culture (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool SaveToConfig (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInternationalizationLibrary::SetCurrentAssetGroupCulture(const class FName AssetGroup, const class FString& Culture, const bool SaveToConfig) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInternationalizationLibrary", "SetCurrentAssetGroupCulture"); - - Params::KismetInternationalizationLibrary_SetCurrentAssetGroupCulture Parms{}; - - Parms.AssetGroup = AssetGroup; - Parms.Culture = std::move(Culture); - Parms.SaveToConfig = SaveToConfig; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInternationalizationLibrary.SetCurrentCulture -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& Culture (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool SaveToConfig (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInternationalizationLibrary::SetCurrentCulture(const class FString& Culture, const bool SaveToConfig) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInternationalizationLibrary", "SetCurrentCulture"); - - Params::KismetInternationalizationLibrary_SetCurrentCulture Parms{}; - - Parms.Culture = std::move(Culture); - Parms.SaveToConfig = SaveToConfig; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInternationalizationLibrary.SetCurrentLanguage -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& Culture (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool SaveToConfig (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInternationalizationLibrary::SetCurrentLanguage(const class FString& Culture, const bool SaveToConfig) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInternationalizationLibrary", "SetCurrentLanguage"); - - Params::KismetInternationalizationLibrary_SetCurrentLanguage Parms{}; - - Parms.Culture = std::move(Culture); - Parms.SaveToConfig = SaveToConfig; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInternationalizationLibrary.SetCurrentLanguageAndLocale -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& Culture (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool SaveToConfig (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInternationalizationLibrary::SetCurrentLanguageAndLocale(const class FString& Culture, const bool SaveToConfig) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInternationalizationLibrary", "SetCurrentLanguageAndLocale"); - - Params::KismetInternationalizationLibrary_SetCurrentLanguageAndLocale Parms{}; - - Parms.Culture = std::move(Culture); - Parms.SaveToConfig = SaveToConfig; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInternationalizationLibrary.SetCurrentLocale -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& Culture (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool SaveToConfig (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInternationalizationLibrary::SetCurrentLocale(const class FString& Culture, const bool SaveToConfig) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInternationalizationLibrary", "SetCurrentLocale"); - - Params::KismetInternationalizationLibrary_SetCurrentLocale Parms{}; - - Parms.Culture = std::move(Culture); - Parms.SaveToConfig = SaveToConfig; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMaterialLibrary.CreateDynamicMaterialInstance -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInterface* Parent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName OptionalName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EMIDCreationFlags CreationFlags (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInstanceDynamic* UKismetMaterialLibrary::CreateDynamicMaterialInstance(class UObject* WorldContextObject, class UMaterialInterface* Parent, class FName OptionalName, EMIDCreationFlags CreationFlags) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMaterialLibrary", "CreateDynamicMaterialInstance"); - - Params::KismetMaterialLibrary_CreateDynamicMaterialInstance Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Parent = Parent; - Parms.OptionalName = OptionalName; - Parms.CreationFlags = CreationFlags; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMaterialLibrary.GetScalarParameterValue -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialParameterCollection* Collection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMaterialLibrary::GetScalarParameterValue(class UObject* WorldContextObject, class UMaterialParameterCollection* Collection, class FName ParameterName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMaterialLibrary", "GetScalarParameterValue"); - - Params::KismetMaterialLibrary_GetScalarParameterValue Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Collection = Collection; - Parms.ParameterName = ParameterName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMaterialLibrary.GetVectorParameterValue -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialParameterCollection* Collection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMaterialLibrary::GetVectorParameterValue(class UObject* WorldContextObject, class UMaterialParameterCollection* Collection, class FName ParameterName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMaterialLibrary", "GetVectorParameterValue"); - - Params::KismetMaterialLibrary_GetVectorParameterValue Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Collection = Collection; - Parms.ParameterName = ParameterName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMaterialLibrary.SetScalarParameterValue -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialParameterCollection* Collection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ParameterValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMaterialLibrary::SetScalarParameterValue(class UObject* WorldContextObject, class UMaterialParameterCollection* Collection, class FName ParameterName, float ParameterValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMaterialLibrary", "SetScalarParameterValue"); - - Params::KismetMaterialLibrary_SetScalarParameterValue Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Collection = Collection; - Parms.ParameterName = ParameterName; - Parms.ParameterValue = ParameterValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetMaterialLibrary.SetVectorParameterValue -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialParameterCollection* Collection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& ParameterValue (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMaterialLibrary::SetVectorParameterValue(class UObject* WorldContextObject, class UMaterialParameterCollection* Collection, class FName ParameterName, const struct FLinearColor& ParameterValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMaterialLibrary", "SetVectorParameterValue"); - - Params::KismetMaterialLibrary_SetVectorParameterValue Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Collection = Collection; - Parms.ParameterName = ParameterName; - Parms.ParameterValue = std::move(ParameterValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetMathLibrary.Abs -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Abs(float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Abs"); - - Params::KismetMathLibrary_Abs Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Abs_Int -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::Abs_Int(int32 A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Abs_Int"); - - Params::KismetMathLibrary_Abs_Int Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Abs_Int64 -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::Abs_Int64(int64 A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Abs_Int64"); - - Params::KismetMathLibrary_Abs_Int64 Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Acos -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Acos(float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Acos"); - - Params::KismetMathLibrary_Acos Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Add_ByteByte -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -uint8 UKismetMathLibrary::Add_ByteByte(uint8 A, uint8 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Add_ByteByte"); - - Params::KismetMathLibrary_Add_ByteByte Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Add_DateTimeDateTime -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FDateTime& b (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FDateTime ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FDateTime UKismetMathLibrary::Add_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Add_DateTimeDateTime"); - - Params::KismetMathLibrary_Add_DateTimeDateTime Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Add_DateTimeTimespan -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimespan& b (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FDateTime ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FDateTime UKismetMathLibrary::Add_DateTimeTimespan(const struct FDateTime& A, const struct FTimespan& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Add_DateTimeTimespan"); - - Params::KismetMathLibrary_Add_DateTimeTimespan Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Add_FloatFloat -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Add_FloatFloat(float A, float b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Add_FloatFloat"); - - Params::KismetMathLibrary_Add_FloatFloat Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Add_Int64Int64 -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::Add_Int64Int64(int64 A, int64 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Add_Int64Int64"); - - Params::KismetMathLibrary_Add_Int64Int64 Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Add_IntInt -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::Add_IntInt(int32 A, int32 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Add_IntInt"); - - Params::KismetMathLibrary_Add_IntInt Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Add_IntPointInt -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FIntPoint& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UKismetMathLibrary::Add_IntPointInt(const struct FIntPoint& A, int32 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Add_IntPointInt"); - - Params::KismetMathLibrary_Add_IntPointInt Parms{}; - - Parms.A = std::move(A); - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Add_IntPointIntPoint -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FIntPoint& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FIntPoint& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UKismetMathLibrary::Add_IntPointIntPoint(const struct FIntPoint& A, const struct FIntPoint& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Add_IntPointIntPoint"); - - Params::KismetMathLibrary_Add_IntPointIntPoint Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Add_LinearColorLinearColor -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::Add_LinearColorLinearColor(const struct FLinearColor& A, const struct FLinearColor& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Add_LinearColorLinearColor"); - - Params::KismetMathLibrary_Add_LinearColorLinearColor Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Add_MatrixMatrix -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FMatrix& b (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FMatrix ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FMatrix UKismetMathLibrary::Add_MatrixMatrix(const struct FMatrix& A, const struct FMatrix& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Add_MatrixMatrix"); - - Params::KismetMathLibrary_Add_MatrixMatrix Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Add_QuatQuat -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& A (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FQuat& b (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FQuat ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FQuat UKismetMathLibrary::Add_QuatQuat(const struct FQuat& A, const struct FQuat& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Add_QuatQuat"); - - Params::KismetMathLibrary_Add_QuatQuat Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Add_TimespanTimespan -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimespan& b (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimespan UKismetMathLibrary::Add_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Add_TimespanTimespan"); - - Params::KismetMathLibrary_Add_TimespanTimespan Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Add_Vector2DFloat -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Add_Vector2DFloat(const struct FVector2D& A, float b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Add_Vector2DFloat"); - - Params::KismetMathLibrary_Add_Vector2DFloat Parms{}; - - Parms.A = std::move(A); - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Add_Vector2DVector2D -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Add_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Add_Vector2DVector2D"); - - Params::KismetMathLibrary_Add_Vector2DVector2D Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Add_Vector4Vector4 -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector4& b (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector4 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector4 UKismetMathLibrary::Add_Vector4Vector4(const struct FVector4& A, const struct FVector4& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Add_Vector4Vector4"); - - Params::KismetMathLibrary_Add_Vector4Vector4 Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Add_VectorFloat -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Add_VectorFloat(const struct FVector& A, float b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Add_VectorFloat"); - - Params::KismetMathLibrary_Add_VectorFloat Parms{}; - - Parms.A = std::move(A); - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Add_VectorInt -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Add_VectorInt(const struct FVector& A, int32 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Add_VectorInt"); - - Params::KismetMathLibrary_Add_VectorInt Parms{}; - - Parms.A = std::move(A); - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Add_VectorVector -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Add_VectorVector(const struct FVector& A, const struct FVector& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Add_VectorVector"); - - Params::KismetMathLibrary_Add_VectorVector Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.And_Int64Int64 -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::And_Int64Int64(int64 A, int64 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "And_Int64Int64"); - - Params::KismetMathLibrary_And_Int64Int64 Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.And_IntInt -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::And_IntInt(int32 A, int32 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "And_IntInt"); - - Params::KismetMathLibrary_And_IntInt Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Asin -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Asin(float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Asin"); - - Params::KismetMathLibrary_Asin Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Atan -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Atan(float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Atan"); - - Params::KismetMathLibrary_Atan Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Atan2 -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float Y (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float X (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Atan2(float Y, float X) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Atan2"); - - Params::KismetMathLibrary_Atan2 Parms{}; - - Parms.Y = Y; - Parms.X = X; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.BMax -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -uint8 UKismetMathLibrary::BMax(uint8 A, uint8 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BMax"); - - Params::KismetMathLibrary_BMax Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.BMin -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -uint8 UKismetMathLibrary::BMin(uint8 A, uint8 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BMin"); - - Params::KismetMathLibrary_BMin Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.BooleanAND -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::BooleanAND(bool A, bool b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BooleanAND"); - - Params::KismetMathLibrary_BooleanAND Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.BooleanNAND -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::BooleanNAND(bool A, bool b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BooleanNAND"); - - Params::KismetMathLibrary_BooleanNAND Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.BooleanNOR -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::BooleanNOR(bool A, bool b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BooleanNOR"); - - Params::KismetMathLibrary_BooleanNOR Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.BooleanOR -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::BooleanOR(bool A, bool b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BooleanOR"); - - Params::KismetMathLibrary_BooleanOR Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.BooleanXOR -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::BooleanXOR(bool A, bool b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BooleanXOR"); - - Params::KismetMathLibrary_BooleanXOR Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.BreakColor -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& InColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* R (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* G (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* b (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* A (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::BreakColor(const struct FLinearColor& InColor, float* R, float* G, float* b, float* A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BreakColor"); - - Params::KismetMathLibrary_BreakColor Parms{}; - - Parms.InColor = std::move(InColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (R != nullptr) - *R = Parms.R; - - if (G != nullptr) - *G = Parms.G; - - if (b != nullptr) - *b = Parms.b; - - if (A != nullptr) - *A = Parms.A; -} - - -// Function Engine.KismetMathLibrary.BreakDateTime -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& InDateTime (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Year (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Month (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Day (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Hour (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Minute (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Second (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Millisecond (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::BreakDateTime(const struct FDateTime& InDateTime, int32* Year, int32* Month, int32* Day, int32* Hour, int32* Minute, int32* Second, int32* Millisecond) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BreakDateTime"); - - Params::KismetMathLibrary_BreakDateTime Parms{}; - - Parms.InDateTime = std::move(InDateTime); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Year != nullptr) - *Year = Parms.Year; - - if (Month != nullptr) - *Month = Parms.Month; - - if (Day != nullptr) - *Day = Parms.Day; - - if (Hour != nullptr) - *Hour = Parms.Hour; - - if (Minute != nullptr) - *Minute = Parms.Minute; - - if (Second != nullptr) - *Second = Parms.Second; - - if (Millisecond != nullptr) - *Millisecond = Parms.Millisecond; -} - - -// Function Engine.KismetMathLibrary.BreakFrameRate -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FFrameRate& InFrameRate (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Numerator (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Denominator (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::BreakFrameRate(const struct FFrameRate& InFrameRate, int32* Numerator, int32* Denominator) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BreakFrameRate"); - - Params::KismetMathLibrary_BreakFrameRate Parms{}; - - Parms.InFrameRate = std::move(InFrameRate); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Numerator != nullptr) - *Numerator = Parms.Numerator; - - if (Denominator != nullptr) - *Denominator = Parms.Denominator; -} - - -// Function Engine.KismetMathLibrary.BreakQualifiedFrameTime -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQualifiedFrameTime& InFrameTime (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FFrameNumber* Frame (Parm, OutParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FFrameRate* FrameRate (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* SubFrame (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::BreakQualifiedFrameTime(const struct FQualifiedFrameTime& InFrameTime, struct FFrameNumber* Frame, struct FFrameRate* FrameRate, float* SubFrame) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BreakQualifiedFrameTime"); - - Params::KismetMathLibrary_BreakQualifiedFrameTime Parms{}; - - Parms.InFrameTime = std::move(InFrameTime); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Frame != nullptr) - *Frame = std::move(Parms.Frame); - - if (FrameRate != nullptr) - *FrameRate = std::move(Parms.FrameRate); - - if (SubFrame != nullptr) - *SubFrame = Parms.SubFrame; -} - - -// Function Engine.KismetMathLibrary.BreakRandomStream -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRandomStream& InRandomStream (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// int32* InitialSeed (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::BreakRandomStream(const struct FRandomStream& InRandomStream, int32* InitialSeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BreakRandomStream"); - - Params::KismetMathLibrary_BreakRandomStream Parms{}; - - Parms.InRandomStream = std::move(InRandomStream); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (InitialSeed != nullptr) - *InitialSeed = Parms.InitialSeed; -} - - -// Function Engine.KismetMathLibrary.BreakRotator -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& InRot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float* Roll (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* Pitch (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* Yaw (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::BreakRotator(const struct FRotator& InRot, float* Roll, float* Pitch, float* Yaw) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BreakRotator"); - - Params::KismetMathLibrary_BreakRotator Parms{}; - - Parms.InRot = std::move(InRot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Roll != nullptr) - *Roll = Parms.Roll; - - if (Pitch != nullptr) - *Pitch = Parms.Pitch; - - if (Yaw != nullptr) - *Yaw = Parms.Yaw; -} - - -// Function Engine.KismetMathLibrary.BreakRotIntoAxes -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& InRot (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector* X (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Y (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Z (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::BreakRotIntoAxes(const struct FRotator& InRot, struct FVector* X, struct FVector* Y, struct FVector* Z) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BreakRotIntoAxes"); - - Params::KismetMathLibrary_BreakRotIntoAxes Parms{}; - - Parms.InRot = std::move(InRot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (X != nullptr) - *X = std::move(Parms.X); - - if (Y != nullptr) - *Y = std::move(Parms.Y); - - if (Z != nullptr) - *Z = std::move(Parms.Z); -} - - -// Function Engine.KismetMathLibrary.BreakTimespan -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& InTimespan (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Days (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Hours (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Minutes (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Seconds (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Milliseconds (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::BreakTimespan(const struct FTimespan& InTimespan, int32* Days, int32* Hours, int32* Minutes, int32* Seconds, int32* Milliseconds) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BreakTimespan"); - - Params::KismetMathLibrary_BreakTimespan Parms{}; - - Parms.InTimespan = std::move(InTimespan); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Days != nullptr) - *Days = Parms.Days; - - if (Hours != nullptr) - *Hours = Parms.Hours; - - if (Minutes != nullptr) - *Minutes = Parms.Minutes; - - if (Seconds != nullptr) - *Seconds = Parms.Seconds; - - if (Milliseconds != nullptr) - *Milliseconds = Parms.Milliseconds; -} - - -// Function Engine.KismetMathLibrary.BreakTimespan2 -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& InTimespan (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Days (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Hours (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Minutes (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Seconds (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* FractionNano (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::BreakTimespan2(const struct FTimespan& InTimespan, int32* Days, int32* Hours, int32* Minutes, int32* Seconds, int32* FractionNano) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BreakTimespan2"); - - Params::KismetMathLibrary_BreakTimespan2 Parms{}; - - Parms.InTimespan = std::move(InTimespan); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Days != nullptr) - *Days = Parms.Days; - - if (Hours != nullptr) - *Hours = Parms.Hours; - - if (Minutes != nullptr) - *Minutes = Parms.Minutes; - - if (Seconds != nullptr) - *Seconds = Parms.Seconds; - - if (FractionNano != nullptr) - *FractionNano = Parms.FractionNano; -} - - -// Function Engine.KismetMathLibrary.BreakTransform -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& InTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector* Location (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator* Rotation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector* Scale (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::BreakTransform(const struct FTransform& InTransform, struct FVector* Location, struct FRotator* Rotation, struct FVector* Scale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BreakTransform"); - - Params::KismetMathLibrary_BreakTransform Parms{}; - - Parms.InTransform = std::move(InTransform); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Location != nullptr) - *Location = std::move(Parms.Location); - - if (Rotation != nullptr) - *Rotation = std::move(Parms.Rotation); - - if (Scale != nullptr) - *Scale = std::move(Parms.Scale); -} - - -// Function Engine.KismetMathLibrary.BreakVector -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& InVec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* X (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* Y (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* Z (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::BreakVector(const struct FVector& InVec, float* X, float* Y, float* Z) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BreakVector"); - - Params::KismetMathLibrary_BreakVector Parms{}; - - Parms.InVec = std::move(InVec); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (X != nullptr) - *X = Parms.X; - - if (Y != nullptr) - *Y = Parms.Y; - - if (Z != nullptr) - *Z = Parms.Z; -} - - -// Function Engine.KismetMathLibrary.BreakVector2D -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& InVec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* X (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* Y (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::BreakVector2D(const struct FVector2D& InVec, float* X, float* Y) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BreakVector2D"); - - Params::KismetMathLibrary_BreakVector2D Parms{}; - - Parms.InVec = std::move(InVec); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (X != nullptr) - *X = Parms.X; - - if (Y != nullptr) - *Y = Parms.Y; -} - - -// Function Engine.KismetMathLibrary.BreakVector4 -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& InVec (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* X (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* Y (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* Z (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* W (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::BreakVector4(const struct FVector4& InVec, float* X, float* Y, float* Z, float* W) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BreakVector4"); - - Params::KismetMathLibrary_BreakVector4 Parms{}; - - Parms.InVec = std::move(InVec); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (X != nullptr) - *X = Parms.X; - - if (Y != nullptr) - *Y = Parms.Y; - - if (Z != nullptr) - *Z = Parms.Z; - - if (W != nullptr) - *W = Parms.W; -} - - -// Function Engine.KismetMathLibrary.CInterpTo -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& Current (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InterpSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::CInterpTo(const struct FLinearColor& Current, const struct FLinearColor& Target, float DeltaTime, float InterpSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "CInterpTo"); - - Params::KismetMathLibrary_CInterpTo Parms{}; - - Parms.Current = std::move(Current); - Parms.Target = std::move(Target); - Parms.DeltaTime = DeltaTime; - Parms.InterpSpeed = InterpSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Clamp -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Min_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Max_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::Clamp(int32 Value, int32 Min_0, int32 Max_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Clamp"); - - Params::KismetMathLibrary_Clamp Parms{}; - - Parms.Value = Value; - Parms.Min_0 = Min_0; - Parms.Max_0 = Max_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.ClampAngle -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float AngleDegrees (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MinAngleDegrees (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxAngleDegrees (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::ClampAngle(float AngleDegrees, float MinAngleDegrees, float MaxAngleDegrees) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ClampAngle"); - - Params::KismetMathLibrary_ClampAngle Parms{}; - - Parms.AngleDegrees = AngleDegrees; - Parms.MinAngleDegrees = MinAngleDegrees; - Parms.MaxAngleDegrees = MaxAngleDegrees; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.ClampAxes2D -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MinAxisVal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxAxisVal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::ClampAxes2D(const struct FVector2D& A, float MinAxisVal, float MaxAxisVal) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ClampAxes2D"); - - Params::KismetMathLibrary_ClampAxes2D Parms{}; - - Parms.A = std::move(A); - Parms.MinAxisVal = MinAxisVal; - Parms.MaxAxisVal = MaxAxisVal; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.ClampAxis -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float Angle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::ClampAxis(float Angle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ClampAxis"); - - Params::KismetMathLibrary_ClampAxis Parms{}; - - Parms.Angle = Angle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.ClampInt64 -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 Min_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 Max_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::ClampInt64(int64 Value, int64 Min_0, int64 Max_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ClampInt64"); - - Params::KismetMathLibrary_ClampInt64 Parms{}; - - Parms.Value = Value; - Parms.Min_0 = Min_0; - Parms.Max_0 = Max_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.ClampVectorSize -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Min_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Max_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::ClampVectorSize(const struct FVector& A, float Min_0, float Max_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ClampVectorSize"); - - Params::KismetMathLibrary_ClampVectorSize Parms{}; - - Parms.A = std::move(A); - Parms.Min_0 = Min_0; - Parms.Max_0 = Max_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.ClassIsChildOf -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// TSubclassOf TestClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf ParentClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::ClassIsChildOf(TSubclassOf TestClass, TSubclassOf ParentClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ClassIsChildOf"); - - Params::KismetMathLibrary_ClassIsChildOf Parms{}; - - Parms.TestClass = TestClass; - Parms.ParentClass = ParentClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.ComposeRotators -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FRotator& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::ComposeRotators(const struct FRotator& A, const struct FRotator& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ComposeRotators"); - - Params::KismetMathLibrary_ComposeRotators Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.ComposeTransforms -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& A (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FTransform& b (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FTransform UKismetMathLibrary::ComposeTransforms(const struct FTransform& A, const struct FTransform& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ComposeTransforms"); - - Params::KismetMathLibrary_ComposeTransforms Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_BoolToByte -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool InBool (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -uint8 UKismetMathLibrary::Conv_BoolToByte(bool InBool) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_BoolToByte"); - - Params::KismetMathLibrary_Conv_BoolToByte Parms{}; - - Parms.InBool = InBool; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_BoolToFloat -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool InBool (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Conv_BoolToFloat(bool InBool) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_BoolToFloat"); - - Params::KismetMathLibrary_Conv_BoolToFloat Parms{}; - - Parms.InBool = InBool; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_BoolToInt -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool InBool (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::Conv_BoolToInt(bool InBool) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_BoolToInt"); - - Params::KismetMathLibrary_Conv_BoolToInt Parms{}; - - Parms.InBool = InBool; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_ByteToFloat -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 InByte (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Conv_ByteToFloat(uint8 InByte) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_ByteToFloat"); - - Params::KismetMathLibrary_Conv_ByteToFloat Parms{}; - - Parms.InByte = InByte; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_ByteToInt -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 InByte (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::Conv_ByteToInt(uint8 InByte) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_ByteToInt"); - - Params::KismetMathLibrary_Conv_ByteToInt Parms{}; - - Parms.InByte = InByte; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_ColorToLinearColor -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FColor& InColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::Conv_ColorToLinearColor(const struct FColor& InColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_ColorToLinearColor"); - - Params::KismetMathLibrary_Conv_ColorToLinearColor Parms{}; - - Parms.InColor = std::move(InColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_FloatToLinearColor -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// float InFloat (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::Conv_FloatToLinearColor(float InFloat) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_FloatToLinearColor"); - - Params::KismetMathLibrary_Conv_FloatToLinearColor Parms{}; - - Parms.InFloat = InFloat; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_FloatToVector -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// float InFloat (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Conv_FloatToVector(float InFloat) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_FloatToVector"); - - Params::KismetMathLibrary_Conv_FloatToVector Parms{}; - - Parms.InFloat = InFloat; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_Int64ToByte -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 inInt (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -uint8 UKismetMathLibrary::Conv_Int64ToByte(int64 inInt) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_Int64ToByte"); - - Params::KismetMathLibrary_Conv_Int64ToByte Parms{}; - - Parms.inInt = inInt; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_Int64ToInt -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 inInt (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::Conv_Int64ToInt(int64 inInt) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_Int64ToInt"); - - Params::KismetMathLibrary_Conv_Int64ToInt Parms{}; - - Parms.inInt = inInt; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_IntPointToVector2D -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FIntPoint& InIntPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Conv_IntPointToVector2D(const struct FIntPoint& InIntPoint) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_IntPointToVector2D"); - - Params::KismetMathLibrary_Conv_IntPointToVector2D Parms{}; - - Parms.InIntPoint = std::move(InIntPoint); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_IntToBool -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 inInt (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Conv_IntToBool(int32 inInt) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_IntToBool"); - - Params::KismetMathLibrary_Conv_IntToBool Parms{}; - - Parms.inInt = inInt; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_IntToByte -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 inInt (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -uint8 UKismetMathLibrary::Conv_IntToByte(int32 inInt) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_IntToByte"); - - Params::KismetMathLibrary_Conv_IntToByte Parms{}; - - Parms.inInt = inInt; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_IntToFloat -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 inInt (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Conv_IntToFloat(int32 inInt) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_IntToFloat"); - - Params::KismetMathLibrary_Conv_IntToFloat Parms{}; - - Parms.inInt = inInt; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_IntToInt64 -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 inInt (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::Conv_IntToInt64(int32 inInt) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_IntToInt64"); - - Params::KismetMathLibrary_Conv_IntToInt64 Parms{}; - - Parms.inInt = inInt; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_IntToIntVector -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 inInt (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FIntVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntVector UKismetMathLibrary::Conv_IntToIntVector(int32 inInt) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_IntToIntVector"); - - Params::KismetMathLibrary_Conv_IntToIntVector Parms{}; - - Parms.inInt = inInt; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_IntVectorToVector -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FIntVector& InIntVector (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Conv_IntVectorToVector(const struct FIntVector& InIntVector) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_IntVectorToVector"); - - Params::KismetMathLibrary_Conv_IntVectorToVector Parms{}; - - Parms.InIntVector = std::move(InIntVector); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_LinearColorToColor -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& InLinearColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool InUseSRGB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FColor UKismetMathLibrary::Conv_LinearColorToColor(const struct FLinearColor& InLinearColor, bool InUseSRGB) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_LinearColorToColor"); - - Params::KismetMathLibrary_Conv_LinearColorToColor Parms{}; - - Parms.InLinearColor = std::move(InLinearColor); - Parms.InUseSRGB = InUseSRGB; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_LinearColorToVector -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& InLinearColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Conv_LinearColorToVector(const struct FLinearColor& InLinearColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_LinearColorToVector"); - - Params::KismetMathLibrary_Conv_LinearColorToVector Parms{}; - - Parms.InLinearColor = std::move(InLinearColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_MatrixToRotator -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& InMatrix (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::Conv_MatrixToRotator(const struct FMatrix& InMatrix) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_MatrixToRotator"); - - Params::KismetMathLibrary_Conv_MatrixToRotator Parms{}; - - Parms.InMatrix = std::move(InMatrix); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_MatrixToTransform -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& InMatrix (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FTransform UKismetMathLibrary::Conv_MatrixToTransform(const struct FMatrix& InMatrix) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_MatrixToTransform"); - - Params::KismetMathLibrary_Conv_MatrixToTransform Parms{}; - - Parms.InMatrix = std::move(InMatrix); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_RotatorToTransform -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& InRotator (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FTransform UKismetMathLibrary::Conv_RotatorToTransform(const struct FRotator& InRotator) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_RotatorToTransform"); - - Params::KismetMathLibrary_Conv_RotatorToTransform Parms{}; - - Parms.InRotator = std::move(InRotator); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_RotatorToVector -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& InRot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Conv_RotatorToVector(const struct FRotator& InRot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_RotatorToVector"); - - Params::KismetMathLibrary_Conv_RotatorToVector Parms{}; - - Parms.InRot = std::move(InRot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_TransformToMatrix -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& Transform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FMatrix ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FMatrix UKismetMathLibrary::Conv_TransformToMatrix(const struct FTransform& Transform) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_TransformToMatrix"); - - Params::KismetMathLibrary_Conv_TransformToMatrix Parms{}; - - Parms.Transform = std::move(Transform); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_Vector2DToIntPoint -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& InVector2D (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UKismetMathLibrary::Conv_Vector2DToIntPoint(const struct FVector2D& InVector2D) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_Vector2DToIntPoint"); - - Params::KismetMathLibrary_Conv_Vector2DToIntPoint Parms{}; - - Parms.InVector2D = std::move(InVector2D); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_Vector2DToVector -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& InVector2D (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Z (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Conv_Vector2DToVector(const struct FVector2D& InVector2D, float Z) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_Vector2DToVector"); - - Params::KismetMathLibrary_Conv_Vector2DToVector Parms{}; - - Parms.InVector2D = std::move(InVector2D); - Parms.Z = Z; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_Vector4ToQuaternion -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& InVec (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FQuat ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FQuat UKismetMathLibrary::Conv_Vector4ToQuaternion(const struct FVector4& InVec) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_Vector4ToQuaternion"); - - Params::KismetMathLibrary_Conv_Vector4ToQuaternion Parms{}; - - Parms.InVec = std::move(InVec); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_Vector4ToRotator -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& InVec (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::Conv_Vector4ToRotator(const struct FVector4& InVec) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_Vector4ToRotator"); - - Params::KismetMathLibrary_Conv_Vector4ToRotator Parms{}; - - Parms.InVec = std::move(InVec); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_Vector4ToVector -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& InVector4 (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Conv_Vector4ToVector(const struct FVector4& InVector4) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_Vector4ToVector"); - - Params::KismetMathLibrary_Conv_Vector4ToVector Parms{}; - - Parms.InVector4 = std::move(InVector4); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_VectorToLinearColor -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& InVec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::Conv_VectorToLinearColor(const struct FVector& InVec) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_VectorToLinearColor"); - - Params::KismetMathLibrary_Conv_VectorToLinearColor Parms{}; - - Parms.InVec = std::move(InVec); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_VectorToQuaternion -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& InVec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FQuat ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FQuat UKismetMathLibrary::Conv_VectorToQuaternion(const struct FVector& InVec) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_VectorToQuaternion"); - - Params::KismetMathLibrary_Conv_VectorToQuaternion Parms{}; - - Parms.InVec = std::move(InVec); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_VectorToRotator -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& InVec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::Conv_VectorToRotator(const struct FVector& InVec) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_VectorToRotator"); - - Params::KismetMathLibrary_Conv_VectorToRotator Parms{}; - - Parms.InVec = std::move(InVec); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_VectorToTransform -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& InLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FTransform UKismetMathLibrary::Conv_VectorToTransform(const struct FVector& InLocation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_VectorToTransform"); - - Params::KismetMathLibrary_Conv_VectorToTransform Parms{}; - - Parms.InLocation = std::move(InLocation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_VectorToVector2D -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& InVector (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Conv_VectorToVector2D(const struct FVector& InVector) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_VectorToVector2D"); - - Params::KismetMathLibrary_Conv_VectorToVector2D Parms{}; - - Parms.InVector = std::move(InVector); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.ConvertTransformToRelative -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& Transform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FTransform& ParentTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FTransform UKismetMathLibrary::ConvertTransformToRelative(const struct FTransform& Transform, const struct FTransform& ParentTransform) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ConvertTransformToRelative"); - - Params::KismetMathLibrary_ConvertTransformToRelative Parms{}; - - Parms.Transform = std::move(Transform); - Parms.ParentTransform = std::move(ParentTransform); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Cos -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Cos(float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Cos"); - - Params::KismetMathLibrary_Cos Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.CreateVectorFromYawPitch -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// float Yaw (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Pitch (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Length (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::CreateVectorFromYawPitch(float Yaw, float Pitch, float Length) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "CreateVectorFromYawPitch"); - - Params::KismetMathLibrary_CreateVectorFromYawPitch Parms{}; - - Parms.Yaw = Yaw; - Parms.Pitch = Pitch; - Parms.Length = Length; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Cross_VectorVector -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Cross_VectorVector(const struct FVector& A, const struct FVector& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Cross_VectorVector"); - - Params::KismetMathLibrary_Cross_VectorVector Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.CrossProduct2D -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::CrossProduct2D(const struct FVector2D& A, const struct FVector2D& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "CrossProduct2D"); - - Params::KismetMathLibrary_CrossProduct2D Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DateTimeFromIsoString -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& IsoString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FDateTime* Result (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::DateTimeFromIsoString(const class FString& IsoString, struct FDateTime* Result) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DateTimeFromIsoString"); - - Params::KismetMathLibrary_DateTimeFromIsoString Parms{}; - - Parms.IsoString = std::move(IsoString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Result != nullptr) - *Result = std::move(Parms.Result); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DateTimeFromString -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& DateTimeString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FDateTime* Result (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::DateTimeFromString(const class FString& DateTimeString, struct FDateTime* Result) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DateTimeFromString"); - - Params::KismetMathLibrary_DateTimeFromString Parms{}; - - Parms.DateTimeString = std::move(DateTimeString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Result != nullptr) - *Result = std::move(Parms.Result); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DateTimeMaxValue -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FDateTime ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FDateTime UKismetMathLibrary::DateTimeMaxValue() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DateTimeMaxValue"); - - Params::KismetMathLibrary_DateTimeMaxValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DateTimeMinValue -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FDateTime ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FDateTime UKismetMathLibrary::DateTimeMinValue() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DateTimeMinValue"); - - Params::KismetMathLibrary_DateTimeMinValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DaysInMonth -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Year (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Month (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::DaysInMonth(int32 Year, int32 Month) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DaysInMonth"); - - Params::KismetMathLibrary_DaysInMonth Parms{}; - - Parms.Year = Year; - Parms.Month = Month; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DaysInYear -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Year (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::DaysInYear(int32 Year) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DaysInYear"); - - Params::KismetMathLibrary_DaysInYear Parms{}; - - Parms.Year = Year; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DegAcos -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::DegAcos(float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DegAcos"); - - Params::KismetMathLibrary_DegAcos Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DegAsin -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::DegAsin(float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DegAsin"); - - Params::KismetMathLibrary_DegAsin Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DegAtan -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::DegAtan(float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DegAtan"); - - Params::KismetMathLibrary_DegAtan Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DegAtan2 -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float Y (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float X (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::DegAtan2(float Y, float X) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DegAtan2"); - - Params::KismetMathLibrary_DegAtan2 Parms{}; - - Parms.Y = Y; - Parms.X = X; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DegCos -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::DegCos(float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DegCos"); - - Params::KismetMathLibrary_DegCos Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DegreesToRadians -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::DegreesToRadians(float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DegreesToRadians"); - - Params::KismetMathLibrary_DegreesToRadians Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DegSin -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::DegSin(float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DegSin"); - - Params::KismetMathLibrary_DegSin Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DegTan -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::DegTan(float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DegTan"); - - Params::KismetMathLibrary_DegTan Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Distance2D -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& v1 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& v2 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Distance2D(const struct FVector2D& v1, const struct FVector2D& v2) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Distance2D"); - - Params::KismetMathLibrary_Distance2D Parms{}; - - Parms.v1 = std::move(v1); - Parms.v2 = std::move(v2); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DistanceSquared2D -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& v1 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& v2 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::DistanceSquared2D(const struct FVector2D& v1, const struct FVector2D& v2) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DistanceSquared2D"); - - Params::KismetMathLibrary_DistanceSquared2D Parms{}; - - Parms.v1 = std::move(v1); - Parms.v2 = std::move(v2); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Divide_ByteByte -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -uint8 UKismetMathLibrary::Divide_ByteByte(uint8 A, uint8 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Divide_ByteByte"); - - Params::KismetMathLibrary_Divide_ByteByte Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Divide_FloatFloat -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Divide_FloatFloat(float A, float b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Divide_FloatFloat"); - - Params::KismetMathLibrary_Divide_FloatFloat Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Divide_Int64Int64 -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::Divide_Int64Int64(int64 A, int64 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Divide_Int64Int64"); - - Params::KismetMathLibrary_Divide_Int64Int64 Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Divide_IntInt -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::Divide_IntInt(int32 A, int32 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Divide_IntInt"); - - Params::KismetMathLibrary_Divide_IntInt Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Divide_IntPointInt -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FIntPoint& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UKismetMathLibrary::Divide_IntPointInt(const struct FIntPoint& A, int32 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Divide_IntPointInt"); - - Params::KismetMathLibrary_Divide_IntPointInt Parms{}; - - Parms.A = std::move(A); - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Divide_IntPointIntPoint -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FIntPoint& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FIntPoint& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UKismetMathLibrary::Divide_IntPointIntPoint(const struct FIntPoint& A, const struct FIntPoint& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Divide_IntPointIntPoint"); - - Params::KismetMathLibrary_Divide_IntPointIntPoint Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Divide_LinearColorLinearColor -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::Divide_LinearColorLinearColor(const struct FLinearColor& A, const struct FLinearColor& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Divide_LinearColorLinearColor"); - - Params::KismetMathLibrary_Divide_LinearColorLinearColor Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Divide_TimespanFloat -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Scalar (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimespan UKismetMathLibrary::Divide_TimespanFloat(const struct FTimespan& A, float Scalar) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Divide_TimespanFloat"); - - Params::KismetMathLibrary_Divide_TimespanFloat Parms{}; - - Parms.A = std::move(A); - Parms.Scalar = Scalar; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Divide_Vector2DFloat -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Divide_Vector2DFloat(const struct FVector2D& A, float b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Divide_Vector2DFloat"); - - Params::KismetMathLibrary_Divide_Vector2DFloat Parms{}; - - Parms.A = std::move(A); - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Divide_Vector2DVector2D -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Divide_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Divide_Vector2DVector2D"); - - Params::KismetMathLibrary_Divide_Vector2DVector2D Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Divide_Vector4Vector4 -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector4& b (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector4 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector4 UKismetMathLibrary::Divide_Vector4Vector4(const struct FVector4& A, const struct FVector4& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Divide_Vector4Vector4"); - - Params::KismetMathLibrary_Divide_Vector4Vector4 Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Divide_VectorFloat -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Divide_VectorFloat(const struct FVector& A, float b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Divide_VectorFloat"); - - Params::KismetMathLibrary_Divide_VectorFloat Parms{}; - - Parms.A = std::move(A); - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Divide_VectorInt -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Divide_VectorInt(const struct FVector& A, int32 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Divide_VectorInt"); - - Params::KismetMathLibrary_Divide_VectorInt Parms{}; - - Parms.A = std::move(A); - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Divide_VectorVector -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Divide_VectorVector(const struct FVector& A, const struct FVector& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Divide_VectorVector"); - - Params::KismetMathLibrary_Divide_VectorVector Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Dot_VectorVector -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Dot_VectorVector(const struct FVector& A, const struct FVector& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Dot_VectorVector"); - - Params::KismetMathLibrary_Dot_VectorVector Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DotProduct2D -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::DotProduct2D(const struct FVector2D& A, const struct FVector2D& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DotProduct2D"); - - Params::KismetMathLibrary_DotProduct2D Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DynamicWeightedMovingAverage_Float -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float CurrentSample (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PreviousSample (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxDistance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MinWeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxWeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::DynamicWeightedMovingAverage_Float(float CurrentSample, float PreviousSample, float MaxDistance, float MinWeight, float MaxWeight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DynamicWeightedMovingAverage_Float"); - - Params::KismetMathLibrary_DynamicWeightedMovingAverage_Float Parms{}; - - Parms.CurrentSample = CurrentSample; - Parms.PreviousSample = PreviousSample; - Parms.MaxDistance = MaxDistance; - Parms.MinWeight = MinWeight; - Parms.MaxWeight = MaxWeight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DynamicWeightedMovingAverage_FRotator -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& CurrentSample (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FRotator& PreviousSample (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float MaxDistance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MinWeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxWeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::DynamicWeightedMovingAverage_FRotator(const struct FRotator& CurrentSample, const struct FRotator& PreviousSample, float MaxDistance, float MinWeight, float MaxWeight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DynamicWeightedMovingAverage_FRotator"); - - Params::KismetMathLibrary_DynamicWeightedMovingAverage_FRotator Parms{}; - - Parms.CurrentSample = std::move(CurrentSample); - Parms.PreviousSample = std::move(PreviousSample); - Parms.MaxDistance = MaxDistance; - Parms.MinWeight = MinWeight; - Parms.MaxWeight = MaxWeight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DynamicWeightedMovingAverage_FVector -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& CurrentSample (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& PreviousSample (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxDistance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MinWeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxWeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::DynamicWeightedMovingAverage_FVector(const struct FVector& CurrentSample, const struct FVector& PreviousSample, float MaxDistance, float MinWeight, float MaxWeight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DynamicWeightedMovingAverage_FVector"); - - Params::KismetMathLibrary_DynamicWeightedMovingAverage_FVector Parms{}; - - Parms.CurrentSample = std::move(CurrentSample); - Parms.PreviousSample = std::move(PreviousSample); - Parms.MaxDistance = MaxDistance; - Parms.MinWeight = MinWeight; - Parms.MaxWeight = MaxWeight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Ease -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EEasingFunc EasingFunc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BlendExp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Steps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Ease(float A, float b, float Alpha, EEasingFunc EasingFunc, float BlendExp, int32 Steps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Ease"); - - Params::KismetMathLibrary_Ease Parms{}; - - Parms.A = A; - Parms.b = b; - Parms.Alpha = Alpha; - Parms.EasingFunc = EasingFunc; - Parms.BlendExp = BlendExp; - Parms.Steps = Steps; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Equal_IntPointIntPoint -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FIntPoint& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FIntPoint& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Equal_IntPointIntPoint(const struct FIntPoint& A, const struct FIntPoint& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Equal_IntPointIntPoint"); - - Params::KismetMathLibrary_Equal_IntPointIntPoint Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualEqual_BoolBool -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualEqual_BoolBool(bool A, bool b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualEqual_BoolBool"); - - Params::KismetMathLibrary_EqualEqual_BoolBool Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualEqual_ByteByte -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualEqual_ByteByte(uint8 A, uint8 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualEqual_ByteByte"); - - Params::KismetMathLibrary_EqualEqual_ByteByte Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualEqual_ClassClass -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UClass* A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UClass* b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualEqual_ClassClass(class UClass* A, class UClass* b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualEqual_ClassClass"); - - Params::KismetMathLibrary_EqualEqual_ClassClass Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualEqual_DateTimeDateTime -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FDateTime& b (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualEqual_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualEqual_DateTimeDateTime"); - - Params::KismetMathLibrary_EqualEqual_DateTimeDateTime Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualEqual_FloatFloat -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualEqual_FloatFloat(float A, float b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualEqual_FloatFloat"); - - Params::KismetMathLibrary_EqualEqual_FloatFloat Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualEqual_Int64Int64 -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualEqual_Int64Int64(int64 A, int64 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualEqual_Int64Int64"); - - Params::KismetMathLibrary_EqualEqual_Int64Int64 Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualEqual_IntInt -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualEqual_IntInt(int32 A, int32 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualEqual_IntInt"); - - Params::KismetMathLibrary_EqualEqual_IntInt Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualEqual_LinearColorLinearColor -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualEqual_LinearColorLinearColor(const struct FLinearColor& A, const struct FLinearColor& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualEqual_LinearColorLinearColor"); - - Params::KismetMathLibrary_EqualEqual_LinearColorLinearColor Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualEqual_MatrixMatrix -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FMatrix& b (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualEqual_MatrixMatrix(const struct FMatrix& A, const struct FMatrix& b, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualEqual_MatrixMatrix"); - - Params::KismetMathLibrary_EqualEqual_MatrixMatrix Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualEqual_NameName -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FName A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualEqual_NameName(class FName A, class FName b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualEqual_NameName"); - - Params::KismetMathLibrary_EqualEqual_NameName Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualEqual_ObjectObject -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualEqual_ObjectObject(class UObject* A, class UObject* b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualEqual_ObjectObject"); - - Params::KismetMathLibrary_EqualEqual_ObjectObject Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualEqual_QuatQuat -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& A (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FQuat& b (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualEqual_QuatQuat(const struct FQuat& A, const struct FQuat& b, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualEqual_QuatQuat"); - - Params::KismetMathLibrary_EqualEqual_QuatQuat Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualEqual_RotatorRotator -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FRotator& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float ErrorTolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualEqual_RotatorRotator(const struct FRotator& A, const struct FRotator& b, float ErrorTolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualEqual_RotatorRotator"); - - Params::KismetMathLibrary_EqualEqual_RotatorRotator Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - Parms.ErrorTolerance = ErrorTolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualEqual_TimespanTimespan -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimespan& b (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualEqual_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualEqual_TimespanTimespan"); - - Params::KismetMathLibrary_EqualEqual_TimespanTimespan Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualEqual_TransformTransform -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& A (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FTransform& b (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualEqual_TransformTransform(const struct FTransform& A, const struct FTransform& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualEqual_TransformTransform"); - - Params::KismetMathLibrary_EqualEqual_TransformTransform Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualEqual_Vector2DVector2D -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ErrorTolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualEqual_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& b, float ErrorTolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualEqual_Vector2DVector2D"); - - Params::KismetMathLibrary_EqualEqual_Vector2DVector2D Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - Parms.ErrorTolerance = ErrorTolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualEqual_Vector4Vector4 -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector4& b (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ErrorTolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualEqual_Vector4Vector4(const struct FVector4& A, const struct FVector4& b, float ErrorTolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualEqual_Vector4Vector4"); - - Params::KismetMathLibrary_EqualEqual_Vector4Vector4 Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - Parms.ErrorTolerance = ErrorTolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualEqual_VectorVector -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ErrorTolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualEqual_VectorVector(const struct FVector& A, const struct FVector& b, float ErrorTolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualEqual_VectorVector"); - - Params::KismetMathLibrary_EqualEqual_VectorVector Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - Parms.ErrorTolerance = ErrorTolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualExactly_Vector2DVector2D -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualExactly_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualExactly_Vector2DVector2D"); - - Params::KismetMathLibrary_EqualExactly_Vector2DVector2D Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualExactly_Vector4Vector4 -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector4& b (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualExactly_Vector4Vector4(const struct FVector4& A, const struct FVector4& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualExactly_Vector4Vector4"); - - Params::KismetMathLibrary_EqualExactly_Vector4Vector4 Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualExactly_VectorVector -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualExactly_VectorVector(const struct FVector& A, const struct FVector& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualExactly_VectorVector"); - - Params::KismetMathLibrary_EqualExactly_VectorVector Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Exp -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Exp(float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Exp"); - - Params::KismetMathLibrary_Exp Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FCeil -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::FCeil(float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FCeil"); - - Params::KismetMathLibrary_FCeil Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FCeil64 -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::FCeil64(float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FCeil64"); - - Params::KismetMathLibrary_FCeil64 Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FClamp -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Min_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Max_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::FClamp(float Value, float Min_0, float Max_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FClamp"); - - Params::KismetMathLibrary_FClamp Parms{}; - - Parms.Value = Value; - Parms.Min_0 = Min_0; - Parms.Max_0 = Max_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FFloor -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::FFloor(float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FFloor"); - - Params::KismetMathLibrary_FFloor Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FFloor64 -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::FFloor64(float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FFloor64"); - - Params::KismetMathLibrary_FFloor64 Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FindClosestPointOnLine -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Point (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& LineOrigin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& LineDirection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::FindClosestPointOnLine(const struct FVector& Point, const struct FVector& LineOrigin, const struct FVector& LineDirection) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FindClosestPointOnLine"); - - Params::KismetMathLibrary_FindClosestPointOnLine Parms{}; - - Parms.Point = std::move(Point); - Parms.LineOrigin = std::move(LineOrigin); - Parms.LineDirection = std::move(LineDirection); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FindClosestPointOnSegment -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Point (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& SegmentStart (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& SegmentEnd (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::FindClosestPointOnSegment(const struct FVector& Point, const struct FVector& SegmentStart, const struct FVector& SegmentEnd) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FindClosestPointOnSegment"); - - Params::KismetMathLibrary_FindClosestPointOnSegment Parms{}; - - Parms.Point = std::move(Point); - Parms.SegmentStart = std::move(SegmentStart); - Parms.SegmentEnd = std::move(SegmentEnd); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FindLookAtRotation -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Start (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Target (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::FindLookAtRotation(const struct FVector& Start, const struct FVector& Target) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FindLookAtRotation"); - - Params::KismetMathLibrary_FindLookAtRotation Parms{}; - - Parms.Start = std::move(Start); - Parms.Target = std::move(Target); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FindNearestPointsOnLineSegments -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Segment1Start (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Segment1End (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Segment2Start (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Segment2End (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Segment1Point (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Segment2Point (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::FindNearestPointsOnLineSegments(const struct FVector& Segment1Start, const struct FVector& Segment1End, const struct FVector& Segment2Start, const struct FVector& Segment2End, struct FVector* Segment1Point, struct FVector* Segment2Point) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FindNearestPointsOnLineSegments"); - - Params::KismetMathLibrary_FindNearestPointsOnLineSegments Parms{}; - - Parms.Segment1Start = std::move(Segment1Start); - Parms.Segment1End = std::move(Segment1End); - Parms.Segment2Start = std::move(Segment2Start); - Parms.Segment2End = std::move(Segment2End); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Segment1Point != nullptr) - *Segment1Point = std::move(Parms.Segment1Point); - - if (Segment2Point != nullptr) - *Segment2Point = std::move(Parms.Segment2Point); -} - - -// Function Engine.KismetMathLibrary.FInterpEaseInOut -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Exponent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::FInterpEaseInOut(float A, float b, float Alpha, float Exponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FInterpEaseInOut"); - - Params::KismetMathLibrary_FInterpEaseInOut Parms{}; - - Parms.A = A; - Parms.b = b; - Parms.Alpha = Alpha; - Parms.Exponent = Exponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FInterpTo -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float Current (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InterpSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::FInterpTo(float Current, float Target, float DeltaTime, float InterpSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FInterpTo"); - - Params::KismetMathLibrary_FInterpTo Parms{}; - - Parms.Current = Current; - Parms.Target = Target; - Parms.DeltaTime = DeltaTime; - Parms.InterpSpeed = InterpSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FInterpTo_Constant -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float Current (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InterpSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::FInterpTo_Constant(float Current, float Target, float DeltaTime, float InterpSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FInterpTo_Constant"); - - Params::KismetMathLibrary_FInterpTo_Constant Parms{}; - - Parms.Current = Current; - Parms.Target = Target; - Parms.DeltaTime = DeltaTime; - Parms.InterpSpeed = InterpSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FixedTurn -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float InCurrent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InDesired (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InDeltaRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::FixedTurn(float InCurrent, float InDesired, float InDeltaRate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FixedTurn"); - - Params::KismetMathLibrary_FixedTurn Parms{}; - - Parms.InCurrent = InCurrent; - Parms.InDesired = InDesired; - Parms.InDeltaRate = InDeltaRate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FloatSpringInterp -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// float Current (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FFloatSpringState& SpringState (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// float Stiffness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float CriticalDampingFactor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Mass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::FloatSpringInterp(float Current, float Target, struct FFloatSpringState& SpringState, float Stiffness, float CriticalDampingFactor, float DeltaTime, float Mass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FloatSpringInterp"); - - Params::KismetMathLibrary_FloatSpringInterp Parms{}; - - Parms.Current = Current; - Parms.Target = Target; - Parms.SpringState = std::move(SpringState); - Parms.Stiffness = Stiffness; - Parms.CriticalDampingFactor = CriticalDampingFactor; - Parms.DeltaTime = DeltaTime; - Parms.Mass = Mass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - SpringState = std::move(Parms.SpringState); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FMax -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::FMax(float A, float b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FMax"); - - Params::KismetMathLibrary_FMax Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FMin -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::FMin(float A, float b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FMin"); - - Params::KismetMathLibrary_FMin Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FMod -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// float Dividend (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Divisor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* Remainder (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::FMod(float Dividend, float Divisor, float* Remainder) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FMod"); - - Params::KismetMathLibrary_FMod Parms{}; - - Parms.Dividend = Dividend; - Parms.Divisor = Divisor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Remainder != nullptr) - *Remainder = Parms.Remainder; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Fraction -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Fraction(float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Fraction"); - - Params::KismetMathLibrary_Fraction Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FromDays -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// float Days (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimespan UKismetMathLibrary::FromDays(float Days) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FromDays"); - - Params::KismetMathLibrary_FromDays Parms{}; - - Parms.Days = Days; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FromHours -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// float Hours (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimespan UKismetMathLibrary::FromHours(float Hours) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FromHours"); - - Params::KismetMathLibrary_FromHours Parms{}; - - Parms.Hours = Hours; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FromMilliseconds -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// float Milliseconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimespan UKismetMathLibrary::FromMilliseconds(float Milliseconds) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FromMilliseconds"); - - Params::KismetMathLibrary_FromMilliseconds Parms{}; - - Parms.Milliseconds = Milliseconds; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FromMinutes -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// float Minutes (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimespan UKismetMathLibrary::FromMinutes(float Minutes) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FromMinutes"); - - Params::KismetMathLibrary_FromMinutes Parms{}; - - Parms.Minutes = Minutes; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FromSeconds -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// float Seconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimespan UKismetMathLibrary::FromSeconds(float Seconds) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FromSeconds"); - - Params::KismetMathLibrary_FromSeconds Parms{}; - - Parms.Seconds = Seconds; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FTrunc -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::FTrunc(float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FTrunc"); - - Params::KismetMathLibrary_FTrunc Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FTrunc64 -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::FTrunc64(float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FTrunc64"); - - Params::KismetMathLibrary_FTrunc64 Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FTruncVector -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& InVector (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FIntVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntVector UKismetMathLibrary::FTruncVector(const struct FVector& InVector) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FTruncVector"); - - Params::KismetMathLibrary_FTruncVector Parms{}; - - Parms.InVector = std::move(InVector); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FWrap -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Min_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Max_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::FWrap(float Value, float Min_0, float Max_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FWrap"); - - Params::KismetMathLibrary_FWrap Parms{}; - - Parms.Value = Value; - Parms.Min_0 = Min_0; - Parms.Max_0 = Max_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetAbs2D -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::GetAbs2D(const struct FVector2D& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetAbs2D"); - - Params::KismetMathLibrary_GetAbs2D Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetAbsMax2D -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::GetAbsMax2D(const struct FVector2D& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetAbsMax2D"); - - Params::KismetMathLibrary_GetAbsMax2D Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetAxes -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector* X (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Y (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Z (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::GetAxes(const struct FRotator& A, struct FVector* X, struct FVector* Y, struct FVector* Z) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetAxes"); - - Params::KismetMathLibrary_GetAxes Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (X != nullptr) - *X = std::move(Parms.X); - - if (Y != nullptr) - *Y = std::move(Parms.Y); - - if (Z != nullptr) - *Z = std::move(Parms.Z); -} - - -// Function Engine.KismetMathLibrary.GetAzimuthAndElevation -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& InDirection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& ReferenceFrame (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float* Azimuth (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* Elevation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::GetAzimuthAndElevation(const struct FVector& InDirection, const struct FTransform& ReferenceFrame, float* Azimuth, float* Elevation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetAzimuthAndElevation"); - - Params::KismetMathLibrary_GetAzimuthAndElevation Parms{}; - - Parms.InDirection = std::move(InDirection); - Parms.ReferenceFrame = std::move(ReferenceFrame); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Azimuth != nullptr) - *Azimuth = Parms.Azimuth; - - if (Elevation != nullptr) - *Elevation = Parms.Elevation; -} - - -// Function Engine.KismetMathLibrary.GetDate -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FDateTime ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FDateTime UKismetMathLibrary::GetDate(const struct FDateTime& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetDate"); - - Params::KismetMathLibrary_GetDate Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetDay -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::GetDay(const struct FDateTime& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetDay"); - - Params::KismetMathLibrary_GetDay Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetDayOfYear -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::GetDayOfYear(const struct FDateTime& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetDayOfYear"); - - Params::KismetMathLibrary_GetDayOfYear Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetDays -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::GetDays(const struct FTimespan& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetDays"); - - Params::KismetMathLibrary_GetDays Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetDirectionUnitVector -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& From (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& To (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::GetDirectionUnitVector(const struct FVector& From, const struct FVector& To) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetDirectionUnitVector"); - - Params::KismetMathLibrary_GetDirectionUnitVector Parms{}; - - Parms.From = std::move(From); - Parms.To = std::move(To); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetDuration -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimespan UKismetMathLibrary::GetDuration(const struct FTimespan& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetDuration"); - - Params::KismetMathLibrary_GetDuration Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetForwardVector -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& InRot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::GetForwardVector(const struct FRotator& InRot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetForwardVector"); - - Params::KismetMathLibrary_GetForwardVector Parms{}; - - Parms.InRot = std::move(InRot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetHour -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::GetHour(const struct FDateTime& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetHour"); - - Params::KismetMathLibrary_GetHour Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetHour12 -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::GetHour12(const struct FDateTime& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetHour12"); - - Params::KismetMathLibrary_GetHour12 Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetHours -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::GetHours(const struct FTimespan& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetHours"); - - Params::KismetMathLibrary_GetHours Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetMax2D -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::GetMax2D(const struct FVector2D& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetMax2D"); - - Params::KismetMathLibrary_GetMax2D Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetMaxElement -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::GetMaxElement(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetMaxElement"); - - Params::KismetMathLibrary_GetMaxElement Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetMillisecond -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::GetMillisecond(const struct FDateTime& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetMillisecond"); - - Params::KismetMathLibrary_GetMillisecond Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetMilliseconds -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::GetMilliseconds(const struct FTimespan& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetMilliseconds"); - - Params::KismetMathLibrary_GetMilliseconds Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetMin2D -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::GetMin2D(const struct FVector2D& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetMin2D"); - - Params::KismetMathLibrary_GetMin2D Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetMinElement -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::GetMinElement(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetMinElement"); - - Params::KismetMathLibrary_GetMinElement Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetMinute -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::GetMinute(const struct FDateTime& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetMinute"); - - Params::KismetMathLibrary_GetMinute Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetMinutes -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::GetMinutes(const struct FTimespan& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetMinutes"); - - Params::KismetMathLibrary_GetMinutes Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetMonth -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::GetMonth(const struct FDateTime& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetMonth"); - - Params::KismetMathLibrary_GetMonth Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetPI -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::GetPI() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetPI"); - - Params::KismetMathLibrary_GetPI Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetPointDistanceToLine -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Point (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& LineOrigin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& LineDirection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::GetPointDistanceToLine(const struct FVector& Point, const struct FVector& LineOrigin, const struct FVector& LineDirection) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetPointDistanceToLine"); - - Params::KismetMathLibrary_GetPointDistanceToLine Parms{}; - - Parms.Point = std::move(Point); - Parms.LineOrigin = std::move(LineOrigin); - Parms.LineDirection = std::move(LineDirection); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetPointDistanceToSegment -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Point (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& SegmentStart (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& SegmentEnd (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::GetPointDistanceToSegment(const struct FVector& Point, const struct FVector& SegmentStart, const struct FVector& SegmentEnd) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetPointDistanceToSegment"); - - Params::KismetMathLibrary_GetPointDistanceToSegment Parms{}; - - Parms.Point = std::move(Point); - Parms.SegmentStart = std::move(SegmentStart); - Parms.SegmentEnd = std::move(SegmentEnd); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetReflectionVector -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Direction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& SurfaceNormal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::GetReflectionVector(const struct FVector& Direction, const struct FVector& SurfaceNormal) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetReflectionVector"); - - Params::KismetMathLibrary_GetReflectionVector Parms{}; - - Parms.Direction = std::move(Direction); - Parms.SurfaceNormal = std::move(SurfaceNormal); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetRightVector -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& InRot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::GetRightVector(const struct FRotator& InRot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetRightVector"); - - Params::KismetMathLibrary_GetRightVector Parms{}; - - Parms.InRot = std::move(InRot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetRotated2D -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AngleDeg (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::GetRotated2D(const struct FVector2D& A, float AngleDeg) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetRotated2D"); - - Params::KismetMathLibrary_GetRotated2D Parms{}; - - Parms.A = std::move(A); - Parms.AngleDeg = AngleDeg; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetSecond -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::GetSecond(const struct FDateTime& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetSecond"); - - Params::KismetMathLibrary_GetSecond Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetSeconds -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::GetSeconds(const struct FTimespan& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetSeconds"); - - Params::KismetMathLibrary_GetSeconds Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetSlopeDegreeAngles -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& MyRightYAxis (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& FloorNormal (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& UpVector (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutSlopePitchDegreeAngle (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutSlopeRollDegreeAngle (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::GetSlopeDegreeAngles(const struct FVector& MyRightYAxis, const struct FVector& FloorNormal, const struct FVector& UpVector, float* OutSlopePitchDegreeAngle, float* OutSlopeRollDegreeAngle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetSlopeDegreeAngles"); - - Params::KismetMathLibrary_GetSlopeDegreeAngles Parms{}; - - Parms.MyRightYAxis = std::move(MyRightYAxis); - Parms.FloorNormal = std::move(FloorNormal); - Parms.UpVector = std::move(UpVector); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutSlopePitchDegreeAngle != nullptr) - *OutSlopePitchDegreeAngle = Parms.OutSlopePitchDegreeAngle; - - if (OutSlopeRollDegreeAngle != nullptr) - *OutSlopeRollDegreeAngle = Parms.OutSlopeRollDegreeAngle; -} - - -// Function Engine.KismetMathLibrary.GetTAU -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::GetTAU() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetTAU"); - - Params::KismetMathLibrary_GetTAU Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetTimeOfDay -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimespan UKismetMathLibrary::GetTimeOfDay(const struct FDateTime& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetTimeOfDay"); - - Params::KismetMathLibrary_GetTimeOfDay Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetTotalDays -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::GetTotalDays(const struct FTimespan& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetTotalDays"); - - Params::KismetMathLibrary_GetTotalDays Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetTotalHours -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::GetTotalHours(const struct FTimespan& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetTotalHours"); - - Params::KismetMathLibrary_GetTotalHours Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetTotalMilliseconds -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::GetTotalMilliseconds(const struct FTimespan& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetTotalMilliseconds"); - - Params::KismetMathLibrary_GetTotalMilliseconds Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetTotalMinutes -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::GetTotalMinutes(const struct FTimespan& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetTotalMinutes"); - - Params::KismetMathLibrary_GetTotalMinutes Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetTotalSeconds -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::GetTotalSeconds(const struct FTimespan& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetTotalSeconds"); - - Params::KismetMathLibrary_GetTotalSeconds Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetUpVector -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& InRot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::GetUpVector(const struct FRotator& InRot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetUpVector"); - - Params::KismetMathLibrary_GetUpVector Parms{}; - - Parms.InRot = std::move(InRot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetVectorArrayAverage -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& Vectors (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::GetVectorArrayAverage(const TArray& Vectors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetVectorArrayAverage"); - - Params::KismetMathLibrary_GetVectorArrayAverage Parms{}; - - Parms.Vectors = std::move(Vectors); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetYawPitchFromVector -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& InVec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* Yaw (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* Pitch (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::GetYawPitchFromVector(const struct FVector& InVec, float* Yaw, float* Pitch) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetYawPitchFromVector"); - - Params::KismetMathLibrary_GetYawPitchFromVector Parms{}; - - Parms.InVec = std::move(InVec); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Yaw != nullptr) - *Yaw = Parms.Yaw; - - if (Pitch != nullptr) - *Pitch = Parms.Pitch; -} - - -// Function Engine.KismetMathLibrary.GetYear -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::GetYear(const struct FDateTime& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetYear"); - - Params::KismetMathLibrary_GetYear Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Greater_ByteByte -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Greater_ByteByte(uint8 A, uint8 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Greater_ByteByte"); - - Params::KismetMathLibrary_Greater_ByteByte Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Greater_DateTimeDateTime -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FDateTime& b (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Greater_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Greater_DateTimeDateTime"); - - Params::KismetMathLibrary_Greater_DateTimeDateTime Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Greater_FloatFloat -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Greater_FloatFloat(float A, float b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Greater_FloatFloat"); - - Params::KismetMathLibrary_Greater_FloatFloat Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Greater_Int64Int64 -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Greater_Int64Int64(int64 A, int64 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Greater_Int64Int64"); - - Params::KismetMathLibrary_Greater_Int64Int64 Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Greater_IntInt -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Greater_IntInt(int32 A, int32 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Greater_IntInt"); - - Params::KismetMathLibrary_Greater_IntInt Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Greater_TimespanTimespan -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimespan& b (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Greater_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Greater_TimespanTimespan"); - - Params::KismetMathLibrary_Greater_TimespanTimespan Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GreaterEqual_ByteByte -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::GreaterEqual_ByteByte(uint8 A, uint8 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GreaterEqual_ByteByte"); - - Params::KismetMathLibrary_GreaterEqual_ByteByte Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GreaterEqual_DateTimeDateTime -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FDateTime& b (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::GreaterEqual_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GreaterEqual_DateTimeDateTime"); - - Params::KismetMathLibrary_GreaterEqual_DateTimeDateTime Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GreaterEqual_FloatFloat -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::GreaterEqual_FloatFloat(float A, float b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GreaterEqual_FloatFloat"); - - Params::KismetMathLibrary_GreaterEqual_FloatFloat Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GreaterEqual_Int64Int64 -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::GreaterEqual_Int64Int64(int64 A, int64 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GreaterEqual_Int64Int64"); - - Params::KismetMathLibrary_GreaterEqual_Int64Int64 Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GreaterEqual_IntInt -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::GreaterEqual_IntInt(int32 A, int32 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GreaterEqual_IntInt"); - - Params::KismetMathLibrary_GreaterEqual_IntInt Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GreaterEqual_TimespanTimespan -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimespan& b (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::GreaterEqual_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GreaterEqual_TimespanTimespan"); - - Params::KismetMathLibrary_GreaterEqual_TimespanTimespan Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GreaterGreater_VectorRotator -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::GreaterGreater_VectorRotator(const struct FVector& A, const struct FRotator& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GreaterGreater_VectorRotator"); - - Params::KismetMathLibrary_GreaterGreater_VectorRotator Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GridSnap_Float -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float GridSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::GridSnap_Float(float Location, float GridSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GridSnap_Float"); - - Params::KismetMathLibrary_GridSnap_Float Parms{}; - - Parms.Location = Location; - Parms.GridSize = GridSize; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.HSVToRGB -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// float H (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float S (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float V (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::HSVToRGB(float H, float S, float V, float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "HSVToRGB"); - - Params::KismetMathLibrary_HSVToRGB Parms{}; - - Parms.H = H; - Parms.S = S; - Parms.V = V; - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.HSVToRGB_Vector -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& HSV (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor* RGB (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::HSVToRGB_Vector(const struct FLinearColor& HSV, struct FLinearColor* RGB) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "HSVToRGB_Vector"); - - Params::KismetMathLibrary_HSVToRGB_Vector Parms{}; - - Parms.HSV = std::move(HSV); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (RGB != nullptr) - *RGB = std::move(Parms.RGB); -} - - -// Function Engine.KismetMathLibrary.HSVToRGBLinear -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& HSV (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::HSVToRGBLinear(const struct FLinearColor& HSV) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "HSVToRGBLinear"); - - Params::KismetMathLibrary_HSVToRGBLinear Parms{}; - - Parms.HSV = std::move(HSV); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Hypotenuse -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float Width (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Height (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Hypotenuse(float Width, float Height) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Hypotenuse"); - - Params::KismetMathLibrary_Hypotenuse Parms{}; - - Parms.Width = Width; - Parms.Height = Height; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.InRange_FloatFloat -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Min_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Max_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool InclusiveMin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool InclusiveMax (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::InRange_FloatFloat(float Value, float Min_0, float Max_0, bool InclusiveMin, bool InclusiveMax) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "InRange_FloatFloat"); - - Params::KismetMathLibrary_InRange_FloatFloat Parms{}; - - Parms.Value = Value; - Parms.Min_0 = Min_0; - Parms.Max_0 = Max_0; - Parms.InclusiveMin = InclusiveMin; - Parms.InclusiveMax = InclusiveMax; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.InRange_Int64Int64 -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 Min_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 Max_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool InclusiveMin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool InclusiveMax (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::InRange_Int64Int64(int64 Value, int64 Min_0, int64 Max_0, bool InclusiveMin, bool InclusiveMax) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "InRange_Int64Int64"); - - Params::KismetMathLibrary_InRange_Int64Int64 Parms{}; - - Parms.Value = Value; - Parms.Min_0 = Min_0; - Parms.Max_0 = Max_0; - Parms.InclusiveMin = InclusiveMin; - Parms.InclusiveMax = InclusiveMax; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.InRange_IntInt -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Min_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Max_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool InclusiveMin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool InclusiveMax (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::InRange_IntInt(int32 Value, int32 Min_0, int32 Max_0, bool InclusiveMin, bool InclusiveMax) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "InRange_IntInt"); - - Params::KismetMathLibrary_InRange_IntInt Parms{}; - - Parms.Value = Value; - Parms.Min_0 = Min_0; - Parms.Max_0 = Max_0; - Parms.InclusiveMin = InclusiveMin; - Parms.InclusiveMax = InclusiveMax; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.IntPoint_Down -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UKismetMathLibrary::IntPoint_Down() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "IntPoint_Down"); - - Params::KismetMathLibrary_IntPoint_Down Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.IntPoint_Left -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UKismetMathLibrary::IntPoint_Left() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "IntPoint_Left"); - - Params::KismetMathLibrary_IntPoint_Left Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.IntPoint_One -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UKismetMathLibrary::IntPoint_One() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "IntPoint_One"); - - Params::KismetMathLibrary_IntPoint_One Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.IntPoint_Right -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UKismetMathLibrary::IntPoint_Right() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "IntPoint_Right"); - - Params::KismetMathLibrary_IntPoint_Right Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.IntPoint_Up -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UKismetMathLibrary::IntPoint_Up() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "IntPoint_Up"); - - Params::KismetMathLibrary_IntPoint_Up Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.IntPoint_Zero -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UKismetMathLibrary::IntPoint_Zero() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "IntPoint_Zero"); - - Params::KismetMathLibrary_IntPoint_Zero Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.InverseTransformDirection -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& T (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& Direction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::InverseTransformDirection(const struct FTransform& T, const struct FVector& Direction) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "InverseTransformDirection"); - - Params::KismetMathLibrary_InverseTransformDirection Parms{}; - - Parms.T = std::move(T); - Parms.Direction = std::move(Direction); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.InverseTransformLocation -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& T (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::InverseTransformLocation(const struct FTransform& T, const struct FVector& Location) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "InverseTransformLocation"); - - Params::KismetMathLibrary_InverseTransformLocation Parms{}; - - Parms.T = std::move(T); - Parms.Location = std::move(Location); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.InverseTransformRotation -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& T (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::InverseTransformRotation(const struct FTransform& T, const struct FRotator& Rotation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "InverseTransformRotation"); - - Params::KismetMathLibrary_InverseTransformRotation Parms{}; - - Parms.T = std::move(T); - Parms.Rotation = std::move(Rotation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.InvertTransform -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& T (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FTransform UKismetMathLibrary::InvertTransform(const struct FTransform& T) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "InvertTransform"); - - Params::KismetMathLibrary_InvertTransform Parms{}; - - Parms.T = std::move(T); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.IsAfternoon -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::IsAfternoon(const struct FDateTime& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "IsAfternoon"); - - Params::KismetMathLibrary_IsAfternoon Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.IsLeapYear -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Year (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::IsLeapYear(int32 Year) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "IsLeapYear"); - - Params::KismetMathLibrary_IsLeapYear Parms{}; - - Parms.Year = Year; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.IsMorning -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::IsMorning(const struct FDateTime& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "IsMorning"); - - Params::KismetMathLibrary_IsMorning Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.IsNearlyZero2D -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::IsNearlyZero2D(const struct FVector2D& A, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "IsNearlyZero2D"); - - Params::KismetMathLibrary_IsNearlyZero2D Parms{}; - - Parms.A = std::move(A); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.IsPointInBox -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Point (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& BoxOrigin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& BoxExtent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::IsPointInBox(const struct FVector& Point, const struct FVector& BoxOrigin, const struct FVector& BoxExtent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "IsPointInBox"); - - Params::KismetMathLibrary_IsPointInBox Parms{}; - - Parms.Point = std::move(Point); - Parms.BoxOrigin = std::move(BoxOrigin); - Parms.BoxExtent = std::move(BoxExtent); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.IsPointInBoxWithTransform -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Point (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& BoxWorldTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& BoxExtent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::IsPointInBoxWithTransform(const struct FVector& Point, const struct FTransform& BoxWorldTransform, const struct FVector& BoxExtent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "IsPointInBoxWithTransform"); - - Params::KismetMathLibrary_IsPointInBoxWithTransform Parms{}; - - Parms.Point = std::move(Point); - Parms.BoxWorldTransform = std::move(BoxWorldTransform); - Parms.BoxExtent = std::move(BoxExtent); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.IsZero2D -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::IsZero2D(const struct FVector2D& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "IsZero2D"); - - Params::KismetMathLibrary_IsZero2D Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Lerp -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Lerp(float A, float b, float Alpha) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Lerp"); - - Params::KismetMathLibrary_Lerp Parms{}; - - Parms.A = A; - Parms.b = b; - Parms.Alpha = Alpha; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Less_ByteByte -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Less_ByteByte(uint8 A, uint8 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Less_ByteByte"); - - Params::KismetMathLibrary_Less_ByteByte Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Less_DateTimeDateTime -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FDateTime& b (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Less_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Less_DateTimeDateTime"); - - Params::KismetMathLibrary_Less_DateTimeDateTime Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Less_FloatFloat -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Less_FloatFloat(float A, float b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Less_FloatFloat"); - - Params::KismetMathLibrary_Less_FloatFloat Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Less_Int64Int64 -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Less_Int64Int64(int64 A, int64 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Less_Int64Int64"); - - Params::KismetMathLibrary_Less_Int64Int64 Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Less_IntInt -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Less_IntInt(int32 A, int32 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Less_IntInt"); - - Params::KismetMathLibrary_Less_IntInt Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Less_TimespanTimespan -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimespan& b (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Less_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Less_TimespanTimespan"); - - Params::KismetMathLibrary_Less_TimespanTimespan Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LessEqual_ByteByte -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::LessEqual_ByteByte(uint8 A, uint8 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LessEqual_ByteByte"); - - Params::KismetMathLibrary_LessEqual_ByteByte Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LessEqual_DateTimeDateTime -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FDateTime& b (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::LessEqual_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LessEqual_DateTimeDateTime"); - - Params::KismetMathLibrary_LessEqual_DateTimeDateTime Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LessEqual_FloatFloat -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::LessEqual_FloatFloat(float A, float b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LessEqual_FloatFloat"); - - Params::KismetMathLibrary_LessEqual_FloatFloat Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LessEqual_Int64Int64 -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::LessEqual_Int64Int64(int64 A, int64 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LessEqual_Int64Int64"); - - Params::KismetMathLibrary_LessEqual_Int64Int64 Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LessEqual_IntInt -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::LessEqual_IntInt(int32 A, int32 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LessEqual_IntInt"); - - Params::KismetMathLibrary_LessEqual_IntInt Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LessEqual_TimespanTimespan -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimespan& b (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::LessEqual_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LessEqual_TimespanTimespan"); - - Params::KismetMathLibrary_LessEqual_TimespanTimespan Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LessLess_VectorRotator -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::LessLess_VectorRotator(const struct FVector& A, const struct FRotator& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LessLess_VectorRotator"); - - Params::KismetMathLibrary_LessLess_VectorRotator Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColor_Black -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::LinearColor_Black() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_Black"); - - Params::KismetMathLibrary_LinearColor_Black Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColor_Blue -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::LinearColor_Blue() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_Blue"); - - Params::KismetMathLibrary_LinearColor_Blue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColor_Desaturated -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& InColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InDesaturation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::LinearColor_Desaturated(const struct FLinearColor& InColor, float InDesaturation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_Desaturated"); - - Params::KismetMathLibrary_LinearColor_Desaturated Parms{}; - - Parms.InColor = std::move(InColor); - Parms.InDesaturation = InDesaturation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColor_Distance -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& C1 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& C2 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::LinearColor_Distance(const struct FLinearColor& C1, const struct FLinearColor& C2) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_Distance"); - - Params::KismetMathLibrary_LinearColor_Distance Parms{}; - - Parms.C1 = std::move(C1); - Parms.C2 = std::move(C2); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColor_GetLuminance -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& InColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::LinearColor_GetLuminance(const struct FLinearColor& InColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_GetLuminance"); - - Params::KismetMathLibrary_LinearColor_GetLuminance Parms{}; - - Parms.InColor = std::move(InColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColor_GetMax -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& InColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::LinearColor_GetMax(const struct FLinearColor& InColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_GetMax"); - - Params::KismetMathLibrary_LinearColor_GetMax Parms{}; - - Parms.InColor = std::move(InColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColor_GetMin -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& InColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::LinearColor_GetMin(const struct FLinearColor& InColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_GetMin"); - - Params::KismetMathLibrary_LinearColor_GetMin Parms{}; - - Parms.InColor = std::move(InColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColor_Gray -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::LinearColor_Gray() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_Gray"); - - Params::KismetMathLibrary_LinearColor_Gray Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColor_Green -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::LinearColor_Green() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_Green"); - - Params::KismetMathLibrary_LinearColor_Green Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColor_IsNearEqual -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::LinearColor_IsNearEqual(const struct FLinearColor& A, const struct FLinearColor& b, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_IsNearEqual"); - - Params::KismetMathLibrary_LinearColor_IsNearEqual Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColor_Quantize -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& InColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FColor UKismetMathLibrary::LinearColor_Quantize(const struct FLinearColor& InColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_Quantize"); - - Params::KismetMathLibrary_LinearColor_Quantize Parms{}; - - Parms.InColor = std::move(InColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColor_QuantizeRound -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& InColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FColor UKismetMathLibrary::LinearColor_QuantizeRound(const struct FLinearColor& InColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_QuantizeRound"); - - Params::KismetMathLibrary_LinearColor_QuantizeRound Parms{}; - - Parms.InColor = std::move(InColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColor_Red -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::LinearColor_Red() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_Red"); - - Params::KismetMathLibrary_LinearColor_Red Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColor_Set -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FLinearColor& InOutColor (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& InColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::LinearColor_Set(struct FLinearColor& InOutColor, const struct FLinearColor& InColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_Set"); - - Params::KismetMathLibrary_LinearColor_Set Parms{}; - - Parms.InOutColor = std::move(InOutColor); - Parms.InColor = std::move(InColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - InOutColor = std::move(Parms.InOutColor); -} - - -// Function Engine.KismetMathLibrary.LinearColor_SetFromHSV -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FLinearColor& InOutColor (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float H (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float S (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float V (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::LinearColor_SetFromHSV(struct FLinearColor& InOutColor, float H, float S, float V, float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_SetFromHSV"); - - Params::KismetMathLibrary_LinearColor_SetFromHSV Parms{}; - - Parms.InOutColor = std::move(InOutColor); - Parms.H = H; - Parms.S = S; - Parms.V = V; - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - InOutColor = std::move(Parms.InOutColor); -} - - -// Function Engine.KismetMathLibrary.LinearColor_SetFromPow22 -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FLinearColor& InOutColor (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FColor& InColor (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::LinearColor_SetFromPow22(struct FLinearColor& InOutColor, const struct FColor& InColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_SetFromPow22"); - - Params::KismetMathLibrary_LinearColor_SetFromPow22 Parms{}; - - Parms.InOutColor = std::move(InOutColor); - Parms.InColor = std::move(InColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - InOutColor = std::move(Parms.InOutColor); -} - - -// Function Engine.KismetMathLibrary.LinearColor_SetFromSRGB -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FLinearColor& InOutColor (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FColor& InSRGB (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::LinearColor_SetFromSRGB(struct FLinearColor& InOutColor, const struct FColor& InSRGB) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_SetFromSRGB"); - - Params::KismetMathLibrary_LinearColor_SetFromSRGB Parms{}; - - Parms.InOutColor = std::move(InOutColor); - Parms.InSRGB = std::move(InSRGB); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - InOutColor = std::move(Parms.InOutColor); -} - - -// Function Engine.KismetMathLibrary.LinearColor_SetRandomHue -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FLinearColor& InOutColor (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::LinearColor_SetRandomHue(struct FLinearColor& InOutColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_SetRandomHue"); - - Params::KismetMathLibrary_LinearColor_SetRandomHue Parms{}; - - Parms.InOutColor = std::move(InOutColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - InOutColor = std::move(Parms.InOutColor); -} - - -// Function Engine.KismetMathLibrary.LinearColor_SetRGBA -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FLinearColor& InOutColor (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float R (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float G (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::LinearColor_SetRGBA(struct FLinearColor& InOutColor, float R, float G, float b, float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_SetRGBA"); - - Params::KismetMathLibrary_LinearColor_SetRGBA Parms{}; - - Parms.InOutColor = std::move(InOutColor); - Parms.R = R; - Parms.G = G; - Parms.b = b; - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - InOutColor = std::move(Parms.InOutColor); -} - - -// Function Engine.KismetMathLibrary.LinearColor_SetTemperature -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FLinearColor& InOutColor (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InTemperature (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::LinearColor_SetTemperature(struct FLinearColor& InOutColor, float InTemperature) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_SetTemperature"); - - Params::KismetMathLibrary_LinearColor_SetTemperature Parms{}; - - Parms.InOutColor = std::move(InOutColor); - Parms.InTemperature = InTemperature; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - InOutColor = std::move(Parms.InOutColor); -} - - -// Function Engine.KismetMathLibrary.LinearColor_ToNewOpacity -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& InColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InOpacity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::LinearColor_ToNewOpacity(const struct FLinearColor& InColor, float InOpacity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_ToNewOpacity"); - - Params::KismetMathLibrary_LinearColor_ToNewOpacity Parms{}; - - Parms.InColor = std::move(InColor); - Parms.InOpacity = InOpacity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColor_ToRGBE -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& InLinearColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FColor UKismetMathLibrary::LinearColor_ToRGBE(const struct FLinearColor& InLinearColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_ToRGBE"); - - Params::KismetMathLibrary_LinearColor_ToRGBE Parms{}; - - Parms.InLinearColor = std::move(InLinearColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColor_Transparent -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::LinearColor_Transparent() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_Transparent"); - - Params::KismetMathLibrary_LinearColor_Transparent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColor_White -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::LinearColor_White() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_White"); - - Params::KismetMathLibrary_LinearColor_White Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColor_Yellow -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::LinearColor_Yellow() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_Yellow"); - - Params::KismetMathLibrary_LinearColor_Yellow Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColorLerp -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::LinearColorLerp(const struct FLinearColor& A, const struct FLinearColor& b, float Alpha) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColorLerp"); - - Params::KismetMathLibrary_LinearColorLerp Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - Parms.Alpha = Alpha; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColorLerpUsingHSV -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::LinearColorLerpUsingHSV(const struct FLinearColor& A, const struct FLinearColor& b, float Alpha) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColorLerpUsingHSV"); - - Params::KismetMathLibrary_LinearColorLerpUsingHSV Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - Parms.Alpha = Alpha; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinePlaneIntersection -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& LineStart (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& LineEnd (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FPlane& APlane (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* T (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Intersection (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::LinePlaneIntersection(const struct FVector& LineStart, const struct FVector& LineEnd, const struct FPlane& APlane, float* T, struct FVector* Intersection) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinePlaneIntersection"); - - Params::KismetMathLibrary_LinePlaneIntersection Parms{}; - - Parms.LineStart = std::move(LineStart); - Parms.LineEnd = std::move(LineEnd); - Parms.APlane = std::move(APlane); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (T != nullptr) - *T = Parms.T; - - if (Intersection != nullptr) - *Intersection = std::move(Parms.Intersection); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinePlaneIntersection_OriginNormal -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& LineStart (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& LineEnd (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& PlaneOrigin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& PlaneNormal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* T (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Intersection (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::LinePlaneIntersection_OriginNormal(const struct FVector& LineStart, const struct FVector& LineEnd, const struct FVector& PlaneOrigin, const struct FVector& PlaneNormal, float* T, struct FVector* Intersection) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinePlaneIntersection_OriginNormal"); - - Params::KismetMathLibrary_LinePlaneIntersection_OriginNormal Parms{}; - - Parms.LineStart = std::move(LineStart); - Parms.LineEnd = std::move(LineEnd); - Parms.PlaneOrigin = std::move(PlaneOrigin); - Parms.PlaneNormal = std::move(PlaneNormal); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (T != nullptr) - *T = Parms.T; - - if (Intersection != nullptr) - *Intersection = std::move(Parms.Intersection); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Log -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Base (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Log(float A, float Base) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Log"); - - Params::KismetMathLibrary_Log Parms{}; - - Parms.A = A; - Parms.Base = Base; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Loge -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Loge(float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Loge"); - - Params::KismetMathLibrary_Loge Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeBox -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Min_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Max_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FBox ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FBox UKismetMathLibrary::MakeBox(const struct FVector& Min_0, const struct FVector& Max_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeBox"); - - Params::KismetMathLibrary_MakeBox Parms{}; - - Parms.Min_0 = std::move(Min_0); - Parms.Max_0 = std::move(Max_0); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeBox2D -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& Min_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& Max_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FBox2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) - -struct FBox2D UKismetMathLibrary::MakeBox2D(const struct FVector2D& Min_0, const struct FVector2D& Max_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeBox2D"); - - Params::KismetMathLibrary_MakeBox2D Parms{}; - - Parms.Min_0 = std::move(Min_0); - Parms.Max_0 = std::move(Max_0); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeColor -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// float R (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float G (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::MakeColor(float R, float G, float b, float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeColor"); - - Params::KismetMathLibrary_MakeColor Parms{}; - - Parms.R = R; - Parms.G = G; - Parms.b = b; - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeDateTime -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Year (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Month (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Day (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Hour (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Minute (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Second (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Millisecond (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FDateTime ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FDateTime UKismetMathLibrary::MakeDateTime(int32 Year, int32 Month, int32 Day, int32 Hour, int32 Minute, int32 Second, int32 Millisecond) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeDateTime"); - - Params::KismetMathLibrary_MakeDateTime Parms{}; - - Parms.Year = Year; - Parms.Month = Month; - Parms.Day = Day; - Parms.Hour = Hour; - Parms.Minute = Minute; - Parms.Second = Second; - Parms.Millisecond = Millisecond; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeFrameRate -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Numerator (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Denominator (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FFrameRate ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FFrameRate UKismetMathLibrary::MakeFrameRate(int32 Numerator, int32 Denominator) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeFrameRate"); - - Params::KismetMathLibrary_MakeFrameRate Parms{}; - - Parms.Numerator = Numerator; - Parms.Denominator = Denominator; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakePlaneFromPointAndNormal -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Point (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& normal_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FPlane ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FPlane UKismetMathLibrary::MakePlaneFromPointAndNormal(const struct FVector& Point, const struct FVector& normal_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakePlaneFromPointAndNormal"); - - Params::KismetMathLibrary_MakePlaneFromPointAndNormal Parms{}; - - Parms.Point = std::move(Point); - Parms.normal_0 = std::move(normal_0); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakePulsatingValue -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float InCurrentTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InPulsesPerSecond (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InPhase (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::MakePulsatingValue(float InCurrentTime, float InPulsesPerSecond, float InPhase) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakePulsatingValue"); - - Params::KismetMathLibrary_MakePulsatingValue Parms{}; - - Parms.InCurrentTime = InCurrentTime; - Parms.InPulsesPerSecond = InPulsesPerSecond; - Parms.InPhase = InPhase; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeQualifiedFrameTime -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FFrameNumber& Frame (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FFrameRate& FrameRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SubFrame (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FQualifiedFrameTime ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FQualifiedFrameTime UKismetMathLibrary::MakeQualifiedFrameTime(const struct FFrameNumber& Frame, const struct FFrameRate& FrameRate, float SubFrame) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeQualifiedFrameTime"); - - Params::KismetMathLibrary_MakeQualifiedFrameTime Parms{}; - - Parms.Frame = std::move(Frame); - Parms.FrameRate = std::move(FrameRate); - Parms.SubFrame = SubFrame; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeRandomStream -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 InitialSeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRandomStream ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) - -struct FRandomStream UKismetMathLibrary::MakeRandomStream(int32 InitialSeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeRandomStream"); - - Params::KismetMathLibrary_MakeRandomStream Parms{}; - - Parms.InitialSeed = InitialSeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeRelativeTransform -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& A (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FTransform& RelativeTo (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FTransform UKismetMathLibrary::MakeRelativeTransform(const struct FTransform& A, const struct FTransform& RelativeTo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeRelativeTransform"); - - Params::KismetMathLibrary_MakeRelativeTransform Parms{}; - - Parms.A = std::move(A); - Parms.RelativeTo = std::move(RelativeTo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeRotationFromAxes -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Forward (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Right (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Up (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::MakeRotationFromAxes(const struct FVector& Forward, const struct FVector& Right, const struct FVector& Up) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeRotationFromAxes"); - - Params::KismetMathLibrary_MakeRotationFromAxes Parms{}; - - Parms.Forward = std::move(Forward); - Parms.Right = std::move(Right); - Parms.Up = std::move(Up); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeRotator -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// float Roll (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Pitch (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Yaw (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::MakeRotator(float Roll, float Pitch, float Yaw) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeRotator"); - - Params::KismetMathLibrary_MakeRotator Parms{}; - - Parms.Roll = Roll; - Parms.Pitch = Pitch; - Parms.Yaw = Yaw; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeRotFromX -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& X (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::MakeRotFromX(const struct FVector& X) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeRotFromX"); - - Params::KismetMathLibrary_MakeRotFromX Parms{}; - - Parms.X = std::move(X); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeRotFromXY -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& X (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Y (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::MakeRotFromXY(const struct FVector& X, const struct FVector& Y) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeRotFromXY"); - - Params::KismetMathLibrary_MakeRotFromXY Parms{}; - - Parms.X = std::move(X); - Parms.Y = std::move(Y); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeRotFromXZ -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& X (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Z (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::MakeRotFromXZ(const struct FVector& X, const struct FVector& Z) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeRotFromXZ"); - - Params::KismetMathLibrary_MakeRotFromXZ Parms{}; - - Parms.X = std::move(X); - Parms.Z = std::move(Z); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeRotFromY -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Y (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::MakeRotFromY(const struct FVector& Y) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeRotFromY"); - - Params::KismetMathLibrary_MakeRotFromY Parms{}; - - Parms.Y = std::move(Y); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeRotFromYX -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Y (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& X (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::MakeRotFromYX(const struct FVector& Y, const struct FVector& X) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeRotFromYX"); - - Params::KismetMathLibrary_MakeRotFromYX Parms{}; - - Parms.Y = std::move(Y); - Parms.X = std::move(X); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeRotFromYZ -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Y (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Z (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::MakeRotFromYZ(const struct FVector& Y, const struct FVector& Z) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeRotFromYZ"); - - Params::KismetMathLibrary_MakeRotFromYZ Parms{}; - - Parms.Y = std::move(Y); - Parms.Z = std::move(Z); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeRotFromZ -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Z (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::MakeRotFromZ(const struct FVector& Z) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeRotFromZ"); - - Params::KismetMathLibrary_MakeRotFromZ Parms{}; - - Parms.Z = std::move(Z); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeRotFromZX -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Z (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& X (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::MakeRotFromZX(const struct FVector& Z, const struct FVector& X) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeRotFromZX"); - - Params::KismetMathLibrary_MakeRotFromZX Parms{}; - - Parms.Z = std::move(Z); - Parms.X = std::move(X); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeRotFromZY -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Z (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Y (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::MakeRotFromZY(const struct FVector& Z, const struct FVector& Y) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeRotFromZY"); - - Params::KismetMathLibrary_MakeRotFromZY Parms{}; - - Parms.Z = std::move(Z); - Parms.Y = std::move(Y); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeTimespan -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Days (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Hours (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Minutes (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Seconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Milliseconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimespan UKismetMathLibrary::MakeTimespan(int32 Days, int32 Hours, int32 Minutes, int32 Seconds, int32 Milliseconds) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeTimespan"); - - Params::KismetMathLibrary_MakeTimespan Parms{}; - - Parms.Days = Days; - Parms.Hours = Hours; - Parms.Minutes = Minutes; - Parms.Seconds = Seconds; - Parms.Milliseconds = Milliseconds; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeTimespan2 -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Days (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Hours (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Minutes (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Seconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 FractionNano (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimespan UKismetMathLibrary::MakeTimespan2(int32 Days, int32 Hours, int32 Minutes, int32 Seconds, int32 FractionNano) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeTimespan2"); - - Params::KismetMathLibrary_MakeTimespan2 Parms{}; - - Parms.Days = Days; - Parms.Hours = Hours; - Parms.Minutes = Minutes; - Parms.Seconds = Seconds; - Parms.FractionNano = FractionNano; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeTransform -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FTransform UKismetMathLibrary::MakeTransform(const struct FVector& Location, const struct FRotator& Rotation, const struct FVector& Scale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeTransform"); - - Params::KismetMathLibrary_MakeTransform Parms{}; - - Parms.Location = std::move(Location); - Parms.Rotation = std::move(Rotation); - Parms.Scale = std::move(Scale); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeVector -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// float X (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Y (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Z (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::MakeVector(float X, float Y, float Z) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeVector"); - - Params::KismetMathLibrary_MakeVector Parms{}; - - Parms.X = X; - Parms.Y = Y; - Parms.Z = Z; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeVector2D -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// float X (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Y (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::MakeVector2D(float X, float Y) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeVector2D"); - - Params::KismetMathLibrary_MakeVector2D Parms{}; - - Parms.X = X; - Parms.Y = Y; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeVector4 -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// float X (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Y (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Z (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float W (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector4 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector4 UKismetMathLibrary::MakeVector4(float X, float Y, float Z, float W) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeVector4"); - - Params::KismetMathLibrary_MakeVector4 Parms{}; - - Parms.X = X; - Parms.Y = Y; - Parms.Z = Z; - Parms.W = W; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MapRangeClamped -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InRangeA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InRangeB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float OutRangeA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float OutRangeB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::MapRangeClamped(float Value, float InRangeA, float InRangeB, float OutRangeA, float OutRangeB) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MapRangeClamped"); - - Params::KismetMathLibrary_MapRangeClamped Parms{}; - - Parms.Value = Value; - Parms.InRangeA = InRangeA; - Parms.InRangeB = InRangeB; - Parms.OutRangeA = OutRangeA; - Parms.OutRangeB = OutRangeB; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MapRangeUnclamped -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InRangeA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InRangeB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float OutRangeA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float OutRangeB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::MapRangeUnclamped(float Value, float InRangeA, float InRangeB, float OutRangeA, float OutRangeB) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MapRangeUnclamped"); - - Params::KismetMathLibrary_MapRangeUnclamped Parms{}; - - Parms.Value = Value; - Parms.InRangeA = InRangeA; - Parms.InRangeB = InRangeB; - Parms.OutRangeA = OutRangeA; - Parms.OutRangeB = OutRangeB; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_ApplyScale -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FMatrix ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FMatrix UKismetMathLibrary::Matrix_ApplyScale(const struct FMatrix& M, float Scale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_ApplyScale"); - - Params::KismetMathLibrary_Matrix_ApplyScale Parms{}; - - Parms.M = std::move(M); - Parms.Scale = Scale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_ConcatenateTranslation -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& Translation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FMatrix ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FMatrix UKismetMathLibrary::Matrix_ConcatenateTranslation(const struct FMatrix& M, const struct FVector& Translation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_ConcatenateTranslation"); - - Params::KismetMathLibrary_Matrix_ConcatenateTranslation Parms{}; - - Parms.M = std::move(M); - Parms.Translation = std::move(Translation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_ContainsNaN -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Matrix_ContainsNaN(const struct FMatrix& M) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_ContainsNaN"); - - Params::KismetMathLibrary_Matrix_ContainsNaN Parms{}; - - Parms.M = std::move(M); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetColumn -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// EMatrixColumns Column (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Matrix_GetColumn(const struct FMatrix& M, EMatrixColumns Column) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetColumn"); - - Params::KismetMathLibrary_Matrix_GetColumn Parms{}; - - Parms.M = std::move(M); - Parms.Column = Column; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetDeterminant -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Matrix_GetDeterminant(const struct FMatrix& M) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetDeterminant"); - - Params::KismetMathLibrary_Matrix_GetDeterminant Parms{}; - - Parms.M = std::move(M); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetFrustumBottomPlane -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FPlane* OutPlane (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Matrix_GetFrustumBottomPlane(const struct FMatrix& M, struct FPlane* OutPlane) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetFrustumBottomPlane"); - - Params::KismetMathLibrary_Matrix_GetFrustumBottomPlane Parms{}; - - Parms.M = std::move(M); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPlane != nullptr) - *OutPlane = std::move(Parms.OutPlane); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetFrustumFarPlane -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FPlane* OutPlane (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Matrix_GetFrustumFarPlane(const struct FMatrix& M, struct FPlane* OutPlane) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetFrustumFarPlane"); - - Params::KismetMathLibrary_Matrix_GetFrustumFarPlane Parms{}; - - Parms.M = std::move(M); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPlane != nullptr) - *OutPlane = std::move(Parms.OutPlane); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetFrustumLeftPlane -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FPlane* OutPlane (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Matrix_GetFrustumLeftPlane(const struct FMatrix& M, struct FPlane* OutPlane) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetFrustumLeftPlane"); - - Params::KismetMathLibrary_Matrix_GetFrustumLeftPlane Parms{}; - - Parms.M = std::move(M); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPlane != nullptr) - *OutPlane = std::move(Parms.OutPlane); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetFrustumNearPlane -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FPlane* OutPlane (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Matrix_GetFrustumNearPlane(const struct FMatrix& M, struct FPlane* OutPlane) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetFrustumNearPlane"); - - Params::KismetMathLibrary_Matrix_GetFrustumNearPlane Parms{}; - - Parms.M = std::move(M); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPlane != nullptr) - *OutPlane = std::move(Parms.OutPlane); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetFrustumRightPlane -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FPlane* OutPlane (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Matrix_GetFrustumRightPlane(const struct FMatrix& M, struct FPlane* OutPlane) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetFrustumRightPlane"); - - Params::KismetMathLibrary_Matrix_GetFrustumRightPlane Parms{}; - - Parms.M = std::move(M); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPlane != nullptr) - *OutPlane = std::move(Parms.OutPlane); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetFrustumTopPlane -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FPlane* OutPlane (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Matrix_GetFrustumTopPlane(const struct FMatrix& M, struct FPlane* OutPlane) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetFrustumTopPlane"); - - Params::KismetMathLibrary_Matrix_GetFrustumTopPlane Parms{}; - - Parms.M = std::move(M); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPlane != nullptr) - *OutPlane = std::move(Parms.OutPlane); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetInverse -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FMatrix ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FMatrix UKismetMathLibrary::Matrix_GetInverse(const struct FMatrix& M) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetInverse"); - - Params::KismetMathLibrary_Matrix_GetInverse Parms{}; - - Parms.M = std::move(M); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetMatrixWithoutScale -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FMatrix ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FMatrix UKismetMathLibrary::Matrix_GetMatrixWithoutScale(const struct FMatrix& M, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetMatrixWithoutScale"); - - Params::KismetMathLibrary_Matrix_GetMatrixWithoutScale Parms{}; - - Parms.M = std::move(M); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetMaximumAxisScale -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Matrix_GetMaximumAxisScale(const struct FMatrix& M) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetMaximumAxisScale"); - - Params::KismetMathLibrary_Matrix_GetMaximumAxisScale Parms{}; - - Parms.M = std::move(M); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetOrigin -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& InMatrix (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Matrix_GetOrigin(const struct FMatrix& InMatrix) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetOrigin"); - - Params::KismetMathLibrary_Matrix_GetOrigin Parms{}; - - Parms.InMatrix = std::move(InMatrix); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetRotator -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::Matrix_GetRotator(const struct FMatrix& M) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetRotator"); - - Params::KismetMathLibrary_Matrix_GetRotator Parms{}; - - Parms.M = std::move(M); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetRotDeterminant -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Matrix_GetRotDeterminant(const struct FMatrix& M) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetRotDeterminant"); - - Params::KismetMathLibrary_Matrix_GetRotDeterminant Parms{}; - - Parms.M = std::move(M); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetScaledAxes -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector* X (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Y (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Z (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Matrix_GetScaledAxes(const struct FMatrix& M, struct FVector* X, struct FVector* Y, struct FVector* Z) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetScaledAxes"); - - Params::KismetMathLibrary_Matrix_GetScaledAxes Parms{}; - - Parms.M = std::move(M); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (X != nullptr) - *X = std::move(Parms.X); - - if (Y != nullptr) - *Y = std::move(Parms.Y); - - if (Z != nullptr) - *Z = std::move(Parms.Z); -} - - -// Function Engine.KismetMathLibrary.Matrix_GetScaledAxis -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// EAxis Axis (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Matrix_GetScaledAxis(const struct FMatrix& M, EAxis Axis) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetScaledAxis"); - - Params::KismetMathLibrary_Matrix_GetScaledAxis Parms{}; - - Parms.M = std::move(M); - Parms.Axis = Axis; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetScaleVector -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Matrix_GetScaleVector(const struct FMatrix& M, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetScaleVector"); - - Params::KismetMathLibrary_Matrix_GetScaleVector Parms{}; - - Parms.M = std::move(M); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetTransposeAdjoint -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FMatrix ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FMatrix UKismetMathLibrary::Matrix_GetTransposeAdjoint(const struct FMatrix& M) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetTransposeAdjoint"); - - Params::KismetMathLibrary_Matrix_GetTransposeAdjoint Parms{}; - - Parms.M = std::move(M); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetTransposed -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FMatrix ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FMatrix UKismetMathLibrary::Matrix_GetTransposed(const struct FMatrix& M) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetTransposed"); - - Params::KismetMathLibrary_Matrix_GetTransposed Parms{}; - - Parms.M = std::move(M); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetUnitAxes -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector* X (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Y (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Z (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Matrix_GetUnitAxes(const struct FMatrix& M, struct FVector* X, struct FVector* Y, struct FVector* Z) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetUnitAxes"); - - Params::KismetMathLibrary_Matrix_GetUnitAxes Parms{}; - - Parms.M = std::move(M); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (X != nullptr) - *X = std::move(Parms.X); - - if (Y != nullptr) - *Y = std::move(Parms.Y); - - if (Z != nullptr) - *Z = std::move(Parms.Z); -} - - -// Function Engine.KismetMathLibrary.Matrix_GetUnitAxis -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// EAxis Axis (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Matrix_GetUnitAxis(const struct FMatrix& M, EAxis Axis) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetUnitAxis"); - - Params::KismetMathLibrary_Matrix_GetUnitAxis Parms{}; - - Parms.M = std::move(M); - Parms.Axis = Axis; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_Identity -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FMatrix ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FMatrix UKismetMathLibrary::Matrix_Identity() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_Identity"); - - Params::KismetMathLibrary_Matrix_Identity Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_InverseTransformPosition -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& V (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Matrix_InverseTransformPosition(const struct FMatrix& M, const struct FVector& V) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_InverseTransformPosition"); - - Params::KismetMathLibrary_Matrix_InverseTransformPosition Parms{}; - - Parms.M = std::move(M); - Parms.V = std::move(V); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_InverseTransformVector -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& V (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Matrix_InverseTransformVector(const struct FMatrix& M, const struct FVector& V) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_InverseTransformVector"); - - Params::KismetMathLibrary_Matrix_InverseTransformVector Parms{}; - - Parms.M = std::move(M); - Parms.V = std::move(V); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_Mirror -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// EAxis MirrorAxis (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAxis FlipAxis (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FMatrix ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FMatrix UKismetMathLibrary::Matrix_Mirror(const struct FMatrix& M, EAxis MirrorAxis, EAxis FlipAxis) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_Mirror"); - - Params::KismetMathLibrary_Matrix_Mirror Parms{}; - - Parms.M = std::move(M); - Parms.MirrorAxis = MirrorAxis; - Parms.FlipAxis = FlipAxis; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_RemoveScaling -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FMatrix& M (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Matrix_RemoveScaling(struct FMatrix& M, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_RemoveScaling"); - - Params::KismetMathLibrary_Matrix_RemoveScaling Parms{}; - - Parms.M = std::move(M); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - M = std::move(Parms.M); -} - - -// Function Engine.KismetMathLibrary.Matrix_RemoveTranslation -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FMatrix ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FMatrix UKismetMathLibrary::Matrix_RemoveTranslation(const struct FMatrix& M) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_RemoveTranslation"); - - Params::KismetMathLibrary_Matrix_RemoveTranslation Parms{}; - - Parms.M = std::move(M); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_ScaleTranslation -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& Scale3D (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FMatrix ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FMatrix UKismetMathLibrary::Matrix_ScaleTranslation(const struct FMatrix& M, const struct FVector& Scale3D) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_ScaleTranslation"); - - Params::KismetMathLibrary_Matrix_ScaleTranslation Parms{}; - - Parms.M = std::move(M); - Parms.Scale3D = std::move(Scale3D); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_SetAxis -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FMatrix& M (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// EAxis Axis (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& AxisVector (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Matrix_SetAxis(struct FMatrix& M, EAxis Axis, const struct FVector& AxisVector) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_SetAxis"); - - Params::KismetMathLibrary_Matrix_SetAxis Parms{}; - - Parms.M = std::move(M); - Parms.Axis = Axis; - Parms.AxisVector = std::move(AxisVector); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - M = std::move(Parms.M); -} - - -// Function Engine.KismetMathLibrary.Matrix_SetColumn -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FMatrix& M (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// EMatrixColumns Column (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Matrix_SetColumn(struct FMatrix& M, EMatrixColumns Column, const struct FVector& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_SetColumn"); - - Params::KismetMathLibrary_Matrix_SetColumn Parms{}; - - Parms.M = std::move(M); - Parms.Column = Column; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - M = std::move(Parms.M); -} - - -// Function Engine.KismetMathLibrary.Matrix_SetOrigin -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FMatrix& M (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& NewOrigin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Matrix_SetOrigin(struct FMatrix& M, const struct FVector& NewOrigin) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_SetOrigin"); - - Params::KismetMathLibrary_Matrix_SetOrigin Parms{}; - - Parms.M = std::move(M); - Parms.NewOrigin = std::move(NewOrigin); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - M = std::move(Parms.M); -} - - -// Function Engine.KismetMathLibrary.Matrix_ToQuat -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FQuat ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FQuat UKismetMathLibrary::Matrix_ToQuat(const struct FMatrix& M) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_ToQuat"); - - Params::KismetMathLibrary_Matrix_ToQuat Parms{}; - - Parms.M = std::move(M); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_TransformPosition -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& V (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector4 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector4 UKismetMathLibrary::Matrix_TransformPosition(const struct FMatrix& M, const struct FVector& V) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_TransformPosition"); - - Params::KismetMathLibrary_Matrix_TransformPosition Parms{}; - - Parms.M = std::move(M); - Parms.V = std::move(V); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_TransformVector -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& V (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector4 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector4 UKismetMathLibrary::Matrix_TransformVector(const struct FMatrix& M, const struct FVector& V) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_TransformVector"); - - Params::KismetMathLibrary_Matrix_TransformVector Parms{}; - - Parms.M = std::move(M); - Parms.V = std::move(V); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_TransformVector4 -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector4& V (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector4 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector4 UKismetMathLibrary::Matrix_TransformVector4(const struct FMatrix& M, const struct FVector4& V) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_TransformVector4"); - - Params::KismetMathLibrary_Matrix_TransformVector4 Parms{}; - - Parms.M = std::move(M); - Parms.V = std::move(V); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Max -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::Max(int32 A, int32 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Max"); - - Params::KismetMathLibrary_Max Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MaxInt64 -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::MaxInt64(int64 A, int64 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MaxInt64"); - - Params::KismetMathLibrary_MaxInt64 Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MaxOfByteArray -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& ByteArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// int32* IndexOfMaxValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8* MaxValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::MaxOfByteArray(const TArray& ByteArray, int32* IndexOfMaxValue, uint8* MaxValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MaxOfByteArray"); - - Params::KismetMathLibrary_MaxOfByteArray Parms{}; - - Parms.ByteArray = std::move(ByteArray); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (IndexOfMaxValue != nullptr) - *IndexOfMaxValue = Parms.IndexOfMaxValue; - - if (MaxValue != nullptr) - *MaxValue = Parms.MaxValue; -} - - -// Function Engine.KismetMathLibrary.MaxOfFloatArray -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& FloatArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// int32* IndexOfMaxValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* MaxValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::MaxOfFloatArray(const TArray& FloatArray, int32* IndexOfMaxValue, float* MaxValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MaxOfFloatArray"); - - Params::KismetMathLibrary_MaxOfFloatArray Parms{}; - - Parms.FloatArray = std::move(FloatArray); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (IndexOfMaxValue != nullptr) - *IndexOfMaxValue = Parms.IndexOfMaxValue; - - if (MaxValue != nullptr) - *MaxValue = Parms.MaxValue; -} - - -// Function Engine.KismetMathLibrary.MaxOfIntArray -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& IntArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// int32* IndexOfMaxValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* MaxValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::MaxOfIntArray(const TArray& IntArray, int32* IndexOfMaxValue, int32* MaxValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MaxOfIntArray"); - - Params::KismetMathLibrary_MaxOfIntArray Parms{}; - - Parms.IntArray = std::move(IntArray); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (IndexOfMaxValue != nullptr) - *IndexOfMaxValue = Parms.IndexOfMaxValue; - - if (MaxValue != nullptr) - *MaxValue = Parms.MaxValue; -} - - -// Function Engine.KismetMathLibrary.Min -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::Min(int32 A, int32 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Min"); - - Params::KismetMathLibrary_Min Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MinimumAreaRectangle -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& InVerts (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const struct FVector& SampleSurfaceNormal (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* OutRectCenter (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator* OutRectRotation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float* OutSideLengthX (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutSideLengthY (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bDebugDraw (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::MinimumAreaRectangle(class UObject* WorldContextObject, const TArray& InVerts, const struct FVector& SampleSurfaceNormal, struct FVector* OutRectCenter, struct FRotator* OutRectRotation, float* OutSideLengthX, float* OutSideLengthY, bool bDebugDraw) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MinimumAreaRectangle"); - - Params::KismetMathLibrary_MinimumAreaRectangle Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.InVerts = std::move(InVerts); - Parms.SampleSurfaceNormal = std::move(SampleSurfaceNormal); - Parms.bDebugDraw = bDebugDraw; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutRectCenter != nullptr) - *OutRectCenter = std::move(Parms.OutRectCenter); - - if (OutRectRotation != nullptr) - *OutRectRotation = std::move(Parms.OutRectRotation); - - if (OutSideLengthX != nullptr) - *OutSideLengthX = Parms.OutSideLengthX; - - if (OutSideLengthY != nullptr) - *OutSideLengthY = Parms.OutSideLengthY; -} - - -// Function Engine.KismetMathLibrary.MinInt64 -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::MinInt64(int64 A, int64 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MinInt64"); - - Params::KismetMathLibrary_MinInt64 Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MinOfByteArray -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& ByteArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// int32* IndexOfMinValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8* MinValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::MinOfByteArray(const TArray& ByteArray, int32* IndexOfMinValue, uint8* MinValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MinOfByteArray"); - - Params::KismetMathLibrary_MinOfByteArray Parms{}; - - Parms.ByteArray = std::move(ByteArray); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (IndexOfMinValue != nullptr) - *IndexOfMinValue = Parms.IndexOfMinValue; - - if (MinValue != nullptr) - *MinValue = Parms.MinValue; -} - - -// Function Engine.KismetMathLibrary.MinOfFloatArray -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& FloatArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// int32* IndexOfMinValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* MinValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::MinOfFloatArray(const TArray& FloatArray, int32* IndexOfMinValue, float* MinValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MinOfFloatArray"); - - Params::KismetMathLibrary_MinOfFloatArray Parms{}; - - Parms.FloatArray = std::move(FloatArray); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (IndexOfMinValue != nullptr) - *IndexOfMinValue = Parms.IndexOfMinValue; - - if (MinValue != nullptr) - *MinValue = Parms.MinValue; -} - - -// Function Engine.KismetMathLibrary.MinOfIntArray -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& IntArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// int32* IndexOfMinValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* MinValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::MinOfIntArray(const TArray& IntArray, int32* IndexOfMinValue, int32* MinValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MinOfIntArray"); - - Params::KismetMathLibrary_MinOfIntArray Parms{}; - - Parms.IntArray = std::move(IntArray); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (IndexOfMinValue != nullptr) - *IndexOfMinValue = Parms.IndexOfMinValue; - - if (MinValue != nullptr) - *MinValue = Parms.MinValue; -} - - -// Function Engine.KismetMathLibrary.MirrorVectorByNormal -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& InVect (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InNormal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::MirrorVectorByNormal(const struct FVector& InVect, const struct FVector& InNormal) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MirrorVectorByNormal"); - - Params::KismetMathLibrary_MirrorVectorByNormal Parms{}; - - Parms.InVect = std::move(InVect); - Parms.InNormal = std::move(InNormal); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_ByteByte -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -uint8 UKismetMathLibrary::Multiply_ByteByte(uint8 A, uint8 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_ByteByte"); - - Params::KismetMathLibrary_Multiply_ByteByte Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_FloatFloat -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Multiply_FloatFloat(float A, float b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_FloatFloat"); - - Params::KismetMathLibrary_Multiply_FloatFloat Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_Int64Int64 -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::Multiply_Int64Int64(int64 A, int64 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_Int64Int64"); - - Params::KismetMathLibrary_Multiply_Int64Int64 Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_IntFloat -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Multiply_IntFloat(int32 A, float b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_IntFloat"); - - Params::KismetMathLibrary_Multiply_IntFloat Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_IntInt -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::Multiply_IntInt(int32 A, int32 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_IntInt"); - - Params::KismetMathLibrary_Multiply_IntInt Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_IntPointInt -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FIntPoint& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UKismetMathLibrary::Multiply_IntPointInt(const struct FIntPoint& A, int32 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_IntPointInt"); - - Params::KismetMathLibrary_Multiply_IntPointInt Parms{}; - - Parms.A = std::move(A); - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_IntPointIntPoint -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FIntPoint& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FIntPoint& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UKismetMathLibrary::Multiply_IntPointIntPoint(const struct FIntPoint& A, const struct FIntPoint& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_IntPointIntPoint"); - - Params::KismetMathLibrary_Multiply_IntPointIntPoint Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_LinearColorFloat -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::Multiply_LinearColorFloat(const struct FLinearColor& A, float b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_LinearColorFloat"); - - Params::KismetMathLibrary_Multiply_LinearColorFloat Parms{}; - - Parms.A = std::move(A); - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_LinearColorLinearColor -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::Multiply_LinearColorLinearColor(const struct FLinearColor& A, const struct FLinearColor& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_LinearColorLinearColor"); - - Params::KismetMathLibrary_Multiply_LinearColorLinearColor Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_MatrixFloat -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FMatrix ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FMatrix UKismetMathLibrary::Multiply_MatrixFloat(const struct FMatrix& A, float b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_MatrixFloat"); - - Params::KismetMathLibrary_Multiply_MatrixFloat Parms{}; - - Parms.A = std::move(A); - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_MatrixMatrix -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FMatrix& b (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FMatrix ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FMatrix UKismetMathLibrary::Multiply_MatrixMatrix(const struct FMatrix& A, const struct FMatrix& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_MatrixMatrix"); - - Params::KismetMathLibrary_Multiply_MatrixMatrix Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_QuatQuat -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& A (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FQuat& b (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FQuat ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FQuat UKismetMathLibrary::Multiply_QuatQuat(const struct FQuat& A, const struct FQuat& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_QuatQuat"); - - Params::KismetMathLibrary_Multiply_QuatQuat Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_RotatorFloat -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::Multiply_RotatorFloat(const struct FRotator& A, float b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_RotatorFloat"); - - Params::KismetMathLibrary_Multiply_RotatorFloat Parms{}; - - Parms.A = std::move(A); - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_RotatorInt -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// int32 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::Multiply_RotatorInt(const struct FRotator& A, int32 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_RotatorInt"); - - Params::KismetMathLibrary_Multiply_RotatorInt Parms{}; - - Parms.A = std::move(A); - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_TimespanFloat -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Scalar (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimespan UKismetMathLibrary::Multiply_TimespanFloat(const struct FTimespan& A, float Scalar) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_TimespanFloat"); - - Params::KismetMathLibrary_Multiply_TimespanFloat Parms{}; - - Parms.A = std::move(A); - Parms.Scalar = Scalar; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_Vector2DFloat -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Multiply_Vector2DFloat(const struct FVector2D& A, float b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_Vector2DFloat"); - - Params::KismetMathLibrary_Multiply_Vector2DFloat Parms{}; - - Parms.A = std::move(A); - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_Vector2DVector2D -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Multiply_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_Vector2DVector2D"); - - Params::KismetMathLibrary_Multiply_Vector2DVector2D Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_Vector4Vector4 -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector4& b (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector4 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector4 UKismetMathLibrary::Multiply_Vector4Vector4(const struct FVector4& A, const struct FVector4& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_Vector4Vector4"); - - Params::KismetMathLibrary_Multiply_Vector4Vector4 Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_VectorFloat -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Multiply_VectorFloat(const struct FVector& A, float b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_VectorFloat"); - - Params::KismetMathLibrary_Multiply_VectorFloat Parms{}; - - Parms.A = std::move(A); - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_VectorInt -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Multiply_VectorInt(const struct FVector& A, int32 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_VectorInt"); - - Params::KismetMathLibrary_Multiply_VectorInt Parms{}; - - Parms.A = std::move(A); - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_VectorVector -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Multiply_VectorVector(const struct FVector& A, const struct FVector& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_VectorVector"); - - Params::KismetMathLibrary_Multiply_VectorVector Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MultiplyByPi -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::MultiplyByPi(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MultiplyByPi"); - - Params::KismetMathLibrary_MultiplyByPi Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MultiplyMultiply_FloatFloat -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float Base (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Exp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::MultiplyMultiply_FloatFloat(float Base, float Exp) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MultiplyMultiply_FloatFloat"); - - Params::KismetMathLibrary_MultiplyMultiply_FloatFloat Parms{}; - - Parms.Base = Base; - Parms.Exp = Exp; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NearlyEqual_FloatFloat -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ErrorTolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NearlyEqual_FloatFloat(float A, float b, float ErrorTolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NearlyEqual_FloatFloat"); - - Params::KismetMathLibrary_NearlyEqual_FloatFloat Parms{}; - - Parms.A = A; - Parms.b = b; - Parms.ErrorTolerance = ErrorTolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NearlyEqual_TransformTransform -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& A (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FTransform& b (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float LocationTolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float RotationTolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Scale3DTolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NearlyEqual_TransformTransform(const struct FTransform& A, const struct FTransform& b, float LocationTolerance, float RotationTolerance, float Scale3DTolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NearlyEqual_TransformTransform"); - - Params::KismetMathLibrary_NearlyEqual_TransformTransform Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - Parms.LocationTolerance = LocationTolerance; - Parms.RotationTolerance = RotationTolerance; - Parms.Scale3DTolerance = Scale3DTolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Negated2D -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Negated2D(const struct FVector2D& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Negated2D"); - - Params::KismetMathLibrary_Negated2D Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NegateRotator -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::NegateRotator(const struct FRotator& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NegateRotator"); - - Params::KismetMathLibrary_NegateRotator Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NegateVector -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::NegateVector(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NegateVector"); - - Params::KismetMathLibrary_NegateVector Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.normal -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::normal(const struct FVector& A, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "normal"); - - Params::KismetMathLibrary_normal Parms{}; - - Parms.A = std::move(A); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Normal2D -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Normal2D(const struct FVector2D& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Normal2D"); - - Params::KismetMathLibrary_Normal2D Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Normalize2D -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FVector2D& A (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Normalize2D(struct FVector2D& A, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Normalize2D"); - - Params::KismetMathLibrary_Normalize2D Parms{}; - - Parms.A = std::move(A); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - A = std::move(Parms.A); -} - - -// Function Engine.KismetMathLibrary.NormalizeAxis -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float Angle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::NormalizeAxis(float Angle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NormalizeAxis"); - - Params::KismetMathLibrary_NormalizeAxis Parms{}; - - Parms.Angle = Angle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NormalizedDeltaRotator -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FRotator& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::NormalizedDeltaRotator(const struct FRotator& A, const struct FRotator& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NormalizedDeltaRotator"); - - Params::KismetMathLibrary_NormalizedDeltaRotator Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NormalizeToRange -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float RangeMin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float RangeMax (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::NormalizeToRange(float Value, float RangeMin, float RangeMax) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NormalizeToRange"); - - Params::KismetMathLibrary_NormalizeToRange Parms{}; - - Parms.Value = Value; - Parms.RangeMin = RangeMin; - Parms.RangeMax = RangeMax; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NormalSafe2D -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::NormalSafe2D(const struct FVector2D& A, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NormalSafe2D"); - - Params::KismetMathLibrary_NormalSafe2D Parms{}; - - Parms.A = std::move(A); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Not_Int -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::Not_Int(int32 A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Not_Int"); - - Params::KismetMathLibrary_Not_Int Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Not_Int64 -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::Not_Int64(int64 A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Not_Int64"); - - Params::KismetMathLibrary_Not_Int64 Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Not_PreBool -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Not_PreBool(bool A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Not_PreBool"); - - Params::KismetMathLibrary_Not_PreBool Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqual_BoolBool -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqual_BoolBool(bool A, bool b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqual_BoolBool"); - - Params::KismetMathLibrary_NotEqual_BoolBool Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqual_ByteByte -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqual_ByteByte(uint8 A, uint8 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqual_ByteByte"); - - Params::KismetMathLibrary_NotEqual_ByteByte Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqual_ClassClass -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UClass* A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UClass* b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqual_ClassClass(class UClass* A, class UClass* b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqual_ClassClass"); - - Params::KismetMathLibrary_NotEqual_ClassClass Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqual_DateTimeDateTime -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FDateTime& b (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqual_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqual_DateTimeDateTime"); - - Params::KismetMathLibrary_NotEqual_DateTimeDateTime Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqual_FloatFloat -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqual_FloatFloat(float A, float b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqual_FloatFloat"); - - Params::KismetMathLibrary_NotEqual_FloatFloat Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqual_Int64Int64 -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqual_Int64Int64(int64 A, int64 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqual_Int64Int64"); - - Params::KismetMathLibrary_NotEqual_Int64Int64 Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqual_IntInt -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqual_IntInt(int32 A, int32 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqual_IntInt"); - - Params::KismetMathLibrary_NotEqual_IntInt Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqual_IntPointIntPoint -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FIntPoint& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FIntPoint& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqual_IntPointIntPoint(const struct FIntPoint& A, const struct FIntPoint& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqual_IntPointIntPoint"); - - Params::KismetMathLibrary_NotEqual_IntPointIntPoint Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqual_LinearColorLinearColor -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqual_LinearColorLinearColor(const struct FLinearColor& A, const struct FLinearColor& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqual_LinearColorLinearColor"); - - Params::KismetMathLibrary_NotEqual_LinearColorLinearColor Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqual_MatrixMatrix -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FMatrix& b (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqual_MatrixMatrix(const struct FMatrix& A, const struct FMatrix& b, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqual_MatrixMatrix"); - - Params::KismetMathLibrary_NotEqual_MatrixMatrix Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqual_NameName -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FName A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqual_NameName(class FName A, class FName b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqual_NameName"); - - Params::KismetMathLibrary_NotEqual_NameName Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqual_ObjectObject -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqual_ObjectObject(class UObject* A, class UObject* b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqual_ObjectObject"); - - Params::KismetMathLibrary_NotEqual_ObjectObject Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqual_QuatQuat -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& A (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FQuat& b (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float ErrorTolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqual_QuatQuat(const struct FQuat& A, const struct FQuat& b, float ErrorTolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqual_QuatQuat"); - - Params::KismetMathLibrary_NotEqual_QuatQuat Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - Parms.ErrorTolerance = ErrorTolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqual_RotatorRotator -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FRotator& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float ErrorTolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqual_RotatorRotator(const struct FRotator& A, const struct FRotator& b, float ErrorTolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqual_RotatorRotator"); - - Params::KismetMathLibrary_NotEqual_RotatorRotator Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - Parms.ErrorTolerance = ErrorTolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqual_TimespanTimespan -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimespan& b (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqual_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqual_TimespanTimespan"); - - Params::KismetMathLibrary_NotEqual_TimespanTimespan Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqual_Vector2DVector2D -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ErrorTolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqual_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& b, float ErrorTolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqual_Vector2DVector2D"); - - Params::KismetMathLibrary_NotEqual_Vector2DVector2D Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - Parms.ErrorTolerance = ErrorTolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqual_Vector4Vector4 -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector4& b (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ErrorTolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqual_Vector4Vector4(const struct FVector4& A, const struct FVector4& b, float ErrorTolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqual_Vector4Vector4"); - - Params::KismetMathLibrary_NotEqual_Vector4Vector4 Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - Parms.ErrorTolerance = ErrorTolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqual_VectorVector -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ErrorTolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqual_VectorVector(const struct FVector& A, const struct FVector& b, float ErrorTolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqual_VectorVector"); - - Params::KismetMathLibrary_NotEqual_VectorVector Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - Parms.ErrorTolerance = ErrorTolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqualExactly_Vector2DVector2D -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqualExactly_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqualExactly_Vector2DVector2D"); - - Params::KismetMathLibrary_NotEqualExactly_Vector2DVector2D Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqualExactly_Vector4Vector4 -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector4& b (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqualExactly_Vector4Vector4(const struct FVector4& A, const struct FVector4& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqualExactly_Vector4Vector4"); - - Params::KismetMathLibrary_NotEqualExactly_Vector4Vector4 Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqualExactly_VectorVector -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqualExactly_VectorVector(const struct FVector& A, const struct FVector& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqualExactly_VectorVector"); - - Params::KismetMathLibrary_NotEqualExactly_VectorVector Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Now -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FDateTime ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FDateTime UKismetMathLibrary::Now() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Now"); - - Params::KismetMathLibrary_Now Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Or_Int64Int64 -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::Or_Int64Int64(int64 A, int64 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Or_Int64Int64"); - - Params::KismetMathLibrary_Or_Int64Int64 Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Or_IntInt -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::Or_IntInt(int32 A, int32 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Or_IntInt"); - - Params::KismetMathLibrary_Or_IntInt Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Percent_ByteByte -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -uint8 UKismetMathLibrary::Percent_ByteByte(uint8 A, uint8 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Percent_ByteByte"); - - Params::KismetMathLibrary_Percent_ByteByte Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Percent_FloatFloat -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Percent_FloatFloat(float A, float b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Percent_FloatFloat"); - - Params::KismetMathLibrary_Percent_FloatFloat Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Percent_IntInt -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::Percent_IntInt(int32 A, int32 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Percent_IntInt"); - - Params::KismetMathLibrary_Percent_IntInt Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.PerlinNoise1D -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const float Value (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::PerlinNoise1D(const float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "PerlinNoise1D"); - - Params::KismetMathLibrary_PerlinNoise1D Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.PointsAreCoplanar -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& Points (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::PointsAreCoplanar(const TArray& Points, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "PointsAreCoplanar"); - - Params::KismetMathLibrary_PointsAreCoplanar Parms{}; - - Parms.Points = std::move(Points); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.ProjectPointOnToPlane -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Point (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& PlaneBase (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& PlaneNormal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::ProjectPointOnToPlane(const struct FVector& Point, const struct FVector& PlaneBase, const struct FVector& PlaneNormal) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ProjectPointOnToPlane"); - - Params::KismetMathLibrary_ProjectPointOnToPlane Parms{}; - - Parms.Point = std::move(Point); - Parms.PlaneBase = std::move(PlaneBase); - Parms.PlaneNormal = std::move(PlaneNormal); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.ProjectVectorOnToPlane -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& V (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& PlaneNormal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::ProjectVectorOnToPlane(const struct FVector& V, const struct FVector& PlaneNormal) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ProjectVectorOnToPlane"); - - Params::KismetMathLibrary_ProjectVectorOnToPlane Parms{}; - - Parms.V = std::move(V); - Parms.PlaneNormal = std::move(PlaneNormal); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.ProjectVectorOnToVector -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& V (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::ProjectVectorOnToVector(const struct FVector& V, const struct FVector& Target) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ProjectVectorOnToVector"); - - Params::KismetMathLibrary_ProjectVectorOnToVector Parms{}; - - Parms.V = std::move(V); - Parms.Target = std::move(Target); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_AngularDistance -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& A (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FQuat& b (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Quat_AngularDistance(const struct FQuat& A, const struct FQuat& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_AngularDistance"); - - Params::KismetMathLibrary_Quat_AngularDistance Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_EnforceShortestArcWith -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FQuat& A (Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FQuat& b (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Quat_EnforceShortestArcWith(struct FQuat& A, const struct FQuat& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_EnforceShortestArcWith"); - - Params::KismetMathLibrary_Quat_EnforceShortestArcWith Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - A = std::move(Parms.A); -} - - -// Function Engine.KismetMathLibrary.Quat_Euler -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Quat_Euler(const struct FQuat& Q) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_Euler"); - - Params::KismetMathLibrary_Quat_Euler Parms{}; - - Parms.Q = std::move(Q); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_Exp -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FQuat ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FQuat UKismetMathLibrary::Quat_Exp(const struct FQuat& Q) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_Exp"); - - Params::KismetMathLibrary_Quat_Exp Parms{}; - - Parms.Q = std::move(Q); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_GetAngle -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Quat_GetAngle(const struct FQuat& Q) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_GetAngle"); - - Params::KismetMathLibrary_Quat_GetAngle Parms{}; - - Parms.Q = std::move(Q); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_GetAxisX -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Quat_GetAxisX(const struct FQuat& Q) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_GetAxisX"); - - Params::KismetMathLibrary_Quat_GetAxisX Parms{}; - - Parms.Q = std::move(Q); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_GetAxisY -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Quat_GetAxisY(const struct FQuat& Q) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_GetAxisY"); - - Params::KismetMathLibrary_Quat_GetAxisY Parms{}; - - Parms.Q = std::move(Q); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_GetAxisZ -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Quat_GetAxisZ(const struct FQuat& Q) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_GetAxisZ"); - - Params::KismetMathLibrary_Quat_GetAxisZ Parms{}; - - Parms.Q = std::move(Q); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_GetRotationAxis -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Quat_GetRotationAxis(const struct FQuat& Q) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_GetRotationAxis"); - - Params::KismetMathLibrary_Quat_GetRotationAxis Parms{}; - - Parms.Q = std::move(Q); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_Identity -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FQuat ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FQuat UKismetMathLibrary::Quat_Identity() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_Identity"); - - Params::KismetMathLibrary_Quat_Identity Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_Inversed -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FQuat ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FQuat UKismetMathLibrary::Quat_Inversed(const struct FQuat& Q) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_Inversed"); - - Params::KismetMathLibrary_Quat_Inversed Parms{}; - - Parms.Q = std::move(Q); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_IsFinite -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Quat_IsFinite(const struct FQuat& Q) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_IsFinite"); - - Params::KismetMathLibrary_Quat_IsFinite Parms{}; - - Parms.Q = std::move(Q); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_IsIdentity -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Quat_IsIdentity(const struct FQuat& Q, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_IsIdentity"); - - Params::KismetMathLibrary_Quat_IsIdentity Parms{}; - - Parms.Q = std::move(Q); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_IsNonFinite -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Quat_IsNonFinite(const struct FQuat& Q) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_IsNonFinite"); - - Params::KismetMathLibrary_Quat_IsNonFinite Parms{}; - - Parms.Q = std::move(Q); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_IsNormalized -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Quat_IsNormalized(const struct FQuat& Q) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_IsNormalized"); - - Params::KismetMathLibrary_Quat_IsNormalized Parms{}; - - Parms.Q = std::move(Q); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_Log -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FQuat ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FQuat UKismetMathLibrary::Quat_Log(const struct FQuat& Q) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_Log"); - - Params::KismetMathLibrary_Quat_Log Parms{}; - - Parms.Q = std::move(Q); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_MakeFromEuler -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Euler (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FQuat ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FQuat UKismetMathLibrary::Quat_MakeFromEuler(const struct FVector& Euler) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_MakeFromEuler"); - - Params::KismetMathLibrary_Quat_MakeFromEuler Parms{}; - - Parms.Euler = std::move(Euler); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_Normalize -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FQuat& Q (Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Quat_Normalize(struct FQuat& Q, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_Normalize"); - - Params::KismetMathLibrary_Quat_Normalize Parms{}; - - Parms.Q = std::move(Q); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Q = std::move(Parms.Q); -} - - -// Function Engine.KismetMathLibrary.Quat_Normalized -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FQuat ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FQuat UKismetMathLibrary::Quat_Normalized(const struct FQuat& Q, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_Normalized"); - - Params::KismetMathLibrary_Quat_Normalized Parms{}; - - Parms.Q = std::move(Q); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_RotateVector -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& V (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Quat_RotateVector(const struct FQuat& Q, const struct FVector& V) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_RotateVector"); - - Params::KismetMathLibrary_Quat_RotateVector Parms{}; - - Parms.Q = std::move(Q); - Parms.V = std::move(V); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_Rotator -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::Quat_Rotator(const struct FQuat& Q) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_Rotator"); - - Params::KismetMathLibrary_Quat_Rotator Parms{}; - - Parms.Q = std::move(Q); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_SetComponents -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FQuat& Q (Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float X (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Y (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Z (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float W (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Quat_SetComponents(struct FQuat& Q, float X, float Y, float Z, float W) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_SetComponents"); - - Params::KismetMathLibrary_Quat_SetComponents Parms{}; - - Parms.Q = std::move(Q); - Parms.X = X; - Parms.Y = Y; - Parms.Z = Z; - Parms.W = W; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Q = std::move(Parms.Q); -} - - -// Function Engine.KismetMathLibrary.Quat_SetFromEuler -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FQuat& Q (Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& Euler (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Quat_SetFromEuler(struct FQuat& Q, const struct FVector& Euler) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_SetFromEuler"); - - Params::KismetMathLibrary_Quat_SetFromEuler Parms{}; - - Parms.Q = std::move(Q); - Parms.Euler = std::move(Euler); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Q = std::move(Parms.Q); -} - - -// Function Engine.KismetMathLibrary.Quat_Size -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Quat_Size(const struct FQuat& Q) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_Size"); - - Params::KismetMathLibrary_Quat_Size Parms{}; - - Parms.Q = std::move(Q); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_SizeSquared -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Quat_SizeSquared(const struct FQuat& Q) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_SizeSquared"); - - Params::KismetMathLibrary_Quat_SizeSquared Parms{}; - - Parms.Q = std::move(Q); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_UnrotateVector -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& V (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Quat_UnrotateVector(const struct FQuat& Q, const struct FVector& V) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_UnrotateVector"); - - Params::KismetMathLibrary_Quat_UnrotateVector Parms{}; - - Parms.Q = std::move(Q); - Parms.V = std::move(V); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_VectorForward -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Quat_VectorForward(const struct FQuat& Q) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_VectorForward"); - - Params::KismetMathLibrary_Quat_VectorForward Parms{}; - - Parms.Q = std::move(Q); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_VectorRight -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Quat_VectorRight(const struct FQuat& Q) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_VectorRight"); - - Params::KismetMathLibrary_Quat_VectorRight Parms{}; - - Parms.Q = std::move(Q); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_VectorUp -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Quat_VectorUp(const struct FQuat& Q) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_VectorUp"); - - Params::KismetMathLibrary_Quat_VectorUp Parms{}; - - Parms.Q = std::move(Q); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RadiansToDegrees -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::RadiansToDegrees(float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RadiansToDegrees"); - - Params::KismetMathLibrary_RadiansToDegrees Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomBool -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::RandomBool() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomBool"); - - Params::KismetMathLibrary_RandomBool Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomBoolFromStream -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRandomStream& Stream (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::RandomBoolFromStream(const struct FRandomStream& Stream) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomBoolFromStream"); - - Params::KismetMathLibrary_RandomBoolFromStream Parms{}; - - Parms.Stream = std::move(Stream); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomBoolWithWeight -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float weight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::RandomBoolWithWeight(float weight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomBoolWithWeight"); - - Params::KismetMathLibrary_RandomBoolWithWeight Parms{}; - - Parms.weight = weight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomBoolWithWeightFromStream -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// float weight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRandomStream& RandomStream (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::RandomBoolWithWeightFromStream(float weight, const struct FRandomStream& RandomStream) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomBoolWithWeightFromStream"); - - Params::KismetMathLibrary_RandomBoolWithWeightFromStream Parms{}; - - Parms.weight = weight; - Parms.RandomStream = std::move(RandomStream); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomFloat -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::RandomFloat() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomFloat"); - - Params::KismetMathLibrary_RandomFloat Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomFloatFromStream -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRandomStream& Stream (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::RandomFloatFromStream(const struct FRandomStream& Stream) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomFloatFromStream"); - - Params::KismetMathLibrary_RandomFloatFromStream Parms{}; - - Parms.Stream = std::move(Stream); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomFloatInRange -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float Min (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Max (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::RandomFloatInRange(float Min, float Max) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomFloatInRange"); - - Params::KismetMathLibrary_RandomFloatInRange Parms{}; - - Parms.Min = Min; - Parms.Max = Max; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomFloatInRangeFromStream -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// float Min (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Max (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRandomStream& Stream (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::RandomFloatInRangeFromStream(float Min, float Max, const struct FRandomStream& Stream) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomFloatInRangeFromStream"); - - Params::KismetMathLibrary_RandomFloatInRangeFromStream Parms{}; - - Parms.Min = Min; - Parms.Max = Max; - Parms.Stream = std::move(Stream); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomInteger -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Max (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::RandomInteger(int32 Max) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomInteger"); - - Params::KismetMathLibrary_RandomInteger Parms{}; - - Parms.Max = Max; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomInteger64 -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 Max (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::RandomInteger64(int64 Max) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomInteger64"); - - Params::KismetMathLibrary_RandomInteger64 Parms{}; - - Parms.Max = Max; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomInteger64InRange -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 Min (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 Max (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::RandomInteger64InRange(int64 Min, int64 Max) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomInteger64InRange"); - - Params::KismetMathLibrary_RandomInteger64InRange Parms{}; - - Parms.Min = Min; - Parms.Max = Max; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomIntegerFromStream -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Max (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRandomStream& Stream (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::RandomIntegerFromStream(int32 Max, const struct FRandomStream& Stream) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomIntegerFromStream"); - - Params::KismetMathLibrary_RandomIntegerFromStream Parms{}; - - Parms.Max = Max; - Parms.Stream = std::move(Stream); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomIntegerInRange -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Min (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Max (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::RandomIntegerInRange(int32 Min, int32 Max) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomIntegerInRange"); - - Params::KismetMathLibrary_RandomIntegerInRange Parms{}; - - Parms.Min = Min; - Parms.Max = Max; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomIntegerInRangeFromStream -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Min (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Max (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRandomStream& Stream (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::RandomIntegerInRangeFromStream(int32 Min, int32 Max, const struct FRandomStream& Stream) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomIntegerInRangeFromStream"); - - Params::KismetMathLibrary_RandomIntegerInRangeFromStream Parms{}; - - Parms.Min = Min; - Parms.Max = Max; - Parms.Stream = std::move(Stream); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomPointInBoundingBox -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Origin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& BoxExtent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::RandomPointInBoundingBox(const struct FVector& Origin, const struct FVector& BoxExtent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomPointInBoundingBox"); - - Params::KismetMathLibrary_RandomPointInBoundingBox Parms{}; - - Parms.Origin = std::move(Origin); - Parms.BoxExtent = std::move(BoxExtent); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomPointInBoundingBoxFromStream -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Origin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& BoxExtent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRandomStream& Stream (Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::RandomPointInBoundingBoxFromStream(const struct FVector& Origin, const struct FVector& BoxExtent, struct FRandomStream& Stream) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomPointInBoundingBoxFromStream"); - - Params::KismetMathLibrary_RandomPointInBoundingBoxFromStream Parms{}; - - Parms.Origin = std::move(Origin); - Parms.BoxExtent = std::move(BoxExtent); - Parms.Stream = std::move(Stream); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Stream = std::move(Parms.Stream); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomRotator -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// bool bRoll (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::RandomRotator(bool bRoll) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomRotator"); - - Params::KismetMathLibrary_RandomRotator Parms{}; - - Parms.bRoll = bRoll; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomRotatorFromStream -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// bool bRoll (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRandomStream& Stream (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::RandomRotatorFromStream(bool bRoll, const struct FRandomStream& Stream) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomRotatorFromStream"); - - Params::KismetMathLibrary_RandomRotatorFromStream Parms{}; - - Parms.bRoll = bRoll; - Parms.Stream = std::move(Stream); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomUnitVector -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::RandomUnitVector() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomUnitVector"); - - Params::KismetMathLibrary_RandomUnitVector Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomUnitVectorFromStream -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRandomStream& Stream (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::RandomUnitVectorFromStream(const struct FRandomStream& Stream) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomUnitVectorFromStream"); - - Params::KismetMathLibrary_RandomUnitVectorFromStream Parms{}; - - Parms.Stream = std::move(Stream); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomUnitVectorInConeInDegrees -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& ConeDir (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ConeHalfAngleInDegrees (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::RandomUnitVectorInConeInDegrees(const struct FVector& ConeDir, float ConeHalfAngleInDegrees) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomUnitVectorInConeInDegrees"); - - Params::KismetMathLibrary_RandomUnitVectorInConeInDegrees Parms{}; - - Parms.ConeDir = std::move(ConeDir); - Parms.ConeHalfAngleInDegrees = ConeHalfAngleInDegrees; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomUnitVectorInConeInDegreesFromStream -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& ConeDir (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ConeHalfAngleInDegrees (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRandomStream& Stream (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::RandomUnitVectorInConeInDegreesFromStream(const struct FVector& ConeDir, float ConeHalfAngleInDegrees, const struct FRandomStream& Stream) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomUnitVectorInConeInDegreesFromStream"); - - Params::KismetMathLibrary_RandomUnitVectorInConeInDegreesFromStream Parms{}; - - Parms.ConeDir = std::move(ConeDir); - Parms.ConeHalfAngleInDegrees = ConeHalfAngleInDegrees; - Parms.Stream = std::move(Stream); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomUnitVectorInConeInRadians -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& ConeDir (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ConeHalfAngleInRadians (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::RandomUnitVectorInConeInRadians(const struct FVector& ConeDir, float ConeHalfAngleInRadians) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomUnitVectorInConeInRadians"); - - Params::KismetMathLibrary_RandomUnitVectorInConeInRadians Parms{}; - - Parms.ConeDir = std::move(ConeDir); - Parms.ConeHalfAngleInRadians = ConeHalfAngleInRadians; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomUnitVectorInConeInRadiansFromStream -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& ConeDir (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ConeHalfAngleInRadians (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRandomStream& Stream (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::RandomUnitVectorInConeInRadiansFromStream(const struct FVector& ConeDir, float ConeHalfAngleInRadians, const struct FRandomStream& Stream) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomUnitVectorInConeInRadiansFromStream"); - - Params::KismetMathLibrary_RandomUnitVectorInConeInRadiansFromStream Parms{}; - - Parms.ConeDir = std::move(ConeDir); - Parms.ConeHalfAngleInRadians = ConeHalfAngleInRadians; - Parms.Stream = std::move(Stream); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomUnitVectorInEllipticalConeInDegrees -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& ConeDir (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxYawInDegrees (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxPitchInDegrees (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::RandomUnitVectorInEllipticalConeInDegrees(const struct FVector& ConeDir, float MaxYawInDegrees, float MaxPitchInDegrees) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomUnitVectorInEllipticalConeInDegrees"); - - Params::KismetMathLibrary_RandomUnitVectorInEllipticalConeInDegrees Parms{}; - - Parms.ConeDir = std::move(ConeDir); - Parms.MaxYawInDegrees = MaxYawInDegrees; - Parms.MaxPitchInDegrees = MaxPitchInDegrees; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomUnitVectorInEllipticalConeInDegreesFromStream -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& ConeDir (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxYawInDegrees (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxPitchInDegrees (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRandomStream& Stream (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::RandomUnitVectorInEllipticalConeInDegreesFromStream(const struct FVector& ConeDir, float MaxYawInDegrees, float MaxPitchInDegrees, const struct FRandomStream& Stream) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomUnitVectorInEllipticalConeInDegreesFromStream"); - - Params::KismetMathLibrary_RandomUnitVectorInEllipticalConeInDegreesFromStream Parms{}; - - Parms.ConeDir = std::move(ConeDir); - Parms.MaxYawInDegrees = MaxYawInDegrees; - Parms.MaxPitchInDegrees = MaxPitchInDegrees; - Parms.Stream = std::move(Stream); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomUnitVectorInEllipticalConeInRadians -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& ConeDir (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxYawInRadians (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxPitchInRadians (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::RandomUnitVectorInEllipticalConeInRadians(const struct FVector& ConeDir, float MaxYawInRadians, float MaxPitchInRadians) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomUnitVectorInEllipticalConeInRadians"); - - Params::KismetMathLibrary_RandomUnitVectorInEllipticalConeInRadians Parms{}; - - Parms.ConeDir = std::move(ConeDir); - Parms.MaxYawInRadians = MaxYawInRadians; - Parms.MaxPitchInRadians = MaxPitchInRadians; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomUnitVectorInEllipticalConeInRadiansFromStream -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& ConeDir (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxYawInRadians (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxPitchInRadians (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRandomStream& Stream (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::RandomUnitVectorInEllipticalConeInRadiansFromStream(const struct FVector& ConeDir, float MaxYawInRadians, float MaxPitchInRadians, const struct FRandomStream& Stream) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomUnitVectorInEllipticalConeInRadiansFromStream"); - - Params::KismetMathLibrary_RandomUnitVectorInEllipticalConeInRadiansFromStream Parms{}; - - Parms.ConeDir = std::move(ConeDir); - Parms.MaxYawInRadians = MaxYawInRadians; - Parms.MaxPitchInRadians = MaxPitchInRadians; - Parms.Stream = std::move(Stream); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.REase -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FRotator& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShortestPath (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EEasingFunc EasingFunc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BlendExp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Steps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::REase(const struct FRotator& A, const struct FRotator& b, float Alpha, bool bShortestPath, EEasingFunc EasingFunc, float BlendExp, int32 Steps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "REase"); - - Params::KismetMathLibrary_REase Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - Parms.Alpha = Alpha; - Parms.bShortestPath = bShortestPath; - Parms.EasingFunc = EasingFunc; - Parms.BlendExp = BlendExp; - Parms.Steps = Steps; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.ResetFloatSpringState -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FFloatSpringState& SpringState (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::ResetFloatSpringState(struct FFloatSpringState& SpringState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ResetFloatSpringState"); - - Params::KismetMathLibrary_ResetFloatSpringState Parms{}; - - Parms.SpringState = std::move(SpringState); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - SpringState = std::move(Parms.SpringState); -} - - -// Function Engine.KismetMathLibrary.ResetRandomStream -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FRandomStream& Stream (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::ResetRandomStream(const struct FRandomStream& Stream) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ResetRandomStream"); - - Params::KismetMathLibrary_ResetRandomStream Parms{}; - - Parms.Stream = std::move(Stream); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetMathLibrary.ResetVectorSpringState -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FVectorSpringState& SpringState (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::ResetVectorSpringState(struct FVectorSpringState& SpringState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ResetVectorSpringState"); - - Params::KismetMathLibrary_ResetVectorSpringState Parms{}; - - Parms.SpringState = std::move(SpringState); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - SpringState = std::move(Parms.SpringState); -} - - -// Function Engine.KismetMathLibrary.RGBLinearToHSV -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& RGB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::RGBLinearToHSV(const struct FLinearColor& RGB) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RGBLinearToHSV"); - - Params::KismetMathLibrary_RGBLinearToHSV Parms{}; - - Parms.RGB = std::move(RGB); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RGBToHSV -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& InColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* H (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* S (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* V (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* A (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::RGBToHSV(const struct FLinearColor& InColor, float* H, float* S, float* V, float* A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RGBToHSV"); - - Params::KismetMathLibrary_RGBToHSV Parms{}; - - Parms.InColor = std::move(InColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (H != nullptr) - *H = Parms.H; - - if (S != nullptr) - *S = Parms.S; - - if (V != nullptr) - *V = Parms.V; - - if (A != nullptr) - *A = Parms.A; -} - - -// Function Engine.KismetMathLibrary.RGBToHSV_Vector -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& RGB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor* HSV (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::RGBToHSV_Vector(const struct FLinearColor& RGB, struct FLinearColor* HSV) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RGBToHSV_Vector"); - - Params::KismetMathLibrary_RGBToHSV_Vector Parms{}; - - Parms.RGB = std::move(RGB); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (HSV != nullptr) - *HSV = std::move(Parms.HSV); -} - - -// Function Engine.KismetMathLibrary.RInterpTo -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& Current (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FRotator& Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InterpSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::RInterpTo(const struct FRotator& Current, const struct FRotator& Target, float DeltaTime, float InterpSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RInterpTo"); - - Params::KismetMathLibrary_RInterpTo Parms{}; - - Parms.Current = std::move(Current); - Parms.Target = std::move(Target); - Parms.DeltaTime = DeltaTime; - Parms.InterpSpeed = InterpSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RInterpTo_Constant -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& Current (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FRotator& Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InterpSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::RInterpTo_Constant(const struct FRotator& Current, const struct FRotator& Target, float DeltaTime, float InterpSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RInterpTo_Constant"); - - Params::KismetMathLibrary_RInterpTo_Constant Parms{}; - - Parms.Current = std::move(Current); - Parms.Target = std::move(Target); - Parms.DeltaTime = DeltaTime; - Parms.InterpSpeed = InterpSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RLerp -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FRotator& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShortestPath (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::RLerp(const struct FRotator& A, const struct FRotator& b, float Alpha, bool bShortestPath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RLerp"); - - Params::KismetMathLibrary_RLerp Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - Parms.Alpha = Alpha; - Parms.bShortestPath = bShortestPath; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RotateAngleAxis -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& InVect (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AngleDeg (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Axis (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::RotateAngleAxis(const struct FVector& InVect, float AngleDeg, const struct FVector& Axis) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RotateAngleAxis"); - - Params::KismetMathLibrary_RotateAngleAxis Parms{}; - - Parms.InVect = std::move(InVect); - Parms.AngleDeg = AngleDeg; - Parms.Axis = std::move(Axis); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RotatorFromAxisAndAngle -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Axis (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Angle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::RotatorFromAxisAndAngle(const struct FVector& Axis, float Angle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RotatorFromAxisAndAngle"); - - Params::KismetMathLibrary_RotatorFromAxisAndAngle Parms{}; - - Parms.Axis = std::move(Axis); - Parms.Angle = Angle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Round -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::Round(float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Round"); - - Params::KismetMathLibrary_Round Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Round64 -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::Round64(float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Round64"); - - Params::KismetMathLibrary_Round64 Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.SafeDivide -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::SafeDivide(float A, float b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "SafeDivide"); - - Params::KismetMathLibrary_SafeDivide Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.SeedRandomStream -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FRandomStream& Stream (Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::SeedRandomStream(struct FRandomStream& Stream) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "SeedRandomStream"); - - Params::KismetMathLibrary_SeedRandomStream Parms{}; - - Parms.Stream = std::move(Stream); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Stream = std::move(Parms.Stream); -} - - -// Function Engine.KismetMathLibrary.SelectClass -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UClass* A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UClass* b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSelectA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UClass* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UClass* UKismetMathLibrary::SelectClass(class UClass* A, class UClass* b, bool bSelectA) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "SelectClass"); - - Params::KismetMathLibrary_SelectClass Parms{}; - - Parms.A = A; - Parms.b = b; - Parms.bSelectA = bSelectA; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.SelectColor -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPickA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::SelectColor(const struct FLinearColor& A, const struct FLinearColor& b, bool bPickA) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "SelectColor"); - - Params::KismetMathLibrary_SelectColor Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - Parms.bPickA = bPickA; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.SelectFloat -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPickA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::SelectFloat(float A, float b, bool bPickA) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "SelectFloat"); - - Params::KismetMathLibrary_SelectFloat Parms{}; - - Parms.A = A; - Parms.b = b; - Parms.bPickA = bPickA; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.SelectInt -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPickA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::SelectInt(int32 A, int32 b, bool bPickA) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "SelectInt"); - - Params::KismetMathLibrary_SelectInt Parms{}; - - Parms.A = A; - Parms.b = b; - Parms.bPickA = bPickA; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.SelectObject -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSelectA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UObject* UKismetMathLibrary::SelectObject(class UObject* A, class UObject* b, bool bSelectA) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "SelectObject"); - - Params::KismetMathLibrary_SelectObject Parms{}; - - Parms.A = A; - Parms.b = b; - Parms.bSelectA = bSelectA; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.SelectRotator -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FRotator& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bPickA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::SelectRotator(const struct FRotator& A, const struct FRotator& b, bool bPickA) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "SelectRotator"); - - Params::KismetMathLibrary_SelectRotator Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - Parms.bPickA = bPickA; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.SelectString -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& A (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& b (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPickA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetMathLibrary::SelectString(const class FString& A, const class FString& b, bool bPickA) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "SelectString"); - - Params::KismetMathLibrary_SelectString Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - Parms.bPickA = bPickA; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.SelectTransform -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& A (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FTransform& b (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bPickA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FTransform UKismetMathLibrary::SelectTransform(const struct FTransform& A, const struct FTransform& b, bool bPickA) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "SelectTransform"); - - Params::KismetMathLibrary_SelectTransform Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - Parms.bPickA = bPickA; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.SelectVector -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPickA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::SelectVector(const struct FVector& A, const struct FVector& b, bool bPickA) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "SelectVector"); - - Params::KismetMathLibrary_SelectVector Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - Parms.bPickA = bPickA; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Set2D -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FVector2D& A (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float X (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Y (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Set2D(struct FVector2D& A, float X, float Y) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Set2D"); - - Params::KismetMathLibrary_Set2D Parms{}; - - Parms.A = std::move(A); - Parms.X = X; - Parms.Y = Y; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - A = std::move(Parms.A); -} - - -// Function Engine.KismetMathLibrary.SetRandomStreamSeed -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FRandomStream& Stream (Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// int32 NewSeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::SetRandomStreamSeed(struct FRandomStream& Stream, int32 NewSeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "SetRandomStreamSeed"); - - Params::KismetMathLibrary_SetRandomStreamSeed Parms{}; - - Parms.Stream = std::move(Stream); - Parms.NewSeed = NewSeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Stream = std::move(Parms.Stream); -} - - -// Function Engine.KismetMathLibrary.SignOfFloat -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::SignOfFloat(float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "SignOfFloat"); - - Params::KismetMathLibrary_SignOfFloat Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.SignOfInteger -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::SignOfInteger(int32 A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "SignOfInteger"); - - Params::KismetMathLibrary_SignOfInteger Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.SignOfInteger64 -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::SignOfInteger64(int64 A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "SignOfInteger64"); - - Params::KismetMathLibrary_SignOfInteger64 Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Sin -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Sin(float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Sin"); - - Params::KismetMathLibrary_Sin Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Spherical2DToUnitCartesian -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Spherical2DToUnitCartesian(const struct FVector2D& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Spherical2DToUnitCartesian"); - - Params::KismetMathLibrary_Spherical2DToUnitCartesian Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Sqrt -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Sqrt(float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Sqrt"); - - Params::KismetMathLibrary_Sqrt Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Square -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Square(float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Square"); - - Params::KismetMathLibrary_Square Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Subtract_ByteByte -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -uint8 UKismetMathLibrary::Subtract_ByteByte(uint8 A, uint8 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Subtract_ByteByte"); - - Params::KismetMathLibrary_Subtract_ByteByte Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Subtract_DateTimeDateTime -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FDateTime& b (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimespan UKismetMathLibrary::Subtract_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Subtract_DateTimeDateTime"); - - Params::KismetMathLibrary_Subtract_DateTimeDateTime Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Subtract_DateTimeTimespan -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimespan& b (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FDateTime ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FDateTime UKismetMathLibrary::Subtract_DateTimeTimespan(const struct FDateTime& A, const struct FTimespan& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Subtract_DateTimeTimespan"); - - Params::KismetMathLibrary_Subtract_DateTimeTimespan Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Subtract_FloatFloat -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Subtract_FloatFloat(float A, float b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Subtract_FloatFloat"); - - Params::KismetMathLibrary_Subtract_FloatFloat Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Subtract_Int64Int64 -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::Subtract_Int64Int64(int64 A, int64 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Subtract_Int64Int64"); - - Params::KismetMathLibrary_Subtract_Int64Int64 Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Subtract_IntInt -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::Subtract_IntInt(int32 A, int32 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Subtract_IntInt"); - - Params::KismetMathLibrary_Subtract_IntInt Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Subtract_IntPointInt -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FIntPoint& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UKismetMathLibrary::Subtract_IntPointInt(const struct FIntPoint& A, int32 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Subtract_IntPointInt"); - - Params::KismetMathLibrary_Subtract_IntPointInt Parms{}; - - Parms.A = std::move(A); - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Subtract_IntPointIntPoint -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FIntPoint& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FIntPoint& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UKismetMathLibrary::Subtract_IntPointIntPoint(const struct FIntPoint& A, const struct FIntPoint& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Subtract_IntPointIntPoint"); - - Params::KismetMathLibrary_Subtract_IntPointIntPoint Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Subtract_LinearColorLinearColor -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::Subtract_LinearColorLinearColor(const struct FLinearColor& A, const struct FLinearColor& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Subtract_LinearColorLinearColor"); - - Params::KismetMathLibrary_Subtract_LinearColorLinearColor Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Subtract_QuatQuat -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& A (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FQuat& b (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FQuat ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FQuat UKismetMathLibrary::Subtract_QuatQuat(const struct FQuat& A, const struct FQuat& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Subtract_QuatQuat"); - - Params::KismetMathLibrary_Subtract_QuatQuat Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Subtract_TimespanTimespan -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimespan& b (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimespan UKismetMathLibrary::Subtract_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Subtract_TimespanTimespan"); - - Params::KismetMathLibrary_Subtract_TimespanTimespan Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Subtract_Vector2DFloat -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Subtract_Vector2DFloat(const struct FVector2D& A, float b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Subtract_Vector2DFloat"); - - Params::KismetMathLibrary_Subtract_Vector2DFloat Parms{}; - - Parms.A = std::move(A); - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Subtract_Vector2DVector2D -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Subtract_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Subtract_Vector2DVector2D"); - - Params::KismetMathLibrary_Subtract_Vector2DVector2D Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Subtract_Vector4Vector4 -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector4& b (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector4 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector4 UKismetMathLibrary::Subtract_Vector4Vector4(const struct FVector4& A, const struct FVector4& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Subtract_Vector4Vector4"); - - Params::KismetMathLibrary_Subtract_Vector4Vector4 Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Subtract_VectorFloat -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Subtract_VectorFloat(const struct FVector& A, float b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Subtract_VectorFloat"); - - Params::KismetMathLibrary_Subtract_VectorFloat Parms{}; - - Parms.A = std::move(A); - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Subtract_VectorInt -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Subtract_VectorInt(const struct FVector& A, int32 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Subtract_VectorInt"); - - Params::KismetMathLibrary_Subtract_VectorInt Parms{}; - - Parms.A = std::move(A); - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Subtract_VectorVector -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Subtract_VectorVector(const struct FVector& A, const struct FVector& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Subtract_VectorVector"); - - Params::KismetMathLibrary_Subtract_VectorVector Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Tan -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Tan(float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Tan"); - - Params::KismetMathLibrary_Tan Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.TEase -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& A (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FTransform& b (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EEasingFunc EasingFunc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BlendExp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Steps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FTransform UKismetMathLibrary::TEase(const struct FTransform& A, const struct FTransform& b, float Alpha, EEasingFunc EasingFunc, float BlendExp, int32 Steps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "TEase"); - - Params::KismetMathLibrary_TEase Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - Parms.Alpha = Alpha; - Parms.EasingFunc = EasingFunc; - Parms.BlendExp = BlendExp; - Parms.Steps = Steps; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.TimespanFromString -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& TimespanString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimespan* Result (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::TimespanFromString(const class FString& TimespanString, struct FTimespan* Result) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "TimespanFromString"); - - Params::KismetMathLibrary_TimespanFromString Parms{}; - - Parms.TimespanString = std::move(TimespanString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Result != nullptr) - *Result = std::move(Parms.Result); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.TimespanMaxValue -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimespan UKismetMathLibrary::TimespanMaxValue() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "TimespanMaxValue"); - - Params::KismetMathLibrary_TimespanMaxValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.TimespanMinValue -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimespan UKismetMathLibrary::TimespanMinValue() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "TimespanMinValue"); - - Params::KismetMathLibrary_TimespanMinValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.TimespanRatio -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimespan& b (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::TimespanRatio(const struct FTimespan& A, const struct FTimespan& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "TimespanRatio"); - - Params::KismetMathLibrary_TimespanRatio Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.TimespanZeroValue -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimespan UKismetMathLibrary::TimespanZeroValue() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "TimespanZeroValue"); - - Params::KismetMathLibrary_TimespanZeroValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.TInterpTo -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& Current (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FTransform& Target (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InterpSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FTransform UKismetMathLibrary::TInterpTo(const struct FTransform& Current, const struct FTransform& Target, float DeltaTime, float InterpSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "TInterpTo"); - - Params::KismetMathLibrary_TInterpTo Parms{}; - - Parms.Current = std::move(Current); - Parms.Target = std::move(Target); - Parms.DeltaTime = DeltaTime; - Parms.InterpSpeed = InterpSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.TLerp -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& A (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FTransform& b (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ELerpInterpolationMode InterpMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FTransform UKismetMathLibrary::TLerp(const struct FTransform& A, const struct FTransform& b, float Alpha, ELerpInterpolationMode InterpMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "TLerp"); - - Params::KismetMathLibrary_TLerp Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - Parms.Alpha = Alpha; - Parms.InterpMode = InterpMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Today -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FDateTime ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FDateTime UKismetMathLibrary::Today() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Today"); - - Params::KismetMathLibrary_Today Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.ToDirectionAndLength2D -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D* OutDir (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutLength (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::ToDirectionAndLength2D(const struct FVector2D& A, struct FVector2D* OutDir, float* OutLength) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ToDirectionAndLength2D"); - - Params::KismetMathLibrary_ToDirectionAndLength2D Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutDir != nullptr) - *OutDir = std::move(Parms.OutDir); - - if (OutLength != nullptr) - *OutLength = Parms.OutLength; -} - - -// Function Engine.KismetMathLibrary.ToRounded2D -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::ToRounded2D(const struct FVector2D& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ToRounded2D"); - - Params::KismetMathLibrary_ToRounded2D Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.ToSign2D -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::ToSign2D(const struct FVector2D& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ToSign2D"); - - Params::KismetMathLibrary_ToSign2D Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Transform_Determinant -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& Transform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Transform_Determinant(const struct FTransform& Transform) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Transform_Determinant"); - - Params::KismetMathLibrary_Transform_Determinant Parms{}; - - Parms.Transform = std::move(Transform); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.TransformDirection -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& T (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& Direction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::TransformDirection(const struct FTransform& T, const struct FVector& Direction) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "TransformDirection"); - - Params::KismetMathLibrary_TransformDirection Parms{}; - - Parms.T = std::move(T); - Parms.Direction = std::move(Direction); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.TransformLocation -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& T (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::TransformLocation(const struct FTransform& T, const struct FVector& Location) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "TransformLocation"); - - Params::KismetMathLibrary_TransformLocation Parms{}; - - Parms.T = std::move(T); - Parms.Location = std::move(Location); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.TransformRotation -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& T (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::TransformRotation(const struct FTransform& T, const struct FRotator& Rotation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "TransformRotation"); - - Params::KismetMathLibrary_TransformRotation Parms{}; - - Parms.T = std::move(T); - Parms.Rotation = std::move(Rotation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.TransformVector4 -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& Matrix (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector4& Vec4 (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector4 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector4 UKismetMathLibrary::TransformVector4(const struct FMatrix& Matrix, const struct FVector4& Vec4) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "TransformVector4"); - - Params::KismetMathLibrary_TransformVector4 Parms{}; - - Parms.Matrix = std::move(Matrix); - Parms.Vec4 = std::move(Vec4); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.UtcNow -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FDateTime ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FDateTime UKismetMathLibrary::UtcNow() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "UtcNow"); - - Params::KismetMathLibrary_UtcNow Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.VEase -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EEasingFunc EasingFunc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BlendExp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Steps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::VEase(const struct FVector& A, const struct FVector& b, float Alpha, EEasingFunc EasingFunc, float BlendExp, int32 Steps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "VEase"); - - Params::KismetMathLibrary_VEase Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - Parms.Alpha = Alpha; - Parms.EasingFunc = EasingFunc; - Parms.BlendExp = BlendExp; - Parms.Steps = Steps; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector2D_One -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Vector2D_One() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector2D_One"); - - Params::KismetMathLibrary_Vector2D_One Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector2D_Unit45Deg -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Vector2D_Unit45Deg() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector2D_Unit45Deg"); - - Params::KismetMathLibrary_Vector2D_Unit45Deg Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector2D_Zero -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Vector2D_Zero() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector2D_Zero"); - - Params::KismetMathLibrary_Vector2D_Zero Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector2DInterpTo -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& Current (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InterpSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Vector2DInterpTo(const struct FVector2D& Current, const struct FVector2D& Target, float DeltaTime, float InterpSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector2DInterpTo"); - - Params::KismetMathLibrary_Vector2DInterpTo Parms{}; - - Parms.Current = std::move(Current); - Parms.Target = std::move(Target); - Parms.DeltaTime = DeltaTime; - Parms.InterpSpeed = InterpSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector2DInterpTo_Constant -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& Current (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InterpSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Vector2DInterpTo_Constant(const struct FVector2D& Current, const struct FVector2D& Target, float DeltaTime, float InterpSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector2DInterpTo_Constant"); - - Params::KismetMathLibrary_Vector2DInterpTo_Constant Parms{}; - - Parms.Current = std::move(Current); - Parms.Target = std::move(Target); - Parms.DeltaTime = DeltaTime; - Parms.InterpSpeed = InterpSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector4_Assign -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FVector4& A (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector4& InVector (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Vector4_Assign(struct FVector4& A, const struct FVector4& InVector) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_Assign"); - - Params::KismetMathLibrary_Vector4_Assign Parms{}; - - Parms.A = std::move(A); - Parms.InVector = std::move(InVector); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - A = std::move(Parms.A); -} - - -// Function Engine.KismetMathLibrary.Vector4_CrossProduct3 -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector4& b (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector4 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector4 UKismetMathLibrary::Vector4_CrossProduct3(const struct FVector4& A, const struct FVector4& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_CrossProduct3"); - - Params::KismetMathLibrary_Vector4_CrossProduct3 Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector4_DotProduct -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector4& b (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Vector4_DotProduct(const struct FVector4& A, const struct FVector4& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_DotProduct"); - - Params::KismetMathLibrary_Vector4_DotProduct Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector4_DotProduct3 -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector4& b (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Vector4_DotProduct3(const struct FVector4& A, const struct FVector4& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_DotProduct3"); - - Params::KismetMathLibrary_Vector4_DotProduct3 Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector4_IsNAN -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Vector4_IsNAN(const struct FVector4& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_IsNAN"); - - Params::KismetMathLibrary_Vector4_IsNAN Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector4_IsNearlyZero3 -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Vector4_IsNearlyZero3(const struct FVector4& A, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_IsNearlyZero3"); - - Params::KismetMathLibrary_Vector4_IsNearlyZero3 Parms{}; - - Parms.A = std::move(A); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector4_IsNormal3 -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Vector4_IsNormal3(const struct FVector4& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_IsNormal3"); - - Params::KismetMathLibrary_Vector4_IsNormal3 Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector4_IsUnit3 -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SquaredLenthTolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Vector4_IsUnit3(const struct FVector4& A, float SquaredLenthTolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_IsUnit3"); - - Params::KismetMathLibrary_Vector4_IsUnit3 Parms{}; - - Parms.A = std::move(A); - Parms.SquaredLenthTolerance = SquaredLenthTolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector4_IsZero -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Vector4_IsZero(const struct FVector4& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_IsZero"); - - Params::KismetMathLibrary_Vector4_IsZero Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector4_MirrorByVector3 -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& Direction (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector4& SurfaceNormal (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector4 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector4 UKismetMathLibrary::Vector4_MirrorByVector3(const struct FVector4& Direction, const struct FVector4& SurfaceNormal) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_MirrorByVector3"); - - Params::KismetMathLibrary_Vector4_MirrorByVector3 Parms{}; - - Parms.Direction = std::move(Direction); - Parms.SurfaceNormal = std::move(SurfaceNormal); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector4_Negated -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector4 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector4 UKismetMathLibrary::Vector4_Negated(const struct FVector4& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_Negated"); - - Params::KismetMathLibrary_Vector4_Negated Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector4_Normal3 -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector4 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector4 UKismetMathLibrary::Vector4_Normal3(const struct FVector4& A, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_Normal3"); - - Params::KismetMathLibrary_Vector4_Normal3 Parms{}; - - Parms.A = std::move(A); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector4_Normalize3 -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FVector4& A (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Vector4_Normalize3(struct FVector4& A, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_Normalize3"); - - Params::KismetMathLibrary_Vector4_Normalize3 Parms{}; - - Parms.A = std::move(A); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - A = std::move(Parms.A); -} - - -// Function Engine.KismetMathLibrary.Vector4_NormalUnsafe3 -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector4 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector4 UKismetMathLibrary::Vector4_NormalUnsafe3(const struct FVector4& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_NormalUnsafe3"); - - Params::KismetMathLibrary_Vector4_NormalUnsafe3 Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector4_Set -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FVector4& A (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float X (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Y (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Z (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float W (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Vector4_Set(struct FVector4& A, float X, float Y, float Z, float W) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_Set"); - - Params::KismetMathLibrary_Vector4_Set Parms{}; - - Parms.A = std::move(A); - Parms.X = X; - Parms.Y = Y; - Parms.Z = Z; - Parms.W = W; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - A = std::move(Parms.A); -} - - -// Function Engine.KismetMathLibrary.Vector4_Size -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Vector4_Size(const struct FVector4& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_Size"); - - Params::KismetMathLibrary_Vector4_Size Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector4_Size3 -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Vector4_Size3(const struct FVector4& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_Size3"); - - Params::KismetMathLibrary_Vector4_Size3 Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector4_SizeSquared -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Vector4_SizeSquared(const struct FVector4& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_SizeSquared"); - - Params::KismetMathLibrary_Vector4_SizeSquared Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector4_SizeSquared3 -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Vector4_SizeSquared3(const struct FVector4& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_SizeSquared3"); - - Params::KismetMathLibrary_Vector4_SizeSquared3 Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector4_Zero -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FVector4 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector4 UKismetMathLibrary::Vector4_Zero() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_Zero"); - - Params::KismetMathLibrary_Vector4_Zero Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_AddBounded -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FVector& A (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InAddVect (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Vector_AddBounded(struct FVector& A, const struct FVector& InAddVect, float InRadius) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_AddBounded"); - - Params::KismetMathLibrary_Vector_AddBounded Parms{}; - - Parms.A = std::move(A); - Parms.InAddVect = std::move(InAddVect); - Parms.InRadius = InRadius; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - A = std::move(Parms.A); -} - - -// Function Engine.KismetMathLibrary.Vector_Assign -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FVector& A (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InVector (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Vector_Assign(struct FVector& A, const struct FVector& InVector) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_Assign"); - - Params::KismetMathLibrary_Vector_Assign Parms{}; - - Parms.A = std::move(A); - Parms.InVector = std::move(InVector); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - A = std::move(Parms.A); -} - - -// Function Engine.KismetMathLibrary.Vector_Backward -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_Backward() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_Backward"); - - Params::KismetMathLibrary_Vector_Backward Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_BoundedToBox -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& InVect (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InBoxMin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InBoxMax (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_BoundedToBox(const struct FVector& InVect, const struct FVector& InBoxMin, const struct FVector& InBoxMax) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_BoundedToBox"); - - Params::KismetMathLibrary_Vector_BoundedToBox Parms{}; - - Parms.InVect = std::move(InVect); - Parms.InBoxMin = std::move(InBoxMin); - Parms.InBoxMax = std::move(InBoxMax); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_BoundedToCube -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& InVect (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_BoundedToCube(const struct FVector& InVect, float InRadius) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_BoundedToCube"); - - Params::KismetMathLibrary_Vector_BoundedToCube Parms{}; - - Parms.InVect = std::move(InVect); - Parms.InRadius = InRadius; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_ClampSize2D -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Min (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Max (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_ClampSize2D(const struct FVector& A, float Min, float Max) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_ClampSize2D"); - - Params::KismetMathLibrary_Vector_ClampSize2D Parms{}; - - Parms.A = std::move(A); - Parms.Min = Min; - Parms.Max = Max; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_ClampSizeMax -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Max (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_ClampSizeMax(const struct FVector& A, float Max) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_ClampSizeMax"); - - Params::KismetMathLibrary_Vector_ClampSizeMax Parms{}; - - Parms.A = std::move(A); - Parms.Max = Max; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_ClampSizeMax2D -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Max (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_ClampSizeMax2D(const struct FVector& A, float Max) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_ClampSizeMax2D"); - - Params::KismetMathLibrary_Vector_ClampSizeMax2D Parms{}; - - Parms.A = std::move(A); - Parms.Max = Max; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_ComponentMax -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_ComponentMax(const struct FVector& A, const struct FVector& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_ComponentMax"); - - Params::KismetMathLibrary_Vector_ComponentMax Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_ComponentMin -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_ComponentMin(const struct FVector& A, const struct FVector& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_ComponentMin"); - - Params::KismetMathLibrary_Vector_ComponentMin Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_CosineAngle2D -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Vector_CosineAngle2D(const struct FVector& A, const struct FVector& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_CosineAngle2D"); - - Params::KismetMathLibrary_Vector_CosineAngle2D Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_Distance -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& v1 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& v2 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Vector_Distance(const struct FVector& v1, const struct FVector& v2) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_Distance"); - - Params::KismetMathLibrary_Vector_Distance Parms{}; - - Parms.v1 = std::move(v1); - Parms.v2 = std::move(v2); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_Distance2D -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& v1 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& v2 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Vector_Distance2D(const struct FVector& v1, const struct FVector& v2) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_Distance2D"); - - Params::KismetMathLibrary_Vector_Distance2D Parms{}; - - Parms.v1 = std::move(v1); - Parms.v2 = std::move(v2); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_Distance2DSquared -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& v1 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& v2 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Vector_Distance2DSquared(const struct FVector& v1, const struct FVector& v2) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_Distance2DSquared"); - - Params::KismetMathLibrary_Vector_Distance2DSquared Parms{}; - - Parms.v1 = std::move(v1); - Parms.v2 = std::move(v2); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_DistanceSquared -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& v1 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& v2 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Vector_DistanceSquared(const struct FVector& v1, const struct FVector& v2) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_DistanceSquared"); - - Params::KismetMathLibrary_Vector_DistanceSquared Parms{}; - - Parms.v1 = std::move(v1); - Parms.v2 = std::move(v2); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_Down -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_Down() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_Down"); - - Params::KismetMathLibrary_Vector_Down Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_Forward -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_Forward() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_Forward"); - - Params::KismetMathLibrary_Vector_Forward Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_GetAbs -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_GetAbs(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_GetAbs"); - - Params::KismetMathLibrary_Vector_GetAbs Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_GetAbsMax -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Vector_GetAbsMax(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_GetAbsMax"); - - Params::KismetMathLibrary_Vector_GetAbsMax Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_GetAbsMin -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Vector_GetAbsMin(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_GetAbsMin"); - - Params::KismetMathLibrary_Vector_GetAbsMin Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_GetProjection -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_GetProjection(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_GetProjection"); - - Params::KismetMathLibrary_Vector_GetProjection Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_GetSignVector -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_GetSignVector(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_GetSignVector"); - - Params::KismetMathLibrary_Vector_GetSignVector Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_HeadingAngle -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Vector_HeadingAngle(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_HeadingAngle"); - - Params::KismetMathLibrary_Vector_HeadingAngle Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_IsNAN -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Vector_IsNAN(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_IsNAN"); - - Params::KismetMathLibrary_Vector_IsNAN Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_IsNearlyZero -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Vector_IsNearlyZero(const struct FVector& A, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_IsNearlyZero"); - - Params::KismetMathLibrary_Vector_IsNearlyZero Parms{}; - - Parms.A = std::move(A); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_IsNormal -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Vector_IsNormal(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_IsNormal"); - - Params::KismetMathLibrary_Vector_IsNormal Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_IsUniform -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Vector_IsUniform(const struct FVector& A, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_IsUniform"); - - Params::KismetMathLibrary_Vector_IsUniform Parms{}; - - Parms.A = std::move(A); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_IsUnit -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SquaredLenthTolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Vector_IsUnit(const struct FVector& A, float SquaredLenthTolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_IsUnit"); - - Params::KismetMathLibrary_Vector_IsUnit Parms{}; - - Parms.A = std::move(A); - Parms.SquaredLenthTolerance = SquaredLenthTolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_IsZero -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Vector_IsZero(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_IsZero"); - - Params::KismetMathLibrary_Vector_IsZero Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_Left -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_Left() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_Left"); - - Params::KismetMathLibrary_Vector_Left Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_MirrorByPlane -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FPlane& InPlane (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_MirrorByPlane(const struct FVector& A, const struct FPlane& InPlane) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_MirrorByPlane"); - - Params::KismetMathLibrary_Vector_MirrorByPlane Parms{}; - - Parms.A = std::move(A); - Parms.InPlane = std::move(InPlane); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_Normal2D -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_Normal2D(const struct FVector& A, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_Normal2D"); - - Params::KismetMathLibrary_Vector_Normal2D Parms{}; - - Parms.A = std::move(A); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_Normalize -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FVector& A (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Vector_Normalize(struct FVector& A, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_Normalize"); - - Params::KismetMathLibrary_Vector_Normalize Parms{}; - - Parms.A = std::move(A); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - A = std::move(Parms.A); -} - - -// Function Engine.KismetMathLibrary.Vector_NormalUnsafe -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_NormalUnsafe(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_NormalUnsafe"); - - Params::KismetMathLibrary_Vector_NormalUnsafe Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_One -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_One() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_One"); - - Params::KismetMathLibrary_Vector_One Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_ProjectOnToNormal -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& V (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InNormal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_ProjectOnToNormal(const struct FVector& V, const struct FVector& InNormal) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_ProjectOnToNormal"); - - Params::KismetMathLibrary_Vector_ProjectOnToNormal Parms{}; - - Parms.V = std::move(V); - Parms.InNormal = std::move(InNormal); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_Reciprocal -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_Reciprocal(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_Reciprocal"); - - Params::KismetMathLibrary_Vector_Reciprocal Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_Right -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_Right() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_Right"); - - Params::KismetMathLibrary_Vector_Right Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_Set -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FVector& A (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float X (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Y (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Z (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Vector_Set(struct FVector& A, float X, float Y, float Z) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_Set"); - - Params::KismetMathLibrary_Vector_Set Parms{}; - - Parms.A = std::move(A); - Parms.X = X; - Parms.Y = Y; - Parms.Z = Z; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - A = std::move(Parms.A); -} - - -// Function Engine.KismetMathLibrary.Vector_SnappedToGrid -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& InVect (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InGridSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_SnappedToGrid(const struct FVector& InVect, float InGridSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_SnappedToGrid"); - - Params::KismetMathLibrary_Vector_SnappedToGrid Parms{}; - - Parms.InVect = std::move(InVect); - Parms.InGridSize = InGridSize; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_ToDegrees -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_ToDegrees(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_ToDegrees"); - - Params::KismetMathLibrary_Vector_ToDegrees Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_ToRadians -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_ToRadians(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_ToRadians"); - - Params::KismetMathLibrary_Vector_ToRadians Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_UnitCartesianToSpherical -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Vector_UnitCartesianToSpherical(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_UnitCartesianToSpherical"); - - Params::KismetMathLibrary_Vector_UnitCartesianToSpherical Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_UnwindEuler -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FVector& A (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Vector_UnwindEuler(struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_UnwindEuler"); - - Params::KismetMathLibrary_Vector_UnwindEuler Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - A = std::move(Parms.A); -} - - -// Function Engine.KismetMathLibrary.Vector_Up -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_Up() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_Up"); - - Params::KismetMathLibrary_Vector_Up Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_Zero -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_Zero() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_Zero"); - - Params::KismetMathLibrary_Vector_Zero Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.VectorSpringInterp -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Current (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVectorSpringState& SpringState (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// float Stiffness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float CriticalDampingFactor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Mass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::VectorSpringInterp(const struct FVector& Current, const struct FVector& Target, struct FVectorSpringState& SpringState, float Stiffness, float CriticalDampingFactor, float DeltaTime, float Mass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "VectorSpringInterp"); - - Params::KismetMathLibrary_VectorSpringInterp Parms{}; - - Parms.Current = std::move(Current); - Parms.Target = std::move(Target); - Parms.SpringState = std::move(SpringState); - Parms.Stiffness = Stiffness; - Parms.CriticalDampingFactor = CriticalDampingFactor; - Parms.DeltaTime = DeltaTime; - Parms.Mass = Mass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - SpringState = std::move(Parms.SpringState); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.VInterpTo -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Current (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InterpSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::VInterpTo(const struct FVector& Current, const struct FVector& Target, float DeltaTime, float InterpSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "VInterpTo"); - - Params::KismetMathLibrary_VInterpTo Parms{}; - - Parms.Current = std::move(Current); - Parms.Target = std::move(Target); - Parms.DeltaTime = DeltaTime; - Parms.InterpSpeed = InterpSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.VInterpTo_Constant -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Current (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InterpSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::VInterpTo_Constant(const struct FVector& Current, const struct FVector& Target, float DeltaTime, float InterpSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "VInterpTo_Constant"); - - Params::KismetMathLibrary_VInterpTo_Constant Parms{}; - - Parms.Current = std::move(Current); - Parms.Target = std::move(Target); - Parms.DeltaTime = DeltaTime; - Parms.InterpSpeed = InterpSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.VLerp -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::VLerp(const struct FVector& A, const struct FVector& b, float Alpha) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "VLerp"); - - Params::KismetMathLibrary_VLerp Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - Parms.Alpha = Alpha; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.VSize -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::VSize(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "VSize"); - - Params::KismetMathLibrary_VSize Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.VSize2D -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::VSize2D(const struct FVector2D& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "VSize2D"); - - Params::KismetMathLibrary_VSize2D Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.VSize2DSquared -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::VSize2DSquared(const struct FVector2D& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "VSize2DSquared"); - - Params::KismetMathLibrary_VSize2DSquared Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.VSizeSquared -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::VSizeSquared(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "VSizeSquared"); - - Params::KismetMathLibrary_VSizeSquared Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.VSizeXY -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::VSizeXY(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "VSizeXY"); - - Params::KismetMathLibrary_VSizeXY Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.VSizeXYSquared -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::VSizeXYSquared(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "VSizeXYSquared"); - - Params::KismetMathLibrary_VSizeXYSquared Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.WeightedMovingAverage_Float -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float CurrentSample (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PreviousSample (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float weight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::WeightedMovingAverage_Float(float CurrentSample, float PreviousSample, float weight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "WeightedMovingAverage_Float"); - - Params::KismetMathLibrary_WeightedMovingAverage_Float Parms{}; - - Parms.CurrentSample = CurrentSample; - Parms.PreviousSample = PreviousSample; - Parms.weight = weight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.WeightedMovingAverage_FRotator -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& CurrentSample (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FRotator& PreviousSample (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float weight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::WeightedMovingAverage_FRotator(const struct FRotator& CurrentSample, const struct FRotator& PreviousSample, float weight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "WeightedMovingAverage_FRotator"); - - Params::KismetMathLibrary_WeightedMovingAverage_FRotator Parms{}; - - Parms.CurrentSample = std::move(CurrentSample); - Parms.PreviousSample = std::move(PreviousSample); - Parms.weight = weight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.WeightedMovingAverage_FVector -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& CurrentSample (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& PreviousSample (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float weight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::WeightedMovingAverage_FVector(const struct FVector& CurrentSample, const struct FVector& PreviousSample, float weight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "WeightedMovingAverage_FVector"); - - Params::KismetMathLibrary_WeightedMovingAverage_FVector Parms{}; - - Parms.CurrentSample = std::move(CurrentSample); - Parms.PreviousSample = std::move(PreviousSample); - Parms.weight = weight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Wrap -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Min (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Max (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::Wrap(int32 Value, int32 Min, int32 Max) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Wrap"); - - Params::KismetMathLibrary_Wrap Parms{}; - - Parms.Value = Value; - Parms.Min = Min; - Parms.Max = Max; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Xor_Int64Int64 -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::Xor_Int64Int64(int64 A, int64 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Xor_Int64Int64"); - - Params::KismetMathLibrary_Xor_Int64Int64 Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Xor_IntInt -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 b (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::Xor_IntInt(int32 A, int32 b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Xor_IntInt"); - - Params::KismetMathLibrary_Xor_IntInt Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.BuildString_Bool -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& AppendTo (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Prefix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool InBool (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Suffix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::BuildString_Bool(const class FString& AppendTo, const class FString& Prefix, bool InBool, const class FString& Suffix) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "BuildString_Bool"); - - Params::KismetStringLibrary_BuildString_Bool Parms{}; - - Parms.AppendTo = std::move(AppendTo); - Parms.Prefix = std::move(Prefix); - Parms.InBool = InBool; - Parms.Suffix = std::move(Suffix); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.BuildString_Color -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& AppendTo (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Prefix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& InColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Suffix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::BuildString_Color(const class FString& AppendTo, const class FString& Prefix, const struct FLinearColor& InColor, const class FString& Suffix) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "BuildString_Color"); - - Params::KismetStringLibrary_BuildString_Color Parms{}; - - Parms.AppendTo = std::move(AppendTo); - Parms.Prefix = std::move(Prefix); - Parms.InColor = std::move(InColor); - Parms.Suffix = std::move(Suffix); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.BuildString_Float -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& AppendTo (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Prefix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InFloat (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Suffix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::BuildString_Float(const class FString& AppendTo, const class FString& Prefix, float InFloat, const class FString& Suffix) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "BuildString_Float"); - - Params::KismetStringLibrary_BuildString_Float Parms{}; - - Parms.AppendTo = std::move(AppendTo); - Parms.Prefix = std::move(Prefix); - Parms.InFloat = InFloat; - Parms.Suffix = std::move(Suffix); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.BuildString_Int -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& AppendTo (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Prefix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 inInt (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Suffix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::BuildString_Int(const class FString& AppendTo, const class FString& Prefix, int32 inInt, const class FString& Suffix) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "BuildString_Int"); - - Params::KismetStringLibrary_BuildString_Int Parms{}; - - Parms.AppendTo = std::move(AppendTo); - Parms.Prefix = std::move(Prefix); - Parms.inInt = inInt; - Parms.Suffix = std::move(Suffix); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.BuildString_IntVector -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& AppendTo (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Prefix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FIntVector& InIntVector (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Suffix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::BuildString_IntVector(const class FString& AppendTo, const class FString& Prefix, const struct FIntVector& InIntVector, const class FString& Suffix) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "BuildString_IntVector"); - - Params::KismetStringLibrary_BuildString_IntVector Parms{}; - - Parms.AppendTo = std::move(AppendTo); - Parms.Prefix = std::move(Prefix); - Parms.InIntVector = std::move(InIntVector); - Parms.Suffix = std::move(Suffix); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.BuildString_Name -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& AppendTo (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Prefix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName InName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Suffix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::BuildString_Name(const class FString& AppendTo, const class FString& Prefix, class FName InName, const class FString& Suffix) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "BuildString_Name"); - - Params::KismetStringLibrary_BuildString_Name Parms{}; - - Parms.AppendTo = std::move(AppendTo); - Parms.Prefix = std::move(Prefix); - Parms.InName = InName; - Parms.Suffix = std::move(Suffix); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.BuildString_Object -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& AppendTo (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Prefix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* InObj (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Suffix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::BuildString_Object(const class FString& AppendTo, const class FString& Prefix, class UObject* InObj, const class FString& Suffix) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "BuildString_Object"); - - Params::KismetStringLibrary_BuildString_Object Parms{}; - - Parms.AppendTo = std::move(AppendTo); - Parms.Prefix = std::move(Prefix); - Parms.InObj = InObj; - Parms.Suffix = std::move(Suffix); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.BuildString_Rotator -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& AppendTo (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Prefix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& InRot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const class FString& Suffix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::BuildString_Rotator(const class FString& AppendTo, const class FString& Prefix, const struct FRotator& InRot, const class FString& Suffix) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "BuildString_Rotator"); - - Params::KismetStringLibrary_BuildString_Rotator Parms{}; - - Parms.AppendTo = std::move(AppendTo); - Parms.Prefix = std::move(Prefix); - Parms.InRot = std::move(InRot); - Parms.Suffix = std::move(Suffix); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.BuildString_Vector -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& AppendTo (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Prefix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InVector (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Suffix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::BuildString_Vector(const class FString& AppendTo, const class FString& Prefix, const struct FVector& InVector, const class FString& Suffix) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "BuildString_Vector"); - - Params::KismetStringLibrary_BuildString_Vector Parms{}; - - Parms.AppendTo = std::move(AppendTo); - Parms.Prefix = std::move(Prefix); - Parms.InVector = std::move(InVector); - Parms.Suffix = std::move(Suffix); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.BuildString_Vector2d -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& AppendTo (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Prefix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& InVector2D (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Suffix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::BuildString_Vector2d(const class FString& AppendTo, const class FString& Prefix, const struct FVector2D& InVector2D, const class FString& Suffix) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "BuildString_Vector2d"); - - Params::KismetStringLibrary_BuildString_Vector2d Parms{}; - - Parms.AppendTo = std::move(AppendTo); - Parms.Prefix = std::move(Prefix); - Parms.InVector2D = std::move(InVector2D); - Parms.Suffix = std::move(Suffix); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Concat_StrStr -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& A (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& b (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Concat_StrStr(const class FString& A, const class FString& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Concat_StrStr"); - - Params::KismetStringLibrary_Concat_StrStr Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.CONTAINS -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SearchIn (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Substring (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseCase (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSearchFromEnd (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetStringLibrary::CONTAINS(const class FString& SearchIn, const class FString& Substring, bool bUseCase, bool bSearchFromEnd) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "CONTAINS"); - - Params::KismetStringLibrary_CONTAINS Parms{}; - - Parms.SearchIn = std::move(SearchIn); - Parms.Substring = std::move(Substring); - Parms.bUseCase = bUseCase; - Parms.bSearchFromEnd = bSearchFromEnd; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_BoolToString -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool InBool (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Conv_BoolToString(bool InBool) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_BoolToString"); - - Params::KismetStringLibrary_Conv_BoolToString Parms{}; - - Parms.InBool = InBool; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_ByteToString -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 InByte (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Conv_ByteToString(uint8 InByte) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_ByteToString"); - - Params::KismetStringLibrary_Conv_ByteToString Parms{}; - - Parms.InByte = InByte; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_ColorToString -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& InColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Conv_ColorToString(const struct FLinearColor& InColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_ColorToString"); - - Params::KismetStringLibrary_Conv_ColorToString Parms{}; - - Parms.InColor = std::move(InColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_FloatToString -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float InFloat (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Conv_FloatToString(float InFloat) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_FloatToString"); - - Params::KismetStringLibrary_Conv_FloatToString Parms{}; - - Parms.InFloat = InFloat; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_IntPointToString -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FIntPoint& InIntPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Conv_IntPointToString(const struct FIntPoint& InIntPoint) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_IntPointToString"); - - Params::KismetStringLibrary_Conv_IntPointToString Parms{}; - - Parms.InIntPoint = std::move(InIntPoint); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_IntToString -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 inInt (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Conv_IntToString(int32 inInt) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_IntToString"); - - Params::KismetStringLibrary_Conv_IntToString Parms{}; - - Parms.inInt = inInt; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_IntVectorToString -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FIntVector& InIntVec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Conv_IntVectorToString(const struct FIntVector& InIntVec) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_IntVectorToString"); - - Params::KismetStringLibrary_Conv_IntVectorToString Parms{}; - - Parms.InIntVec = std::move(InIntVec); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_MatrixToString -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& InMatrix (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Conv_MatrixToString(const struct FMatrix& InMatrix) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_MatrixToString"); - - Params::KismetStringLibrary_Conv_MatrixToString Parms{}; - - Parms.InMatrix = std::move(InMatrix); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_NameToString -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FName InName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Conv_NameToString(class FName InName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_NameToString"); - - Params::KismetStringLibrary_Conv_NameToString Parms{}; - - Parms.InName = InName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_ObjectToString -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* InObj (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Conv_ObjectToString(class UObject* InObj) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_ObjectToString"); - - Params::KismetStringLibrary_Conv_ObjectToString Parms{}; - - Parms.InObj = InObj; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_RotatorToString -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& InRot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Conv_RotatorToString(const struct FRotator& InRot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_RotatorToString"); - - Params::KismetStringLibrary_Conv_RotatorToString Parms{}; - - Parms.InRot = std::move(InRot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_StringToColor -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& inString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor* OutConvertedColor (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool* OutIsValid (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetStringLibrary::Conv_StringToColor(const class FString& inString, struct FLinearColor* OutConvertedColor, bool* OutIsValid) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_StringToColor"); - - Params::KismetStringLibrary_Conv_StringToColor Parms{}; - - Parms.inString = std::move(inString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutConvertedColor != nullptr) - *OutConvertedColor = std::move(Parms.OutConvertedColor); - - if (OutIsValid != nullptr) - *OutIsValid = Parms.OutIsValid; -} - - -// Function Engine.KismetStringLibrary.Conv_StringToFloat -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& inString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetStringLibrary::Conv_StringToFloat(const class FString& inString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_StringToFloat"); - - Params::KismetStringLibrary_Conv_StringToFloat Parms{}; - - Parms.inString = std::move(inString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_StringToInt -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& inString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetStringLibrary::Conv_StringToInt(const class FString& inString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_StringToInt"); - - Params::KismetStringLibrary_Conv_StringToInt Parms{}; - - Parms.inString = std::move(inString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_StringToName -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& inString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName UKismetStringLibrary::Conv_StringToName(const class FString& inString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_StringToName"); - - Params::KismetStringLibrary_Conv_StringToName Parms{}; - - Parms.inString = std::move(inString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_StringToRotator -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& inString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator* OutConvertedRotator (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool* OutIsValid (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetStringLibrary::Conv_StringToRotator(const class FString& inString, struct FRotator* OutConvertedRotator, bool* OutIsValid) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_StringToRotator"); - - Params::KismetStringLibrary_Conv_StringToRotator Parms{}; - - Parms.inString = std::move(inString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutConvertedRotator != nullptr) - *OutConvertedRotator = std::move(Parms.OutConvertedRotator); - - if (OutIsValid != nullptr) - *OutIsValid = Parms.OutIsValid; -} - - -// Function Engine.KismetStringLibrary.Conv_StringToVector -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& inString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* OutConvertedVector (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool* OutIsValid (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetStringLibrary::Conv_StringToVector(const class FString& inString, struct FVector* OutConvertedVector, bool* OutIsValid) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_StringToVector"); - - Params::KismetStringLibrary_Conv_StringToVector Parms{}; - - Parms.inString = std::move(inString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutConvertedVector != nullptr) - *OutConvertedVector = std::move(Parms.OutConvertedVector); - - if (OutIsValid != nullptr) - *OutIsValid = Parms.OutIsValid; -} - - -// Function Engine.KismetStringLibrary.Conv_StringToVector2D -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& inString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D* OutConvertedVector2D (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool* OutIsValid (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetStringLibrary::Conv_StringToVector2D(const class FString& inString, struct FVector2D* OutConvertedVector2D, bool* OutIsValid) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_StringToVector2D"); - - Params::KismetStringLibrary_Conv_StringToVector2D Parms{}; - - Parms.inString = std::move(inString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutConvertedVector2D != nullptr) - *OutConvertedVector2D = std::move(Parms.OutConvertedVector2D); - - if (OutIsValid != nullptr) - *OutIsValid = Parms.OutIsValid; -} - - -// Function Engine.KismetStringLibrary.Conv_TransformToString -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& InTrans (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Conv_TransformToString(const struct FTransform& InTrans) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_TransformToString"); - - Params::KismetStringLibrary_Conv_TransformToString Parms{}; - - Parms.InTrans = std::move(InTrans); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_Vector2dToString -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& InVec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Conv_Vector2dToString(const struct FVector2D& InVec) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_Vector2dToString"); - - Params::KismetStringLibrary_Conv_Vector2dToString Parms{}; - - Parms.InVec = std::move(InVec); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_VectorToString -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& InVec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Conv_VectorToString(const struct FVector& InVec) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_VectorToString"); - - Params::KismetStringLibrary_Conv_VectorToString Parms{}; - - Parms.InVec = std::move(InVec); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.CullArray -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* inArray (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetStringLibrary::CullArray(const class FString& SourceString, TArray* inArray) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "CullArray"); - - Params::KismetStringLibrary_CullArray Parms{}; - - Parms.SourceString = std::move(SourceString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (inArray != nullptr) - *inArray = std::move(Parms.inArray); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.ENDSWITH -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& InSuffix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESearchCase SearchCase (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetStringLibrary::ENDSWITH(const class FString& SourceString, const class FString& InSuffix, ESearchCase SearchCase) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "ENDSWITH"); - - Params::KismetStringLibrary_ENDSWITH Parms{}; - - Parms.SourceString = std::move(SourceString); - Parms.InSuffix = std::move(InSuffix); - Parms.SearchCase = SearchCase; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.EqualEqual_StriStri -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& A (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& b (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetStringLibrary::EqualEqual_StriStri(const class FString& A, const class FString& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "EqualEqual_StriStri"); - - Params::KismetStringLibrary_EqualEqual_StriStri Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.EqualEqual_StrStr -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& A (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& b (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetStringLibrary::EqualEqual_StrStr(const class FString& A, const class FString& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "EqualEqual_StrStr"); - - Params::KismetStringLibrary_EqualEqual_StrStr Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.FindSubstring -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SearchIn (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Substring (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseCase (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSearchFromEnd (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 StartPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetStringLibrary::FindSubstring(const class FString& SearchIn, const class FString& Substring, bool bUseCase, bool bSearchFromEnd, int32 StartPosition) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "FindSubstring"); - - Params::KismetStringLibrary_FindSubstring Parms{}; - - Parms.SearchIn = std::move(SearchIn); - Parms.Substring = std::move(Substring); - Parms.bUseCase = bUseCase; - Parms.bSearchFromEnd = bSearchFromEnd; - Parms.StartPosition = StartPosition; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.GetCharacterArrayFromString -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UKismetStringLibrary::GetCharacterArrayFromString(const class FString& SourceString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "GetCharacterArrayFromString"); - - Params::KismetStringLibrary_GetCharacterArrayFromString Parms{}; - - Parms.SourceString = std::move(SourceString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.GetCharacterAsNumber -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetStringLibrary::GetCharacterAsNumber(const class FString& SourceString, int32 Index_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "GetCharacterAsNumber"); - - Params::KismetStringLibrary_GetCharacterAsNumber Parms{}; - - Parms.SourceString = std::move(SourceString); - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.GetSubstring -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 StartIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Length (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::GetSubstring(const class FString& SourceString, int32 StartIndex, int32 Length) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "GetSubstring"); - - Params::KismetStringLibrary_GetSubstring Parms{}; - - Parms.SourceString = std::move(SourceString); - Parms.StartIndex = StartIndex; - Parms.Length = Length; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.IsEmpty -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& inString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetStringLibrary::IsEmpty(const class FString& inString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "IsEmpty"); - - Params::KismetStringLibrary_IsEmpty Parms{}; - - Parms.inString = std::move(inString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.IsNumeric -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetStringLibrary::IsNumeric(const class FString& SourceString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "IsNumeric"); - - Params::KismetStringLibrary_IsNumeric Parms{}; - - Parms.SourceString = std::move(SourceString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.JoinStringArray -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& SourceArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const class FString& Separator (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::JoinStringArray(const TArray& SourceArray, const class FString& Separator) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "JoinStringArray"); - - Params::KismetStringLibrary_JoinStringArray Parms{}; - - Parms.SourceArray = std::move(SourceArray); - Parms.Separator = std::move(Separator); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Left -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Count (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Left(const class FString& SourceString, int32 Count) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Left"); - - Params::KismetStringLibrary_Left Parms{}; - - Parms.SourceString = std::move(SourceString); - Parms.Count = Count; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.LeftChop -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Count (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::LeftChop(const class FString& SourceString, int32 Count) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "LeftChop"); - - Params::KismetStringLibrary_LeftChop Parms{}; - - Parms.SourceString = std::move(SourceString); - Parms.Count = Count; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.LeftPad -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ChCount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::LeftPad(const class FString& SourceString, int32 ChCount) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "LeftPad"); - - Params::KismetStringLibrary_LeftPad Parms{}; - - Parms.SourceString = std::move(SourceString); - Parms.ChCount = ChCount; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Len -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& S (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetStringLibrary::Len(const class FString& S) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Len"); - - Params::KismetStringLibrary_Len Parms{}; - - Parms.S = std::move(S); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.MatchesWildcard -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Wildcard (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESearchCase SearchCase (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetStringLibrary::MatchesWildcard(const class FString& SourceString, const class FString& Wildcard, ESearchCase SearchCase) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "MatchesWildcard"); - - Params::KismetStringLibrary_MatchesWildcard Parms{}; - - Parms.SourceString = std::move(SourceString); - Parms.Wildcard = std::move(Wildcard); - Parms.SearchCase = SearchCase; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Mid -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Start (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Count (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Mid(const class FString& SourceString, int32 Start, int32 Count) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Mid"); - - Params::KismetStringLibrary_Mid Parms{}; - - Parms.SourceString = std::move(SourceString); - Parms.Start = Start; - Parms.Count = Count; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.NotEqual_StriStri -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& A (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& b (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetStringLibrary::NotEqual_StriStri(const class FString& A, const class FString& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "NotEqual_StriStri"); - - Params::KismetStringLibrary_NotEqual_StriStri Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.NotEqual_StrStr -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& A (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& b (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetStringLibrary::NotEqual_StrStr(const class FString& A, const class FString& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "NotEqual_StrStr"); - - Params::KismetStringLibrary_NotEqual_StrStr Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.ParseIntoArray -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Delimiter (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool CullEmptyStrings (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UKismetStringLibrary::ParseIntoArray(const class FString& SourceString, const class FString& Delimiter, const bool CullEmptyStrings) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "ParseIntoArray"); - - Params::KismetStringLibrary_ParseIntoArray Parms{}; - - Parms.SourceString = std::move(SourceString); - Parms.Delimiter = std::move(Delimiter); - Parms.CullEmptyStrings = CullEmptyStrings; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Replace -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& From (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& To (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESearchCase SearchCase (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Replace(const class FString& SourceString, const class FString& From, const class FString& To, ESearchCase SearchCase) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Replace"); - - Params::KismetStringLibrary_Replace Parms{}; - - Parms.SourceString = std::move(SourceString); - Parms.From = std::move(From); - Parms.To = std::move(To); - Parms.SearchCase = SearchCase; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.ReplaceInline -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class FString& SourceString (Parm, OutParm, ZeroConstructor, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& SearchText (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& ReplacementText (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESearchCase SearchCase (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetStringLibrary::ReplaceInline(class FString& SourceString, const class FString& SearchText, const class FString& ReplacementText, ESearchCase SearchCase) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "ReplaceInline"); - - Params::KismetStringLibrary_ReplaceInline Parms{}; - - Parms.SourceString = std::move(SourceString); - Parms.SearchText = std::move(SearchText); - Parms.ReplacementText = std::move(ReplacementText); - Parms.SearchCase = SearchCase; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - SourceString = std::move(Parms.SourceString); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Reverse -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Reverse(const class FString& SourceString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Reverse"); - - Params::KismetStringLibrary_Reverse Parms{}; - - Parms.SourceString = std::move(SourceString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Right -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Count (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Right(const class FString& SourceString, int32 Count) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Right"); - - Params::KismetStringLibrary_Right Parms{}; - - Parms.SourceString = std::move(SourceString); - Parms.Count = Count; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.RightChop -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Count (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::RightChop(const class FString& SourceString, int32 Count) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "RightChop"); - - Params::KismetStringLibrary_RightChop Parms{}; - - Parms.SourceString = std::move(SourceString); - Parms.Count = Count; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.RightPad -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ChCount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::RightPad(const class FString& SourceString, int32 ChCount) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "RightPad"); - - Params::KismetStringLibrary_RightPad Parms{}; - - Parms.SourceString = std::move(SourceString); - Parms.ChCount = ChCount; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Split -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& InStr (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* LeftS (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* RightS (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESearchCase SearchCase (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESearchDir SearchDir (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetStringLibrary::Split(const class FString& SourceString, const class FString& InStr, class FString* LeftS, class FString* RightS, ESearchCase SearchCase, ESearchDir SearchDir) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Split"); - - Params::KismetStringLibrary_Split Parms{}; - - Parms.SourceString = std::move(SourceString); - Parms.InStr = std::move(InStr); - Parms.SearchCase = SearchCase; - Parms.SearchDir = SearchDir; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (LeftS != nullptr) - *LeftS = std::move(Parms.LeftS); - - if (RightS != nullptr) - *RightS = std::move(Parms.RightS); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.STARTSWITH -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& InPrefix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESearchCase SearchCase (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetStringLibrary::STARTSWITH(const class FString& SourceString, const class FString& InPrefix, ESearchCase SearchCase) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "STARTSWITH"); - - Params::KismetStringLibrary_STARTSWITH Parms{}; - - Parms.SourceString = std::move(SourceString); - Parms.InPrefix = std::move(InPrefix); - Parms.SearchCase = SearchCase; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.TimeSecondsToString -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float InSeconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::TimeSecondsToString(float InSeconds) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "TimeSecondsToString"); - - Params::KismetStringLibrary_TimeSecondsToString Parms{}; - - Parms.InSeconds = InSeconds; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.ToLower -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::ToLower(const class FString& SourceString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "ToLower"); - - Params::KismetStringLibrary_ToLower Parms{}; - - Parms.SourceString = std::move(SourceString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.ToUpper -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::ToUpper(const class FString& SourceString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "ToUpper"); - - Params::KismetStringLibrary_ToUpper Parms{}; - - Parms.SourceString = std::move(SourceString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Trim -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Trim(const class FString& SourceString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Trim"); - - Params::KismetStringLibrary_Trim Parms{}; - - Parms.SourceString = std::move(SourceString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.TrimTrailing -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::TrimTrailing(const class FString& SourceString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "TrimTrailing"); - - Params::KismetStringLibrary_TrimTrailing Parms{}; - - Parms.SourceString = std::move(SourceString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.AddFloatHistorySample -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FDebugFloatHistory& FloatHistory (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FDebugFloatHistory ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FDebugFloatHistory UKismetSystemLibrary::AddFloatHistorySample(float Value, const struct FDebugFloatHistory& FloatHistory) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "AddFloatHistorySample"); - - Params::KismetSystemLibrary_AddFloatHistorySample Parms{}; - - Parms.Value = Value; - Parms.FloatHistory = std::move(FloatHistory); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.AsyncLoadObject -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// TSoftObjectPtr ObjectSoftRef (Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TDelegate&Callback (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// int32 Priority (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::AsyncLoadObject(TSoftObjectPtr ObjectSoftRef, const TDelegate& Callback, int32 Priority) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "AsyncLoadObject"); - - Params::KismetSystemLibrary_AsyncLoadObject Parms{}; - - Parms.ObjectSoftRef = ObjectSoftRef; - Parms.Callback = Callback; - Parms.Priority = Priority; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.BeginTransaction -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& Context (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FText& Description (Parm, NativeAccessSpecifierPublic) -// class UObject* PrimaryObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetSystemLibrary::BeginTransaction(const class FString& Context, const class FText& Description, class UObject* PrimaryObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "BeginTransaction"); - - Params::KismetSystemLibrary_BeginTransaction Parms{}; - - Parms.Context = std::move(Context); - Parms.Description = std::move(Description); - Parms.PrimaryObject = PrimaryObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.BoxOverlapActors -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& BoxPos (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& BoxExtent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// class UClass* ActorClassFilter (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// TArray* OutActors (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::BoxOverlapActors(const class UObject* WorldContextObject, const struct FVector& BoxPos, const struct FVector& BoxExtent, const TArray& ObjectTypes, class UClass* ActorClassFilter, const TArray& ActorsToIgnore, TArray* OutActors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "BoxOverlapActors"); - - Params::KismetSystemLibrary_BoxOverlapActors Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.BoxPos = std::move(BoxPos); - Parms.BoxExtent = std::move(BoxExtent); - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.ActorClassFilter = ActorClassFilter; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutActors != nullptr) - *OutActors = std::move(Parms.OutActors); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.BoxOverlapComponents -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& BoxPos (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Extent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// class UClass* ComponentClassFilter (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// TArray* OutComponents (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::BoxOverlapComponents(const class UObject* WorldContextObject, const struct FVector& BoxPos, const struct FVector& Extent, const TArray& ObjectTypes, class UClass* ComponentClassFilter, const TArray& ActorsToIgnore, TArray* OutComponents) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "BoxOverlapComponents"); - - Params::KismetSystemLibrary_BoxOverlapComponents Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.BoxPos = std::move(BoxPos); - Parms.Extent = std::move(Extent); - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.ComponentClassFilter = ComponentClassFilter; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutComponents != nullptr) - *OutComponents = std::move(Parms.OutComponents); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.BoxTraceMulti -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& HalfSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Orientation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// ETraceTypeQuery TraceChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutHits (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::BoxTraceMulti(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FVector& HalfSize, const struct FRotator& Orientation, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "BoxTraceMulti"); - - Params::KismetSystemLibrary_BoxTraceMulti Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.HalfSize = std::move(HalfSize); - Parms.Orientation = std::move(Orientation); - Parms.TraceChannel = TraceChannel; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHits != nullptr) - *OutHits = std::move(Parms.OutHits); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.BoxTraceMultiByProfile -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& HalfSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Orientation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// class FName ProfileName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutHits (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::BoxTraceMultiByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FVector& HalfSize, const struct FRotator& Orientation, class FName ProfileName, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "BoxTraceMultiByProfile"); - - Params::KismetSystemLibrary_BoxTraceMultiByProfile Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.HalfSize = std::move(HalfSize); - Parms.Orientation = std::move(Orientation); - Parms.ProfileName = ProfileName; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHits != nullptr) - *OutHits = std::move(Parms.OutHits); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.BoxTraceMultiForObjects -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& HalfSize (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Orientation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutHits (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::BoxTraceMultiForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FVector& HalfSize, const struct FRotator& Orientation, const TArray& ObjectTypes, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "BoxTraceMultiForObjects"); - - Params::KismetSystemLibrary_BoxTraceMultiForObjects Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.HalfSize = std::move(HalfSize); - Parms.Orientation = std::move(Orientation); - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHits != nullptr) - *OutHits = std::move(Parms.OutHits); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.BoxTraceSingle -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& HalfSize (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Orientation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// ETraceTypeQuery TraceChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::BoxTraceSingle(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FVector& HalfSize, const struct FRotator& Orientation, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "BoxTraceSingle"); - - Params::KismetSystemLibrary_BoxTraceSingle Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.HalfSize = std::move(HalfSize); - Parms.Orientation = std::move(Orientation); - Parms.TraceChannel = TraceChannel; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.BoxTraceSingleByProfile -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& HalfSize (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Orientation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// class FName ProfileName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::BoxTraceSingleByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FVector& HalfSize, const struct FRotator& Orientation, class FName ProfileName, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "BoxTraceSingleByProfile"); - - Params::KismetSystemLibrary_BoxTraceSingleByProfile Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.HalfSize = std::move(HalfSize); - Parms.Orientation = std::move(Orientation); - Parms.ProfileName = ProfileName; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.BoxTraceSingleForObjects -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& HalfSize (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Orientation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::BoxTraceSingleForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FVector& HalfSize, const struct FRotator& Orientation, const TArray& ObjectTypes, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "BoxTraceSingleForObjects"); - - Params::KismetSystemLibrary_BoxTraceSingleForObjects Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.HalfSize = std::move(HalfSize); - Parms.Orientation = std::move(Orientation); - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.BreakSoftClassPath -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FSoftClassPath& InSoftClassPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* PathString (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::BreakSoftClassPath(const struct FSoftClassPath& InSoftClassPath, class FString* PathString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "BreakSoftClassPath"); - - Params::KismetSystemLibrary_BreakSoftClassPath Parms{}; - - Parms.InSoftClassPath = std::move(InSoftClassPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (PathString != nullptr) - *PathString = std::move(Parms.PathString); -} - - -// Function Engine.KismetSystemLibrary.BreakSoftObjectPath -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FSoftObjectPath& InSoftObjectPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* PathString (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::BreakSoftObjectPath(const struct FSoftObjectPath& InSoftObjectPath, class FString* PathString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "BreakSoftObjectPath"); - - Params::KismetSystemLibrary_BreakSoftObjectPath Parms{}; - - Parms.InSoftObjectPath = std::move(InSoftObjectPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (PathString != nullptr) - *PathString = std::move(Parms.PathString); -} - - -// Function Engine.KismetSystemLibrary.CancelTransaction -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const int32 Index_0 (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::CancelTransaction(const int32 Index_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "CancelTransaction"); - - Params::KismetSystemLibrary_CancelTransaction Parms{}; - - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.CanLaunchURL -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& URL (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::CanLaunchURL(const class FString& URL) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "CanLaunchURL"); - - Params::KismetSystemLibrary_CanLaunchURL Parms{}; - - Parms.URL = std::move(URL); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.CapsuleOverlapActors -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& CapsulePos (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float HalfHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// class UClass* ActorClassFilter (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// TArray* OutActors (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::CapsuleOverlapActors(const class UObject* WorldContextObject, const struct FVector& CapsulePos, float Radius, float HalfHeight, const TArray& ObjectTypes, class UClass* ActorClassFilter, const TArray& ActorsToIgnore, TArray* OutActors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "CapsuleOverlapActors"); - - Params::KismetSystemLibrary_CapsuleOverlapActors Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.CapsulePos = std::move(CapsulePos); - Parms.Radius = Radius; - Parms.HalfHeight = HalfHeight; - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.ActorClassFilter = ActorClassFilter; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutActors != nullptr) - *OutActors = std::move(Parms.OutActors); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.CapsuleOverlapComponents -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& CapsulePos (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float HalfHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// class UClass* ComponentClassFilter (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// TArray* OutComponents (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::CapsuleOverlapComponents(const class UObject* WorldContextObject, const struct FVector& CapsulePos, float Radius, float HalfHeight, const TArray& ObjectTypes, class UClass* ComponentClassFilter, const TArray& ActorsToIgnore, TArray* OutComponents) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "CapsuleOverlapComponents"); - - Params::KismetSystemLibrary_CapsuleOverlapComponents Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.CapsulePos = std::move(CapsulePos); - Parms.Radius = Radius; - Parms.HalfHeight = HalfHeight; - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.ComponentClassFilter = ComponentClassFilter; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutComponents != nullptr) - *OutComponents = std::move(Parms.OutComponents); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.CapsuleTraceMulti -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float HalfHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETraceTypeQuery TraceChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutHits (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::CapsuleTraceMulti(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "CapsuleTraceMulti"); - - Params::KismetSystemLibrary_CapsuleTraceMulti Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.Radius = Radius; - Parms.HalfHeight = HalfHeight; - Parms.TraceChannel = TraceChannel; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHits != nullptr) - *OutHits = std::move(Parms.OutHits); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.CapsuleTraceMultiByProfile -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float HalfHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ProfileName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutHits (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::CapsuleTraceMultiByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, class FName ProfileName, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "CapsuleTraceMultiByProfile"); - - Params::KismetSystemLibrary_CapsuleTraceMultiByProfile Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.Radius = Radius; - Parms.HalfHeight = HalfHeight; - Parms.ProfileName = ProfileName; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHits != nullptr) - *OutHits = std::move(Parms.OutHits); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.CapsuleTraceMultiForObjects -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float HalfHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutHits (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::CapsuleTraceMultiForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, const TArray& ObjectTypes, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "CapsuleTraceMultiForObjects"); - - Params::KismetSystemLibrary_CapsuleTraceMultiForObjects Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.Radius = Radius; - Parms.HalfHeight = HalfHeight; - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHits != nullptr) - *OutHits = std::move(Parms.OutHits); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.CapsuleTraceSingle -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float HalfHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETraceTypeQuery TraceChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::CapsuleTraceSingle(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "CapsuleTraceSingle"); - - Params::KismetSystemLibrary_CapsuleTraceSingle Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.Radius = Radius; - Parms.HalfHeight = HalfHeight; - Parms.TraceChannel = TraceChannel; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.CapsuleTraceSingleByProfile -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float HalfHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ProfileName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::CapsuleTraceSingleByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, class FName ProfileName, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "CapsuleTraceSingleByProfile"); - - Params::KismetSystemLibrary_CapsuleTraceSingleByProfile Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.Radius = Radius; - Parms.HalfHeight = HalfHeight; - Parms.ProfileName = ProfileName; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.CapsuleTraceSingleForObjects -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float HalfHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::CapsuleTraceSingleForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, const TArray& ObjectTypes, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "CapsuleTraceSingleForObjects"); - - Params::KismetSystemLibrary_CapsuleTraceSingleForObjects Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.Radius = Radius; - Parms.HalfHeight = HalfHeight; - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.CollectGarbage -// (Final, Native, Static, Public, BlueprintCallable) - -void UKismetSystemLibrary::CollectGarbage() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "CollectGarbage"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.ComponentOverlapActors -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UPrimitiveComponent* Component (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& ComponentTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// class UClass* ActorClassFilter (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// TArray* OutActors (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::ComponentOverlapActors(class UPrimitiveComponent* Component, const struct FTransform& ComponentTransform, const TArray& ObjectTypes, class UClass* ActorClassFilter, const TArray& ActorsToIgnore, TArray* OutActors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "ComponentOverlapActors"); - - Params::KismetSystemLibrary_ComponentOverlapActors Parms{}; - - Parms.Component = Component; - Parms.ComponentTransform = std::move(ComponentTransform); - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.ActorClassFilter = ActorClassFilter; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutActors != nullptr) - *OutActors = std::move(Parms.OutActors); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.ComponentOverlapComponents -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UPrimitiveComponent* Component (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& ComponentTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// class UClass* ComponentClassFilter (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// TArray* OutComponents (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::ComponentOverlapComponents(class UPrimitiveComponent* Component, const struct FTransform& ComponentTransform, const TArray& ObjectTypes, class UClass* ComponentClassFilter, const TArray& ActorsToIgnore, TArray* OutComponents) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "ComponentOverlapComponents"); - - Params::KismetSystemLibrary_ComponentOverlapComponents Parms{}; - - Parms.Component = Component; - Parms.ComponentTransform = std::move(ComponentTransform); - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.ComponentClassFilter = ComponentClassFilter; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutComponents != nullptr) - *OutComponents = std::move(Parms.OutComponents); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.ControlScreensaver -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// bool bAllowScreenSaver (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::ControlScreensaver(bool bAllowScreenSaver) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "ControlScreensaver"); - - Params::KismetSystemLibrary_ControlScreensaver Parms{}; - - Parms.bAllowScreenSaver = bAllowScreenSaver; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.Conv_ClassToSoftClassReference -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TSubclassOf& Class_0 (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSoftClassPtr ReturnValue (Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -TSoftClassPtr UKismetSystemLibrary::Conv_ClassToSoftClassReference(const TSubclassOf& Class_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "Conv_ClassToSoftClassReference"); - - Params::KismetSystemLibrary_Conv_ClassToSoftClassReference Parms{}; - - Parms.Class_0 = Class_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.Conv_InterfaceToObject -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TScriptInterface&Interface (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) -// class UObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UObject* UKismetSystemLibrary::Conv_InterfaceToObject(const TScriptInterface& Interface) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "Conv_InterfaceToObject"); - - Params::KismetSystemLibrary_Conv_InterfaceToObject Parms{}; - - Parms.Interface = Interface; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.Conv_ObjectToSoftObjectReference -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSoftObjectPtr ReturnValue (Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -TSoftObjectPtr UKismetSystemLibrary::Conv_ObjectToSoftObjectReference(class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "Conv_ObjectToSoftObjectReference"); - - Params::KismetSystemLibrary_Conv_ObjectToSoftObjectReference Parms{}; - - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.Conv_PrimaryAssetIdToString -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPrimaryAssetId& PrimaryAssetId (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::Conv_PrimaryAssetIdToString(const struct FPrimaryAssetId& PrimaryAssetId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "Conv_PrimaryAssetIdToString"); - - Params::KismetSystemLibrary_Conv_PrimaryAssetIdToString Parms{}; - - Parms.PrimaryAssetId = std::move(PrimaryAssetId); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.Conv_PrimaryAssetTypeToString -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPrimaryAssetType& PrimaryAssetType (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::Conv_PrimaryAssetTypeToString(const struct FPrimaryAssetType& PrimaryAssetType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "Conv_PrimaryAssetTypeToString"); - - Params::KismetSystemLibrary_Conv_PrimaryAssetTypeToString Parms{}; - - Parms.PrimaryAssetType = std::move(PrimaryAssetType); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.Conv_SoftClassPathToSoftClassRef -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FSoftClassPath& SoftClassPath (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSoftClassPtr ReturnValue (Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -TSoftClassPtr UKismetSystemLibrary::Conv_SoftClassPathToSoftClassRef(const struct FSoftClassPath& SoftClassPath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "Conv_SoftClassPathToSoftClassRef"); - - Params::KismetSystemLibrary_Conv_SoftClassPathToSoftClassRef Parms{}; - - Parms.SoftClassPath = std::move(SoftClassPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.Conv_SoftClassReferenceToClass -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TSoftClassPtr& SoftClass (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -TSubclassOf UKismetSystemLibrary::Conv_SoftClassReferenceToClass(const TSoftClassPtr& SoftClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "Conv_SoftClassReferenceToClass"); - - Params::KismetSystemLibrary_Conv_SoftClassReferenceToClass Parms{}; - - Parms.SoftClass = SoftClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.Conv_SoftClassReferenceToString -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TSoftClassPtr& SoftClassReference (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::Conv_SoftClassReferenceToString(const TSoftClassPtr& SoftClassReference) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "Conv_SoftClassReferenceToString"); - - Params::KismetSystemLibrary_Conv_SoftClassReferenceToString Parms{}; - - Parms.SoftClassReference = SoftClassReference; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.Conv_SoftObjectReferenceToObject -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TSoftObjectPtr& SoftObject (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UObject* UKismetSystemLibrary::Conv_SoftObjectReferenceToObject(const TSoftObjectPtr& SoftObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "Conv_SoftObjectReferenceToObject"); - - Params::KismetSystemLibrary_Conv_SoftObjectReferenceToObject Parms{}; - - Parms.SoftObject = SoftObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.Conv_SoftObjectReferenceToString -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TSoftObjectPtr& SoftObjectReference (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::Conv_SoftObjectReferenceToString(const TSoftObjectPtr& SoftObjectReference) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "Conv_SoftObjectReferenceToString"); - - Params::KismetSystemLibrary_Conv_SoftObjectReferenceToString Parms{}; - - Parms.SoftObjectReference = SoftObjectReference; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.Conv_SoftObjPathToSoftObjRef -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FSoftObjectPath& SoftObjectPath (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSoftObjectPtr ReturnValue (Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -TSoftObjectPtr UKismetSystemLibrary::Conv_SoftObjPathToSoftObjRef(const struct FSoftObjectPath& SoftObjectPath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "Conv_SoftObjPathToSoftObjRef"); - - Params::KismetSystemLibrary_Conv_SoftObjPathToSoftObjRef Parms{}; - - Parms.SoftObjectPath = std::move(SoftObjectPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.ConvertToAbsolutePath -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& Filename (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::ConvertToAbsolutePath(const class FString& Filename) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "ConvertToAbsolutePath"); - - Params::KismetSystemLibrary_ConvertToAbsolutePath Parms{}; - - Parms.Filename = std::move(Filename); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.ConvertToRelativePath -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& Filename (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::ConvertToRelativePath(const class FString& Filename) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "ConvertToRelativePath"); - - Params::KismetSystemLibrary_ConvertToRelativePath Parms{}; - - Parms.Filename = std::move(Filename); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.CreateCopyForUndoBuffer -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* ObjectToModify (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::CreateCopyForUndoBuffer(class UObject* ObjectToModify) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "CreateCopyForUndoBuffer"); - - Params::KismetSystemLibrary_CreateCopyForUndoBuffer Parms{}; - - Parms.ObjectToModify = ObjectToModify; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.Delay -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLatentActionInfo& LatentInfo (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::Delay(const class UObject* WorldContextObject, float Duration, const struct FLatentActionInfo& LatentInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "Delay"); - - Params::KismetSystemLibrary_Delay Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Duration = Duration; - Parms.LatentInfo = std::move(LatentInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.DelayWorld -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UWorld* World (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLatentActionInfo& LatentInfo (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::DelayWorld(class UWorld* World, float Duration, const struct FLatentActionInfo& LatentInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DelayWorld"); - - Params::KismetSystemLibrary_DelayWorld Parms{}; - - Parms.World = World; - Parms.Duration = Duration; - Parms.LatentInfo = std::move(LatentInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.DoesImplementInterface -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* TestObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf Interface (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::DoesImplementInterface(const class UObject* TestObject, TSubclassOf Interface) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DoesImplementInterface"); - - Params::KismetSystemLibrary_DoesImplementInterface Parms{}; - - Parms.TestObject = TestObject; - Parms.Interface = Interface; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.DrawDebugArrow -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& LineStart (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& LineEnd (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ArrowSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& LineColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::DrawDebugArrow(const class UObject* WorldContextObject, const struct FVector& LineStart, const struct FVector& LineEnd, float ArrowSize, const struct FLinearColor& LineColor, float Duration, float Thickness) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DrawDebugArrow"); - - Params::KismetSystemLibrary_DrawDebugArrow Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.LineStart = std::move(LineStart); - Parms.LineEnd = std::move(LineEnd); - Parms.ArrowSize = ArrowSize; - Parms.LineColor = std::move(LineColor); - Parms.Duration = Duration; - Parms.Thickness = Thickness; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.DrawDebugBox -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Center (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Extent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& LineColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float Duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::DrawDebugBox(const class UObject* WorldContextObject, const struct FVector& Center, const struct FVector& Extent, const struct FLinearColor& LineColor, const struct FRotator& Rotation, float Duration, float Thickness) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DrawDebugBox"); - - Params::KismetSystemLibrary_DrawDebugBox Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Center = std::move(Center); - Parms.Extent = std::move(Extent); - Parms.LineColor = std::move(LineColor); - Parms.Rotation = std::move(Rotation); - Parms.Duration = Duration; - Parms.Thickness = Thickness; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.DrawDebugCamera -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class ACameraActor* CameraActor (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& CameraColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::DrawDebugCamera(const class ACameraActor* CameraActor, const struct FLinearColor& CameraColor, float Duration) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DrawDebugCamera"); - - Params::KismetSystemLibrary_DrawDebugCamera Parms{}; - - Parms.CameraActor = CameraActor; - Parms.CameraColor = std::move(CameraColor); - Parms.Duration = Duration; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.DrawDebugCapsule -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Center (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float HalfHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FLinearColor& LineColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::DrawDebugCapsule(const class UObject* WorldContextObject, const struct FVector& Center, float HalfHeight, float Radius, const struct FRotator& Rotation, const struct FLinearColor& LineColor, float Duration, float Thickness) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DrawDebugCapsule"); - - Params::KismetSystemLibrary_DrawDebugCapsule Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Center = std::move(Center); - Parms.HalfHeight = HalfHeight; - Parms.Radius = Radius; - Parms.Rotation = std::move(Rotation); - Parms.LineColor = std::move(LineColor); - Parms.Duration = Duration; - Parms.Thickness = Thickness; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.DrawDebugCircle -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Center (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NumSegments (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& LineColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& YAxis (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& ZAxis (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bDrawAxis (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::DrawDebugCircle(const class UObject* WorldContextObject, const struct FVector& Center, float Radius, int32 NumSegments, const struct FLinearColor& LineColor, float Duration, float Thickness, const struct FVector& YAxis, const struct FVector& ZAxis, bool bDrawAxis) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DrawDebugCircle"); - - Params::KismetSystemLibrary_DrawDebugCircle Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Center = std::move(Center); - Parms.Radius = Radius; - Parms.NumSegments = NumSegments; - Parms.LineColor = std::move(LineColor); - Parms.Duration = Duration; - Parms.Thickness = Thickness; - Parms.YAxis = std::move(YAxis); - Parms.ZAxis = std::move(ZAxis); - Parms.bDrawAxis = bDrawAxis; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.DrawDebugCone -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Origin (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Direction (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Length (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AngleWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AngleHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NumSides (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& LineColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::DrawDebugCone(const class UObject* WorldContextObject, const struct FVector& Origin, const struct FVector& Direction, float Length, float AngleWidth, float AngleHeight, int32 NumSides, const struct FLinearColor& LineColor, float Duration, float Thickness) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DrawDebugCone"); - - Params::KismetSystemLibrary_DrawDebugCone Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Origin = std::move(Origin); - Parms.Direction = std::move(Direction); - Parms.Length = Length; - Parms.AngleWidth = AngleWidth; - Parms.AngleHeight = AngleHeight; - Parms.NumSides = NumSides; - Parms.LineColor = std::move(LineColor); - Parms.Duration = Duration; - Parms.Thickness = Thickness; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.DrawDebugConeInDegrees -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Origin (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Direction (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Length (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AngleWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AngleHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NumSides (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& LineColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::DrawDebugConeInDegrees(const class UObject* WorldContextObject, const struct FVector& Origin, const struct FVector& Direction, float Length, float AngleWidth, float AngleHeight, int32 NumSides, const struct FLinearColor& LineColor, float Duration, float Thickness) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DrawDebugConeInDegrees"); - - Params::KismetSystemLibrary_DrawDebugConeInDegrees Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Origin = std::move(Origin); - Parms.Direction = std::move(Direction); - Parms.Length = Length; - Parms.AngleWidth = AngleWidth; - Parms.AngleHeight = AngleHeight; - Parms.NumSides = NumSides; - Parms.LineColor = std::move(LineColor); - Parms.Duration = Duration; - Parms.Thickness = Thickness; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.DrawDebugCoordinateSystem -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& AxisLoc (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& AxisRot (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::DrawDebugCoordinateSystem(const class UObject* WorldContextObject, const struct FVector& AxisLoc, const struct FRotator& AxisRot, float Scale, float Duration, float Thickness) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DrawDebugCoordinateSystem"); - - Params::KismetSystemLibrary_DrawDebugCoordinateSystem Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.AxisLoc = std::move(AxisLoc); - Parms.AxisRot = std::move(AxisRot); - Parms.Scale = Scale; - Parms.Duration = Duration; - Parms.Thickness = Thickness; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.DrawDebugCylinder -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Segments (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& LineColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::DrawDebugCylinder(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, int32 Segments, const struct FLinearColor& LineColor, float Duration, float Thickness) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DrawDebugCylinder"); - - Params::KismetSystemLibrary_DrawDebugCylinder Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.Radius = Radius; - Parms.Segments = Segments; - Parms.LineColor = std::move(LineColor); - Parms.Duration = Duration; - Parms.Thickness = Thickness; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.DrawDebugFloatHistoryLocation -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FDebugFloatHistory& FloatHistory (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const struct FVector& DrawLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& DrawSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& DrawColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::DrawDebugFloatHistoryLocation(const class UObject* WorldContextObject, const struct FDebugFloatHistory& FloatHistory, const struct FVector& DrawLocation, const struct FVector2D& DrawSize, const struct FLinearColor& DrawColor, float Duration) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DrawDebugFloatHistoryLocation"); - - Params::KismetSystemLibrary_DrawDebugFloatHistoryLocation Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.FloatHistory = std::move(FloatHistory); - Parms.DrawLocation = std::move(DrawLocation); - Parms.DrawSize = std::move(DrawSize); - Parms.DrawColor = std::move(DrawColor); - Parms.Duration = Duration; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.DrawDebugFloatHistoryTransform -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FDebugFloatHistory& FloatHistory (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const struct FTransform& DrawTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector2D& DrawSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& DrawColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::DrawDebugFloatHistoryTransform(const class UObject* WorldContextObject, const struct FDebugFloatHistory& FloatHistory, const struct FTransform& DrawTransform, const struct FVector2D& DrawSize, const struct FLinearColor& DrawColor, float Duration) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DrawDebugFloatHistoryTransform"); - - Params::KismetSystemLibrary_DrawDebugFloatHistoryTransform Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.FloatHistory = std::move(FloatHistory); - Parms.DrawTransform = std::move(DrawTransform); - Parms.DrawSize = std::move(DrawSize); - Parms.DrawColor = std::move(DrawColor); - Parms.Duration = Duration; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.DrawDebugFrustum -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& FrustumTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FLinearColor& FrustumColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::DrawDebugFrustum(const class UObject* WorldContextObject, const struct FTransform& FrustumTransform, const struct FLinearColor& FrustumColor, float Duration, float Thickness) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DrawDebugFrustum"); - - Params::KismetSystemLibrary_DrawDebugFrustum Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.FrustumTransform = std::move(FrustumTransform); - Parms.FrustumColor = std::move(FrustumColor); - Parms.Duration = Duration; - Parms.Thickness = Thickness; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.DrawDebugLine -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& LineStart (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& LineEnd (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& LineColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::DrawDebugLine(const class UObject* WorldContextObject, const struct FVector& LineStart, const struct FVector& LineEnd, const struct FLinearColor& LineColor, float Duration, float Thickness) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DrawDebugLine"); - - Params::KismetSystemLibrary_DrawDebugLine Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.LineStart = std::move(LineStart); - Parms.LineEnd = std::move(LineEnd); - Parms.LineColor = std::move(LineColor); - Parms.Duration = Duration; - Parms.Thickness = Thickness; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.DrawDebugPlane -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FPlane& PlaneCoordinates (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float size (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& PlaneColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::DrawDebugPlane(const class UObject* WorldContextObject, const struct FPlane& PlaneCoordinates, const struct FVector& Location, float size, const struct FLinearColor& PlaneColor, float Duration) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DrawDebugPlane"); - - Params::KismetSystemLibrary_DrawDebugPlane Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.PlaneCoordinates = std::move(PlaneCoordinates); - Parms.Location = std::move(Location); - Parms.size = size; - Parms.PlaneColor = std::move(PlaneColor); - Parms.Duration = Duration; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.DrawDebugPoint -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Position (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float size (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& PointColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::DrawDebugPoint(const class UObject* WorldContextObject, const struct FVector& Position, float size, const struct FLinearColor& PointColor, float Duration) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DrawDebugPoint"); - - Params::KismetSystemLibrary_DrawDebugPoint Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Position = std::move(Position); - Parms.size = size; - Parms.PointColor = std::move(PointColor); - Parms.Duration = Duration; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.DrawDebugSphere -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Center (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Segments (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& LineColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::DrawDebugSphere(const class UObject* WorldContextObject, const struct FVector& Center, float Radius, int32 Segments, const struct FLinearColor& LineColor, float Duration, float Thickness) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DrawDebugSphere"); - - Params::KismetSystemLibrary_DrawDebugSphere Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Center = std::move(Center); - Parms.Radius = Radius; - Parms.Segments = Segments; - Parms.LineColor = std::move(LineColor); - Parms.Duration = Duration; - Parms.Thickness = Thickness; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.DrawDebugString -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& TextLocation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Text (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* TestBaseActor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TextColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::DrawDebugString(const class UObject* WorldContextObject, const struct FVector& TextLocation, const class FString& Text, class AActor* TestBaseActor, const struct FLinearColor& TextColor, float Duration) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DrawDebugString"); - - Params::KismetSystemLibrary_DrawDebugString Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.TextLocation = std::move(TextLocation); - Parms.Text = std::move(Text); - Parms.TestBaseActor = TestBaseActor; - Parms.TextColor = std::move(TextColor); - Parms.Duration = Duration; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.EndTransaction -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetSystemLibrary::EndTransaction() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "EndTransaction"); - - Params::KismetSystemLibrary_EndTransaction Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.EqualEqual_PrimaryAssetId -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPrimaryAssetId& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FPrimaryAssetId& b (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::EqualEqual_PrimaryAssetId(const struct FPrimaryAssetId& A, const struct FPrimaryAssetId& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "EqualEqual_PrimaryAssetId"); - - Params::KismetSystemLibrary_EqualEqual_PrimaryAssetId Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.EqualEqual_PrimaryAssetType -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPrimaryAssetType& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FPrimaryAssetType& b (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::EqualEqual_PrimaryAssetType(const struct FPrimaryAssetType& A, const struct FPrimaryAssetType& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "EqualEqual_PrimaryAssetType"); - - Params::KismetSystemLibrary_EqualEqual_PrimaryAssetType Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.EqualEqual_SoftClassReference -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TSoftClassPtr& A (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TSoftClassPtr& b (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::EqualEqual_SoftClassReference(const TSoftClassPtr& A, const TSoftClassPtr& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "EqualEqual_SoftClassReference"); - - Params::KismetSystemLibrary_EqualEqual_SoftClassReference Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.EqualEqual_SoftObjectReference -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TSoftObjectPtr& A (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TSoftObjectPtr& b (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::EqualEqual_SoftObjectReference(const TSoftObjectPtr& A, const TSoftObjectPtr& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "EqualEqual_SoftObjectReference"); - - Params::KismetSystemLibrary_EqualEqual_SoftObjectReference Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.ExecuteConsoleCommand -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Command (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APlayerController* SpecificPlayer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::ExecuteConsoleCommand(const class UObject* WorldContextObject, const class FString& Command, class APlayerController* SpecificPlayer) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "ExecuteConsoleCommand"); - - Params::KismetSystemLibrary_ExecuteConsoleCommand Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Command = std::move(Command); - Parms.SpecificPlayer = SpecificPlayer; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.FlushDebugStrings -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::FlushDebugStrings(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "FlushDebugStrings"); - - Params::KismetSystemLibrary_FlushDebugStrings Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.FlushPersistentDebugLines -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::FlushPersistentDebugLines(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "FlushPersistentDebugLines"); - - Params::KismetSystemLibrary_FlushPersistentDebugLines Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.ForceCloseAdBanner -// (Final, Native, Static, Public, BlueprintCallable) - -void UKismetSystemLibrary::ForceCloseAdBanner() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "ForceCloseAdBanner"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.GetActorBounds -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class AActor* Actor (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Origin (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* BoxExtent (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::GetActorBounds(const class AActor* Actor, struct FVector* Origin, struct FVector* BoxExtent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetActorBounds"); - - Params::KismetSystemLibrary_GetActorBounds Parms{}; - - Parms.Actor = Actor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Origin != nullptr) - *Origin = std::move(Parms.Origin); - - if (BoxExtent != nullptr) - *BoxExtent = std::move(Parms.BoxExtent); -} - - -// Function Engine.KismetSystemLibrary.GetActorListFromComponentList -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray&ComponentList (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -// class UClass* ActorClassFilter (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutActorList (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::GetActorListFromComponentList(const TArray& ComponentList, class UClass* ActorClassFilter, TArray* OutActorList) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetActorListFromComponentList"); - - Params::KismetSystemLibrary_GetActorListFromComponentList Parms{}; - - Parms.ComponentList = std::move(ComponentList); - Parms.ActorClassFilter = ActorClassFilter; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutActorList != nullptr) - *OutActorList = std::move(Parms.OutActorList); -} - - -// Function Engine.KismetSystemLibrary.GetAdIDCount -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetSystemLibrary::GetAdIDCount() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetAdIDCount"); - - Params::KismetSystemLibrary_GetAdIDCount Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetClassDisplayName -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UClass* Class_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetClassDisplayName(class UClass* Class_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetClassDisplayName"); - - Params::KismetSystemLibrary_GetClassDisplayName Parms{}; - - Parms.Class_0 = Class_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetClassFromPrimaryAssetId -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPrimaryAssetId& PrimaryAssetId (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -TSubclassOf UKismetSystemLibrary::GetClassFromPrimaryAssetId(const struct FPrimaryAssetId& PrimaryAssetId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetClassFromPrimaryAssetId"); - - Params::KismetSystemLibrary_GetClassFromPrimaryAssetId Parms{}; - - Parms.PrimaryAssetId = std::move(PrimaryAssetId); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetCommandLine -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetCommandLine() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetCommandLine"); - - Params::KismetSystemLibrary_GetCommandLine Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetComponentBounds -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class USceneComponent* Component (ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Origin (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* BoxExtent (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* SphereRadius (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::GetComponentBounds(const class USceneComponent* Component, struct FVector* Origin, struct FVector* BoxExtent, float* SphereRadius) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetComponentBounds"); - - Params::KismetSystemLibrary_GetComponentBounds Parms{}; - - Parms.Component = Component; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Origin != nullptr) - *Origin = std::move(Parms.Origin); - - if (BoxExtent != nullptr) - *BoxExtent = std::move(Parms.BoxExtent); - - if (SphereRadius != nullptr) - *SphereRadius = Parms.SphereRadius; -} - - -// Function Engine.KismetSystemLibrary.GetConsoleVariableBoolValue -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& VariableName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::GetConsoleVariableBoolValue(const class FString& VariableName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetConsoleVariableBoolValue"); - - Params::KismetSystemLibrary_GetConsoleVariableBoolValue Parms{}; - - Parms.VariableName = std::move(VariableName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetConsoleVariableFloatValue -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& VariableName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetSystemLibrary::GetConsoleVariableFloatValue(const class FString& VariableName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetConsoleVariableFloatValue"); - - Params::KismetSystemLibrary_GetConsoleVariableFloatValue Parms{}; - - Parms.VariableName = std::move(VariableName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetConsoleVariableIntValue -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& VariableName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetSystemLibrary::GetConsoleVariableIntValue(const class FString& VariableName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetConsoleVariableIntValue"); - - Params::KismetSystemLibrary_GetConsoleVariableIntValue Parms{}; - - Parms.VariableName = std::move(VariableName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetConvenientWindowedResolutions -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// TArray* Resolutions (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::GetConvenientWindowedResolutions(TArray* Resolutions) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetConvenientWindowedResolutions"); - - Params::KismetSystemLibrary_GetConvenientWindowedResolutions Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Resolutions != nullptr) - *Resolutions = std::move(Parms.Resolutions); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetCurrentBundleState -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FPrimaryAssetId& PrimaryAssetId (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bForceCurrentState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutBundles (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::GetCurrentBundleState(const struct FPrimaryAssetId& PrimaryAssetId, bool bForceCurrentState, TArray* OutBundles) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetCurrentBundleState"); - - Params::KismetSystemLibrary_GetCurrentBundleState Parms{}; - - Parms.PrimaryAssetId = std::move(PrimaryAssetId); - Parms.bForceCurrentState = bForceCurrentState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutBundles != nullptr) - *OutBundles = std::move(Parms.OutBundles); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetDefaultLanguage -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetDefaultLanguage() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetDefaultLanguage"); - - Params::KismetSystemLibrary_GetDefaultLanguage Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetDefaultLocale -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetDefaultLocale() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetDefaultLocale"); - - Params::KismetSystemLibrary_GetDefaultLocale Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetDeviceId -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetDeviceId() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetDeviceId"); - - Params::KismetSystemLibrary_GetDeviceId Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetDisplayName -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetDisplayName(const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetDisplayName"); - - Params::KismetSystemLibrary_GetDisplayName Parms{}; - - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetEngineVersion -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetEngineVersion() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetEngineVersion"); - - Params::KismetSystemLibrary_GetEngineVersion Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetFrameCount -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetSystemLibrary::GetFrameCount() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetFrameCount"); - - Params::KismetSystemLibrary_GetFrameCount Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetGameBundleId -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetGameBundleId() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetGameBundleId"); - - Params::KismetSystemLibrary_GetGameBundleId Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetGameName -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetGameName() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetGameName"); - - Params::KismetSystemLibrary_GetGameName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetGamepadButtonGlyph -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& ButtonKey (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ControllerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTexture2D* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UTexture2D* UKismetSystemLibrary::GetGamepadButtonGlyph(const class FString& ButtonKey, int32 ControllerIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetGamepadButtonGlyph"); - - Params::KismetSystemLibrary_GetGamepadButtonGlyph Parms{}; - - Parms.ButtonKey = std::move(ButtonKey); - Parms.ControllerIndex = ControllerIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetGamepadControllerName -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 ControllerId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetGamepadControllerName(int32 ControllerId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetGamepadControllerName"); - - Params::KismetSystemLibrary_GetGamepadControllerName Parms{}; - - Parms.ControllerId = ControllerId; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetGameTimeInSeconds -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetSystemLibrary::GetGameTimeInSeconds(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetGameTimeInSeconds"); - - Params::KismetSystemLibrary_GetGameTimeInSeconds Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetLocalCurrencyCode -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetLocalCurrencyCode() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetLocalCurrencyCode"); - - Params::KismetSystemLibrary_GetLocalCurrencyCode Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetLocalCurrencySymbol -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetLocalCurrencySymbol() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetLocalCurrencySymbol"); - - Params::KismetSystemLibrary_GetLocalCurrencySymbol Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetMinYResolutionFor3DView -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetSystemLibrary::GetMinYResolutionFor3DView() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetMinYResolutionFor3DView"); - - Params::KismetSystemLibrary_GetMinYResolutionFor3DView Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetMinYResolutionForUI -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetSystemLibrary::GetMinYResolutionForUI() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetMinYResolutionForUI"); - - Params::KismetSystemLibrary_GetMinYResolutionForUI Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetObjectFromPrimaryAssetId -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPrimaryAssetId& PrimaryAssetId (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UObject* UKismetSystemLibrary::GetObjectFromPrimaryAssetId(const struct FPrimaryAssetId& PrimaryAssetId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetObjectFromPrimaryAssetId"); - - Params::KismetSystemLibrary_GetObjectFromPrimaryAssetId Parms{}; - - Parms.PrimaryAssetId = std::move(PrimaryAssetId); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetObjectName -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetObjectName(const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetObjectName"); - - Params::KismetSystemLibrary_GetObjectName Parms{}; - - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetOuterObject -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UObject* UKismetSystemLibrary::GetOuterObject(const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetOuterObject"); - - Params::KismetSystemLibrary_GetOuterObject Parms{}; - - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetPathName -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetPathName(const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetPathName"); - - Params::KismetSystemLibrary_GetPathName Parms{}; - - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetPlatformUserDir -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetPlatformUserDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetPlatformUserDir"); - - Params::KismetSystemLibrary_GetPlatformUserDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetPlatformUserName -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetPlatformUserName() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetPlatformUserName"); - - Params::KismetSystemLibrary_GetPlatformUserName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetPreferredLanguages -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UKismetSystemLibrary::GetPreferredLanguages() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetPreferredLanguages"); - - Params::KismetSystemLibrary_GetPreferredLanguages Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetPrimaryAssetIdFromClass -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// TSubclassOf Class_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FPrimaryAssetId ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FPrimaryAssetId UKismetSystemLibrary::GetPrimaryAssetIdFromClass(TSubclassOf Class_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetPrimaryAssetIdFromClass"); - - Params::KismetSystemLibrary_GetPrimaryAssetIdFromClass Parms{}; - - Parms.Class_0 = Class_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetPrimaryAssetIdFromObject -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FPrimaryAssetId ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FPrimaryAssetId UKismetSystemLibrary::GetPrimaryAssetIdFromObject(class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetPrimaryAssetIdFromObject"); - - Params::KismetSystemLibrary_GetPrimaryAssetIdFromObject Parms{}; - - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetPrimaryAssetIdFromSoftClassReference -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// TSoftClassPtr SoftClassReference (Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FPrimaryAssetId ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FPrimaryAssetId UKismetSystemLibrary::GetPrimaryAssetIdFromSoftClassReference(TSoftClassPtr SoftClassReference) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetPrimaryAssetIdFromSoftClassReference"); - - Params::KismetSystemLibrary_GetPrimaryAssetIdFromSoftClassReference Parms{}; - - Parms.SoftClassReference = SoftClassReference; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetPrimaryAssetIdFromSoftObjectReference -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// TSoftObjectPtr SoftObjectReference (Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FPrimaryAssetId ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FPrimaryAssetId UKismetSystemLibrary::GetPrimaryAssetIdFromSoftObjectReference(TSoftObjectPtr SoftObjectReference) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetPrimaryAssetIdFromSoftObjectReference"); - - Params::KismetSystemLibrary_GetPrimaryAssetIdFromSoftObjectReference Parms{}; - - Parms.SoftObjectReference = SoftObjectReference; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetPrimaryAssetIdList -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FPrimaryAssetType& PrimaryAssetType (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutPrimaryAssetIdList (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::GetPrimaryAssetIdList(const struct FPrimaryAssetType& PrimaryAssetType, TArray* OutPrimaryAssetIdList) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetPrimaryAssetIdList"); - - Params::KismetSystemLibrary_GetPrimaryAssetIdList Parms{}; - - Parms.PrimaryAssetType = std::move(PrimaryAssetType); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPrimaryAssetIdList != nullptr) - *OutPrimaryAssetIdList = std::move(Parms.OutPrimaryAssetIdList); -} - - -// Function Engine.KismetSystemLibrary.GetPrimaryAssetsWithBundleState -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& RequiredBundles (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const TArray& ExcludedBundles (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const TArray& ValidTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bForceCurrentState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutPrimaryAssetIdList (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::GetPrimaryAssetsWithBundleState(const TArray& RequiredBundles, const TArray& ExcludedBundles, const TArray& ValidTypes, bool bForceCurrentState, TArray* OutPrimaryAssetIdList) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetPrimaryAssetsWithBundleState"); - - Params::KismetSystemLibrary_GetPrimaryAssetsWithBundleState Parms{}; - - Parms.RequiredBundles = std::move(RequiredBundles); - Parms.ExcludedBundles = std::move(ExcludedBundles); - Parms.ValidTypes = std::move(ValidTypes); - Parms.bForceCurrentState = bForceCurrentState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPrimaryAssetIdList != nullptr) - *OutPrimaryAssetIdList = std::move(Parms.OutPrimaryAssetIdList); -} - - -// Function Engine.KismetSystemLibrary.GetProjectContentDirectory -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetProjectContentDirectory() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetProjectContentDirectory"); - - Params::KismetSystemLibrary_GetProjectContentDirectory Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetProjectDirectory -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetProjectDirectory() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetProjectDirectory"); - - Params::KismetSystemLibrary_GetProjectDirectory Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetProjectSavedDirectory -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetProjectSavedDirectory() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetProjectSavedDirectory"); - - Params::KismetSystemLibrary_GetProjectSavedDirectory Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetRenderingDetailMode -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetSystemLibrary::GetRenderingDetailMode() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetRenderingDetailMode"); - - Params::KismetSystemLibrary_GetRenderingDetailMode Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetRenderingMaterialQualityLevel -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetSystemLibrary::GetRenderingMaterialQualityLevel() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetRenderingMaterialQualityLevel"); - - Params::KismetSystemLibrary_GetRenderingMaterialQualityLevel Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetSoftClassReferenceFromPrimaryAssetId -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPrimaryAssetId& PrimaryAssetId (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSoftClassPtr ReturnValue (Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -TSoftClassPtr UKismetSystemLibrary::GetSoftClassReferenceFromPrimaryAssetId(const struct FPrimaryAssetId& PrimaryAssetId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetSoftClassReferenceFromPrimaryAssetId"); - - Params::KismetSystemLibrary_GetSoftClassReferenceFromPrimaryAssetId Parms{}; - - Parms.PrimaryAssetId = std::move(PrimaryAssetId); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetSoftObjectReferenceFromPrimaryAssetId -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPrimaryAssetId& PrimaryAssetId (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSoftObjectPtr ReturnValue (Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -TSoftObjectPtr UKismetSystemLibrary::GetSoftObjectReferenceFromPrimaryAssetId(const struct FPrimaryAssetId& PrimaryAssetId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetSoftObjectReferenceFromPrimaryAssetId"); - - Params::KismetSystemLibrary_GetSoftObjectReferenceFromPrimaryAssetId Parms{}; - - Parms.PrimaryAssetId = std::move(PrimaryAssetId); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetSupportedFullscreenResolutions -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// TArray* Resolutions (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::GetSupportedFullscreenResolutions(TArray* Resolutions) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetSupportedFullscreenResolutions"); - - Params::KismetSystemLibrary_GetSupportedFullscreenResolutions Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Resolutions != nullptr) - *Resolutions = std::move(Parms.Resolutions); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetSystemPath -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetSystemPath(const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetSystemPath"); - - Params::KismetSystemLibrary_GetSystemPath Parms{}; - - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetUniqueDeviceId -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetUniqueDeviceId() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetUniqueDeviceId"); - - Params::KismetSystemLibrary_GetUniqueDeviceId Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetVolumeButtonsHandledBySystem -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::GetVolumeButtonsHandledBySystem() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetVolumeButtonsHandledBySystem"); - - Params::KismetSystemLibrary_GetVolumeButtonsHandledBySystem Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetWaterHeight -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// const struct FVector& QueryPosition (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float SearchUp (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float SearchDown (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::GetWaterHeight(class UObject* WorldContextObject, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, const struct FVector& QueryPosition, const float SearchUp, const float SearchDown, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetWaterHeight"); - - Params::KismetSystemLibrary_GetWaterHeight Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.DrawDebugType = DrawDebugType; - Parms.QueryPosition = std::move(QueryPosition); - Parms.SearchUp = SearchUp; - Parms.SearchDown = SearchDown; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.HideAdBanner -// (Final, Native, Static, Public, BlueprintCallable) - -void UKismetSystemLibrary::HideAdBanner() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "HideAdBanner"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.IsControllerAssignedToGamepad -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 ControllerId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::IsControllerAssignedToGamepad(int32 ControllerId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "IsControllerAssignedToGamepad"); - - Params::KismetSystemLibrary_IsControllerAssignedToGamepad Parms{}; - - Parms.ControllerId = ControllerId; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.IsDedicatedServer -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::IsDedicatedServer(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "IsDedicatedServer"); - - Params::KismetSystemLibrary_IsDedicatedServer Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.IsInterstitialAdAvailable -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::IsInterstitialAdAvailable() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "IsInterstitialAdAvailable"); - - Params::KismetSystemLibrary_IsInterstitialAdAvailable Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.IsInterstitialAdRequested -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::IsInterstitialAdRequested() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "IsInterstitialAdRequested"); - - Params::KismetSystemLibrary_IsInterstitialAdRequested Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.IsLoggedIn -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class APlayerController* SpecificPlayer (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::IsLoggedIn(const class APlayerController* SpecificPlayer) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "IsLoggedIn"); - - Params::KismetSystemLibrary_IsLoggedIn Parms{}; - - Parms.SpecificPlayer = SpecificPlayer; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.IsPackagedForDistribution -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::IsPackagedForDistribution() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "IsPackagedForDistribution"); - - Params::KismetSystemLibrary_IsPackagedForDistribution Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.IsScreensaverEnabled -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::IsScreensaverEnabled() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "IsScreensaverEnabled"); - - Params::KismetSystemLibrary_IsScreensaverEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.IsServer -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::IsServer(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "IsServer"); - - Params::KismetSystemLibrary_IsServer Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.IsSplitScreen -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::IsSplitScreen(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "IsSplitScreen"); - - Params::KismetSystemLibrary_IsSplitScreen Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.IsStandalone -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::IsStandalone(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "IsStandalone"); - - Params::KismetSystemLibrary_IsStandalone Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.IsUnattended -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::IsUnattended() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "IsUnattended"); - - Params::KismetSystemLibrary_IsUnattended Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.IsValid -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::IsValid(const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "IsValid"); - - Params::KismetSystemLibrary_IsValid Parms{}; - - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.IsValidClass -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UClass* Class_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::IsValidClass(class UClass* Class_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "IsValidClass"); - - Params::KismetSystemLibrary_IsValidClass Parms{}; - - Parms.Class_0 = Class_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.IsValidPrimaryAssetId -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPrimaryAssetId& PrimaryAssetId (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::IsValidPrimaryAssetId(const struct FPrimaryAssetId& PrimaryAssetId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "IsValidPrimaryAssetId"); - - Params::KismetSystemLibrary_IsValidPrimaryAssetId Parms{}; - - Parms.PrimaryAssetId = std::move(PrimaryAssetId); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.IsValidPrimaryAssetType -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPrimaryAssetType& PrimaryAssetType (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::IsValidPrimaryAssetType(const struct FPrimaryAssetType& PrimaryAssetType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "IsValidPrimaryAssetType"); - - Params::KismetSystemLibrary_IsValidPrimaryAssetType Parms{}; - - Parms.PrimaryAssetType = std::move(PrimaryAssetType); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.IsValidSoftClassReference -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TSoftClassPtr& SoftClassReference (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::IsValidSoftClassReference(const TSoftClassPtr& SoftClassReference) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "IsValidSoftClassReference"); - - Params::KismetSystemLibrary_IsValidSoftClassReference Parms{}; - - Parms.SoftClassReference = SoftClassReference; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.IsValidSoftObjectReference -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TSoftObjectPtr& SoftObjectReference (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::IsValidSoftObjectReference(const TSoftObjectPtr& SoftObjectReference) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "IsValidSoftObjectReference"); - - Params::KismetSystemLibrary_IsValidSoftObjectReference Parms{}; - - Parms.SoftObjectReference = SoftObjectReference; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_ClearAndInvalidateTimerHandle -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimerHandle& Handle (Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::K2_ClearAndInvalidateTimerHandle(const class UObject* WorldContextObject, struct FTimerHandle& Handle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_ClearAndInvalidateTimerHandle"); - - Params::KismetSystemLibrary_K2_ClearAndInvalidateTimerHandle Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Handle = std::move(Handle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Handle = std::move(Parms.Handle); -} - - -// Function Engine.KismetSystemLibrary.K2_ClearTimer -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& FunctionName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::K2_ClearTimer(class UObject* Object, const class FString& FunctionName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_ClearTimer"); - - Params::KismetSystemLibrary_K2_ClearTimer Parms{}; - - Parms.Object = Object; - Parms.FunctionName = std::move(FunctionName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.K2_ClearTimerDelegate -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// TDelegate Delegate (Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::K2_ClearTimerDelegate(TDelegate Delegate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_ClearTimerDelegate"); - - Params::KismetSystemLibrary_K2_ClearTimerDelegate Parms{}; - - Parms.Delegate = Delegate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.K2_ClearTimerHandle -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimerHandle& Handle (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::K2_ClearTimerHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_ClearTimerHandle"); - - Params::KismetSystemLibrary_K2_ClearTimerHandle Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Handle = std::move(Handle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.K2_GetTimerElapsedTime -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& FunctionName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetSystemLibrary::K2_GetTimerElapsedTime(class UObject* Object, const class FString& FunctionName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_GetTimerElapsedTime"); - - Params::KismetSystemLibrary_K2_GetTimerElapsedTime Parms{}; - - Parms.Object = Object; - Parms.FunctionName = std::move(FunctionName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_GetTimerElapsedTimeDelegate -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// TDelegate Delegate (Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetSystemLibrary::K2_GetTimerElapsedTimeDelegate(TDelegate Delegate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_GetTimerElapsedTimeDelegate"); - - Params::KismetSystemLibrary_K2_GetTimerElapsedTimeDelegate Parms{}; - - Parms.Delegate = Delegate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_GetTimerElapsedTimeHandle -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimerHandle& Handle (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetSystemLibrary::K2_GetTimerElapsedTimeHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_GetTimerElapsedTimeHandle"); - - Params::KismetSystemLibrary_K2_GetTimerElapsedTimeHandle Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Handle = std::move(Handle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_GetTimerRemainingTime -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& FunctionName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetSystemLibrary::K2_GetTimerRemainingTime(class UObject* Object, const class FString& FunctionName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_GetTimerRemainingTime"); - - Params::KismetSystemLibrary_K2_GetTimerRemainingTime Parms{}; - - Parms.Object = Object; - Parms.FunctionName = std::move(FunctionName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_GetTimerRemainingTimeDelegate -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// TDelegate Delegate (Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetSystemLibrary::K2_GetTimerRemainingTimeDelegate(TDelegate Delegate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_GetTimerRemainingTimeDelegate"); - - Params::KismetSystemLibrary_K2_GetTimerRemainingTimeDelegate Parms{}; - - Parms.Delegate = Delegate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_GetTimerRemainingTimeHandle -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimerHandle& Handle (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetSystemLibrary::K2_GetTimerRemainingTimeHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_GetTimerRemainingTimeHandle"); - - Params::KismetSystemLibrary_K2_GetTimerRemainingTimeHandle Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Handle = std::move(Handle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_InvalidateTimerHandle -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FTimerHandle& Handle (Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimerHandle ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimerHandle UKismetSystemLibrary::K2_InvalidateTimerHandle(struct FTimerHandle& Handle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_InvalidateTimerHandle"); - - Params::KismetSystemLibrary_K2_InvalidateTimerHandle Parms{}; - - Parms.Handle = std::move(Handle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Handle = std::move(Parms.Handle); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_IsTimerActive -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& FunctionName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::K2_IsTimerActive(class UObject* Object, const class FString& FunctionName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_IsTimerActive"); - - Params::KismetSystemLibrary_K2_IsTimerActive Parms{}; - - Parms.Object = Object; - Parms.FunctionName = std::move(FunctionName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_IsTimerActiveDelegate -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// TDelegate Delegate (Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::K2_IsTimerActiveDelegate(TDelegate Delegate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_IsTimerActiveDelegate"); - - Params::KismetSystemLibrary_K2_IsTimerActiveDelegate Parms{}; - - Parms.Delegate = Delegate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_IsTimerActiveHandle -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimerHandle& Handle (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::K2_IsTimerActiveHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_IsTimerActiveHandle"); - - Params::KismetSystemLibrary_K2_IsTimerActiveHandle Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Handle = std::move(Handle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_IsTimerPaused -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& FunctionName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::K2_IsTimerPaused(class UObject* Object, const class FString& FunctionName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_IsTimerPaused"); - - Params::KismetSystemLibrary_K2_IsTimerPaused Parms{}; - - Parms.Object = Object; - Parms.FunctionName = std::move(FunctionName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_IsTimerPausedDelegate -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// TDelegate Delegate (Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::K2_IsTimerPausedDelegate(TDelegate Delegate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_IsTimerPausedDelegate"); - - Params::KismetSystemLibrary_K2_IsTimerPausedDelegate Parms{}; - - Parms.Delegate = Delegate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_IsTimerPausedHandle -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimerHandle& Handle (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::K2_IsTimerPausedHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_IsTimerPausedHandle"); - - Params::KismetSystemLibrary_K2_IsTimerPausedHandle Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Handle = std::move(Handle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_IsValidTimerHandle -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimerHandle& Handle (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::K2_IsValidTimerHandle(const struct FTimerHandle& Handle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_IsValidTimerHandle"); - - Params::KismetSystemLibrary_K2_IsValidTimerHandle Parms{}; - - Parms.Handle = std::move(Handle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_PauseTimer -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& FunctionName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::K2_PauseTimer(class UObject* Object, const class FString& FunctionName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_PauseTimer"); - - Params::KismetSystemLibrary_K2_PauseTimer Parms{}; - - Parms.Object = Object; - Parms.FunctionName = std::move(FunctionName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.K2_PauseTimerDelegate -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// TDelegate Delegate (Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::K2_PauseTimerDelegate(TDelegate Delegate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_PauseTimerDelegate"); - - Params::KismetSystemLibrary_K2_PauseTimerDelegate Parms{}; - - Parms.Delegate = Delegate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.K2_PauseTimerHandle -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimerHandle& Handle (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::K2_PauseTimerHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_PauseTimerHandle"); - - Params::KismetSystemLibrary_K2_PauseTimerHandle Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Handle = std::move(Handle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.K2_SetTimer -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& FunctionName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bLooping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InitialStartDelay (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InitialStartDelayVariance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimerHandle ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimerHandle UKismetSystemLibrary::K2_SetTimer(class UObject* Object, const class FString& FunctionName, float Time, bool bLooping, float InitialStartDelay, float InitialStartDelayVariance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_SetTimer"); - - Params::KismetSystemLibrary_K2_SetTimer Parms{}; - - Parms.Object = Object; - Parms.FunctionName = std::move(FunctionName); - Parms.Time = Time; - Parms.bLooping = bLooping; - Parms.InitialStartDelay = InitialStartDelay; - Parms.InitialStartDelayVariance = InitialStartDelayVariance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_SetTimerDelegate -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// TDelegate Delegate (Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bLooping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InitialStartDelay (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InitialStartDelayVariance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimerHandle ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimerHandle UKismetSystemLibrary::K2_SetTimerDelegate(TDelegate Delegate, float Time, bool bLooping, float InitialStartDelay, float InitialStartDelayVariance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_SetTimerDelegate"); - - Params::KismetSystemLibrary_K2_SetTimerDelegate Parms{}; - - Parms.Delegate = Delegate; - Parms.Time = Time; - Parms.bLooping = bLooping; - Parms.InitialStartDelay = InitialStartDelay; - Parms.InitialStartDelayVariance = InitialStartDelayVariance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_TimerExists -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& FunctionName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::K2_TimerExists(class UObject* Object, const class FString& FunctionName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_TimerExists"); - - Params::KismetSystemLibrary_K2_TimerExists Parms{}; - - Parms.Object = Object; - Parms.FunctionName = std::move(FunctionName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_TimerExistsDelegate -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// TDelegate Delegate (Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::K2_TimerExistsDelegate(TDelegate Delegate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_TimerExistsDelegate"); - - Params::KismetSystemLibrary_K2_TimerExistsDelegate Parms{}; - - Parms.Delegate = Delegate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_TimerExistsHandle -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimerHandle& Handle (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::K2_TimerExistsHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_TimerExistsHandle"); - - Params::KismetSystemLibrary_K2_TimerExistsHandle Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Handle = std::move(Handle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_UnPauseTimer -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& FunctionName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::K2_UnPauseTimer(class UObject* Object, const class FString& FunctionName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_UnPauseTimer"); - - Params::KismetSystemLibrary_K2_UnPauseTimer Parms{}; - - Parms.Object = Object; - Parms.FunctionName = std::move(FunctionName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.K2_UnPauseTimerDelegate -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// TDelegate Delegate (Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::K2_UnPauseTimerDelegate(TDelegate Delegate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_UnPauseTimerDelegate"); - - Params::KismetSystemLibrary_K2_UnPauseTimerDelegate Parms{}; - - Parms.Delegate = Delegate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.K2_UnPauseTimerHandle -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimerHandle& Handle (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::K2_UnPauseTimerHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_UnPauseTimerHandle"); - - Params::KismetSystemLibrary_K2_UnPauseTimerHandle Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Handle = std::move(Handle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.LaunchURL -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& URL (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::LaunchURL(const class FString& URL) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "LaunchURL"); - - Params::KismetSystemLibrary_LaunchURL Parms{}; - - Parms.URL = std::move(URL); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.LaunchURLForPredeterminedContent -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& URL (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& domain (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::LaunchURLForPredeterminedContent(const class FString& URL, const class FString& domain) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "LaunchURLForPredeterminedContent"); - - Params::KismetSystemLibrary_LaunchURLForPredeterminedContent Parms{}; - - Parms.URL = std::move(URL); - Parms.domain = std::move(domain); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.LineTraceMulti -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETraceTypeQuery TraceChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutHits (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::LineTraceMulti(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "LineTraceMulti"); - - Params::KismetSystemLibrary_LineTraceMulti Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.TraceChannel = TraceChannel; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHits != nullptr) - *OutHits = std::move(Parms.OutHits); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.LineTraceMultiByProfile -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ProfileName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutHits (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::LineTraceMultiByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, class FName ProfileName, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "LineTraceMultiByProfile"); - - Params::KismetSystemLibrary_LineTraceMultiByProfile Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.ProfileName = ProfileName; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHits != nullptr) - *OutHits = std::move(Parms.OutHits); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.LineTraceMultiForObjects -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutHits (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::LineTraceMultiForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const TArray& ObjectTypes, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "LineTraceMultiForObjects"); - - Params::KismetSystemLibrary_LineTraceMultiForObjects Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHits != nullptr) - *OutHits = std::move(Parms.OutHits); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.LineTraceSingle -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETraceTypeQuery TraceChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::LineTraceSingle(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "LineTraceSingle"); - - Params::KismetSystemLibrary_LineTraceSingle Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.TraceChannel = TraceChannel; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.LineTraceSingleByProfile -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ProfileName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::LineTraceSingleByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, class FName ProfileName, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "LineTraceSingleByProfile"); - - Params::KismetSystemLibrary_LineTraceSingleByProfile Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.ProfileName = ProfileName; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.LineTraceSingleForObjects -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::LineTraceSingleForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const TArray& ObjectTypes, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "LineTraceSingleForObjects"); - - Params::KismetSystemLibrary_LineTraceSingleForObjects Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.LoadAsset -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSoftObjectPtr Asset (Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TDelegate OnLoaded (Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) -// const struct FLatentActionInfo& LatentInfo (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::LoadAsset(const class UObject* WorldContextObject, TSoftObjectPtr Asset, TDelegate OnLoaded, const struct FLatentActionInfo& LatentInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "LoadAsset"); - - Params::KismetSystemLibrary_LoadAsset Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Asset = Asset; - Parms.OnLoaded = OnLoaded; - Parms.LatentInfo = std::move(LatentInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.LoadAsset_Blocking -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// TSoftObjectPtr Asset (Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UObject* UKismetSystemLibrary::LoadAsset_Blocking(TSoftObjectPtr Asset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "LoadAsset_Blocking"); - - Params::KismetSystemLibrary_LoadAsset_Blocking Parms{}; - - Parms.Asset = Asset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.LoadAssetClass -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSoftClassPtr AssetClass (Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TDelegate Loaded)>OnLoaded (Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) -// const struct FLatentActionInfo& LatentInfo (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::LoadAssetClass(const class UObject* WorldContextObject, TSoftClassPtr AssetClass, TDelegate Loaded)> OnLoaded, const struct FLatentActionInfo& LatentInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "LoadAssetClass"); - - Params::KismetSystemLibrary_LoadAssetClass Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.AssetClass = AssetClass; - Parms.OnLoaded = OnLoaded; - Parms.LatentInfo = std::move(LatentInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.LoadClassAsset_Blocking -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// TSoftClassPtr AssetClass (Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UClass* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UClass* UKismetSystemLibrary::LoadClassAsset_Blocking(TSoftClassPtr AssetClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "LoadClassAsset_Blocking"); - - Params::KismetSystemLibrary_LoadClassAsset_Blocking Parms{}; - - Parms.AssetClass = AssetClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.LoadInterstitialAd -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// int32 AdIdIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::LoadInterstitialAd(int32 AdIdIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "LoadInterstitialAd"); - - Params::KismetSystemLibrary_LoadInterstitialAd Parms{}; - - Parms.AdIdIndex = AdIdIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.MakeLiteralBool -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::MakeLiteralBool(bool Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "MakeLiteralBool"); - - Params::KismetSystemLibrary_MakeLiteralBool Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.MakeLiteralByte -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -uint8 UKismetSystemLibrary::MakeLiteralByte(uint8 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "MakeLiteralByte"); - - Params::KismetSystemLibrary_MakeLiteralByte Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.MakeLiteralFloat -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetSystemLibrary::MakeLiteralFloat(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "MakeLiteralFloat"); - - Params::KismetSystemLibrary_MakeLiteralFloat Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.MakeLiteralInt -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetSystemLibrary::MakeLiteralInt(int32 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "MakeLiteralInt"); - - Params::KismetSystemLibrary_MakeLiteralInt Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.MakeLiteralName -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FName Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName UKismetSystemLibrary::MakeLiteralName(class FName Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "MakeLiteralName"); - - Params::KismetSystemLibrary_MakeLiteralName Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.MakeLiteralString -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& Value (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::MakeLiteralString(const class FString& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "MakeLiteralString"); - - Params::KismetSystemLibrary_MakeLiteralString Parms{}; - - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.MakeLiteralText -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& Value (Parm, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetSystemLibrary::MakeLiteralText(const class FText& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "MakeLiteralText"); - - Params::KismetSystemLibrary_MakeLiteralText Parms{}; - - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.MakeSoftClassPath -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& PathString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FSoftClassPath ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FSoftClassPath UKismetSystemLibrary::MakeSoftClassPath(const class FString& PathString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "MakeSoftClassPath"); - - Params::KismetSystemLibrary_MakeSoftClassPath Parms{}; - - Parms.PathString = std::move(PathString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.MakeSoftObjectPath -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& PathString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FSoftObjectPath ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FSoftObjectPath UKismetSystemLibrary::MakeSoftObjectPath(const class FString& PathString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "MakeSoftObjectPath"); - - Params::KismetSystemLibrary_MakeSoftObjectPath Parms{}; - - Parms.PathString = std::move(PathString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.MoveComponentTo -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class USceneComponent* Component (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& TargetRelativeLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& TargetRelativeRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bEaseOut (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEaseIn (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float OverTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bForceShortestRotationPath (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EMoveComponentAction MoveAction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLatentActionInfo& LatentInfo (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::MoveComponentTo(class USceneComponent* Component, const struct FVector& TargetRelativeLocation, const struct FRotator& TargetRelativeRotation, bool bEaseOut, bool bEaseIn, float OverTime, bool bForceShortestRotationPath, EMoveComponentAction MoveAction, const struct FLatentActionInfo& LatentInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "MoveComponentTo"); - - Params::KismetSystemLibrary_MoveComponentTo Parms{}; - - Parms.Component = Component; - Parms.TargetRelativeLocation = std::move(TargetRelativeLocation); - Parms.TargetRelativeRotation = std::move(TargetRelativeRotation); - Parms.bEaseOut = bEaseOut; - Parms.bEaseIn = bEaseIn; - Parms.OverTime = OverTime; - Parms.bForceShortestRotationPath = bForceShortestRotationPath; - Parms.MoveAction = MoveAction; - Parms.LatentInfo = std::move(LatentInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.NormalizeFilename -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InFilename (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::NormalizeFilename(const class FString& InFilename) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "NormalizeFilename"); - - Params::KismetSystemLibrary_NormalizeFilename Parms{}; - - Parms.InFilename = std::move(InFilename); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.NotEqual_PrimaryAssetId -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPrimaryAssetId& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FPrimaryAssetId& b (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::NotEqual_PrimaryAssetId(const struct FPrimaryAssetId& A, const struct FPrimaryAssetId& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "NotEqual_PrimaryAssetId"); - - Params::KismetSystemLibrary_NotEqual_PrimaryAssetId Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.NotEqual_PrimaryAssetType -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPrimaryAssetType& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FPrimaryAssetType& b (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::NotEqual_PrimaryAssetType(const struct FPrimaryAssetType& A, const struct FPrimaryAssetType& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "NotEqual_PrimaryAssetType"); - - Params::KismetSystemLibrary_NotEqual_PrimaryAssetType Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.NotEqual_SoftClassReference -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TSoftClassPtr& A (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TSoftClassPtr& b (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::NotEqual_SoftClassReference(const TSoftClassPtr& A, const TSoftClassPtr& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "NotEqual_SoftClassReference"); - - Params::KismetSystemLibrary_NotEqual_SoftClassReference Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.NotEqual_SoftObjectReference -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TSoftObjectPtr& A (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TSoftObjectPtr& b (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::NotEqual_SoftObjectReference(const TSoftObjectPtr& A, const TSoftObjectPtr& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "NotEqual_SoftObjectReference"); - - Params::KismetSystemLibrary_NotEqual_SoftObjectReference Parms{}; - - Parms.A = A; - Parms.b = b; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.ParseCommandLine -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FString& InCmdLine (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutTokens (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// TArray* OutSwitches (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// TMap* OutParams (Parm, OutParm, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::ParseCommandLine(const class FString& InCmdLine, TArray* OutTokens, TArray* OutSwitches, TMap* OutParams) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "ParseCommandLine"); - - Params::KismetSystemLibrary_ParseCommandLine Parms{}; - - Parms.InCmdLine = std::move(InCmdLine); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutTokens != nullptr) - *OutTokens = std::move(Parms.OutTokens); - - if (OutSwitches != nullptr) - *OutSwitches = std::move(Parms.OutSwitches); - - if (OutParams != nullptr) - *OutParams = std::move(Parms.OutParams); -} - - -// Function Engine.KismetSystemLibrary.ParseParam -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& inString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& InParam (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::ParseParam(const class FString& inString, const class FString& InParam) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "ParseParam"); - - Params::KismetSystemLibrary_ParseParam Parms{}; - - Parms.inString = std::move(inString); - Parms.InParam = std::move(InParam); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.ParseParamValue -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& inString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& InParam (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* OutValue (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::ParseParamValue(const class FString& inString, const class FString& InParam, class FString* OutValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "ParseParamValue"); - - Params::KismetSystemLibrary_ParseParamValue Parms{}; - - Parms.inString = std::move(inString); - Parms.InParam = std::move(InParam); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutValue != nullptr) - *OutValue = std::move(Parms.OutValue); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.PrintString -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& inString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPrintToScreen (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPrintToLog (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TextColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::PrintString(const class UObject* WorldContextObject, const class FString& inString, bool bPrintToScreen, bool bPrintToLog, const struct FLinearColor& TextColor, float Duration) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "PrintString"); - - Params::KismetSystemLibrary_PrintString Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.inString = std::move(inString); - Parms.bPrintToScreen = bPrintToScreen; - Parms.bPrintToLog = bPrintToLog; - Parms.TextColor = std::move(TextColor); - Parms.Duration = Duration; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.PrintText -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FText& InText (ConstParm, Parm, NativeAccessSpecifierPublic) -// bool bPrintToScreen (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPrintToLog (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TextColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::PrintText(const class UObject* WorldContextObject, const class FText& InText, bool bPrintToScreen, bool bPrintToLog, const struct FLinearColor& TextColor, float Duration) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "PrintText"); - - Params::KismetSystemLibrary_PrintText Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.InText = std::move(InText); - Parms.bPrintToScreen = bPrintToScreen; - Parms.bPrintToLog = bPrintToLog; - Parms.TextColor = std::move(TextColor); - Parms.Duration = Duration; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.PrintWarning -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& inString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::PrintWarning(const class FString& inString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "PrintWarning"); - - Params::KismetSystemLibrary_PrintWarning Parms{}; - - Parms.inString = std::move(inString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.QuitGame -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APlayerController* SpecificPlayer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EQuitPreference QuitPreference (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIgnorePlatformRestrictions (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::QuitGame(const class UObject* WorldContextObject, class APlayerController* SpecificPlayer, EQuitPreference QuitPreference, bool bIgnorePlatformRestrictions) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "QuitGame"); - - Params::KismetSystemLibrary_QuitGame Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.SpecificPlayer = SpecificPlayer; - Parms.QuitPreference = QuitPreference; - Parms.bIgnorePlatformRestrictions = bIgnorePlatformRestrictions; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.RegisterForRemoteNotifications -// (Final, Native, Static, Public, BlueprintCallable) - -void UKismetSystemLibrary::RegisterForRemoteNotifications() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "RegisterForRemoteNotifications"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.ResetGamepadAssignments -// (Final, Native, Static, Public, BlueprintCallable) - -void UKismetSystemLibrary::ResetGamepadAssignments() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "ResetGamepadAssignments"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.ResetGamepadAssignmentToController -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// int32 ControllerId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::ResetGamepadAssignmentToController(int32 ControllerId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "ResetGamepadAssignmentToController"); - - Params::KismetSystemLibrary_ResetGamepadAssignmentToController Parms{}; - - Parms.ControllerId = ControllerId; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.RetriggerableDelay -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLatentActionInfo& LatentInfo (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::RetriggerableDelay(const class UObject* WorldContextObject, float Duration, const struct FLatentActionInfo& LatentInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "RetriggerableDelay"); - - Params::KismetSystemLibrary_RetriggerableDelay Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Duration = Duration; - Parms.LatentInfo = std::move(LatentInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetBoolPropertyByName -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetBoolPropertyByName(class UObject* Object, class FName PropertyName, bool Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetBoolPropertyByName"); - - Params::KismetSystemLibrary_SetBoolPropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetBytePropertyByName -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetBytePropertyByName(class UObject* Object, class FName PropertyName, uint8 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetBytePropertyByName"); - - Params::KismetSystemLibrary_SetBytePropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetClassPropertyByName -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetClassPropertyByName(class UObject* Object, class FName PropertyName, TSubclassOf Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetClassPropertyByName"); - - Params::KismetSystemLibrary_SetClassPropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetCollisionProfileNameProperty -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FCollisionProfileName& Value (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetCollisionProfileNameProperty(class UObject* Object, class FName PropertyName, const struct FCollisionProfileName& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetCollisionProfileNameProperty"); - - Params::KismetSystemLibrary_SetCollisionProfileNameProperty Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetColorPropertyByName -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FColor& Value (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetColorPropertyByName(class UObject* Object, class FName PropertyName, const struct FColor& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetColorPropertyByName"); - - Params::KismetSystemLibrary_SetColorPropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetFieldPathPropertyByName -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TFieldPath& Value (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetFieldPathPropertyByName(class UObject* Object, class FName PropertyName, const TFieldPath& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetFieldPathPropertyByName"); - - Params::KismetSystemLibrary_SetFieldPathPropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetFloatPropertyByName -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetFloatPropertyByName(class UObject* Object, class FName PropertyName, float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetFloatPropertyByName"); - - Params::KismetSystemLibrary_SetFloatPropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetGamepadsBlockDeviceFeedback -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// bool bBlock (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetGamepadsBlockDeviceFeedback(bool bBlock) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetGamepadsBlockDeviceFeedback"); - - Params::KismetSystemLibrary_SetGamepadsBlockDeviceFeedback Parms{}; - - Parms.bBlock = bBlock; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetInt64PropertyByName -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetInt64PropertyByName(class UObject* Object, class FName PropertyName, int64 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetInt64PropertyByName"); - - Params::KismetSystemLibrary_SetInt64PropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetInterfacePropertyByName -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TScriptInterface&Value (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetInterfacePropertyByName(class UObject* Object, class FName PropertyName, const TScriptInterface& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetInterfacePropertyByName"); - - Params::KismetSystemLibrary_SetInterfacePropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetIntPropertyByName -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetIntPropertyByName(class UObject* Object, class FName PropertyName, int32 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetIntPropertyByName"); - - Params::KismetSystemLibrary_SetIntPropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetLinearColorPropertyByName -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& Value (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetLinearColorPropertyByName(class UObject* Object, class FName PropertyName, const struct FLinearColor& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetLinearColorPropertyByName"); - - Params::KismetSystemLibrary_SetLinearColorPropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetNamePropertyByName -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName& Value (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetNamePropertyByName(class UObject* Object, class FName PropertyName, const class FName& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetNamePropertyByName"); - - Params::KismetSystemLibrary_SetNamePropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetObjectPropertyByName -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetObjectPropertyByName(class UObject* Object, class FName PropertyName, class UObject* Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetObjectPropertyByName"); - - Params::KismetSystemLibrary_SetObjectPropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetRotatorPropertyByName -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Value (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetRotatorPropertyByName(class UObject* Object, class FName PropertyName, const struct FRotator& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetRotatorPropertyByName"); - - Params::KismetSystemLibrary_SetRotatorPropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetSoftClassPropertyByName -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TSoftClassPtr& Value (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetSoftClassPropertyByName(class UObject* Object, class FName PropertyName, const TSoftClassPtr& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetSoftClassPropertyByName"); - - Params::KismetSystemLibrary_SetSoftClassPropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetSoftObjectPropertyByName -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TSoftObjectPtr& Value (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetSoftObjectPropertyByName(class UObject* Object, class FName PropertyName, const TSoftObjectPtr& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetSoftObjectPropertyByName"); - - Params::KismetSystemLibrary_SetSoftObjectPropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetStringPropertyByName -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Value (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetStringPropertyByName(class UObject* Object, class FName PropertyName, const class FString& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetStringPropertyByName"); - - Params::KismetSystemLibrary_SetStringPropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetStructurePropertyByName -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGenericStruct& Value (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetStructurePropertyByName(class UObject* Object, class FName PropertyName, const struct FGenericStruct& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetStructurePropertyByName"); - - Params::KismetSystemLibrary_SetStructurePropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetSuppressViewportTransitionMessage -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetSuppressViewportTransitionMessage(const class UObject* WorldContextObject, bool bState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetSuppressViewportTransitionMessage"); - - Params::KismetSystemLibrary_SetSuppressViewportTransitionMessage Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.bState = bState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetTextPropertyByName -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FText& Value (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetTextPropertyByName(class UObject* Object, class FName PropertyName, const class FText& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetTextPropertyByName"); - - Params::KismetSystemLibrary_SetTextPropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetTransformPropertyByName -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& Value (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetTransformPropertyByName(class UObject* Object, class FName PropertyName, const struct FTransform& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetTransformPropertyByName"); - - Params::KismetSystemLibrary_SetTransformPropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetUserActivity -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FUserActivity& UserActivity (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetUserActivity(const struct FUserActivity& UserActivity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetUserActivity"); - - Params::KismetSystemLibrary_SetUserActivity Parms{}; - - Parms.UserActivity = std::move(UserActivity); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetVectorPropertyByName -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Value (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetVectorPropertyByName(class UObject* Object, class FName PropertyName, const struct FVector& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetVectorPropertyByName"); - - Params::KismetSystemLibrary_SetVectorPropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetVolumeButtonsHandledBySystem -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// bool bEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetVolumeButtonsHandledBySystem(bool bEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetVolumeButtonsHandledBySystem"); - - Params::KismetSystemLibrary_SetVolumeButtonsHandledBySystem Parms{}; - - Parms.bEnabled = bEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetWindowTitle -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FText& Title (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetWindowTitle(const class FText& Title) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetWindowTitle"); - - Params::KismetSystemLibrary_SetWindowTitle Parms{}; - - Parms.Title = std::move(Title); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.ShowAdBanner -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// int32 AdIdIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShowOnBottomOfScreen (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::ShowAdBanner(int32 AdIdIndex, bool bShowOnBottomOfScreen) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "ShowAdBanner"); - - Params::KismetSystemLibrary_ShowAdBanner Parms{}; - - Parms.AdIdIndex = AdIdIndex; - Parms.bShowOnBottomOfScreen = bShowOnBottomOfScreen; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.ShowInterstitialAd -// (Final, Native, Static, Public, BlueprintCallable) - -void UKismetSystemLibrary::ShowInterstitialAd() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "ShowInterstitialAd"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.ShowPlatformSpecificAchievementsScreen -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class APlayerController* SpecificPlayer (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::ShowPlatformSpecificAchievementsScreen(const class APlayerController* SpecificPlayer) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "ShowPlatformSpecificAchievementsScreen"); - - Params::KismetSystemLibrary_ShowPlatformSpecificAchievementsScreen Parms{}; - - Parms.SpecificPlayer = SpecificPlayer; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.ShowPlatformSpecificLeaderboardScreen -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& CategoryName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::ShowPlatformSpecificLeaderboardScreen(const class FString& CategoryName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "ShowPlatformSpecificLeaderboardScreen"); - - Params::KismetSystemLibrary_ShowPlatformSpecificLeaderboardScreen Parms{}; - - Parms.CategoryName = std::move(CategoryName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SnapshotObject -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SnapshotObject(class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SnapshotObject"); - - Params::KismetSystemLibrary_SnapshotObject Parms{}; - - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SphereOverlapActors -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& SpherePos (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SphereRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// class UClass* ActorClassFilter (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// TArray* OutActors (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::SphereOverlapActors(const class UObject* WorldContextObject, const struct FVector& SpherePos, float SphereRadius, const TArray& ObjectTypes, class UClass* ActorClassFilter, const TArray& ActorsToIgnore, TArray* OutActors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SphereOverlapActors"); - - Params::KismetSystemLibrary_SphereOverlapActors Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.SpherePos = std::move(SpherePos); - Parms.SphereRadius = SphereRadius; - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.ActorClassFilter = ActorClassFilter; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutActors != nullptr) - *OutActors = std::move(Parms.OutActors); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.SphereOverlapComponents -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& SpherePos (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SphereRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// class UClass* ComponentClassFilter (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// TArray* OutComponents (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::SphereOverlapComponents(const class UObject* WorldContextObject, const struct FVector& SpherePos, float SphereRadius, const TArray& ObjectTypes, class UClass* ComponentClassFilter, const TArray& ActorsToIgnore, TArray* OutComponents) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SphereOverlapComponents"); - - Params::KismetSystemLibrary_SphereOverlapComponents Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.SpherePos = std::move(SpherePos); - Parms.SphereRadius = SphereRadius; - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.ComponentClassFilter = ComponentClassFilter; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutComponents != nullptr) - *OutComponents = std::move(Parms.OutComponents); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.SphereTraceMulti -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETraceTypeQuery TraceChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutHits (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::SphereTraceMulti(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SphereTraceMulti"); - - Params::KismetSystemLibrary_SphereTraceMulti Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.Radius = Radius; - Parms.TraceChannel = TraceChannel; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHits != nullptr) - *OutHits = std::move(Parms.OutHits); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.SphereTraceMultiByProfile -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ProfileName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutHits (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::SphereTraceMultiByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, class FName ProfileName, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SphereTraceMultiByProfile"); - - Params::KismetSystemLibrary_SphereTraceMultiByProfile Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.Radius = Radius; - Parms.ProfileName = ProfileName; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHits != nullptr) - *OutHits = std::move(Parms.OutHits); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.SphereTraceMultiForObjects -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutHits (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::SphereTraceMultiForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, const TArray& ObjectTypes, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SphereTraceMultiForObjects"); - - Params::KismetSystemLibrary_SphereTraceMultiForObjects Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.Radius = Radius; - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHits != nullptr) - *OutHits = std::move(Parms.OutHits); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.SphereTraceSingle -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETraceTypeQuery TraceChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::SphereTraceSingle(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SphereTraceSingle"); - - Params::KismetSystemLibrary_SphereTraceSingle Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.Radius = Radius; - Parms.TraceChannel = TraceChannel; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.SphereTraceSingleByProfile -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ProfileName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::SphereTraceSingleByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, class FName ProfileName, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SphereTraceSingleByProfile"); - - Params::KismetSystemLibrary_SphereTraceSingleByProfile Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.Radius = Radius; - Parms.ProfileName = ProfileName; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.SphereTraceSingleForObjects -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::SphereTraceSingleForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, const TArray& ObjectTypes, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SphereTraceSingleForObjects"); - - Params::KismetSystemLibrary_SphereTraceSingleForObjects Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.Radius = Radius; - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.StackTrace -// (Final, Native, Static, Public, BlueprintCallable) - -void UKismetSystemLibrary::StackTrace() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "StackTrace"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.TransactObject -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::TransactObject(class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "TransactObject"); - - Params::KismetSystemLibrary_TransactObject Parms{}; - - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.UnloadPrimaryAsset -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FPrimaryAssetId& PrimaryAssetId (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::UnloadPrimaryAsset(const struct FPrimaryAssetId& PrimaryAssetId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "UnloadPrimaryAsset"); - - Params::KismetSystemLibrary_UnloadPrimaryAsset Parms{}; - - Parms.PrimaryAssetId = std::move(PrimaryAssetId); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.UnloadPrimaryAssetList -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& PrimaryAssetIdList (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::UnloadPrimaryAssetList(const TArray& PrimaryAssetIdList) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "UnloadPrimaryAssetList"); - - Params::KismetSystemLibrary_UnloadPrimaryAssetList Parms{}; - - Parms.PrimaryAssetIdList = std::move(PrimaryAssetIdList); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.UnregisterForRemoteNotifications -// (Final, Native, Static, Public, BlueprintCallable) - -void UKismetSystemLibrary::UnregisterForRemoteNotifications() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "UnregisterForRemoteNotifications"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetTextLibrary.AsCurrency_Float -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ERoundingMode RoundingMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAlwaysSign (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseGrouping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MinimumIntegralDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MaximumIntegralDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MinimumFractionalDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MaximumFractionalDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& CurrencyCode (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::AsCurrency_Float(float Value, ERoundingMode RoundingMode, bool bAlwaysSign, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits, int32 MinimumFractionalDigits, int32 MaximumFractionalDigits, const class FString& CurrencyCode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "AsCurrency_Float"); - - Params::KismetTextLibrary_AsCurrency_Float Parms{}; - - Parms.Value = Value; - Parms.RoundingMode = RoundingMode; - Parms.bAlwaysSign = bAlwaysSign; - Parms.bUseGrouping = bUseGrouping; - Parms.MinimumIntegralDigits = MinimumIntegralDigits; - Parms.MaximumIntegralDigits = MaximumIntegralDigits; - Parms.MinimumFractionalDigits = MinimumFractionalDigits; - Parms.MaximumFractionalDigits = MaximumFractionalDigits; - Parms.CurrencyCode = std::move(CurrencyCode); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.AsCurrency_Integer -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ERoundingMode RoundingMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAlwaysSign (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseGrouping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MinimumIntegralDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MaximumIntegralDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MinimumFractionalDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MaximumFractionalDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& CurrencyCode (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::AsCurrency_Integer(int32 Value, ERoundingMode RoundingMode, bool bAlwaysSign, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits, int32 MinimumFractionalDigits, int32 MaximumFractionalDigits, const class FString& CurrencyCode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "AsCurrency_Integer"); - - Params::KismetTextLibrary_AsCurrency_Integer Parms{}; - - Parms.Value = Value; - Parms.RoundingMode = RoundingMode; - Parms.bAlwaysSign = bAlwaysSign; - Parms.bUseGrouping = bUseGrouping; - Parms.MinimumIntegralDigits = MinimumIntegralDigits; - Parms.MaximumIntegralDigits = MaximumIntegralDigits; - Parms.MinimumFractionalDigits = MinimumFractionalDigits; - Parms.MaximumFractionalDigits = MaximumFractionalDigits; - Parms.CurrencyCode = std::move(CurrencyCode); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.AsCurrencyBase -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 BaseValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& CurrencyCode (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::AsCurrencyBase(int32 BaseValue, const class FString& CurrencyCode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "AsCurrencyBase"); - - Params::KismetTextLibrary_AsCurrencyBase Parms{}; - - Parms.BaseValue = BaseValue; - Parms.CurrencyCode = std::move(CurrencyCode); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.AsDate_DateTime -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& InDateTime (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::AsDate_DateTime(const struct FDateTime& InDateTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "AsDate_DateTime"); - - Params::KismetTextLibrary_AsDate_DateTime Parms{}; - - Parms.InDateTime = std::move(InDateTime); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.AsDateTime_DateTime -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& In (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::AsDateTime_DateTime(const struct FDateTime& In) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "AsDateTime_DateTime"); - - Params::KismetTextLibrary_AsDateTime_DateTime Parms{}; - - Parms.In = std::move(In); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.AsPercent_Float -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ERoundingMode RoundingMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAlwaysSign (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseGrouping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MinimumIntegralDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MaximumIntegralDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MinimumFractionalDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MaximumFractionalDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::AsPercent_Float(float Value, ERoundingMode RoundingMode, bool bAlwaysSign, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits, int32 MinimumFractionalDigits, int32 MaximumFractionalDigits) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "AsPercent_Float"); - - Params::KismetTextLibrary_AsPercent_Float Parms{}; - - Parms.Value = Value; - Parms.RoundingMode = RoundingMode; - Parms.bAlwaysSign = bAlwaysSign; - Parms.bUseGrouping = bUseGrouping; - Parms.MinimumIntegralDigits = MinimumIntegralDigits; - Parms.MaximumIntegralDigits = MaximumIntegralDigits; - Parms.MinimumFractionalDigits = MinimumFractionalDigits; - Parms.MaximumFractionalDigits = MaximumFractionalDigits; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.AsTime_DateTime -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& In (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::AsTime_DateTime(const struct FDateTime& In) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "AsTime_DateTime"); - - Params::KismetTextLibrary_AsTime_DateTime Parms{}; - - Parms.In = std::move(In); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.AsTimespan_Timespan -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& InTimespan (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::AsTimespan_Timespan(const struct FTimespan& InTimespan) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "AsTimespan_Timespan"); - - Params::KismetTextLibrary_AsTimespan_Timespan Parms{}; - - Parms.InTimespan = std::move(InTimespan); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.AsTimeZoneDate_DateTime -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& InDateTime (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& InTimeZone (Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::AsTimeZoneDate_DateTime(const struct FDateTime& InDateTime, const class FString& InTimeZone) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "AsTimeZoneDate_DateTime"); - - Params::KismetTextLibrary_AsTimeZoneDate_DateTime Parms{}; - - Parms.InDateTime = std::move(InDateTime); - Parms.InTimeZone = std::move(InTimeZone); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.AsTimeZoneDateTime_DateTime -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& InDateTime (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& InTimeZone (Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::AsTimeZoneDateTime_DateTime(const struct FDateTime& InDateTime, const class FString& InTimeZone) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "AsTimeZoneDateTime_DateTime"); - - Params::KismetTextLibrary_AsTimeZoneDateTime_DateTime Parms{}; - - Parms.InDateTime = std::move(InDateTime); - Parms.InTimeZone = std::move(InTimeZone); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.AsTimeZoneTime_DateTime -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& InDateTime (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& InTimeZone (Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::AsTimeZoneTime_DateTime(const struct FDateTime& InDateTime, const class FString& InTimeZone) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "AsTimeZoneTime_DateTime"); - - Params::KismetTextLibrary_AsTimeZoneTime_DateTime Parms{}; - - Parms.InDateTime = std::move(InDateTime); - Parms.InTimeZone = std::move(InTimeZone); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.Conv_BoolToText -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool InBool (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::Conv_BoolToText(bool InBool) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "Conv_BoolToText"); - - Params::KismetTextLibrary_Conv_BoolToText Parms{}; - - Parms.InBool = InBool; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.Conv_ByteToText -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::Conv_ByteToText(uint8 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "Conv_ByteToText"); - - Params::KismetTextLibrary_Conv_ByteToText Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.Conv_ColorToText -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& InColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::Conv_ColorToText(const struct FLinearColor& InColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "Conv_ColorToText"); - - Params::KismetTextLibrary_Conv_ColorToText Parms{}; - - Parms.InColor = std::move(InColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.Conv_FloatToText -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ERoundingMode RoundingMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAlwaysSign (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseGrouping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MinimumIntegralDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MaximumIntegralDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MinimumFractionalDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MaximumFractionalDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::Conv_FloatToText(float Value, ERoundingMode RoundingMode, bool bAlwaysSign, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits, int32 MinimumFractionalDigits, int32 MaximumFractionalDigits) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "Conv_FloatToText"); - - Params::KismetTextLibrary_Conv_FloatToText Parms{}; - - Parms.Value = Value; - Parms.RoundingMode = RoundingMode; - Parms.bAlwaysSign = bAlwaysSign; - Parms.bUseGrouping = bUseGrouping; - Parms.MinimumIntegralDigits = MinimumIntegralDigits; - Parms.MaximumIntegralDigits = MaximumIntegralDigits; - Parms.MinimumFractionalDigits = MinimumFractionalDigits; - Parms.MaximumFractionalDigits = MaximumFractionalDigits; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.Conv_Int64ToText -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAlwaysSign (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseGrouping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MinimumIntegralDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MaximumIntegralDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::Conv_Int64ToText(int64 Value, bool bAlwaysSign, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "Conv_Int64ToText"); - - Params::KismetTextLibrary_Conv_Int64ToText Parms{}; - - Parms.Value = Value; - Parms.bAlwaysSign = bAlwaysSign; - Parms.bUseGrouping = bUseGrouping; - Parms.MinimumIntegralDigits = MinimumIntegralDigits; - Parms.MaximumIntegralDigits = MaximumIntegralDigits; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.Conv_IntToText -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAlwaysSign (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseGrouping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MinimumIntegralDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MaximumIntegralDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::Conv_IntToText(int32 Value, bool bAlwaysSign, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "Conv_IntToText"); - - Params::KismetTextLibrary_Conv_IntToText Parms{}; - - Parms.Value = Value; - Parms.bAlwaysSign = bAlwaysSign; - Parms.bUseGrouping = bUseGrouping; - Parms.MinimumIntegralDigits = MinimumIntegralDigits; - Parms.MaximumIntegralDigits = MaximumIntegralDigits; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.Conv_NameToText -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FName InName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::Conv_NameToText(class FName InName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "Conv_NameToText"); - - Params::KismetTextLibrary_Conv_NameToText Parms{}; - - Parms.InName = InName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.Conv_ObjectToText -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* InObj (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::Conv_ObjectToText(class UObject* InObj) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "Conv_ObjectToText"); - - Params::KismetTextLibrary_Conv_ObjectToText Parms{}; - - Parms.InObj = InObj; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.Conv_RotatorToText -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& InRot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::Conv_RotatorToText(const struct FRotator& InRot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "Conv_RotatorToText"); - - Params::KismetTextLibrary_Conv_RotatorToText Parms{}; - - Parms.InRot = std::move(InRot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.Conv_StringToText -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& inString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::Conv_StringToText(const class FString& inString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "Conv_StringToText"); - - Params::KismetTextLibrary_Conv_StringToText Parms{}; - - Parms.inString = std::move(inString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.Conv_TextToString -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& InText (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetTextLibrary::Conv_TextToString(const class FText& InText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "Conv_TextToString"); - - Params::KismetTextLibrary_Conv_TextToString Parms{}; - - Parms.InText = std::move(InText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.Conv_TransformToText -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& InTrans (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::Conv_TransformToText(const struct FTransform& InTrans) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "Conv_TransformToText"); - - Params::KismetTextLibrary_Conv_TransformToText Parms{}; - - Parms.InTrans = std::move(InTrans); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.Conv_Vector2dToText -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& InVec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::Conv_Vector2dToText(const struct FVector2D& InVec) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "Conv_Vector2dToText"); - - Params::KismetTextLibrary_Conv_Vector2dToText Parms{}; - - Parms.InVec = std::move(InVec); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.Conv_VectorToText -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& InVec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::Conv_VectorToText(const struct FVector& InVec) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "Conv_VectorToText"); - - Params::KismetTextLibrary_Conv_VectorToText Parms{}; - - Parms.InVec = std::move(InVec); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.EqualEqual_IgnoreCase_TextText -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& A (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const class FText& b (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetTextLibrary::EqualEqual_IgnoreCase_TextText(const class FText& A, const class FText& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "EqualEqual_IgnoreCase_TextText"); - - Params::KismetTextLibrary_EqualEqual_IgnoreCase_TextText Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.EqualEqual_TextText -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& A (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const class FText& b (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetTextLibrary::EqualEqual_TextText(const class FText& A, const class FText& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "EqualEqual_TextText"); - - Params::KismetTextLibrary_EqualEqual_TextText Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.FindTextInLocalizationTable -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& Namespace (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Key (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText* OutText (Parm, OutParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetTextLibrary::FindTextInLocalizationTable(const class FString& Namespace, const class FString& Key, class FText* OutText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "FindTextInLocalizationTable"); - - Params::KismetTextLibrary_FindTextInLocalizationTable Parms{}; - - Parms.Namespace = std::move(Namespace); - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutText != nullptr) - *OutText = std::move(Parms.OutText); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.Format -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& InPattern (Parm, NativeAccessSpecifierPublic) -// const TArray&InArgs (Parm, ZeroConstructor, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::Format(const class FText& InPattern, const TArray& InArgs) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "Format"); - - Params::KismetTextLibrary_Format Parms{}; - - Parms.InPattern = std::move(InPattern); - Parms.InArgs = std::move(InArgs); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.GetEmptyText -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::GetEmptyText() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "GetEmptyText"); - - Params::KismetTextLibrary_GetEmptyText Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.IsPolyglotDataValid -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPolyglotTextData& PolyglotData (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool* IsValid (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText* ErrorMessage (Parm, OutParm, NativeAccessSpecifierPublic) - -void UKismetTextLibrary::IsPolyglotDataValid(const struct FPolyglotTextData& PolyglotData, bool* IsValid, class FText* ErrorMessage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "IsPolyglotDataValid"); - - Params::KismetTextLibrary_IsPolyglotDataValid Parms{}; - - Parms.PolyglotData = std::move(PolyglotData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (IsValid != nullptr) - *IsValid = Parms.IsValid; - - if (ErrorMessage != nullptr) - *ErrorMessage = std::move(Parms.ErrorMessage); -} - - -// Function Engine.KismetTextLibrary.NotEqual_IgnoreCase_TextText -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& A (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const class FText& b (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetTextLibrary::NotEqual_IgnoreCase_TextText(const class FText& A, const class FText& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "NotEqual_IgnoreCase_TextText"); - - Params::KismetTextLibrary_NotEqual_IgnoreCase_TextText Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.NotEqual_TextText -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& A (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const class FText& b (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetTextLibrary::NotEqual_TextText(const class FText& A, const class FText& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "NotEqual_TextText"); - - Params::KismetTextLibrary_NotEqual_TextText Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.PolyglotDataToText -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPolyglotTextData& PolyglotData (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::PolyglotDataToText(const struct FPolyglotTextData& PolyglotData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "PolyglotDataToText"); - - Params::KismetTextLibrary_PolyglotDataToText Parms{}; - - Parms.PolyglotData = std::move(PolyglotData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.StringTableIdAndKeyFromText -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& Text (Parm, NativeAccessSpecifierPublic) -// class FName* OutTableId (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* OutKey (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetTextLibrary::StringTableIdAndKeyFromText(const class FText& Text, class FName* OutTableId, class FString* OutKey) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "StringTableIdAndKeyFromText"); - - Params::KismetTextLibrary_StringTableIdAndKeyFromText Parms{}; - - Parms.Text = std::move(Text); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutTableId != nullptr) - *OutTableId = Parms.OutTableId; - - if (OutKey != nullptr) - *OutKey = std::move(Parms.OutKey); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.TextFromStringTable -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FName TableId (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Key (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::TextFromStringTable(const class FName TableId, const class FString& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "TextFromStringTable"); - - Params::KismetTextLibrary_TextFromStringTable Parms{}; - - Parms.TableId = TableId; - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.TextIsCultureInvariant -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& InText (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetTextLibrary::TextIsCultureInvariant(const class FText& InText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "TextIsCultureInvariant"); - - Params::KismetTextLibrary_TextIsCultureInvariant Parms{}; - - Parms.InText = std::move(InText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.TextIsEmpty -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& InText (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetTextLibrary::TextIsEmpty(const class FText& InText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "TextIsEmpty"); - - Params::KismetTextLibrary_TextIsEmpty Parms{}; - - Parms.InText = std::move(InText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.TextIsFromStringTable -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& Text (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetTextLibrary::TextIsFromStringTable(const class FText& Text) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "TextIsFromStringTable"); - - Params::KismetTextLibrary_TextIsFromStringTable Parms{}; - - Parms.Text = std::move(Text); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.TextIsTransient -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& InText (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetTextLibrary::TextIsTransient(const class FText& InText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "TextIsTransient"); - - Params::KismetTextLibrary_TextIsTransient Parms{}; - - Parms.InText = std::move(InText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.TextToLower -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& InText (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::TextToLower(const class FText& InText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "TextToLower"); - - Params::KismetTextLibrary_TextToLower Parms{}; - - Parms.InText = std::move(InText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.TextToUpper -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& InText (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::TextToUpper(const class FText& InText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "TextToUpper"); - - Params::KismetTextLibrary_TextToUpper Parms{}; - - Parms.InText = std::move(InText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.TextTrimPreceding -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& InText (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::TextTrimPreceding(const class FText& InText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "TextTrimPreceding"); - - Params::KismetTextLibrary_TextTrimPreceding Parms{}; - - Parms.InText = std::move(InText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.TextTrimPrecedingAndTrailing -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& InText (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::TextTrimPrecedingAndTrailing(const class FText& InText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "TextTrimPrecedingAndTrailing"); - - Params::KismetTextLibrary_TextTrimPrecedingAndTrailing Parms{}; - - Parms.InText = std::move(InText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.TextTrimTrailing -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& InText (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::TextTrimTrailing(const class FText& InText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "TextTrimTrailing"); - - Params::KismetTextLibrary_TextTrimTrailing Parms{}; - - Parms.InText = std::move(InText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LevelStreamingDynamic.LoadLevelInstance -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& LevelName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool* bOutSuccess (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& OptionalLevelNameOverride (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ULevelStreamingDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ULevelStreamingDynamic* ULevelStreamingDynamic::LoadLevelInstance(class UObject* WorldContextObject, const class FString& LevelName, const struct FVector& Location, const struct FRotator& Rotation, bool* bOutSuccess, const class FString& OptionalLevelNameOverride) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("LevelStreamingDynamic", "LoadLevelInstance"); - - Params::LevelStreamingDynamic_LoadLevelInstance Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.LevelName = std::move(LevelName); - Parms.Location = std::move(Location); - Parms.Rotation = std::move(Rotation); - Parms.OptionalLevelNameOverride = std::move(OptionalLevelNameOverride); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (bOutSuccess != nullptr) - *bOutSuccess = Parms.bOutSuccess; - - return Parms.ReturnValue; -} - - -// Function Engine.LevelStreamingDynamic.LoadLevelInstanceBySoftObjectPtr -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSoftObjectPtr Level (Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool* bOutSuccess (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& OptionalLevelNameOverride (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ULevelStreamingDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ULevelStreamingDynamic* ULevelStreamingDynamic::LoadLevelInstanceBySoftObjectPtr(class UObject* WorldContextObject, TSoftObjectPtr Level, const struct FVector& Location, const struct FRotator& Rotation, bool* bOutSuccess, const class FString& OptionalLevelNameOverride) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("LevelStreamingDynamic", "LoadLevelInstanceBySoftObjectPtr"); - - Params::LevelStreamingDynamic_LoadLevelInstanceBySoftObjectPtr Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Level = Level; - Parms.Location = std::move(Location); - Parms.Rotation = std::move(Rotation); - Parms.OptionalLevelNameOverride = std::move(OptionalLevelNameOverride); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (bOutSuccess != nullptr) - *bOutSuccess = Parms.bOutSuccess; - - return Parms.ReturnValue; -} - - -// Function Engine.LightClippingPlanesComponent.AddRelativeClippingPlane -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FRotator& InRelativeRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float InRelativeDistance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIsEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightClippingPlanesComponent::AddRelativeClippingPlane(const struct FRotator& InRelativeRotation, float InRelativeDistance, bool bIsEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightClippingPlanesComponent", "AddRelativeClippingPlane"); - - Params::LightClippingPlanesComponent_AddRelativeClippingPlane Parms{}; - - Parms.InRelativeRotation = std::move(InRelativeRotation); - Parms.InRelativeDistance = InRelativeDistance; - Parms.bIsEnabled = bIsEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightClippingPlanesComponent.ClearClippingPlanes -// (Final, Native, Public, BlueprintCallable) - -void ULightClippingPlanesComponent::ClearClippingPlanes() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightClippingPlanesComponent", "ClearClippingPlanes"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightClippingPlanesComponent.SetClippingPlaneEnabled -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 ClippingPlaneIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIsEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightClippingPlanesComponent::SetClippingPlaneEnabled(int32 ClippingPlaneIndex, bool bIsEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightClippingPlanesComponent", "SetClippingPlaneEnabled"); - - Params::LightClippingPlanesComponent_SetClippingPlaneEnabled Parms{}; - - Parms.ClippingPlaneIndex = ClippingPlaneIndex; - Parms.bIsEnabled = bIsEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightClippingPlanesComponent.GetClippingPlane -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ClippingPlaneIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* PlaneOrigin (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* PlaneNormal (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool* bIsEnabled (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightClippingPlanesComponent::GetClippingPlane(int32 ClippingPlaneIndex, struct FVector* PlaneOrigin, struct FVector* PlaneNormal, bool* bIsEnabled) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightClippingPlanesComponent", "GetClippingPlane"); - - Params::LightClippingPlanesComponent_GetClippingPlane Parms{}; - - Parms.ClippingPlaneIndex = ClippingPlaneIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (PlaneOrigin != nullptr) - *PlaneOrigin = std::move(Parms.PlaneOrigin); - - if (PlaneNormal != nullptr) - *PlaneNormal = std::move(Parms.PlaneNormal); - - if (bIsEnabled != nullptr) - *bIsEnabled = Parms.bIsEnabled; -} - - -// Function Engine.LightClippingPlanesComponent.GetClippingPlaneEnabled -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ClippingPlaneIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool* bIsEnabled (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightClippingPlanesComponent::GetClippingPlaneEnabled(int32 ClippingPlaneIndex, bool* bIsEnabled) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightClippingPlanesComponent", "GetClippingPlaneEnabled"); - - Params::LightClippingPlanesComponent_GetClippingPlaneEnabled Parms{}; - - Parms.ClippingPlaneIndex = ClippingPlaneIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (bIsEnabled != nullptr) - *bIsEnabled = Parms.bIsEnabled; -} - - -// Function Engine.LightClippingPlanesComponent.GetClippingPlanesCount -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32* NumClippingPlanes (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightClippingPlanesComponent::GetClippingPlanesCount(int32* NumClippingPlanes) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightClippingPlanesComponent", "GetClippingPlanesCount"); - - Params::LightClippingPlanesComponent_GetClippingPlanesCount Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (NumClippingPlanes != nullptr) - *NumClippingPlanes = Parms.NumClippingPlanes; -} - - -// Function Engine.WindModulateComponent.SetAffectWindDirection -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewAffectWindDirection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindModulateComponent::SetAffectWindDirection(bool bNewAffectWindDirection) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindModulateComponent", "SetAffectWindDirection"); - - Params::WindModulateComponent_SetAffectWindDirection Parms{}; - - Parms.bNewAffectWindDirection = bNewAffectWindDirection; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WindModulateComponent.SetBlendDistance -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InNewBlendDistance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindModulateComponent::SetBlendDistance(float InNewBlendDistance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindModulateComponent", "SetBlendDistance"); - - Params::WindModulateComponent_SetBlendDistance Parms{}; - - Parms.InNewBlendDistance = InNewBlendDistance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WindModulateComponent.SetMaximumGustMod -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InNewMaxGustMod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindModulateComponent::SetMaximumGustMod(float InNewMaxGustMod) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindModulateComponent", "SetMaximumGustMod"); - - Params::WindModulateComponent_SetMaximumGustMod Parms{}; - - Parms.InNewMaxGustMod = InNewMaxGustMod; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WindModulateComponent.SetMinimumGustMod -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InNewMinGustMod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindModulateComponent::SetMinimumGustMod(float InNewMinGustMod) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindModulateComponent", "SetMinimumGustMod"); - - Params::WindModulateComponent_SetMinimumGustMod Parms{}; - - Parms.InNewMinGustMod = InNewMinGustMod; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WindModulateComponent.SetOutdoors -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InNewOutdoors (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindModulateComponent::SetOutdoors(float InNewOutdoors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindModulateComponent", "SetOutdoors"); - - Params::WindModulateComponent_SetOutdoors Parms{}; - - Parms.InNewOutdoors = InNewOutdoors; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WindModulateComponent.SetPriority -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InNewPriority (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindModulateComponent::SetPriority(float InNewPriority) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindModulateComponent", "SetPriority"); - - Params::WindModulateComponent_SetPriority Parms{}; - - Parms.InNewPriority = InNewPriority; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WindModulateComponent.SetSpeedMod -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InNewSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindModulateComponent::SetSpeedMod(float InNewSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindModulateComponent", "SetSpeedMod"); - - Params::WindModulateComponent_SetSpeedMod Parms{}; - - Parms.InNewSpeed = InNewSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WindModulateComponent.SetStrength -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InNewStrength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindModulateComponent::SetStrength(float InNewStrength) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindModulateComponent", "SetStrength"); - - Params::WindModulateComponent_SetStrength Parms{}; - - Parms.InNewStrength = InNewStrength; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WindModulateComponent.SetUseScaleAsBounds -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewUseScaleAsBounds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindModulateComponent::SetUseScaleAsBounds(bool bNewUseScaleAsBounds) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindModulateComponent", "SetUseScaleAsBounds"); - - Params::WindModulateComponent_SetUseScaleAsBounds Parms{}; - - Parms.bNewUseScaleAsBounds = bNewUseScaleAsBounds; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LODSyncComponent.GetLODSyncDebugText -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString ULODSyncComponent::GetLODSyncDebugText() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LODSyncComponent", "GetLODSyncDebugText"); - - Params::LODSyncComponent_GetLODSyncDebugText Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialInstanceDynamic.CopyInterpParameters -// (Final, Native, Public) -// Parameters: -// class UMaterialInstance* Source (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMaterialInstanceDynamic::CopyInterpParameters(class UMaterialInstance* Source) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "CopyInterpParameters"); - - Params::MaterialInstanceDynamic_CopyInterpParameters Parms{}; - - Parms.Source = Source; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MaterialInstanceDynamic.CopyParameterOverrides -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInstance* MaterialInstance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMaterialInstanceDynamic::CopyParameterOverrides(class UMaterialInstance* MaterialInstance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "CopyParameterOverrides"); - - Params::MaterialInstanceDynamic_CopyParameterOverrides Parms{}; - - Parms.MaterialInstance = MaterialInstance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MaterialInstanceDynamic.K2_CopyMaterialInstanceParameters -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInterface* Source (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bQuickParametersOnly (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMaterialInstanceDynamic::K2_CopyMaterialInstanceParameters(class UMaterialInterface* Source, bool bQuickParametersOnly) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "K2_CopyMaterialInstanceParameters"); - - Params::MaterialInstanceDynamic_K2_CopyMaterialInstanceParameters Parms{}; - - Parms.Source = Source; - Parms.bQuickParametersOnly = bQuickParametersOnly; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MaterialInstanceDynamic.K2_GetScalarParameterValue -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UMaterialInstanceDynamic::K2_GetScalarParameterValue(class FName ParameterName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "K2_GetScalarParameterValue"); - - Params::MaterialInstanceDynamic_K2_GetScalarParameterValue Parms{}; - - Parms.ParameterName = ParameterName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialInstanceDynamic.K2_GetScalarParameterValueByInfo -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FMaterialParameterInfo& ParameterInfo (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UMaterialInstanceDynamic::K2_GetScalarParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "K2_GetScalarParameterValueByInfo"); - - Params::MaterialInstanceDynamic_K2_GetScalarParameterValueByInfo Parms{}; - - Parms.ParameterInfo = std::move(ParameterInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialInstanceDynamic.K2_GetTextureParameterValue -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTexture* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UTexture* UMaterialInstanceDynamic::K2_GetTextureParameterValue(class FName ParameterName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "K2_GetTextureParameterValue"); - - Params::MaterialInstanceDynamic_K2_GetTextureParameterValue Parms{}; - - Parms.ParameterName = ParameterName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialInstanceDynamic.K2_GetTextureParameterValueByInfo -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FMaterialParameterInfo& ParameterInfo (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTexture* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UTexture* UMaterialInstanceDynamic::K2_GetTextureParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "K2_GetTextureParameterValueByInfo"); - - Params::MaterialInstanceDynamic_K2_GetTextureParameterValueByInfo Parms{}; - - Parms.ParameterInfo = std::move(ParameterInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialInstanceDynamic.K2_GetVectorParameterValue -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UMaterialInstanceDynamic::K2_GetVectorParameterValue(class FName ParameterName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "K2_GetVectorParameterValue"); - - Params::MaterialInstanceDynamic_K2_GetVectorParameterValue Parms{}; - - Parms.ParameterName = ParameterName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialInstanceDynamic.K2_GetVectorParameterValueByInfo -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FMaterialParameterInfo& ParameterInfo (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UMaterialInstanceDynamic::K2_GetVectorParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "K2_GetVectorParameterValueByInfo"); - - Params::MaterialInstanceDynamic_K2_GetVectorParameterValueByInfo Parms{}; - - Parms.ParameterInfo = std::move(ParameterInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInstance* SourceA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInstance* SourceB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMaterialInstanceDynamic::K2_InterpolateMaterialInstanceParams(class UMaterialInstance* SourceA, class UMaterialInstance* SourceB, float Alpha) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "K2_InterpolateMaterialInstanceParams"); - - Params::MaterialInstanceDynamic_K2_InterpolateMaterialInstanceParams Parms{}; - - Parms.SourceA = SourceA; - Parms.SourceB = SourceB; - Parms.Alpha = Alpha; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MaterialInstanceDynamic.SetScalarArrayParameterValue -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& Values (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UMaterialInstanceDynamic::SetScalarArrayParameterValue(class FName ParameterName, const TArray& Values) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "SetScalarArrayParameterValue"); - - Params::MaterialInstanceDynamic_SetScalarArrayParameterValue Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Values = std::move(Values); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MaterialInstanceDynamic.SetScalarArrayParameterValueByInfo -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FMaterialParameterInfo& ParameterInfo (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& Values (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UMaterialInstanceDynamic::SetScalarArrayParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo, const TArray& Values) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "SetScalarArrayParameterValueByInfo"); - - Params::MaterialInstanceDynamic_SetScalarArrayParameterValueByInfo Parms{}; - - Parms.ParameterInfo = std::move(ParameterInfo); - Parms.Values = std::move(Values); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MaterialInstanceDynamic.SetScalarParameterValue -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMaterialInstanceDynamic::SetScalarParameterValue(class FName ParameterName, float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "SetScalarParameterValue"); - - Params::MaterialInstanceDynamic_SetScalarParameterValue Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MaterialInstanceDynamic.SetScalarParameterValueByInfo -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FMaterialParameterInfo& ParameterInfo (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMaterialInstanceDynamic::SetScalarParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo, float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "SetScalarParameterValueByInfo"); - - Params::MaterialInstanceDynamic_SetScalarParameterValueByInfo Parms{}; - - Parms.ParameterInfo = std::move(ParameterInfo); - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MaterialInstanceDynamic.SetTextureArrayParameterValue -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& Values (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UMaterialInstanceDynamic::SetTextureArrayParameterValue(class FName ParameterName, const TArray& Values) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "SetTextureArrayParameterValue"); - - Params::MaterialInstanceDynamic_SetTextureArrayParameterValue Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Values = std::move(Values); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MaterialInstanceDynamic.SetTextureArrayParameterValueByInfo -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FMaterialParameterInfo& ParameterInfo (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& Values (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UMaterialInstanceDynamic::SetTextureArrayParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo, const TArray& Values) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "SetTextureArrayParameterValueByInfo"); - - Params::MaterialInstanceDynamic_SetTextureArrayParameterValueByInfo Parms{}; - - Parms.ParameterInfo = std::move(ParameterInfo); - Parms.Values = std::move(Values); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MaterialInstanceDynamic.SetTextureParameterValue -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTexture* Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMaterialInstanceDynamic::SetTextureParameterValue(class FName ParameterName, class UTexture* Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "SetTextureParameterValue"); - - Params::MaterialInstanceDynamic_SetTextureParameterValue Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MaterialInstanceDynamic.SetTextureParameterValueByInfo -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FMaterialParameterInfo& ParameterInfo (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTexture* Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMaterialInstanceDynamic::SetTextureParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo, class UTexture* Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "SetTextureParameterValueByInfo"); - - Params::MaterialInstanceDynamic_SetTextureParameterValueByInfo Parms{}; - - Parms.ParameterInfo = std::move(ParameterInfo); - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MaterialInstanceDynamic.SetVectorArrayParameterValue -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& Values (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UMaterialInstanceDynamic::SetVectorArrayParameterValue(class FName ParameterName, const TArray& Values) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "SetVectorArrayParameterValue"); - - Params::MaterialInstanceDynamic_SetVectorArrayParameterValue Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Values = std::move(Values); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MaterialInstanceDynamic.SetVectorArrayParameterValueByInfo -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FMaterialParameterInfo& ParameterInfo (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& Values (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UMaterialInstanceDynamic::SetVectorArrayParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo, const TArray& Values) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "SetVectorArrayParameterValueByInfo"); - - Params::MaterialInstanceDynamic_SetVectorArrayParameterValueByInfo Parms{}; - - Parms.ParameterInfo = std::move(ParameterInfo); - Parms.Values = std::move(Values); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MaterialInstanceDynamic.SetVectorParameterValue -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMaterialInstanceDynamic::SetVectorParameterValue(class FName ParameterName, const struct FLinearColor& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "SetVectorParameterValue"); - - Params::MaterialInstanceDynamic_SetVectorParameterValue Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MaterialInstanceDynamic.SetVectorParameterValueByInfo -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FMaterialParameterInfo& ParameterInfo (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMaterialInstanceDynamic::SetVectorParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo, const struct FLinearColor& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "SetVectorParameterValueByInfo"); - - Params::MaterialInstanceDynamic_SetVectorParameterValueByInfo Parms{}; - - Parms.ParameterInfo = std::move(ParameterInfo); - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MeshVertexPainterKismetLibrary.PaintVerticesLerpAlongAxis -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UStaticMeshComponent* StaticMeshComponent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& StartColor (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& EndColor (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EVertexPaintAxis Axis (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bConvertToSRGB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMeshVertexPainterKismetLibrary::PaintVerticesLerpAlongAxis(class UStaticMeshComponent* StaticMeshComponent, const struct FLinearColor& StartColor, const struct FLinearColor& EndColor, EVertexPaintAxis Axis, bool bConvertToSRGB) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("MeshVertexPainterKismetLibrary", "PaintVerticesLerpAlongAxis"); - - Params::MeshVertexPainterKismetLibrary_PaintVerticesLerpAlongAxis Parms{}; - - Parms.StaticMeshComponent = StaticMeshComponent; - Parms.StartColor = std::move(StartColor); - Parms.EndColor = std::move(EndColor); - Parms.Axis = Axis; - Parms.bConvertToSRGB = bConvertToSRGB; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MeshVertexPainterKismetLibrary.PaintVerticesSingleColor -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UStaticMeshComponent* StaticMeshComponent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& FillColor (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bConvertToSRGB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMeshVertexPainterKismetLibrary::PaintVerticesSingleColor(class UStaticMeshComponent* StaticMeshComponent, const struct FLinearColor& FillColor, bool bConvertToSRGB) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("MeshVertexPainterKismetLibrary", "PaintVerticesSingleColor"); - - Params::MeshVertexPainterKismetLibrary_PaintVerticesSingleColor Parms{}; - - Parms.StaticMeshComponent = StaticMeshComponent; - Parms.FillColor = std::move(FillColor); - Parms.bConvertToSRGB = bConvertToSRGB; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MeshVertexPainterKismetLibrary.RemovePaintedVertices -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UStaticMeshComponent* StaticMeshComponent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMeshVertexPainterKismetLibrary::RemovePaintedVertices(class UStaticMeshComponent* StaticMeshComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("MeshVertexPainterKismetLibrary", "RemovePaintedVertices"); - - Params::MeshVertexPainterKismetLibrary_RemovePaintedVertices Parms{}; - - Parms.StaticMeshComponent = StaticMeshComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.NetPushModelHelpers.MarkPropertyDirty -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UNetPushModelHelpers::MarkPropertyDirty(class UObject* Object, class FName PropertyName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("NetPushModelHelpers", "MarkPropertyDirty"); - - Params::NetPushModelHelpers_MarkPropertyDirty Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.NetPushModelHelpers.MarkPropertyDirtyFromRepIndex -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 RepIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UNetPushModelHelpers::MarkPropertyDirtyFromRepIndex(class UObject* Object, int32 RepIndex, class FName PropertyName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("NetPushModelHelpers", "MarkPropertyDirtyFromRepIndex"); - - Params::NetPushModelHelpers_MarkPropertyDirtyFromRepIndex Parms{}; - - Parms.Object = Object; - Parms.RepIndex = RepIndex; - Parms.PropertyName = PropertyName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PawnNoiseEmitterComponent.MakeNoise -// (BlueprintAuthorityOnly, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class AActor* NoiseMaker (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Loudness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& NoiseLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPawnNoiseEmitterComponent::MakeNoise(class AActor* NoiseMaker, float Loudness, const struct FVector& NoiseLocation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PawnNoiseEmitterComponent", "MakeNoise"); - - Params::PawnNoiseEmitterComponent_MakeNoise Parms{}; - - Parms.NoiseMaker = NoiseMaker; - Parms.Loudness = Loudness; - Parms.NoiseLocation = std::move(NoiseLocation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.BreakConstraint -// (Final, Native, Public, BlueprintCallable) - -void UPhysicsConstraintComponent::BreakConstraint() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "BreakConstraint"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.GetConstraintForce -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FVector* OutLinearForce (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* OutAngularForce (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::GetConstraintForce(struct FVector* OutLinearForce, struct FVector* OutAngularForce) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "GetConstraintForce"); - - Params::PhysicsConstraintComponent_GetConstraintForce Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutLinearForce != nullptr) - *OutLinearForce = std::move(Parms.OutLinearForce); - - if (OutAngularForce != nullptr) - *OutAngularForce = std::move(Parms.OutAngularForce); -} - - -// Function Engine.PhysicsConstraintComponent.IsBroken -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPhysicsConstraintComponent::IsBroken() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "IsBroken"); - - Params::PhysicsConstraintComponent_IsBroken Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PhysicsConstraintComponent.SetAngularBreakable -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bAngularBreakable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AngularBreakThreshold (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetAngularBreakable(bool bAngularBreakable, float AngularBreakThreshold) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetAngularBreakable"); - - Params::PhysicsConstraintComponent_SetAngularBreakable Parms{}; - - Parms.bAngularBreakable = bAngularBreakable; - Parms.AngularBreakThreshold = AngularBreakThreshold; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetAngularDriveMode -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EAngularDriveMode DriveMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetAngularDriveMode(EAngularDriveMode DriveMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetAngularDriveMode"); - - Params::PhysicsConstraintComponent_SetAngularDriveMode Parms{}; - - Parms.DriveMode = DriveMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetAngularDriveParams -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float PositionStrength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float VelocityStrength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InForceLimit (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetAngularDriveParams(float PositionStrength, float VelocityStrength, float InForceLimit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetAngularDriveParams"); - - Params::PhysicsConstraintComponent_SetAngularDriveParams Parms{}; - - Parms.PositionStrength = PositionStrength; - Parms.VelocityStrength = VelocityStrength; - Parms.InForceLimit = InForceLimit; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetAngularOrientationDrive -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnableSwingDrive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEnableTwistDrive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetAngularOrientationDrive(bool bEnableSwingDrive, bool bEnableTwistDrive) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetAngularOrientationDrive"); - - Params::PhysicsConstraintComponent_SetAngularOrientationDrive Parms{}; - - Parms.bEnableSwingDrive = bEnableSwingDrive; - Parms.bEnableTwistDrive = bEnableTwistDrive; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetAngularOrientationTarget -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FRotator& InPosTarget (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetAngularOrientationTarget(const struct FRotator& InPosTarget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetAngularOrientationTarget"); - - Params::PhysicsConstraintComponent_SetAngularOrientationTarget Parms{}; - - Parms.InPosTarget = std::move(InPosTarget); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetAngularPlasticity -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bAngularPlasticity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AngularPlasticityThreshold (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetAngularPlasticity(bool bAngularPlasticity, float AngularPlasticityThreshold) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetAngularPlasticity"); - - Params::PhysicsConstraintComponent_SetAngularPlasticity Parms{}; - - Parms.bAngularPlasticity = bAngularPlasticity; - Parms.AngularPlasticityThreshold = AngularPlasticityThreshold; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetAngularSwing1Limit -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EAngularConstraintMotion MotionType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Swing1LimitAngle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetAngularSwing1Limit(EAngularConstraintMotion MotionType, float Swing1LimitAngle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetAngularSwing1Limit"); - - Params::PhysicsConstraintComponent_SetAngularSwing1Limit Parms{}; - - Parms.MotionType = MotionType; - Parms.Swing1LimitAngle = Swing1LimitAngle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetAngularSwing2Limit -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EAngularConstraintMotion MotionType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Swing2LimitAngle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetAngularSwing2Limit(EAngularConstraintMotion MotionType, float Swing2LimitAngle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetAngularSwing2Limit"); - - Params::PhysicsConstraintComponent_SetAngularSwing2Limit Parms{}; - - Parms.MotionType = MotionType; - Parms.Swing2LimitAngle = Swing2LimitAngle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetAngularTwistLimit -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EAngularConstraintMotion ConstraintType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float TwistLimitAngle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetAngularTwistLimit(EAngularConstraintMotion ConstraintType, float TwistLimitAngle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetAngularTwistLimit"); - - Params::PhysicsConstraintComponent_SetAngularTwistLimit Parms{}; - - Parms.ConstraintType = ConstraintType; - Parms.TwistLimitAngle = TwistLimitAngle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetAngularVelocityDrive -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnableSwingDrive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEnableTwistDrive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetAngularVelocityDrive(bool bEnableSwingDrive, bool bEnableTwistDrive) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetAngularVelocityDrive"); - - Params::PhysicsConstraintComponent_SetAngularVelocityDrive Parms{}; - - Parms.bEnableSwingDrive = bEnableSwingDrive; - Parms.bEnableTwistDrive = bEnableTwistDrive; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetAngularVelocityDriveSLERP -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnableSLERP (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetAngularVelocityDriveSLERP(bool bEnableSLERP) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetAngularVelocityDriveSLERP"); - - Params::PhysicsConstraintComponent_SetAngularVelocityDriveSLERP Parms{}; - - Parms.bEnableSLERP = bEnableSLERP; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetAngularVelocityDriveTwistAndSwing -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnableTwistDrive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEnableSwingDrive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetAngularVelocityDriveTwistAndSwing(bool bEnableTwistDrive, bool bEnableSwingDrive) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetAngularVelocityDriveTwistAndSwing"); - - Params::PhysicsConstraintComponent_SetAngularVelocityDriveTwistAndSwing Parms{}; - - Parms.bEnableTwistDrive = bEnableTwistDrive; - Parms.bEnableSwingDrive = bEnableSwingDrive; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetAngularVelocityTarget -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& InVelTarget (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetAngularVelocityTarget(const struct FVector& InVelTarget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetAngularVelocityTarget"); - - Params::PhysicsConstraintComponent_SetAngularVelocityTarget Parms{}; - - Parms.InVelTarget = std::move(InVelTarget); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetConstrainedComponents -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UPrimitiveComponent* Component1 (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName1 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* Component2 (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName2 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetConstrainedComponents(class UPrimitiveComponent* Component1, class FName BoneName1, class UPrimitiveComponent* Component2, class FName BoneName2) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetConstrainedComponents"); - - Params::PhysicsConstraintComponent_SetConstrainedComponents Parms{}; - - Parms.Component1 = Component1; - Parms.BoneName1 = BoneName1; - Parms.Component2 = Component2; - Parms.BoneName2 = BoneName2; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetConstraintReferenceFrame -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// EConstraintFrame Frame (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& RefFrame (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetConstraintReferenceFrame(EConstraintFrame Frame, const struct FTransform& RefFrame) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetConstraintReferenceFrame"); - - Params::PhysicsConstraintComponent_SetConstraintReferenceFrame Parms{}; - - Parms.Frame = Frame; - Parms.RefFrame = std::move(RefFrame); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetConstraintReferenceOrientation -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// EConstraintFrame Frame (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& PriAxis (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& SecAxis (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetConstraintReferenceOrientation(EConstraintFrame Frame, const struct FVector& PriAxis, const struct FVector& SecAxis) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetConstraintReferenceOrientation"); - - Params::PhysicsConstraintComponent_SetConstraintReferenceOrientation Parms{}; - - Parms.Frame = Frame; - Parms.PriAxis = std::move(PriAxis); - Parms.SecAxis = std::move(SecAxis); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetConstraintReferencePosition -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// EConstraintFrame Frame (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& RefPosition (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetConstraintReferencePosition(EConstraintFrame Frame, const struct FVector& RefPosition) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetConstraintReferencePosition"); - - Params::PhysicsConstraintComponent_SetConstraintReferencePosition Parms{}; - - Parms.Frame = Frame; - Parms.RefPosition = std::move(RefPosition); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetDisableCollision -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bDisableCollision (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetDisableCollision(bool bDisableCollision) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetDisableCollision"); - - Params::PhysicsConstraintComponent_SetDisableCollision Parms{}; - - Parms.bDisableCollision = bDisableCollision; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetLinearBreakable -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bLinearBreakable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float LinearBreakThreshold (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetLinearBreakable(bool bLinearBreakable, float LinearBreakThreshold) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetLinearBreakable"); - - Params::PhysicsConstraintComponent_SetLinearBreakable Parms{}; - - Parms.bLinearBreakable = bLinearBreakable; - Parms.LinearBreakThreshold = LinearBreakThreshold; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetLinearDriveParams -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float PositionStrength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float VelocityStrength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InForceLimit (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetLinearDriveParams(float PositionStrength, float VelocityStrength, float InForceLimit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetLinearDriveParams"); - - Params::PhysicsConstraintComponent_SetLinearDriveParams Parms{}; - - Parms.PositionStrength = PositionStrength; - Parms.VelocityStrength = VelocityStrength; - Parms.InForceLimit = InForceLimit; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetLinearPlasticity -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bLinearPlasticity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float LinearPlasticityThreshold (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetLinearPlasticity(bool bLinearPlasticity, float LinearPlasticityThreshold) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetLinearPlasticity"); - - Params::PhysicsConstraintComponent_SetLinearPlasticity Parms{}; - - Parms.bLinearPlasticity = bLinearPlasticity; - Parms.LinearPlasticityThreshold = LinearPlasticityThreshold; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetLinearPositionDrive -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnableDriveX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEnableDriveY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEnableDriveZ (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetLinearPositionDrive(bool bEnableDriveX, bool bEnableDriveY, bool bEnableDriveZ) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetLinearPositionDrive"); - - Params::PhysicsConstraintComponent_SetLinearPositionDrive Parms{}; - - Parms.bEnableDriveX = bEnableDriveX; - Parms.bEnableDriveY = bEnableDriveY; - Parms.bEnableDriveZ = bEnableDriveZ; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetLinearPositionTarget -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& InPosTarget (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetLinearPositionTarget(const struct FVector& InPosTarget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetLinearPositionTarget"); - - Params::PhysicsConstraintComponent_SetLinearPositionTarget Parms{}; - - Parms.InPosTarget = std::move(InPosTarget); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetLinearVelocityDrive -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnableDriveX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEnableDriveY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEnableDriveZ (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetLinearVelocityDrive(bool bEnableDriveX, bool bEnableDriveY, bool bEnableDriveZ) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetLinearVelocityDrive"); - - Params::PhysicsConstraintComponent_SetLinearVelocityDrive Parms{}; - - Parms.bEnableDriveX = bEnableDriveX; - Parms.bEnableDriveY = bEnableDriveY; - Parms.bEnableDriveZ = bEnableDriveZ; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetLinearVelocityTarget -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& InVelTarget (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetLinearVelocityTarget(const struct FVector& InVelTarget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetLinearVelocityTarget"); - - Params::PhysicsConstraintComponent_SetLinearVelocityTarget Parms{}; - - Parms.InVelTarget = std::move(InVelTarget); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetLinearXLimit -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// ELinearConstraintMotion ConstraintType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float LimitSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetLinearXLimit(ELinearConstraintMotion ConstraintType, float LimitSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetLinearXLimit"); - - Params::PhysicsConstraintComponent_SetLinearXLimit Parms{}; - - Parms.ConstraintType = ConstraintType; - Parms.LimitSize = LimitSize; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetLinearYLimit -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// ELinearConstraintMotion ConstraintType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float LimitSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetLinearYLimit(ELinearConstraintMotion ConstraintType, float LimitSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetLinearYLimit"); - - Params::PhysicsConstraintComponent_SetLinearYLimit Parms{}; - - Parms.ConstraintType = ConstraintType; - Parms.LimitSize = LimitSize; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetLinearZLimit -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// ELinearConstraintMotion ConstraintType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float LimitSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetLinearZLimit(ELinearConstraintMotion ConstraintType, float LimitSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetLinearZLimit"); - - Params::PhysicsConstraintComponent_SetLinearZLimit Parms{}; - - Parms.ConstraintType = ConstraintType; - Parms.LimitSize = LimitSize; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetOrientationDriveSLERP -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnableSLERP (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetOrientationDriveSLERP(bool bEnableSLERP) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetOrientationDriveSLERP"); - - Params::PhysicsConstraintComponent_SetOrientationDriveSLERP Parms{}; - - Parms.bEnableSLERP = bEnableSLERP; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetOrientationDriveTwistAndSwing -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnableTwistDrive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEnableSwingDrive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetOrientationDriveTwistAndSwing(bool bEnableTwistDrive, bool bEnableSwingDrive) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetOrientationDriveTwistAndSwing"); - - Params::PhysicsConstraintComponent_SetOrientationDriveTwistAndSwing Parms{}; - - Parms.bEnableTwistDrive = bEnableTwistDrive; - Parms.bEnableSwingDrive = bEnableSwingDrive; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.GetCurrentSwing1 -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UPhysicsConstraintComponent::GetCurrentSwing1() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "GetCurrentSwing1"); - - Params::PhysicsConstraintComponent_GetCurrentSwing1 Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PhysicsConstraintComponent.GetCurrentSwing2 -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UPhysicsConstraintComponent::GetCurrentSwing2() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "GetCurrentSwing2"); - - Params::PhysicsConstraintComponent_GetCurrentSwing2 Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PhysicsConstraintComponent.GetCurrentTwist -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UPhysicsConstraintComponent::GetCurrentTwist() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "GetCurrentTwist"); - - Params::PhysicsConstraintComponent_GetCurrentTwist Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PhysicsHandleComponent.GrabComponent -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UPrimitiveComponent* Component (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName InBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& GrabLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bConstrainRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsHandleComponent::GrabComponent(class UPrimitiveComponent* Component, class FName InBoneName, const struct FVector& GrabLocation, bool bConstrainRotation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsHandleComponent", "GrabComponent"); - - Params::PhysicsHandleComponent_GrabComponent Parms{}; - - Parms.Component = Component; - Parms.InBoneName = InBoneName; - Parms.GrabLocation = std::move(GrabLocation); - Parms.bConstrainRotation = bConstrainRotation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsHandleComponent.GrabComponentAtLocation -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UPrimitiveComponent* Component (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName InBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& GrabLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsHandleComponent::GrabComponentAtLocation(class UPrimitiveComponent* Component, class FName InBoneName, const struct FVector& GrabLocation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsHandleComponent", "GrabComponentAtLocation"); - - Params::PhysicsHandleComponent_GrabComponentAtLocation Parms{}; - - Parms.Component = Component; - Parms.InBoneName = InBoneName; - Parms.GrabLocation = std::move(GrabLocation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsHandleComponent.GrabComponentAtLocationWithRotation -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UPrimitiveComponent* Component (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName InBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UPhysicsHandleComponent::GrabComponentAtLocationWithRotation(class UPrimitiveComponent* Component, class FName InBoneName, const struct FVector& Location, const struct FRotator& Rotation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsHandleComponent", "GrabComponentAtLocationWithRotation"); - - Params::PhysicsHandleComponent_GrabComponentAtLocationWithRotation Parms{}; - - Parms.Component = Component; - Parms.InBoneName = InBoneName; - Parms.Location = std::move(Location); - Parms.Rotation = std::move(Rotation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsHandleComponent.ReleaseComponent -// (Native, Public, BlueprintCallable) - -void UPhysicsHandleComponent::ReleaseComponent() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsHandleComponent", "ReleaseComponent"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsHandleComponent.SetAngularDamping -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewAngularDamping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsHandleComponent::SetAngularDamping(float NewAngularDamping) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsHandleComponent", "SetAngularDamping"); - - Params::PhysicsHandleComponent_SetAngularDamping Parms{}; - - Parms.NewAngularDamping = NewAngularDamping; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsHandleComponent.SetAngularStiffness -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewAngularStiffness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsHandleComponent::SetAngularStiffness(float NewAngularStiffness) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsHandleComponent", "SetAngularStiffness"); - - Params::PhysicsHandleComponent_SetAngularStiffness Parms{}; - - Parms.NewAngularStiffness = NewAngularStiffness; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsHandleComponent.SetInterpolationSpeed -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewInterpolationSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsHandleComponent::SetInterpolationSpeed(float NewInterpolationSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsHandleComponent", "SetInterpolationSpeed"); - - Params::PhysicsHandleComponent_SetInterpolationSpeed Parms{}; - - Parms.NewInterpolationSpeed = NewInterpolationSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsHandleComponent.SetLinearDamping -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewLinearDamping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsHandleComponent::SetLinearDamping(float NewLinearDamping) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsHandleComponent", "SetLinearDamping"); - - Params::PhysicsHandleComponent_SetLinearDamping Parms{}; - - Parms.NewLinearDamping = NewLinearDamping; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsHandleComponent.SetLinearStiffness -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewLinearStiffness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsHandleComponent::SetLinearStiffness(float NewLinearStiffness) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsHandleComponent", "SetLinearStiffness"); - - Params::PhysicsHandleComponent_SetLinearStiffness Parms{}; - - Parms.NewLinearStiffness = NewLinearStiffness; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsHandleComponent.SetTargetLocation -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsHandleComponent::SetTargetLocation(const struct FVector& NewLocation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsHandleComponent", "SetTargetLocation"); - - Params::PhysicsHandleComponent_SetTargetLocation Parms{}; - - Parms.NewLocation = std::move(NewLocation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsHandleComponent.SetTargetLocationAndRotation -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& NewRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UPhysicsHandleComponent::SetTargetLocationAndRotation(const struct FVector& NewLocation, const struct FRotator& NewRotation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsHandleComponent", "SetTargetLocationAndRotation"); - - Params::PhysicsHandleComponent_SetTargetLocationAndRotation Parms{}; - - Parms.NewLocation = std::move(NewLocation); - Parms.NewRotation = std::move(NewRotation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsHandleComponent.SetTargetRotation -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FRotator& NewRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UPhysicsHandleComponent::SetTargetRotation(const struct FRotator& NewRotation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsHandleComponent", "SetTargetRotation"); - - Params::PhysicsHandleComponent_SetTargetRotation Parms{}; - - Parms.NewRotation = std::move(NewRotation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsHandleComponent.GetGrabbedComponent -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UPrimitiveComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UPrimitiveComponent* UPhysicsHandleComponent::GetGrabbedComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsHandleComponent", "GetGrabbedComponent"); - - Params::PhysicsHandleComponent_GetGrabbedComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PhysicsHandleComponent.GetTargetLocationAndRotation -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector* TargetLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator* TargetRotation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UPhysicsHandleComponent::GetTargetLocationAndRotation(struct FVector* TargetLocation, struct FRotator* TargetRotation) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsHandleComponent", "GetTargetLocationAndRotation"); - - Params::PhysicsHandleComponent_GetTargetLocationAndRotation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (TargetLocation != nullptr) - *TargetLocation = std::move(Parms.TargetLocation); - - if (TargetRotation != nullptr) - *TargetRotation = std::move(Parms.TargetRotation); -} - - -// Function Engine.PlanarReflection.OnInterpToggle -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlanarReflection::OnInterpToggle(bool bEnable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlanarReflection", "OnInterpToggle"); - - Params::PlanarReflection_OnInterpToggle Parms{}; - - Parms.bEnable = bEnable; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlatformEventsComponent.IsInLaptopMode -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPlatformEventsComponent::IsInLaptopMode() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlatformEventsComponent", "IsInLaptopMode"); - - Params::PlatformEventsComponent_IsInLaptopMode Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlatformEventsComponent.IsInTabletMode -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPlatformEventsComponent::IsInTabletMode() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlatformEventsComponent", "IsInTabletMode"); - - Params::PlatformEventsComponent_IsInTabletMode Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlatformEventsComponent.SupportsConvertibleLaptops -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPlatformEventsComponent::SupportsConvertibleLaptops() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlatformEventsComponent", "SupportsConvertibleLaptops"); - - Params::PlatformEventsComponent_SupportsConvertibleLaptops Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlatformInterfaceWebResponse.GetHeader -// (Native, Public, HasOutParams) -// Parameters: -// int32 HeaderIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* Header (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* Value (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPlatformInterfaceWebResponse::GetHeader(int32 HeaderIndex, class FString* Header, class FString* Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlatformInterfaceWebResponse", "GetHeader"); - - Params::PlatformInterfaceWebResponse_GetHeader Parms{}; - - Parms.HeaderIndex = HeaderIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Header != nullptr) - *Header = std::move(Parms.Header); - - if (Value != nullptr) - *Value = std::move(Parms.Value); -} - - -// Function Engine.PlatformInterfaceWebResponse.GetHeaderValue -// (Native, Public) -// Parameters: -// const class FString& HeaderName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UPlatformInterfaceWebResponse::GetHeaderValue(const class FString& HeaderName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlatformInterfaceWebResponse", "GetHeaderValue"); - - Params::PlatformInterfaceWebResponse_GetHeaderValue Parms{}; - - Parms.HeaderName = std::move(HeaderName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlatformInterfaceWebResponse.GetNumHeaders -// (Native, Public) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UPlatformInterfaceWebResponse::GetNumHeaders() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlatformInterfaceWebResponse", "GetNumHeaders"); - - Params::PlatformInterfaceWebResponse_GetNumHeaders Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerState.OnRep_bIsInactive -// (Native, Public) - -void APlayerState::OnRep_bIsInactive() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerState", "OnRep_bIsInactive"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerState.OnRep_PlayerId -// (Native, Public) - -void APlayerState::OnRep_PlayerId() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerState", "OnRep_PlayerId"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerState.OnRep_PlayerName -// (Native, Public) - -void APlayerState::OnRep_PlayerName() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerState", "OnRep_PlayerName"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerState.OnRep_Score -// (Native, Public) - -void APlayerState::OnRep_Score() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerState", "OnRep_Score"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerState.OnRep_UniqueId -// (Native, Public) - -void APlayerState::OnRep_UniqueId() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerState", "OnRep_UniqueId"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerState.ReceiveCopyProperties -// (Event, Protected, BlueprintEvent) -// Parameters: -// class APlayerState* NewPlayerState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerState::ReceiveCopyProperties(class APlayerState* NewPlayerState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerState", "ReceiveCopyProperties"); - - Params::PlayerState_ReceiveCopyProperties Parms{}; - - Parms.NewPlayerState = NewPlayerState; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.PlayerState.ReceiveOverrideWith -// (Event, Protected, BlueprintEvent) -// Parameters: -// class APlayerState* OldPlayerState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerState::ReceiveOverrideWith(class APlayerState* OldPlayerState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerState", "ReceiveOverrideWith"); - - Params::PlayerState_ReceiveOverrideWith Parms{}; - - Parms.OldPlayerState = OldPlayerState; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.PlayerState.GetPlayerName -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString APlayerState::GetPlayerName() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerState", "GetPlayerName"); - - Params::PlayerState_GetPlayerName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerState.IsOnlyASpectator -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerState::IsOnlyASpectator() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerState", "IsOnlyASpectator"); - - Params::PlayerState_IsOnlyASpectator Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PointLight.SetLightFalloffExponent -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewLightFalloffExponent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APointLight::SetLightFalloffExponent(float NewLightFalloffExponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PointLight", "SetLightFalloffExponent"); - - Params::PointLight_SetLightFalloffExponent Parms{}; - - Parms.NewLightFalloffExponent = NewLightFalloffExponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PointLight.SetRadius -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APointLight::SetRadius(float NewRadius) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PointLight", "SetRadius"); - - Params::PointLight_SetRadius Parms{}; - - Parms.NewRadius = NewRadius; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PoseableMeshComponent.CopyPoseFromSkeletalComponent -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class USkeletalMeshComponent* InComponentToCopy (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPoseableMeshComponent::CopyPoseFromSkeletalComponent(class USkeletalMeshComponent* InComponentToCopy) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PoseableMeshComponent", "CopyPoseFromSkeletalComponent"); - - Params::PoseableMeshComponent_CopyPoseFromSkeletalComponent Parms{}; - - Parms.InComponentToCopy = InComponentToCopy; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PoseableMeshComponent.GetBoneLocationByName -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EBoneSpaces BoneSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UPoseableMeshComponent::GetBoneLocationByName(class FName BoneName, EBoneSpaces BoneSpace) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PoseableMeshComponent", "GetBoneLocationByName"); - - Params::PoseableMeshComponent_GetBoneLocationByName Parms{}; - - Parms.BoneName = BoneName; - Parms.BoneSpace = BoneSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PoseableMeshComponent.GetBoneRotationByName -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EBoneSpaces BoneSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UPoseableMeshComponent::GetBoneRotationByName(class FName BoneName, EBoneSpaces BoneSpace) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PoseableMeshComponent", "GetBoneRotationByName"); - - Params::PoseableMeshComponent_GetBoneRotationByName Parms{}; - - Parms.BoneName = BoneName; - Parms.BoneSpace = BoneSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PoseableMeshComponent.GetBoneScaleByName -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EBoneSpaces BoneSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UPoseableMeshComponent::GetBoneScaleByName(class FName BoneName, EBoneSpaces BoneSpace) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PoseableMeshComponent", "GetBoneScaleByName"); - - Params::PoseableMeshComponent_GetBoneScaleByName Parms{}; - - Parms.BoneName = BoneName; - Parms.BoneSpace = BoneSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PoseableMeshComponent.GetBoneSpaceTransformByName -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FTransform UPoseableMeshComponent::GetBoneSpaceTransformByName(class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PoseableMeshComponent", "GetBoneSpaceTransformByName"); - - Params::PoseableMeshComponent_GetBoneSpaceTransformByName Parms{}; - - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PoseableMeshComponent.GetBoneTransformByName -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EBoneSpaces BoneSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FTransform UPoseableMeshComponent::GetBoneTransformByName(class FName BoneName, EBoneSpaces BoneSpace) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PoseableMeshComponent", "GetBoneTransformByName"); - - Params::PoseableMeshComponent_GetBoneTransformByName Parms{}; - - Parms.BoneName = BoneName; - Parms.BoneSpace = BoneSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PoseableMeshComponent.ResetBoneTransformByName -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPoseableMeshComponent::ResetBoneTransformByName(class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PoseableMeshComponent", "ResetBoneTransformByName"); - - Params::PoseableMeshComponent_ResetBoneTransformByName Parms{}; - - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PoseableMeshComponent.SetBoneLocationByName -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EBoneSpaces BoneSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPoseableMeshComponent::SetBoneLocationByName(class FName BoneName, const struct FVector& InLocation, EBoneSpaces BoneSpace) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PoseableMeshComponent", "SetBoneLocationByName"); - - Params::PoseableMeshComponent_SetBoneLocationByName Parms{}; - - Parms.BoneName = BoneName; - Parms.InLocation = std::move(InLocation); - Parms.BoneSpace = BoneSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PoseableMeshComponent.SetBoneRotationByName -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& InRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// EBoneSpaces BoneSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPoseableMeshComponent::SetBoneRotationByName(class FName BoneName, const struct FRotator& InRotation, EBoneSpaces BoneSpace) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PoseableMeshComponent", "SetBoneRotationByName"); - - Params::PoseableMeshComponent_SetBoneRotationByName Parms{}; - - Parms.BoneName = BoneName; - Parms.InRotation = std::move(InRotation); - Parms.BoneSpace = BoneSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PoseableMeshComponent.SetBoneScaleByName -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InScale3D (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EBoneSpaces BoneSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPoseableMeshComponent::SetBoneScaleByName(class FName BoneName, const struct FVector& InScale3D, EBoneSpaces BoneSpace) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PoseableMeshComponent", "SetBoneScaleByName"); - - Params::PoseableMeshComponent_SetBoneScaleByName Parms{}; - - Parms.BoneName = BoneName; - Parms.InScale3D = std::move(InScale3D); - Parms.BoneSpace = BoneSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PoseableMeshComponent.SetBoneSpaceTransformByName -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& InTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UPoseableMeshComponent::SetBoneSpaceTransformByName(class FName BoneName, const struct FTransform& InTransform) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PoseableMeshComponent", "SetBoneSpaceTransformByName"); - - Params::PoseableMeshComponent_SetBoneSpaceTransformByName Parms{}; - - Parms.BoneName = BoneName; - Parms.InTransform = std::move(InTransform); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PoseableMeshComponent.SetBoneTransformByName -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& InTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// EBoneSpaces BoneSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPoseableMeshComponent::SetBoneTransformByName(class FName BoneName, const struct FTransform& InTransform, EBoneSpaces BoneSpace) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PoseableMeshComponent", "SetBoneTransformByName"); - - Params::PoseableMeshComponent_SetBoneTransformByName Parms{}; - - Parms.BoneName = BoneName; - Parms.InTransform = std::move(InTransform); - Parms.BoneSpace = BoneSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.RadialForceActor.DisableForce -// (Native, Public, BlueprintCallable) - -void ARadialForceActor::DisableForce() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RadialForceActor", "DisableForce"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.RadialForceActor.EnableForce -// (Native, Public, BlueprintCallable) - -void ARadialForceActor::EnableForce() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RadialForceActor", "EnableForce"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.RadialForceActor.FireImpulse -// (Native, Public, BlueprintCallable) - -void ARadialForceActor::FireImpulse() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RadialForceActor", "FireImpulse"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.RadialForceActor.ToggleForce -// (Native, Public, BlueprintCallable) - -void ARadialForceActor::ToggleForce() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RadialForceActor", "ToggleForce"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.RuntimeVirtualTexture.GetPageTableSize -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 URuntimeVirtualTexture::GetPageTableSize() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RuntimeVirtualTexture", "GetPageTableSize"); - - Params::RuntimeVirtualTexture_GetPageTableSize Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.RuntimeVirtualTexture.GetSize -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 URuntimeVirtualTexture::GetSize() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RuntimeVirtualTexture", "GetSize"); - - Params::RuntimeVirtualTexture_GetSize Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.RuntimeVirtualTexture.GetTileBorderSize -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 URuntimeVirtualTexture::GetTileBorderSize() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RuntimeVirtualTexture", "GetTileBorderSize"); - - Params::RuntimeVirtualTexture_GetTileBorderSize Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.RuntimeVirtualTexture.GetTileCount -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 URuntimeVirtualTexture::GetTileCount() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RuntimeVirtualTexture", "GetTileCount"); - - Params::RuntimeVirtualTexture_GetTileCount Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.RuntimeVirtualTexture.GetTileSize -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 URuntimeVirtualTexture::GetTileSize() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RuntimeVirtualTexture", "GetTileSize"); - - Params::RuntimeVirtualTexture_GetTileSize Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.RuntimeVirtualTextureComponent.Invalidate -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FBoxSphereBounds& WorldBounds (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void URuntimeVirtualTextureComponent::Invalidate(const struct FBoxSphereBounds& WorldBounds) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RuntimeVirtualTextureComponent", "Invalidate"); - - Params::RuntimeVirtualTextureComponent_Invalidate Parms{}; - - Parms.WorldBounds = std::move(WorldBounds); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WorldSettings.OnRep_WorldGravityZ -// (Native, Public) - -void AWorldSettings::OnRep_WorldGravityZ() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WorldSettings", "OnRep_WorldGravityZ"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneCapture2D.OnInterpToggle -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASceneCapture2D::OnInterpToggle(bool bEnable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneCapture2D", "OnInterpToggle"); - - Params::SceneCapture2D_OnInterpToggle Parms{}; - - Parms.bEnable = bEnable; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneCaptureComponentCube.CaptureScene -// (Final, Native, Public, BlueprintCallable) - -void USceneCaptureComponentCube::CaptureScene() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneCaptureComponentCube", "CaptureScene"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneCaptureComponentCubeIncremental.BeginCapture -// (Final, Native, Public, BlueprintCallable) - -void USceneCaptureComponentCubeIncremental::BeginCapture() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneCaptureComponentCubeIncremental", "BeginCapture"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneCaptureCube.OnInterpToggle -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASceneCaptureCube::OnInterpToggle(bool bEnable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneCaptureCube", "OnInterpToggle"); - - Params::SceneCaptureCube_OnInterpToggle Parms{}; - - Parms.bEnable = bEnable; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMesh.SetDefaultAnimatingRig -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TSoftObjectPtr InAnimatingRig (Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMesh::SetDefaultAnimatingRig(TSoftObjectPtr InAnimatingRig) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "SetDefaultAnimatingRig"); - - Params::SkeletalMesh_SetDefaultAnimatingRig Parms{}; - - Parms.InAnimatingRig = InAnimatingRig; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMesh.SetLODSettings -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class USkeletalMeshLODSettings* InLODSettings (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMesh::SetLODSettings(class USkeletalMeshLODSettings* InLODSettings) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "SetLODSettings"); - - Params::SkeletalMesh_SetLODSettings Parms{}; - - Parms.InLODSettings = InLODSettings; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMesh.SetMaterials -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& InMaterials (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void USkeletalMesh::SetMaterials(const TArray& InMaterials) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "SetMaterials"); - - Params::SkeletalMesh_SetMaterials Parms{}; - - Parms.InMaterials = std::move(InMaterials); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMesh.SetMeshClothingAssets -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray&InMeshClothingAssets (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void USkeletalMesh::SetMeshClothingAssets(const TArray& InMeshClothingAssets) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "SetMeshClothingAssets"); - - Params::SkeletalMesh_SetMeshClothingAssets Parms{}; - - Parms.InMeshClothingAssets = std::move(InMeshClothingAssets); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMesh.SetMorphTargets -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& InMorphTargets (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void USkeletalMesh::SetMorphTargets(const TArray& InMorphTargets) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "SetMorphTargets"); - - Params::SkeletalMesh_SetMorphTargets Parms{}; - - Parms.InMorphTargets = std::move(InMorphTargets); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMesh.FindSocket -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InSocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USkeletalMeshSocket* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USkeletalMeshSocket* USkeletalMesh::FindSocket(class FName InSocketName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "FindSocket"); - - Params::SkeletalMesh_FindSocket Parms{}; - - Parms.InSocketName = InSocketName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.FindSocketAndIndex -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InSocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* OutIndex (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USkeletalMeshSocket* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USkeletalMeshSocket* USkeletalMesh::FindSocketAndIndex(class FName InSocketName, int32* OutIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "FindSocketAndIndex"); - - Params::SkeletalMesh_FindSocketAndIndex Parms{}; - - Parms.InSocketName = InSocketName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutIndex != nullptr) - *OutIndex = Parms.OutIndex; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.FindSocketInfo -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InSocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform* OutTransform (Parm, OutParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// int32* OutBoneIndex (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* OutIndex (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USkeletalMeshSocket* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USkeletalMeshSocket* USkeletalMesh::FindSocketInfo(class FName InSocketName, struct FTransform* OutTransform, int32* OutBoneIndex, int32* OutIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "FindSocketInfo"); - - Params::SkeletalMesh_FindSocketInfo Parms{}; - - Parms.InSocketName = InSocketName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutTransform != nullptr) - *OutTransform = std::move(Parms.OutTransform); - - if (OutBoneIndex != nullptr) - *OutBoneIndex = Parms.OutBoneIndex; - - if (OutIndex != nullptr) - *OutIndex = Parms.OutIndex; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.GetBounds -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FBoxSphereBounds ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FBoxSphereBounds USkeletalMesh::GetBounds() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "GetBounds"); - - Params::SkeletalMesh_GetBounds Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.GetDefaultAnimatingRig -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TSoftObjectPtr ReturnValue (Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -TSoftObjectPtr USkeletalMesh::GetDefaultAnimatingRig() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "GetDefaultAnimatingRig"); - - Params::SkeletalMesh_GetDefaultAnimatingRig Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.GetImportedBounds -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FBoxSphereBounds ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FBoxSphereBounds USkeletalMesh::GetImportedBounds() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "GetImportedBounds"); - - Params::SkeletalMesh_GetImportedBounds Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.GetLODSettings -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class USkeletalMeshLODSettings* ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -const class USkeletalMeshLODSettings* USkeletalMesh::GetLODSettings() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "GetLODSettings"); - - Params::SkeletalMesh_GetLODSettings Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.GetMaterials -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const TArray ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const TArray USkeletalMesh::GetMaterials() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "GetMaterials"); - - Params::SkeletalMesh_GetMaterials Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.GetMeshClothingAssets -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const TArray ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const TArray USkeletalMesh::GetMeshClothingAssets() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "GetMeshClothingAssets"); - - Params::SkeletalMesh_GetMeshClothingAssets Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.GetMorphTargets -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const TArray ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const TArray USkeletalMesh::GetMorphTargets() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "GetMorphTargets"); - - Params::SkeletalMesh_GetMorphTargets Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.GetNodeMappingContainer -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UBlueprint* SourceAsset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UNodeMappingContainer* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UNodeMappingContainer* USkeletalMesh::GetNodeMappingContainer(class UBlueprint* SourceAsset) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "GetNodeMappingContainer"); - - Params::SkeletalMesh_GetNodeMappingContainer Parms{}; - - Parms.SourceAsset = SourceAsset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.GetNodeMappingData -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const TArrayReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const TArray USkeletalMesh::GetNodeMappingData() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "GetNodeMappingData"); - - Params::SkeletalMesh_GetNodeMappingData Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.GetPhysicsAsset -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UPhysicsAsset* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UPhysicsAsset* USkeletalMesh::GetPhysicsAsset() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "GetPhysicsAsset"); - - Params::SkeletalMesh_GetPhysicsAsset Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.GetShadowPhysicsAsset -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UPhysicsAsset* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UPhysicsAsset* USkeletalMesh::GetShadowPhysicsAsset() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "GetShadowPhysicsAsset"); - - Params::SkeletalMesh_GetShadowPhysicsAsset Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.GetSkeleton -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class USkeleton* ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -const class USkeleton* USkeletalMesh::GetSkeleton() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "GetSkeleton"); - - Params::SkeletalMesh_GetSkeleton Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.GetSocketByIndex -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USkeletalMeshSocket* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USkeletalMeshSocket* USkeletalMesh::GetSocketByIndex(int32 Index_0) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "GetSocketByIndex"); - - Params::SkeletalMesh_GetSocketByIndex Parms{}; - - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.IsSectionUsingCloth -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 InSectionIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bCheckCorrespondingSections (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMesh::IsSectionUsingCloth(int32 InSectionIndex, bool bCheckCorrespondingSections) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "IsSectionUsingCloth"); - - Params::SkeletalMesh_IsSectionUsingCloth Parms{}; - - Parms.InSectionIndex = InSectionIndex; - Parms.bCheckCorrespondingSections = bCheckCorrespondingSections; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.K2_GetAllMorphTargetNames -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray USkeletalMesh::K2_GetAllMorphTargetNames() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "K2_GetAllMorphTargetNames"); - - Params::SkeletalMesh_K2_GetAllMorphTargetNames Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.NumSockets -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USkeletalMesh::NumSockets() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "NumSockets"); - - Params::SkeletalMesh_NumSockets Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshActor.OnRep_ReplicatedMaterial0 -// (Native, Public) - -void ASkeletalMeshActor::OnRep_ReplicatedMaterial0() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshActor", "OnRep_ReplicatedMaterial0"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshActor.OnRep_ReplicatedMaterial1 -// (Native, Public) - -void ASkeletalMeshActor::OnRep_ReplicatedMaterial1() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshActor", "OnRep_ReplicatedMaterial1"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshActor.OnRep_ReplicatedMesh -// (Native, Public) - -void ASkeletalMeshActor::OnRep_ReplicatedMesh() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshActor", "OnRep_ReplicatedMesh"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshActor.OnRep_ReplicatedPhysAsset -// (Native, Public) - -void ASkeletalMeshActor::OnRep_ReplicatedPhysAsset() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshActor", "OnRep_ReplicatedPhysAsset"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.GetAtmosphereTransmitanceOnGroundAtPlanetTop -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UDirectionalLightComponent* DirectionalLight (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor USkyAtmosphereComponent::GetAtmosphereTransmitanceOnGroundAtPlanetTop(class UDirectionalLightComponent* DirectionalLight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "GetAtmosphereTransmitanceOnGroundAtPlanetTop"); - - Params::SkyAtmosphereComponent_GetAtmosphereTransmitanceOnGroundAtPlanetTop Parms{}; - - Parms.DirectionalLight = DirectionalLight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkyAtmosphereComponent.OverrideAtmosphereLightDirection -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// int32 AtmosphereLightIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& LightDirection (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::OverrideAtmosphereLightDirection(int32 AtmosphereLightIndex, const struct FVector& LightDirection) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "OverrideAtmosphereLightDirection"); - - Params::SkyAtmosphereComponent_OverrideAtmosphereLightDirection Parms{}; - - Parms.AtmosphereLightIndex = AtmosphereLightIndex; - Parms.LightDirection = std::move(LightDirection); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetAerialPerspectiveStartDepth -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetAerialPerspectiveStartDepth(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetAerialPerspectiveStartDepth"); - - Params::SkyAtmosphereComponent_SetAerialPerspectiveStartDepth Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetAerialPespectiveViewDistanceScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetAerialPespectiveViewDistanceScale(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetAerialPespectiveViewDistanceScale"); - - Params::SkyAtmosphereComponent_SetAerialPespectiveViewDistanceScale Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetAtmosphereHeight -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetAtmosphereHeight(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetAtmosphereHeight"); - - Params::SkyAtmosphereComponent_SetAtmosphereHeight Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetHeightFogAccurateInscatteringColor -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetHeightFogAccurateInscatteringColor(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetHeightFogAccurateInscatteringColor"); - - Params::SkyAtmosphereComponent_SetHeightFogAccurateInscatteringColor Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetHeightFogContribution -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetHeightFogContribution(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetHeightFogContribution"); - - Params::SkyAtmosphereComponent_SetHeightFogContribution Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetHeightFogContributionDesaturation -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetHeightFogContributionDesaturation(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetHeightFogContributionDesaturation"); - - Params::SkyAtmosphereComponent_SetHeightFogContributionDesaturation Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetHeightFogContributionDesaturationDirectionalInscattering -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetHeightFogContributionDesaturationDirectionalInscattering(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetHeightFogContributionDesaturationDirectionalInscattering"); - - Params::SkyAtmosphereComponent_SetHeightFogContributionDesaturationDirectionalInscattering Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetHeightFogContributionDesaturationInscattering -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetHeightFogContributionDesaturationInscattering(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetHeightFogContributionDesaturationInscattering"); - - Params::SkyAtmosphereComponent_SetHeightFogContributionDesaturationInscattering Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetHeightFogContributionDirectionalInscaterring -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetHeightFogContributionDirectionalInscaterring(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetHeightFogContributionDirectionalInscaterring"); - - Params::SkyAtmosphereComponent_SetHeightFogContributionDirectionalInscaterring Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetHeightFogContributionInscattering -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetHeightFogContributionInscattering(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetHeightFogContributionInscattering"); - - Params::SkyAtmosphereComponent_SetHeightFogContributionInscattering Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetHorizonToZenithColorationDesaturation -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetHorizonToZenithColorationDesaturation(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetHorizonToZenithColorationDesaturation"); - - Params::SkyAtmosphereComponent_SetHorizonToZenithColorationDesaturation Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetHorizonToZenithColorationIntensity -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetHorizonToZenithColorationIntensity(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetHorizonToZenithColorationIntensity"); - - Params::SkyAtmosphereComponent_SetHorizonToZenithColorationIntensity Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetHorizonToZenithColorationTexture -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UTexture2D* NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetHorizonToZenithColorationTexture(class UTexture2D* NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetHorizonToZenithColorationTexture"); - - Params::SkyAtmosphereComponent_SetHorizonToZenithColorationTexture Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetHorizonToZenithColorationU -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetHorizonToZenithColorationU(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetHorizonToZenithColorationU"); - - Params::SkyAtmosphereComponent_SetHorizonToZenithColorationU Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetHorizonToZenithFogDesaturation -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetHorizonToZenithFogDesaturation(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetHorizonToZenithFogDesaturation"); - - Params::SkyAtmosphereComponent_SetHorizonToZenithFogDesaturation Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetHorizonToZenithFogIntensity -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetHorizonToZenithFogIntensity(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetHorizonToZenithFogIntensity"); - - Params::SkyAtmosphereComponent_SetHorizonToZenithFogIntensity Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetHorizonToZenithFogOpticalDepthPower -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetHorizonToZenithFogOpticalDepthPower(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetHorizonToZenithFogOpticalDepthPower"); - - Params::SkyAtmosphereComponent_SetHorizonToZenithFogOpticalDepthPower Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetHorizonToZenithFogOpticalDepthScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetHorizonToZenithFogOpticalDepthScale(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetHorizonToZenithFogOpticalDepthScale"); - - Params::SkyAtmosphereComponent_SetHorizonToZenithFogOpticalDepthScale Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetMieAbsorption -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetMieAbsorption(const struct FLinearColor& NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetMieAbsorption"); - - Params::SkyAtmosphereComponent_SetMieAbsorption Parms{}; - - Parms.NewValue = std::move(NewValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetMieAbsorptionScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetMieAbsorptionScale(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetMieAbsorptionScale"); - - Params::SkyAtmosphereComponent_SetMieAbsorptionScale Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetMieAnisotropy -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetMieAnisotropy(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetMieAnisotropy"); - - Params::SkyAtmosphereComponent_SetMieAnisotropy Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetMieExponentialDistribution -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetMieExponentialDistribution(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetMieExponentialDistribution"); - - Params::SkyAtmosphereComponent_SetMieExponentialDistribution Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetMieScattering -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetMieScattering(const struct FLinearColor& NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetMieScattering"); - - Params::SkyAtmosphereComponent_SetMieScattering Parms{}; - - Parms.NewValue = std::move(NewValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetMieScatteringScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetMieScatteringScale(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetMieScatteringScale"); - - Params::SkyAtmosphereComponent_SetMieScatteringScale Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetMultiScatteringFactor -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetMultiScatteringFactor(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetMultiScatteringFactor"); - - Params::SkyAtmosphereComponent_SetMultiScatteringFactor Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetOtherAbsorption -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetOtherAbsorption(const struct FLinearColor& NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetOtherAbsorption"); - - Params::SkyAtmosphereComponent_SetOtherAbsorption Parms{}; - - Parms.NewValue = std::move(NewValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetOtherAbsorptionScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetOtherAbsorptionScale(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetOtherAbsorptionScale"); - - Params::SkyAtmosphereComponent_SetOtherAbsorptionScale Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetRayleighExponentialDistribution -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetRayleighExponentialDistribution(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetRayleighExponentialDistribution"); - - Params::SkyAtmosphereComponent_SetRayleighExponentialDistribution Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetRayleighScattering -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetRayleighScattering(const struct FLinearColor& NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetRayleighScattering"); - - Params::SkyAtmosphereComponent_SetRayleighScattering Parms{}; - - Parms.NewValue = std::move(NewValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetRayleighScatteringScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetRayleighScatteringScale(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetRayleighScatteringScale"); - - Params::SkyAtmosphereComponent_SetRayleighScatteringScale Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetSkyDesaturation -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetSkyDesaturation(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetSkyDesaturation"); - - Params::SkyAtmosphereComponent_SetSkyDesaturation Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetSkyLuminanceFactor -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetSkyLuminanceFactor(const struct FLinearColor& NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetSkyLuminanceFactor"); - - Params::SkyAtmosphereComponent_SetSkyLuminanceFactor Parms{}; - - Parms.NewValue = std::move(NewValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetTransmittanceMinLightElevationAngle -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetTransmittanceMinLightElevationAngle(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetTransmittanceMinLightElevationAngle"); - - Params::SkyAtmosphereComponent_SetTransmittanceMinLightElevationAngle Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WindAffectedComponentRefresh.PauseWindUpdates -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bPause (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindAffectedComponentRefresh::PauseWindUpdates(bool bPause) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindAffectedComponentRefresh", "PauseWindUpdates"); - - Params::WindAffectedComponentRefresh_PauseWindUpdates Parms{}; - - Parms.bPause = bPause; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WindAffectedComponentRefresh.SetWindRefreshRate -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewWindRefreshRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindAffectedComponentRefresh::SetWindRefreshRate(float NewWindRefreshRate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindAffectedComponentRefresh", "SetWindRefreshRate"); - - Params::WindAffectedComponentRefresh_SetWindRefreshRate Parms{}; - - Parms.NewWindRefreshRate = NewWindRefreshRate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WindAffectedComponentRefresh.WindUpdatesPaused -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool* bPaused (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindAffectedComponentRefresh::WindUpdatesPaused(bool* bPaused) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindAffectedComponentRefresh", "WindUpdatesPaused"); - - Params::WindAffectedComponentRefresh_WindUpdatesPaused Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (bPaused != nullptr) - *bPaused = Parms.bPaused; -} - - -// Function Engine.SoundSubmix.AddEnvelopeFollowerDelegate -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TDelegate& Envelope)>&OnSubmixEnvelopeBP (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void USoundSubmix::AddEnvelopeFollowerDelegate(const class UObject* WorldContextObject, const TDelegate& Envelope)>& OnSubmixEnvelopeBP) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoundSubmix", "AddEnvelopeFollowerDelegate"); - - Params::SoundSubmix_AddEnvelopeFollowerDelegate Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.OnSubmixEnvelopeBP = OnSubmixEnvelopeBP; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SoundSubmix.AddSpectralAnalysisDelegate -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray&InBandSettings (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const TDelegate& Magnitude)>&OnSubmixSpectralAnalysisBP (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// float UpdateRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DecibelNoiseFloor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bDoNormalize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bDoAutoRange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AutoRangeAttackTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AutoRangeReleaseTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USoundSubmix::AddSpectralAnalysisDelegate(const class UObject* WorldContextObject, const TArray& InBandSettings, const TDelegate& Magnitude)>& OnSubmixSpectralAnalysisBP, float UpdateRate, float DecibelNoiseFloor, bool bDoNormalize, bool bDoAutoRange, float AutoRangeAttackTime, float AutoRangeReleaseTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoundSubmix", "AddSpectralAnalysisDelegate"); - - Params::SoundSubmix_AddSpectralAnalysisDelegate Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.InBandSettings = std::move(InBandSettings); - Parms.OnSubmixSpectralAnalysisBP = OnSubmixSpectralAnalysisBP; - Parms.UpdateRate = UpdateRate; - Parms.DecibelNoiseFloor = DecibelNoiseFloor; - Parms.bDoNormalize = bDoNormalize; - Parms.bDoAutoRange = bDoAutoRange; - Parms.AutoRangeAttackTime = AutoRangeAttackTime; - Parms.AutoRangeReleaseTime = AutoRangeReleaseTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SoundSubmix.RemoveSpectralAnalysisDelegate -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TDelegate& Magnitude)>&OnSubmixSpectralAnalysisBP (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void USoundSubmix::RemoveSpectralAnalysisDelegate(const class UObject* WorldContextObject, const TDelegate& Magnitude)>& OnSubmixSpectralAnalysisBP) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoundSubmix", "RemoveSpectralAnalysisDelegate"); - - Params::SoundSubmix_RemoveSpectralAnalysisDelegate Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.OnSubmixSpectralAnalysisBP = OnSubmixSpectralAnalysisBP; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SoundSubmix.SetSubmixOutputVolume -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InOutputVolume (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USoundSubmix::SetSubmixOutputVolume(const class UObject* WorldContextObject, float InOutputVolume) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoundSubmix", "SetSubmixOutputVolume"); - - Params::SoundSubmix_SetSubmixOutputVolume Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.InOutputVolume = InOutputVolume; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SoundSubmix.StartEnvelopeFollowing -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USoundSubmix::StartEnvelopeFollowing(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoundSubmix", "StartEnvelopeFollowing"); - - Params::SoundSubmix_StartEnvelopeFollowing Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SoundSubmix.StartRecordingOutput -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ExpectedDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USoundSubmix::StartRecordingOutput(const class UObject* WorldContextObject, float ExpectedDuration) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoundSubmix", "StartRecordingOutput"); - - Params::SoundSubmix_StartRecordingOutput Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.ExpectedDuration = ExpectedDuration; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SoundSubmix.StartSpectralAnalysis -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EFFTSize FFTSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EFFTPeakInterpolationMethod InterpolationMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EFFTWindowType WindowType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float HopSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAudioSpectrumType SpectrumType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USoundSubmix::StartSpectralAnalysis(const class UObject* WorldContextObject, EFFTSize FFTSize, EFFTPeakInterpolationMethod InterpolationMethod, EFFTWindowType WindowType, float HopSize, EAudioSpectrumType SpectrumType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoundSubmix", "StartSpectralAnalysis"); - - Params::SoundSubmix_StartSpectralAnalysis Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.FFTSize = FFTSize; - Parms.InterpolationMethod = InterpolationMethod; - Parms.WindowType = WindowType; - Parms.HopSize = HopSize; - Parms.SpectrumType = SpectrumType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SoundSubmix.StopEnvelopeFollowing -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USoundSubmix::StopEnvelopeFollowing(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoundSubmix", "StopEnvelopeFollowing"); - - Params::SoundSubmix_StopEnvelopeFollowing Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SoundSubmix.StopRecordingOutput -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAudioRecordingExportType ExportType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Name_0 (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Path (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundWave* ExistingSoundWaveToOverwrite (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USoundSubmix::StopRecordingOutput(const class UObject* WorldContextObject, EAudioRecordingExportType ExportType, const class FString& Name_0, const class FString& Path, class USoundWave* ExistingSoundWaveToOverwrite) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoundSubmix", "StopRecordingOutput"); - - Params::SoundSubmix_StopRecordingOutput Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.ExportType = ExportType; - Parms.Name_0 = std::move(Name_0); - Parms.Path = std::move(Path); - Parms.ExistingSoundWaveToOverwrite = ExistingSoundWaveToOverwrite; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SoundSubmix.StopSpectralAnalysis -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USoundSubmix::StopSpectralAnalysis(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoundSubmix", "StopSpectralAnalysis"); - - Params::SoundSubmix_StopSpectralAnalysis Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineMeshComponent.SetBoundaryMax -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InBoundaryMax (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateMesh (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineMeshComponent::SetBoundaryMax(float InBoundaryMax, bool bUpdateMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "SetBoundaryMax"); - - Params::SplineMeshComponent_SetBoundaryMax Parms{}; - - Parms.InBoundaryMax = InBoundaryMax; - Parms.bUpdateMesh = bUpdateMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineMeshComponent.SetBoundaryMin -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InBoundaryMin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateMesh (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineMeshComponent::SetBoundaryMin(float InBoundaryMin, bool bUpdateMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "SetBoundaryMin"); - - Params::SplineMeshComponent_SetBoundaryMin Parms{}; - - Parms.InBoundaryMin = InBoundaryMin; - Parms.bUpdateMesh = bUpdateMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineMeshComponent.SetEndOffset -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& EndOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateMesh (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineMeshComponent::SetEndOffset(const struct FVector2D& EndOffset, bool bUpdateMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "SetEndOffset"); - - Params::SplineMeshComponent_SetEndOffset Parms{}; - - Parms.EndOffset = std::move(EndOffset); - Parms.bUpdateMesh = bUpdateMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineMeshComponent.SetEndPosition -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& EndPos (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateMesh (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineMeshComponent::SetEndPosition(const struct FVector& EndPos, bool bUpdateMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "SetEndPosition"); - - Params::SplineMeshComponent_SetEndPosition Parms{}; - - Parms.EndPos = std::move(EndPos); - Parms.bUpdateMesh = bUpdateMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineMeshComponent.SetEndRoll -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float EndRoll (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateMesh (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineMeshComponent::SetEndRoll(float EndRoll, bool bUpdateMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "SetEndRoll"); - - Params::SplineMeshComponent_SetEndRoll Parms{}; - - Parms.EndRoll = EndRoll; - Parms.bUpdateMesh = bUpdateMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineMeshComponent.SetEndScale -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& EndScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateMesh (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineMeshComponent::SetEndScale(const struct FVector2D& EndScale, bool bUpdateMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "SetEndScale"); - - Params::SplineMeshComponent_SetEndScale Parms{}; - - Parms.EndScale = std::move(EndScale); - Parms.bUpdateMesh = bUpdateMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineMeshComponent.SetEndTangent -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& EndTangent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateMesh (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineMeshComponent::SetEndTangent(const struct FVector& EndTangent, bool bUpdateMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "SetEndTangent"); - - Params::SplineMeshComponent_SetEndTangent Parms{}; - - Parms.EndTangent = std::move(EndTangent); - Parms.bUpdateMesh = bUpdateMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineMeshComponent.SetForwardAxis -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// ESplineMeshAxis InForwardAxis (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateMesh (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineMeshComponent::SetForwardAxis(ESplineMeshAxis InForwardAxis, bool bUpdateMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "SetForwardAxis"); - - Params::SplineMeshComponent_SetForwardAxis Parms{}; - - Parms.InForwardAxis = InForwardAxis; - Parms.bUpdateMesh = bUpdateMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineMeshComponent.SetSplineUpDir -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& InSplineUpDir (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateMesh (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineMeshComponent::SetSplineUpDir(const struct FVector& InSplineUpDir, bool bUpdateMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "SetSplineUpDir"); - - Params::SplineMeshComponent_SetSplineUpDir Parms{}; - - Parms.InSplineUpDir = std::move(InSplineUpDir); - Parms.bUpdateMesh = bUpdateMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineMeshComponent.SetStartAndEnd -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& StartPos (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& StartTangent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& EndPos (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& EndTangent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateMesh (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineMeshComponent::SetStartAndEnd(const struct FVector& StartPos, const struct FVector& StartTangent, const struct FVector& EndPos, const struct FVector& EndTangent, bool bUpdateMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "SetStartAndEnd"); - - Params::SplineMeshComponent_SetStartAndEnd Parms{}; - - Parms.StartPos = std::move(StartPos); - Parms.StartTangent = std::move(StartTangent); - Parms.EndPos = std::move(EndPos); - Parms.EndTangent = std::move(EndTangent); - Parms.bUpdateMesh = bUpdateMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineMeshComponent.SetStartOffset -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& StartOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateMesh (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineMeshComponent::SetStartOffset(const struct FVector2D& StartOffset, bool bUpdateMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "SetStartOffset"); - - Params::SplineMeshComponent_SetStartOffset Parms{}; - - Parms.StartOffset = std::move(StartOffset); - Parms.bUpdateMesh = bUpdateMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineMeshComponent.SetStartPosition -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& StartPos (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateMesh (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineMeshComponent::SetStartPosition(const struct FVector& StartPos, bool bUpdateMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "SetStartPosition"); - - Params::SplineMeshComponent_SetStartPosition Parms{}; - - Parms.StartPos = std::move(StartPos); - Parms.bUpdateMesh = bUpdateMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineMeshComponent.SetStartRoll -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float StartRoll (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateMesh (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineMeshComponent::SetStartRoll(float StartRoll, bool bUpdateMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "SetStartRoll"); - - Params::SplineMeshComponent_SetStartRoll Parms{}; - - Parms.StartRoll = StartRoll; - Parms.bUpdateMesh = bUpdateMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineMeshComponent.SetStartScale -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& StartScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateMesh (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineMeshComponent::SetStartScale(const struct FVector2D& StartScale, bool bUpdateMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "SetStartScale"); - - Params::SplineMeshComponent_SetStartScale Parms{}; - - Parms.StartScale = std::move(StartScale); - Parms.bUpdateMesh = bUpdateMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineMeshComponent.SetStartTangent -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& StartTangent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateMesh (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineMeshComponent::SetStartTangent(const struct FVector& StartTangent, bool bUpdateMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "SetStartTangent"); - - Params::SplineMeshComponent_SetStartTangent Parms{}; - - Parms.StartTangent = std::move(StartTangent); - Parms.bUpdateMesh = bUpdateMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineMeshComponent.UpdateMesh -// (Final, Native, Public, BlueprintCallable) - -void USplineMeshComponent::UpdateMesh() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "UpdateMesh"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineMeshComponent.GetBoundaryMax -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USplineMeshComponent::GetBoundaryMax() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "GetBoundaryMax"); - - Params::SplineMeshComponent_GetBoundaryMax Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineMeshComponent.GetBoundaryMin -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USplineMeshComponent::GetBoundaryMin() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "GetBoundaryMin"); - - Params::SplineMeshComponent_GetBoundaryMin Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineMeshComponent.GetEndOffset -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D USplineMeshComponent::GetEndOffset() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "GetEndOffset"); - - Params::SplineMeshComponent_GetEndOffset Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineMeshComponent.GetEndPosition -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineMeshComponent::GetEndPosition() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "GetEndPosition"); - - Params::SplineMeshComponent_GetEndPosition Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineMeshComponent.GetEndRoll -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USplineMeshComponent::GetEndRoll() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "GetEndRoll"); - - Params::SplineMeshComponent_GetEndRoll Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineMeshComponent.GetEndScale -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D USplineMeshComponent::GetEndScale() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "GetEndScale"); - - Params::SplineMeshComponent_GetEndScale Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineMeshComponent.GetEndTangent -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineMeshComponent::GetEndTangent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "GetEndTangent"); - - Params::SplineMeshComponent_GetEndTangent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineMeshComponent.GetForwardAxis -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ESplineMeshAxis ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ESplineMeshAxis USplineMeshComponent::GetForwardAxis() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "GetForwardAxis"); - - Params::SplineMeshComponent_GetForwardAxis Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineMeshComponent.GetSplineUpDir -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineMeshComponent::GetSplineUpDir() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "GetSplineUpDir"); - - Params::SplineMeshComponent_GetSplineUpDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineMeshComponent.GetStartOffset -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D USplineMeshComponent::GetStartOffset() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "GetStartOffset"); - - Params::SplineMeshComponent_GetStartOffset Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineMeshComponent.GetStartPosition -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineMeshComponent::GetStartPosition() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "GetStartPosition"); - - Params::SplineMeshComponent_GetStartPosition Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineMeshComponent.GetStartRoll -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USplineMeshComponent::GetStartRoll() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "GetStartRoll"); - - Params::SplineMeshComponent_GetStartRoll Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineMeshComponent.GetStartScale -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D USplineMeshComponent::GetStartScale() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "GetStartScale"); - - Params::SplineMeshComponent_GetStartScale Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineMeshComponent.GetStartTangent -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineMeshComponent::GetStartTangent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "GetStartTangent"); - - Params::SplineMeshComponent_GetStartTangent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StereoLayerShapeCylinder.SetHeight -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 InHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStereoLayerShapeCylinder::SetHeight(int32 InHeight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StereoLayerShapeCylinder", "SetHeight"); - - Params::StereoLayerShapeCylinder_SetHeight Parms{}; - - Parms.InHeight = InHeight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StereoLayerShapeCylinder.SetOverlayArc -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InOverlayArc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStereoLayerShapeCylinder::SetOverlayArc(float InOverlayArc) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StereoLayerShapeCylinder", "SetOverlayArc"); - - Params::StereoLayerShapeCylinder_SetOverlayArc Parms{}; - - Parms.InOverlayArc = InOverlayArc; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StereoLayerShapeCylinder.SetRadius -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStereoLayerShapeCylinder::SetRadius(float InRadius) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StereoLayerShapeCylinder", "SetRadius"); - - Params::StereoLayerShapeCylinder_SetRadius Parms{}; - - Parms.InRadius = InRadius; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StereoLayerShapeEquirect.SetEquirectProps -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FEquirectProps& InScaleBiases (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void UStereoLayerShapeEquirect::SetEquirectProps(const struct FEquirectProps& InScaleBiases) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StereoLayerShapeEquirect", "SetEquirectProps"); - - Params::StereoLayerShapeEquirect_SetEquirectProps Parms{}; - - Parms.InScaleBiases = std::move(InScaleBiases); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TwitterIntegrationBase.AuthorizeAccounts -// (Native, Public) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTwitterIntegrationBase::AuthorizeAccounts() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TwitterIntegrationBase", "AuthorizeAccounts"); - - Params::TwitterIntegrationBase_AuthorizeAccounts Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TwitterIntegrationBase.CanShowTweetUI -// (Native, Public) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTwitterIntegrationBase::CanShowTweetUI() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TwitterIntegrationBase", "CanShowTweetUI"); - - Params::TwitterIntegrationBase_CanShowTweetUI Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TwitterIntegrationBase.GetAccountName -// (Native, Public) -// Parameters: -// int32 AccountIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UTwitterIntegrationBase::GetAccountName(int32 AccountIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TwitterIntegrationBase", "GetAccountName"); - - Params::TwitterIntegrationBase_GetAccountName Parms{}; - - Parms.AccountIndex = AccountIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TwitterIntegrationBase.GetNumAccounts -// (Native, Public) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UTwitterIntegrationBase::GetNumAccounts() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TwitterIntegrationBase", "GetNumAccounts"); - - Params::TwitterIntegrationBase_GetNumAccounts Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TwitterIntegrationBase.Init -// (Native, Public) - -void UTwitterIntegrationBase::Init() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TwitterIntegrationBase", "Init"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TwitterIntegrationBase.ShowTweetUI -// (Native, Public) -// Parameters: -// const class FString& InitialMessage (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& URL (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Picture (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTwitterIntegrationBase::ShowTweetUI(const class FString& InitialMessage, const class FString& URL, const class FString& Picture) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TwitterIntegrationBase", "ShowTweetUI"); - - Params::TwitterIntegrationBase_ShowTweetUI Parms{}; - - Parms.InitialMessage = std::move(InitialMessage); - Parms.URL = std::move(URL); - Parms.Picture = std::move(Picture); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TwitterIntegrationBase.TwitterRequest -// (Native, Public, HasOutParams) -// Parameters: -// const class FString& URL (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ParamKeysAndValues (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// ETwitterRequestMethod RequestMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 AccountIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTwitterIntegrationBase::TwitterRequest(const class FString& URL, const TArray& ParamKeysAndValues, ETwitterRequestMethod RequestMethod, int32 AccountIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TwitterIntegrationBase", "TwitterRequest"); - - Params::TwitterIntegrationBase_TwitterRequest Parms{}; - - Parms.URL = std::move(URL); - Parms.ParamKeysAndValues = std::move(ParamKeysAndValues); - Parms.RequestMethod = RequestMethod; - Parms.AccountIndex = AccountIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ViewportStatsSubsystem.AddDisplayDelegate -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TDelegate&Delegate (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UViewportStatsSubsystem::AddDisplayDelegate(const TDelegate& Delegate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ViewportStatsSubsystem", "AddDisplayDelegate"); - - Params::ViewportStatsSubsystem_AddDisplayDelegate Parms{}; - - Parms.Delegate = Delegate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ViewportStatsSubsystem.AddTimedDisplay -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class FText& Text (Parm, NativeAccessSpecifierPublic) -// const struct FLinearColor& Color (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UViewportStatsSubsystem::AddTimedDisplay(const class FText& Text, const struct FLinearColor& Color, float Duration) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ViewportStatsSubsystem", "AddTimedDisplay"); - - Params::ViewportStatsSubsystem_AddTimedDisplay Parms{}; - - Parms.Text = std::move(Text); - Parms.Color = std::move(Color); - Parms.Duration = Duration; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ViewportStatsSubsystem.RemoveDisplayDelegate -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const int32 IndexToRemove (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UViewportStatsSubsystem::RemoveDisplayDelegate(const int32 IndexToRemove) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ViewportStatsSubsystem", "RemoveDisplayDelegate"); - - Params::ViewportStatsSubsystem_RemoveDisplayDelegate Parms{}; - - Parms.IndexToRemove = IndexToRemove; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VisualLoggerKismetLibrary.EnableRecording -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// bool bEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVisualLoggerKismetLibrary::EnableRecording(bool bEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("VisualLoggerKismetLibrary", "EnableRecording"); - - Params::VisualLoggerKismetLibrary_EnableRecording Parms{}; - - Parms.bEnabled = bEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VisualLoggerKismetLibrary.LogBox -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FBox& BoxShape (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const class FString& Text (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& ObjectColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName LogCategory (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAddToMessageLog (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVisualLoggerKismetLibrary::LogBox(class UObject* WorldContextObject, const struct FBox& BoxShape, const class FString& Text, const struct FLinearColor& ObjectColor, class FName LogCategory, bool bAddToMessageLog) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("VisualLoggerKismetLibrary", "LogBox"); - - Params::VisualLoggerKismetLibrary_LogBox Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.BoxShape = std::move(BoxShape); - Parms.Text = std::move(Text); - Parms.ObjectColor = std::move(ObjectColor); - Parms.LogCategory = LogCategory; - Parms.bAddToMessageLog = bAddToMessageLog; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VisualLoggerKismetLibrary.LogLocation -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Text (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& ObjectColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName LogCategory (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAddToMessageLog (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVisualLoggerKismetLibrary::LogLocation(class UObject* WorldContextObject, const struct FVector& Location, const class FString& Text, const struct FLinearColor& ObjectColor, float Radius, class FName LogCategory, bool bAddToMessageLog) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("VisualLoggerKismetLibrary", "LogLocation"); - - Params::VisualLoggerKismetLibrary_LogLocation Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Location = std::move(Location); - Parms.Text = std::move(Text); - Parms.ObjectColor = std::move(ObjectColor); - Parms.Radius = Radius; - Parms.LogCategory = LogCategory; - Parms.bAddToMessageLog = bAddToMessageLog; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VisualLoggerKismetLibrary.LogSegment -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& SegmentStart (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& SegmentEnd (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Text (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& ObjectColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float Thickness (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName CategoryName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAddToMessageLog (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVisualLoggerKismetLibrary::LogSegment(class UObject* WorldContextObject, const struct FVector& SegmentStart, const struct FVector& SegmentEnd, const class FString& Text, const struct FLinearColor& ObjectColor, const float Thickness, class FName CategoryName, bool bAddToMessageLog) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("VisualLoggerKismetLibrary", "LogSegment"); - - Params::VisualLoggerKismetLibrary_LogSegment Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.SegmentStart = std::move(SegmentStart); - Parms.SegmentEnd = std::move(SegmentEnd); - Parms.Text = std::move(Text); - Parms.ObjectColor = std::move(ObjectColor); - Parms.Thickness = Thickness; - Parms.CategoryName = CategoryName; - Parms.bAddToMessageLog = bAddToMessageLog; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VisualLoggerKismetLibrary.LogText -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Text (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName LogCategory (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAddToMessageLog (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVisualLoggerKismetLibrary::LogText(class UObject* WorldContextObject, const class FString& Text, class FName LogCategory, bool bAddToMessageLog) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("VisualLoggerKismetLibrary", "LogText"); - - Params::VisualLoggerKismetLibrary_LogText Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Text = std::move(Text); - Parms.LogCategory = LogCategory; - Parms.bAddToMessageLog = bAddToMessageLog; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VisualLoggerKismetLibrary.RedirectVislog -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* SourceOwner (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* DestinationOwner (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVisualLoggerKismetLibrary::RedirectVislog(class UObject* SourceOwner, class UObject* DestinationOwner) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("VisualLoggerKismetLibrary", "RedirectVislog"); - - Params::VisualLoggerKismetLibrary_RedirectVislog Parms{}; - - Parms.SourceOwner = SourceOwner; - Parms.DestinationOwner = DestinationOwner; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VOIPTalker.CreateTalkerForPlayer -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class APlayerState* OwningState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UVOIPTalker* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UVOIPTalker* UVOIPTalker::CreateTalkerForPlayer(class APlayerState* OwningState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("VOIPTalker", "CreateTalkerForPlayer"); - - Params::VOIPTalker_CreateTalkerForPlayer Parms{}; - - Parms.OwningState = OwningState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.VOIPTalker.BPOnTalkingBegin -// (Native, Event, Protected, BlueprintEvent) -// Parameters: -// class UAudioComponent* AudioComponent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVOIPTalker::BPOnTalkingBegin(class UAudioComponent* AudioComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VOIPTalker", "BPOnTalkingBegin"); - - Params::VOIPTalker_BPOnTalkingBegin Parms{}; - - Parms.AudioComponent = AudioComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VOIPTalker.BPOnTalkingEnd -// (Native, Event, Protected, BlueprintEvent) - -void UVOIPTalker::BPOnTalkingEnd() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VOIPTalker", "BPOnTalkingEnd"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VOIPTalker.GetVoiceLevel -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UVOIPTalker::GetVoiceLevel() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VOIPTalker", "GetVoiceLevel"); - - Params::VOIPTalker_GetVoiceLevel Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.VOIPTalker.RegisterWithPlayerState -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class APlayerState* OwningState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVOIPTalker::RegisterWithPlayerState(class APlayerState* OwningState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VOIPTalker", "RegisterWithPlayerState"); - - Params::VOIPTalker_RegisterWithPlayerState Parms{}; - - Parms.OwningState = OwningState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VOIPStatics.SetMicThreshold -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// float InThreshold (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVOIPStatics::SetMicThreshold(float InThreshold) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("VOIPStatics", "SetMicThreshold"); - - Params::VOIPStatics_SetMicThreshold Parms{}; - - Parms.InThreshold = InThreshold; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VolumetricCloudComponent.SetbUsePerSampleAtmosphericLightTransmittance -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVolumetricCloudComponent::SetbUsePerSampleAtmosphericLightTransmittance(bool NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VolumetricCloudComponent", "SetbUsePerSampleAtmosphericLightTransmittance"); - - Params::VolumetricCloudComponent_SetbUsePerSampleAtmosphericLightTransmittance Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VolumetricCloudComponent.SetGroundAlbedo -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FColor& NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVolumetricCloudComponent::SetGroundAlbedo(const struct FColor& NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VolumetricCloudComponent", "SetGroundAlbedo"); - - Params::VolumetricCloudComponent_SetGroundAlbedo Parms{}; - - Parms.NewValue = std::move(NewValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VolumetricCloudComponent.SetLayerBottomAltitude -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVolumetricCloudComponent::SetLayerBottomAltitude(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VolumetricCloudComponent", "SetLayerBottomAltitude"); - - Params::VolumetricCloudComponent_SetLayerBottomAltitude Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VolumetricCloudComponent.SetLayerHeight -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVolumetricCloudComponent::SetLayerHeight(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VolumetricCloudComponent", "SetLayerHeight"); - - Params::VolumetricCloudComponent_SetLayerHeight Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VolumetricCloudComponent.SetMaterial -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInterface* NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVolumetricCloudComponent::SetMaterial(class UMaterialInterface* NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VolumetricCloudComponent", "SetMaterial"); - - Params::VolumetricCloudComponent_SetMaterial Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VolumetricCloudComponent.SetPlanetRadius -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVolumetricCloudComponent::SetPlanetRadius(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VolumetricCloudComponent", "SetPlanetRadius"); - - Params::VolumetricCloudComponent_SetPlanetRadius Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VolumetricCloudComponent.SetReflectionSampleCountScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVolumetricCloudComponent::SetReflectionSampleCountScale(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VolumetricCloudComponent", "SetReflectionSampleCountScale"); - - Params::VolumetricCloudComponent_SetReflectionSampleCountScale Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VolumetricCloudComponent.SetShadowReflectionSampleCountScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVolumetricCloudComponent::SetShadowReflectionSampleCountScale(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VolumetricCloudComponent", "SetShadowReflectionSampleCountScale"); - - Params::VolumetricCloudComponent_SetShadowReflectionSampleCountScale Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VolumetricCloudComponent.SetShadowTracingDistance -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVolumetricCloudComponent::SetShadowTracingDistance(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VolumetricCloudComponent", "SetShadowTracingDistance"); - - Params::VolumetricCloudComponent_SetShadowTracingDistance Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VolumetricCloudComponent.SetShadowViewSampleCountScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVolumetricCloudComponent::SetShadowViewSampleCountScale(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VolumetricCloudComponent", "SetShadowViewSampleCountScale"); - - Params::VolumetricCloudComponent_SetShadowViewSampleCountScale Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VolumetricCloudComponent.SetSkyLightCloudBottomOcclusion -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVolumetricCloudComponent::SetSkyLightCloudBottomOcclusion(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VolumetricCloudComponent", "SetSkyLightCloudBottomOcclusion"); - - Params::VolumetricCloudComponent_SetSkyLightCloudBottomOcclusion Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VolumetricCloudComponent.SetStopTracingTransmittanceThreshold -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVolumetricCloudComponent::SetStopTracingTransmittanceThreshold(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VolumetricCloudComponent", "SetStopTracingTransmittanceThreshold"); - - Params::VolumetricCloudComponent_SetStopTracingTransmittanceThreshold Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VolumetricCloudComponent.SetTracingMaxDistance -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVolumetricCloudComponent::SetTracingMaxDistance(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VolumetricCloudComponent", "SetTracingMaxDistance"); - - Params::VolumetricCloudComponent_SetTracingMaxDistance Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VolumetricCloudComponent.SetTracingStartMaxDistance -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVolumetricCloudComponent::SetTracingStartMaxDistance(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VolumetricCloudComponent", "SetTracingStartMaxDistance"); - - Params::VolumetricCloudComponent_SetTracingStartMaxDistance Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VolumetricCloudComponent.SetViewSampleCountScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVolumetricCloudComponent::SetViewSampleCountScale(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VolumetricCloudComponent", "SetViewSampleCountScale"); - - Params::VolumetricCloudComponent_SetViewSampleCountScale Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WLightProbesVolumeComponent.SetBounceBoost -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewBoostValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWLightProbesVolumeComponent::SetBounceBoost(float NewBoostValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WLightProbesVolumeComponent", "SetBounceBoost"); - - Params::WLightProbesVolumeComponent_SetBounceBoost Parms{}; - - Parms.NewBoostValue = NewBoostValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WLightProbesVolumeComponent.SetFade -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float fade_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWLightProbesVolumeComponent::SetFade(float fade_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WLightProbesVolumeComponent", "SetFade"); - - Params::WLightProbesVolumeComponent_SetFade Parms{}; - - Parms.fade_0 = fade_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - -} - diff --git a/Hogwarts Legacy/SDK/Engine_parameters.hpp b/Hogwarts Legacy/SDK/Engine_parameters.hpp deleted file mode 100644 index 0223c83..0000000 --- a/Hogwarts Legacy/SDK/Engine_parameters.hpp +++ /dev/null @@ -1,37077 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Engine - -#include "Basic.hpp" - -#include "SlateCore_structs.hpp" -#include "PhysicsCore_structs.hpp" -#include "Engine_structs.hpp" -#include "CoreUObject_structs.hpp" -#include "Slate_structs.hpp" -#include "InputCore_structs.hpp" - - -namespace SDK::Params -{ - -// Function Engine.ActorComponent.Activate -// 0x0001 (0x0001 - 0x0000) -struct ActorComponent_Activate final -{ -public: - bool bReset; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_Activate; - -// Function Engine.ActorComponent.AddTickPrerequisiteActor -// 0x0008 (0x0008 - 0x0000) -struct ActorComponent_AddTickPrerequisiteActor final -{ -public: - class AActor* PrerequisiteActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_AddTickPrerequisiteActor; - -// Function Engine.ActorComponent.AddTickPrerequisiteComponent -// 0x0008 (0x0008 - 0x0000) -struct ActorComponent_AddTickPrerequisiteComponent final -{ -public: - class UActorComponent* PrerequisiteComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_AddTickPrerequisiteComponent; - -// Function Engine.ActorComponent.K2_DestroyComponent -// 0x0008 (0x0008 - 0x0000) -struct ActorComponent_K2_DestroyComponent final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_K2_DestroyComponent; - -// Function Engine.ActorComponent.ReceiveEndPlay -// 0x0001 (0x0001 - 0x0000) -struct ActorComponent_ReceiveEndPlay final -{ -public: - EEndPlayReason EndPlayReason; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_ReceiveEndPlay; - -// Function Engine.ActorComponent.ReceiveTick -// 0x0004 (0x0004 - 0x0000) -struct ActorComponent_ReceiveTick final -{ -public: - float DeltaSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_ReceiveTick; - -// Function Engine.ActorComponent.RemoveTickPrerequisiteActor -// 0x0008 (0x0008 - 0x0000) -struct ActorComponent_RemoveTickPrerequisiteActor final -{ -public: - class AActor* PrerequisiteActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_RemoveTickPrerequisiteActor; - -// Function Engine.ActorComponent.RemoveTickPrerequisiteComponent -// 0x0008 (0x0008 - 0x0000) -struct ActorComponent_RemoveTickPrerequisiteComponent final -{ -public: - class UActorComponent* PrerequisiteComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_RemoveTickPrerequisiteComponent; - -// Function Engine.ActorComponent.SetActive -// 0x0002 (0x0002 - 0x0000) -struct ActorComponent_SetActive final -{ -public: - bool bNewActive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bReset; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_SetActive; - -// Function Engine.ActorComponent.SetAutoActivate -// 0x0001 (0x0001 - 0x0000) -struct ActorComponent_SetAutoActivate final -{ -public: - bool bNewAutoActivate; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_SetAutoActivate; - -// Function Engine.ActorComponent.SetComponentTickEnabled -// 0x0001 (0x0001 - 0x0000) -struct ActorComponent_SetComponentTickEnabled final -{ -public: - bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_SetComponentTickEnabled; - -// Function Engine.ActorComponent.SetComponentTickInterval -// 0x0004 (0x0004 - 0x0000) -struct ActorComponent_SetComponentTickInterval final -{ -public: - float TickInterval; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_SetComponentTickInterval; - -// Function Engine.ActorComponent.SetComponentTickIntervalAndCooldown -// 0x0004 (0x0004 - 0x0000) -struct ActorComponent_SetComponentTickIntervalAndCooldown final -{ -public: - float TickInterval; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_SetComponentTickIntervalAndCooldown; - -// Function Engine.ActorComponent.SetIsReplicated -// 0x0001 (0x0001 - 0x0000) -struct ActorComponent_SetIsReplicated final -{ -public: - bool ShouldReplicate; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_SetIsReplicated; - -// Function Engine.ActorComponent.SetTickableWhenPaused -// 0x0001 (0x0001 - 0x0000) -struct ActorComponent_SetTickableWhenPaused final -{ -public: - bool bTickableWhenPaused; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_SetTickableWhenPaused; - -// Function Engine.ActorComponent.SetTickGroup -// 0x0001 (0x0001 - 0x0000) -struct ActorComponent_SetTickGroup final -{ -public: - ETickingGroup NewTickGroup; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_SetTickGroup; - -// Function Engine.ActorComponent.ComponentHasTag -// 0x000C (0x000C - 0x0000) -struct ActorComponent_ComponentHasTag final -{ -public: - class FName Tag; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ActorComponent_ComponentHasTag; - -// Function Engine.ActorComponent.GetComponentTickInterval -// 0x0004 (0x0004 - 0x0000) -struct ActorComponent_GetComponentTickInterval final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_GetComponentTickInterval; - -// Function Engine.ActorComponent.GetOwner -// 0x0008 (0x0008 - 0x0000) -struct ActorComponent_GetOwner final -{ -public: - class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_GetOwner; - -// Function Engine.ActorComponent.IsActive -// 0x0001 (0x0001 - 0x0000) -struct ActorComponent_IsActive final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_IsActive; - -// Function Engine.ActorComponent.IsBeingDestroyed -// 0x0001 (0x0001 - 0x0000) -struct ActorComponent_IsBeingDestroyed final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_IsBeingDestroyed; - -// Function Engine.ActorComponent.IsComponentTickEnabled -// 0x0001 (0x0001 - 0x0000) -struct ActorComponent_IsComponentTickEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_IsComponentTickEnabled; - -// Function Engine.SceneComponent.DetachFromParent -// 0x0002 (0x0002 - 0x0000) -struct SceneComponent_DetachFromParent final -{ -public: - bool bMaintainWorldPosition; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCallModify; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_DetachFromParent; - -// Function Engine.SceneComponent.K2_AddLocalOffset -// 0x009C (0x009C - 0x0000) -struct SceneComponent_K2_AddLocalOffset final -{ -public: - struct FVector DeltaLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_AddLocalOffset; - -// Function Engine.SceneComponent.K2_AddLocalRotation -// 0x009C (0x009C - 0x0000) -struct SceneComponent_K2_AddLocalRotation final -{ -public: - struct FRotator DeltaRotation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_AddLocalRotation; - -// Function Engine.SceneComponent.K2_AddLocalTransform -// 0x00C0 (0x00C0 - 0x0000) -struct SceneComponent_K2_AddLocalTransform final -{ -public: - struct FTransform DeltaTransform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bSweep; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0034(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x00BC(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_BD[0x3]; // 0x00BD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_AddLocalTransform; - -// Function Engine.SceneComponent.K2_AddRelativeLocation -// 0x009C (0x009C - 0x0000) -struct SceneComponent_K2_AddRelativeLocation final -{ -public: - struct FVector DeltaLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_AddRelativeLocation; - -// Function Engine.SceneComponent.K2_AddRelativeRotation -// 0x009C (0x009C - 0x0000) -struct SceneComponent_K2_AddRelativeRotation final -{ -public: - struct FRotator DeltaRotation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_AddRelativeRotation; - -// Function Engine.SceneComponent.K2_AddWorldOffset -// 0x009C (0x009C - 0x0000) -struct SceneComponent_K2_AddWorldOffset final -{ -public: - struct FVector DeltaLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_AddWorldOffset; - -// Function Engine.SceneComponent.K2_AddWorldRotation -// 0x009C (0x009C - 0x0000) -struct SceneComponent_K2_AddWorldRotation final -{ -public: - struct FRotator DeltaRotation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_AddWorldRotation; - -// Function Engine.SceneComponent.K2_AddWorldTransform -// 0x00C0 (0x00C0 - 0x0000) -struct SceneComponent_K2_AddWorldTransform final -{ -public: - struct FTransform DeltaTransform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bSweep; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0034(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x00BC(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_BD[0x3]; // 0x00BD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_AddWorldTransform; - -// Function Engine.SceneComponent.K2_AddWorldTransformKeepScale -// 0x00C0 (0x00C0 - 0x0000) -struct SceneComponent_K2_AddWorldTransformKeepScale final -{ -public: - struct FTransform DeltaTransform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bSweep; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0034(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x00BC(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_BD[0x3]; // 0x00BD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_AddWorldTransformKeepScale; - -// Function Engine.SceneComponent.K2_AttachTo -// 0x0018 (0x0018 - 0x0000) -struct SceneComponent_K2_AttachTo final -{ -public: - class USceneComponent* InParent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InSocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachLocation AttachType; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWeldSimulatedBodies; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0012(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13[0x5]; // 0x0013(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_AttachTo; - -// Function Engine.SceneComponent.K2_AttachToComponent -// 0x0018 (0x0018 - 0x0000) -struct SceneComponent_K2_AttachToComponent final -{ -public: - class USceneComponent* Parent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule LocationRule; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule RotationRule; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule ScaleRule; // 0x0012(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWeldSimulatedBodies; // 0x0013(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_AttachToComponent; - -// Function Engine.SceneComponent.K2_DetachFromComponent -// 0x0004 (0x0004 - 0x0000) -struct SceneComponent_K2_DetachFromComponent final -{ -public: - EDetachmentRule LocationRule; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDetachmentRule RotationRule; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDetachmentRule ScaleRule; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCallModify; // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_K2_DetachFromComponent; - -// Function Engine.SceneComponent.K2_SetRelativeLocation -// 0x009C (0x009C - 0x0000) -struct SceneComponent_K2_SetRelativeLocation final -{ -public: - struct FVector NewLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_SetRelativeLocation; - -// Function Engine.SceneComponent.K2_SetRelativeLocationAndRotation -// 0x00A8 (0x00A8 - 0x0000) -struct SceneComponent_K2_SetRelativeLocationAndRotation final -{ -public: - struct FVector NewLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator NewRotation; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bSweep; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x001C(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x00A4(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A5[0x3]; // 0x00A5(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_SetRelativeLocationAndRotation; - -// Function Engine.SceneComponent.K2_SetRelativeRotation -// 0x009C (0x009C - 0x0000) -struct SceneComponent_K2_SetRelativeRotation final -{ -public: - struct FRotator NewRotation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_SetRelativeRotation; - -// Function Engine.SceneComponent.K2_SetRelativeTransform -// 0x00C0 (0x00C0 - 0x0000) -struct SceneComponent_K2_SetRelativeTransform final -{ -public: - struct FTransform NewTransform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bSweep; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0034(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x00BC(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_BD[0x3]; // 0x00BD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_SetRelativeTransform; - -// Function Engine.SceneComponent.K2_SetWorldLocation -// 0x009C (0x009C - 0x0000) -struct SceneComponent_K2_SetWorldLocation final -{ -public: - struct FVector NewLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_SetWorldLocation; - -// Function Engine.SceneComponent.K2_SetWorldLocationAndRotation -// 0x00A8 (0x00A8 - 0x0000) -struct SceneComponent_K2_SetWorldLocationAndRotation final -{ -public: - struct FVector NewLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator NewRotation; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bSweep; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x001C(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x00A4(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A5[0x3]; // 0x00A5(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_SetWorldLocationAndRotation; - -// Function Engine.SceneComponent.K2_SetWorldRotation -// 0x009C (0x009C - 0x0000) -struct SceneComponent_K2_SetWorldRotation final -{ -public: - struct FRotator NewRotation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_SetWorldRotation; - -// Function Engine.SceneComponent.K2_SetWorldTransform -// 0x00C0 (0x00C0 - 0x0000) -struct SceneComponent_K2_SetWorldTransform final -{ -public: - struct FTransform NewTransform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bSweep; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0034(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x00BC(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_BD[0x3]; // 0x00BD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_SetWorldTransform; - -// Function Engine.SceneComponent.OnRep_Visibility -// 0x0001 (0x0001 - 0x0000) -struct SceneComponent_OnRep_Visibility final -{ -public: - bool OldValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_OnRep_Visibility; - -// Function Engine.SceneComponent.SetAbsolute -// 0x0003 (0x0003 - 0x0000) -struct SceneComponent_SetAbsolute final -{ -public: - bool bNewAbsoluteLocation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNewAbsoluteRotation; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNewAbsoluteScale; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_SetAbsolute; - -// Function Engine.SceneComponent.SetCanSkipOverlaps -// 0x0001 (0x0001 - 0x0000) -struct SceneComponent_SetCanSkipOverlaps final -{ -public: - bool bInSkipOverlaps; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_SetCanSkipOverlaps; - -// Function Engine.SceneComponent.SetHiddenInGame -// 0x0002 (0x0002 - 0x0000) -struct SceneComponent_SetHiddenInGame final -{ -public: - bool NewHidden; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_SetHiddenInGame; - -// Function Engine.SceneComponent.SetMobility -// 0x0001 (0x0001 - 0x0000) -struct SceneComponent_SetMobility final -{ -public: - EComponentMobility NewMobility; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_SetMobility; - -// Function Engine.SceneComponent.SetRelativeScale3D -// 0x000C (0x000C - 0x0000) -struct SceneComponent_SetRelativeScale3D final -{ -public: - struct FVector NewScale3D; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_SetRelativeScale3D; - -// Function Engine.SceneComponent.SetShouldUpdatePhysicsVolume -// 0x0001 (0x0001 - 0x0000) -struct SceneComponent_SetShouldUpdatePhysicsVolume final -{ -public: - bool bInShouldUpdatePhysicsVolume; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_SetShouldUpdatePhysicsVolume; - -// Function Engine.SceneComponent.SetVisibility -// 0x0002 (0x0002 - 0x0000) -struct SceneComponent_SetVisibility final -{ -public: - bool bNewVisibility; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_SetVisibility; - -// Function Engine.SceneComponent.SetWorldScale3D -// 0x000C (0x000C - 0x0000) -struct SceneComponent_SetWorldScale3D final -{ -public: - struct FVector NewScale; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_SetWorldScale3D; - -// Function Engine.SceneComponent.SnapTo -// 0x0018 (0x0018 - 0x0000) -struct SceneComponent_SnapTo final -{ -public: - class USceneComponent* InParent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InSocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_SnapTo; - -// Function Engine.SceneComponent.ToggleVisibility -// 0x0001 (0x0001 - 0x0000) -struct SceneComponent_ToggleVisibility final -{ -public: - bool bPropagateToChildren; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_ToggleVisibility; - -// Function Engine.SceneComponent.DoesSocketExist -// 0x000C (0x000C - 0x0000) -struct SceneComponent_DoesSocketExist final -{ -public: - class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_DoesSocketExist; - -// Function Engine.SceneComponent.GetAllSocketNames -// 0x0010 (0x0010 - 0x0000) -struct SceneComponent_GetAllSocketNames final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_GetAllSocketNames; - -// Function Engine.SceneComponent.GetAttachParent -// 0x0008 (0x0008 - 0x0000) -struct SceneComponent_GetAttachParent final -{ -public: - class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_GetAttachParent; - -// Function Engine.SceneComponent.GetAttachSocketName -// 0x0008 (0x0008 - 0x0000) -struct SceneComponent_GetAttachSocketName final -{ -public: - class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_GetAttachSocketName; - -// Function Engine.SceneComponent.GetChildComponent -// 0x0010 (0x0010 - 0x0000) -struct SceneComponent_GetChildComponent final -{ -public: - int32 ChildIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USceneComponent* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_GetChildComponent; - -// Function Engine.SceneComponent.GetChildrenComponents -// 0x0018 (0x0018 - 0x0000) -struct SceneComponent_GetChildrenComponents final -{ -public: - bool bIncludeAllDescendants; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Children; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_GetChildrenComponents; - -// Function Engine.SceneComponent.GetComponentVelocity -// 0x000C (0x000C - 0x0000) -struct SceneComponent_GetComponentVelocity final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_GetComponentVelocity; - -// Function Engine.SceneComponent.GetForwardVector -// 0x000C (0x000C - 0x0000) -struct SceneComponent_GetForwardVector final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_GetForwardVector; - -// Function Engine.SceneComponent.GetNumChildrenComponents -// 0x0004 (0x0004 - 0x0000) -struct SceneComponent_GetNumChildrenComponents final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_GetNumChildrenComponents; - -// Function Engine.SceneComponent.GetParentComponents -// 0x0010 (0x0010 - 0x0000) -struct SceneComponent_GetParentComponents final -{ -public: - TArray Parents; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_GetParentComponents; - -// Function Engine.SceneComponent.GetPhysicsVolume -// 0x0008 (0x0008 - 0x0000) -struct SceneComponent_GetPhysicsVolume final -{ -public: - class APhysicsVolume* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_GetPhysicsVolume; - -// Function Engine.SceneComponent.GetRelativeTransform -// 0x0030 (0x0030 - 0x0000) -struct SceneComponent_GetRelativeTransform final -{ -public: - struct FTransform ReturnValue; // 0x0000(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_GetRelativeTransform; - -// Function Engine.SceneComponent.GetRightVector -// 0x000C (0x000C - 0x0000) -struct SceneComponent_GetRightVector final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_GetRightVector; - -// Function Engine.SceneComponent.GetShouldUpdatePhysicsVolume -// 0x0001 (0x0001 - 0x0000) -struct SceneComponent_GetShouldUpdatePhysicsVolume final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_GetShouldUpdatePhysicsVolume; - -// Function Engine.SceneComponent.GetSocketLocation -// 0x0014 (0x0014 - 0x0000) -struct SceneComponent_GetSocketLocation final -{ -public: - class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_GetSocketLocation; - -// Function Engine.SceneComponent.GetSocketQuaternion -// 0x0020 (0x0020 - 0x0000) -struct SceneComponent_GetSocketQuaternion final -{ -public: - class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_GetSocketQuaternion; - -// Function Engine.SceneComponent.GetSocketRotation -// 0x0014 (0x0014 - 0x0000) -struct SceneComponent_GetSocketRotation final -{ -public: - class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_GetSocketRotation; - -// Function Engine.SceneComponent.GetSocketTransform -// 0x0040 (0x0040 - 0x0000) -struct SceneComponent_GetSocketTransform final -{ -public: - class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERelativeTransformSpace TransformSpace; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReturnValue; // 0x0010(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_GetSocketTransform; - -// Function Engine.SceneComponent.GetUpVector -// 0x000C (0x000C - 0x0000) -struct SceneComponent_GetUpVector final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_GetUpVector; - -// Function Engine.SceneComponent.IsAnySimulatingPhysics -// 0x0001 (0x0001 - 0x0000) -struct SceneComponent_IsAnySimulatingPhysics final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_IsAnySimulatingPhysics; - -// Function Engine.SceneComponent.IsSimulatingPhysics -// 0x000C (0x000C - 0x0000) -struct SceneComponent_IsSimulatingPhysics final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_IsSimulatingPhysics; - -// Function Engine.SceneComponent.IsVisible -// 0x0001 (0x0001 - 0x0000) -struct SceneComponent_IsVisible final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_IsVisible; - -// Function Engine.SceneComponent.K2_GetComponentLocation -// 0x000C (0x000C - 0x0000) -struct SceneComponent_K2_GetComponentLocation final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_K2_GetComponentLocation; - -// Function Engine.SceneComponent.K2_GetComponentRotation -// 0x000C (0x000C - 0x0000) -struct SceneComponent_K2_GetComponentRotation final -{ -public: - struct FRotator ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_K2_GetComponentRotation; - -// Function Engine.SceneComponent.K2_GetComponentScale -// 0x000C (0x000C - 0x0000) -struct SceneComponent_K2_GetComponentScale final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_K2_GetComponentScale; - -// Function Engine.SceneComponent.K2_GetComponentToWorld -// 0x0030 (0x0030 - 0x0000) -struct SceneComponent_K2_GetComponentToWorld final -{ -public: - struct FTransform ReturnValue; // 0x0000(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_K2_GetComponentToWorld; - -// Function Engine.AnimNotifyState.GetNotifyName -// 0x0010 (0x0010 - 0x0000) -struct AnimNotifyState_GetNotifyName final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimNotifyState_GetNotifyName; - -// Function Engine.AnimNotifyState.Received_NotifyBegin -// 0x0018 (0x0018 - 0x0000) -struct AnimNotifyState_Received_NotifyBegin final -{ -public: - class USkeletalMeshComponent* MeshComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequenceBase* Animation; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TotalDuration; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimNotifyState_Received_NotifyBegin; - -// Function Engine.AnimNotifyState.Received_NotifyEnd -// 0x0018 (0x0018 - 0x0000) -struct AnimNotifyState_Received_NotifyEnd final -{ -public: - class USkeletalMeshComponent* MeshComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequenceBase* Animation; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimNotifyState_Received_NotifyEnd; - -// Function Engine.AnimNotifyState.Received_NotifyTick -// 0x0018 (0x0018 - 0x0000) -struct AnimNotifyState_Received_NotifyTick final -{ -public: - class USkeletalMeshComponent* MeshComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequenceBase* Animation; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FrameDeltaTime; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimNotifyState_Received_NotifyTick; - -// Function Engine.Actor.AddComponent -// 0x0060 (0x0060 - 0x0000) -struct Actor_AddComponent final -{ -public: - class FName TemplateName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bManualAttachment; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform RelativeTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - const class UObject* ComponentTemplateContext; // 0x0040(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDeferredFinish; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UActorComponent* ReturnValue; // 0x0050(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_58[0x8]; // 0x0058(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_AddComponent; - -// Function Engine.Actor.AddComponentByClass -// 0x0050 (0x0050 - 0x0000) -struct Actor_AddComponentByClass final -{ -public: - TSubclassOf Class_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bManualAttachment; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform RelativeTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bDeferredFinish; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UActorComponent* ReturnValue; // 0x0048(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_AddComponentByClass; - -// Function Engine.Actor.AddTickPrerequisiteActor -// 0x0008 (0x0008 - 0x0000) -struct Actor_AddTickPrerequisiteActor final -{ -public: - class AActor* PrerequisiteActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_AddTickPrerequisiteActor; - -// Function Engine.Actor.AddTickPrerequisiteComponent -// 0x0008 (0x0008 - 0x0000) -struct Actor_AddTickPrerequisiteComponent final -{ -public: - class UActorComponent* PrerequisiteComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_AddTickPrerequisiteComponent; - -// Function Engine.Actor.DetachRootComponentFromParent -// 0x0001 (0x0001 - 0x0000) -struct Actor_DetachRootComponentFromParent final -{ -public: - bool bMaintainWorldPosition; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_DetachRootComponentFromParent; - -// Function Engine.Actor.DisableInput -// 0x0008 (0x0008 - 0x0000) -struct Actor_DisableInput final -{ -public: - class APlayerController* PlayerController; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_DisableInput; - -// Function Engine.Actor.EnableInput -// 0x0008 (0x0008 - 0x0000) -struct Actor_EnableInput final -{ -public: - class APlayerController* PlayerController; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_EnableInput; - -// Function Engine.Actor.FinishAddComponent -// 0x0040 (0x0040 - 0x0000) -struct Actor_FinishAddComponent final -{ -public: - class UActorComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bManualAttachment; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform RelativeTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_FinishAddComponent; - -// Function Engine.Actor.GetTickableWhenPaused -// 0x0001 (0x0001 - 0x0000) -struct Actor_GetTickableWhenPaused final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetTickableWhenPaused; - -// Function Engine.Actor.K2_AddActorLocalOffset -// 0x009C (0x009C - 0x0000) -struct Actor_K2_AddActorLocalOffset final -{ -public: - struct FVector DeltaLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_AddActorLocalOffset; - -// Function Engine.Actor.K2_AddActorLocalRotation -// 0x009C (0x009C - 0x0000) -struct Actor_K2_AddActorLocalRotation final -{ -public: - struct FRotator DeltaRotation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_AddActorLocalRotation; - -// Function Engine.Actor.K2_AddActorLocalTransform -// 0x00C0 (0x00C0 - 0x0000) -struct Actor_K2_AddActorLocalTransform final -{ -public: - struct FTransform NewTransform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bSweep; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0034(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x00BC(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_BD[0x3]; // 0x00BD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_AddActorLocalTransform; - -// Function Engine.Actor.K2_AddActorWorldOffset -// 0x009C (0x009C - 0x0000) -struct Actor_K2_AddActorWorldOffset final -{ -public: - struct FVector DeltaLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_AddActorWorldOffset; - -// Function Engine.Actor.K2_AddActorWorldRotation -// 0x009C (0x009C - 0x0000) -struct Actor_K2_AddActorWorldRotation final -{ -public: - struct FRotator DeltaRotation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_AddActorWorldRotation; - -// Function Engine.Actor.K2_AddActorWorldTransform -// 0x00C0 (0x00C0 - 0x0000) -struct Actor_K2_AddActorWorldTransform final -{ -public: - struct FTransform DeltaTransform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bSweep; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0034(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x00BC(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_BD[0x3]; // 0x00BD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_AddActorWorldTransform; - -// Function Engine.Actor.K2_AddActorWorldTransformKeepScale -// 0x00C0 (0x00C0 - 0x0000) -struct Actor_K2_AddActorWorldTransformKeepScale final -{ -public: - struct FTransform DeltaTransform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bSweep; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0034(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x00BC(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_BD[0x3]; // 0x00BD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_AddActorWorldTransformKeepScale; - -// Function Engine.Actor.K2_AttachRootComponentTo -// 0x0018 (0x0018 - 0x0000) -struct Actor_K2_AttachRootComponentTo final -{ -public: - class USceneComponent* InParent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InSocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachLocation AttachLocationType; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWeldSimulatedBodies; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_AttachRootComponentTo; - -// Function Engine.Actor.K2_AttachRootComponentToActor -// 0x0018 (0x0018 - 0x0000) -struct Actor_K2_AttachRootComponentToActor final -{ -public: - class AActor* InParentActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InSocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachLocation AttachLocationType; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWeldSimulatedBodies; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_AttachRootComponentToActor; - -// Function Engine.Actor.K2_AttachToActor -// 0x0018 (0x0018 - 0x0000) -struct Actor_K2_AttachToActor final -{ -public: - class AActor* ParentActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule LocationRule; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule RotationRule; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule ScaleRule; // 0x0012(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWeldSimulatedBodies; // 0x0013(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_AttachToActor; - -// Function Engine.Actor.K2_AttachToComponent -// 0x0018 (0x0018 - 0x0000) -struct Actor_K2_AttachToComponent final -{ -public: - class USceneComponent* Parent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule LocationRule; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule RotationRule; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule ScaleRule; // 0x0012(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWeldSimulatedBodies; // 0x0013(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_AttachToComponent; - -// Function Engine.Actor.K2_DestroyComponent -// 0x0008 (0x0008 - 0x0000) -struct Actor_K2_DestroyComponent final -{ -public: - class UActorComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_K2_DestroyComponent; - -// Function Engine.Actor.K2_DetachFromActor -// 0x0003 (0x0003 - 0x0000) -struct Actor_K2_DetachFromActor final -{ -public: - EDetachmentRule LocationRule; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDetachmentRule RotationRule; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDetachmentRule ScaleRule; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_K2_DetachFromActor; - -// Function Engine.Actor.K2_OnBecomeViewTarget -// 0x0008 (0x0008 - 0x0000) -struct Actor_K2_OnBecomeViewTarget final -{ -public: - class APlayerController* PC; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_K2_OnBecomeViewTarget; - -// Function Engine.Actor.K2_OnEndViewTarget -// 0x0008 (0x0008 - 0x0000) -struct Actor_K2_OnEndViewTarget final -{ -public: - class APlayerController* PC; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_K2_OnEndViewTarget; - -// Function Engine.Actor.K2_SetActorLocation -// 0x009C (0x009C - 0x0000) -struct Actor_K2_SetActorLocation final -{ -public: - struct FVector NewLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0099(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9A[0x2]; // 0x009A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_SetActorLocation; - -// Function Engine.Actor.K2_SetActorLocationAndRotation -// 0x00A8 (0x00A8 - 0x0000) -struct Actor_K2_SetActorLocationAndRotation final -{ -public: - struct FVector NewLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator NewRotation; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bSweep; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x001C(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x00A4(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00A5(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A6[0x2]; // 0x00A6(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_SetActorLocationAndRotation; - -// Function Engine.Actor.K2_SetActorRelativeLocation -// 0x009C (0x009C - 0x0000) -struct Actor_K2_SetActorRelativeLocation final -{ -public: - struct FVector NewRelativeLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_SetActorRelativeLocation; - -// Function Engine.Actor.K2_SetActorRelativeRotation -// 0x009C (0x009C - 0x0000) -struct Actor_K2_SetActorRelativeRotation final -{ -public: - struct FRotator NewRelativeRotation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_SetActorRelativeRotation; - -// Function Engine.Actor.K2_SetActorRelativeTransform -// 0x00C0 (0x00C0 - 0x0000) -struct Actor_K2_SetActorRelativeTransform final -{ -public: - struct FTransform NewRelativeTransform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bSweep; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0034(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x00BC(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_BD[0x3]; // 0x00BD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_SetActorRelativeTransform; - -// Function Engine.Actor.K2_SetActorRotation -// 0x0010 (0x0010 - 0x0000) -struct Actor_K2_SetActorRotation final -{ -public: - struct FRotator NewRotation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bTeleportPhysics; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000D(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_SetActorRotation; - -// Function Engine.Actor.K2_SetActorTransform -// 0x00C0 (0x00C0 - 0x0000) -struct Actor_K2_SetActorTransform final -{ -public: - struct FTransform NewTransform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bSweep; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0034(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x00BC(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00BD(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_BE[0x2]; // 0x00BE(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_SetActorTransform; - -// Function Engine.Actor.K2_TeleportTo -// 0x001C (0x001C - 0x0000) -struct Actor_K2_TeleportTo final -{ -public: - struct FVector DestLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator DestRotation; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_TeleportTo; - -// Function Engine.Actor.MakeMIDForMaterial -// 0x0010 (0x0010 - 0x0000) -struct Actor_MakeMIDForMaterial final -{ -public: - class UMaterialInterface* Parent; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInstanceDynamic* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_MakeMIDForMaterial; - -// Function Engine.Actor.MakeNoise -// 0x0028 (0x0028 - 0x0000) -struct Actor_MakeNoise final -{ -public: - float Loudness; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class APawn* NoiseInstigator; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector NoiseLocation; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxRange; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Tag; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_MakeNoise; - -// Function Engine.Actor.PrestreamMeshes -// 0x0008 (0x0008 - 0x0000) -struct Actor_PrestreamMeshes final -{ -public: - float Seconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableStreaming; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_PrestreamMeshes; - -// Function Engine.Actor.PrestreamTextures -// 0x000C (0x000C - 0x0000) -struct Actor_PrestreamTextures final -{ -public: - float Seconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableStreaming; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 CinematicTextureGroups; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_PrestreamTextures; - -// Function Engine.Actor.ReceiveActorBeginOverlap -// 0x0008 (0x0008 - 0x0000) -struct Actor_ReceiveActorBeginOverlap final -{ -public: - class AActor* OtherActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_ReceiveActorBeginOverlap; - -// Function Engine.Actor.ReceiveActorEndOverlap -// 0x0008 (0x0008 - 0x0000) -struct Actor_ReceiveActorEndOverlap final -{ -public: - class AActor* OtherActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_ReceiveActorEndOverlap; - -// Function Engine.Actor.ReceiveActorOnClicked -// 0x0018 (0x0018 - 0x0000) -struct Actor_ReceiveActorOnClicked final -{ -public: - struct FKey ButtonPressed; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_ReceiveActorOnClicked; - -// Function Engine.Actor.ReceiveActorOnInputTouchBegin -// 0x0001 (0x0001 - 0x0000) -struct Actor_ReceiveActorOnInputTouchBegin final -{ -public: - ETouchIndex FingerIndex; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_ReceiveActorOnInputTouchBegin; - -// Function Engine.Actor.ReceiveActorOnInputTouchEnd -// 0x0001 (0x0001 - 0x0000) -struct Actor_ReceiveActorOnInputTouchEnd final -{ -public: - ETouchIndex FingerIndex; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_ReceiveActorOnInputTouchEnd; - -// Function Engine.Actor.ReceiveActorOnInputTouchEnter -// 0x0001 (0x0001 - 0x0000) -struct Actor_ReceiveActorOnInputTouchEnter final -{ -public: - ETouchIndex FingerIndex; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_ReceiveActorOnInputTouchEnter; - -// Function Engine.Actor.ReceiveActorOnInputTouchLeave -// 0x0001 (0x0001 - 0x0000) -struct Actor_ReceiveActorOnInputTouchLeave final -{ -public: - ETouchIndex FingerIndex; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_ReceiveActorOnInputTouchLeave; - -// Function Engine.Actor.ReceiveActorOnReleased -// 0x0018 (0x0018 - 0x0000) -struct Actor_ReceiveActorOnReleased final -{ -public: - struct FKey ButtonReleased; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_ReceiveActorOnReleased; - -// Function Engine.Actor.ReceiveAnyDamage -// 0x0020 (0x0020 - 0x0000) -struct Actor_ReceiveAnyDamage final -{ -public: - float Damage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - const class UDamageType* DamageType; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AController* InstigatedBy; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* DamageCauser; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_ReceiveAnyDamage; - -// Function Engine.Actor.ReceiveEndPlay -// 0x0001 (0x0001 - 0x0000) -struct Actor_ReceiveEndPlay final -{ -public: - EEndPlayReason EndPlayReason; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_ReceiveEndPlay; - -// Function Engine.Actor.ReceiveHit -// 0x00C8 (0x00C8 - 0x0000) -struct Actor_ReceiveHit final -{ -public: - class UPrimitiveComponent* MyComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* Other; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSelfMoved; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector HitLocation; // 0x001C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HitNormal; // 0x0028(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector NormalImpulse; // 0x0034(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult Hit; // 0x0040(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_ReceiveHit; - -// Function Engine.Actor.ReceivePointDamage -// 0x00E0 (0x00E0 - 0x0000) -struct Actor_ReceivePointDamage final -{ -public: - float Damage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - const class UDamageType* DamageType; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HitLocation; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HitNormal; // 0x001C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* HitComponent; // 0x0028(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ShotFromDirection; // 0x0038(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class AController* InstigatedBy; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* DamageCauser; // 0x0050(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult HitInfo; // 0x0058(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_ReceivePointDamage; - -// Function Engine.Actor.ReceiveRadialDamage -// 0x00B8 (0x00B8 - 0x0000) -struct Actor_ReceiveRadialDamage final -{ -public: - float DamageReceived; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - const class UDamageType* DamageType; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Origin; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult HitInfo; // 0x001C(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class AController* InstigatedBy; // 0x00A8(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* DamageCauser; // 0x00B0(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_ReceiveRadialDamage; - -// Function Engine.Actor.ReceiveTick -// 0x0004 (0x0004 - 0x0000) -struct Actor_ReceiveTick final -{ -public: - float DeltaSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_ReceiveTick; - -// Function Engine.Actor.RemoveTickPrerequisiteActor -// 0x0008 (0x0008 - 0x0000) -struct Actor_RemoveTickPrerequisiteActor final -{ -public: - class AActor* PrerequisiteActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_RemoveTickPrerequisiteActor; - -// Function Engine.Actor.RemoveTickPrerequisiteComponent -// 0x0008 (0x0008 - 0x0000) -struct Actor_RemoveTickPrerequisiteComponent final -{ -public: - class UActorComponent* PrerequisiteComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_RemoveTickPrerequisiteComponent; - -// Function Engine.Actor.SetActorEnableCollision -// 0x0001 (0x0001 - 0x0000) -struct Actor_SetActorEnableCollision final -{ -public: - bool bNewActorEnableCollision; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_SetActorEnableCollision; - -// Function Engine.Actor.SetActorHiddenInGame -// 0x0001 (0x0001 - 0x0000) -struct Actor_SetActorHiddenInGame final -{ -public: - bool bNewHidden; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_SetActorHiddenInGame; - -// Function Engine.Actor.SetActorRelativeScale3D -// 0x000C (0x000C - 0x0000) -struct Actor_SetActorRelativeScale3D final -{ -public: - struct FVector NewRelativeScale; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_SetActorRelativeScale3D; - -// Function Engine.Actor.SetActorScale3D -// 0x000C (0x000C - 0x0000) -struct Actor_SetActorScale3D final -{ -public: - struct FVector NewScale3D; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_SetActorScale3D; - -// Function Engine.Actor.SetActorTickEnabled -// 0x0001 (0x0001 - 0x0000) -struct Actor_SetActorTickEnabled final -{ -public: - bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_SetActorTickEnabled; - -// Function Engine.Actor.SetActorTickInterval -// 0x0004 (0x0004 - 0x0000) -struct Actor_SetActorTickInterval final -{ -public: - float TickInterval; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_SetActorTickInterval; - -// Function Engine.Actor.SetAutoDestroyWhenFinished -// 0x0001 (0x0001 - 0x0000) -struct Actor_SetAutoDestroyWhenFinished final -{ -public: - bool bVal; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_SetAutoDestroyWhenFinished; - -// Function Engine.Actor.SetLifeSpan -// 0x0004 (0x0004 - 0x0000) -struct Actor_SetLifeSpan final -{ -public: - float InLifespan; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_SetLifeSpan; - -// Function Engine.Actor.SetNetDormancy -// 0x0001 (0x0001 - 0x0000) -struct Actor_SetNetDormancy final -{ -public: - ENetDormancy NewDormancy; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_SetNetDormancy; - -// Function Engine.Actor.SetOwner -// 0x0008 (0x0008 - 0x0000) -struct Actor_SetOwner final -{ -public: - class AActor* NewOwner; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_SetOwner; - -// Function Engine.Actor.SetReplicateMovement -// 0x0001 (0x0001 - 0x0000) -struct Actor_SetReplicateMovement final -{ -public: - bool bInReplicateMovement; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_SetReplicateMovement; - -// Function Engine.Actor.SetReplicates -// 0x0001 (0x0001 - 0x0000) -struct Actor_SetReplicates final -{ -public: - bool bInReplicates; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_SetReplicates; - -// Function Engine.Actor.SetTickableWhenPaused -// 0x0001 (0x0001 - 0x0000) -struct Actor_SetTickableWhenPaused final -{ -public: - bool bTickableWhenPaused; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_SetTickableWhenPaused; - -// Function Engine.Actor.SetTickGroup -// 0x0001 (0x0001 - 0x0000) -struct Actor_SetTickGroup final -{ -public: - ETickingGroup NewTickGroup; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_SetTickGroup; - -// Function Engine.Actor.SetUpdateInitialOverlaps -// 0x0001 (0x0001 - 0x0000) -struct Actor_SetUpdateInitialOverlaps final -{ -public: - bool InUpdateInitialOverlaps; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_SetUpdateInitialOverlaps; - -// Function Engine.Actor.SnapRootComponentTo -// 0x0010 (0x0010 - 0x0000) -struct Actor_SnapRootComponentTo final -{ -public: - class AActor* InParentActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InSocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_SnapRootComponentTo; - -// Function Engine.Actor.ActorHasTag -// 0x000C (0x000C - 0x0000) -struct Actor_ActorHasTag final -{ -public: - class FName Tag; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_ActorHasTag; - -// Function Engine.Actor.GetActorBounds -// 0x0020 (0x0020 - 0x0000) -struct Actor_GetActorBounds final -{ -public: - bool bOnlyCollidingComponents; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Origin; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector BoxExtent; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeFromChildActors; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_GetActorBounds; - -// Function Engine.Actor.GetActorEnableCollision -// 0x0001 (0x0001 - 0x0000) -struct Actor_GetActorEnableCollision final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetActorEnableCollision; - -// Function Engine.Actor.GetActorEyesViewPoint -// 0x0018 (0x0018 - 0x0000) -struct Actor_GetActorEyesViewPoint final -{ -public: - struct FVector OutLocation; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator OutRotation; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetActorEyesViewPoint; - -// Function Engine.Actor.GetActorForwardVector -// 0x000C (0x000C - 0x0000) -struct Actor_GetActorForwardVector final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetActorForwardVector; - -// Function Engine.Actor.GetActorRelativeScale3D -// 0x000C (0x000C - 0x0000) -struct Actor_GetActorRelativeScale3D final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetActorRelativeScale3D; - -// Function Engine.Actor.GetActorRightVector -// 0x000C (0x000C - 0x0000) -struct Actor_GetActorRightVector final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetActorRightVector; - -// Function Engine.Actor.GetActorScale3D -// 0x000C (0x000C - 0x0000) -struct Actor_GetActorScale3D final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetActorScale3D; - -// Function Engine.Actor.GetActorTickInterval -// 0x0004 (0x0004 - 0x0000) -struct Actor_GetActorTickInterval final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetActorTickInterval; - -// Function Engine.Actor.GetActorTimeDilation -// 0x0004 (0x0004 - 0x0000) -struct Actor_GetActorTimeDilation final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetActorTimeDilation; - -// Function Engine.Actor.GetActorUpVector -// 0x000C (0x000C - 0x0000) -struct Actor_GetActorUpVector final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetActorUpVector; - -// Function Engine.Actor.GetAllChildActors -// 0x0018 (0x0018 - 0x0000) -struct Actor_GetAllChildActors final -{ -public: - TArray ChildActors; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool bIncludeDescendants; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_GetAllChildActors; - -// Function Engine.Actor.GetAttachedActors -// 0x0018 (0x0018 - 0x0000) -struct Actor_GetAttachedActors final -{ -public: - TArray OutActors; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool bResetArray; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_GetAttachedActors; - -// Function Engine.Actor.GetAttachParentActor -// 0x0008 (0x0008 - 0x0000) -struct Actor_GetAttachParentActor final -{ -public: - class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetAttachParentActor; - -// Function Engine.Actor.GetAttachParentSocketName -// 0x0008 (0x0008 - 0x0000) -struct Actor_GetAttachParentSocketName final -{ -public: - class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetAttachParentSocketName; - -// Function Engine.Actor.GetComponentByClass -// 0x0010 (0x0010 - 0x0000) -struct Actor_GetComponentByClass final -{ -public: - TSubclassOf ComponentClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UActorComponent* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetComponentByClass; - -// Function Engine.Actor.GetComponentsByInterface -// 0x0018 (0x0018 - 0x0000) -struct Actor_GetComponentsByInterface final -{ -public: - TSubclassOf Interface; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ReturnValue; // 0x0008(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetComponentsByInterface; - -// Function Engine.Actor.GetComponentsByTag -// 0x0020 (0x0020 - 0x0000) -struct Actor_GetComponentsByTag final -{ -public: - TSubclassOf ComponentClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Tag; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ReturnValue; // 0x0010(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetComponentsByTag; - -// Function Engine.Actor.GetDistanceTo -// 0x0010 (0x0010 - 0x0000) -struct Actor_GetDistanceTo final -{ -public: - const class AActor* OtherActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_GetDistanceTo; - -// Function Engine.Actor.GetDotProductTo -// 0x0010 (0x0010 - 0x0000) -struct Actor_GetDotProductTo final -{ -public: - const class AActor* OtherActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_GetDotProductTo; - -// Function Engine.Actor.GetGameTimeSinceCreation -// 0x0004 (0x0004 - 0x0000) -struct Actor_GetGameTimeSinceCreation final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetGameTimeSinceCreation; - -// Function Engine.Actor.GetHorizontalDistanceTo -// 0x0010 (0x0010 - 0x0000) -struct Actor_GetHorizontalDistanceTo final -{ -public: - const class AActor* OtherActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_GetHorizontalDistanceTo; - -// Function Engine.Actor.GetHorizontalDotProductTo -// 0x0010 (0x0010 - 0x0000) -struct Actor_GetHorizontalDotProductTo final -{ -public: - const class AActor* OtherActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_GetHorizontalDotProductTo; - -// Function Engine.Actor.GetInputAxisKeyValue -// 0x0020 (0x0020 - 0x0000) -struct Actor_GetInputAxisKeyValue final -{ -public: - struct FKey InputAxisKey; // 0x0000(0x0018)(ConstParm, Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_GetInputAxisKeyValue; - -// Function Engine.Actor.GetInputAxisValue -// 0x000C (0x000C - 0x0000) -struct Actor_GetInputAxisValue final -{ -public: - class FName InputAxisName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetInputAxisValue; - -// Function Engine.Actor.GetInputVectorAxisValue -// 0x0028 (0x0028 - 0x0000) -struct Actor_GetInputVectorAxisValue final -{ -public: - struct FKey InputAxisKey; // 0x0000(0x0018)(ConstParm, Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_GetInputVectorAxisValue; - -// Function Engine.Actor.GetInstigator -// 0x0008 (0x0008 - 0x0000) -struct Actor_GetInstigator final -{ -public: - class APawn* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetInstigator; - -// Function Engine.Actor.GetInstigatorController -// 0x0008 (0x0008 - 0x0000) -struct Actor_GetInstigatorController final -{ -public: - class AController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetInstigatorController; - -// Function Engine.Actor.GetLifeSpan -// 0x0004 (0x0004 - 0x0000) -struct Actor_GetLifeSpan final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetLifeSpan; - -// Function Engine.Actor.GetLocalRole -// 0x0001 (0x0001 - 0x0000) -struct Actor_GetLocalRole final -{ -public: - ENetRole ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetLocalRole; - -// Function Engine.Actor.GetOverlappingActors -// 0x0018 (0x0018 - 0x0000) -struct Actor_GetOverlappingActors final -{ -public: - TArray OverlappingActors; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - TSubclassOf ClassFilter; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetOverlappingActors; - -// Function Engine.Actor.GetOverlappingComponents -// 0x0010 (0x0010 - 0x0000) -struct Actor_GetOverlappingComponents final -{ -public: - TArray OverlappingComponents; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetOverlappingComponents; - -// Function Engine.Actor.GetOwner -// 0x0008 (0x0008 - 0x0000) -struct Actor_GetOwner final -{ -public: - class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetOwner; - -// Function Engine.Actor.GetParentActor -// 0x0008 (0x0008 - 0x0000) -struct Actor_GetParentActor final -{ -public: - class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetParentActor; - -// Function Engine.Actor.GetParentComponent -// 0x0008 (0x0008 - 0x0000) -struct Actor_GetParentComponent final -{ -public: - class UChildActorComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetParentComponent; - -// Function Engine.Actor.GetRemoteRole -// 0x0001 (0x0001 - 0x0000) -struct Actor_GetRemoteRole final -{ -public: - ENetRole ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetRemoteRole; - -// Function Engine.Actor.GetSquaredDistanceTo -// 0x0010 (0x0010 - 0x0000) -struct Actor_GetSquaredDistanceTo final -{ -public: - const class AActor* OtherActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_GetSquaredDistanceTo; - -// Function Engine.Actor.GetSquaredHorizontalDistanceTo -// 0x0010 (0x0010 - 0x0000) -struct Actor_GetSquaredHorizontalDistanceTo final -{ -public: - const class AActor* OtherActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_GetSquaredHorizontalDistanceTo; - -// Function Engine.Actor.GetTransform -// 0x0030 (0x0030 - 0x0000) -struct Actor_GetTransform final -{ -public: - struct FTransform ReturnValue; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetTransform; - -// Function Engine.Actor.GetVelocity -// 0x000C (0x000C - 0x0000) -struct Actor_GetVelocity final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetVelocity; - -// Function Engine.Actor.GetVerticalDistanceTo -// 0x0010 (0x0010 - 0x0000) -struct Actor_GetVerticalDistanceTo final -{ -public: - const class AActor* OtherActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_GetVerticalDistanceTo; - -// Function Engine.Actor.HasAuthority -// 0x0001 (0x0001 - 0x0000) -struct Actor_HasAuthority final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_HasAuthority; - -// Function Engine.Actor.IsActorBeingDestroyed -// 0x0001 (0x0001 - 0x0000) -struct Actor_IsActorBeingDestroyed final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_IsActorBeingDestroyed; - -// Function Engine.Actor.IsActorTickEnabled -// 0x0001 (0x0001 - 0x0000) -struct Actor_IsActorTickEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_IsActorTickEnabled; - -// Function Engine.Actor.IsChildActor -// 0x0001 (0x0001 - 0x0000) -struct Actor_IsChildActor final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_IsChildActor; - -// Function Engine.Actor.IsOverlappingActor -// 0x0010 (0x0010 - 0x0000) -struct Actor_IsOverlappingActor final -{ -public: - const class AActor* Other; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_IsOverlappingActor; - -// Function Engine.Actor.K2_GetActorLocation -// 0x000C (0x000C - 0x0000) -struct Actor_K2_GetActorLocation final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_K2_GetActorLocation; - -// Function Engine.Actor.K2_GetActorRotation -// 0x000C (0x000C - 0x0000) -struct Actor_K2_GetActorRotation final -{ -public: - struct FRotator ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_K2_GetActorRotation; - -// Function Engine.Actor.K2_GetComponentsByClass -// 0x0018 (0x0018 - 0x0000) -struct Actor_K2_GetComponentsByClass final -{ -public: - TSubclassOf ComponentClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ReturnValue; // 0x0008(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_K2_GetComponentsByClass; - -// Function Engine.Actor.K2_GetRootComponent -// 0x0008 (0x0008 - 0x0000) -struct Actor_K2_GetRootComponent final -{ -public: - class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_K2_GetRootComponent; - -// Function Engine.Actor.WasRecentlyRendered -// 0x0008 (0x0008 - 0x0000) -struct Actor_WasRecentlyRendered final -{ -public: - float Tolerance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_WasRecentlyRendered; - -// Function Engine.Actor.WasRecentlyRenderedOnScreen -// 0x0008 (0x0008 - 0x0000) -struct Actor_WasRecentlyRenderedOnScreen final -{ -public: - float Tolerance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_WasRecentlyRenderedOnScreen; - -// Function Engine.GameModeBase.CanSpectate -// 0x0018 (0x0018 - 0x0000) -struct GameModeBase_CanSpectate final -{ -public: - class APlayerController* Viewer; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APlayerState* ViewTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameModeBase_CanSpectate; - -// Function Engine.GameModeBase.ChangeName -// 0x0020 (0x0020 - 0x0000) -struct GameModeBase_ChangeName final -{ -public: - class AController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString NewName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNameChange; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameModeBase_ChangeName; - -// Function Engine.GameModeBase.ChoosePlayerStart -// 0x0010 (0x0010 - 0x0000) -struct GameModeBase_ChoosePlayerStart final -{ -public: - class AController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_ChoosePlayerStart; - -// Function Engine.GameModeBase.FindPlayerStart -// 0x0020 (0x0020 - 0x0000) -struct GameModeBase_FindPlayerStart final -{ -public: - class AController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString IncomingName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_FindPlayerStart; - -// Function Engine.GameModeBase.GetDefaultPawnClassForController -// 0x0010 (0x0010 - 0x0000) -struct GameModeBase_GetDefaultPawnClassForController final -{ -public: - class AController* InController; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UClass* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_GetDefaultPawnClassForController; - -// Function Engine.GameModeBase.GetNumPlayers -// 0x0004 (0x0004 - 0x0000) -struct GameModeBase_GetNumPlayers final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_GetNumPlayers; - -// Function Engine.GameModeBase.GetNumSpectators -// 0x0004 (0x0004 - 0x0000) -struct GameModeBase_GetNumSpectators final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_GetNumSpectators; - -// Function Engine.GameModeBase.HandleStartingNewPlayer -// 0x0008 (0x0008 - 0x0000) -struct GameModeBase_HandleStartingNewPlayer final -{ -public: - class APlayerController* NewPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_HandleStartingNewPlayer; - -// Function Engine.GameModeBase.InitializeHUDForPlayer -// 0x0008 (0x0008 - 0x0000) -struct GameModeBase_InitializeHUDForPlayer final -{ -public: - class APlayerController* NewPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_InitializeHUDForPlayer; - -// Function Engine.GameModeBase.InitStartSpot -// 0x0010 (0x0010 - 0x0000) -struct GameModeBase_InitStartSpot final -{ -public: - class AActor* StartSpot; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AController* NewPlayer; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_InitStartSpot; - -// Function Engine.GameModeBase.K2_FindPlayerStart -// 0x0020 (0x0020 - 0x0000) -struct GameModeBase_K2_FindPlayerStart final -{ -public: - class AController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString IncomingName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_K2_FindPlayerStart; - -// Function Engine.GameModeBase.K2_OnChangeName -// 0x0020 (0x0020 - 0x0000) -struct GameModeBase_K2_OnChangeName final -{ -public: - class AController* Other; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString NewName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNameChange; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameModeBase_K2_OnChangeName; - -// Function Engine.GameModeBase.K2_OnLogout -// 0x0008 (0x0008 - 0x0000) -struct GameModeBase_K2_OnLogout final -{ -public: - class AController* ExitingController; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_K2_OnLogout; - -// Function Engine.GameModeBase.K2_OnRestartPlayer -// 0x0008 (0x0008 - 0x0000) -struct GameModeBase_K2_OnRestartPlayer final -{ -public: - class AController* NewPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_K2_OnRestartPlayer; - -// Function Engine.GameModeBase.K2_OnSwapPlayerControllers -// 0x0010 (0x0010 - 0x0000) -struct GameModeBase_K2_OnSwapPlayerControllers final -{ -public: - class APlayerController* OldPC; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APlayerController* NewPC; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_K2_OnSwapPlayerControllers; - -// Function Engine.GameModeBase.K2_PostLogin -// 0x0008 (0x0008 - 0x0000) -struct GameModeBase_K2_PostLogin final -{ -public: - class APlayerController* NewPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_K2_PostLogin; - -// Function Engine.GameModeBase.PlayerCanRestart -// 0x0010 (0x0010 - 0x0000) -struct GameModeBase_PlayerCanRestart final -{ -public: - class APlayerController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameModeBase_PlayerCanRestart; - -// Function Engine.GameModeBase.RestartPlayer -// 0x0008 (0x0008 - 0x0000) -struct GameModeBase_RestartPlayer final -{ -public: - class AController* NewPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_RestartPlayer; - -// Function Engine.GameModeBase.RestartPlayerAtPlayerStart -// 0x0010 (0x0010 - 0x0000) -struct GameModeBase_RestartPlayerAtPlayerStart final -{ -public: - class AController* NewPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* StartSpot; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_RestartPlayerAtPlayerStart; - -// Function Engine.GameModeBase.RestartPlayerAtTransform -// 0x0040 (0x0040 - 0x0000) -struct GameModeBase_RestartPlayerAtTransform final -{ -public: - class AController* NewPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform SpawnTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_RestartPlayerAtTransform; - -// Function Engine.GameModeBase.ShouldReset -// 0x0010 (0x0010 - 0x0000) -struct GameModeBase_ShouldReset final -{ -public: - class AActor* ActorToReset; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameModeBase_ShouldReset; - -// Function Engine.GameModeBase.SpawnDefaultPawnAtTransform -// 0x0050 (0x0050 - 0x0000) -struct GameModeBase_SpawnDefaultPawnAtTransform final -{ -public: - class AController* NewPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform SpawnTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - class APawn* ReturnValue; // 0x0040(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameModeBase_SpawnDefaultPawnAtTransform; - -// Function Engine.GameModeBase.SpawnDefaultPawnFor -// 0x0018 (0x0018 - 0x0000) -struct GameModeBase_SpawnDefaultPawnFor final -{ -public: - class AController* NewPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* StartSpot; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APawn* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_SpawnDefaultPawnFor; - -// Function Engine.GameModeBase.HasMatchEnded -// 0x0001 (0x0001 - 0x0000) -struct GameModeBase_HasMatchEnded final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_HasMatchEnded; - -// Function Engine.GameModeBase.HasMatchStarted -// 0x0001 (0x0001 - 0x0000) -struct GameModeBase_HasMatchStarted final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_HasMatchStarted; - -// Function Engine.GameModeBase.MustSpectate -// 0x0010 (0x0010 - 0x0000) -struct GameModeBase_MustSpectate final -{ -public: - class APlayerController* NewPlayerController; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameModeBase_MustSpectate; - -// Function Engine.PrimitiveComponent.AddAngularImpulse -// 0x0018 (0x0018 - 0x0000) -struct PrimitiveComponent_AddAngularImpulse final -{ -public: - struct FVector Impulse; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x000C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bVelChange; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_AddAngularImpulse; - -// Function Engine.PrimitiveComponent.AddAngularImpulseInDegrees -// 0x0018 (0x0018 - 0x0000) -struct PrimitiveComponent_AddAngularImpulseInDegrees final -{ -public: - struct FVector Impulse; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x000C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bVelChange; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_AddAngularImpulseInDegrees; - -// Function Engine.PrimitiveComponent.AddAngularImpulseInRadians -// 0x0018 (0x0018 - 0x0000) -struct PrimitiveComponent_AddAngularImpulseInRadians final -{ -public: - struct FVector Impulse; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x000C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bVelChange; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_AddAngularImpulseInRadians; - -// Function Engine.PrimitiveComponent.AddForce -// 0x0018 (0x0018 - 0x0000) -struct PrimitiveComponent_AddForce final -{ -public: - struct FVector Force; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x000C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAccelChange; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_AddForce; - -// Function Engine.PrimitiveComponent.AddForceAtLocation -// 0x0020 (0x0020 - 0x0000) -struct PrimitiveComponent_AddForceAtLocation final -{ -public: - struct FVector Force; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_AddForceAtLocation; - -// Function Engine.PrimitiveComponent.AddForceAtLocationLocal -// 0x0020 (0x0020 - 0x0000) -struct PrimitiveComponent_AddForceAtLocationLocal final -{ -public: - struct FVector Force; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_AddForceAtLocationLocal; - -// Function Engine.PrimitiveComponent.AddImpulse -// 0x0018 (0x0018 - 0x0000) -struct PrimitiveComponent_AddImpulse final -{ -public: - struct FVector Impulse; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x000C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bVelChange; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_AddImpulse; - -// Function Engine.PrimitiveComponent.AddImpulseAtLocation -// 0x0020 (0x0020 - 0x0000) -struct PrimitiveComponent_AddImpulseAtLocation final -{ -public: - struct FVector Impulse; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_AddImpulseAtLocation; - -// Function Engine.PrimitiveComponent.AddRadialForce -// 0x0018 (0x0018 - 0x0000) -struct PrimitiveComponent_AddRadialForce final -{ -public: - struct FVector Origin; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Strength; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERadialImpulseFalloff Falloff; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAccelChange; // 0x0015(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_AddRadialForce; - -// Function Engine.PrimitiveComponent.AddRadialImpulse -// 0x0018 (0x0018 - 0x0000) -struct PrimitiveComponent_AddRadialImpulse final -{ -public: - struct FVector Origin; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Strength; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERadialImpulseFalloff Falloff; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bVelChange; // 0x0015(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_AddRadialImpulse; - -// Function Engine.PrimitiveComponent.AddTorque -// 0x0018 (0x0018 - 0x0000) -struct PrimitiveComponent_AddTorque final -{ -public: - struct FVector Torque; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x000C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAccelChange; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_AddTorque; - -// Function Engine.PrimitiveComponent.AddTorqueInDegrees -// 0x0018 (0x0018 - 0x0000) -struct PrimitiveComponent_AddTorqueInDegrees final -{ -public: - struct FVector Torque; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x000C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAccelChange; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_AddTorqueInDegrees; - -// Function Engine.PrimitiveComponent.AddTorqueInRadians -// 0x0018 (0x0018 - 0x0000) -struct PrimitiveComponent_AddTorqueInRadians final -{ -public: - struct FVector Torque; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x000C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAccelChange; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_AddTorqueInRadians; - -// Function Engine.PrimitiveComponent.CopyArrayOfMoveIgnoreActors -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_CopyArrayOfMoveIgnoreActors final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_CopyArrayOfMoveIgnoreActors; - -// Function Engine.PrimitiveComponent.CopyArrayOfMoveIgnoreComponents -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_CopyArrayOfMoveIgnoreComponents final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_CopyArrayOfMoveIgnoreComponents; - -// Function Engine.PrimitiveComponent.CreateAndSetMaterialInstanceDynamic -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_CreateAndSetMaterialInstanceDynamic final -{ -public: - int32 ElementIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialInstanceDynamic* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_CreateAndSetMaterialInstanceDynamic; - -// Function Engine.PrimitiveComponent.CreateAndSetMaterialInstanceDynamicFromMaterial -// 0x0018 (0x0018 - 0x0000) -struct PrimitiveComponent_CreateAndSetMaterialInstanceDynamicFromMaterial final -{ -public: - int32 ElementIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialInterface* Parent; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInstanceDynamic* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_CreateAndSetMaterialInstanceDynamicFromMaterial; - -// Function Engine.PrimitiveComponent.CreateDynamicMaterialInstance -// 0x0020 (0x0020 - 0x0000) -struct PrimitiveComponent_CreateDynamicMaterialInstance final -{ -public: - int32 ElementIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialInterface* SourceMaterial; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName OptionalName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInstanceDynamic* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_CreateDynamicMaterialInstance; - -// Function Engine.PrimitiveComponent.GetPhysicsLinearVelocity -// 0x0014 (0x0014 - 0x0000) -struct PrimitiveComponent_GetPhysicsLinearVelocity final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetPhysicsLinearVelocity; - -// Function Engine.PrimitiveComponent.GetPhysicsLinearVelocityAtPoint -// 0x0020 (0x0020 - 0x0000) -struct PrimitiveComponent_GetPhysicsLinearVelocityAtPoint final -{ -public: - struct FVector Point; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x000C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0014(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetPhysicsLinearVelocityAtPoint; - -// Function Engine.PrimitiveComponent.IgnoreActorWhenMoving -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_IgnoreActorWhenMoving final -{ -public: - class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldIgnore; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_IgnoreActorWhenMoving; - -// Function Engine.PrimitiveComponent.IgnoreComponentWhenMoving -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_IgnoreComponentWhenMoving final -{ -public: - class UPrimitiveComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldIgnore; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_IgnoreComponentWhenMoving; - -// Function Engine.PrimitiveComponent.IsAnyRigidBodyAwake -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_IsAnyRigidBodyAwake final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_IsAnyRigidBodyAwake; - -// Function Engine.PrimitiveComponent.K2_BoxOverlapComponent -// 0x00D8 (0x00D8 - 0x0000) -struct PrimitiveComponent_K2_BoxOverlapComponent final -{ -public: - struct FVector InBoxCentre; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBox InBox; // 0x000C(0x001C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowTrace; // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPersistentShowTrace; // 0x002A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2B[0x1]; // 0x002B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector HitLocation; // 0x002C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HitNormal; // 0x0038(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0044(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult OutHit; // 0x004C(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00D4(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D5[0x3]; // 0x00D5(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_K2_BoxOverlapComponent; - -// Function Engine.PrimitiveComponent.K2_LineTraceComponent -// 0x00C8 (0x00C8 - 0x0000) -struct PrimitiveComponent_K2_LineTraceComponent final -{ -public: - struct FVector TraceStart; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TraceEnd; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowTrace; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPersistentShowTrace; // 0x001A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1B[0x1]; // 0x001B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector HitLocation; // 0x001C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HitNormal; // 0x0028(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0034(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult OutHit; // 0x003C(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00C4(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C5[0x3]; // 0x00C5(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_K2_LineTraceComponent; - -// Function Engine.PrimitiveComponent.K2_SphereOverlapComponent -// 0x00C0 (0x00C0 - 0x0000) -struct PrimitiveComponent_K2_SphereOverlapComponent final -{ -public: - struct FVector InSphereCentre; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InSphereRadius; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowTrace; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPersistentShowTrace; // 0x0012(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13[0x1]; // 0x0013(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector HitLocation; // 0x0014(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HitNormal; // 0x0020(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x002C(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult OutHit; // 0x0034(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00BC(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_BD[0x3]; // 0x00BD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_K2_SphereOverlapComponent; - -// Function Engine.PrimitiveComponent.K2_SphereTraceComponent -// 0x00CC (0x00CC - 0x0000) -struct PrimitiveComponent_K2_SphereTraceComponent final -{ -public: - struct FVector TraceStart; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TraceEnd; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SphereRadius; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowTrace; // 0x001D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPersistentShowTrace; // 0x001E(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1F[0x1]; // 0x001F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector HitLocation; // 0x0020(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HitNormal; // 0x002C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult OutHit; // 0x0040(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00C8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C9[0x3]; // 0x00C9(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_K2_SphereTraceComponent; - -// Function Engine.PrimitiveComponent.PutRigidBodyToSleep -// 0x0008 (0x0008 - 0x0000) -struct PrimitiveComponent_PutRigidBodyToSleep final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_PutRigidBodyToSleep; - -// Function Engine.PrimitiveComponent.SetAllMassScale -// 0x0004 (0x0004 - 0x0000) -struct PrimitiveComponent_SetAllMassScale final -{ -public: - float InMassScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetAllMassScale; - -// Function Engine.PrimitiveComponent.SetAllPhysicsAngularVelocityInDegrees -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_SetAllPhysicsAngularVelocityInDegrees final -{ -public: - struct FVector NewAngVel; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAddToCurrent; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetAllPhysicsAngularVelocityInDegrees; - -// Function Engine.PrimitiveComponent.SetAllPhysicsAngularVelocityInRadians -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_SetAllPhysicsAngularVelocityInRadians final -{ -public: - struct FVector NewAngVel; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAddToCurrent; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetAllPhysicsAngularVelocityInRadians; - -// Function Engine.PrimitiveComponent.SetAllPhysicsLinearVelocity -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_SetAllPhysicsLinearVelocity final -{ -public: - struct FVector NewVel; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAddToCurrent; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetAllPhysicsLinearVelocity; - -// Function Engine.PrimitiveComponent.SetAllUseCCD -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetAllUseCCD final -{ -public: - bool InUseCCD; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetAllUseCCD; - -// Function Engine.PrimitiveComponent.SetAlwaysInBackfaceCapture -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetAlwaysInBackfaceCapture final -{ -public: - bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetAlwaysInBackfaceCapture; - -// Function Engine.PrimitiveComponent.SetAlwaysVisibleInCapture -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetAlwaysVisibleInCapture final -{ -public: - bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetAlwaysVisibleInCapture; - -// Function Engine.PrimitiveComponent.SetAngularDamping -// 0x0004 (0x0004 - 0x0000) -struct PrimitiveComponent_SetAngularDamping final -{ -public: - float InDamping; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetAngularDamping; - -// Function Engine.PrimitiveComponent.SetBoundsScale -// 0x0004 (0x0004 - 0x0000) -struct PrimitiveComponent_SetBoundsScale final -{ -public: - float NewBoundsScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetBoundsScale; - -// Function Engine.PrimitiveComponent.SetCastHiddenShadow -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetCastHiddenShadow final -{ -public: - bool NewCastHiddenShadow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetCastHiddenShadow; - -// Function Engine.PrimitiveComponent.SetCastInsetShadow -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetCastInsetShadow final -{ -public: - bool bInCastInsetShadow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetCastInsetShadow; - -// Function Engine.PrimitiveComponent.SetCastShadow -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetCastShadow final -{ -public: - bool NewCastShadow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetCastShadow; - -// Function Engine.PrimitiveComponent.SetCenterOfMass -// 0x0014 (0x0014 - 0x0000) -struct PrimitiveComponent_SetCenterOfMass final -{ -public: - struct FVector CenterOfMassOffset; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x000C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetCenterOfMass; - -// Function Engine.PrimitiveComponent.SetCollisionEnabled -// 0x0002 (0x0002 - 0x0000) -struct PrimitiveComponent_SetCollisionEnabled final -{ -public: - ECollisionEnabled NewType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateOverlaps; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetCollisionEnabled; - -// Function Engine.PrimitiveComponent.SetCollisionObjectType -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetCollisionObjectType final -{ -public: - ECollisionChannel Channel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetCollisionObjectType; - -// Function Engine.PrimitiveComponent.SetCollisionProfileName -// 0x000C (0x000C - 0x0000) -struct PrimitiveComponent_SetCollisionProfileName final -{ -public: - class FName InCollisionProfileName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateOverlaps; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetCollisionProfileName; - -// Function Engine.PrimitiveComponent.SetCollisionResponseToAllChannels -// 0x0002 (0x0002 - 0x0000) -struct PrimitiveComponent_SetCollisionResponseToAllChannels final -{ -public: - ECollisionResponse NewResponse; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateOverlaps; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetCollisionResponseToAllChannels; - -// Function Engine.PrimitiveComponent.SetCollisionResponseToChannel -// 0x0003 (0x0003 - 0x0000) -struct PrimitiveComponent_SetCollisionResponseToChannel final -{ -public: - ECollisionChannel Channel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse NewResponse; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateOverlaps; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetCollisionResponseToChannel; - -// Function Engine.PrimitiveComponent.SetConstraintMode -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetConstraintMode final -{ -public: - EDOFMode ConstraintMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetConstraintMode; - -// Function Engine.PrimitiveComponent.SetCullDistance -// 0x0004 (0x0004 - 0x0000) -struct PrimitiveComponent_SetCullDistance final -{ -public: - float NewCullDistance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetCullDistance; - -// Function Engine.PrimitiveComponent.SetCustomDepthStencilValue -// 0x0004 (0x0004 - 0x0000) -struct PrimitiveComponent_SetCustomDepthStencilValue final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetCustomDepthStencilValue; - -// Function Engine.PrimitiveComponent.SetCustomDepthStencilWriteMask -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetCustomDepthStencilWriteMask final -{ -public: - ERendererStencilMask WriteMaskBit; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetCustomDepthStencilWriteMask; - -// Function Engine.PrimitiveComponent.SetCustomPrimitiveDataFloat -// 0x0008 (0x0008 - 0x0000) -struct PrimitiveComponent_SetCustomPrimitiveDataFloat final -{ -public: - int32 DataIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Value; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetCustomPrimitiveDataFloat; - -// Function Engine.PrimitiveComponent.SetCustomPrimitiveDataVector2 -// 0x000C (0x000C - 0x0000) -struct PrimitiveComponent_SetCustomPrimitiveDataVector2 final -{ -public: - int32 DataIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Value; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetCustomPrimitiveDataVector2; - -// Function Engine.PrimitiveComponent.SetCustomPrimitiveDataVector3 -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_SetCustomPrimitiveDataVector3 final -{ -public: - int32 DataIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Value; // 0x0004(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetCustomPrimitiveDataVector3; - -// Function Engine.PrimitiveComponent.SetCustomPrimitiveDataVector4 -// 0x0020 (0x0020 - 0x0000) -struct PrimitiveComponent_SetCustomPrimitiveDataVector4 final -{ -public: - int32 DataIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0xC]; // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector4 Value; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetCustomPrimitiveDataVector4; - -// Function Engine.PrimitiveComponent.SetDefaultCustomPrimitiveDataFloat -// 0x0008 (0x0008 - 0x0000) -struct PrimitiveComponent_SetDefaultCustomPrimitiveDataFloat final -{ -public: - int32 DataIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Value; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetDefaultCustomPrimitiveDataFloat; - -// Function Engine.PrimitiveComponent.SetDefaultCustomPrimitiveDataVector2 -// 0x000C (0x000C - 0x0000) -struct PrimitiveComponent_SetDefaultCustomPrimitiveDataVector2 final -{ -public: - int32 DataIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Value; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetDefaultCustomPrimitiveDataVector2; - -// Function Engine.PrimitiveComponent.SetDefaultCustomPrimitiveDataVector3 -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_SetDefaultCustomPrimitiveDataVector3 final -{ -public: - int32 DataIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Value; // 0x0004(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetDefaultCustomPrimitiveDataVector3; - -// Function Engine.PrimitiveComponent.SetDefaultCustomPrimitiveDataVector4 -// 0x0020 (0x0020 - 0x0000) -struct PrimitiveComponent_SetDefaultCustomPrimitiveDataVector4 final -{ -public: - int32 DataIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0xC]; // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector4 Value; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetDefaultCustomPrimitiveDataVector4; - -// Function Engine.PrimitiveComponent.SetEnableGravity -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetEnableGravity final -{ -public: - bool bGravityEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetEnableGravity; - -// Function Engine.PrimitiveComponent.SetExcludeFromLightAttachmentGroup -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetExcludeFromLightAttachmentGroup final -{ -public: - bool bInExcludeFromLightAttachmentGroup; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetExcludeFromLightAttachmentGroup; - -// Function Engine.PrimitiveComponent.SetGenerateOverlapEvents -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetGenerateOverlapEvents final -{ -public: - bool bInGenerateOverlapEvents; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetGenerateOverlapEvents; - -// Function Engine.PrimitiveComponent.SetHiddenInSceneCapture -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetHiddenInSceneCapture final -{ -public: - bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetHiddenInSceneCapture; - -// Function Engine.PrimitiveComponent.SetHideForIndoorCaptures -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetHideForIndoorCaptures final -{ -public: - bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetHideForIndoorCaptures; - -// Function Engine.PrimitiveComponent.SetHideForOutdoorCaptures -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetHideForOutdoorCaptures final -{ -public: - bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetHideForOutdoorCaptures; - -// Function Engine.PrimitiveComponent.SetIsLightProbesBlocker -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetIsLightProbesBlocker final -{ -public: - bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetIsLightProbesBlocker; - -// Function Engine.PrimitiveComponent.SetLightAttachmentsAsGroup -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetLightAttachmentsAsGroup final -{ -public: - bool bInLightAttachmentsAsGroup; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetLightAttachmentsAsGroup; - -// Function Engine.PrimitiveComponent.SetLightingChannels -// 0x0003 (0x0003 - 0x0000) -struct PrimitiveComponent_SetLightingChannels final -{ -public: - bool bChannel0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bChannel1; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bChannel2; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetLightingChannels; - -// Function Engine.PrimitiveComponent.SetLinearDamping -// 0x0004 (0x0004 - 0x0000) -struct PrimitiveComponent_SetLinearDamping final -{ -public: - float InDamping; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetLinearDamping; - -// Function Engine.PrimitiveComponent.SetMassOverrideInKg -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_SetMassOverrideInKg final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MassInKg; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideMass; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetMassOverrideInKg; - -// Function Engine.PrimitiveComponent.SetMassScale -// 0x000C (0x000C - 0x0000) -struct PrimitiveComponent_SetMassScale final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InMassScale; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetMassScale; - -// Function Engine.PrimitiveComponent.SetMaterial -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_SetMaterial final -{ -public: - int32 ElementIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialInterface* Material; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetMaterial; - -// Function Engine.PrimitiveComponent.SetMaterialByName -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_SetMaterialByName final -{ -public: - class FName MaterialSlotName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* Material; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetMaterialByName; - -// Function Engine.PrimitiveComponent.SetNotifyRigidBodyCollision -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetNotifyRigidBodyCollision final -{ -public: - bool bNewNotifyRigidBodyCollision; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetNotifyRigidBodyCollision; - -// Function Engine.PrimitiveComponent.SetOnlyOwnerSee -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetOnlyOwnerSee final -{ -public: - bool bNewOnlyOwnerSee; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetOnlyOwnerSee; - -// Function Engine.PrimitiveComponent.SetOwnerNoSee -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetOwnerNoSee final -{ -public: - bool bNewOwnerNoSee; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetOwnerNoSee; - -// Function Engine.PrimitiveComponent.SetPhysicsAngularVelocity -// 0x0018 (0x0018 - 0x0000) -struct PrimitiveComponent_SetPhysicsAngularVelocity final -{ -public: - struct FVector NewAngVel; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAddToCurrent; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName BoneName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetPhysicsAngularVelocity; - -// Function Engine.PrimitiveComponent.SetPhysicsAngularVelocityInDegrees -// 0x0018 (0x0018 - 0x0000) -struct PrimitiveComponent_SetPhysicsAngularVelocityInDegrees final -{ -public: - struct FVector NewAngVel; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAddToCurrent; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName BoneName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetPhysicsAngularVelocityInDegrees; - -// Function Engine.PrimitiveComponent.SetPhysicsAngularVelocityInRadians -// 0x0018 (0x0018 - 0x0000) -struct PrimitiveComponent_SetPhysicsAngularVelocityInRadians final -{ -public: - struct FVector NewAngVel; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAddToCurrent; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName BoneName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetPhysicsAngularVelocityInRadians; - -// Function Engine.PrimitiveComponent.SetPhysicsLinearVelocity -// 0x0018 (0x0018 - 0x0000) -struct PrimitiveComponent_SetPhysicsLinearVelocity final -{ -public: - struct FVector NewVel; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAddToCurrent; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName BoneName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetPhysicsLinearVelocity; - -// Function Engine.PrimitiveComponent.SetPhysicsMaxAngularVelocity -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_SetPhysicsMaxAngularVelocity final -{ -public: - float NewMaxAngVel; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAddToCurrent; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName BoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetPhysicsMaxAngularVelocity; - -// Function Engine.PrimitiveComponent.SetPhysicsMaxAngularVelocityInDegrees -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_SetPhysicsMaxAngularVelocityInDegrees final -{ -public: - float NewMaxAngVel; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAddToCurrent; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName BoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetPhysicsMaxAngularVelocityInDegrees; - -// Function Engine.PrimitiveComponent.SetPhysicsMaxAngularVelocityInRadians -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_SetPhysicsMaxAngularVelocityInRadians final -{ -public: - float NewMaxAngVel; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAddToCurrent; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName BoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetPhysicsMaxAngularVelocityInRadians; - -// Function Engine.PrimitiveComponent.SetPhysMaterialOverride -// 0x0008 (0x0008 - 0x0000) -struct PrimitiveComponent_SetPhysMaterialOverride final -{ -public: - class UPhysicalMaterial* NewPhysMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetPhysMaterialOverride; - -// Function Engine.PrimitiveComponent.SetReceivesDecals -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetReceivesDecals final -{ -public: - bool bNewReceivesDecals; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetReceivesDecals; - -// Function Engine.PrimitiveComponent.SetReceivesWeatherDecals -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetReceivesWeatherDecals final -{ -public: - bool bNewReceivesWeatherDecals; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetReceivesWeatherDecals; - -// Function Engine.PrimitiveComponent.SetRenderCustomDepth -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetRenderCustomDepth final -{ -public: - bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetRenderCustomDepth; - -// Function Engine.PrimitiveComponent.SetRenderInMainPass -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetRenderInMainPass final -{ -public: - bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetRenderInMainPass; - -// Function Engine.PrimitiveComponent.SetSimulatePhysics -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetSimulatePhysics final -{ -public: - bool bSimulate; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetSimulatePhysics; - -// Function Engine.PrimitiveComponent.SetSingleSampleShadowFromStationaryLights -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetSingleSampleShadowFromStationaryLights final -{ -public: - bool bNewSingleSampleShadowFromStationaryLights; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetSingleSampleShadowFromStationaryLights; - -// Function Engine.PrimitiveComponent.SetTranslucencySortDistanceOffset -// 0x0004 (0x0004 - 0x0000) -struct PrimitiveComponent_SetTranslucencySortDistanceOffset final -{ -public: - float NewTranslucencySortDistanceOffset; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetTranslucencySortDistanceOffset; - -// Function Engine.PrimitiveComponent.SetTranslucentSortPriority -// 0x0004 (0x0004 - 0x0000) -struct PrimitiveComponent_SetTranslucentSortPriority final -{ -public: - int32 NewTranslucentSortPriority; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetTranslucentSortPriority; - -// Function Engine.PrimitiveComponent.SetUseCCD -// 0x000C (0x000C - 0x0000) -struct PrimitiveComponent_SetUseCCD final -{ -public: - bool InUseCCD; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName BoneName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetUseCCD; - -// Function Engine.PrimitiveComponent.SetVisibleInBackfaceCapture -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetVisibleInBackfaceCapture final -{ -public: - bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetVisibleInBackfaceCapture; - -// Function Engine.PrimitiveComponent.SetVisibleInProbesFirstBounce -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetVisibleInProbesFirstBounce final -{ -public: - bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetVisibleInProbesFirstBounce; - -// Function Engine.PrimitiveComponent.SetVisibleInProbesSecondBounce -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetVisibleInProbesSecondBounce final -{ -public: - bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetVisibleInProbesSecondBounce; - -// Function Engine.PrimitiveComponent.SetVisibleInSceneCaptureOnly -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetVisibleInSceneCaptureOnly final -{ -public: - bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetVisibleInSceneCaptureOnly; - -// Function Engine.PrimitiveComponent.SetWalkableSlopeOverride -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_SetWalkableSlopeOverride final -{ -public: - struct FWalkableSlopeOverride NewOverride; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetWalkableSlopeOverride; - -// Function Engine.PrimitiveComponent.WakeRigidBody -// 0x0008 (0x0008 - 0x0000) -struct PrimitiveComponent_WakeRigidBody final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_WakeRigidBody; - -// Function Engine.PrimitiveComponent.CanCharacterStepUp -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_CanCharacterStepUp final -{ -public: - class APawn* Pawn; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_CanCharacterStepUp; - -// Function Engine.PrimitiveComponent.GetAngularDamping -// 0x0004 (0x0004 - 0x0000) -struct PrimitiveComponent_GetAngularDamping final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetAngularDamping; - -// Function Engine.PrimitiveComponent.GetCenterOfMass -// 0x0014 (0x0014 - 0x0000) -struct PrimitiveComponent_GetCenterOfMass final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetCenterOfMass; - -// Function Engine.PrimitiveComponent.GetClosestPointOnCollision -// 0x0024 (0x0024 - 0x0000) -struct PrimitiveComponent_GetClosestPointOnCollision final -{ -public: - struct FVector Point; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OutPointOnBody; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetClosestPointOnCollision; - -// Function Engine.PrimitiveComponent.GetCollisionEnabled -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_GetCollisionEnabled final -{ -public: - ECollisionEnabled ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetCollisionEnabled; - -// Function Engine.PrimitiveComponent.GetCollisionObjectType -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_GetCollisionObjectType final -{ -public: - ECollisionChannel ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetCollisionObjectType; - -// Function Engine.PrimitiveComponent.GetCollisionProfileName -// 0x0008 (0x0008 - 0x0000) -struct PrimitiveComponent_GetCollisionProfileName final -{ -public: - class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetCollisionProfileName; - -// Function Engine.PrimitiveComponent.GetCollisionResponseToChannel -// 0x0002 (0x0002 - 0x0000) -struct PrimitiveComponent_GetCollisionResponseToChannel final -{ -public: - ECollisionChannel Channel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetCollisionResponseToChannel; - -// Function Engine.PrimitiveComponent.GetGenerateOverlapEvents -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_GetGenerateOverlapEvents final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetGenerateOverlapEvents; - -// Function Engine.PrimitiveComponent.GetInertiaTensor -// 0x0014 (0x0014 - 0x0000) -struct PrimitiveComponent_GetInertiaTensor final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetInertiaTensor; - -// Function Engine.PrimitiveComponent.GetLinearDamping -// 0x0004 (0x0004 - 0x0000) -struct PrimitiveComponent_GetLinearDamping final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetLinearDamping; - -// Function Engine.PrimitiveComponent.GetMass -// 0x0004 (0x0004 - 0x0000) -struct PrimitiveComponent_GetMass final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetMass; - -// Function Engine.PrimitiveComponent.GetMassScale -// 0x000C (0x000C - 0x0000) -struct PrimitiveComponent_GetMassScale final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetMassScale; - -// Function Engine.PrimitiveComponent.GetMaterial -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_GetMaterial final -{ -public: - int32 ElementIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialInterface* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetMaterial; - -// Function Engine.PrimitiveComponent.GetMaterialFromCollisionFaceIndex -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_GetMaterialFromCollisionFaceIndex final -{ -public: - int32 FaceIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SectionIndex; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetMaterialFromCollisionFaceIndex; - -// Function Engine.PrimitiveComponent.GetNumMaterials -// 0x0004 (0x0004 - 0x0000) -struct PrimitiveComponent_GetNumMaterials final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetNumMaterials; - -// Function Engine.PrimitiveComponent.GetOverlappingActors -// 0x0018 (0x0018 - 0x0000) -struct PrimitiveComponent_GetOverlappingActors final -{ -public: - TArray OverlappingActors; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - TSubclassOf ClassFilter; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetOverlappingActors; - -// Function Engine.PrimitiveComponent.GetOverlappingComponents -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_GetOverlappingComponents final -{ -public: - TArray OutOverlappingComponents; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetOverlappingComponents; - -// Function Engine.PrimitiveComponent.GetPhysicsAngularVelocity -// 0x0014 (0x0014 - 0x0000) -struct PrimitiveComponent_GetPhysicsAngularVelocity final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetPhysicsAngularVelocity; - -// Function Engine.PrimitiveComponent.GetPhysicsAngularVelocityInDegrees -// 0x0014 (0x0014 - 0x0000) -struct PrimitiveComponent_GetPhysicsAngularVelocityInDegrees final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetPhysicsAngularVelocityInDegrees; - -// Function Engine.PrimitiveComponent.GetPhysicsAngularVelocityInRadians -// 0x0014 (0x0014 - 0x0000) -struct PrimitiveComponent_GetPhysicsAngularVelocityInRadians final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetPhysicsAngularVelocityInRadians; - -// Function Engine.PrimitiveComponent.GetWalkableSlopeOverride -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_GetWalkableSlopeOverride final -{ -public: - struct FWalkableSlopeOverride ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetWalkableSlopeOverride; - -// Function Engine.PrimitiveComponent.IsGravityEnabled -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_IsGravityEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_IsGravityEnabled; - -// Function Engine.PrimitiveComponent.IsOverlappingActor -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_IsOverlappingActor final -{ -public: - const class AActor* Other; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_IsOverlappingActor; - -// Function Engine.PrimitiveComponent.IsOverlappingComponent -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_IsOverlappingComponent final -{ -public: - const class UPrimitiveComponent* OtherComp; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_IsOverlappingComponent; - -// Function Engine.PrimitiveComponent.K2_IsCollisionEnabled -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_K2_IsCollisionEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_K2_IsCollisionEnabled; - -// Function Engine.PrimitiveComponent.K2_IsPhysicsCollisionEnabled -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_K2_IsPhysicsCollisionEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_K2_IsPhysicsCollisionEnabled; - -// Function Engine.PrimitiveComponent.K2_IsQueryCollisionEnabled -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_K2_IsQueryCollisionEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_K2_IsQueryCollisionEnabled; - -// Function Engine.PrimitiveComponent.ScaleByMomentOfInertia -// 0x0020 (0x0020 - 0x0000) -struct PrimitiveComponent_ScaleByMomentOfInertia final -{ -public: - struct FVector InputVector; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x000C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0014(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_ScaleByMomentOfInertia; - -// Function Engine.PrimitiveComponent.WasRecentlyRendered -// 0x0008 (0x0008 - 0x0000) -struct PrimitiveComponent_WasRecentlyRendered final -{ -public: - float Tolerance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_WasRecentlyRendered; - -// Function Engine.MovementComponent.K2_MoveUpdatedComponent -// 0x00A4 (0x00A4 - 0x0000) -struct MovementComponent_K2_MoveUpdatedComponent final -{ -public: - struct FVector Delta; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator NewRotation; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FHitResult OutHit; // 0x0018(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bSweep; // 0x00A0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTeleport; // 0x00A1(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00A2(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A3[0x1]; // 0x00A3(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_MovementComponent_K2_MoveUpdatedComponent; - -// Function Engine.MovementComponent.PhysicsVolumeChanged -// 0x0008 (0x0008 - 0x0000) -struct MovementComponent_PhysicsVolumeChanged final -{ -public: - class APhysicsVolume* NewVolume; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MovementComponent_PhysicsVolumeChanged; - -// Function Engine.MovementComponent.SetPlaneConstraintAxisSetting -// 0x0001 (0x0001 - 0x0000) -struct MovementComponent_SetPlaneConstraintAxisSetting final -{ -public: - EPlaneConstraintAxisSetting NewAxisSetting; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MovementComponent_SetPlaneConstraintAxisSetting; - -// Function Engine.MovementComponent.SetPlaneConstraintEnabled -// 0x0001 (0x0001 - 0x0000) -struct MovementComponent_SetPlaneConstraintEnabled final -{ -public: - bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MovementComponent_SetPlaneConstraintEnabled; - -// Function Engine.MovementComponent.SetPlaneConstraintFromVectors -// 0x0018 (0x0018 - 0x0000) -struct MovementComponent_SetPlaneConstraintFromVectors final -{ -public: - struct FVector Forward; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Up; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MovementComponent_SetPlaneConstraintFromVectors; - -// Function Engine.MovementComponent.SetPlaneConstraintNormal -// 0x000C (0x000C - 0x0000) -struct MovementComponent_SetPlaneConstraintNormal final -{ -public: - struct FVector PlaneNormal; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MovementComponent_SetPlaneConstraintNormal; - -// Function Engine.MovementComponent.SetPlaneConstraintOrigin -// 0x000C (0x000C - 0x0000) -struct MovementComponent_SetPlaneConstraintOrigin final -{ -public: - struct FVector PlaneOrigin; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MovementComponent_SetPlaneConstraintOrigin; - -// Function Engine.MovementComponent.SetUpdatedComponent -// 0x0008 (0x0008 - 0x0000) -struct MovementComponent_SetUpdatedComponent final -{ -public: - class USceneComponent* NewUpdatedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MovementComponent_SetUpdatedComponent; - -// Function Engine.MovementComponent.ConstrainDirectionToPlane -// 0x0018 (0x0018 - 0x0000) -struct MovementComponent_ConstrainDirectionToPlane final -{ -public: - struct FVector Direction; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MovementComponent_ConstrainDirectionToPlane; - -// Function Engine.MovementComponent.ConstrainLocationToPlane -// 0x0018 (0x0018 - 0x0000) -struct MovementComponent_ConstrainLocationToPlane final -{ -public: - struct FVector Location; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MovementComponent_ConstrainLocationToPlane; - -// Function Engine.MovementComponent.ConstrainNormalToPlane -// 0x0018 (0x0018 - 0x0000) -struct MovementComponent_ConstrainNormalToPlane final -{ -public: - struct FVector normal; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MovementComponent_ConstrainNormalToPlane; - -// Function Engine.MovementComponent.GetGravityZ -// 0x0004 (0x0004 - 0x0000) -struct MovementComponent_GetGravityZ final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MovementComponent_GetGravityZ; - -// Function Engine.MovementComponent.GetMaxSpeed -// 0x0004 (0x0004 - 0x0000) -struct MovementComponent_GetMaxSpeed final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MovementComponent_GetMaxSpeed; - -// Function Engine.MovementComponent.GetPhysicsVolume -// 0x0008 (0x0008 - 0x0000) -struct MovementComponent_GetPhysicsVolume final -{ -public: - class APhysicsVolume* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MovementComponent_GetPhysicsVolume; - -// Function Engine.MovementComponent.GetPlaneConstraintAxisSetting -// 0x0001 (0x0001 - 0x0000) -struct MovementComponent_GetPlaneConstraintAxisSetting final -{ -public: - EPlaneConstraintAxisSetting ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MovementComponent_GetPlaneConstraintAxisSetting; - -// Function Engine.MovementComponent.GetPlaneConstraintNormal -// 0x000C (0x000C - 0x0000) -struct MovementComponent_GetPlaneConstraintNormal final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MovementComponent_GetPlaneConstraintNormal; - -// Function Engine.MovementComponent.GetPlaneConstraintOrigin -// 0x000C (0x000C - 0x0000) -struct MovementComponent_GetPlaneConstraintOrigin final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MovementComponent_GetPlaneConstraintOrigin; - -// Function Engine.MovementComponent.IsExceedingMaxSpeed -// 0x0008 (0x0008 - 0x0000) -struct MovementComponent_IsExceedingMaxSpeed final -{ -public: - float MaxSpeed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_MovementComponent_IsExceedingMaxSpeed; - -// Function Engine.MovementComponent.K2_GetMaxSpeedModifier -// 0x0004 (0x0004 - 0x0000) -struct MovementComponent_K2_GetMaxSpeedModifier final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MovementComponent_K2_GetMaxSpeedModifier; - -// Function Engine.MovementComponent.K2_GetModifiedMaxSpeed -// 0x0004 (0x0004 - 0x0000) -struct MovementComponent_K2_GetModifiedMaxSpeed final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MovementComponent_K2_GetModifiedMaxSpeed; - -// Function Engine.NavMovementComponent.IsCrouching -// 0x0001 (0x0001 - 0x0000) -struct NavMovementComponent_IsCrouching final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_NavMovementComponent_IsCrouching; - -// Function Engine.NavMovementComponent.IsFalling -// 0x0001 (0x0001 - 0x0000) -struct NavMovementComponent_IsFalling final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_NavMovementComponent_IsFalling; - -// Function Engine.NavMovementComponent.IsFlying -// 0x0001 (0x0001 - 0x0000) -struct NavMovementComponent_IsFlying final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_NavMovementComponent_IsFlying; - -// Function Engine.NavMovementComponent.IsMovingOnGround -// 0x0001 (0x0001 - 0x0000) -struct NavMovementComponent_IsMovingOnGround final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_NavMovementComponent_IsMovingOnGround; - -// Function Engine.NavMovementComponent.IsSwimming -// 0x0001 (0x0001 - 0x0000) -struct NavMovementComponent_IsSwimming final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_NavMovementComponent_IsSwimming; - -// Function Engine.LightComponentBase.SetAffectGlobalIllumination -// 0x0001 (0x0001 - 0x0000) -struct LightComponentBase_SetAffectGlobalIllumination final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponentBase_SetAffectGlobalIllumination; - -// Function Engine.LightComponentBase.SetAffectReflection -// 0x0001 (0x0001 - 0x0000) -struct LightComponentBase_SetAffectReflection final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponentBase_SetAffectReflection; - -// Function Engine.LightComponentBase.SetCastDeepShadow -// 0x0001 (0x0001 - 0x0000) -struct LightComponentBase_SetCastDeepShadow final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponentBase_SetCastDeepShadow; - -// Function Engine.LightComponentBase.SetCastMovableCinematicShadows -// 0x0001 (0x0001 - 0x0000) -struct LightComponentBase_SetCastMovableCinematicShadows final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponentBase_SetCastMovableCinematicShadows; - -// Function Engine.LightComponentBase.SetCastRaytracedShadow -// 0x0001 (0x0001 - 0x0000) -struct LightComponentBase_SetCastRaytracedShadow final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponentBase_SetCastRaytracedShadow; - -// Function Engine.LightComponentBase.SetCastShadows -// 0x0001 (0x0001 - 0x0000) -struct LightComponentBase_SetCastShadows final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponentBase_SetCastShadows; - -// Function Engine.LightComponentBase.SetCastVolumetricShadow -// 0x0001 (0x0001 - 0x0000) -struct LightComponentBase_SetCastVolumetricShadow final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponentBase_SetCastVolumetricShadow; - -// Function Engine.LightComponentBase.SetForceOnDuringProbeCaptures -// 0x0001 (0x0001 - 0x0000) -struct LightComponentBase_SetForceOnDuringProbeCaptures final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponentBase_SetForceOnDuringProbeCaptures; - -// Function Engine.LightComponentBase.SetProbeOnly -// 0x0001 (0x0001 - 0x0000) -struct LightComponentBase_SetProbeOnly final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponentBase_SetProbeOnly; - -// Function Engine.LightComponentBase.SetProjectShadow -// 0x0001 (0x0001 - 0x0000) -struct LightComponentBase_SetProjectShadow final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponentBase_SetProjectShadow; - -// Function Engine.LightComponentBase.SetSamplesPerPixel -// 0x0004 (0x0004 - 0x0000) -struct LightComponentBase_SetSamplesPerPixel final -{ -public: - int32 NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponentBase_SetSamplesPerPixel; - -// Function Engine.LightComponentBase.GetCastShadows -// 0x0001 (0x0001 - 0x0000) -struct LightComponentBase_GetCastShadows final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponentBase_GetCastShadows; - -// Function Engine.LightComponentBase.GetLightColor -// 0x0010 (0x0010 - 0x0000) -struct LightComponentBase_GetLightColor final -{ -public: - struct FLinearColor ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponentBase_GetLightColor; - -// Function Engine.SkyLightComponent.SetCubemap -// 0x0008 (0x0008 - 0x0000) -struct SkyLightComponent_SetCubemap final -{ -public: - class UTextureCube* NewCubemap; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyLightComponent_SetCubemap; - -// Function Engine.SkyLightComponent.SetCubemapBlend -// 0x0018 (0x0018 - 0x0000) -struct SkyLightComponent_SetCubemapBlend final -{ -public: - class UTextureCube* SourceCubemap; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextureCube* DestinationCubemap; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InBlendFraction; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkyLightComponent_SetCubemapBlend; - -// Function Engine.SkyLightComponent.SetIndirectLightingIntensity -// 0x0004 (0x0004 - 0x0000) -struct SkyLightComponent_SetIndirectLightingIntensity final -{ -public: - float NewIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyLightComponent_SetIndirectLightingIntensity; - -// Function Engine.SkyLightComponent.SetIntensity -// 0x0004 (0x0004 - 0x0000) -struct SkyLightComponent_SetIntensity final -{ -public: - float NewIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyLightComponent_SetIntensity; - -// Function Engine.SkyLightComponent.SetLightColor -// 0x0010 (0x0010 - 0x0000) -struct SkyLightComponent_SetLightColor final -{ -public: - struct FLinearColor NewLightColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyLightComponent_SetLightColor; - -// Function Engine.SkyLightComponent.SetLowerHemisphereColor -// 0x0010 (0x0010 - 0x0000) -struct SkyLightComponent_SetLowerHemisphereColor final -{ -public: - struct FLinearColor InLowerHemisphereColor; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyLightComponent_SetLowerHemisphereColor; - -// Function Engine.SkyLightComponent.SetMinOcclusion -// 0x0004 (0x0004 - 0x0000) -struct SkyLightComponent_SetMinOcclusion final -{ -public: - float InMinOcclusion; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyLightComponent_SetMinOcclusion; - -// Function Engine.SkyLightComponent.SetOcclusionContrast -// 0x0004 (0x0004 - 0x0000) -struct SkyLightComponent_SetOcclusionContrast final -{ -public: - float InOcclusionContrast; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyLightComponent_SetOcclusionContrast; - -// Function Engine.SkyLightComponent.SetOcclusionExponent -// 0x0004 (0x0004 - 0x0000) -struct SkyLightComponent_SetOcclusionExponent final -{ -public: - float InOcclusionExponent; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyLightComponent_SetOcclusionExponent; - -// Function Engine.SkyLightComponent.SetOcclusionTint -// 0x0004 (0x0004 - 0x0000) -struct SkyLightComponent_SetOcclusionTint final -{ -public: - struct FColor InTint; // 0x0000(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyLightComponent_SetOcclusionTint; - -// Function Engine.SkyLightComponent.SetVolumetricScatteringIntensity -// 0x0004 (0x0004 - 0x0000) -struct SkyLightComponent_SetVolumetricScatteringIntensity final -{ -public: - float NewIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyLightComponent_SetVolumetricScatteringIntensity; - -// Function Engine.TextRenderComponent.K2_SetText -// 0x0018 (0x0018 - 0x0000) -struct TextRenderComponent_K2_SetText final -{ -public: - class FText Value; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextRenderComponent_K2_SetText; - -// Function Engine.TextRenderComponent.SetFont -// 0x0008 (0x0008 - 0x0000) -struct TextRenderComponent_SetFont final -{ -public: - class Ufont* Value; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextRenderComponent_SetFont; - -// Function Engine.TextRenderComponent.SetHorizontalAlignment -// 0x0001 (0x0001 - 0x0000) -struct TextRenderComponent_SetHorizontalAlignment final -{ -public: - EHorizTextAligment Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextRenderComponent_SetHorizontalAlignment; - -// Function Engine.TextRenderComponent.SetHorizSpacingAdjust -// 0x0004 (0x0004 - 0x0000) -struct TextRenderComponent_SetHorizSpacingAdjust final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextRenderComponent_SetHorizSpacingAdjust; - -// Function Engine.TextRenderComponent.SetText -// 0x0010 (0x0010 - 0x0000) -struct TextRenderComponent_SetText final -{ -public: - class FString Value; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextRenderComponent_SetText; - -// Function Engine.TextRenderComponent.SetTextMaterial -// 0x0008 (0x0008 - 0x0000) -struct TextRenderComponent_SetTextMaterial final -{ -public: - class UMaterialInterface* Material; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextRenderComponent_SetTextMaterial; - -// Function Engine.TextRenderComponent.SetTextRenderColor -// 0x0004 (0x0004 - 0x0000) -struct TextRenderComponent_SetTextRenderColor final -{ -public: - struct FColor Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextRenderComponent_SetTextRenderColor; - -// Function Engine.TextRenderComponent.SetVerticalAlignment -// 0x0001 (0x0001 - 0x0000) -struct TextRenderComponent_SetVerticalAlignment final -{ -public: - EVerticalTextAligment Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextRenderComponent_SetVerticalAlignment; - -// Function Engine.TextRenderComponent.SetVertSpacingAdjust -// 0x0004 (0x0004 - 0x0000) -struct TextRenderComponent_SetVertSpacingAdjust final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextRenderComponent_SetVertSpacingAdjust; - -// Function Engine.TextRenderComponent.SetWorldSize -// 0x0004 (0x0004 - 0x0000) -struct TextRenderComponent_SetWorldSize final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextRenderComponent_SetWorldSize; - -// Function Engine.TextRenderComponent.SetXScale -// 0x0004 (0x0004 - 0x0000) -struct TextRenderComponent_SetXScale final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextRenderComponent_SetXScale; - -// Function Engine.TextRenderComponent.SetYScale -// 0x0004 (0x0004 - 0x0000) -struct TextRenderComponent_SetYScale final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextRenderComponent_SetYScale; - -// Function Engine.TextRenderComponent.GetTextLocalSize -// 0x000C (0x000C - 0x0000) -struct TextRenderComponent_GetTextLocalSize final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextRenderComponent_GetTextLocalSize; - -// Function Engine.TextRenderComponent.GetTextWorldSize -// 0x000C (0x000C - 0x0000) -struct TextRenderComponent_GetTextWorldSize final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextRenderComponent_GetTextWorldSize; - -// Function Engine.Controller.CastToPlayerController -// 0x0008 (0x0008 - 0x0000) -struct Controller_CastToPlayerController final -{ -public: - class APlayerController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_CastToPlayerController; - -// Function Engine.Controller.ClientSetLocation -// 0x0018 (0x0018 - 0x0000) -struct Controller_ClientSetLocation final -{ -public: - struct FVector NewLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator NewRotation; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_ClientSetLocation; - -// Function Engine.Controller.ClientSetRotation -// 0x0010 (0x0010 - 0x0000) -struct Controller_ClientSetRotation final -{ -public: - struct FRotator NewRotation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bResetCamera; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Controller_ClientSetRotation; - -// Function Engine.Controller.Possess -// 0x0008 (0x0008 - 0x0000) -struct Controller_Possess final -{ -public: - class APawn* InPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_Possess; - -// Function Engine.Controller.ReceiveInstigatedAnyDamage -// 0x0020 (0x0020 - 0x0000) -struct Controller_ReceiveInstigatedAnyDamage final -{ -public: - float Damage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - const class UDamageType* DamageType; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* DamagedActor; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* DamageCauser; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_ReceiveInstigatedAnyDamage; - -// Function Engine.Controller.ReceivePossess -// 0x0008 (0x0008 - 0x0000) -struct Controller_ReceivePossess final -{ -public: - class APawn* PossessedPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_ReceivePossess; - -// Function Engine.Controller.ReceiveUnPossess -// 0x0008 (0x0008 - 0x0000) -struct Controller_ReceiveUnPossess final -{ -public: - class APawn* UnpossessedPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_ReceiveUnPossess; - -// Function Engine.Controller.SetControlRotation -// 0x000C (0x000C - 0x0000) -struct Controller_SetControlRotation final -{ -public: - struct FRotator NewRotation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_SetControlRotation; - -// Function Engine.Controller.SetIgnoreLookInput -// 0x0001 (0x0001 - 0x0000) -struct Controller_SetIgnoreLookInput final -{ -public: - bool bNewLookInput; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_SetIgnoreLookInput; - -// Function Engine.Controller.SetIgnoreMoveInput -// 0x0001 (0x0001 - 0x0000) -struct Controller_SetIgnoreMoveInput final -{ -public: - bool bNewMoveInput; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_SetIgnoreMoveInput; - -// Function Engine.Controller.SetInitialLocationAndRotation -// 0x0018 (0x0018 - 0x0000) -struct Controller_SetInitialLocationAndRotation final -{ -public: - struct FVector NewLocation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator NewRotation; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_SetInitialLocationAndRotation; - -// Function Engine.Controller.GetControlRotation -// 0x000C (0x000C - 0x0000) -struct Controller_GetControlRotation final -{ -public: - struct FRotator ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_GetControlRotation; - -// Function Engine.Controller.GetDesiredRotation -// 0x000C (0x000C - 0x0000) -struct Controller_GetDesiredRotation final -{ -public: - struct FRotator ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_GetDesiredRotation; - -// Function Engine.Controller.GetViewTarget -// 0x0008 (0x0008 - 0x0000) -struct Controller_GetViewTarget final -{ -public: - class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_GetViewTarget; - -// Function Engine.Controller.IsLocalController -// 0x0001 (0x0001 - 0x0000) -struct Controller_IsLocalController final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_IsLocalController; - -// Function Engine.Controller.IsLocalPlayerController -// 0x0001 (0x0001 - 0x0000) -struct Controller_IsLocalPlayerController final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_IsLocalPlayerController; - -// Function Engine.Controller.IsLookInputIgnored -// 0x0001 (0x0001 - 0x0000) -struct Controller_IsLookInputIgnored final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_IsLookInputIgnored; - -// Function Engine.Controller.IsMoveInputIgnored -// 0x0001 (0x0001 - 0x0000) -struct Controller_IsMoveInputIgnored final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_IsMoveInputIgnored; - -// Function Engine.Controller.IsPlayerController -// 0x0001 (0x0001 - 0x0000) -struct Controller_IsPlayerController final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_IsPlayerController; - -// Function Engine.Controller.K2_GetPawn -// 0x0008 (0x0008 - 0x0000) -struct Controller_K2_GetPawn final -{ -public: - class APawn* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_K2_GetPawn; - -// Function Engine.Controller.LineOfSightTo -// 0x0018 (0x0018 - 0x0000) -struct Controller_LineOfSightTo final -{ -public: - const class AActor* Other; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ViewPoint; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAlternateChecks; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0015(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Controller_LineOfSightTo; - -// Function Engine.PlayerController.ActivateTouchInterface -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_ActivateTouchInterface final -{ -public: - class UTouchInterface* NewTouchInterface; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ActivateTouchInterface; - -// Function Engine.PlayerController.AddPitchInput -// 0x0004 (0x0004 - 0x0000) -struct PlayerController_AddPitchInput final -{ -public: - float val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_AddPitchInput; - -// Function Engine.PlayerController.AddRollInput -// 0x0004 (0x0004 - 0x0000) -struct PlayerController_AddRollInput final -{ -public: - float val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_AddRollInput; - -// Function Engine.PlayerController.AddYawInput -// 0x0004 (0x0004 - 0x0000) -struct PlayerController_AddYawInput final -{ -public: - float val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_AddYawInput; - -// Function Engine.PlayerController.Camera -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_Camera final -{ -public: - class FName NewMode; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_Camera; - -// Function Engine.PlayerController.CanRestartPlayer -// 0x0001 (0x0001 - 0x0000) -struct PlayerController_CanRestartPlayer final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_CanRestartPlayer; - -// Function Engine.PlayerController.ClientAddTextureStreamingLoc -// 0x0014 (0x0014 - 0x0000) -struct PlayerController_ClientAddTextureStreamingLoc final -{ -public: - struct FVector InLoc; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Duration; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideLocation; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_ClientAddTextureStreamingLoc; - -// Function Engine.PlayerController.ClientCapBandwidth -// 0x0004 (0x0004 - 0x0000) -struct PlayerController_ClientCapBandwidth final -{ -public: - int32 Cap; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientCapBandwidth; - -// Function Engine.PlayerController.ClientEnableNetworkVoice -// 0x0001 (0x0001 - 0x0000) -struct PlayerController_ClientEnableNetworkVoice final -{ -public: - bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientEnableNetworkVoice; - -// Function Engine.PlayerController.ClientGameEnded -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_ClientGameEnded final -{ -public: - class AActor* EndGameFocus; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsWinner; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_ClientGameEnded; - -// Function Engine.PlayerController.ClientGotoState -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_ClientGotoState final -{ -public: - class FName NewState; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientGotoState; - -// Function Engine.PlayerController.ClientIgnoreLookInput -// 0x0001 (0x0001 - 0x0000) -struct PlayerController_ClientIgnoreLookInput final -{ -public: - bool bIgnore; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientIgnoreLookInput; - -// Function Engine.PlayerController.ClientIgnoreMoveInput -// 0x0001 (0x0001 - 0x0000) -struct PlayerController_ClientIgnoreMoveInput final -{ -public: - bool bIgnore; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientIgnoreMoveInput; - -// Function Engine.PlayerController.ClientMessage -// 0x0020 (0x0020 - 0x0000) -struct PlayerController_ClientMessage final -{ -public: - class FString S; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Type; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MsgLifeTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_ClientMessage; - -// Function Engine.PlayerController.ClientMutePlayer -// 0x0028 (0x0028 - 0x0000) -struct PlayerController_ClientMutePlayer final -{ -public: - struct FUniqueNetIdRepl PlayerId; // 0x0000(0x0028)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientMutePlayer; - -// Function Engine.PlayerController.ClientPlayCameraAnim -// 0x0028 (0x0028 - 0x0000) -struct PlayerController_ClientPlayCameraAnim final -{ -public: - class UCameraAnim* AnimToPlay; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Rate; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendInTime; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendOutTime; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLoop; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRandomStartTime; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECameraShakePlaySpace Space; // 0x001A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1B[0x1]; // 0x001B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator CustomPlaySpace; // 0x001C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientPlayCameraAnim; - -// Function Engine.PlayerController.ClientPlayForceFeedback_Internal -// 0x0018 (0x0018 - 0x0000) -struct PlayerController_ClientPlayForceFeedback_Internal final -{ -public: - class UForceFeedbackEffect* ForceFeedbackEffect; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FForceFeedbackParameters Params_0; // 0x0008(0x000C)(Parm, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_ClientPlayForceFeedback_Internal; - -// Function Engine.PlayerController.ClientPlaySound -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_ClientPlaySound final -{ -public: - class USoundBase* Sound; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeMultiplier; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchMultiplier; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientPlaySound; - -// Function Engine.PlayerController.ClientPlaySoundAtLocation -// 0x0020 (0x0020 - 0x0000) -struct PlayerController_ClientPlaySoundAtLocation final -{ -public: - class USoundBase* Sound; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeMultiplier; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchMultiplier; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_ClientPlaySoundAtLocation; - -// Function Engine.PlayerController.ClientPrepareMapChange -// 0x000C (0x000C - 0x0000) -struct PlayerController_ClientPrepareMapChange final -{ -public: - class FName LevelName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFirst; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLast; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_ClientPrepareMapChange; - -// Function Engine.PlayerController.ClientPrestreamTextures -// 0x0018 (0x0018 - 0x0000) -struct PlayerController_ClientPrestreamTextures final -{ -public: - class AActor* ForcedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ForceDuration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableStreaming; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 CinematicTextureGroups; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_ClientPrestreamTextures; - -// Function Engine.PlayerController.ClientReceiveLocalizedMessage -// 0x0028 (0x0028 - 0x0000) -struct PlayerController_ClientReceiveLocalizedMessage final -{ -public: - TSubclassOf Message; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Switch; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class APlayerState* RelatedPlayerState_1; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APlayerState* RelatedPlayerState_2; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* OptionalObject; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientReceiveLocalizedMessage; - -// Function Engine.PlayerController.ClientRepObjRef -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_ClientRepObjRef final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientRepObjRef; - -// Function Engine.PlayerController.ClientRestart -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_ClientRestart final -{ -public: - class APawn* NewPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientRestart; - -// Function Engine.PlayerController.ClientRetryClientRestart -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_ClientRetryClientRestart final -{ -public: - class APawn* NewPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientRetryClientRestart; - -// Function Engine.PlayerController.ClientReturnToMainMenu -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_ClientReturnToMainMenu final -{ -public: - class FString ReturnReason; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientReturnToMainMenu; - -// Function Engine.PlayerController.ClientReturnToMainMenuWithTextReason -// 0x0018 (0x0018 - 0x0000) -struct PlayerController_ClientReturnToMainMenuWithTextReason final -{ -public: - class FText ReturnReason; // 0x0000(0x0018)(ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientReturnToMainMenuWithTextReason; - -// Function Engine.PlayerController.ClientSetCameraFade -// 0x0018 (0x0018 - 0x0000) -struct PlayerController_ClientSetCameraFade final -{ -public: - bool bEnableFading; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FColor FadeColor; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D FadeAlpha; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeTime; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFadeAudio; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHoldWhenFinished; // 0x0015(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_ClientSetCameraFade; - -// Function Engine.PlayerController.ClientSetCameraMode -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_ClientSetCameraMode final -{ -public: - class FName NewCamMode; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientSetCameraMode; - -// Function Engine.PlayerController.ClientSetCinematicMode -// 0x0004 (0x0004 - 0x0000) -struct PlayerController_ClientSetCinematicMode final -{ -public: - bool bInCinematicMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAffectsMovement; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAffectsTurning; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAffectsHUD; // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientSetCinematicMode; - -// Function Engine.PlayerController.ClientSetForceMipLevelsToBeResident -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_ClientSetForceMipLevelsToBeResident final -{ -public: - class UMaterialInterface* Material; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ForceDuration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CinematicTextureGroups; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientSetForceMipLevelsToBeResident; - -// Function Engine.PlayerController.ClientSetHUD -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_ClientSetHUD final -{ -public: - TSubclassOf NewHUDClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientSetHUD; - -// Function Engine.PlayerController.ClientSetSpectatorWaiting -// 0x0001 (0x0001 - 0x0000) -struct PlayerController_ClientSetSpectatorWaiting final -{ -public: - bool bWaiting; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientSetSpectatorWaiting; - -// Function Engine.PlayerController.ClientSetViewTarget -// 0x0018 (0x0018 - 0x0000) -struct PlayerController_ClientSetViewTarget final -{ -public: - class AActor* A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FViewTargetTransitionParams TransitionParams; // 0x0008(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientSetViewTarget; - -// Function Engine.PlayerController.ClientSpawnCameraLensEffect -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_ClientSpawnCameraLensEffect final -{ -public: - TSubclassOf LensEffectEmitterClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientSpawnCameraLensEffect; - -// Function Engine.PlayerController.ClientStartCameraShake -// 0x0020 (0x0020 - 0x0000) -struct PlayerController_ClientStartCameraShake final -{ -public: - TSubclassOf Shake; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECameraShakePlaySpace PlaySpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator UserPlaySpaceRot; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_ClientStartCameraShake; - -// Function Engine.PlayerController.ClientStartCameraShakeFromSource -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_ClientStartCameraShakeFromSource final -{ -public: - TSubclassOf Shake; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCameraShakeSourceComponent* SourceComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientStartCameraShakeFromSource; - -// Function Engine.PlayerController.ClientStopCameraAnim -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_ClientStopCameraAnim final -{ -public: - class UCameraAnim* AnimToStop; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientStopCameraAnim; - -// Function Engine.PlayerController.ClientStopCameraShake -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_ClientStopCameraShake final -{ -public: - TSubclassOf Shake; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bImmediately; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_ClientStopCameraShake; - -// Function Engine.PlayerController.ClientStopCameraShakesFromSource -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_ClientStopCameraShakesFromSource final -{ -public: - class UCameraShakeSourceComponent* SourceComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bImmediately; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_ClientStopCameraShakesFromSource; - -// Function Engine.PlayerController.ClientStopForceFeedback -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_ClientStopForceFeedback final -{ -public: - class UForceFeedbackEffect* ForceFeedbackEffect; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Tag; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientStopForceFeedback; - -// Function Engine.PlayerController.ClientTeamMessage -// 0x0028 (0x0028 - 0x0000) -struct PlayerController_ClientTeamMessage final -{ -public: - class APlayerState* SenderPlayerState; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString S; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Type; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MsgLifeTime; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_ClientTeamMessage; - -// Function Engine.PlayerController.ClientTravel -// 0x0028 (0x0028 - 0x0000) -struct PlayerController_ClientTravel final -{ -public: - class FString URL; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETravelType TravelType; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSeamless; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid MapPackageGuid; // 0x0014(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_ClientTravel; - -// Function Engine.PlayerController.ClientTravelInternal -// 0x0028 (0x0028 - 0x0000) -struct PlayerController_ClientTravelInternal final -{ -public: - class FString URL; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETravelType TravelType; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSeamless; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid MapPackageGuid; // 0x0014(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_ClientTravelInternal; - -// Function Engine.PlayerController.ClientUnmutePlayer -// 0x0028 (0x0028 - 0x0000) -struct PlayerController_ClientUnmutePlayer final -{ -public: - struct FUniqueNetIdRepl PlayerId; // 0x0000(0x0028)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientUnmutePlayer; - -// Function Engine.PlayerController.ClientUpdateLevelStreamingStatus -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_ClientUpdateLevelStreamingStatus final -{ -public: - class FName PackageName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNewShouldBeLoaded; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNewShouldBeVisible; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNewShouldBlockOnLoad; // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B[0x1]; // 0x000B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int32 LODIndex; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientUpdateLevelStreamingStatus; - -// Function Engine.PlayerController.ClientUpdateMultipleLevelsStreamingStatus -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_ClientUpdateMultipleLevelsStreamingStatus final -{ -public: - TArray LevelStatuses; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientUpdateMultipleLevelsStreamingStatus; - -// Function Engine.PlayerController.ClientWasKicked -// 0x0018 (0x0018 - 0x0000) -struct PlayerController_ClientWasKicked final -{ -public: - class FText KickReason; // 0x0000(0x0018)(ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientWasKicked; - -// Function Engine.PlayerController.ConsoleKey -// 0x0018 (0x0018 - 0x0000) -struct PlayerController_ConsoleKey final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ConsoleKey; - -// Function Engine.PlayerController.FOV -// 0x0004 (0x0004 - 0x0000) -struct PlayerController_FOV final -{ -public: - float NewFOV; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_FOV; - -// Function Engine.PlayerController.K2_ClientPlayForceFeedback -// 0x0018 (0x0018 - 0x0000) -struct PlayerController_K2_ClientPlayForceFeedback final -{ -public: - class UForceFeedbackEffect* ForceFeedbackEffect; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Tag; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLooping; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIgnoreTimeDilation; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPlayWhilePaused; // 0x0012(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13[0x5]; // 0x0013(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_K2_ClientPlayForceFeedback; - -// Function Engine.PlayerController.LocalTravel -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_LocalTravel final -{ -public: - class FString URL; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_LocalTravel; - -// Function Engine.PlayerController.MemTraceUserMark -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_MemTraceUserMark final -{ -public: - class FString userMark; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_MemTraceUserMark; - -// Function Engine.PlayerController.OnServerStartedVisualLogger -// 0x0001 (0x0001 - 0x0000) -struct PlayerController_OnServerStartedVisualLogger final -{ -public: - bool bIsLogging; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_OnServerStartedVisualLogger; - -// Function Engine.PlayerController.PlayDynamicForceFeedback -// 0x0028 (0x0028 - 0x0000) -struct PlayerController_PlayDynamicForceFeedback final -{ -public: - float Intensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Duration; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAffectsLeftLarge; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAffectsLeftSmall; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAffectsRightLarge; // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAffectsRightSmall; // 0x000B(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDynamicForceFeedbackAction Action; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLatentActionInfo LatentInfo; // 0x0010(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_PlayDynamicForceFeedback; - -// Function Engine.PlayerController.PlayHapticEffect -// 0x0018 (0x0018 - 0x0000) -struct PlayerController_PlayHapticEffect final -{ -public: - class UHapticFeedbackEffect_Base* HapticEffect; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EControllerHand Hand; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Scale; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLoop; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_PlayHapticEffect; - -// Function Engine.PlayerController.SendToConsole -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_SendToConsole final -{ -public: - class FString Command; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_SendToConsole; - -// Function Engine.PlayerController.ServerAcknowledgePossession -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_ServerAcknowledgePossession final -{ -public: - class APawn* P; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ServerAcknowledgePossession; - -// Function Engine.PlayerController.ServerCamera -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_ServerCamera final -{ -public: - class FName NewMode; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ServerCamera; - -// Function Engine.PlayerController.ServerChangeName -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_ServerChangeName final -{ -public: - class FString S; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ServerChangeName; - -// Function Engine.PlayerController.ServerExec -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_ServerExec final -{ -public: - class FString Msg; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ServerExec; - -// Function Engine.PlayerController.ServerExecRPC -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_ServerExecRPC final -{ -public: - class FString Msg; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ServerExecRPC; - -// Function Engine.PlayerController.ServerMutePlayer -// 0x0028 (0x0028 - 0x0000) -struct PlayerController_ServerMutePlayer final -{ -public: - struct FUniqueNetIdRepl PlayerId; // 0x0000(0x0028)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ServerMutePlayer; - -// Function Engine.PlayerController.ServerNotifyLoadedWorld -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_ServerNotifyLoadedWorld final -{ -public: - class FName WorldPackageName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ServerNotifyLoadedWorld; - -// Function Engine.PlayerController.ServerSetSpectatorLocation -// 0x0018 (0x0018 - 0x0000) -struct PlayerController_ServerSetSpectatorLocation final -{ -public: - struct FVector NewLoc; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator NewRot; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ServerSetSpectatorLocation; - -// Function Engine.PlayerController.ServerSetSpectatorWaiting -// 0x0001 (0x0001 - 0x0000) -struct PlayerController_ServerSetSpectatorWaiting final -{ -public: - bool bWaiting; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ServerSetSpectatorWaiting; - -// Function Engine.PlayerController.ServerUnmutePlayer -// 0x0028 (0x0028 - 0x0000) -struct PlayerController_ServerUnmutePlayer final -{ -public: - struct FUniqueNetIdRepl PlayerId; // 0x0000(0x0028)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ServerUnmutePlayer; - -// Function Engine.PlayerController.ServerUpdateCamera -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_ServerUpdateCamera final -{ -public: - struct FVector_NetQuantize CamLoc; // 0x0000(0x000C)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CamPitchAndYaw; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ServerUpdateCamera; - -// Function Engine.PlayerController.ServerUpdateLevelVisibility -// 0x0014 (0x0014 - 0x0000) -struct PlayerController_ServerUpdateLevelVisibility final -{ -public: - struct FUpdateLevelVisibilityLevelInfo LevelVisibility; // 0x0000(0x0014)(ConstParm, Parm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ServerUpdateLevelVisibility; - -// Function Engine.PlayerController.ServerUpdateMultipleLevelsVisibility -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_ServerUpdateMultipleLevelsVisibility final -{ -public: - TArray LevelVisibilities; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ServerUpdateMultipleLevelsVisibility; - -// Function Engine.PlayerController.ServerViewSelf -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_ServerViewSelf final -{ -public: - struct FViewTargetTransitionParams TransitionParams; // 0x0000(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ServerViewSelf; - -// Function Engine.PlayerController.SetAudioListenerAttenuationOverride -// 0x0018 (0x0018 - 0x0000) -struct PlayerController_SetAudioListenerAttenuationOverride final -{ -public: - class USceneComponent* AttachToComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AttenuationLocationOVerride; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_SetAudioListenerAttenuationOverride; - -// Function Engine.PlayerController.SetAudioListenerOverride -// 0x0020 (0x0020 - 0x0000) -struct PlayerController_SetAudioListenerOverride final -{ -public: - class USceneComponent* AttachToComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_SetAudioListenerOverride; - -// Function Engine.PlayerController.SetCinematicMode -// 0x0005 (0x0005 - 0x0000) -struct PlayerController_SetCinematicMode final -{ -public: - bool bInCinematicMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHidePlayer; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAffectsHUD; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAffectsMovement; // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAffectsTurning; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_SetCinematicMode; - -// Function Engine.PlayerController.SetControllerLightColor -// 0x0004 (0x0004 - 0x0000) -struct PlayerController_SetControllerLightColor final -{ -public: - struct FColor Color; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_SetControllerLightColor; - -// Function Engine.PlayerController.SetDisableHaptics -// 0x0001 (0x0001 - 0x0000) -struct PlayerController_SetDisableHaptics final -{ -public: - bool bNewDisabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_SetDisableHaptics; - -// Function Engine.PlayerController.SetHapticsByValue -// 0x000C (0x000C - 0x0000) -struct PlayerController_SetHapticsByValue final -{ -public: - float Frequency; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Amplitude; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EControllerHand Hand; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_SetHapticsByValue; - -// Function Engine.PlayerController.SetMouseCursorWidget -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_SetMouseCursorWidget final -{ -public: - EMouseCursor Cursor; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UUserWidget* CursorWidget; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_SetMouseCursorWidget; - -// Function Engine.PlayerController.SetMouseLocation -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_SetMouseLocation final -{ -public: - int32 X; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Y; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_SetMouseLocation; - -// Function Engine.PlayerController.SetName -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_SetName final -{ -public: - class FString S; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_SetName; - -// Function Engine.PlayerController.SetShouldPerformFullTickWhenPaused -// 0x0001 (0x0001 - 0x0000) -struct PlayerController_SetShouldPerformFullTickWhenPaused final -{ -public: - bool ShouldPerformFullTickWhenPaused; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_SetShouldPerformFullTickWhenPaused; - -// Function Engine.PlayerController.SetViewTargetWithBlend -// 0x0018 (0x0018 - 0x0000) -struct PlayerController_SetViewTargetWithBlend final -{ -public: - class AActor* NewViewTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EViewTargetBlendFunction BlendFunc; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BlendExp; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLockOutgoing; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_SetViewTargetWithBlend; - -// Function Engine.PlayerController.SetVirtualJoystickVisibility -// 0x0001 (0x0001 - 0x0000) -struct PlayerController_SetVirtualJoystickVisibility final -{ -public: - bool bVisible; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_SetVirtualJoystickVisibility; - -// Function Engine.PlayerController.StartFire -// 0x0001 (0x0001 - 0x0000) -struct PlayerController_StartFire final -{ -public: - uint8 FireModeNum; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_StartFire; - -// Function Engine.PlayerController.StartMemTrace -// 0x0018 (0x0018 - 0x0000) -struct PlayerController_StartMemTrace final -{ -public: - class FString ip; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Port; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_StartMemTrace; - -// Function Engine.PlayerController.StopHapticEffect -// 0x0001 (0x0001 - 0x0000) -struct PlayerController_StopHapticEffect final -{ -public: - EControllerHand Hand; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_StopHapticEffect; - -// Function Engine.PlayerController.SwitchLevel -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_SwitchLevel final -{ -public: - class FString URL; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_SwitchLevel; - -// Function Engine.PlayerController.TestServerLevelVisibilityChange -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_TestServerLevelVisibilityChange final -{ -public: - class FName PackageName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Filename; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_TestServerLevelVisibilityChange; - -// Function Engine.PlayerController.ToggleSpeaking -// 0x0001 (0x0001 - 0x0000) -struct PlayerController_ToggleSpeaking final -{ -public: - bool bInSpeaking; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ToggleSpeaking; - -// Function Engine.PlayerController.DeprojectMousePositionToWorld -// 0x001C (0x001C - 0x0000) -struct PlayerController_DeprojectMousePositionToWorld final -{ -public: - struct FVector WorldLocation; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldDirection; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_DeprojectMousePositionToWorld; - -// Function Engine.PlayerController.DeprojectScreenPositionToWorld -// 0x0024 (0x0024 - 0x0000) -struct PlayerController_DeprojectScreenPositionToWorld final -{ -public: - float ScreenX; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenY; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldLocation; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldDirection; // 0x0014(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_DeprojectScreenPositionToWorld; - -// Function Engine.PlayerController.GetFocalLocation -// 0x000C (0x000C - 0x0000) -struct PlayerController_GetFocalLocation final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_GetFocalLocation; - -// Function Engine.PlayerController.GetForceFeedbackScale -// 0x0004 (0x0004 - 0x0000) -struct PlayerController_GetForceFeedbackScale final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_GetForceFeedbackScale; - -// Function Engine.PlayerController.GetHapticFeedbackScale -// 0x0004 (0x0004 - 0x0000) -struct PlayerController_GetHapticFeedbackScale final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_GetHapticFeedbackScale; - -// Function Engine.PlayerController.GetHitResultUnderCursor -// 0x0090 (0x0090 - 0x0000) -struct PlayerController_GetHitResultUnderCursor final -{ -public: - ECollisionChannel TraceChannel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult HitResult; // 0x0004(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x008C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8D[0x3]; // 0x008D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_GetHitResultUnderCursor; - -// Function Engine.PlayerController.GetHitResultUnderCursorByChannel -// 0x0090 (0x0090 - 0x0000) -struct PlayerController_GetHitResultUnderCursorByChannel final -{ -public: - ETraceTypeQuery TraceChannel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult HitResult; // 0x0004(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x008C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8D[0x3]; // 0x008D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_GetHitResultUnderCursorByChannel; - -// Function Engine.PlayerController.GetHitResultUnderCursorForObjects -// 0x00A0 (0x00A0 - 0x0000) -struct PlayerController_GetHitResultUnderCursorForObjects final -{ -public: - TArray ObjectTypes; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult HitResult; // 0x0014(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x009C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9D[0x3]; // 0x009D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_GetHitResultUnderCursorForObjects; - -// Function Engine.PlayerController.GetHitResultUnderFinger -// 0x0090 (0x0090 - 0x0000) -struct PlayerController_GetHitResultUnderFinger final -{ -public: - ETouchIndex FingerIndex; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel TraceChannel; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3[0x1]; // 0x0003(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult HitResult; // 0x0004(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x008C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8D[0x3]; // 0x008D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_GetHitResultUnderFinger; - -// Function Engine.PlayerController.GetHitResultUnderFingerByChannel -// 0x0090 (0x0090 - 0x0000) -struct PlayerController_GetHitResultUnderFingerByChannel final -{ -public: - ETouchIndex FingerIndex; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETraceTypeQuery TraceChannel; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3[0x1]; // 0x0003(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult HitResult; // 0x0004(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x008C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8D[0x3]; // 0x008D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_GetHitResultUnderFingerByChannel; - -// Function Engine.PlayerController.GetHitResultUnderFingerForObjects -// 0x00A8 (0x00A8 - 0x0000) -struct PlayerController_GetHitResultUnderFingerForObjects final -{ -public: - ETouchIndex FingerIndex; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ObjectTypes; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult HitResult; // 0x001C(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00A4(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A5[0x3]; // 0x00A5(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_GetHitResultUnderFingerForObjects; - -// Function Engine.PlayerController.GetHUD -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_GetHUD final -{ -public: - class AHUD* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_GetHUD; - -// Function Engine.PlayerController.GetInputAnalogKeyState -// 0x0020 (0x0020 - 0x0000) -struct PlayerController_GetInputAnalogKeyState final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_GetInputAnalogKeyState; - -// Function Engine.PlayerController.GetInputAnalogStickState -// 0x000C (0x000C - 0x0000) -struct PlayerController_GetInputAnalogStickState final -{ -public: - EControllerAnalogStick WhichStick; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float StickX; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StickY; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_GetInputAnalogStickState; - -// Function Engine.PlayerController.GetInputKeyTimeDown -// 0x0020 (0x0020 - 0x0000) -struct PlayerController_GetInputKeyTimeDown final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_GetInputKeyTimeDown; - -// Function Engine.PlayerController.GetInputMotionState -// 0x0030 (0x0030 - 0x0000) -struct PlayerController_GetInputMotionState final -{ -public: - struct FVector Tilt; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector RotationRate; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Gravity; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Acceleration; // 0x0024(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_GetInputMotionState; - -// Function Engine.PlayerController.GetInputMouseDelta -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_GetInputMouseDelta final -{ -public: - float DeltaX; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DeltaY; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_GetInputMouseDelta; - -// Function Engine.PlayerController.GetInputTouchState -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_GetInputTouchState final -{ -public: - ETouchIndex FingerIndex; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LocationX; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LocationY; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsCurrentlyPressed; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_GetInputTouchState; - -// Function Engine.PlayerController.GetInputVectorKeyState -// 0x0028 (0x0028 - 0x0000) -struct PlayerController_GetInputVectorKeyState final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_GetInputVectorKeyState; - -// Function Engine.PlayerController.GetMousePosition -// 0x000C (0x000C - 0x0000) -struct PlayerController_GetMousePosition final -{ -public: - float LocationX; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LocationY; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_GetMousePosition; - -// Function Engine.PlayerController.GetSpectatorPawn -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_GetSpectatorPawn final -{ -public: - class ASpectatorPawn* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_GetSpectatorPawn; - -// Function Engine.PlayerController.GetViewportSize -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_GetViewportSize final -{ -public: - int32 SizeX; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SizeY; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_GetViewportSize; - -// Function Engine.PlayerController.IsInputKeyDown -// 0x0020 (0x0020 - 0x0000) -struct PlayerController_IsInputKeyDown final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_IsInputKeyDown; - -// Function Engine.PlayerController.ProjectWorldLocationToScreen -// 0x0018 (0x0018 - 0x0000) -struct PlayerController_ProjectWorldLocationToScreen final -{ -public: - struct FVector WorldLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ScreenLocation; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPlayerViewportRelative; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0015(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_ProjectWorldLocationToScreen; - -// Function Engine.PlayerController.WasInputKeyJustPressed -// 0x0020 (0x0020 - 0x0000) -struct PlayerController_WasInputKeyJustPressed final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_WasInputKeyJustPressed; - -// Function Engine.PlayerController.WasInputKeyJustReleased -// 0x0020 (0x0020 - 0x0000) -struct PlayerController_WasInputKeyJustReleased final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_WasInputKeyJustReleased; - -// Function Engine.World.K2_GetWorldSettings -// 0x0008 (0x0008 - 0x0000) -struct World_K2_GetWorldSettings final -{ -public: - class AWorldSettings* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_World_K2_GetWorldSettings; - -// Function Engine.AsyncActionLoadPrimaryAssetList.AsyncLoadPrimaryAssetList -// 0x0030 (0x0030 - 0x0000) -struct AsyncActionLoadPrimaryAssetList_AsyncLoadPrimaryAssetList final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray PrimaryAssetList; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray LoadBundles; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class UAsyncActionLoadPrimaryAssetList* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AsyncActionLoadPrimaryAssetList_AsyncLoadPrimaryAssetList; - -// Function Engine.MeshComponent.PrestreamMesh -// 0x0004 (0x0004 - 0x0000) -struct MeshComponent_PrestreamMesh final -{ -public: - float Seconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MeshComponent_PrestreamMesh; - -// Function Engine.MeshComponent.PrestreamTextures -// 0x000C (0x000C - 0x0000) -struct MeshComponent_PrestreamTextures final -{ -public: - float Seconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPrioritizeCharacterTextures; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 CinematicTextureGroups; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MeshComponent_PrestreamTextures; - -// Function Engine.MeshComponent.SetDitheredAlpha -// 0x0004 (0x0004 - 0x0000) -struct MeshComponent_SetDitheredAlpha final -{ -public: - float Alpha; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MeshComponent_SetDitheredAlpha; - -// Function Engine.MeshComponent.SetScalarParameterValueOnMaterials -// 0x000C (0x000C - 0x0000) -struct MeshComponent_SetScalarParameterValueOnMaterials final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ParameterValue; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MeshComponent_SetScalarParameterValueOnMaterials; - -// Function Engine.MeshComponent.SetVectorParameterValueOnMaterials -// 0x0014 (0x0014 - 0x0000) -struct MeshComponent_SetVectorParameterValueOnMaterials final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ParameterValue; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MeshComponent_SetVectorParameterValueOnMaterials; - -// Function Engine.MeshComponent.GetDitheredAlpha -// 0x0004 (0x0004 - 0x0000) -struct MeshComponent_GetDitheredAlpha final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MeshComponent_GetDitheredAlpha; - -// Function Engine.MeshComponent.GetMaterialIndex -// 0x000C (0x000C - 0x0000) -struct MeshComponent_GetMaterialIndex final -{ -public: - class FName MaterialSlotName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MeshComponent_GetMaterialIndex; - -// Function Engine.MeshComponent.GetMaterials -// 0x0010 (0x0010 - 0x0000) -struct MeshComponent_GetMaterials final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MeshComponent_GetMaterials; - -// Function Engine.MeshComponent.GetMaterialSlotNames -// 0x0010 (0x0010 - 0x0000) -struct MeshComponent_GetMaterialSlotNames final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MeshComponent_GetMaterialSlotNames; - -// Function Engine.MeshComponent.IsMaterialSlotNameValid -// 0x000C (0x000C - 0x0000) -struct MeshComponent_IsMaterialSlotNameValid final -{ -public: - class FName MaterialSlotName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_MeshComponent_IsMaterialSlotNameValid; - -// Function Engine.StaticMeshComponent.OnRep_StaticMesh -// 0x0008 (0x0008 - 0x0000) -struct StaticMeshComponent_OnRep_StaticMesh final -{ -public: - class UStaticMesh* OldStaticMesh; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMeshComponent_OnRep_StaticMesh; - -// Function Engine.StaticMeshComponent.OverrideDefaultDBCC -// 0x0001 (0x0001 - 0x0000) -struct StaticMeshComponent_OverrideDefaultDBCC final -{ -public: - bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMeshComponent_OverrideDefaultDBCC; - -// Function Engine.StaticMeshComponent.SetDistanceFieldSelfShadowBias -// 0x0004 (0x0004 - 0x0000) -struct StaticMeshComponent_SetDistanceFieldSelfShadowBias final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMeshComponent_SetDistanceFieldSelfShadowBias; - -// Function Engine.StaticMeshComponent.SetEvaluateWorldPositionOffsetInRayTracing -// 0x0001 (0x0001 - 0x0000) -struct StaticMeshComponent_SetEvaluateWorldPositionOffsetInRayTracing final -{ -public: - bool NewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMeshComponent_SetEvaluateWorldPositionOffsetInRayTracing; - -// Function Engine.StaticMeshComponent.SetForcedLodModel -// 0x0004 (0x0004 - 0x0000) -struct StaticMeshComponent_SetForcedLodModel final -{ -public: - int32 NewForcedLodModel; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMeshComponent_SetForcedLodModel; - -// Function Engine.StaticMeshComponent.SetReverseCulling -// 0x0001 (0x0001 - 0x0000) -struct StaticMeshComponent_SetReverseCulling final -{ -public: - bool ReverseCulling; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMeshComponent_SetReverseCulling; - -// Function Engine.StaticMeshComponent.SetStaticMesh -// 0x0010 (0x0010 - 0x0000) -struct StaticMeshComponent_SetStaticMesh final -{ -public: - class UStaticMesh* NewMesh; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_StaticMeshComponent_SetStaticMesh; - -// Function Engine.StaticMeshComponent.GetLocalBounds -// 0x0018 (0x0018 - 0x0000) -struct StaticMeshComponent_GetLocalBounds final -{ -public: - struct FVector Min; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Max; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMeshComponent_GetLocalBounds; - -// Function Engine.SkinnedMeshComponent.ClearSkinWeightOverride -// 0x0004 (0x0004 - 0x0000) -struct SkinnedMeshComponent_ClearSkinWeightOverride final -{ -public: - int32 LODIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_ClearSkinWeightOverride; - -// Function Engine.SkinnedMeshComponent.ClearVertexColorOverride -// 0x0004 (0x0004 - 0x0000) -struct SkinnedMeshComponent_ClearVertexColorOverride final -{ -public: - int32 LODIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_ClearVertexColorOverride; - -// Function Engine.SkinnedMeshComponent.GetRefPosePosition -// 0x0010 (0x0010 - 0x0000) -struct SkinnedMeshComponent_GetRefPosePosition final -{ -public: - int32 BoneIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_GetRefPosePosition; - -// Function Engine.SkinnedMeshComponent.HideBoneByName -// 0x000C (0x000C - 0x0000) -struct SkinnedMeshComponent_HideBoneByName final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPhysBodyOp PhysBodyOption; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_HideBoneByName; - -// Function Engine.SkinnedMeshComponent.IsBoneHiddenByName -// 0x000C (0x000C - 0x0000) -struct SkinnedMeshComponent_IsBoneHiddenByName final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_IsBoneHiddenByName; - -// Function Engine.SkinnedMeshComponent.IsMaterialSectionShown -// 0x000C (0x000C - 0x0000) -struct SkinnedMeshComponent_IsMaterialSectionShown final -{ -public: - int32 MaterialID; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LODIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_IsMaterialSectionShown; - -// Function Engine.SkinnedMeshComponent.SetCapsuleIndirectShadowMinVisibility -// 0x0004 (0x0004 - 0x0000) -struct SkinnedMeshComponent_SetCapsuleIndirectShadowMinVisibility final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_SetCapsuleIndirectShadowMinVisibility; - -// Function Engine.SkinnedMeshComponent.SetCastCapsuleDirectShadow -// 0x0001 (0x0001 - 0x0000) -struct SkinnedMeshComponent_SetCastCapsuleDirectShadow final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_SetCastCapsuleDirectShadow; - -// Function Engine.SkinnedMeshComponent.SetCastCapsuleIndirectShadow -// 0x0001 (0x0001 - 0x0000) -struct SkinnedMeshComponent_SetCastCapsuleIndirectShadow final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_SetCastCapsuleIndirectShadow; - -// Function Engine.SkinnedMeshComponent.SetForcedLOD -// 0x0004 (0x0004 - 0x0000) -struct SkinnedMeshComponent_SetForcedLOD final -{ -public: - int32 InNewForcedLOD; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_SetForcedLOD; - -// Function Engine.SkinnedMeshComponent.SetMasterPoseComponent -// 0x0010 (0x0010 - 0x0000) -struct SkinnedMeshComponent_SetMasterPoseComponent final -{ -public: - class USkinnedMeshComponent* NewMasterBoneComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceUpdate; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_SetMasterPoseComponent; - -// Function Engine.SkinnedMeshComponent.SetMinLOD -// 0x0004 (0x0004 - 0x0000) -struct SkinnedMeshComponent_SetMinLOD final -{ -public: - int32 InNewMinLOD; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_SetMinLOD; - -// Function Engine.SkinnedMeshComponent.SetPhysicsAsset -// 0x0010 (0x0010 - 0x0000) -struct SkinnedMeshComponent_SetPhysicsAsset final -{ -public: - class UPhysicsAsset* NewPhysicsAsset; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceReInit; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_SetPhysicsAsset; - -// Function Engine.SkinnedMeshComponent.SetPostSkinningOffsets -// 0x0018 (0x0018 - 0x0000) -struct SkinnedMeshComponent_SetPostSkinningOffsets final -{ -public: - int32 LODIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Offsets; // 0x0008(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_SetPostSkinningOffsets; - -// Function Engine.SkinnedMeshComponent.SetPreSkinningOffsets -// 0x0018 (0x0018 - 0x0000) -struct SkinnedMeshComponent_SetPreSkinningOffsets final -{ -public: - int32 LODIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Offsets; // 0x0008(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_SetPreSkinningOffsets; - -// Function Engine.SkinnedMeshComponent.SetRenderStatic -// 0x0001 (0x0001 - 0x0000) -struct SkinnedMeshComponent_SetRenderStatic final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_SetRenderStatic; - -// Function Engine.SkinnedMeshComponent.SetSkeletalMesh -// 0x0010 (0x0010 - 0x0000) -struct SkinnedMeshComponent_SetSkeletalMesh final -{ -public: - class USkeletalMesh* NewMesh; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bReinitPose; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_SetSkeletalMesh; - -// Function Engine.SkinnedMeshComponent.SetSkinWeightOverride -// 0x0018 (0x0018 - 0x0000) -struct SkinnedMeshComponent_SetSkinWeightOverride final -{ -public: - int32 LODIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SkinWeights; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_SetSkinWeightOverride; - -// Function Engine.SkinnedMeshComponent.SetSkinWeightProfile -// 0x000C (0x000C - 0x0000) -struct SkinnedMeshComponent_SetSkinWeightProfile final -{ -public: - class FName InProfileName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_SetSkinWeightProfile; - -// Function Engine.SkinnedMeshComponent.SetVertexColorOverride_LinearColor -// 0x0018 (0x0018 - 0x0000) -struct SkinnedMeshComponent_SetVertexColorOverride_LinearColor final -{ -public: - int32 LODIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray VertexColors; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_SetVertexColorOverride_LinearColor; - -// Function Engine.SkinnedMeshComponent.SetVertexOffsetUsage -// 0x0008 (0x0008 - 0x0000) -struct SkinnedMeshComponent_SetVertexOffsetUsage final -{ -public: - int32 LODIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Usage; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_SetVertexOffsetUsage; - -// Function Engine.SkinnedMeshComponent.ShowAllMaterialSections -// 0x0004 (0x0004 - 0x0000) -struct SkinnedMeshComponent_ShowAllMaterialSections final -{ -public: - int32 LODIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_ShowAllMaterialSections; - -// Function Engine.SkinnedMeshComponent.ShowMaterialSection -// 0x0010 (0x0010 - 0x0000) -struct SkinnedMeshComponent_ShowMaterialSection final -{ -public: - int32 MaterialID; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SectionIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShow; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 LODIndex; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_ShowMaterialSection; - -// Function Engine.SkinnedMeshComponent.TransformFromBoneSpace -// 0x0038 (0x0038 - 0x0000) -struct SkinnedMeshComponent_TransformFromBoneSpace final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InPosition; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator InRotation; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector OutPosition; // 0x0020(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator OutRotation; // 0x002C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_TransformFromBoneSpace; - -// Function Engine.SkinnedMeshComponent.UnHideBoneByName -// 0x0008 (0x0008 - 0x0000) -struct SkinnedMeshComponent_UnHideBoneByName final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_UnHideBoneByName; - -// Function Engine.SkinnedMeshComponent.UnloadSkinWeightProfile -// 0x0008 (0x0008 - 0x0000) -struct SkinnedMeshComponent_UnloadSkinWeightProfile final -{ -public: - class FName InProfileName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_UnloadSkinWeightProfile; - -// Function Engine.SkinnedMeshComponent.BoneIsChildOf -// 0x0014 (0x0014 - 0x0000) -struct SkinnedMeshComponent_BoneIsChildOf final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ParentBoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_BoneIsChildOf; - -// Function Engine.SkinnedMeshComponent.FindClosestBone_K2 -// 0x0028 (0x0028 - 0x0000) -struct SkinnedMeshComponent_FindClosestBone_K2 final -{ -public: - struct FVector TestLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector BoneLocation; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IgnoreScale; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRequirePhysicsAsset; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_FindClosestBone_K2; - -// Function Engine.SkinnedMeshComponent.GetBoneIndex -// 0x000C (0x000C - 0x0000) -struct SkinnedMeshComponent_GetBoneIndex final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_GetBoneIndex; - -// Function Engine.SkinnedMeshComponent.GetBoneName -// 0x000C (0x000C - 0x0000) -struct SkinnedMeshComponent_GetBoneName final -{ -public: - int32 BoneIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_GetBoneName; - -// Function Engine.SkinnedMeshComponent.GetCurrentSkinWeightProfileName -// 0x0008 (0x0008 - 0x0000) -struct SkinnedMeshComponent_GetCurrentSkinWeightProfileName final -{ -public: - class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_GetCurrentSkinWeightProfileName; - -// Function Engine.SkinnedMeshComponent.GetDeltaTransformFromRefPose -// 0x0040 (0x0040 - 0x0000) -struct SkinnedMeshComponent_GetDeltaTransformFromRefPose final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BaseName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform ReturnValue; // 0x0010(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_GetDeltaTransformFromRefPose; - -// Function Engine.SkinnedMeshComponent.GetForcedLOD -// 0x0004 (0x0004 - 0x0000) -struct SkinnedMeshComponent_GetForcedLOD final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_GetForcedLOD; - -// Function Engine.SkinnedMeshComponent.GetNumBones -// 0x0004 (0x0004 - 0x0000) -struct SkinnedMeshComponent_GetNumBones final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_GetNumBones; - -// Function Engine.SkinnedMeshComponent.GetNumLODs -// 0x0004 (0x0004 - 0x0000) -struct SkinnedMeshComponent_GetNumLODs final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_GetNumLODs; - -// Function Engine.SkinnedMeshComponent.GetParentBone -// 0x0010 (0x0010 - 0x0000) -struct SkinnedMeshComponent_GetParentBone final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_GetParentBone; - -// Function Engine.SkinnedMeshComponent.GetSocketBoneName -// 0x0010 (0x0010 - 0x0000) -struct SkinnedMeshComponent_GetSocketBoneName final -{ -public: - class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_GetSocketBoneName; - -// Function Engine.SkinnedMeshComponent.GetTwistAndSwingAngleOfDeltaRotationFromRefPose -// 0x0014 (0x0014 - 0x0000) -struct SkinnedMeshComponent_GetTwistAndSwingAngleOfDeltaRotationFromRefPose final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutTwistAngle; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutSwingAngle; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_GetTwistAndSwingAngleOfDeltaRotationFromRefPose; - -// Function Engine.SkinnedMeshComponent.GetVertexOffsetUsage -// 0x0008 (0x0008 - 0x0000) -struct SkinnedMeshComponent_GetVertexOffsetUsage final -{ -public: - int32 LODIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_GetVertexOffsetUsage; - -// Function Engine.SkinnedMeshComponent.IsUsingSkinWeightProfile -// 0x0001 (0x0001 - 0x0000) -struct SkinnedMeshComponent_IsUsingSkinWeightProfile final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_IsUsingSkinWeightProfile; - -// Function Engine.SkinnedMeshComponent.TransformToBoneSpace -// 0x0038 (0x0038 - 0x0000) -struct SkinnedMeshComponent_TransformToBoneSpace final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InPosition; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator InRotation; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector OutPosition; // 0x0020(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator OutRotation; // 0x002C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_TransformToBoneSpace; - -// Function Engine.SkeletalMeshComponent.AccumulateAllBodiesBelowPhysicsBlendWeight -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMeshComponent_AccumulateAllBodiesBelowPhysicsBlendWeight final -{ -public: - class FName InBoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AddPhysicsBlendWeight; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSkipCustomPhysicsType; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_AccumulateAllBodiesBelowPhysicsBlendWeight; - -// Function Engine.SkeletalMeshComponent.AddForceToAllBodiesBelow -// 0x0018 (0x0018 - 0x0000) -struct SkeletalMeshComponent_AddForceToAllBodiesBelow final -{ -public: - struct FVector Force; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x000C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAccelChange; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeSelf; // 0x0015(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_AddForceToAllBodiesBelow; - -// Function Engine.SkeletalMeshComponent.AddImpulseToAllBodiesBelow -// 0x0018 (0x0018 - 0x0000) -struct SkeletalMeshComponent_AddImpulseToAllBodiesBelow final -{ -public: - struct FVector Impulse; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x000C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bVelChange; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeSelf; // 0x0015(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_AddImpulseToAllBodiesBelow; - -// Function Engine.SkeletalMeshComponent.AllowAnimCurveEvaluation -// 0x000C (0x000C - 0x0000) -struct SkeletalMeshComponent_AllowAnimCurveEvaluation final -{ -public: - class FName NameOfCurve; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllow; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_AllowAnimCurveEvaluation; - -// Function Engine.SkeletalMeshComponent.BreakConstraint -// 0x0020 (0x0020 - 0x0000) -struct SkeletalMeshComponent_BreakConstraint final -{ -public: - struct FVector Impulse; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HitLocation; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InBoneName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_BreakConstraint; - -// Function Engine.SkeletalMeshComponent.FindConstraintBoneName -// 0x000C (0x000C - 0x0000) -struct SkeletalMeshComponent_FindConstraintBoneName final -{ -public: - int32 ConstraintIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_FindConstraintBoneName; - -// Function Engine.SkeletalMeshComponent.GetAnimClass -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMeshComponent_GetAnimClass final -{ -public: - class UClass* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetAnimClass; - -// Function Engine.SkeletalMeshComponent.GetCurrentJointAngles -// 0x0014 (0x0014 - 0x0000) -struct SkeletalMeshComponent_GetCurrentJointAngles final -{ -public: - class FName InBoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Swing1Angle; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TwistAngle; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Swing2Angle; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetCurrentJointAngles; - -// Function Engine.SkeletalMeshComponent.GetFloatAttribute -// 0x001C (0x001C - 0x0000) -struct SkeletalMeshComponent_GetFloatAttribute final -{ -public: - class FName BoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AttributeName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DefaultValue; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECustomBoneAttributeLookup LookupType; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0019(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetFloatAttribute; - -// Function Engine.SkeletalMeshComponent.GetFloatAttribute_Ref -// 0x0018 (0x0018 - 0x0000) -struct SkeletalMeshComponent_GetFloatAttribute_Ref final -{ -public: - class FName BoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AttributeName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECustomBoneAttributeLookup LookupType; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0015(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetFloatAttribute_Ref; - -// Function Engine.SkeletalMeshComponent.GetIntegerAttribute -// 0x001C (0x001C - 0x0000) -struct SkeletalMeshComponent_GetIntegerAttribute final -{ -public: - class FName BoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AttributeName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 DefaultValue; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OutValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECustomBoneAttributeLookup LookupType; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0019(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetIntegerAttribute; - -// Function Engine.SkeletalMeshComponent.GetIntegerAttribute_Ref -// 0x0018 (0x0018 - 0x0000) -struct SkeletalMeshComponent_GetIntegerAttribute_Ref final -{ -public: - class FName BoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AttributeName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OutValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECustomBoneAttributeLookup LookupType; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0015(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetIntegerAttribute_Ref; - -// Function Engine.SkeletalMeshComponent.GetStringAttribute -// 0x0038 (0x0038 - 0x0000) -struct SkeletalMeshComponent_GetStringAttribute final -{ -public: - class FName BoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AttributeName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString DefaultValue; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OutValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECustomBoneAttributeLookup LookupType; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0031(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_32[0x6]; // 0x0032(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetStringAttribute; - -// Function Engine.SkeletalMeshComponent.GetStringAttribute_Ref -// 0x0028 (0x0028 - 0x0000) -struct SkeletalMeshComponent_GetStringAttribute_Ref final -{ -public: - class FName BoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AttributeName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OutValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECustomBoneAttributeLookup LookupType; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0021(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetStringAttribute_Ref; - -// Function Engine.SkeletalMeshComponent.IsBodyGravityEnabled -// 0x000C (0x000C - 0x0000) -struct SkeletalMeshComponent_IsBodyGravityEnabled final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_IsBodyGravityEnabled; - -// Function Engine.SkeletalMeshComponent.LinkAnimClassLayers -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMeshComponent_LinkAnimClassLayers final -{ -public: - TSubclassOf InClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_LinkAnimClassLayers; - -// Function Engine.SkeletalMeshComponent.LinkAnimGraphByTag -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMeshComponent_LinkAnimGraphByTag final -{ -public: - class FName InTag; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf InClass; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_LinkAnimGraphByTag; - -// Function Engine.SkeletalMeshComponent.OverrideAnimationData -// 0x0018 (0x0018 - 0x0000) -struct SkeletalMeshComponent_OverrideAnimationData final -{ -public: - class UAnimationAsset* InAnimToPlay; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsLooping; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsPlaying; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float Position; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PlayRate; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_OverrideAnimationData; - -// Function Engine.SkeletalMeshComponent.Play -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_Play final -{ -public: - bool bLooping; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_Play; - -// Function Engine.SkeletalMeshComponent.PlayAnimation -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMeshComponent_PlayAnimation final -{ -public: - class UAnimationAsset* NewAnimToPlay; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLooping; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_PlayAnimation; - -// Function Engine.SkeletalMeshComponent.ResetAnimInstanceDynamics -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_ResetAnimInstanceDynamics final -{ -public: - ETeleportType InTeleportType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_ResetAnimInstanceDynamics; - -// Function Engine.SkeletalMeshComponent.SetAllBodiesBelowPhysicsBlendWeight -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMeshComponent_SetAllBodiesBelowPhysicsBlendWeight final -{ -public: - class FName InBoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PhysicsBlendWeight; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSkipCustomPhysicsType; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeSelf; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllBodiesBelowPhysicsBlendWeight; - -// Function Engine.SkeletalMeshComponent.SetAllBodiesBelowSimulatePhysics -// 0x000C (0x000C - 0x0000) -struct SkeletalMeshComponent_SetAllBodiesBelowSimulatePhysics final -{ -public: - class FName InBoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNewSimulate; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeSelf; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllBodiesBelowSimulatePhysics; - -// Function Engine.SkeletalMeshComponent.SetAllBodiesPhysicsBlendWeight -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMeshComponent_SetAllBodiesPhysicsBlendWeight final -{ -public: - float PhysicsBlendWeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSkipCustomPhysicsType; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllBodiesPhysicsBlendWeight; - -// Function Engine.SkeletalMeshComponent.SetAllBodiesSimulatePhysics -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_SetAllBodiesSimulatePhysics final -{ -public: - bool bNewSimulate; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllBodiesSimulatePhysics; - -// Function Engine.SkeletalMeshComponent.SetAllMotorsAngularDriveParams -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMeshComponent_SetAllMotorsAngularDriveParams final -{ -public: - float InSpring; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InDamping; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InForceLimit; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSkipCustomPhysicsType; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllMotorsAngularDriveParams; - -// Function Engine.SkeletalMeshComponent.SetAllMotorsAngularPositionDrive -// 0x0003 (0x0003 - 0x0000) -struct SkeletalMeshComponent_SetAllMotorsAngularPositionDrive final -{ -public: - bool bEnableSwingDrive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableTwistDrive; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSkipCustomPhysicsType; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllMotorsAngularPositionDrive; - -// Function Engine.SkeletalMeshComponent.SetAllMotorsAngularVelocityDrive -// 0x0003 (0x0003 - 0x0000) -struct SkeletalMeshComponent_SetAllMotorsAngularVelocityDrive final -{ -public: - bool bEnableSwingDrive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableTwistDrive; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSkipCustomPhysicsType; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllMotorsAngularVelocityDrive; - -// Function Engine.SkeletalMeshComponent.SetAllowAnimCurveEvaluation -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_SetAllowAnimCurveEvaluation final -{ -public: - bool bInAllow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllowAnimCurveEvaluation; - -// Function Engine.SkeletalMeshComponent.SetAllowClothActors -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_SetAllowClothActors final -{ -public: - bool bInAllow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllowClothActors; - -// Function Engine.SkeletalMeshComponent.SetAllowedAnimCurvesEvaluation -// 0x0018 (0x0018 - 0x0000) -struct SkeletalMeshComponent_SetAllowedAnimCurvesEvaluation final -{ -public: - TArray List; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bAllow; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllowedAnimCurvesEvaluation; - -// Function Engine.SkeletalMeshComponent.SetAllowRigidBodyAnimNode -// 0x0002 (0x0002 - 0x0000) -struct SkeletalMeshComponent_SetAllowRigidBodyAnimNode final -{ -public: - bool bInAllow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bReinitAnim; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllowRigidBodyAnimNode; - -// Function Engine.SkeletalMeshComponent.SetAngularLimits -// 0x0014 (0x0014 - 0x0000) -struct SkeletalMeshComponent_SetAngularLimits final -{ -public: - class FName InBoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Swing1LimitAngle; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TwistLimitAngle; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Swing2LimitAngle; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetAngularLimits; - -// Function Engine.SkeletalMeshComponent.SetAnimation -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMeshComponent_SetAnimation final -{ -public: - class UAnimationAsset* NewAnimToPlay; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetAnimation; - -// Function Engine.SkeletalMeshComponent.SetAnimationMode -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_SetAnimationMode final -{ -public: - EAnimationMode InAnimationMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetAnimationMode; - -// Function Engine.SkeletalMeshComponent.SetAnimClass -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMeshComponent_SetAnimClass final -{ -public: - class UClass* NewClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetAnimClass; - -// Function Engine.SkeletalMeshComponent.SetBodyNotifyRigidBodyCollision -// 0x000C (0x000C - 0x0000) -struct SkeletalMeshComponent_SetBodyNotifyRigidBodyCollision final -{ -public: - bool bNewNotifyRigidBodyCollision; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName BoneName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetBodyNotifyRigidBodyCollision; - -// Function Engine.SkeletalMeshComponent.SetClothMaxDistanceScale -// 0x0004 (0x0004 - 0x0000) -struct SkeletalMeshComponent_SetClothMaxDistanceScale final -{ -public: - float Scale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetClothMaxDistanceScale; - -// Function Engine.SkeletalMeshComponent.SetConstraintProfile -// 0x0014 (0x0014 - 0x0000) -struct SkeletalMeshComponent_SetConstraintProfile final -{ -public: - class FName JointName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ProfileName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDefaultIfNotFound; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetConstraintProfile; - -// Function Engine.SkeletalMeshComponent.SetConstraintProfileForAll -// 0x000C (0x000C - 0x0000) -struct SkeletalMeshComponent_SetConstraintProfileForAll final -{ -public: - class FName ProfileName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDefaultIfNotFound; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetConstraintProfileForAll; - -// Function Engine.SkeletalMeshComponent.SetDisableAnimCurves -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_SetDisableAnimCurves final -{ -public: - bool bInDisableAnimCurves; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetDisableAnimCurves; - -// Function Engine.SkeletalMeshComponent.SetDisablePostProcessBlueprint -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_SetDisablePostProcessBlueprint final -{ -public: - bool bInDisablePostProcess; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetDisablePostProcessBlueprint; - -// Function Engine.SkeletalMeshComponent.SetEnableBodyGravity -// 0x000C (0x000C - 0x0000) -struct SkeletalMeshComponent_SetEnableBodyGravity final -{ -public: - bool bEnableGravity; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName BoneName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetEnableBodyGravity; - -// Function Engine.SkeletalMeshComponent.SetEnableGravityOnAllBodiesBelow -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMeshComponent_SetEnableGravityOnAllBodiesBelow final -{ -public: - bool bEnableGravity; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName BoneName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeSelf; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetEnableGravityOnAllBodiesBelow; - -// Function Engine.SkeletalMeshComponent.SetEnablePhysicsBlending -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_SetEnablePhysicsBlending final -{ -public: - bool bNewBlendPhysics; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetEnablePhysicsBlending; - -// Function Engine.SkeletalMeshComponent.SetMorphTarget -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMeshComponent_SetMorphTarget final -{ -public: - class FName MorphTargetName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRemoveZeroWeight; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetMorphTarget; - -// Function Engine.SkeletalMeshComponent.SetNotifyRigidBodyCollisionBelow -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMeshComponent_SetNotifyRigidBodyCollisionBelow final -{ -public: - bool bNewNotifyRigidBodyCollision; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName BoneName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeSelf; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetNotifyRigidBodyCollisionBelow; - -// Function Engine.SkeletalMeshComponent.SetPhysicsBlendWeight -// 0x0004 (0x0004 - 0x0000) -struct SkeletalMeshComponent_SetPhysicsBlendWeight final -{ -public: - float PhysicsBlendWeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetPhysicsBlendWeight; - -// Function Engine.SkeletalMeshComponent.SetPlayRate -// 0x0004 (0x0004 - 0x0000) -struct SkeletalMeshComponent_SetPlayRate final -{ -public: - float Rate; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetPlayRate; - -// Function Engine.SkeletalMeshComponent.SetPosition -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMeshComponent_SetPosition final -{ -public: - float InPos; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFireNotifies; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetPosition; - -// Function Engine.SkeletalMeshComponent.SetTeleportDistanceThreshold -// 0x0004 (0x0004 - 0x0000) -struct SkeletalMeshComponent_SetTeleportDistanceThreshold final -{ -public: - float Threshold; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetTeleportDistanceThreshold; - -// Function Engine.SkeletalMeshComponent.SetTeleportRotationThreshold -// 0x0004 (0x0004 - 0x0000) -struct SkeletalMeshComponent_SetTeleportRotationThreshold final -{ -public: - float Threshold; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetTeleportRotationThreshold; - -// Function Engine.SkeletalMeshComponent.SetUpdateAnimationInEditor -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_SetUpdateAnimationInEditor final -{ -public: - bool NewUpdateState; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetUpdateAnimationInEditor; - -// Function Engine.SkeletalMeshComponent.SetUpdateClothInEditor -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_SetUpdateClothInEditor final -{ -public: - bool NewUpdateState; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetUpdateClothInEditor; - -// Function Engine.SkeletalMeshComponent.SnapshotPose -// 0x0038 (0x0038 - 0x0000) -struct SkeletalMeshComponent_SnapshotPose final -{ -public: - struct FPoseSnapshot Snapshot; // 0x0000(0x0038)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SnapshotPose; - -// Function Engine.SkeletalMeshComponent.TermBodiesBelow -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMeshComponent_TermBodiesBelow final -{ -public: - class FName ParentBoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_TermBodiesBelow; - -// Function Engine.SkeletalMeshComponent.UnbindClothFromMasterPoseComponent -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_UnbindClothFromMasterPoseComponent final -{ -public: - bool bRestoreSimulationSpace; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_UnbindClothFromMasterPoseComponent; - -// Function Engine.SkeletalMeshComponent.UnlinkAnimClassLayers -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMeshComponent_UnlinkAnimClassLayers final -{ -public: - TSubclassOf InClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_UnlinkAnimClassLayers; - -// Function Engine.SkeletalMeshComponent.GetAllowClothActors -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_GetAllowClothActors final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetAllowClothActors; - -// Function Engine.SkeletalMeshComponent.GetAllowedAnimCurveEvaluate -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_GetAllowedAnimCurveEvaluate final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetAllowedAnimCurveEvaluate; - -// Function Engine.SkeletalMeshComponent.GetAllowRigidBodyAnimNode -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_GetAllowRigidBodyAnimNode final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetAllowRigidBodyAnimNode; - -// Function Engine.SkeletalMeshComponent.GetAnimationMode -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_GetAnimationMode final -{ -public: - EAnimationMode ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetAnimationMode; - -// Function Engine.SkeletalMeshComponent.GetAnimInstance -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMeshComponent_GetAnimInstance final -{ -public: - class UAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetAnimInstance; - -// Function Engine.SkeletalMeshComponent.GetBoneMass -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMeshComponent_GetBoneMass final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bScaleMass; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetBoneMass; - -// Function Engine.SkeletalMeshComponent.GetClothingSimulationInteractor -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMeshComponent_GetClothingSimulationInteractor final -{ -public: - class UClothingSimulationInteractor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetClothingSimulationInteractor; - -// Function Engine.SkeletalMeshComponent.GetClothMaxDistanceScale -// 0x0004 (0x0004 - 0x0000) -struct SkeletalMeshComponent_GetClothMaxDistanceScale final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetClothMaxDistanceScale; - -// Function Engine.SkeletalMeshComponent.GetDisableAnimCurves -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_GetDisableAnimCurves final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetDisableAnimCurves; - -// Function Engine.SkeletalMeshComponent.GetDisablePostProcessBlueprint -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_GetDisablePostProcessBlueprint final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetDisablePostProcessBlueprint; - -// Function Engine.SkeletalMeshComponent.GetLinkedAnimGraphInstanceByTag -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMeshComponent_GetLinkedAnimGraphInstanceByTag final -{ -public: - class FName InTag; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetLinkedAnimGraphInstanceByTag; - -// Function Engine.SkeletalMeshComponent.GetLinkedAnimGraphInstancesByTag -// 0x0018 (0x0018 - 0x0000) -struct SkeletalMeshComponent_GetLinkedAnimGraphInstancesByTag final -{ -public: - class FName InTag; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutLinkedInstances; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetLinkedAnimGraphInstancesByTag; - -// Function Engine.SkeletalMeshComponent.GetLinkedAnimLayerInstanceByClass -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMeshComponent_GetLinkedAnimLayerInstanceByClass final -{ -public: - TSubclassOf InClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetLinkedAnimLayerInstanceByClass; - -// Function Engine.SkeletalMeshComponent.GetLinkedAnimLayerInstanceByGroup -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMeshComponent_GetLinkedAnimLayerInstanceByGroup final -{ -public: - class FName InGroup; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetLinkedAnimLayerInstanceByGroup; - -// Function Engine.SkeletalMeshComponent.GetMorphTarget -// 0x000C (0x000C - 0x0000) -struct SkeletalMeshComponent_GetMorphTarget final -{ -public: - class FName MorphTargetName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetMorphTarget; - -// Function Engine.SkeletalMeshComponent.GetPlayRate -// 0x0004 (0x0004 - 0x0000) -struct SkeletalMeshComponent_GetPlayRate final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetPlayRate; - -// Function Engine.SkeletalMeshComponent.GetPosition -// 0x0004 (0x0004 - 0x0000) -struct SkeletalMeshComponent_GetPosition final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetPosition; - -// Function Engine.SkeletalMeshComponent.GetPostProcessInstance -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMeshComponent_GetPostProcessInstance final -{ -public: - class UAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetPostProcessInstance; - -// Function Engine.SkeletalMeshComponent.GetSkeletalCenterOfMass -// 0x000C (0x000C - 0x0000) -struct SkeletalMeshComponent_GetSkeletalCenterOfMass final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetSkeletalCenterOfMass; - -// Function Engine.SkeletalMeshComponent.GetTeleportDistanceThreshold -// 0x0004 (0x0004 - 0x0000) -struct SkeletalMeshComponent_GetTeleportDistanceThreshold final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetTeleportDistanceThreshold; - -// Function Engine.SkeletalMeshComponent.GetTeleportRotationThreshold -// 0x0004 (0x0004 - 0x0000) -struct SkeletalMeshComponent_GetTeleportRotationThreshold final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetTeleportRotationThreshold; - -// Function Engine.SkeletalMeshComponent.HasValidAnimationInstance -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_HasValidAnimationInstance final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_HasValidAnimationInstance; - -// Function Engine.SkeletalMeshComponent.IsClothingSimulationSuspended -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_IsClothingSimulationSuspended final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_IsClothingSimulationSuspended; - -// Function Engine.SkeletalMeshComponent.IsPlaying -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_IsPlaying final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_IsPlaying; - -// Function Engine.SkeletalMeshComponent.K2_GetClosestPointOnPhysicsAsset -// 0x0034 (0x0034 - 0x0000) -struct SkeletalMeshComponent_K2_GetClosestPointOnPhysicsAsset final -{ -public: - struct FVector WorldPosition; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ClosestWorldPosition; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector normal; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0024(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Distance; // 0x002C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_K2_GetClosestPointOnPhysicsAsset; - -// Function Engine.AnimInstance.BlueprintUpdateAnimation -// 0x0004 (0x0004 - 0x0000) -struct AnimInstance_BlueprintUpdateAnimation final -{ -public: - float DeltaTimeX; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_BlueprintUpdateAnimation; - -// Function Engine.AnimInstance.GetCurrentStateName -// 0x000C (0x000C - 0x0000) -struct AnimInstance_GetCurrentStateName final -{ -public: - int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetCurrentStateName; - -// Function Engine.AnimInstance.GetInstanceAssetPlayerLength -// 0x0008 (0x0008 - 0x0000) -struct AnimInstance_GetInstanceAssetPlayerLength final -{ -public: - int32 AssetPlayerIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetInstanceAssetPlayerLength; - -// Function Engine.AnimInstance.GetInstanceAssetPlayerTime -// 0x0008 (0x0008 - 0x0000) -struct AnimInstance_GetInstanceAssetPlayerTime final -{ -public: - int32 AssetPlayerIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetInstanceAssetPlayerTime; - -// Function Engine.AnimInstance.GetInstanceAssetPlayerTimeFraction -// 0x0008 (0x0008 - 0x0000) -struct AnimInstance_GetInstanceAssetPlayerTimeFraction final -{ -public: - int32 AssetPlayerIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetInstanceAssetPlayerTimeFraction; - -// Function Engine.AnimInstance.GetInstanceAssetPlayerTimeFromEnd -// 0x0008 (0x0008 - 0x0000) -struct AnimInstance_GetInstanceAssetPlayerTimeFromEnd final -{ -public: - int32 AssetPlayerIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetInstanceAssetPlayerTimeFromEnd; - -// Function Engine.AnimInstance.GetInstanceAssetPlayerTimeFromEndFraction -// 0x0008 (0x0008 - 0x0000) -struct AnimInstance_GetInstanceAssetPlayerTimeFromEndFraction final -{ -public: - int32 AssetPlayerIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetInstanceAssetPlayerTimeFromEndFraction; - -// Function Engine.AnimInstance.GetInstanceCurrentStateElapsedTime -// 0x0008 (0x0008 - 0x0000) -struct AnimInstance_GetInstanceCurrentStateElapsedTime final -{ -public: - int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetInstanceCurrentStateElapsedTime; - -// Function Engine.AnimInstance.GetInstanceMachineWeight -// 0x0008 (0x0008 - 0x0000) -struct AnimInstance_GetInstanceMachineWeight final -{ -public: - int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetInstanceMachineWeight; - -// Function Engine.AnimInstance.GetInstanceStateWeight -// 0x000C (0x000C - 0x0000) -struct AnimInstance_GetInstanceStateWeight final -{ -public: - int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StateIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetInstanceStateWeight; - -// Function Engine.AnimInstance.GetInstanceTransitionCrossfadeDuration -// 0x000C (0x000C - 0x0000) -struct AnimInstance_GetInstanceTransitionCrossfadeDuration final -{ -public: - int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TransitionIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetInstanceTransitionCrossfadeDuration; - -// Function Engine.AnimInstance.GetInstanceTransitionTimeElapsed -// 0x000C (0x000C - 0x0000) -struct AnimInstance_GetInstanceTransitionTimeElapsed final -{ -public: - int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TransitionIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetInstanceTransitionTimeElapsed; - -// Function Engine.AnimInstance.GetInstanceTransitionTimeElapsedFraction -// 0x000C (0x000C - 0x0000) -struct AnimInstance_GetInstanceTransitionTimeElapsedFraction final -{ -public: - int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TransitionIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetInstanceTransitionTimeElapsedFraction; - -// Function Engine.AnimInstance.GetRelevantAnimLength -// 0x000C (0x000C - 0x0000) -struct AnimInstance_GetRelevantAnimLength final -{ -public: - int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StateIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetRelevantAnimLength; - -// Function Engine.AnimInstance.GetRelevantAnimTime -// 0x000C (0x000C - 0x0000) -struct AnimInstance_GetRelevantAnimTime final -{ -public: - int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StateIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetRelevantAnimTime; - -// Function Engine.AnimInstance.GetRelevantAnimTimeFraction -// 0x000C (0x000C - 0x0000) -struct AnimInstance_GetRelevantAnimTimeFraction final -{ -public: - int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StateIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetRelevantAnimTimeFraction; - -// Function Engine.AnimInstance.GetRelevantAnimTimeRemaining -// 0x000C (0x000C - 0x0000) -struct AnimInstance_GetRelevantAnimTimeRemaining final -{ -public: - int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StateIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetRelevantAnimTimeRemaining; - -// Function Engine.AnimInstance.GetRelevantAnimTimeRemainingFraction -// 0x000C (0x000C - 0x0000) -struct AnimInstance_GetRelevantAnimTimeRemainingFraction final -{ -public: - int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StateIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetRelevantAnimTimeRemainingFraction; - -// Function Engine.AnimInstance.LinkAnimClassLayers -// 0x0008 (0x0008 - 0x0000) -struct AnimInstance_LinkAnimClassLayers final -{ -public: - TSubclassOf InClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_LinkAnimClassLayers; - -// Function Engine.AnimInstance.LinkAnimGraphByTag -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_LinkAnimGraphByTag final -{ -public: - class FName InTag; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf InClass; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_LinkAnimGraphByTag; - -// Function Engine.AnimInstance.LockAIResources -// 0x0002 (0x0002 - 0x0000) -struct AnimInstance_LockAIResources final -{ -public: - bool bLockMovement; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool LockAILogic; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_LockAIResources; - -// Function Engine.AnimInstance.Montage_JumpToSection -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_Montage_JumpToSection final -{ -public: - class FName SectionName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class UAnimMontage* Montage; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_JumpToSection; - -// Function Engine.AnimInstance.Montage_JumpToSectionsEnd -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_Montage_JumpToSectionsEnd final -{ -public: - class FName SectionName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class UAnimMontage* Montage; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_JumpToSectionsEnd; - -// Function Engine.AnimInstance.Montage_Pause -// 0x0008 (0x0008 - 0x0000) -struct AnimInstance_Montage_Pause final -{ -public: - const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_Pause; - -// Function Engine.AnimInstance.Montage_Play -// 0x0020 (0x0020 - 0x0000) -struct AnimInstance_Montage_Play final -{ -public: - class UAnimMontage* MontageToPlay; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InPlayRate; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMontagePlayReturnType ReturnValueType; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InTimeToStartMontageAt; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStopAllMontages; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_Play; - -// Function Engine.AnimInstance.Montage_Resume -// 0x0008 (0x0008 - 0x0000) -struct AnimInstance_Montage_Resume final -{ -public: - const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_Resume; - -// Function Engine.AnimInstance.Montage_SetNextSection -// 0x0018 (0x0018 - 0x0000) -struct AnimInstance_Montage_SetNextSection final -{ -public: - class FName SectionNameToChange; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NextSection; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class UAnimMontage* Montage; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_SetNextSection; - -// Function Engine.AnimInstance.Montage_SetPlayRate -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_Montage_SetPlayRate final -{ -public: - const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NewPlayRate; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_SetPlayRate; - -// Function Engine.AnimInstance.Montage_SetPosition -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_Montage_SetPosition final -{ -public: - const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NewPosition; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_SetPosition; - -// Function Engine.AnimInstance.Montage_Stop -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_Montage_Stop final -{ -public: - float InBlendOutTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - const class UAnimMontage* Montage; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_Stop; - -// Function Engine.AnimInstance.Montage_StopGroupByName -// 0x000C (0x000C - 0x0000) -struct AnimInstance_Montage_StopGroupByName final -{ -public: - float InBlendOutTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName GroupName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_StopGroupByName; - -// Function Engine.AnimInstance.PlaySlotAnimation -// 0x0028 (0x0028 - 0x0000) -struct AnimInstance_PlaySlotAnimation final -{ -public: - class UAnimSequenceBase* Asset; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SlotNodeName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendInTime; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendOutTime; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InPlayRate; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LoopCount; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_PlaySlotAnimation; - -// Function Engine.AnimInstance.PlaySlotAnimationAsDynamicMontage -// 0x0030 (0x0030 - 0x0000) -struct AnimInstance_PlaySlotAnimationAsDynamicMontage final -{ -public: - class UAnimSequenceBase* Asset; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SlotNodeName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendInTime; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendOutTime; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InPlayRate; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LoopCount; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendOutTriggerTime; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InTimeToStartMontageAt; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimMontage* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_PlaySlotAnimationAsDynamicMontage; - -// Function Engine.AnimInstance.ResetDynamics -// 0x0001 (0x0001 - 0x0000) -struct AnimInstance_ResetDynamics final -{ -public: - ETeleportType InTeleportType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_ResetDynamics; - -// Function Engine.AnimInstance.SavePoseSnapshot -// 0x0008 (0x0008 - 0x0000) -struct AnimInstance_SavePoseSnapshot final -{ -public: - class FName SnapshotName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_SavePoseSnapshot; - -// Function Engine.AnimInstance.SetMorphTarget -// 0x000C (0x000C - 0x0000) -struct AnimInstance_SetMorphTarget final -{ -public: - class FName MorphTargetName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_SetMorphTarget; - -// Function Engine.AnimInstance.SetPropagateNotifiesToLinkedInstances -// 0x0001 (0x0001 - 0x0000) -struct AnimInstance_SetPropagateNotifiesToLinkedInstances final -{ -public: - bool bSet; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_SetPropagateNotifiesToLinkedInstances; - -// Function Engine.AnimInstance.SetReceiveNotifiesFromLinkedInstances -// 0x0001 (0x0001 - 0x0000) -struct AnimInstance_SetReceiveNotifiesFromLinkedInstances final -{ -public: - bool bSet; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_SetReceiveNotifiesFromLinkedInstances; - -// Function Engine.AnimInstance.SetRootMotionMode -// 0x0001 (0x0001 - 0x0000) -struct AnimInstance_SetRootMotionMode final -{ -public: - ERootMotionMode Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_SetRootMotionMode; - -// Function Engine.AnimInstance.SnapshotPose -// 0x0038 (0x0038 - 0x0000) -struct AnimInstance_SnapshotPose final -{ -public: - struct FPoseSnapshot Snapshot; // 0x0000(0x0038)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_SnapshotPose; - -// Function Engine.AnimInstance.StopSlotAnimation -// 0x000C (0x000C - 0x0000) -struct AnimInstance_StopSlotAnimation final -{ -public: - float InBlendOutTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SlotNodeName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_StopSlotAnimation; - -// Function Engine.AnimInstance.UnlinkAnimClassLayers -// 0x0008 (0x0008 - 0x0000) -struct AnimInstance_UnlinkAnimClassLayers final -{ -public: - TSubclassOf InClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_UnlinkAnimClassLayers; - -// Function Engine.AnimInstance.UnlockAIResources -// 0x0002 (0x0002 - 0x0000) -struct AnimInstance_UnlockAIResources final -{ -public: - bool bUnlockMovement; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UnlockAILogic; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_UnlockAIResources; - -// Function Engine.AnimInstance.CalculateDirection -// 0x001C (0x001C - 0x0000) -struct AnimInstance_CalculateDirection final -{ -public: - struct FVector Velocity; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator BaseRotation; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_CalculateDirection; - -// Function Engine.AnimInstance.GetActiveCurveNames -// 0x0018 (0x0018 - 0x0000) -struct AnimInstance_GetActiveCurveNames final -{ -public: - EAnimCurveType CurveType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutNames; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetActiveCurveNames; - -// Function Engine.AnimInstance.GetAllCurveNames -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_GetAllCurveNames final -{ -public: - TArray OutNames; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetAllCurveNames; - -// Function Engine.AnimInstance.GetCurrentActiveMontage -// 0x0008 (0x0008 - 0x0000) -struct AnimInstance_GetCurrentActiveMontage final -{ -public: - class UAnimMontage* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetCurrentActiveMontage; - -// Function Engine.AnimInstance.GetCurveValue -// 0x000C (0x000C - 0x0000) -struct AnimInstance_GetCurveValue final -{ -public: - class FName CurveName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetCurveValue; - -// Function Engine.AnimInstance.GetLinkedAnimGraphInstanceByTag -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_GetLinkedAnimGraphInstanceByTag final -{ -public: - class FName InTag; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetLinkedAnimGraphInstanceByTag; - -// Function Engine.AnimInstance.GetLinkedAnimGraphInstancesByTag -// 0x0018 (0x0018 - 0x0000) -struct AnimInstance_GetLinkedAnimGraphInstancesByTag final -{ -public: - class FName InTag; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutLinkedInstances; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetLinkedAnimGraphInstancesByTag; - -// Function Engine.AnimInstance.GetLinkedAnimLayerInstanceByClass -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_GetLinkedAnimLayerInstanceByClass final -{ -public: - TSubclassOf InClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetLinkedAnimLayerInstanceByClass; - -// Function Engine.AnimInstance.GetLinkedAnimLayerInstanceByGroup -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_GetLinkedAnimLayerInstanceByGroup final -{ -public: - class FName InGroup; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetLinkedAnimLayerInstanceByGroup; - -// Function Engine.AnimInstance.GetLinkedAnimLayerInstanceByGroupAndClass -// 0x0018 (0x0018 - 0x0000) -struct AnimInstance_GetLinkedAnimLayerInstanceByGroupAndClass final -{ -public: - class FName InGroup; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf InClass; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimInstance* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetLinkedAnimLayerInstanceByGroupAndClass; - -// Function Engine.AnimInstance.GetLinkedAnimLayerInstancesByGroup -// 0x0018 (0x0018 - 0x0000) -struct AnimInstance_GetLinkedAnimLayerInstancesByGroup final -{ -public: - class FName InGroup; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutLinkedInstances; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetLinkedAnimLayerInstancesByGroup; - -// Function Engine.AnimInstance.GetOwningActor -// 0x0008 (0x0008 - 0x0000) -struct AnimInstance_GetOwningActor final -{ -public: - class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetOwningActor; - -// Function Engine.AnimInstance.GetOwningComponent -// 0x0008 (0x0008 - 0x0000) -struct AnimInstance_GetOwningComponent final -{ -public: - class USkeletalMeshComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetOwningComponent; - -// Function Engine.AnimInstance.GetPropagateNotifiesToLinkedInstances -// 0x0001 (0x0001 - 0x0000) -struct AnimInstance_GetPropagateNotifiesToLinkedInstances final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetPropagateNotifiesToLinkedInstances; - -// Function Engine.AnimInstance.GetReceiveNotifiesFromLinkedInstances -// 0x0001 (0x0001 - 0x0000) -struct AnimInstance_GetReceiveNotifiesFromLinkedInstances final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetReceiveNotifiesFromLinkedInstances; - -// Function Engine.AnimInstance.GetSyncGroupPosition -// 0x001C (0x001C - 0x0000) -struct AnimInstance_GetSyncGroupPosition final -{ -public: - class FName InSyncGroupName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMarkerSyncAnimPosition ReturnValue; // 0x0008(0x0014)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetSyncGroupPosition; - -// Function Engine.AnimInstance.GetTimeToClosestMarker -// 0x0018 (0x0018 - 0x0000) -struct AnimInstance_GetTimeToClosestMarker final -{ -public: - class FName SyncGroup; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MarkerName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutMarkerTime; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_GetTimeToClosestMarker; - -// Function Engine.AnimInstance.HasMarkerBeenHitThisFrame -// 0x0014 (0x0014 - 0x0000) -struct AnimInstance_HasMarkerBeenHitThisFrame final -{ -public: - class FName SyncGroup; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MarkerName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_HasMarkerBeenHitThisFrame; - -// Function Engine.AnimInstance.IsAnyMontagePlaying -// 0x0001 (0x0001 - 0x0000) -struct AnimInstance_IsAnyMontagePlaying final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_IsAnyMontagePlaying; - -// Function Engine.AnimInstance.IsPlayingSlotAnimation -// 0x0018 (0x0018 - 0x0000) -struct AnimInstance_IsPlayingSlotAnimation final -{ -public: - const class UAnimSequenceBase* Asset; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SlotNodeName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_IsPlayingSlotAnimation; - -// Function Engine.AnimInstance.IsSyncGroupBetweenMarkers -// 0x001C (0x001C - 0x0000) -struct AnimInstance_IsSyncGroupBetweenMarkers final -{ -public: - class FName InSyncGroupName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PreviousMarker; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NextMarker; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRespectMarkerOrder; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0019(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_IsSyncGroupBetweenMarkers; - -// Function Engine.AnimInstance.Montage_GetBlendTime -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_Montage_GetBlendTime final -{ -public: - const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_GetBlendTime; - -// Function Engine.AnimInstance.Montage_GetCurrentSection -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_Montage_GetCurrentSection final -{ -public: - const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_GetCurrentSection; - -// Function Engine.AnimInstance.Montage_GetIsStopped -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_Montage_GetIsStopped final -{ -public: - const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_GetIsStopped; - -// Function Engine.AnimInstance.Montage_GetPlayRate -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_Montage_GetPlayRate final -{ -public: - const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_GetPlayRate; - -// Function Engine.AnimInstance.Montage_GetPosition -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_Montage_GetPosition final -{ -public: - const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_GetPosition; - -// Function Engine.AnimInstance.Montage_IsActive -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_Montage_IsActive final -{ -public: - const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_IsActive; - -// Function Engine.AnimInstance.Montage_IsPlaying -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_Montage_IsPlaying final -{ -public: - const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_IsPlaying; - -// Function Engine.AnimInstance.TryGetPawnOwner -// 0x0008 (0x0008 - 0x0000) -struct AnimInstance_TryGetPawnOwner final -{ -public: - class APawn* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_TryGetPawnOwner; - -// Function Engine.PawnMovementComponent.AddInputVector -// 0x0010 (0x0010 - 0x0000) -struct PawnMovementComponent_AddInputVector final -{ -public: - struct FVector WorldVector; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForce; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PawnMovementComponent_AddInputVector; - -// Function Engine.PawnMovementComponent.ConsumeInputVector -// 0x000C (0x000C - 0x0000) -struct PawnMovementComponent_ConsumeInputVector final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PawnMovementComponent_ConsumeInputVector; - -// Function Engine.PawnMovementComponent.GetLastInputVector -// 0x000C (0x000C - 0x0000) -struct PawnMovementComponent_GetLastInputVector final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PawnMovementComponent_GetLastInputVector; - -// Function Engine.PawnMovementComponent.GetPawnOwner -// 0x0008 (0x0008 - 0x0000) -struct PawnMovementComponent_GetPawnOwner final -{ -public: - class APawn* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PawnMovementComponent_GetPawnOwner; - -// Function Engine.PawnMovementComponent.GetPendingInputVector -// 0x000C (0x000C - 0x0000) -struct PawnMovementComponent_GetPendingInputVector final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PawnMovementComponent_GetPendingInputVector; - -// Function Engine.PawnMovementComponent.IsMoveInputIgnored -// 0x0001 (0x0001 - 0x0000) -struct PawnMovementComponent_IsMoveInputIgnored final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PawnMovementComponent_IsMoveInputIgnored; - -// Function Engine.PawnMovementComponent.K2_GetInputVector -// 0x000C (0x000C - 0x0000) -struct PawnMovementComponent_K2_GetInputVector final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PawnMovementComponent_K2_GetInputVector; - -// Function Engine.CurveBase.GetTimeRange -// 0x0008 (0x0008 - 0x0000) -struct CurveBase_GetTimeRange final -{ -public: - float MinTime; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxTime; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CurveBase_GetTimeRange; - -// Function Engine.CurveBase.GetValueRange -// 0x0008 (0x0008 - 0x0000) -struct CurveBase_GetValueRange final -{ -public: - float MinValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CurveBase_GetValueRange; - -// Function Engine.Pawn.GetMovementBaseActor -// 0x0010 (0x0010 - 0x0000) -struct Pawn_GetMovementBaseActor final -{ -public: - const class APawn* Pawn; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_GetMovementBaseActor; - -// Function Engine.Pawn.AddControllerPitchInput -// 0x0004 (0x0004 - 0x0000) -struct Pawn_AddControllerPitchInput final -{ -public: - float val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_AddControllerPitchInput; - -// Function Engine.Pawn.AddControllerRollInput -// 0x0004 (0x0004 - 0x0000) -struct Pawn_AddControllerRollInput final -{ -public: - float val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_AddControllerRollInput; - -// Function Engine.Pawn.AddControllerYawInput -// 0x0004 (0x0004 - 0x0000) -struct Pawn_AddControllerYawInput final -{ -public: - float val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_AddControllerYawInput; - -// Function Engine.Pawn.AddMovementInput -// 0x0014 (0x0014 - 0x0000) -struct Pawn_AddMovementInput final -{ -public: - struct FVector WorldDirection; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScaleValue; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForce; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Pawn_AddMovementInput; - -// Function Engine.Pawn.ConsumeMovementInputVector -// 0x000C (0x000C - 0x0000) -struct Pawn_ConsumeMovementInputVector final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_ConsumeMovementInputVector; - -// Function Engine.Pawn.LaunchPawn -// 0x0010 (0x0010 - 0x0000) -struct Pawn_LaunchPawn final -{ -public: - struct FVector LaunchVelocity; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bXYOverride; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bZOverride; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Pawn_LaunchPawn; - -// Function Engine.Pawn.PawnMakeNoise -// 0x0020 (0x0020 - 0x0000) -struct Pawn_PawnMakeNoise final -{ -public: - float Loudness; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector NoiseLocation; // 0x0004(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseNoiseMakerLocation; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* NoiseMaker; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_PawnMakeNoise; - -// Function Engine.Pawn.ReceivePossessed -// 0x0008 (0x0008 - 0x0000) -struct Pawn_ReceivePossessed final -{ -public: - class AController* NewController; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_ReceivePossessed; - -// Function Engine.Pawn.ReceiveUnpossessed -// 0x0008 (0x0008 - 0x0000) -struct Pawn_ReceiveUnpossessed final -{ -public: - class AController* OldController; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_ReceiveUnpossessed; - -// Function Engine.Pawn.SetCanAffectNavigationGeneration -// 0x0002 (0x0002 - 0x0000) -struct Pawn_SetCanAffectNavigationGeneration final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceUpdate; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_SetCanAffectNavigationGeneration; - -// Function Engine.Pawn.GetBaseAimRotation -// 0x000C (0x000C - 0x0000) -struct Pawn_GetBaseAimRotation final -{ -public: - struct FRotator ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_GetBaseAimRotation; - -// Function Engine.Pawn.GetController -// 0x0008 (0x0008 - 0x0000) -struct Pawn_GetController final -{ -public: - class AController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_GetController; - -// Function Engine.Pawn.GetControlRotation -// 0x000C (0x000C - 0x0000) -struct Pawn_GetControlRotation final -{ -public: - struct FRotator ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_GetControlRotation; - -// Function Engine.Pawn.GetLastMovementInputVector -// 0x000C (0x000C - 0x0000) -struct Pawn_GetLastMovementInputVector final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_GetLastMovementInputVector; - -// Function Engine.Pawn.GetMovementComponent -// 0x0008 (0x0008 - 0x0000) -struct Pawn_GetMovementComponent final -{ -public: - class UPawnMovementComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_GetMovementComponent; - -// Function Engine.Pawn.GetNavAgentLocation -// 0x000C (0x000C - 0x0000) -struct Pawn_GetNavAgentLocation final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_GetNavAgentLocation; - -// Function Engine.Pawn.GetPendingMovementInputVector -// 0x000C (0x000C - 0x0000) -struct Pawn_GetPendingMovementInputVector final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_GetPendingMovementInputVector; - -// Function Engine.Pawn.IsBotControlled -// 0x0001 (0x0001 - 0x0000) -struct Pawn_IsBotControlled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_IsBotControlled; - -// Function Engine.Pawn.IsControlled -// 0x0001 (0x0001 - 0x0000) -struct Pawn_IsControlled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_IsControlled; - -// Function Engine.Pawn.IsLocallyControlled -// 0x0001 (0x0001 - 0x0000) -struct Pawn_IsLocallyControlled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_IsLocallyControlled; - -// Function Engine.Pawn.IsMoveInputIgnored -// 0x0001 (0x0001 - 0x0000) -struct Pawn_IsMoveInputIgnored final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_IsMoveInputIgnored; - -// Function Engine.Pawn.IsPawnControlled -// 0x0001 (0x0001 - 0x0000) -struct Pawn_IsPawnControlled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_IsPawnControlled; - -// Function Engine.Pawn.IsPlayerControlled -// 0x0001 (0x0001 - 0x0000) -struct Pawn_IsPlayerControlled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_IsPlayerControlled; - -// Function Engine.Pawn.K2_GetMovementInputVector -// 0x000C (0x000C - 0x0000) -struct Pawn_K2_GetMovementInputVector final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_K2_GetMovementInputVector; - -// Function Engine.Character.CacheInitialMeshOffset -// 0x0018 (0x0018 - 0x0000) -struct Character_CacheInitialMeshOffset final -{ -public: - struct FVector MeshRelativeLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator MeshRelativeRotation; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_CacheInitialMeshOffset; - -// Function Engine.Character.ClientAckGoodMove -// 0x0004 (0x0004 - 0x0000) -struct Character_ClientAckGoodMove final -{ -public: - float Timestamp; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_ClientAckGoodMove; - -// Function Engine.Character.ClientAdjustPosition -// 0x0038 (0x0038 - 0x0000) -struct Character_ClientAdjustPosition final -{ -public: - float Timestamp; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector NewLoc; // 0x0004(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector NewVel; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UPrimitiveComponent* NewBase; // 0x0020(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NewBaseBoneName; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHasBase; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBaseRelativePosition; // 0x0031(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ServerMovementMode; // 0x0032(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_33[0x5]; // 0x0033(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Character_ClientAdjustPosition; - -// Function Engine.Character.ClientAdjustRootMotionPosition -// 0x0040 (0x0040 - 0x0000) -struct Character_ClientAdjustRootMotionPosition final -{ -public: - float Timestamp; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ServerMontageTrackPosition; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ServerLoc; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantizeNormal ServerRotation; // 0x0014(0x000C)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ServerVelZ; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UPrimitiveComponent* ServerBase; // 0x0028(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ServerBoneName; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHasBase; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBaseRelativePosition; // 0x0039(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ServerMovementMode; // 0x003A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3B[0x5]; // 0x003B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Character_ClientAdjustRootMotionPosition; - -// Function Engine.Character.ClientAdjustRootMotionSourcePosition -// 0x0080 (0x0080 - 0x0000) -struct Character_ClientAdjustRootMotionSourcePosition final -{ -public: - float Timestamp; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRootMotionSourceGroup ServerRootMotion; // 0x0008(0x0038)(Parm, NativeAccessSpecifierPublic) - bool bHasAnimRootMotion; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ServerMontageTrackPosition; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ServerLoc; // 0x0048(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantizeNormal ServerRotation; // 0x0054(0x000C)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ServerVelZ; // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UPrimitiveComponent* ServerBase; // 0x0068(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ServerBoneName; // 0x0070(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHasBase; // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBaseRelativePosition; // 0x0079(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ServerMovementMode; // 0x007A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7B[0x5]; // 0x007B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Character_ClientAdjustRootMotionSourcePosition; - -// Function Engine.Character.ClientMoveResponsePacked -// 0x0098 (0x0098 - 0x0000) -struct Character_ClientMoveResponsePacked final -{ -public: - struct FCharacterMoveResponsePackedBits PackedBits; // 0x0000(0x0098)(ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_ClientMoveResponsePacked; - -// Function Engine.Character.ClientVeryShortAdjustPosition -// 0x0028 (0x0028 - 0x0000) -struct Character_ClientVeryShortAdjustPosition final -{ -public: - float Timestamp; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector NewLoc; // 0x0004(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* NewBase; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NewBaseBoneName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHasBase; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBaseRelativePosition; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ServerMovementMode; // 0x0022(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_23[0x5]; // 0x0023(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Character_ClientVeryShortAdjustPosition; - -// Function Engine.Character.Crouch -// 0x0001 (0x0001 - 0x0000) -struct Character_Crouch final -{ -public: - bool bClientSimulation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_Crouch; - -// Function Engine.Character.K2_OnEndCrouch -// 0x0008 (0x0008 - 0x0000) -struct Character_K2_OnEndCrouch final -{ -public: - float HalfHeightAdjust; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScaledHalfHeightAdjust; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_K2_OnEndCrouch; - -// Function Engine.Character.K2_OnMovementModeChanged -// 0x0004 (0x0004 - 0x0000) -struct Character_K2_OnMovementModeChanged final -{ -public: - EMovementMode PrevMovementMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMovementMode NewMovementMode; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 PrevCustomMode; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 NewCustomMode; // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_K2_OnMovementModeChanged; - -// Function Engine.Character.K2_OnStartCrouch -// 0x0008 (0x0008 - 0x0000) -struct Character_K2_OnStartCrouch final -{ -public: - float HalfHeightAdjust; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScaledHalfHeightAdjust; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_K2_OnStartCrouch; - -// Function Engine.Character.K2_UpdateCustomMovement -// 0x0004 (0x0004 - 0x0000) -struct Character_K2_UpdateCustomMovement final -{ -public: - float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_K2_UpdateCustomMovement; - -// Function Engine.Character.LaunchCharacter -// 0x0010 (0x0010 - 0x0000) -struct Character_LaunchCharacter final -{ -public: - struct FVector LaunchVelocity; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bXYOverride; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bZOverride; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Character_LaunchCharacter; - -// Function Engine.Character.OnLanded -// 0x0088 (0x0088 - 0x0000) -struct Character_OnLanded final -{ -public: - struct FHitResult Hit; // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_OnLanded; - -// Function Engine.Character.OnLaunched -// 0x0010 (0x0010 - 0x0000) -struct Character_OnLaunched final -{ -public: - struct FVector LaunchVelocity; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bXYOverride; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bZOverride; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Character_OnLaunched; - -// Function Engine.Character.OnWalkingOffLedge -// 0x0028 (0x0028 - 0x0000) -struct Character_OnWalkingOffLedge final -{ -public: - struct FVector PreviousFloorImpactNormal; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PreviousFloorContactNormal; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PreviousLocation; // 0x0018(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeDelta; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_OnWalkingOffLedge; - -// Function Engine.Character.PlayAnimMontage -// 0x0018 (0x0018 - 0x0000) -struct Character_PlayAnimMontage final -{ -public: - class UAnimMontage* AnimMontage; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InPlayRate; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName StartSectionName; // 0x000C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_PlayAnimMontage; - -// Function Engine.Character.RootMotionDebugClientPrintOnScreen -// 0x0010 (0x0010 - 0x0000) -struct Character_RootMotionDebugClientPrintOnScreen final -{ -public: - class FString inString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_RootMotionDebugClientPrintOnScreen; - -// Function Engine.Character.ServerMove -// 0x0040 (0x0040 - 0x0000) -struct Character_ServerMove final -{ -public: - float Timestamp; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize10 InAccel; // 0x0004(0x000C)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize100 ClientLoc; // 0x0010(0x000C)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 CompressedMoveFlags; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ClientRoll; // 0x001D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 View; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UPrimitiveComponent* ClientMovementBase; // 0x0028(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ClientBaseBoneName; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ClientMovementMode; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Character_ServerMove; - -// Function Engine.Character.ServerMoveDual -// 0x0058 (0x0058 - 0x0000) -struct Character_ServerMoveDual final -{ -public: - float TimeStamp0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize10 InAccel0; // 0x0004(0x000C)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 PendingFlags; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 View0; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Timestamp; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize10 InAccel; // 0x001C(0x000C)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize100 ClientLoc; // 0x0028(0x000C)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 NewFlags; // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ClientRoll; // 0x0035(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_36[0x2]; // 0x0036(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 View; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UPrimitiveComponent* ClientMovementBase; // 0x0040(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ClientBaseBoneName; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ClientMovementMode; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Character_ServerMoveDual; - -// Function Engine.Character.ServerMoveDualHybridRootMotion -// 0x0058 (0x0058 - 0x0000) -struct Character_ServerMoveDualHybridRootMotion final -{ -public: - float TimeStamp0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize10 InAccel0; // 0x0004(0x000C)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 PendingFlags; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 View0; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Timestamp; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize10 InAccel; // 0x001C(0x000C)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize100 ClientLoc; // 0x0028(0x000C)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 NewFlags; // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ClientRoll; // 0x0035(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_36[0x2]; // 0x0036(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 View; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UPrimitiveComponent* ClientMovementBase; // 0x0040(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ClientBaseBoneName; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ClientMovementMode; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Character_ServerMoveDualHybridRootMotion; - -// Function Engine.Character.ServerMoveDualNoBase -// 0x0040 (0x0040 - 0x0000) -struct Character_ServerMoveDualNoBase final -{ -public: - float TimeStamp0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize10 InAccel0; // 0x0004(0x000C)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 PendingFlags; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 View0; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Timestamp; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize10 InAccel; // 0x001C(0x000C)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize100 ClientLoc; // 0x0028(0x000C)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 NewFlags; // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ClientRoll; // 0x0035(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_36[0x2]; // 0x0036(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 View; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ClientMovementMode; // 0x003C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Character_ServerMoveDualNoBase; - -// Function Engine.Character.ServerMoveNoBase -// 0x0028 (0x0028 - 0x0000) -struct Character_ServerMoveNoBase final -{ -public: - float Timestamp; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize10 InAccel; // 0x0004(0x000C)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize100 ClientLoc; // 0x0010(0x000C)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 CompressedMoveFlags; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ClientRoll; // 0x001D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 View; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ClientMovementMode; // 0x0024(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Character_ServerMoveNoBase; - -// Function Engine.Character.ServerMoveOld -// 0x0014 (0x0014 - 0x0000) -struct Character_ServerMoveOld final -{ -public: - float OldTimeStamp; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize10 OldAccel; // 0x0004(0x000C)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 OldMoveFlags; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Character_ServerMoveOld; - -// Function Engine.Character.ServerMovePacked -// 0x0098 (0x0098 - 0x0000) -struct Character_ServerMovePacked final -{ -public: - struct FCharacterServerMovePackedBits PackedBits; // 0x0000(0x0098)(ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_ServerMovePacked; - -// Function Engine.Character.StopAnimMontage -// 0x0008 (0x0008 - 0x0000) -struct Character_StopAnimMontage final -{ -public: - class UAnimMontage* AnimMontage; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_StopAnimMontage; - -// Function Engine.Character.UnCrouch -// 0x0001 (0x0001 - 0x0000) -struct Character_UnCrouch final -{ -public: - bool bClientSimulation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_UnCrouch; - -// Function Engine.Character.CanCrouch -// 0x0001 (0x0001 - 0x0000) -struct Character_CanCrouch final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_CanCrouch; - -// Function Engine.Character.CanJump -// 0x0001 (0x0001 - 0x0000) -struct Character_CanJump final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_CanJump; - -// Function Engine.Character.CanJumpInternal -// 0x0001 (0x0001 - 0x0000) -struct Character_CanJumpInternal final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_CanJumpInternal; - -// Function Engine.Character.GetAnimRootMotionTranslationScale -// 0x0004 (0x0004 - 0x0000) -struct Character_GetAnimRootMotionTranslationScale final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_GetAnimRootMotionTranslationScale; - -// Function Engine.Character.GetBaseRotationOffsetRotator -// 0x000C (0x000C - 0x0000) -struct Character_GetBaseRotationOffsetRotator final -{ -public: - struct FRotator ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_GetBaseRotationOffsetRotator; - -// Function Engine.Character.GetBaseTranslationOffset -// 0x000C (0x000C - 0x0000) -struct Character_GetBaseTranslationOffset final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_GetBaseTranslationOffset; - -// Function Engine.Character.GetCurrentMontage -// 0x0008 (0x0008 - 0x0000) -struct Character_GetCurrentMontage final -{ -public: - class UAnimMontage* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_GetCurrentMontage; - -// Function Engine.Character.HasAnyRootMotion -// 0x0001 (0x0001 - 0x0000) -struct Character_HasAnyRootMotion final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_HasAnyRootMotion; - -// Function Engine.Character.IsJumpProvidingForce -// 0x0001 (0x0001 - 0x0000) -struct Character_IsJumpProvidingForce final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_IsJumpProvidingForce; - -// Function Engine.Character.IsPlayingNetworkedRootMotionMontage -// 0x0001 (0x0001 - 0x0000) -struct Character_IsPlayingNetworkedRootMotionMontage final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_IsPlayingNetworkedRootMotionMontage; - -// Function Engine.Character.IsPlayingRootMotion -// 0x0001 (0x0001 - 0x0000) -struct Character_IsPlayingRootMotion final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_IsPlayingRootMotion; - -// Function Engine.GameInstance.DebugCreatePlayer -// 0x0004 (0x0004 - 0x0000) -struct GameInstance_DebugCreatePlayer final -{ -public: - int32 ControllerId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameInstance_DebugCreatePlayer; - -// Function Engine.GameInstance.DebugRemovePlayer -// 0x0004 (0x0004 - 0x0000) -struct GameInstance_DebugRemovePlayer final -{ -public: - int32 ControllerId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameInstance_DebugRemovePlayer; - -// Function Engine.GameInstance.HandleNetworkError -// 0x0002 (0x0002 - 0x0000) -struct GameInstance_HandleNetworkError final -{ -public: - ENetworkFailure FailureType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsServer; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameInstance_HandleNetworkError; - -// Function Engine.GameInstance.HandleTravelError -// 0x0001 (0x0001 - 0x0000) -struct GameInstance_HandleTravelError final -{ -public: - ETravelFailure FailureType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameInstance_HandleTravelError; - -// Function Engine.HUD.AddDebugText -// 0x0050 (0x0050 - 0x0000) -struct HUD_AddDebugText final -{ -public: - class FString DebugText; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* SrcActor; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Duration; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Offset; // 0x001C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector DesiredOffset; // 0x0028(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor TextColor; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSkipOverwriteCheck; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAbsoluteLocation; // 0x0039(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bKeepAttachedToActor; // 0x003A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3B[0x5]; // 0x003B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - class Ufont* InFont; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FontScale; // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDrawShadow; // 0x004C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_HUD_AddDebugText; - -// Function Engine.HUD.AddHitBox -// 0x0020 (0x0020 - 0x0000) -struct HUD_AddHitBox final -{ -public: - struct FVector2D Position; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D size; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bConsumesInput; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Priority; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HUD_AddHitBox; - -// Function Engine.HUD.DrawLine -// 0x0024 (0x0024 - 0x0000) -struct HUD_DrawLine final -{ -public: - float StartScreenX; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartScreenY; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EndScreenX; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EndScreenY; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LineColor; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LineThickness; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HUD_DrawLine; - -// Function Engine.HUD.DrawMaterial -// 0x0040 (0x0040 - 0x0000) -struct HUD_DrawMaterial final -{ -public: - class UMaterialInterface* Material; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenX; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenY; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenW; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenH; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaterialU; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaterialV; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaterialUWidth; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaterialVHeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bScalePosition; // 0x002C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Rotation; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D RotPivot; // 0x0034(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_HUD_DrawMaterial; - -// Function Engine.HUD.DrawMaterialSimple -// 0x0020 (0x0020 - 0x0000) -struct HUD_DrawMaterialSimple final -{ -public: - class UMaterialInterface* Material; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenX; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenY; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenW; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenH; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bScalePosition; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_HUD_DrawMaterialSimple; - -// Function Engine.HUD.DrawMaterialTriangle -// 0x0068 (0x0068 - 0x0000) -struct HUD_DrawMaterialTriangle final -{ -public: - class UMaterialInterface* Material; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D V0_Pos; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D V1_Pos; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D V2_Pos; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D V0_UV; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D V1_UV; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D V2_UV; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor V0_Color; // 0x0038(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor V1_Color; // 0x0048(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor V2_Color; // 0x0058(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HUD_DrawMaterialTriangle; - -// Function Engine.HUD.DrawRect -// 0x0020 (0x0020 - 0x0000) -struct HUD_DrawRect final -{ -public: - struct FLinearColor RectColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenX; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenY; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenW; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenH; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HUD_DrawRect; - -// Function Engine.HUD.DrawText -// 0x0038 (0x0038 - 0x0000) -struct HUD_DrawText final -{ -public: - class FString Text; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TextColor; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenX; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenY; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class Ufont* font; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bScalePosition; // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_HUD_DrawText; - -// Function Engine.HUD.DrawTexture -// 0x0050 (0x0050 - 0x0000) -struct HUD_DrawTexture final -{ -public: - class UTexture* Texture; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenX; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenY; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenW; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenH; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TextureU; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TextureV; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TextureUWidth; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TextureVHeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TintColor; // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBlendMode BlendMode; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Scale; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bScalePosition; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Rotation; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D RotPivot; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HUD_DrawTexture; - -// Function Engine.HUD.DrawTextureSimple -// 0x0018 (0x0018 - 0x0000) -struct HUD_DrawTextureSimple final -{ -public: - class UTexture* Texture; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenX; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenY; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bScalePosition; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_HUD_DrawTextureSimple; - -// Function Engine.HUD.GetActorsInSelectionRectangle -// 0x0030 (0x0030 - 0x0000) -struct HUD_GetActorsInSelectionRectangle final -{ -public: - TSubclassOf ClassFilter; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D FirstPoint; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D SecondPoint; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutActors; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool bIncludeNonCollidingComponents; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bActorMustBeFullyEnclosed; // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_HUD_GetActorsInSelectionRectangle; - -// Function Engine.HUD.ReceiveDrawHUD -// 0x0008 (0x0008 - 0x0000) -struct HUD_ReceiveDrawHUD final -{ -public: - int32 SizeX; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SizeY; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HUD_ReceiveDrawHUD; - -// Function Engine.HUD.ReceiveHitBoxBeginCursorOver -// 0x0008 (0x0008 - 0x0000) -struct HUD_ReceiveHitBoxBeginCursorOver final -{ -public: - class FName BoxName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HUD_ReceiveHitBoxBeginCursorOver; - -// Function Engine.HUD.ReceiveHitBoxClick -// 0x0008 (0x0008 - 0x0000) -struct HUD_ReceiveHitBoxClick final -{ -public: - class FName BoxName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HUD_ReceiveHitBoxClick; - -// Function Engine.HUD.ReceiveHitBoxEndCursorOver -// 0x0008 (0x0008 - 0x0000) -struct HUD_ReceiveHitBoxEndCursorOver final -{ -public: - class FName BoxName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HUD_ReceiveHitBoxEndCursorOver; - -// Function Engine.HUD.ReceiveHitBoxRelease -// 0x0008 (0x0008 - 0x0000) -struct HUD_ReceiveHitBoxRelease final -{ -public: - class FName BoxName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HUD_ReceiveHitBoxRelease; - -// Function Engine.HUD.RemoveDebugText -// 0x0010 (0x0010 - 0x0000) -struct HUD_RemoveDebugText final -{ -public: - class AActor* SrcActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLeaveDurationText; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_HUD_RemoveDebugText; - -// Function Engine.HUD.ShowDebug -// 0x0008 (0x0008 - 0x0000) -struct HUD_ShowDebug final -{ -public: - class FName DebugType; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HUD_ShowDebug; - -// Function Engine.HUD.ShowDebugForReticleTargetToggle -// 0x0008 (0x0008 - 0x0000) -struct HUD_ShowDebugForReticleTargetToggle final -{ -public: - TSubclassOf DesiredClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HUD_ShowDebugForReticleTargetToggle; - -// Function Engine.HUD.ShowDebugToggleSubCategory -// 0x0008 (0x0008 - 0x0000) -struct HUD_ShowDebugToggleSubCategory final -{ -public: - class FName Category; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HUD_ShowDebugToggleSubCategory; - -// Function Engine.HUD.Deproject -// 0x0020 (0x0020 - 0x0000) -struct HUD_Deproject final -{ -public: - float ScreenX; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenY; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldPosition; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldDirection; // 0x0014(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HUD_Deproject; - -// Function Engine.HUD.GetOwningPawn -// 0x0008 (0x0008 - 0x0000) -struct HUD_GetOwningPawn final -{ -public: - class APawn* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HUD_GetOwningPawn; - -// Function Engine.HUD.GetOwningPlayerController -// 0x0008 (0x0008 - 0x0000) -struct HUD_GetOwningPlayerController final -{ -public: - class APlayerController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HUD_GetOwningPlayerController; - -// Function Engine.HUD.GetTextSize -// 0x0028 (0x0028 - 0x0000) -struct HUD_GetTextSize final -{ -public: - class FString Text; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutWidth; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutHeight; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class Ufont* font; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_HUD_GetTextSize; - -// Function Engine.HUD.Project -// 0x0018 (0x0018 - 0x0000) -struct HUD_Project final -{ -public: - struct FVector Location; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HUD_Project; - -// Function Engine.MaterialInterface.GetBaseMaterial -// 0x0008 (0x0008 - 0x0000) -struct MaterialInterface_GetBaseMaterial final -{ -public: - class UMaterial* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInterface_GetBaseMaterial; - -// Function Engine.MaterialInterface.SetForceMipLevelsToBeResident -// 0x0010 (0x0010 - 0x0000) -struct MaterialInterface_SetForceMipLevelsToBeResident final -{ -public: - bool OverrideForceMiplevelsToBeResident; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceMiplevelsToBeResidentValue; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float ForceDuration; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CinematicTextureGroups; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFastResponse; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_MaterialInterface_SetForceMipLevelsToBeResident; - -// Function Engine.MaterialInterface.GetParameterInfo -// 0x0028 (0x0028 - 0x0000) -struct MaterialInterface_GetParameterInfo final -{ -public: - EMaterialParameterAssociation Association; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName ParameterName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialFunctionInterface* LayerFunction; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMaterialParameterInfo ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInterface_GetParameterInfo; - -// Function Engine.MaterialInterface.GetPhysicalMaterial -// 0x0008 (0x0008 - 0x0000) -struct MaterialInterface_GetPhysicalMaterial final -{ -public: - class UPhysicalMaterial* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInterface_GetPhysicalMaterial; - -// Function Engine.MaterialInterface.GetPhysicalMaterialFromMap -// 0x0010 (0x0010 - 0x0000) -struct MaterialInterface_GetPhysicalMaterialFromMap final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UPhysicalMaterial* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInterface_GetPhysicalMaterialFromMap; - -// Function Engine.MaterialInterface.GetPhysicalMaterialMask -// 0x0008 (0x0008 - 0x0000) -struct MaterialInterface_GetPhysicalMaterialMask final -{ -public: - class UPhysicalMaterialMask* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInterface_GetPhysicalMaterialMask; - -// Function Engine.MaterialInstanceConstant.K2_GetScalarParameterValue -// 0x000C (0x000C - 0x0000) -struct MaterialInstanceConstant_K2_GetScalarParameterValue final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceConstant_K2_GetScalarParameterValue; - -// Function Engine.MaterialInstanceConstant.K2_GetTextureParameterValue -// 0x0010 (0x0010 - 0x0000) -struct MaterialInstanceConstant_K2_GetTextureParameterValue final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceConstant_K2_GetTextureParameterValue; - -// Function Engine.MaterialInstanceConstant.K2_GetVectorParameterValue -// 0x0018 (0x0018 - 0x0000) -struct MaterialInstanceConstant_K2_GetVectorParameterValue final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceConstant_K2_GetVectorParameterValue; - -// Function Engine.LightComponent.ClearEditorPreviewColor -// 0x0001 (0x0001 - 0x0000) -struct LightComponent_ClearEditorPreviewColor final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_ClearEditorPreviewColor; - -// Function Engine.LightComponent.ClearEditorPreviewIntensity -// 0x0001 (0x0001 - 0x0000) -struct LightComponent_ClearEditorPreviewIntensity final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_ClearEditorPreviewIntensity; - -// Function Engine.LightComponent.ClearEditorPreviewIntensityColor -// 0x0001 (0x0001 - 0x0000) -struct LightComponent_ClearEditorPreviewIntensityColor final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_ClearEditorPreviewIntensityColor; - -// Function Engine.LightComponent.SetAffectDynamicIndirectLighting -// 0x0001 (0x0001 - 0x0000) -struct LightComponent_SetAffectDynamicIndirectLighting final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetAffectDynamicIndirectLighting; - -// Function Engine.LightComponent.SetAffectTranslucentLighting -// 0x0001 (0x0001 - 0x0000) -struct LightComponent_SetAffectTranslucentLighting final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetAffectTranslucentLighting; - -// Function Engine.LightComponent.SetBloomMaxBrightness -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetBloomMaxBrightness final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetBloomMaxBrightness; - -// Function Engine.LightComponent.SetBloomScale -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetBloomScale final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetBloomScale; - -// Function Engine.LightComponent.SetBloomThreshold -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetBloomThreshold final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetBloomThreshold; - -// Function Engine.LightComponent.SetBloomTint -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetBloomTint final -{ -public: - struct FColor NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetBloomTint; - -// Function Engine.LightComponent.SetCastShadowsFromMovableObjectsOnly -// 0x0001 (0x0001 - 0x0000) -struct LightComponent_SetCastShadowsFromMovableObjectsOnly final -{ -public: - bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetCastShadowsFromMovableObjectsOnly; - -// Function Engine.LightComponent.SetCastShadowsFromStaticObjectsOnly -// 0x0001 (0x0001 - 0x0000) -struct LightComponent_SetCastShadowsFromStaticObjectsOnly final -{ -public: - bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetCastShadowsFromStaticObjectsOnly; - -// Function Engine.LightComponent.SetDynamicIntensity -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetDynamicIntensity final -{ -public: - float NewIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetDynamicIntensity; - -// Function Engine.LightComponent.SetDynamicLightColor -// 0x0014 (0x0014 - 0x0000) -struct LightComponent_SetDynamicLightColor final -{ -public: - struct FLinearColor NewLightColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSRGB; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_LightComponent_SetDynamicLightColor; - -// Function Engine.LightComponent.SetEditorPreviewColor -// 0x0014 (0x0014 - 0x0000) -struct LightComponent_SetEditorPreviewColor final -{ -public: - struct FLinearColor NewLightColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSRGB; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_LightComponent_SetEditorPreviewColor; - -// Function Engine.LightComponent.SetEditorPreviewIntensity -// 0x0008 (0x0008 - 0x0000) -struct LightComponent_SetEditorPreviewIntensity final -{ -public: - float NewIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_LightComponent_SetEditorPreviewIntensity; - -// Function Engine.LightComponent.SetEditorPreviewIntensityColor -// 0x0018 (0x0018 - 0x0000) -struct LightComponent_SetEditorPreviewIntensityColor final -{ -public: - float NewIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor NewLightColor; // 0x0004(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSRGB; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0015(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_LightComponent_SetEditorPreviewIntensityColor; - -// Function Engine.LightComponent.SetEnableLightShaftBloom -// 0x0001 (0x0001 - 0x0000) -struct LightComponent_SetEnableLightShaftBloom final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetEnableLightShaftBloom; - -// Function Engine.LightComponent.SetForceCachedShadowsForMovablePrimitives -// 0x0001 (0x0001 - 0x0000) -struct LightComponent_SetForceCachedShadowsForMovablePrimitives final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetForceCachedShadowsForMovablePrimitives; - -// Function Engine.LightComponent.SetIESBrightnessScale -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetIESBrightnessScale final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetIESBrightnessScale; - -// Function Engine.LightComponent.SetIESTexture -// 0x0008 (0x0008 - 0x0000) -struct LightComponent_SetIESTexture final -{ -public: - class UTextureLightProfile* NewValue; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetIESTexture; - -// Function Engine.LightComponent.SetIndirectLightingIntensity -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetIndirectLightingIntensity final -{ -public: - float NewIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetIndirectLightingIntensity; - -// Function Engine.LightComponent.SetIntensity -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetIntensity final -{ -public: - float NewIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetIntensity; - -// Function Engine.LightComponent.SetLightColor -// 0x0014 (0x0014 - 0x0000) -struct LightComponent_SetLightColor final -{ -public: - struct FLinearColor NewLightColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSRGB; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_LightComponent_SetLightColor; - -// Function Engine.LightComponent.SetLightFColor -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetLightFColor final -{ -public: - struct FColor NewLightColor; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetLightFColor; - -// Function Engine.LightComponent.SetLightFunctionDisabledBrightness -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetLightFunctionDisabledBrightness final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetLightFunctionDisabledBrightness; - -// Function Engine.LightComponent.SetLightFunctionFadeDistance -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetLightFunctionFadeDistance final -{ -public: - float NewLightFunctionFadeDistance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetLightFunctionFadeDistance; - -// Function Engine.LightComponent.SetLightFunctionMaterial -// 0x0008 (0x0008 - 0x0000) -struct LightComponent_SetLightFunctionMaterial final -{ -public: - class UMaterialInterface* NewLightFunctionMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetLightFunctionMaterial; - -// Function Engine.LightComponent.SetLightFunctionScale -// 0x000C (0x000C - 0x0000) -struct LightComponent_SetLightFunctionScale final -{ -public: - struct FVector NewLightFunctionScale; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetLightFunctionScale; - -// Function Engine.LightComponent.SetLightingChannels -// 0x0003 (0x0003 - 0x0000) -struct LightComponent_SetLightingChannels final -{ -public: - bool bChannel0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bChannel1; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bChannel2; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetLightingChannels; - -// Function Engine.LightComponent.SetLightIntensityColor -// 0x0018 (0x0018 - 0x0000) -struct LightComponent_SetLightIntensityColor final -{ -public: - float NewIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor NewLightColor; // 0x0004(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSRGB; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_LightComponent_SetLightIntensityColor; - -// Function Engine.LightComponent.SetLightIntensityFColor -// 0x0008 (0x0008 - 0x0000) -struct LightComponent_SetLightIntensityFColor final -{ -public: - float NewIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor NewLightColor; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetLightIntensityFColor; - -// Function Engine.LightComponent.SetMaxDistanceFadeRange -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetMaxDistanceFadeRange final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetMaxDistanceFadeRange; - -// Function Engine.LightComponent.SetMaxDrawDistance -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetMaxDrawDistance final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetMaxDrawDistance; - -// Function Engine.LightComponent.SetMinDistance -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetMinDistance final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetMinDistance; - -// Function Engine.LightComponent.SetShadowBias -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetShadowBias final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetShadowBias; - -// Function Engine.LightComponent.SetShadowSlopeBias -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetShadowSlopeBias final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetShadowSlopeBias; - -// Function Engine.LightComponent.SetSpecularScale -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetSpecularScale final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetSpecularScale; - -// Function Engine.LightComponent.SetTemperature -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetTemperature final -{ -public: - float NewTemperature; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetTemperature; - -// Function Engine.LightComponent.SetTransmission -// 0x0001 (0x0001 - 0x0000) -struct LightComponent_SetTransmission final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetTransmission; - -// Function Engine.LightComponent.SetUseIESBrightness -// 0x0001 (0x0001 - 0x0000) -struct LightComponent_SetUseIESBrightness final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetUseIESBrightness; - -// Function Engine.LightComponent.SetUseTemperature -// 0x0001 (0x0001 - 0x0000) -struct LightComponent_SetUseTemperature final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetUseTemperature; - -// Function Engine.LightComponent.SetVolumetricScatteringIntensity -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetVolumetricScatteringIntensity final -{ -public: - float NewIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetVolumetricScatteringIntensity; - -// Function Engine.LightComponent.SetwbCastShadowOnMovable -// 0x0001 (0x0001 - 0x0000) -struct LightComponent_SetwbCastShadowOnMovable final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetwbCastShadowOnMovable; - -// Function Engine.LightComponent.SetwbDoNotCacheShadows -// 0x0001 (0x0001 - 0x0000) -struct LightComponent_SetwbDoNotCacheShadows final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetwbDoNotCacheShadows; - -// Function Engine.LocalLightComponent.GetUnitsConversionFactor -// 0x000C (0x000C - 0x0000) -struct LocalLightComponent_GetUnitsConversionFactor final -{ -public: - ELightUnits SrcUnits; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELightUnits TargetUnits; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float CosHalfConeAngle; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LocalLightComponent_GetUnitsConversionFactor; - -// Function Engine.LocalLightComponent.SetAttenuationRadius -// 0x0004 (0x0004 - 0x0000) -struct LocalLightComponent_SetAttenuationRadius final -{ -public: - float NewRadius; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LocalLightComponent_SetAttenuationRadius; - -// Function Engine.LocalLightComponent.SetIntensityUnits -// 0x0001 (0x0001 - 0x0000) -struct LocalLightComponent_SetIntensityUnits final -{ -public: - ELightUnits NewIntensityUnits; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LocalLightComponent_SetIntensityUnits; - -// Function Engine.FXSystemComponent.SetActorParameter -// 0x0010 (0x0010 - 0x0000) -struct FXSystemComponent_SetActorParameter final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* Param; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FXSystemComponent_SetActorParameter; - -// Function Engine.FXSystemComponent.SetAutoAttachmentParameters -// 0x0018 (0x0018 - 0x0000) -struct FXSystemComponent_SetAutoAttachmentParameters final -{ -public: - class USceneComponent* Parent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule LocationRule; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule RotationRule; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule ScaleRule; // 0x0012(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13[0x5]; // 0x0013(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FXSystemComponent_SetAutoAttachmentParameters; - -// Function Engine.FXSystemComponent.SetBoolParameter -// 0x000C (0x000C - 0x0000) -struct FXSystemComponent_SetBoolParameter final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Param; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FXSystemComponent_SetBoolParameter; - -// Function Engine.FXSystemComponent.SetColorParameter -// 0x0018 (0x0018 - 0x0000) -struct FXSystemComponent_SetColorParameter final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Param; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FXSystemComponent_SetColorParameter; - -// Function Engine.FXSystemComponent.SetEmitterEnable -// 0x000C (0x000C - 0x0000) -struct FXSystemComponent_SetEmitterEnable final -{ -public: - class FName EmitterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNewEnableState; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FXSystemComponent_SetEmitterEnable; - -// Function Engine.FXSystemComponent.SetFloatParameter -// 0x000C (0x000C - 0x0000) -struct FXSystemComponent_SetFloatParameter final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Param; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FXSystemComponent_SetFloatParameter; - -// Function Engine.FXSystemComponent.SetIntParameter -// 0x000C (0x000C - 0x0000) -struct FXSystemComponent_SetIntParameter final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Param; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FXSystemComponent_SetIntParameter; - -// Function Engine.FXSystemComponent.SetUseAutoManageAttachment -// 0x0001 (0x0001 - 0x0000) -struct FXSystemComponent_SetUseAutoManageAttachment final -{ -public: - bool bAutoManage; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FXSystemComponent_SetUseAutoManageAttachment; - -// Function Engine.FXSystemComponent.SetVectorParameter -// 0x0014 (0x0014 - 0x0000) -struct FXSystemComponent_SetVectorParameter final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Param; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FXSystemComponent_SetVectorParameter; - -// Function Engine.FXSystemComponent.GetFXSystemAsset -// 0x0008 (0x0008 - 0x0000) -struct FXSystemComponent_GetFXSystemAsset final -{ -public: - class UFXSystemAsset* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FXSystemComponent_GetFXSystemAsset; - -// Function Engine.AnimNotify.GetNotifyName -// 0x0010 (0x0010 - 0x0000) -struct AnimNotify_GetNotifyName final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimNotify_GetNotifyName; - -// Function Engine.AnimNotify.Received_Notify -// 0x0018 (0x0018 - 0x0000) -struct AnimNotify_Received_Notify final -{ -public: - class USkeletalMeshComponent* MeshComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequenceBase* Animation; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimNotify_Received_Notify; - -// Function Engine.CameraComponent.AddOrUpdateBlendable -// 0x0018 (0x0018 - 0x0000) -struct CameraComponent_AddOrUpdateBlendable final -{ -public: - TScriptInterface InBlendableObject; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) - float InWeight; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CameraComponent_AddOrUpdateBlendable; - -// Function Engine.CameraComponent.GetCameraView -// 0x0690 (0x0690 - 0x0000) -struct CameraComponent_GetCameraView final -{ -public: - float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0xC]; // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMinimalViewInfo DesiredView; // 0x0010(0x0680)(Parm, OutParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_GetCameraView; - -// Function Engine.CameraComponent.RemoveBlendable -// 0x0010 (0x0010 - 0x0000) -struct CameraComponent_RemoveBlendable final -{ -public: - TScriptInterface InBlendableObject; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_RemoveBlendable; - -// Function Engine.CameraComponent.SetAspectRatio -// 0x0004 (0x0004 - 0x0000) -struct CameraComponent_SetAspectRatio final -{ -public: - float InAspectRatio; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_SetAspectRatio; - -// Function Engine.CameraComponent.SetConstraintAspectRatio -// 0x0001 (0x0001 - 0x0000) -struct CameraComponent_SetConstraintAspectRatio final -{ -public: - bool bInConstrainAspectRatio; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_SetConstraintAspectRatio; - -// Function Engine.CameraComponent.SetFieldOfView -// 0x0004 (0x0004 - 0x0000) -struct CameraComponent_SetFieldOfView final -{ -public: - float InFieldOfView; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_SetFieldOfView; - -// Function Engine.CameraComponent.SetOrthoFarClipPlane -// 0x0004 (0x0004 - 0x0000) -struct CameraComponent_SetOrthoFarClipPlane final -{ -public: - float InOrthoFarClipPlane; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_SetOrthoFarClipPlane; - -// Function Engine.CameraComponent.SetOrthoNearClipPlane -// 0x0004 (0x0004 - 0x0000) -struct CameraComponent_SetOrthoNearClipPlane final -{ -public: - float InOrthoNearClipPlane; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_SetOrthoNearClipPlane; - -// Function Engine.CameraComponent.SetOrthoWidth -// 0x0004 (0x0004 - 0x0000) -struct CameraComponent_SetOrthoWidth final -{ -public: - float InOrthoWidth; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_SetOrthoWidth; - -// Function Engine.CameraComponent.SetPostProcessBlendWeight -// 0x0004 (0x0004 - 0x0000) -struct CameraComponent_SetPostProcessBlendWeight final -{ -public: - float InPostProcessBlendWeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_SetPostProcessBlendWeight; - -// Function Engine.CameraComponent.SetProjectionMode -// 0x0001 (0x0001 - 0x0000) -struct CameraComponent_SetProjectionMode final -{ -public: - ECameraProjectionMode InProjectionMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_SetProjectionMode; - -// Function Engine.CameraComponent.SetUseFieldOfViewForLOD -// 0x0001 (0x0001 - 0x0000) -struct CameraComponent_SetUseFieldOfViewForLOD final -{ -public: - bool bInUseFieldOfViewForLOD; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_SetUseFieldOfViewForLOD; - -// Function Engine.SphereComponent.SetSphereRadius -// 0x0008 (0x0008 - 0x0000) -struct SphereComponent_SetSphereRadius final -{ -public: - float InSphereRadius; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateOverlaps; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SphereComponent_SetSphereRadius; - -// Function Engine.SphereComponent.GetScaledSphereRadius -// 0x0004 (0x0004 - 0x0000) -struct SphereComponent_GetScaledSphereRadius final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SphereComponent_GetScaledSphereRadius; - -// Function Engine.SphereComponent.GetShapeScale -// 0x0004 (0x0004 - 0x0000) -struct SphereComponent_GetShapeScale final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SphereComponent_GetShapeScale; - -// Function Engine.SphereComponent.GetUnscaledSphereRadius -// 0x0004 (0x0004 - 0x0000) -struct SphereComponent_GetUnscaledSphereRadius final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SphereComponent_GetUnscaledSphereRadius; - -// Function Engine.VectorFieldComponent.SetIntensity -// 0x0004 (0x0004 - 0x0000) -struct VectorFieldComponent_SetIntensity final -{ -public: - float NewIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VectorFieldComponent_SetIntensity; - -// Function Engine.PlayerCameraManager.AddCameraLensEffect -// 0x0010 (0x0010 - 0x0000) -struct PlayerCameraManager_AddCameraLensEffect final -{ -public: - TSubclassOf LensEffectEmitterClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AEmitterCameraLensEffectBase* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerCameraManager_AddCameraLensEffect; - -// Function Engine.PlayerCameraManager.AddNewCameraModifier -// 0x0010 (0x0010 - 0x0000) -struct PlayerCameraManager_AddNewCameraModifier final -{ -public: - TSubclassOf ModifierClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCameraModifier* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerCameraManager_AddNewCameraModifier; - -// Function Engine.PlayerCameraManager.BlueprintUpdateCamera -// 0x0028 (0x0028 - 0x0000) -struct PlayerCameraManager_BlueprintUpdateCamera final -{ -public: - class AActor* CameraTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector NewCameraLocation; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator NewCameraRotation; // 0x0014(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float NewCameraFOV; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerCameraManager_BlueprintUpdateCamera; - -// Function Engine.PlayerCameraManager.FindCameraModifierByClass -// 0x0010 (0x0010 - 0x0000) -struct PlayerCameraManager_FindCameraModifierByClass final -{ -public: - TSubclassOf ModifierClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCameraModifier* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerCameraManager_FindCameraModifierByClass; - -// Function Engine.PlayerCameraManager.PhotographyCameraModify -// 0x0030 (0x0030 - 0x0000) -struct PlayerCameraManager_PhotographyCameraModify final -{ -public: - struct FVector NewCameraLocation; // 0x0000(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PreviousCameraLocation; // 0x000C(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OriginalCameraLocation; // 0x0018(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ResultCameraLocation; // 0x0024(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerCameraManager_PhotographyCameraModify; - -// Function Engine.PlayerCameraManager.PlayCameraAnim -// 0x0038 (0x0038 - 0x0000) -struct PlayerCameraManager_PlayCameraAnim final -{ -public: - class UCameraAnim* Anim; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Rate; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendInTime; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendOutTime; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLoop; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRandomStartTime; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float Duration; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECameraShakePlaySpace PlaySpace; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator UserPlaySpaceRot; // 0x0024(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - class UCameraAnimInst* ReturnValue; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerCameraManager_PlayCameraAnim; - -// Function Engine.PlayerCameraManager.RemoveCameraLensEffect -// 0x0008 (0x0008 - 0x0000) -struct PlayerCameraManager_RemoveCameraLensEffect final -{ -public: - class AEmitterCameraLensEffectBase* Emitter; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerCameraManager_RemoveCameraLensEffect; - -// Function Engine.PlayerCameraManager.RemoveCameraModifier -// 0x0010 (0x0010 - 0x0000) -struct PlayerCameraManager_RemoveCameraModifier final -{ -public: - class UCameraModifier* ModifierToRemove; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerCameraManager_RemoveCameraModifier; - -// Function Engine.PlayerCameraManager.SetManualCameraFade -// 0x0018 (0x0018 - 0x0000) -struct PlayerCameraManager_SetManualCameraFade final -{ -public: - float InFadeAmount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0004(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInFadeAudio; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerCameraManager_SetManualCameraFade; - -// Function Engine.PlayerCameraManager.StartCameraFade -// 0x0020 (0x0020 - 0x0000) -struct PlayerCameraManager_StartCameraFade final -{ -public: - float FromAlpha; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ToAlpha; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Duration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x000C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldFadeAudio; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHoldWhenFinished; // 0x001D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerCameraManager_StartCameraFade; - -// Function Engine.PlayerCameraManager.StartCameraShake -// 0x0028 (0x0028 - 0x0000) -struct PlayerCameraManager_StartCameraShake final -{ -public: - TSubclassOf ShakeClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECameraShakePlaySpace PlaySpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator UserPlaySpaceRot; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCameraShakeBase* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerCameraManager_StartCameraShake; - -// Function Engine.PlayerCameraManager.StartCameraShakeFromSource -// 0x0030 (0x0030 - 0x0000) -struct PlayerCameraManager_StartCameraShakeFromSource final -{ -public: - TSubclassOf ShakeClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCameraShakeSourceComponent* SourceComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECameraShakePlaySpace PlaySpace; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator UserPlaySpaceRot; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCameraShakeBase* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerCameraManager_StartCameraShakeFromSource; - -// Function Engine.PlayerCameraManager.StopAllCameraAnims -// 0x0001 (0x0001 - 0x0000) -struct PlayerCameraManager_StopAllCameraAnims final -{ -public: - bool bImmediate; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerCameraManager_StopAllCameraAnims; - -// Function Engine.PlayerCameraManager.StopAllCameraShakes -// 0x0001 (0x0001 - 0x0000) -struct PlayerCameraManager_StopAllCameraShakes final -{ -public: - bool bImmediately; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerCameraManager_StopAllCameraShakes; - -// Function Engine.PlayerCameraManager.StopAllCameraShakesFromSource -// 0x0010 (0x0010 - 0x0000) -struct PlayerCameraManager_StopAllCameraShakesFromSource final -{ -public: - class UCameraShakeSourceComponent* SourceComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bImmediately; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerCameraManager_StopAllCameraShakesFromSource; - -// Function Engine.PlayerCameraManager.StopAllInstancesOfCameraAnim -// 0x0010 (0x0010 - 0x0000) -struct PlayerCameraManager_StopAllInstancesOfCameraAnim final -{ -public: - class UCameraAnim* Anim; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bImmediate; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerCameraManager_StopAllInstancesOfCameraAnim; - -// Function Engine.PlayerCameraManager.StopAllInstancesOfCameraShake -// 0x0010 (0x0010 - 0x0000) -struct PlayerCameraManager_StopAllInstancesOfCameraShake final -{ -public: - TSubclassOf Shake; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bImmediately; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerCameraManager_StopAllInstancesOfCameraShake; - -// Function Engine.PlayerCameraManager.StopAllInstancesOfCameraShakeFromSource -// 0x0018 (0x0018 - 0x0000) -struct PlayerCameraManager_StopAllInstancesOfCameraShakeFromSource final -{ -public: - TSubclassOf Shake; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCameraShakeSourceComponent* SourceComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bImmediately; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerCameraManager_StopAllInstancesOfCameraShakeFromSource; - -// Function Engine.PlayerCameraManager.StopCameraAnimInst -// 0x0010 (0x0010 - 0x0000) -struct PlayerCameraManager_StopCameraAnimInst final -{ -public: - class UCameraAnimInst* AnimInst; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bImmediate; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerCameraManager_StopCameraAnimInst; - -// Function Engine.PlayerCameraManager.StopCameraShake -// 0x0010 (0x0010 - 0x0000) -struct PlayerCameraManager_StopCameraShake final -{ -public: - class UCameraShakeBase* ShakeInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bImmediately; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerCameraManager_StopCameraShake; - -// Function Engine.PlayerCameraManager.GetCameraLocation -// 0x000C (0x000C - 0x0000) -struct PlayerCameraManager_GetCameraLocation final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerCameraManager_GetCameraLocation; - -// Function Engine.PlayerCameraManager.GetCameraRotation -// 0x000C (0x000C - 0x0000) -struct PlayerCameraManager_GetCameraRotation final -{ -public: - struct FRotator ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerCameraManager_GetCameraRotation; - -// Function Engine.PlayerCameraManager.GetFOVAngle -// 0x0004 (0x0004 - 0x0000) -struct PlayerCameraManager_GetFOVAngle final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerCameraManager_GetFOVAngle; - -// Function Engine.PlayerCameraManager.GetOwningPlayerController -// 0x0008 (0x0008 - 0x0000) -struct PlayerCameraManager_GetOwningPlayerController final -{ -public: - class APlayerController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerCameraManager_GetOwningPlayerController; - -// Function Engine.CheatManager.BugIt -// 0x0010 (0x0010 - 0x0000) -struct CheatManager_BugIt final -{ -public: - class FString ScreenShotDescription; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_BugIt; - -// Function Engine.CheatManager.BugItGo -// 0x0018 (0x0018 - 0x0000) -struct CheatManager_BugItGo final -{ -public: - float X; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Y; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Z; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Pitch; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Yaw; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Roll; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_BugItGo; - -// Function Engine.CheatManager.BugItStringCreator -// 0x0038 (0x0038 - 0x0000) -struct CheatManager_BugItStringCreator final -{ -public: - struct FVector ViewLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ViewRotation; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - class FString GoString; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString LocString; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_BugItStringCreator; - -// Function Engine.CheatManager.ChangeSize -// 0x0004 (0x0004 - 0x0000) -struct CheatManager_ChangeSize final -{ -public: - float F; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_ChangeSize; - -// Function Engine.CheatManager.CheatScript -// 0x0010 (0x0010 - 0x0000) -struct CheatManager_CheatScript final -{ -public: - class FString ScriptName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_CheatScript; - -// Function Engine.CheatManager.DamageTarget -// 0x0004 (0x0004 - 0x0000) -struct CheatManager_DamageTarget final -{ -public: - float DamageAmount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_DamageTarget; - -// Function Engine.CheatManager.DebugCapsuleSweepChannel -// 0x0001 (0x0001 - 0x0000) -struct CheatManager_DebugCapsuleSweepChannel final -{ -public: - ECollisionChannel Channel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_DebugCapsuleSweepChannel; - -// Function Engine.CheatManager.DebugCapsuleSweepComplex -// 0x0001 (0x0001 - 0x0000) -struct CheatManager_DebugCapsuleSweepComplex final -{ -public: - bool bTraceComplex; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_DebugCapsuleSweepComplex; - -// Function Engine.CheatManager.DebugCapsuleSweepSize -// 0x0008 (0x0008 - 0x0000) -struct CheatManager_DebugCapsuleSweepSize final -{ -public: - float HalfHeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_DebugCapsuleSweepSize; - -// Function Engine.CheatManager.DestroyAll -// 0x0008 (0x0008 - 0x0000) -struct CheatManager_DestroyAll final -{ -public: - TSubclassOf aClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_DestroyAll; - -// Function Engine.CheatManager.DestroyPawns -// 0x0008 (0x0008 - 0x0000) -struct CheatManager_DestroyPawns final -{ -public: - TSubclassOf aClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_DestroyPawns; - -// Function Engine.CheatManager.FreezeFrame -// 0x0004 (0x0004 - 0x0000) -struct CheatManager_FreezeFrame final -{ -public: - float Delay; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_FreezeFrame; - -// Function Engine.CheatManager.OnlyLoadLevel -// 0x0008 (0x0008 - 0x0000) -struct CheatManager_OnlyLoadLevel final -{ -public: - class FName PackageName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_OnlyLoadLevel; - -// Function Engine.CheatManager.Slomo -// 0x0004 (0x0004 - 0x0000) -struct CheatManager_Slomo final -{ -public: - float NewTimeDilation; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_Slomo; - -// Function Engine.CheatManager.StreamLevelIn -// 0x0008 (0x0008 - 0x0000) -struct CheatManager_StreamLevelIn final -{ -public: - class FName PackageName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_StreamLevelIn; - -// Function Engine.CheatManager.StreamLevelOut -// 0x0008 (0x0008 - 0x0000) -struct CheatManager_StreamLevelOut final -{ -public: - class FName PackageName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_StreamLevelOut; - -// Function Engine.CheatManager.Summon -// 0x0010 (0x0010 - 0x0000) -struct CheatManager_Summon final -{ -public: - class FString ClassName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_Summon; - -// Function Engine.CheatManager.ViewActor -// 0x0008 (0x0008 - 0x0000) -struct CheatManager_ViewActor final -{ -public: - class FName ActorName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_ViewActor; - -// Function Engine.CheatManager.ViewClass -// 0x0008 (0x0008 - 0x0000) -struct CheatManager_ViewClass final -{ -public: - TSubclassOf DesiredClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_ViewClass; - -// Function Engine.CheatManager.ViewPlayer -// 0x0010 (0x0010 - 0x0000) -struct CheatManager_ViewPlayer final -{ -public: - class FString S; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_ViewPlayer; - -// Function Engine.KismetStringTableLibrary.GetKeysFromStringTable -// 0x0018 (0x0018 - 0x0000) -struct KismetStringTableLibrary_GetKeysFromStringTable final -{ -public: - class FName TableId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringTableLibrary_GetKeysFromStringTable; - -// Function Engine.KismetStringTableLibrary.GetMetaDataIdsFromStringTableEntry -// 0x0028 (0x0028 - 0x0000) -struct KismetStringTableLibrary_GetMetaDataIdsFromStringTableEntry final -{ -public: - class FName TableId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Key; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringTableLibrary_GetMetaDataIdsFromStringTableEntry; - -// Function Engine.KismetStringTableLibrary.GetRegisteredStringTables -// 0x0010 (0x0010 - 0x0000) -struct KismetStringTableLibrary_GetRegisteredStringTables final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringTableLibrary_GetRegisteredStringTables; - -// Function Engine.KismetStringTableLibrary.GetTableEntryMetaData -// 0x0030 (0x0030 - 0x0000) -struct KismetStringTableLibrary_GetTableEntryMetaData final -{ -public: - class FName TableId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Key; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MetaDataId; // 0x0018(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringTableLibrary_GetTableEntryMetaData; - -// Function Engine.KismetStringTableLibrary.GetTableEntrySourceString -// 0x0028 (0x0028 - 0x0000) -struct KismetStringTableLibrary_GetTableEntrySourceString final -{ -public: - class FName TableId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Key; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringTableLibrary_GetTableEntrySourceString; - -// Function Engine.KismetStringTableLibrary.GetTableNamespace -// 0x0018 (0x0018 - 0x0000) -struct KismetStringTableLibrary_GetTableNamespace final -{ -public: - class FName TableId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringTableLibrary_GetTableNamespace; - -// Function Engine.KismetStringTableLibrary.IsRegisteredTableEntry -// 0x0020 (0x0020 - 0x0000) -struct KismetStringTableLibrary_IsRegisteredTableEntry final -{ -public: - class FName TableId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Key; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringTableLibrary_IsRegisteredTableEntry; - -// Function Engine.KismetStringTableLibrary.IsRegisteredTableId -// 0x000C (0x000C - 0x0000) -struct KismetStringTableLibrary_IsRegisteredTableId final -{ -public: - class FName TableId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringTableLibrary_IsRegisteredTableId; - -// Function Engine.DecalComponent.SetDecalMaterial -// 0x0008 (0x0008 - 0x0000) -struct DecalComponent_SetDecalMaterial final -{ -public: - class UMaterialInterface* NewDecalMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DecalComponent_SetDecalMaterial; - -// Function Engine.DecalComponent.SetFadeIn -// 0x0008 (0x0008 - 0x0000) -struct DecalComponent_SetFadeIn final -{ -public: - float StartDelay; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Duaration; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DecalComponent_SetFadeIn; - -// Function Engine.DecalComponent.SetFadeOut -// 0x000C (0x000C - 0x0000) -struct DecalComponent_SetFadeOut final -{ -public: - float StartDelay; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Duration; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool DestroyOwnerAfterFade; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_DecalComponent_SetFadeOut; - -// Function Engine.DecalComponent.SetFadeScreenSize -// 0x0004 (0x0004 - 0x0000) -struct DecalComponent_SetFadeScreenSize final -{ -public: - float NewFadeScreenSize; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DecalComponent_SetFadeScreenSize; - -// Function Engine.DecalComponent.SetMinDrawDistance -// 0x0004 (0x0004 - 0x0000) -struct DecalComponent_SetMinDrawDistance final -{ -public: - float NewMinDrawDistance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DecalComponent_SetMinDrawDistance; - -// Function Engine.DecalComponent.SetSortOrder -// 0x0004 (0x0004 - 0x0000) -struct DecalComponent_SetSortOrder final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DecalComponent_SetSortOrder; - -// Function Engine.DecalComponent.GetDecalMaterial -// 0x0008 (0x0008 - 0x0000) -struct DecalComponent_GetDecalMaterial final -{ -public: - class UMaterialInterface* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DecalComponent_GetDecalMaterial; - -// Function Engine.DecalComponent.GetFadeDuration -// 0x0004 (0x0004 - 0x0000) -struct DecalComponent_GetFadeDuration final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DecalComponent_GetFadeDuration; - -// Function Engine.DecalComponent.GetFadeInDuration -// 0x0004 (0x0004 - 0x0000) -struct DecalComponent_GetFadeInDuration final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DecalComponent_GetFadeInDuration; - -// Function Engine.DecalComponent.GetFadeInStartDelay -// 0x0004 (0x0004 - 0x0000) -struct DecalComponent_GetFadeInStartDelay final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DecalComponent_GetFadeInStartDelay; - -// Function Engine.DecalComponent.GetFadeStartDelay -// 0x0004 (0x0004 - 0x0000) -struct DecalComponent_GetFadeStartDelay final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DecalComponent_GetFadeStartDelay; - -// Function Engine.DecalComponent.GetMinDrawDistance -// 0x0004 (0x0004 - 0x0000) -struct DecalComponent_GetMinDrawDistance final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DecalComponent_GetMinDrawDistance; - -// Function Engine.DefaultPawn.LookUpAtRate -// 0x0004 (0x0004 - 0x0000) -struct DefaultPawn_LookUpAtRate final -{ -public: - float Rate; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DefaultPawn_LookUpAtRate; - -// Function Engine.DefaultPawn.MoveForward -// 0x0004 (0x0004 - 0x0000) -struct DefaultPawn_MoveForward final -{ -public: - float val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DefaultPawn_MoveForward; - -// Function Engine.DefaultPawn.MoveRight -// 0x0004 (0x0004 - 0x0000) -struct DefaultPawn_MoveRight final -{ -public: - float val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DefaultPawn_MoveRight; - -// Function Engine.DefaultPawn.MoveUp_World -// 0x0004 (0x0004 - 0x0000) -struct DefaultPawn_MoveUp_World final -{ -public: - float val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DefaultPawn_MoveUp_World; - -// Function Engine.DefaultPawn.TurnAtRate -// 0x0004 (0x0004 - 0x0000) -struct DefaultPawn_TurnAtRate final -{ -public: - float Rate; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DefaultPawn_TurnAtRate; - -// Function Engine.CameraActor.GetAutoActivatePlayerIndex -// 0x0004 (0x0004 - 0x0000) -struct CameraActor_GetAutoActivatePlayerIndex final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraActor_GetAutoActivatePlayerIndex; - -// Function Engine.CharacterMovementComponent.AddForce -// 0x000C (0x000C - 0x0000) -struct CharacterMovementComponent_AddForce final -{ -public: - struct FVector Force; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_AddForce; - -// Function Engine.CharacterMovementComponent.AddImpulse -// 0x0010 (0x0010 - 0x0000) -struct CharacterMovementComponent_AddImpulse final -{ -public: - struct FVector Impulse; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bVelocityChange; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_AddImpulse; - -// Function Engine.CharacterMovementComponent.CalcVelocity -// 0x0010 (0x0010 - 0x0000) -struct CharacterMovementComponent_CalcVelocity final -{ -public: - float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Friction; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFluid; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BrakingDeceleration; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_CalcVelocity; - -// Function Engine.CharacterMovementComponent.CapsuleTouched -// 0x00A8 (0x00A8 - 0x0000) -struct CharacterMovementComponent_CapsuleTouched final -{ -public: - class UPrimitiveComponent* OverlappedComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* Other; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepResult; // 0x0020(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_CapsuleTouched; - -// Function Engine.CharacterMovementComponent.SetAvoidanceEnabled -// 0x0001 (0x0001 - 0x0000) -struct CharacterMovementComponent_SetAvoidanceEnabled final -{ -public: - bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_SetAvoidanceEnabled; - -// Function Engine.CharacterMovementComponent.SetAvoidanceGroup -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_SetAvoidanceGroup final -{ -public: - int32 GroupFlags; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_SetAvoidanceGroup; - -// Function Engine.CharacterMovementComponent.SetAvoidanceGroupMask -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_SetAvoidanceGroupMask final -{ -public: - struct FNavAvoidanceMask GroupMask; // 0x0000(0x0004)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_SetAvoidanceGroupMask; - -// Function Engine.CharacterMovementComponent.SetGroupsToAvoid -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_SetGroupsToAvoid final -{ -public: - int32 GroupFlags; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_SetGroupsToAvoid; - -// Function Engine.CharacterMovementComponent.SetGroupsToAvoidMask -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_SetGroupsToAvoidMask final -{ -public: - struct FNavAvoidanceMask GroupMask; // 0x0000(0x0004)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_SetGroupsToAvoidMask; - -// Function Engine.CharacterMovementComponent.SetGroupsToIgnore -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_SetGroupsToIgnore final -{ -public: - int32 GroupFlags; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_SetGroupsToIgnore; - -// Function Engine.CharacterMovementComponent.SetGroupsToIgnoreMask -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_SetGroupsToIgnoreMask final -{ -public: - struct FNavAvoidanceMask GroupMask; // 0x0000(0x0004)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_SetGroupsToIgnoreMask; - -// Function Engine.CharacterMovementComponent.SetMovementMode -// 0x0002 (0x0002 - 0x0000) -struct CharacterMovementComponent_SetMovementMode final -{ -public: - EMovementMode NewMovementMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 NewCustomMode; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_SetMovementMode; - -// Function Engine.CharacterMovementComponent.SetWalkableFloorAngle -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_SetWalkableFloorAngle final -{ -public: - float InWalkableFloorAngle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_SetWalkableFloorAngle; - -// Function Engine.CharacterMovementComponent.SetWalkableFloorZ -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_SetWalkableFloorZ final -{ -public: - float InWalkableFloorZ; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_SetWalkableFloorZ; - -// Function Engine.CharacterMovementComponent.GetAnalogInputModifier -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_GetAnalogInputModifier final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_GetAnalogInputModifier; - -// Function Engine.CharacterMovementComponent.GetCharacterOwner -// 0x0008 (0x0008 - 0x0000) -struct CharacterMovementComponent_GetCharacterOwner final -{ -public: - class ACharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_GetCharacterOwner; - -// Function Engine.CharacterMovementComponent.GetCurrentAcceleration -// 0x000C (0x000C - 0x0000) -struct CharacterMovementComponent_GetCurrentAcceleration final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_GetCurrentAcceleration; - -// Function Engine.CharacterMovementComponent.GetImpartedMovementBaseVelocity -// 0x000C (0x000C - 0x0000) -struct CharacterMovementComponent_GetImpartedMovementBaseVelocity final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_GetImpartedMovementBaseVelocity; - -// Function Engine.CharacterMovementComponent.GetLastUpdateLocation -// 0x000C (0x000C - 0x0000) -struct CharacterMovementComponent_GetLastUpdateLocation final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_GetLastUpdateLocation; - -// Function Engine.CharacterMovementComponent.GetLastUpdateRotation -// 0x000C (0x000C - 0x0000) -struct CharacterMovementComponent_GetLastUpdateRotation final -{ -public: - struct FRotator ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_GetLastUpdateRotation; - -// Function Engine.CharacterMovementComponent.GetLastUpdateVelocity -// 0x000C (0x000C - 0x0000) -struct CharacterMovementComponent_GetLastUpdateVelocity final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_GetLastUpdateVelocity; - -// Function Engine.CharacterMovementComponent.GetMaxAcceleration -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_GetMaxAcceleration final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_GetMaxAcceleration; - -// Function Engine.CharacterMovementComponent.GetMaxBrakingDeceleration -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_GetMaxBrakingDeceleration final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_GetMaxBrakingDeceleration; - -// Function Engine.CharacterMovementComponent.GetMaxJumpHeight -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_GetMaxJumpHeight final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_GetMaxJumpHeight; - -// Function Engine.CharacterMovementComponent.GetMaxJumpHeightWithJumpTime -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_GetMaxJumpHeightWithJumpTime final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_GetMaxJumpHeightWithJumpTime; - -// Function Engine.CharacterMovementComponent.GetMinAnalogSpeed -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_GetMinAnalogSpeed final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_GetMinAnalogSpeed; - -// Function Engine.CharacterMovementComponent.GetMovementBase -// 0x0008 (0x0008 - 0x0000) -struct CharacterMovementComponent_GetMovementBase final -{ -public: - class UPrimitiveComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_GetMovementBase; - -// Function Engine.CharacterMovementComponent.GetPerchRadiusThreshold -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_GetPerchRadiusThreshold final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_GetPerchRadiusThreshold; - -// Function Engine.CharacterMovementComponent.GetValidPerchRadius -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_GetValidPerchRadius final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_GetValidPerchRadius; - -// Function Engine.CharacterMovementComponent.IsWalkable -// 0x008C (0x008C - 0x0000) -struct CharacterMovementComponent_IsWalkable final -{ -public: - struct FHitResult Hit; // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0088(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_89[0x3]; // 0x0089(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_IsWalkable; - -// Function Engine.CharacterMovementComponent.IsWalking -// 0x0001 (0x0001 - 0x0000) -struct CharacterMovementComponent_IsWalking final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_IsWalking; - -// Function Engine.CharacterMovementComponent.K2_ComputeFloorDist -// 0x00AC (0x00AC - 0x0000) -struct CharacterMovementComponent_K2_ComputeFloorDist final -{ -public: - struct FVector CapsuleLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LineDistance; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SweepDistance; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SweepRadius; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFindFloorResult FloorResult; // 0x0018(0x0094)(Parm, OutParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_K2_ComputeFloorDist; - -// Function Engine.CharacterMovementComponent.K2_FindFloor -// 0x00A0 (0x00A0 - 0x0000) -struct CharacterMovementComponent_K2_FindFloor final -{ -public: - struct FVector CapsuleLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFindFloorResult FloorResult; // 0x000C(0x0094)(Parm, OutParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_K2_FindFloor; - -// Function Engine.CharacterMovementComponent.K2_GetModifiedMaxAcceleration -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_K2_GetModifiedMaxAcceleration final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_K2_GetModifiedMaxAcceleration; - -// Function Engine.CharacterMovementComponent.K2_GetWalkableFloorAngle -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_K2_GetWalkableFloorAngle final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_K2_GetWalkableFloorAngle; - -// Function Engine.CharacterMovementComponent.K2_GetWalkableFloorZ -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_K2_GetWalkableFloorZ final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_K2_GetWalkableFloorZ; - -// Function Engine.MaterialBillboardComponent.AddElement -// 0x0028 (0x0028 - 0x0000) -struct MaterialBillboardComponent_AddElement final -{ -public: - class UMaterialInterface* Material; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* DistanceToOpacityCurve; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSizeIsInScreenSpace; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BaseSizeX; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BaseSizeY; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* DistanceToSizeCurve; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialBillboardComponent_AddElement; - -// Function Engine.MaterialBillboardComponent.SetElements -// 0x0010 (0x0010 - 0x0000) -struct MaterialBillboardComponent_SetElements final -{ -public: - TArray NewElements; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialBillboardComponent_SetElements; - -// Function Engine.GameMode.K2_OnSetMatchState -// 0x0008 (0x0008 - 0x0000) -struct GameMode_K2_OnSetMatchState final -{ -public: - class FName NewState; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameMode_K2_OnSetMatchState; - -// Function Engine.GameMode.ReadyToEndMatch -// 0x0001 (0x0001 - 0x0000) -struct GameMode_ReadyToEndMatch final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameMode_ReadyToEndMatch; - -// Function Engine.GameMode.ReadyToStartMatch -// 0x0001 (0x0001 - 0x0000) -struct GameMode_ReadyToStartMatch final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameMode_ReadyToStartMatch; - -// Function Engine.GameMode.Say -// 0x0010 (0x0010 - 0x0000) -struct GameMode_Say final -{ -public: - class FString Msg; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameMode_Say; - -// Function Engine.GameMode.SetBandwidthLimit -// 0x0004 (0x0004 - 0x0000) -struct GameMode_SetBandwidthLimit final -{ -public: - float AsyncIOBandwidthLimit; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameMode_SetBandwidthLimit; - -// Function Engine.GameMode.GetMatchState -// 0x0008 (0x0008 - 0x0000) -struct GameMode_GetMatchState final -{ -public: - class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameMode_GetMatchState; - -// Function Engine.GameMode.IsMatchInProgress -// 0x0001 (0x0001 - 0x0000) -struct GameMode_IsMatchInProgress final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameMode_IsMatchInProgress; - -// Function Engine.PostProcessVolume.AddOrUpdateBlendable -// 0x0018 (0x0018 - 0x0000) -struct PostProcessVolume_AddOrUpdateBlendable final -{ -public: - TScriptInterface InBlendableObject; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) - float InWeight; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PostProcessVolume_AddOrUpdateBlendable; - -// Function Engine.TimelineComponent.SetFloatCurve -// 0x0010 (0x0010 - 0x0000) -struct TimelineComponent_SetFloatCurve final -{ -public: - class UCurveFloat* NewFloatCurve; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName FloatTrackName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_SetFloatCurve; - -// Function Engine.TimelineComponent.SetIgnoreTimeDilation -// 0x0001 (0x0001 - 0x0000) -struct TimelineComponent_SetIgnoreTimeDilation final -{ -public: - bool bNewIgnoreTimeDilation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_SetIgnoreTimeDilation; - -// Function Engine.TimelineComponent.SetLinearColorCurve -// 0x0010 (0x0010 - 0x0000) -struct TimelineComponent_SetLinearColorCurve final -{ -public: - class UCurveLinearColor* NewLinearColorCurve; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName LinearColorTrackName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_SetLinearColorCurve; - -// Function Engine.TimelineComponent.SetLooping -// 0x0001 (0x0001 - 0x0000) -struct TimelineComponent_SetLooping final -{ -public: - bool bNewLooping; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_SetLooping; - -// Function Engine.TimelineComponent.SetNewTime -// 0x0004 (0x0004 - 0x0000) -struct TimelineComponent_SetNewTime final -{ -public: - float NewTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_SetNewTime; - -// Function Engine.TimelineComponent.SetPlaybackPosition -// 0x0008 (0x0008 - 0x0000) -struct TimelineComponent_SetPlaybackPosition final -{ -public: - float NewPosition; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFireEvents; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFireUpdate; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TimelineComponent_SetPlaybackPosition; - -// Function Engine.TimelineComponent.SetPlayRate -// 0x0004 (0x0004 - 0x0000) -struct TimelineComponent_SetPlayRate final -{ -public: - float NewRate; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_SetPlayRate; - -// Function Engine.TimelineComponent.SetTimelineLength -// 0x0004 (0x0004 - 0x0000) -struct TimelineComponent_SetTimelineLength final -{ -public: - float NewLength; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_SetTimelineLength; - -// Function Engine.TimelineComponent.SetTimelineLengthMode -// 0x0001 (0x0001 - 0x0000) -struct TimelineComponent_SetTimelineLengthMode final -{ -public: - ETimelineLengthMode NewLengthMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_SetTimelineLengthMode; - -// Function Engine.TimelineComponent.SetVectorCurve -// 0x0010 (0x0010 - 0x0000) -struct TimelineComponent_SetVectorCurve final -{ -public: - class UCurveVector* NewVectorCurve; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName VectorTrackName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_SetVectorCurve; - -// Function Engine.TimelineComponent.GetIgnoreTimeDilation -// 0x0001 (0x0001 - 0x0000) -struct TimelineComponent_GetIgnoreTimeDilation final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_GetIgnoreTimeDilation; - -// Function Engine.TimelineComponent.GetPlaybackPosition -// 0x0004 (0x0004 - 0x0000) -struct TimelineComponent_GetPlaybackPosition final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_GetPlaybackPosition; - -// Function Engine.TimelineComponent.GetPlayRate -// 0x0004 (0x0004 - 0x0000) -struct TimelineComponent_GetPlayRate final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_GetPlayRate; - -// Function Engine.TimelineComponent.GetTimelineLength -// 0x0004 (0x0004 - 0x0000) -struct TimelineComponent_GetTimelineLength final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_GetTimelineLength; - -// Function Engine.TimelineComponent.IsLooping -// 0x0001 (0x0001 - 0x0000) -struct TimelineComponent_IsLooping final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_IsLooping; - -// Function Engine.TimelineComponent.IsPlaying -// 0x0001 (0x0001 - 0x0000) -struct TimelineComponent_IsPlaying final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_IsPlaying; - -// Function Engine.TimelineComponent.IsReversing -// 0x0001 (0x0001 - 0x0000) -struct TimelineComponent_IsReversing final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_IsReversing; - -// Function Engine.PointLightComponent.SetLightFalloffExponent -// 0x0004 (0x0004 - 0x0000) -struct PointLightComponent_SetLightFalloffExponent final -{ -public: - float NewLightFalloffExponent; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PointLightComponent_SetLightFalloffExponent; - -// Function Engine.PointLightComponent.SetSoftSourceRadius -// 0x0004 (0x0004 - 0x0000) -struct PointLightComponent_SetSoftSourceRadius final -{ -public: - float bNewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PointLightComponent_SetSoftSourceRadius; - -// Function Engine.PointLightComponent.SetSourceLength -// 0x0004 (0x0004 - 0x0000) -struct PointLightComponent_SetSourceLength final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PointLightComponent_SetSourceLength; - -// Function Engine.PointLightComponent.SetSourceRadius -// 0x0004 (0x0004 - 0x0000) -struct PointLightComponent_SetSourceRadius final -{ -public: - float bNewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PointLightComponent_SetSourceRadius; - -// Function Engine.SpotLightComponent.SetInnerConeAngle -// 0x0004 (0x0004 - 0x0000) -struct SpotLightComponent_SetInnerConeAngle final -{ -public: - float NewInnerConeAngle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SpotLightComponent_SetInnerConeAngle; - -// Function Engine.SpotLightComponent.SetOuterConeAngle -// 0x0004 (0x0004 - 0x0000) -struct SpotLightComponent_SetOuterConeAngle final -{ -public: - float NewOuterConeAngle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SpotLightComponent_SetOuterConeAngle; - -// Function Engine.RectLightComponent.SetBarnDoorAngle -// 0x0004 (0x0004 - 0x0000) -struct RectLightComponent_SetBarnDoorAngle final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RectLightComponent_SetBarnDoorAngle; - -// Function Engine.RectLightComponent.SetBarnDoorLength -// 0x0004 (0x0004 - 0x0000) -struct RectLightComponent_SetBarnDoorLength final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RectLightComponent_SetBarnDoorLength; - -// Function Engine.RectLightComponent.SetSourceHeight -// 0x0004 (0x0004 - 0x0000) -struct RectLightComponent_SetSourceHeight final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RectLightComponent_SetSourceHeight; - -// Function Engine.RectLightComponent.SetSourceTexture -// 0x0008 (0x0008 - 0x0000) -struct RectLightComponent_SetSourceTexture final -{ -public: - class UTexture* bNewValue; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RectLightComponent_SetSourceTexture; - -// Function Engine.RectLightComponent.SetSourceWidth -// 0x0004 (0x0004 - 0x0000) -struct RectLightComponent_SetSourceWidth final -{ -public: - float bNewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RectLightComponent_SetSourceWidth; - -// Function Engine.Canvas.K2_Deproject -// 0x0020 (0x0020 - 0x0000) -struct Canvas_K2_Deproject final -{ -public: - struct FVector2D ScreenPosition; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldOrigin; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldDirection; // 0x0014(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Canvas_K2_Deproject; - -// Function Engine.Canvas.K2_DrawBorder -// 0x0088 (0x0088 - 0x0000) -struct Canvas_K2_DrawBorder final -{ -public: - class UTexture* BorderTexture; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* BackgroundTexture; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* LeftBorderTexture; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* RightBorderTexture; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* TopBorderTexture; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* BottomBorderTexture; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ScreenPosition; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ScreenSize; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D CoordinatePosition; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D CoordinateSize; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor RenderColor; // 0x0050(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D BorderScale; // 0x0060(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D BackgroundScale; // 0x0068(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Rotation; // 0x0070(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D PivotPoint; // 0x0074(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D CornerSize; // 0x007C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Canvas_K2_DrawBorder; - -// Function Engine.Canvas.K2_DrawBox -// 0x0024 (0x0024 - 0x0000) -struct Canvas_K2_DrawBox final -{ -public: - struct FVector2D ScreenPosition; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ScreenSize; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor RenderColor; // 0x0014(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Canvas_K2_DrawBox; - -// Function Engine.Canvas.K2_DrawLine -// 0x0024 (0x0024 - 0x0000) -struct Canvas_K2_DrawLine final -{ -public: - struct FVector2D ScreenPositionA; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ScreenPositionB; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor RenderColor; // 0x0014(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Canvas_K2_DrawLine; - -// Function Engine.Canvas.K2_DrawMaterial -// 0x0038 (0x0038 - 0x0000) -struct Canvas_K2_DrawMaterial final -{ -public: - class UMaterialInterface* RenderMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ScreenPosition; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ScreenSize; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D CoordinatePosition; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D CoordinateSize; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Rotation; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D PivotPoint; // 0x002C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Canvas_K2_DrawMaterial; - -// Function Engine.Canvas.K2_DrawMaterialTriangle -// 0x0018 (0x0018 - 0x0000) -struct Canvas_K2_DrawMaterialTriangle final -{ -public: - class UMaterialInterface* RenderMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Triangles; // 0x0008(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Canvas_K2_DrawMaterialTriangle; - -// Function Engine.Canvas.K2_DrawPolygon -// 0x0030 (0x0030 - 0x0000) -struct Canvas_K2_DrawPolygon final -{ -public: - class UTexture* RenderTexture; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ScreenPosition; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Radius; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumberOfSides; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor RenderColor; // 0x001C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Canvas_K2_DrawPolygon; - -// Function Engine.Canvas.K2_DrawText -// 0x0068 (0x0068 - 0x0000) -struct Canvas_K2_DrawText final -{ -public: - class Ufont* RenderFont; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString RenderText; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ScreenPosition; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Scale; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor RenderColor; // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Kerning; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor shadowColor; // 0x003C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ShadowOffset; // 0x004C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCentreX; // 0x0054(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCentreY; // 0x0055(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOutlined; // 0x0056(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_57[0x1]; // 0x0057(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor OutlineColor; // 0x0058(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Canvas_K2_DrawText; - -// Function Engine.Canvas.K2_DrawTexture -// 0x0048 (0x0048 - 0x0000) -struct Canvas_K2_DrawTexture final -{ -public: - class UTexture* RenderTexture; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ScreenPosition; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ScreenSize; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D CoordinatePosition; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D CoordinateSize; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor RenderColor; // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBlendMode BlendMode; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Rotation; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D PivotPoint; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Canvas_K2_DrawTexture; - -// Function Engine.Canvas.K2_DrawTriangle -// 0x0018 (0x0018 - 0x0000) -struct Canvas_K2_DrawTriangle final -{ -public: - class UTexture* RenderTexture; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Triangles; // 0x0008(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Canvas_K2_DrawTriangle; - -// Function Engine.Canvas.K2_Project -// 0x0018 (0x0018 - 0x0000) -struct Canvas_K2_Project final -{ -public: - struct FVector WorldLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Canvas_K2_Project; - -// Function Engine.Canvas.K2_StrLen -// 0x0020 (0x0020 - 0x0000) -struct Canvas_K2_StrLen final -{ -public: - class Ufont* RenderFont; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString RenderText; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Canvas_K2_StrLen; - -// Function Engine.Canvas.K2_TextSize -// 0x0028 (0x0028 - 0x0000) -struct Canvas_K2_TextSize final -{ -public: - class Ufont* RenderFont; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString RenderText; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Scale; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Canvas_K2_TextSize; - -// Function Engine.ArrowComponent.SetArrowColor -// 0x0010 (0x0010 - 0x0000) -struct ArrowComponent_SetArrowColor final -{ -public: - struct FLinearColor NewColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ArrowComponent_SetArrowColor; - -// Function Engine.light.SetAffectTranslucentLighting -// 0x0001 (0x0001 - 0x0000) -struct light_SetAffectTranslucentLighting final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_light_SetAffectTranslucentLighting; - -// Function Engine.light.SetBrightness -// 0x0004 (0x0004 - 0x0000) -struct light_SetBrightness final -{ -public: - float NewBrightness; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_light_SetBrightness; - -// Function Engine.light.SetCastShadows -// 0x0001 (0x0001 - 0x0000) -struct light_SetCastShadows final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_light_SetCastShadows; - -// Function Engine.light.SetEnabled -// 0x0001 (0x0001 - 0x0000) -struct light_SetEnabled final -{ -public: - bool bSetEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_light_SetEnabled; - -// Function Engine.light.SetLightColor -// 0x0010 (0x0010 - 0x0000) -struct light_SetLightColor final -{ -public: - struct FLinearColor NewLightColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_light_SetLightColor; - -// Function Engine.light.SetLightFunctionFadeDistance -// 0x0004 (0x0004 - 0x0000) -struct light_SetLightFunctionFadeDistance final -{ -public: - float NewLightFunctionFadeDistance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_light_SetLightFunctionFadeDistance; - -// Function Engine.light.SetLightFunctionMaterial -// 0x0008 (0x0008 - 0x0000) -struct light_SetLightFunctionMaterial final -{ -public: - class UMaterialInterface* NewLightFunctionMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_light_SetLightFunctionMaterial; - -// Function Engine.light.SetLightFunctionScale -// 0x000C (0x000C - 0x0000) -struct light_SetLightFunctionScale final -{ -public: - struct FVector NewLightFunctionScale; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_light_SetLightFunctionScale; - -// Function Engine.light.GetBrightness -// 0x0004 (0x0004 - 0x0000) -struct light_GetBrightness final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_light_GetBrightness; - -// Function Engine.light.GetLightColor -// 0x0010 (0x0010 - 0x0000) -struct light_GetLightColor final -{ -public: - struct FLinearColor ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_light_GetLightColor; - -// Function Engine.light.IsEnabled -// 0x0001 (0x0001 - 0x0000) -struct light_IsEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_light_IsEnabled; - -// Function Engine.DecalActor.CreateDynamicMaterialInstance -// 0x0008 (0x0008 - 0x0000) -struct DecalActor_CreateDynamicMaterialInstance final -{ -public: - class UMaterialInstanceDynamic* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DecalActor_CreateDynamicMaterialInstance; - -// Function Engine.DecalActor.SetDecalMaterial -// 0x0008 (0x0008 - 0x0000) -struct DecalActor_SetDecalMaterial final -{ -public: - class UMaterialInterface* NewDecalMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DecalActor_SetDecalMaterial; - -// Function Engine.DecalActor.GetDecalMaterial -// 0x0008 (0x0008 - 0x0000) -struct DecalActor_GetDecalMaterial final -{ -public: - class UMaterialInterface* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DecalActor_GetDecalMaterial; - -// Function Engine.MatineeActor.EnableGroupByName -// 0x0018 (0x0018 - 0x0000) -struct MatineeActor_EnableGroupByName final -{ -public: - class FString GroupName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnable; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_MatineeActor_EnableGroupByName; - -// Function Engine.MatineeActor.SetLoopingState -// 0x0001 (0x0001 - 0x0000) -struct MatineeActor_SetLoopingState final -{ -public: - bool bNewLooping; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MatineeActor_SetLoopingState; - -// Function Engine.MatineeActor.SetPosition -// 0x0008 (0x0008 - 0x0000) -struct MatineeActor_SetPosition final -{ -public: - float NewPosition; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bJump; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_MatineeActor_SetPosition; - -// Function Engine.WindSourceComponentBaseData.SetOutdoors -// 0x0004 (0x0004 - 0x0000) -struct WindSourceComponentBaseData_SetOutdoors final -{ -public: - float InNewOutdoors; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindSourceComponentBaseData_SetOutdoors; - -// Function Engine.WindSourceComponentBaseData.SetPriority -// 0x0004 (0x0004 - 0x0000) -struct WindSourceComponentBaseData_SetPriority final -{ -public: - float InNewPriority; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindSourceComponentBaseData_SetPriority; - -// Function Engine.WindSourceComponentBaseData.SetSourceCombine -// 0x0001 (0x0001 - 0x0000) -struct WindSourceComponentBaseData_SetSourceCombine final -{ -public: - EWindSourceCombine InNewSourceCombine; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindSourceComponentBaseData_SetSourceCombine; - -// Function Engine.WindSourceComponentBaseData.SetWindGustController -// 0x0008 (0x0008 - 0x0000) -struct WindSourceComponentBaseData_SetWindGustController final -{ -public: - const class UWindGustController* InWindGustController; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindSourceComponentBaseData_SetWindGustController; - -// Function Engine.WindDirectionalSourceComponent.SetBlendDistance -// 0x0004 (0x0004 - 0x0000) -struct WindDirectionalSourceComponent_SetBlendDistance final -{ -public: - float InNewBlendDistance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindDirectionalSourceComponent_SetBlendDistance; - -// Function Engine.WindDirectionalSourceComponent.SetMaximumGustAmount -// 0x0004 (0x0004 - 0x0000) -struct WindDirectionalSourceComponent_SetMaximumGustAmount final -{ -public: - float InNewMaxGust; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindDirectionalSourceComponent_SetMaximumGustAmount; - -// Function Engine.WindDirectionalSourceComponent.SetMinimumGustAmount -// 0x0004 (0x0004 - 0x0000) -struct WindDirectionalSourceComponent_SetMinimumGustAmount final -{ -public: - float InNewMinGust; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindDirectionalSourceComponent_SetMinimumGustAmount; - -// Function Engine.WindDirectionalSourceComponent.SetRadius -// 0x0004 (0x0004 - 0x0000) -struct WindDirectionalSourceComponent_SetRadius final -{ -public: - float InNewRadius; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindDirectionalSourceComponent_SetRadius; - -// Function Engine.WindDirectionalSourceComponent.SetSpeed -// 0x0004 (0x0004 - 0x0000) -struct WindDirectionalSourceComponent_SetSpeed final -{ -public: - float InNewSpeed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindDirectionalSourceComponent_SetSpeed; - -// Function Engine.WindDirectionalSourceComponent.SetStrength -// 0x0004 (0x0004 - 0x0000) -struct WindDirectionalSourceComponent_SetStrength final -{ -public: - float InNewStrength; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindDirectionalSourceComponent_SetStrength; - -// Function Engine.WindDirectionalSourceComponent.SetUseScaleAsBounds -// 0x0001 (0x0001 - 0x0000) -struct WindDirectionalSourceComponent_SetUseScaleAsBounds final -{ -public: - bool bNewUseScaleAsBounds; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindDirectionalSourceComponent_SetUseScaleAsBounds; - -// Function Engine.WindDirectionalSourceComponent.SetWindType -// 0x0001 (0x0001 - 0x0000) -struct WindDirectionalSourceComponent_SetWindType final -{ -public: - EWindSourceType InNewType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindDirectionalSourceComponent_SetWindType; - -// Function Engine.WindPointSourceComponent.SetInnerRadius -// 0x0004 (0x0004 - 0x0000) -struct WindPointSourceComponent_SetInnerRadius final -{ -public: - float InNewInnerRadius; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindPointSourceComponent_SetInnerRadius; - -// Function Engine.WindPointSourceComponent.SetRadius -// 0x0004 (0x0004 - 0x0000) -struct WindPointSourceComponent_SetRadius final -{ -public: - float InNewRadius; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindPointSourceComponent_SetRadius; - -// Function Engine.WindPointSourceComponent.SetSpeed -// 0x0004 (0x0004 - 0x0000) -struct WindPointSourceComponent_SetSpeed final -{ -public: - float InNewSpeed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindPointSourceComponent_SetSpeed; - -// Function Engine.WindPointSourceComponent.SetStrength -// 0x0004 (0x0004 - 0x0000) -struct WindPointSourceComponent_SetStrength final -{ -public: - float InNewStrength; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindPointSourceComponent_SetStrength; - -// Function Engine.AnimSequenceBase.GetPlayLength -// 0x0004 (0x0004 - 0x0000) -struct AnimSequenceBase_GetPlayLength final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimSequenceBase_GetPlayLength; - -// Function Engine.CameraAnimInst.SetDuration -// 0x0004 (0x0004 - 0x0000) -struct CameraAnimInst_SetDuration final -{ -public: - float NewDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraAnimInst_SetDuration; - -// Function Engine.CameraAnimInst.SetScale -// 0x0004 (0x0004 - 0x0000) -struct CameraAnimInst_SetScale final -{ -public: - float NewDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraAnimInst_SetScale; - -// Function Engine.CameraAnimInst.Stop -// 0x0001 (0x0001 - 0x0000) -struct CameraAnimInst_Stop final -{ -public: - bool bImmediate; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraAnimInst_Stop; - -// Function Engine.InstancedStaticMeshComponent.AddInstance -// 0x0040 (0x0040 - 0x0000) -struct InstancedStaticMeshComponent_AddInstance final -{ -public: - struct FTransform InstanceTransform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0xC]; // 0x0034(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InstancedStaticMeshComponent_AddInstance; - -// Function Engine.InstancedStaticMeshComponent.AddInstances -// 0x0028 (0x0028 - 0x0000) -struct InstancedStaticMeshComponent_AddInstances final -{ -public: - TArray InstanceTransforms; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bShouldReturnIndices; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InstancedStaticMeshComponent_AddInstances; - -// Function Engine.InstancedStaticMeshComponent.AddInstanceWorldSpace -// 0x0040 (0x0040 - 0x0000) -struct InstancedStaticMeshComponent_AddInstanceWorldSpace final -{ -public: - struct FTransform WorldTransform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0xC]; // 0x0034(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InstancedStaticMeshComponent_AddInstanceWorldSpace; - -// Function Engine.InstancedStaticMeshComponent.BatchUpdateInstancesTransform -// 0x0050 (0x0050 - 0x0000) -struct InstancedStaticMeshComponent_BatchUpdateInstancesTransform final -{ -public: - int32 StartInstanceIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumInstances; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform NewInstancesTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bWorldSpace; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMarkRenderStateDirty; // 0x0041(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0042(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0043(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0xC]; // 0x0044(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InstancedStaticMeshComponent_BatchUpdateInstancesTransform; - -// Function Engine.InstancedStaticMeshComponent.BatchUpdateInstancesTransforms -// 0x0020 (0x0020 - 0x0000) -struct InstancedStaticMeshComponent_BatchUpdateInstancesTransforms final -{ -public: - int32 StartInstanceIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray NewInstancesTransforms; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bWorldSpace; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMarkRenderStateDirty; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTeleport; // 0x001A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x001B(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InstancedStaticMeshComponent_BatchUpdateInstancesTransforms; - -// Function Engine.InstancedStaticMeshComponent.RemoveInstance -// 0x0008 (0x0008 - 0x0000) -struct InstancedStaticMeshComponent_RemoveInstance final -{ -public: - int32 InstanceIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowShrink; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0005(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InstancedStaticMeshComponent_RemoveInstance; - -// Function Engine.InstancedStaticMeshComponent.SetCullDistances -// 0x0008 (0x0008 - 0x0000) -struct InstancedStaticMeshComponent_SetCullDistances final -{ -public: - int32 StartCullDistance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 EndCullDistance; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InstancedStaticMeshComponent_SetCullDistances; - -// Function Engine.InstancedStaticMeshComponent.SetCustomDataValue -// 0x0010 (0x0010 - 0x0000) -struct InstancedStaticMeshComponent_SetCustomDataValue final -{ -public: - int32 InstanceIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CustomDataIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CustomDataValue; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMarkRenderStateDirty; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000D(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InstancedStaticMeshComponent_SetCustomDataValue; - -// Function Engine.InstancedStaticMeshComponent.SetInstanceAlpha -// 0x000C (0x000C - 0x0000) -struct InstancedStaticMeshComponent_SetInstanceAlpha final -{ -public: - int32 InstanceIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Alpha; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMarkRenderStateDirty; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InstancedStaticMeshComponent_SetInstanceAlpha; - -// Function Engine.InstancedStaticMeshComponent.UpdateInstanceTransform -// 0x0050 (0x0050 - 0x0000) -struct InstancedStaticMeshComponent_UpdateInstanceTransform final -{ -public: - int32 InstanceIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0xC]; // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform NewInstanceTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bWorldSpace; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMarkRenderStateDirty; // 0x0041(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0042(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0043(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0xC]; // 0x0044(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InstancedStaticMeshComponent_UpdateInstanceTransform; - -// Function Engine.InstancedStaticMeshComponent.GetInstanceCount -// 0x0004 (0x0004 - 0x0000) -struct InstancedStaticMeshComponent_GetInstanceCount final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InstancedStaticMeshComponent_GetInstanceCount; - -// Function Engine.InstancedStaticMeshComponent.GetInstancesOverlappingBox -// 0x0030 (0x0030 - 0x0000) -struct InstancedStaticMeshComponent_GetInstancesOverlappingBox final -{ -public: - struct FBox Box; // 0x0000(0x001C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bBoxInWorldSpace; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InstancedStaticMeshComponent_GetInstancesOverlappingBox; - -// Function Engine.InstancedStaticMeshComponent.GetInstancesOverlappingSphere -// 0x0028 (0x0028 - 0x0000) -struct InstancedStaticMeshComponent_GetInstancesOverlappingSphere final -{ -public: - struct FVector Center; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSphereInWorldSpace; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InstancedStaticMeshComponent_GetInstancesOverlappingSphere; - -// Function Engine.InstancedStaticMeshComponent.GetInstanceTransform -// 0x0050 (0x0050 - 0x0000) -struct InstancedStaticMeshComponent_GetInstanceTransform final -{ -public: - int32 InstanceIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0xC]; // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform OutInstanceTransform; // 0x0010(0x0030)(Parm, OutParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bWorldSpace; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0041(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_42[0xE]; // 0x0042(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InstancedStaticMeshComponent_GetInstanceTransform; - -// Function Engine.HierarchicalInstancedStaticMeshComponent.RemoveInstances -// 0x0018 (0x0018 - 0x0000) -struct HierarchicalInstancedStaticMeshComponent_RemoveInstances final -{ -public: - TArray InstancesToRemove; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_HierarchicalInstancedStaticMeshComponent_RemoveInstances; - -// Function Engine.Texture2D.Blueprint_GetSizeX -// 0x0004 (0x0004 - 0x0000) -struct Texture2D_Blueprint_GetSizeX final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Texture2D_Blueprint_GetSizeX; - -// Function Engine.Texture2D.Blueprint_GetSizeY -// 0x0004 (0x0004 - 0x0000) -struct Texture2D_Blueprint_GetSizeY final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Texture2D_Blueprint_GetSizeY; - -// Function Engine.CurveFloat.GetFloatValue -// 0x0008 (0x0008 - 0x0000) -struct CurveFloat_GetFloatValue final -{ -public: - float InTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CurveFloat_GetFloatValue; - -// Function Engine.CurveLinearColor.GetClampedLinearColorValue -// 0x0014 (0x0014 - 0x0000) -struct CurveLinearColor_GetClampedLinearColorValue final -{ -public: - float InTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0004(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CurveLinearColor_GetClampedLinearColorValue; - -// Function Engine.CurveLinearColor.GetLinearColorValue -// 0x0014 (0x0014 - 0x0000) -struct CurveLinearColor_GetLinearColorValue final -{ -public: - float InTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0004(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CurveLinearColor_GetLinearColorValue; - -// Function Engine.CurveLinearColor.GetUnadjustedLinearColorValue -// 0x0014 (0x0014 - 0x0000) -struct CurveLinearColor_GetUnadjustedLinearColorValue final -{ -public: - float InTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0004(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CurveLinearColor_GetUnadjustedLinearColorValue; - -// Function Engine.SplineComponent.AddPoint -// 0x0048 (0x0048 - 0x0000) -struct SplineComponent_AddPoint final -{ -public: - struct FSplinePoint Point; // 0x0000(0x0044)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bUpdateSpline; // 0x0044(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_AddPoint; - -// Function Engine.SplineComponent.AddPoints -// 0x0018 (0x0018 - 0x0000) -struct SplineComponent_AddPoints final -{ -public: - TArray Points; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bUpdateSpline; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_AddPoints; - -// Function Engine.SplineComponent.AddSplineLocalPoint -// 0x000C (0x000C - 0x0000) -struct SplineComponent_AddSplineLocalPoint final -{ -public: - struct FVector Position; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_AddSplineLocalPoint; - -// Function Engine.SplineComponent.AddSplinePoint -// 0x0010 (0x0010 - 0x0000) -struct SplineComponent_AddSplinePoint final -{ -public: - struct FVector Position; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateSpline; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_AddSplinePoint; - -// Function Engine.SplineComponent.AddSplinePointAtIndex -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_AddSplinePointAtIndex final -{ -public: - struct FVector Position; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Index_0; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateSpline; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_AddSplinePointAtIndex; - -// Function Engine.SplineComponent.AddSplineWorldPoint -// 0x000C (0x000C - 0x0000) -struct SplineComponent_AddSplineWorldPoint final -{ -public: - struct FVector Position; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_AddSplineWorldPoint; - -// Function Engine.SplineComponent.ClearSplinePoints -// 0x0001 (0x0001 - 0x0000) -struct SplineComponent_ClearSplinePoints final -{ -public: - bool bUpdateSpline; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_ClearSplinePoints; - -// Function Engine.SplineComponent.RemoveSplinePoint -// 0x0008 (0x0008 - 0x0000) -struct SplineComponent_RemoveSplinePoint final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateSpline; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_RemoveSplinePoint; - -// Function Engine.SplineComponent.SetClosedLoop -// 0x0002 (0x0002 - 0x0000) -struct SplineComponent_SetClosedLoop final -{ -public: - bool bInClosedLoop; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateSpline; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_SetClosedLoop; - -// Function Engine.SplineComponent.SetClosedLoopAtPosition -// 0x000C (0x000C - 0x0000) -struct SplineComponent_SetClosedLoopAtPosition final -{ -public: - bool bInClosedLoop; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Key; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateSpline; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_SetClosedLoopAtPosition; - -// Function Engine.SplineComponent.SetDefaultUpVector -// 0x0010 (0x0010 - 0x0000) -struct SplineComponent_SetDefaultUpVector final -{ -public: - struct FVector UpVector; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_SetDefaultUpVector; - -// Function Engine.SplineComponent.SetDrawDebug -// 0x0001 (0x0001 - 0x0000) -struct SplineComponent_SetDrawDebug final -{ -public: - bool bShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_SetDrawDebug; - -// Function Engine.SplineComponent.SetLocationAtSplinePoint -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_SetLocationAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InLocation; // 0x0004(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateSpline; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_SetLocationAtSplinePoint; - -// Function Engine.SplineComponent.SetRotationAtSplinePoint -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_SetRotationAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator InRotation; // 0x0004(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateSpline; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_SetRotationAtSplinePoint; - -// Function Engine.SplineComponent.SetScaleAtSplinePoint -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_SetScaleAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InScaleVector; // 0x0004(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateSpline; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_SetScaleAtSplinePoint; - -// Function Engine.SplineComponent.SetSelectedSplineSegmentColor -// 0x0010 (0x0010 - 0x0000) -struct SplineComponent_SetSelectedSplineSegmentColor final -{ -public: - struct FLinearColor SegmentColor; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_SetSelectedSplineSegmentColor; - -// Function Engine.SplineComponent.SetSplineLocalPoints -// 0x0010 (0x0010 - 0x0000) -struct SplineComponent_SetSplineLocalPoints final -{ -public: - TArray Points; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_SetSplineLocalPoints; - -// Function Engine.SplineComponent.SetSplinePoints -// 0x0018 (0x0018 - 0x0000) -struct SplineComponent_SetSplinePoints final -{ -public: - TArray Points; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateSpline; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_SetSplinePoints; - -// Function Engine.SplineComponent.SetSplinePointType -// 0x0008 (0x0008 - 0x0000) -struct SplineComponent_SetSplinePointType final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplinePointType Type; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateSpline; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_SetSplinePointType; - -// Function Engine.SplineComponent.SetSplineWorldPoints -// 0x0010 (0x0010 - 0x0000) -struct SplineComponent_SetSplineWorldPoints final -{ -public: - TArray Points; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_SetSplineWorldPoints; - -// Function Engine.SplineComponent.SetTangentAtSplinePoint -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_SetTangentAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InTangent; // 0x0004(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateSpline; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_SetTangentAtSplinePoint; - -// Function Engine.SplineComponent.SetTangentColor -// 0x0010 (0x0010 - 0x0000) -struct SplineComponent_SetTangentColor final -{ -public: - struct FLinearColor TangentColor; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_SetTangentColor; - -// Function Engine.SplineComponent.SetTangentsAtSplinePoint -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_SetTangentsAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InArriveTangent; // 0x0004(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InLeaveTangent; // 0x0010(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateSpline; // 0x001D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_SetTangentsAtSplinePoint; - -// Function Engine.SplineComponent.SetUnselectedSplineSegmentColor -// 0x0010 (0x0010 - 0x0000) -struct SplineComponent_SetUnselectedSplineSegmentColor final -{ -public: - struct FLinearColor SegmentColor; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_SetUnselectedSplineSegmentColor; - -// Function Engine.SplineComponent.SetUpVectorAtSplinePoint -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_SetUpVectorAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InUpVector; // 0x0004(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateSpline; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_SetUpVectorAtSplinePoint; - -// Function Engine.SplineComponent.SetWorldLocationAtSplinePoint -// 0x0010 (0x0010 - 0x0000) -struct SplineComponent_SetWorldLocationAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InLocation; // 0x0004(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_SetWorldLocationAtSplinePoint; - -// Function Engine.SplineComponent.FindDirectionClosestToWorldLocation -// 0x001C (0x001C - 0x0000) -struct SplineComponent_FindDirectionClosestToWorldLocation final -{ -public: - struct FVector WorldLocation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_FindDirectionClosestToWorldLocation; - -// Function Engine.SplineComponent.FindInputKeyClosestToWorldLocation -// 0x0010 (0x0010 - 0x0000) -struct SplineComponent_FindInputKeyClosestToWorldLocation final -{ -public: - struct FVector WorldLocation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_FindInputKeyClosestToWorldLocation; - -// Function Engine.SplineComponent.FindLocationClosestToWorldLocation -// 0x001C (0x001C - 0x0000) -struct SplineComponent_FindLocationClosestToWorldLocation final -{ -public: - struct FVector WorldLocation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_FindLocationClosestToWorldLocation; - -// Function Engine.SplineComponent.FindRightVectorClosestToWorldLocation -// 0x001C (0x001C - 0x0000) -struct SplineComponent_FindRightVectorClosestToWorldLocation final -{ -public: - struct FVector WorldLocation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_FindRightVectorClosestToWorldLocation; - -// Function Engine.SplineComponent.FindRollClosestToWorldLocation -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_FindRollClosestToWorldLocation final -{ -public: - struct FVector WorldLocation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_FindRollClosestToWorldLocation; - -// Function Engine.SplineComponent.FindRotationClosestToWorldLocation -// 0x001C (0x001C - 0x0000) -struct SplineComponent_FindRotationClosestToWorldLocation final -{ -public: - struct FVector WorldLocation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_FindRotationClosestToWorldLocation; - -// Function Engine.SplineComponent.FindScaleClosestToWorldLocation -// 0x0018 (0x0018 - 0x0000) -struct SplineComponent_FindScaleClosestToWorldLocation final -{ -public: - struct FVector WorldLocation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_FindScaleClosestToWorldLocation; - -// Function Engine.SplineComponent.FindTangentClosestToWorldLocation -// 0x001C (0x001C - 0x0000) -struct SplineComponent_FindTangentClosestToWorldLocation final -{ -public: - struct FVector WorldLocation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_FindTangentClosestToWorldLocation; - -// Function Engine.SplineComponent.FindTransformClosestToWorldLocation -// 0x0040 (0x0040 - 0x0000) -struct SplineComponent_FindTransformClosestToWorldLocation final -{ -public: - struct FVector WorldLocation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseScale; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReturnValue; // 0x0010(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_FindTransformClosestToWorldLocation; - -// Function Engine.SplineComponent.FindUpVectorClosestToWorldLocation -// 0x001C (0x001C - 0x0000) -struct SplineComponent_FindUpVectorClosestToWorldLocation final -{ -public: - struct FVector WorldLocation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_FindUpVectorClosestToWorldLocation; - -// Function Engine.SplineComponent.GetArriveTangentAtSplinePoint -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_GetArriveTangentAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetArriveTangentAtSplinePoint; - -// Function Engine.SplineComponent.GetDefaultUpVector -// 0x0010 (0x0010 - 0x0000) -struct SplineComponent_GetDefaultUpVector final -{ -public: - ESplineCoordinateSpace CoordinateSpace; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetDefaultUpVector; - -// Function Engine.SplineComponent.GetDirectionAtDistanceAlongSpline -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_GetDirectionAtDistanceAlongSpline final -{ -public: - float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetDirectionAtDistanceAlongSpline; - -// Function Engine.SplineComponent.GetDirectionAtSplineInputKey -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_GetDirectionAtSplineInputKey final -{ -public: - float InKey; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetDirectionAtSplineInputKey; - -// Function Engine.SplineComponent.GetDirectionAtSplinePoint -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_GetDirectionAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetDirectionAtSplinePoint; - -// Function Engine.SplineComponent.GetDirectionAtTime -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_GetDirectionAtTime final -{ -public: - float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseConstantVelocity; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetDirectionAtTime; - -// Function Engine.SplineComponent.GetDistanceAlongSplineAtSplineInputKey -// 0x0008 (0x0008 - 0x0000) -struct SplineComponent_GetDistanceAlongSplineAtSplineInputKey final -{ -public: - float InKey; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetDistanceAlongSplineAtSplineInputKey; - -// Function Engine.SplineComponent.GetDistanceAlongSplineAtSplinePoint -// 0x0008 (0x0008 - 0x0000) -struct SplineComponent_GetDistanceAlongSplineAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetDistanceAlongSplineAtSplinePoint; - -// Function Engine.SplineComponent.GetFloatPropertyAtSplineInputKey -// 0x0010 (0x0010 - 0x0000) -struct SplineComponent_GetFloatPropertyAtSplineInputKey final -{ -public: - float InKey; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetFloatPropertyAtSplineInputKey; - -// Function Engine.SplineComponent.GetFloatPropertyAtSplinePoint -// 0x0010 (0x0010 - 0x0000) -struct SplineComponent_GetFloatPropertyAtSplinePoint final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetFloatPropertyAtSplinePoint; - -// Function Engine.SplineComponent.GetInputKeyAtDistanceAlongSpline -// 0x0008 (0x0008 - 0x0000) -struct SplineComponent_GetInputKeyAtDistanceAlongSpline final -{ -public: - float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetInputKeyAtDistanceAlongSpline; - -// Function Engine.SplineComponent.GetLeaveTangentAtSplinePoint -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_GetLeaveTangentAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetLeaveTangentAtSplinePoint; - -// Function Engine.SplineComponent.GetLocalLocationAndTangentAtSplinePoint -// 0x001C (0x001C - 0x0000) -struct SplineComponent_GetLocalLocationAndTangentAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LocalLocation; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LocalTangent; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetLocalLocationAndTangentAtSplinePoint; - -// Function Engine.SplineComponent.GetLocationAndTangentAtSplinePoint -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetLocationAndTangentAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Tangent; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_GetLocationAndTangentAtSplinePoint; - -// Function Engine.SplineComponent.GetLocationAtDistanceAlongSpline -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_GetLocationAtDistanceAlongSpline final -{ -public: - float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetLocationAtDistanceAlongSpline; - -// Function Engine.SplineComponent.GetLocationAtSplineInputKey -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_GetLocationAtSplineInputKey final -{ -public: - float InKey; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetLocationAtSplineInputKey; - -// Function Engine.SplineComponent.GetLocationAtSplinePoint -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_GetLocationAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetLocationAtSplinePoint; - -// Function Engine.SplineComponent.GetLocationAtTime -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_GetLocationAtTime final -{ -public: - float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseConstantVelocity; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetLocationAtTime; - -// Function Engine.SplineComponent.GetNumberOfSplinePoints -// 0x0004 (0x0004 - 0x0000) -struct SplineComponent_GetNumberOfSplinePoints final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetNumberOfSplinePoints; - -// Function Engine.SplineComponent.GetNumberOfSplineSegments -// 0x0004 (0x0004 - 0x0000) -struct SplineComponent_GetNumberOfSplineSegments final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetNumberOfSplineSegments; - -// Function Engine.SplineComponent.GetRightVectorAtDistanceAlongSpline -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_GetRightVectorAtDistanceAlongSpline final -{ -public: - float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetRightVectorAtDistanceAlongSpline; - -// Function Engine.SplineComponent.GetRightVectorAtSplineInputKey -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_GetRightVectorAtSplineInputKey final -{ -public: - float InKey; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetRightVectorAtSplineInputKey; - -// Function Engine.SplineComponent.GetRightVectorAtSplinePoint -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_GetRightVectorAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetRightVectorAtSplinePoint; - -// Function Engine.SplineComponent.GetRightVectorAtTime -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_GetRightVectorAtTime final -{ -public: - float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseConstantVelocity; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetRightVectorAtTime; - -// Function Engine.SplineComponent.GetRollAtDistanceAlongSpline -// 0x000C (0x000C - 0x0000) -struct SplineComponent_GetRollAtDistanceAlongSpline final -{ -public: - float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetRollAtDistanceAlongSpline; - -// Function Engine.SplineComponent.GetRollAtSplineInputKey -// 0x000C (0x000C - 0x0000) -struct SplineComponent_GetRollAtSplineInputKey final -{ -public: - float InKey; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetRollAtSplineInputKey; - -// Function Engine.SplineComponent.GetRollAtSplinePoint -// 0x000C (0x000C - 0x0000) -struct SplineComponent_GetRollAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetRollAtSplinePoint; - -// Function Engine.SplineComponent.GetRollAtTime -// 0x000C (0x000C - 0x0000) -struct SplineComponent_GetRollAtTime final -{ -public: - float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseConstantVelocity; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetRollAtTime; - -// Function Engine.SplineComponent.GetRotationAtDistanceAlongSpline -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_GetRotationAtDistanceAlongSpline final -{ -public: - float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetRotationAtDistanceAlongSpline; - -// Function Engine.SplineComponent.GetRotationAtSplineInputKey -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_GetRotationAtSplineInputKey final -{ -public: - float InKey; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetRotationAtSplineInputKey; - -// Function Engine.SplineComponent.GetRotationAtSplinePoint -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_GetRotationAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetRotationAtSplinePoint; - -// Function Engine.SplineComponent.GetRotationAtTime -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_GetRotationAtTime final -{ -public: - float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseConstantVelocity; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetRotationAtTime; - -// Function Engine.SplineComponent.GetScaleAtDistanceAlongSpline -// 0x0010 (0x0010 - 0x0000) -struct SplineComponent_GetScaleAtDistanceAlongSpline final -{ -public: - float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetScaleAtDistanceAlongSpline; - -// Function Engine.SplineComponent.GetScaleAtSplineInputKey -// 0x0010 (0x0010 - 0x0000) -struct SplineComponent_GetScaleAtSplineInputKey final -{ -public: - float InKey; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetScaleAtSplineInputKey; - -// Function Engine.SplineComponent.GetScaleAtSplinePoint -// 0x0010 (0x0010 - 0x0000) -struct SplineComponent_GetScaleAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetScaleAtSplinePoint; - -// Function Engine.SplineComponent.GetScaleAtTime -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_GetScaleAtTime final -{ -public: - float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseConstantVelocity; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetScaleAtTime; - -// Function Engine.SplineComponent.GetSplineLength -// 0x0004 (0x0004 - 0x0000) -struct SplineComponent_GetSplineLength final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetSplineLength; - -// Function Engine.SplineComponent.GetSplinePointType -// 0x0008 (0x0008 - 0x0000) -struct SplineComponent_GetSplinePointType final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplinePointType ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_GetSplinePointType; - -// Function Engine.SplineComponent.GetTangentAtDistanceAlongSpline -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_GetTangentAtDistanceAlongSpline final -{ -public: - float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetTangentAtDistanceAlongSpline; - -// Function Engine.SplineComponent.GetTangentAtSplineInputKey -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_GetTangentAtSplineInputKey final -{ -public: - float InKey; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetTangentAtSplineInputKey; - -// Function Engine.SplineComponent.GetTangentAtSplinePoint -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_GetTangentAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetTangentAtSplinePoint; - -// Function Engine.SplineComponent.GetTangentAtTime -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_GetTangentAtTime final -{ -public: - float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseConstantVelocity; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetTangentAtTime; - -// Function Engine.SplineComponent.GetTransformAtDistanceAlongSpline -// 0x0040 (0x0040 - 0x0000) -struct SplineComponent_GetTransformAtDistanceAlongSpline final -{ -public: - float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseScale; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0xA]; // 0x0006(0x000A)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReturnValue; // 0x0010(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetTransformAtDistanceAlongSpline; - -// Function Engine.SplineComponent.GetTransformAtSplineInputKey -// 0x0040 (0x0040 - 0x0000) -struct SplineComponent_GetTransformAtSplineInputKey final -{ -public: - float InKey; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseScale; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0xA]; // 0x0006(0x000A)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReturnValue; // 0x0010(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetTransformAtSplineInputKey; - -// Function Engine.SplineComponent.GetTransformAtSplinePoint -// 0x0040 (0x0040 - 0x0000) -struct SplineComponent_GetTransformAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseScale; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0xA]; // 0x0006(0x000A)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReturnValue; // 0x0010(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetTransformAtSplinePoint; - -// Function Engine.SplineComponent.GetTransformAtTime -// 0x0040 (0x0040 - 0x0000) -struct SplineComponent_GetTransformAtTime final -{ -public: - float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseConstantVelocity; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseScale; // 0x0006(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7[0x9]; // 0x0007(0x0009)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReturnValue; // 0x0010(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetTransformAtTime; - -// Function Engine.SplineComponent.GetUpVectorAtDistanceAlongSpline -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_GetUpVectorAtDistanceAlongSpline final -{ -public: - float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetUpVectorAtDistanceAlongSpline; - -// Function Engine.SplineComponent.GetUpVectorAtSplineInputKey -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_GetUpVectorAtSplineInputKey final -{ -public: - float InKey; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetUpVectorAtSplineInputKey; - -// Function Engine.SplineComponent.GetUpVectorAtSplinePoint -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_GetUpVectorAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetUpVectorAtSplinePoint; - -// Function Engine.SplineComponent.GetUpVectorAtTime -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_GetUpVectorAtTime final -{ -public: - float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseConstantVelocity; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetUpVectorAtTime; - -// Function Engine.SplineComponent.GetVectorPropertyAtSplineInputKey -// 0x0018 (0x0018 - 0x0000) -struct SplineComponent_GetVectorPropertyAtSplineInputKey final -{ -public: - float InKey; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetVectorPropertyAtSplineInputKey; - -// Function Engine.SplineComponent.GetVectorPropertyAtSplinePoint -// 0x0018 (0x0018 - 0x0000) -struct SplineComponent_GetVectorPropertyAtSplinePoint final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetVectorPropertyAtSplinePoint; - -// Function Engine.SplineComponent.GetWorldDirectionAtDistanceAlongSpline -// 0x0010 (0x0010 - 0x0000) -struct SplineComponent_GetWorldDirectionAtDistanceAlongSpline final -{ -public: - float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetWorldDirectionAtDistanceAlongSpline; - -// Function Engine.SplineComponent.GetWorldDirectionAtTime -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_GetWorldDirectionAtTime final -{ -public: - float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseConstantVelocity; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetWorldDirectionAtTime; - -// Function Engine.SplineComponent.GetWorldLocationAtDistanceAlongSpline -// 0x0010 (0x0010 - 0x0000) -struct SplineComponent_GetWorldLocationAtDistanceAlongSpline final -{ -public: - float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetWorldLocationAtDistanceAlongSpline; - -// Function Engine.SplineComponent.GetWorldLocationAtSplinePoint -// 0x0010 (0x0010 - 0x0000) -struct SplineComponent_GetWorldLocationAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetWorldLocationAtSplinePoint; - -// Function Engine.SplineComponent.GetWorldLocationAtTime -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_GetWorldLocationAtTime final -{ -public: - float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseConstantVelocity; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetWorldLocationAtTime; - -// Function Engine.SplineComponent.GetWorldRotationAtDistanceAlongSpline -// 0x0010 (0x0010 - 0x0000) -struct SplineComponent_GetWorldRotationAtDistanceAlongSpline final -{ -public: - float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetWorldRotationAtDistanceAlongSpline; - -// Function Engine.SplineComponent.GetWorldRotationAtTime -// 0x0014 (0x0014 - 0x0000) -struct SplineComponent_GetWorldRotationAtTime final -{ -public: - float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseConstantVelocity; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetWorldRotationAtTime; - -// Function Engine.SplineComponent.GetWorldTangentAtDistanceAlongSpline -// 0x0010 (0x0010 - 0x0000) -struct SplineComponent_GetWorldTangentAtDistanceAlongSpline final -{ -public: - float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetWorldTangentAtDistanceAlongSpline; - -// Function Engine.SplineComponent.IsClosedLoop -// 0x0001 (0x0001 - 0x0000) -struct SplineComponent_IsClosedLoop final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_IsClosedLoop; - -// Function Engine.KismetRenderingLibrary.BeginDrawCanvasToRenderTarget -// 0x0030 (0x0030 - 0x0000) -struct KismetRenderingLibrary_BeginDrawCanvasToRenderTarget final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextureRenderTarget2D* TextureRenderTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCanvas* Canvas; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D size; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDrawToRenderTargetContext Context; // 0x0020(0x0010)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_BeginDrawCanvasToRenderTarget; - -// Function Engine.KismetRenderingLibrary.BreakSkinWeightInfo -// 0x005C (0x005C - 0x0000) -struct KismetRenderingLibrary_BreakSkinWeightInfo final -{ -public: - struct FSkelMeshSkinWeightInfo InWeight; // 0x0000(0x003C)(Parm, NoDestructor, NativeAccessSpecifierPublic) - int32 Bone0; // 0x003C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Weight0; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Bone1; // 0x0044(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Weight1; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Bone2; // 0x004C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Weight2; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Bone3; // 0x0054(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Weight3; // 0x0058(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_BreakSkinWeightInfo; - -// Function Engine.KismetRenderingLibrary.ClearRenderTarget2D -// 0x0020 (0x0020 - 0x0000) -struct KismetRenderingLibrary_ClearRenderTarget2D final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextureRenderTarget2D* TextureRenderTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ClearColor; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_ClearRenderTarget2D; - -// Function Engine.KismetRenderingLibrary.ConvertRenderTargetToTexture2DEditorOnly -// 0x0018 (0x0018 - 0x0000) -struct KismetRenderingLibrary_ConvertRenderTargetToTexture2DEditorOnly final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextureRenderTarget2D* RenderTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* Texture; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_ConvertRenderTargetToTexture2DEditorOnly; - -// Function Engine.KismetRenderingLibrary.CreateRenderTarget2D -// 0x0030 (0x0030 - 0x0000) -struct KismetRenderingLibrary_CreateRenderTarget2D final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Width; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Height; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureRenderTargetFormat Format; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor ClearColor; // 0x0014(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoGenerateMipMaps; // 0x0024(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UTextureRenderTarget2D* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_CreateRenderTarget2D; - -// Function Engine.KismetRenderingLibrary.CreateRenderTarget2DArray -// 0x0038 (0x0038 - 0x0000) -struct KismetRenderingLibrary_CreateRenderTarget2DArray final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Width; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Height; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Slices; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureRenderTargetFormat Format; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor ClearColor; // 0x0018(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoGenerateMipMaps; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UTextureRenderTarget2DArray* ReturnValue; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_CreateRenderTarget2DArray; - -// Function Engine.KismetRenderingLibrary.CreateRenderTargetVolume -// 0x0038 (0x0038 - 0x0000) -struct KismetRenderingLibrary_CreateRenderTargetVolume final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Width; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Height; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Depth; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureRenderTargetFormat Format; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor ClearColor; // 0x0018(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoGenerateMipMaps; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UTextureRenderTargetVolume* ReturnValue; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_CreateRenderTargetVolume; - -// Function Engine.KismetRenderingLibrary.DrawMaterialToRenderTarget -// 0x0018 (0x0018 - 0x0000) -struct KismetRenderingLibrary_DrawMaterialToRenderTarget final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextureRenderTarget2D* TextureRenderTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* Material; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_DrawMaterialToRenderTarget; - -// Function Engine.KismetRenderingLibrary.EndDrawCanvasToRenderTarget -// 0x0018 (0x0018 - 0x0000) -struct KismetRenderingLibrary_EndDrawCanvasToRenderTarget final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDrawToRenderTargetContext Context; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_EndDrawCanvasToRenderTarget; - -// Function Engine.KismetRenderingLibrary.ExportRenderTarget -// 0x0030 (0x0030 - 0x0000) -struct KismetRenderingLibrary_ExportRenderTarget final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextureRenderTarget2D* TextureRenderTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString FilePath; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Filename; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_ExportRenderTarget; - -// Function Engine.KismetRenderingLibrary.ExportTexture2D -// 0x0030 (0x0030 - 0x0000) -struct KismetRenderingLibrary_ExportTexture2D final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* Texture; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString FilePath; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Filename; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_ExportTexture2D; - -// Function Engine.KismetRenderingLibrary.ImportBufferAsTexture2D -// 0x0020 (0x0020 - 0x0000) -struct KismetRenderingLibrary_ImportBufferAsTexture2D final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Buffer; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class UTexture2D* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_ImportBufferAsTexture2D; - -// Function Engine.KismetRenderingLibrary.ImportFileAsTexture2D -// 0x0020 (0x0020 - 0x0000) -struct KismetRenderingLibrary_ImportFileAsTexture2D final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Filename; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_ImportFileAsTexture2D; - -// Function Engine.KismetRenderingLibrary.MakeSkinWeightInfo -// 0x005C (0x005C - 0x0000) -struct KismetRenderingLibrary_MakeSkinWeightInfo final -{ -public: - int32 Bone0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Weight0; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Bone1; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Weight1; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Bone2; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Weight2; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Bone3; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Weight3; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSkelMeshSkinWeightInfo ReturnValue; // 0x0020(0x003C)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_MakeSkinWeightInfo; - -// Function Engine.KismetRenderingLibrary.ReadRenderTargetPixel -// 0x0020 (0x0020 - 0x0000) -struct KismetRenderingLibrary_ReadRenderTargetPixel final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextureRenderTarget2D* TextureRenderTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 X; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Y; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_ReadRenderTargetPixel; - -// Function Engine.KismetRenderingLibrary.ReadRenderTargetRawPixel -// 0x0028 (0x0028 - 0x0000) -struct KismetRenderingLibrary_ReadRenderTargetRawPixel final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextureRenderTarget2D* TextureRenderTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 X; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Y; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_ReadRenderTargetRawPixel; - -// Function Engine.KismetRenderingLibrary.ReadRenderTargetRawUV -// 0x0028 (0x0028 - 0x0000) -struct KismetRenderingLibrary_ReadRenderTargetRawUV final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextureRenderTarget2D* TextureRenderTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float U; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float V; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_ReadRenderTargetRawUV; - -// Function Engine.KismetRenderingLibrary.ReadRenderTargetUV -// 0x0020 (0x0020 - 0x0000) -struct KismetRenderingLibrary_ReadRenderTargetUV final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextureRenderTarget2D* TextureRenderTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float U; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float V; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_ReadRenderTargetUV; - -// Function Engine.KismetRenderingLibrary.ReleaseRenderTarget2D -// 0x0008 (0x0008 - 0x0000) -struct KismetRenderingLibrary_ReleaseRenderTarget2D final -{ -public: - class UTextureRenderTarget2D* TextureRenderTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_ReleaseRenderTarget2D; - -// Function Engine.KismetRenderingLibrary.RenderTargetCreateStaticTexture2DEditorOnly -// 0x0028 (0x0028 - 0x0000) -struct KismetRenderingLibrary_RenderTargetCreateStaticTexture2DEditorOnly final -{ -public: - class UTextureRenderTarget2D* RenderTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Name_0; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureCompressionSettings CompressionSettings; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureMipGenSettings MipSettings; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UTexture2D* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_RenderTargetCreateStaticTexture2DEditorOnly; - -// Function Engine.KismetRenderingLibrary.SetCastInsetShadowForAllAttachments -// 0x0010 (0x0010 - 0x0000) -struct KismetRenderingLibrary_SetCastInsetShadowForAllAttachments final -{ -public: - class UPrimitiveComponent* PrimitiveComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCastInsetShadow; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLightAttachmentsAsGroup; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_SetCastInsetShadowForAllAttachments; - -// Function Engine.AtmosphericFogComponent.DisableGroundScattering -// 0x0001 (0x0001 - 0x0000) -struct AtmosphericFogComponent_DisableGroundScattering final -{ -public: - bool NewGroundScattering; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_DisableGroundScattering; - -// Function Engine.AtmosphericFogComponent.DisableSunDisk -// 0x0001 (0x0001 - 0x0000) -struct AtmosphericFogComponent_DisableSunDisk final -{ -public: - bool NewSunDisk; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_DisableSunDisk; - -// Function Engine.AtmosphericFogComponent.IgnoreSceneSunlight -// 0x0001 (0x0001 - 0x0000) -struct AtmosphericFogComponent_IgnoreSceneSunlight final -{ -public: - bool NewIgnoreSceneSunlight; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_IgnoreSceneSunlight; - -// Function Engine.AtmosphericFogComponent.SetAltitudeScale -// 0x0004 (0x0004 - 0x0000) -struct AtmosphericFogComponent_SetAltitudeScale final -{ -public: - float NewAltitudeScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetAltitudeScale; - -// Function Engine.AtmosphericFogComponent.SetDefaultBrightness -// 0x0004 (0x0004 - 0x0000) -struct AtmosphericFogComponent_SetDefaultBrightness final -{ -public: - float NewBrightness; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetDefaultBrightness; - -// Function Engine.AtmosphericFogComponent.SetDefaultLightColor -// 0x0010 (0x0010 - 0x0000) -struct AtmosphericFogComponent_SetDefaultLightColor final -{ -public: - struct FLinearColor NewLightColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetDefaultLightColor; - -// Function Engine.AtmosphericFogComponent.SetDefaultSunDirection -// 0x000C (0x000C - 0x0000) -struct AtmosphericFogComponent_SetDefaultSunDirection final -{ -public: - struct FVector NewSunDirection; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetDefaultSunDirection; - -// Function Engine.AtmosphericFogComponent.SetDensityMultiplier -// 0x0004 (0x0004 - 0x0000) -struct AtmosphericFogComponent_SetDensityMultiplier final -{ -public: - float NewDensityMultiplier; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetDensityMultiplier; - -// Function Engine.AtmosphericFogComponent.SetDensityOffset -// 0x0004 (0x0004 - 0x0000) -struct AtmosphericFogComponent_SetDensityOffset final -{ -public: - float NewDensityOffset; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetDensityOffset; - -// Function Engine.AtmosphericFogComponent.SetDesaturation -// 0x0004 (0x0004 - 0x0000) -struct AtmosphericFogComponent_SetDesaturation final -{ -public: - float NewDesaturation; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetDesaturation; - -// Function Engine.AtmosphericFogComponent.SetDistanceOffset -// 0x0004 (0x0004 - 0x0000) -struct AtmosphericFogComponent_SetDistanceOffset final -{ -public: - float NewDistanceOffset; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetDistanceOffset; - -// Function Engine.AtmosphericFogComponent.SetDistanceScale -// 0x0004 (0x0004 - 0x0000) -struct AtmosphericFogComponent_SetDistanceScale final -{ -public: - float NewDistanceScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetDistanceScale; - -// Function Engine.AtmosphericFogComponent.SetFogMultiplier -// 0x0004 (0x0004 - 0x0000) -struct AtmosphericFogComponent_SetFogMultiplier final -{ -public: - float NewFogMultiplier; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetFogMultiplier; - -// Function Engine.AtmosphericFogComponent.SetGroundFogDesaturation -// 0x0004 (0x0004 - 0x0000) -struct AtmosphericFogComponent_SetGroundFogDesaturation final -{ -public: - float NewGroundFogDesaturation; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetGroundFogDesaturation; - -// Function Engine.AtmosphericFogComponent.SetGroundOffset -// 0x0004 (0x0004 - 0x0000) -struct AtmosphericFogComponent_SetGroundOffset final -{ -public: - float NewGroundOffset; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetGroundOffset; - -// Function Engine.AtmosphericFogComponent.SetPrecomputeParams -// 0x000C (0x000C - 0x0000) -struct AtmosphericFogComponent_SetPrecomputeParams final -{ -public: - float DensityHeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxScatteringOrder; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InscatterAltitudeSampleNum; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetPrecomputeParams; - -// Function Engine.AtmosphericFogComponent.SetPrecomputeParamsFull -// 0x0030 (0x0030 - 0x0000) -struct AtmosphericFogComponent_SetPrecomputeParamsFull final -{ -public: - struct FAtmospherePrecomputeFullParameters FullParameters; // 0x0000(0x0028)(Parm, NoDestructor, NativeAccessSpecifierPublic) - int32 MaxScatteringOrder; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InscatterAltitudeSampleNum; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetPrecomputeParamsFull; - -// Function Engine.AtmosphericFogComponent.SetStartDistance -// 0x0004 (0x0004 - 0x0000) -struct AtmosphericFogComponent_SetStartDistance final -{ -public: - float NewStartDistance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetStartDistance; - -// Function Engine.AtmosphericFogComponent.SetSunDiscScale -// 0x0004 (0x0004 - 0x0000) -struct AtmosphericFogComponent_SetSunDiscScale final -{ -public: - float NewSunDiscScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetSunDiscScale; - -// Function Engine.AtmosphericFogComponent.SetSunMultiplier -// 0x0004 (0x0004 - 0x0000) -struct AtmosphericFogComponent_SetSunMultiplier final -{ -public: - float NewSunMultiplier; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetSunMultiplier; - -// Function Engine.AtmosphericFogComponent.SetTwilightNightColorationTexture -// 0x0008 (0x0008 - 0x0000) -struct AtmosphericFogComponent_SetTwilightNightColorationTexture final -{ -public: - class UTexture2D* NewTexture; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetTwilightNightColorationTexture; - -// Function Engine.AtmosphericFogComponent.SetTwilightNightColorationU -// 0x0004 (0x0004 - 0x0000) -struct AtmosphericFogComponent_SetTwilightNightColorationU final -{ -public: - float NewU; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetTwilightNightColorationU; - -// Function Engine.AtmosphericFogComponent.SetTwilightNightColorationVBase -// 0x0004 (0x0004 - 0x0000) -struct AtmosphericFogComponent_SetTwilightNightColorationVBase final -{ -public: - float NewVBase; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetTwilightNightColorationVBase; - -// Function Engine.AtmosphericFogComponent.SetTwilightNightDesaturation -// 0x0004 (0x0004 - 0x0000) -struct AtmosphericFogComponent_SetTwilightNightDesaturation final -{ -public: - float NewDesaturation; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetTwilightNightDesaturation; - -// Function Engine.AtmosphericFogComponent.SetTwilightNightFogDesaturation -// 0x0004 (0x0004 - 0x0000) -struct AtmosphericFogComponent_SetTwilightNightFogDesaturation final -{ -public: - float NewFogDesaturation; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetTwilightNightFogDesaturation; - -// Function Engine.AtmosphericFogComponent.SetTwilightNightFogEnd -// 0x0004 (0x0004 - 0x0000) -struct AtmosphericFogComponent_SetTwilightNightFogEnd final -{ -public: - float NewFogEnd; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetTwilightNightFogEnd; - -// Function Engine.AtmosphericFogComponent.SetTwilightNightFogIntensity -// 0x0004 (0x0004 - 0x0000) -struct AtmosphericFogComponent_SetTwilightNightFogIntensity final -{ -public: - float NewFogIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetTwilightNightFogIntensity; - -// Function Engine.AtmosphericFogComponent.SetTwilightNightFogPower -// 0x0004 (0x0004 - 0x0000) -struct AtmosphericFogComponent_SetTwilightNightFogPower final -{ -public: - float NewFogPower; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetTwilightNightFogPower; - -// Function Engine.AtmosphericFogComponent.SetTwilightNightFogStart -// 0x0004 (0x0004 - 0x0000) -struct AtmosphericFogComponent_SetTwilightNightFogStart final -{ -public: - float NewFogStart; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetTwilightNightFogStart; - -// Function Engine.AtmosphericFogComponent.SetTwilightNightFogVFar -// 0x0004 (0x0004 - 0x0000) -struct AtmosphericFogComponent_SetTwilightNightFogVFar final -{ -public: - float NewFogVFar; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetTwilightNightFogVFar; - -// Function Engine.AtmosphericFogComponent.SetTwilightNightFogVNear -// 0x0004 (0x0004 - 0x0000) -struct AtmosphericFogComponent_SetTwilightNightFogVNear final -{ -public: - float NewFogVNear; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetTwilightNightFogVNear; - -// Function Engine.AtmosphericFogComponent.SetTwilightNightIntensity -// 0x0004 (0x0004 - 0x0000) -struct AtmosphericFogComponent_SetTwilightNightIntensity final -{ -public: - float NewIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetTwilightNightIntensity; - -// Function Engine.AtmosphericFogComponent.SetTwilightNightModColor -// 0x0010 (0x0010 - 0x0000) -struct AtmosphericFogComponent_SetTwilightNightModColor final -{ -public: - struct FLinearColor NewModColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetTwilightNightModColor; - -// Function Engine.CameraShakeBase.SetRootShakePattern -// 0x0008 (0x0008 - 0x0000) -struct CameraShakeBase_SetRootShakePattern final -{ -public: - class UCameraShakePattern* InPattern; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraShakeBase_SetRootShakePattern; - -// Function Engine.CameraShakeBase.GetRootShakePattern -// 0x0008 (0x0008 - 0x0000) -struct CameraShakeBase_GetRootShakePattern final -{ -public: - class UCameraShakePattern* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraShakeBase_GetRootShakePattern; - -// Function Engine.BlueprintPlatformLibrary.CancelLocalNotification -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPlatformLibrary_CancelLocalNotification final -{ -public: - class FString ActivationEvent; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPlatformLibrary_CancelLocalNotification; - -// Function Engine.BlueprintPlatformLibrary.CancelLocalNotificationById -// 0x0004 (0x0004 - 0x0000) -struct BlueprintPlatformLibrary_CancelLocalNotificationById final -{ -public: - int32 NotificationId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPlatformLibrary_CancelLocalNotificationById; - -// Function Engine.BlueprintPlatformLibrary.GetDeviceOrientation -// 0x0001 (0x0001 - 0x0000) -struct BlueprintPlatformLibrary_GetDeviceOrientation final -{ -public: - EScreenOrientation ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPlatformLibrary_GetDeviceOrientation; - -// Function Engine.BlueprintPlatformLibrary.GetLaunchNotification -// 0x0020 (0x0020 - 0x0000) -struct BlueprintPlatformLibrary_GetLaunchNotification final -{ -public: - bool NotificationLaunchedApp; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ActivationEvent; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FireDate; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintPlatformLibrary_GetLaunchNotification; - -// Function Engine.BlueprintPlatformLibrary.ScheduleLocalNotificationAtTime -// 0x0070 (0x0070 - 0x0000) -struct BlueprintPlatformLibrary_ScheduleLocalNotificationAtTime final -{ -public: - struct FDateTime FireDateTime; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool LocalTime; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FText Title; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FText Body; // 0x0028(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FText Action; // 0x0040(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FString ActivationEvent; // 0x0058(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0068(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintPlatformLibrary_ScheduleLocalNotificationAtTime; - -// Function Engine.BlueprintPlatformLibrary.ScheduleLocalNotificationBadgeAtTime -// 0x0028 (0x0028 - 0x0000) -struct BlueprintPlatformLibrary_ScheduleLocalNotificationBadgeAtTime final -{ -public: - struct FDateTime FireDateTime; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool LocalTime; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ActivationEvent; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintPlatformLibrary_ScheduleLocalNotificationBadgeAtTime; - -// Function Engine.BlueprintPlatformLibrary.ScheduleLocalNotificationBadgeFromNow -// 0x0018 (0x0018 - 0x0000) -struct BlueprintPlatformLibrary_ScheduleLocalNotificationBadgeFromNow final -{ -public: - int32 inSecondsFromNow; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ActivationEvent; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPlatformLibrary_ScheduleLocalNotificationBadgeFromNow; - -// Function Engine.BlueprintPlatformLibrary.ScheduleLocalNotificationFromNow -// 0x0068 (0x0068 - 0x0000) -struct BlueprintPlatformLibrary_ScheduleLocalNotificationFromNow final -{ -public: - int32 inSecondsFromNow; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FText Title; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FText Body; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FText Action; // 0x0038(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FString ActivationEvent; // 0x0050(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0060(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintPlatformLibrary_ScheduleLocalNotificationFromNow; - -// Function Engine.StaticMeshActor.SetMobility -// 0x0001 (0x0001 - 0x0000) -struct StaticMeshActor_SetMobility final -{ -public: - EComponentMobility InMobility; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMeshActor_SetMobility; - -// Function Engine.BoxComponent.SetBoxExtent -// 0x0010 (0x0010 - 0x0000) -struct BoxComponent_SetBoxExtent final -{ -public: - struct FVector InBoxExtent; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateOverlaps; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BoxComponent_SetBoxExtent; - -// Function Engine.BoxComponent.GetScaledBoxExtent -// 0x000C (0x000C - 0x0000) -struct BoxComponent_GetScaledBoxExtent final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BoxComponent_GetScaledBoxExtent; - -// Function Engine.BoxComponent.GetUnscaledBoxExtent -// 0x000C (0x000C - 0x0000) -struct BoxComponent_GetUnscaledBoxExtent final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BoxComponent_GetUnscaledBoxExtent; - -// Function Engine.SceneCaptureComponent.HideActorComponents -// 0x0010 (0x0010 - 0x0000) -struct SceneCaptureComponent_HideActorComponents final -{ -public: - class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeFromChildActors; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneCaptureComponent_HideActorComponents; - -// Function Engine.SceneCaptureComponent.HideComponent -// 0x0008 (0x0008 - 0x0000) -struct SceneCaptureComponent_HideComponent final -{ -public: - class UPrimitiveComponent* InComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneCaptureComponent_HideComponent; - -// Function Engine.SceneCaptureComponent.RemoveShowOnlyActorComponents -// 0x0010 (0x0010 - 0x0000) -struct SceneCaptureComponent_RemoveShowOnlyActorComponents final -{ -public: - class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeFromChildActors; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneCaptureComponent_RemoveShowOnlyActorComponents; - -// Function Engine.SceneCaptureComponent.RemoveShowOnlyComponent -// 0x0008 (0x0008 - 0x0000) -struct SceneCaptureComponent_RemoveShowOnlyComponent final -{ -public: - class UPrimitiveComponent* InComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneCaptureComponent_RemoveShowOnlyComponent; - -// Function Engine.SceneCaptureComponent.SetCaptureSortPriority -// 0x0004 (0x0004 - 0x0000) -struct SceneCaptureComponent_SetCaptureSortPriority final -{ -public: - int32 NewCaptureSortPriority; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneCaptureComponent_SetCaptureSortPriority; - -// Function Engine.SceneCaptureComponent.ShowOnlyActorComponents -// 0x0010 (0x0010 - 0x0000) -struct SceneCaptureComponent_ShowOnlyActorComponents final -{ -public: - class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeFromChildActors; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneCaptureComponent_ShowOnlyActorComponents; - -// Function Engine.SceneCaptureComponent.ShowOnlyComponent -// 0x0008 (0x0008 - 0x0000) -struct SceneCaptureComponent_ShowOnlyComponent final -{ -public: - class UPrimitiveComponent* InComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneCaptureComponent_ShowOnlyComponent; - -// Function Engine.SceneCaptureComponent2D.AddOrUpdateBlendable -// 0x0018 (0x0018 - 0x0000) -struct SceneCaptureComponent2D_AddOrUpdateBlendable final -{ -public: - TScriptInterface InBlendableObject; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) - float InWeight; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneCaptureComponent2D_AddOrUpdateBlendable; - -// Function Engine.SceneCaptureComponent2D.RemoveBlendable -// 0x0010 (0x0010 - 0x0000) -struct SceneCaptureComponent2D_RemoveBlendable final -{ -public: - TScriptInterface InBlendableObject; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneCaptureComponent2D_RemoveBlendable; - -// Function Engine.ChildActorComponent.SetChildActorClass -// 0x0008 (0x0008 - 0x0000) -struct ChildActorComponent_SetChildActorClass final -{ -public: - TSubclassOf InClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ChildActorComponent_SetChildActorClass; - -// Function Engine.KismetNodeHelperLibrary.BitIsMarked -// 0x000C (0x000C - 0x0000) -struct KismetNodeHelperLibrary_BitIsMarked final -{ -public: - int32 Data; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Index_0; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetNodeHelperLibrary_BitIsMarked; - -// Function Engine.KismetNodeHelperLibrary.ClearAllBits -// 0x0004 (0x0004 - 0x0000) -struct KismetNodeHelperLibrary_ClearAllBits final -{ -public: - int32 Data; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetNodeHelperLibrary_ClearAllBits; - -// Function Engine.KismetNodeHelperLibrary.ClearBit -// 0x0008 (0x0008 - 0x0000) -struct KismetNodeHelperLibrary_ClearBit final -{ -public: - int32 Data; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Index_0; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetNodeHelperLibrary_ClearBit; - -// Function Engine.KismetNodeHelperLibrary.GetEnumeratorName -// 0x0018 (0x0018 - 0x0000) -struct KismetNodeHelperLibrary_GetEnumeratorName final -{ -public: - const class UEnum* Enum; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 EnumeratorValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName ReturnValue; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetNodeHelperLibrary_GetEnumeratorName; - -// Function Engine.KismetNodeHelperLibrary.GetEnumeratorUserFriendlyName -// 0x0020 (0x0020 - 0x0000) -struct KismetNodeHelperLibrary_GetEnumeratorUserFriendlyName final -{ -public: - const class UEnum* Enum; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 EnumeratorValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetNodeHelperLibrary_GetEnumeratorUserFriendlyName; - -// Function Engine.KismetNodeHelperLibrary.GetEnumeratorValueFromIndex -// 0x0010 (0x0010 - 0x0000) -struct KismetNodeHelperLibrary_GetEnumeratorValueFromIndex final -{ -public: - const class UEnum* Enum; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 EnumeratorIndex; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetNodeHelperLibrary_GetEnumeratorValueFromIndex; - -// Function Engine.KismetNodeHelperLibrary.GetFirstUnmarkedBit -// 0x0010 (0x0010 - 0x0000) -struct KismetNodeHelperLibrary_GetFirstUnmarkedBit final -{ -public: - int32 Data; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StartIdx; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumBits; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetNodeHelperLibrary_GetFirstUnmarkedBit; - -// Function Engine.KismetNodeHelperLibrary.GetRandomUnmarkedBit -// 0x0010 (0x0010 - 0x0000) -struct KismetNodeHelperLibrary_GetRandomUnmarkedBit final -{ -public: - int32 Data; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StartIdx; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumBits; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetNodeHelperLibrary_GetRandomUnmarkedBit; - -// Function Engine.KismetNodeHelperLibrary.GetUnmarkedBit -// 0x0014 (0x0014 - 0x0000) -struct KismetNodeHelperLibrary_GetUnmarkedBit final -{ -public: - int32 Data; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StartIdx; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumBits; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRandom; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetNodeHelperLibrary_GetUnmarkedBit; - -// Function Engine.KismetNodeHelperLibrary.GetValidValue -// 0x0010 (0x0010 - 0x0000) -struct KismetNodeHelperLibrary_GetValidValue final -{ -public: - const class UEnum* Enum; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 EnumeratorValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetNodeHelperLibrary_GetValidValue; - -// Function Engine.KismetNodeHelperLibrary.HasMarkedBit -// 0x000C (0x000C - 0x0000) -struct KismetNodeHelperLibrary_HasMarkedBit final -{ -public: - int32 Data; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumBits; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetNodeHelperLibrary_HasMarkedBit; - -// Function Engine.KismetNodeHelperLibrary.HasUnmarkedBit -// 0x000C (0x000C - 0x0000) -struct KismetNodeHelperLibrary_HasUnmarkedBit final -{ -public: - int32 Data; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumBits; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetNodeHelperLibrary_HasUnmarkedBit; - -// Function Engine.KismetNodeHelperLibrary.MarkBit -// 0x0008 (0x0008 - 0x0000) -struct KismetNodeHelperLibrary_MarkBit final -{ -public: - int32 Data; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Index_0; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetNodeHelperLibrary_MarkBit; - -// Function Engine.LevelScriptActor.RemoteEvent -// 0x000C (0x000C - 0x0000) -struct LevelScriptActor_RemoteEvent final -{ -public: - class FName EventName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_LevelScriptActor_RemoteEvent; - -// Function Engine.LevelScriptActor.SetCinematicMode -// 0x0005 (0x0005 - 0x0000) -struct LevelScriptActor_SetCinematicMode final -{ -public: - bool bCinematicMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHidePlayer; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAffectsHUD; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAffectsMovement; // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAffectsTurning; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelScriptActor_SetCinematicMode; - -// Function Engine.LevelScriptActor.WorldOriginLocationChanged -// 0x0018 (0x0018 - 0x0000) -struct LevelScriptActor_WorldOriginLocationChanged final -{ -public: - struct FIntVector OldOriginLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntVector NewOriginLocation; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelScriptActor_WorldOriginLocationChanged; - -// Function Engine.ParticleSystem.ContainsEmitterType -// 0x0010 (0x0010 - 0x0000) -struct ParticleSystem_ContainsEmitterType final -{ -public: - class UClass* TypeData; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ParticleSystem_ContainsEmitterType; - -// Function Engine.CapsuleComponent.SetCapsuleHalfHeight -// 0x0008 (0x0008 - 0x0000) -struct CapsuleComponent_SetCapsuleHalfHeight final -{ -public: - float HalfHeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateOverlaps; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CapsuleComponent_SetCapsuleHalfHeight; - -// Function Engine.CapsuleComponent.SetCapsuleRadius -// 0x0008 (0x0008 - 0x0000) -struct CapsuleComponent_SetCapsuleRadius final -{ -public: - float Radius; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateOverlaps; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CapsuleComponent_SetCapsuleRadius; - -// Function Engine.CapsuleComponent.SetCapsuleSize -// 0x000C (0x000C - 0x0000) -struct CapsuleComponent_SetCapsuleSize final -{ -public: - float InRadius; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InHalfHeight; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateOverlaps; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CapsuleComponent_SetCapsuleSize; - -// Function Engine.CapsuleComponent.GetScaledCapsuleHalfHeight -// 0x0004 (0x0004 - 0x0000) -struct CapsuleComponent_GetScaledCapsuleHalfHeight final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CapsuleComponent_GetScaledCapsuleHalfHeight; - -// Function Engine.CapsuleComponent.GetScaledCapsuleHalfHeight_WithoutHemisphere -// 0x0004 (0x0004 - 0x0000) -struct CapsuleComponent_GetScaledCapsuleHalfHeight_WithoutHemisphere final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CapsuleComponent_GetScaledCapsuleHalfHeight_WithoutHemisphere; - -// Function Engine.CapsuleComponent.GetScaledCapsuleRadius -// 0x0004 (0x0004 - 0x0000) -struct CapsuleComponent_GetScaledCapsuleRadius final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CapsuleComponent_GetScaledCapsuleRadius; - -// Function Engine.CapsuleComponent.GetScaledCapsuleSize -// 0x0008 (0x0008 - 0x0000) -struct CapsuleComponent_GetScaledCapsuleSize final -{ -public: - float OutRadius; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutHalfHeight; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CapsuleComponent_GetScaledCapsuleSize; - -// Function Engine.CapsuleComponent.GetScaledCapsuleSize_WithoutHemisphere -// 0x0008 (0x0008 - 0x0000) -struct CapsuleComponent_GetScaledCapsuleSize_WithoutHemisphere final -{ -public: - float OutRadius; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutHalfHeightWithoutHemisphere; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CapsuleComponent_GetScaledCapsuleSize_WithoutHemisphere; - -// Function Engine.CapsuleComponent.GetShapeScale -// 0x0004 (0x0004 - 0x0000) -struct CapsuleComponent_GetShapeScale final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CapsuleComponent_GetShapeScale; - -// Function Engine.CapsuleComponent.GetUnscaledCapsuleHalfHeight -// 0x0004 (0x0004 - 0x0000) -struct CapsuleComponent_GetUnscaledCapsuleHalfHeight final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CapsuleComponent_GetUnscaledCapsuleHalfHeight; - -// Function Engine.CapsuleComponent.GetUnscaledCapsuleHalfHeight_WithoutHemisphere -// 0x0004 (0x0004 - 0x0000) -struct CapsuleComponent_GetUnscaledCapsuleHalfHeight_WithoutHemisphere final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CapsuleComponent_GetUnscaledCapsuleHalfHeight_WithoutHemisphere; - -// Function Engine.CapsuleComponent.GetUnscaledCapsuleRadius -// 0x0004 (0x0004 - 0x0000) -struct CapsuleComponent_GetUnscaledCapsuleRadius final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CapsuleComponent_GetUnscaledCapsuleRadius; - -// Function Engine.CapsuleComponent.GetUnscaledCapsuleSize -// 0x0008 (0x0008 - 0x0000) -struct CapsuleComponent_GetUnscaledCapsuleSize final -{ -public: - float OutRadius; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutHalfHeight; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CapsuleComponent_GetUnscaledCapsuleSize; - -// Function Engine.CapsuleComponent.GetUnscaledCapsuleSize_WithoutHemisphere -// 0x0008 (0x0008 - 0x0000) -struct CapsuleComponent_GetUnscaledCapsuleSize_WithoutHemisphere final -{ -public: - float OutRadius; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutHalfHeightWithoutHemisphere; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CapsuleComponent_GetUnscaledCapsuleSize_WithoutHemisphere; - -// Function Engine.ForceFeedbackComponent.AdjustAttenuation -// 0x00B0 (0x00B0 - 0x0000) -struct ForceFeedbackComponent_AdjustAttenuation final -{ -public: - struct FForceFeedbackAttenuationSettings InAttenuationSettings; // 0x0000(0x00B0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ForceFeedbackComponent_AdjustAttenuation; - -// Function Engine.ForceFeedbackComponent.Play -// 0x0004 (0x0004 - 0x0000) -struct ForceFeedbackComponent_Play final -{ -public: - float StartTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ForceFeedbackComponent_Play; - -// Function Engine.ForceFeedbackComponent.SetForceFeedbackEffect -// 0x0008 (0x0008 - 0x0000) -struct ForceFeedbackComponent_SetForceFeedbackEffect final -{ -public: - class UForceFeedbackEffect* NewForceFeedbackEffect; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ForceFeedbackComponent_SetForceFeedbackEffect; - -// Function Engine.ForceFeedbackComponent.SetIntensityMultiplier -// 0x0004 (0x0004 - 0x0000) -struct ForceFeedbackComponent_SetIntensityMultiplier final -{ -public: - float NewIntensityMultiplier; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ForceFeedbackComponent_SetIntensityMultiplier; - -// Function Engine.ForceFeedbackComponent.BP_GetAttenuationSettingsToApply -// 0x00B8 (0x00B8 - 0x0000) -struct ForceFeedbackComponent_BP_GetAttenuationSettingsToApply final -{ -public: - struct FForceFeedbackAttenuationSettings OutAttenuationSettings; // 0x0000(0x00B0)(Parm, OutParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00B0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ForceFeedbackComponent_BP_GetAttenuationSettingsToApply; - -// Function Engine.GameUserSettings.GetDefaultResolution -// 0x0008 (0x0008 - 0x0000) -struct GameUserSettings_GetDefaultResolution final -{ -public: - struct FIntPoint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetDefaultResolution; - -// Function Engine.GameUserSettings.GetDefaultWindowMode -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_GetDefaultWindowMode final -{ -public: - EWindowMode ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetDefaultWindowMode; - -// Function Engine.GameUserSettings.GetDefaultWindowPosition -// 0x0008 (0x0008 - 0x0000) -struct GameUserSettings_GetDefaultWindowPosition final -{ -public: - struct FIntPoint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetDefaultWindowPosition; - -// Function Engine.GameUserSettings.GetFramePace -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetFramePace final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetFramePace; - -// Function Engine.GameUserSettings.GetGameUserSettings -// 0x0008 (0x0008 - 0x0000) -struct GameUserSettings_GetGameUserSettings final -{ -public: - class UGameUserSettings* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetGameUserSettings; - -// Function Engine.GameUserSettings.GetSyncInterval -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetSyncInterval final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetSyncInterval; - -// Function Engine.GameUserSettings.ApplyResolutionSettings -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_ApplyResolutionSettings final -{ -public: - bool bCheckForCommandLineOverrides; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_ApplyResolutionSettings; - -// Function Engine.GameUserSettings.ApplySettings -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_ApplySettings final -{ -public: - bool bCheckForCommandLineOverrides; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_ApplySettings; - -// Function Engine.GameUserSettings.EnableHDRDisplayOutput -// 0x0008 (0x0008 - 0x0000) -struct GameUserSettings_EnableHDRDisplayOutput final -{ -public: - bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 DisplayNits; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_EnableHDRDisplayOutput; - -// Function Engine.GameUserSettings.GetDefaultResolutionScale -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetDefaultResolutionScale final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetDefaultResolutionScale; - -// Function Engine.GameUserSettings.GetRecommendedResolutionScale -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetRecommendedResolutionScale final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetRecommendedResolutionScale; - -// Function Engine.GameUserSettings.LoadSettings -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_LoadSettings final -{ -public: - bool bForceReload; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_LoadSettings; - -// Function Engine.GameUserSettings.RunHardwareBenchmark -// 0x000C (0x000C - 0x0000) -struct GameUserSettings_RunHardwareBenchmark final -{ -public: - int32 WorkScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CPUMultiplier; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GPUMultiplier; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_RunHardwareBenchmark; - -// Function Engine.GameUserSettings.SetAntiAliasingQuality -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_SetAntiAliasingQuality final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetAntiAliasingQuality; - -// Function Engine.GameUserSettings.SetAudioQualityLevel -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_SetAudioQualityLevel final -{ -public: - int32 QualityLevel; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetAudioQualityLevel; - -// Function Engine.GameUserSettings.SetCustomQuality -// 0x0018 (0x0018 - 0x0000) -struct GameUserSettings_SetCustomQuality final -{ -public: - class FString InScalabilityGroupName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InValue; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameUserSettings_SetCustomQuality; - -// Function Engine.GameUserSettings.SetDynamicResolutionEnabled -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_SetDynamicResolutionEnabled final -{ -public: - bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetDynamicResolutionEnabled; - -// Function Engine.GameUserSettings.SetFoliageQuality -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_SetFoliageQuality final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetFoliageQuality; - -// Function Engine.GameUserSettings.SetFrameRateLimit -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_SetFrameRateLimit final -{ -public: - float NewLimit; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetFrameRateLimit; - -// Function Engine.GameUserSettings.SetFullscreenMode -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_SetFullscreenMode final -{ -public: - EWindowMode InFullscreenMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetFullscreenMode; - -// Function Engine.GameUserSettings.SetOverallScalabilityLevel -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_SetOverallScalabilityLevel final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetOverallScalabilityLevel; - -// Function Engine.GameUserSettings.SetPostProcessingQuality -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_SetPostProcessingQuality final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetPostProcessingQuality; - -// Function Engine.GameUserSettings.SetResolutionScaleNormalized -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_SetResolutionScaleNormalized final -{ -public: - float NewScaleNormalized; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetResolutionScaleNormalized; - -// Function Engine.GameUserSettings.SetResolutionScaleValue -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_SetResolutionScaleValue final -{ -public: - int32 NewScaleValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetResolutionScaleValue; - -// Function Engine.GameUserSettings.SetResolutionScaleValueEx -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_SetResolutionScaleValueEx final -{ -public: - float NewScaleValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetResolutionScaleValueEx; - -// Function Engine.GameUserSettings.SetScreenResolution -// 0x0008 (0x0008 - 0x0000) -struct GameUserSettings_SetScreenResolution final -{ -public: - struct FIntPoint Resolution; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetScreenResolution; - -// Function Engine.GameUserSettings.SetShadingQuality -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_SetShadingQuality final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetShadingQuality; - -// Function Engine.GameUserSettings.SetShadowQuality -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_SetShadowQuality final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetShadowQuality; - -// Function Engine.GameUserSettings.SetTextureQuality -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_SetTextureQuality final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetTextureQuality; - -// Function Engine.GameUserSettings.SetViewDistanceQuality -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_SetViewDistanceQuality final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetViewDistanceQuality; - -// Function Engine.GameUserSettings.SetVisualEffectQuality -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_SetVisualEffectQuality final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetVisualEffectQuality; - -// Function Engine.GameUserSettings.SetVSyncEnabled -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_SetVSyncEnabled final -{ -public: - bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetVSyncEnabled; - -// Function Engine.GameUserSettings.GetAntiAliasingQuality -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetAntiAliasingQuality final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetAntiAliasingQuality; - -// Function Engine.GameUserSettings.GetAudioQualityLevel -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetAudioQualityLevel final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetAudioQualityLevel; - -// Function Engine.GameUserSettings.GetCurrentHDRDisplayNits -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetCurrentHDRDisplayNits final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetCurrentHDRDisplayNits; - -// Function Engine.GameUserSettings.GetCustomQuality -// 0x0018 (0x0018 - 0x0000) -struct GameUserSettings_GetCustomQuality final -{ -public: - class FString InScalabilityGroupName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OutValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameUserSettings_GetCustomQuality; - -// Function Engine.GameUserSettings.GetDesktopResolution -// 0x0008 (0x0008 - 0x0000) -struct GameUserSettings_GetDesktopResolution final -{ -public: - struct FIntPoint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetDesktopResolution; - -// Function Engine.GameUserSettings.GetFoliageQuality -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetFoliageQuality final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetFoliageQuality; - -// Function Engine.GameUserSettings.GetFrameRateLimit -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetFrameRateLimit final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetFrameRateLimit; - -// Function Engine.GameUserSettings.GetFullscreenMode -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_GetFullscreenMode final -{ -public: - EWindowMode ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetFullscreenMode; - -// Function Engine.GameUserSettings.GetLastConfirmedFullscreenMode -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_GetLastConfirmedFullscreenMode final -{ -public: - EWindowMode ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetLastConfirmedFullscreenMode; - -// Function Engine.GameUserSettings.GetLastConfirmedScreenResolution -// 0x0008 (0x0008 - 0x0000) -struct GameUserSettings_GetLastConfirmedScreenResolution final -{ -public: - struct FIntPoint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetLastConfirmedScreenResolution; - -// Function Engine.GameUserSettings.GetOverallScalabilityLevel -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetOverallScalabilityLevel final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetOverallScalabilityLevel; - -// Function Engine.GameUserSettings.GetPostProcessingQuality -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetPostProcessingQuality final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetPostProcessingQuality; - -// Function Engine.GameUserSettings.GetPreferredFullscreenMode -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_GetPreferredFullscreenMode final -{ -public: - EWindowMode ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetPreferredFullscreenMode; - -// Function Engine.GameUserSettings.GetResolutionScaleInformation -// 0x0010 (0x0010 - 0x0000) -struct GameUserSettings_GetResolutionScaleInformation final -{ -public: - float CurrentScaleNormalized; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CurrentScaleValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinScaleValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxScaleValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetResolutionScaleInformation; - -// Function Engine.GameUserSettings.GetResolutionScaleInformationEx -// 0x0010 (0x0010 - 0x0000) -struct GameUserSettings_GetResolutionScaleInformationEx final -{ -public: - float CurrentScaleNormalized; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CurrentScaleValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinScaleValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxScaleValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetResolutionScaleInformationEx; - -// Function Engine.GameUserSettings.GetResolutionScaleNormalized -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetResolutionScaleNormalized final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetResolutionScaleNormalized; - -// Function Engine.GameUserSettings.GetScreenResolution -// 0x0008 (0x0008 - 0x0000) -struct GameUserSettings_GetScreenResolution final -{ -public: - struct FIntPoint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetScreenResolution; - -// Function Engine.GameUserSettings.GetShadingQuality -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetShadingQuality final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetShadingQuality; - -// Function Engine.GameUserSettings.GetShadowQuality -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetShadowQuality final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetShadowQuality; - -// Function Engine.GameUserSettings.GetTextureQuality -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetTextureQuality final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetTextureQuality; - -// Function Engine.GameUserSettings.GetViewDistanceQuality -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetViewDistanceQuality final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetViewDistanceQuality; - -// Function Engine.GameUserSettings.GetVisualEffectQuality -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetVisualEffectQuality final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetVisualEffectQuality; - -// Function Engine.GameUserSettings.IsDirty -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_IsDirty final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_IsDirty; - -// Function Engine.GameUserSettings.IsDynamicResolutionDirty -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_IsDynamicResolutionDirty final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_IsDynamicResolutionDirty; - -// Function Engine.GameUserSettings.IsDynamicResolutionEnabled -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_IsDynamicResolutionEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_IsDynamicResolutionEnabled; - -// Function Engine.GameUserSettings.IsFullscreenModeDirty -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_IsFullscreenModeDirty final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_IsFullscreenModeDirty; - -// Function Engine.GameUserSettings.IsHDREnabled -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_IsHDREnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_IsHDREnabled; - -// Function Engine.GameUserSettings.IsScreenResolutionDirty -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_IsScreenResolutionDirty final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_IsScreenResolutionDirty; - -// Function Engine.GameUserSettings.IsVSyncDirty -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_IsVSyncDirty final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_IsVSyncDirty; - -// Function Engine.GameUserSettings.IsVSyncEnabled -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_IsVSyncEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_IsVSyncEnabled; - -// Function Engine.GameUserSettings.SupportsHDRDisplayOutput -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_SupportsHDRDisplayOutput final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SupportsHDRDisplayOutput; - -// Function Engine.GameViewportClient.SetConsoleTarget -// 0x0004 (0x0004 - 0x0000) -struct GameViewportClient_SetConsoleTarget final -{ -public: - int32 PlayerIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameViewportClient_SetConsoleTarget; - -// Function Engine.PlayerInput.InvertAxis -// 0x0008 (0x0008 - 0x0000) -struct PlayerInput_InvertAxis final -{ -public: - class FName AxisName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerInput_InvertAxis; - -// Function Engine.PlayerInput.InvertAxisKey -// 0x0018 (0x0018 - 0x0000) -struct PlayerInput_InvertAxisKey final -{ -public: - struct FKey AxisKey; // 0x0000(0x0018)(ConstParm, Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerInput_InvertAxisKey; - -// Function Engine.PlayerInput.SetBind -// 0x0018 (0x0018 - 0x0000) -struct PlayerInput_SetBind final -{ -public: - class FName BindName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Command; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerInput_SetBind; - -// Function Engine.PlayerInput.SetMouseSensitivity -// 0x0004 (0x0004 - 0x0000) -struct PlayerInput_SetMouseSensitivity final -{ -public: - float Sensitivity; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerInput_SetMouseSensitivity; - -// Function Engine.ProjectileMovementComponent.MoveInterpolationTarget -// 0x0018 (0x0018 - 0x0000) -struct ProjectileMovementComponent_MoveInterpolationTarget final -{ -public: - struct FVector NewLocation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator NewRotation; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ProjectileMovementComponent_MoveInterpolationTarget; - -// Function Engine.ProjectileMovementComponent.SetInterpolatedComponent -// 0x0008 (0x0008 - 0x0000) -struct ProjectileMovementComponent_SetInterpolatedComponent final -{ -public: - class USceneComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ProjectileMovementComponent_SetInterpolatedComponent; - -// Function Engine.ProjectileMovementComponent.SetVelocityInLocalSpace -// 0x000C (0x000C - 0x0000) -struct ProjectileMovementComponent_SetVelocityInLocalSpace final -{ -public: - struct FVector NewVelocity; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ProjectileMovementComponent_SetVelocityInLocalSpace; - -// Function Engine.ProjectileMovementComponent.StopSimulating -// 0x0088 (0x0088 - 0x0000) -struct ProjectileMovementComponent_StopSimulating final -{ -public: - struct FHitResult HitResult; // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ProjectileMovementComponent_StopSimulating; - -// Function Engine.ProjectileMovementComponent.IsInterpolationComplete -// 0x0001 (0x0001 - 0x0000) -struct ProjectileMovementComponent_IsInterpolationComplete final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ProjectileMovementComponent_IsInterpolationComplete; - -// Function Engine.ProjectileMovementComponent.IsVelocityUnderSimulationThreshold -// 0x0001 (0x0001 - 0x0000) -struct ProjectileMovementComponent_IsVelocityUnderSimulationThreshold final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ProjectileMovementComponent_IsVelocityUnderSimulationThreshold; - -// Function Engine.ProjectileMovementComponent.LimitVelocity -// 0x0018 (0x0018 - 0x0000) -struct ProjectileMovementComponent_LimitVelocity final -{ -public: - struct FVector NewVelocity; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ProjectileMovementComponent_LimitVelocity; - -// Function Engine.DirectionalLightComponent.SetAtmosphereSunLight -// 0x0001 (0x0001 - 0x0000) -struct DirectionalLightComponent_SetAtmosphereSunLight final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DirectionalLightComponent_SetAtmosphereSunLight; - -// Function Engine.DirectionalLightComponent.SetAtmosphereSunLightIndex -// 0x0004 (0x0004 - 0x0000) -struct DirectionalLightComponent_SetAtmosphereSunLightIndex final -{ -public: - int32 NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DirectionalLightComponent_SetAtmosphereSunLightIndex; - -// Function Engine.DirectionalLightComponent.SetAtmosphereSunLightPriority -// 0x0004 (0x0004 - 0x0000) -struct DirectionalLightComponent_SetAtmosphereSunLightPriority final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DirectionalLightComponent_SetAtmosphereSunLightPriority; - -// Function Engine.DirectionalLightComponent.SetCascadeDistributionExponent -// 0x0004 (0x0004 - 0x0000) -struct DirectionalLightComponent_SetCascadeDistributionExponent final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DirectionalLightComponent_SetCascadeDistributionExponent; - -// Function Engine.DirectionalLightComponent.SetCascadeTransitionFraction -// 0x0004 (0x0004 - 0x0000) -struct DirectionalLightComponent_SetCascadeTransitionFraction final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DirectionalLightComponent_SetCascadeTransitionFraction; - -// Function Engine.DirectionalLightComponent.SetCloudShadowMinMax -// 0x0008 (0x0008 - 0x0000) -struct DirectionalLightComponent_SetCloudShadowMinMax final -{ -public: - struct FVector2D NewValue; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DirectionalLightComponent_SetCloudShadowMinMax; - -// Function Engine.DirectionalLightComponent.SetCloudShadowOnSurfaceStrength -// 0x0004 (0x0004 - 0x0000) -struct DirectionalLightComponent_SetCloudShadowOnSurfaceStrength final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DirectionalLightComponent_SetCloudShadowOnSurfaceStrength; - -// Function Engine.DirectionalLightComponent.SetDynamicShadowCascades -// 0x0004 (0x0004 - 0x0000) -struct DirectionalLightComponent_SetDynamicShadowCascades final -{ -public: - int32 NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DirectionalLightComponent_SetDynamicShadowCascades; - -// Function Engine.DirectionalLightComponent.SetDynamicShadowDistanceMovableLight -// 0x0004 (0x0004 - 0x0000) -struct DirectionalLightComponent_SetDynamicShadowDistanceMovableLight final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DirectionalLightComponent_SetDynamicShadowDistanceMovableLight; - -// Function Engine.DirectionalLightComponent.SetDynamicShadowDistanceStationaryLight -// 0x0004 (0x0004 - 0x0000) -struct DirectionalLightComponent_SetDynamicShadowDistanceStationaryLight final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DirectionalLightComponent_SetDynamicShadowDistanceStationaryLight; - -// Function Engine.DirectionalLightComponent.SetEnableLightShaftOcclusion -// 0x0001 (0x0001 - 0x0000) -struct DirectionalLightComponent_SetEnableLightShaftOcclusion final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DirectionalLightComponent_SetEnableLightShaftOcclusion; - -// Function Engine.DirectionalLightComponent.SetLightShaftOverrideDirection -// 0x000C (0x000C - 0x0000) -struct DirectionalLightComponent_SetLightShaftOverrideDirection final -{ -public: - struct FVector NewValue; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DirectionalLightComponent_SetLightShaftOverrideDirection; - -// Function Engine.DirectionalLightComponent.SetOcclusionDepthRange -// 0x0004 (0x0004 - 0x0000) -struct DirectionalLightComponent_SetOcclusionDepthRange final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DirectionalLightComponent_SetOcclusionDepthRange; - -// Function Engine.DirectionalLightComponent.SetOcclusionMaskDarkness -// 0x0004 (0x0004 - 0x0000) -struct DirectionalLightComponent_SetOcclusionMaskDarkness final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DirectionalLightComponent_SetOcclusionMaskDarkness; - -// Function Engine.DirectionalLightComponent.SetPseudoLight -// 0x0001 (0x0001 - 0x0000) -struct DirectionalLightComponent_SetPseudoLight final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DirectionalLightComponent_SetPseudoLight; - -// Function Engine.DirectionalLightComponent.SetShadowAmount -// 0x0004 (0x0004 - 0x0000) -struct DirectionalLightComponent_SetShadowAmount final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DirectionalLightComponent_SetShadowAmount; - -// Function Engine.DirectionalLightComponent.SetShadowDistanceFadeoutFraction -// 0x0004 (0x0004 - 0x0000) -struct DirectionalLightComponent_SetShadowDistanceFadeoutFraction final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DirectionalLightComponent_SetShadowDistanceFadeoutFraction; - -// Function Engine.GameStateBase.GetPlayerRespawnDelay -// 0x0010 (0x0010 - 0x0000) -struct GameStateBase_GetPlayerRespawnDelay final -{ -public: - class AController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameStateBase_GetPlayerRespawnDelay; - -// Function Engine.GameStateBase.GetPlayerStartTime -// 0x0010 (0x0010 - 0x0000) -struct GameStateBase_GetPlayerStartTime final -{ -public: - class AController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameStateBase_GetPlayerStartTime; - -// Function Engine.GameStateBase.GetServerWorldTimeSeconds -// 0x0004 (0x0004 - 0x0000) -struct GameStateBase_GetServerWorldTimeSeconds final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameStateBase_GetServerWorldTimeSeconds; - -// Function Engine.GameStateBase.HasBegunPlay -// 0x0001 (0x0001 - 0x0000) -struct GameStateBase_HasBegunPlay final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameStateBase_HasBegunPlay; - -// Function Engine.GameStateBase.HasMatchEnded -// 0x0001 (0x0001 - 0x0000) -struct GameStateBase_HasMatchEnded final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameStateBase_HasMatchEnded; - -// Function Engine.GameStateBase.HasMatchStarted -// 0x0001 (0x0001 - 0x0000) -struct GameStateBase_HasMatchStarted final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameStateBase_HasMatchStarted; - -// Function Engine.LevelStreaming.CreateInstance -// 0x0018 (0x0018 - 0x0000) -struct LevelStreaming_CreateInstance final -{ -public: - class FString UniqueInstanceName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ULevelStreaming* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelStreaming_CreateInstance; - -// Function Engine.LevelStreaming.GetLevelScriptActor -// 0x0008 (0x0008 - 0x0000) -struct LevelStreaming_GetLevelScriptActor final -{ -public: - class ALevelScriptActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelStreaming_GetLevelScriptActor; - -// Function Engine.LevelStreaming.SetIsRequestingUnloadAndRemoval -// 0x0001 (0x0001 - 0x0000) -struct LevelStreaming_SetIsRequestingUnloadAndRemoval final -{ -public: - bool bInIsRequestingUnloadAndRemoval; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelStreaming_SetIsRequestingUnloadAndRemoval; - -// Function Engine.LevelStreaming.SetLevelLODIndex -// 0x0004 (0x0004 - 0x0000) -struct LevelStreaming_SetLevelLODIndex final -{ -public: - int32 LODIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelStreaming_SetLevelLODIndex; - -// Function Engine.LevelStreaming.SetPriority -// 0x0004 (0x0004 - 0x0000) -struct LevelStreaming_SetPriority final -{ -public: - int32 NewPriority; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelStreaming_SetPriority; - -// Function Engine.LevelStreaming.SetShouldBeLoaded -// 0x0001 (0x0001 - 0x0000) -struct LevelStreaming_SetShouldBeLoaded final -{ -public: - bool bInShouldBeLoaded; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelStreaming_SetShouldBeLoaded; - -// Function Engine.LevelStreaming.SetShouldBeVisible -// 0x0001 (0x0001 - 0x0000) -struct LevelStreaming_SetShouldBeVisible final -{ -public: - bool bInShouldBeVisible; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelStreaming_SetShouldBeVisible; - -// Function Engine.LevelStreaming.SetShouldWarmUpStreamingAssets -// 0x0008 (0x0008 - 0x0000) -struct LevelStreaming_SetShouldWarmUpStreamingAssets final -{ -public: - bool bInShouldWarmUp; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Seconds; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelStreaming_SetShouldWarmUpStreamingAssets; - -// Function Engine.LevelStreaming.GetIsRequestingUnloadAndRemoval -// 0x0001 (0x0001 - 0x0000) -struct LevelStreaming_GetIsRequestingUnloadAndRemoval final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelStreaming_GetIsRequestingUnloadAndRemoval; - -// Function Engine.LevelStreaming.GetLoadedLevel -// 0x0008 (0x0008 - 0x0000) -struct LevelStreaming_GetLoadedLevel final -{ -public: - class ULevel* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelStreaming_GetLoadedLevel; - -// Function Engine.LevelStreaming.GetWorldAssetPackageFName -// 0x0008 (0x0008 - 0x0000) -struct LevelStreaming_GetWorldAssetPackageFName final -{ -public: - class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelStreaming_GetWorldAssetPackageFName; - -// Function Engine.LevelStreaming.IsLevelLoaded -// 0x0001 (0x0001 - 0x0000) -struct LevelStreaming_IsLevelLoaded final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelStreaming_IsLevelLoaded; - -// Function Engine.LevelStreaming.IsLevelVisible -// 0x0001 (0x0001 - 0x0000) -struct LevelStreaming_IsLevelVisible final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelStreaming_IsLevelVisible; - -// Function Engine.LevelStreaming.IsStreamingLevelDithering -// 0x0001 (0x0001 - 0x0000) -struct LevelStreaming_IsStreamingLevelDithering final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelStreaming_IsStreamingLevelDithering; - -// Function Engine.LevelStreaming.IsStreamingStatePending -// 0x0001 (0x0001 - 0x0000) -struct LevelStreaming_IsStreamingStatePending final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelStreaming_IsStreamingStatePending; - -// Function Engine.LevelStreaming.IsStreamingWarmedUp -// 0x0001 (0x0001 - 0x0000) -struct LevelStreaming_IsStreamingWarmedUp final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelStreaming_IsStreamingWarmedUp; - -// Function Engine.LevelStreaming.ShouldBeLoaded -// 0x0001 (0x0001 - 0x0000) -struct LevelStreaming_ShouldBeLoaded final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelStreaming_ShouldBeLoaded; - -// Function Engine.InputComponent.GetControllerAnalogKeyState -// 0x0020 (0x0020 - 0x0000) -struct InputComponent_GetControllerAnalogKeyState final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputComponent_GetControllerAnalogKeyState; - -// Function Engine.InputComponent.GetControllerAnalogStickState -// 0x000C (0x000C - 0x0000) -struct InputComponent_GetControllerAnalogStickState final -{ -public: - EControllerAnalogStick WhichStick; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float StickX; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StickY; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputComponent_GetControllerAnalogStickState; - -// Function Engine.InputComponent.GetControllerKeyTimeDown -// 0x0020 (0x0020 - 0x0000) -struct InputComponent_GetControllerKeyTimeDown final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputComponent_GetControllerKeyTimeDown; - -// Function Engine.InputComponent.GetControllerMouseDelta -// 0x0008 (0x0008 - 0x0000) -struct InputComponent_GetControllerMouseDelta final -{ -public: - float DeltaX; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DeltaY; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputComponent_GetControllerMouseDelta; - -// Function Engine.InputComponent.GetControllerVectorKeyState -// 0x0028 (0x0028 - 0x0000) -struct InputComponent_GetControllerVectorKeyState final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputComponent_GetControllerVectorKeyState; - -// Function Engine.InputComponent.GetTouchState -// 0x0010 (0x0010 - 0x0000) -struct InputComponent_GetTouchState final -{ -public: - int32 FingerIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LocationX; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LocationY; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsCurrentlyPressed; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputComponent_GetTouchState; - -// Function Engine.InputComponent.IsControllerKeyDown -// 0x0020 (0x0020 - 0x0000) -struct InputComponent_IsControllerKeyDown final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputComponent_IsControllerKeyDown; - -// Function Engine.InputComponent.WasControllerKeyJustPressed -// 0x0020 (0x0020 - 0x0000) -struct InputComponent_WasControllerKeyJustPressed final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputComponent_WasControllerKeyJustPressed; - -// Function Engine.InputComponent.WasControllerKeyJustReleased -// 0x0020 (0x0020 - 0x0000) -struct InputComponent_WasControllerKeyJustReleased final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputComponent_WasControllerKeyJustReleased; - -// Function Engine.TimecodeProvider.FetchTimecode -// 0x0014 (0x0014 - 0x0000) -struct TimecodeProvider_FetchTimecode final -{ -public: - struct FQualifiedFrameTime OutFrameTime; // 0x0000(0x0010)(Parm, OutParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TimecodeProvider_FetchTimecode; - -// Function Engine.TimecodeProvider.GetDelayedQualifiedFrameTime -// 0x0010 (0x0010 - 0x0000) -struct TimecodeProvider_GetDelayedQualifiedFrameTime final -{ -public: - struct FQualifiedFrameTime ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimecodeProvider_GetDelayedQualifiedFrameTime; - -// Function Engine.TimecodeProvider.GetDelayedTimecode -// 0x0014 (0x0014 - 0x0000) -struct TimecodeProvider_GetDelayedTimecode final -{ -public: - struct FTimecode ReturnValue; // 0x0000(0x0014)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimecodeProvider_GetDelayedTimecode; - -// Function Engine.TimecodeProvider.GetFrameRate -// 0x0008 (0x0008 - 0x0000) -struct TimecodeProvider_GetFrameRate final -{ -public: - struct FFrameRate ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimecodeProvider_GetFrameRate; - -// Function Engine.TimecodeProvider.GetQualifiedFrameTime -// 0x0010 (0x0010 - 0x0000) -struct TimecodeProvider_GetQualifiedFrameTime final -{ -public: - struct FQualifiedFrameTime ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimecodeProvider_GetQualifiedFrameTime; - -// Function Engine.TimecodeProvider.GetSynchronizationState -// 0x0004 (0x0004 - 0x0000) -struct TimecodeProvider_GetSynchronizationState final -{ -public: - ETimecodeProviderSynchronizationState ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimecodeProvider_GetSynchronizationState; - -// Function Engine.TimecodeProvider.GetTimecode -// 0x0014 (0x0014 - 0x0000) -struct TimecodeProvider_GetTimecode final -{ -public: - struct FTimecode ReturnValue; // 0x0000(0x0014)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimecodeProvider_GetTimecode; - -// Function Engine.SkeletalMeshSocket.InitializeSocketFromLocation -// 0x0020 (0x0020 - 0x0000) -struct SkeletalMeshSocket_InitializeSocketFromLocation final -{ -public: - const class USkeletalMeshComponent* skelComp; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldLocation; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldNormal; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshSocket_InitializeSocketFromLocation; - -// Function Engine.SkeletalMeshSocket.GetSocketLocation -// 0x0018 (0x0018 - 0x0000) -struct SkeletalMeshSocket_GetSocketLocation final -{ -public: - const class USkeletalMeshComponent* skelComp; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshSocket_GetSocketLocation; - -// Function Engine.AmbientSound.AdjustVolume -// 0x0008 (0x0008 - 0x0000) -struct AmbientSound_AdjustVolume final -{ -public: - float AdjustVolumeDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AdjustVolumeLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AmbientSound_AdjustVolume; - -// Function Engine.AmbientSound.FadeIn -// 0x0008 (0x0008 - 0x0000) -struct AmbientSound_FadeIn final -{ -public: - float FadeInDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeVolumeLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AmbientSound_FadeIn; - -// Function Engine.AmbientSound.FadeOut -// 0x0008 (0x0008 - 0x0000) -struct AmbientSound_FadeOut final -{ -public: - float FadeOutDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeVolumeLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AmbientSound_FadeOut; - -// Function Engine.AmbientSound.Play -// 0x0004 (0x0004 - 0x0000) -struct AmbientSound_Play final -{ -public: - float StartTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AmbientSound_Play; - -// Function Engine.SpringArmComponent.GetTargetRotation -// 0x000C (0x000C - 0x0000) -struct SpringArmComponent_GetTargetRotation final -{ -public: - struct FRotator ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SpringArmComponent_GetTargetRotation; - -// Function Engine.SpringArmComponent.GetUnfixedCameraPosition -// 0x000C (0x000C - 0x0000) -struct SpringArmComponent_GetUnfixedCameraPosition final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SpringArmComponent_GetUnfixedCameraPosition; - -// Function Engine.SpringArmComponent.IsCollisionFixApplied -// 0x0001 (0x0001 - 0x0000) -struct SpringArmComponent_IsCollisionFixApplied final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SpringArmComponent_IsCollisionFixApplied; - -// Function Engine.StereoLayerComponent.SetEquirectProps -// 0x0048 (0x0048 - 0x0000) -struct StereoLayerComponent_SetEquirectProps final -{ -public: - struct FEquirectProps InScaleBiases; // 0x0000(0x0048)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StereoLayerComponent_SetEquirectProps; - -// Function Engine.StereoLayerComponent.SetLeftTexture -// 0x0008 (0x0008 - 0x0000) -struct StereoLayerComponent_SetLeftTexture final -{ -public: - class UTexture* inTexture; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StereoLayerComponent_SetLeftTexture; - -// Function Engine.StereoLayerComponent.SetPriority -// 0x0004 (0x0004 - 0x0000) -struct StereoLayerComponent_SetPriority final -{ -public: - int32 InPriority; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StereoLayerComponent_SetPriority; - -// Function Engine.StereoLayerComponent.SetQuadSize -// 0x0008 (0x0008 - 0x0000) -struct StereoLayerComponent_SetQuadSize final -{ -public: - struct FVector2D InQuadSize; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StereoLayerComponent_SetQuadSize; - -// Function Engine.StereoLayerComponent.SetTexture -// 0x0008 (0x0008 - 0x0000) -struct StereoLayerComponent_SetTexture final -{ -public: - class UTexture* inTexture; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StereoLayerComponent_SetTexture; - -// Function Engine.StereoLayerComponent.SetUVRect -// 0x0014 (0x0014 - 0x0000) -struct StereoLayerComponent_SetUVRect final -{ -public: - struct FBox2D InUVRect; // 0x0000(0x0014)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StereoLayerComponent_SetUVRect; - -// Function Engine.StereoLayerComponent.GetLeftTexture -// 0x0008 (0x0008 - 0x0000) -struct StereoLayerComponent_GetLeftTexture final -{ -public: - class UTexture* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StereoLayerComponent_GetLeftTexture; - -// Function Engine.StereoLayerComponent.GetPriority -// 0x0004 (0x0004 - 0x0000) -struct StereoLayerComponent_GetPriority final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StereoLayerComponent_GetPriority; - -// Function Engine.StereoLayerComponent.GetQuadSize -// 0x0008 (0x0008 - 0x0000) -struct StereoLayerComponent_GetQuadSize final -{ -public: - struct FVector2D ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StereoLayerComponent_GetQuadSize; - -// Function Engine.StereoLayerComponent.GetTexture -// 0x0008 (0x0008 - 0x0000) -struct StereoLayerComponent_GetTexture final -{ -public: - class UTexture* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StereoLayerComponent_GetTexture; - -// Function Engine.StereoLayerComponent.GetUVRect -// 0x0014 (0x0014 - 0x0000) -struct StereoLayerComponent_GetUVRect final -{ -public: - struct FBox2D ReturnValue; // 0x0000(0x0014)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StereoLayerComponent_GetUVRect; - -// Function Engine.AnimMontage.GetDefaultBlendOutTime -// 0x0004 (0x0004 - 0x0000) -struct AnimMontage_GetDefaultBlendOutTime final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimMontage_GetDefaultBlendOutTime; - -// Function Engine.AnimNotifyState_Trail.OverridePSTemplate -// 0x0018 (0x0018 - 0x0000) -struct AnimNotifyState_Trail_OverridePSTemplate final -{ -public: - class USkeletalMeshComponent* MeshComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequenceBase* Animation; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UParticleSystem* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimNotifyState_Trail_OverridePSTemplate; - -// Function Engine.AnimSingleNodeInstance.GetLength -// 0x0004 (0x0004 - 0x0000) -struct AnimSingleNodeInstance_GetLength final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimSingleNodeInstance_GetLength; - -// Function Engine.AnimSingleNodeInstance.PlayAnim -// 0x000C (0x000C - 0x0000) -struct AnimSingleNodeInstance_PlayAnim final -{ -public: - bool bIsLooping; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InPlayRate; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InStartPosition; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimSingleNodeInstance_PlayAnim; - -// Function Engine.AnimSingleNodeInstance.SetAnimationAsset -// 0x0010 (0x0010 - 0x0000) -struct AnimSingleNodeInstance_SetAnimationAsset final -{ -public: - class UAnimationAsset* NewAsset; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsLooping; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InPlayRate; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimSingleNodeInstance_SetAnimationAsset; - -// Function Engine.AnimSingleNodeInstance.SetBlendSpaceInput -// 0x000C (0x000C - 0x0000) -struct AnimSingleNodeInstance_SetBlendSpaceInput final -{ -public: - struct FVector InBlendInput; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimSingleNodeInstance_SetBlendSpaceInput; - -// Function Engine.AnimSingleNodeInstance.SetLooping -// 0x0001 (0x0001 - 0x0000) -struct AnimSingleNodeInstance_SetLooping final -{ -public: - bool bIsLooping; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimSingleNodeInstance_SetLooping; - -// Function Engine.AnimSingleNodeInstance.SetPlaying -// 0x0001 (0x0001 - 0x0000) -struct AnimSingleNodeInstance_SetPlaying final -{ -public: - bool bIsPlaying; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimSingleNodeInstance_SetPlaying; - -// Function Engine.AnimSingleNodeInstance.SetPlayRate -// 0x0004 (0x0004 - 0x0000) -struct AnimSingleNodeInstance_SetPlayRate final -{ -public: - float InPlayRate; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimSingleNodeInstance_SetPlayRate; - -// Function Engine.AnimSingleNodeInstance.SetPosition -// 0x0008 (0x0008 - 0x0000) -struct AnimSingleNodeInstance_SetPosition final -{ -public: - float InPosition; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFireNotifies; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimSingleNodeInstance_SetPosition; - -// Function Engine.AnimSingleNodeInstance.SetPositionWithPreviousTime -// 0x000C (0x000C - 0x0000) -struct AnimSingleNodeInstance_SetPositionWithPreviousTime final -{ -public: - float InPosition; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InPreviousTime; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFireNotifies; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimSingleNodeInstance_SetPositionWithPreviousTime; - -// Function Engine.AnimSingleNodeInstance.SetPreviewCurveOverride -// 0x0010 (0x0010 - 0x0000) -struct AnimSingleNodeInstance_SetPreviewCurveOverride final -{ -public: - class FName PoseName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRemoveIfZero; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimSingleNodeInstance_SetPreviewCurveOverride; - -// Function Engine.AnimSingleNodeInstance.SetReverse -// 0x0001 (0x0001 - 0x0000) -struct AnimSingleNodeInstance_SetReverse final -{ -public: - bool bInReverse; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimSingleNodeInstance_SetReverse; - -// Function Engine.AnimSingleNodeInstance.GetAnimationAsset -// 0x0008 (0x0008 - 0x0000) -struct AnimSingleNodeInstance_GetAnimationAsset final -{ -public: - class UAnimationAsset* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimSingleNodeInstance_GetAnimationAsset; - -// Function Engine.AsyncActionHandleSaveGame.AsyncLoadGameFromSlot -// 0x0028 (0x0028 - 0x0000) -struct AsyncActionHandleSaveGame_AsyncLoadGameFromSlot final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString SlotName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 UserIndex; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UAsyncActionHandleSaveGame* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AsyncActionHandleSaveGame_AsyncLoadGameFromSlot; - -// Function Engine.AsyncActionHandleSaveGame.AsyncSaveGameToSlot -// 0x0030 (0x0030 - 0x0000) -struct AsyncActionHandleSaveGame_AsyncSaveGameToSlot final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USaveGame* SaveGameObject_0; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString SlotName; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 UserIndex; // 0x0020(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UAsyncActionHandleSaveGame* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AsyncActionHandleSaveGame_AsyncSaveGameToSlot; - -// Function Engine.AsyncActionLoadPrimaryAsset.AsyncLoadPrimaryAsset -// 0x0030 (0x0030 - 0x0000) -struct AsyncActionLoadPrimaryAsset_AsyncLoadPrimaryAsset final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPrimaryAssetId PrimaryAsset; // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray LoadBundles; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class UAsyncActionLoadPrimaryAsset* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AsyncActionLoadPrimaryAsset_AsyncLoadPrimaryAsset; - -// Function Engine.AsyncActionLoadPrimaryAssetClass.AsyncLoadPrimaryAssetClass -// 0x0030 (0x0030 - 0x0000) -struct AsyncActionLoadPrimaryAssetClass_AsyncLoadPrimaryAssetClass final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPrimaryAssetId PrimaryAsset; // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray LoadBundles; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class UAsyncActionLoadPrimaryAssetClass* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AsyncActionLoadPrimaryAssetClass_AsyncLoadPrimaryAssetClass; - -// Function Engine.AsyncActionLoadPrimaryAssetClassList.AsyncLoadPrimaryAssetClassList -// 0x0030 (0x0030 - 0x0000) -struct AsyncActionLoadPrimaryAssetClassList_AsyncLoadPrimaryAssetClassList final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray PrimaryAssetList; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray LoadBundles; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class UAsyncActionLoadPrimaryAssetClassList* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AsyncActionLoadPrimaryAssetClassList_AsyncLoadPrimaryAssetClassList; - -// Function Engine.AsyncActionChangePrimaryAssetBundles.AsyncChangeBundleStateForMatchingPrimaryAssets -// 0x0030 (0x0030 - 0x0000) -struct AsyncActionChangePrimaryAssetBundles_AsyncChangeBundleStateForMatchingPrimaryAssets final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray NewBundles; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray OldBundles; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class UAsyncActionChangePrimaryAssetBundles* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AsyncActionChangePrimaryAssetBundles_AsyncChangeBundleStateForMatchingPrimaryAssets; - -// Function Engine.AsyncActionChangePrimaryAssetBundles.AsyncChangeBundleStateForPrimaryAssetList -// 0x0040 (0x0040 - 0x0000) -struct AsyncActionChangePrimaryAssetBundles_AsyncChangeBundleStateForPrimaryAssetList final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray PrimaryAssetList; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray AddBundles; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray RemoveBundles; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class UAsyncActionChangePrimaryAssetBundles* ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AsyncActionChangePrimaryAssetBundles_AsyncChangeBundleStateForPrimaryAssetList; - -// Function Engine.Emitter.OnParticleSystemFinished -// 0x0008 (0x0008 - 0x0000) -struct Emitter_OnParticleSystemFinished final -{ -public: - class UParticleSystemComponent* FinishedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Emitter_OnParticleSystemFinished; - -// Function Engine.Emitter.SetActorParameter -// 0x0010 (0x0010 - 0x0000) -struct Emitter_SetActorParameter final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* Param; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Emitter_SetActorParameter; - -// Function Engine.Emitter.SetColorParameter -// 0x0018 (0x0018 - 0x0000) -struct Emitter_SetColorParameter final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Param; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Emitter_SetColorParameter; - -// Function Engine.Emitter.SetFloatParameter -// 0x000C (0x000C - 0x0000) -struct Emitter_SetFloatParameter final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Param; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Emitter_SetFloatParameter; - -// Function Engine.Emitter.SetMaterialParameter -// 0x0010 (0x0010 - 0x0000) -struct Emitter_SetMaterialParameter final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* Param; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Emitter_SetMaterialParameter; - -// Function Engine.Emitter.SetTemplate -// 0x0008 (0x0008 - 0x0000) -struct Emitter_SetTemplate final -{ -public: - class UParticleSystem* NewTemplate; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Emitter_SetTemplate; - -// Function Engine.Emitter.SetVectorParameter -// 0x0014 (0x0014 - 0x0000) -struct Emitter_SetVectorParameter final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Param; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Emitter_SetVectorParameter; - -// Function Engine.Emitter.IsActive -// 0x0001 (0x0001 - 0x0000) -struct Emitter_IsActive final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Emitter_IsActive; - -// Function Engine.AudioComponent.AdjustAttenuation -// 0x03A0 (0x03A0 - 0x0000) -struct AudioComponent_AdjustAttenuation final -{ -public: - struct FSoundAttenuationSettings InAttenuationSettings; // 0x0000(0x03A0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_AdjustAttenuation; - -// Function Engine.AudioComponent.AdjustVolume -// 0x000C (0x000C - 0x0000) -struct AudioComponent_AdjustVolume final -{ -public: - float AdjustVolumeDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AdjustVolumeLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAudioFaderCurve FadeCurve; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AudioComponent_AdjustVolume; - -// Function Engine.AudioComponent.BP_GetAttenuationSettingsToApply -// 0x03A8 (0x03A8 - 0x0000) -struct AudioComponent_BP_GetAttenuationSettingsToApply final -{ -public: - struct FSoundAttenuationSettings OutAttenuationSettings; // 0x0000(0x03A0)(Parm, OutParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x03A0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A1[0x7]; // 0x03A1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AudioComponent_BP_GetAttenuationSettingsToApply; - -// Function Engine.AudioComponent.FadeIn -// 0x0010 (0x0010 - 0x0000) -struct AudioComponent_FadeIn final -{ -public: - float FadeInDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeVolumeLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAudioFaderCurve FadeCurve; // 0x000C(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AudioComponent_FadeIn; - -// Function Engine.AudioComponent.FadeOut -// 0x000C (0x000C - 0x0000) -struct AudioComponent_FadeOut final -{ -public: - float FadeOutDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeVolumeLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAudioFaderCurve FadeCurve; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AudioComponent_FadeOut; - -// Function Engine.AudioComponent.GetCookedEnvelopeData -// 0x0008 (0x0008 - 0x0000) -struct AudioComponent_GetCookedEnvelopeData final -{ -public: - float OutEnvelopeData; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AudioComponent_GetCookedEnvelopeData; - -// Function Engine.AudioComponent.GetCookedEnvelopeDataForAllPlayingSounds -// 0x0018 (0x0018 - 0x0000) -struct AudioComponent_GetCookedEnvelopeDataForAllPlayingSounds final -{ -public: - TArray OutEnvelopeData; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AudioComponent_GetCookedEnvelopeDataForAllPlayingSounds; - -// Function Engine.AudioComponent.GetCookedFFTData -// 0x0028 (0x0028 - 0x0000) -struct AudioComponent_GetCookedFFTData final -{ -public: - TArray FrequenciesToGet; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray OutSoundWaveSpectralData; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AudioComponent_GetCookedFFTData; - -// Function Engine.AudioComponent.GetCookedFFTDataForAllPlayingSounds -// 0x0018 (0x0018 - 0x0000) -struct AudioComponent_GetCookedFFTDataForAllPlayingSounds final -{ -public: - TArray OutSoundWaveSpectralData; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AudioComponent_GetCookedFFTDataForAllPlayingSounds; - -// Function Engine.AudioComponent.Play -// 0x0004 (0x0004 - 0x0000) -struct AudioComponent_Play final -{ -public: - float StartTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_Play; - -// Function Engine.AudioComponent.PlayQuantized -// 0x0040 (0x0040 - 0x0000) -struct AudioComponent_PlayQuantized final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UQuartzClockHandle* InClockHandle; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuartzQuantizationBoundary InQuantizationBoundary; // 0x0010(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - TDelegate InDelegate; // 0x001C(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - float InStartTime; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InFadeInDuration; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InFadeVolumeLevel; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAudioFaderCurve InFadeCurve; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AudioComponent_PlayQuantized; - -// Function Engine.AudioComponent.SetAudioBusSendPostEffect -// 0x0010 (0x0010 - 0x0000) -struct AudioComponent_SetAudioBusSendPostEffect final -{ -public: - class UAudioBus* AudioBus; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AudioBusSendLevel; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AudioComponent_SetAudioBusSendPostEffect; - -// Function Engine.AudioComponent.SetAudioBusSendPreEffect -// 0x0010 (0x0010 - 0x0000) -struct AudioComponent_SetAudioBusSendPreEffect final -{ -public: - class UAudioBus* AudioBus; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AudioBusSendLevel; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AudioComponent_SetAudioBusSendPreEffect; - -// Function Engine.AudioComponent.SetBoolParameter -// 0x000C (0x000C - 0x0000) -struct AudioComponent_SetBoolParameter final -{ -public: - class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InBool; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AudioComponent_SetBoolParameter; - -// Function Engine.AudioComponent.SetFloatParameter -// 0x000C (0x000C - 0x0000) -struct AudioComponent_SetFloatParameter final -{ -public: - class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InFloat; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_SetFloatParameter; - -// Function Engine.AudioComponent.SetIntParameter -// 0x000C (0x000C - 0x0000) -struct AudioComponent_SetIntParameter final -{ -public: - class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 inInt; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_SetIntParameter; - -// Function Engine.AudioComponent.SetLowPassFilterEnabled -// 0x0001 (0x0001 - 0x0000) -struct AudioComponent_SetLowPassFilterEnabled final -{ -public: - bool InLowPassFilterEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_SetLowPassFilterEnabled; - -// Function Engine.AudioComponent.SetLowPassFilterFrequency -// 0x0004 (0x0004 - 0x0000) -struct AudioComponent_SetLowPassFilterFrequency final -{ -public: - float InLowPassFilterFrequency; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_SetLowPassFilterFrequency; - -// Function Engine.AudioComponent.SetOutputToBusOnly -// 0x0001 (0x0001 - 0x0000) -struct AudioComponent_SetOutputToBusOnly final -{ -public: - bool bInOutputToBusOnly; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_SetOutputToBusOnly; - -// Function Engine.AudioComponent.SetPaused -// 0x0001 (0x0001 - 0x0000) -struct AudioComponent_SetPaused final -{ -public: - bool bPause; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_SetPaused; - -// Function Engine.AudioComponent.SetPitchMultiplier -// 0x0004 (0x0004 - 0x0000) -struct AudioComponent_SetPitchMultiplier final -{ -public: - float NewPitchMultiplier; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_SetPitchMultiplier; - -// Function Engine.AudioComponent.SetSound -// 0x0008 (0x0008 - 0x0000) -struct AudioComponent_SetSound final -{ -public: - class USoundBase* NewSound; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_SetSound; - -// Function Engine.AudioComponent.SetSourceBusSendPostEffect -// 0x0010 (0x0010 - 0x0000) -struct AudioComponent_SetSourceBusSendPostEffect final -{ -public: - class USoundSourceBus* SoundSourceBus; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SourceBusSendLevel; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AudioComponent_SetSourceBusSendPostEffect; - -// Function Engine.AudioComponent.SetSourceBusSendPreEffect -// 0x0010 (0x0010 - 0x0000) -struct AudioComponent_SetSourceBusSendPreEffect final -{ -public: - class USoundSourceBus* SoundSourceBus; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SourceBusSendLevel; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AudioComponent_SetSourceBusSendPreEffect; - -// Function Engine.AudioComponent.SetSubmixSend -// 0x0010 (0x0010 - 0x0000) -struct AudioComponent_SetSubmixSend final -{ -public: - class USoundSubmixBase* Submix; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SendLevel; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AudioComponent_SetSubmixSend; - -// Function Engine.AudioComponent.SetUISound -// 0x0001 (0x0001 - 0x0000) -struct AudioComponent_SetUISound final -{ -public: - bool bInUISound; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_SetUISound; - -// Function Engine.AudioComponent.SetVolumeMultiplier -// 0x0004 (0x0004 - 0x0000) -struct AudioComponent_SetVolumeMultiplier final -{ -public: - float NewVolumeMultiplier; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_SetVolumeMultiplier; - -// Function Engine.AudioComponent.SetWaveParameter -// 0x0010 (0x0010 - 0x0000) -struct AudioComponent_SetWaveParameter final -{ -public: - class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundWave* InWave; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_SetWaveParameter; - -// Function Engine.AudioComponent.StopDelayed -// 0x0004 (0x0004 - 0x0000) -struct AudioComponent_StopDelayed final -{ -public: - float DelayTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_StopDelayed; - -// Function Engine.AudioComponent.GetPlayState -// 0x0001 (0x0001 - 0x0000) -struct AudioComponent_GetPlayState final -{ -public: - EAudioComponentPlayState ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_GetPlayState; - -// Function Engine.AudioComponent.HasCookedAmplitudeEnvelopeData -// 0x0001 (0x0001 - 0x0000) -struct AudioComponent_HasCookedAmplitudeEnvelopeData final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_HasCookedAmplitudeEnvelopeData; - -// Function Engine.AudioComponent.HasCookedFFTData -// 0x0001 (0x0001 - 0x0000) -struct AudioComponent_HasCookedFFTData final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_HasCookedFFTData; - -// Function Engine.AudioComponent.IsPlaying -// 0x0001 (0x0001 - 0x0000) -struct AudioComponent_IsPlaying final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_IsPlaying; - -// Function Engine.AudioComponent.IsVirtualized -// 0x0001 (0x0001 - 0x0000) -struct AudioComponent_IsVirtualized final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_IsVirtualized; - -// Function Engine.AudioVolume.SetEnabled -// 0x0001 (0x0001 - 0x0000) -struct AudioVolume_SetEnabled final -{ -public: - bool bNewEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioVolume_SetEnabled; - -// Function Engine.AudioVolume.SetInteriorSettings -// 0x0024 (0x0024 - 0x0000) -struct AudioVolume_SetInteriorSettings final -{ -public: - struct FInteriorSettings NewInteriorSettings; // 0x0000(0x0024)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioVolume_SetInteriorSettings; - -// Function Engine.AudioVolume.SetPriority -// 0x0004 (0x0004 - 0x0000) -struct AudioVolume_SetPriority final -{ -public: - float NewPriority; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioVolume_SetPriority; - -// Function Engine.AudioVolume.SetReverbSettings -// 0x0020 (0x0020 - 0x0000) -struct AudioVolume_SetReverbSettings final -{ -public: - struct FReverbSettings NewReverbSettings; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioVolume_SetReverbSettings; - -// Function Engine.AudioVolume.SetSubmixOverrideSettings -// 0x0010 (0x0010 - 0x0000) -struct AudioVolume_SetSubmixOverrideSettings final -{ -public: - TArray NewSubmixOverrideSettings; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioVolume_SetSubmixOverrideSettings; - -// Function Engine.AudioVolume.SetSubmixSendSettings -// 0x0010 (0x0010 - 0x0000) -struct AudioVolume_SetSubmixSendSettings final -{ -public: - TArray NewSubmixSendSettings; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioVolume_SetSubmixSendSettings; - -// Function Engine.AutoDestroySubsystem.OnActorEndPlay -// 0x0010 (0x0010 - 0x0000) -struct AutoDestroySubsystem_OnActorEndPlay final -{ -public: - class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEndPlayReason EndPlayReason; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AutoDestroySubsystem_OnActorEndPlay; - -// Function Engine.SubsystemBlueprintLibrary.GetEngineSubsystem -// 0x0010 (0x0010 - 0x0000) -struct SubsystemBlueprintLibrary_GetEngineSubsystem final -{ -public: - TSubclassOf Class_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UEngineSubsystem* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SubsystemBlueprintLibrary_GetEngineSubsystem; - -// Function Engine.SubsystemBlueprintLibrary.GetGameInstanceSubsystem -// 0x0018 (0x0018 - 0x0000) -struct SubsystemBlueprintLibrary_GetGameInstanceSubsystem final -{ -public: - class UObject* ContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Class_0; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UGameInstanceSubsystem* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SubsystemBlueprintLibrary_GetGameInstanceSubsystem; - -// Function Engine.SubsystemBlueprintLibrary.GetLocalPlayerSubsystem -// 0x0018 (0x0018 - 0x0000) -struct SubsystemBlueprintLibrary_GetLocalPlayerSubsystem final -{ -public: - class UObject* ContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Class_0; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ULocalPlayerSubsystem* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SubsystemBlueprintLibrary_GetLocalPlayerSubsystem; - -// Function Engine.SubsystemBlueprintLibrary.GetLocalPlayerSubSystemFromPlayerController -// 0x0018 (0x0018 - 0x0000) -struct SubsystemBlueprintLibrary_GetLocalPlayerSubSystemFromPlayerController final -{ -public: - class APlayerController* PlayerController; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Class_0; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ULocalPlayerSubsystem* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SubsystemBlueprintLibrary_GetLocalPlayerSubSystemFromPlayerController; - -// Function Engine.SubsystemBlueprintLibrary.GetWorldSubsystem -// 0x0018 (0x0018 - 0x0000) -struct SubsystemBlueprintLibrary_GetWorldSubsystem final -{ -public: - class UObject* ContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Class_0; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWorldSubsystem* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SubsystemBlueprintLibrary_GetWorldSubsystem; - -// Function Engine.AvoidanceManager.GetAvoidanceVelocityForComponent -// 0x0018 (0x0018 - 0x0000) -struct AvoidanceManager_GetAvoidanceVelocityForComponent final -{ -public: - class UMovementComponent* MovementComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AvoidanceManager_GetAvoidanceVelocityForComponent; - -// Function Engine.AvoidanceManager.GetNewAvoidanceUID -// 0x0004 (0x0004 - 0x0000) -struct AvoidanceManager_GetNewAvoidanceUID final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AvoidanceManager_GetNewAvoidanceUID; - -// Function Engine.AvoidanceManager.GetObjectCount -// 0x0004 (0x0004 - 0x0000) -struct AvoidanceManager_GetObjectCount final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AvoidanceManager_GetObjectCount; - -// Function Engine.AvoidanceManager.RegisterMovementComponent -// 0x0010 (0x0010 - 0x0000) -struct AvoidanceManager_RegisterMovementComponent final -{ -public: - class UMovementComponent* MovementComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AvoidanceWeight; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AvoidanceManager_RegisterMovementComponent; - -// Function Engine.BillboardComponent.SetSprite -// 0x0008 (0x0008 - 0x0000) -struct BillboardComponent_SetSprite final -{ -public: - class UTexture2D* NewSprite; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BillboardComponent_SetSprite; - -// Function Engine.BillboardComponent.SetSpriteAndUV -// 0x0018 (0x0018 - 0x0000) -struct BillboardComponent_SetSpriteAndUV final -{ -public: - class UTexture2D* NewSprite; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NewU; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NewUL; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NewV; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NewVL; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BillboardComponent_SetSpriteAndUV; - -// Function Engine.BillboardComponent.SetUV -// 0x0010 (0x0010 - 0x0000) -struct BillboardComponent_SetUV final -{ -public: - int32 NewU; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NewUL; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NewV; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NewVL; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BillboardComponent_SetUV; - -// Function Engine.BlueprintMapLibrary.Map_Add -// 0x0058 (0x0058 - 0x0000) -struct BlueprintMapLibrary_Map_Add final -{ -public: - TMap TargetMap; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - int32 Key; // 0x0050(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Value; // 0x0054(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintMapLibrary_Map_Add; - -// Function Engine.BlueprintMapLibrary.Map_Clear -// 0x0050 (0x0050 - 0x0000) -struct BlueprintMapLibrary_Map_Clear final -{ -public: - TMap TargetMap; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintMapLibrary_Map_Clear; - -// Function Engine.BlueprintMapLibrary.Map_Contains -// 0x0058 (0x0058 - 0x0000) -struct BlueprintMapLibrary_Map_Contains final -{ -public: - TMap TargetMap; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - int32 Key; // 0x0050(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0054(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintMapLibrary_Map_Contains; - -// Function Engine.BlueprintMapLibrary.Map_Find -// 0x0060 (0x0060 - 0x0000) -struct BlueprintMapLibrary_Map_Find final -{ -public: - TMap TargetMap; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - int32 Key; // 0x0050(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Value; // 0x0054(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0058(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintMapLibrary_Map_Find; - -// Function Engine.BlueprintMapLibrary.Map_Keys -// 0x0060 (0x0060 - 0x0000) -struct BlueprintMapLibrary_Map_Keys final -{ -public: - TMap TargetMap; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TArray Keys; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintMapLibrary_Map_Keys; - -// Function Engine.BlueprintMapLibrary.Map_Length -// 0x0058 (0x0058 - 0x0000) -struct BlueprintMapLibrary_Map_Length final -{ -public: - TMap TargetMap; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0050(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintMapLibrary_Map_Length; - -// Function Engine.BlueprintMapLibrary.Map_Remove -// 0x0058 (0x0058 - 0x0000) -struct BlueprintMapLibrary_Map_Remove final -{ -public: - TMap TargetMap; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - int32 Key; // 0x0050(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0054(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintMapLibrary_Map_Remove; - -// Function Engine.BlueprintMapLibrary.Map_Values -// 0x0060 (0x0060 - 0x0000) -struct BlueprintMapLibrary_Map_Values final -{ -public: - TMap TargetMap; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TArray Values; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintMapLibrary_Map_Values; - -// Function Engine.BlueprintMapLibrary.SetMapPropertyByName -// 0x0060 (0x0060 - 0x0000) -struct BlueprintMapLibrary_SetMapPropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap Value; // 0x0010(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintMapLibrary_SetMapPropertyByName; - -// Function Engine.SpotLight.SetInnerConeAngle -// 0x0004 (0x0004 - 0x0000) -struct SpotLight_SetInnerConeAngle final -{ -public: - float NewInnerConeAngle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SpotLight_SetInnerConeAngle; - -// Function Engine.SpotLight.SetOuterConeAngle -// 0x0004 (0x0004 - 0x0000) -struct SpotLight_SetOuterConeAngle final -{ -public: - float NewOuterConeAngle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SpotLight_SetOuterConeAngle; - -// Function Engine.BlueprintPathsLibrary.AutomationDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_AutomationDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_AutomationDir; - -// Function Engine.BlueprintPathsLibrary.AutomationLogDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_AutomationLogDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_AutomationLogDir; - -// Function Engine.BlueprintPathsLibrary.AutomationTransientDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_AutomationTransientDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_AutomationTransientDir; - -// Function Engine.BlueprintPathsLibrary.BugItDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_BugItDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_BugItDir; - -// Function Engine.BlueprintPathsLibrary.ChangeExtension -// 0x0030 (0x0030 - 0x0000) -struct BlueprintPathsLibrary_ChangeExtension final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString InNewExtension; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ChangeExtension; - -// Function Engine.BlueprintPathsLibrary.CloudDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_CloudDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_CloudDir; - -// Function Engine.BlueprintPathsLibrary.CollapseRelativeDirectories -// 0x0028 (0x0028 - 0x0000) -struct BlueprintPathsLibrary_CollapseRelativeDirectories final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OutPath; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_CollapseRelativeDirectories; - -// Function Engine.BlueprintPathsLibrary.Combine -// 0x0020 (0x0020 - 0x0000) -struct BlueprintPathsLibrary_Combine final -{ -public: - TArray InPaths; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_Combine; - -// Function Engine.BlueprintPathsLibrary.ConvertFromSandboxPath -// 0x0030 (0x0030 - 0x0000) -struct BlueprintPathsLibrary_ConvertFromSandboxPath final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString InSandboxName; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ConvertFromSandboxPath; - -// Function Engine.BlueprintPathsLibrary.ConvertRelativePathToFull -// 0x0030 (0x0030 - 0x0000) -struct BlueprintPathsLibrary_ConvertRelativePathToFull final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString InBasePath; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ConvertRelativePathToFull; - -// Function Engine.BlueprintPathsLibrary.ConvertToSandboxPath -// 0x0030 (0x0030 - 0x0000) -struct BlueprintPathsLibrary_ConvertToSandboxPath final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString InSandboxName; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ConvertToSandboxPath; - -// Function Engine.BlueprintPathsLibrary.CreateTempFilename -// 0x0040 (0x0040 - 0x0000) -struct BlueprintPathsLibrary_CreateTempFilename final -{ -public: - class FString Path; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Extension; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_CreateTempFilename; - -// Function Engine.BlueprintPathsLibrary.DiffDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_DiffDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_DiffDir; - -// Function Engine.BlueprintPathsLibrary.DirectoryExists -// 0x0018 (0x0018 - 0x0000) -struct BlueprintPathsLibrary_DirectoryExists final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_DirectoryExists; - -// Function Engine.BlueprintPathsLibrary.EngineConfigDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_EngineConfigDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_EngineConfigDir; - -// Function Engine.BlueprintPathsLibrary.EngineContentDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_EngineContentDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_EngineContentDir; - -// Function Engine.BlueprintPathsLibrary.EngineDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_EngineDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_EngineDir; - -// Function Engine.BlueprintPathsLibrary.EngineIntermediateDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_EngineIntermediateDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_EngineIntermediateDir; - -// Function Engine.BlueprintPathsLibrary.EnginePluginsDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_EnginePluginsDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_EnginePluginsDir; - -// Function Engine.BlueprintPathsLibrary.EngineSavedDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_EngineSavedDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_EngineSavedDir; - -// Function Engine.BlueprintPathsLibrary.EngineSourceDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_EngineSourceDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_EngineSourceDir; - -// Function Engine.BlueprintPathsLibrary.EngineUserDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_EngineUserDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_EngineUserDir; - -// Function Engine.BlueprintPathsLibrary.EngineVersionAgnosticUserDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_EngineVersionAgnosticUserDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_EngineVersionAgnosticUserDir; - -// Function Engine.BlueprintPathsLibrary.EnterpriseDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_EnterpriseDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_EnterpriseDir; - -// Function Engine.BlueprintPathsLibrary.EnterpriseFeaturePackDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_EnterpriseFeaturePackDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_EnterpriseFeaturePackDir; - -// Function Engine.BlueprintPathsLibrary.EnterprisePluginsDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_EnterprisePluginsDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_EnterprisePluginsDir; - -// Function Engine.BlueprintPathsLibrary.FeaturePackDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_FeaturePackDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_FeaturePackDir; - -// Function Engine.BlueprintPathsLibrary.FileExists -// 0x0018 (0x0018 - 0x0000) -struct BlueprintPathsLibrary_FileExists final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_FileExists; - -// Function Engine.BlueprintPathsLibrary.GameAgnosticSavedDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_GameAgnosticSavedDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_GameAgnosticSavedDir; - -// Function Engine.BlueprintPathsLibrary.GameDevelopersDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_GameDevelopersDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_GameDevelopersDir; - -// Function Engine.BlueprintPathsLibrary.GameSourceDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_GameSourceDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_GameSourceDir; - -// Function Engine.BlueprintPathsLibrary.GameUserDeveloperDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_GameUserDeveloperDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_GameUserDeveloperDir; - -// Function Engine.BlueprintPathsLibrary.GeneratedConfigDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_GeneratedConfigDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_GeneratedConfigDir; - -// Function Engine.BlueprintPathsLibrary.GetBaseFilename -// 0x0028 (0x0028 - 0x0000) -struct BlueprintPathsLibrary_GetBaseFilename final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRemovePath; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_GetBaseFilename; - -// Function Engine.BlueprintPathsLibrary.GetCleanFilename -// 0x0020 (0x0020 - 0x0000) -struct BlueprintPathsLibrary_GetCleanFilename final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_GetCleanFilename; - -// Function Engine.BlueprintPathsLibrary.GetEditorLocalizationPaths -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_GetEditorLocalizationPaths final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_GetEditorLocalizationPaths; - -// Function Engine.BlueprintPathsLibrary.GetEngineLocalizationPaths -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_GetEngineLocalizationPaths final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_GetEngineLocalizationPaths; - -// Function Engine.BlueprintPathsLibrary.GetExtension -// 0x0028 (0x0028 - 0x0000) -struct BlueprintPathsLibrary_GetExtension final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeDot; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_GetExtension; - -// Function Engine.BlueprintPathsLibrary.GetGameLocalizationPaths -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_GetGameLocalizationPaths final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_GetGameLocalizationPaths; - -// Function Engine.BlueprintPathsLibrary.GetInvalidFileSystemChars -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_GetInvalidFileSystemChars final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_GetInvalidFileSystemChars; - -// Function Engine.BlueprintPathsLibrary.GetPath -// 0x0020 (0x0020 - 0x0000) -struct BlueprintPathsLibrary_GetPath final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_GetPath; - -// Function Engine.BlueprintPathsLibrary.GetProjectFilePath -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_GetProjectFilePath final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_GetProjectFilePath; - -// Function Engine.BlueprintPathsLibrary.GetPropertyNameLocalizationPaths -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_GetPropertyNameLocalizationPaths final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_GetPropertyNameLocalizationPaths; - -// Function Engine.BlueprintPathsLibrary.GetRelativePathToRoot -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_GetRelativePathToRoot final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_GetRelativePathToRoot; - -// Function Engine.BlueprintPathsLibrary.GetRestrictedFolderNames -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_GetRestrictedFolderNames final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_GetRestrictedFolderNames; - -// Function Engine.BlueprintPathsLibrary.GetToolTipLocalizationPaths -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_GetToolTipLocalizationPaths final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_GetToolTipLocalizationPaths; - -// Function Engine.BlueprintPathsLibrary.HasProjectPersistentDownloadDir -// 0x0001 (0x0001 - 0x0000) -struct BlueprintPathsLibrary_HasProjectPersistentDownloadDir final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_HasProjectPersistentDownloadDir; - -// Function Engine.BlueprintPathsLibrary.IsDrive -// 0x0018 (0x0018 - 0x0000) -struct BlueprintPathsLibrary_IsDrive final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_IsDrive; - -// Function Engine.BlueprintPathsLibrary.IsProjectFilePathSet -// 0x0001 (0x0001 - 0x0000) -struct BlueprintPathsLibrary_IsProjectFilePathSet final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_IsProjectFilePathSet; - -// Function Engine.BlueprintPathsLibrary.IsRelative -// 0x0018 (0x0018 - 0x0000) -struct BlueprintPathsLibrary_IsRelative final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_IsRelative; - -// Function Engine.BlueprintPathsLibrary.IsRestrictedPath -// 0x0018 (0x0018 - 0x0000) -struct BlueprintPathsLibrary_IsRestrictedPath final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_IsRestrictedPath; - -// Function Engine.BlueprintPathsLibrary.IsSamePath -// 0x0028 (0x0028 - 0x0000) -struct BlueprintPathsLibrary_IsSamePath final -{ -public: - class FString PathA; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString PathB; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_IsSamePath; - -// Function Engine.BlueprintPathsLibrary.LaunchDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_LaunchDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_LaunchDir; - -// Function Engine.BlueprintPathsLibrary.MakePathRelativeTo -// 0x0038 (0x0038 - 0x0000) -struct BlueprintPathsLibrary_MakePathRelativeTo final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString InRelativeTo; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OutPath; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_MakePathRelativeTo; - -// Function Engine.BlueprintPathsLibrary.MakePlatformFilename -// 0x0020 (0x0020 - 0x0000) -struct BlueprintPathsLibrary_MakePlatformFilename final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OutPath; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_MakePlatformFilename; - -// Function Engine.BlueprintPathsLibrary.MakeStandardFilename -// 0x0020 (0x0020 - 0x0000) -struct BlueprintPathsLibrary_MakeStandardFilename final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OutPath; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_MakeStandardFilename; - -// Function Engine.BlueprintPathsLibrary.MakeValidFileName -// 0x0030 (0x0030 - 0x0000) -struct BlueprintPathsLibrary_MakeValidFileName final -{ -public: - class FString inString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString InReplacementChar; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_MakeValidFileName; - -// Function Engine.BlueprintPathsLibrary.NormalizeDirectoryName -// 0x0020 (0x0020 - 0x0000) -struct BlueprintPathsLibrary_NormalizeDirectoryName final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OutPath; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_NormalizeDirectoryName; - -// Function Engine.BlueprintPathsLibrary.NormalizeFilename -// 0x0020 (0x0020 - 0x0000) -struct BlueprintPathsLibrary_NormalizeFilename final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OutPath; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_NormalizeFilename; - -// Function Engine.BlueprintPathsLibrary.ProfilingDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_ProfilingDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ProfilingDir; - -// Function Engine.BlueprintPathsLibrary.ProjectConfigDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_ProjectConfigDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ProjectConfigDir; - -// Function Engine.BlueprintPathsLibrary.ProjectContentDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_ProjectContentDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ProjectContentDir; - -// Function Engine.BlueprintPathsLibrary.ProjectDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_ProjectDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ProjectDir; - -// Function Engine.BlueprintPathsLibrary.ProjectIntermediateDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_ProjectIntermediateDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ProjectIntermediateDir; - -// Function Engine.BlueprintPathsLibrary.ProjectLogDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_ProjectLogDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ProjectLogDir; - -// Function Engine.BlueprintPathsLibrary.ProjectModsDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_ProjectModsDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ProjectModsDir; - -// Function Engine.BlueprintPathsLibrary.ProjectPersistentDownloadDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_ProjectPersistentDownloadDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ProjectPersistentDownloadDir; - -// Function Engine.BlueprintPathsLibrary.ProjectPluginsDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_ProjectPluginsDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ProjectPluginsDir; - -// Function Engine.BlueprintPathsLibrary.ProjectSavedDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_ProjectSavedDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ProjectSavedDir; - -// Function Engine.BlueprintPathsLibrary.ProjectUserDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_ProjectUserDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ProjectUserDir; - -// Function Engine.BlueprintPathsLibrary.RemoveDuplicateSlashes -// 0x0020 (0x0020 - 0x0000) -struct BlueprintPathsLibrary_RemoveDuplicateSlashes final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OutPath; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_RemoveDuplicateSlashes; - -// Function Engine.BlueprintPathsLibrary.RootDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_RootDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_RootDir; - -// Function Engine.BlueprintPathsLibrary.SandboxesDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_SandboxesDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_SandboxesDir; - -// Function Engine.BlueprintPathsLibrary.ScreenShotDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_ScreenShotDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ScreenShotDir; - -// Function Engine.BlueprintPathsLibrary.SetExtension -// 0x0030 (0x0030 - 0x0000) -struct BlueprintPathsLibrary_SetExtension final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString InNewExtension; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_SetExtension; - -// Function Engine.BlueprintPathsLibrary.SetProjectFilePath -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_SetProjectFilePath final -{ -public: - class FString NewGameProjectFilePath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_SetProjectFilePath; - -// Function Engine.BlueprintPathsLibrary.ShaderWorkingDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_ShaderWorkingDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ShaderWorkingDir; - -// Function Engine.BlueprintPathsLibrary.ShouldSaveToUserDir -// 0x0001 (0x0001 - 0x0000) -struct BlueprintPathsLibrary_ShouldSaveToUserDir final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ShouldSaveToUserDir; - -// Function Engine.BlueprintPathsLibrary.SourceConfigDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_SourceConfigDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_SourceConfigDir; - -// Function Engine.BlueprintPathsLibrary.Split -// 0x0040 (0x0040 - 0x0000) -struct BlueprintPathsLibrary_Split final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString PathPart; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString FilenamePart; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ExtensionPart; // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_Split; - -// Function Engine.BlueprintPathsLibrary.ValidatePath -// 0x0030 (0x0030 - 0x0000) -struct BlueprintPathsLibrary_ValidatePath final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDidSucceed; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FText OutReason; // 0x0018(0x0018)(Parm, OutParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ValidatePath; - -// Function Engine.BlueprintPathsLibrary.VideoCaptureDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_VideoCaptureDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_VideoCaptureDir; - -// Function Engine.BlueprintSetLibrary.Set_Add -// 0x0058 (0x0058 - 0x0000) -struct BlueprintSetLibrary_Set_Add final -{ -public: - TSet TargetSet; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - int32 NewItem; // 0x0050(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintSetLibrary_Set_Add; - -// Function Engine.BlueprintSetLibrary.Set_AddItems -// 0x0060 (0x0060 - 0x0000) -struct BlueprintSetLibrary_Set_AddItems final -{ -public: - TSet TargetSet; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TArray NewItems; // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintSetLibrary_Set_AddItems; - -// Function Engine.BlueprintSetLibrary.Set_Clear -// 0x0050 (0x0050 - 0x0000) -struct BlueprintSetLibrary_Set_Clear final -{ -public: - TSet TargetSet; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintSetLibrary_Set_Clear; - -// Function Engine.BlueprintSetLibrary.Set_Contains -// 0x0058 (0x0058 - 0x0000) -struct BlueprintSetLibrary_Set_Contains final -{ -public: - TSet TargetSet; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - int32 ItemToFind; // 0x0050(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0054(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintSetLibrary_Set_Contains; - -// Function Engine.BlueprintSetLibrary.Set_Difference -// 0x00F0 (0x00F0 - 0x0000) -struct BlueprintSetLibrary_Set_Difference final -{ -public: - TSet A; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TSet b; // 0x0050(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TSet Result; // 0x00A0(0x0050)(Parm, OutParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintSetLibrary_Set_Difference; - -// Function Engine.BlueprintSetLibrary.Set_Intersection -// 0x00F0 (0x00F0 - 0x0000) -struct BlueprintSetLibrary_Set_Intersection final -{ -public: - TSet A; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TSet b; // 0x0050(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TSet Result; // 0x00A0(0x0050)(Parm, OutParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintSetLibrary_Set_Intersection; - -// Function Engine.BlueprintSetLibrary.Set_Length -// 0x0058 (0x0058 - 0x0000) -struct BlueprintSetLibrary_Set_Length final -{ -public: - TSet TargetSet; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0050(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintSetLibrary_Set_Length; - -// Function Engine.BlueprintSetLibrary.Set_Remove -// 0x0058 (0x0058 - 0x0000) -struct BlueprintSetLibrary_Set_Remove final -{ -public: - TSet TargetSet; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - int32 Item; // 0x0050(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0054(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintSetLibrary_Set_Remove; - -// Function Engine.BlueprintSetLibrary.Set_RemoveItems -// 0x0060 (0x0060 - 0x0000) -struct BlueprintSetLibrary_Set_RemoveItems final -{ -public: - TSet TargetSet; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TArray Items; // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintSetLibrary_Set_RemoveItems; - -// Function Engine.BlueprintSetLibrary.Set_ToArray -// 0x0060 (0x0060 - 0x0000) -struct BlueprintSetLibrary_Set_ToArray final -{ -public: - TSet A; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TArray Result; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintSetLibrary_Set_ToArray; - -// Function Engine.BlueprintSetLibrary.Set_Union -// 0x00F0 (0x00F0 - 0x0000) -struct BlueprintSetLibrary_Set_Union final -{ -public: - TSet A; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TSet b; // 0x0050(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TSet Result; // 0x00A0(0x0050)(Parm, OutParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintSetLibrary_Set_Union; - -// Function Engine.BlueprintSetLibrary.SetSetPropertyByName -// 0x0060 (0x0060 - 0x0000) -struct BlueprintSetLibrary_SetSetPropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSet Value; // 0x0010(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintSetLibrary_SetSetPropertyByName; - -// Function Engine.PhysicsSpringComponent.GetNormalizedCompressionScalar -// 0x0004 (0x0004 - 0x0000) -struct PhysicsSpringComponent_GetNormalizedCompressionScalar final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsSpringComponent_GetNormalizedCompressionScalar; - -// Function Engine.PhysicsSpringComponent.GetSpringCurrentEndPoint -// 0x000C (0x000C - 0x0000) -struct PhysicsSpringComponent_GetSpringCurrentEndPoint final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsSpringComponent_GetSpringCurrentEndPoint; - -// Function Engine.PhysicsSpringComponent.GetSpringDirection -// 0x000C (0x000C - 0x0000) -struct PhysicsSpringComponent_GetSpringDirection final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsSpringComponent_GetSpringDirection; - -// Function Engine.PhysicsSpringComponent.GetSpringRestingPoint -// 0x000C (0x000C - 0x0000) -struct PhysicsSpringComponent_GetSpringRestingPoint final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsSpringComponent_GetSpringRestingPoint; - -// Function Engine.CameraModifier.BlueprintModifyCamera -// 0x003C (0x003C - 0x0000) -struct CameraModifier_BlueprintModifyCamera final -{ -public: - float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ViewLocation; // 0x0004(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ViewRotation; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float FOV; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector NewViewLocation; // 0x0020(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator NewViewRotation; // 0x002C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float NewFOV; // 0x0038(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraModifier_BlueprintModifyCamera; - -// Function Engine.CameraModifier.BlueprintModifyPostProcess -// 0x0600 (0x0600 - 0x0000) -struct CameraModifier_BlueprintModifyPostProcess final -{ -public: - float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PostProcessBlendWeight; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPostProcessSettings PostProcessSettings; // 0x0010(0x05F0)(Parm, OutParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraModifier_BlueprintModifyPostProcess; - -// Function Engine.CameraModifier.DisableModifier -// 0x0001 (0x0001 - 0x0000) -struct CameraModifier_DisableModifier final -{ -public: - bool bImmediate; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraModifier_DisableModifier; - -// Function Engine.CameraModifier.GetViewTarget -// 0x0008 (0x0008 - 0x0000) -struct CameraModifier_GetViewTarget final -{ -public: - class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraModifier_GetViewTarget; - -// Function Engine.CameraModifier.IsDisabled -// 0x0001 (0x0001 - 0x0000) -struct CameraModifier_IsDisabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraModifier_IsDisabled; - -// Function Engine.RadialForceComponent.AddObjectTypeToAffect -// 0x0001 (0x0001 - 0x0000) -struct RadialForceComponent_AddObjectTypeToAffect final -{ -public: - EObjectTypeQuery ObjectType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RadialForceComponent_AddObjectTypeToAffect; - -// Function Engine.RadialForceComponent.RemoveObjectTypeToAffect -// 0x0001 (0x0001 - 0x0000) -struct RadialForceComponent_RemoveObjectTypeToAffect final -{ -public: - EObjectTypeQuery ObjectType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RadialForceComponent_RemoveObjectTypeToAffect; - -// Function Engine.CameraShakeSourceComponent.StartCameraShake -// 0x0020 (0x0020 - 0x0000) -struct CameraShakeSourceComponent_StartCameraShake final -{ -public: - TSubclassOf InCameraShake; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECameraShakePlaySpace PlaySpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator UserPlaySpaceRot; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CameraShakeSourceComponent_StartCameraShake; - -// Function Engine.CameraShakeSourceComponent.StopAllCameraShakes -// 0x0001 (0x0001 - 0x0000) -struct CameraShakeSourceComponent_StopAllCameraShakes final -{ -public: - bool bImmediately; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraShakeSourceComponent_StopAllCameraShakes; - -// Function Engine.CameraShakeSourceComponent.StopAllCameraShakesOfType -// 0x0010 (0x0010 - 0x0000) -struct CameraShakeSourceComponent_StopAllCameraShakesOfType final -{ -public: - TSubclassOf InCameraShake; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bImmediately; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CameraShakeSourceComponent_StopAllCameraShakesOfType; - -// Function Engine.CameraShakeSourceComponent.GetAttenuationFactor -// 0x0010 (0x0010 - 0x0000) -struct CameraShakeSourceComponent_GetAttenuationFactor final -{ -public: - struct FVector Location; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraShakeSourceComponent_GetAttenuationFactor; - -// Function Engine.CanvasRenderTarget2D.CreateCanvasRenderTarget2D -// 0x0020 (0x0020 - 0x0000) -struct CanvasRenderTarget2D_CreateCanvasRenderTarget2D final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf CanvasRenderTarget2DClass; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Width; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Height; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCanvasRenderTarget2D* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CanvasRenderTarget2D_CreateCanvasRenderTarget2D; - -// Function Engine.CanvasRenderTarget2D.GetSize -// 0x0008 (0x0008 - 0x0000) -struct CanvasRenderTarget2D_GetSize final -{ -public: - int32 Width; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Height; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CanvasRenderTarget2D_GetSize; - -// Function Engine.CanvasRenderTarget2D.ReceiveUpdate -// 0x0010 (0x0010 - 0x0000) -struct CanvasRenderTarget2D_ReceiveUpdate final -{ -public: - class UCanvas* Canvas; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Width; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Height; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CanvasRenderTarget2D_ReceiveUpdate; - -// Function Engine.CurveLinearColorAtlas.GetCurvePosition -// 0x0010 (0x0010 - 0x0000) -struct CurveLinearColorAtlas_GetCurvePosition final -{ -public: - class UCurveLinearColor* InCurve; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Position; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CurveLinearColorAtlas_GetCurvePosition; - -// Function Engine.CurveSourceInterface.GetBindingName -// 0x0008 (0x0008 - 0x0000) -struct CurveSourceInterface_GetBindingName final -{ -public: - class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CurveSourceInterface_GetBindingName; - -// Function Engine.CurveSourceInterface.GetCurves -// 0x0010 (0x0010 - 0x0000) -struct CurveSourceInterface_GetCurves final -{ -public: - TArray OutValues; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CurveSourceInterface_GetCurves; - -// Function Engine.CurveSourceInterface.GetCurveValue -// 0x000C (0x000C - 0x0000) -struct CurveSourceInterface_GetCurveValue final -{ -public: - class FName CurveName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CurveSourceInterface_GetCurveValue; - -// Function Engine.PhysicalAnimationComponent.ApplyPhysicalAnimationProfileBelow -// 0x0014 (0x0014 - 0x0000) -struct PhysicalAnimationComponent_ApplyPhysicalAnimationProfileBelow final -{ -public: - class FName BodyName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ProfileName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeSelf; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bClearNotFound; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PhysicalAnimationComponent_ApplyPhysicalAnimationProfileBelow; - -// Function Engine.PhysicalAnimationComponent.ApplyPhysicalAnimationSettings -// 0x002C (0x002C - 0x0000) -struct PhysicalAnimationComponent_ApplyPhysicalAnimationSettings final -{ -public: - class FName BodyName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPhysicalAnimationData PhysicalAnimationData; // 0x0008(0x0024)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicalAnimationComponent_ApplyPhysicalAnimationSettings; - -// Function Engine.PhysicalAnimationComponent.ApplyPhysicalAnimationSettingsBelow -// 0x0030 (0x0030 - 0x0000) -struct PhysicalAnimationComponent_ApplyPhysicalAnimationSettingsBelow final -{ -public: - class FName BodyName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPhysicalAnimationData PhysicalAnimationData; // 0x0008(0x0024)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bIncludeSelf; // 0x002C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PhysicalAnimationComponent_ApplyPhysicalAnimationSettingsBelow; - -// Function Engine.PhysicalAnimationComponent.SetSkeletalMeshComponent -// 0x0008 (0x0008 - 0x0000) -struct PhysicalAnimationComponent_SetSkeletalMeshComponent final -{ -public: - class USkeletalMeshComponent* InSkeletalMeshComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicalAnimationComponent_SetSkeletalMeshComponent; - -// Function Engine.PhysicalAnimationComponent.SetStrengthMultiplyer -// 0x0004 (0x0004 - 0x0000) -struct PhysicalAnimationComponent_SetStrengthMultiplyer final -{ -public: - float InStrengthMultiplyer; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicalAnimationComponent_SetStrengthMultiplyer; - -// Function Engine.PhysicalAnimationComponent.GetBodyTargetTransform -// 0x0040 (0x0040 - 0x0000) -struct PhysicalAnimationComponent_GetBodyTargetTransform final -{ -public: - class FName BodyName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReturnValue; // 0x0010(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicalAnimationComponent_GetBodyTargetTransform; - -// Function Engine.CurveVector.GetVectorValue -// 0x0010 (0x0010 - 0x0000) -struct CurveVector_GetVectorValue final -{ -public: - float InTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CurveVector_GetVectorValue; - -// Function Engine.InterpToMovementComponent.AddControlPointPosition -// 0x0010 (0x0010 - 0x0000) -struct InterpToMovementComponent_AddControlPointPosition final -{ -public: - struct FVector Pos; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPositionIsRelative; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InterpToMovementComponent_AddControlPointPosition; - -// Function Engine.InterpToMovementComponent.RestartMovement -// 0x0004 (0x0004 - 0x0000) -struct InterpToMovementComponent_RestartMovement final -{ -public: - float InitialDirection; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InterpToMovementComponent_RestartMovement; - -// Function Engine.InterpToMovementComponent.StopSimulating -// 0x0088 (0x0088 - 0x0000) -struct InterpToMovementComponent_StopSimulating final -{ -public: - struct FHitResult HitResult; // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InterpToMovementComponent_StopSimulating; - -// Function Engine.CurveVector2D.GetVector2DValue -// 0x000C (0x000C - 0x0000) -struct CurveVector2D_GetVector2DValue final -{ -public: - float InTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CurveVector2D_GetVector2DValue; - -// Function Engine.ExponentialHeightFogComponent.SetAliasingReduction -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetAliasingReduction final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetAliasingReduction; - -// Function Engine.ExponentialHeightFogComponent.SetDensityMapDensityRange -// 0x0008 (0x0008 - 0x0000) -struct ExponentialHeightFogComponent_SetDensityMapDensityRange final -{ -public: - struct FVector2D Value; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetDensityMapDensityRange; - -// Function Engine.ExponentialHeightFogComponent.SetDensityMapFalloffLengthRange -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetDensityMapFalloffLengthRange final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetDensityMapFalloffLengthRange; - -// Function Engine.ExponentialHeightFogComponent.SetDensityMapFalloffStartRange -// 0x0008 (0x0008 - 0x0000) -struct ExponentialHeightFogComponent_SetDensityMapFalloffStartRange final -{ -public: - struct FVector2D Value; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetDensityMapFalloffStartRange; - -// Function Engine.ExponentialHeightFogComponent.SetDensityMapOrigin -// 0x0008 (0x0008 - 0x0000) -struct ExponentialHeightFogComponent_SetDensityMapOrigin final -{ -public: - struct FVector2D Value; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetDensityMapOrigin; - -// Function Engine.ExponentialHeightFogComponent.SetDensityMapSize -// 0x0008 (0x0008 - 0x0000) -struct ExponentialHeightFogComponent_SetDensityMapSize final -{ -public: - struct FVector2D Value; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetDensityMapSize; - -// Function Engine.ExponentialHeightFogComponent.SetDensityMultiplierMap -// 0x0008 (0x0008 - 0x0000) -struct ExponentialHeightFogComponent_SetDensityMultiplierMap final -{ -public: - class UTexture* Value; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetDensityMultiplierMap; - -// Function Engine.ExponentialHeightFogComponent.SetDensityTweakingLightingThreshold -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetDensityTweakingLightingThreshold final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetDensityTweakingLightingThreshold; - -// Function Engine.ExponentialHeightFogComponent.SetDensityTweakingMinPercentage -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetDensityTweakingMinPercentage final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetDensityTweakingMinPercentage; - -// Function Engine.ExponentialHeightFogComponent.SetDirectionalInscatteringColor -// 0x0010 (0x0010 - 0x0000) -struct ExponentialHeightFogComponent_SetDirectionalInscatteringColor final -{ -public: - struct FLinearColor Value; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetDirectionalInscatteringColor; - -// Function Engine.ExponentialHeightFogComponent.SetDirectionalInscatteringColorDirLightLuminanceModulate -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetDirectionalInscatteringColorDirLightLuminanceModulate final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetDirectionalInscatteringColorDirLightLuminanceModulate; - -// Function Engine.ExponentialHeightFogComponent.SetDirectionalInscatteringExponent -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetDirectionalInscatteringExponent final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetDirectionalInscatteringExponent; - -// Function Engine.ExponentialHeightFogComponent.SetDirectionalInscatteringStartDistance -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetDirectionalInscatteringStartDistance final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetDirectionalInscatteringStartDistance; - -// Function Engine.ExponentialHeightFogComponent.SetDistantFogCloudShadowsMinimum -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetDistantFogCloudShadowsMinimum final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetDistantFogCloudShadowsMinimum; - -// Function Engine.ExponentialHeightFogComponent.SetEmptyCellSkyOcclusion -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetEmptyCellSkyOcclusion final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetEmptyCellSkyOcclusion; - -// Function Engine.ExponentialHeightFogComponent.SetEnableVariableScatteringDistribution -// 0x0001 (0x0001 - 0x0000) -struct ExponentialHeightFogComponent_SetEnableVariableScatteringDistribution final -{ -public: - bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetEnableVariableScatteringDistribution; - -// Function Engine.ExponentialHeightFogComponent.SetFalloffStartMap -// 0x0008 (0x0008 - 0x0000) -struct ExponentialHeightFogComponent_SetFalloffStartMap final -{ -public: - class UTexture* Value; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetFalloffStartMap; - -// Function Engine.ExponentialHeightFogComponent.SetFogCutoffDistance -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetFogCutoffDistance final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetFogCutoffDistance; - -// Function Engine.ExponentialHeightFogComponent.SetFogDensity -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetFogDensity final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetFogDensity; - -// Function Engine.ExponentialHeightFogComponent.SetFogHeightFalloff -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetFogHeightFalloff final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetFogHeightFalloff; - -// Function Engine.ExponentialHeightFogComponent.SetFogInscatteringColor -// 0x0010 (0x0010 - 0x0000) -struct ExponentialHeightFogComponent_SetFogInscatteringColor final -{ -public: - struct FLinearColor Value; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetFogInscatteringColor; - -// Function Engine.ExponentialHeightFogComponent.SetFogInscatteringColorDirLightLuminanceModulate -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetFogInscatteringColorDirLightLuminanceModulate final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetFogInscatteringColorDirLightLuminanceModulate; - -// Function Engine.ExponentialHeightFogComponent.SetFogMaxOpacity -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetFogMaxOpacity final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetFogMaxOpacity; - -// Function Engine.ExponentialHeightFogComponent.SetFullDensityDistance -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetFullDensityDistance final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetFullDensityDistance; - -// Function Engine.ExponentialHeightFogComponent.SetFullyDirectionalInscatteringColorDistance -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetFullyDirectionalInscatteringColorDistance final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetFullyDirectionalInscatteringColorDistance; - -// Function Engine.ExponentialHeightFogComponent.SetHighQualityDistance -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetHighQualityDistance final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetHighQualityDistance; - -// Function Engine.ExponentialHeightFogComponent.SetInscatteringColorCubemap -// 0x0008 (0x0008 - 0x0000) -struct ExponentialHeightFogComponent_SetInscatteringColorCubemap final -{ -public: - class UTextureCube* Value; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetInscatteringColorCubemap; - -// Function Engine.ExponentialHeightFogComponent.SetInscatteringColorCubemapAngle -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetInscatteringColorCubemapAngle final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetInscatteringColorCubemapAngle; - -// Function Engine.ExponentialHeightFogComponent.SetInscatteringTextureTint -// 0x0010 (0x0010 - 0x0000) -struct ExponentialHeightFogComponent_SetInscatteringTextureTint final -{ -public: - struct FLinearColor Value; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetInscatteringTextureTint; - -// Function Engine.ExponentialHeightFogComponent.SetMaxScatteringDistribution -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetMaxScatteringDistribution final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetMaxScatteringDistribution; - -// Function Engine.ExponentialHeightFogComponent.SetMinDensityFactor -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetMinDensityFactor final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetMinDensityFactor; - -// Function Engine.ExponentialHeightFogComponent.SetMinScatteringDistribution -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetMinScatteringDistribution final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetMinScatteringDistribution; - -// Function Engine.ExponentialHeightFogComponent.SetNoiseMaxFactor -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetNoiseMaxFactor final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetNoiseMaxFactor; - -// Function Engine.ExponentialHeightFogComponent.SetNoiseMinFactor -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetNoiseMinFactor final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetNoiseMinFactor; - -// Function Engine.ExponentialHeightFogComponent.SetNoiseSmoothStepMax -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetNoiseSmoothStepMax final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetNoiseSmoothStepMax; - -// Function Engine.ExponentialHeightFogComponent.SetNoiseSmoothStepMin -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetNoiseSmoothStepMin final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetNoiseSmoothStepMin; - -// Function Engine.ExponentialHeightFogComponent.SetNoiseTilingSize -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetNoiseTilingSize final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetNoiseTilingSize; - -// Function Engine.ExponentialHeightFogComponent.SetNonDirectionalInscatteringColorDistance -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetNonDirectionalInscatteringColorDistance final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetNonDirectionalInscatteringColorDistance; - -// Function Engine.ExponentialHeightFogComponent.SetOverrideLightDirection -// 0x000C (0x000C - 0x0000) -struct ExponentialHeightFogComponent_SetOverrideLightDirection final -{ -public: - struct FVector NewValue; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetOverrideLightDirection; - -// Function Engine.ExponentialHeightFogComponent.SetOverrideLightLuminance -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetOverrideLightLuminance final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetOverrideLightLuminance; - -// Function Engine.ExponentialHeightFogComponent.SetScatteringDistributionInterpEnd -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetScatteringDistributionInterpEnd final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetScatteringDistributionInterpEnd; - -// Function Engine.ExponentialHeightFogComponent.SetScatteringDistributionInterpStart -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetScatteringDistributionInterpStart final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetScatteringDistributionInterpStart; - -// Function Engine.ExponentialHeightFogComponent.SetStartDistance -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetStartDistance final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetStartDistance; - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricDirectionalInscatteringContribution -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetVolumetricDirectionalInscatteringContribution final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetVolumetricDirectionalInscatteringContribution; - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFog -// 0x0001 (0x0001 - 0x0000) -struct ExponentialHeightFogComponent_SetVolumetricFog final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetVolumetricFog; - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogAlbedo -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetVolumetricFogAlbedo final -{ -public: - struct FColor NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetVolumetricFogAlbedo; - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogDistance -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetVolumetricFogDistance final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetVolumetricFogDistance; - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogEmissive -// 0x0010 (0x0010 - 0x0000) -struct ExponentialHeightFogComponent_SetVolumetricFogEmissive final -{ -public: - struct FLinearColor NewValue; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetVolumetricFogEmissive; - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogExtinctionScale -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetVolumetricFogExtinctionScale final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetVolumetricFogExtinctionScale; - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogHeightFogColorationBlendFullDistance -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetVolumetricFogHeightFogColorationBlendFullDistance final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetVolumetricFogHeightFogColorationBlendFullDistance; - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogHeightFogColorationBlendStartDistance -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetVolumetricFogHeightFogColorationBlendStartDistance final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetVolumetricFogHeightFogColorationBlendStartDistance; - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogHeightFogColorationBlendStrength -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetVolumetricFogHeightFogColorationBlendStrength final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetVolumetricFogHeightFogColorationBlendStrength; - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogHeightFogNearFullDistance -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetVolumetricFogHeightFogNearFullDistance final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetVolumetricFogHeightFogNearFullDistance; - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogHeightFogNearStartDistance -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetVolumetricFogHeightFogNearStartDistance final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetVolumetricFogHeightFogNearStartDistance; - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogScatteringDistribution -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetVolumetricFogScatteringDistribution final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetVolumetricFogScatteringDistribution; - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricInscatteringContribution -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetVolumetricInscatteringContribution final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetVolumetricInscatteringContribution; - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricLightingCloudShadowsMinimum -// 0x0010 (0x0010 - 0x0000) -struct ExponentialHeightFogComponent_SetVolumetricLightingCloudShadowsMinimum final -{ -public: - struct FExponentialHeightFogVolumetricLightingShadowsRange NewValue; // 0x0000(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetVolumetricLightingCloudShadowsMinimum; - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricLightingDirectionalLightDesaturation -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetVolumetricLightingDirectionalLightDesaturation final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetVolumetricLightingDirectionalLightDesaturation; - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricLightingDirectionalLightScattering -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetVolumetricLightingDirectionalLightScattering final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetVolumetricLightingDirectionalLightScattering; - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricLightingShadowsMinimum -// 0x0010 (0x0010 - 0x0000) -struct ExponentialHeightFogComponent_SetVolumetricLightingShadowsMinimum final -{ -public: - struct FExponentialHeightFogVolumetricLightingShadowsRange NewValue; // 0x0000(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetVolumetricLightingShadowsMinimum; - -// Function Engine.ExponentialHeightFogComponent.SetWindFactor -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetWindFactor final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetWindFactor; - -// Function Engine.ExponentialHeightFogComponent.wSetInscatteringColorCubemapFactor -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_wSetInscatteringColorCubemapFactor final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_wSetInscatteringColorCubemapFactor; - -// Function Engine.ExponentialHeightFogComponent.wSetUseSkylight -// 0x0001 (0x0001 - 0x0000) -struct ExponentialHeightFogComponent_wSetUseSkylight final -{ -public: - bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_wSetUseSkylight; - -// Function Engine.DataTableFunctionLibrary.DoesDataTableRowExist -// 0x0018 (0x0018 - 0x0000) -struct DataTableFunctionLibrary_DoesDataTableRowExist final -{ -public: - class UDataTable* Table; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName RowName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_DataTableFunctionLibrary_DoesDataTableRowExist; - -// Function Engine.DataTableFunctionLibrary.EvaluateCurveTableRow -// 0x0030 (0x0030 - 0x0000) -struct DataTableFunctionLibrary_EvaluateCurveTableRow final -{ -public: - class UCurveTable* CurveTable; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName RowName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InXY; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEvaluateCurveTableResult OutResult; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float OutXY; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ContextString; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataTableFunctionLibrary_EvaluateCurveTableRow; - -// Function Engine.DataTableFunctionLibrary.GetDataTableColumnAsString -// 0x0020 (0x0020 - 0x0000) -struct DataTableFunctionLibrary_GetDataTableColumnAsString final -{ -public: - const class UDataTable* DataTable; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataTableFunctionLibrary_GetDataTableColumnAsString; - -// Function Engine.DataTableFunctionLibrary.GetDataTableRowFromName -// 0x0020 (0x0020 - 0x0000) -struct DataTableFunctionLibrary_GetDataTableRowFromName final -{ -public: - class UDataTable* Table; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName RowName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTableRowBase OutRow; // 0x0010(0x0008)(Parm, OutParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_DataTableFunctionLibrary_GetDataTableRowFromName; - -// Function Engine.DataTableFunctionLibrary.GetDataTableRowNames -// 0x0018 (0x0018 - 0x0000) -struct DataTableFunctionLibrary_GetDataTableRowNames final -{ -public: - class UDataTable* Table; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutRowNames; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataTableFunctionLibrary_GetDataTableRowNames; - -// Function Engine.DebugCameraController.ReceiveOnActivate -// 0x0008 (0x0008 - 0x0000) -struct DebugCameraController_ReceiveOnActivate final -{ -public: - class APlayerController* OriginalPC; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DebugCameraController_ReceiveOnActivate; - -// Function Engine.DebugCameraController.ReceiveOnActorSelected -// 0x00A8 (0x00A8 - 0x0000) -struct DebugCameraController_ReceiveOnActorSelected final -{ -public: - class AActor* NewSelectedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SelectHitLocation; // 0x0008(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SelectHitNormal; // 0x0014(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult Hit; // 0x0020(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DebugCameraController_ReceiveOnActorSelected; - -// Function Engine.DebugCameraController.ReceiveOnDeactivate -// 0x0008 (0x0008 - 0x0000) -struct DebugCameraController_ReceiveOnDeactivate final -{ -public: - class APlayerController* RestoredPC; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DebugCameraController_ReceiveOnDeactivate; - -// Function Engine.DebugCameraController.SetPawnMovementSpeedScale -// 0x0004 (0x0004 - 0x0000) -struct DebugCameraController_SetPawnMovementSpeedScale final -{ -public: - float NewSpeedScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DebugCameraController_SetPawnMovementSpeedScale; - -// Function Engine.DebugCameraController.GetSelectedActor -// 0x0008 (0x0008 - 0x0000) -struct DebugCameraController_GetSelectedActor final -{ -public: - class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DebugCameraController_GetSelectedActor; - -// Function Engine.ParticleSystemComponent.BeginTrails -// 0x0018 (0x0018 - 0x0000) -struct ParticleSystemComponent_BeginTrails final -{ -public: - class FName InFirstSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InSecondSocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETrailWidthMode InWidthMode; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InWidth; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_BeginTrails; - -// Function Engine.ParticleSystemComponent.CreateNamedDynamicMaterialInstance -// 0x0018 (0x0018 - 0x0000) -struct ParticleSystemComponent_CreateNamedDynamicMaterialInstance final -{ -public: - class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* SourceMaterial; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInstanceDynamic* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_CreateNamedDynamicMaterialInstance; - -// Function Engine.ParticleSystemComponent.GenerateParticleEvent -// 0x0030 (0x0030 - 0x0000) -struct ParticleSystemComponent_GenerateParticleEvent final -{ -public: - class FName InEventName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InEmitterTime; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InLocation; // 0x000C(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InDirection; // 0x0018(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InVelocity; // 0x0024(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_GenerateParticleEvent; - -// Function Engine.ParticleSystemComponent.SetAutoAttachParams -// 0x0018 (0x0018 - 0x0000) -struct ParticleSystemComponent_SetAutoAttachParams final -{ -public: - class USceneComponent* Parent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachLocation LocationType; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_SetAutoAttachParams; - -// Function Engine.ParticleSystemComponent.SetBeamEndPoint -// 0x0010 (0x0010 - 0x0000) -struct ParticleSystemComponent_SetBeamEndPoint final -{ -public: - int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector NewEndPoint; // 0x0004(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_SetBeamEndPoint; - -// Function Engine.ParticleSystemComponent.SetBeamSourcePoint -// 0x0014 (0x0014 - 0x0000) -struct ParticleSystemComponent_SetBeamSourcePoint final -{ -public: - int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector NewSourcePoint; // 0x0004(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SourceIndex; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_SetBeamSourcePoint; - -// Function Engine.ParticleSystemComponent.SetBeamSourceStrength -// 0x000C (0x000C - 0x0000) -struct ParticleSystemComponent_SetBeamSourceStrength final -{ -public: - int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NewSourceStrength; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SourceIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_SetBeamSourceStrength; - -// Function Engine.ParticleSystemComponent.SetBeamSourceTangent -// 0x0014 (0x0014 - 0x0000) -struct ParticleSystemComponent_SetBeamSourceTangent final -{ -public: - int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector NewTangentPoint; // 0x0004(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SourceIndex; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_SetBeamSourceTangent; - -// Function Engine.ParticleSystemComponent.SetBeamTargetPoint -// 0x0014 (0x0014 - 0x0000) -struct ParticleSystemComponent_SetBeamTargetPoint final -{ -public: - int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector NewTargetPoint; // 0x0004(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TargetIndex; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_SetBeamTargetPoint; - -// Function Engine.ParticleSystemComponent.SetBeamTargetStrength -// 0x000C (0x000C - 0x0000) -struct ParticleSystemComponent_SetBeamTargetStrength final -{ -public: - int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NewTargetStrength; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TargetIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_SetBeamTargetStrength; - -// Function Engine.ParticleSystemComponent.SetBeamTargetTangent -// 0x0014 (0x0014 - 0x0000) -struct ParticleSystemComponent_SetBeamTargetTangent final -{ -public: - int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector NewTangentPoint; // 0x0004(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TargetIndex; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_SetBeamTargetTangent; - -// Function Engine.ParticleSystemComponent.SetMaterialParameter -// 0x0010 (0x0010 - 0x0000) -struct ParticleSystemComponent_SetMaterialParameter final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* Param; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_SetMaterialParameter; - -// Function Engine.ParticleSystemComponent.SetTemplate -// 0x0008 (0x0008 - 0x0000) -struct ParticleSystemComponent_SetTemplate final -{ -public: - class UParticleSystem* NewTemplate; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_SetTemplate; - -// Function Engine.ParticleSystemComponent.SetTrailSourceData -// 0x0018 (0x0018 - 0x0000) -struct ParticleSystemComponent_SetTrailSourceData final -{ -public: - class FName InFirstSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InSecondSocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETrailWidthMode InWidthMode; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InWidth; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_SetTrailSourceData; - -// Function Engine.ParticleSystemComponent.GetBeamEndPoint -// 0x0014 (0x0014 - 0x0000) -struct ParticleSystemComponent_GetBeamEndPoint final -{ -public: - int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OutEndPoint; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_GetBeamEndPoint; - -// Function Engine.ParticleSystemComponent.GetBeamSourcePoint -// 0x0018 (0x0018 - 0x0000) -struct ParticleSystemComponent_GetBeamSourcePoint final -{ -public: - int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SourceIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OutSourcePoint; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_GetBeamSourcePoint; - -// Function Engine.ParticleSystemComponent.GetBeamSourceStrength -// 0x0010 (0x0010 - 0x0000) -struct ParticleSystemComponent_GetBeamSourceStrength final -{ -public: - int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SourceIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutSourceStrength; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_GetBeamSourceStrength; - -// Function Engine.ParticleSystemComponent.GetBeamSourceTangent -// 0x0018 (0x0018 - 0x0000) -struct ParticleSystemComponent_GetBeamSourceTangent final -{ -public: - int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SourceIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OutTangentPoint; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_GetBeamSourceTangent; - -// Function Engine.ParticleSystemComponent.GetBeamTargetPoint -// 0x0018 (0x0018 - 0x0000) -struct ParticleSystemComponent_GetBeamTargetPoint final -{ -public: - int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TargetIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OutTargetPoint; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_GetBeamTargetPoint; - -// Function Engine.ParticleSystemComponent.GetBeamTargetStrength -// 0x0010 (0x0010 - 0x0000) -struct ParticleSystemComponent_GetBeamTargetStrength final -{ -public: - int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TargetIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutTargetStrength; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_GetBeamTargetStrength; - -// Function Engine.ParticleSystemComponent.GetBeamTargetTangent -// 0x0018 (0x0018 - 0x0000) -struct ParticleSystemComponent_GetBeamTargetTangent final -{ -public: - int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TargetIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OutTangentPoint; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_GetBeamTargetTangent; - -// Function Engine.ParticleSystemComponent.GetNamedMaterial -// 0x0010 (0x0010 - 0x0000) -struct ParticleSystemComponent_GetNamedMaterial final -{ -public: - class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_GetNamedMaterial; - -// Function Engine.ParticleSystemComponent.GetNumActiveParticles -// 0x0004 (0x0004 - 0x0000) -struct ParticleSystemComponent_GetNumActiveParticles final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_GetNumActiveParticles; - -// Function Engine.PostProcessComponent.AddOrUpdateBlendable -// 0x0018 (0x0018 - 0x0000) -struct PostProcessComponent_AddOrUpdateBlendable final -{ -public: - TScriptInterface InBlendableObject; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) - float InWeight; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PostProcessComponent_AddOrUpdateBlendable; - -// Function Engine.Exporter.RunAssetExportTask -// 0x0010 (0x0010 - 0x0000) -struct Exporter_RunAssetExportTask final -{ -public: - class UAssetExportTask* Task; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Exporter_RunAssetExportTask; - -// Function Engine.Exporter.RunAssetExportTasks -// 0x0018 (0x0018 - 0x0000) -struct Exporter_RunAssetExportTasks final -{ -public: - TArray ExportTasks; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Exporter_RunAssetExportTasks; - -// Function Engine.Exporter.ScriptRunAssetExportTask -// 0x0010 (0x0010 - 0x0000) -struct Exporter_ScriptRunAssetExportTask final -{ -public: - class UAssetExportTask* Task; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Exporter_ScriptRunAssetExportTask; - -// Function Engine.GameplayStatics.ActivateReverbEffect -// 0x0028 (0x0028 - 0x0000) -struct GameplayStatics_ActivateReverbEffect final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UReverbEffect* ReverbEffect; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TagName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Priority; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Volume; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeTime; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_ActivateReverbEffect; - -// Function Engine.GameplayStatics.AnnounceAccessibleString -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_AnnounceAccessibleString final -{ -public: - class FString AnnouncementString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_AnnounceAccessibleString; - -// Function Engine.GameplayStatics.ApplyDamage -// 0x0030 (0x0030 - 0x0000) -struct GameplayStatics_ApplyDamage final -{ -public: - class AActor* DamagedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BaseDamage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class AController* EventInstigator; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* DamageCauser; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf DamageTypeClass; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0028(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_ApplyDamage; - -// Function Engine.GameplayStatics.ApplyPointDamage -// 0x00C0 (0x00C0 - 0x0000) -struct GameplayStatics_ApplyPointDamage final -{ -public: - class AActor* DamagedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BaseDamage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HitFromDirection; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult HitInfo; // 0x0018(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - class AController* EventInstigator; // 0x00A0(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* DamageCauser; // 0x00A8(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf DamageTypeClass; // 0x00B0(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x00B8(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_BC[0x4]; // 0x00BC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_ApplyPointDamage; - -// Function Engine.GameplayStatics.ApplyRadialDamage -// 0x0050 (0x0050 - 0x0000) -struct GameplayStatics_ApplyRadialDamage final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BaseDamage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Origin; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DamageRadius; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf DamageTypeClass; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray IgnoreActors; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class AActor* DamageCauser; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AController* InstigatedByController; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDoFullDamage; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel DamagePreventionChannel; // 0x0049(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x004A(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4B[0x5]; // 0x004B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_ApplyRadialDamage; - -// Function Engine.GameplayStatics.ApplyRadialDamageWithFalloff -// 0x0058 (0x0058 - 0x0000) -struct GameplayStatics_ApplyRadialDamageWithFalloff final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BaseDamage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinimumDamage; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Origin; // 0x0010(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DamageInnerRadius; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DamageOuterRadius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DamageFalloff; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf DamageTypeClass; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray IgnoreActors; // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class AActor* DamageCauser; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AController* InstigatedByController; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel DamagePreventionChannel; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0051(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_52[0x6]; // 0x0052(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_ApplyRadialDamageWithFalloff; - -// Function Engine.GameplayStatics.AreAnyListenersWithinRange -// 0x0020 (0x0020 - 0x0000) -struct GameplayStatics_AreAnyListenersWithinRange final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0008(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaximumRange; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_AreAnyListenersWithinRange; - -// Function Engine.GameplayStatics.AreSubtitlesEnabled -// 0x0001 (0x0001 - 0x0000) -struct GameplayStatics_AreSubtitlesEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_AreSubtitlesEnabled; - -// Function Engine.GameplayStatics.BeginDeferredActorSpawnFromClass -// 0x0060 (0x0060 - 0x0000) -struct GameplayStatics_BeginDeferredActorSpawnFromClass final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ActorClass; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform SpawnTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - ESpawnActorCollisionHandlingMethod CollisionHandlingOverride; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* Owner; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* ReturnValue; // 0x0050(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_58[0x8]; // 0x0058(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_BeginDeferredActorSpawnFromClass; - -// Function Engine.GameplayStatics.BeginSpawningActorFromBlueprint -// 0x0050 (0x0050 - 0x0000) -struct GameplayStatics_BeginSpawningActorFromBlueprint final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class UBlueprint* Blueprint; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform SpawnTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bNoCollisionFail; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* ReturnValue; // 0x0048(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_BeginSpawningActorFromBlueprint; - -// Function Engine.GameplayStatics.BeginSpawningActorFromClass -// 0x0060 (0x0060 - 0x0000) -struct GameplayStatics_BeginSpawningActorFromClass final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ActorClass; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform SpawnTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bNoCollisionFail; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* Owner; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* ReturnValue; // 0x0050(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_58[0x8]; // 0x0058(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_BeginSpawningActorFromClass; - -// Function Engine.GameplayStatics.Blueprint_PredictProjectilePath_Advanced -// 0x0128 (0x0128 - 0x0000) -struct GameplayStatics_Blueprint_PredictProjectilePath_Advanced final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPredictProjectilePathParams PredictParams; // 0x0008(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FPredictProjectilePathResult PredictResult; // 0x0068(0x00B8)(Parm, OutParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0120(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_121[0x7]; // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_Blueprint_PredictProjectilePath_Advanced; - -// Function Engine.GameplayStatics.Blueprint_PredictProjectilePath_ByObjectType -// 0x0110 (0x0110 - 0x0000) -struct GameplayStatics_Blueprint_PredictProjectilePath_ByObjectType final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult OutHit; // 0x0008(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray OutPathPositions; // 0x0090(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - struct FVector OutLastTraceDestination; // 0x00A0(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector StartPos; // 0x00AC(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LaunchVelocity; // 0x00B8(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTracePath; // 0x00C4(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C5[0x3]; // 0x00C5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ProjectileRadius; // 0x00C8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_CC[0x4]; // 0x00CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ObjectTypes; // 0x00D0(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x00E0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E1[0x7]; // 0x00E1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x00E8(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x00F8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F9[0x3]; // 0x00F9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DrawDebugTime; // 0x00FC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SimFrequency; // 0x0100(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxSimTime; // 0x0104(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OverrideGravityZ; // 0x0108(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x010C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_10D[0x3]; // 0x010D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_Blueprint_PredictProjectilePath_ByObjectType; - -// Function Engine.GameplayStatics.Blueprint_PredictProjectilePath_ByTraceChannel -// 0x00F8 (0x00F8 - 0x0000) -struct GameplayStatics_Blueprint_PredictProjectilePath_ByTraceChannel final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult OutHit; // 0x0008(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray OutPathPositions; // 0x0090(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - struct FVector OutLastTraceDestination; // 0x00A0(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector StartPos; // 0x00AC(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LaunchVelocity; // 0x00B8(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTracePath; // 0x00C4(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C5[0x3]; // 0x00C5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ProjectileRadius; // 0x00C8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel TraceChannel; // 0x00CC(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x00CD(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_CE[0x2]; // 0x00CE(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x00D0(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x00E0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E1[0x3]; // 0x00E1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DrawDebugTime; // 0x00E4(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SimFrequency; // 0x00E8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxSimTime; // 0x00EC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OverrideGravityZ; // 0x00F0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00F4(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F5[0x3]; // 0x00F5(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_Blueprint_PredictProjectilePath_ByTraceChannel; - -// Function Engine.GameplayStatics.BlueprintSuggestProjectileVelocity -// 0x0040 (0x0040 - 0x0000) -struct GameplayStatics_BlueprintSuggestProjectileVelocity final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TossVelocity; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector StartLocation; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector EndLocation; // 0x0020(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LaunchSpeed; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OverrideGravityZ; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESuggestProjVelocityTraceOption TraceOption; // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CollisionRadius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFavorHighArc; // 0x003C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDrawDebug; // 0x003D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x003E(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3F[0x1]; // 0x003F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_BlueprintSuggestProjectileVelocity; - -// Function Engine.GameplayStatics.BreakHitResult -// 0x0110 (0x0110 - 0x0000) -struct GameplayStatics_BreakHitResult final -{ -public: - struct FHitResult Hit; // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bBlockingHit; // 0x0088(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInitialOverlap; // 0x0089(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8A[0x2]; // 0x008A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float Time; // 0x008C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Distance; // 0x0090(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0094(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ImpactPoint; // 0x00A0(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector normal; // 0x00AC(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ImpactNormal; // 0x00B8(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C4[0x4]; // 0x00C4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UPhysicalMaterial* PhysMat; // 0x00C8(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* HitActor; // 0x00D0(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* HitComponent; // 0x00D8(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName HitBoneName; // 0x00E0(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 HitItem; // 0x00E8(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ElementIndex; // 0x00EC(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FaceIndex; // 0x00F0(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TraceStart; // 0x00F4(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TraceEnd; // 0x0100(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_10C[0x4]; // 0x010C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_BreakHitResult; - -// Function Engine.GameplayStatics.ClearSoundMixClassOverride -// 0x0020 (0x0020 - 0x0000) -struct GameplayStatics_ClearSoundMixClassOverride final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundMix* InSoundMixModifier; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundClass* InSoundClass; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeOutTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_ClearSoundMixClassOverride; - -// Function Engine.GameplayStatics.ClearSoundMixModifiers -// 0x0008 (0x0008 - 0x0000) -struct GameplayStatics_ClearSoundMixModifiers final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_ClearSoundMixModifiers; - -// Function Engine.GameplayStatics.CreatePlayer -// 0x0018 (0x0018 - 0x0000) -struct GameplayStatics_CreatePlayer final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ControllerId; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSpawnPlayerController; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class APlayerController* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_CreatePlayer; - -// Function Engine.GameplayStatics.CreateSaveGameObject -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_CreateSaveGameObject final -{ -public: - TSubclassOf SaveGameClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USaveGame* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_CreateSaveGameObject; - -// Function Engine.GameplayStatics.CreateSound2D -// 0x0038 (0x0038 - 0x0000) -struct GameplayStatics_CreateSound2D final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundBase* Sound; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeMultiplier; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchMultiplier; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundConcurrency* ConcurrencySettings; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPersistAcrossLevelTransition; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoDestroy; // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UAudioComponent* ReturnValue; // 0x0030(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_CreateSound2D; - -// Function Engine.GameplayStatics.DeactivateReverbEffect -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_DeactivateReverbEffect final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TagName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_DeactivateReverbEffect; - -// Function Engine.GameplayStatics.DeleteGameInSlot -// 0x0018 (0x0018 - 0x0000) -struct GameplayStatics_DeleteGameInSlot final -{ -public: - class FString SlotName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 UserIndex; // 0x0010(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_DeleteGameInSlot; - -// Function Engine.GameplayStatics.DeprojectScreenToWorld -// 0x0030 (0x0030 - 0x0000) -struct GameplayStatics_DeprojectScreenToWorld final -{ -public: - class APlayerController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ScreenPosition; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldPosition; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldDirection; // 0x001C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_DeprojectScreenToWorld; - -// Function Engine.GameplayStatics.DoesSaveGameExist -// 0x0018 (0x0018 - 0x0000) -struct GameplayStatics_DoesSaveGameExist final -{ -public: - class FString SlotName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 UserIndex; // 0x0010(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_DoesSaveGameExist; - -// Function Engine.GameplayStatics.EnableLiveStreaming -// 0x0001 (0x0001 - 0x0000) -struct GameplayStatics_EnableLiveStreaming final -{ -public: - bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_EnableLiveStreaming; - -// Function Engine.GameplayStatics.FindCollisionUV -// 0x0098 (0x0098 - 0x0000) -struct GameplayStatics_FindCollisionUV final -{ -public: - struct FHitResult Hit; // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - int32 UVChannel; // 0x0088(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D UV; // 0x008C(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0094(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_95[0x3]; // 0x0095(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_FindCollisionUV; - -// Function Engine.GameplayStatics.FindNearestActor -// 0x0030 (0x0030 - 0x0000) -struct GameplayStatics_FindNearestActor final -{ -public: - struct FVector Origin; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToCheck; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - float Distance; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_FindNearestActor; - -// Function Engine.GameplayStatics.FinishSpawningActor -// 0x0050 (0x0050 - 0x0000) -struct GameplayStatics_FinishSpawningActor final -{ -public: - class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform SpawnTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - class AActor* ReturnValue; // 0x0040(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_FinishSpawningActor; - -// Function Engine.GameplayStatics.FlushLevelStreaming -// 0x0008 (0x0008 - 0x0000) -struct GameplayStatics_FlushLevelStreaming final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_FlushLevelStreaming; - -// Function Engine.GameplayStatics.GetAccurateRealTime -// 0x0008 (0x0008 - 0x0000) -struct GameplayStatics_GetAccurateRealTime final -{ -public: - int32 Seconds; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PartialSeconds; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetAccurateRealTime; - -// Function Engine.GameplayStatics.GetActorArrayAverageLocation -// 0x0020 (0x0020 - 0x0000) -struct GameplayStatics_GetActorArrayAverageLocation final -{ -public: - TArray Actors; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_GetActorArrayAverageLocation; - -// Function Engine.GameplayStatics.GetActorArrayBounds -// 0x0030 (0x0030 - 0x0000) -struct GameplayStatics_GetActorArrayBounds final -{ -public: - TArray Actors; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bOnlyCollidingComponents; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Center; // 0x0014(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector BoxExtent; // 0x0020(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_GetActorArrayBounds; - -// Function Engine.GameplayStatics.GetActorOfClass -// 0x0018 (0x0018 - 0x0000) -struct GameplayStatics_GetActorOfClass final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ActorClass; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetActorOfClass; - -// Function Engine.GameplayStatics.GetAllActorsOfClass -// 0x0020 (0x0020 - 0x0000) -struct GameplayStatics_GetAllActorsOfClass final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ActorClass; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutActors; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetAllActorsOfClass; - -// Function Engine.GameplayStatics.GetAllActorsOfClassWithTag -// 0x0028 (0x0028 - 0x0000) -struct GameplayStatics_GetAllActorsOfClassWithTag final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ActorClass; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Tag; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutActors; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetAllActorsOfClassWithTag; - -// Function Engine.GameplayStatics.GetAllActorsWithInterface -// 0x0020 (0x0020 - 0x0000) -struct GameplayStatics_GetAllActorsWithInterface final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Interface; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutActors; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetAllActorsWithInterface; - -// Function Engine.GameplayStatics.GetAllActorsWithTag -// 0x0020 (0x0020 - 0x0000) -struct GameplayStatics_GetAllActorsWithTag final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Tag; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutActors; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetAllActorsWithTag; - -// Function Engine.GameplayStatics.GetAudioTimeSeconds -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetAudioTimeSeconds final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_GetAudioTimeSeconds; - -// Function Engine.GameplayStatics.GetClosestListenerLocation -// 0x0030 (0x0030 - 0x0000) -struct GameplayStatics_GetClosestListenerLocation final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0008(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaximumRange; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowAttenuationOverride; // 0x0018(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ListenerPosition; // 0x001C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_GetClosestListenerLocation; - -// Function Engine.GameplayStatics.GetCurrentLevelName -// 0x0020 (0x0020 - 0x0000) -struct GameplayStatics_GetCurrentLevelName final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRemovePrefixString; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetCurrentLevelName; - -// Function Engine.GameplayStatics.GetCurrentReverbEffect -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetCurrentReverbEffect final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UReverbEffect* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetCurrentReverbEffect; - -// Function Engine.GameplayStatics.GetEnableWorldRendering -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetEnableWorldRendering final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_GetEnableWorldRendering; - -// Function Engine.GameplayStatics.GetGameInstance -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetGameInstance final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UGameInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetGameInstance; - -// Function Engine.GameplayStatics.GetGameMode -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetGameMode final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AGameModeBase* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetGameMode; - -// Function Engine.GameplayStatics.GetGameState -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetGameState final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AGameStateBase* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetGameState; - -// Function Engine.GameplayStatics.GetGlobalTimeDilation -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetGlobalTimeDilation final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_GetGlobalTimeDilation; - -// Function Engine.GameplayStatics.GetIntOption -// 0x0028 (0x0028 - 0x0000) -struct GameplayStatics_GetIntOption final -{ -public: - class FString OPTIONS; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Key; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 DefaultValue; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetIntOption; - -// Function Engine.GameplayStatics.GetKeyValue -// 0x0030 (0x0030 - 0x0000) -struct GameplayStatics_GetKeyValue final -{ -public: - class FString Pair; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Key; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Value; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetKeyValue; - -// Function Engine.GameplayStatics.GetMaxAudioChannelCount -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetMaxAudioChannelCount final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_GetMaxAudioChannelCount; - -// Function Engine.GameplayStatics.GetObjectClass -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetObjectClass final -{ -public: - const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UClass* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetObjectClass; - -// Function Engine.GameplayStatics.GetPlatformName -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetPlatformName final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetPlatformName; - -// Function Engine.GameplayStatics.GetPlayerCameraManager -// 0x0018 (0x0018 - 0x0000) -struct GameplayStatics_GetPlayerCameraManager final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PlayerIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class APlayerCameraManager* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetPlayerCameraManager; - -// Function Engine.GameplayStatics.GetPlayerCharacter -// 0x0018 (0x0018 - 0x0000) -struct GameplayStatics_GetPlayerCharacter final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PlayerIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class ACharacter* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetPlayerCharacter; - -// Function Engine.GameplayStatics.GetPlayerController -// 0x0018 (0x0018 - 0x0000) -struct GameplayStatics_GetPlayerController final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PlayerIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class APlayerController* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetPlayerController; - -// Function Engine.GameplayStatics.GetPlayerControllerFromID -// 0x0018 (0x0018 - 0x0000) -struct GameplayStatics_GetPlayerControllerFromID final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ControllerId; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class APlayerController* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetPlayerControllerFromID; - -// Function Engine.GameplayStatics.GetPlayerControllerID -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetPlayerControllerID final -{ -public: - class APlayerController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_GetPlayerControllerID; - -// Function Engine.GameplayStatics.GetPlayerPawn -// 0x0018 (0x0018 - 0x0000) -struct GameplayStatics_GetPlayerPawn final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PlayerIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class APawn* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetPlayerPawn; - -// Function Engine.GameplayStatics.GetRealTimeSeconds -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetRealTimeSeconds final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_GetRealTimeSeconds; - -// Function Engine.GameplayStatics.GetStreamingLevel -// 0x0018 (0x0018 - 0x0000) -struct GameplayStatics_GetStreamingLevel final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PackageName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ULevelStreaming* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetStreamingLevel; - -// Function Engine.GameplayStatics.GetSurfaceType -// 0x008C (0x008C - 0x0000) -struct GameplayStatics_GetSurfaceType final -{ -public: - struct FHitResult Hit; // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - EPhysicalSurface ReturnValue; // 0x0088(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_89[0x3]; // 0x0089(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_GetSurfaceType; - -// Function Engine.GameplayStatics.GetTexturesYetToStream -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetTexturesYetToStream final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_GetTexturesYetToStream; - -// Function Engine.GameplayStatics.GetTimeSeconds -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetTimeSeconds final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_GetTimeSeconds; - -// Function Engine.GameplayStatics.GetUnpausedTimeSeconds -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetUnpausedTimeSeconds final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_GetUnpausedTimeSeconds; - -// Function Engine.GameplayStatics.GetViewportMouseCaptureMode -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetViewportMouseCaptureMode final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMouseCaptureMode ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_GetViewportMouseCaptureMode; - -// Function Engine.GameplayStatics.GetViewProjectionMatrix -// 0x0740 (0x0740 - 0x0000) -struct GameplayStatics_GetViewProjectionMatrix final -{ -public: - struct FMinimalViewInfo DesiredView; // 0x0000(0x0680)(Parm, NativeAccessSpecifierPublic) - struct FMatrix ViewMatrix; // 0x0680(0x0040)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMatrix ProjectionMatrix; // 0x06C0(0x0040)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMatrix ViewProjectionMatrix; // 0x0700(0x0040)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetViewProjectionMatrix; - -// Function Engine.GameplayStatics.GetWorldDeltaSeconds -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetWorldDeltaSeconds final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_GetWorldDeltaSeconds; - -// Function Engine.GameplayStatics.GetWorldOriginLocation -// 0x0018 (0x0018 - 0x0000) -struct GameplayStatics_GetWorldOriginLocation final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_GetWorldOriginLocation; - -// Function Engine.GameplayStatics.GrassOverlappingSphereCount -// 0x0028 (0x0028 - 0x0000) -struct GameplayStatics_GrassOverlappingSphereCount final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class UStaticMesh* StaticMesh; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector CenterPosition; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_GrassOverlappingSphereCount; - -// Function Engine.GameplayStatics.HasLaunchOption -// 0x0018 (0x0018 - 0x0000) -struct GameplayStatics_HasLaunchOption final -{ -public: - class FString OptionToCheck; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_HasLaunchOption; - -// Function Engine.GameplayStatics.HasOption -// 0x0028 (0x0028 - 0x0000) -struct GameplayStatics_HasOption final -{ -public: - class FString OPTIONS; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString InKey; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_HasOption; - -// Function Engine.GameplayStatics.IsGamePaused -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_IsGamePaused final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_IsGamePaused; - -// Function Engine.GameplayStatics.IsSplitscreenForceDisabled -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_IsSplitscreenForceDisabled final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_IsSplitscreenForceDisabled; - -// Function Engine.GameplayStatics.LoadGameFromSlot -// 0x0020 (0x0020 - 0x0000) -struct GameplayStatics_LoadGameFromSlot final -{ -public: - class FString SlotName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 UserIndex; // 0x0010(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USaveGame* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_LoadGameFromSlot; - -// Function Engine.GameplayStatics.LoadStreamLevel -// 0x0030 (0x0030 - 0x0000) -struct GameplayStatics_LoadStreamLevel final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName LevelName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMakeVisibleAfterLoad; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldBlockOnLoad; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLatentActionInfo LatentInfo; // 0x0018(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_LoadStreamLevel; - -// Function Engine.GameplayStatics.LoadStreamLevelBySoftObjectPtr -// 0x0050 (0x0050 - 0x0000) -struct GameplayStatics_LoadStreamLevelBySoftObjectPtr final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr Level; // 0x0008(0x0028)(ConstParm, Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMakeVisibleAfterLoad; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldBlockOnLoad; // 0x0031(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_32[0x6]; // 0x0032(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLatentActionInfo LatentInfo; // 0x0038(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_LoadStreamLevelBySoftObjectPtr; - -// Function Engine.GameplayStatics.MakeHitResult -// 0x0110 (0x0110 - 0x0000) -struct GameplayStatics_MakeHitResult final -{ -public: - bool bBlockingHit; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInitialOverlap; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float Time; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Distance; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ImpactPoint; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector normal; // 0x0024(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ImpactNormal; // 0x0030(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UPhysicalMaterial* PhysMat; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* HitActor; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* HitComponent; // 0x0050(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName HitBoneName; // 0x0058(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 HitItem; // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ElementIndex; // 0x0064(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FaceIndex; // 0x0068(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TraceStart; // 0x006C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TraceEnd; // 0x0078(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult ReturnValue; // 0x0084(0x0088)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 Pad_10C[0x4]; // 0x010C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_MakeHitResult; - -// Function Engine.GameplayStatics.OpenLevel -// 0x0028 (0x0028 - 0x0000) -struct GameplayStatics_OpenLevel final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName LevelName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAbsolute; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString OPTIONS; // 0x0018(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_OpenLevel; - -// Function Engine.GameplayStatics.OpenLevelBySoftObjectPtr -// 0x0048 (0x0048 - 0x0000) -struct GameplayStatics_OpenLevelBySoftObjectPtr final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr Level; // 0x0008(0x0028)(ConstParm, Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAbsolute; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString OPTIONS; // 0x0038(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_OpenLevelBySoftObjectPtr; - -// Function Engine.GameplayStatics.ParseOption -// 0x0030 (0x0030 - 0x0000) -struct GameplayStatics_ParseOption final -{ -public: - class FString OPTIONS; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Key; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_ParseOption; - -// Function Engine.GameplayStatics.PlayDialogue2D -// 0x0038 (0x0038 - 0x0000) -struct GameplayStatics_PlayDialogue2D final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDialogueWave* Dialogue; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDialogueContext Context; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - float VolumeMultiplier; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchMultiplier; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartTime; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_PlayDialogue2D; - -// Function Engine.GameplayStatics.PlayDialogueAtLocation -// 0x0058 (0x0058 - 0x0000) -struct GameplayStatics_PlayDialogueAtLocation final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDialogueWave* Dialogue; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDialogueContext Context; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0028(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0034(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - float VolumeMultiplier; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchMultiplier; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartTime; // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundAttenuation* AttenuationSettings; // 0x0050(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_PlayDialogueAtLocation; - -// Function Engine.GameplayStatics.PlaySound2D -// 0x0038 (0x0038 - 0x0000) -struct GameplayStatics_PlaySound2D final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundBase* Sound; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeMultiplier; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchMultiplier; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundConcurrency* ConcurrencySettings; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OwningActor; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsUISound; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_PlaySound2D; - -// Function Engine.GameplayStatics.PlaySoundAtLocation -// 0x0050 (0x0050 - 0x0000) -struct GameplayStatics_PlaySoundAtLocation final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundBase* Sound; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x001C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - float VolumeMultiplier; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchMultiplier; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartTime; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundAttenuation* AttenuationSettings; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundConcurrency* ConcurrencySettings; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OwningActor; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_PlaySoundAtLocation; - -// Function Engine.GameplayStatics.PlayWorldCameraShake -// 0x0030 (0x0030 - 0x0000) -struct GameplayStatics_PlayWorldCameraShake final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Shake; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector epicenter; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InnerRadius; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OuterRadius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Falloff; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOrientShakeTowardsEpicenter; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_PlayWorldCameraShake; - -// Function Engine.GameplayStatics.PopSoundMixModifier -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_PopSoundMixModifier final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundMix* InSoundMixModifier; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_PopSoundMixModifier; - -// Function Engine.GameplayStatics.PrimeAllSoundsInSoundClass -// 0x0008 (0x0008 - 0x0000) -struct GameplayStatics_PrimeAllSoundsInSoundClass final -{ -public: - class USoundClass* InSoundClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_PrimeAllSoundsInSoundClass; - -// Function Engine.GameplayStatics.PrimeSound -// 0x0008 (0x0008 - 0x0000) -struct GameplayStatics_PrimeSound final -{ -public: - class USoundBase* InSound; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_PrimeSound; - -// Function Engine.GameplayStatics.ProjectWorldToScreen -// 0x0020 (0x0020 - 0x0000) -struct GameplayStatics_ProjectWorldToScreen final -{ -public: - class APlayerController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldPosition; // 0x0008(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ScreenPosition; // 0x0014(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPlayerViewportRelative; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x001D(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_ProjectWorldToScreen; - -// Function Engine.GameplayStatics.PushSoundMixModifier -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_PushSoundMixModifier final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundMix* InSoundMixModifier; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_PushSoundMixModifier; - -// Function Engine.GameplayStatics.RebaseLocalOriginOntoZero -// 0x0020 (0x0020 - 0x0000) -struct GameplayStatics_RebaseLocalOriginOntoZero final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldLocation; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0014(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_RebaseLocalOriginOntoZero; - -// Function Engine.GameplayStatics.RebaseZeroOriginOntoLocal -// 0x0020 (0x0020 - 0x0000) -struct GameplayStatics_RebaseZeroOriginOntoLocal final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldLocation; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0014(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_RebaseZeroOriginOntoLocal; - -// Function Engine.GameplayStatics.RemovePlayer -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_RemovePlayer final -{ -public: - class APlayerController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDestroyPawn; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_RemovePlayer; - -// Function Engine.GameplayStatics.SaveGameToSlot -// 0x0020 (0x0020 - 0x0000) -struct GameplayStatics_SaveGameToSlot final -{ -public: - class USaveGame* SaveGameObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString SlotName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 UserIndex; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_SaveGameToSlot; - -// Function Engine.GameplayStatics.SetBaseSoundMix -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_SetBaseSoundMix final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundMix* InSoundMix; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_SetBaseSoundMix; - -// Function Engine.GameplayStatics.SetEnableWorldRendering -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_SetEnableWorldRendering final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnable; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_SetEnableWorldRendering; - -// Function Engine.GameplayStatics.SetForceDisableSplitscreen -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_SetForceDisableSplitscreen final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDisable; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_SetForceDisableSplitscreen; - -// Function Engine.GameplayStatics.SetGamePaused -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_SetGamePaused final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPaused; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_SetGamePaused; - -// Function Engine.GameplayStatics.SetGlobalListenerFocusParameters -// 0x0028 (0x0028 - 0x0000) -struct GameplayStatics_SetGlobalListenerFocusParameters final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FocusAzimuthScale; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NonFocusAzimuthScale; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FocusDistanceScale; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NonFocusDistanceScale; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FocusVolumeScale; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NonFocusVolumeScale; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FocusPriorityScale; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NonFocusPriorityScale; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_SetGlobalListenerFocusParameters; - -// Function Engine.GameplayStatics.SetGlobalPitchModulation -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_SetGlobalPitchModulation final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchModulation; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeSec; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_SetGlobalPitchModulation; - -// Function Engine.GameplayStatics.SetGlobalTimeDilation -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_SetGlobalTimeDilation final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeDilation; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_SetGlobalTimeDilation; - -// Function Engine.GameplayStatics.SetMaxAudioChannelsScaled -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_SetMaxAudioChannelsScaled final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxChannelCountScale; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_SetMaxAudioChannelsScaled; - -// Function Engine.GameplayStatics.SetPlayerControllerID -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_SetPlayerControllerID final -{ -public: - class APlayerController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ControllerId; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_SetPlayerControllerID; - -// Function Engine.GameplayStatics.SetSoundClassDistanceScale -// 0x0018 (0x0018 - 0x0000) -struct GameplayStatics_SetSoundClassDistanceScale final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundClass* SoundClass; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistanceAttenuationScale; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeSec; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_SetSoundClassDistanceScale; - -// Function Engine.GameplayStatics.SetSoundMixClassOverride -// 0x0028 (0x0028 - 0x0000) -struct GameplayStatics_SetSoundMixClassOverride final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundMix* InSoundMixModifier; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundClass* InSoundClass; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Volume; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Pitch; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeInTime; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bApplyToChildren; // 0x0024(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_SetSoundMixClassOverride; - -// Function Engine.GameplayStatics.SetSubtitlesEnabled -// 0x0001 (0x0001 - 0x0000) -struct GameplayStatics_SetSubtitlesEnabled final -{ -public: - bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_SetSubtitlesEnabled; - -// Function Engine.GameplayStatics.SetViewportMouseCaptureMode -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_SetViewportMouseCaptureMode final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMouseCaptureMode MouseCaptureMode; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_SetViewportMouseCaptureMode; - -// Function Engine.GameplayStatics.SetWorldOriginLocation -// 0x0018 (0x0018 - 0x0000) -struct GameplayStatics_SetWorldOriginLocation final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntVector NewLocation; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_SetWorldOriginLocation; - -// Function Engine.GameplayStatics.SetWorldTimeDilation -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_SetWorldTimeDilation final -{ -public: - class UWorld* World; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeDilation; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_SetWorldTimeDilation; - -// Function Engine.GameplayStatics.SpawnDecalAtLocation -// 0x0040 (0x0040 - 0x0000) -struct GameplayStatics_SpawnDecalAtLocation final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* DecalMaterial; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector DecalSize; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x001C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0028(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float LifeSpan; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDecalComponent* ReturnValue; // 0x0038(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_SpawnDecalAtLocation; - -// Function Engine.GameplayStatics.SpawnDecalAttached -// 0x0050 (0x0050 - 0x0000) -struct GameplayStatics_SpawnDecalAttached final -{ -public: - class UMaterialInterface* DecalMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector DecalSize; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USceneComponent* AttachToComponent; // 0x0018(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AttachPointName; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0028(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0034(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EAttachLocation LocationType; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LifeSpan; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDecalComponent* ReturnValue; // 0x0048(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_SpawnDecalAttached; - -// Function Engine.GameplayStatics.SpawnDialogue2D -// 0x0040 (0x0040 - 0x0000) -struct GameplayStatics_SpawnDialogue2D final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDialogueWave* Dialogue; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDialogueContext Context; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - float VolumeMultiplier; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchMultiplier; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartTime; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoDestroy; // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UAudioComponent* ReturnValue; // 0x0038(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_SpawnDialogue2D; - -// Function Engine.GameplayStatics.SpawnDialogueAtLocation -// 0x0068 (0x0068 - 0x0000) -struct GameplayStatics_SpawnDialogueAtLocation final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDialogueWave* Dialogue; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDialogueContext Context; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0028(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0034(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - float VolumeMultiplier; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchMultiplier; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartTime; // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundAttenuation* AttenuationSettings; // 0x0050(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoDestroy; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAudioComponent* ReturnValue; // 0x0060(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_SpawnDialogueAtLocation; - -// Function Engine.GameplayStatics.SpawnDialogueAttached -// 0x0070 (0x0070 - 0x0000) -struct GameplayStatics_SpawnDialogueAttached final -{ -public: - class UDialogueWave* Dialogue; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDialogueContext Context; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class USceneComponent* AttachToComponent; // 0x0020(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AttachPointName; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0030(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x003C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - EAttachLocation LocationType; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStopWhenAttachedToDestroyed; // 0x0049(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4A[0x2]; // 0x004A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float VolumeMultiplier; // 0x004C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchMultiplier; // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartTime; // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundAttenuation* AttenuationSettings; // 0x0058(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoDestroy; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAudioComponent* ReturnValue; // 0x0068(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_SpawnDialogueAttached; - -// Function Engine.GameplayStatics.SpawnEmitterAtLocation -// 0x0040 (0x0040 - 0x0000) -struct GameplayStatics_SpawnEmitterAtLocation final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UParticleSystem* EmitterTemplate; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x001C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Scale; // 0x0028(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoDestroy; // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPSCPoolMethod PoolingMethod; // 0x0035(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoActivateSystem; // 0x0036(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_37[0x1]; // 0x0037(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - class UParticleSystemComponent* ReturnValue; // 0x0038(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_SpawnEmitterAtLocation; - -// Function Engine.GameplayStatics.SpawnEmitterAttached -// 0x0048 (0x0048 - 0x0000) -struct GameplayStatics_SpawnEmitterAttached final -{ -public: - class UParticleSystem* EmitterTemplate; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USceneComponent* AttachToComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AttachPointName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0024(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Scale; // 0x0030(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachLocation LocationType; // 0x003C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoDestroy; // 0x003D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPSCPoolMethod PoolingMethod; // 0x003E(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoActivate; // 0x003F(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UParticleSystemComponent* ReturnValue; // 0x0040(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_SpawnEmitterAttached; - -// Function Engine.GameplayStatics.SpawnForceFeedbackAtLocation -// 0x0050 (0x0050 - 0x0000) -struct GameplayStatics_SpawnForceFeedbackAtLocation final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UForceFeedbackEffect* ForceFeedbackEffect; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x001C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - bool bLooping; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float IntensityMultiplier; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartTime; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UForceFeedbackAttenuation* AttenuationSettings; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoDestroy; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UForceFeedbackComponent* ReturnValue; // 0x0048(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_SpawnForceFeedbackAtLocation; - -// Function Engine.GameplayStatics.SpawnForceFeedbackAttached -// 0x0058 (0x0058 - 0x0000) -struct GameplayStatics_SpawnForceFeedbackAttached final -{ -public: - class UForceFeedbackEffect* ForceFeedbackEffect; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USceneComponent* AttachToComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AttachPointName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0024(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - EAttachLocation LocationType; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStopWhenAttachedToDestroyed; // 0x0031(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLooping; // 0x0032(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_33[0x1]; // 0x0033(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float IntensityMultiplier; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartTime; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UForceFeedbackAttenuation* AttenuationSettings; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoDestroy; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UForceFeedbackComponent* ReturnValue; // 0x0050(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_SpawnForceFeedbackAttached; - -// Function Engine.GameplayStatics.SpawnObject -// 0x0018 (0x0018 - 0x0000) -struct GameplayStatics_SpawnObject final -{ -public: - TSubclassOf ObjectClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* Outer_0; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_SpawnObject; - -// Function Engine.GameplayStatics.SpawnSound2D -// 0x0038 (0x0038 - 0x0000) -struct GameplayStatics_SpawnSound2D final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundBase* Sound; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeMultiplier; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchMultiplier; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundConcurrency* ConcurrencySettings; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPersistAcrossLevelTransition; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoDestroy; // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UAudioComponent* ReturnValue; // 0x0030(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_SpawnSound2D; - -// Function Engine.GameplayStatics.SpawnSoundAtLocation -// 0x0058 (0x0058 - 0x0000) -struct GameplayStatics_SpawnSoundAtLocation final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundBase* Sound; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x001C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - float VolumeMultiplier; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchMultiplier; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartTime; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundAttenuation* AttenuationSettings; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundConcurrency* ConcurrencySettings; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoDestroy; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAudioComponent* ReturnValue; // 0x0050(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_SpawnSoundAtLocation; - -// Function Engine.GameplayStatics.SpawnSoundAttached -// 0x0060 (0x0060 - 0x0000) -struct GameplayStatics_SpawnSoundAttached final -{ -public: - class USoundBase* Sound; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USceneComponent* AttachToComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AttachPointName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0024(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - EAttachLocation LocationType; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStopWhenAttachedToDestroyed; // 0x0031(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_32[0x2]; // 0x0032(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float VolumeMultiplier; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchMultiplier; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartTime; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundAttenuation* AttenuationSettings; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundConcurrency* ConcurrencySettings; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoDestroy; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAudioComponent* ReturnValue; // 0x0058(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_SpawnSoundAttached; - -// Function Engine.GameplayStatics.SuggestProjectileVelocity_CustomArc -// 0x0038 (0x0038 - 0x0000) -struct GameplayStatics_SuggestProjectileVelocity_CustomArc final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OutLaunchVelocity; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector StartPos; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector EndPos; // 0x0020(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OverrideGravityZ; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ArcParam; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0034(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_SuggestProjectileVelocity_CustomArc; - -// Function Engine.GameplayStatics.UnloadStreamLevel -// 0x0030 (0x0030 - 0x0000) -struct GameplayStatics_UnloadStreamLevel final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName LevelName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLatentActionInfo LatentInfo; // 0x0010(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic) - bool bShouldBlockOnUnload; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_UnloadStreamLevel; - -// Function Engine.GameplayStatics.UnloadStreamLevelBySoftObjectPtr -// 0x0050 (0x0050 - 0x0000) -struct GameplayStatics_UnloadStreamLevelBySoftObjectPtr final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr Level; // 0x0008(0x0028)(ConstParm, Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLatentActionInfo LatentInfo; // 0x0030(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic) - bool bShouldBlockOnUnload; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_UnloadStreamLevelBySoftObjectPtr; - -// Function Engine.GameplayStatics.UnRetainAllSoundsInSoundClass -// 0x0008 (0x0008 - 0x0000) -struct GameplayStatics_UnRetainAllSoundsInSoundClass final -{ -public: - class USoundClass* InSoundClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_UnRetainAllSoundsInSoundClass; - -// Function Engine.StaticMesh.CreateStaticMeshDescription -// 0x0010 (0x0010 - 0x0000) -struct StaticMesh_CreateStaticMeshDescription final -{ -public: - class UObject* Outer_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UStaticMeshDescription* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_CreateStaticMeshDescription; - -// Function Engine.StaticMesh.AddMaterial -// 0x0010 (0x0010 - 0x0000) -struct StaticMesh_AddMaterial final -{ -public: - class UMaterialInterface* Material; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_AddMaterial; - -// Function Engine.StaticMesh.AddSocket -// 0x0008 (0x0008 - 0x0000) -struct StaticMesh_AddSocket final -{ -public: - class UStaticMeshSocket* Socket; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_AddSocket; - -// Function Engine.StaticMesh.BuildFromStaticMeshDescriptions -// 0x0018 (0x0018 - 0x0000) -struct StaticMesh_BuildFromStaticMeshDescriptions final -{ -public: - TArray StaticMeshDescriptions; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bBuildSimpleCollision; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_StaticMesh_BuildFromStaticMeshDescriptions; - -// Function Engine.StaticMesh.RemoveSocket -// 0x0008 (0x0008 - 0x0000) -struct StaticMesh_RemoveSocket final -{ -public: - class UStaticMeshSocket* Socket; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_RemoveSocket; - -// Function Engine.StaticMesh.SetStaticMaterials -// 0x0010 (0x0010 - 0x0000) -struct StaticMesh_SetStaticMaterials final -{ -public: - TArray InStaticMaterials; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_SetStaticMaterials; - -// Function Engine.StaticMesh.FindSocket -// 0x0010 (0x0010 - 0x0000) -struct StaticMesh_FindSocket final -{ -public: - class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UStaticMeshSocket* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_FindSocket; - -// Function Engine.StaticMesh.GetBoundingBox -// 0x001C (0x001C - 0x0000) -struct StaticMesh_GetBoundingBox final -{ -public: - struct FBox ReturnValue; // 0x0000(0x001C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_GetBoundingBox; - -// Function Engine.StaticMesh.GetBounds -// 0x001C (0x001C - 0x0000) -struct StaticMesh_GetBounds final -{ -public: - struct FBoxSphereBounds ReturnValue; // 0x0000(0x001C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_GetBounds; - -// Function Engine.StaticMesh.GetMaterial -// 0x0010 (0x0010 - 0x0000) -struct StaticMesh_GetMaterial final -{ -public: - int32 MaterialIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialInterface* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_GetMaterial; - -// Function Engine.StaticMesh.GetMaterialIndex -// 0x000C (0x000C - 0x0000) -struct StaticMesh_GetMaterialIndex final -{ -public: - class FName MaterialSlotName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_GetMaterialIndex; - -// Function Engine.StaticMesh.GetMinimumLODForPlatform -// 0x000C (0x000C - 0x0000) -struct StaticMesh_GetMinimumLODForPlatform final -{ -public: - class FName PlatformName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_GetMinimumLODForPlatform; - -// Function Engine.StaticMesh.GetMinimumLODForPlatforms -// 0x0050 (0x0050 - 0x0000) -struct StaticMesh_GetMinimumLODForPlatforms final -{ -public: - TMap PlatformMinimumLODs; // 0x0000(0x0050)(Parm, OutParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_GetMinimumLODForPlatforms; - -// Function Engine.StaticMesh.GetNumLODs -// 0x0004 (0x0004 - 0x0000) -struct StaticMesh_GetNumLODs final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_GetNumLODs; - -// Function Engine.StaticMesh.GetNumSections -// 0x0008 (0x0008 - 0x0000) -struct StaticMesh_GetNumSections final -{ -public: - int32 InLOD; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_GetNumSections; - -// Function Engine.StaticMesh.GetStaticMaterials -// 0x0010 (0x0010 - 0x0000) -struct StaticMesh_GetStaticMaterials final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_GetStaticMaterials; - -// Function Engine.HealthSnapshotBlueprintLibrary.LogPerformanceSnapshot -// 0x0018 (0x0018 - 0x0000) -struct HealthSnapshotBlueprintLibrary_LogPerformanceSnapshot final -{ -public: - class FString SnapshotTitle; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bResetStats; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_HealthSnapshotBlueprintLibrary_LogPerformanceSnapshot; - -// Function Engine.StereoLayerFunctionLibrary.EnableAutoLoadingSplashScreen -// 0x0001 (0x0001 - 0x0000) -struct StereoLayerFunctionLibrary_EnableAutoLoadingSplashScreen final -{ -public: - bool InAutoShowEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StereoLayerFunctionLibrary_EnableAutoLoadingSplashScreen; - -// Function Engine.StereoLayerFunctionLibrary.SetSplashScreen -// 0x0020 (0x0020 - 0x0000) -struct StereoLayerFunctionLibrary_SetSplashScreen final -{ -public: - class UTexture* Texture; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Scale; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Offset; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowLoadingMovie; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowOnSet; // 0x001D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_StereoLayerFunctionLibrary_SetSplashScreen; - -// Function Engine.ImportanceSamplingLibrary.BreakImportanceTexture -// 0x0060 (0x0060 - 0x0000) -struct ImportanceSamplingLibrary_BreakImportanceTexture final -{ -public: - struct FImportanceTexture ImportanceTexture; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class UTexture2D* Texture; // 0x0050(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EImportanceWeight WeightingFunc; // 0x0058(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ImportanceSamplingLibrary_BreakImportanceTexture; - -// Function Engine.ImportanceSamplingLibrary.ImportanceSample -// 0x0080 (0x0080 - 0x0000) -struct ImportanceSamplingLibrary_ImportanceSample final -{ -public: - struct FImportanceTexture Texture; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FVector2D Rand; // 0x0050(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Samples; // 0x0058(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Intensity; // 0x005C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D SamplePosition; // 0x0060(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor SampleColor; // 0x0068(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SampleIntensity; // 0x0078(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SampleSize; // 0x007C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ImportanceSamplingLibrary_ImportanceSample; - -// Function Engine.ImportanceSamplingLibrary.MakeImportanceTexture -// 0x0060 (0x0060 - 0x0000) -struct ImportanceSamplingLibrary_MakeImportanceTexture final -{ -public: - class UTexture2D* Texture; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EImportanceWeight WeightingFunc; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FImportanceTexture ReturnValue; // 0x0010(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ImportanceSamplingLibrary_MakeImportanceTexture; - -// Function Engine.ImportanceSamplingLibrary.NextSobolCell2D -// 0x0018 (0x0018 - 0x0000) -struct ImportanceSamplingLibrary_NextSobolCell2D final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumCells; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D PreviousValue; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ImportanceSamplingLibrary_NextSobolCell2D; - -// Function Engine.ImportanceSamplingLibrary.NextSobolCell3D -// 0x0020 (0x0020 - 0x0000) -struct ImportanceSamplingLibrary_NextSobolCell3D final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumCells; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PreviousValue; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0014(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ImportanceSamplingLibrary_NextSobolCell3D; - -// Function Engine.ImportanceSamplingLibrary.NextSobolFloat -// 0x0010 (0x0010 - 0x0000) -struct ImportanceSamplingLibrary_NextSobolFloat final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Dimension; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PreviousValue; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ImportanceSamplingLibrary_NextSobolFloat; - -// Function Engine.ImportanceSamplingLibrary.RandomSobolCell2D -// 0x0020 (0x0020 - 0x0000) -struct ImportanceSamplingLibrary_RandomSobolCell2D final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumCells; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Cell; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Seed; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ImportanceSamplingLibrary_RandomSobolCell2D; - -// Function Engine.ImportanceSamplingLibrary.RandomSobolCell3D -// 0x002C (0x002C - 0x0000) -struct ImportanceSamplingLibrary_RandomSobolCell3D final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumCells; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Cell; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Seed; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0020(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ImportanceSamplingLibrary_RandomSobolCell3D; - -// Function Engine.ImportanceSamplingLibrary.RandomSobolFloat -// 0x0010 (0x0010 - 0x0000) -struct ImportanceSamplingLibrary_RandomSobolFloat final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Dimension; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Seed; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ImportanceSamplingLibrary_RandomSobolFloat; - -// Function Engine.InputSettings.GetInputSettings -// 0x0008 (0x0008 - 0x0000) -struct InputSettings_GetInputSettings final -{ -public: - class UInputSettings* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputSettings_GetInputSettings; - -// Function Engine.InputSettings.AddActionMapping -// 0x0040 (0x0040 - 0x0000) -struct InputSettings_AddActionMapping final -{ -public: - struct FInputActionKeyMapping KeyMapping; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool bForceRebuildKeymaps; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputSettings_AddActionMapping; - -// Function Engine.InputSettings.AddAxisMapping -// 0x0040 (0x0040 - 0x0000) -struct InputSettings_AddAxisMapping final -{ -public: - struct FInputAxisKeyMapping KeyMapping; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool bForceRebuildKeymaps; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputSettings_AddAxisMapping; - -// Function Engine.InputSettings.RemoveActionMapping -// 0x0040 (0x0040 - 0x0000) -struct InputSettings_RemoveActionMapping final -{ -public: - struct FInputActionKeyMapping KeyMapping; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool bForceRebuildKeymaps; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputSettings_RemoveActionMapping; - -// Function Engine.InputSettings.RemoveAxisMapping -// 0x0040 (0x0040 - 0x0000) -struct InputSettings_RemoveAxisMapping final -{ -public: - struct FInputAxisKeyMapping KeyMapping; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool bForceRebuildKeymaps; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputSettings_RemoveAxisMapping; - -// Function Engine.InputSettings.GetActionMappingByName -// 0x0018 (0x0018 - 0x0000) -struct InputSettings_GetActionMappingByName final -{ -public: - class FName InActionName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutMappings; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputSettings_GetActionMappingByName; - -// Function Engine.InputSettings.GetActionMappingCollisions -// 0x0058 (0x0058 - 0x0000) -struct InputSettings_GetActionMappingCollisions final -{ -public: - struct FInputActionKeyMapping NewActionMapping; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TArray OutCollidingActionMappings; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - TArray OutCollidingAxisMappings; // 0x0048(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputSettings_GetActionMappingCollisions; - -// Function Engine.InputSettings.GetActionNames -// 0x0010 (0x0010 - 0x0000) -struct InputSettings_GetActionNames final -{ -public: - TArray ActionNames; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputSettings_GetActionNames; - -// Function Engine.InputSettings.GetAxisMappingByName -// 0x0018 (0x0018 - 0x0000) -struct InputSettings_GetAxisMappingByName final -{ -public: - class FName InAxisName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutMappings; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputSettings_GetAxisMappingByName; - -// Function Engine.InputSettings.GetAxisMappingCollisions -// 0x0058 (0x0058 - 0x0000) -struct InputSettings_GetAxisMappingCollisions final -{ -public: - struct FInputAxisKeyMapping NewAxisMapping; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TArray OutCollidingActionMappings; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - TArray OutCollidingAxisMappings; // 0x0048(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputSettings_GetAxisMappingCollisions; - -// Function Engine.InputSettings.GetAxisNames -// 0x0010 (0x0010 - 0x0000) -struct InputSettings_GetAxisNames final -{ -public: - TArray AxisNames; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputSettings_GetAxisNames; - -// Function Engine.InputSettings.IsActionCollidingWithAxis -// 0x0078 (0x0078 - 0x0000) -struct InputSettings_IsActionCollidingWithAxis final -{ -public: - struct FInputActionKeyMapping ActionMapping; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FInputAxisKeyMapping AxisMapping; // 0x0038(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputSettings_IsActionCollidingWithAxis; - -// Function Engine.KismetArrayLibrary.Array_Add -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_Array_Add final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 NewItem; // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_Add; - -// Function Engine.KismetArrayLibrary.Array_AddUnique -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_Array_AddUnique final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 NewItem; // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_AddUnique; - -// Function Engine.KismetArrayLibrary.Array_Append -// 0x0020 (0x0020 - 0x0000) -struct KismetArrayLibrary_Array_Append final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray SourceArray; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_Append; - -// Function Engine.KismetArrayLibrary.Array_Clear -// 0x0010 (0x0010 - 0x0000) -struct KismetArrayLibrary_Array_Clear final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_Clear; - -// Function Engine.KismetArrayLibrary.Array_Contains -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_Array_Contains final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 ItemToFind; // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_Contains; - -// Function Engine.KismetArrayLibrary.Array_Find -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_Array_Find final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 ItemToFind; // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_Find; - -// Function Engine.KismetArrayLibrary.Array_Get -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_Array_Get final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 Index_0; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Item; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_Get; - -// Function Engine.KismetArrayLibrary.Array_Identical -// 0x0028 (0x0028 - 0x0000) -struct KismetArrayLibrary_Array_Identical final -{ -public: - TArray ArrayA; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray ArrayB; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_Identical; - -// Function Engine.KismetArrayLibrary.Array_Insert -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_Array_Insert final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 NewItem; // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Index_0; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_Insert; - -// Function Engine.KismetArrayLibrary.Array_IsValidIndex -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_Array_IsValidIndex final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 IndexToTest; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_IsValidIndex; - -// Function Engine.KismetArrayLibrary.Array_LastIndex -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_Array_LastIndex final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_LastIndex; - -// Function Engine.KismetArrayLibrary.Array_Length -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_Array_Length final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_Length; - -// Function Engine.KismetArrayLibrary.Array_Random -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_Array_Random final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 OutItem; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OutIndex; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_Random; - -// Function Engine.KismetArrayLibrary.Array_RandomFromStream -// 0x0020 (0x0020 - 0x0000) -struct KismetArrayLibrary_Array_RandomFromStream final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - struct FRandomStream RandomStream; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - int32 OutItem; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OutIndex; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_RandomFromStream; - -// Function Engine.KismetArrayLibrary.Array_Remove -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_Array_Remove final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 IndexToRemove; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_Remove; - -// Function Engine.KismetArrayLibrary.Array_RemoveItem -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_Array_RemoveItem final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 Item; // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_RemoveItem; - -// Function Engine.KismetArrayLibrary.Array_Resize -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_Array_Resize final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 size; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_Resize; - -// Function Engine.KismetArrayLibrary.Array_Reverse -// 0x0010 (0x0010 - 0x0000) -struct KismetArrayLibrary_Array_Reverse final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_Reverse; - -// Function Engine.KismetArrayLibrary.Array_Set -// 0x0020 (0x0020 - 0x0000) -struct KismetArrayLibrary_Array_Set final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 Index_0; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Item; // 0x0014(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSizeToFit; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_Set; - -// Function Engine.KismetArrayLibrary.Array_Shuffle -// 0x0010 (0x0010 - 0x0000) -struct KismetArrayLibrary_Array_Shuffle final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_Shuffle; - -// Function Engine.KismetArrayLibrary.Array_ShuffleFromStream -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_Array_ShuffleFromStream final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - struct FRandomStream RandomStream; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_ShuffleFromStream; - -// Function Engine.KismetArrayLibrary.Array_Swap -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_Array_Swap final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 FirstIndex; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SecondIndex; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_Swap; - -// Function Engine.KismetArrayLibrary.FilterArray -// 0x0028 (0x0028 - 0x0000) -struct KismetArrayLibrary_FilterArray final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TSubclassOf FilterClass; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray FilteredArray; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_FilterArray; - -// Function Engine.KismetArrayLibrary.SetArrayPropertyByName -// 0x0020 (0x0020 - 0x0000) -struct KismetArrayLibrary_SetArrayPropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Value; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_SetArrayPropertyByName; - -// Function Engine.KismetGuidLibrary.Conv_GuidToString -// 0x0020 (0x0020 - 0x0000) -struct KismetGuidLibrary_Conv_GuidToString final -{ -public: - struct FGuid InGuid; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetGuidLibrary_Conv_GuidToString; - -// Function Engine.KismetGuidLibrary.EqualEqual_GuidGuid -// 0x0024 (0x0024 - 0x0000) -struct KismetGuidLibrary_EqualEqual_GuidGuid final -{ -public: - struct FGuid A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid b; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetGuidLibrary_EqualEqual_GuidGuid; - -// Function Engine.KismetGuidLibrary.Invalidate_Guid -// 0x0010 (0x0010 - 0x0000) -struct KismetGuidLibrary_Invalidate_Guid final -{ -public: - struct FGuid InGuid; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetGuidLibrary_Invalidate_Guid; - -// Function Engine.KismetGuidLibrary.IsValid_Guid -// 0x0014 (0x0014 - 0x0000) -struct KismetGuidLibrary_IsValid_Guid final -{ -public: - struct FGuid InGuid; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetGuidLibrary_IsValid_Guid; - -// Function Engine.KismetGuidLibrary.NewGuid -// 0x0010 (0x0010 - 0x0000) -struct KismetGuidLibrary_NewGuid final -{ -public: - struct FGuid ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetGuidLibrary_NewGuid; - -// Function Engine.KismetGuidLibrary.NotEqual_GuidGuid -// 0x0024 (0x0024 - 0x0000) -struct KismetGuidLibrary_NotEqual_GuidGuid final -{ -public: - struct FGuid A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid b; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetGuidLibrary_NotEqual_GuidGuid; - -// Function Engine.KismetGuidLibrary.Parse_StringToGuid -// 0x0028 (0x0028 - 0x0000) -struct KismetGuidLibrary_Parse_StringToGuid final -{ -public: - class FString GuidString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid OutGuid; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Success; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetGuidLibrary_Parse_StringToGuid; - -// Function Engine.KismetInputLibrary.EqualEqual_InputChordInputChord -// 0x0048 (0x0048 - 0x0000) -struct KismetInputLibrary_EqualEqual_InputChordInputChord final -{ -public: - struct FInputChord A; // 0x0000(0x0020)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInputChord b; // 0x0020(0x0020)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_EqualEqual_InputChordInputChord; - -// Function Engine.KismetInputLibrary.EqualEqual_KeyKey -// 0x0038 (0x0038 - 0x0000) -struct KismetInputLibrary_EqualEqual_KeyKey final -{ -public: - struct FKey A; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FKey b; // 0x0018(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_EqualEqual_KeyKey; - -// Function Engine.KismetInputLibrary.GetAnalogValue -// 0x0048 (0x0048 - 0x0000) -struct KismetInputLibrary_GetAnalogValue final -{ -public: - struct FAnalogInputEvent Input; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0040(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_GetAnalogValue; - -// Function Engine.KismetInputLibrary.GetKey -// 0x0050 (0x0050 - 0x0000) -struct KismetInputLibrary_GetKey final -{ -public: - struct FKeyEvent Input; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FKey ReturnValue; // 0x0038(0x0018)(Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInputLibrary_GetKey; - -// Function Engine.KismetInputLibrary.GetUserIndex -// 0x0040 (0x0040 - 0x0000) -struct KismetInputLibrary_GetUserIndex final -{ -public: - struct FKeyEvent Input; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0038(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_GetUserIndex; - -// Function Engine.KismetInputLibrary.InputChord_GetDisplayName -// 0x0038 (0x0038 - 0x0000) -struct KismetInputLibrary_InputChord_GetDisplayName final -{ -public: - struct FInputChord Key; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInputLibrary_InputChord_GetDisplayName; - -// Function Engine.KismetInputLibrary.InputEvent_IsAltDown -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_InputEvent_IsAltDown final -{ -public: - struct FInputEvent Input; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsAltDown; - -// Function Engine.KismetInputLibrary.InputEvent_IsCommandDown -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_InputEvent_IsCommandDown final -{ -public: - struct FInputEvent Input; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsCommandDown; - -// Function Engine.KismetInputLibrary.InputEvent_IsControlDown -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_InputEvent_IsControlDown final -{ -public: - struct FInputEvent Input; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsControlDown; - -// Function Engine.KismetInputLibrary.InputEvent_IsLeftAltDown -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_InputEvent_IsLeftAltDown final -{ -public: - struct FInputEvent Input; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsLeftAltDown; - -// Function Engine.KismetInputLibrary.InputEvent_IsLeftCommandDown -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_InputEvent_IsLeftCommandDown final -{ -public: - struct FInputEvent Input; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsLeftCommandDown; - -// Function Engine.KismetInputLibrary.InputEvent_IsLeftControlDown -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_InputEvent_IsLeftControlDown final -{ -public: - struct FInputEvent Input; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsLeftControlDown; - -// Function Engine.KismetInputLibrary.InputEvent_IsLeftShiftDown -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_InputEvent_IsLeftShiftDown final -{ -public: - struct FInputEvent Input; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsLeftShiftDown; - -// Function Engine.KismetInputLibrary.InputEvent_IsRepeat -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_InputEvent_IsRepeat final -{ -public: - struct FInputEvent Input; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsRepeat; - -// Function Engine.KismetInputLibrary.InputEvent_IsRightAltDown -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_InputEvent_IsRightAltDown final -{ -public: - struct FInputEvent Input; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsRightAltDown; - -// Function Engine.KismetInputLibrary.InputEvent_IsRightCommandDown -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_InputEvent_IsRightCommandDown final -{ -public: - struct FInputEvent Input; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsRightCommandDown; - -// Function Engine.KismetInputLibrary.InputEvent_IsRightControlDown -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_InputEvent_IsRightControlDown final -{ -public: - struct FInputEvent Input; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsRightControlDown; - -// Function Engine.KismetInputLibrary.InputEvent_IsRightShiftDown -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_InputEvent_IsRightShiftDown final -{ -public: - struct FInputEvent Input; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsRightShiftDown; - -// Function Engine.KismetInputLibrary.InputEvent_IsShiftDown -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_InputEvent_IsShiftDown final -{ -public: - struct FInputEvent Input; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsShiftDown; - -// Function Engine.KismetInputLibrary.Key_GetDisplayName -// 0x0030 (0x0030 - 0x0000) -struct KismetInputLibrary_Key_GetDisplayName final -{ -public: - struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInputLibrary_Key_GetDisplayName; - -// Function Engine.KismetInputLibrary.Key_GetNavigationAction -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_Key_GetNavigationAction final -{ -public: - struct FKey InKey; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EUINavigationAction ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_Key_GetNavigationAction; - -// Function Engine.KismetInputLibrary.Key_GetNavigationActionFromKey -// 0x0040 (0x0040 - 0x0000) -struct KismetInputLibrary_Key_GetNavigationActionFromKey final -{ -public: - struct FKeyEvent InKeyEvent; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - EUINavigationAction ReturnValue; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_Key_GetNavigationActionFromKey; - -// Function Engine.KismetInputLibrary.Key_GetNavigationDirectionFromAnalog -// 0x0048 (0x0048 - 0x0000) -struct KismetInputLibrary_Key_GetNavigationDirectionFromAnalog final -{ -public: - struct FAnalogInputEvent InAnalogEvent; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - EUINavigation ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_Key_GetNavigationDirectionFromAnalog; - -// Function Engine.KismetInputLibrary.Key_GetNavigationDirectionFromKey -// 0x0040 (0x0040 - 0x0000) -struct KismetInputLibrary_Key_GetNavigationDirectionFromKey final -{ -public: - struct FKeyEvent InKeyEvent; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - EUINavigation ReturnValue; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_Key_GetNavigationDirectionFromKey; - -// Function Engine.KismetInputLibrary.Key_IsAnalog -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_Key_IsAnalog final -{ -public: - struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_Key_IsAnalog; - -// Function Engine.KismetInputLibrary.Key_IsAxis1D -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_Key_IsAxis1D final -{ -public: - struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_Key_IsAxis1D; - -// Function Engine.KismetInputLibrary.Key_IsAxis2D -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_Key_IsAxis2D final -{ -public: - struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_Key_IsAxis2D; - -// Function Engine.KismetInputLibrary.Key_IsAxis3D -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_Key_IsAxis3D final -{ -public: - struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_Key_IsAxis3D; - -// Function Engine.KismetInputLibrary.Key_IsButtonAxis -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_Key_IsButtonAxis final -{ -public: - struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_Key_IsButtonAxis; - -// Function Engine.KismetInputLibrary.Key_IsDigital -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_Key_IsDigital final -{ -public: - struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_Key_IsDigital; - -// Function Engine.KismetInputLibrary.Key_IsGamepadKey -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_Key_IsGamepadKey final -{ -public: - struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_Key_IsGamepadKey; - -// Function Engine.KismetInputLibrary.Key_IsKeyboardKey -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_Key_IsKeyboardKey final -{ -public: - struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_Key_IsKeyboardKey; - -// Function Engine.KismetInputLibrary.Key_IsModifierKey -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_Key_IsModifierKey final -{ -public: - struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_Key_IsModifierKey; - -// Function Engine.KismetInputLibrary.Key_IsMouseButton -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_Key_IsMouseButton final -{ -public: - struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_Key_IsMouseButton; - -// Function Engine.KismetInputLibrary.Key_IsValid -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_Key_IsValid final -{ -public: - struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_Key_IsValid; - -// Function Engine.KismetInputLibrary.Key_IsVectorAxis -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_Key_IsVectorAxis final -{ -public: - struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_Key_IsVectorAxis; - -// Function Engine.KismetInputLibrary.PointerEvent_GetCursorDelta -// 0x0078 (0x0078 - 0x0000) -struct KismetInputLibrary_PointerEvent_GetCursorDelta final -{ -public: - struct FPointerEvent Input; // 0x0000(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0070(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetCursorDelta; - -// Function Engine.KismetInputLibrary.PointerEvent_GetEffectingButton -// 0x0088 (0x0088 - 0x0000) -struct KismetInputLibrary_PointerEvent_GetEffectingButton final -{ -public: - struct FPointerEvent Input; // 0x0000(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FKey ReturnValue; // 0x0070(0x0018)(Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetEffectingButton; - -// Function Engine.KismetInputLibrary.PointerEvent_GetGestureDelta -// 0x0078 (0x0078 - 0x0000) -struct KismetInputLibrary_PointerEvent_GetGestureDelta final -{ -public: - struct FPointerEvent Input; // 0x0000(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0070(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetGestureDelta; - -// Function Engine.KismetInputLibrary.PointerEvent_GetGestureType -// 0x0078 (0x0078 - 0x0000) -struct KismetInputLibrary_PointerEvent_GetGestureType final -{ -public: - struct FPointerEvent Input; // 0x0000(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - ESlateGesture ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetGestureType; - -// Function Engine.KismetInputLibrary.PointerEvent_GetLastScreenSpacePosition -// 0x0078 (0x0078 - 0x0000) -struct KismetInputLibrary_PointerEvent_GetLastScreenSpacePosition final -{ -public: - struct FPointerEvent Input; // 0x0000(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0070(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetLastScreenSpacePosition; - -// Function Engine.KismetInputLibrary.PointerEvent_GetPointerIndex -// 0x0078 (0x0078 - 0x0000) -struct KismetInputLibrary_PointerEvent_GetPointerIndex final -{ -public: - struct FPointerEvent Input; // 0x0000(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0070(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetPointerIndex; - -// Function Engine.KismetInputLibrary.PointerEvent_GetScreenSpacePosition -// 0x0078 (0x0078 - 0x0000) -struct KismetInputLibrary_PointerEvent_GetScreenSpacePosition final -{ -public: - struct FPointerEvent Input; // 0x0000(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0070(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetScreenSpacePosition; - -// Function Engine.KismetInputLibrary.PointerEvent_GetTouchpadIndex -// 0x0078 (0x0078 - 0x0000) -struct KismetInputLibrary_PointerEvent_GetTouchpadIndex final -{ -public: - struct FPointerEvent Input; // 0x0000(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0070(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetTouchpadIndex; - -// Function Engine.KismetInputLibrary.PointerEvent_GetUserIndex -// 0x0078 (0x0078 - 0x0000) -struct KismetInputLibrary_PointerEvent_GetUserIndex final -{ -public: - struct FPointerEvent Input; // 0x0000(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0070(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetUserIndex; - -// Function Engine.KismetInputLibrary.PointerEvent_GetWheelDelta -// 0x0078 (0x0078 - 0x0000) -struct KismetInputLibrary_PointerEvent_GetWheelDelta final -{ -public: - struct FPointerEvent Input; // 0x0000(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0070(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetWheelDelta; - -// Function Engine.KismetInputLibrary.PointerEvent_IsMouseButtonDown -// 0x0090 (0x0090 - 0x0000) -struct KismetInputLibrary_PointerEvent_IsMouseButtonDown final -{ -public: - struct FPointerEvent Input; // 0x0000(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FKey MouseButton; // 0x0070(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0088(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_IsMouseButtonDown; - -// Function Engine.KismetInputLibrary.PointerEvent_IsTouchEvent -// 0x0078 (0x0078 - 0x0000) -struct KismetInputLibrary_PointerEvent_IsTouchEvent final -{ -public: - struct FPointerEvent Input; // 0x0000(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_IsTouchEvent; - -// Function Engine.KismetInternationalizationLibrary.ClearCurrentAssetGroupCulture -// 0x000C (0x000C - 0x0000) -struct KismetInternationalizationLibrary_ClearCurrentAssetGroupCulture final -{ -public: - class FName AssetGroup; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SaveToConfig; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInternationalizationLibrary_ClearCurrentAssetGroupCulture; - -// Function Engine.KismetInternationalizationLibrary.GetCultureDisplayName -// 0x0028 (0x0028 - 0x0000) -struct KismetInternationalizationLibrary_GetCultureDisplayName final -{ -public: - class FString Culture; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Localized; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInternationalizationLibrary_GetCultureDisplayName; - -// Function Engine.KismetInternationalizationLibrary.GetCurrentAssetGroupCulture -// 0x0018 (0x0018 - 0x0000) -struct KismetInternationalizationLibrary_GetCurrentAssetGroupCulture final -{ -public: - class FName AssetGroup; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInternationalizationLibrary_GetCurrentAssetGroupCulture; - -// Function Engine.KismetInternationalizationLibrary.GetCurrentCulture -// 0x0010 (0x0010 - 0x0000) -struct KismetInternationalizationLibrary_GetCurrentCulture final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInternationalizationLibrary_GetCurrentCulture; - -// Function Engine.KismetInternationalizationLibrary.GetCurrentLanguage -// 0x0010 (0x0010 - 0x0000) -struct KismetInternationalizationLibrary_GetCurrentLanguage final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInternationalizationLibrary_GetCurrentLanguage; - -// Function Engine.KismetInternationalizationLibrary.GetCurrentLocale -// 0x0010 (0x0010 - 0x0000) -struct KismetInternationalizationLibrary_GetCurrentLocale final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInternationalizationLibrary_GetCurrentLocale; - -// Function Engine.KismetInternationalizationLibrary.GetLocalizedCultures -// 0x0018 (0x0018 - 0x0000) -struct KismetInternationalizationLibrary_GetLocalizedCultures final -{ -public: - bool IncludeGame; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IncludeEngine; // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IncludeEditor; // 0x0002(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IncludeAdditional; // 0x0003(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInternationalizationLibrary_GetLocalizedCultures; - -// Function Engine.KismetInternationalizationLibrary.GetNativeCulture -// 0x0018 (0x0018 - 0x0000) -struct KismetInternationalizationLibrary_GetNativeCulture final -{ -public: - ELocalizedTextSourceCategory TextCategory; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInternationalizationLibrary_GetNativeCulture; - -// Function Engine.KismetInternationalizationLibrary.GetSuitableCulture -// 0x0040 (0x0040 - 0x0000) -struct KismetInternationalizationLibrary_GetSuitableCulture final -{ -public: - TArray AvailableCultures; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class FString CultureToMatch; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString FallbackCulture; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInternationalizationLibrary_GetSuitableCulture; - -// Function Engine.KismetInternationalizationLibrary.SetCurrentAssetGroupCulture -// 0x0020 (0x0020 - 0x0000) -struct KismetInternationalizationLibrary_SetCurrentAssetGroupCulture final -{ -public: - class FName AssetGroup; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Culture; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SaveToConfig; // 0x0018(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0019(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInternationalizationLibrary_SetCurrentAssetGroupCulture; - -// Function Engine.KismetInternationalizationLibrary.SetCurrentCulture -// 0x0018 (0x0018 - 0x0000) -struct KismetInternationalizationLibrary_SetCurrentCulture final -{ -public: - class FString Culture; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SaveToConfig; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInternationalizationLibrary_SetCurrentCulture; - -// Function Engine.KismetInternationalizationLibrary.SetCurrentLanguage -// 0x0018 (0x0018 - 0x0000) -struct KismetInternationalizationLibrary_SetCurrentLanguage final -{ -public: - class FString Culture; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SaveToConfig; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInternationalizationLibrary_SetCurrentLanguage; - -// Function Engine.KismetInternationalizationLibrary.SetCurrentLanguageAndLocale -// 0x0018 (0x0018 - 0x0000) -struct KismetInternationalizationLibrary_SetCurrentLanguageAndLocale final -{ -public: - class FString Culture; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SaveToConfig; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInternationalizationLibrary_SetCurrentLanguageAndLocale; - -// Function Engine.KismetInternationalizationLibrary.SetCurrentLocale -// 0x0018 (0x0018 - 0x0000) -struct KismetInternationalizationLibrary_SetCurrentLocale final -{ -public: - class FString Culture; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SaveToConfig; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInternationalizationLibrary_SetCurrentLocale; - -// Function Engine.KismetMaterialLibrary.CreateDynamicMaterialInstance -// 0x0028 (0x0028 - 0x0000) -struct KismetMaterialLibrary_CreateDynamicMaterialInstance final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* Parent; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName OptionalName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMIDCreationFlags CreationFlags; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialInstanceDynamic* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMaterialLibrary_CreateDynamicMaterialInstance; - -// Function Engine.KismetMaterialLibrary.GetScalarParameterValue -// 0x0020 (0x0020 - 0x0000) -struct KismetMaterialLibrary_GetScalarParameterValue final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialParameterCollection* Collection; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ParameterName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMaterialLibrary_GetScalarParameterValue; - -// Function Engine.KismetMaterialLibrary.GetVectorParameterValue -// 0x0028 (0x0028 - 0x0000) -struct KismetMaterialLibrary_GetVectorParameterValue final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialParameterCollection* Collection; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ParameterName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMaterialLibrary_GetVectorParameterValue; - -// Function Engine.KismetMaterialLibrary.SetScalarParameterValue -// 0x0020 (0x0020 - 0x0000) -struct KismetMaterialLibrary_SetScalarParameterValue final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialParameterCollection* Collection; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ParameterName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ParameterValue; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMaterialLibrary_SetScalarParameterValue; - -// Function Engine.KismetMaterialLibrary.SetVectorParameterValue -// 0x0028 (0x0028 - 0x0000) -struct KismetMaterialLibrary_SetVectorParameterValue final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialParameterCollection* Collection; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ParameterName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ParameterValue; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMaterialLibrary_SetVectorParameterValue; - -// Function Engine.KismetMathLibrary.Abs -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_Abs final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Abs; - -// Function Engine.KismetMathLibrary.Abs_Int -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_Abs_Int final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Abs_Int; - -// Function Engine.KismetMathLibrary.Abs_Int64 -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Abs_Int64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Abs_Int64; - -// Function Engine.KismetMathLibrary.Acos -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_Acos final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Acos; - -// Function Engine.KismetMathLibrary.Add_ByteByte -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_Add_ByteByte final -{ -public: - uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 b; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Add_ByteByte; - -// Function Engine.KismetMathLibrary.Add_DateTimeDateTime -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Add_DateTimeDateTime final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDateTime b; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDateTime ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Add_DateTimeDateTime; - -// Function Engine.KismetMathLibrary.Add_DateTimeTimespan -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Add_DateTimeTimespan final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimespan b; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDateTime ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Add_DateTimeTimespan; - -// Function Engine.KismetMathLibrary.Add_FloatFloat -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Add_FloatFloat final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Add_FloatFloat; - -// Function Engine.KismetMathLibrary.Add_Int64Int64 -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Add_Int64Int64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Add_Int64Int64; - -// Function Engine.KismetMathLibrary.Add_IntInt -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Add_IntInt final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Add_IntInt; - -// Function Engine.KismetMathLibrary.Add_IntPointInt -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_Add_IntPointInt final -{ -public: - struct FIntPoint A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 b; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint ReturnValue; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Add_IntPointInt; - -// Function Engine.KismetMathLibrary.Add_IntPointIntPoint -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Add_IntPointIntPoint final -{ -public: - struct FIntPoint A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Add_IntPointIntPoint; - -// Function Engine.KismetMathLibrary.Add_LinearColorLinearColor -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Add_LinearColorLinearColor final -{ -public: - struct FLinearColor A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor b; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Add_LinearColorLinearColor; - -// Function Engine.KismetMathLibrary.Add_MatrixMatrix -// 0x00C0 (0x00C0 - 0x0000) -struct KismetMathLibrary_Add_MatrixMatrix final -{ -public: - struct FMatrix A; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMatrix b; // 0x0040(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMatrix ReturnValue; // 0x0080(0x0040)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Add_MatrixMatrix; - -// Function Engine.KismetMathLibrary.Add_QuatQuat -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Add_QuatQuat final -{ -public: - struct FQuat A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FQuat b; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FQuat ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Add_QuatQuat; - -// Function Engine.KismetMathLibrary.Add_TimespanTimespan -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Add_TimespanTimespan final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimespan b; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimespan ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Add_TimespanTimespan; - -// Function Engine.KismetMathLibrary.Add_Vector2DFloat -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_Add_Vector2DFloat final -{ -public: - struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float b; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Add_Vector2DFloat; - -// Function Engine.KismetMathLibrary.Add_Vector2DVector2D -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Add_Vector2DVector2D final -{ -public: - struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Add_Vector2DVector2D; - -// Function Engine.KismetMathLibrary.Add_Vector4Vector4 -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Add_Vector4Vector4 final -{ -public: - struct FVector4 A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 b; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Add_Vector4Vector4; - -// Function Engine.KismetMathLibrary.Add_VectorFloat -// 0x001C (0x001C - 0x0000) -struct KismetMathLibrary_Add_VectorFloat final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float b; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Add_VectorFloat; - -// Function Engine.KismetMathLibrary.Add_VectorInt -// 0x001C (0x001C - 0x0000) -struct KismetMathLibrary_Add_VectorInt final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 b; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Add_VectorInt; - -// Function Engine.KismetMathLibrary.Add_VectorVector -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_Add_VectorVector final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector b; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Add_VectorVector; - -// Function Engine.KismetMathLibrary.And_Int64Int64 -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_And_Int64Int64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_And_Int64Int64; - -// Function Engine.KismetMathLibrary.And_IntInt -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_And_IntInt final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_And_IntInt; - -// Function Engine.KismetMathLibrary.Asin -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_Asin final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Asin; - -// Function Engine.KismetMathLibrary.Atan -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_Atan final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Atan; - -// Function Engine.KismetMathLibrary.Atan2 -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Atan2 final -{ -public: - float Y; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float X; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Atan2; - -// Function Engine.KismetMathLibrary.BMax -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_BMax final -{ -public: - uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 b; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BMax; - -// Function Engine.KismetMathLibrary.BMin -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_BMin final -{ -public: - uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 b; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BMin; - -// Function Engine.KismetMathLibrary.BooleanAND -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_BooleanAND final -{ -public: - bool A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool b; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BooleanAND; - -// Function Engine.KismetMathLibrary.BooleanNAND -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_BooleanNAND final -{ -public: - bool A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool b; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BooleanNAND; - -// Function Engine.KismetMathLibrary.BooleanNOR -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_BooleanNOR final -{ -public: - bool A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool b; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BooleanNOR; - -// Function Engine.KismetMathLibrary.BooleanOR -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_BooleanOR final -{ -public: - bool A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool b; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BooleanOR; - -// Function Engine.KismetMathLibrary.BooleanXOR -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_BooleanXOR final -{ -public: - bool A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool b; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BooleanXOR; - -// Function Engine.KismetMathLibrary.BreakColor -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_BreakColor final -{ -public: - struct FLinearColor InColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float R; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float G; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float b; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float A; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BreakColor; - -// Function Engine.KismetMathLibrary.BreakDateTime -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_BreakDateTime final -{ -public: - struct FDateTime InDateTime; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Year; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Month; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Day; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Hour; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Minute; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Second; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Millisecond; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BreakDateTime; - -// Function Engine.KismetMathLibrary.BreakFrameRate -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_BreakFrameRate final -{ -public: - struct FFrameRate InFrameRate; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Numerator; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Denominator; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BreakFrameRate; - -// Function Engine.KismetMathLibrary.BreakQualifiedFrameTime -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_BreakQualifiedFrameTime final -{ -public: - struct FQualifiedFrameTime InFrameTime; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber Frame; // 0x0010(0x0004)(Parm, OutParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameRate FrameRate; // 0x0014(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SubFrame; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BreakQualifiedFrameTime; - -// Function Engine.KismetMathLibrary.BreakRandomStream -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_BreakRandomStream final -{ -public: - struct FRandomStream InRandomStream; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - int32 InitialSeed; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BreakRandomStream; - -// Function Engine.KismetMathLibrary.BreakRotator -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_BreakRotator final -{ -public: - struct FRotator InRot; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Roll; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Pitch; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Yaw; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BreakRotator; - -// Function Engine.KismetMathLibrary.BreakRotIntoAxes -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_BreakRotIntoAxes final -{ -public: - struct FRotator InRot; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector X; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Y; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Z; // 0x0024(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BreakRotIntoAxes; - -// Function Engine.KismetMathLibrary.BreakTimespan -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_BreakTimespan final -{ -public: - struct FTimespan InTimespan; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Days; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Hours; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Minutes; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Seconds; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Milliseconds; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BreakTimespan; - -// Function Engine.KismetMathLibrary.BreakTimespan2 -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_BreakTimespan2 final -{ -public: - struct FTimespan InTimespan; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Days; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Hours; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Minutes; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Seconds; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FractionNano; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BreakTimespan2; - -// Function Engine.KismetMathLibrary.BreakTransform -// 0x0060 (0x0060 - 0x0000) -struct KismetMathLibrary_BreakTransform final -{ -public: - struct FTransform InTransform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0030(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x003C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Scale; // 0x0048(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0xC]; // 0x0054(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BreakTransform; - -// Function Engine.KismetMathLibrary.BreakVector -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_BreakVector final -{ -public: - struct FVector InVec; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float X; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Y; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Z; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BreakVector; - -// Function Engine.KismetMathLibrary.BreakVector2D -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_BreakVector2D final -{ -public: - struct FVector2D InVec; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float X; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Y; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BreakVector2D; - -// Function Engine.KismetMathLibrary.BreakVector4 -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_BreakVector4 final -{ -public: - struct FVector4 InVec; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float X; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Y; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Z; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float W; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BreakVector4; - -// Function Engine.KismetMathLibrary.CInterpTo -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_CInterpTo final -{ -public: - struct FLinearColor Current; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Target; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DeltaTime; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpSpeed; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_CInterpTo; - -// Function Engine.KismetMathLibrary.Clamp -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Clamp final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Min_0; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Max_0; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Clamp; - -// Function Engine.KismetMathLibrary.ClampAngle -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_ClampAngle final -{ -public: - float AngleDegrees; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinAngleDegrees; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxAngleDegrees; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ClampAngle; - -// Function Engine.KismetMathLibrary.ClampAxes2D -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_ClampAxes2D final -{ -public: - struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinAxisVal; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxAxisVal; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ClampAxes2D; - -// Function Engine.KismetMathLibrary.ClampAxis -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_ClampAxis final -{ -public: - float Angle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ClampAxis; - -// Function Engine.KismetMathLibrary.ClampInt64 -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_ClampInt64 final -{ -public: - int64 Value; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 Min_0; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 Max_0; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ClampInt64; - -// Function Engine.KismetMathLibrary.ClampVectorSize -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_ClampVectorSize final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Min_0; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Max_0; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0014(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ClampVectorSize; - -// Function Engine.KismetMathLibrary.ClassIsChildOf -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_ClassIsChildOf final -{ -public: - TSubclassOf TestClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ParentClass; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ClassIsChildOf; - -// Function Engine.KismetMathLibrary.ComposeRotators -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_ComposeRotators final -{ -public: - struct FRotator A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator b; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ComposeRotators; - -// Function Engine.KismetMathLibrary.ComposeTransforms -// 0x0090 (0x0090 - 0x0000) -struct KismetMathLibrary_ComposeTransforms final -{ -public: - struct FTransform A; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FTransform b; // 0x0030(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FTransform ReturnValue; // 0x0060(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ComposeTransforms; - -// Function Engine.KismetMathLibrary.Conv_BoolToByte -// 0x0002 (0x0002 - 0x0000) -struct KismetMathLibrary_Conv_BoolToByte final -{ -public: - bool InBool; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_BoolToByte; - -// Function Engine.KismetMathLibrary.Conv_BoolToFloat -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_Conv_BoolToFloat final -{ -public: - bool InBool; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_BoolToFloat; - -// Function Engine.KismetMathLibrary.Conv_BoolToInt -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_Conv_BoolToInt final -{ -public: - bool InBool; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_BoolToInt; - -// Function Engine.KismetMathLibrary.Conv_ByteToFloat -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_Conv_ByteToFloat final -{ -public: - uint8 InByte; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_ByteToFloat; - -// Function Engine.KismetMathLibrary.Conv_ByteToInt -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_Conv_ByteToInt final -{ -public: - uint8 InByte; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_ByteToInt; - -// Function Engine.KismetMathLibrary.Conv_ColorToLinearColor -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_Conv_ColorToLinearColor final -{ -public: - struct FColor InColor; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0004(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_ColorToLinearColor; - -// Function Engine.KismetMathLibrary.Conv_FloatToLinearColor -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_Conv_FloatToLinearColor final -{ -public: - float InFloat; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0004(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_FloatToLinearColor; - -// Function Engine.KismetMathLibrary.Conv_FloatToVector -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Conv_FloatToVector final -{ -public: - float InFloat; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_FloatToVector; - -// Function Engine.KismetMathLibrary.Conv_Int64ToByte -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Conv_Int64ToByte final -{ -public: - int64 inInt; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_Int64ToByte; - -// Function Engine.KismetMathLibrary.Conv_Int64ToInt -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Conv_Int64ToInt final -{ -public: - int64 inInt; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_Int64ToInt; - -// Function Engine.KismetMathLibrary.Conv_IntPointToVector2D -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Conv_IntPointToVector2D final -{ -public: - struct FIntPoint InIntPoint; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_IntPointToVector2D; - -// Function Engine.KismetMathLibrary.Conv_IntToBool -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_Conv_IntToBool final -{ -public: - int32 inInt; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_IntToBool; - -// Function Engine.KismetMathLibrary.Conv_IntToByte -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_Conv_IntToByte final -{ -public: - int32 inInt; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_IntToByte; - -// Function Engine.KismetMathLibrary.Conv_IntToFloat -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_Conv_IntToFloat final -{ -public: - int32 inInt; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_IntToFloat; - -// Function Engine.KismetMathLibrary.Conv_IntToInt64 -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Conv_IntToInt64 final -{ -public: - int32 inInt; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - int64 ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_IntToInt64; - -// Function Engine.KismetMathLibrary.Conv_IntToIntVector -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Conv_IntToIntVector final -{ -public: - int32 inInt; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntVector ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_IntToIntVector; - -// Function Engine.KismetMathLibrary.Conv_IntVectorToVector -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Conv_IntVectorToVector final -{ -public: - struct FIntVector InIntVector; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_IntVectorToVector; - -// Function Engine.KismetMathLibrary.Conv_LinearColorToColor -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Conv_LinearColorToColor final -{ -public: - struct FLinearColor InLinearColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InUseSRGB; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FColor ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_LinearColorToColor; - -// Function Engine.KismetMathLibrary.Conv_LinearColorToVector -// 0x001C (0x001C - 0x0000) -struct KismetMathLibrary_Conv_LinearColorToVector final -{ -public: - struct FLinearColor InLinearColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_LinearColorToVector; - -// Function Engine.KismetMathLibrary.Conv_MatrixToRotator -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_Conv_MatrixToRotator final -{ -public: - struct FMatrix InMatrix; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0040(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_MatrixToRotator; - -// Function Engine.KismetMathLibrary.Conv_MatrixToTransform -// 0x0070 (0x0070 - 0x0000) -struct KismetMathLibrary_Conv_MatrixToTransform final -{ -public: - struct FMatrix InMatrix; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FTransform ReturnValue; // 0x0040(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_MatrixToTransform; - -// Function Engine.KismetMathLibrary.Conv_RotatorToTransform -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_Conv_RotatorToTransform final -{ -public: - struct FRotator InRotator; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReturnValue; // 0x0010(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_RotatorToTransform; - -// Function Engine.KismetMathLibrary.Conv_RotatorToVector -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Conv_RotatorToVector final -{ -public: - struct FRotator InRot; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_RotatorToVector; - -// Function Engine.KismetMathLibrary.Conv_TransformToMatrix -// 0x0070 (0x0070 - 0x0000) -struct KismetMathLibrary_Conv_TransformToMatrix final -{ -public: - struct FTransform Transform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMatrix ReturnValue; // 0x0030(0x0040)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_TransformToMatrix; - -// Function Engine.KismetMathLibrary.Conv_Vector2DToIntPoint -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Conv_Vector2DToIntPoint final -{ -public: - struct FVector2D InVector2D; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_Vector2DToIntPoint; - -// Function Engine.KismetMathLibrary.Conv_Vector2DToVector -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Conv_Vector2DToVector final -{ -public: - struct FVector2D InVector2D; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Z; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_Vector2DToVector; - -// Function Engine.KismetMathLibrary.Conv_Vector4ToQuaternion -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Conv_Vector4ToQuaternion final -{ -public: - struct FVector4 InVec; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_Vector4ToQuaternion; - -// Function Engine.KismetMathLibrary.Conv_Vector4ToRotator -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Conv_Vector4ToRotator final -{ -public: - struct FVector4 InVec; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_Vector4ToRotator; - -// Function Engine.KismetMathLibrary.Conv_Vector4ToVector -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Conv_Vector4ToVector final -{ -public: - struct FVector4 InVector4; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_Vector4ToVector; - -// Function Engine.KismetMathLibrary.Conv_VectorToLinearColor -// 0x001C (0x001C - 0x0000) -struct KismetMathLibrary_Conv_VectorToLinearColor final -{ -public: - struct FVector InVec; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x000C(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_VectorToLinearColor; - -// Function Engine.KismetMathLibrary.Conv_VectorToQuaternion -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Conv_VectorToQuaternion final -{ -public: - struct FVector InVec; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_VectorToQuaternion; - -// Function Engine.KismetMathLibrary.Conv_VectorToRotator -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Conv_VectorToRotator final -{ -public: - struct FVector InVec; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_VectorToRotator; - -// Function Engine.KismetMathLibrary.Conv_VectorToTransform -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_Conv_VectorToTransform final -{ -public: - struct FVector InLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReturnValue; // 0x0010(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_VectorToTransform; - -// Function Engine.KismetMathLibrary.Conv_VectorToVector2D -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_Conv_VectorToVector2D final -{ -public: - struct FVector InVector; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_VectorToVector2D; - -// Function Engine.KismetMathLibrary.ConvertTransformToRelative -// 0x0090 (0x0090 - 0x0000) -struct KismetMathLibrary_ConvertTransformToRelative final -{ -public: - struct FTransform Transform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FTransform ParentTransform; // 0x0030(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FTransform ReturnValue; // 0x0060(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ConvertTransformToRelative; - -// Function Engine.KismetMathLibrary.Cos -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_Cos final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Cos; - -// Function Engine.KismetMathLibrary.CreateVectorFromYawPitch -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_CreateVectorFromYawPitch final -{ -public: - float Yaw; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Pitch; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Length; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_CreateVectorFromYawPitch; - -// Function Engine.KismetMathLibrary.Cross_VectorVector -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_Cross_VectorVector final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector b; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Cross_VectorVector; - -// Function Engine.KismetMathLibrary.CrossProduct2D -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_CrossProduct2D final -{ -public: - struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_CrossProduct2D; - -// Function Engine.KismetMathLibrary.DateTimeFromIsoString -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_DateTimeFromIsoString final -{ -public: - class FString IsoString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDateTime Result; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DateTimeFromIsoString; - -// Function Engine.KismetMathLibrary.DateTimeFromString -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_DateTimeFromString final -{ -public: - class FString DateTimeString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDateTime Result; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DateTimeFromString; - -// Function Engine.KismetMathLibrary.DateTimeMaxValue -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_DateTimeMaxValue final -{ -public: - struct FDateTime ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DateTimeMaxValue; - -// Function Engine.KismetMathLibrary.DateTimeMinValue -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_DateTimeMinValue final -{ -public: - struct FDateTime ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DateTimeMinValue; - -// Function Engine.KismetMathLibrary.DaysInMonth -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_DaysInMonth final -{ -public: - int32 Year; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Month; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DaysInMonth; - -// Function Engine.KismetMathLibrary.DaysInYear -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_DaysInYear final -{ -public: - int32 Year; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DaysInYear; - -// Function Engine.KismetMathLibrary.DegAcos -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_DegAcos final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DegAcos; - -// Function Engine.KismetMathLibrary.DegAsin -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_DegAsin final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DegAsin; - -// Function Engine.KismetMathLibrary.DegAtan -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_DegAtan final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DegAtan; - -// Function Engine.KismetMathLibrary.DegAtan2 -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_DegAtan2 final -{ -public: - float Y; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float X; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DegAtan2; - -// Function Engine.KismetMathLibrary.DegCos -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_DegCos final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DegCos; - -// Function Engine.KismetMathLibrary.DegreesToRadians -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_DegreesToRadians final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DegreesToRadians; - -// Function Engine.KismetMathLibrary.DegSin -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_DegSin final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DegSin; - -// Function Engine.KismetMathLibrary.DegTan -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_DegTan final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DegTan; - -// Function Engine.KismetMathLibrary.Distance2D -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_Distance2D final -{ -public: - struct FVector2D v1; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D v2; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Distance2D; - -// Function Engine.KismetMathLibrary.DistanceSquared2D -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_DistanceSquared2D final -{ -public: - struct FVector2D v1; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D v2; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DistanceSquared2D; - -// Function Engine.KismetMathLibrary.Divide_ByteByte -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_Divide_ByteByte final -{ -public: - uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 b; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Divide_ByteByte; - -// Function Engine.KismetMathLibrary.Divide_FloatFloat -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Divide_FloatFloat final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Divide_FloatFloat; - -// Function Engine.KismetMathLibrary.Divide_Int64Int64 -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Divide_Int64Int64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Divide_Int64Int64; - -// Function Engine.KismetMathLibrary.Divide_IntInt -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Divide_IntInt final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Divide_IntInt; - -// Function Engine.KismetMathLibrary.Divide_IntPointInt -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_Divide_IntPointInt final -{ -public: - struct FIntPoint A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 b; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint ReturnValue; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Divide_IntPointInt; - -// Function Engine.KismetMathLibrary.Divide_IntPointIntPoint -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Divide_IntPointIntPoint final -{ -public: - struct FIntPoint A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Divide_IntPointIntPoint; - -// Function Engine.KismetMathLibrary.Divide_LinearColorLinearColor -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Divide_LinearColorLinearColor final -{ -public: - struct FLinearColor A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor b; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Divide_LinearColorLinearColor; - -// Function Engine.KismetMathLibrary.Divide_TimespanFloat -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Divide_TimespanFloat final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scalar; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTimespan ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Divide_TimespanFloat; - -// Function Engine.KismetMathLibrary.Divide_Vector2DFloat -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_Divide_Vector2DFloat final -{ -public: - struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float b; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Divide_Vector2DFloat; - -// Function Engine.KismetMathLibrary.Divide_Vector2DVector2D -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Divide_Vector2DVector2D final -{ -public: - struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Divide_Vector2DVector2D; - -// Function Engine.KismetMathLibrary.Divide_Vector4Vector4 -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Divide_Vector4Vector4 final -{ -public: - struct FVector4 A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 b; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Divide_Vector4Vector4; - -// Function Engine.KismetMathLibrary.Divide_VectorFloat -// 0x001C (0x001C - 0x0000) -struct KismetMathLibrary_Divide_VectorFloat final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float b; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Divide_VectorFloat; - -// Function Engine.KismetMathLibrary.Divide_VectorInt -// 0x001C (0x001C - 0x0000) -struct KismetMathLibrary_Divide_VectorInt final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 b; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Divide_VectorInt; - -// Function Engine.KismetMathLibrary.Divide_VectorVector -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_Divide_VectorVector final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector b; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Divide_VectorVector; - -// Function Engine.KismetMathLibrary.Dot_VectorVector -// 0x001C (0x001C - 0x0000) -struct KismetMathLibrary_Dot_VectorVector final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector b; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Dot_VectorVector; - -// Function Engine.KismetMathLibrary.DotProduct2D -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_DotProduct2D final -{ -public: - struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DotProduct2D; - -// Function Engine.KismetMathLibrary.DynamicWeightedMovingAverage_Float -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_DynamicWeightedMovingAverage_Float final -{ -public: - float CurrentSample; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PreviousSample; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDistance; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinWeight; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxWeight; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DynamicWeightedMovingAverage_Float; - -// Function Engine.KismetMathLibrary.DynamicWeightedMovingAverage_FRotator -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_DynamicWeightedMovingAverage_FRotator final -{ -public: - struct FRotator CurrentSample; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator PreviousSample; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float MaxDistance; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinWeight; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxWeight; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0024(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DynamicWeightedMovingAverage_FRotator; - -// Function Engine.KismetMathLibrary.DynamicWeightedMovingAverage_FVector -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_DynamicWeightedMovingAverage_FVector final -{ -public: - struct FVector CurrentSample; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PreviousSample; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDistance; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinWeight; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxWeight; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0024(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DynamicWeightedMovingAverage_FVector; - -// Function Engine.KismetMathLibrary.Ease -// 0x001C (0x001C - 0x0000) -struct KismetMathLibrary_Ease final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Alpha; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEasingFunc EasingFunc; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BlendExp; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Steps; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Ease; - -// Function Engine.KismetMathLibrary.Equal_IntPointIntPoint -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_Equal_IntPointIntPoint final -{ -public: - struct FIntPoint A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Equal_IntPointIntPoint; - -// Function Engine.KismetMathLibrary.EqualEqual_BoolBool -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_EqualEqual_BoolBool final -{ -public: - bool A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool b; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_BoolBool; - -// Function Engine.KismetMathLibrary.EqualEqual_ByteByte -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_EqualEqual_ByteByte final -{ -public: - uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 b; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_ByteByte; - -// Function Engine.KismetMathLibrary.EqualEqual_ClassClass -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_EqualEqual_ClassClass final -{ -public: - class UClass* A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UClass* b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_ClassClass; - -// Function Engine.KismetMathLibrary.EqualEqual_DateTimeDateTime -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_EqualEqual_DateTimeDateTime final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDateTime b; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_DateTimeDateTime; - -// Function Engine.KismetMathLibrary.EqualEqual_FloatFloat -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_EqualEqual_FloatFloat final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_FloatFloat; - -// Function Engine.KismetMathLibrary.EqualEqual_Int64Int64 -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_EqualEqual_Int64Int64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_Int64Int64; - -// Function Engine.KismetMathLibrary.EqualEqual_IntInt -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_EqualEqual_IntInt final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_IntInt; - -// Function Engine.KismetMathLibrary.EqualEqual_LinearColorLinearColor -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_EqualEqual_LinearColorLinearColor final -{ -public: - struct FLinearColor A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor b; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_LinearColorLinearColor; - -// Function Engine.KismetMathLibrary.EqualEqual_MatrixMatrix -// 0x0090 (0x0090 - 0x0000) -struct KismetMathLibrary_EqualEqual_MatrixMatrix final -{ -public: - struct FMatrix A; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMatrix b; // 0x0040(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Tolerance; // 0x0080(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0084(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_85[0xB]; // 0x0085(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_MatrixMatrix; - -// Function Engine.KismetMathLibrary.EqualEqual_NameName -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_EqualEqual_NameName final -{ -public: - class FName A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_NameName; - -// Function Engine.KismetMathLibrary.EqualEqual_ObjectObject -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_EqualEqual_ObjectObject final -{ -public: - class UObject* A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_ObjectObject; - -// Function Engine.KismetMathLibrary.EqualEqual_QuatQuat -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_EqualEqual_QuatQuat final -{ -public: - struct FQuat A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FQuat b; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Tolerance; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0xB]; // 0x0025(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_QuatQuat; - -// Function Engine.KismetMathLibrary.EqualEqual_RotatorRotator -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_EqualEqual_RotatorRotator final -{ -public: - struct FRotator A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator b; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float ErrorTolerance; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_RotatorRotator; - -// Function Engine.KismetMathLibrary.EqualEqual_TimespanTimespan -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_EqualEqual_TimespanTimespan final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimespan b; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_TimespanTimespan; - -// Function Engine.KismetMathLibrary.EqualEqual_TransformTransform -// 0x0070 (0x0070 - 0x0000) -struct KismetMathLibrary_EqualEqual_TransformTransform final -{ -public: - struct FTransform A; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FTransform b; // 0x0030(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0xF]; // 0x0061(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_TransformTransform; - -// Function Engine.KismetMathLibrary.EqualEqual_Vector2DVector2D -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_EqualEqual_Vector2DVector2D final -{ -public: - struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ErrorTolerance; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_Vector2DVector2D; - -// Function Engine.KismetMathLibrary.EqualEqual_Vector4Vector4 -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_EqualEqual_Vector4Vector4 final -{ -public: - struct FVector4 A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 b; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ErrorTolerance; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0xB]; // 0x0025(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_Vector4Vector4; - -// Function Engine.KismetMathLibrary.EqualEqual_VectorVector -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_EqualEqual_VectorVector final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector b; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ErrorTolerance; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_VectorVector; - -// Function Engine.KismetMathLibrary.EqualExactly_Vector2DVector2D -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_EqualExactly_Vector2DVector2D final -{ -public: - struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualExactly_Vector2DVector2D; - -// Function Engine.KismetMathLibrary.EqualExactly_Vector4Vector4 -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_EqualExactly_Vector4Vector4 final -{ -public: - struct FVector4 A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 b; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0xF]; // 0x0021(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualExactly_Vector4Vector4; - -// Function Engine.KismetMathLibrary.EqualExactly_VectorVector -// 0x001C (0x001C - 0x0000) -struct KismetMathLibrary_EqualExactly_VectorVector final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector b; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualExactly_VectorVector; - -// Function Engine.KismetMathLibrary.Exp -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_Exp final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Exp; - -// Function Engine.KismetMathLibrary.FCeil -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_FCeil final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FCeil; - -// Function Engine.KismetMathLibrary.FCeil64 -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_FCeil64 final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - int64 ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FCeil64; - -// Function Engine.KismetMathLibrary.FClamp -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_FClamp final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Min_0; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Max_0; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FClamp; - -// Function Engine.KismetMathLibrary.FFloor -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_FFloor final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FFloor; - -// Function Engine.KismetMathLibrary.FFloor64 -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_FFloor64 final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - int64 ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FFloor64; - -// Function Engine.KismetMathLibrary.FindClosestPointOnLine -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_FindClosestPointOnLine final -{ -public: - struct FVector Point; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LineOrigin; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LineDirection; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0024(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FindClosestPointOnLine; - -// Function Engine.KismetMathLibrary.FindClosestPointOnSegment -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_FindClosestPointOnSegment final -{ -public: - struct FVector Point; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SegmentStart; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SegmentEnd; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0024(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FindClosestPointOnSegment; - -// Function Engine.KismetMathLibrary.FindLookAtRotation -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_FindLookAtRotation final -{ -public: - struct FVector Start; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Target; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FindLookAtRotation; - -// Function Engine.KismetMathLibrary.FindNearestPointsOnLineSegments -// 0x0048 (0x0048 - 0x0000) -struct KismetMathLibrary_FindNearestPointsOnLineSegments final -{ -public: - struct FVector Segment1Start; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Segment1End; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Segment2Start; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Segment2End; // 0x0024(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Segment1Point; // 0x0030(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Segment2Point; // 0x003C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FindNearestPointsOnLineSegments; - -// Function Engine.KismetMathLibrary.FInterpEaseInOut -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_FInterpEaseInOut final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Alpha; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Exponent; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FInterpEaseInOut; - -// Function Engine.KismetMathLibrary.FInterpTo -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_FInterpTo final -{ -public: - float Current; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Target; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DeltaTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpSpeed; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FInterpTo; - -// Function Engine.KismetMathLibrary.FInterpTo_Constant -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_FInterpTo_Constant final -{ -public: - float Current; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Target; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DeltaTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpSpeed; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FInterpTo_Constant; - -// Function Engine.KismetMathLibrary.FixedTurn -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_FixedTurn final -{ -public: - float InCurrent; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InDesired; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InDeltaRate; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FixedTurn; - -// Function Engine.KismetMathLibrary.FloatSpringInterp -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_FloatSpringInterp final -{ -public: - float Current; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Target; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFloatSpringState SpringState; // 0x0008(0x0008)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - float Stiffness; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CriticalDampingFactor; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DeltaTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Mass; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FloatSpringInterp; - -// Function Engine.KismetMathLibrary.FMax -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_FMax final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FMax; - -// Function Engine.KismetMathLibrary.FMin -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_FMin final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FMin; - -// Function Engine.KismetMathLibrary.FMod -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_FMod final -{ -public: - float Dividend; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Divisor; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Remainder; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FMod; - -// Function Engine.KismetMathLibrary.Fraction -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_Fraction final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Fraction; - -// Function Engine.KismetMathLibrary.FromDays -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_FromDays final -{ -public: - float Days; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTimespan ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FromDays; - -// Function Engine.KismetMathLibrary.FromHours -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_FromHours final -{ -public: - float Hours; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTimespan ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FromHours; - -// Function Engine.KismetMathLibrary.FromMilliseconds -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_FromMilliseconds final -{ -public: - float Milliseconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTimespan ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FromMilliseconds; - -// Function Engine.KismetMathLibrary.FromMinutes -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_FromMinutes final -{ -public: - float Minutes; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTimespan ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FromMinutes; - -// Function Engine.KismetMathLibrary.FromSeconds -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_FromSeconds final -{ -public: - float Seconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTimespan ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FromSeconds; - -// Function Engine.KismetMathLibrary.FTrunc -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_FTrunc final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FTrunc; - -// Function Engine.KismetMathLibrary.FTrunc64 -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_FTrunc64 final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - int64 ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FTrunc64; - -// Function Engine.KismetMathLibrary.FTruncVector -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_FTruncVector final -{ -public: - struct FVector InVector; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FTruncVector; - -// Function Engine.KismetMathLibrary.FWrap -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_FWrap final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Min_0; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Max_0; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FWrap; - -// Function Engine.KismetMathLibrary.GetAbs2D -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetAbs2D final -{ -public: - struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetAbs2D; - -// Function Engine.KismetMathLibrary.GetAbsMax2D -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_GetAbsMax2D final -{ -public: - struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetAbsMax2D; - -// Function Engine.KismetMathLibrary.GetAxes -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_GetAxes final -{ -public: - struct FRotator A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector X; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Y; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Z; // 0x0024(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetAxes; - -// Function Engine.KismetMathLibrary.GetAzimuthAndElevation -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_GetAzimuthAndElevation final -{ -public: - struct FVector InDirection; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReferenceFrame; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Azimuth; // 0x0040(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Elevation; // 0x0044(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetAzimuthAndElevation; - -// Function Engine.KismetMathLibrary.GetDate -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetDate final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDateTime ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetDate; - -// Function Engine.KismetMathLibrary.GetDay -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetDay final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetDay; - -// Function Engine.KismetMathLibrary.GetDayOfYear -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetDayOfYear final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetDayOfYear; - -// Function Engine.KismetMathLibrary.GetDays -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetDays final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetDays; - -// Function Engine.KismetMathLibrary.GetDirectionUnitVector -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_GetDirectionUnitVector final -{ -public: - struct FVector From; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector To; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetDirectionUnitVector; - -// Function Engine.KismetMathLibrary.GetDuration -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetDuration final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimespan ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetDuration; - -// Function Engine.KismetMathLibrary.GetForwardVector -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_GetForwardVector final -{ -public: - struct FRotator InRot; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetForwardVector; - -// Function Engine.KismetMathLibrary.GetHour -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetHour final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetHour; - -// Function Engine.KismetMathLibrary.GetHour12 -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetHour12 final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetHour12; - -// Function Engine.KismetMathLibrary.GetHours -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetHours final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetHours; - -// Function Engine.KismetMathLibrary.GetMax2D -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_GetMax2D final -{ -public: - struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetMax2D; - -// Function Engine.KismetMathLibrary.GetMaxElement -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetMaxElement final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetMaxElement; - -// Function Engine.KismetMathLibrary.GetMillisecond -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetMillisecond final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetMillisecond; - -// Function Engine.KismetMathLibrary.GetMilliseconds -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetMilliseconds final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetMilliseconds; - -// Function Engine.KismetMathLibrary.GetMin2D -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_GetMin2D final -{ -public: - struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetMin2D; - -// Function Engine.KismetMathLibrary.GetMinElement -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetMinElement final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetMinElement; - -// Function Engine.KismetMathLibrary.GetMinute -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetMinute final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetMinute; - -// Function Engine.KismetMathLibrary.GetMinutes -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetMinutes final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetMinutes; - -// Function Engine.KismetMathLibrary.GetMonth -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetMonth final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetMonth; - -// Function Engine.KismetMathLibrary.GetPI -// 0x0004 (0x0004 - 0x0000) -struct KismetMathLibrary_GetPI final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetPI; - -// Function Engine.KismetMathLibrary.GetPointDistanceToLine -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_GetPointDistanceToLine final -{ -public: - struct FVector Point; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LineOrigin; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LineDirection; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetPointDistanceToLine; - -// Function Engine.KismetMathLibrary.GetPointDistanceToSegment -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_GetPointDistanceToSegment final -{ -public: - struct FVector Point; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SegmentStart; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SegmentEnd; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetPointDistanceToSegment; - -// Function Engine.KismetMathLibrary.GetReflectionVector -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_GetReflectionVector final -{ -public: - struct FVector Direction; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SurfaceNormal; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetReflectionVector; - -// Function Engine.KismetMathLibrary.GetRightVector -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_GetRightVector final -{ -public: - struct FRotator InRot; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetRightVector; - -// Function Engine.KismetMathLibrary.GetRotated2D -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_GetRotated2D final -{ -public: - struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngleDeg; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetRotated2D; - -// Function Engine.KismetMathLibrary.GetSecond -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetSecond final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetSecond; - -// Function Engine.KismetMathLibrary.GetSeconds -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetSeconds final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetSeconds; - -// Function Engine.KismetMathLibrary.GetSlopeDegreeAngles -// 0x002C (0x002C - 0x0000) -struct KismetMathLibrary_GetSlopeDegreeAngles final -{ -public: - struct FVector MyRightYAxis; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector FloorNormal; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector UpVector; // 0x0018(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutSlopePitchDegreeAngle; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutSlopeRollDegreeAngle; // 0x0028(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetSlopeDegreeAngles; - -// Function Engine.KismetMathLibrary.GetTAU -// 0x0004 (0x0004 - 0x0000) -struct KismetMathLibrary_GetTAU final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetTAU; - -// Function Engine.KismetMathLibrary.GetTimeOfDay -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetTimeOfDay final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimespan ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetTimeOfDay; - -// Function Engine.KismetMathLibrary.GetTotalDays -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetTotalDays final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetTotalDays; - -// Function Engine.KismetMathLibrary.GetTotalHours -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetTotalHours final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetTotalHours; - -// Function Engine.KismetMathLibrary.GetTotalMilliseconds -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetTotalMilliseconds final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetTotalMilliseconds; - -// Function Engine.KismetMathLibrary.GetTotalMinutes -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetTotalMinutes final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetTotalMinutes; - -// Function Engine.KismetMathLibrary.GetTotalSeconds -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetTotalSeconds final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetTotalSeconds; - -// Function Engine.KismetMathLibrary.GetUpVector -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_GetUpVector final -{ -public: - struct FRotator InRot; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetUpVector; - -// Function Engine.KismetMathLibrary.GetVectorArrayAverage -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_GetVectorArrayAverage final -{ -public: - TArray Vectors; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetVectorArrayAverage; - -// Function Engine.KismetMathLibrary.GetYawPitchFromVector -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_GetYawPitchFromVector final -{ -public: - struct FVector InVec; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Yaw; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Pitch; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetYawPitchFromVector; - -// Function Engine.KismetMathLibrary.GetYear -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetYear final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetYear; - -// Function Engine.KismetMathLibrary.Greater_ByteByte -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_Greater_ByteByte final -{ -public: - uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 b; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Greater_ByteByte; - -// Function Engine.KismetMathLibrary.Greater_DateTimeDateTime -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Greater_DateTimeDateTime final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDateTime b; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Greater_DateTimeDateTime; - -// Function Engine.KismetMathLibrary.Greater_FloatFloat -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Greater_FloatFloat final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Greater_FloatFloat; - -// Function Engine.KismetMathLibrary.Greater_Int64Int64 -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Greater_Int64Int64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Greater_Int64Int64; - -// Function Engine.KismetMathLibrary.Greater_IntInt -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Greater_IntInt final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Greater_IntInt; - -// Function Engine.KismetMathLibrary.Greater_TimespanTimespan -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Greater_TimespanTimespan final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimespan b; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Greater_TimespanTimespan; - -// Function Engine.KismetMathLibrary.GreaterEqual_ByteByte -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_GreaterEqual_ByteByte final -{ -public: - uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 b; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GreaterEqual_ByteByte; - -// Function Engine.KismetMathLibrary.GreaterEqual_DateTimeDateTime -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_GreaterEqual_DateTimeDateTime final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDateTime b; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GreaterEqual_DateTimeDateTime; - -// Function Engine.KismetMathLibrary.GreaterEqual_FloatFloat -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_GreaterEqual_FloatFloat final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GreaterEqual_FloatFloat; - -// Function Engine.KismetMathLibrary.GreaterEqual_Int64Int64 -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_GreaterEqual_Int64Int64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GreaterEqual_Int64Int64; - -// Function Engine.KismetMathLibrary.GreaterEqual_IntInt -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_GreaterEqual_IntInt final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GreaterEqual_IntInt; - -// Function Engine.KismetMathLibrary.GreaterEqual_TimespanTimespan -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_GreaterEqual_TimespanTimespan final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimespan b; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GreaterEqual_TimespanTimespan; - -// Function Engine.KismetMathLibrary.GreaterGreater_VectorRotator -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_GreaterGreater_VectorRotator final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator b; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GreaterGreater_VectorRotator; - -// Function Engine.KismetMathLibrary.GridSnap_Float -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_GridSnap_Float final -{ -public: - float Location; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GridSize; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GridSnap_Float; - -// Function Engine.KismetMathLibrary.HSVToRGB -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_HSVToRGB final -{ -public: - float H; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float S; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float V; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float A; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_HSVToRGB; - -// Function Engine.KismetMathLibrary.HSVToRGB_Vector -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_HSVToRGB_Vector final -{ -public: - struct FLinearColor HSV; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor RGB; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_HSVToRGB_Vector; - -// Function Engine.KismetMathLibrary.HSVToRGBLinear -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_HSVToRGBLinear final -{ -public: - struct FLinearColor HSV; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_HSVToRGBLinear; - -// Function Engine.KismetMathLibrary.Hypotenuse -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Hypotenuse final -{ -public: - float Width; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Height; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Hypotenuse; - -// Function Engine.KismetMathLibrary.InRange_FloatFloat -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_InRange_FloatFloat final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Min_0; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Max_0; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InclusiveMin; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InclusiveMax; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000E(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F[0x1]; // 0x000F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_InRange_FloatFloat; - -// Function Engine.KismetMathLibrary.InRange_Int64Int64 -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_InRange_Int64Int64 final -{ -public: - int64 Value; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 Min_0; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 Max_0; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InclusiveMin; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InclusiveMax; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x001A(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1B[0x5]; // 0x001B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_InRange_Int64Int64; - -// Function Engine.KismetMathLibrary.InRange_IntInt -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_InRange_IntInt final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Min_0; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Max_0; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InclusiveMin; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InclusiveMax; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000E(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F[0x1]; // 0x000F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_InRange_IntInt; - -// Function Engine.KismetMathLibrary.IntPoint_Down -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_IntPoint_Down final -{ -public: - struct FIntPoint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_IntPoint_Down; - -// Function Engine.KismetMathLibrary.IntPoint_Left -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_IntPoint_Left final -{ -public: - struct FIntPoint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_IntPoint_Left; - -// Function Engine.KismetMathLibrary.IntPoint_One -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_IntPoint_One final -{ -public: - struct FIntPoint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_IntPoint_One; - -// Function Engine.KismetMathLibrary.IntPoint_Right -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_IntPoint_Right final -{ -public: - struct FIntPoint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_IntPoint_Right; - -// Function Engine.KismetMathLibrary.IntPoint_Up -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_IntPoint_Up final -{ -public: - struct FIntPoint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_IntPoint_Up; - -// Function Engine.KismetMathLibrary.IntPoint_Zero -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_IntPoint_Zero final -{ -public: - struct FIntPoint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_IntPoint_Zero; - -// Function Engine.KismetMathLibrary.InverseTransformDirection -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_InverseTransformDirection final -{ -public: - struct FTransform T; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Direction; // 0x0030(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x003C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_InverseTransformDirection; - -// Function Engine.KismetMathLibrary.InverseTransformLocation -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_InverseTransformLocation final -{ -public: - struct FTransform T; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0030(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x003C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_InverseTransformLocation; - -// Function Engine.KismetMathLibrary.InverseTransformRotation -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_InverseTransformRotation final -{ -public: - struct FTransform T; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0030(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x003C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_InverseTransformRotation; - -// Function Engine.KismetMathLibrary.InvertTransform -// 0x0060 (0x0060 - 0x0000) -struct KismetMathLibrary_InvertTransform final -{ -public: - struct FTransform T; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FTransform ReturnValue; // 0x0030(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_InvertTransform; - -// Function Engine.KismetMathLibrary.IsAfternoon -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_IsAfternoon final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_IsAfternoon; - -// Function Engine.KismetMathLibrary.IsLeapYear -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_IsLeapYear final -{ -public: - int32 Year; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_IsLeapYear; - -// Function Engine.KismetMathLibrary.IsMorning -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_IsMorning final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_IsMorning; - -// Function Engine.KismetMathLibrary.IsNearlyZero2D -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_IsNearlyZero2D final -{ -public: - struct FVector2D A; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tolerance; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_IsNearlyZero2D; - -// Function Engine.KismetMathLibrary.IsPointInBox -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_IsPointInBox final -{ -public: - struct FVector Point; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector BoxOrigin; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector BoxExtent; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_IsPointInBox; - -// Function Engine.KismetMathLibrary.IsPointInBoxWithTransform -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_IsPointInBoxWithTransform final -{ -public: - struct FVector Point; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform BoxWorldTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector BoxExtent; // 0x0040(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x004C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_IsPointInBoxWithTransform; - -// Function Engine.KismetMathLibrary.IsZero2D -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_IsZero2D final -{ -public: - struct FVector2D A; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_IsZero2D; - -// Function Engine.KismetMathLibrary.Lerp -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Lerp final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Alpha; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Lerp; - -// Function Engine.KismetMathLibrary.Less_ByteByte -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_Less_ByteByte final -{ -public: - uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 b; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Less_ByteByte; - -// Function Engine.KismetMathLibrary.Less_DateTimeDateTime -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Less_DateTimeDateTime final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDateTime b; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Less_DateTimeDateTime; - -// Function Engine.KismetMathLibrary.Less_FloatFloat -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Less_FloatFloat final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Less_FloatFloat; - -// Function Engine.KismetMathLibrary.Less_Int64Int64 -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Less_Int64Int64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Less_Int64Int64; - -// Function Engine.KismetMathLibrary.Less_IntInt -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Less_IntInt final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Less_IntInt; - -// Function Engine.KismetMathLibrary.Less_TimespanTimespan -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Less_TimespanTimespan final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimespan b; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Less_TimespanTimespan; - -// Function Engine.KismetMathLibrary.LessEqual_ByteByte -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_LessEqual_ByteByte final -{ -public: - uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 b; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LessEqual_ByteByte; - -// Function Engine.KismetMathLibrary.LessEqual_DateTimeDateTime -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_LessEqual_DateTimeDateTime final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDateTime b; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LessEqual_DateTimeDateTime; - -// Function Engine.KismetMathLibrary.LessEqual_FloatFloat -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_LessEqual_FloatFloat final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LessEqual_FloatFloat; - -// Function Engine.KismetMathLibrary.LessEqual_Int64Int64 -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_LessEqual_Int64Int64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LessEqual_Int64Int64; - -// Function Engine.KismetMathLibrary.LessEqual_IntInt -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_LessEqual_IntInt final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LessEqual_IntInt; - -// Function Engine.KismetMathLibrary.LessEqual_TimespanTimespan -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_LessEqual_TimespanTimespan final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimespan b; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LessEqual_TimespanTimespan; - -// Function Engine.KismetMathLibrary.LessLess_VectorRotator -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_LessLess_VectorRotator final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator b; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LessLess_VectorRotator; - -// Function Engine.KismetMathLibrary.LinearColor_Black -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_LinearColor_Black final -{ -public: - struct FLinearColor ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_Black; - -// Function Engine.KismetMathLibrary.LinearColor_Blue -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_LinearColor_Blue final -{ -public: - struct FLinearColor ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_Blue; - -// Function Engine.KismetMathLibrary.LinearColor_Desaturated -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_LinearColor_Desaturated final -{ -public: - struct FLinearColor InColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InDesaturation; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0014(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_Desaturated; - -// Function Engine.KismetMathLibrary.LinearColor_Distance -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_LinearColor_Distance final -{ -public: - struct FLinearColor C1; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor C2; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_Distance; - -// Function Engine.KismetMathLibrary.LinearColor_GetLuminance -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_LinearColor_GetLuminance final -{ -public: - struct FLinearColor InColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_GetLuminance; - -// Function Engine.KismetMathLibrary.LinearColor_GetMax -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_LinearColor_GetMax final -{ -public: - struct FLinearColor InColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_GetMax; - -// Function Engine.KismetMathLibrary.LinearColor_GetMin -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_LinearColor_GetMin final -{ -public: - struct FLinearColor InColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_GetMin; - -// Function Engine.KismetMathLibrary.LinearColor_Gray -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_LinearColor_Gray final -{ -public: - struct FLinearColor ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_Gray; - -// Function Engine.KismetMathLibrary.LinearColor_Green -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_LinearColor_Green final -{ -public: - struct FLinearColor ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_Green; - -// Function Engine.KismetMathLibrary.LinearColor_IsNearEqual -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_LinearColor_IsNearEqual final -{ -public: - struct FLinearColor A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor b; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tolerance; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_IsNearEqual; - -// Function Engine.KismetMathLibrary.LinearColor_Quantize -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_LinearColor_Quantize final -{ -public: - struct FLinearColor InColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_Quantize; - -// Function Engine.KismetMathLibrary.LinearColor_QuantizeRound -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_LinearColor_QuantizeRound final -{ -public: - struct FLinearColor InColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_QuantizeRound; - -// Function Engine.KismetMathLibrary.LinearColor_Red -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_LinearColor_Red final -{ -public: - struct FLinearColor ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_Red; - -// Function Engine.KismetMathLibrary.LinearColor_Set -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_LinearColor_Set final -{ -public: - struct FLinearColor InOutColor; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor InColor; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_Set; - -// Function Engine.KismetMathLibrary.LinearColor_SetFromHSV -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_LinearColor_SetFromHSV final -{ -public: - struct FLinearColor InOutColor; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float H; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float S; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float V; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float A; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_SetFromHSV; - -// Function Engine.KismetMathLibrary.LinearColor_SetFromPow22 -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_LinearColor_SetFromPow22 final -{ -public: - struct FLinearColor InOutColor; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor InColor; // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_SetFromPow22; - -// Function Engine.KismetMathLibrary.LinearColor_SetFromSRGB -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_LinearColor_SetFromSRGB final -{ -public: - struct FLinearColor InOutColor; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor InSRGB; // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_SetFromSRGB; - -// Function Engine.KismetMathLibrary.LinearColor_SetRandomHue -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_LinearColor_SetRandomHue final -{ -public: - struct FLinearColor InOutColor; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_SetRandomHue; - -// Function Engine.KismetMathLibrary.LinearColor_SetRGBA -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_LinearColor_SetRGBA final -{ -public: - struct FLinearColor InOutColor; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float R; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float G; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float b; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float A; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_SetRGBA; - -// Function Engine.KismetMathLibrary.LinearColor_SetTemperature -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_LinearColor_SetTemperature final -{ -public: - struct FLinearColor InOutColor; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InTemperature; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_SetTemperature; - -// Function Engine.KismetMathLibrary.LinearColor_ToNewOpacity -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_LinearColor_ToNewOpacity final -{ -public: - struct FLinearColor InColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InOpacity; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0014(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_ToNewOpacity; - -// Function Engine.KismetMathLibrary.LinearColor_ToRGBE -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_LinearColor_ToRGBE final -{ -public: - struct FLinearColor InLinearColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_ToRGBE; - -// Function Engine.KismetMathLibrary.LinearColor_Transparent -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_LinearColor_Transparent final -{ -public: - struct FLinearColor ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_Transparent; - -// Function Engine.KismetMathLibrary.LinearColor_White -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_LinearColor_White final -{ -public: - struct FLinearColor ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_White; - -// Function Engine.KismetMathLibrary.LinearColor_Yellow -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_LinearColor_Yellow final -{ -public: - struct FLinearColor ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_Yellow; - -// Function Engine.KismetMathLibrary.LinearColorLerp -// 0x0034 (0x0034 - 0x0000) -struct KismetMathLibrary_LinearColorLerp final -{ -public: - struct FLinearColor A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor b; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Alpha; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0024(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColorLerp; - -// Function Engine.KismetMathLibrary.LinearColorLerpUsingHSV -// 0x0034 (0x0034 - 0x0000) -struct KismetMathLibrary_LinearColorLerpUsingHSV final -{ -public: - struct FLinearColor A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor b; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Alpha; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0024(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColorLerpUsingHSV; - -// Function Engine.KismetMathLibrary.LinePlaneIntersection -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_LinePlaneIntersection final -{ -public: - struct FVector LineStart; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LineEnd; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPlane APlane; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float T; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Intersection; // 0x0034(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0xF]; // 0x0041(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinePlaneIntersection; - -// Function Engine.KismetMathLibrary.LinePlaneIntersection_OriginNormal -// 0x0044 (0x0044 - 0x0000) -struct KismetMathLibrary_LinePlaneIntersection_OriginNormal final -{ -public: - struct FVector LineStart; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LineEnd; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PlaneOrigin; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PlaneNormal; // 0x0024(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float T; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Intersection; // 0x0034(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinePlaneIntersection_OriginNormal; - -// Function Engine.KismetMathLibrary.Log -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Log final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Base; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Log; - -// Function Engine.KismetMathLibrary.Loge -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_Loge final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Loge; - -// Function Engine.KismetMathLibrary.MakeBox -// 0x0034 (0x0034 - 0x0000) -struct KismetMathLibrary_MakeBox final -{ -public: - struct FVector Min_0; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Max_0; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBox ReturnValue; // 0x0018(0x001C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeBox; - -// Function Engine.KismetMathLibrary.MakeBox2D -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_MakeBox2D final -{ -public: - struct FVector2D Min_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Max_0; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBox2D ReturnValue; // 0x0010(0x0014)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeBox2D; - -// Function Engine.KismetMathLibrary.MakeColor -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_MakeColor final -{ -public: - float R; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float G; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float b; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float A; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeColor; - -// Function Engine.KismetMathLibrary.MakeDateTime -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_MakeDateTime final -{ -public: - int32 Year; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Month; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Day; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Hour; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Minute; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Second; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Millisecond; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDateTime ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeDateTime; - -// Function Engine.KismetMathLibrary.MakeFrameRate -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_MakeFrameRate final -{ -public: - int32 Numerator; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Denominator; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameRate ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeFrameRate; - -// Function Engine.KismetMathLibrary.MakePlaneFromPointAndNormal -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_MakePlaneFromPointAndNormal final -{ -public: - struct FVector Point; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector normal_0; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPlane ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakePlaneFromPointAndNormal; - -// Function Engine.KismetMathLibrary.MakePulsatingValue -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_MakePulsatingValue final -{ -public: - float InCurrentTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InPulsesPerSecond; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InPhase; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakePulsatingValue; - -// Function Engine.KismetMathLibrary.MakeQualifiedFrameTime -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_MakeQualifiedFrameTime final -{ -public: - struct FFrameNumber Frame; // 0x0000(0x0004)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameRate FrameRate; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SubFrame; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQualifiedFrameTime ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeQualifiedFrameTime; - -// Function Engine.KismetMathLibrary.MakeRandomStream -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_MakeRandomStream final -{ -public: - int32 InitialSeed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRandomStream ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeRandomStream; - -// Function Engine.KismetMathLibrary.MakeRelativeTransform -// 0x0090 (0x0090 - 0x0000) -struct KismetMathLibrary_MakeRelativeTransform final -{ -public: - struct FTransform A; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FTransform RelativeTo; // 0x0030(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FTransform ReturnValue; // 0x0060(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeRelativeTransform; - -// Function Engine.KismetMathLibrary.MakeRotationFromAxes -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_MakeRotationFromAxes final -{ -public: - struct FVector Forward; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Right; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Up; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0024(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeRotationFromAxes; - -// Function Engine.KismetMathLibrary.MakeRotator -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_MakeRotator final -{ -public: - float Roll; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Pitch; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Yaw; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeRotator; - -// Function Engine.KismetMathLibrary.MakeRotFromX -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_MakeRotFromX final -{ -public: - struct FVector X; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromX; - -// Function Engine.KismetMathLibrary.MakeRotFromXY -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_MakeRotFromXY final -{ -public: - struct FVector X; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Y; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromXY; - -// Function Engine.KismetMathLibrary.MakeRotFromXZ -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_MakeRotFromXZ final -{ -public: - struct FVector X; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Z; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromXZ; - -// Function Engine.KismetMathLibrary.MakeRotFromY -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_MakeRotFromY final -{ -public: - struct FVector Y; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromY; - -// Function Engine.KismetMathLibrary.MakeRotFromYX -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_MakeRotFromYX final -{ -public: - struct FVector Y; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector X; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromYX; - -// Function Engine.KismetMathLibrary.MakeRotFromYZ -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_MakeRotFromYZ final -{ -public: - struct FVector Y; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Z; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromYZ; - -// Function Engine.KismetMathLibrary.MakeRotFromZ -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_MakeRotFromZ final -{ -public: - struct FVector Z; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromZ; - -// Function Engine.KismetMathLibrary.MakeRotFromZX -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_MakeRotFromZX final -{ -public: - struct FVector Z; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector X; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromZX; - -// Function Engine.KismetMathLibrary.MakeRotFromZY -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_MakeRotFromZY final -{ -public: - struct FVector Z; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Y; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromZY; - -// Function Engine.KismetMathLibrary.MakeTimespan -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_MakeTimespan final -{ -public: - int32 Days; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Hours; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Minutes; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Seconds; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Milliseconds; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTimespan ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeTimespan; - -// Function Engine.KismetMathLibrary.MakeTimespan2 -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_MakeTimespan2 final -{ -public: - int32 Days; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Hours; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Minutes; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Seconds; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FractionNano; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTimespan ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeTimespan2; - -// Function Engine.KismetMathLibrary.MakeTransform -// 0x0060 (0x0060 - 0x0000) -struct KismetMathLibrary_MakeTransform final -{ -public: - struct FVector Location; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Scale; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0xC]; // 0x0024(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReturnValue; // 0x0030(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeTransform; - -// Function Engine.KismetMathLibrary.MakeVector -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_MakeVector final -{ -public: - float X; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Y; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Z; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeVector; - -// Function Engine.KismetMathLibrary.MakeVector2D -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_MakeVector2D final -{ -public: - float X; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Y; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeVector2D; - -// Function Engine.KismetMathLibrary.MakeVector4 -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_MakeVector4 final -{ -public: - float X; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Y; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Z; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float W; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeVector4; - -// Function Engine.KismetMathLibrary.MapRangeClamped -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_MapRangeClamped final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InRangeA; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InRangeB; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutRangeA; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutRangeB; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MapRangeClamped; - -// Function Engine.KismetMathLibrary.MapRangeUnclamped -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_MapRangeUnclamped final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InRangeA; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InRangeB; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutRangeA; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutRangeB; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MapRangeUnclamped; - -// Function Engine.KismetMathLibrary.Matrix_ApplyScale -// 0x0090 (0x0090 - 0x0000) -struct KismetMathLibrary_Matrix_ApplyScale final -{ -public: - struct FMatrix M; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Scale; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0xC]; // 0x0044(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMatrix ReturnValue; // 0x0050(0x0040)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_ApplyScale; - -// Function Engine.KismetMathLibrary.Matrix_ConcatenateTranslation -// 0x0090 (0x0090 - 0x0000) -struct KismetMathLibrary_Matrix_ConcatenateTranslation final -{ -public: - struct FMatrix M; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Translation; // 0x0040(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMatrix ReturnValue; // 0x0050(0x0040)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_ConcatenateTranslation; - -// Function Engine.KismetMathLibrary.Matrix_ContainsNaN -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_Matrix_ContainsNaN final -{ -public: - struct FMatrix M; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0xF]; // 0x0041(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_ContainsNaN; - -// Function Engine.KismetMathLibrary.Matrix_GetColumn -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_Matrix_GetColumn final -{ -public: - struct FMatrix M; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EMatrixColumns Column; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0044(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetColumn; - -// Function Engine.KismetMathLibrary.Matrix_GetDeterminant -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_Matrix_GetDeterminant final -{ -public: - struct FMatrix M; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0040(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0xC]; // 0x0044(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetDeterminant; - -// Function Engine.KismetMathLibrary.Matrix_GetFrustumBottomPlane -// 0x0060 (0x0060 - 0x0000) -struct KismetMathLibrary_Matrix_GetFrustumBottomPlane final -{ -public: - struct FMatrix M; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FPlane OutPlane; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0xF]; // 0x0051(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetFrustumBottomPlane; - -// Function Engine.KismetMathLibrary.Matrix_GetFrustumFarPlane -// 0x0060 (0x0060 - 0x0000) -struct KismetMathLibrary_Matrix_GetFrustumFarPlane final -{ -public: - struct FMatrix M; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FPlane OutPlane; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0xF]; // 0x0051(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetFrustumFarPlane; - -// Function Engine.KismetMathLibrary.Matrix_GetFrustumLeftPlane -// 0x0060 (0x0060 - 0x0000) -struct KismetMathLibrary_Matrix_GetFrustumLeftPlane final -{ -public: - struct FMatrix M; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FPlane OutPlane; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0xF]; // 0x0051(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetFrustumLeftPlane; - -// Function Engine.KismetMathLibrary.Matrix_GetFrustumNearPlane -// 0x0060 (0x0060 - 0x0000) -struct KismetMathLibrary_Matrix_GetFrustumNearPlane final -{ -public: - struct FMatrix M; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FPlane OutPlane; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0xF]; // 0x0051(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetFrustumNearPlane; - -// Function Engine.KismetMathLibrary.Matrix_GetFrustumRightPlane -// 0x0060 (0x0060 - 0x0000) -struct KismetMathLibrary_Matrix_GetFrustumRightPlane final -{ -public: - struct FMatrix M; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FPlane OutPlane; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0xF]; // 0x0051(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetFrustumRightPlane; - -// Function Engine.KismetMathLibrary.Matrix_GetFrustumTopPlane -// 0x0060 (0x0060 - 0x0000) -struct KismetMathLibrary_Matrix_GetFrustumTopPlane final -{ -public: - struct FMatrix M; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FPlane OutPlane; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0xF]; // 0x0051(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetFrustumTopPlane; - -// Function Engine.KismetMathLibrary.Matrix_GetInverse -// 0x0080 (0x0080 - 0x0000) -struct KismetMathLibrary_Matrix_GetInverse final -{ -public: - struct FMatrix M; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMatrix ReturnValue; // 0x0040(0x0040)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetInverse; - -// Function Engine.KismetMathLibrary.Matrix_GetMatrixWithoutScale -// 0x0090 (0x0090 - 0x0000) -struct KismetMathLibrary_Matrix_GetMatrixWithoutScale final -{ -public: - struct FMatrix M; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Tolerance; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0xC]; // 0x0044(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMatrix ReturnValue; // 0x0050(0x0040)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetMatrixWithoutScale; - -// Function Engine.KismetMathLibrary.Matrix_GetMaximumAxisScale -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_Matrix_GetMaximumAxisScale final -{ -public: - struct FMatrix M; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0040(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0xC]; // 0x0044(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetMaximumAxisScale; - -// Function Engine.KismetMathLibrary.Matrix_GetOrigin -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_Matrix_GetOrigin final -{ -public: - struct FMatrix InMatrix; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0040(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetOrigin; - -// Function Engine.KismetMathLibrary.Matrix_GetRotator -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_Matrix_GetRotator final -{ -public: - struct FMatrix M; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0040(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetRotator; - -// Function Engine.KismetMathLibrary.Matrix_GetRotDeterminant -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_Matrix_GetRotDeterminant final -{ -public: - struct FMatrix M; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0040(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0xC]; // 0x0044(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetRotDeterminant; - -// Function Engine.KismetMathLibrary.Matrix_GetScaledAxes -// 0x0070 (0x0070 - 0x0000) -struct KismetMathLibrary_Matrix_GetScaledAxes final -{ -public: - struct FMatrix M; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector X; // 0x0040(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Y; // 0x004C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Z; // 0x0058(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_64[0xC]; // 0x0064(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetScaledAxes; - -// Function Engine.KismetMathLibrary.Matrix_GetScaledAxis -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_Matrix_GetScaledAxis final -{ -public: - struct FMatrix M; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EAxis Axis; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0044(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetScaledAxis; - -// Function Engine.KismetMathLibrary.Matrix_GetScaleVector -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_Matrix_GetScaleVector final -{ -public: - struct FMatrix M; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Tolerance; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0044(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetScaleVector; - -// Function Engine.KismetMathLibrary.Matrix_GetTransposeAdjoint -// 0x0080 (0x0080 - 0x0000) -struct KismetMathLibrary_Matrix_GetTransposeAdjoint final -{ -public: - struct FMatrix M; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMatrix ReturnValue; // 0x0040(0x0040)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetTransposeAdjoint; - -// Function Engine.KismetMathLibrary.Matrix_GetTransposed -// 0x0080 (0x0080 - 0x0000) -struct KismetMathLibrary_Matrix_GetTransposed final -{ -public: - struct FMatrix M; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMatrix ReturnValue; // 0x0040(0x0040)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetTransposed; - -// Function Engine.KismetMathLibrary.Matrix_GetUnitAxes -// 0x0070 (0x0070 - 0x0000) -struct KismetMathLibrary_Matrix_GetUnitAxes final -{ -public: - struct FMatrix M; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector X; // 0x0040(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Y; // 0x004C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Z; // 0x0058(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_64[0xC]; // 0x0064(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetUnitAxes; - -// Function Engine.KismetMathLibrary.Matrix_GetUnitAxis -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_Matrix_GetUnitAxis final -{ -public: - struct FMatrix M; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EAxis Axis; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0044(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetUnitAxis; - -// Function Engine.KismetMathLibrary.Matrix_Identity -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_Matrix_Identity final -{ -public: - struct FMatrix ReturnValue; // 0x0000(0x0040)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_Identity; - -// Function Engine.KismetMathLibrary.Matrix_InverseTransformPosition -// 0x0060 (0x0060 - 0x0000) -struct KismetMathLibrary_Matrix_InverseTransformPosition final -{ -public: - struct FMatrix M; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector V; // 0x0040(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x004C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_58[0x8]; // 0x0058(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_InverseTransformPosition; - -// Function Engine.KismetMathLibrary.Matrix_InverseTransformVector -// 0x0060 (0x0060 - 0x0000) -struct KismetMathLibrary_Matrix_InverseTransformVector final -{ -public: - struct FMatrix M; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector V; // 0x0040(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x004C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_58[0x8]; // 0x0058(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_InverseTransformVector; - -// Function Engine.KismetMathLibrary.Matrix_Mirror -// 0x0090 (0x0090 - 0x0000) -struct KismetMathLibrary_Matrix_Mirror final -{ -public: - struct FMatrix M; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EAxis MirrorAxis; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAxis FlipAxis; // 0x0041(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_42[0xE]; // 0x0042(0x000E)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMatrix ReturnValue; // 0x0050(0x0040)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_Mirror; - -// Function Engine.KismetMathLibrary.Matrix_RemoveScaling -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_Matrix_RemoveScaling final -{ -public: - struct FMatrix M; // 0x0000(0x0040)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Tolerance; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0xC]; // 0x0044(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_RemoveScaling; - -// Function Engine.KismetMathLibrary.Matrix_RemoveTranslation -// 0x0080 (0x0080 - 0x0000) -struct KismetMathLibrary_Matrix_RemoveTranslation final -{ -public: - struct FMatrix M; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMatrix ReturnValue; // 0x0040(0x0040)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_RemoveTranslation; - -// Function Engine.KismetMathLibrary.Matrix_ScaleTranslation -// 0x0090 (0x0090 - 0x0000) -struct KismetMathLibrary_Matrix_ScaleTranslation final -{ -public: - struct FMatrix M; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Scale3D; // 0x0040(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMatrix ReturnValue; // 0x0050(0x0040)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_ScaleTranslation; - -// Function Engine.KismetMathLibrary.Matrix_SetAxis -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_Matrix_SetAxis final -{ -public: - struct FMatrix M; // 0x0000(0x0040)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EAxis Axis; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector AxisVector; // 0x0044(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_SetAxis; - -// Function Engine.KismetMathLibrary.Matrix_SetColumn -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_Matrix_SetColumn final -{ -public: - struct FMatrix M; // 0x0000(0x0040)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EMatrixColumns Column; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Value; // 0x0044(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_SetColumn; - -// Function Engine.KismetMathLibrary.Matrix_SetOrigin -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_Matrix_SetOrigin final -{ -public: - struct FMatrix M; // 0x0000(0x0040)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector NewOrigin; // 0x0040(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_SetOrigin; - -// Function Engine.KismetMathLibrary.Matrix_ToQuat -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_Matrix_ToQuat final -{ -public: - struct FMatrix M; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FQuat ReturnValue; // 0x0040(0x0010)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_ToQuat; - -// Function Engine.KismetMathLibrary.Matrix_TransformPosition -// 0x0060 (0x0060 - 0x0000) -struct KismetMathLibrary_Matrix_TransformPosition final -{ -public: - struct FMatrix M; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector V; // 0x0040(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector4 ReturnValue; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_TransformPosition; - -// Function Engine.KismetMathLibrary.Matrix_TransformVector -// 0x0060 (0x0060 - 0x0000) -struct KismetMathLibrary_Matrix_TransformVector final -{ -public: - struct FMatrix M; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector V; // 0x0040(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector4 ReturnValue; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_TransformVector; - -// Function Engine.KismetMathLibrary.Matrix_TransformVector4 -// 0x0060 (0x0060 - 0x0000) -struct KismetMathLibrary_Matrix_TransformVector4 final -{ -public: - struct FMatrix M; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector4 V; // 0x0040(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ReturnValue; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_TransformVector4; - -// Function Engine.KismetMathLibrary.Max -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Max final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Max; - -// Function Engine.KismetMathLibrary.MaxInt64 -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_MaxInt64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MaxInt64; - -// Function Engine.KismetMathLibrary.MaxOfByteArray -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_MaxOfByteArray final -{ -public: - TArray ByteArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 IndexOfMaxValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 MaxValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MaxOfByteArray; - -// Function Engine.KismetMathLibrary.MaxOfFloatArray -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_MaxOfFloatArray final -{ -public: - TArray FloatArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 IndexOfMaxValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MaxOfFloatArray; - -// Function Engine.KismetMathLibrary.MaxOfIntArray -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_MaxOfIntArray final -{ -public: - TArray IntArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 IndexOfMaxValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MaxOfIntArray; - -// Function Engine.KismetMathLibrary.Min -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Min final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Min; - -// Function Engine.KismetMathLibrary.MinimumAreaRectangle -// 0x0048 (0x0048 - 0x0000) -struct KismetMathLibrary_MinimumAreaRectangle final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray InVerts; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - struct FVector SampleSurfaceNormal; // 0x0018(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OutRectCenter; // 0x0024(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator OutRectRotation; // 0x0030(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float OutSideLengthX; // 0x003C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutSideLengthY; // 0x0040(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDebugDraw; // 0x0044(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MinimumAreaRectangle; - -// Function Engine.KismetMathLibrary.MinInt64 -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_MinInt64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MinInt64; - -// Function Engine.KismetMathLibrary.MinOfByteArray -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_MinOfByteArray final -{ -public: - TArray ByteArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 IndexOfMinValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 MinValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MinOfByteArray; - -// Function Engine.KismetMathLibrary.MinOfFloatArray -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_MinOfFloatArray final -{ -public: - TArray FloatArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 IndexOfMinValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MinOfFloatArray; - -// Function Engine.KismetMathLibrary.MinOfIntArray -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_MinOfIntArray final -{ -public: - TArray IntArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 IndexOfMinValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MinOfIntArray; - -// Function Engine.KismetMathLibrary.MirrorVectorByNormal -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_MirrorVectorByNormal final -{ -public: - struct FVector InVect; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InNormal; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MirrorVectorByNormal; - -// Function Engine.KismetMathLibrary.Multiply_ByteByte -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_Multiply_ByteByte final -{ -public: - uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 b; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_ByteByte; - -// Function Engine.KismetMathLibrary.Multiply_FloatFloat -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Multiply_FloatFloat final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_FloatFloat; - -// Function Engine.KismetMathLibrary.Multiply_Int64Int64 -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Multiply_Int64Int64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_Int64Int64; - -// Function Engine.KismetMathLibrary.Multiply_IntFloat -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Multiply_IntFloat final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_IntFloat; - -// Function Engine.KismetMathLibrary.Multiply_IntInt -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Multiply_IntInt final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_IntInt; - -// Function Engine.KismetMathLibrary.Multiply_IntPointInt -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_Multiply_IntPointInt final -{ -public: - struct FIntPoint A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 b; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint ReturnValue; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_IntPointInt; - -// Function Engine.KismetMathLibrary.Multiply_IntPointIntPoint -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Multiply_IntPointIntPoint final -{ -public: - struct FIntPoint A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_IntPointIntPoint; - -// Function Engine.KismetMathLibrary.Multiply_LinearColorFloat -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_Multiply_LinearColorFloat final -{ -public: - struct FLinearColor A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float b; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0014(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_LinearColorFloat; - -// Function Engine.KismetMathLibrary.Multiply_LinearColorLinearColor -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Multiply_LinearColorLinearColor final -{ -public: - struct FLinearColor A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor b; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_LinearColorLinearColor; - -// Function Engine.KismetMathLibrary.Multiply_MatrixFloat -// 0x0090 (0x0090 - 0x0000) -struct KismetMathLibrary_Multiply_MatrixFloat final -{ -public: - struct FMatrix A; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float b; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0xC]; // 0x0044(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMatrix ReturnValue; // 0x0050(0x0040)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_MatrixFloat; - -// Function Engine.KismetMathLibrary.Multiply_MatrixMatrix -// 0x00C0 (0x00C0 - 0x0000) -struct KismetMathLibrary_Multiply_MatrixMatrix final -{ -public: - struct FMatrix A; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMatrix b; // 0x0040(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMatrix ReturnValue; // 0x0080(0x0040)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_MatrixMatrix; - -// Function Engine.KismetMathLibrary.Multiply_QuatQuat -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Multiply_QuatQuat final -{ -public: - struct FQuat A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FQuat b; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FQuat ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_QuatQuat; - -// Function Engine.KismetMathLibrary.Multiply_RotatorFloat -// 0x001C (0x001C - 0x0000) -struct KismetMathLibrary_Multiply_RotatorFloat final -{ -public: - struct FRotator A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float b; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_RotatorFloat; - -// Function Engine.KismetMathLibrary.Multiply_RotatorInt -// 0x001C (0x001C - 0x0000) -struct KismetMathLibrary_Multiply_RotatorInt final -{ -public: - struct FRotator A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - int32 b; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_RotatorInt; - -// Function Engine.KismetMathLibrary.Multiply_TimespanFloat -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Multiply_TimespanFloat final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scalar; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTimespan ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_TimespanFloat; - -// Function Engine.KismetMathLibrary.Multiply_Vector2DFloat -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_Multiply_Vector2DFloat final -{ -public: - struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float b; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_Vector2DFloat; - -// Function Engine.KismetMathLibrary.Multiply_Vector2DVector2D -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Multiply_Vector2DVector2D final -{ -public: - struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_Vector2DVector2D; - -// Function Engine.KismetMathLibrary.Multiply_Vector4Vector4 -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Multiply_Vector4Vector4 final -{ -public: - struct FVector4 A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 b; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_Vector4Vector4; - -// Function Engine.KismetMathLibrary.Multiply_VectorFloat -// 0x001C (0x001C - 0x0000) -struct KismetMathLibrary_Multiply_VectorFloat final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float b; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_VectorFloat; - -// Function Engine.KismetMathLibrary.Multiply_VectorInt -// 0x001C (0x001C - 0x0000) -struct KismetMathLibrary_Multiply_VectorInt final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 b; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_VectorInt; - -// Function Engine.KismetMathLibrary.Multiply_VectorVector -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_Multiply_VectorVector final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector b; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_VectorVector; - -// Function Engine.KismetMathLibrary.MultiplyByPi -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_MultiplyByPi final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MultiplyByPi; - -// Function Engine.KismetMathLibrary.MultiplyMultiply_FloatFloat -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_MultiplyMultiply_FloatFloat final -{ -public: - float Base; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Exp; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MultiplyMultiply_FloatFloat; - -// Function Engine.KismetMathLibrary.NearlyEqual_FloatFloat -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_NearlyEqual_FloatFloat final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ErrorTolerance; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NearlyEqual_FloatFloat; - -// Function Engine.KismetMathLibrary.NearlyEqual_TransformTransform -// 0x0070 (0x0070 - 0x0000) -struct KismetMathLibrary_NearlyEqual_TransformTransform final -{ -public: - struct FTransform A; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FTransform b; // 0x0030(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float LocationTolerance; // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RotationTolerance; // 0x0064(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale3DTolerance; // 0x0068(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x006C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6D[0x3]; // 0x006D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NearlyEqual_TransformTransform; - -// Function Engine.KismetMathLibrary.Negated2D -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Negated2D final -{ -public: - struct FVector2D A; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Negated2D; - -// Function Engine.KismetMathLibrary.NegateRotator -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_NegateRotator final -{ -public: - struct FRotator A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NegateRotator; - -// Function Engine.KismetMathLibrary.NegateVector -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_NegateVector final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NegateVector; - -// Function Engine.KismetMathLibrary.normal -// 0x001C (0x001C - 0x0000) -struct KismetMathLibrary_normal final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tolerance; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_normal; - -// Function Engine.KismetMathLibrary.Normal2D -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Normal2D final -{ -public: - struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Normal2D; - -// Function Engine.KismetMathLibrary.Normalize2D -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Normalize2D final -{ -public: - struct FVector2D A; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tolerance; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Normalize2D; - -// Function Engine.KismetMathLibrary.NormalizeAxis -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_NormalizeAxis final -{ -public: - float Angle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NormalizeAxis; - -// Function Engine.KismetMathLibrary.NormalizedDeltaRotator -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_NormalizedDeltaRotator final -{ -public: - struct FRotator A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator b; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NormalizedDeltaRotator; - -// Function Engine.KismetMathLibrary.NormalizeToRange -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_NormalizeToRange final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RangeMin; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RangeMax; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NormalizeToRange; - -// Function Engine.KismetMathLibrary.NormalSafe2D -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_NormalSafe2D final -{ -public: - struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tolerance; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NormalSafe2D; - -// Function Engine.KismetMathLibrary.Not_Int -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_Not_Int final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Not_Int; - -// Function Engine.KismetMathLibrary.Not_Int64 -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Not_Int64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Not_Int64; - -// Function Engine.KismetMathLibrary.Not_PreBool -// 0x0002 (0x0002 - 0x0000) -struct KismetMathLibrary_Not_PreBool final -{ -public: - bool A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Not_PreBool; - -// Function Engine.KismetMathLibrary.NotEqual_BoolBool -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_NotEqual_BoolBool final -{ -public: - bool A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool b; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_BoolBool; - -// Function Engine.KismetMathLibrary.NotEqual_ByteByte -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_NotEqual_ByteByte final -{ -public: - uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 b; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_ByteByte; - -// Function Engine.KismetMathLibrary.NotEqual_ClassClass -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_NotEqual_ClassClass final -{ -public: - class UClass* A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UClass* b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_ClassClass; - -// Function Engine.KismetMathLibrary.NotEqual_DateTimeDateTime -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_NotEqual_DateTimeDateTime final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDateTime b; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_DateTimeDateTime; - -// Function Engine.KismetMathLibrary.NotEqual_FloatFloat -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_NotEqual_FloatFloat final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_FloatFloat; - -// Function Engine.KismetMathLibrary.NotEqual_Int64Int64 -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_NotEqual_Int64Int64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_Int64Int64; - -// Function Engine.KismetMathLibrary.NotEqual_IntInt -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_NotEqual_IntInt final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_IntInt; - -// Function Engine.KismetMathLibrary.NotEqual_IntPointIntPoint -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_NotEqual_IntPointIntPoint final -{ -public: - struct FIntPoint A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_IntPointIntPoint; - -// Function Engine.KismetMathLibrary.NotEqual_LinearColorLinearColor -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_NotEqual_LinearColorLinearColor final -{ -public: - struct FLinearColor A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor b; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_LinearColorLinearColor; - -// Function Engine.KismetMathLibrary.NotEqual_MatrixMatrix -// 0x0090 (0x0090 - 0x0000) -struct KismetMathLibrary_NotEqual_MatrixMatrix final -{ -public: - struct FMatrix A; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMatrix b; // 0x0040(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Tolerance; // 0x0080(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0084(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_85[0xB]; // 0x0085(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_MatrixMatrix; - -// Function Engine.KismetMathLibrary.NotEqual_NameName -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_NotEqual_NameName final -{ -public: - class FName A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_NameName; - -// Function Engine.KismetMathLibrary.NotEqual_ObjectObject -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_NotEqual_ObjectObject final -{ -public: - class UObject* A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_ObjectObject; - -// Function Engine.KismetMathLibrary.NotEqual_QuatQuat -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_NotEqual_QuatQuat final -{ -public: - struct FQuat A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FQuat b; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float ErrorTolerance; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0xB]; // 0x0025(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_QuatQuat; - -// Function Engine.KismetMathLibrary.NotEqual_RotatorRotator -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_NotEqual_RotatorRotator final -{ -public: - struct FRotator A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator b; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float ErrorTolerance; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_RotatorRotator; - -// Function Engine.KismetMathLibrary.NotEqual_TimespanTimespan -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_NotEqual_TimespanTimespan final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimespan b; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_TimespanTimespan; - -// Function Engine.KismetMathLibrary.NotEqual_Vector2DVector2D -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_NotEqual_Vector2DVector2D final -{ -public: - struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ErrorTolerance; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_Vector2DVector2D; - -// Function Engine.KismetMathLibrary.NotEqual_Vector4Vector4 -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_NotEqual_Vector4Vector4 final -{ -public: - struct FVector4 A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 b; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ErrorTolerance; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0xB]; // 0x0025(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_Vector4Vector4; - -// Function Engine.KismetMathLibrary.NotEqual_VectorVector -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_NotEqual_VectorVector final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector b; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ErrorTolerance; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_VectorVector; - -// Function Engine.KismetMathLibrary.NotEqualExactly_Vector2DVector2D -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_NotEqualExactly_Vector2DVector2D final -{ -public: - struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqualExactly_Vector2DVector2D; - -// Function Engine.KismetMathLibrary.NotEqualExactly_Vector4Vector4 -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_NotEqualExactly_Vector4Vector4 final -{ -public: - struct FVector4 A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 b; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0xF]; // 0x0021(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqualExactly_Vector4Vector4; - -// Function Engine.KismetMathLibrary.NotEqualExactly_VectorVector -// 0x001C (0x001C - 0x0000) -struct KismetMathLibrary_NotEqualExactly_VectorVector final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector b; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqualExactly_VectorVector; - -// Function Engine.KismetMathLibrary.Now -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_Now final -{ -public: - struct FDateTime ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Now; - -// Function Engine.KismetMathLibrary.Or_Int64Int64 -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Or_Int64Int64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Or_Int64Int64; - -// Function Engine.KismetMathLibrary.Or_IntInt -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Or_IntInt final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Or_IntInt; - -// Function Engine.KismetMathLibrary.Percent_ByteByte -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_Percent_ByteByte final -{ -public: - uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 b; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Percent_ByteByte; - -// Function Engine.KismetMathLibrary.Percent_FloatFloat -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Percent_FloatFloat final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Percent_FloatFloat; - -// Function Engine.KismetMathLibrary.Percent_IntInt -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Percent_IntInt final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Percent_IntInt; - -// Function Engine.KismetMathLibrary.PerlinNoise1D -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_PerlinNoise1D final -{ -public: - float Value; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_PerlinNoise1D; - -// Function Engine.KismetMathLibrary.PointsAreCoplanar -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_PointsAreCoplanar final -{ -public: - TArray Points; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - float Tolerance; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_PointsAreCoplanar; - -// Function Engine.KismetMathLibrary.ProjectPointOnToPlane -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_ProjectPointOnToPlane final -{ -public: - struct FVector Point; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PlaneBase; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PlaneNormal; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0024(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ProjectPointOnToPlane; - -// Function Engine.KismetMathLibrary.ProjectVectorOnToPlane -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_ProjectVectorOnToPlane final -{ -public: - struct FVector V; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PlaneNormal; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ProjectVectorOnToPlane; - -// Function Engine.KismetMathLibrary.ProjectVectorOnToVector -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_ProjectVectorOnToVector final -{ -public: - struct FVector V; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Target; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ProjectVectorOnToVector; - -// Function Engine.KismetMathLibrary.Quat_AngularDistance -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Quat_AngularDistance final -{ -public: - struct FQuat A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FQuat b; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0xC]; // 0x0024(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_AngularDistance; - -// Function Engine.KismetMathLibrary.Quat_EnforceShortestArcWith -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Quat_EnforceShortestArcWith final -{ -public: - struct FQuat A; // 0x0000(0x0010)(Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FQuat b; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_EnforceShortestArcWith; - -// Function Engine.KismetMathLibrary.Quat_Euler -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Quat_Euler final -{ -public: - struct FQuat Q; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_Euler; - -// Function Engine.KismetMathLibrary.Quat_Exp -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Quat_Exp final -{ -public: - struct FQuat Q; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FQuat ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_Exp; - -// Function Engine.KismetMathLibrary.Quat_GetAngle -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Quat_GetAngle final -{ -public: - struct FQuat Q; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0xC]; // 0x0014(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_GetAngle; - -// Function Engine.KismetMathLibrary.Quat_GetAxisX -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Quat_GetAxisX final -{ -public: - struct FQuat Q; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_GetAxisX; - -// Function Engine.KismetMathLibrary.Quat_GetAxisY -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Quat_GetAxisY final -{ -public: - struct FQuat Q; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_GetAxisY; - -// Function Engine.KismetMathLibrary.Quat_GetAxisZ -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Quat_GetAxisZ final -{ -public: - struct FQuat Q; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_GetAxisZ; - -// Function Engine.KismetMathLibrary.Quat_GetRotationAxis -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Quat_GetRotationAxis final -{ -public: - struct FQuat Q; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_GetRotationAxis; - -// Function Engine.KismetMathLibrary.Quat_Identity -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Quat_Identity final -{ -public: - struct FQuat ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_Identity; - -// Function Engine.KismetMathLibrary.Quat_Inversed -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Quat_Inversed final -{ -public: - struct FQuat Q; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FQuat ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_Inversed; - -// Function Engine.KismetMathLibrary.Quat_IsFinite -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Quat_IsFinite final -{ -public: - struct FQuat Q; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0xF]; // 0x0011(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_IsFinite; - -// Function Engine.KismetMathLibrary.Quat_IsIdentity -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Quat_IsIdentity final -{ -public: - struct FQuat Q; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Tolerance; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0xB]; // 0x0015(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_IsIdentity; - -// Function Engine.KismetMathLibrary.Quat_IsNonFinite -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Quat_IsNonFinite final -{ -public: - struct FQuat Q; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0xF]; // 0x0011(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_IsNonFinite; - -// Function Engine.KismetMathLibrary.Quat_IsNormalized -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Quat_IsNormalized final -{ -public: - struct FQuat Q; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0xF]; // 0x0011(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_IsNormalized; - -// Function Engine.KismetMathLibrary.Quat_Log -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Quat_Log final -{ -public: - struct FQuat Q; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FQuat ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_Log; - -// Function Engine.KismetMathLibrary.Quat_MakeFromEuler -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Quat_MakeFromEuler final -{ -public: - struct FVector Euler; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_MakeFromEuler; - -// Function Engine.KismetMathLibrary.Quat_Normalize -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Quat_Normalize final -{ -public: - struct FQuat Q; // 0x0000(0x0010)(Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Tolerance; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0xC]; // 0x0014(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_Normalize; - -// Function Engine.KismetMathLibrary.Quat_Normalized -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Quat_Normalized final -{ -public: - struct FQuat Q; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Tolerance; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0xC]; // 0x0014(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_Normalized; - -// Function Engine.KismetMathLibrary.Quat_RotateVector -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Quat_RotateVector final -{ -public: - struct FQuat Q; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector V; // 0x0010(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x001C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_RotateVector; - -// Function Engine.KismetMathLibrary.Quat_Rotator -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Quat_Rotator final -{ -public: - struct FQuat Q; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_Rotator; - -// Function Engine.KismetMathLibrary.Quat_SetComponents -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Quat_SetComponents final -{ -public: - struct FQuat Q; // 0x0000(0x0010)(Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float X; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Y; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Z; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float W; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_SetComponents; - -// Function Engine.KismetMathLibrary.Quat_SetFromEuler -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Quat_SetFromEuler final -{ -public: - struct FQuat Q; // 0x0000(0x0010)(Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Euler; // 0x0010(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_SetFromEuler; - -// Function Engine.KismetMathLibrary.Quat_Size -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Quat_Size final -{ -public: - struct FQuat Q; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0xC]; // 0x0014(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_Size; - -// Function Engine.KismetMathLibrary.Quat_SizeSquared -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Quat_SizeSquared final -{ -public: - struct FQuat Q; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0xC]; // 0x0014(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_SizeSquared; - -// Function Engine.KismetMathLibrary.Quat_UnrotateVector -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Quat_UnrotateVector final -{ -public: - struct FQuat Q; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector V; // 0x0010(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x001C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_UnrotateVector; - -// Function Engine.KismetMathLibrary.Quat_VectorForward -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Quat_VectorForward final -{ -public: - struct FQuat Q; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_VectorForward; - -// Function Engine.KismetMathLibrary.Quat_VectorRight -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Quat_VectorRight final -{ -public: - struct FQuat Q; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_VectorRight; - -// Function Engine.KismetMathLibrary.Quat_VectorUp -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Quat_VectorUp final -{ -public: - struct FQuat Q; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_VectorUp; - -// Function Engine.KismetMathLibrary.RadiansToDegrees -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_RadiansToDegrees final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RadiansToDegrees; - -// Function Engine.KismetMathLibrary.RandomBool -// 0x0001 (0x0001 - 0x0000) -struct KismetMathLibrary_RandomBool final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomBool; - -// Function Engine.KismetMathLibrary.RandomBoolFromStream -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_RandomBoolFromStream final -{ -public: - struct FRandomStream Stream; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomBoolFromStream; - -// Function Engine.KismetMathLibrary.RandomBoolWithWeight -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_RandomBoolWithWeight final -{ -public: - float weight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomBoolWithWeight; - -// Function Engine.KismetMathLibrary.RandomBoolWithWeightFromStream -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_RandomBoolWithWeightFromStream final -{ -public: - float weight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRandomStream RandomStream; // 0x0004(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomBoolWithWeightFromStream; - -// Function Engine.KismetMathLibrary.RandomFloat -// 0x0004 (0x0004 - 0x0000) -struct KismetMathLibrary_RandomFloat final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomFloat; - -// Function Engine.KismetMathLibrary.RandomFloatFromStream -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_RandomFloatFromStream final -{ -public: - struct FRandomStream Stream; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomFloatFromStream; - -// Function Engine.KismetMathLibrary.RandomFloatInRange -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_RandomFloatInRange final -{ -public: - float Min; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Max; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomFloatInRange; - -// Function Engine.KismetMathLibrary.RandomFloatInRangeFromStream -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_RandomFloatInRangeFromStream final -{ -public: - float Min; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Max; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRandomStream Stream; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomFloatInRangeFromStream; - -// Function Engine.KismetMathLibrary.RandomInteger -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_RandomInteger final -{ -public: - int32 Max; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomInteger; - -// Function Engine.KismetMathLibrary.RandomInteger64 -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_RandomInteger64 final -{ -public: - int64 Max; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomInteger64; - -// Function Engine.KismetMathLibrary.RandomInteger64InRange -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_RandomInteger64InRange final -{ -public: - int64 Min; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 Max; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomInteger64InRange; - -// Function Engine.KismetMathLibrary.RandomIntegerFromStream -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_RandomIntegerFromStream final -{ -public: - int32 Max; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRandomStream Stream; // 0x0004(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomIntegerFromStream; - -// Function Engine.KismetMathLibrary.RandomIntegerInRange -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_RandomIntegerInRange final -{ -public: - int32 Min; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Max; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomIntegerInRange; - -// Function Engine.KismetMathLibrary.RandomIntegerInRangeFromStream -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_RandomIntegerInRangeFromStream final -{ -public: - int32 Min; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Max; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRandomStream Stream; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomIntegerInRangeFromStream; - -// Function Engine.KismetMathLibrary.RandomPointInBoundingBox -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_RandomPointInBoundingBox final -{ -public: - struct FVector Origin; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector BoxExtent; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomPointInBoundingBox; - -// Function Engine.KismetMathLibrary.RandomPointInBoundingBoxFromStream -// 0x002C (0x002C - 0x0000) -struct KismetMathLibrary_RandomPointInBoundingBoxFromStream final -{ -public: - struct FVector Origin; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector BoxExtent; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRandomStream Stream; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0020(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomPointInBoundingBoxFromStream; - -// Function Engine.KismetMathLibrary.RandomRotator -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_RandomRotator final -{ -public: - bool bRoll; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomRotator; - -// Function Engine.KismetMathLibrary.RandomRotatorFromStream -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_RandomRotatorFromStream final -{ -public: - bool bRoll; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRandomStream Stream; // 0x0004(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomRotatorFromStream; - -// Function Engine.KismetMathLibrary.RandomUnitVector -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_RandomUnitVector final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVector; - -// Function Engine.KismetMathLibrary.RandomUnitVectorFromStream -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_RandomUnitVectorFromStream final -{ -public: - struct FRandomStream Stream; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVectorFromStream; - -// Function Engine.KismetMathLibrary.RandomUnitVectorInConeInDegrees -// 0x001C (0x001C - 0x0000) -struct KismetMathLibrary_RandomUnitVectorInConeInDegrees final -{ -public: - struct FVector ConeDir; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConeHalfAngleInDegrees; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVectorInConeInDegrees; - -// Function Engine.KismetMathLibrary.RandomUnitVectorInConeInDegreesFromStream -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_RandomUnitVectorInConeInDegreesFromStream final -{ -public: - struct FVector ConeDir; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConeHalfAngleInDegrees; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRandomStream Stream; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVectorInConeInDegreesFromStream; - -// Function Engine.KismetMathLibrary.RandomUnitVectorInConeInRadians -// 0x001C (0x001C - 0x0000) -struct KismetMathLibrary_RandomUnitVectorInConeInRadians final -{ -public: - struct FVector ConeDir; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConeHalfAngleInRadians; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVectorInConeInRadians; - -// Function Engine.KismetMathLibrary.RandomUnitVectorInConeInRadiansFromStream -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_RandomUnitVectorInConeInRadiansFromStream final -{ -public: - struct FVector ConeDir; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConeHalfAngleInRadians; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRandomStream Stream; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVectorInConeInRadiansFromStream; - -// Function Engine.KismetMathLibrary.RandomUnitVectorInEllipticalConeInDegrees -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_RandomUnitVectorInEllipticalConeInDegrees final -{ -public: - struct FVector ConeDir; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxYawInDegrees; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxPitchInDegrees; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0014(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVectorInEllipticalConeInDegrees; - -// Function Engine.KismetMathLibrary.RandomUnitVectorInEllipticalConeInDegreesFromStream -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_RandomUnitVectorInEllipticalConeInDegreesFromStream final -{ -public: - struct FVector ConeDir; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxYawInDegrees; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxPitchInDegrees; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRandomStream Stream; // 0x0014(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x001C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVectorInEllipticalConeInDegreesFromStream; - -// Function Engine.KismetMathLibrary.RandomUnitVectorInEllipticalConeInRadians -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_RandomUnitVectorInEllipticalConeInRadians final -{ -public: - struct FVector ConeDir; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxYawInRadians; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxPitchInRadians; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0014(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVectorInEllipticalConeInRadians; - -// Function Engine.KismetMathLibrary.RandomUnitVectorInEllipticalConeInRadiansFromStream -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_RandomUnitVectorInEllipticalConeInRadiansFromStream final -{ -public: - struct FVector ConeDir; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxYawInRadians; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxPitchInRadians; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRandomStream Stream; // 0x0014(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x001C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVectorInEllipticalConeInRadiansFromStream; - -// Function Engine.KismetMathLibrary.REase -// 0x0034 (0x0034 - 0x0000) -struct KismetMathLibrary_REase final -{ -public: - struct FRotator A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator b; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Alpha; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShortestPath; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEasingFunc EasingFunc; // 0x001D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float BlendExp; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Steps; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0028(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_REase; - -// Function Engine.KismetMathLibrary.ResetFloatSpringState -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_ResetFloatSpringState final -{ -public: - struct FFloatSpringState SpringState; // 0x0000(0x0008)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ResetFloatSpringState; - -// Function Engine.KismetMathLibrary.ResetRandomStream -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_ResetRandomStream final -{ -public: - struct FRandomStream Stream; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ResetRandomStream; - -// Function Engine.KismetMathLibrary.ResetVectorSpringState -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_ResetVectorSpringState final -{ -public: - struct FVectorSpringState SpringState; // 0x0000(0x0018)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ResetVectorSpringState; - -// Function Engine.KismetMathLibrary.RGBLinearToHSV -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_RGBLinearToHSV final -{ -public: - struct FLinearColor RGB; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RGBLinearToHSV; - -// Function Engine.KismetMathLibrary.RGBToHSV -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_RGBToHSV final -{ -public: - struct FLinearColor InColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float H; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float S; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float V; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float A; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RGBToHSV; - -// Function Engine.KismetMathLibrary.RGBToHSV_Vector -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_RGBToHSV_Vector final -{ -public: - struct FLinearColor RGB; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor HSV; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RGBToHSV_Vector; - -// Function Engine.KismetMathLibrary.RInterpTo -// 0x002C (0x002C - 0x0000) -struct KismetMathLibrary_RInterpTo final -{ -public: - struct FRotator Current; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator Target; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float DeltaTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpSpeed; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0020(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RInterpTo; - -// Function Engine.KismetMathLibrary.RInterpTo_Constant -// 0x002C (0x002C - 0x0000) -struct KismetMathLibrary_RInterpTo_Constant final -{ -public: - struct FRotator Current; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator Target; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float DeltaTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpSpeed; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0020(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RInterpTo_Constant; - -// Function Engine.KismetMathLibrary.RLerp -// 0x002C (0x002C - 0x0000) -struct KismetMathLibrary_RLerp final -{ -public: - struct FRotator A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator b; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Alpha; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShortestPath; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator ReturnValue; // 0x0020(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RLerp; - -// Function Engine.KismetMathLibrary.RotateAngleAxis -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_RotateAngleAxis final -{ -public: - struct FVector InVect; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngleDeg; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Axis; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x001C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RotateAngleAxis; - -// Function Engine.KismetMathLibrary.RotatorFromAxisAndAngle -// 0x001C (0x001C - 0x0000) -struct KismetMathLibrary_RotatorFromAxisAndAngle final -{ -public: - struct FVector Axis; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Angle; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RotatorFromAxisAndAngle; - -// Function Engine.KismetMathLibrary.Round -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_Round final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Round; - -// Function Engine.KismetMathLibrary.Round64 -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Round64 final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - int64 ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Round64; - -// Function Engine.KismetMathLibrary.SafeDivide -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_SafeDivide final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_SafeDivide; - -// Function Engine.KismetMathLibrary.SeedRandomStream -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_SeedRandomStream final -{ -public: - struct FRandomStream Stream; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_SeedRandomStream; - -// Function Engine.KismetMathLibrary.SelectClass -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_SelectClass final -{ -public: - class UClass* A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UClass* b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSelectA; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UClass* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_SelectClass; - -// Function Engine.KismetMathLibrary.SelectColor -// 0x0034 (0x0034 - 0x0000) -struct KismetMathLibrary_SelectColor final -{ -public: - struct FLinearColor A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor b; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPickA; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor ReturnValue; // 0x0024(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_SelectColor; - -// Function Engine.KismetMathLibrary.SelectFloat -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_SelectFloat final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPickA; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_SelectFloat; - -// Function Engine.KismetMathLibrary.SelectInt -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_SelectInt final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPickA; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_SelectInt; - -// Function Engine.KismetMathLibrary.SelectObject -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_SelectObject final -{ -public: - class UObject* A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSelectA; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_SelectObject; - -// Function Engine.KismetMathLibrary.SelectRotator -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_SelectRotator final -{ -public: - struct FRotator A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator b; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bPickA; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator ReturnValue; // 0x001C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_SelectRotator; - -// Function Engine.KismetMathLibrary.SelectString -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_SelectString final -{ -public: - class FString A; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString b; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPickA; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_SelectString; - -// Function Engine.KismetMathLibrary.SelectTransform -// 0x00A0 (0x00A0 - 0x0000) -struct KismetMathLibrary_SelectTransform final -{ -public: - struct FTransform A; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FTransform b; // 0x0030(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bPickA; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0xF]; // 0x0061(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReturnValue; // 0x0070(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_SelectTransform; - -// Function Engine.KismetMathLibrary.SelectVector -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_SelectVector final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector b; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPickA; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x001C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_SelectVector; - -// Function Engine.KismetMathLibrary.Set2D -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Set2D final -{ -public: - struct FVector2D A; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float X; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Y; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Set2D; - -// Function Engine.KismetMathLibrary.SetRandomStreamSeed -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_SetRandomStreamSeed final -{ -public: - struct FRandomStream Stream; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - int32 NewSeed; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_SetRandomStreamSeed; - -// Function Engine.KismetMathLibrary.SignOfFloat -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_SignOfFloat final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_SignOfFloat; - -// Function Engine.KismetMathLibrary.SignOfInteger -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_SignOfInteger final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_SignOfInteger; - -// Function Engine.KismetMathLibrary.SignOfInteger64 -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_SignOfInteger64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_SignOfInteger64; - -// Function Engine.KismetMathLibrary.Sin -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_Sin final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Sin; - -// Function Engine.KismetMathLibrary.Spherical2DToUnitCartesian -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_Spherical2DToUnitCartesian final -{ -public: - struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Spherical2DToUnitCartesian; - -// Function Engine.KismetMathLibrary.Sqrt -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_Sqrt final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Sqrt; - -// Function Engine.KismetMathLibrary.Square -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_Square final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Square; - -// Function Engine.KismetMathLibrary.Subtract_ByteByte -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_Subtract_ByteByte final -{ -public: - uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 b; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Subtract_ByteByte; - -// Function Engine.KismetMathLibrary.Subtract_DateTimeDateTime -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Subtract_DateTimeDateTime final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDateTime b; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimespan ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Subtract_DateTimeDateTime; - -// Function Engine.KismetMathLibrary.Subtract_DateTimeTimespan -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Subtract_DateTimeTimespan final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimespan b; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDateTime ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Subtract_DateTimeTimespan; - -// Function Engine.KismetMathLibrary.Subtract_FloatFloat -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Subtract_FloatFloat final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Subtract_FloatFloat; - -// Function Engine.KismetMathLibrary.Subtract_Int64Int64 -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Subtract_Int64Int64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Subtract_Int64Int64; - -// Function Engine.KismetMathLibrary.Subtract_IntInt -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Subtract_IntInt final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Subtract_IntInt; - -// Function Engine.KismetMathLibrary.Subtract_IntPointInt -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_Subtract_IntPointInt final -{ -public: - struct FIntPoint A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 b; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint ReturnValue; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Subtract_IntPointInt; - -// Function Engine.KismetMathLibrary.Subtract_IntPointIntPoint -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Subtract_IntPointIntPoint final -{ -public: - struct FIntPoint A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Subtract_IntPointIntPoint; - -// Function Engine.KismetMathLibrary.Subtract_LinearColorLinearColor -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Subtract_LinearColorLinearColor final -{ -public: - struct FLinearColor A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor b; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Subtract_LinearColorLinearColor; - -// Function Engine.KismetMathLibrary.Subtract_QuatQuat -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Subtract_QuatQuat final -{ -public: - struct FQuat A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FQuat b; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FQuat ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Subtract_QuatQuat; - -// Function Engine.KismetMathLibrary.Subtract_TimespanTimespan -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Subtract_TimespanTimespan final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimespan b; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimespan ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Subtract_TimespanTimespan; - -// Function Engine.KismetMathLibrary.Subtract_Vector2DFloat -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_Subtract_Vector2DFloat final -{ -public: - struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float b; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Subtract_Vector2DFloat; - -// Function Engine.KismetMathLibrary.Subtract_Vector2DVector2D -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Subtract_Vector2DVector2D final -{ -public: - struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Subtract_Vector2DVector2D; - -// Function Engine.KismetMathLibrary.Subtract_Vector4Vector4 -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Subtract_Vector4Vector4 final -{ -public: - struct FVector4 A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 b; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Subtract_Vector4Vector4; - -// Function Engine.KismetMathLibrary.Subtract_VectorFloat -// 0x001C (0x001C - 0x0000) -struct KismetMathLibrary_Subtract_VectorFloat final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float b; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Subtract_VectorFloat; - -// Function Engine.KismetMathLibrary.Subtract_VectorInt -// 0x001C (0x001C - 0x0000) -struct KismetMathLibrary_Subtract_VectorInt final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 b; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Subtract_VectorInt; - -// Function Engine.KismetMathLibrary.Subtract_VectorVector -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_Subtract_VectorVector final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector b; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Subtract_VectorVector; - -// Function Engine.KismetMathLibrary.Tan -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_Tan final -{ -public: - float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Tan; - -// Function Engine.KismetMathLibrary.TEase -// 0x00A0 (0x00A0 - 0x0000) -struct KismetMathLibrary_TEase final -{ -public: - struct FTransform A; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FTransform b; // 0x0030(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Alpha; // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEasingFunc EasingFunc; // 0x0064(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_65[0x3]; // 0x0065(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BlendExp; // 0x0068(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Steps; // 0x006C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform ReturnValue; // 0x0070(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_TEase; - -// Function Engine.KismetMathLibrary.TimespanFromString -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_TimespanFromString final -{ -public: - class FString TimespanString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimespan Result; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_TimespanFromString; - -// Function Engine.KismetMathLibrary.TimespanMaxValue -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_TimespanMaxValue final -{ -public: - struct FTimespan ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_TimespanMaxValue; - -// Function Engine.KismetMathLibrary.TimespanMinValue -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_TimespanMinValue final -{ -public: - struct FTimespan ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_TimespanMinValue; - -// Function Engine.KismetMathLibrary.TimespanRatio -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_TimespanRatio final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimespan b; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_TimespanRatio; - -// Function Engine.KismetMathLibrary.TimespanZeroValue -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_TimespanZeroValue final -{ -public: - struct FTimespan ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_TimespanZeroValue; - -// Function Engine.KismetMathLibrary.TInterpTo -// 0x00A0 (0x00A0 - 0x0000) -struct KismetMathLibrary_TInterpTo final -{ -public: - struct FTransform Current; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FTransform Target; // 0x0030(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float DeltaTime; // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpSpeed; // 0x0064(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_68[0x8]; // 0x0068(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReturnValue; // 0x0070(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_TInterpTo; - -// Function Engine.KismetMathLibrary.TLerp -// 0x00A0 (0x00A0 - 0x0000) -struct KismetMathLibrary_TLerp final -{ -public: - struct FTransform A; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FTransform b; // 0x0030(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Alpha; // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELerpInterpolationMode InterpMode; // 0x0064(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_65[0xB]; // 0x0065(0x000B)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReturnValue; // 0x0070(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_TLerp; - -// Function Engine.KismetMathLibrary.Today -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_Today final -{ -public: - struct FDateTime ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Today; - -// Function Engine.KismetMathLibrary.ToDirectionAndLength2D -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_ToDirectionAndLength2D final -{ -public: - struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D OutDir; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutLength; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ToDirectionAndLength2D; - -// Function Engine.KismetMathLibrary.ToRounded2D -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_ToRounded2D final -{ -public: - struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ToRounded2D; - -// Function Engine.KismetMathLibrary.ToSign2D -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_ToSign2D final -{ -public: - struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ToSign2D; - -// Function Engine.KismetMathLibrary.Transform_Determinant -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_Transform_Determinant final -{ -public: - struct FTransform Transform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0xC]; // 0x0034(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Transform_Determinant; - -// Function Engine.KismetMathLibrary.TransformDirection -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_TransformDirection final -{ -public: - struct FTransform T; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Direction; // 0x0030(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x003C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_TransformDirection; - -// Function Engine.KismetMathLibrary.TransformLocation -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_TransformLocation final -{ -public: - struct FTransform T; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0030(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x003C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_TransformLocation; - -// Function Engine.KismetMathLibrary.TransformRotation -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_TransformRotation final -{ -public: - struct FTransform T; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0030(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x003C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_TransformRotation; - -// Function Engine.KismetMathLibrary.TransformVector4 -// 0x0060 (0x0060 - 0x0000) -struct KismetMathLibrary_TransformVector4 final -{ -public: - struct FMatrix Matrix; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector4 Vec4; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ReturnValue; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_TransformVector4; - -// Function Engine.KismetMathLibrary.UtcNow -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_UtcNow final -{ -public: - struct FDateTime ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_UtcNow; - -// Function Engine.KismetMathLibrary.VEase -// 0x0034 (0x0034 - 0x0000) -struct KismetMathLibrary_VEase final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector b; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Alpha; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEasingFunc EasingFunc; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BlendExp; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Steps; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0028(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_VEase; - -// Function Engine.KismetMathLibrary.Vector2D_One -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_Vector2D_One final -{ -public: - struct FVector2D ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector2D_One; - -// Function Engine.KismetMathLibrary.Vector2D_Unit45Deg -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_Vector2D_Unit45Deg final -{ -public: - struct FVector2D ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector2D_Unit45Deg; - -// Function Engine.KismetMathLibrary.Vector2D_Zero -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_Vector2D_Zero final -{ -public: - struct FVector2D ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector2D_Zero; - -// Function Engine.KismetMathLibrary.Vector2DInterpTo -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Vector2DInterpTo final -{ -public: - struct FVector2D Current; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Target; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DeltaTime; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpSpeed; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector2DInterpTo; - -// Function Engine.KismetMathLibrary.Vector2DInterpTo_Constant -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Vector2DInterpTo_Constant final -{ -public: - struct FVector2D Current; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Target; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DeltaTime; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpSpeed; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector2DInterpTo_Constant; - -// Function Engine.KismetMathLibrary.Vector4_Assign -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Vector4_Assign final -{ -public: - struct FVector4 A; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 InVector; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_Assign; - -// Function Engine.KismetMathLibrary.Vector4_CrossProduct3 -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Vector4_CrossProduct3 final -{ -public: - struct FVector4 A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 b; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_CrossProduct3; - -// Function Engine.KismetMathLibrary.Vector4_DotProduct -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Vector4_DotProduct final -{ -public: - struct FVector4 A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 b; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0xC]; // 0x0024(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_DotProduct; - -// Function Engine.KismetMathLibrary.Vector4_DotProduct3 -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Vector4_DotProduct3 final -{ -public: - struct FVector4 A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 b; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0xC]; // 0x0024(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_DotProduct3; - -// Function Engine.KismetMathLibrary.Vector4_IsNAN -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Vector4_IsNAN final -{ -public: - struct FVector4 A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0xF]; // 0x0011(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_IsNAN; - -// Function Engine.KismetMathLibrary.Vector4_IsNearlyZero3 -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Vector4_IsNearlyZero3 final -{ -public: - struct FVector4 A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tolerance; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0xB]; // 0x0015(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_IsNearlyZero3; - -// Function Engine.KismetMathLibrary.Vector4_IsNormal3 -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Vector4_IsNormal3 final -{ -public: - struct FVector4 A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0xF]; // 0x0011(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_IsNormal3; - -// Function Engine.KismetMathLibrary.Vector4_IsUnit3 -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Vector4_IsUnit3 final -{ -public: - struct FVector4 A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SquaredLenthTolerance; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0xB]; // 0x0015(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_IsUnit3; - -// Function Engine.KismetMathLibrary.Vector4_IsZero -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Vector4_IsZero final -{ -public: - struct FVector4 A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0xF]; // 0x0011(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_IsZero; - -// Function Engine.KismetMathLibrary.Vector4_MirrorByVector3 -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Vector4_MirrorByVector3 final -{ -public: - struct FVector4 Direction; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 SurfaceNormal; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_MirrorByVector3; - -// Function Engine.KismetMathLibrary.Vector4_Negated -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Vector4_Negated final -{ -public: - struct FVector4 A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_Negated; - -// Function Engine.KismetMathLibrary.Vector4_Normal3 -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Vector4_Normal3 final -{ -public: - struct FVector4 A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tolerance; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0xC]; // 0x0014(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector4 ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_Normal3; - -// Function Engine.KismetMathLibrary.Vector4_Normalize3 -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Vector4_Normalize3 final -{ -public: - struct FVector4 A; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tolerance; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0xC]; // 0x0014(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_Normalize3; - -// Function Engine.KismetMathLibrary.Vector4_NormalUnsafe3 -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Vector4_NormalUnsafe3 final -{ -public: - struct FVector4 A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_NormalUnsafe3; - -// Function Engine.KismetMathLibrary.Vector4_Set -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Vector4_Set final -{ -public: - struct FVector4 A; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float X; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Y; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Z; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float W; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_Set; - -// Function Engine.KismetMathLibrary.Vector4_Size -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Vector4_Size final -{ -public: - struct FVector4 A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0xC]; // 0x0014(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_Size; - -// Function Engine.KismetMathLibrary.Vector4_Size3 -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Vector4_Size3 final -{ -public: - struct FVector4 A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0xC]; // 0x0014(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_Size3; - -// Function Engine.KismetMathLibrary.Vector4_SizeSquared -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Vector4_SizeSquared final -{ -public: - struct FVector4 A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0xC]; // 0x0014(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_SizeSquared; - -// Function Engine.KismetMathLibrary.Vector4_SizeSquared3 -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Vector4_SizeSquared3 final -{ -public: - struct FVector4 A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0xC]; // 0x0014(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_SizeSquared3; - -// Function Engine.KismetMathLibrary.Vector4_Zero -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Vector4_Zero final -{ -public: - struct FVector4 ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_Zero; - -// Function Engine.KismetMathLibrary.Vector_AddBounded -// 0x001C (0x001C - 0x0000) -struct KismetMathLibrary_Vector_AddBounded final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InAddVect; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InRadius; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_AddBounded; - -// Function Engine.KismetMathLibrary.Vector_Assign -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Vector_Assign final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InVector; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_Assign; - -// Function Engine.KismetMathLibrary.Vector_Backward -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Vector_Backward final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_Backward; - -// Function Engine.KismetMathLibrary.Vector_BoundedToBox -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Vector_BoundedToBox final -{ -public: - struct FVector InVect; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InBoxMin; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InBoxMax; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0024(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_BoundedToBox; - -// Function Engine.KismetMathLibrary.Vector_BoundedToCube -// 0x001C (0x001C - 0x0000) -struct KismetMathLibrary_Vector_BoundedToCube final -{ -public: - struct FVector InVect; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InRadius; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_BoundedToCube; - -// Function Engine.KismetMathLibrary.Vector_ClampSize2D -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Vector_ClampSize2D final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Min; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Max; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0014(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_ClampSize2D; - -// Function Engine.KismetMathLibrary.Vector_ClampSizeMax -// 0x001C (0x001C - 0x0000) -struct KismetMathLibrary_Vector_ClampSizeMax final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Max; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_ClampSizeMax; - -// Function Engine.KismetMathLibrary.Vector_ClampSizeMax2D -// 0x001C (0x001C - 0x0000) -struct KismetMathLibrary_Vector_ClampSizeMax2D final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Max; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_ClampSizeMax2D; - -// Function Engine.KismetMathLibrary.Vector_ComponentMax -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_Vector_ComponentMax final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector b; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_ComponentMax; - -// Function Engine.KismetMathLibrary.Vector_ComponentMin -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_Vector_ComponentMin final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector b; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_ComponentMin; - -// Function Engine.KismetMathLibrary.Vector_CosineAngle2D -// 0x001C (0x001C - 0x0000) -struct KismetMathLibrary_Vector_CosineAngle2D final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector b; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_CosineAngle2D; - -// Function Engine.KismetMathLibrary.Vector_Distance -// 0x001C (0x001C - 0x0000) -struct KismetMathLibrary_Vector_Distance final -{ -public: - struct FVector v1; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector v2; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_Distance; - -// Function Engine.KismetMathLibrary.Vector_Distance2D -// 0x001C (0x001C - 0x0000) -struct KismetMathLibrary_Vector_Distance2D final -{ -public: - struct FVector v1; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector v2; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_Distance2D; - -// Function Engine.KismetMathLibrary.Vector_Distance2DSquared -// 0x001C (0x001C - 0x0000) -struct KismetMathLibrary_Vector_Distance2DSquared final -{ -public: - struct FVector v1; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector v2; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_Distance2DSquared; - -// Function Engine.KismetMathLibrary.Vector_DistanceSquared -// 0x001C (0x001C - 0x0000) -struct KismetMathLibrary_Vector_DistanceSquared final -{ -public: - struct FVector v1; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector v2; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_DistanceSquared; - -// Function Engine.KismetMathLibrary.Vector_Down -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Vector_Down final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_Down; - -// Function Engine.KismetMathLibrary.Vector_Forward -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Vector_Forward final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_Forward; - -// Function Engine.KismetMathLibrary.Vector_GetAbs -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Vector_GetAbs final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_GetAbs; - -// Function Engine.KismetMathLibrary.Vector_GetAbsMax -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Vector_GetAbsMax final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_GetAbsMax; - -// Function Engine.KismetMathLibrary.Vector_GetAbsMin -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Vector_GetAbsMin final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_GetAbsMin; - -// Function Engine.KismetMathLibrary.Vector_GetProjection -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Vector_GetProjection final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_GetProjection; - -// Function Engine.KismetMathLibrary.Vector_GetSignVector -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Vector_GetSignVector final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_GetSignVector; - -// Function Engine.KismetMathLibrary.Vector_HeadingAngle -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Vector_HeadingAngle final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_HeadingAngle; - -// Function Engine.KismetMathLibrary.Vector_IsNAN -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Vector_IsNAN final -{ -public: - struct FVector A; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_IsNAN; - -// Function Engine.KismetMathLibrary.Vector_IsNearlyZero -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_Vector_IsNearlyZero final -{ -public: - struct FVector A; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tolerance; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_IsNearlyZero; - -// Function Engine.KismetMathLibrary.Vector_IsNormal -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Vector_IsNormal final -{ -public: - struct FVector A; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_IsNormal; - -// Function Engine.KismetMathLibrary.Vector_IsUniform -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_Vector_IsUniform final -{ -public: - struct FVector A; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tolerance; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_IsUniform; - -// Function Engine.KismetMathLibrary.Vector_IsUnit -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_Vector_IsUnit final -{ -public: - struct FVector A; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SquaredLenthTolerance; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_IsUnit; - -// Function Engine.KismetMathLibrary.Vector_IsZero -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Vector_IsZero final -{ -public: - struct FVector A; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_IsZero; - -// Function Engine.KismetMathLibrary.Vector_Left -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Vector_Left final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_Left; - -// Function Engine.KismetMathLibrary.Vector_MirrorByPlane -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Vector_MirrorByPlane final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPlane InPlane; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0020(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_MirrorByPlane; - -// Function Engine.KismetMathLibrary.Vector_Normal2D -// 0x001C (0x001C - 0x0000) -struct KismetMathLibrary_Vector_Normal2D final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tolerance; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_Normal2D; - -// Function Engine.KismetMathLibrary.Vector_Normalize -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Vector_Normalize final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tolerance; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_Normalize; - -// Function Engine.KismetMathLibrary.Vector_NormalUnsafe -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Vector_NormalUnsafe final -{ -public: - struct FVector A; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_NormalUnsafe; - -// Function Engine.KismetMathLibrary.Vector_One -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Vector_One final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_One; - -// Function Engine.KismetMathLibrary.Vector_ProjectOnToNormal -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_Vector_ProjectOnToNormal final -{ -public: - struct FVector V; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InNormal; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_ProjectOnToNormal; - -// Function Engine.KismetMathLibrary.Vector_Reciprocal -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Vector_Reciprocal final -{ -public: - struct FVector A; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_Reciprocal; - -// Function Engine.KismetMathLibrary.Vector_Right -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Vector_Right final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_Right; - -// Function Engine.KismetMathLibrary.Vector_Set -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Vector_Set final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float X; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Y; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Z; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_Set; - -// Function Engine.KismetMathLibrary.Vector_SnappedToGrid -// 0x001C (0x001C - 0x0000) -struct KismetMathLibrary_Vector_SnappedToGrid final -{ -public: - struct FVector InVect; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InGridSize; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_SnappedToGrid; - -// Function Engine.KismetMathLibrary.Vector_ToDegrees -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Vector_ToDegrees final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_ToDegrees; - -// Function Engine.KismetMathLibrary.Vector_ToRadians -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Vector_ToRadians final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_ToRadians; - -// Function Engine.KismetMathLibrary.Vector_UnitCartesianToSpherical -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_Vector_UnitCartesianToSpherical final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_UnitCartesianToSpherical; - -// Function Engine.KismetMathLibrary.Vector_UnwindEuler -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Vector_UnwindEuler final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_UnwindEuler; - -// Function Engine.KismetMathLibrary.Vector_Up -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Vector_Up final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_Up; - -// Function Engine.KismetMathLibrary.Vector_Zero -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Vector_Zero final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_Zero; - -// Function Engine.KismetMathLibrary.VectorSpringInterp -// 0x004C (0x004C - 0x0000) -struct KismetMathLibrary_VectorSpringInterp final -{ -public: - struct FVector Current; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Target; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVectorSpringState SpringState; // 0x0018(0x0018)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - float Stiffness; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CriticalDampingFactor; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DeltaTime; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Mass; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0040(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_VectorSpringInterp; - -// Function Engine.KismetMathLibrary.VInterpTo -// 0x002C (0x002C - 0x0000) -struct KismetMathLibrary_VInterpTo final -{ -public: - struct FVector Current; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Target; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DeltaTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpSpeed; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0020(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_VInterpTo; - -// Function Engine.KismetMathLibrary.VInterpTo_Constant -// 0x002C (0x002C - 0x0000) -struct KismetMathLibrary_VInterpTo_Constant final -{ -public: - struct FVector Current; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Target; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DeltaTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpSpeed; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0020(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_VInterpTo_Constant; - -// Function Engine.KismetMathLibrary.VLerp -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_VLerp final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector b; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Alpha; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x001C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_VLerp; - -// Function Engine.KismetMathLibrary.VSize -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_VSize final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_VSize; - -// Function Engine.KismetMathLibrary.VSize2D -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_VSize2D final -{ -public: - struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_VSize2D; - -// Function Engine.KismetMathLibrary.VSize2DSquared -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_VSize2DSquared final -{ -public: - struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_VSize2DSquared; - -// Function Engine.KismetMathLibrary.VSizeSquared -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_VSizeSquared final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_VSizeSquared; - -// Function Engine.KismetMathLibrary.VSizeXY -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_VSizeXY final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_VSizeXY; - -// Function Engine.KismetMathLibrary.VSizeXYSquared -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_VSizeXYSquared final -{ -public: - struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_VSizeXYSquared; - -// Function Engine.KismetMathLibrary.WeightedMovingAverage_Float -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_WeightedMovingAverage_Float final -{ -public: - float CurrentSample; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PreviousSample; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float weight; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_WeightedMovingAverage_Float; - -// Function Engine.KismetMathLibrary.WeightedMovingAverage_FRotator -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_WeightedMovingAverage_FRotator final -{ -public: - struct FRotator CurrentSample; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator PreviousSample; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float weight; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x001C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_WeightedMovingAverage_FRotator; - -// Function Engine.KismetMathLibrary.WeightedMovingAverage_FVector -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_WeightedMovingAverage_FVector final -{ -public: - struct FVector CurrentSample; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PreviousSample; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float weight; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x001C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_WeightedMovingAverage_FVector; - -// Function Engine.KismetMathLibrary.Wrap -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Wrap final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Min; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Max; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Wrap; - -// Function Engine.KismetMathLibrary.Xor_Int64Int64 -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Xor_Int64Int64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 b; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Xor_Int64Int64; - -// Function Engine.KismetMathLibrary.Xor_IntInt -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Xor_IntInt final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 b; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Xor_IntInt; - -// Function Engine.KismetStringLibrary.BuildString_Bool -// 0x0048 (0x0048 - 0x0000) -struct KismetStringLibrary_BuildString_Bool final -{ -public: - class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InBool; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Suffix; // 0x0028(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Bool; - -// Function Engine.KismetStringLibrary.BuildString_Color -// 0x0050 (0x0050 - 0x0000) -struct KismetStringLibrary_BuildString_Color final -{ -public: - class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor InColor; // 0x0020(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Suffix; // 0x0030(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Color; - -// Function Engine.KismetStringLibrary.BuildString_Float -// 0x0048 (0x0048 - 0x0000) -struct KismetStringLibrary_BuildString_Float final -{ -public: - class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InFloat; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Suffix; // 0x0028(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Float; - -// Function Engine.KismetStringLibrary.BuildString_Int -// 0x0048 (0x0048 - 0x0000) -struct KismetStringLibrary_BuildString_Int final -{ -public: - class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 inInt; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Suffix; // 0x0028(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Int; - -// Function Engine.KismetStringLibrary.BuildString_IntVector -// 0x0050 (0x0050 - 0x0000) -struct KismetStringLibrary_BuildString_IntVector final -{ -public: - class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntVector InIntVector; // 0x0020(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Suffix; // 0x0030(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_BuildString_IntVector; - -// Function Engine.KismetStringLibrary.BuildString_Name -// 0x0048 (0x0048 - 0x0000) -struct KismetStringLibrary_BuildString_Name final -{ -public: - class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InName; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Suffix; // 0x0028(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Name; - -// Function Engine.KismetStringLibrary.BuildString_Object -// 0x0048 (0x0048 - 0x0000) -struct KismetStringLibrary_BuildString_Object final -{ -public: - class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* InObj; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Suffix; // 0x0028(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Object; - -// Function Engine.KismetStringLibrary.BuildString_Rotator -// 0x0050 (0x0050 - 0x0000) -struct KismetStringLibrary_BuildString_Rotator final -{ -public: - class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator InRot; // 0x0020(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Suffix; // 0x0030(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Rotator; - -// Function Engine.KismetStringLibrary.BuildString_Vector -// 0x0050 (0x0050 - 0x0000) -struct KismetStringLibrary_BuildString_Vector final -{ -public: - class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InVector; // 0x0020(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Suffix; // 0x0030(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Vector; - -// Function Engine.KismetStringLibrary.BuildString_Vector2d -// 0x0048 (0x0048 - 0x0000) -struct KismetStringLibrary_BuildString_Vector2d final -{ -public: - class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D InVector2D; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Suffix; // 0x0028(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Vector2d; - -// Function Engine.KismetStringLibrary.Concat_StrStr -// 0x0030 (0x0030 - 0x0000) -struct KismetStringLibrary_Concat_StrStr final -{ -public: - class FString A; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString b; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Concat_StrStr; - -// Function Engine.KismetStringLibrary.CONTAINS -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_CONTAINS final -{ -public: - class FString SearchIn; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Substring; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseCase; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSearchFromEnd; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0022(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_23[0x5]; // 0x0023(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_CONTAINS; - -// Function Engine.KismetStringLibrary.Conv_BoolToString -// 0x0018 (0x0018 - 0x0000) -struct KismetStringLibrary_Conv_BoolToString final -{ -public: - bool InBool; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_BoolToString; - -// Function Engine.KismetStringLibrary.Conv_ByteToString -// 0x0018 (0x0018 - 0x0000) -struct KismetStringLibrary_Conv_ByteToString final -{ -public: - uint8 InByte; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_ByteToString; - -// Function Engine.KismetStringLibrary.Conv_ColorToString -// 0x0020 (0x0020 - 0x0000) -struct KismetStringLibrary_Conv_ColorToString final -{ -public: - struct FLinearColor InColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_ColorToString; - -// Function Engine.KismetStringLibrary.Conv_FloatToString -// 0x0018 (0x0018 - 0x0000) -struct KismetStringLibrary_Conv_FloatToString final -{ -public: - float InFloat; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_FloatToString; - -// Function Engine.KismetStringLibrary.Conv_IntPointToString -// 0x0018 (0x0018 - 0x0000) -struct KismetStringLibrary_Conv_IntPointToString final -{ -public: - struct FIntPoint InIntPoint; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_IntPointToString; - -// Function Engine.KismetStringLibrary.Conv_IntToString -// 0x0018 (0x0018 - 0x0000) -struct KismetStringLibrary_Conv_IntToString final -{ -public: - int32 inInt; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_IntToString; - -// Function Engine.KismetStringLibrary.Conv_IntVectorToString -// 0x0020 (0x0020 - 0x0000) -struct KismetStringLibrary_Conv_IntVectorToString final -{ -public: - struct FIntVector InIntVec; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_IntVectorToString; - -// Function Engine.KismetStringLibrary.Conv_MatrixToString -// 0x0050 (0x0050 - 0x0000) -struct KismetStringLibrary_Conv_MatrixToString final -{ -public: - struct FMatrix InMatrix; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_MatrixToString; - -// Function Engine.KismetStringLibrary.Conv_NameToString -// 0x0018 (0x0018 - 0x0000) -struct KismetStringLibrary_Conv_NameToString final -{ -public: - class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_NameToString; - -// Function Engine.KismetStringLibrary.Conv_ObjectToString -// 0x0018 (0x0018 - 0x0000) -struct KismetStringLibrary_Conv_ObjectToString final -{ -public: - class UObject* InObj; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_ObjectToString; - -// Function Engine.KismetStringLibrary.Conv_RotatorToString -// 0x0020 (0x0020 - 0x0000) -struct KismetStringLibrary_Conv_RotatorToString final -{ -public: - struct FRotator InRot; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_RotatorToString; - -// Function Engine.KismetStringLibrary.Conv_StringToColor -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_Conv_StringToColor final -{ -public: - class FString inString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor OutConvertedColor; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool OutIsValid; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToColor; - -// Function Engine.KismetStringLibrary.Conv_StringToFloat -// 0x0018 (0x0018 - 0x0000) -struct KismetStringLibrary_Conv_StringToFloat final -{ -public: - class FString inString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToFloat; - -// Function Engine.KismetStringLibrary.Conv_StringToInt -// 0x0018 (0x0018 - 0x0000) -struct KismetStringLibrary_Conv_StringToInt final -{ -public: - class FString inString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToInt; - -// Function Engine.KismetStringLibrary.Conv_StringToName -// 0x0018 (0x0018 - 0x0000) -struct KismetStringLibrary_Conv_StringToName final -{ -public: - class FString inString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToName; - -// Function Engine.KismetStringLibrary.Conv_StringToRotator -// 0x0020 (0x0020 - 0x0000) -struct KismetStringLibrary_Conv_StringToRotator final -{ -public: - class FString inString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator OutConvertedRotator; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool OutIsValid; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToRotator; - -// Function Engine.KismetStringLibrary.Conv_StringToVector -// 0x0020 (0x0020 - 0x0000) -struct KismetStringLibrary_Conv_StringToVector final -{ -public: - class FString inString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OutConvertedVector; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool OutIsValid; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToVector; - -// Function Engine.KismetStringLibrary.Conv_StringToVector2D -// 0x0020 (0x0020 - 0x0000) -struct KismetStringLibrary_Conv_StringToVector2D final -{ -public: - class FString inString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D OutConvertedVector2D; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool OutIsValid; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToVector2D; - -// Function Engine.KismetStringLibrary.Conv_TransformToString -// 0x0040 (0x0040 - 0x0000) -struct KismetStringLibrary_Conv_TransformToString final -{ -public: - struct FTransform InTrans; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_TransformToString; - -// Function Engine.KismetStringLibrary.Conv_Vector2dToString -// 0x0018 (0x0018 - 0x0000) -struct KismetStringLibrary_Conv_Vector2dToString final -{ -public: - struct FVector2D InVec; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_Vector2dToString; - -// Function Engine.KismetStringLibrary.Conv_VectorToString -// 0x0020 (0x0020 - 0x0000) -struct KismetStringLibrary_Conv_VectorToString final -{ -public: - struct FVector InVec; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_VectorToString; - -// Function Engine.KismetStringLibrary.CullArray -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_CullArray final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray inArray; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_CullArray; - -// Function Engine.KismetStringLibrary.ENDSWITH -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_ENDSWITH final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString InSuffix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESearchCase SearchCase; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0021(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_ENDSWITH; - -// Function Engine.KismetStringLibrary.EqualEqual_StriStri -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_EqualEqual_StriStri final -{ -public: - class FString A; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString b; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_EqualEqual_StriStri; - -// Function Engine.KismetStringLibrary.EqualEqual_StrStr -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_EqualEqual_StrStr final -{ -public: - class FString A; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString b; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_EqualEqual_StrStr; - -// Function Engine.KismetStringLibrary.FindSubstring -// 0x0030 (0x0030 - 0x0000) -struct KismetStringLibrary_FindSubstring final -{ -public: - class FString SearchIn; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Substring; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseCase; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSearchFromEnd; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x2]; // 0x0022(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 StartPosition; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0028(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_FindSubstring; - -// Function Engine.KismetStringLibrary.GetCharacterArrayFromString -// 0x0020 (0x0020 - 0x0000) -struct KismetStringLibrary_GetCharacterArrayFromString final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_GetCharacterArrayFromString; - -// Function Engine.KismetStringLibrary.GetCharacterAsNumber -// 0x0018 (0x0018 - 0x0000) -struct KismetStringLibrary_GetCharacterAsNumber final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Index_0; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_GetCharacterAsNumber; - -// Function Engine.KismetStringLibrary.GetSubstring -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_GetSubstring final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StartIndex; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Length; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_GetSubstring; - -// Function Engine.KismetStringLibrary.IsEmpty -// 0x0018 (0x0018 - 0x0000) -struct KismetStringLibrary_IsEmpty final -{ -public: - class FString inString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_IsEmpty; - -// Function Engine.KismetStringLibrary.IsNumeric -// 0x0018 (0x0018 - 0x0000) -struct KismetStringLibrary_IsNumeric final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_IsNumeric; - -// Function Engine.KismetStringLibrary.JoinStringArray -// 0x0030 (0x0030 - 0x0000) -struct KismetStringLibrary_JoinStringArray final -{ -public: - TArray SourceArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class FString Separator; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_JoinStringArray; - -// Function Engine.KismetStringLibrary.Left -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_Left final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Count; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Left; - -// Function Engine.KismetStringLibrary.LeftChop -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_LeftChop final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Count; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_LeftChop; - -// Function Engine.KismetStringLibrary.LeftPad -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_LeftPad final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ChCount; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_LeftPad; - -// Function Engine.KismetStringLibrary.Len -// 0x0018 (0x0018 - 0x0000) -struct KismetStringLibrary_Len final -{ -public: - class FString S; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Len; - -// Function Engine.KismetStringLibrary.MatchesWildcard -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_MatchesWildcard final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Wildcard; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESearchCase SearchCase; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0021(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_MatchesWildcard; - -// Function Engine.KismetStringLibrary.Mid -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_Mid final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Start; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Count; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Mid; - -// Function Engine.KismetStringLibrary.NotEqual_StriStri -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_NotEqual_StriStri final -{ -public: - class FString A; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString b; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_NotEqual_StriStri; - -// Function Engine.KismetStringLibrary.NotEqual_StrStr -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_NotEqual_StrStr final -{ -public: - class FString A; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString b; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_NotEqual_StrStr; - -// Function Engine.KismetStringLibrary.ParseIntoArray -// 0x0038 (0x0038 - 0x0000) -struct KismetStringLibrary_ParseIntoArray final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Delimiter; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool CullEmptyStrings; // 0x0020(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_ParseIntoArray; - -// Function Engine.KismetStringLibrary.Replace -// 0x0048 (0x0048 - 0x0000) -struct KismetStringLibrary_Replace final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString From; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString To; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESearchCase SearchCase; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Replace; - -// Function Engine.KismetStringLibrary.ReplaceInline -// 0x0038 (0x0038 - 0x0000) -struct KismetStringLibrary_ReplaceInline final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString SearchText; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReplacementText; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESearchCase SearchCase; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ReturnValue; // 0x0034(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_ReplaceInline; - -// Function Engine.KismetStringLibrary.Reverse -// 0x0020 (0x0020 - 0x0000) -struct KismetStringLibrary_Reverse final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Reverse; - -// Function Engine.KismetStringLibrary.Right -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_Right final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Count; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Right; - -// Function Engine.KismetStringLibrary.RightChop -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_RightChop final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Count; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_RightChop; - -// Function Engine.KismetStringLibrary.RightPad -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_RightPad final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ChCount; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_RightPad; - -// Function Engine.KismetStringLibrary.Split -// 0x0048 (0x0048 - 0x0000) -struct KismetStringLibrary_Split final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString InStr; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString LeftS; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString RightS; // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESearchCase SearchCase; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESearchDir SearchDir; // 0x0041(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0042(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_43[0x5]; // 0x0043(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Split; - -// Function Engine.KismetStringLibrary.STARTSWITH -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_STARTSWITH final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString InPrefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESearchCase SearchCase; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0021(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_STARTSWITH; - -// Function Engine.KismetStringLibrary.TimeSecondsToString -// 0x0018 (0x0018 - 0x0000) -struct KismetStringLibrary_TimeSecondsToString final -{ -public: - float InSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_TimeSecondsToString; - -// Function Engine.KismetStringLibrary.ToLower -// 0x0020 (0x0020 - 0x0000) -struct KismetStringLibrary_ToLower final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_ToLower; - -// Function Engine.KismetStringLibrary.ToUpper -// 0x0020 (0x0020 - 0x0000) -struct KismetStringLibrary_ToUpper final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_ToUpper; - -// Function Engine.KismetStringLibrary.Trim -// 0x0020 (0x0020 - 0x0000) -struct KismetStringLibrary_Trim final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Trim; - -// Function Engine.KismetStringLibrary.TrimTrailing -// 0x0020 (0x0020 - 0x0000) -struct KismetStringLibrary_TrimTrailing final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_TrimTrailing; - -// Function Engine.KismetSystemLibrary.AddFloatHistorySample -// 0x0048 (0x0048 - 0x0000) -struct KismetSystemLibrary_AddFloatHistorySample final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDebugFloatHistory FloatHistory; // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FDebugFloatHistory ReturnValue; // 0x0028(0x0020)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_AddFloatHistorySample; - -// Function Engine.KismetSystemLibrary.AsyncLoadObject -// 0x0040 (0x0040 - 0x0000) -struct KismetSystemLibrary_AsyncLoadObject final -{ -public: - TSoftObjectPtr ObjectSoftRef; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate Callback; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - int32 Priority; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_AsyncLoadObject; - -// Function Engine.KismetSystemLibrary.BeginTransaction -// 0x0038 (0x0038 - 0x0000) -struct KismetSystemLibrary_BeginTransaction final -{ -public: - class FString Context; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText Description; // 0x0010(0x0018)(Parm, NativeAccessSpecifierPublic) - class UObject* PrimaryObject; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_BeginTransaction; - -// Function Engine.KismetSystemLibrary.BoxOverlapActors -// 0x0060 (0x0060 - 0x0000) -struct KismetSystemLibrary_BoxOverlapActors final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector BoxPos; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector BoxExtent; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ObjectTypes; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class UClass* ActorClassFilter; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ActorsToIgnore; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray OutActors; // 0x0048(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0058(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_BoxOverlapActors; - -// Function Engine.KismetSystemLibrary.BoxOverlapComponents -// 0x0060 (0x0060 - 0x0000) -struct KismetSystemLibrary_BoxOverlapComponents final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector BoxPos; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Extent; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ObjectTypes; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class UClass* ComponentClassFilter; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ActorsToIgnore; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray OutComponents; // 0x0048(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0058(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_BoxOverlapComponents; - -// Function Engine.KismetSystemLibrary.BoxTraceMulti -// 0x0098 (0x0098 - 0x0000) -struct KismetSystemLibrary_BoxTraceMulti final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HalfSize; // 0x0020(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Orientation; // 0x002C(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - ETraceTypeQuery TraceChannel; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0039(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutHits; // 0x0058(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x006C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x007C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x008C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0090(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_BoxTraceMulti; - -// Function Engine.KismetSystemLibrary.BoxTraceMultiByProfile -// 0x00A0 (0x00A0 - 0x0000) -struct KismetSystemLibrary_BoxTraceMultiByProfile final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HalfSize; // 0x0020(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Orientation; // 0x002C(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - class FName ProfileName; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0048(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutHits; // 0x0060(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x0074(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x0084(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x0094(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0098(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_BoxTraceMultiByProfile; - -// Function Engine.KismetSystemLibrary.BoxTraceMultiForObjects -// 0x00A8 (0x00A8 - 0x0000) -struct KismetSystemLibrary_BoxTraceMultiForObjects final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HalfSize; // 0x0020(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Orientation; // 0x002C(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - TArray ObjectTypes; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutHits; // 0x0068(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_79[0x3]; // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x007C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x008C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x009C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00A0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_BoxTraceMultiForObjects; - -// Function Engine.KismetSystemLibrary.BoxTraceSingle -// 0x0108 (0x0108 - 0x0000) -struct KismetSystemLibrary_BoxTraceSingle final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HalfSize; // 0x0020(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Orientation; // 0x002C(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - ETraceTypeQuery TraceChannel; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0039(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult OutHit; // 0x0054(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x00DC(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_DD[0x3]; // 0x00DD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x00E0(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x00F0(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x0100(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0104(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_105[0x3]; // 0x0105(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_BoxTraceSingle; - -// Function Engine.KismetSystemLibrary.BoxTraceSingleByProfile -// 0x0110 (0x0110 - 0x0000) -struct KismetSystemLibrary_BoxTraceSingleByProfile final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HalfSize; // 0x0020(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Orientation; // 0x002C(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - class FName ProfileName; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0048(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult OutHit; // 0x005C(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x00E4(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E5[0x3]; // 0x00E5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x00E8(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x00F8(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x0108(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x010C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_10D[0x3]; // 0x010D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_BoxTraceSingleByProfile; - -// Function Engine.KismetSystemLibrary.BoxTraceSingleForObjects -// 0x0118 (0x0118 - 0x0000) -struct KismetSystemLibrary_BoxTraceSingleForObjects final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HalfSize; // 0x0020(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Orientation; // 0x002C(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - TArray ObjectTypes; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult OutHit; // 0x0064(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x00EC(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_ED[0x3]; // 0x00ED(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x00F0(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x0100(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x0110(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0114(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_115[0x3]; // 0x0115(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_BoxTraceSingleForObjects; - -// Function Engine.KismetSystemLibrary.BreakSoftClassPath -// 0x0028 (0x0028 - 0x0000) -struct KismetSystemLibrary_BreakSoftClassPath final -{ -public: - struct FSoftClassPath InSoftClassPath; // 0x0000(0x0018)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString PathString; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_BreakSoftClassPath; - -// Function Engine.KismetSystemLibrary.BreakSoftObjectPath -// 0x0028 (0x0028 - 0x0000) -struct KismetSystemLibrary_BreakSoftObjectPath final -{ -public: - struct FSoftObjectPath InSoftObjectPath; // 0x0000(0x0018)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString PathString; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_BreakSoftObjectPath; - -// Function Engine.KismetSystemLibrary.CancelTransaction -// 0x0004 (0x0004 - 0x0000) -struct KismetSystemLibrary_CancelTransaction final -{ -public: - int32 Index_0; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_CancelTransaction; - -// Function Engine.KismetSystemLibrary.CanLaunchURL -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_CanLaunchURL final -{ -public: - class FString URL; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_CanLaunchURL; - -// Function Engine.KismetSystemLibrary.CapsuleOverlapActors -// 0x0060 (0x0060 - 0x0000) -struct KismetSystemLibrary_CapsuleOverlapActors final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector CapsulePos; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HalfHeight; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ObjectTypes; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class UClass* ActorClassFilter; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ActorsToIgnore; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray OutActors; // 0x0048(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0058(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleOverlapActors; - -// Function Engine.KismetSystemLibrary.CapsuleOverlapComponents -// 0x0060 (0x0060 - 0x0000) -struct KismetSystemLibrary_CapsuleOverlapComponents final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector CapsulePos; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HalfHeight; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ObjectTypes; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class UClass* ComponentClassFilter; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ActorsToIgnore; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray OutComponents; // 0x0048(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0058(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleOverlapComponents; - -// Function Engine.KismetSystemLibrary.CapsuleTraceMulti -// 0x0088 (0x0088 - 0x0000) -struct KismetSystemLibrary_CapsuleTraceMulti final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HalfHeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETraceTypeQuery TraceChannel; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutHits; // 0x0048(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x005C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x006C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x007C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0080(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleTraceMulti; - -// Function Engine.KismetSystemLibrary.CapsuleTraceMultiByProfile -// 0x0090 (0x0090 - 0x0000) -struct KismetSystemLibrary_CapsuleTraceMultiByProfile final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HalfHeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ProfileName; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutHits; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x0064(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x0074(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x0084(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0088(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleTraceMultiByProfile; - -// Function Engine.KismetSystemLibrary.CapsuleTraceMultiForObjects -// 0x0098 (0x0098 - 0x0000) -struct KismetSystemLibrary_CapsuleTraceMultiForObjects final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HalfHeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ObjectTypes; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutHits; // 0x0058(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x006C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x007C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x008C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0090(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleTraceMultiForObjects; - -// Function Engine.KismetSystemLibrary.CapsuleTraceSingle -// 0x00F8 (0x00F8 - 0x0000) -struct KismetSystemLibrary_CapsuleTraceSingle final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HalfHeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETraceTypeQuery TraceChannel; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult OutHit; // 0x0044(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x00CC(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_CD[0x3]; // 0x00CD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x00D0(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x00E0(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x00F0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00F4(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F5[0x3]; // 0x00F5(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleTraceSingle; - -// Function Engine.KismetSystemLibrary.CapsuleTraceSingleByProfile -// 0x0100 (0x0100 - 0x0000) -struct KismetSystemLibrary_CapsuleTraceSingleByProfile final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HalfHeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ProfileName; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult OutHit; // 0x004C(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x00D4(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D5[0x3]; // 0x00D5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x00D8(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x00E8(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x00F8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00FC(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_FD[0x3]; // 0x00FD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleTraceSingleByProfile; - -// Function Engine.KismetSystemLibrary.CapsuleTraceSingleForObjects -// 0x0108 (0x0108 - 0x0000) -struct KismetSystemLibrary_CapsuleTraceSingleForObjects final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HalfHeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ObjectTypes; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult OutHit; // 0x0054(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x00DC(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_DD[0x3]; // 0x00DD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x00E0(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x00F0(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x0100(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0104(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_105[0x3]; // 0x0105(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleTraceSingleForObjects; - -// Function Engine.KismetSystemLibrary.ComponentOverlapActors -// 0x0080 (0x0080 - 0x0000) -struct KismetSystemLibrary_ComponentOverlapActors final -{ -public: - class UPrimitiveComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ComponentTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - TArray ObjectTypes; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class UClass* ActorClassFilter; // 0x0050(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ActorsToIgnore; // 0x0058(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray OutActors; // 0x0068(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0078(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_ComponentOverlapActors; - -// Function Engine.KismetSystemLibrary.ComponentOverlapComponents -// 0x0080 (0x0080 - 0x0000) -struct KismetSystemLibrary_ComponentOverlapComponents final -{ -public: - class UPrimitiveComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ComponentTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - TArray ObjectTypes; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class UClass* ComponentClassFilter; // 0x0050(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ActorsToIgnore; // 0x0058(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray OutComponents; // 0x0068(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0078(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_ComponentOverlapComponents; - -// Function Engine.KismetSystemLibrary.ControlScreensaver -// 0x0001 (0x0001 - 0x0000) -struct KismetSystemLibrary_ControlScreensaver final -{ -public: - bool bAllowScreenSaver; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_ControlScreensaver; - -// Function Engine.KismetSystemLibrary.Conv_ClassToSoftClassReference -// 0x0030 (0x0030 - 0x0000) -struct KismetSystemLibrary_Conv_ClassToSoftClassReference final -{ -public: - TSubclassOf Class_0; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr ReturnValue; // 0x0008(0x0028)(Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_Conv_ClassToSoftClassReference; - -// Function Engine.KismetSystemLibrary.Conv_InterfaceToObject -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_Conv_InterfaceToObject final -{ -public: - TScriptInterface Interface; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) - class UObject* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_Conv_InterfaceToObject; - -// Function Engine.KismetSystemLibrary.Conv_ObjectToSoftObjectReference -// 0x0030 (0x0030 - 0x0000) -struct KismetSystemLibrary_Conv_ObjectToSoftObjectReference final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr ReturnValue; // 0x0008(0x0028)(Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_Conv_ObjectToSoftObjectReference; - -// Function Engine.KismetSystemLibrary.Conv_PrimaryAssetIdToString -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_Conv_PrimaryAssetIdToString final -{ -public: - struct FPrimaryAssetId PrimaryAssetId; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_Conv_PrimaryAssetIdToString; - -// Function Engine.KismetSystemLibrary.Conv_PrimaryAssetTypeToString -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_Conv_PrimaryAssetTypeToString final -{ -public: - struct FPrimaryAssetType PrimaryAssetType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_Conv_PrimaryAssetTypeToString; - -// Function Engine.KismetSystemLibrary.Conv_SoftClassPathToSoftClassRef -// 0x0040 (0x0040 - 0x0000) -struct KismetSystemLibrary_Conv_SoftClassPathToSoftClassRef final -{ -public: - struct FSoftClassPath SoftClassPath; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr ReturnValue; // 0x0018(0x0028)(Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_Conv_SoftClassPathToSoftClassRef; - -// Function Engine.KismetSystemLibrary.Conv_SoftClassReferenceToClass -// 0x0030 (0x0030 - 0x0000) -struct KismetSystemLibrary_Conv_SoftClassReferenceToClass final -{ -public: - TSoftClassPtr SoftClass; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_Conv_SoftClassReferenceToClass; - -// Function Engine.KismetSystemLibrary.Conv_SoftClassReferenceToString -// 0x0038 (0x0038 - 0x0000) -struct KismetSystemLibrary_Conv_SoftClassReferenceToString final -{ -public: - TSoftClassPtr SoftClassReference; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_Conv_SoftClassReferenceToString; - -// Function Engine.KismetSystemLibrary.Conv_SoftObjectReferenceToObject -// 0x0030 (0x0030 - 0x0000) -struct KismetSystemLibrary_Conv_SoftObjectReferenceToObject final -{ -public: - TSoftObjectPtr SoftObject; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_Conv_SoftObjectReferenceToObject; - -// Function Engine.KismetSystemLibrary.Conv_SoftObjectReferenceToString -// 0x0038 (0x0038 - 0x0000) -struct KismetSystemLibrary_Conv_SoftObjectReferenceToString final -{ -public: - TSoftObjectPtr SoftObjectReference; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_Conv_SoftObjectReferenceToString; - -// Function Engine.KismetSystemLibrary.Conv_SoftObjPathToSoftObjRef -// 0x0040 (0x0040 - 0x0000) -struct KismetSystemLibrary_Conv_SoftObjPathToSoftObjRef final -{ -public: - struct FSoftObjectPath SoftObjectPath; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr ReturnValue; // 0x0018(0x0028)(Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_Conv_SoftObjPathToSoftObjRef; - -// Function Engine.KismetSystemLibrary.ConvertToAbsolutePath -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_ConvertToAbsolutePath final -{ -public: - class FString Filename; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_ConvertToAbsolutePath; - -// Function Engine.KismetSystemLibrary.ConvertToRelativePath -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_ConvertToRelativePath final -{ -public: - class FString Filename; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_ConvertToRelativePath; - -// Function Engine.KismetSystemLibrary.CreateCopyForUndoBuffer -// 0x0008 (0x0008 - 0x0000) -struct KismetSystemLibrary_CreateCopyForUndoBuffer final -{ -public: - class UObject* ObjectToModify; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_CreateCopyForUndoBuffer; - -// Function Engine.KismetSystemLibrary.Delay -// 0x0028 (0x0028 - 0x0000) -struct KismetSystemLibrary_Delay final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Duration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLatentActionInfo LatentInfo; // 0x0010(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_Delay; - -// Function Engine.KismetSystemLibrary.DelayWorld -// 0x0028 (0x0028 - 0x0000) -struct KismetSystemLibrary_DelayWorld final -{ -public: - class UWorld* World; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Duration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLatentActionInfo LatentInfo; // 0x0010(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DelayWorld; - -// Function Engine.KismetSystemLibrary.DoesImplementInterface -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_DoesImplementInterface final -{ -public: - const class UObject* TestObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Interface; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DoesImplementInterface; - -// Function Engine.KismetSystemLibrary.DrawDebugArrow -// 0x0040 (0x0040 - 0x0000) -struct KismetSystemLibrary_DrawDebugArrow final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LineStart; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LineEnd; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ArrowSize; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LineColor; // 0x0024(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Duration; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugArrow; - -// Function Engine.KismetSystemLibrary.DrawDebugBox -// 0x0048 (0x0048 - 0x0000) -struct KismetSystemLibrary_DrawDebugBox final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Center; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Extent; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LineColor; // 0x0020(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0030(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Duration; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugBox; - -// Function Engine.KismetSystemLibrary.DrawDebugCamera -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_DrawDebugCamera final -{ -public: - const class ACameraActor* CameraActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor CameraColor; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Duration; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugCamera; - -// Function Engine.KismetSystemLibrary.DrawDebugCapsule -// 0x0040 (0x0040 - 0x0000) -struct KismetSystemLibrary_DrawDebugCapsule final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Center; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HalfHeight; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x001C(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FLinearColor LineColor; // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Duration; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugCapsule; - -// Function Engine.KismetSystemLibrary.DrawDebugCircle -// 0x0050 (0x0050 - 0x0000) -struct KismetSystemLibrary_DrawDebugCircle final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Center; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumSegments; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LineColor; // 0x001C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Duration; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector YAxis; // 0x0034(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ZAxis; // 0x0040(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDrawAxis; // 0x004C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugCircle; - -// Function Engine.KismetSystemLibrary.DrawDebugCone -// 0x0048 (0x0048 - 0x0000) -struct KismetSystemLibrary_DrawDebugCone final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Origin; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Direction; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Length; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngleWidth; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngleHeight; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumSides; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LineColor; // 0x0030(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Duration; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugCone; - -// Function Engine.KismetSystemLibrary.DrawDebugConeInDegrees -// 0x0048 (0x0048 - 0x0000) -struct KismetSystemLibrary_DrawDebugConeInDegrees final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Origin; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Direction; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Length; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngleWidth; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngleHeight; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumSides; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LineColor; // 0x0030(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Duration; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugConeInDegrees; - -// Function Engine.KismetSystemLibrary.DrawDebugCoordinateSystem -// 0x0030 (0x0030 - 0x0000) -struct KismetSystemLibrary_DrawDebugCoordinateSystem final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AxisLoc; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator AxisRot; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Scale; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Duration; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugCoordinateSystem; - -// Function Engine.KismetSystemLibrary.DrawDebugCylinder -// 0x0040 (0x0040 - 0x0000) -struct KismetSystemLibrary_DrawDebugCylinder final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Segments; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LineColor; // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Duration; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugCylinder; - -// Function Engine.KismetSystemLibrary.DrawDebugFloatHistoryLocation -// 0x0050 (0x0050 - 0x0000) -struct KismetSystemLibrary_DrawDebugFloatHistoryLocation final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDebugFloatHistory FloatHistory; // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FVector DrawLocation; // 0x0028(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D DrawSize; // 0x0034(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor DrawColor; // 0x003C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Duration; // 0x004C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugFloatHistoryLocation; - -// Function Engine.KismetSystemLibrary.DrawDebugFloatHistoryTransform -// 0x0080 (0x0080 - 0x0000) -struct KismetSystemLibrary_DrawDebugFloatHistoryTransform final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDebugFloatHistory FloatHistory; // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform DrawTransform; // 0x0030(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector2D DrawSize; // 0x0060(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor DrawColor; // 0x0068(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Duration; // 0x0078(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugFloatHistoryTransform; - -// Function Engine.KismetSystemLibrary.DrawDebugFrustum -// 0x0060 (0x0060 - 0x0000) -struct KismetSystemLibrary_DrawDebugFrustum final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform FrustumTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FLinearColor FrustumColor; // 0x0040(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Duration; // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_58[0x8]; // 0x0058(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugFrustum; - -// Function Engine.KismetSystemLibrary.DrawDebugLine -// 0x0038 (0x0038 - 0x0000) -struct KismetSystemLibrary_DrawDebugLine final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LineStart; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LineEnd; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LineColor; // 0x0020(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Duration; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugLine; - -// Function Engine.KismetSystemLibrary.DrawDebugPlane -// 0x0050 (0x0050 - 0x0000) -struct KismetSystemLibrary_DrawDebugPlane final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPlane PlaneCoordinates; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0020(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float size; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor PlaneColor; // 0x0030(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Duration; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0xC]; // 0x0044(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugPlane; - -// Function Engine.KismetSystemLibrary.DrawDebugPoint -// 0x0030 (0x0030 - 0x0000) -struct KismetSystemLibrary_DrawDebugPoint final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Position; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float size; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor PointColor; // 0x0018(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Duration; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugPoint; - -// Function Engine.KismetSystemLibrary.DrawDebugSphere -// 0x0038 (0x0038 - 0x0000) -struct KismetSystemLibrary_DrawDebugSphere final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Center; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Segments; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LineColor; // 0x001C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Duration; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugSphere; - -// Function Engine.KismetSystemLibrary.DrawDebugString -// 0x0048 (0x0048 - 0x0000) -struct KismetSystemLibrary_DrawDebugString final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TextLocation; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Text; // 0x0018(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* TestBaseActor; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TextColor; // 0x0030(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Duration; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugString; - -// Function Engine.KismetSystemLibrary.EndTransaction -// 0x0004 (0x0004 - 0x0000) -struct KismetSystemLibrary_EndTransaction final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_EndTransaction; - -// Function Engine.KismetSystemLibrary.EqualEqual_PrimaryAssetId -// 0x0024 (0x0024 - 0x0000) -struct KismetSystemLibrary_EqualEqual_PrimaryAssetId final -{ -public: - struct FPrimaryAssetId A; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPrimaryAssetId b; // 0x0010(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_EqualEqual_PrimaryAssetId; - -// Function Engine.KismetSystemLibrary.EqualEqual_PrimaryAssetType -// 0x0014 (0x0014 - 0x0000) -struct KismetSystemLibrary_EqualEqual_PrimaryAssetType final -{ -public: - struct FPrimaryAssetType A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPrimaryAssetType b; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_EqualEqual_PrimaryAssetType; - -// Function Engine.KismetSystemLibrary.EqualEqual_SoftClassReference -// 0x0058 (0x0058 - 0x0000) -struct KismetSystemLibrary_EqualEqual_SoftClassReference final -{ -public: - TSoftClassPtr A; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr b; // 0x0028(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_EqualEqual_SoftClassReference; - -// Function Engine.KismetSystemLibrary.EqualEqual_SoftObjectReference -// 0x0058 (0x0058 - 0x0000) -struct KismetSystemLibrary_EqualEqual_SoftObjectReference final -{ -public: - TSoftObjectPtr A; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr b; // 0x0028(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_EqualEqual_SoftObjectReference; - -// Function Engine.KismetSystemLibrary.ExecuteConsoleCommand -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_ExecuteConsoleCommand final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Command; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APlayerController* SpecificPlayer; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_ExecuteConsoleCommand; - -// Function Engine.KismetSystemLibrary.FlushDebugStrings -// 0x0008 (0x0008 - 0x0000) -struct KismetSystemLibrary_FlushDebugStrings final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_FlushDebugStrings; - -// Function Engine.KismetSystemLibrary.FlushPersistentDebugLines -// 0x0008 (0x0008 - 0x0000) -struct KismetSystemLibrary_FlushPersistentDebugLines final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_FlushPersistentDebugLines; - -// Function Engine.KismetSystemLibrary.GetActorBounds -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_GetActorBounds final -{ -public: - const class AActor* Actor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Origin; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector BoxExtent; // 0x0014(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetActorBounds; - -// Function Engine.KismetSystemLibrary.GetActorListFromComponentList -// 0x0028 (0x0028 - 0x0000) -struct KismetSystemLibrary_GetActorListFromComponentList final -{ -public: - TArray ComponentList; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - class UClass* ActorClassFilter; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutActorList; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetActorListFromComponentList; - -// Function Engine.KismetSystemLibrary.GetAdIDCount -// 0x0004 (0x0004 - 0x0000) -struct KismetSystemLibrary_GetAdIDCount final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetAdIDCount; - -// Function Engine.KismetSystemLibrary.GetClassDisplayName -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_GetClassDisplayName final -{ -public: - class UClass* Class_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetClassDisplayName; - -// Function Engine.KismetSystemLibrary.GetClassFromPrimaryAssetId -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_GetClassFromPrimaryAssetId final -{ -public: - struct FPrimaryAssetId PrimaryAssetId; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetClassFromPrimaryAssetId; - -// Function Engine.KismetSystemLibrary.GetCommandLine -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetCommandLine final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetCommandLine; - -// Function Engine.KismetSystemLibrary.GetComponentBounds -// 0x0028 (0x0028 - 0x0000) -struct KismetSystemLibrary_GetComponentBounds final -{ -public: - const class USceneComponent* Component; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Origin; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector BoxExtent; // 0x0014(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SphereRadius; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetComponentBounds; - -// Function Engine.KismetSystemLibrary.GetConsoleVariableBoolValue -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_GetConsoleVariableBoolValue final -{ -public: - class FString VariableName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetConsoleVariableBoolValue; - -// Function Engine.KismetSystemLibrary.GetConsoleVariableFloatValue -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_GetConsoleVariableFloatValue final -{ -public: - class FString VariableName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetConsoleVariableFloatValue; - -// Function Engine.KismetSystemLibrary.GetConsoleVariableIntValue -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_GetConsoleVariableIntValue final -{ -public: - class FString VariableName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetConsoleVariableIntValue; - -// Function Engine.KismetSystemLibrary.GetConvenientWindowedResolutions -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_GetConvenientWindowedResolutions final -{ -public: - TArray Resolutions; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetConvenientWindowedResolutions; - -// Function Engine.KismetSystemLibrary.GetCurrentBundleState -// 0x0030 (0x0030 - 0x0000) -struct KismetSystemLibrary_GetCurrentBundleState final -{ -public: - struct FPrimaryAssetId PrimaryAssetId; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceCurrentState; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutBundles; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetCurrentBundleState; - -// Function Engine.KismetSystemLibrary.GetDefaultLanguage -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetDefaultLanguage final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetDefaultLanguage; - -// Function Engine.KismetSystemLibrary.GetDefaultLocale -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetDefaultLocale final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetDefaultLocale; - -// Function Engine.KismetSystemLibrary.GetDeviceId -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetDeviceId final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetDeviceId; - -// Function Engine.KismetSystemLibrary.GetDisplayName -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_GetDisplayName final -{ -public: - const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetDisplayName; - -// Function Engine.KismetSystemLibrary.GetEngineVersion -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetEngineVersion final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetEngineVersion; - -// Function Engine.KismetSystemLibrary.GetFrameCount -// 0x0008 (0x0008 - 0x0000) -struct KismetSystemLibrary_GetFrameCount final -{ -public: - int64 ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetFrameCount; - -// Function Engine.KismetSystemLibrary.GetGameBundleId -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetGameBundleId final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetGameBundleId; - -// Function Engine.KismetSystemLibrary.GetGameName -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetGameName final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetGameName; - -// Function Engine.KismetSystemLibrary.GetGamepadButtonGlyph -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_GetGamepadButtonGlyph final -{ -public: - class FString ButtonKey; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ControllerIndex; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UTexture2D* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetGamepadButtonGlyph; - -// Function Engine.KismetSystemLibrary.GetGamepadControllerName -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_GetGamepadControllerName final -{ -public: - int32 ControllerId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetGamepadControllerName; - -// Function Engine.KismetSystemLibrary.GetGameTimeInSeconds -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetGameTimeInSeconds final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetGameTimeInSeconds; - -// Function Engine.KismetSystemLibrary.GetLocalCurrencyCode -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetLocalCurrencyCode final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetLocalCurrencyCode; - -// Function Engine.KismetSystemLibrary.GetLocalCurrencySymbol -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetLocalCurrencySymbol final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetLocalCurrencySymbol; - -// Function Engine.KismetSystemLibrary.GetMinYResolutionFor3DView -// 0x0004 (0x0004 - 0x0000) -struct KismetSystemLibrary_GetMinYResolutionFor3DView final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetMinYResolutionFor3DView; - -// Function Engine.KismetSystemLibrary.GetMinYResolutionForUI -// 0x0004 (0x0004 - 0x0000) -struct KismetSystemLibrary_GetMinYResolutionForUI final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetMinYResolutionForUI; - -// Function Engine.KismetSystemLibrary.GetObjectFromPrimaryAssetId -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_GetObjectFromPrimaryAssetId final -{ -public: - struct FPrimaryAssetId PrimaryAssetId; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetObjectFromPrimaryAssetId; - -// Function Engine.KismetSystemLibrary.GetObjectName -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_GetObjectName final -{ -public: - const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetObjectName; - -// Function Engine.KismetSystemLibrary.GetOuterObject -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetOuterObject final -{ -public: - const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetOuterObject; - -// Function Engine.KismetSystemLibrary.GetPathName -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_GetPathName final -{ -public: - const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetPathName; - -// Function Engine.KismetSystemLibrary.GetPlatformUserDir -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetPlatformUserDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetPlatformUserDir; - -// Function Engine.KismetSystemLibrary.GetPlatformUserName -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetPlatformUserName final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetPlatformUserName; - -// Function Engine.KismetSystemLibrary.GetPreferredLanguages -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetPreferredLanguages final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetPreferredLanguages; - -// Function Engine.KismetSystemLibrary.GetPrimaryAssetIdFromClass -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_GetPrimaryAssetIdFromClass final -{ -public: - TSubclassOf Class_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPrimaryAssetId ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetPrimaryAssetIdFromClass; - -// Function Engine.KismetSystemLibrary.GetPrimaryAssetIdFromObject -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_GetPrimaryAssetIdFromObject final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPrimaryAssetId ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetPrimaryAssetIdFromObject; - -// Function Engine.KismetSystemLibrary.GetPrimaryAssetIdFromSoftClassReference -// 0x0038 (0x0038 - 0x0000) -struct KismetSystemLibrary_GetPrimaryAssetIdFromSoftClassReference final -{ -public: - TSoftClassPtr SoftClassReference; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPrimaryAssetId ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetPrimaryAssetIdFromSoftClassReference; - -// Function Engine.KismetSystemLibrary.GetPrimaryAssetIdFromSoftObjectReference -// 0x0038 (0x0038 - 0x0000) -struct KismetSystemLibrary_GetPrimaryAssetIdFromSoftObjectReference final -{ -public: - TSoftObjectPtr SoftObjectReference; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPrimaryAssetId ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetPrimaryAssetIdFromSoftObjectReference; - -// Function Engine.KismetSystemLibrary.GetPrimaryAssetIdList -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_GetPrimaryAssetIdList final -{ -public: - struct FPrimaryAssetType PrimaryAssetType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutPrimaryAssetIdList; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetPrimaryAssetIdList; - -// Function Engine.KismetSystemLibrary.GetPrimaryAssetsWithBundleState -// 0x0048 (0x0048 - 0x0000) -struct KismetSystemLibrary_GetPrimaryAssetsWithBundleState final -{ -public: - TArray RequiredBundles; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray ExcludedBundles; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray ValidTypes; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bForceCurrentState; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutPrimaryAssetIdList; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetPrimaryAssetsWithBundleState; - -// Function Engine.KismetSystemLibrary.GetProjectContentDirectory -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetProjectContentDirectory final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetProjectContentDirectory; - -// Function Engine.KismetSystemLibrary.GetProjectDirectory -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetProjectDirectory final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetProjectDirectory; - -// Function Engine.KismetSystemLibrary.GetProjectSavedDirectory -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetProjectSavedDirectory final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetProjectSavedDirectory; - -// Function Engine.KismetSystemLibrary.GetRenderingDetailMode -// 0x0004 (0x0004 - 0x0000) -struct KismetSystemLibrary_GetRenderingDetailMode final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetRenderingDetailMode; - -// Function Engine.KismetSystemLibrary.GetRenderingMaterialQualityLevel -// 0x0004 (0x0004 - 0x0000) -struct KismetSystemLibrary_GetRenderingMaterialQualityLevel final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetRenderingMaterialQualityLevel; - -// Function Engine.KismetSystemLibrary.GetSoftClassReferenceFromPrimaryAssetId -// 0x0038 (0x0038 - 0x0000) -struct KismetSystemLibrary_GetSoftClassReferenceFromPrimaryAssetId final -{ -public: - struct FPrimaryAssetId PrimaryAssetId; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr ReturnValue; // 0x0010(0x0028)(Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetSoftClassReferenceFromPrimaryAssetId; - -// Function Engine.KismetSystemLibrary.GetSoftObjectReferenceFromPrimaryAssetId -// 0x0038 (0x0038 - 0x0000) -struct KismetSystemLibrary_GetSoftObjectReferenceFromPrimaryAssetId final -{ -public: - struct FPrimaryAssetId PrimaryAssetId; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr ReturnValue; // 0x0010(0x0028)(Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetSoftObjectReferenceFromPrimaryAssetId; - -// Function Engine.KismetSystemLibrary.GetSupportedFullscreenResolutions -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_GetSupportedFullscreenResolutions final -{ -public: - TArray Resolutions; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetSupportedFullscreenResolutions; - -// Function Engine.KismetSystemLibrary.GetSystemPath -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_GetSystemPath final -{ -public: - const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetSystemPath; - -// Function Engine.KismetSystemLibrary.GetUniqueDeviceId -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetUniqueDeviceId final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetUniqueDeviceId; - -// Function Engine.KismetSystemLibrary.GetVolumeButtonsHandledBySystem -// 0x0001 (0x0001 - 0x0000) -struct KismetSystemLibrary_GetVolumeButtonsHandledBySystem final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetVolumeButtonsHandledBySystem; - -// Function Engine.KismetSystemLibrary.GetWaterHeight -// 0x00D8 (0x00D8 - 0x0000) -struct KismetSystemLibrary_GetWaterHeight final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult OutHit; // 0x000C(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FVector QueryPosition; // 0x0094(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SearchUp; // 0x00A0(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SearchDown; // 0x00A4(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x00A8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A9[0x3]; // 0x00A9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x00AC(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x00BC(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x00CC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00D0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D1[0x7]; // 0x00D1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetWaterHeight; - -// Function Engine.KismetSystemLibrary.IsControllerAssignedToGamepad -// 0x0008 (0x0008 - 0x0000) -struct KismetSystemLibrary_IsControllerAssignedToGamepad final -{ -public: - int32 ControllerId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_IsControllerAssignedToGamepad; - -// Function Engine.KismetSystemLibrary.IsDedicatedServer -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_IsDedicatedServer final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_IsDedicatedServer; - -// Function Engine.KismetSystemLibrary.IsInterstitialAdAvailable -// 0x0001 (0x0001 - 0x0000) -struct KismetSystemLibrary_IsInterstitialAdAvailable final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_IsInterstitialAdAvailable; - -// Function Engine.KismetSystemLibrary.IsInterstitialAdRequested -// 0x0001 (0x0001 - 0x0000) -struct KismetSystemLibrary_IsInterstitialAdRequested final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_IsInterstitialAdRequested; - -// Function Engine.KismetSystemLibrary.IsLoggedIn -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_IsLoggedIn final -{ -public: - const class APlayerController* SpecificPlayer; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_IsLoggedIn; - -// Function Engine.KismetSystemLibrary.IsPackagedForDistribution -// 0x0001 (0x0001 - 0x0000) -struct KismetSystemLibrary_IsPackagedForDistribution final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_IsPackagedForDistribution; - -// Function Engine.KismetSystemLibrary.IsScreensaverEnabled -// 0x0001 (0x0001 - 0x0000) -struct KismetSystemLibrary_IsScreensaverEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_IsScreensaverEnabled; - -// Function Engine.KismetSystemLibrary.IsServer -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_IsServer final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_IsServer; - -// Function Engine.KismetSystemLibrary.IsSplitScreen -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_IsSplitScreen final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_IsSplitScreen; - -// Function Engine.KismetSystemLibrary.IsStandalone -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_IsStandalone final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_IsStandalone; - -// Function Engine.KismetSystemLibrary.IsUnattended -// 0x0001 (0x0001 - 0x0000) -struct KismetSystemLibrary_IsUnattended final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_IsUnattended; - -// Function Engine.KismetSystemLibrary.IsValid -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_IsValid final -{ -public: - const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_IsValid; - -// Function Engine.KismetSystemLibrary.IsValidClass -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_IsValidClass final -{ -public: - class UClass* Class_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_IsValidClass; - -// Function Engine.KismetSystemLibrary.IsValidPrimaryAssetId -// 0x0014 (0x0014 - 0x0000) -struct KismetSystemLibrary_IsValidPrimaryAssetId final -{ -public: - struct FPrimaryAssetId PrimaryAssetId; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_IsValidPrimaryAssetId; - -// Function Engine.KismetSystemLibrary.IsValidPrimaryAssetType -// 0x000C (0x000C - 0x0000) -struct KismetSystemLibrary_IsValidPrimaryAssetType final -{ -public: - struct FPrimaryAssetType PrimaryAssetType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_IsValidPrimaryAssetType; - -// Function Engine.KismetSystemLibrary.IsValidSoftClassReference -// 0x0030 (0x0030 - 0x0000) -struct KismetSystemLibrary_IsValidSoftClassReference final -{ -public: - TSoftClassPtr SoftClassReference; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_IsValidSoftClassReference; - -// Function Engine.KismetSystemLibrary.IsValidSoftObjectReference -// 0x0030 (0x0030 - 0x0000) -struct KismetSystemLibrary_IsValidSoftObjectReference final -{ -public: - TSoftObjectPtr SoftObjectReference; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_IsValidSoftObjectReference; - -// Function Engine.KismetSystemLibrary.K2_ClearAndInvalidateTimerHandle -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_K2_ClearAndInvalidateTimerHandle final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimerHandle Handle; // 0x0008(0x0008)(Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_ClearAndInvalidateTimerHandle; - -// Function Engine.KismetSystemLibrary.K2_ClearTimer -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_K2_ClearTimer final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_ClearTimer; - -// Function Engine.KismetSystemLibrary.K2_ClearTimerDelegate -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_K2_ClearTimerDelegate final -{ -public: - TDelegate Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_ClearTimerDelegate; - -// Function Engine.KismetSystemLibrary.K2_ClearTimerHandle -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_K2_ClearTimerHandle final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimerHandle Handle; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_ClearTimerHandle; - -// Function Engine.KismetSystemLibrary.K2_GetTimerElapsedTime -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_K2_GetTimerElapsedTime final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_GetTimerElapsedTime; - -// Function Engine.KismetSystemLibrary.K2_GetTimerElapsedTimeDelegate -// 0x0014 (0x0014 - 0x0000) -struct KismetSystemLibrary_K2_GetTimerElapsedTimeDelegate final -{ -public: - TDelegate Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_GetTimerElapsedTimeDelegate; - -// Function Engine.KismetSystemLibrary.K2_GetTimerElapsedTimeHandle -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_K2_GetTimerElapsedTimeHandle final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimerHandle Handle; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_GetTimerElapsedTimeHandle; - -// Function Engine.KismetSystemLibrary.K2_GetTimerRemainingTime -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_K2_GetTimerRemainingTime final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_GetTimerRemainingTime; - -// Function Engine.KismetSystemLibrary.K2_GetTimerRemainingTimeDelegate -// 0x0014 (0x0014 - 0x0000) -struct KismetSystemLibrary_K2_GetTimerRemainingTimeDelegate final -{ -public: - TDelegate Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_GetTimerRemainingTimeDelegate; - -// Function Engine.KismetSystemLibrary.K2_GetTimerRemainingTimeHandle -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_K2_GetTimerRemainingTimeHandle final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimerHandle Handle; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_GetTimerRemainingTimeHandle; - -// Function Engine.KismetSystemLibrary.K2_InvalidateTimerHandle -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_K2_InvalidateTimerHandle final -{ -public: - struct FTimerHandle Handle; // 0x0000(0x0008)(Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimerHandle ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_InvalidateTimerHandle; - -// Function Engine.KismetSystemLibrary.K2_IsTimerActive -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_K2_IsTimerActive final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_IsTimerActive; - -// Function Engine.KismetSystemLibrary.K2_IsTimerActiveDelegate -// 0x0014 (0x0014 - 0x0000) -struct KismetSystemLibrary_K2_IsTimerActiveDelegate final -{ -public: - TDelegate Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_IsTimerActiveDelegate; - -// Function Engine.KismetSystemLibrary.K2_IsTimerActiveHandle -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_K2_IsTimerActiveHandle final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimerHandle Handle; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_IsTimerActiveHandle; - -// Function Engine.KismetSystemLibrary.K2_IsTimerPaused -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_K2_IsTimerPaused final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_IsTimerPaused; - -// Function Engine.KismetSystemLibrary.K2_IsTimerPausedDelegate -// 0x0014 (0x0014 - 0x0000) -struct KismetSystemLibrary_K2_IsTimerPausedDelegate final -{ -public: - TDelegate Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_IsTimerPausedDelegate; - -// Function Engine.KismetSystemLibrary.K2_IsTimerPausedHandle -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_K2_IsTimerPausedHandle final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimerHandle Handle; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_IsTimerPausedHandle; - -// Function Engine.KismetSystemLibrary.K2_IsValidTimerHandle -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_K2_IsValidTimerHandle final -{ -public: - struct FTimerHandle Handle; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_IsValidTimerHandle; - -// Function Engine.KismetSystemLibrary.K2_PauseTimer -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_K2_PauseTimer final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_PauseTimer; - -// Function Engine.KismetSystemLibrary.K2_PauseTimerDelegate -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_K2_PauseTimerDelegate final -{ -public: - TDelegate Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_PauseTimerDelegate; - -// Function Engine.KismetSystemLibrary.K2_PauseTimerHandle -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_K2_PauseTimerHandle final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimerHandle Handle; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_PauseTimerHandle; - -// Function Engine.KismetSystemLibrary.K2_SetTimer -// 0x0030 (0x0030 - 0x0000) -struct KismetSystemLibrary_K2_SetTimer final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Time; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLooping; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InitialStartDelay; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InitialStartDelayVariance; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimerHandle ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_SetTimer; - -// Function Engine.KismetSystemLibrary.K2_SetTimerDelegate -// 0x0028 (0x0028 - 0x0000) -struct KismetSystemLibrary_K2_SetTimerDelegate final -{ -public: - TDelegate Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) - float Time; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLooping; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InitialStartDelay; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InitialStartDelayVariance; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimerHandle ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_SetTimerDelegate; - -// Function Engine.KismetSystemLibrary.K2_TimerExists -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_K2_TimerExists final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_TimerExists; - -// Function Engine.KismetSystemLibrary.K2_TimerExistsDelegate -// 0x0014 (0x0014 - 0x0000) -struct KismetSystemLibrary_K2_TimerExistsDelegate final -{ -public: - TDelegate Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_TimerExistsDelegate; - -// Function Engine.KismetSystemLibrary.K2_TimerExistsHandle -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_K2_TimerExistsHandle final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimerHandle Handle; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_TimerExistsHandle; - -// Function Engine.KismetSystemLibrary.K2_UnPauseTimer -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_K2_UnPauseTimer final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_UnPauseTimer; - -// Function Engine.KismetSystemLibrary.K2_UnPauseTimerDelegate -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_K2_UnPauseTimerDelegate final -{ -public: - TDelegate Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_UnPauseTimerDelegate; - -// Function Engine.KismetSystemLibrary.K2_UnPauseTimerHandle -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_K2_UnPauseTimerHandle final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimerHandle Handle; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_UnPauseTimerHandle; - -// Function Engine.KismetSystemLibrary.LaunchURL -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_LaunchURL final -{ -public: - class FString URL; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_LaunchURL; - -// Function Engine.KismetSystemLibrary.LaunchURLForPredeterminedContent -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_LaunchURLForPredeterminedContent final -{ -public: - class FString URL; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString domain; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_LaunchURLForPredeterminedContent; - -// Function Engine.KismetSystemLibrary.LineTraceMulti -// 0x0080 (0x0080 - 0x0000) -struct KismetSystemLibrary_LineTraceMulti final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETraceTypeQuery TraceChannel; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutHits; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x0054(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x0064(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x0074(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0078(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_LineTraceMulti; - -// Function Engine.KismetSystemLibrary.LineTraceMultiByProfile -// 0x0088 (0x0088 - 0x0000) -struct KismetSystemLibrary_LineTraceMultiByProfile final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ProfileName; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutHits; // 0x0048(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x005C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x006C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x007C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0080(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_LineTraceMultiByProfile; - -// Function Engine.KismetSystemLibrary.LineTraceMultiForObjects -// 0x0090 (0x0090 - 0x0000) -struct KismetSystemLibrary_LineTraceMultiForObjects final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ObjectTypes; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutHits; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x0064(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x0074(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x0084(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0088(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_LineTraceMultiForObjects; - -// Function Engine.KismetSystemLibrary.LineTraceSingle -// 0x00F0 (0x00F0 - 0x0000) -struct KismetSystemLibrary_LineTraceSingle final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETraceTypeQuery TraceChannel; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult OutHit; // 0x003C(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x00C4(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C5[0x3]; // 0x00C5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x00C8(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x00D8(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x00E8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00EC(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_ED[0x3]; // 0x00ED(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_LineTraceSingle; - -// Function Engine.KismetSystemLibrary.LineTraceSingleByProfile -// 0x00F8 (0x00F8 - 0x0000) -struct KismetSystemLibrary_LineTraceSingleByProfile final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ProfileName; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult OutHit; // 0x0044(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x00CC(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_CD[0x3]; // 0x00CD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x00D0(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x00E0(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x00F0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00F4(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F5[0x3]; // 0x00F5(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_LineTraceSingleByProfile; - -// Function Engine.KismetSystemLibrary.LineTraceSingleForObjects -// 0x0100 (0x0100 - 0x0000) -struct KismetSystemLibrary_LineTraceSingleForObjects final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ObjectTypes; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult OutHit; // 0x004C(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x00D4(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D5[0x3]; // 0x00D5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x00D8(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x00E8(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x00F8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00FC(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_FD[0x3]; // 0x00FD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_LineTraceSingleForObjects; - -// Function Engine.KismetSystemLibrary.LoadAsset -// 0x0058 (0x0058 - 0x0000) -struct KismetSystemLibrary_LoadAsset final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr Asset; // 0x0008(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate OnLoaded; // 0x0030(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) - struct FLatentActionInfo LatentInfo; // 0x0040(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_LoadAsset; - -// Function Engine.KismetSystemLibrary.LoadAsset_Blocking -// 0x0030 (0x0030 - 0x0000) -struct KismetSystemLibrary_LoadAsset_Blocking final -{ -public: - TSoftObjectPtr Asset; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_LoadAsset_Blocking; - -// Function Engine.KismetSystemLibrary.LoadAssetClass -// 0x0058 (0x0058 - 0x0000) -struct KismetSystemLibrary_LoadAssetClass final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr AssetClass; // 0x0008(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate Loaded)> OnLoaded; // 0x0030(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) - struct FLatentActionInfo LatentInfo; // 0x0040(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_LoadAssetClass; - -// Function Engine.KismetSystemLibrary.LoadClassAsset_Blocking -// 0x0030 (0x0030 - 0x0000) -struct KismetSystemLibrary_LoadClassAsset_Blocking final -{ -public: - TSoftClassPtr AssetClass; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UClass* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_LoadClassAsset_Blocking; - -// Function Engine.KismetSystemLibrary.LoadInterstitialAd -// 0x0004 (0x0004 - 0x0000) -struct KismetSystemLibrary_LoadInterstitialAd final -{ -public: - int32 AdIdIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_LoadInterstitialAd; - -// Function Engine.KismetSystemLibrary.MakeLiteralBool -// 0x0002 (0x0002 - 0x0000) -struct KismetSystemLibrary_MakeLiteralBool final -{ -public: - bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralBool; - -// Function Engine.KismetSystemLibrary.MakeLiteralByte -// 0x0002 (0x0002 - 0x0000) -struct KismetSystemLibrary_MakeLiteralByte final -{ -public: - uint8 Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralByte; - -// Function Engine.KismetSystemLibrary.MakeLiteralFloat -// 0x0008 (0x0008 - 0x0000) -struct KismetSystemLibrary_MakeLiteralFloat final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralFloat; - -// Function Engine.KismetSystemLibrary.MakeLiteralInt -// 0x0008 (0x0008 - 0x0000) -struct KismetSystemLibrary_MakeLiteralInt final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralInt; - -// Function Engine.KismetSystemLibrary.MakeLiteralName -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_MakeLiteralName final -{ -public: - class FName Value; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralName; - -// Function Engine.KismetSystemLibrary.MakeLiteralString -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_MakeLiteralString final -{ -public: - class FString Value; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralString; - -// Function Engine.KismetSystemLibrary.MakeLiteralText -// 0x0030 (0x0030 - 0x0000) -struct KismetSystemLibrary_MakeLiteralText final -{ -public: - class FText Value; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralText; - -// Function Engine.KismetSystemLibrary.MakeSoftClassPath -// 0x0028 (0x0028 - 0x0000) -struct KismetSystemLibrary_MakeSoftClassPath final -{ -public: - class FString PathString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_MakeSoftClassPath; - -// Function Engine.KismetSystemLibrary.MakeSoftObjectPath -// 0x0028 (0x0028 - 0x0000) -struct KismetSystemLibrary_MakeSoftObjectPath final -{ -public: - class FString PathString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_MakeSoftObjectPath; - -// Function Engine.KismetSystemLibrary.MoveComponentTo -// 0x0048 (0x0048 - 0x0000) -struct KismetSystemLibrary_MoveComponentTo final -{ -public: - class USceneComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TargetRelativeLocation; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator TargetRelativeRotation; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bEaseOut; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEaseIn; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x2]; // 0x0022(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float OverTime; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceShortestRotationPath; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMoveComponentAction MoveAction; // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLatentActionInfo LatentInfo; // 0x0030(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_MoveComponentTo; - -// Function Engine.KismetSystemLibrary.NormalizeFilename -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_NormalizeFilename final -{ -public: - class FString InFilename; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_NormalizeFilename; - -// Function Engine.KismetSystemLibrary.NotEqual_PrimaryAssetId -// 0x0024 (0x0024 - 0x0000) -struct KismetSystemLibrary_NotEqual_PrimaryAssetId final -{ -public: - struct FPrimaryAssetId A; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPrimaryAssetId b; // 0x0010(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_NotEqual_PrimaryAssetId; - -// Function Engine.KismetSystemLibrary.NotEqual_PrimaryAssetType -// 0x0014 (0x0014 - 0x0000) -struct KismetSystemLibrary_NotEqual_PrimaryAssetType final -{ -public: - struct FPrimaryAssetType A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPrimaryAssetType b; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_NotEqual_PrimaryAssetType; - -// Function Engine.KismetSystemLibrary.NotEqual_SoftClassReference -// 0x0058 (0x0058 - 0x0000) -struct KismetSystemLibrary_NotEqual_SoftClassReference final -{ -public: - TSoftClassPtr A; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr b; // 0x0028(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_NotEqual_SoftClassReference; - -// Function Engine.KismetSystemLibrary.NotEqual_SoftObjectReference -// 0x0058 (0x0058 - 0x0000) -struct KismetSystemLibrary_NotEqual_SoftObjectReference final -{ -public: - TSoftObjectPtr A; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr b; // 0x0028(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_NotEqual_SoftObjectReference; - -// Function Engine.KismetSystemLibrary.ParseCommandLine -// 0x0080 (0x0080 - 0x0000) -struct KismetSystemLibrary_ParseCommandLine final -{ -public: - class FString InCmdLine; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutTokens; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - TArray OutSwitches; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - TMap OutParams; // 0x0030(0x0050)(Parm, OutParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_ParseCommandLine; - -// Function Engine.KismetSystemLibrary.ParseParam -// 0x0028 (0x0028 - 0x0000) -struct KismetSystemLibrary_ParseParam final -{ -public: - class FString inString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString InParam; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_ParseParam; - -// Function Engine.KismetSystemLibrary.ParseParamValue -// 0x0038 (0x0038 - 0x0000) -struct KismetSystemLibrary_ParseParamValue final -{ -public: - class FString inString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString InParam; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OutValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_ParseParamValue; - -// Function Engine.KismetSystemLibrary.PrintString -// 0x0030 (0x0030 - 0x0000) -struct KismetSystemLibrary_PrintString final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString inString; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPrintToScreen; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPrintToLog; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TextColor; // 0x001C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Duration; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_PrintString; - -// Function Engine.KismetSystemLibrary.PrintText -// 0x0038 (0x0038 - 0x0000) -struct KismetSystemLibrary_PrintText final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText InText; // 0x0008(0x0018)(ConstParm, Parm, NativeAccessSpecifierPublic) - bool bPrintToScreen; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPrintToLog; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x2]; // 0x0022(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TextColor; // 0x0024(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Duration; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_PrintText; - -// Function Engine.KismetSystemLibrary.PrintWarning -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_PrintWarning final -{ -public: - class FString inString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_PrintWarning; - -// Function Engine.KismetSystemLibrary.QuitGame -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_QuitGame final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APlayerController* SpecificPlayer; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EQuitPreference QuitPreference; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIgnorePlatformRestrictions; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_QuitGame; - -// Function Engine.KismetSystemLibrary.ResetGamepadAssignmentToController -// 0x0004 (0x0004 - 0x0000) -struct KismetSystemLibrary_ResetGamepadAssignmentToController final -{ -public: - int32 ControllerId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_ResetGamepadAssignmentToController; - -// Function Engine.KismetSystemLibrary.RetriggerableDelay -// 0x0028 (0x0028 - 0x0000) -struct KismetSystemLibrary_RetriggerableDelay final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Duration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLatentActionInfo LatentInfo; // 0x0010(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_RetriggerableDelay; - -// Function Engine.KismetSystemLibrary.SetBoolPropertyByName -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_SetBoolPropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Value; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetBoolPropertyByName; - -// Function Engine.KismetSystemLibrary.SetBytePropertyByName -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_SetBytePropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Value; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetBytePropertyByName; - -// Function Engine.KismetSystemLibrary.SetClassPropertyByName -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_SetClassPropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Value; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetClassPropertyByName; - -// Function Engine.KismetSystemLibrary.SetCollisionProfileNameProperty -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_SetCollisionProfileNameProperty final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCollisionProfileName Value; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetCollisionProfileNameProperty; - -// Function Engine.KismetSystemLibrary.SetColorPropertyByName -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_SetColorPropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor Value; // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetColorPropertyByName; - -// Function Engine.KismetSystemLibrary.SetFieldPathPropertyByName -// 0x0030 (0x0030 - 0x0000) -struct KismetSystemLibrary_SetFieldPathPropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TFieldPath Value; // 0x0010(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetFieldPathPropertyByName; - -// Function Engine.KismetSystemLibrary.SetFloatPropertyByName -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_SetFloatPropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Value; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetFloatPropertyByName; - -// Function Engine.KismetSystemLibrary.SetGamepadsBlockDeviceFeedback -// 0x0001 (0x0001 - 0x0000) -struct KismetSystemLibrary_SetGamepadsBlockDeviceFeedback final -{ -public: - bool bBlock; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetGamepadsBlockDeviceFeedback; - -// Function Engine.KismetSystemLibrary.SetInt64PropertyByName -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_SetInt64PropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 Value; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetInt64PropertyByName; - -// Function Engine.KismetSystemLibrary.SetInterfacePropertyByName -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_SetInterfacePropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TScriptInterface Value; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetInterfacePropertyByName; - -// Function Engine.KismetSystemLibrary.SetIntPropertyByName -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_SetIntPropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Value; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetIntPropertyByName; - -// Function Engine.KismetSystemLibrary.SetLinearColorPropertyByName -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_SetLinearColorPropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Value; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetLinearColorPropertyByName; - -// Function Engine.KismetSystemLibrary.SetNamePropertyByName -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_SetNamePropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Value; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetNamePropertyByName; - -// Function Engine.KismetSystemLibrary.SetObjectPropertyByName -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_SetObjectPropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* Value; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetObjectPropertyByName; - -// Function Engine.KismetSystemLibrary.SetRotatorPropertyByName -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_SetRotatorPropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Value; // 0x0010(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetRotatorPropertyByName; - -// Function Engine.KismetSystemLibrary.SetSoftClassPropertyByName -// 0x0038 (0x0038 - 0x0000) -struct KismetSystemLibrary_SetSoftClassPropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr Value; // 0x0010(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetSoftClassPropertyByName; - -// Function Engine.KismetSystemLibrary.SetSoftObjectPropertyByName -// 0x0038 (0x0038 - 0x0000) -struct KismetSystemLibrary_SetSoftObjectPropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr Value; // 0x0010(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetSoftObjectPropertyByName; - -// Function Engine.KismetSystemLibrary.SetStringPropertyByName -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_SetStringPropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Value; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetStringPropertyByName; - -// Function Engine.KismetSystemLibrary.SetStructurePropertyByName -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_SetStructurePropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGenericStruct Value; // 0x0010(0x0004)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetStructurePropertyByName; - -// Function Engine.KismetSystemLibrary.SetSuppressViewportTransitionMessage -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_SetSuppressViewportTransitionMessage final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bState; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetSuppressViewportTransitionMessage; - -// Function Engine.KismetSystemLibrary.SetTextPropertyByName -// 0x0028 (0x0028 - 0x0000) -struct KismetSystemLibrary_SetTextPropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText Value; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetTextPropertyByName; - -// Function Engine.KismetSystemLibrary.SetTransformPropertyByName -// 0x0040 (0x0040 - 0x0000) -struct KismetSystemLibrary_SetTransformPropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform Value; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetTransformPropertyByName; - -// Function Engine.KismetSystemLibrary.SetUserActivity -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_SetUserActivity final -{ -public: - struct FUserActivity UserActivity; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetUserActivity; - -// Function Engine.KismetSystemLibrary.SetVectorPropertyByName -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_SetVectorPropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Value; // 0x0010(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetVectorPropertyByName; - -// Function Engine.KismetSystemLibrary.SetVolumeButtonsHandledBySystem -// 0x0001 (0x0001 - 0x0000) -struct KismetSystemLibrary_SetVolumeButtonsHandledBySystem final -{ -public: - bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetVolumeButtonsHandledBySystem; - -// Function Engine.KismetSystemLibrary.SetWindowTitle -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_SetWindowTitle final -{ -public: - class FText Title; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetWindowTitle; - -// Function Engine.KismetSystemLibrary.ShowAdBanner -// 0x0008 (0x0008 - 0x0000) -struct KismetSystemLibrary_ShowAdBanner final -{ -public: - int32 AdIdIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowOnBottomOfScreen; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_ShowAdBanner; - -// Function Engine.KismetSystemLibrary.ShowPlatformSpecificAchievementsScreen -// 0x0008 (0x0008 - 0x0000) -struct KismetSystemLibrary_ShowPlatformSpecificAchievementsScreen final -{ -public: - const class APlayerController* SpecificPlayer; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_ShowPlatformSpecificAchievementsScreen; - -// Function Engine.KismetSystemLibrary.ShowPlatformSpecificLeaderboardScreen -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_ShowPlatformSpecificLeaderboardScreen final -{ -public: - class FString CategoryName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_ShowPlatformSpecificLeaderboardScreen; - -// Function Engine.KismetSystemLibrary.SnapshotObject -// 0x0008 (0x0008 - 0x0000) -struct KismetSystemLibrary_SnapshotObject final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SnapshotObject; - -// Function Engine.KismetSystemLibrary.SphereOverlapActors -// 0x0058 (0x0058 - 0x0000) -struct KismetSystemLibrary_SphereOverlapActors final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SpherePos; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SphereRadius; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ObjectTypes; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class UClass* ActorClassFilter; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ActorsToIgnore; // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray OutActors; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SphereOverlapActors; - -// Function Engine.KismetSystemLibrary.SphereOverlapComponents -// 0x0058 (0x0058 - 0x0000) -struct KismetSystemLibrary_SphereOverlapComponents final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SpherePos; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SphereRadius; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ObjectTypes; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class UClass* ComponentClassFilter; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ActorsToIgnore; // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray OutComponents; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SphereOverlapComponents; - -// Function Engine.KismetSystemLibrary.SphereTraceMulti -// 0x0080 (0x0080 - 0x0000) -struct KismetSystemLibrary_SphereTraceMulti final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETraceTypeQuery TraceChannel; // 0x0024(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0025(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_26[0x2]; // 0x0026(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutHits; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x0054(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x0064(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x0074(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0078(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SphereTraceMulti; - -// Function Engine.KismetSystemLibrary.SphereTraceMultiByProfile -// 0x0088 (0x0088 - 0x0000) -struct KismetSystemLibrary_SphereTraceMultiByProfile final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ProfileName; // 0x0024(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x002C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutHits; // 0x0048(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x005C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x006C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x007C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0080(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SphereTraceMultiByProfile; - -// Function Engine.KismetSystemLibrary.SphereTraceMultiForObjects -// 0x0098 (0x0098 - 0x0000) -struct KismetSystemLibrary_SphereTraceMultiForObjects final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ObjectTypes; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutHits; // 0x0058(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x006C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x007C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x008C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0090(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SphereTraceMultiForObjects; - -// Function Engine.KismetSystemLibrary.SphereTraceSingle -// 0x00F0 (0x00F0 - 0x0000) -struct KismetSystemLibrary_SphereTraceSingle final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETraceTypeQuery TraceChannel; // 0x0024(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0025(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_26[0x2]; // 0x0026(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult OutHit; // 0x003C(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x00C4(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C5[0x3]; // 0x00C5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x00C8(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x00D8(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x00E8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00EC(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_ED[0x3]; // 0x00ED(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SphereTraceSingle; - -// Function Engine.KismetSystemLibrary.SphereTraceSingleByProfile -// 0x00F8 (0x00F8 - 0x0000) -struct KismetSystemLibrary_SphereTraceSingleByProfile final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ProfileName; // 0x0024(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x002C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult OutHit; // 0x0044(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x00CC(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_CD[0x3]; // 0x00CD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x00D0(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x00E0(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x00F0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00F4(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F5[0x3]; // 0x00F5(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SphereTraceSingleByProfile; - -// Function Engine.KismetSystemLibrary.SphereTraceSingleForObjects -// 0x0108 (0x0108 - 0x0000) -struct KismetSystemLibrary_SphereTraceSingleForObjects final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ObjectTypes; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult OutHit; // 0x0054(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x00DC(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_DD[0x3]; // 0x00DD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x00E0(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x00F0(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x0100(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0104(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_105[0x3]; // 0x0105(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SphereTraceSingleForObjects; - -// Function Engine.KismetSystemLibrary.TransactObject -// 0x0008 (0x0008 - 0x0000) -struct KismetSystemLibrary_TransactObject final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_TransactObject; - -// Function Engine.KismetSystemLibrary.UnloadPrimaryAsset -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_UnloadPrimaryAsset final -{ -public: - struct FPrimaryAssetId PrimaryAssetId; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_UnloadPrimaryAsset; - -// Function Engine.KismetSystemLibrary.UnloadPrimaryAssetList -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_UnloadPrimaryAssetList final -{ -public: - TArray PrimaryAssetIdList; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_UnloadPrimaryAssetList; - -// Function Engine.KismetTextLibrary.AsCurrency_Float -// 0x0040 (0x0040 - 0x0000) -struct KismetTextLibrary_AsCurrency_Float final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERoundingMode RoundingMode; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAlwaysSign; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseGrouping; // 0x0006(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7[0x1]; // 0x0007(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MinimumIntegralDigits; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaximumIntegralDigits; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinimumFractionalDigits; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaximumFractionalDigits; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString CurrencyCode; // 0x0018(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0028(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_AsCurrency_Float; - -// Function Engine.KismetTextLibrary.AsCurrency_Integer -// 0x0040 (0x0040 - 0x0000) -struct KismetTextLibrary_AsCurrency_Integer final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERoundingMode RoundingMode; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAlwaysSign; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseGrouping; // 0x0006(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7[0x1]; // 0x0007(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MinimumIntegralDigits; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaximumIntegralDigits; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinimumFractionalDigits; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaximumFractionalDigits; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString CurrencyCode; // 0x0018(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0028(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_AsCurrency_Integer; - -// Function Engine.KismetTextLibrary.AsCurrencyBase -// 0x0030 (0x0030 - 0x0000) -struct KismetTextLibrary_AsCurrencyBase final -{ -public: - int32 BaseValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString CurrencyCode; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_AsCurrencyBase; - -// Function Engine.KismetTextLibrary.AsDate_DateTime -// 0x0020 (0x0020 - 0x0000) -struct KismetTextLibrary_AsDate_DateTime final -{ -public: - struct FDateTime InDateTime; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_AsDate_DateTime; - -// Function Engine.KismetTextLibrary.AsDateTime_DateTime -// 0x0020 (0x0020 - 0x0000) -struct KismetTextLibrary_AsDateTime_DateTime final -{ -public: - struct FDateTime In; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_AsDateTime_DateTime; - -// Function Engine.KismetTextLibrary.AsPercent_Float -// 0x0030 (0x0030 - 0x0000) -struct KismetTextLibrary_AsPercent_Float final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERoundingMode RoundingMode; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAlwaysSign; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseGrouping; // 0x0006(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7[0x1]; // 0x0007(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MinimumIntegralDigits; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaximumIntegralDigits; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinimumFractionalDigits; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaximumFractionalDigits; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_AsPercent_Float; - -// Function Engine.KismetTextLibrary.AsTime_DateTime -// 0x0020 (0x0020 - 0x0000) -struct KismetTextLibrary_AsTime_DateTime final -{ -public: - struct FDateTime In; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_AsTime_DateTime; - -// Function Engine.KismetTextLibrary.AsTimespan_Timespan -// 0x0020 (0x0020 - 0x0000) -struct KismetTextLibrary_AsTimespan_Timespan final -{ -public: - struct FTimespan InTimespan; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_AsTimespan_Timespan; - -// Function Engine.KismetTextLibrary.AsTimeZoneDate_DateTime -// 0x0030 (0x0030 - 0x0000) -struct KismetTextLibrary_AsTimeZoneDate_DateTime final -{ -public: - struct FDateTime InDateTime; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString InTimeZone; // 0x0008(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_AsTimeZoneDate_DateTime; - -// Function Engine.KismetTextLibrary.AsTimeZoneDateTime_DateTime -// 0x0030 (0x0030 - 0x0000) -struct KismetTextLibrary_AsTimeZoneDateTime_DateTime final -{ -public: - struct FDateTime InDateTime; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString InTimeZone; // 0x0008(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_AsTimeZoneDateTime_DateTime; - -// Function Engine.KismetTextLibrary.AsTimeZoneTime_DateTime -// 0x0030 (0x0030 - 0x0000) -struct KismetTextLibrary_AsTimeZoneTime_DateTime final -{ -public: - struct FDateTime InDateTime; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString InTimeZone; // 0x0008(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_AsTimeZoneTime_DateTime; - -// Function Engine.KismetTextLibrary.Conv_BoolToText -// 0x0020 (0x0020 - 0x0000) -struct KismetTextLibrary_Conv_BoolToText final -{ -public: - bool InBool; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FText ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_Conv_BoolToText; - -// Function Engine.KismetTextLibrary.Conv_ByteToText -// 0x0020 (0x0020 - 0x0000) -struct KismetTextLibrary_Conv_ByteToText final -{ -public: - uint8 Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FText ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_Conv_ByteToText; - -// Function Engine.KismetTextLibrary.Conv_ColorToText -// 0x0028 (0x0028 - 0x0000) -struct KismetTextLibrary_Conv_ColorToText final -{ -public: - struct FLinearColor InColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_Conv_ColorToText; - -// Function Engine.KismetTextLibrary.Conv_FloatToText -// 0x0030 (0x0030 - 0x0000) -struct KismetTextLibrary_Conv_FloatToText final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERoundingMode RoundingMode; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAlwaysSign; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseGrouping; // 0x0006(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7[0x1]; // 0x0007(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MinimumIntegralDigits; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaximumIntegralDigits; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinimumFractionalDigits; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaximumFractionalDigits; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_Conv_FloatToText; - -// Function Engine.KismetTextLibrary.Conv_Int64ToText -// 0x0030 (0x0030 - 0x0000) -struct KismetTextLibrary_Conv_Int64ToText final -{ -public: - int64 Value; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAlwaysSign; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseGrouping; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MinimumIntegralDigits; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaximumIntegralDigits; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FText ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_Conv_Int64ToText; - -// Function Engine.KismetTextLibrary.Conv_IntToText -// 0x0028 (0x0028 - 0x0000) -struct KismetTextLibrary_Conv_IntToText final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAlwaysSign; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseGrouping; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MinimumIntegralDigits; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaximumIntegralDigits; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_Conv_IntToText; - -// Function Engine.KismetTextLibrary.Conv_NameToText -// 0x0020 (0x0020 - 0x0000) -struct KismetTextLibrary_Conv_NameToText final -{ -public: - class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_Conv_NameToText; - -// Function Engine.KismetTextLibrary.Conv_ObjectToText -// 0x0020 (0x0020 - 0x0000) -struct KismetTextLibrary_Conv_ObjectToText final -{ -public: - class UObject* InObj; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_Conv_ObjectToText; - -// Function Engine.KismetTextLibrary.Conv_RotatorToText -// 0x0028 (0x0028 - 0x0000) -struct KismetTextLibrary_Conv_RotatorToText final -{ -public: - struct FRotator InRot; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FText ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_Conv_RotatorToText; - -// Function Engine.KismetTextLibrary.Conv_StringToText -// 0x0028 (0x0028 - 0x0000) -struct KismetTextLibrary_Conv_StringToText final -{ -public: - class FString inString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_Conv_StringToText; - -// Function Engine.KismetTextLibrary.Conv_TextToString -// 0x0028 (0x0028 - 0x0000) -struct KismetTextLibrary_Conv_TextToString final -{ -public: - class FText InText; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_Conv_TextToString; - -// Function Engine.KismetTextLibrary.Conv_TransformToText -// 0x0050 (0x0050 - 0x0000) -struct KismetTextLibrary_Conv_TransformToText final -{ -public: - struct FTransform InTrans; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0030(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetTextLibrary_Conv_TransformToText; - -// Function Engine.KismetTextLibrary.Conv_Vector2dToText -// 0x0020 (0x0020 - 0x0000) -struct KismetTextLibrary_Conv_Vector2dToText final -{ -public: - struct FVector2D InVec; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_Conv_Vector2dToText; - -// Function Engine.KismetTextLibrary.Conv_VectorToText -// 0x0028 (0x0028 - 0x0000) -struct KismetTextLibrary_Conv_VectorToText final -{ -public: - struct FVector InVec; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FText ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_Conv_VectorToText; - -// Function Engine.KismetTextLibrary.EqualEqual_IgnoreCase_TextText -// 0x0038 (0x0038 - 0x0000) -struct KismetTextLibrary_EqualEqual_IgnoreCase_TextText final -{ -public: - class FText A; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FText b; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetTextLibrary_EqualEqual_IgnoreCase_TextText; - -// Function Engine.KismetTextLibrary.EqualEqual_TextText -// 0x0038 (0x0038 - 0x0000) -struct KismetTextLibrary_EqualEqual_TextText final -{ -public: - class FText A; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FText b; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetTextLibrary_EqualEqual_TextText; - -// Function Engine.KismetTextLibrary.FindTextInLocalizationTable -// 0x0040 (0x0040 - 0x0000) -struct KismetTextLibrary_FindTextInLocalizationTable final -{ -public: - class FString Namespace; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Key; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText OutText; // 0x0020(0x0018)(Parm, OutParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetTextLibrary_FindTextInLocalizationTable; - -// Function Engine.KismetTextLibrary.Format -// 0x0040 (0x0040 - 0x0000) -struct KismetTextLibrary_Format final -{ -public: - class FText InPattern; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) - TArray InArgs; // 0x0018(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0028(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_Format; - -// Function Engine.KismetTextLibrary.GetEmptyText -// 0x0018 (0x0018 - 0x0000) -struct KismetTextLibrary_GetEmptyText final -{ -public: - class FText ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_GetEmptyText; - -// Function Engine.KismetTextLibrary.IsPolyglotDataValid -// 0x00D8 (0x00D8 - 0x0000) -struct KismetTextLibrary_IsPolyglotDataValid final -{ -public: - struct FPolyglotTextData PolyglotData; // 0x0000(0x00B8)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsValid; // 0x00B8(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FText ErrorMessage; // 0x00C0(0x0018)(Parm, OutParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_IsPolyglotDataValid; - -// Function Engine.KismetTextLibrary.NotEqual_IgnoreCase_TextText -// 0x0038 (0x0038 - 0x0000) -struct KismetTextLibrary_NotEqual_IgnoreCase_TextText final -{ -public: - class FText A; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FText b; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetTextLibrary_NotEqual_IgnoreCase_TextText; - -// Function Engine.KismetTextLibrary.NotEqual_TextText -// 0x0038 (0x0038 - 0x0000) -struct KismetTextLibrary_NotEqual_TextText final -{ -public: - class FText A; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FText b; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetTextLibrary_NotEqual_TextText; - -// Function Engine.KismetTextLibrary.PolyglotDataToText -// 0x00D0 (0x00D0 - 0x0000) -struct KismetTextLibrary_PolyglotDataToText final -{ -public: - struct FPolyglotTextData PolyglotData; // 0x0000(0x00B8)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x00B8(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_PolyglotDataToText; - -// Function Engine.KismetTextLibrary.StringTableIdAndKeyFromText -// 0x0038 (0x0038 - 0x0000) -struct KismetTextLibrary_StringTableIdAndKeyFromText final -{ -public: - class FText Text; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) - class FName OutTableId; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OutKey; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetTextLibrary_StringTableIdAndKeyFromText; - -// Function Engine.KismetTextLibrary.TextFromStringTable -// 0x0030 (0x0030 - 0x0000) -struct KismetTextLibrary_TextFromStringTable final -{ -public: - class FName TableId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Key; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_TextFromStringTable; - -// Function Engine.KismetTextLibrary.TextIsCultureInvariant -// 0x0020 (0x0020 - 0x0000) -struct KismetTextLibrary_TextIsCultureInvariant final -{ -public: - class FText InText; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetTextLibrary_TextIsCultureInvariant; - -// Function Engine.KismetTextLibrary.TextIsEmpty -// 0x0020 (0x0020 - 0x0000) -struct KismetTextLibrary_TextIsEmpty final -{ -public: - class FText InText; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetTextLibrary_TextIsEmpty; - -// Function Engine.KismetTextLibrary.TextIsFromStringTable -// 0x0020 (0x0020 - 0x0000) -struct KismetTextLibrary_TextIsFromStringTable final -{ -public: - class FText Text; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetTextLibrary_TextIsFromStringTable; - -// Function Engine.KismetTextLibrary.TextIsTransient -// 0x0020 (0x0020 - 0x0000) -struct KismetTextLibrary_TextIsTransient final -{ -public: - class FText InText; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetTextLibrary_TextIsTransient; - -// Function Engine.KismetTextLibrary.TextToLower -// 0x0030 (0x0030 - 0x0000) -struct KismetTextLibrary_TextToLower final -{ -public: - class FText InText; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_TextToLower; - -// Function Engine.KismetTextLibrary.TextToUpper -// 0x0030 (0x0030 - 0x0000) -struct KismetTextLibrary_TextToUpper final -{ -public: - class FText InText; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_TextToUpper; - -// Function Engine.KismetTextLibrary.TextTrimPreceding -// 0x0030 (0x0030 - 0x0000) -struct KismetTextLibrary_TextTrimPreceding final -{ -public: - class FText InText; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_TextTrimPreceding; - -// Function Engine.KismetTextLibrary.TextTrimPrecedingAndTrailing -// 0x0030 (0x0030 - 0x0000) -struct KismetTextLibrary_TextTrimPrecedingAndTrailing final -{ -public: - class FText InText; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_TextTrimPrecedingAndTrailing; - -// Function Engine.KismetTextLibrary.TextTrimTrailing -// 0x0030 (0x0030 - 0x0000) -struct KismetTextLibrary_TextTrimTrailing final -{ -public: - class FText InText; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_TextTrimTrailing; - -// Function Engine.LevelStreamingDynamic.LoadLevelInstance -// 0x0050 (0x0050 - 0x0000) -struct LevelStreamingDynamic_LoadLevelInstance final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString LevelName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0024(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bOutSuccess; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString OptionalLevelNameOverride; // 0x0038(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ULevelStreamingDynamic* ReturnValue; // 0x0048(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelStreamingDynamic_LoadLevelInstance; - -// Function Engine.LevelStreamingDynamic.LoadLevelInstanceBySoftObjectPtr -// 0x0068 (0x0068 - 0x0000) -struct LevelStreamingDynamic_LoadLevelInstanceBySoftObjectPtr final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr Level; // 0x0008(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0030(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x003C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bOutSuccess; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString OptionalLevelNameOverride; // 0x0050(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ULevelStreamingDynamic* ReturnValue; // 0x0060(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelStreamingDynamic_LoadLevelInstanceBySoftObjectPtr; - -// Function Engine.LightClippingPlanesComponent.AddRelativeClippingPlane -// 0x0014 (0x0014 - 0x0000) -struct LightClippingPlanesComponent_AddRelativeClippingPlane final -{ -public: - struct FRotator InRelativeRotation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float InRelativeDistance; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsEnabled; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_LightClippingPlanesComponent_AddRelativeClippingPlane; - -// Function Engine.LightClippingPlanesComponent.SetClippingPlaneEnabled -// 0x0008 (0x0008 - 0x0000) -struct LightClippingPlanesComponent_SetClippingPlaneEnabled final -{ -public: - int32 ClippingPlaneIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsEnabled; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_LightClippingPlanesComponent_SetClippingPlaneEnabled; - -// Function Engine.LightClippingPlanesComponent.GetClippingPlane -// 0x0020 (0x0020 - 0x0000) -struct LightClippingPlanesComponent_GetClippingPlane final -{ -public: - int32 ClippingPlaneIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PlaneOrigin; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PlaneNormal; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsEnabled; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_LightClippingPlanesComponent_GetClippingPlane; - -// Function Engine.LightClippingPlanesComponent.GetClippingPlaneEnabled -// 0x0008 (0x0008 - 0x0000) -struct LightClippingPlanesComponent_GetClippingPlaneEnabled final -{ -public: - int32 ClippingPlaneIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsEnabled; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_LightClippingPlanesComponent_GetClippingPlaneEnabled; - -// Function Engine.LightClippingPlanesComponent.GetClippingPlanesCount -// 0x0004 (0x0004 - 0x0000) -struct LightClippingPlanesComponent_GetClippingPlanesCount final -{ -public: - int32 NumClippingPlanes; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightClippingPlanesComponent_GetClippingPlanesCount; - -// Function Engine.WindModulateComponent.SetAffectWindDirection -// 0x0001 (0x0001 - 0x0000) -struct WindModulateComponent_SetAffectWindDirection final -{ -public: - bool bNewAffectWindDirection; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindModulateComponent_SetAffectWindDirection; - -// Function Engine.WindModulateComponent.SetBlendDistance -// 0x0004 (0x0004 - 0x0000) -struct WindModulateComponent_SetBlendDistance final -{ -public: - float InNewBlendDistance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindModulateComponent_SetBlendDistance; - -// Function Engine.WindModulateComponent.SetMaximumGustMod -// 0x0004 (0x0004 - 0x0000) -struct WindModulateComponent_SetMaximumGustMod final -{ -public: - float InNewMaxGustMod; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindModulateComponent_SetMaximumGustMod; - -// Function Engine.WindModulateComponent.SetMinimumGustMod -// 0x0004 (0x0004 - 0x0000) -struct WindModulateComponent_SetMinimumGustMod final -{ -public: - float InNewMinGustMod; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindModulateComponent_SetMinimumGustMod; - -// Function Engine.WindModulateComponent.SetOutdoors -// 0x0004 (0x0004 - 0x0000) -struct WindModulateComponent_SetOutdoors final -{ -public: - float InNewOutdoors; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindModulateComponent_SetOutdoors; - -// Function Engine.WindModulateComponent.SetPriority -// 0x0004 (0x0004 - 0x0000) -struct WindModulateComponent_SetPriority final -{ -public: - float InNewPriority; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindModulateComponent_SetPriority; - -// Function Engine.WindModulateComponent.SetSpeedMod -// 0x0004 (0x0004 - 0x0000) -struct WindModulateComponent_SetSpeedMod final -{ -public: - float InNewSpeed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindModulateComponent_SetSpeedMod; - -// Function Engine.WindModulateComponent.SetStrength -// 0x0004 (0x0004 - 0x0000) -struct WindModulateComponent_SetStrength final -{ -public: - float InNewStrength; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindModulateComponent_SetStrength; - -// Function Engine.WindModulateComponent.SetUseScaleAsBounds -// 0x0001 (0x0001 - 0x0000) -struct WindModulateComponent_SetUseScaleAsBounds final -{ -public: - bool bNewUseScaleAsBounds; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindModulateComponent_SetUseScaleAsBounds; - -// Function Engine.LODSyncComponent.GetLODSyncDebugText -// 0x0010 (0x0010 - 0x0000) -struct LODSyncComponent_GetLODSyncDebugText final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LODSyncComponent_GetLODSyncDebugText; - -// Function Engine.MaterialInstanceDynamic.CopyInterpParameters -// 0x0008 (0x0008 - 0x0000) -struct MaterialInstanceDynamic_CopyInterpParameters final -{ -public: - class UMaterialInstance* Source; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_CopyInterpParameters; - -// Function Engine.MaterialInstanceDynamic.CopyParameterOverrides -// 0x0008 (0x0008 - 0x0000) -struct MaterialInstanceDynamic_CopyParameterOverrides final -{ -public: - class UMaterialInstance* MaterialInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_CopyParameterOverrides; - -// Function Engine.MaterialInstanceDynamic.K2_CopyMaterialInstanceParameters -// 0x0010 (0x0010 - 0x0000) -struct MaterialInstanceDynamic_K2_CopyMaterialInstanceParameters final -{ -public: - class UMaterialInterface* Source; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bQuickParametersOnly; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_K2_CopyMaterialInstanceParameters; - -// Function Engine.MaterialInstanceDynamic.K2_GetScalarParameterValue -// 0x000C (0x000C - 0x0000) -struct MaterialInstanceDynamic_K2_GetScalarParameterValue final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_K2_GetScalarParameterValue; - -// Function Engine.MaterialInstanceDynamic.K2_GetScalarParameterValueByInfo -// 0x0014 (0x0014 - 0x0000) -struct MaterialInstanceDynamic_K2_GetScalarParameterValueByInfo final -{ -public: - struct FMaterialParameterInfo ParameterInfo; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_K2_GetScalarParameterValueByInfo; - -// Function Engine.MaterialInstanceDynamic.K2_GetTextureParameterValue -// 0x0010 (0x0010 - 0x0000) -struct MaterialInstanceDynamic_K2_GetTextureParameterValue final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_K2_GetTextureParameterValue; - -// Function Engine.MaterialInstanceDynamic.K2_GetTextureParameterValueByInfo -// 0x0018 (0x0018 - 0x0000) -struct MaterialInstanceDynamic_K2_GetTextureParameterValueByInfo final -{ -public: - struct FMaterialParameterInfo ParameterInfo; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_K2_GetTextureParameterValueByInfo; - -// Function Engine.MaterialInstanceDynamic.K2_GetVectorParameterValue -// 0x0018 (0x0018 - 0x0000) -struct MaterialInstanceDynamic_K2_GetVectorParameterValue final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_K2_GetVectorParameterValue; - -// Function Engine.MaterialInstanceDynamic.K2_GetVectorParameterValueByInfo -// 0x0020 (0x0020 - 0x0000) -struct MaterialInstanceDynamic_K2_GetVectorParameterValueByInfo final -{ -public: - struct FMaterialParameterInfo ParameterInfo; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_K2_GetVectorParameterValueByInfo; - -// Function Engine.MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams -// 0x0018 (0x0018 - 0x0000) -struct MaterialInstanceDynamic_K2_InterpolateMaterialInstanceParams final -{ -public: - class UMaterialInstance* SourceA; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInstance* SourceB; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Alpha; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_K2_InterpolateMaterialInstanceParams; - -// Function Engine.MaterialInstanceDynamic.SetScalarArrayParameterValue -// 0x0018 (0x0018 - 0x0000) -struct MaterialInstanceDynamic_SetScalarArrayParameterValue final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Values; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_SetScalarArrayParameterValue; - -// Function Engine.MaterialInstanceDynamic.SetScalarArrayParameterValueByInfo -// 0x0020 (0x0020 - 0x0000) -struct MaterialInstanceDynamic_SetScalarArrayParameterValueByInfo final -{ -public: - struct FMaterialParameterInfo ParameterInfo; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Values; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_SetScalarArrayParameterValueByInfo; - -// Function Engine.MaterialInstanceDynamic.SetScalarParameterValue -// 0x000C (0x000C - 0x0000) -struct MaterialInstanceDynamic_SetScalarParameterValue final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_SetScalarParameterValue; - -// Function Engine.MaterialInstanceDynamic.SetScalarParameterValueByInfo -// 0x0014 (0x0014 - 0x0000) -struct MaterialInstanceDynamic_SetScalarParameterValueByInfo final -{ -public: - struct FMaterialParameterInfo ParameterInfo; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Value; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_SetScalarParameterValueByInfo; - -// Function Engine.MaterialInstanceDynamic.SetTextureArrayParameterValue -// 0x0018 (0x0018 - 0x0000) -struct MaterialInstanceDynamic_SetTextureArrayParameterValue final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Values; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_SetTextureArrayParameterValue; - -// Function Engine.MaterialInstanceDynamic.SetTextureArrayParameterValueByInfo -// 0x0020 (0x0020 - 0x0000) -struct MaterialInstanceDynamic_SetTextureArrayParameterValueByInfo final -{ -public: - struct FMaterialParameterInfo ParameterInfo; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Values; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_SetTextureArrayParameterValueByInfo; - -// Function Engine.MaterialInstanceDynamic.SetTextureParameterValue -// 0x0010 (0x0010 - 0x0000) -struct MaterialInstanceDynamic_SetTextureParameterValue final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* Value; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_SetTextureParameterValue; - -// Function Engine.MaterialInstanceDynamic.SetTextureParameterValueByInfo -// 0x0018 (0x0018 - 0x0000) -struct MaterialInstanceDynamic_SetTextureParameterValueByInfo final -{ -public: - struct FMaterialParameterInfo ParameterInfo; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* Value; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_SetTextureParameterValueByInfo; - -// Function Engine.MaterialInstanceDynamic.SetVectorArrayParameterValue -// 0x0018 (0x0018 - 0x0000) -struct MaterialInstanceDynamic_SetVectorArrayParameterValue final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Values; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_SetVectorArrayParameterValue; - -// Function Engine.MaterialInstanceDynamic.SetVectorArrayParameterValueByInfo -// 0x0020 (0x0020 - 0x0000) -struct MaterialInstanceDynamic_SetVectorArrayParameterValueByInfo final -{ -public: - struct FMaterialParameterInfo ParameterInfo; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Values; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_SetVectorArrayParameterValueByInfo; - -// Function Engine.MaterialInstanceDynamic.SetVectorParameterValue -// 0x0018 (0x0018 - 0x0000) -struct MaterialInstanceDynamic_SetVectorParameterValue final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Value; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_SetVectorParameterValue; - -// Function Engine.MaterialInstanceDynamic.SetVectorParameterValueByInfo -// 0x0020 (0x0020 - 0x0000) -struct MaterialInstanceDynamic_SetVectorParameterValueByInfo final -{ -public: - struct FMaterialParameterInfo ParameterInfo; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Value; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_SetVectorParameterValueByInfo; - -// Function Engine.MeshVertexPainterKismetLibrary.PaintVerticesLerpAlongAxis -// 0x0030 (0x0030 - 0x0000) -struct MeshVertexPainterKismetLibrary_PaintVerticesLerpAlongAxis final -{ -public: - class UStaticMeshComponent* StaticMeshComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor StartColor; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor EndColor; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVertexPaintAxis Axis; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bConvertToSRGB; // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_MeshVertexPainterKismetLibrary_PaintVerticesLerpAlongAxis; - -// Function Engine.MeshVertexPainterKismetLibrary.PaintVerticesSingleColor -// 0x0020 (0x0020 - 0x0000) -struct MeshVertexPainterKismetLibrary_PaintVerticesSingleColor final -{ -public: - class UStaticMeshComponent* StaticMeshComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor FillColor; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bConvertToSRGB; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_MeshVertexPainterKismetLibrary_PaintVerticesSingleColor; - -// Function Engine.MeshVertexPainterKismetLibrary.RemovePaintedVertices -// 0x0008 (0x0008 - 0x0000) -struct MeshVertexPainterKismetLibrary_RemovePaintedVertices final -{ -public: - class UStaticMeshComponent* StaticMeshComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MeshVertexPainterKismetLibrary_RemovePaintedVertices; - -// Function Engine.NetPushModelHelpers.MarkPropertyDirty -// 0x0010 (0x0010 - 0x0000) -struct NetPushModelHelpers_MarkPropertyDirty final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_NetPushModelHelpers_MarkPropertyDirty; - -// Function Engine.NetPushModelHelpers.MarkPropertyDirtyFromRepIndex -// 0x0018 (0x0018 - 0x0000) -struct NetPushModelHelpers_MarkPropertyDirtyFromRepIndex final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 RepIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x000C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_NetPushModelHelpers_MarkPropertyDirtyFromRepIndex; - -// Function Engine.PawnNoiseEmitterComponent.MakeNoise -// 0x0018 (0x0018 - 0x0000) -struct PawnNoiseEmitterComponent_MakeNoise final -{ -public: - class AActor* NoiseMaker; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Loudness; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector NoiseLocation; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PawnNoiseEmitterComponent_MakeNoise; - -// Function Engine.PhysicsConstraintComponent.GetConstraintForce -// 0x0018 (0x0018 - 0x0000) -struct PhysicsConstraintComponent_GetConstraintForce final -{ -public: - struct FVector OutLinearForce; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OutAngularForce; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_GetConstraintForce; - -// Function Engine.PhysicsConstraintComponent.IsBroken -// 0x0001 (0x0001 - 0x0000) -struct PhysicsConstraintComponent_IsBroken final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_IsBroken; - -// Function Engine.PhysicsConstraintComponent.SetAngularBreakable -// 0x0008 (0x0008 - 0x0000) -struct PhysicsConstraintComponent_SetAngularBreakable final -{ -public: - bool bAngularBreakable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AngularBreakThreshold; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularBreakable; - -// Function Engine.PhysicsConstraintComponent.SetAngularDriveMode -// 0x0001 (0x0001 - 0x0000) -struct PhysicsConstraintComponent_SetAngularDriveMode final -{ -public: - EAngularDriveMode DriveMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularDriveMode; - -// Function Engine.PhysicsConstraintComponent.SetAngularDriveParams -// 0x000C (0x000C - 0x0000) -struct PhysicsConstraintComponent_SetAngularDriveParams final -{ -public: - float PositionStrength; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VelocityStrength; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InForceLimit; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularDriveParams; - -// Function Engine.PhysicsConstraintComponent.SetAngularOrientationDrive -// 0x0002 (0x0002 - 0x0000) -struct PhysicsConstraintComponent_SetAngularOrientationDrive final -{ -public: - bool bEnableSwingDrive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableTwistDrive; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularOrientationDrive; - -// Function Engine.PhysicsConstraintComponent.SetAngularOrientationTarget -// 0x000C (0x000C - 0x0000) -struct PhysicsConstraintComponent_SetAngularOrientationTarget final -{ -public: - struct FRotator InPosTarget; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularOrientationTarget; - -// Function Engine.PhysicsConstraintComponent.SetAngularPlasticity -// 0x0008 (0x0008 - 0x0000) -struct PhysicsConstraintComponent_SetAngularPlasticity final -{ -public: - bool bAngularPlasticity; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AngularPlasticityThreshold; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularPlasticity; - -// Function Engine.PhysicsConstraintComponent.SetAngularSwing1Limit -// 0x0008 (0x0008 - 0x0000) -struct PhysicsConstraintComponent_SetAngularSwing1Limit final -{ -public: - EAngularConstraintMotion MotionType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Swing1LimitAngle; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularSwing1Limit; - -// Function Engine.PhysicsConstraintComponent.SetAngularSwing2Limit -// 0x0008 (0x0008 - 0x0000) -struct PhysicsConstraintComponent_SetAngularSwing2Limit final -{ -public: - EAngularConstraintMotion MotionType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Swing2LimitAngle; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularSwing2Limit; - -// Function Engine.PhysicsConstraintComponent.SetAngularTwistLimit -// 0x0008 (0x0008 - 0x0000) -struct PhysicsConstraintComponent_SetAngularTwistLimit final -{ -public: - EAngularConstraintMotion ConstraintType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float TwistLimitAngle; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularTwistLimit; - -// Function Engine.PhysicsConstraintComponent.SetAngularVelocityDrive -// 0x0002 (0x0002 - 0x0000) -struct PhysicsConstraintComponent_SetAngularVelocityDrive final -{ -public: - bool bEnableSwingDrive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableTwistDrive; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularVelocityDrive; - -// Function Engine.PhysicsConstraintComponent.SetAngularVelocityDriveSLERP -// 0x0001 (0x0001 - 0x0000) -struct PhysicsConstraintComponent_SetAngularVelocityDriveSLERP final -{ -public: - bool bEnableSLERP; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularVelocityDriveSLERP; - -// Function Engine.PhysicsConstraintComponent.SetAngularVelocityDriveTwistAndSwing -// 0x0002 (0x0002 - 0x0000) -struct PhysicsConstraintComponent_SetAngularVelocityDriveTwistAndSwing final -{ -public: - bool bEnableTwistDrive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableSwingDrive; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularVelocityDriveTwistAndSwing; - -// Function Engine.PhysicsConstraintComponent.SetAngularVelocityTarget -// 0x000C (0x000C - 0x0000) -struct PhysicsConstraintComponent_SetAngularVelocityTarget final -{ -public: - struct FVector InVelTarget; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularVelocityTarget; - -// Function Engine.PhysicsConstraintComponent.SetConstrainedComponents -// 0x0020 (0x0020 - 0x0000) -struct PhysicsConstraintComponent_SetConstrainedComponents final -{ -public: - class UPrimitiveComponent* Component1; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName1; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* Component2; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName2; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetConstrainedComponents; - -// Function Engine.PhysicsConstraintComponent.SetConstraintReferenceFrame -// 0x0040 (0x0040 - 0x0000) -struct PhysicsConstraintComponent_SetConstraintReferenceFrame final -{ -public: - EConstraintFrame Frame; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0xF]; // 0x0001(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform RefFrame; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetConstraintReferenceFrame; - -// Function Engine.PhysicsConstraintComponent.SetConstraintReferenceOrientation -// 0x001C (0x001C - 0x0000) -struct PhysicsConstraintComponent_SetConstraintReferenceOrientation final -{ -public: - EConstraintFrame Frame; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector PriAxis; // 0x0004(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SecAxis; // 0x0010(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetConstraintReferenceOrientation; - -// Function Engine.PhysicsConstraintComponent.SetConstraintReferencePosition -// 0x0010 (0x0010 - 0x0000) -struct PhysicsConstraintComponent_SetConstraintReferencePosition final -{ -public: - EConstraintFrame Frame; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector RefPosition; // 0x0004(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetConstraintReferencePosition; - -// Function Engine.PhysicsConstraintComponent.SetDisableCollision -// 0x0001 (0x0001 - 0x0000) -struct PhysicsConstraintComponent_SetDisableCollision final -{ -public: - bool bDisableCollision; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetDisableCollision; - -// Function Engine.PhysicsConstraintComponent.SetLinearBreakable -// 0x0008 (0x0008 - 0x0000) -struct PhysicsConstraintComponent_SetLinearBreakable final -{ -public: - bool bLinearBreakable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LinearBreakThreshold; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearBreakable; - -// Function Engine.PhysicsConstraintComponent.SetLinearDriveParams -// 0x000C (0x000C - 0x0000) -struct PhysicsConstraintComponent_SetLinearDriveParams final -{ -public: - float PositionStrength; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VelocityStrength; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InForceLimit; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearDriveParams; - -// Function Engine.PhysicsConstraintComponent.SetLinearPlasticity -// 0x0008 (0x0008 - 0x0000) -struct PhysicsConstraintComponent_SetLinearPlasticity final -{ -public: - bool bLinearPlasticity; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LinearPlasticityThreshold; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearPlasticity; - -// Function Engine.PhysicsConstraintComponent.SetLinearPositionDrive -// 0x0003 (0x0003 - 0x0000) -struct PhysicsConstraintComponent_SetLinearPositionDrive final -{ -public: - bool bEnableDriveX; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableDriveY; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableDriveZ; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearPositionDrive; - -// Function Engine.PhysicsConstraintComponent.SetLinearPositionTarget -// 0x000C (0x000C - 0x0000) -struct PhysicsConstraintComponent_SetLinearPositionTarget final -{ -public: - struct FVector InPosTarget; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearPositionTarget; - -// Function Engine.PhysicsConstraintComponent.SetLinearVelocityDrive -// 0x0003 (0x0003 - 0x0000) -struct PhysicsConstraintComponent_SetLinearVelocityDrive final -{ -public: - bool bEnableDriveX; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableDriveY; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableDriveZ; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearVelocityDrive; - -// Function Engine.PhysicsConstraintComponent.SetLinearVelocityTarget -// 0x000C (0x000C - 0x0000) -struct PhysicsConstraintComponent_SetLinearVelocityTarget final -{ -public: - struct FVector InVelTarget; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearVelocityTarget; - -// Function Engine.PhysicsConstraintComponent.SetLinearXLimit -// 0x0008 (0x0008 - 0x0000) -struct PhysicsConstraintComponent_SetLinearXLimit final -{ -public: - ELinearConstraintMotion ConstraintType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LimitSize; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearXLimit; - -// Function Engine.PhysicsConstraintComponent.SetLinearYLimit -// 0x0008 (0x0008 - 0x0000) -struct PhysicsConstraintComponent_SetLinearYLimit final -{ -public: - ELinearConstraintMotion ConstraintType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LimitSize; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearYLimit; - -// Function Engine.PhysicsConstraintComponent.SetLinearZLimit -// 0x0008 (0x0008 - 0x0000) -struct PhysicsConstraintComponent_SetLinearZLimit final -{ -public: - ELinearConstraintMotion ConstraintType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LimitSize; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearZLimit; - -// Function Engine.PhysicsConstraintComponent.SetOrientationDriveSLERP -// 0x0001 (0x0001 - 0x0000) -struct PhysicsConstraintComponent_SetOrientationDriveSLERP final -{ -public: - bool bEnableSLERP; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetOrientationDriveSLERP; - -// Function Engine.PhysicsConstraintComponent.SetOrientationDriveTwistAndSwing -// 0x0002 (0x0002 - 0x0000) -struct PhysicsConstraintComponent_SetOrientationDriveTwistAndSwing final -{ -public: - bool bEnableTwistDrive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableSwingDrive; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetOrientationDriveTwistAndSwing; - -// Function Engine.PhysicsConstraintComponent.GetCurrentSwing1 -// 0x0004 (0x0004 - 0x0000) -struct PhysicsConstraintComponent_GetCurrentSwing1 final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_GetCurrentSwing1; - -// Function Engine.PhysicsConstraintComponent.GetCurrentSwing2 -// 0x0004 (0x0004 - 0x0000) -struct PhysicsConstraintComponent_GetCurrentSwing2 final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_GetCurrentSwing2; - -// Function Engine.PhysicsConstraintComponent.GetCurrentTwist -// 0x0004 (0x0004 - 0x0000) -struct PhysicsConstraintComponent_GetCurrentTwist final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_GetCurrentTwist; - -// Function Engine.PhysicsHandleComponent.GrabComponent -// 0x0020 (0x0020 - 0x0000) -struct PhysicsHandleComponent_GrabComponent final -{ -public: - class UPrimitiveComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InBoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector GrabLocation; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bConstrainRotation; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PhysicsHandleComponent_GrabComponent; - -// Function Engine.PhysicsHandleComponent.GrabComponentAtLocation -// 0x0020 (0x0020 - 0x0000) -struct PhysicsHandleComponent_GrabComponentAtLocation final -{ -public: - class UPrimitiveComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InBoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector GrabLocation; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PhysicsHandleComponent_GrabComponentAtLocation; - -// Function Engine.PhysicsHandleComponent.GrabComponentAtLocationWithRotation -// 0x0028 (0x0028 - 0x0000) -struct PhysicsHandleComponent_GrabComponentAtLocationWithRotation final -{ -public: - class UPrimitiveComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InBoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x001C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsHandleComponent_GrabComponentAtLocationWithRotation; - -// Function Engine.PhysicsHandleComponent.SetAngularDamping -// 0x0004 (0x0004 - 0x0000) -struct PhysicsHandleComponent_SetAngularDamping final -{ -public: - float NewAngularDamping; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsHandleComponent_SetAngularDamping; - -// Function Engine.PhysicsHandleComponent.SetAngularStiffness -// 0x0004 (0x0004 - 0x0000) -struct PhysicsHandleComponent_SetAngularStiffness final -{ -public: - float NewAngularStiffness; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsHandleComponent_SetAngularStiffness; - -// Function Engine.PhysicsHandleComponent.SetInterpolationSpeed -// 0x0004 (0x0004 - 0x0000) -struct PhysicsHandleComponent_SetInterpolationSpeed final -{ -public: - float NewInterpolationSpeed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsHandleComponent_SetInterpolationSpeed; - -// Function Engine.PhysicsHandleComponent.SetLinearDamping -// 0x0004 (0x0004 - 0x0000) -struct PhysicsHandleComponent_SetLinearDamping final -{ -public: - float NewLinearDamping; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsHandleComponent_SetLinearDamping; - -// Function Engine.PhysicsHandleComponent.SetLinearStiffness -// 0x0004 (0x0004 - 0x0000) -struct PhysicsHandleComponent_SetLinearStiffness final -{ -public: - float NewLinearStiffness; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsHandleComponent_SetLinearStiffness; - -// Function Engine.PhysicsHandleComponent.SetTargetLocation -// 0x000C (0x000C - 0x0000) -struct PhysicsHandleComponent_SetTargetLocation final -{ -public: - struct FVector NewLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsHandleComponent_SetTargetLocation; - -// Function Engine.PhysicsHandleComponent.SetTargetLocationAndRotation -// 0x0018 (0x0018 - 0x0000) -struct PhysicsHandleComponent_SetTargetLocationAndRotation final -{ -public: - struct FVector NewLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator NewRotation; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsHandleComponent_SetTargetLocationAndRotation; - -// Function Engine.PhysicsHandleComponent.SetTargetRotation -// 0x000C (0x000C - 0x0000) -struct PhysicsHandleComponent_SetTargetRotation final -{ -public: - struct FRotator NewRotation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsHandleComponent_SetTargetRotation; - -// Function Engine.PhysicsHandleComponent.GetGrabbedComponent -// 0x0008 (0x0008 - 0x0000) -struct PhysicsHandleComponent_GetGrabbedComponent final -{ -public: - class UPrimitiveComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsHandleComponent_GetGrabbedComponent; - -// Function Engine.PhysicsHandleComponent.GetTargetLocationAndRotation -// 0x0018 (0x0018 - 0x0000) -struct PhysicsHandleComponent_GetTargetLocationAndRotation final -{ -public: - struct FVector TargetLocation; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator TargetRotation; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsHandleComponent_GetTargetLocationAndRotation; - -// Function Engine.PlanarReflection.OnInterpToggle -// 0x0001 (0x0001 - 0x0000) -struct PlanarReflection_OnInterpToggle final -{ -public: - bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlanarReflection_OnInterpToggle; - -// Function Engine.PlatformEventsComponent.IsInLaptopMode -// 0x0001 (0x0001 - 0x0000) -struct PlatformEventsComponent_IsInLaptopMode final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlatformEventsComponent_IsInLaptopMode; - -// Function Engine.PlatformEventsComponent.IsInTabletMode -// 0x0001 (0x0001 - 0x0000) -struct PlatformEventsComponent_IsInTabletMode final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlatformEventsComponent_IsInTabletMode; - -// Function Engine.PlatformEventsComponent.SupportsConvertibleLaptops -// 0x0001 (0x0001 - 0x0000) -struct PlatformEventsComponent_SupportsConvertibleLaptops final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlatformEventsComponent_SupportsConvertibleLaptops; - -// Function Engine.PlatformInterfaceWebResponse.GetHeader -// 0x0028 (0x0028 - 0x0000) -struct PlatformInterfaceWebResponse_GetHeader final -{ -public: - int32 HeaderIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Header; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Value; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlatformInterfaceWebResponse_GetHeader; - -// Function Engine.PlatformInterfaceWebResponse.GetHeaderValue -// 0x0020 (0x0020 - 0x0000) -struct PlatformInterfaceWebResponse_GetHeaderValue final -{ -public: - class FString HeaderName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlatformInterfaceWebResponse_GetHeaderValue; - -// Function Engine.PlatformInterfaceWebResponse.GetNumHeaders -// 0x0004 (0x0004 - 0x0000) -struct PlatformInterfaceWebResponse_GetNumHeaders final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlatformInterfaceWebResponse_GetNumHeaders; - -// Function Engine.PlayerState.ReceiveCopyProperties -// 0x0008 (0x0008 - 0x0000) -struct PlayerState_ReceiveCopyProperties final -{ -public: - class APlayerState* NewPlayerState; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerState_ReceiveCopyProperties; - -// Function Engine.PlayerState.ReceiveOverrideWith -// 0x0008 (0x0008 - 0x0000) -struct PlayerState_ReceiveOverrideWith final -{ -public: - class APlayerState* OldPlayerState; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerState_ReceiveOverrideWith; - -// Function Engine.PlayerState.GetPlayerName -// 0x0010 (0x0010 - 0x0000) -struct PlayerState_GetPlayerName final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerState_GetPlayerName; - -// Function Engine.PlayerState.IsOnlyASpectator -// 0x0001 (0x0001 - 0x0000) -struct PlayerState_IsOnlyASpectator final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerState_IsOnlyASpectator; - -// Function Engine.PointLight.SetLightFalloffExponent -// 0x0004 (0x0004 - 0x0000) -struct PointLight_SetLightFalloffExponent final -{ -public: - float NewLightFalloffExponent; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PointLight_SetLightFalloffExponent; - -// Function Engine.PointLight.SetRadius -// 0x0004 (0x0004 - 0x0000) -struct PointLight_SetRadius final -{ -public: - float NewRadius; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PointLight_SetRadius; - -// Function Engine.PoseableMeshComponent.CopyPoseFromSkeletalComponent -// 0x0008 (0x0008 - 0x0000) -struct PoseableMeshComponent_CopyPoseFromSkeletalComponent final -{ -public: - class USkeletalMeshComponent* InComponentToCopy; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PoseableMeshComponent_CopyPoseFromSkeletalComponent; - -// Function Engine.PoseableMeshComponent.GetBoneLocationByName -// 0x0018 (0x0018 - 0x0000) -struct PoseableMeshComponent_GetBoneLocationByName final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBoneSpaces BoneSpace; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PoseableMeshComponent_GetBoneLocationByName; - -// Function Engine.PoseableMeshComponent.GetBoneRotationByName -// 0x0018 (0x0018 - 0x0000) -struct PoseableMeshComponent_GetBoneRotationByName final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBoneSpaces BoneSpace; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PoseableMeshComponent_GetBoneRotationByName; - -// Function Engine.PoseableMeshComponent.GetBoneScaleByName -// 0x0018 (0x0018 - 0x0000) -struct PoseableMeshComponent_GetBoneScaleByName final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBoneSpaces BoneSpace; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PoseableMeshComponent_GetBoneScaleByName; - -// Function Engine.PoseableMeshComponent.GetBoneSpaceTransformByName -// 0x0040 (0x0040 - 0x0000) -struct PoseableMeshComponent_GetBoneSpaceTransformByName final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReturnValue; // 0x0010(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PoseableMeshComponent_GetBoneSpaceTransformByName; - -// Function Engine.PoseableMeshComponent.GetBoneTransformByName -// 0x0040 (0x0040 - 0x0000) -struct PoseableMeshComponent_GetBoneTransformByName final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBoneSpaces BoneSpace; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReturnValue; // 0x0010(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PoseableMeshComponent_GetBoneTransformByName; - -// Function Engine.PoseableMeshComponent.ResetBoneTransformByName -// 0x0008 (0x0008 - 0x0000) -struct PoseableMeshComponent_ResetBoneTransformByName final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PoseableMeshComponent_ResetBoneTransformByName; - -// Function Engine.PoseableMeshComponent.SetBoneLocationByName -// 0x0018 (0x0018 - 0x0000) -struct PoseableMeshComponent_SetBoneLocationByName final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InLocation; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBoneSpaces BoneSpace; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PoseableMeshComponent_SetBoneLocationByName; - -// Function Engine.PoseableMeshComponent.SetBoneRotationByName -// 0x0018 (0x0018 - 0x0000) -struct PoseableMeshComponent_SetBoneRotationByName final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator InRotation; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EBoneSpaces BoneSpace; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PoseableMeshComponent_SetBoneRotationByName; - -// Function Engine.PoseableMeshComponent.SetBoneScaleByName -// 0x0018 (0x0018 - 0x0000) -struct PoseableMeshComponent_SetBoneScaleByName final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InScale3D; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBoneSpaces BoneSpace; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PoseableMeshComponent_SetBoneScaleByName; - -// Function Engine.PoseableMeshComponent.SetBoneSpaceTransformByName -// 0x0040 (0x0040 - 0x0000) -struct PoseableMeshComponent_SetBoneSpaceTransformByName final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform InTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PoseableMeshComponent_SetBoneSpaceTransformByName; - -// Function Engine.PoseableMeshComponent.SetBoneTransformByName -// 0x0050 (0x0050 - 0x0000) -struct PoseableMeshComponent_SetBoneTransformByName final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform InTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EBoneSpaces BoneSpace; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0xF]; // 0x0041(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PoseableMeshComponent_SetBoneTransformByName; - -// Function Engine.RuntimeVirtualTexture.GetPageTableSize -// 0x0004 (0x0004 - 0x0000) -struct RuntimeVirtualTexture_GetPageTableSize final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RuntimeVirtualTexture_GetPageTableSize; - -// Function Engine.RuntimeVirtualTexture.GetSize -// 0x0004 (0x0004 - 0x0000) -struct RuntimeVirtualTexture_GetSize final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RuntimeVirtualTexture_GetSize; - -// Function Engine.RuntimeVirtualTexture.GetTileBorderSize -// 0x0004 (0x0004 - 0x0000) -struct RuntimeVirtualTexture_GetTileBorderSize final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RuntimeVirtualTexture_GetTileBorderSize; - -// Function Engine.RuntimeVirtualTexture.GetTileCount -// 0x0004 (0x0004 - 0x0000) -struct RuntimeVirtualTexture_GetTileCount final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RuntimeVirtualTexture_GetTileCount; - -// Function Engine.RuntimeVirtualTexture.GetTileSize -// 0x0004 (0x0004 - 0x0000) -struct RuntimeVirtualTexture_GetTileSize final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RuntimeVirtualTexture_GetTileSize; - -// Function Engine.RuntimeVirtualTextureComponent.Invalidate -// 0x001C (0x001C - 0x0000) -struct RuntimeVirtualTextureComponent_Invalidate final -{ -public: - struct FBoxSphereBounds WorldBounds; // 0x0000(0x001C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RuntimeVirtualTextureComponent_Invalidate; - -// Function Engine.SceneCapture2D.OnInterpToggle -// 0x0001 (0x0001 - 0x0000) -struct SceneCapture2D_OnInterpToggle final -{ -public: - bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneCapture2D_OnInterpToggle; - -// Function Engine.SceneCaptureCube.OnInterpToggle -// 0x0001 (0x0001 - 0x0000) -struct SceneCaptureCube_OnInterpToggle final -{ -public: - bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneCaptureCube_OnInterpToggle; - -// Function Engine.SkeletalMesh.SetDefaultAnimatingRig -// 0x0028 (0x0028 - 0x0000) -struct SkeletalMesh_SetDefaultAnimatingRig final -{ -public: - TSoftObjectPtr InAnimatingRig; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_SetDefaultAnimatingRig; - -// Function Engine.SkeletalMesh.SetLODSettings -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMesh_SetLODSettings final -{ -public: - class USkeletalMeshLODSettings* InLODSettings; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_SetLODSettings; - -// Function Engine.SkeletalMesh.SetMaterials -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMesh_SetMaterials final -{ -public: - TArray InMaterials; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_SetMaterials; - -// Function Engine.SkeletalMesh.SetMeshClothingAssets -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMesh_SetMeshClothingAssets final -{ -public: - TArray InMeshClothingAssets; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_SetMeshClothingAssets; - -// Function Engine.SkeletalMesh.SetMorphTargets -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMesh_SetMorphTargets final -{ -public: - TArray InMorphTargets; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_SetMorphTargets; - -// Function Engine.SkeletalMesh.FindSocket -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMesh_FindSocket final -{ -public: - class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USkeletalMeshSocket* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_FindSocket; - -// Function Engine.SkeletalMesh.FindSocketAndIndex -// 0x0018 (0x0018 - 0x0000) -struct SkeletalMesh_FindSocketAndIndex final -{ -public: - class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OutIndex; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USkeletalMeshSocket* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_FindSocketAndIndex; - -// Function Engine.SkeletalMesh.FindSocketInfo -// 0x0050 (0x0050 - 0x0000) -struct SkeletalMesh_FindSocketInfo final -{ -public: - class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform OutTransform; // 0x0010(0x0030)(Parm, OutParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - int32 OutBoneIndex; // 0x0040(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OutIndex; // 0x0044(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USkeletalMeshSocket* ReturnValue; // 0x0048(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_FindSocketInfo; - -// Function Engine.SkeletalMesh.GetBounds -// 0x001C (0x001C - 0x0000) -struct SkeletalMesh_GetBounds final -{ -public: - struct FBoxSphereBounds ReturnValue; // 0x0000(0x001C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_GetBounds; - -// Function Engine.SkeletalMesh.GetDefaultAnimatingRig -// 0x0028 (0x0028 - 0x0000) -struct SkeletalMesh_GetDefaultAnimatingRig final -{ -public: - TSoftObjectPtr ReturnValue; // 0x0000(0x0028)(Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_GetDefaultAnimatingRig; - -// Function Engine.SkeletalMesh.GetImportedBounds -// 0x001C (0x001C - 0x0000) -struct SkeletalMesh_GetImportedBounds final -{ -public: - struct FBoxSphereBounds ReturnValue; // 0x0000(0x001C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_GetImportedBounds; - -// Function Engine.SkeletalMesh.GetLODSettings -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMesh_GetLODSettings final -{ -public: - const class USkeletalMeshLODSettings* ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_GetLODSettings; - -// Function Engine.SkeletalMesh.GetMaterials -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMesh_GetMaterials final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_GetMaterials; - -// Function Engine.SkeletalMesh.GetMeshClothingAssets -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMesh_GetMeshClothingAssets final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_GetMeshClothingAssets; - -// Function Engine.SkeletalMesh.GetMorphTargets -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMesh_GetMorphTargets final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_GetMorphTargets; - -// Function Engine.SkeletalMesh.GetNodeMappingContainer -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMesh_GetNodeMappingContainer final -{ -public: - class UBlueprint* SourceAsset; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNodeMappingContainer* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_GetNodeMappingContainer; - -// Function Engine.SkeletalMesh.GetNodeMappingData -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMesh_GetNodeMappingData final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_GetNodeMappingData; - -// Function Engine.SkeletalMesh.GetPhysicsAsset -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMesh_GetPhysicsAsset final -{ -public: - class UPhysicsAsset* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_GetPhysicsAsset; - -// Function Engine.SkeletalMesh.GetShadowPhysicsAsset -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMesh_GetShadowPhysicsAsset final -{ -public: - class UPhysicsAsset* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_GetShadowPhysicsAsset; - -// Function Engine.SkeletalMesh.GetSkeleton -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMesh_GetSkeleton final -{ -public: - const class USkeleton* ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_GetSkeleton; - -// Function Engine.SkeletalMesh.GetSocketByIndex -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMesh_GetSocketByIndex final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USkeletalMeshSocket* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_GetSocketByIndex; - -// Function Engine.SkeletalMesh.IsSectionUsingCloth -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMesh_IsSectionUsingCloth final -{ -public: - int32 InSectionIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCheckCorrespondingSections; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0005(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMesh_IsSectionUsingCloth; - -// Function Engine.SkeletalMesh.K2_GetAllMorphTargetNames -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMesh_K2_GetAllMorphTargetNames final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_K2_GetAllMorphTargetNames; - -// Function Engine.SkeletalMesh.NumSockets -// 0x0004 (0x0004 - 0x0000) -struct SkeletalMesh_NumSockets final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_NumSockets; - -// Function Engine.SkyAtmosphereComponent.GetAtmosphereTransmitanceOnGroundAtPlanetTop -// 0x0018 (0x0018 - 0x0000) -struct SkyAtmosphereComponent_GetAtmosphereTransmitanceOnGroundAtPlanetTop final -{ -public: - class UDirectionalLightComponent* DirectionalLight; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_GetAtmosphereTransmitanceOnGroundAtPlanetTop; - -// Function Engine.SkyAtmosphereComponent.OverrideAtmosphereLightDirection -// 0x0010 (0x0010 - 0x0000) -struct SkyAtmosphereComponent_OverrideAtmosphereLightDirection final -{ -public: - int32 AtmosphereLightIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LightDirection; // 0x0004(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_OverrideAtmosphereLightDirection; - -// Function Engine.SkyAtmosphereComponent.SetAerialPerspectiveStartDepth -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetAerialPerspectiveStartDepth final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetAerialPerspectiveStartDepth; - -// Function Engine.SkyAtmosphereComponent.SetAerialPespectiveViewDistanceScale -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetAerialPespectiveViewDistanceScale final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetAerialPespectiveViewDistanceScale; - -// Function Engine.SkyAtmosphereComponent.SetAtmosphereHeight -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetAtmosphereHeight final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetAtmosphereHeight; - -// Function Engine.SkyAtmosphereComponent.SetHeightFogAccurateInscatteringColor -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetHeightFogAccurateInscatteringColor final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetHeightFogAccurateInscatteringColor; - -// Function Engine.SkyAtmosphereComponent.SetHeightFogContribution -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetHeightFogContribution final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetHeightFogContribution; - -// Function Engine.SkyAtmosphereComponent.SetHeightFogContributionDesaturation -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetHeightFogContributionDesaturation final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetHeightFogContributionDesaturation; - -// Function Engine.SkyAtmosphereComponent.SetHeightFogContributionDesaturationDirectionalInscattering -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetHeightFogContributionDesaturationDirectionalInscattering final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetHeightFogContributionDesaturationDirectionalInscattering; - -// Function Engine.SkyAtmosphereComponent.SetHeightFogContributionDesaturationInscattering -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetHeightFogContributionDesaturationInscattering final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetHeightFogContributionDesaturationInscattering; - -// Function Engine.SkyAtmosphereComponent.SetHeightFogContributionDirectionalInscaterring -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetHeightFogContributionDirectionalInscaterring final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetHeightFogContributionDirectionalInscaterring; - -// Function Engine.SkyAtmosphereComponent.SetHeightFogContributionInscattering -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetHeightFogContributionInscattering final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetHeightFogContributionInscattering; - -// Function Engine.SkyAtmosphereComponent.SetHorizonToZenithColorationDesaturation -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetHorizonToZenithColorationDesaturation final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetHorizonToZenithColorationDesaturation; - -// Function Engine.SkyAtmosphereComponent.SetHorizonToZenithColorationIntensity -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetHorizonToZenithColorationIntensity final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetHorizonToZenithColorationIntensity; - -// Function Engine.SkyAtmosphereComponent.SetHorizonToZenithColorationTexture -// 0x0008 (0x0008 - 0x0000) -struct SkyAtmosphereComponent_SetHorizonToZenithColorationTexture final -{ -public: - class UTexture2D* NewValue; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetHorizonToZenithColorationTexture; - -// Function Engine.SkyAtmosphereComponent.SetHorizonToZenithColorationU -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetHorizonToZenithColorationU final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetHorizonToZenithColorationU; - -// Function Engine.SkyAtmosphereComponent.SetHorizonToZenithFogDesaturation -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetHorizonToZenithFogDesaturation final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetHorizonToZenithFogDesaturation; - -// Function Engine.SkyAtmosphereComponent.SetHorizonToZenithFogIntensity -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetHorizonToZenithFogIntensity final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetHorizonToZenithFogIntensity; - -// Function Engine.SkyAtmosphereComponent.SetHorizonToZenithFogOpticalDepthPower -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetHorizonToZenithFogOpticalDepthPower final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetHorizonToZenithFogOpticalDepthPower; - -// Function Engine.SkyAtmosphereComponent.SetHorizonToZenithFogOpticalDepthScale -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetHorizonToZenithFogOpticalDepthScale final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetHorizonToZenithFogOpticalDepthScale; - -// Function Engine.SkyAtmosphereComponent.SetMieAbsorption -// 0x0010 (0x0010 - 0x0000) -struct SkyAtmosphereComponent_SetMieAbsorption final -{ -public: - struct FLinearColor NewValue; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetMieAbsorption; - -// Function Engine.SkyAtmosphereComponent.SetMieAbsorptionScale -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetMieAbsorptionScale final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetMieAbsorptionScale; - -// Function Engine.SkyAtmosphereComponent.SetMieAnisotropy -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetMieAnisotropy final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetMieAnisotropy; - -// Function Engine.SkyAtmosphereComponent.SetMieExponentialDistribution -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetMieExponentialDistribution final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetMieExponentialDistribution; - -// Function Engine.SkyAtmosphereComponent.SetMieScattering -// 0x0010 (0x0010 - 0x0000) -struct SkyAtmosphereComponent_SetMieScattering final -{ -public: - struct FLinearColor NewValue; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetMieScattering; - -// Function Engine.SkyAtmosphereComponent.SetMieScatteringScale -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetMieScatteringScale final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetMieScatteringScale; - -// Function Engine.SkyAtmosphereComponent.SetMultiScatteringFactor -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetMultiScatteringFactor final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetMultiScatteringFactor; - -// Function Engine.SkyAtmosphereComponent.SetOtherAbsorption -// 0x0010 (0x0010 - 0x0000) -struct SkyAtmosphereComponent_SetOtherAbsorption final -{ -public: - struct FLinearColor NewValue; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetOtherAbsorption; - -// Function Engine.SkyAtmosphereComponent.SetOtherAbsorptionScale -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetOtherAbsorptionScale final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetOtherAbsorptionScale; - -// Function Engine.SkyAtmosphereComponent.SetRayleighExponentialDistribution -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetRayleighExponentialDistribution final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetRayleighExponentialDistribution; - -// Function Engine.SkyAtmosphereComponent.SetRayleighScattering -// 0x0010 (0x0010 - 0x0000) -struct SkyAtmosphereComponent_SetRayleighScattering final -{ -public: - struct FLinearColor NewValue; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetRayleighScattering; - -// Function Engine.SkyAtmosphereComponent.SetRayleighScatteringScale -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetRayleighScatteringScale final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetRayleighScatteringScale; - -// Function Engine.SkyAtmosphereComponent.SetSkyDesaturation -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetSkyDesaturation final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetSkyDesaturation; - -// Function Engine.SkyAtmosphereComponent.SetSkyLuminanceFactor -// 0x0010 (0x0010 - 0x0000) -struct SkyAtmosphereComponent_SetSkyLuminanceFactor final -{ -public: - struct FLinearColor NewValue; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetSkyLuminanceFactor; - -// Function Engine.SkyAtmosphereComponent.SetTransmittanceMinLightElevationAngle -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetTransmittanceMinLightElevationAngle final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetTransmittanceMinLightElevationAngle; - -// Function Engine.WindAffectedComponentRefresh.PauseWindUpdates -// 0x0001 (0x0001 - 0x0000) -struct WindAffectedComponentRefresh_PauseWindUpdates final -{ -public: - bool bPause; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindAffectedComponentRefresh_PauseWindUpdates; - -// Function Engine.WindAffectedComponentRefresh.SetWindRefreshRate -// 0x0004 (0x0004 - 0x0000) -struct WindAffectedComponentRefresh_SetWindRefreshRate final -{ -public: - float NewWindRefreshRate; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindAffectedComponentRefresh_SetWindRefreshRate; - -// Function Engine.WindAffectedComponentRefresh.WindUpdatesPaused -// 0x0001 (0x0001 - 0x0000) -struct WindAffectedComponentRefresh_WindUpdatesPaused final -{ -public: - bool bPaused; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindAffectedComponentRefresh_WindUpdatesPaused; - -// Function Engine.SoundSubmix.AddEnvelopeFollowerDelegate -// 0x0018 (0x0018 - 0x0000) -struct SoundSubmix_AddEnvelopeFollowerDelegate final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate& Envelope)> OnSubmixEnvelopeBP; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SoundSubmix_AddEnvelopeFollowerDelegate; - -// Function Engine.SoundSubmix.AddSpectralAnalysisDelegate -// 0x0040 (0x0040 - 0x0000) -struct SoundSubmix_AddSpectralAnalysisDelegate final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray InBandSettings; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TDelegate& Magnitude)> OnSubmixSpectralAnalysisBP; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - float UpdateRate; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DecibelNoiseFloor; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDoNormalize; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDoAutoRange; // 0x0031(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_32[0x2]; // 0x0032(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float AutoRangeAttackTime; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AutoRangeReleaseTime; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SoundSubmix_AddSpectralAnalysisDelegate; - -// Function Engine.SoundSubmix.RemoveSpectralAnalysisDelegate -// 0x0018 (0x0018 - 0x0000) -struct SoundSubmix_RemoveSpectralAnalysisDelegate final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate& Magnitude)> OnSubmixSpectralAnalysisBP; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SoundSubmix_RemoveSpectralAnalysisDelegate; - -// Function Engine.SoundSubmix.SetSubmixOutputVolume -// 0x0010 (0x0010 - 0x0000) -struct SoundSubmix_SetSubmixOutputVolume final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InOutputVolume; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SoundSubmix_SetSubmixOutputVolume; - -// Function Engine.SoundSubmix.StartEnvelopeFollowing -// 0x0008 (0x0008 - 0x0000) -struct SoundSubmix_StartEnvelopeFollowing final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SoundSubmix_StartEnvelopeFollowing; - -// Function Engine.SoundSubmix.StartRecordingOutput -// 0x0010 (0x0010 - 0x0000) -struct SoundSubmix_StartRecordingOutput final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExpectedDuration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SoundSubmix_StartRecordingOutput; - -// Function Engine.SoundSubmix.StartSpectralAnalysis -// 0x0018 (0x0018 - 0x0000) -struct SoundSubmix_StartSpectralAnalysis final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFFTSize FFTSize; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFFTPeakInterpolationMethod InterpolationMethod; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFFTWindowType WindowType; // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B[0x1]; // 0x000B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float HopSize; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAudioSpectrumType SpectrumType; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SoundSubmix_StartSpectralAnalysis; - -// Function Engine.SoundSubmix.StopEnvelopeFollowing -// 0x0008 (0x0008 - 0x0000) -struct SoundSubmix_StopEnvelopeFollowing final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SoundSubmix_StopEnvelopeFollowing; - -// Function Engine.SoundSubmix.StopRecordingOutput -// 0x0038 (0x0038 - 0x0000) -struct SoundSubmix_StopRecordingOutput final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAudioRecordingExportType ExportType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Name_0; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Path; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundWave* ExistingSoundWaveToOverwrite; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SoundSubmix_StopRecordingOutput; - -// Function Engine.SoundSubmix.StopSpectralAnalysis -// 0x0008 (0x0008 - 0x0000) -struct SoundSubmix_StopSpectralAnalysis final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SoundSubmix_StopSpectralAnalysis; - -// Function Engine.SplineMeshComponent.SetBoundaryMax -// 0x0008 (0x0008 - 0x0000) -struct SplineMeshComponent_SetBoundaryMax final -{ -public: - float InBoundaryMax; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateMesh; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineMeshComponent_SetBoundaryMax; - -// Function Engine.SplineMeshComponent.SetBoundaryMin -// 0x0008 (0x0008 - 0x0000) -struct SplineMeshComponent_SetBoundaryMin final -{ -public: - float InBoundaryMin; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateMesh; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineMeshComponent_SetBoundaryMin; - -// Function Engine.SplineMeshComponent.SetEndOffset -// 0x000C (0x000C - 0x0000) -struct SplineMeshComponent_SetEndOffset final -{ -public: - struct FVector2D EndOffset; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateMesh; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineMeshComponent_SetEndOffset; - -// Function Engine.SplineMeshComponent.SetEndPosition -// 0x0010 (0x0010 - 0x0000) -struct SplineMeshComponent_SetEndPosition final -{ -public: - struct FVector EndPos; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateMesh; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineMeshComponent_SetEndPosition; - -// Function Engine.SplineMeshComponent.SetEndRoll -// 0x0008 (0x0008 - 0x0000) -struct SplineMeshComponent_SetEndRoll final -{ -public: - float EndRoll; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateMesh; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineMeshComponent_SetEndRoll; - -// Function Engine.SplineMeshComponent.SetEndScale -// 0x000C (0x000C - 0x0000) -struct SplineMeshComponent_SetEndScale final -{ -public: - struct FVector2D EndScale; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateMesh; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineMeshComponent_SetEndScale; - -// Function Engine.SplineMeshComponent.SetEndTangent -// 0x0010 (0x0010 - 0x0000) -struct SplineMeshComponent_SetEndTangent final -{ -public: - struct FVector EndTangent; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateMesh; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineMeshComponent_SetEndTangent; - -// Function Engine.SplineMeshComponent.SetForwardAxis -// 0x0002 (0x0002 - 0x0000) -struct SplineMeshComponent_SetForwardAxis final -{ -public: - ESplineMeshAxis InForwardAxis; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateMesh; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineMeshComponent_SetForwardAxis; - -// Function Engine.SplineMeshComponent.SetSplineUpDir -// 0x0010 (0x0010 - 0x0000) -struct SplineMeshComponent_SetSplineUpDir final -{ -public: - struct FVector InSplineUpDir; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateMesh; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineMeshComponent_SetSplineUpDir; - -// Function Engine.SplineMeshComponent.SetStartAndEnd -// 0x0034 (0x0034 - 0x0000) -struct SplineMeshComponent_SetStartAndEnd final -{ -public: - struct FVector StartPos; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector StartTangent; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector EndPos; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector EndTangent; // 0x0024(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateMesh; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineMeshComponent_SetStartAndEnd; - -// Function Engine.SplineMeshComponent.SetStartOffset -// 0x000C (0x000C - 0x0000) -struct SplineMeshComponent_SetStartOffset final -{ -public: - struct FVector2D StartOffset; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateMesh; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineMeshComponent_SetStartOffset; - -// Function Engine.SplineMeshComponent.SetStartPosition -// 0x0010 (0x0010 - 0x0000) -struct SplineMeshComponent_SetStartPosition final -{ -public: - struct FVector StartPos; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateMesh; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineMeshComponent_SetStartPosition; - -// Function Engine.SplineMeshComponent.SetStartRoll -// 0x0008 (0x0008 - 0x0000) -struct SplineMeshComponent_SetStartRoll final -{ -public: - float StartRoll; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateMesh; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineMeshComponent_SetStartRoll; - -// Function Engine.SplineMeshComponent.SetStartScale -// 0x000C (0x000C - 0x0000) -struct SplineMeshComponent_SetStartScale final -{ -public: - struct FVector2D StartScale; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateMesh; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineMeshComponent_SetStartScale; - -// Function Engine.SplineMeshComponent.SetStartTangent -// 0x0010 (0x0010 - 0x0000) -struct SplineMeshComponent_SetStartTangent final -{ -public: - struct FVector StartTangent; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateMesh; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineMeshComponent_SetStartTangent; - -// Function Engine.SplineMeshComponent.GetBoundaryMax -// 0x0004 (0x0004 - 0x0000) -struct SplineMeshComponent_GetBoundaryMax final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineMeshComponent_GetBoundaryMax; - -// Function Engine.SplineMeshComponent.GetBoundaryMin -// 0x0004 (0x0004 - 0x0000) -struct SplineMeshComponent_GetBoundaryMin final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineMeshComponent_GetBoundaryMin; - -// Function Engine.SplineMeshComponent.GetEndOffset -// 0x0008 (0x0008 - 0x0000) -struct SplineMeshComponent_GetEndOffset final -{ -public: - struct FVector2D ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineMeshComponent_GetEndOffset; - -// Function Engine.SplineMeshComponent.GetEndPosition -// 0x000C (0x000C - 0x0000) -struct SplineMeshComponent_GetEndPosition final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineMeshComponent_GetEndPosition; - -// Function Engine.SplineMeshComponent.GetEndRoll -// 0x0004 (0x0004 - 0x0000) -struct SplineMeshComponent_GetEndRoll final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineMeshComponent_GetEndRoll; - -// Function Engine.SplineMeshComponent.GetEndScale -// 0x0008 (0x0008 - 0x0000) -struct SplineMeshComponent_GetEndScale final -{ -public: - struct FVector2D ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineMeshComponent_GetEndScale; - -// Function Engine.SplineMeshComponent.GetEndTangent -// 0x000C (0x000C - 0x0000) -struct SplineMeshComponent_GetEndTangent final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineMeshComponent_GetEndTangent; - -// Function Engine.SplineMeshComponent.GetForwardAxis -// 0x0001 (0x0001 - 0x0000) -struct SplineMeshComponent_GetForwardAxis final -{ -public: - ESplineMeshAxis ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineMeshComponent_GetForwardAxis; - -// Function Engine.SplineMeshComponent.GetSplineUpDir -// 0x000C (0x000C - 0x0000) -struct SplineMeshComponent_GetSplineUpDir final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineMeshComponent_GetSplineUpDir; - -// Function Engine.SplineMeshComponent.GetStartOffset -// 0x0008 (0x0008 - 0x0000) -struct SplineMeshComponent_GetStartOffset final -{ -public: - struct FVector2D ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineMeshComponent_GetStartOffset; - -// Function Engine.SplineMeshComponent.GetStartPosition -// 0x000C (0x000C - 0x0000) -struct SplineMeshComponent_GetStartPosition final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineMeshComponent_GetStartPosition; - -// Function Engine.SplineMeshComponent.GetStartRoll -// 0x0004 (0x0004 - 0x0000) -struct SplineMeshComponent_GetStartRoll final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineMeshComponent_GetStartRoll; - -// Function Engine.SplineMeshComponent.GetStartScale -// 0x0008 (0x0008 - 0x0000) -struct SplineMeshComponent_GetStartScale final -{ -public: - struct FVector2D ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineMeshComponent_GetStartScale; - -// Function Engine.SplineMeshComponent.GetStartTangent -// 0x000C (0x000C - 0x0000) -struct SplineMeshComponent_GetStartTangent final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineMeshComponent_GetStartTangent; - -// Function Engine.StereoLayerShapeCylinder.SetHeight -// 0x0004 (0x0004 - 0x0000) -struct StereoLayerShapeCylinder_SetHeight final -{ -public: - int32 InHeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StereoLayerShapeCylinder_SetHeight; - -// Function Engine.StereoLayerShapeCylinder.SetOverlayArc -// 0x0004 (0x0004 - 0x0000) -struct StereoLayerShapeCylinder_SetOverlayArc final -{ -public: - float InOverlayArc; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StereoLayerShapeCylinder_SetOverlayArc; - -// Function Engine.StereoLayerShapeCylinder.SetRadius -// 0x0004 (0x0004 - 0x0000) -struct StereoLayerShapeCylinder_SetRadius final -{ -public: - float InRadius; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StereoLayerShapeCylinder_SetRadius; - -// Function Engine.StereoLayerShapeEquirect.SetEquirectProps -// 0x0048 (0x0048 - 0x0000) -struct StereoLayerShapeEquirect_SetEquirectProps final -{ -public: - struct FEquirectProps InScaleBiases; // 0x0000(0x0048)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StereoLayerShapeEquirect_SetEquirectProps; - -// Function Engine.TwitterIntegrationBase.AuthorizeAccounts -// 0x0001 (0x0001 - 0x0000) -struct TwitterIntegrationBase_AuthorizeAccounts final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TwitterIntegrationBase_AuthorizeAccounts; - -// Function Engine.TwitterIntegrationBase.CanShowTweetUI -// 0x0001 (0x0001 - 0x0000) -struct TwitterIntegrationBase_CanShowTweetUI final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TwitterIntegrationBase_CanShowTweetUI; - -// Function Engine.TwitterIntegrationBase.GetAccountName -// 0x0018 (0x0018 - 0x0000) -struct TwitterIntegrationBase_GetAccountName final -{ -public: - int32 AccountIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TwitterIntegrationBase_GetAccountName; - -// Function Engine.TwitterIntegrationBase.GetNumAccounts -// 0x0004 (0x0004 - 0x0000) -struct TwitterIntegrationBase_GetNumAccounts final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TwitterIntegrationBase_GetNumAccounts; - -// Function Engine.TwitterIntegrationBase.ShowTweetUI -// 0x0038 (0x0038 - 0x0000) -struct TwitterIntegrationBase_ShowTweetUI final -{ -public: - class FString InitialMessage; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString URL; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Picture; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TwitterIntegrationBase_ShowTweetUI; - -// Function Engine.TwitterIntegrationBase.TwitterRequest -// 0x0030 (0x0030 - 0x0000) -struct TwitterIntegrationBase_TwitterRequest final -{ -public: - class FString URL; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ParamKeysAndValues; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - ETwitterRequestMethod RequestMethod; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 AccountIndex; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TwitterIntegrationBase_TwitterRequest; - -// Function Engine.ViewportStatsSubsystem.AddDisplayDelegate -// 0x0014 (0x0014 - 0x0000) -struct ViewportStatsSubsystem_AddDisplayDelegate final -{ -public: - TDelegate Delegate; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ViewportStatsSubsystem_AddDisplayDelegate; - -// Function Engine.ViewportStatsSubsystem.AddTimedDisplay -// 0x0030 (0x0030 - 0x0000) -struct ViewportStatsSubsystem_AddTimedDisplay final -{ -public: - class FText Text; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0018(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Duration; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ViewportStatsSubsystem_AddTimedDisplay; - -// Function Engine.ViewportStatsSubsystem.RemoveDisplayDelegate -// 0x0004 (0x0004 - 0x0000) -struct ViewportStatsSubsystem_RemoveDisplayDelegate final -{ -public: - int32 IndexToRemove; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ViewportStatsSubsystem_RemoveDisplayDelegate; - -// Function Engine.VisualLoggerKismetLibrary.EnableRecording -// 0x0001 (0x0001 - 0x0000) -struct VisualLoggerKismetLibrary_EnableRecording final -{ -public: - bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VisualLoggerKismetLibrary_EnableRecording; - -// Function Engine.VisualLoggerKismetLibrary.LogBox -// 0x0058 (0x0058 - 0x0000) -struct VisualLoggerKismetLibrary_LogBox final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBox BoxShape; // 0x0008(0x001C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Text; // 0x0028(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ObjectColor; // 0x0038(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName LogCategory; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAddToMessageLog; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_VisualLoggerKismetLibrary_LogBox; - -// Function Engine.VisualLoggerKismetLibrary.LogLocation -// 0x0048 (0x0048 - 0x0000) -struct VisualLoggerKismetLibrary_LogLocation final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Text; // 0x0018(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ObjectColor; // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName LogCategory; // 0x003C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAddToMessageLog; // 0x0044(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_VisualLoggerKismetLibrary_LogLocation; - -// Function Engine.VisualLoggerKismetLibrary.LogSegment -// 0x0050 (0x0050 - 0x0000) -struct VisualLoggerKismetLibrary_LogSegment final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SegmentStart; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SegmentEnd; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Text; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ObjectColor; // 0x0030(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0040(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName CategoryName; // 0x0044(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAddToMessageLog; // 0x004C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_VisualLoggerKismetLibrary_LogSegment; - -// Function Engine.VisualLoggerKismetLibrary.LogText -// 0x0028 (0x0028 - 0x0000) -struct VisualLoggerKismetLibrary_LogText final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Text; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName LogCategory; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAddToMessageLog; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_VisualLoggerKismetLibrary_LogText; - -// Function Engine.VisualLoggerKismetLibrary.RedirectVislog -// 0x0010 (0x0010 - 0x0000) -struct VisualLoggerKismetLibrary_RedirectVislog final -{ -public: - class UObject* SourceOwner; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* DestinationOwner; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VisualLoggerKismetLibrary_RedirectVislog; - -// Function Engine.VOIPTalker.CreateTalkerForPlayer -// 0x0010 (0x0010 - 0x0000) -struct VOIPTalker_CreateTalkerForPlayer final -{ -public: - class APlayerState* OwningState; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UVOIPTalker* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VOIPTalker_CreateTalkerForPlayer; - -// Function Engine.VOIPTalker.BPOnTalkingBegin -// 0x0008 (0x0008 - 0x0000) -struct VOIPTalker_BPOnTalkingBegin final -{ -public: - class UAudioComponent* AudioComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VOIPTalker_BPOnTalkingBegin; - -// Function Engine.VOIPTalker.GetVoiceLevel -// 0x0004 (0x0004 - 0x0000) -struct VOIPTalker_GetVoiceLevel final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VOIPTalker_GetVoiceLevel; - -// Function Engine.VOIPTalker.RegisterWithPlayerState -// 0x0008 (0x0008 - 0x0000) -struct VOIPTalker_RegisterWithPlayerState final -{ -public: - class APlayerState* OwningState; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VOIPTalker_RegisterWithPlayerState; - -// Function Engine.VOIPStatics.SetMicThreshold -// 0x0004 (0x0004 - 0x0000) -struct VOIPStatics_SetMicThreshold final -{ -public: - float InThreshold; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VOIPStatics_SetMicThreshold; - -// Function Engine.VolumetricCloudComponent.SetbUsePerSampleAtmosphericLightTransmittance -// 0x0001 (0x0001 - 0x0000) -struct VolumetricCloudComponent_SetbUsePerSampleAtmosphericLightTransmittance final -{ -public: - bool NewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VolumetricCloudComponent_SetbUsePerSampleAtmosphericLightTransmittance; - -// Function Engine.VolumetricCloudComponent.SetGroundAlbedo -// 0x0004 (0x0004 - 0x0000) -struct VolumetricCloudComponent_SetGroundAlbedo final -{ -public: - struct FColor NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VolumetricCloudComponent_SetGroundAlbedo; - -// Function Engine.VolumetricCloudComponent.SetLayerBottomAltitude -// 0x0004 (0x0004 - 0x0000) -struct VolumetricCloudComponent_SetLayerBottomAltitude final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VolumetricCloudComponent_SetLayerBottomAltitude; - -// Function Engine.VolumetricCloudComponent.SetLayerHeight -// 0x0004 (0x0004 - 0x0000) -struct VolumetricCloudComponent_SetLayerHeight final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VolumetricCloudComponent_SetLayerHeight; - -// Function Engine.VolumetricCloudComponent.SetMaterial -// 0x0008 (0x0008 - 0x0000) -struct VolumetricCloudComponent_SetMaterial final -{ -public: - class UMaterialInterface* NewValue; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VolumetricCloudComponent_SetMaterial; - -// Function Engine.VolumetricCloudComponent.SetPlanetRadius -// 0x0004 (0x0004 - 0x0000) -struct VolumetricCloudComponent_SetPlanetRadius final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VolumetricCloudComponent_SetPlanetRadius; - -// Function Engine.VolumetricCloudComponent.SetReflectionSampleCountScale -// 0x0004 (0x0004 - 0x0000) -struct VolumetricCloudComponent_SetReflectionSampleCountScale final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VolumetricCloudComponent_SetReflectionSampleCountScale; - -// Function Engine.VolumetricCloudComponent.SetShadowReflectionSampleCountScale -// 0x0004 (0x0004 - 0x0000) -struct VolumetricCloudComponent_SetShadowReflectionSampleCountScale final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VolumetricCloudComponent_SetShadowReflectionSampleCountScale; - -// Function Engine.VolumetricCloudComponent.SetShadowTracingDistance -// 0x0004 (0x0004 - 0x0000) -struct VolumetricCloudComponent_SetShadowTracingDistance final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VolumetricCloudComponent_SetShadowTracingDistance; - -// Function Engine.VolumetricCloudComponent.SetShadowViewSampleCountScale -// 0x0004 (0x0004 - 0x0000) -struct VolumetricCloudComponent_SetShadowViewSampleCountScale final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VolumetricCloudComponent_SetShadowViewSampleCountScale; - -// Function Engine.VolumetricCloudComponent.SetSkyLightCloudBottomOcclusion -// 0x0004 (0x0004 - 0x0000) -struct VolumetricCloudComponent_SetSkyLightCloudBottomOcclusion final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VolumetricCloudComponent_SetSkyLightCloudBottomOcclusion; - -// Function Engine.VolumetricCloudComponent.SetStopTracingTransmittanceThreshold -// 0x0004 (0x0004 - 0x0000) -struct VolumetricCloudComponent_SetStopTracingTransmittanceThreshold final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VolumetricCloudComponent_SetStopTracingTransmittanceThreshold; - -// Function Engine.VolumetricCloudComponent.SetTracingMaxDistance -// 0x0004 (0x0004 - 0x0000) -struct VolumetricCloudComponent_SetTracingMaxDistance final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VolumetricCloudComponent_SetTracingMaxDistance; - -// Function Engine.VolumetricCloudComponent.SetTracingStartMaxDistance -// 0x0004 (0x0004 - 0x0000) -struct VolumetricCloudComponent_SetTracingStartMaxDistance final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VolumetricCloudComponent_SetTracingStartMaxDistance; - -// Function Engine.VolumetricCloudComponent.SetViewSampleCountScale -// 0x0004 (0x0004 - 0x0000) -struct VolumetricCloudComponent_SetViewSampleCountScale final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VolumetricCloudComponent_SetViewSampleCountScale; - -// Function Engine.WLightProbesVolumeComponent.SetBounceBoost -// 0x0004 (0x0004 - 0x0000) -struct WLightProbesVolumeComponent_SetBounceBoost final -{ -public: - float NewBoostValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WLightProbesVolumeComponent_SetBounceBoost; - -// Function Engine.WLightProbesVolumeComponent.SetFade -// 0x0004 (0x0004 - 0x0000) -struct WLightProbesVolumeComponent_SetFade final -{ -public: - float fade_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WLightProbesVolumeComponent_SetFade; - -} - diff --git a/Hogwarts Legacy/SDK/Engine_structs.hpp b/Hogwarts Legacy/SDK/Engine_structs.hpp deleted file mode 100644 index c8d5439..0000000 --- a/Hogwarts Legacy/SDK/Engine_structs.hpp +++ /dev/null @@ -1,15138 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Engine - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" -#include "PhysicsCore_structs.hpp" -#include "Slate_structs.hpp" -#include "InputCore_structs.hpp" -#include "Chaos_structs.hpp" - - -namespace SDK -{ - -// Enum Engine.ETextGender -// NumValues: 0x0004 -enum class ETextGender : uint8 -{ - Masculine = 0, - Feminine = 1, - Neuter = 2, - ETextGender_MAX = 3, -}; - -// Enum Engine.EFormatArgumentType -// NumValues: 0x0007 -enum class EFormatArgumentType : uint8 -{ - Int = 0, - UInt = 1, - Float = 2, - Double = 3, - Text = 4, - Gender = 5, - EFormatArgumentType_MAX = 6, -}; - -// Enum Engine.EEndPlayReason -// NumValues: 0x0006 -enum class EEndPlayReason : uint8 -{ - Destroyed = 0, - LevelTransition = 1, - EndPlayInEditor = 2, - RemovedFromWorld = 3, - Quit = 4, - EEndPlayReason_MAX = 5, -}; - -// Enum Engine.ETickingGroup -// NumValues: 0x0009 -enum class ETickingGroup : uint8 -{ - TG_PrePhysics = 0, - TG_StartPhysics = 1, - TG_DuringPhysics = 2, - TG_EndPhysics = 3, - TG_PostPhysics = 4, - TG_PostUpdateWork = 5, - TG_LastDemotable = 6, - TG_NewlySpawned = 7, - TG_MAX = 8, -}; - -// Enum Engine.EComponentCreationMethod -// NumValues: 0x0005 -enum class EComponentCreationMethod : uint8 -{ - Native = 0, - SimpleConstructionScript = 1, - UserConstructionScript = 2, - Instance = 3, - EComponentCreationMethod_MAX = 4, -}; - -// Enum Engine.ETemperatureSeverityType -// NumValues: 0x0007 -enum class ETemperatureSeverityType : uint8 -{ - Unknown = 0, - Good = 1, - Bad = 2, - Serious = 3, - Critical = 4, - NumSeverities = 5, - ETemperatureSeverityType_MAX = 6, -}; - -// Enum Engine.EQuartzCommandQuantization -// NumValues: 0x0015 -enum class EQuartzCommandQuantization : uint8 -{ - Bar = 0, - Beat = 1, - ThirtySecondNote = 2, - SixteenthNote = 3, - EighthNote = 4, - QuarterNote = 5, - HalfNote = 6, - WholeNote = 7, - DottedSixteenthNote = 8, - DottedEighthNote = 9, - DottedQuarterNote = 10, - DottedHalfNote = 11, - DottedWholeNote = 12, - SixteenthNoteTriplet = 13, - EighthNoteTriplet = 14, - QuarterNoteTriplet = 15, - HalfNoteTriplet = 16, - Tick = 17, - Count = 18, - None = 19, - EQuartzCommandQuantization_MAX = 20, -}; - -// Enum Engine.EQuartzCommandDelegateSubType -// NumValues: 0x0007 -enum class EQuartzCommandDelegateSubType : uint8 -{ - CommandOnFailedToQueue = 0, - CommandOnQueued = 1, - CommandOnCanceled = 2, - CommandOnAboutToStart = 3, - CommandOnStarted = 4, - Count = 5, - EQuartzCommandDelegateSubType_MAX = 6, -}; - -// Enum Engine.EAudioComponentPlayState -// NumValues: 0x0007 -enum class EAudioComponentPlayState : uint8 -{ - Playing = 0, - Stopped = 1, - Paused = 2, - FadingIn = 3, - FadingOut = 4, - Count = 5, - EAudioComponentPlayState_MAX = 6, -}; - -// Enum Engine.EPlaneConstraintAxisSetting -// NumValues: 0x0006 -enum class EPlaneConstraintAxisSetting : uint8 -{ - Custom = 0, - X = 1, - Y = 2, - Z = 3, - UseGlobalPhysicsSetting = 4, - EPlaneConstraintAxisSetting_MAX = 5, -}; - -// Enum Engine.EInterpToBehaviourType -// NumValues: 0x0005 -enum class EInterpToBehaviourType : uint8 -{ - OneShot = 0, - OneShot_Reverse = 1, - Loop_Reset = 2, - PingPong = 3, - EInterpToBehaviourType_MAX = 4, -}; - -// Enum Engine.ETeleportType -// NumValues: 0x0004 -enum class ETeleportType : uint8 -{ - None = 0, - TeleportPhysics = 1, - ResetPhysics = 2, - ETeleportType_MAX = 3, -}; - -// Enum Engine.EPlatformInterfaceDataType -// NumValues: 0x0007 -enum class EPlatformInterfaceDataType : uint8 -{ - PIDT_None = 0, - PIDT_Int = 1, - PIDT_Float = 2, - PIDT_String = 3, - PIDT_Object = 4, - PIDT_Custom = 5, - PIDT_MAX = 6, -}; - -// Enum Engine.EMovementMode -// NumValues: 0x0008 -enum class EMovementMode : uint8 -{ - MOVE_None = 0, - MOVE_Walking = 1, - MOVE_NavWalking = 2, - MOVE_Falling = 3, - MOVE_Swimming = 4, - MOVE_Flying = 5, - MOVE_Custom = 6, - MOVE_MAX = 7, -}; - -// Enum Engine.ENetworkFailure -// NumValues: 0x000C -enum class ENetworkFailure : uint8 -{ - NetDriverAlreadyExists = 0, - NetDriverCreateFailure = 1, - NetDriverListenFailure = 2, - ConnectionLost = 3, - ConnectionTimeout = 4, - FailureReceived = 5, - OutdatedClient = 6, - OutdatedServer = 7, - PendingConnectionFailure = 8, - NetGuidMismatch = 9, - NetChecksumMismatch = 10, - ENetworkFailure_MAX = 11, -}; - -// Enum Engine.ETravelFailure -// NumValues: 0x000D -enum class ETravelFailure : uint8 -{ - NoLevel = 0, - LoadMapFailure = 1, - InvalidURL = 2, - PackageMissing = 3, - PackageVersion = 4, - NoDownload = 5, - TravelFailure = 6, - CheatCommands = 7, - PendingNetGameCreateFailure = 8, - CloudSaveFailure = 9, - ServerTravelFailure = 10, - ClientTravelFailure = 11, - ETravelFailure_MAX = 12, -}; - -// Enum Engine.EScreenOrientation -// NumValues: 0x0008 -enum class EScreenOrientation : uint8 -{ - Unknown = 0, - Portrait = 1, - PortraitUpsideDown = 2, - LandscapeLeft = 3, - LandscapeRight = 4, - FaceUp = 5, - FaceDown = 6, - EScreenOrientation_MAX = 7, -}; - -// Enum Engine.EApplicationState -// NumValues: 0x0005 -enum class EApplicationState : uint8 -{ - Unknown = 0, - Inactive = 1, - Background = 2, - Active = 3, - EApplicationState_MAX = 4, -}; - -// Enum Engine.EObjectTypeQuery -// NumValues: 0x0022 -enum class EObjectTypeQuery : uint8 -{ - ObjectTypeQuery1 = 0, - ObjectTypeQuery2 = 1, - ObjectTypeQuery3 = 2, - ObjectTypeQuery4 = 3, - ObjectTypeQuery5 = 4, - ObjectTypeQuery6 = 5, - ObjectTypeQuery7 = 6, - ObjectTypeQuery8 = 7, - ObjectTypeQuery9 = 8, - ObjectTypeQuery10 = 9, - ObjectTypeQuery11 = 10, - ObjectTypeQuery12 = 11, - ObjectTypeQuery13 = 12, - ObjectTypeQuery14 = 13, - ObjectTypeQuery15 = 14, - ObjectTypeQuery16 = 15, - ObjectTypeQuery17 = 16, - ObjectTypeQuery18 = 17, - ObjectTypeQuery19 = 18, - ObjectTypeQuery20 = 19, - ObjectTypeQuery21 = 20, - ObjectTypeQuery22 = 21, - ObjectTypeQuery23 = 22, - ObjectTypeQuery24 = 23, - ObjectTypeQuery25 = 24, - ObjectTypeQuery26 = 25, - ObjectTypeQuery27 = 26, - ObjectTypeQuery28 = 27, - ObjectTypeQuery29 = 28, - ObjectTypeQuery30 = 29, - ObjectTypeQuery31 = 30, - ObjectTypeQuery32 = 31, - ObjectTypeQuery_MAX = 32, - EObjectTypeQuery_MAX = 33, -}; - -// Enum Engine.EDrawDebugTrace -// NumValues: 0x0005 -enum class EDrawDebugTrace : uint8 -{ - None = 0, - ForOneFrame = 1, - ForDuration = 2, - Persistent = 3, - EDrawDebugTrace_MAX = 4, -}; - -// Enum Engine.ETraceTypeQuery -// NumValues: 0x0022 -enum class ETraceTypeQuery : uint8 -{ - TraceTypeQuery1 = 0, - TraceTypeQuery2 = 1, - TraceTypeQuery3 = 2, - TraceTypeQuery4 = 3, - TraceTypeQuery5 = 4, - TraceTypeQuery6 = 5, - TraceTypeQuery7 = 6, - TraceTypeQuery8 = 7, - TraceTypeQuery9 = 8, - TraceTypeQuery10 = 9, - TraceTypeQuery11 = 10, - TraceTypeQuery12 = 11, - TraceTypeQuery13 = 12, - TraceTypeQuery14 = 13, - TraceTypeQuery15 = 14, - TraceTypeQuery16 = 15, - TraceTypeQuery17 = 16, - TraceTypeQuery18 = 17, - TraceTypeQuery19 = 18, - TraceTypeQuery20 = 19, - TraceTypeQuery21 = 20, - TraceTypeQuery22 = 21, - TraceTypeQuery23 = 22, - TraceTypeQuery24 = 23, - TraceTypeQuery25 = 24, - TraceTypeQuery26 = 25, - TraceTypeQuery27 = 26, - TraceTypeQuery28 = 27, - TraceTypeQuery29 = 28, - TraceTypeQuery30 = 29, - TraceTypeQuery31 = 30, - TraceTypeQuery32 = 31, - TraceTypeQuery_MAX = 32, - ETraceTypeQuery_MAX = 33, -}; - -// Enum Engine.EMoveComponentAction -// NumValues: 0x0004 -enum class EMoveComponentAction : uint8 -{ - Move = 0, - Stop = 1, - Return = 2, - EMoveComponentAction_MAX = 3, -}; - -// Enum Engine.EQuitPreference -// NumValues: 0x0003 -enum class EQuitPreference : uint8 -{ - Quit = 0, - Background = 1, - EQuitPreference_MAX = 2, -}; - -// Enum Engine.ENetRole -// NumValues: 0x0005 -enum class ENetRole : uint8 -{ - ROLE_None = 0, - ROLE_SimulatedProxy = 1, - ROLE_AutonomousProxy = 2, - ROLE_Authority = 3, - ROLE_MAX = 4, -}; - -// Enum Engine.EAttachLocation -// NumValues: 0x0005 -enum class EAttachLocation : uint8 -{ - KeepRelativeOffset = 0, - KeepWorldPosition = 1, - SnapToTarget = 2, - SnapToTargetIncludingScale = 3, - EAttachLocation_MAX = 4, -}; - -// Enum Engine.EAttachmentRule -// NumValues: 0x0004 -enum class EAttachmentRule : uint8 -{ - KeepRelative = 0, - KeepWorld = 1, - SnapToTarget = 2, - EAttachmentRule_MAX = 3, -}; - -// Enum Engine.EDetachmentRule -// NumValues: 0x0003 -enum class EDetachmentRule : uint8 -{ - KeepRelative = 0, - KeepWorld = 1, - EDetachmentRule_MAX = 2, -}; - -// Enum Engine.ENetDormancy -// NumValues: 0x0006 -enum class ENetDormancy : uint8 -{ - DORM_Never = 0, - DORM_Awake = 1, - DORM_DormantAll = 2, - DORM_DormantPartial = 3, - DORM_Initial = 4, - DORM_MAX = 5, -}; - -// Enum Engine.EAutoReceiveInput -// NumValues: 0x000A -enum class EAutoReceiveInput : uint8 -{ - Disabled = 0, - Player0 = 1, - Player1 = 2, - Player2 = 3, - Player3 = 4, - Player4 = 5, - Player5 = 6, - Player6 = 7, - Player7 = 8, - EAutoReceiveInput_MAX = 9, -}; - -// Enum Engine.ESpawnActorCollisionHandlingMethod -// NumValues: 0x0006 -enum class ESpawnActorCollisionHandlingMethod : uint8 -{ - Undefined = 0, - AlwaysSpawn = 1, - AdjustIfPossibleButAlwaysSpawn = 2, - AdjustIfPossibleButDontSpawnIfColliding = 3, - DontSpawnIfColliding = 4, - ESpawnActorCollisionHandlingMethod_MAX = 5, -}; - -// Enum Engine.ERotatorQuantization -// NumValues: 0x0003 -enum class ERotatorQuantization : uint8 -{ - ByteComponents = 0, - ShortComponents = 1, - ERotatorQuantization_MAX = 2, -}; - -// Enum Engine.EVectorQuantization -// NumValues: 0x0004 -enum class EVectorQuantization : uint8 -{ - RoundWholeNumber = 0, - RoundOneDecimal = 1, - RoundTwoDecimals = 2, - EVectorQuantization_MAX = 3, -}; - -// Enum Engine.EActorUpdateOverlapsMethod -// NumValues: 0x0005 -enum class EActorUpdateOverlapsMethod : uint8 -{ - UseConfigDefault = 0, - AlwaysUpdate = 1, - OnlyUpdateMovable = 2, - NeverUpdate = 3, - EActorUpdateOverlapsMethod_MAX = 4, -}; - -// Enum Engine.ECollisionChannel -// NumValues: 0x0022 -enum class ECollisionChannel : uint8 -{ - ECC_WorldStatic = 0, - ECC_WorldDynamic = 1, - ECC_Pawn = 2, - ECC_Visibility = 3, - ECC_Camera = 4, - ECC_PhysicsBody = 5, - ECC_Vehicle = 6, - ECC_Destructible = 7, - ECC_EngineTraceChannel1 = 8, - ECC_EngineTraceChannel2 = 9, - ECC_EngineTraceChannel3 = 10, - ECC_EngineTraceChannel4 = 11, - ECC_EngineTraceChannel5 = 12, - ECC_EngineTraceChannel6 = 13, - ECC_GameTraceChannel1 = 14, - ECC_GameTraceChannel2 = 15, - ECC_GameTraceChannel3 = 16, - ECC_GameTraceChannel4 = 17, - ECC_GameTraceChannel5 = 18, - ECC_GameTraceChannel6 = 19, - ECC_GameTraceChannel7 = 20, - ECC_GameTraceChannel8 = 21, - ECC_GameTraceChannel9 = 22, - ECC_GameTraceChannel10 = 23, - ECC_GameTraceChannel11 = 24, - ECC_GameTraceChannel12 = 25, - ECC_GameTraceChannel13 = 26, - ECC_GameTraceChannel14 = 27, - ECC_GameTraceChannel15 = 28, - ECC_GameTraceChannel16 = 29, - ECC_GameTraceChannel17 = 30, - ECC_GameTraceChannel18 = 31, - ECC_OverlapAll_Deprecated = 32, - ECC_MAX = 33, -}; - -// Enum Engine.ERichCurveExtrapolation -// NumValues: 0x0007 -enum class ERichCurveExtrapolation : uint8 -{ - RCCE_Cycle = 0, - RCCE_CycleWithOffset = 1, - RCCE_Oscillate = 2, - RCCE_Linear = 3, - RCCE_Constant = 4, - RCCE_None = 5, - RCCE_MAX = 6, -}; - -// Enum Engine.ERichCurveTangentWeightMode -// NumValues: 0x0005 -enum class ERichCurveTangentWeightMode : uint8 -{ - RCTWM_WeightedNone = 0, - RCTWM_WeightedArrive = 1, - RCTWM_WeightedLeave = 2, - RCTWM_WeightedBoth = 3, - RCTWM_MAX = 4, -}; - -// Enum Engine.ERichCurveTangentMode -// NumValues: 0x0005 -enum class ERichCurveTangentMode : uint8 -{ - RCTM_Auto = 0, - RCTM_User = 1, - RCTM_Break = 2, - RCTM_None = 3, - RCTM_MAX = 4, -}; - -// Enum Engine.ERichCurveInterpMode -// NumValues: 0x0005 -enum class ERichCurveInterpMode : uint8 -{ - RCIM_Linear = 0, - RCIM_Constant = 1, - RCIM_Cubic = 2, - RCIM_None = 3, - RCIM_MAX = 4, -}; - -// Enum Engine.EAutoPossessAI -// NumValues: 0x0005 -enum class EAutoPossessAI : uint8 -{ - Disabled = 0, - PlacedInWorld = 1, - Spawned = 2, - PlacedInWorldOrSpawned = 3, - EAutoPossessAI_MAX = 4, -}; - -// Enum Engine.EDynamicForceFeedbackAction -// NumValues: 0x0004 -enum class EDynamicForceFeedbackAction : uint8 -{ - Start = 0, - Update = 1, - Stop = 2, - EDynamicForceFeedbackAction_MAX = 3, -}; - -// Enum Engine.ECameraShakePlaySpace -// NumValues: 0x0004 -enum class ECameraShakePlaySpace : uint8 -{ - CameraLocal = 0, - World = 1, - UserDefined = 2, - ECameraShakePlaySpace_MAX = 3, -}; - -// Enum Engine.EViewTargetBlendFunction -// NumValues: 0x0007 -enum class EViewTargetBlendFunction : uint8 -{ - VTBlend_Linear = 0, - VTBlend_Cubic = 1, - VTBlend_EaseIn = 2, - VTBlend_EaseOut = 3, - VTBlend_EaseInOut = 4, - VTBlend_PreBlended = 5, - VTBlend_MAX = 6, -}; - -// Enum Engine.ETravelType -// NumValues: 0x0004 -enum class ETravelType : uint8 -{ - TRAVEL_Absolute = 0, - TRAVEL_Partial = 1, - TRAVEL_Relative = 2, - TRAVEL_MAX = 3, -}; - -// Enum Engine.EControllerAnalogStick -// NumValues: 0x0003 -enum class EControllerAnalogStick : uint8 -{ - CAS_LeftStick = 0, - CAS_RightStick = 1, - CAS_MAX = 2, -}; - -// Enum Engine.EMouseLockMode -// NumValues: 0x0005 -enum class EMouseLockMode : uint8 -{ - DoNotLock = 0, - LockOnCapture = 1, - LockAlways = 2, - LockInFullscreen = 3, - EMouseLockMode_MAX = 4, -}; - -// Enum Engine.EWindowTitleBarMode -// NumValues: 0x0003 -enum class EWindowTitleBarMode : uint8 -{ - Overlay = 0, - VerticalBox = 1, - EWindowTitleBarMode_MAX = 2, -}; - -// Enum Engine.EInputEvent -// NumValues: 0x0006 -enum class EInputEvent : uint8 -{ - IE_Pressed = 0, - IE_Released = 1, - IE_Repeat = 2, - IE_DoubleClick = 3, - IE_Axis = 4, - IE_MAX = 5, -}; - -// Enum Engine.ERelativeTransformSpace -// NumValues: 0x0005 -enum class ERelativeTransformSpace : uint8 -{ - RTS_World = 0, - RTS_Actor = 1, - RTS_Component = 2, - RTS_ParentBoneSpace = 3, - RTS_MAX = 4, -}; - -// Enum Engine.EComponentMobility -// NumValues: 0x0004 -enum class EComponentMobility : uint8 -{ - Static = 0, - Stationary = 1, - Movable = 2, - EComponentMobility_MAX = 3, -}; - -// Enum Engine.EDetailMode -// NumValues: 0x0004 -enum class EDetailMode : uint8 -{ - DM_Low = 0, - DM_Medium = 1, - DM_High = 2, - DM_MAX = 3, -}; - -// Enum Engine.ECollisionEnabled -// NumValues: 0x0005 -enum class ECollisionEnabled : uint8 -{ - NoCollision = 0, - QueryOnly = 1, - PhysicsOnly = 2, - QueryAndPhysics = 3, - ECollisionEnabled_MAX = 4, -}; - -// Enum Engine.ECollisionResponse -// NumValues: 0x0004 -enum class ECollisionResponse : uint8 -{ - ECR_Ignore = 0, - ECR_Overlap = 1, - ECR_Block = 2, - ECR_MAX = 3, -}; - -// Enum Engine.EWalkableSlopeBehavior -// NumValues: 0x0005 -enum class EWalkableSlopeBehavior : uint8 -{ - WalkableSlope_Default = 0, - WalkableSlope_Increase = 1, - WalkableSlope_Decrease = 2, - WalkableSlope_Unwalkable = 3, - WalkableSlope_Max = 4, -}; - -// Enum Engine.EDOFMode -// NumValues: 0x0009 -enum class EDOFMode : uint8 -{ - Default = 0, - SixDOF = 1, - YZPlane = 2, - XZPlane = 3, - XYPlane = 4, - CustomPlane = 5, - LockRotation = 6, - None = 7, - EDOFMode_MAX = 8, -}; - -// Enum Engine.ERendererStencilMask -// NumValues: 0x000B -enum class ERendererStencilMask : uint8 -{ - ERSM_Default = 0, - ERSM_255 = 1, - ERSM_1 = 2, - ERSM_2 = 3, - ERSM_4 = 4, - ERSM_8 = 5, - ERSM_16 = 6, - ERSM_32 = 7, - ERSM_64 = 8, - ERSM_128 = 9, - ERSM_MAX = 10, -}; - -// Enum Engine.ERuntimeVirtualTextureMainPassType -// NumValues: 0x0004 -enum class ERuntimeVirtualTextureMainPassType : uint8 -{ - Never = 0, - Exclusive = 1, - Always = 2, - ERuntimeVirtualTextureMainPassType_MAX = 3, -}; - -// Enum Engine.ECanBeCharacterBase -// NumValues: 0x0004 -enum class ECanBeCharacterBase : uint8 -{ - ECB_No = 0, - ECB_Yes = 1, - ECB_Owner = 2, - ECB_MAX = 3, -}; - -// Enum Engine.EHasCustomNavigableGeometry -// NumValues: 0x0005 -enum class EHasCustomNavigableGeometry : uint8 -{ - No = 0, - Yes = 1, - EvenIfNotCollidable = 2, - DontExport = 3, - EHasCustomNavigableGeometry_MAX = 4, -}; - -// Enum Engine.ELightmapType -// NumValues: 0x0004 -enum class ELightmapType : uint8 -{ - Default = 0, - ForceSurface = 1, - ForceVolumetric = 2, - ELightmapType_MAX = 3, -}; - -// Enum Engine.EIndirectLightingCacheQuality -// NumValues: 0x0004 -enum class EIndirectLightingCacheQuality : uint8 -{ - ILCQ_Off = 0, - ILCQ_Point = 1, - ILCQ_Volume = 2, - ILCQ_MAX = 3, -}; - -// Enum Engine.ESceneDepthPriorityGroup -// NumValues: 0x0003 -enum class ESceneDepthPriorityGroup : uint8 -{ - SDPG_World = 0, - SDPG_Foreground = 1, - SDPG_MAX = 2, -}; - -// Enum Engine.EVisibilityGroupMask -// NumValues: 0x0005 -enum class EVisibilityGroupMask : uint8 -{ - Unset = 1, - Inside = 2, - Outside = 4, - InsideOutside = 8, - EVisibilityGroupMask_MAX = 9, -}; - -// Enum Engine.EAlphaBlendOption -// NumValues: 0x0010 -enum class EAlphaBlendOption : uint8 -{ - Linear = 0, - Cubic = 1, - HermiteCubic = 2, - Sinusoidal = 3, - QuadraticInOut = 4, - CubicInOut = 5, - QuarticInOut = 6, - QuinticInOut = 7, - CircularIn = 8, - CircularOut = 9, - CircularInOut = 10, - ExpIn = 11, - ExpOut = 12, - ExpInOut = 13, - Custom = 14, - EAlphaBlendOption_MAX = 15, -}; - -// Enum Engine.EAnimSyncGroupScope -// NumValues: 0x0003 -enum class EAnimSyncGroupScope : uint8 -{ - Local = 0, - Component = 1, - EAnimSyncGroupScope_MAX = 2, -}; - -// Enum Engine.EAnimGroupRole -// NumValues: 0x0006 -enum class EAnimGroupRole : uint8 -{ - CanBeLeader = 0, - AlwaysFollower = 1, - AlwaysLeader = 2, - TransitionLeader = 3, - TransitionFollower = 4, - EAnimGroupRole_MAX = 5, -}; - -// Enum Engine.EPreviewAnimationBlueprintApplicationMethod -// NumValues: 0x0003 -enum class EPreviewAnimationBlueprintApplicationMethod : uint8 -{ - LinkedLayers = 0, - LinkedAnimGraph = 1, - EPreviewAnimationBlueprintApplicationMethod_MAX = 2, -}; - -// Enum Engine.AnimationKeyFormat -// NumValues: 0x0004 -enum class EAnimationKeyFormat : uint8 -{ - AKF_ConstantKeyLerp = 0, - AKF_VariableKeyLerp = 1, - AKF_PerTrackCompression = 2, - AKF_MAX = 3, -}; - -// Enum Engine.ERawCurveTrackTypes -// NumValues: 0x0004 -enum class ERawCurveTrackTypes : uint8 -{ - RCT_Float = 0, - RCT_Vector = 1, - RCT_Transform = 2, - RCT_MAX = 3, -}; - -// Enum Engine.EAnimAssetCurveFlags -// NumValues: 0x0009 -enum class EAnimAssetCurveFlags : uint8 -{ - AACF_NONE = 0, - AACF_DriveMorphTarget_DEPRECATED = 1, - AACF_DriveAttribute_DEPRECATED = 2, - AACF_Editable = 4, - AACF_DriveMaterial_DEPRECATED = 8, - AACF_Metadata = 16, - AACF_DriveTrack = 32, - AACF_Disabled = 64, - AACF_MAX = 65, -}; - -// Enum Engine.AnimationCompressionFormat -// NumValues: 0x0008 -enum class EAnimationCompressionFormat : uint8 -{ - ACF_None = 0, - ACF_Float96NoW = 1, - ACF_Fixed48NoW = 2, - ACF_IntervalFixed32NoW = 3, - ACF_Fixed32NoW = 4, - ACF_Float32NoW = 5, - ACF_Identity = 6, - ACF_MAX = 7, -}; - -// Enum Engine.EAdditiveBasePoseType -// NumValues: 0x0005 -enum class EAdditiveBasePoseType : uint8 -{ - ABPT_None = 0, - ABPT_RefPose = 1, - ABPT_AnimScaled = 2, - ABPT_AnimFrame = 3, - ABPT_MAX = 4, -}; - -// Enum Engine.ERootMotionMode -// NumValues: 0x0005 -enum class ERootMotionMode : uint8 -{ - NoRootMotionExtraction = 0, - IgnoreRootMotion = 1, - RootMotionFromEverything = 2, - RootMotionFromMontagesOnly = 3, - ERootMotionMode_MAX = 4, -}; - -// Enum Engine.ERootMotionRootLock -// NumValues: 0x0004 -enum class ERootMotionRootLock : uint8 -{ - RefPose = 0, - AnimFirstFrame = 1, - Zero = 2, - ERootMotionRootLock_MAX = 3, -}; - -// Enum Engine.EMontagePlayReturnType -// NumValues: 0x0003 -enum class EMontagePlayReturnType : uint8 -{ - MontageLength = 0, - Duration = 1, - EMontagePlayReturnType_MAX = 2, -}; - -// Enum Engine.EDrawDebugItemType -// NumValues: 0x0006 -enum class EDrawDebugItemType : uint8 -{ - DirectionalArrow = 0, - Sphere = 1, - Line = 2, - OnScreenMessage = 3, - CoordinateSystem = 4, - EDrawDebugItemType_MAX = 5, -}; - -// Enum Engine.EAnimLinkMethod -// NumValues: 0x0004 -enum class EAnimLinkMethod : uint8 -{ - Absolute = 0, - Relative = 1, - Proportional = 2, - EAnimLinkMethod_MAX = 3, -}; - -// Enum Engine.EMontageSubStepResult -// NumValues: 0x0005 -enum class EMontageSubStepResult : uint8 -{ - Moved = 0, - NotMoved = 1, - InvalidSection = 2, - InvalidMontage = 3, - EMontageSubStepResult_MAX = 4, -}; - -// Enum Engine.EAnimNotifyEventType -// NumValues: 0x0003 -enum class EAnimNotifyEventType : uint8 -{ - Begin = 0, - End = 1, - EAnimNotifyEventType_MAX = 2, -}; - -// Enum Engine.EInertializationSpace -// NumValues: 0x0004 -enum class EInertializationSpace : uint8 -{ - Default = 0, - WorldSpace = 1, - WorldRotation = 2, - EInertializationSpace_MAX = 3, -}; - -// Enum Engine.EInertializationBoneState -// NumValues: 0x0004 -enum class EInertializationBoneState : uint8 -{ - Invalid = 0, - Valid = 1, - Excluded = 2, - EInertializationBoneState_MAX = 3, -}; - -// Enum Engine.EInertializationState -// NumValues: 0x0004 -enum class EInertializationState : uint8 -{ - Inactive = 0, - Pending = 1, - Active = 2, - EInertializationState_MAX = 3, -}; - -// Enum Engine.EEvaluatorRootMotion -// NumValues: 0x0006 -enum class EEvaluatorRootMotion : uint8 -{ - ERM_Standard = 0, - ERM_NoRootMotion = 1, - ERM_FullRootMotion = 2, - ERM_StandardNoRotation = 3, - ERM_StandardFullRotation = 4, - ERM_MAX = 5, -}; - -// Enum Engine.EEvaluatorMode -// NumValues: 0x0004 -enum class EEvaluatorMode : uint8 -{ - EM_Standard = 0, - EM_Freeze = 1, - EM_DelayedFreeze = 2, - EM_MAX = 3, -}; - -// Enum Engine.EEvaluatorDataSource -// NumValues: 0x0003 -enum class EEvaluatorDataSource : uint8 -{ - EDS_SourcePose = 0, - EDS_DestinationPose = 1, - EDS_MAX = 2, -}; - -// Enum Engine.EPostCopyOperation -// NumValues: 0x0003 -enum class EPostCopyOperation : uint8 -{ - None = 0, - LogicalNegateBool = 1, - EPostCopyOperation_MAX = 2, -}; - -// Enum Engine.EPinHidingMode -// NumValues: 0x0005 -enum class EPinHidingMode : uint8 -{ - NeverAsPin = 0, - PinHiddenByDefault = 1, - PinShownByDefault = 2, - AlwaysAsPin = 3, - EPinHidingMode_MAX = 4, -}; - -// Enum Engine.AnimPhysCollisionType -// NumValues: 0x0005 -enum class EAnimPhysCollisionType : uint8 -{ - CoM = 0, - CustomSphere = 1, - InnerSphere = 2, - OuterSphere = 3, - AnimPhysCollisionType_MAX = 4, -}; - -// Enum Engine.AnimPhysTwistAxis -// NumValues: 0x0004 -enum class EAnimPhysTwistAxis : uint8 -{ - AxisX = 0, - AxisY = 1, - AxisZ = 2, - AnimPhysTwistAxis_MAX = 3, -}; - -// Enum Engine.ETypeAdvanceAnim -// NumValues: 0x0004 -enum class ETypeAdvanceAnim : uint8 -{ - ETAA_Default = 0, - ETAA_Finished = 1, - ETAA_Looped = 2, - ETAA_MAX = 3, -}; - -// Enum Engine.ETransitionLogicType -// NumValues: 0x0004 -enum class ETransitionLogicType : uint8 -{ - TLT_StandardBlend = 0, - TLT_Inertialization = 1, - TLT_Custom = 2, - TLT_MAX = 3, -}; - -// Enum Engine.ETransitionBlendMode -// NumValues: 0x0003 -enum class ETransitionBlendMode : uint8 -{ - TBM_Linear = 0, - TBM_Cubic = 1, - TBM_MAX = 2, -}; - -// Enum Engine.EComponentType -// NumValues: 0x000C -enum class EComponentType : uint8 -{ - None = 0, - TranslationX = 1, - TranslationY = 2, - TranslationZ = 3, - RotationX = 4, - RotationY = 5, - RotationZ = 6, - Scale = 7, - ScaleX = 8, - ScaleY = 9, - ScaleZ = 10, - EComponentType_MAX = 11, -}; - -// Enum Engine.EAxisOption -// NumValues: 0x0008 -enum class EAxisOption : uint8 -{ - X = 0, - Y = 1, - Z = 2, - X_Neg = 3, - Y_Neg = 4, - Z_Neg = 5, - Custom = 6, - EAxisOption_MAX = 7, -}; - -// Enum Engine.EAnimInterpolationType -// NumValues: 0x0003 -enum class EAnimInterpolationType : uint8 -{ - Linear = 0, - Step = 1, - EAnimInterpolationType_MAX = 2, -}; - -// Enum Engine.ECurveBlendOption -// NumValues: 0x0008 -enum class ECurveBlendOption : uint8 -{ - Override = 0, - DoNotOverride = 1, - NormalizeByWeight = 2, - BlendByWeight = 3, - UseBasePose = 4, - UseMaxValue = 5, - UseMinValue = 6, - ECurveBlendOption_MAX = 7, -}; - -// Enum Engine.EAdditiveAnimationType -// NumValues: 0x0004 -enum class EAdditiveAnimationType : uint8 -{ - AAT_None = 0, - AAT_LocalSpaceBase = 1, - AAT_RotationOffsetMeshSpace = 2, - AAT_MAX = 3, -}; - -// Enum Engine.ENotifyFilterType -// NumValues: 0x0003 -enum class ENotifyFilterType : uint8 -{ - NoFiltering = 0, - LOD = 1, - ENotifyFilterType_MAX = 2, -}; - -// Enum Engine.EMontageNotifyTickType -// NumValues: 0x0003 -enum class EMontageNotifyTickType : uint8 -{ - Queued = 0, - BranchingPoint = 1, - EMontageNotifyTickType_MAX = 2, -}; - -// Enum Engine.EBoneRotationSource -// NumValues: 0x0004 -enum class EBoneRotationSource : uint8 -{ - BRS_KeepComponentSpaceRotation = 0, - BRS_KeepLocalSpaceRotation = 1, - BRS_CopyFromTarget = 2, - BRS_MAX = 3, -}; - -// Enum Engine.EBoneControlSpace -// NumValues: 0x0005 -enum class EBoneControlSpace : uint8 -{ - BCS_WorldSpace = 0, - BCS_ComponentSpace = 1, - BCS_ParentBoneSpace = 2, - BCS_BoneSpace = 3, - BCS_MAX = 4, -}; - -// Enum Engine.EBoneAxis -// NumValues: 0x0004 -enum class EBoneAxis : uint8 -{ - BA_X = 0, - BA_Y = 1, - BA_Z = 2, - BA_MAX = 3, -}; - -// Enum Engine.EPrimaryAssetCookRule -// NumValues: 0x0006 -enum class EPrimaryAssetCookRule : uint8 -{ - Unknown = 0, - NeverCook = 1, - DevelopmentCook = 2, - DevelopmentAlwaysCook = 3, - AlwaysCook = 4, - EPrimaryAssetCookRule_MAX = 5, -}; - -// Enum Engine.ENaturalSoundFalloffMode -// NumValues: 0x0004 -enum class ENaturalSoundFalloffMode : uint8 -{ - Continues = 0, - Silent = 1, - Hold = 2, - ENaturalSoundFalloffMode_MAX = 3, -}; - -// Enum Engine.EAttenuationShape -// NumValues: 0x0005 -enum class EAttenuationShape : uint8 -{ - Sphere = 0, - Capsule = 1, - Box = 2, - Cone = 3, - EAttenuationShape_MAX = 4, -}; - -// Enum Engine.EAttenuationDistanceModel -// NumValues: 0x0007 -enum class EAttenuationDistanceModel : uint8 -{ - Linear = 0, - Logarithmic = 1, - Inverse = 2, - LogReverse = 3, - NaturalSound = 4, - Custom = 5, - EAttenuationDistanceModel_MAX = 6, -}; - -// Enum Engine.EAudioBusChannels -// NumValues: 0x0003 -enum class EAudioBusChannels : uint8 -{ - Mono = 0, - Stereo = 1, - EAudioBusChannels_MAX = 2, -}; - -// Enum Engine.EAudioFaderCurve -// NumValues: 0x0006 -enum class EAudioFaderCurve : uint8 -{ - Linear = 0, - Logarithmic = 1, - SCurve = 2, - Sin = 3, - Count = 4, - EAudioFaderCurve_MAX = 5, -}; - -// Enum Engine.EAudioOutputTarget -// NumValues: 0x0004 -enum class EAudioOutputTarget : uint8 -{ - Speaker = 0, - Controller = 1, - ControllerFallbackToSpeaker = 2, - EAudioOutputTarget_MAX = 3, -}; - -// Enum Engine.EMonoChannelUpmixMethod -// NumValues: 0x0004 -enum class EMonoChannelUpmixMethod : uint8 -{ - Linear = 0, - EqualPower = 1, - FullVolume = 2, - EMonoChannelUpmixMethod_MAX = 3, -}; - -// Enum Engine.EPanningMethod -// NumValues: 0x0003 -enum class EPanningMethod : uint8 -{ - Linear = 0, - EqualPower = 1, - EPanningMethod_MAX = 2, -}; - -// Enum Engine.EVoiceSampleRate -// NumValues: 0x0003 -enum class EVoiceSampleRate : uint32 -{ - Low16000Hz = 16000, - Normal24000Hz = 24000, - EVoiceSampleRate_MAX = 24001, -}; - -// Enum Engine.EAudioVolumeLocationState -// NumValues: 0x0003 -enum class EAudioVolumeLocationState : uint8 -{ - InsideTheVolume = 0, - OutsideTheVolume = 1, - EAudioVolumeLocationState_MAX = 2, -}; - -// Enum Engine.EInsideVolumeOptions -// NumValues: 0x0007 -enum class EInsideVolumeOptions : uint8 -{ - ProbeLighting = 0, - Audio = 1, - Streaming = 2, - Game = 3, - Weather = 4, - WindMask = 5, - EInsideVolumeOptions_MAX = 6, -}; - -// Enum Engine.EFXMaskFlags -// NumValues: 0x0004 -enum class EFXMaskFlags : uint8 -{ - Wind = 0, - Fog = 1, - Precipitation = 2, - EFXMaskFlags_MAX = 3, -}; - -// Enum Engine.EBlendableLocation -// NumValues: 0x0006 -enum class EBlendableLocation : uint8 -{ - BL_AfterTonemapping = 0, - BL_BeforeTonemapping = 1, - BL_BeforeTranslucency = 2, - BL_ReplacingTonemapper = 3, - BL_SSRInput = 4, - BL_MAX = 5, -}; - -// Enum Engine.ENotifyTriggerMode -// NumValues: 0x0004 -enum class ENotifyTriggerMode : uint8 -{ - AllAnimations = 0, - HighestWeightedAnimation = 1, - None = 2, - ENotifyTriggerMode_MAX = 3, -}; - -// Enum Engine.EBlendSpaceAxis -// NumValues: 0x0004 -enum class EBlendSpaceAxis : uint8 -{ - BSA_None = 0, - BSA_X = 1, - BSA_Y = 2, - BSA_Max = 3, -}; - -// Enum Engine.EBlueprintNativizationFlag -// NumValues: 0x0004 -enum class EBlueprintNativizationFlag : uint8 -{ - Disabled = 0, - Dependency = 1, - ExplicitlyEnabled = 2, - EBlueprintNativizationFlag_MAX = 3, -}; - -// Enum Engine.EBlueprintCompileMode -// NumValues: 0x0004 -enum class EBlueprintCompileMode : uint8 -{ - Default = 0, - Development = 1, - FinalRelease = 2, - EBlueprintCompileMode_MAX = 3, -}; - -// Enum Engine.EBlueprintType -// NumValues: 0x0007 -enum class EBlueprintType : uint8 -{ - BPTYPE_Normal = 0, - BPTYPE_Const = 1, - BPTYPE_MacroLibrary = 2, - BPTYPE_Interface = 3, - BPTYPE_LevelScript = 4, - BPTYPE_FunctionLibrary = 5, - BPTYPE_MAX = 6, -}; - -// Enum Engine.EBlueprintStatus -// NumValues: 0x0007 -enum class EBlueprintStatus : uint8 -{ - BS_Unknown = 0, - BS_Dirty = 1, - BS_Error = 2, - BS_UpToDate = 3, - BS_BeingCreated = 4, - BS_UpToDateWithWarnings = 5, - BS_MAX = 6, -}; - -// Enum Engine.EBrushType -// NumValues: 0x0004 -enum class EBrushType : uint8 -{ - Brush_Default = 0, - Brush_Add = 1, - Brush_Subtract = 2, - Brush_MAX = 3, -}; - -// Enum Engine.ECsgOper -// NumValues: 0x0007 -enum class ECsgOper : uint8 -{ - CSG_Active = 0, - CSG_Add = 1, - CSG_Subtract = 2, - CSG_Intersect = 3, - CSG_Deintersect = 4, - CSG_None = 5, - CSG_MAX = 6, -}; - -// Enum Engine.ECameraShakeDurationType -// NumValues: 0x0004 -enum class ECameraShakeDurationType : uint8 -{ - Fixed = 0, - Infinite = 1, - Custom = 2, - ECameraShakeDurationType_MAX = 3, -}; - -// Enum Engine.ECameraShakeUpdateResultFlags -// NumValues: 0x0005 -enum class ECameraShakeUpdateResultFlags : uint8 -{ - ApplyAsAbsolute = 1, - SkipAutoScale = 2, - SkipAutoPlaySpace = 4, - Default = 0, - ECameraShakeUpdateResultFlags_MAX = 5, -}; - -// Enum Engine.ECameraShakeAttenuation -// NumValues: 0x0003 -enum class ECameraShakeAttenuation : uint8 -{ - Linear = 0, - Quadratic = 1, - ECameraShakeAttenuation_MAX = 2, -}; - -// Enum Engine.ECameraAlphaBlendMode -// NumValues: 0x0003 -enum class ECameraAlphaBlendMode : uint8 -{ - CABM_Linear = 0, - CABM_Cubic = 1, - CABM_MAX = 2, -}; - -// Enum Engine.ECameraProjectionMode -// NumValues: 0x0003 -enum class ECameraProjectionMode : uint8 -{ - Perspective = 0, - Orthographic = 1, - ECameraProjectionMode_MAX = 2, -}; - -// Enum Engine.ECloudStorageDelegate -// NumValues: 0x0008 -enum class ECloudStorageDelegate : uint8 -{ - CSD_KeyValueReadComplete = 0, - CSD_KeyValueWriteComplete = 1, - CSD_ValueChanged = 2, - CSD_DocumentQueryComplete = 3, - CSD_DocumentReadComplete = 4, - CSD_DocumentWriteComplete = 5, - CSD_DocumentConflictDetected = 6, - CSD_MAX = 7, -}; - -// Enum Engine.EAngularDriveMode -// NumValues: 0x0003 -enum class EAngularDriveMode : uint8 -{ - SLERP = 0, - TwistAndSwing = 1, - EAngularDriveMode_MAX = 2, -}; - -// Enum Engine.ECurveTableMode -// NumValues: 0x0004 -enum class ECurveTableMode : uint8 -{ - Empty = 0, - SimpleCurves = 1, - RichCurves = 2, - ECurveTableMode_MAX = 3, -}; - -// Enum Engine.ECustomAttributeBlendType -// NumValues: 0x0003 -enum class ECustomAttributeBlendType : uint8 -{ - Override = 0, - Blend = 1, - ECustomAttributeBlendType_MAX = 2, -}; - -// Enum Engine.FDataDrivenCVarType -// NumValues: 0x0004 -enum class EFDataDrivenCVarType : uint8 -{ - CVarFloat = 0, - CVarInt = 1, - CVarBool = 2, - FDataDrivenCVarType_MAX = 3, -}; - -// Enum Engine.EEvaluateCurveTableResult -// NumValues: 0x0003 -enum class EEvaluateCurveTableResult : uint8 -{ - RowFound = 0, - RowNotFound = 1, - EEvaluateCurveTableResult_MAX = 2, -}; - -// Enum Engine.EGrammaticalNumber -// NumValues: 0x0003 -enum class EGrammaticalNumber : uint8 -{ - Singular = 0, - Plural = 1, - EGrammaticalNumber_MAX = 2, -}; - -// Enum Engine.EGrammaticalGender -// NumValues: 0x0005 -enum class EGrammaticalGender : uint8 -{ - Neuter = 0, - Masculine = 1, - Feminine = 2, - Mixed = 3, - EGrammaticalGender_MAX = 4, -}; - -// Enum Engine.DistributionParamMode -// NumValues: 0x0004 -enum class EDistributionParamMode : uint8 -{ - DPM_Normal = 0, - DPM_Abs = 1, - DPM_Direct = 2, - DPM_MAX = 3, -}; - -// Enum Engine.EDistributionVectorMirrorFlags -// NumValues: 0x0004 -enum class EDistributionVectorMirrorFlags : uint8 -{ - EDVMF_Same = 0, - EDVMF_Different = 1, - EDVMF_Mirror = 2, - EDVMF_MAX = 3, -}; - -// Enum Engine.EDistributionVectorLockFlags -// NumValues: 0x0006 -enum class EDistributionVectorLockFlags : uint8 -{ - EDVLF_None = 0, - EDVLF_XY = 1, - EDVLF_XZ = 2, - EDVLF_YZ = 3, - EDVLF_XYZ = 4, - EDVLF_MAX = 5, -}; - -// Enum Engine.ENodeEnabledState -// NumValues: 0x0004 -enum class ENodeEnabledState : uint8 -{ - Enabled = 0, - Disabled = 1, - DevelopmentOnly = 2, - ENodeEnabledState_MAX = 3, -}; - -// Enum Engine.ENodeAdvancedPins -// NumValues: 0x0004 -enum class ENodeAdvancedPins : uint8 -{ - NoPins = 0, - Shown = 1, - Hidden = 2, - ENodeAdvancedPins_MAX = 3, -}; - -// Enum Engine.ENodeTitleType -// NumValues: 0x0006 -enum class ENodeTitleType : uint8 -{ - FullTitle = 0, - ListView = 1, - EditableTitle = 2, - MenuTitle = 3, - MAX_TitleTypes = 4, - ENodeTitleType_MAX = 5, -}; - -// Enum Engine.EPinContainerType -// NumValues: 0x0005 -enum class EPinContainerType : uint8 -{ - None = 0, - Array = 1, - Set = 2, - Map = 3, - EPinContainerType_MAX = 4, -}; - -// Enum Engine.EEdGraphPinDirection -// NumValues: 0x0003 -enum class EEdGraphPinDirection : uint8 -{ - EGPD_Input = 0, - EGPD_Output = 1, - EGPD_MAX = 2, -}; - -// Enum Engine.EBlueprintPinStyleType -// NumValues: 0x0003 -enum class EBlueprintPinStyleType : uint8 -{ - BPST_Original = 0, - BPST_VariantA = 1, - BPST_MAX = 2, -}; - -// Enum Engine.ECanCreateConnectionResponse -// NumValues: 0x0007 -enum class ECanCreateConnectionResponse : uint8 -{ - CONNECT_RESPONSE_MAKE = 0, - CONNECT_RESPONSE_DISALLOW = 1, - CONNECT_RESPONSE_BREAK_OTHERS_A = 2, - CONNECT_RESPONSE_BREAK_OTHERS_B = 3, - CONNECT_RESPONSE_BREAK_OTHERS_AB = 4, - CONNECT_RESPONSE_MAKE_WITH_CONVERSION_NODE = 5, - CONNECT_RESPONSE_MAX = 6, -}; - -// Enum Engine.EGraphType -// NumValues: 0x0006 -enum class EGraphType : uint8 -{ - GT_Function = 0, - GT_Ubergraph = 1, - GT_Macro = 2, - GT_Animation = 3, - GT_StateMachine = 4, - GT_MAX = 5, -}; - -// Enum Engine.ETransitionType -// NumValues: 0x0008 -enum class ETransitionType : uint8 -{ - None = 0, - Paused = 1, - Loading = 2, - Saving = 3, - Connecting = 4, - Precaching = 5, - WaitingToConnect = 6, - MAX = 7, -}; - -// Enum Engine.EFullyLoadPackageType -// NumValues: 0x0006 -enum class EFullyLoadPackageType : uint8 -{ - FULLYLOAD_Map = 0, - FULLYLOAD_Game_PreLoadClass = 1, - FULLYLOAD_Game_PostLoadClass = 2, - FULLYLOAD_Always = 3, - FULLYLOAD_Mutator = 4, - FULLYLOAD_MAX = 5, -}; - -// Enum Engine.EViewModeIndex -// NumValues: 0x0026 -enum class EViewModeIndex : uint8 -{ - VMI_BrushWireframe = 0, - VMI_Wireframe = 1, - VMI_Unlit = 2, - VMI_Lit = 3, - VMI_Lit_DetailLighting = 4, - VMI_LightingOnly = 5, - VMI_LightComplexity = 6, - VMI_ShaderComplexity = 8, - VMI_LightmapDensity = 9, - VMI_LitLightmapDensity = 10, - VMI_ReflectionOverride = 11, - VMI_VisualizeBuffer = 12, - VMI_StationaryLightOverlap = 14, - VMI_CollisionPawn = 15, - VMI_CollisionVisibility = 16, - VMI_LODColoration = 18, - VMI_QuadOverdraw = 19, - VMI_PrimitiveDistanceAccuracy = 20, - VMI_MeshUVDensityAccuracy = 21, - VMI_ShaderComplexityWithQuadOverdraw = 22, - VMI_HLODColoration = 23, - VMI_GroupLODColoration = 24, - VMI_MaterialTextureScaleAccuracy = 25, - VMI_RequiredTextureResolution = 26, - VMI_PathTracing = 27, - VMI_RayTracingDebug = 28, - VMI_QuadOverdrawNoDepthPrepass = 29, - VMI_ProbeCapture = 97, - VMI_ProbeCaptureMovable = 98, - VMI_ProbeCaptureSecondBounce = 99, - VMI_ValidatePBRMaterials = 101, - VMI_VisualizeBaseColorLuminance = 102, - VMI_AVA_CollisionSlope = 103, - VMI_WBGM_ShadowCasters = 104, - VMI_WBGM_OpacityMask = 108, - VMI_WBGM_TileCountRayTracing = 109, - VMI_Max = 110, - VMI_Unknown = 255, -}; - -// Enum Engine.EDemoPlayFailure -// NumValues: 0x000A -enum class EDemoPlayFailure : uint8 -{ - Generic = 0, - DemoNotFound = 1, - Corrupt = 2, - InvalidVersion = 3, - InitBase = 4, - GameSpecificHeader = 5, - ReplayStreamerInternal = 6, - LoadMap = 7, - Serialization = 8, - EDemoPlayFailure_MAX = 9, -}; - -// Enum Engine.ENetworkLagState -// NumValues: 0x0003 -enum class ENetworkLagState : uint8 -{ - NotLagging = 0, - Lagging = 1, - ENetworkLagState_MAX = 2, -}; - -// Enum Engine.EMouseCaptureMode -// NumValues: 0x0006 -enum class EMouseCaptureMode : uint8 -{ - NoCapture = 0, - CapturePermanently = 1, - CapturePermanently_IncludingInitialMouseDown = 2, - CaptureDuringMouseDown = 3, - CaptureDuringRightMouseDown = 4, - EMouseCaptureMode_MAX = 5, -}; - -// Enum Engine.ECustomTimeStepSynchronizationState -// NumValues: 0x0005 -enum class ECustomTimeStepSynchronizationState : uint8 -{ - Closed = 0, - Error = 1, - Synchronized = 2, - Synchronizing = 3, - ECustomTimeStepSynchronizationState_MAX = 4, -}; - -// Enum Engine.ESeasonMask -// NumValues: 0x0006 -enum class ESeasonMask : uint8 -{ - None = 0, - Fall = 1, - Winter = 2, - Spring = 4, - Summer = 8, - ESeasonMask_MAX = 9, -}; - -// Enum Engine.ESeasonEnum -// NumValues: 0x0006 -enum class ESeasonEnum : uint8 -{ - Season_Invalid = 0, - Season_Fall = 1, - Season_Winter = 2, - Season_Spring = 3, - Season_Summer = 4, - Season_MAX = 5, -}; - -// Enum Engine.EMeshBufferAccess -// NumValues: 0x0003 -enum class EMeshBufferAccess : uint8 -{ - Default = 0, - ForceCPUAndGPU = 1, - EMeshBufferAccess_MAX = 2, -}; - -// Enum Engine.EComponentSocketType -// NumValues: 0x0004 -enum class EComponentSocketType : uint8 -{ - Invalid = 0, - Bone = 1, - Socket = 2, - EComponentSocketType_MAX = 3, -}; - -// Enum Engine.EPhysicalMaterialMaskColor -// NumValues: 0x0009 -enum class EPhysicalMaterialMaskColor : uint8 -{ - Red = 0, - Green = 1, - Blue = 2, - Cyan = 3, - Magenta = 4, - Yellow = 5, - White = 6, - Black = 7, - MAX = 8, -}; - -// Enum Engine.EUpdateRateShiftBucket -// NumValues: 0x0008 -enum class EUpdateRateShiftBucket : uint8 -{ - ShiftBucket0 = 0, - ShiftBucket1 = 1, - ShiftBucket2 = 2, - ShiftBucket3 = 3, - ShiftBucket4 = 4, - ShiftBucket5 = 5, - ShiftBucketMax = 6, - EUpdateRateShiftBucket_MAX = 7, -}; - -// Enum Engine.EShadowMapFlags -// NumValues: 0x0003 -enum class EShadowMapFlags : uint8 -{ - SMF_None = 0, - SMF_Streamed = 1, - SMF_MAX = 2, -}; - -// Enum Engine.ELightMapPaddingType -// NumValues: 0x0004 -enum class ELightMapPaddingType : uint8 -{ - LMPT_NormalPadding = 0, - LMPT_PrePadding = 1, - LMPT_NoPadding = 2, - LMPT_MAX = 3, -}; - -// Enum Engine.ETimelineSigType -// NumValues: 0x0006 -enum class ETimelineSigType : uint8 -{ - ETS_EventSignature = 0, - ETS_FloatSignature = 1, - ETS_VectorSignature = 2, - ETS_LinearColorSignature = 3, - ETS_InvalidSignature = 4, - ETS_MAX = 5, -}; - -// Enum Engine.EFilterInterpolationType -// NumValues: 0x0004 -enum class EFilterInterpolationType : uint8 -{ - BSIT_Average = 0, - BSIT_Linear = 1, - BSIT_Cubic = 2, - BSIT_MAX = 3, -}; - -// Enum Engine.EOverlapFilterOption -// NumValues: 0x0004 -enum class EOverlapFilterOption : uint8 -{ - OverlapFilter_All = 0, - OverlapFilter_DynamicOnly = 1, - OverlapFilter_StaticOnly = 2, - OverlapFilter_MAX = 3, -}; - -// Enum Engine.ENetworkSmoothingMode -// NumValues: 0x0005 -enum class ENetworkSmoothingMode : uint8 -{ - Disabled = 0, - Linear = 1, - Exponential = 2, - Replay = 3, - ENetworkSmoothingMode_MAX = 4, -}; - -// Enum Engine.ELightingBuildQuality -// NumValues: 0x0005 -enum class ELightingBuildQuality : uint8 -{ - Quality_Preview = 0, - Quality_Medium = 1, - Quality_High = 2, - Quality_Production = 3, - Quality_MAX = 4, -}; - -// Enum Engine.EMaterialShadingRate -// NumValues: 0x0009 -enum class EMaterialShadingRate : uint8 -{ - MSR_1x1 = 0, - MSR_2x1 = 1, - MSR_1x2 = 2, - MSR_2x2 = 3, - MSR_4x2 = 4, - MSR_2x4 = 5, - MSR_4x4 = 6, - MSR_Count = 7, - MSR_MAX = 8, -}; - -// Enum Engine.EMaterialStencilCompare -// NumValues: 0x000A -enum class EMaterialStencilCompare : uint8 -{ - MSC_Less = 0, - MSC_LessEqual = 1, - MSC_Greater = 2, - MSC_GreaterEqual = 3, - MSC_Equal = 4, - MSC_NotEqual = 5, - MSC_Never = 6, - MSC_Always = 7, - MSC_Count = 8, - MSC_MAX = 9, -}; - -// Enum Engine.EMaterialSamplerType -// NumValues: 0x0012 -enum class EMaterialSamplerType : uint8 -{ - SAMPLERTYPE_Color = 0, - SAMPLERTYPE_Grayscale = 1, - SAMPLERTYPE_Alpha = 2, - SAMPLERTYPE_Normal = 3, - SAMPLERTYPE_Masks = 4, - SAMPLERTYPE_DistanceFieldFont = 5, - SAMPLERTYPE_LinearColor = 6, - SAMPLERTYPE_LinearGrayscale = 7, - SAMPLERTYPE_Data = 8, - SAMPLERTYPE_External = 9, - SAMPLERTYPE_VirtualColor = 10, - SAMPLERTYPE_VirtualGrayscale = 11, - SAMPLERTYPE_VirtualAlpha = 12, - SAMPLERTYPE_VirtualNormal = 13, - SAMPLERTYPE_VirtualMasks = 14, - SAMPLERTYPE_VirtualLinearColor = 15, - SAMPLERTYPE_VirtualLinearGrayscale = 16, - SAMPLERTYPE_MAX = 17, -}; - -// Enum Engine.EMaterialTessellationMode -// NumValues: 0x0004 -enum class EMaterialTessellationMode : uint8 -{ - MTM_NoTessellation = 0, - MTM_FlatTessellation = 1, - MTM_PNTriangles = 2, - MTM_MAX = 3, -}; - -// Enum Engine.EMaterialShadingModel -// NumValues: 0x0010 -enum class EMaterialShadingModel : uint8 -{ - MSM_Unlit = 0, - MSM_DefaultLit = 1, - MSM_Subsurface = 2, - MSM_PreintegratedSkin = 3, - MSM_ClearCoat = 4, - MSM_SubsurfaceProfile = 5, - MSM_TwoSidedFoliage = 6, - MSM_Hair = 7, - MSM_Cloth = 8, - MSM_Eye = 9, - MSM_SingleLayerWater = 10, - MSM_ThinTranslucent = 11, - MSM_LitReactive = 12, - MSM_NUM = 13, - MSM_FromMaterialExpression = 14, - MSM_MAX = 15, -}; - -// Enum Engine.EParticleCollisionMode -// NumValues: 0x0003 -enum class EParticleCollisionMode : uint8 -{ - SceneDepth = 0, - DistanceField = 1, - EParticleCollisionMode_MAX = 2, -}; - -// Enum Engine.ETrailWidthMode -// NumValues: 0x0004 -enum class ETrailWidthMode : uint8 -{ - ETrailWidthMode_FromCentre = 0, - ETrailWidthMode_FromFirst = 1, - ETrailWidthMode_FromSecond = 2, - ETrailWidthMode_MAX = 3, -}; - -// Enum Engine.EGBufferFormat -// NumValues: 0x0005 -enum class EGBufferFormat : uint8 -{ - Force8BitsPerChannel = 0, - Default = 1, - HighPrecisionNormals = 3, - Force16BitsPerChannel = 5, - EGBufferFormat_MAX = 6, -}; - -// Enum Engine.ESceneCaptureCompositeMode -// NumValues: 0x0004 -enum class ESceneCaptureCompositeMode : uint8 -{ - SCCM_Overwrite = 0, - SCCM_Additive = 1, - SCCM_Composite = 2, - SCCM_MAX = 3, -}; - -// Enum Engine.ESceneCaptureSource -// NumValues: 0x000B -enum class ESceneCaptureSource : uint8 -{ - SCS_SceneColorHDR = 0, - SCS_SceneColorHDRNoAlpha = 1, - SCS_FinalColorLDR = 2, - SCS_SceneColorSceneDepth = 3, - SCS_SceneDepth = 4, - SCS_DeviceDepth = 5, - SCS_Normal = 6, - SCS_BaseColor = 7, - SCS_FinalColorHDR = 8, - SCS_FinalToneCurveHDR = 9, - SCS_MAX = 10, -}; - -// Enum Engine.ETranslucentSortPolicy -// NumValues: 0x0004 -enum class ETranslucentSortPolicy : uint8 -{ - SortByDistance = 0, - SortByProjectedZ = 1, - SortAlongAxis = 2, - ETranslucentSortPolicy_MAX = 3, -}; - -// Enum Engine.ERefractionMode -// NumValues: 0x0003 -enum class ERefractionMode : uint8 -{ - RM_IndexOfRefraction = 0, - RM_PixelNormalOffset = 1, - RM_MAX = 2, -}; - -// Enum Engine.ETranslucencyLightingMode -// NumValues: 0x0007 -enum class ETranslucencyLightingMode : uint8 -{ - TLM_VolumetricNonDirectional = 0, - TLM_VolumetricDirectional = 1, - TLM_VolumetricPerVertexNonDirectional = 2, - TLM_VolumetricPerVertexDirectional = 3, - TLM_Surface = 4, - TLM_SurfacePerPixelLighting = 5, - TLM_MAX = 6, -}; - -// Enum Engine.ESamplerSourceMode -// NumValues: 0x0004 -enum class ESamplerSourceMode : uint8 -{ - SSM_FromTextureAsset = 0, - SSM_Wrap_WorldGroupSettings = 1, - SSM_Clamp_WorldGroupSettings = 2, - SSM_MAX = 3, -}; - -// Enum Engine.EBlendMode -// NumValues: 0x0008 -enum class EBlendMode : uint8 -{ - BLEND_Opaque = 0, - BLEND_Masked = 1, - BLEND_Translucent = 2, - BLEND_Additive = 3, - BLEND_Modulate = 4, - BLEND_AlphaComposite = 5, - BLEND_AlphaHoldout = 6, - BLEND_MAX = 7, -}; - -// Enum Engine.EOcclusionCombineMode -// NumValues: 0x0003 -enum class EOcclusionCombineMode : uint8 -{ - OCM_Minimum = 0, - OCM_Multiply = 1, - OCM_MAX = 2, -}; - -// Enum Engine.EAspectRatioAxisConstraint -// NumValues: 0x0004 -enum class EAspectRatioAxisConstraint : uint8 -{ - AspectRatio_MaintainYFOV = 0, - AspectRatio_MaintainXFOV = 1, - AspectRatio_MajorAxisFOV = 2, - AspectRatio_MAX = 3, -}; - -// Enum Engine.EFontCacheType -// NumValues: 0x0003 -enum class EFontCacheType : uint8 -{ - Offline = 0, - Runtime = 1, - EFontCacheType_MAX = 2, -}; - -// Enum Engine.EFontImportCharacterSet -// NumValues: 0x0004 -enum class EFontImportCharacterSet : uint8 -{ - FontICS_Default = 0, - FontICS_Ansi = 1, - FontICS_Symbol = 2, - FontICS_MAX = 3, -}; - -// Enum Engine.EStandbyType -// NumValues: 0x0004 -enum class EStandbyType : uint8 -{ - STDBY_Rx = 0, - STDBY_Tx = 1, - STDBY_BadPing = 2, - STDBY_MAX = 3, -}; - -// Enum Engine.ESuggestProjVelocityTraceOption -// NumValues: 0x0004 -enum class ESuggestProjVelocityTraceOption : uint8 -{ - DoNotTrace = 0, - TraceFullPath = 1, - OnlyTraceWhileAscending = 2, - ESuggestProjVelocityTraceOption_MAX = 3, -}; - -// Enum Engine.EGameThreadTimeAllocatedSections -// NumValues: 0x0009 -enum class EGameThreadTimeAllocatedSections : uint8 -{ - GarbageCollection = 0, - UpdateLevelStreaming = 1, - RenderAssetStreaming = 2, - AddToWorld = 3, - AsyncLoading = 4, - RemoveFromWorld = 5, - GameThreadTaskScheduler = 6, - UpdateCompsCollision = 7, - Max = 8, -}; - -// Enum Engine.EShadowQualityLevels -// NumValues: 0x0006 -enum class EShadowQualityLevels : uint8 -{ - Low = 0, - Medium = 1, - High = 2, - Epic = 3, - Cinematic = 4, - EShadowQualityLevels_MAX = 5, -}; - -// Enum Engine.EWindowMode -// NumValues: 0x0004 -enum class EWindowMode : uint8 -{ - Fullscreen = 0, - WindowedFullscreen = 1, - Windowed = 2, - EWindowMode_MAX = 3, -}; - -// Enum Engine.EHitProxyPriority -// NumValues: 0x0005 -enum class EHitProxyPriority : uint8 -{ - HPP_World = 0, - HPP_Wireframe = 1, - HPP_Foreground = 2, - HPP_UI = 3, - HPP_MAX = 4, -}; - -// Enum Engine.EImportanceWeight -// NumValues: 0x0006 -enum class EImportanceWeight : uint8 -{ - Luminance = 0, - Red = 1, - Green = 2, - Blue = 3, - Alpha = 4, - EImportanceWeight_MAX = 5, -}; - -// Enum Engine.EAdManagerDelegate -// NumValues: 0x0003 -enum class EAdManagerDelegate : uint8 -{ - AMD_ClickedBanner = 0, - AMD_UserClosedAd = 1, - AMD_MAX = 2, -}; - -// Enum Engine.EAnimAlphaInputType -// NumValues: 0x0004 -enum class EAnimAlphaInputType : uint8 -{ - Float = 0, - Bool = 1, - Curve = 2, - EAnimAlphaInputType_MAX = 3, -}; - -// Enum Engine.ELightClippingProviderInsideVolumeMode -// NumValues: 0x0003 -enum class ELightClippingProviderInsideVolumeMode : uint8 -{ - Inside = 0, - Outside = 1, - ELightClippingProviderInsideVolumeMode_MAX = 2, -}; - -// Enum Engine.EWISMCNumCustomDataFloat -// NumValues: 0x0006 -enum class EWISMCNumCustomDataFloat : uint8 -{ - WNumCDF_None = 0, - WNumCDF_4Floats = 1, - WNumCDF_8Floats = 2, - WNumCDF_12Floats = 3, - WNumCDF_16Floats = 4, - WNumCDF_MAX = 5, -}; - -// Enum Engine.ETrackActiveCondition -// NumValues: 0x0004 -enum class ETrackActiveCondition : uint8 -{ - ETAC_Always = 0, - ETAC_GoreEnabled = 1, - ETAC_GoreDisabled = 2, - ETAC_MAX = 3, -}; - -// Enum Engine.EInterpTrackMoveRotMode -// NumValues: 0x0004 -enum class EInterpTrackMoveRotMode : uint8 -{ - IMR_Keyframed = 0, - IMR_LookAtGroup = 1, - IMR_Ignore = 2, - IMR_MAX = 3, -}; - -// Enum Engine.EInterpMoveAxis -// NumValues: 0x0007 -enum class EInterpMoveAxis : uint8 -{ - AXIS_TranslationX = 0, - AXIS_TranslationY = 1, - AXIS_TranslationZ = 2, - AXIS_RotationX = 3, - AXIS_RotationY = 4, - AXIS_RotationZ = 5, - AXIS_MAX = 6, -}; - -// Enum Engine.ETrackToggleAction -// NumValues: 0x0005 -enum class ETrackToggleAction : uint8 -{ - ETTA_Off = 0, - ETTA_On = 1, - ETTA_Toggle = 2, - ETTA_Trigger = 3, - ETTA_MAX = 4, -}; - -// Enum Engine.EVisibilityTrackCondition -// NumValues: 0x0004 -enum class EVisibilityTrackCondition : uint8 -{ - EVTC_Always = 0, - EVTC_GoreEnabled = 1, - EVTC_GoreDisabled = 2, - EVTC_MAX = 3, -}; - -// Enum Engine.EVisibilityTrackAction -// NumValues: 0x0004 -enum class EVisibilityTrackAction : uint8 -{ - EVTA_Hide = 0, - EVTA_Show = 1, - EVTA_Toggle = 2, - EVTA_MAX = 3, -}; - -// Enum Engine.ESlateGesture -// NumValues: 0x0007 -enum class ESlateGesture : uint8 -{ - None = 0, - Scroll = 1, - Magnify = 2, - Swipe = 3, - Rotate = 4, - LongPress = 5, - ESlateGesture_MAX = 6, -}; - -// Enum Engine.EMIDCreationFlags -// NumValues: 0x0003 -enum class EMIDCreationFlags : uint8 -{ - None = 0, - Transient = 1, - EMIDCreationFlags_MAX = 2, -}; - -// Enum Engine.EMatrixColumns -// NumValues: 0x0005 -enum class EMatrixColumns : uint8 -{ - First = 0, - Second = 1, - Third = 2, - Fourth = 3, - EMatrixColumns_MAX = 4, -}; - -// Enum Engine.ELerpInterpolationMode -// NumValues: 0x0004 -enum class ELerpInterpolationMode : uint8 -{ - QuatInterp = 0, - EulerInterp = 1, - DualQuatInterp = 2, - ELerpInterpolationMode_MAX = 3, -}; - -// Enum Engine.EEasingFunc -// NumValues: 0x000F -enum class EEasingFunc : uint8 -{ - Linear = 0, - Step = 1, - SinusoidalIn = 2, - SinusoidalOut = 3, - SinusoidalInOut = 4, - EaseIn = 5, - EaseOut = 6, - EaseInOut = 7, - ExpoIn = 8, - ExpoOut = 9, - ExpoInOut = 10, - CircularIn = 11, - CircularOut = 12, - CircularInOut = 13, - EEasingFunc_MAX = 14, -}; - -// Enum Engine.ERoundingMode -// NumValues: 0x0008 -enum class ERoundingMode : uint8 -{ - HalfToEven = 0, - HalfFromZero = 1, - HalfToZero = 2, - FromZero = 3, - ToZero = 4, - ToNegativeInfinity = 5, - ToPositiveInfinity = 6, - ERoundingMode_MAX = 7, -}; - -// Enum Engine.EStreamingVolumeUsage -// NumValues: 0x0006 -enum class EStreamingVolumeUsage : uint8 -{ - SVB_Loading = 0, - SVB_LoadingAndVisibility = 1, - SVB_VisibilityBlockingOnLoad = 2, - SVB_BlockingOnLoad = 3, - SVB_LoadingNotVisible = 4, - SVB_MAX = 5, -}; - -// Enum Engine.ELightClippingProviderVolumeMode -// NumValues: 0x0003 -enum class ELightClippingProviderVolumeMode : uint8 -{ - Inside = 0, - Outside = 1, - ELightClippingProviderVolumeMode_MAX = 2, -}; - -// Enum Engine.ELightCullingPriority -// NumValues: 0x0005 -enum class ELightCullingPriority : uint8 -{ - Low = 0, - Default = 1, - High = 2, - Ultra = 3, - ELightCullingPriority_MAX = 4, -}; - -// Enum Engine.ESyncOption -// NumValues: 0x0004 -enum class ESyncOption : uint8 -{ - Drive = 0, - Passive = 1, - Disabled = 2, - ESyncOption_MAX = 3, -}; - -// Enum Engine.EMaterialDecalResponse -// NumValues: 0x0009 -enum class EMaterialDecalResponse : uint8 -{ - MDR_None = 0, - MDR_ColorNormalRoughness = 1, - MDR_Color = 2, - MDR_ColorNormal = 3, - MDR_ColorRoughness = 4, - MDR_Normal = 5, - MDR_NormalRoughness = 6, - MDR_Roughness = 7, - MDR_MAX = 8, -}; - -// Enum Engine.EDecalBlendMode -// NumValues: 0x0013 -enum class EDecalBlendMode : uint8 -{ - DBM_Translucent = 0, - DBM_Stain = 1, - DBM_Normal = 2, - DBM_Emissive = 3, - DBM_DBuffer_ColorNormalRoughness = 4, - DBM_DBuffer_Color = 5, - DBM_DBuffer_ColorNormal = 6, - DBM_DBuffer_ColorRoughness = 7, - DBM_DBuffer_Normal = 8, - DBM_DBuffer_NormalRoughness = 9, - DBM_DBuffer_Roughness = 10, - DBM_DBuffer_Emissive = 11, - DBM_DBuffer_AlphaComposite = 12, - DBM_DBuffer_EmissiveAlphaComposite = 13, - DBM_Volumetric_DistanceFunction = 14, - DBM_AlphaComposite = 15, - DBM_AmbientOcclusion = 16, - DBM_WeatherRain = 17, - DBM_MAX = 18, -}; - -// Enum Engine.ETextureColorChannel -// NumValues: 0x0005 -enum class ETextureColorChannel : uint8 -{ - TCC_Red = 0, - TCC_Green = 1, - TCC_Blue = 2, - TCC_Alpha = 3, - TCC_MAX = 4, -}; - -// Enum Engine.EMaterialAttributeBlend -// NumValues: 0x0004 -enum class EMaterialAttributeBlend : uint8 -{ - Blend = 0, - UseA = 1, - UseB = 2, - EMaterialAttributeBlend_MAX = 3, -}; - -// Enum Engine.EChannelMaskParameterColor -// NumValues: 0x0005 -enum class EChannelMaskParameterColor : uint8 -{ - Red = 0, - Green = 1, - Blue = 2, - Alpha = 3, - EChannelMaskParameterColor_MAX = 4, -}; - -// Enum Engine.EClampMode -// NumValues: 0x0004 -enum class EClampMode : uint8 -{ - CMODE_Clamp = 0, - CMODE_ClampMin = 1, - CMODE_ClampMax = 2, - CMODE_MAX = 3, -}; - -// Enum Engine.ECustomMaterialOutputType -// NumValues: 0x0006 -enum class ECustomMaterialOutputType : uint8 -{ - CMOT_Float1 = 0, - CMOT_Float2 = 1, - CMOT_Float3 = 2, - CMOT_Float4 = 3, - CMOT_MaterialAttributes = 4, - CMOT_MAX = 5, -}; - -// Enum Engine.EDepthOfFieldFunctionValue -// NumValues: 0x0005 -enum class EDepthOfFieldFunctionValue : uint8 -{ - TDOF_NearAndFarMask = 0, - TDOF_NearMask = 1, - TDOF_FarMask = 2, - TDOF_CircleOfConfusionRadius = 3, - TDOF_MAX = 4, -}; - -// Enum Engine.EFunctionInputType -// NumValues: 0x000C -enum class EFunctionInputType : uint8 -{ - FunctionInput_Scalar = 0, - FunctionInput_Vector2 = 1, - FunctionInput_Vector3 = 2, - FunctionInput_Vector4 = 3, - FunctionInput_Texture2D = 4, - FunctionInput_TextureCube = 5, - FunctionInput_Texture2DArray = 6, - FunctionInput_VolumeTexture = 7, - FunctionInput_StaticBool = 8, - FunctionInput_MaterialAttributes = 9, - FunctionInput_TextureExternal = 10, - FunctionInput_MAX = 11, -}; - -// Enum Engine.ENoiseFunction -// NumValues: 0x0007 -enum class ENoiseFunction : uint8 -{ - NOISEFUNCTION_SimplexTex = 0, - NOISEFUNCTION_GradientTex = 1, - NOISEFUNCTION_GradientTex3D = 2, - NOISEFUNCTION_GradientALU = 3, - NOISEFUNCTION_ValueALU = 4, - NOISEFUNCTION_VoronoiALU = 5, - NOISEFUNCTION_MAX = 6, -}; - -// Enum Engine.ERuntimeVirtualTextureTextureAddressMode -// NumValues: 0x0003 -enum class ERuntimeVirtualTextureTextureAddressMode : uint8 -{ - RVTTA_Clamp = 0, - RVTTA_Wrap = 1, - RVTTA_MAX = 2, -}; - -// Enum Engine.ERuntimeVirtualTextureMipValueMode -// NumValues: 0x0004 -enum class ERuntimeVirtualTextureMipValueMode : uint8 -{ - RVTMVM_None = 0, - RVTMVM_MipLevel = 1, - RVTMVM_MipBias = 2, - RVTMVM_MAX = 3, -}; - -// Enum Engine.EMaterialSceneAttributeInputMode -// NumValues: 0x0003 -enum class EMaterialSceneAttributeInputMode : uint8 -{ - Coordinates = 0, - OffsetFraction = 1, - EMaterialSceneAttributeInputMode_MAX = 2, -}; - -// Enum Engine.ESpeedTreeLODType -// NumValues: 0x0003 -enum class ESpeedTreeLODType : uint8 -{ - STLOD_Pop = 0, - STLOD_Smooth = 1, - STLOD_MAX = 2, -}; - -// Enum Engine.ESpeedTreeWindType -// NumValues: 0x0008 -enum class ESpeedTreeWindType : uint8 -{ - STW_None = 0, - STW_Fastest = 1, - STW_Fast = 2, - STW_Better = 3, - STW_Best = 4, - STW_Palm = 5, - STW_BestPlus = 6, - STW_MAX = 7, -}; - -// Enum Engine.ESpeedTreeGeometryType -// NumValues: 0x0006 -enum class ESpeedTreeGeometryType : uint8 -{ - STG_Branch = 0, - STG_Frond = 1, - STG_Leaf = 2, - STG_FacingLeaf = 3, - STG_Billboard = 4, - STG_MAX = 5, -}; - -// Enum Engine.EMaterialExposedTextureProperty -// NumValues: 0x0003 -enum class EMaterialExposedTextureProperty : uint8 -{ - TMTM_TextureSize = 0, - TMTM_TexelSize = 1, - TMTM_MAX = 2, -}; - -// Enum Engine.ETextureMipValueMode -// NumValues: 0x0005 -enum class ETextureMipValueMode : uint8 -{ - TMVM_None = 0, - TMVM_MipLevel = 1, - TMVM_MipBias = 2, - TMVM_Derivative = 3, - TMVM_MAX = 4, -}; - -// Enum Engine.EMaterialVectorCoordTransform -// NumValues: 0x0007 -enum class EMaterialVectorCoordTransform : uint8 -{ - TRANSFORM_Tangent = 0, - TRANSFORM_Local = 1, - TRANSFORM_World = 2, - TRANSFORM_View = 3, - TRANSFORM_Camera = 4, - TRANSFORM_ParticleWorld = 5, - TRANSFORM_MAX = 6, -}; - -// Enum Engine.EMaterialVectorCoordTransformSource -// NumValues: 0x0007 -enum class EMaterialVectorCoordTransformSource : uint8 -{ - TRANSFORMSOURCE_Tangent = 0, - TRANSFORMSOURCE_Local = 1, - TRANSFORMSOURCE_World = 2, - TRANSFORMSOURCE_View = 3, - TRANSFORMSOURCE_Camera = 4, - TRANSFORMSOURCE_ParticleWorld = 5, - TRANSFORMSOURCE_MAX = 6, -}; - -// Enum Engine.EMaterialPositionTransformSource -// NumValues: 0x0007 -enum class EMaterialPositionTransformSource : uint8 -{ - TRANSFORMPOSSOURCE_Local = 0, - TRANSFORMPOSSOURCE_World = 1, - TRANSFORMPOSSOURCE_TranslatedWorld = 2, - TRANSFORMPOSSOURCE_View = 3, - TRANSFORMPOSSOURCE_Camera = 4, - TRANSFORMPOSSOURCE_Particle = 5, - TRANSFORMPOSSOURCE_MAX = 6, -}; - -// Enum Engine.EVectorNoiseFunction -// NumValues: 0x0006 -enum class EVectorNoiseFunction : uint8 -{ - VNF_CellnoiseALU = 0, - VNF_VectorALU = 1, - VNF_GradientALU = 2, - VNF_CurlALU = 3, - VNF_VoronoiALU = 4, - VNF_MAX = 5, -}; - -// Enum Engine.EMaterialExposedViewProperty -// NumValues: 0x0010 -enum class EMaterialExposedViewProperty : uint8 -{ - MEVP_BufferSize = 0, - MEVP_FieldOfView = 1, - MEVP_TanHalfFieldOfView = 2, - MEVP_ViewSize = 3, - MEVP_WorldSpaceViewPosition = 4, - MEVP_WorldSpaceCameraPosition = 5, - MEVP_ViewportOffset = 6, - MEVP_TemporalSampleCount = 7, - MEVP_TemporalSampleIndex = 8, - MEVP_TemporalSampleOffset = 9, - MEVP_RuntimeVirtualTextureOutputLevel = 10, - MEVP_RuntimeVirtualTextureOutputDerivative = 11, - MEVP_PreExposure = 12, - MEVP_RuntimeVirtualTextureMaxLevel = 13, - MEVP_WBGM_CapturingLightProbes = 14, - MEVP_MAX = 15, -}; - -// Enum Engine.EWorldPositionIncludedOffsets -// NumValues: 0x0005 -enum class EWorldPositionIncludedOffsets : uint8 -{ - WPT_Default = 0, - WPT_ExcludeAllShaderOffsets = 1, - WPT_CameraRelative = 2, - WPT_CameraRelativeNoOffsets = 3, - WPT_MAX = 4, -}; - -// Enum Engine.EMaterialFunctionUsage -// NumValues: 0x0004 -enum class EMaterialFunctionUsage : uint8 -{ - Default = 0, - MaterialLayer = 1, - MaterialLayerBlend = 2, - EMaterialFunctionUsage_MAX = 3, -}; - -// Enum Engine.MaterialQLTypeMeta -// NumValues: 0x0006 -enum class EMaterialQLTypeMeta : uint64 -{ - MQL_None = 18446744073709551615, - MQL_Low = 0, - MQL_Medium = 2, - MQL_High = 1, - MQL_Epic = 3, - MQL_MAX = 4, -}; - -// Enum Engine.EMaterialUsage -// NumValues: 0x0013 -enum class EMaterialUsage : uint8 -{ - MATUSAGE_SkeletalMesh = 0, - MATUSAGE_ParticleSprites = 1, - MATUSAGE_BeamTrails = 2, - MATUSAGE_MeshParticles = 3, - MATUSAGE_StaticLighting = 4, - MATUSAGE_MorphTargets = 5, - MATUSAGE_SplineMesh = 6, - MATUSAGE_InstancedStaticMeshes = 7, - MATUSAGE_GeometryCollections = 8, - MATUSAGE_Clothing = 9, - MATUSAGE_NiagaraSprites = 10, - MATUSAGE_NiagaraRibbons = 11, - MATUSAGE_NiagaraMeshParticles = 12, - MATUSAGE_GeometryCache = 13, - MATUSAGE_Water = 14, - MATUSAGE_HairStrands = 15, - MATUSAGE_LidarPointCloud = 16, - MATUSAGE_VirtualHeightfieldMesh = 17, - MATUSAGE_MAX = 18, -}; - -// Enum Engine.EMaterialLayerLinkState -// NumValues: 0x0005 -enum class EMaterialLayerLinkState : uint8 -{ - Uninitialized = 0, - LinkedToParent = 1, - UnlinkedFromParent = 2, - NotFromParent = 3, - EMaterialLayerLinkState_MAX = 4, -}; - -// Enum Engine.EMaterialParameterAssociation -// NumValues: 0x0004 -enum class EMaterialParameterAssociation : uint8 -{ - LayerParameter = 0, - BlendParameter = 1, - GlobalParameter = 2, - EMaterialParameterAssociation_MAX = 3, -}; - -// Enum Engine.EMaterialMergeType -// NumValues: 0x0003 -enum class EMaterialMergeType : uint8 -{ - MaterialMergeType_Default = 0, - MaterialMergeType_Simplygon = 1, - MaterialMergeType_MAX = 2, -}; - -// Enum Engine.ETextureSizingType -// NumValues: 0x0005 -enum class ETextureSizingType : uint8 -{ - TextureSizingType_UseSingleTextureSize = 0, - TextureSizingType_UseAutomaticBiasedSizes = 1, - TextureSizingType_UseManualOverrideTextureSize = 2, - TextureSizingType_UseSimplygonAutomaticSizing = 3, - TextureSizingType_MAX = 4, -}; - -// Enum Engine.ESceneTextureId -// NumValues: 0x0020 -enum class ESceneTextureId : uint8 -{ - PPI_SceneColor = 0, - PPI_SceneDepth = 1, - PPI_DiffuseColor = 2, - PPI_SpecularColor = 3, - PPI_SubsurfaceColor = 4, - PPI_BaseColor = 5, - PPI_Specular = 6, - PPI_Metallic = 7, - PPI_WorldNormal = 8, - PPI_SeparateTranslucency = 9, - PPI_Opacity = 10, - PPI_Roughness = 11, - PPI_MaterialAO = 12, - PPI_CustomDepth = 13, - PPI_PostProcessInput0 = 14, - PPI_PostProcessInput1 = 15, - PPI_PostProcessInput2 = 16, - PPI_PostProcessInput3 = 17, - PPI_PostProcessInput4 = 18, - PPI_PostProcessInput5 = 19, - PPI_PostProcessInput6 = 20, - PPI_DecalMask = 21, - PPI_ShadingModelColor = 22, - PPI_ShadingModelID = 23, - PPI_AmbientOcclusion = 24, - PPI_CustomStencil = 25, - PPI_StoredBaseColor = 26, - PPI_StoredSpecular = 27, - PPI_Velocity = 28, - PPI_WorldTangent = 29, - PPI_Anisotropy = 30, - PPI_MAX = 31, -}; - -// Enum Engine.EMaterialDomain -// NumValues: 0x000B -enum class EMaterialDomain : uint8 -{ - MD_Surface = 0, - MD_DeferredDecal = 1, - MD_LightFunction = 2, - MD_Volume = 3, - MD_PostProcess = 4, - MD_UI = 5, - MD_RuntimeVirtualTexture = 6, - MD_WeatherAnimation = 7, - MD_WeatherCoverage = 8, - MD_LocalForce = 9, - MD_MAX = 10, -}; - -// Enum Engine.EMeshInstancingReplacementMethod -// NumValues: 0x0003 -enum class EMeshInstancingReplacementMethod : uint8 -{ - RemoveOriginalActors = 0, - KeepOriginalActorsAsEditorOnly = 1, - EMeshInstancingReplacementMethod_MAX = 2, -}; - -// Enum Engine.EUVOutput -// NumValues: 0x0003 -enum class EUVOutput : uint8 -{ - DoNotOutputChannel = 0, - OutputChannel = 1, - EUVOutput_MAX = 2, -}; - -// Enum Engine.EMeshMergeType -// NumValues: 0x0003 -enum class EMeshMergeType : uint8 -{ - MeshMergeType_Default = 0, - MeshMergeType_MergeActor = 1, - MeshMergeType_MAX = 2, -}; - -// Enum Engine.EMeshLODSelectionType -// NumValues: 0x0005 -enum class EMeshLODSelectionType : uint8 -{ - AllLODs = 0, - SpecificLOD = 1, - CalculateLOD = 2, - LowestDetailLOD = 3, - EMeshLODSelectionType_MAX = 4, -}; - -// Enum Engine.EProxyNormalComputationMethod -// NumValues: 0x0004 -enum class EProxyNormalComputationMethod : uint8 -{ - AngleWeighted = 0, - AreaWeighted = 1, - EqualWeighted = 2, - EProxyNormalComputationMethod_MAX = 3, -}; - -// Enum Engine.ELandscapeCullingPrecision -// NumValues: 0x0004 -enum class ELandscapeCullingPrecision : uint8 -{ - High = 0, - Medium = 1, - Low = 2, - ELandscapeCullingPrecision_MAX = 3, -}; - -// Enum Engine.EStaticMeshReductionTerimationCriterion -// NumValues: 0x0004 -enum class EStaticMeshReductionTerimationCriterion : uint8 -{ - Triangles = 0, - Vertices = 1, - Any = 2, - EStaticMeshReductionTerimationCriterion_MAX = 3, -}; - -// Enum Engine.EMeshFeatureImportance -// NumValues: 0x0007 -enum class EMeshFeatureImportance : uint8 -{ - Off = 0, - Lowest = 1, - Low = 2, - Normal = 3, - High = 4, - Highest = 5, - EMeshFeatureImportance_MAX = 6, -}; - -// Enum Engine.EVertexPaintAxis -// NumValues: 0x0004 -enum class EVertexPaintAxis : uint8 -{ - X = 0, - Y = 1, - Z = 2, - EVertexPaintAxis_MAX = 3, -}; - -// Enum Engine.EMicroTransactionResult -// NumValues: 0x0005 -enum class EMicroTransactionResult : uint8 -{ - MTR_Succeeded = 0, - MTR_Failed = 1, - MTR_Canceled = 2, - MTR_RestoredFromServer = 3, - MTR_MAX = 4, -}; - -// Enum Engine.EMicroTransactionDelegate -// NumValues: 0x0003 -enum class EMicroTransactionDelegate : uint8 -{ - MTD_PurchaseQueryComplete = 0, - MTD_PurchaseComplete = 1, - MTD_MAX = 2, -}; - -// Enum Engine.FNavigationSystemRunMode -// NumValues: 0x0007 -enum class EFNavigationSystemRunMode : uint8 -{ - InvalidMode = 0, - GameMode = 1, - EditorMode = 2, - SimulationMode = 3, - PIEMode = 4, - InferFromWorldMode = 5, - FNavigationSystemRunMode_MAX = 6, -}; - -// Enum Engine.ENavigationQueryResult -// NumValues: 0x0005 -enum class ENavigationQueryResult : uint8 -{ - Invalid = 0, - Error = 1, - Fail = 2, - Success = 3, - ENavigationQueryResult_MAX = 4, -}; - -// Enum Engine.ENavPathEvent -// NumValues: 0x0009 -enum class ENavPathEvent : uint8 -{ - Cleared = 0, - NewPath = 1, - UpdatedDueToGoalMoved = 2, - UpdatedDueToNavigationChanged = 3, - Invalidated = 4, - RePathFailed = 5, - MetaPathUpdate = 6, - Custom = 7, - ENavPathEvent_MAX = 8, -}; - -// Enum Engine.ENavDataGatheringModeConfig -// NumValues: 0x0004 -enum class ENavDataGatheringModeConfig : uint8 -{ - Invalid = 0, - Instant = 1, - Lazy = 2, - ENavDataGatheringModeConfig_MAX = 3, -}; - -// Enum Engine.ENavDataGatheringMode -// NumValues: 0x0004 -enum class ENavDataGatheringMode : uint8 -{ - Default = 0, - Instant = 1, - Lazy = 2, - ENavDataGatheringMode_MAX = 3, -}; - -// Enum Engine.ENavigationOptionFlag -// NumValues: 0x0004 -enum class ENavigationOptionFlag : uint8 -{ - Default = 0, - Enable = 1, - Disable = 2, - MAX = 3, -}; - -// Enum Engine.ENavLinkDirection -// NumValues: 0x0004 -enum class ENavLinkDirection : uint8 -{ - BothWays = 0, - LeftToRight = 1, - RightToLeft = 2, - ENavLinkDirection_MAX = 3, -}; - -// Enum Engine.EFastArraySerializerDeltaFlags -// NumValues: 0x0005 -enum class EFastArraySerializerDeltaFlags : uint8 -{ - None = 0, - HasBeenSerialized = 1, - HasDeltaBeenRequested = 2, - IsUsingDeltaSerialization = 4, - EFastArraySerializerDeltaFlags_MAX = 5, -}; - -// Enum Engine.EEmitterRenderMode -// NumValues: 0x0006 -enum class EEmitterRenderMode : uint8 -{ - ERM_Normal = 0, - ERM_Point = 1, - ERM_Cross = 2, - ERM_LightsOnly = 3, - ERM_None = 4, - ERM_MAX = 5, -}; - -// Enum Engine.EParticleSubUVInterpMethod -// NumValues: 0x0006 -enum class EParticleSubUVInterpMethod : uint8 -{ - PSUVIM_None = 0, - PSUVIM_Linear = 1, - PSUVIM_Linear_Blend = 2, - PSUVIM_Random = 3, - PSUVIM_Random_Blend = 4, - PSUVIM_MAX = 5, -}; - -// Enum Engine.EParticleBurstMethod -// NumValues: 0x0003 -enum class EParticleBurstMethod : uint8 -{ - EPBM_Instant = 0, - EPBM_Interpolated = 1, - EPBM_MAX = 2, -}; - -// Enum Engine.EParticleSystemInsignificanceReaction -// NumValues: 0x0006 -enum class EParticleSystemInsignificanceReaction : uint8 -{ - Auto = 0, - Complete = 1, - DisableTick = 2, - DisableTickAndKill = 3, - Num = 4, - EParticleSystemInsignificanceReaction_MAX = 5, -}; - -// Enum Engine.EParticleSignificanceLevel -// NumValues: 0x0006 -enum class EParticleSignificanceLevel : uint8 -{ - Low = 0, - Medium = 1, - High = 2, - Critical = 3, - Num = 4, - EParticleSignificanceLevel_MAX = 5, -}; - -// Enum Engine.EParticleDetailMode -// NumValues: 0x0004 -enum class EParticleDetailMode : uint8 -{ - PDM_Low = 0, - PDM_Medium = 1, - PDM_High = 2, - PDM_MAX = 3, -}; - -// Enum Engine.EParticleSourceSelectionMethod -// NumValues: 0x0003 -enum class EParticleSourceSelectionMethod : uint8 -{ - EPSSM_Random = 0, - EPSSM_Sequential = 1, - EPSSM_MAX = 2, -}; - -// Enum Engine.EModuleType -// NumValues: 0x000A -enum class EModuleType : uint8 -{ - EPMT_General = 0, - EPMT_TypeData = 1, - EPMT_Beam = 2, - EPMT_Trail = 3, - EPMT_Spawn = 4, - EPMT_Required = 5, - EPMT_Event = 6, - EPMT_Light = 7, - EPMT_SubUV = 8, - EPMT_MAX = 9, -}; - -// Enum Engine.EAttractorParticleSelectionMethod -// NumValues: 0x0003 -enum class EAttractorParticleSelectionMethod : uint8 -{ - EAPSM_Random = 0, - EAPSM_Sequential = 1, - EAPSM_MAX = 2, -}; - -// Enum Engine.ESpringMode -// NumValues: 0x0003 -enum class ESpringMode : uint8 -{ - ESpringMode_Chain = 0, - ESpringMode_Emitter = 1, - ESpringMode_MAX = 2, -}; - -// Enum Engine.Beam2SourceTargetTangentMethod -// NumValues: 0x0005 -enum class EBeam2SourceTargetTangentMethod : uint8 -{ - PEB2STTM_Direct = 0, - PEB2STTM_UserSet = 1, - PEB2STTM_Distribution = 2, - PEB2STTM_Emitter = 3, - PEB2STTM_MAX = 4, -}; - -// Enum Engine.Beam2SourceTargetMethod -// NumValues: 0x0006 -enum class EBeam2SourceTargetMethod : uint8 -{ - PEB2STM_Default = 0, - PEB2STM_UserSet = 1, - PEB2STM_Emitter = 2, - PEB2STM_Particle = 3, - PEB2STM_Actor = 4, - PEB2STM_MAX = 5, -}; - -// Enum Engine.BeamModifierType -// NumValues: 0x0003 -enum class EBeamModifierType : uint8 -{ - PEB2MT_Source = 0, - PEB2MT_Target = 1, - PEB2MT_MAX = 2, -}; - -// Enum Engine.EParticleCameraOffsetUpdateMethod -// NumValues: 0x0004 -enum class EParticleCameraOffsetUpdateMethod : uint8 -{ - EPCOUM_DirectSet = 0, - EPCOUM_Additive = 1, - EPCOUM_Scalar = 2, - EPCOUM_MAX = 3, -}; - -// Enum Engine.EParticleCollisionComplete -// NumValues: 0x0007 -enum class EParticleCollisionComplete : uint8 -{ - EPCC_Kill = 0, - EPCC_Freeze = 1, - EPCC_HaltCollisions = 2, - EPCC_FreezeTranslation = 3, - EPCC_FreezeRotation = 4, - EPCC_FreezeMovement = 5, - EPCC_MAX = 6, -}; - -// Enum Engine.EParticleCollisionResponse -// NumValues: 0x0004 -enum class EParticleCollisionResponse : uint8 -{ - Bounce = 0, - Stop = 1, - Kill = 2, - EParticleCollisionResponse_MAX = 3, -}; - -// Enum Engine.ELocationBoneSocketSelectionMethod -// NumValues: 0x0003 -enum class ELocationBoneSocketSelectionMethod : uint8 -{ - BONESOCKETSEL_Sequential = 0, - BONESOCKETSEL_Random = 1, - BONESOCKETSEL_MAX = 2, -}; - -// Enum Engine.ELocationBoneSocketSource -// NumValues: 0x0003 -enum class ELocationBoneSocketSource : uint8 -{ - BONESOCKETSOURCE_Bones = 0, - BONESOCKETSOURCE_Sockets = 1, - BONESOCKETSOURCE_MAX = 2, -}; - -// Enum Engine.ELocationEmitterSelectionMethod -// NumValues: 0x0003 -enum class ELocationEmitterSelectionMethod : uint8 -{ - ELESM_Random = 0, - ELESM_Sequential = 1, - ELESM_MAX = 2, -}; - -// Enum Engine.CylinderHeightAxis -// NumValues: 0x0004 -enum class ECylinderHeightAxis : uint8 -{ - PMLPC_HEIGHTAXIS_X = 0, - PMLPC_HEIGHTAXIS_Y = 1, - PMLPC_HEIGHTAXIS_Z = 2, - PMLPC_HEIGHTAXIS_MAX = 3, -}; - -// Enum Engine.ELocationSkelVertSurfaceSource -// NumValues: 0x0003 -enum class ELocationSkelVertSurfaceSource : uint8 -{ - VERTSURFACESOURCE_Vert = 0, - VERTSURFACESOURCE_Surface = 1, - VERTSURFACESOURCE_MAX = 2, -}; - -// Enum Engine.EOrbitChainMode -// NumValues: 0x0004 -enum class EOrbitChainMode : uint8 -{ - EOChainMode_Add = 0, - EOChainMode_Scale = 1, - EOChainMode_Link = 2, - EOChainMode_MAX = 3, -}; - -// Enum Engine.EParticleAxisLock -// NumValues: 0x000B -enum class EParticleAxisLock : uint8 -{ - EPAL_NONE = 0, - EPAL_X = 1, - EPAL_Y = 2, - EPAL_Z = 3, - EPAL_NEGATIVE_X = 4, - EPAL_NEGATIVE_Y = 5, - EPAL_NEGATIVE_Z = 6, - EPAL_ROTATE_X = 7, - EPAL_ROTATE_Y = 8, - EPAL_ROTATE_Z = 9, - EPAL_MAX = 10, -}; - -// Enum Engine.EEmitterDynamicParameterValue -// NumValues: 0x0007 -enum class EEmitterDynamicParameterValue : uint8 -{ - EDPV_UserSet = 0, - EDPV_AutoSet = 1, - EDPV_VelocityX = 2, - EDPV_VelocityY = 3, - EDPV_VelocityZ = 4, - EDPV_VelocityMag = 5, - EDPV_MAX = 6, -}; - -// Enum Engine.EEmitterNormalsMode -// NumValues: 0x0004 -enum class EEmitterNormalsMode : uint8 -{ - ENM_CameraFacing = 0, - ENM_Spherical = 1, - ENM_Cylindrical = 2, - ENM_MAX = 3, -}; - -// Enum Engine.EParticleSortMode -// NumValues: 0x0006 -enum class EParticleSortMode : uint8 -{ - PSORTMODE_None = 0, - PSORTMODE_ViewProjDepth = 1, - PSORTMODE_DistanceToView = 2, - PSORTMODE_Age_OldestFirst = 3, - PSORTMODE_Age_NewestFirst = 4, - PSORTMODE_MAX = 5, -}; - -// Enum Engine.EParticleUVFlipMode -// NumValues: 0x0009 -enum class EParticleUVFlipMode : uint8 -{ - None = 0, - FlipUV = 1, - FlipUOnly = 2, - FlipVOnly = 3, - RandomFlipUV = 4, - RandomFlipUOnly = 5, - RandomFlipVOnly = 6, - RandomFlipUVIndependent = 7, - EParticleUVFlipMode_MAX = 8, -}; - -// Enum Engine.ETrail2SourceMethod -// NumValues: 0x0004 -enum class ETrail2SourceMethod : uint8 -{ - PET2SRCM_Default = 0, - PET2SRCM_Particle = 1, - PET2SRCM_Actor = 2, - PET2SRCM_MAX = 3, -}; - -// Enum Engine.EBeamTaperMethod -// NumValues: 0x0004 -enum class EBeamTaperMethod : uint8 -{ - PEBTM_None = 0, - PEBTM_Full = 1, - PEBTM_Partial = 2, - PEBTM_MAX = 3, -}; - -// Enum Engine.EBeam2Method -// NumValues: 0x0004 -enum class EBeam2Method : uint8 -{ - PEB2M_Distance = 0, - PEB2M_Target = 1, - PEB2M_Branch = 2, - PEB2M_MAX = 3, -}; - -// Enum Engine.EMeshCameraFacingOptions -// NumValues: 0x000E -enum class EMeshCameraFacingOptions : uint8 -{ - XAxisFacing_NoUp = 0, - XAxisFacing_ZUp = 1, - XAxisFacing_NegativeZUp = 2, - XAxisFacing_YUp = 3, - XAxisFacing_NegativeYUp = 4, - LockedAxis_ZAxisFacing = 5, - LockedAxis_NegativeZAxisFacing = 6, - LockedAxis_YAxisFacing = 7, - LockedAxis_NegativeYAxisFacing = 8, - VelocityAligned_ZAxisFacing = 9, - VelocityAligned_NegativeZAxisFacing = 10, - VelocityAligned_YAxisFacing = 11, - VelocityAligned_NegativeYAxisFacing = 12, - EMeshCameraFacingOptions_MAX = 13, -}; - -// Enum Engine.EMeshCameraFacingUpAxis -// NumValues: 0x0006 -enum class EMeshCameraFacingUpAxis : uint8 -{ - CameraFacing_NoneUP = 0, - CameraFacing_ZUp = 1, - CameraFacing_NegativeZUp = 2, - CameraFacing_YUp = 3, - CameraFacing_NegativeYUp = 4, - CameraFacing_MAX = 5, -}; - -// Enum Engine.EMeshScreenAlignment -// NumValues: 0x0004 -enum class EMeshScreenAlignment : uint8 -{ - PSMA_MeshFaceCameraWithRoll = 0, - PSMA_MeshFaceCameraWithSpin = 1, - PSMA_MeshFaceCameraWithLockedAxis = 2, - PSMA_MAX = 3, -}; - -// Enum Engine.ETrailsRenderAxisOption -// NumValues: 0x0004 -enum class ETrailsRenderAxisOption : uint8 -{ - Trails_CameraUp = 0, - Trails_SourceUp = 1, - Trails_WorldUp = 2, - Trails_MAX = 3, -}; - -// Enum Engine.EParticleScreenAlignment -// NumValues: 0x0008 -enum class EParticleScreenAlignment : uint8 -{ - PSA_FacingCameraPosition = 0, - PSA_Square = 1, - PSA_Rectangle = 2, - PSA_Velocity = 3, - PSA_AwayFromCenter = 4, - PSA_TypeSpecific = 5, - PSA_FacingCameraDistanceBlend = 6, - PSA_MAX = 7, -}; - -// Enum Engine.EParticleSystemOcclusionBoundsMethod -// NumValues: 0x0004 -enum class EParticleSystemOcclusionBoundsMethod : uint8 -{ - EPSOBM_None = 0, - EPSOBM_ParticleBounds = 1, - EPSOBM_CustomBounds = 2, - EPSOBM_MAX = 3, -}; - -// Enum Engine.ParticleSystemLODMethod -// NumValues: 0x0004 -enum class EParticleSystemLODMethod : uint8 -{ - PARTICLESYSTEMLODMETHOD_Automatic = 0, - PARTICLESYSTEMLODMETHOD_DirectSet = 1, - PARTICLESYSTEMLODMETHOD_ActivateAutomatic = 2, - PARTICLESYSTEMLODMETHOD_MAX = 3, -}; - -// Enum Engine.EParticleSystemUpdateMode -// NumValues: 0x0003 -enum class EParticleSystemUpdateMode : uint8 -{ - EPSUM_RealTime = 0, - EPSUM_FixedTime = 1, - EPSUM_MAX = 2, -}; - -// Enum Engine.EParticleEventType -// NumValues: 0x0007 -enum class EParticleEventType : uint8 -{ - EPET_Any = 0, - EPET_Spawn = 1, - EPET_Death = 2, - EPET_Collision = 3, - EPET_Burst = 4, - EPET_Blueprint = 5, - EPET_MAX = 6, -}; - -// Enum Engine.ParticleReplayState -// NumValues: 0x0004 -enum class EParticleReplayState : uint8 -{ - PRS_Disabled = 0, - PRS_Capturing = 1, - PRS_Replaying = 2, - PRS_MAX = 3, -}; - -// Enum Engine.EParticleSysParamType -// NumValues: 0x000A -enum class EParticleSysParamType : uint8 -{ - PSPT_None = 0, - PSPT_Scalar = 1, - PSPT_ScalarRand = 2, - PSPT_Vector = 3, - PSPT_VectorRand = 4, - PSPT_Color = 5, - PSPT_Actor = 6, - PSPT_Material = 7, - PSPT_VectorUnitRand = 8, - PSPT_MAX = 9, -}; - -// Enum Engine.EPhysicsAssetSolverType -// NumValues: 0x0003 -enum class EPhysicsAssetSolverType : uint8 -{ - RBAN = 0, - World = 1, - EPhysicsAssetSolverType_MAX = 2, -}; - -// Enum Engine.ESettingsLockedAxis -// NumValues: 0x0006 -enum class ESettingsLockedAxis : uint8 -{ - None = 0, - X = 1, - Y = 2, - Z = 3, - Invalid = 4, - ESettingsLockedAxis_MAX = 5, -}; - -// Enum Engine.ESettingsDOF -// NumValues: 0x0005 -enum class ESettingsDOF : uint8 -{ - Full3D = 0, - YZPlane = 1, - XZPlane = 2, - XYPlane = 3, - ESettingsDOF_MAX = 4, -}; - -// Enum Engine.EQuarztQuantizationReference -// NumValues: 0x0005 -enum class EQuarztQuantizationReference : uint8 -{ - BarRelative = 0, - TransportRelative = 1, - CurrentTimeRelative = 2, - Count = 3, - EQuarztQuantizationReference_MAX = 4, -}; - -// Enum Engine.EQuartzDelegateType -// NumValues: 0x0004 -enum class EQuartzDelegateType : uint8 -{ - MetronomeTick = 0, - CommandEvent = 1, - Count = 2, - EQuartzDelegateType_MAX = 3, -}; - -// Enum Engine.EQuartzTimeSignatureQuantization -// NumValues: 0x0007 -enum class EQuartzTimeSignatureQuantization : uint8 -{ - HalfNote = 0, - QuarterNote = 1, - EighthNote = 2, - SixteenthNote = 3, - ThirtySecondNote = 4, - Count = 5, - EQuartzTimeSignatureQuantization_MAX = 6, -}; - -// Enum Engine.EAvaReflectionTimeType -// NumValues: 0x0004 -enum class EAvaReflectionTimeType : uint32 -{ - None = 0, - Hour = 1, - Timeslot = 2, - EAvaReflectionTimeType_MAX = 3, -}; - -// Enum Engine.EAvaReflectionCullType -// NumValues: 0x0004 -enum class EAvaReflectionCullType : uint32 -{ - Everywhere = 0, - Outside = 1, - Inside = 2, - EAvaReflectionCullType_MAX = 3, -}; - -// Enum Engine.EMobileReflectionCompression -// NumValues: 0x0004 -enum class EMobileReflectionCompression : uint8 -{ - Default = 0, - On = 1, - Off = 2, - EMobileReflectionCompression_MAX = 3, -}; - -// Enum Engine.EReflectionSourceType -// NumValues: 0x0003 -enum class EReflectionSourceType : uint8 -{ - CapturedScene = 0, - SpecifiedCubemap = 1, - EReflectionSourceType_MAX = 2, -}; - -// Enum Engine.EFixedFoveationLevels -// NumValues: 0x0005 -enum class EFixedFoveationLevels : uint8 -{ - Disabled = 0, - Low = 1, - Medium = 2, - High = 3, - EFixedFoveationLevels_MAX = 4, -}; - -// Enum Engine.EDefaultBackBufferPixelFormat -// NumValues: 0x0006 -enum class EDefaultBackBufferPixelFormat : uint8 -{ - DBBPF_B8G8R8A8 = 0, - DBBPF_A16B16G16R16_DEPRECATED = 1, - DBBPF_FloatRGB_DEPRECATED = 2, - DBBPF_FloatRGBA = 3, - DBBPF_A2B10G10R10 = 4, - DBBPF_MAX = 5, -}; - -// Enum Engine.EAutoExposureMethodUI -// NumValues: 0x0004 -enum class EAutoExposureMethodUI : uint8 -{ - AEM_Histogram = 0, - AEM_Basic = 1, - AEM_Manual = 2, - AEM_MAX = 3, -}; - -// Enum Engine.EAlphaChannelMode -// NumValues: 0x0004 -enum class EAlphaChannelMode : uint8 -{ - Disabled = 0, - LinearColorSpaceOnly = 1, - AllowThroughTonemapper = 2, - EAlphaChannelMode_MAX = 3, -}; - -// Enum Engine.EEarlyZPass -// NumValues: 0x0005 -enum class EEarlyZPass : uint8 -{ - None = 0, - OpaqueOnly = 1, - OpaqueAndMasked = 2, - Auto = 3, - EEarlyZPass_MAX = 4, -}; - -// Enum Engine.ECustomDepthStencil -// NumValues: 0x0005 -enum class ECustomDepthStencil : uint8 -{ - Disabled = 0, - Enabled = 1, - EnabledOnDemand = 2, - EnabledWithStencil = 3, - ECustomDepthStencil_MAX = 4, -}; - -// Enum Engine.EMobileMSAASampleCount -// NumValues: 0x0005 -enum class EMobileMSAASampleCount : uint8 -{ - One = 1, - Two = 2, - Four = 4, - Eight = 8, - EMobileMSAASampleCount_MAX = 9, -}; - -// Enum Engine.ECompositingSampleCount -// NumValues: 0x0005 -enum class ECompositingSampleCount : uint8 -{ - One = 1, - Two = 2, - Four = 4, - Eight = 8, - ECompositingSampleCount_MAX = 9, -}; - -// Enum Engine.EClearSceneOptions -// NumValues: 0x0004 -enum class EClearSceneOptions : uint8 -{ - NoClear = 0, - HardwareClear = 1, - QuadAtMaxZ = 2, - EClearSceneOptions_MAX = 3, -}; - -// Enum Engine.EReporterLineStyle -// NumValues: 0x0003 -enum class EReporterLineStyle : uint8 -{ - Line = 0, - Dash = 1, - EReporterLineStyle_MAX = 2, -}; - -// Enum Engine.ELegendPosition -// NumValues: 0x0003 -enum class ELegendPosition : uint8 -{ - Outside = 0, - Inside = 1, - ELegendPosition_MAX = 2, -}; - -// Enum Engine.EGraphDataStyle -// NumValues: 0x0003 -enum class EGraphDataStyle : uint8 -{ - Lines = 0, - Filled = 1, - EGraphDataStyle_MAX = 2, -}; - -// Enum Engine.EGraphAxisStyle -// NumValues: 0x0004 -enum class EGraphAxisStyle : uint8 -{ - Lines = 0, - Notches = 1, - Grid = 2, - EGraphAxisStyle_MAX = 3, -}; - -// Enum Engine.ReverbPreset -// NumValues: 0x0018 -enum class EReverbPreset : uint8 -{ - REVERB_Default = 0, - REVERB_Bathroom = 1, - REVERB_StoneRoom = 2, - REVERB_Auditorium = 3, - REVERB_ConcertHall = 4, - REVERB_Cave = 5, - REVERB_Hallway = 6, - REVERB_StoneCorridor = 7, - REVERB_Alley = 8, - REVERB_Forest = 9, - REVERB_City = 10, - REVERB_Mountains = 11, - REVERB_Quarry = 12, - REVERB_Plain = 13, - REVERB_ParkingLot = 14, - REVERB_SewerPipe = 15, - REVERB_Underwater = 16, - REVERB_SmallRoom = 17, - REVERB_MediumRoom = 18, - REVERB_LargeRoom = 19, - REVERB_MediumHall = 20, - REVERB_LargeHall = 21, - REVERB_Plate = 22, - REVERB_MAX = 23, -}; - -// Enum Engine.ERichCurveKeyTimeCompressionFormat -// NumValues: 0x0003 -enum class ERichCurveKeyTimeCompressionFormat : uint8 -{ - RCKTCF_uint16 = 0, - RCKTCF_float32 = 1, - RCKTCF_MAX = 2, -}; - -// Enum Engine.ERichCurveCompressionFormat -// NumValues: 0x0007 -enum class ERichCurveCompressionFormat : uint8 -{ - RCCF_Empty = 0, - RCCF_Constant = 1, - RCCF_Linear = 2, - RCCF_Cubic = 3, - RCCF_Mixed = 4, - RCCF_Weighted = 5, - RCCF_MAX = 6, -}; - -// Enum Engine.EConstraintTransform -// NumValues: 0x0003 -enum class EConstraintTransform : uint8 -{ - Absolute = 0, - Relative = 1, - EConstraintTransform_MAX = 2, -}; - -// Enum Engine.EControlConstraint -// NumValues: 0x0003 -enum class EControlConstraint : uint8 -{ - Orientation = 0, - Translation = 1, - MAX = 2, -}; - -// Enum Engine.ERootMotionFinishVelocityMode -// NumValues: 0x0004 -enum class ERootMotionFinishVelocityMode : uint8 -{ - MaintainLastRootMotionVelocity = 0, - SetVelocity = 1, - ClampVelocity = 2, - ERootMotionFinishVelocityMode_MAX = 3, -}; - -// Enum Engine.ERootMotionSourceSettingsFlags -// NumValues: 0x0004 -enum class ERootMotionSourceSettingsFlags : uint8 -{ - UseSensitiveLiftoffCheck = 1, - DisablePartialEndTick = 2, - IgnoreZAccumulate = 4, - ERootMotionSourceSettingsFlags_MAX = 5, -}; - -// Enum Engine.ERootMotionSourceStatusFlags -// NumValues: 0x0004 -enum class ERootMotionSourceStatusFlags : uint8 -{ - Prepared = 1, - Finished = 2, - MarkedForRemoval = 4, - ERootMotionSourceStatusFlags_MAX = 5, -}; - -// Enum Engine.ERootMotionAccumulateMode -// NumValues: 0x0003 -enum class ERootMotionAccumulateMode : uint8 -{ - Override = 0, - Additive = 1, - ERootMotionAccumulateMode_MAX = 2, -}; - -// Enum Engine.ERuntimeVirtualTextureMaterialType -// NumValues: 0x0008 -enum class ERuntimeVirtualTextureMaterialType : uint8 -{ - BaseColor = 0, - BaseColor_Normal_DEPRECATED = 1, - BaseColor_Normal_Specular = 2, - BaseColor_Normal_Specular_YCoCg = 3, - BaseColor_Normal_Specular_Mask_YCoCg = 4, - WorldHeight = 5, - Count = 6, - ERuntimeVirtualTextureMaterialType_MAX = 7, -}; - -// Enum Engine.EMobilePixelProjectedReflectionQuality -// NumValues: 0x0005 -enum class EMobilePixelProjectedReflectionQuality : uint8 -{ - Disabled = 0, - BestPerformance = 1, - BetterQuality = 2, - BestQuality = 3, - EMobilePixelProjectedReflectionQuality_MAX = 4, -}; - -// Enum Engine.EMobilePlanarReflectionMode -// NumValues: 0x0004 -enum class EMobilePlanarReflectionMode : uint8 -{ - Usual = 0, - MobilePPRExclusive = 1, - MobilePPR = 2, - EMobilePlanarReflectionMode_MAX = 3, -}; - -// Enum Engine.EReflectedAndRefractedRayTracedShadows -// NumValues: 0x0004 -enum class EReflectedAndRefractedRayTracedShadows : uint8 -{ - Disabled = 0, - Hard_shadows = 1, - Area_shadows = 2, - EReflectedAndRefractedRayTracedShadows_MAX = 3, -}; - -// Enum Engine.ERayTracingGlobalIlluminationType -// NumValues: 0x0004 -enum class ERayTracingGlobalIlluminationType : uint8 -{ - Disabled = 0, - BruteForce = 1, - FinalGather = 2, - ERayTracingGlobalIlluminationType_MAX = 3, -}; - -// Enum Engine.ETranslucencyType -// NumValues: 0x0003 -enum class ETranslucencyType : uint8 -{ - Raster = 0, - RayTracing = 1, - ETranslucencyType_MAX = 2, -}; - -// Enum Engine.EReflectionsType -// NumValues: 0x0003 -enum class EReflectionsType : uint8 -{ - ScreenSpace = 0, - RayTracing = 1, - EReflectionsType_MAX = 2, -}; - -// Enum Engine.ELightUnits -// NumValues: 0x0004 -enum class ELightUnits : uint8 -{ - Unitless = 0, - Candelas = 1, - Lumens = 2, - ELightUnits_MAX = 3, -}; - -// Enum Engine.ETemperatureMethod -// NumValues: 0x0003 -enum class ETemperatureMethod : uint8 -{ - TEMP_WhiteBalance = 0, - TEMP_ColorTemperature = 1, - TEMP_MAX = 2, -}; - -// Enum Engine.EBloomMethod -// NumValues: 0x0003 -enum class EBloomMethod : uint8 -{ - BM_SOG = 0, - BM_FFT = 1, - BM_MAX = 2, -}; - -// Enum Engine.EAutoExposureMethod -// NumValues: 0x0004 -enum class EAutoExposureMethod : uint8 -{ - AEM_Histogram = 0, - AEM_Basic = 1, - AEM_Manual = 2, - AEM_MAX = 3, -}; - -// Enum Engine.EAntiAliasingMethod -// NumValues: 0x0005 -enum class EAntiAliasingMethod : uint8 -{ - AAM_None = 0, - AAM_FXAA = 1, - AAM_TemporalAA = 2, - AAM_MSAA = 3, - AAM_MAX = 4, -}; - -// Enum Engine.EDepthOfFieldMethod -// NumValues: 0x0004 -enum class EDepthOfFieldMethod : uint8 -{ - DOFM_BokehDOF = 0, - DOFM_Gaussian = 1, - DOFM_CircleDOF = 2, - DOFM_MAX = 3, -}; - -// Enum Engine.ESceneCapturePrimitiveRenderMode -// NumValues: 0x0004 -enum class ESceneCapturePrimitiveRenderMode : uint8 -{ - PRM_LegacySceneCapture = 0, - PRM_RenderScenePrimitives = 1, - PRM_UseShowOnlyList = 2, - PRM_MAX = 3, -}; - -// Enum Engine.ECubeCaptureFace -// NumValues: 0x0007 -enum class ECubeCaptureFace : uint8 -{ - PosX = 0, - NegX = 1, - PosY = 2, - NegY = 3, - PosZ = 4, - NegZ = 5, - MAX = 6, -}; - -// Enum Engine.EMaterialProperty -// NumValues: 0x0026 -enum class EMaterialProperty : uint8 -{ - MP_EmissiveColor = 0, - MP_Opacity = 1, - MP_OpacityMask = 2, - MP_DiffuseColor = 3, - MP_SpecularColor = 4, - MP_BaseColor = 5, - MP_Metallic = 6, - MP_Specular = 7, - MP_Roughness = 8, - MP_Anisotropy = 9, - MP_Normal = 10, - MP_Tangent = 11, - MP_WorldPositionOffset = 12, - MP_WorldDisplacement = 13, - MP_TessellationMultiplier = 14, - MP_SubsurfaceColor = 15, - MP_CustomData0 = 16, - MP_CustomData1 = 17, - MP_AmbientOcclusion = 18, - MP_Refraction = 19, - MP_CustomizedUVs0 = 20, - MP_CustomizedUVs1 = 21, - MP_CustomizedUVs2 = 22, - MP_CustomizedUVs3 = 23, - MP_CustomizedUVs4 = 24, - MP_CustomizedUVs5 = 25, - MP_CustomizedUVs6 = 26, - MP_CustomizedUVs7 = 27, - MP_PixelDepthOffset = 28, - MP_ShadingModel = 29, - MP_Opacity1 = 30, - MP_Opacity2 = 31, - MP_Opacity3 = 32, - MP_wMotionDither = 33, - MP_wMotion = 34, - MP_MaterialAttributes = 35, - MP_CustomOutput = 36, - MP_MAX = 37, -}; - -// Enum Engine.ESkinCacheDefaultBehavior -// NumValues: 0x0003 -enum class ESkinCacheDefaultBehavior : uint8 -{ - Exclusive = 0, - Inclusive = 1, - ESkinCacheDefaultBehavior_MAX = 2, -}; - -// Enum Engine.ESkinCacheUsage -// NumValues: 0x0004 -enum class ESkinCacheUsage : uint8 -{ - Auto = 0, - Disabled = 255, - Enabled = 1, - ESkinCacheUsage_MAX = 256, -}; - -// Enum Engine.EPhysicsTransformUpdateMode -// NumValues: 0x0003 -enum class EPhysicsTransformUpdateMode : uint8 -{ - SimulationUpatesComponentTransform = 0, - ComponentTransformIsKinematic = 1, - EPhysicsTransformUpdateMode_MAX = 2, -}; - -// Enum Engine.EAnimationMode -// NumValues: 0x0004 -enum class EAnimationMode : uint8 -{ - AnimationBlueprint = 0, - AnimationSingleNode = 1, - AnimationCustomMode = 2, - EAnimationMode_MAX = 3, -}; - -// Enum Engine.EKinematicBonesUpdateToPhysics -// NumValues: 0x0003 -enum class EKinematicBonesUpdateToPhysics : uint8 -{ - SkipSimulatingBones = 0, - SkipAllBones = 1, - EKinematicBonesUpdateToPhysics_MAX = 2, -}; - -// Enum Engine.ECustomBoneAttributeLookup -// NumValues: 0x0004 -enum class ECustomBoneAttributeLookup : uint8 -{ - BoneOnly = 0, - ImmediateParent = 1, - ParentHierarchy = 2, - ECustomBoneAttributeLookup_MAX = 3, -}; - -// Enum Engine.EAnimCurveType -// NumValues: 0x0005 -enum class EAnimCurveType : uint8 -{ - AttributeCurve = 0, - MaterialCurve = 1, - MorphTargetCurve = 2, - MaxAnimCurveType = 3, - EAnimCurveType_MAX = 4, -}; - -// Enum Engine.ESkeletalMeshSkinningImportVersions -// NumValues: 0x0005 -enum class ESkeletalMeshSkinningImportVersions : uint8 -{ - Before_Versionning = 0, - SkeletalMeshBuildRefactor = 1, - VersionPlusOne = 2, - LatestVersion = 1, - ESkeletalMeshSkinningImportVersions_MAX = 3, -}; - -// Enum Engine.ESkeletalMeshGeoImportVersions -// NumValues: 0x0005 -enum class ESkeletalMeshGeoImportVersions : uint8 -{ - Before_Versionning = 0, - SkeletalMeshBuildRefactor = 1, - VersionPlusOne = 2, - LatestVersion = 1, - ESkeletalMeshGeoImportVersions_MAX = 3, -}; - -// Enum Engine.EBoneFilterActionOption -// NumValues: 0x0004 -enum class EBoneFilterActionOption : uint8 -{ - Remove = 0, - Keep = 1, - Invalid = 2, - EBoneFilterActionOption_MAX = 3, -}; - -// Enum Engine.SkeletalMeshOptimizationImportance -// NumValues: 0x0007 -enum class ESkeletalMeshOptimizationImportance : uint8 -{ - SMOI_Off = 0, - SMOI_Lowest = 1, - SMOI_Low = 2, - SMOI_Normal = 3, - SMOI_High = 4, - SMOI_Highest = 5, - SMOI_MAX = 6, -}; - -// Enum Engine.SkeletalMeshOptimizationType -// NumValues: 0x0004 -enum class ESkeletalMeshOptimizationType : uint8 -{ - SMOT_NumOfTriangles = 0, - SMOT_MaxDeviation = 1, - SMOT_TriangleOrDeviation = 2, - SMOT_MAX = 3, -}; - -// Enum Engine.SkeletalMeshTerminationCriterion -// NumValues: 0x0007 -enum class ESkeletalMeshTerminationCriterion : uint8 -{ - SMTC_NumOfTriangles = 0, - SMTC_NumOfVerts = 1, - SMTC_TriangleOrVert = 2, - SMTC_AbsNumOfTriangles = 3, - SMTC_AbsNumOfVerts = 4, - SMTC_AbsTriangleOrVert = 5, - SMTC_MAX = 6, -}; - -// Enum Engine.EBoneTranslationRetargetingMode -// NumValues: 0x0006 -enum class EBoneTranslationRetargetingMode : uint8 -{ - Animation = 0, - Skeleton = 1, - AnimationScaled = 2, - AnimationRelative = 3, - OrientAndScale = 4, - EBoneTranslationRetargetingMode_MAX = 5, -}; - -// Enum Engine.EVertexOffsetUsageType -// NumValues: 0x0004 -enum class EVertexOffsetUsageType : uint8 -{ - None = 0, - PreSkinningOffset = 1, - PostSkinningOffset = 2, - EVertexOffsetUsageType_MAX = 3, -}; - -// Enum Engine.EBoneSpaces -// NumValues: 0x0003 -enum class EBoneSpaces : uint8 -{ - WorldSpace = 0, - ComponentSpace = 1, - EBoneSpaces_MAX = 2, -}; - -// Enum Engine.EVisibilityBasedAnimTickOption -// NumValues: 0x0005 -enum class EVisibilityBasedAnimTickOption : uint8 -{ - AlwaysTickPoseAndRefreshBones = 0, - AlwaysTickPose = 1, - OnlyTickMontagesWhenNotRendered = 2, - OnlyTickPoseWhenRendered = 3, - EVisibilityBasedAnimTickOption_MAX = 4, -}; - -// Enum Engine.EPhysBodyOp -// NumValues: 0x0003 -enum class EPhysBodyOp : uint8 -{ - PBO_None = 0, - PBO_Term = 1, - PBO_MAX = 2, -}; - -// Enum Engine.EBoneVisibilityStatus -// NumValues: 0x0004 -enum class EBoneVisibilityStatus : uint8 -{ - BVS_HiddenByParent = 0, - BVS_Visible = 1, - BVS_ExplicitlyHidden = 2, - BVS_MAX = 3, -}; - -// Enum Engine.ESkyAtmosphereTransformMode -// NumValues: 0x0004 -enum class ESkyAtmosphereTransformMode : uint8 -{ - PlanetTopAtAbsoluteWorldOrigin = 0, - PlanetTopAtComponentTransform = 1, - PlanetCenterAtComponentTransform = 2, - ESkyAtmosphereTransformMode_MAX = 3, -}; - -// Enum Engine.ESkyLightSourceType -// NumValues: 0x0003 -enum class ESkyLightSourceType : uint8 -{ - SLS_CapturedScene = 0, - SLS_SpecifiedCubemap = 1, - SLS_MAX = 2, -}; - -// Enum Engine.EPriorityAttenuationMethod -// NumValues: 0x0004 -enum class EPriorityAttenuationMethod : uint8 -{ - Linear = 0, - CustomCurve = 1, - Manual = 2, - EPriorityAttenuationMethod_MAX = 3, -}; - -// Enum Engine.ESubmixSendMethod -// NumValues: 0x0004 -enum class ESubmixSendMethod : uint8 -{ - Linear = 0, - CustomCurve = 1, - Manual = 2, - ESubmixSendMethod_MAX = 3, -}; - -// Enum Engine.EReverbSendMethod -// NumValues: 0x0004 -enum class EReverbSendMethod : uint8 -{ - Linear = 0, - CustomCurve = 1, - Manual = 2, - EReverbSendMethod_MAX = 3, -}; - -// Enum Engine.EAirAbsorptionMethod -// NumValues: 0x0003 -enum class EAirAbsorptionMethod : uint8 -{ - Linear = 0, - CustomCurve = 1, - EAirAbsorptionMethod_MAX = 2, -}; - -// Enum Engine.ESoundSpatializationAlgorithm -// NumValues: 0x0003 -enum class ESoundSpatializationAlgorithm : uint8 -{ - SPATIALIZATION_Default = 0, - SPATIALIZATION_HRTF = 1, - SPATIALIZATION_MAX = 2, -}; - -// Enum Engine.ESoundDistanceCalc -// NumValues: 0x0005 -enum class ESoundDistanceCalc : uint8 -{ - SOUNDDISTANCE_Normal = 0, - SOUNDDISTANCE_InfiniteXYPlane = 1, - SOUNDDISTANCE_InfiniteXZPlane = 2, - SOUNDDISTANCE_InfiniteYZPlane = 3, - SOUNDDISTANCE_MAX = 4, -}; - -// Enum Engine.EVirtualizationMode -// NumValues: 0x0004 -enum class EVirtualizationMode : uint8 -{ - Disabled = 0, - PlayWhenSilent = 1, - Restart = 2, - EVirtualizationMode_MAX = 3, -}; - -// Enum Engine.EConcurrencyVolumeScaleMode -// NumValues: 0x0004 -enum class EConcurrencyVolumeScaleMode : uint32 -{ - Default = 0, - Distance = 1, - Priority = 2, - EConcurrencyVolumeScaleMode_MAX = 3, -}; - -// Enum Engine.EMaxConcurrentResolutionRule -// NumValues: 0x0009 -enum class EMaxConcurrentResolutionRule : uint8 -{ - PreventNew = 0, - StopOldest = 1, - StopFarthestThenPreventNew = 2, - StopFarthestThenOldest = 3, - StopLowestPriority = 4, - StopQuietest = 5, - StopLowestPriorityThenPreventNew = 6, - Count = 7, - EMaxConcurrentResolutionRule_MAX = 8, -}; - -// Enum Engine.ESoundGroup -// NumValues: 0x001A -enum class ESoundGroup : uint8 -{ - SOUNDGROUP_Default = 0, - SOUNDGROUP_Effects = 1, - SOUNDGROUP_UI = 2, - SOUNDGROUP_Music = 3, - SOUNDGROUP_Voice = 4, - SOUNDGROUP_GameSoundGroup1 = 5, - SOUNDGROUP_GameSoundGroup2 = 6, - SOUNDGROUP_GameSoundGroup3 = 7, - SOUNDGROUP_GameSoundGroup4 = 8, - SOUNDGROUP_GameSoundGroup5 = 9, - SOUNDGROUP_GameSoundGroup6 = 10, - SOUNDGROUP_GameSoundGroup7 = 11, - SOUNDGROUP_GameSoundGroup8 = 12, - SOUNDGROUP_GameSoundGroup9 = 13, - SOUNDGROUP_GameSoundGroup10 = 14, - SOUNDGROUP_GameSoundGroup11 = 15, - SOUNDGROUP_GameSoundGroup12 = 16, - SOUNDGROUP_GameSoundGroup13 = 17, - SOUNDGROUP_GameSoundGroup14 = 18, - SOUNDGROUP_GameSoundGroup15 = 19, - SOUNDGROUP_GameSoundGroup16 = 20, - SOUNDGROUP_GameSoundGroup17 = 21, - SOUNDGROUP_GameSoundGroup18 = 22, - SOUNDGROUP_GameSoundGroup19 = 23, - SOUNDGROUP_GameSoundGroup20 = 24, - SOUNDGROUP_MAX = 25, -}; - -// Enum Engine.EModulationRouting -// NumValues: 0x0004 -enum class EModulationRouting : uint8 -{ - Disable = 0, - Inherit = 1, - Override = 2, - EModulationRouting_MAX = 3, -}; - -// Enum Engine.ModulationParamMode -// NumValues: 0x0004 -enum class EModulationParamMode : uint8 -{ - MPM_Normal = 0, - MPM_Abs = 1, - MPM_Direct = 2, - MPM_MAX = 3, -}; - -// Enum Engine.ESourceBusChannels -// NumValues: 0x0003 -enum class ESourceBusChannels : uint8 -{ - Mono = 0, - Stereo = 1, - ESourceBusChannels_MAX = 2, -}; - -// Enum Engine.ESourceBusSendLevelControlMethod -// NumValues: 0x0004 -enum class ESourceBusSendLevelControlMethod : uint8 -{ - Linear = 0, - CustomCurve = 1, - Manual = 2, - ESourceBusSendLevelControlMethod_MAX = 3, -}; - -// Enum Engine.EGainParamMode -// NumValues: 0x0003 -enum class EGainParamMode : uint8 -{ - Linear = 0, - Decibels = 1, - EGainParamMode_MAX = 2, -}; - -// Enum Engine.EAudioSpectrumType -// NumValues: 0x0004 -enum class EAudioSpectrumType : uint8 -{ - MagnitudeSpectrum = 0, - PowerSpectrum = 1, - Decibel = 2, - EAudioSpectrumType_MAX = 3, -}; - -// Enum Engine.EFFTWindowType -// NumValues: 0x0005 -enum class EFFTWindowType : uint8 -{ - None = 0, - Hamming = 1, - Hann = 2, - Blackman = 3, - EFFTWindowType_MAX = 4, -}; - -// Enum Engine.EFFTPeakInterpolationMethod -// NumValues: 0x0005 -enum class EFFTPeakInterpolationMethod : uint8 -{ - NearestNeighbor = 0, - Linear = 1, - Quadratic = 2, - ConstantQ = 3, - EFFTPeakInterpolationMethod_MAX = 4, -}; - -// Enum Engine.EFFTSize -// NumValues: 0x0007 -enum class EFFTSize : uint8 -{ - DefaultSize = 0, - Min = 1, - Small = 2, - Medium = 3, - Large = 4, - VeryLarge = 5, - Max = 6, -}; - -// Enum Engine.ESubmixSendStage -// NumValues: 0x0003 -enum class ESubmixSendStage : uint8 -{ - PostDistanceAttenuation = 0, - PreDistanceAttenuation = 1, - ESubmixSendStage_MAX = 2, -}; - -// Enum Engine.ESendLevelControlMethod -// NumValues: 0x0004 -enum class ESendLevelControlMethod : uint8 -{ - Linear = 0, - CustomCurve = 1, - Manual = 2, - ESendLevelControlMethod_MAX = 3, -}; - -// Enum Engine.EAudioRecordingExportType -// NumValues: 0x0003 -enum class EAudioRecordingExportType : uint8 -{ - SoundWave = 0, - WavFile = 1, - EAudioRecordingExportType_MAX = 2, -}; - -// Enum Engine.EAudioSpectrumBandPresetType -// NumValues: 0x0005 -enum class EAudioSpectrumBandPresetType : uint8 -{ - KickDrum = 0, - SnareDrum = 1, - Voice = 2, - Cymbals = 3, - EAudioSpectrumBandPresetType_MAX = 4, -}; - -// Enum Engine.ESoundWaveFFTSize -// NumValues: 0x0006 -enum class ESoundWaveFFTSize : uint8 -{ - VerySmall_64 = 0, - Small_256 = 1, - Medium_512 = 2, - Large_1024 = 3, - VeryLarge_2048 = 4, - ESoundWaveFFTSize_MAX = 5, -}; - -// Enum Engine.EDecompressionType -// NumValues: 0x0009 -enum class EDecompressionType : uint8 -{ - DTYPE_Setup = 0, - DTYPE_Invalid = 1, - DTYPE_Preview = 2, - DTYPE_Native = 3, - DTYPE_RealTime = 4, - DTYPE_Procedural = 5, - DTYPE_Xenon = 6, - DTYPE_Streaming = 7, - DTYPE_MAX = 8, -}; - -// Enum Engine.ESoundWaveLoadingBehavior -// NumValues: 0x0007 -enum class ESoundWaveLoadingBehavior : uint8 -{ - Inherited = 0, - RetainOnLoad = 1, - PrimeOnLoad = 2, - LoadOnDemand = 3, - ForceInline = 4, - Uninitialized = 255, - ESoundWaveLoadingBehavior_MAX = 256, -}; - -// Enum Engine.ESplineCoordinateSpace -// NumValues: 0x0003 -enum class ESplineCoordinateSpace : uint8 -{ - Local = 0, - World = 1, - ESplineCoordinateSpace_MAX = 2, -}; - -// Enum Engine.ESplinePointType -// NumValues: 0x0006 -enum class ESplinePointType : uint8 -{ - Linear = 0, - Curve = 1, - Constant = 2, - CurveClamped = 3, - CurveCustomTangent = 4, - ESplinePointType_MAX = 5, -}; - -// Enum Engine.ESplineMeshAxis -// NumValues: 0x0004 -enum class ESplineMeshAxis : uint8 -{ - X = 0, - Y = 1, - Z = 2, - ESplineMeshAxis_MAX = 3, -}; - -// Enum Engine.EOptimizationType -// NumValues: 0x0003 -enum class EOptimizationType : uint8 -{ - OT_NumOfTriangles = 0, - OT_MaxDeviation = 1, - OT_MAX = 2, -}; - -// Enum Engine.EImportanceLevel -// NumValues: 0x0008 -enum class EImportanceLevel : uint8 -{ - IL_Off = 0, - IL_Lowest = 1, - IL_Low = 2, - IL_Normal = 3, - IL_High = 4, - IL_Highest = 5, - TEMP_BROKEN2 = 6, - EImportanceLevel_MAX = 7, -}; - -// Enum Engine.ENormalMode -// NumValues: 0x0006 -enum class ENormalMode : uint8 -{ - NM_PreserveSmoothingGroups = 0, - NM_RecalculateNormals = 1, - NM_RecalculateNormalsSmooth = 2, - NM_RecalculateNormalsHard = 3, - TEMP_BROKEN = 4, - ENormalMode_MAX = 5, -}; - -// Enum Engine.EStereoLayerShape -// NumValues: 0x0005 -enum class EStereoLayerShape : uint8 -{ - SLSH_QuadLayer = 0, - SLSH_CylinderLayer = 1, - SLSH_CubemapLayer = 2, - SLSH_EquirectLayer = 3, - SLSH_MAX = 4, -}; - -// Enum Engine.EStereoLayerType -// NumValues: 0x0004 -enum class EStereoLayerType : uint8 -{ - SLT_WorldLocked = 0, - SLT_TrackerLocked = 1, - SLT_FaceLocked = 2, - SLT_MAX = 3, -}; - -// Enum Engine.EOpacitySourceMode -// NumValues: 0x0006 -enum class EOpacitySourceMode : uint8 -{ - OSM_Alpha = 0, - OSM_ColorBrightness = 1, - OSM_RedChannel = 2, - OSM_GreenChannel = 3, - OSM_BlueChannel = 4, - OSM_MAX = 5, -}; - -// Enum Engine.ESubUVBoundingVertexCount -// NumValues: 0x0003 -enum class ESubUVBoundingVertexCount : uint8 -{ - BVC_FourVertices = 0, - BVC_EightVertices = 1, - BVC_MAX = 2, -}; - -// Enum Engine.EVerticalTextAligment -// NumValues: 0x0005 -enum class EVerticalTextAligment : uint8 -{ - EVRTA_TextTop = 0, - EVRTA_TextCenter = 1, - EVRTA_TextBottom = 2, - EVRTA_QuadTop = 3, - EVRTA_MAX = 4, -}; - -// Enum Engine.EHorizTextAligment -// NumValues: 0x0004 -enum class EHorizTextAligment : uint8 -{ - EHTA_Left = 0, - EHTA_Center = 1, - EHTA_Right = 2, - EHTA_MAX = 3, -}; - -// Enum Engine.EMaskTextureChannel -// NumValues: 0x0005 -enum class EMaskTextureChannel : uint8 -{ - IDM_MaskRed = 0, - IDM_MaskGreen = 1, - IDM_MaskBlue = 2, - IDM_MaskAlpha = 3, - IDM_MAX = 4, -}; - -// Enum Engine.EIDMaskPackingType -// NumValues: 0x0003 -enum class EIDMaskPackingType : uint8 -{ - IDT_IDPacked = 0, - IDT_IDAlpha = 1, - IDT_MAX = 2, -}; - -// Enum Engine.ETextureCompressionQuality -// NumValues: 0x0007 -enum class ETextureCompressionQuality : uint8 -{ - TCQ_Default = 0, - TCQ_Lowest = 1, - TCQ_Low = 2, - TCQ_Medium = 3, - TCQ_High = 4, - TCQ_Highest = 5, - TCQ_MAX = 6, -}; - -// Enum Engine.ETextureSourceFormat -// NumValues: 0x000A -enum class ETextureSourceFormat : uint8 -{ - TSF_Invalid = 0, - TSF_G8 = 1, - TSF_BGRA8 = 2, - TSF_BGRE8 = 3, - TSF_RGBA16 = 4, - TSF_RGBA16F = 5, - TSF_RGBA8 = 6, - TSF_RGBE8 = 7, - TSF_G16 = 8, - TSF_MAX = 9, -}; - -// Enum Engine.ETextureSourceArtType -// NumValues: 0x0004 -enum class ETextureSourceArtType : uint8 -{ - TSAT_Uncompressed = 0, - TSAT_PNGCompressed = 1, - TSAT_DDSFile = 2, - TSAT_MAX = 3, -}; - -// Enum Engine.ETextureMipCount -// NumValues: 0x0004 -enum class ETextureMipCount : uint8 -{ - TMC_ResidentMips = 0, - TMC_AllMips = 1, - TMC_AllMipsBiased = 2, - TMC_MAX = 3, -}; - -// Enum Engine.ECompositeTextureMode -// NumValues: 0x0006 -enum class ECompositeTextureMode : uint8 -{ - CTM_Disabled = 0, - CTM_NormalRoughnessToRed = 1, - CTM_NormalRoughnessToGreen = 2, - CTM_NormalRoughnessToBlue = 3, - CTM_NormalRoughnessToAlpha = 4, - CTM_MAX = 5, -}; - -// Enum Engine.TextureAddress -// NumValues: 0x0004 -enum class ETextureAddress : uint8 -{ - TA_Wrap = 0, - TA_Clamp = 1, - TA_Mirror = 2, - TA_MAX = 3, -}; - -// Enum Engine.TextureFilter -// NumValues: 0x0005 -enum class ETextureFilter : uint8 -{ - TF_Nearest = 0, - TF_Bilinear = 1, - TF_Trilinear = 2, - TF_Default = 3, - TF_MAX = 4, -}; - -// Enum Engine.TextureCompressionSettings -// NumValues: 0x000F -enum class ETextureCompressionSettings : uint8 -{ - TC_Default = 0, - TC_Normalmap = 1, - TC_Masks = 2, - TC_Grayscale = 3, - TC_Displacementmap = 4, - TC_VectorDisplacementmap = 5, - TC_HDR = 6, - TC_EditorIcon = 7, - TC_Alpha = 8, - TC_DistanceFieldFont = 9, - TC_HDR_Compressed = 10, - TC_BC7 = 11, - TC_HalfFloat = 12, - TC_EncodedReflectionCapture = 13, - TC_MAX = 14, -}; - -// Enum Engine.ETextureLossyCompressionAmount -// NumValues: 0x0008 -enum class ETextureLossyCompressionAmount : uint8 -{ - TLCA_Default = 0, - TLCA_None = 1, - TLCA_Lowest = 2, - TLCA_Low = 3, - TLCA_Medium = 4, - TLCA_High = 5, - TLCA_Highest = 6, - TLCA_MAX = 7, -}; - -// Enum Engine.ETextureDownscaleOptions -// NumValues: 0x000F -enum class ETextureDownscaleOptions : uint8 -{ - Default = 0, - Unfiltered = 1, - SimpleAverage = 2, - Sharpen0 = 3, - Sharpen1 = 4, - Sharpen2 = 5, - Sharpen3 = 6, - Sharpen4 = 7, - Sharpen5 = 8, - Sharpen6 = 9, - Sharpen7 = 10, - Sharpen8 = 11, - Sharpen9 = 12, - Sharpen10 = 13, - ETextureDownscaleOptions_MAX = 14, -}; - -// Enum Engine.ETextureMipLoadOptions -// NumValues: 0x0005 -enum class ETextureMipLoadOptions : uint8 -{ - Default = 0, - AllMips = 1, - OnlyFirstMip = 2, - OnlySecondMip = 3, - ETextureMipLoadOptions_MAX = 4, -}; - -// Enum Engine.ETextureSamplerFilter -// NumValues: 0x0006 -enum class ETextureSamplerFilter : uint8 -{ - Point = 0, - Bilinear = 1, - Trilinear = 2, - AnisotropicPoint = 3, - AnisotropicLinear = 4, - ETextureSamplerFilter_MAX = 5, -}; - -// Enum Engine.ETexturePowerOfTwoSetting -// NumValues: 0x0004 -enum class ETexturePowerOfTwoSetting : uint8 -{ - None = 0, - PadToPowerOfTwo = 1, - PadToSquarePowerOfTwo = 2, - ETexturePowerOfTwoSetting_MAX = 3, -}; - -// Enum Engine.TextureMipGenSettings -// NumValues: 0x0016 -enum class ETextureMipGenSettings : uint8 -{ - TMGS_FromTextureGroup = 0, - TMGS_SimpleAverage = 1, - TMGS_Sharpen0 = 2, - TMGS_Sharpen1 = 3, - TMGS_Sharpen2 = 4, - TMGS_Sharpen3 = 5, - TMGS_Sharpen4 = 6, - TMGS_Sharpen5 = 7, - TMGS_Sharpen6 = 8, - TMGS_Sharpen7 = 9, - TMGS_Sharpen8 = 10, - TMGS_Sharpen9 = 11, - TMGS_Sharpen10 = 12, - TMGS_NoMipmaps = 13, - TMGS_LeaveExistingMips = 14, - TMGS_Blur1 = 15, - TMGS_Blur2 = 16, - TMGS_Blur3 = 17, - TMGS_Blur4 = 18, - TMGS_Blur5 = 19, - TMGS_Unfiltered = 20, - TMGS_MAX = 21, -}; - -// Enum Engine.TextureGroup -// NumValues: 0x0035 -enum class ETextureGroup : uint8 -{ - TEXTUREGROUP_World = 0, - TEXTUREGROUP_WorldNormalMap = 1, - TEXTUREGROUP_WorldSpecular = 2, - TEXTUREGROUP_Character = 3, - TEXTUREGROUP_CharacterNormalMap = 4, - TEXTUREGROUP_CharacterSpecular = 5, - TEXTUREGROUP_Weapon = 6, - TEXTUREGROUP_WeaponNormalMap = 7, - TEXTUREGROUP_WeaponSpecular = 8, - TEXTUREGROUP_Vehicle = 9, - TEXTUREGROUP_VehicleNormalMap = 10, - TEXTUREGROUP_VehicleSpecular = 11, - TEXTUREGROUP_Cinematic = 12, - TEXTUREGROUP_Effects = 13, - TEXTUREGROUP_EffectsNormalMap = 14, - TEXTUREGROUP_EffectsMasks = 15, - TEXTUREGROUP_EffectsNotFiltered = 16, - TEXTUREGROUP_Skybox = 17, - TEXTUREGROUP_SkyboxMasks = 18, - TEXTUREGROUP_UI = 19, - TEXTUREGROUP_Lightmap = 20, - TEXTUREGROUP_RenderTarget = 21, - TEXTUREGROUP_MobileFlattened = 22, - TEXTUREGROUP_ProcBuilding_Face = 23, - TEXTUREGROUP_ProcBuilding_LightMap = 24, - TEXTUREGROUP_Shadowmap = 25, - TEXTUREGROUP_ColorLookupTable = 26, - TEXTUREGROUP_Terrain_Heightmap = 27, - TEXTUREGROUP_Terrain_Weightmap = 28, - TEXTUREGROUP_Bokeh = 29, - TEXTUREGROUP_IESLightProfile = 30, - TEXTUREGROUP_Pixels2D = 31, - TEXTUREGROUP_HierarchicalLOD = 32, - TEXTUREGROUP_Impostor = 33, - TEXTUREGROUP_ImpostorNormalDepth = 34, - TEXTUREGROUP_8BitData = 35, - TEXTUREGROUP_16BitData = 36, - TEXTUREGROUP_Project01 = 37, - TEXTUREGROUP_Project02 = 38, - TEXTUREGROUP_Project03 = 39, - TEXTUREGROUP_Project04 = 40, - TEXTUREGROUP_Project05 = 41, - TEXTUREGROUP_Project06 = 42, - TEXTUREGROUP_Project07 = 43, - TEXTUREGROUP_Project08 = 44, - TEXTUREGROUP_Project09 = 45, - TEXTUREGROUP_Project10 = 46, - TEXTUREGROUP_Project11 = 47, - TEXTUREGROUP_Project12 = 48, - TEXTUREGROUP_Project13 = 49, - TEXTUREGROUP_Project14 = 50, - TEXTUREGROUP_Project15 = 51, - TEXTUREGROUP_MAX = 52, -}; - -// Enum Engine.ETextureRenderTargetFormat -// NumValues: 0x000C -enum class ETextureRenderTargetFormat : uint8 -{ - RTF_R8 = 0, - RTF_RG8 = 1, - RTF_RGBA8 = 2, - RTF_RGBA8_SRGB = 3, - RTF_R16f = 4, - RTF_RG16f = 5, - RTF_RGBA16f = 6, - RTF_R32f = 7, - RTF_RG32f = 8, - RTF_RGBA32f = 9, - RTF_RGB10A2 = 10, - RTF_MAX = 11, -}; - -// Enum Engine.ETimecodeProviderSynchronizationState -// NumValues: 0x0005 -enum class ETimecodeProviderSynchronizationState : uint32 -{ - Closed = 0, - Error = 1, - Synchronized = 2, - Synchronizing = 3, - ETimecodeProviderSynchronizationState_MAX = 4, -}; - -// Enum Engine.ETimelineDirection -// NumValues: 0x0003 -enum class ETimelineDirection : uint8 -{ - Forward = 0, - Backward = 1, - ETimelineDirection_MAX = 2, -}; - -// Enum Engine.ETimelineLengthMode -// NumValues: 0x0003 -enum class ETimelineLengthMode : uint8 -{ - TL_TimelineLength = 0, - TL_LastKeyFrame = 1, - TL_MAX = 2, -}; - -// Enum Engine.ETimeStretchCurveMapping -// NumValues: 0x0004 -enum class ETimeStretchCurveMapping : uint8 -{ - T_Original = 0, - T_TargetMin = 1, - T_TargetMax = 2, - MAX = 3, -}; - -// Enum Engine.ETwitterIntegrationDelegate -// NumValues: 0x0004 -enum class ETwitterIntegrationDelegate : uint8 -{ - TID_AuthorizeComplete = 0, - TID_TweetUIComplete = 1, - TID_RequestComplete = 2, - TID_MAX = 3, -}; - -// Enum Engine.ETwitterRequestMethod -// NumValues: 0x0004 -enum class ETwitterRequestMethod : uint8 -{ - TRM_Get = 0, - TRM_Post = 1, - TRM_Delete = 2, - TRM_MAX = 3, -}; - -// Enum Engine.EUserDefinedStructureStatus -// NumValues: 0x0005 -enum class EUserDefinedStructureStatus : uint8 -{ - UDSS_UpToDate = 0, - UDSS_Dirty = 1, - UDSS_Error = 2, - UDSS_Duplicate = 3, - UDSS_MAX = 4, -}; - -// Enum Engine.EUIScalingRule -// NumValues: 0x0007 -enum class EUIScalingRule : uint8 -{ - ShortestSide = 0, - LongestSide = 1, - Horizontal = 2, - Vertical = 3, - ScaleToFit = 4, - Custom = 5, - EUIScalingRule_MAX = 6, -}; - -// Enum Engine.ERenderFocusRule -// NumValues: 0x0005 -enum class ERenderFocusRule : uint8 -{ - Always = 0, - NonPointer = 1, - NavigationOnly = 2, - Never = 3, - ERenderFocusRule_MAX = 4, -}; - -// Enum Engine.EVectorFieldConstructionOp -// NumValues: 0x0003 -enum class EVectorFieldConstructionOp : uint8 -{ - VFCO_Extrude = 0, - VFCO_Revolve = 1, - VFCO_MAX = 2, -}; - -// Enum Engine.EWindGustCurveRemap -// NumValues: 0x0005 -enum class EWindGustCurveRemap : uint8 -{ - None = 0, - Clamped = 1, - Unclamped = 2, - Limit = 3, - EWindGustCurveRemap_MAX = 4, -}; - -// Enum Engine.EWindGustSpeedOp -// NumValues: 0x0005 -enum class EWindGustSpeedOp : uint8 -{ - Multiply = 0, - Add = 1, - Subtract = 2, - Replace = 3, - EWindGustSpeedOp_MAX = 4, -}; - -// Enum Engine.EWindSourceCombine -// NumValues: 0x0004 -enum class EWindSourceCombine : uint8 -{ - Add = 0, - Subtract = 1, - Replace = 2, - EWindSourceCombine_MAX = 3, -}; - -// Enum Engine.EWindSourceType -// NumValues: 0x0003 -enum class EWindSourceType : uint8 -{ - Directional = 0, - Point = 1, - EWindSourceType_MAX = 2, -}; - -// Enum Engine.EWCullingVolumeRemoveType -// NumValues: 0x0003 -enum class EWCullingVolumeRemoveType : uint32 -{ - Remove = 0, - AverageNeighbors = 1, - EWCullingVolumeRemoveType_MAX = 2, -}; - -// Enum Engine.EWCullingVolumeAreaType -// NumValues: 0x0003 -enum class EWCullingVolumeAreaType : uint32 -{ - Area = 0, - Point = 1, - EWCullingVolumeAreaType_MAX = 2, -}; - -// Enum Engine.EWLightProbeCompressionType -// NumValues: 0x0003 -enum class EWLightProbeCompressionType : uint32 -{ - None = 0, - YCoCg = 1, - MAX = 2, -}; - -// Enum Engine.EWLightProbesCorrectionType -// NumValues: 0x0003 -enum class EWLightProbesCorrectionType : uint32 -{ - Basic = 0, - Advanced = 1, - EWLightProbesCorrectionType_MAX = 2, -}; - -// Enum Engine.EWLightProbesConfiguration -// NumValues: 0x0004 -enum class EWLightProbesConfiguration : uint8 -{ - Manual = 0, - LQGI = 1, - HQGI = 2, - EWLightProbesConfiguration_MAX = 3, -}; - -// Enum Engine.EWLightProbesShapeType -// NumValues: 0x0003 -enum class EWLightProbesShapeType : uint8 -{ - Cube = 0, - Cylinder = 1, - MAX = 2, -}; - -// Enum Engine.EWLightProbesLandscapeUsage -// NumValues: 0x0004 -enum class EWLightProbesLandscapeUsage : uint32 -{ - Anywhere = 0, - OnlyAbove = 1, - OnlyBelow = 2, - EWLightProbesLandscapeUsage_MAX = 3, -}; - -// Enum Engine.EWLightProbesSkylightUsage -// NumValues: 0x0003 -enum class EWLightProbesSkylightUsage : uint32 -{ - On = 0, - Off = 1, - EWLightProbesSkylightUsage_MAX = 2, -}; - -// Enum Engine.EWLightProbesCullType -// NumValues: 0x0004 -enum class EWLightProbesCullType : uint32 -{ - Default = 0, - Outside = 1, - Inside = 2, - EWLightProbesCullType_MAX = 3, -}; - -// Enum Engine.EWLightProbesBlendType -// NumValues: 0x0003 -enum class EWLightProbesBlendType : uint32 -{ - Blend = 0, - Additive = 1, - EWLightProbesBlendType_MAX = 2, -}; - -// Enum Engine.EWLightProbesDebugType -// NumValues: 0x000E -enum class EWLightProbesDebugType : uint8 -{ - NoDebugDisplay = 0, - Radiance = 1, - Irradiance = 2, - SkyOcclusion = 3, - SkyLight = 4, - FullLighting = 5, - InsideCapture = 6, - DominantDirection = 7, - Influence = 8, - SkyOcc_Influence = 9, - AvgColor_Influence = 10, - LightScale_Influence = 11, - Count = 12, - MAX = 12, -}; - -// Enum Engine.EWLightProbesCaptureType -// NumValues: 0x0004 -enum class EWLightProbesCaptureType : uint8 -{ - Default = 0, - Intermediate = 1, - Cinematic = 2, - EWLightProbesCaptureType_MAX = 3, -}; - -// Enum Engine.EWorldCalcSceneViewType -// NumValues: 0x0008 -enum class EWorldCalcSceneViewType : uint8 -{ - Player = 0, - UMG = 1, - Editor = 2, - TimeRigEditor = 3, - SceneCapture = 4, - ProbeCapture = 5, - ReflectionCapture = 6, - EWorldCalcSceneViewType_MAX = 7, -}; - -// Enum Engine.EPSCPoolMethod -// NumValues: 0x0006 -enum class EPSCPoolMethod : uint8 -{ - None = 0, - AutoRelease = 1, - ManualRelease = 2, - ManualRelease_OnComplete = 3, - FreeInPool = 4, - EPSCPoolMethod_MAX = 5, -}; - -// Enum Engine.EVolumeLightingMethod -// NumValues: 0x0003 -enum class EVolumeLightingMethod : uint8 -{ - VLM_VolumetricLightmap = 0, - VLM_SparseVolumeLightingSamples = 1, - VLM_MAX = 2, -}; - -// Enum Engine.EVisibilityAggressiveness -// NumValues: 0x0004 -enum class EVisibilityAggressiveness : uint8 -{ - VIS_LeastAggressive = 0, - VIS_ModeratelyAggressive = 1, - VIS_MostAggressive = 2, - VIS_Max = 3, -}; - -// ScriptStruct Engine.PoseSnapshot -// 0x0038 (0x0038 - 0x0000) -struct FPoseSnapshot final -{ -public: - TArray LocalTransforms; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray BoneNames; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - class FName SkeletalMeshName; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SnapshotName; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsValid; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPoseSnapshot; - -// ScriptStruct Engine.DistributionLookupTable -// 0x0020 (0x0020 - 0x0000) -struct FDistributionLookupTable final -{ -public: - float TimeScale; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeBias; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Values; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Op; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 EntryCount; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 EntryStride; // 0x001A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 SubEntryStride; // 0x001B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 LockFlag; // 0x001C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDistributionLookupTable; - -// ScriptStruct Engine.SoundConcurrencySettings -// 0x0028 (0x0028 - 0x0000) -struct FSoundConcurrencySettings final -{ -public: - int32 MaxCount; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bLimitToOwner : 1; // 0x0004(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EMaxConcurrentResolutionRule ResolutionRule; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float RetriggerTime; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeScale; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EConcurrencyVolumeScaleMode VolumeScaleMode; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeScaleAttackTime; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bVolumeScaleCanRelease : 1; // 0x001C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float VolumeScaleReleaseTime; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VoiceStealReleaseTime; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundConcurrencySettings; - -// ScriptStruct Engine.RawDistribution -// 0x0020 (0x0020 - 0x0000) -struct FRawDistribution -{ -public: - struct FDistributionLookupTable Table; // 0x0000(0x0020)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRawDistribution; - -// ScriptStruct Engine.FloatDistribution -// 0x0020 (0x0020 - 0x0000) -struct FFloatDistribution final -{ -public: - struct FDistributionLookupTable Table; // 0x0000(0x0020)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFloatDistribution; - -// ScriptStruct Engine.VectorDistribution -// 0x0020 (0x0020 - 0x0000) -struct FVectorDistribution final -{ -public: - struct FDistributionLookupTable Table; // 0x0000(0x0020)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVectorDistribution; - -// ScriptStruct Engine.MaterialParameterInfo -// 0x0010 (0x0010 - 0x0000) -struct FMaterialParameterInfo final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMaterialParameterAssociation Association; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Index; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaterialParameterInfo; - -// ScriptStruct Engine.TextureParameterValue -// 0x0028 (0x0028 - 0x0000) -struct FTextureParameterValue final -{ -public: - struct FMaterialParameterInfo ParameterInfo; // 0x0000(0x0010)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* ParameterValue; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ExpressionGUID; // 0x0018(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTextureParameterValue; - -// ScriptStruct Engine.AssetEditorOrbitCameraPosition -// 0x0028 (0x0028 - 0x0000) -struct FAssetEditorOrbitCameraPosition final -{ -public: - bool bIsSet; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector CamOrbitPoint; // 0x0004(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector CamOrbitZoom; // 0x0010(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator CamOrbitRotation; // 0x001C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAssetEditorOrbitCameraPosition; - -// ScriptStruct Engine.Vector4Distribution -// 0x0020 (0x0020 - 0x0000) -struct FVector4Distribution final -{ -public: - struct FDistributionLookupTable Table; // 0x0000(0x0020)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVector4Distribution; - -// ScriptStruct Engine.FloatRK4SpringInterpolator -// 0x0008 (0x0008 - 0x0000) -struct FFloatRK4SpringInterpolator final -{ -public: - float StiffnessConstant; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DampeningRatio; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFloatRK4SpringInterpolator; - -// ScriptStruct Engine.WeightedBlendable -// 0x0010 (0x0010 - 0x0000) -struct FWeightedBlendable final -{ -public: - float weight; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* Object; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWeightedBlendable; - -// ScriptStruct Engine.CompressedRichCurve -// 0x0018 (0x0018 - 0x0000) -struct alignas(0x08) FCompressedRichCurve final -{ -public: - uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCompressedRichCurve; - -// ScriptStruct Engine.VectorRK4SpringInterpolator -// 0x0008 (0x0008 - 0x0000) -struct FVectorRK4SpringInterpolator final -{ -public: - float StiffnessConstant; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DampeningRatio; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVectorRK4SpringInterpolator; - -// ScriptStruct Engine.BlueprintInputDelegateBinding -// 0x0004 (0x0004 - 0x0000) -struct alignas(0x04) FBlueprintInputDelegateBinding -{ -public: - uint8 bConsumeInput : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bExecuteWhenPaused : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideParentBinding : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBlueprintInputDelegateBinding; - -// ScriptStruct Engine.BlueprintInputTouchDelegateBinding -// 0x000C (0x0010 - 0x0004) -struct FBlueprintInputTouchDelegateBinding final : public FBlueprintInputDelegateBinding -{ -public: - EInputEvent InputKeyEvent; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName FunctionNameToBind; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBlueprintInputTouchDelegateBinding; - -// ScriptStruct Engine.NavAgentSelector -// 0x0004 (0x0004 - 0x0000) -struct alignas(0x04) FNavAgentSelector final -{ -public: - uint8 bSupportsAgent0 : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent1 : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent2 : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent3 : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent4 : 1; // 0x0000(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent5 : 1; // 0x0000(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent6 : 1; // 0x0000(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent7 : 1; // 0x0000(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent8 : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent9 : 1; // 0x0001(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent10 : 1; // 0x0001(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent11 : 1; // 0x0001(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent12 : 1; // 0x0001(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent13 : 1; // 0x0001(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent14 : 1; // 0x0001(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent15 : 1; // 0x0001(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNavAgentSelector; - -// ScriptStruct Engine.NavigationLinkBase -// 0x0030 (0x0030 - 0x0000) -struct FNavigationLinkBase -{ -public: - float LeftProjectHeight; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxFallDownLength; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x4]; // 0x0008(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - float SnapRadius; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SnapHeight; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNavAgentSelector SupportedAgents; // 0x0014(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 bSupportsAgent0 : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent1 : 1; // 0x0018(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent2 : 1; // 0x0018(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent3 : 1; // 0x0018(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent4 : 1; // 0x0018(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent5 : 1; // 0x0018(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent6 : 1; // 0x0018(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent7 : 1; // 0x0018(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent8 : 1; // 0x0019(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent9 : 1; // 0x0019(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent10 : 1; // 0x0019(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent11 : 1; // 0x0019(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent12 : 1; // 0x0019(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent13 : 1; // 0x0019(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent14 : 1; // 0x0019(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent15 : 1; // 0x0019(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - ENavLinkDirection Direction; // 0x001C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseSnapHeight : 1; // 0x001D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSnapToCheapestArea : 1; // 0x001D(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCustomFlag0 : 1; // 0x001D(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCustomFlag1 : 1; // 0x001D(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCustomFlag2 : 1; // 0x001D(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCustomFlag3 : 1; // 0x001D(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCustomFlag4 : 1; // 0x001D(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCustomFlag5 : 1; // 0x001D(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCustomFlag6 : 1; // 0x001E(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCustomFlag7 : 1; // 0x001E(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1F[0x1]; // 0x001F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf AreaClass; // 0x0020(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNavigationLinkBase; - -// ScriptStruct Engine.NavigationLink -// 0x0018 (0x0048 - 0x0030) -struct FNavigationLink final : public FNavigationLinkBase -{ -public: - struct FVector Left; // 0x0030(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Right; // 0x003C(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNavigationLink; - -// ScriptStruct Engine.Vector_NetQuantize100 -// 0x0000 (0x000C - 0x000C) -struct FVector_NetQuantize100 final : public FVector -{ -}; -DUMPER7_ASSERTS_FVector_NetQuantize100; - -// ScriptStruct Engine.RootMotionSourceSettings -// 0x0001 (0x0001 - 0x0000) -struct FRootMotionSourceSettings final -{ -public: - uint8 flags; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRootMotionSourceSettings; - -// ScriptStruct Engine.Vector_NetQuantize10 -// 0x0000 (0x000C - 0x000C) -struct FVector_NetQuantize10 final : public FVector -{ -}; -DUMPER7_ASSERTS_FVector_NetQuantize10; - -// ScriptStruct Engine.RootMotionSourceGroup -// 0x0038 (0x0038 - 0x0000) -struct alignas(0x08) FRootMotionSourceGroup final -{ -public: - uint8 Pad_0[0x28]; // 0x0000(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bHasAdditiveSources : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasOverrideSources : 1; // 0x0028(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasOverrideSourcesWithIgnoreZAccumulate : 1; // 0x0028(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsAdditiveVelocityApplied : 1; // 0x0028(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - struct FRootMotionSourceSettings LastAccumulatedSettings; // 0x0029(0x0001)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x2]; // 0x002A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector_NetQuantize10 LastPreAdditiveVelocity; // 0x002C(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRootMotionSourceGroup; - -// ScriptStruct Engine.RepRootMotionMontage -// 0x0098 (0x0098 - 0x0000) -struct FRepRootMotionMontage final -{ -public: - bool bIsActive; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimMontage* AnimMontage; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Position; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize100 Location; // 0x0014(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0020(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UPrimitiveComponent* MovementBase; // 0x0030(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MovementBaseBoneName; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRelativePosition; // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRelativeRotation; // 0x0041(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_42[0x6]; // 0x0042(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRootMotionSourceGroup AuthoritativeRootMotion; // 0x0048(0x0038)(NativeAccessSpecifierPublic) - struct FVector_NetQuantize10 Acceleration; // 0x0080(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize10 LinearVelocity; // 0x008C(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRepRootMotionMontage; - -// ScriptStruct Engine.SimulatedRootMotionReplicatedMove -// 0x00A0 (0x00A0 - 0x0000) -struct FSimulatedRootMotionReplicatedMove final -{ -public: - float Time; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRepRootMotionMontage RootMotion; // 0x0008(0x0098)(ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSimulatedRootMotionReplicatedMove; - -// ScriptStruct Engine.AnimUpdateRateParameters -// 0x0090 (0x0090 - 0x0000) -struct FAnimUpdateRateParameters final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - EUpdateRateShiftBucket ShiftBucket; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bInterpolateSkippedFrames : 1; // 0x0002(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShouldUseLodMap : 1; // 0x0002(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShouldUseMinLod : 1; // 0x0002(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSkipUpdate : 1; // 0x0002(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSkipEvaluation : 1; // 0x0002(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceTrailMode : 1; // 0x0002(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_3[0x1]; // 0x0003(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ForceRate; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 UpdateRate; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 EvaluationRate; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TickedPoseOffestTime; // 0x0010(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AdditionalTime; // 0x0014(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18[0x4]; // 0x0018(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - int32 BaseNonRenderedUpdateRate; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxEvalRateForInterpolation; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray BaseVisibleDistanceFactorThesholds; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TMap LODToFrameSkipMap; // 0x0038(0x0050)(NativeAccessSpecifierPublic) - int32 SkippedUpdateFrames; // 0x0088(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SkippedEvalFrames; // 0x008C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimUpdateRateParameters; - -// ScriptStruct Engine.PlatformInterfaceData -// 0x0030 (0x0030 - 0x0000) -struct FPlatformInterfaceData final -{ -public: - class FName DataName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPlatformInterfaceDataType Type; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 IntValue; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FloatValue; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString StringValue; // 0x0018(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* ObjectValue; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPlatformInterfaceData; - -// ScriptStruct Engine.PlatformInterfaceDelegateResult -// 0x0038 (0x0038 - 0x0000) -struct FPlatformInterfaceDelegateResult final -{ -public: - bool bSuccessful; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPlatformInterfaceData Data; // 0x0008(0x0030)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPlatformInterfaceDelegateResult; - -// ScriptStruct Engine.ClothPhysicsProperties_Legacy -// 0x0050 (0x0050 - 0x0000) -struct FClothPhysicsProperties_Legacy final -{ -public: - float VerticalResistance; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HorizontalResistance; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BendResistance; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShearResistance; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Friction; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Damping; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TetherStiffness; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TetherLimit; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Drag; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StiffnessFrequency; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GravityScale; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MassScale; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InertiaBlend; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SelfCollisionThickness; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SelfCollisionSquashScale; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SelfCollisionStiffness; // 0x003C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SolverFrequency; // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FiberCompression; // 0x0044(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FiberExpansion; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FiberResistance; // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FClothPhysicsProperties_Legacy; - -// ScriptStruct Engine.BranchingPointNotifyPayload -// 0x0020 (0x0020 - 0x0000) -struct alignas(0x08) FBranchingPointNotifyPayload final -{ -public: - uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBranchingPointNotifyPayload; - -// ScriptStruct Engine.FilePath -// 0x0010 (0x0010 - 0x0000) -struct FFilePath final -{ -public: - class FString FilePath; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFilePath; - -// ScriptStruct Engine.ImportFactorySettingValues -// 0x0020 (0x0020 - 0x0000) -struct FImportFactorySettingValues final -{ -public: - class FString SettingName; // 0x0000(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Value; // 0x0010(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FImportFactorySettingValues; - -// ScriptStruct Engine.EditorImportWorkflowDefinition -// 0x0020 (0x0020 - 0x0000) -struct FEditorImportWorkflowDefinition final -{ -public: - struct FFilePath ImportFilePath; // 0x0000(0x0010)(Edit, Config, NativeAccessSpecifierPublic) - TArray FactorySettings; // 0x0010(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEditorImportWorkflowDefinition; - -// ScriptStruct Engine.FormatArgumentData -// 0x0040 (0x0040 - 0x0000) -struct FFormatArgumentData final -{ -public: - class FString ArgumentName; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFormatArgumentType ArgumentValueType; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FText ArgumentValue; // 0x0018(0x0018)(Edit, BlueprintVisible, DisableEditOnTemplate, NativeAccessSpecifierPublic) - int32 ArgumentValueInt; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ArgumentValueFloat; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextGender ArgumentValueGender; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FFormatArgumentData; - -// ScriptStruct Engine.ExpressionInput -// 0x0014 (0x0014 - 0x0000) -struct FExpressionInput -{ -public: - int32 OutputIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InputName; // 0x0004(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ExpressionName; // 0x000C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FExpressionInput; - -// ScriptStruct Engine.ViewTargetTransitionParams -// 0x0010 (0x0010 - 0x0000) -struct FViewTargetTransitionParams final -{ -public: - float BlendTime; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EViewTargetBlendFunction BlendFunction; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BlendExp; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bLockOutgoing : 1; // 0x000C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FViewTargetTransitionParams; - -// ScriptStruct Engine.StructRedirect -// 0x0010 (0x0010 - 0x0000) -struct FStructRedirect final -{ -public: - class FName OldStructName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NewStructName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FStructRedirect; - -// ScriptStruct Engine.RuntimeVirtualTextureParameterValue -// 0x0028 (0x0028 - 0x0000) -struct FRuntimeVirtualTextureParameterValue final -{ -public: - struct FMaterialParameterInfo ParameterInfo; // 0x0000(0x0010)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class URuntimeVirtualTexture* ParameterValue; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ExpressionGUID; // 0x0018(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRuntimeVirtualTextureParameterValue; - -// ScriptStruct Engine.MaterialAttributesInput -// 0x000C (0x0020 - 0x0014) -struct FMaterialAttributesInput final : public FExpressionInput -{ -public: - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - uint64 PropertyConnectedBitmask; // 0x0018(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaterialAttributesInput; - -// ScriptStruct Engine.CharacterNetworkSerializationPackedBits -// 0x0098 (0x0098 - 0x0000) -struct alignas(0x08) FCharacterNetworkSerializationPackedBits -{ -public: - uint8 Pad_0[0x98]; // 0x0000(0x0098)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCharacterNetworkSerializationPackedBits; - -// ScriptStruct Engine.CharacterServerMovePackedBits -// 0x0000 (0x0098 - 0x0098) -struct FCharacterServerMovePackedBits final : public FCharacterNetworkSerializationPackedBits -{ -}; -DUMPER7_ASSERTS_FCharacterServerMovePackedBits; - -// ScriptStruct Engine.RichCurveKey -// 0x001C (0x001C - 0x0000) -struct FRichCurveKey final -{ -public: - ERichCurveInterpMode InterpMode; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERichCurveTangentMode TangentMode; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERichCurveTangentWeightMode TangentWeightMode; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3[0x1]; // 0x0003(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float Time; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Value; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ArriveTangent; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ArriveTangentWeight; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LeaveTangent; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LeaveTangentWeight; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRichCurveKey; - -// ScriptStruct Engine.KeyHandleMap -// 0x0060 (0x0060 - 0x0000) -struct alignas(0x08) FKeyHandleMap final -{ -public: - uint8 Pad_0[0x60]; // 0x0000(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FKeyHandleMap; - -// ScriptStruct Engine.IndexedCurve -// 0x0068 (0x0068 - 0x0000) -struct FIndexedCurve -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FKeyHandleMap KeyHandlesToIndices; // 0x0008(0x0060)(Transient, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FIndexedCurve; - -// ScriptStruct Engine.RealCurve -// 0x0008 (0x0070 - 0x0068) -struct FRealCurve : public FIndexedCurve -{ -public: - float DefaultValue; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERichCurveExtrapolation PreInfinityExtrap; // 0x006C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERichCurveExtrapolation PostInfinityExtrap; // 0x006D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6E[0x2]; // 0x006E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRealCurve; - -// ScriptStruct Engine.RichCurve -// 0x0010 (0x0080 - 0x0070) -struct FRichCurve final : public FRealCurve -{ -public: - TArray Keys; // 0x0070(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRichCurve; - -// ScriptStruct Engine.SmartName -// 0x000C (0x000C - 0x0000) -struct FSmartName final -{ -public: - class FName DisplayName; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x4]; // 0x0008(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSmartName; - -// ScriptStruct Engine.AnimCurveBase -// 0x0018 (0x0018 - 0x0000) -struct FAnimCurveBase -{ -public: - class FName LastObservedName; // 0x0000(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSmartName Name; // 0x0008(0x000C)(NoDestructor, NativeAccessSpecifierPublic) - int32 CurveTypeFlags; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FAnimCurveBase; - -// ScriptStruct Engine.VectorCurve -// 0x0180 (0x0198 - 0x0018) -struct FVectorCurve final : public FAnimCurveBase -{ -public: - struct FRichCurve FloatCurves[0x3]; // 0x0018(0x0080)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVectorCurve; - -// ScriptStruct Engine.ExpressionOutput -// 0x0008 (0x0008 - 0x0000) -struct FExpressionOutput final -{ -public: - class FName OutputName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FExpressionOutput; - -// ScriptStruct Engine.MaterialInput -// 0x0014 (0x0014 - 0x0000) -struct FMaterialInput -{ -public: - int32 OutputIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InputName; // 0x0004(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ExpressionName; // 0x000C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaterialInput; - -// ScriptStruct Engine.ActorComponentDuplicatedObjectData -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FActorComponentDuplicatedObjectData final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FActorComponentDuplicatedObjectData; - -// ScriptStruct Engine.ActorComponentInstanceData -// 0x0068 (0x0068 - 0x0000) -struct FActorComponentInstanceData -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* SourceComponentTemplate; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EComponentCreationMethod SourceComponentCreationMethod; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 SourceComponentTypeSerializedIndex; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray SavedProperties; // 0x0018(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - struct FActorComponentDuplicatedObjectData UniqueTransientPackage; // 0x0028(0x0010)(NoDestructor, Protected, NativeAccessSpecifierProtected) - TArray DuplicatedObjects; // 0x0038(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray ReferencedObjects; // 0x0048(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray ReferencedNames; // 0x0058(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FActorComponentInstanceData; - -// ScriptStruct Engine.ColorMaterialInput -// 0x0000 (0x0014 - 0x0014) -struct FColorMaterialInput final : public FMaterialInput -{ -}; -DUMPER7_ASSERTS_FColorMaterialInput; - -// ScriptStruct Engine.PSCPoolElem -// 0x0010 (0x0010 - 0x0000) -struct FPSCPoolElem final -{ -public: - class UParticleSystemComponent* PSC; // 0x0000(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPSCPoolElem; - -// ScriptStruct Engine.ScalarMaterialInput -// 0x0000 (0x0014 - 0x0014) -struct FScalarMaterialInput final : public FMaterialInput -{ -}; -DUMPER7_ASSERTS_FScalarMaterialInput; - -// ScriptStruct Engine.ShadingModelMaterialInput -// 0x0000 (0x0014 - 0x0014) -struct FShadingModelMaterialInput final : public FMaterialInput -{ -}; -DUMPER7_ASSERTS_FShadingModelMaterialInput; - -// ScriptStruct Engine.FunctionExpressionOutput -// 0x0020 (0x0020 - 0x0000) -struct FFunctionExpressionOutput final -{ -public: - class UMaterialExpressionFunctionOutput* ExpressionOutput; // 0x0000(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ExpressionOutputId; // 0x0008(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FExpressionOutput Output; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFunctionExpressionOutput; - -// ScriptStruct Engine.CustomDefine -// 0x0020 (0x0020 - 0x0000) -struct FCustomDefine final -{ -public: - class FString DefineName; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString DefineValue; // 0x0010(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCustomDefine; - -// ScriptStruct Engine.RuntimeCurveVector -// 0x0188 (0x0188 - 0x0000) -struct FRuntimeCurveVector final -{ -public: - struct FRichCurve VectorCurves[0x3]; // 0x0000(0x0080)(NativeAccessSpecifierPublic) - class UCurveVector* ExternalCurve; // 0x0180(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRuntimeCurveVector; - -// ScriptStruct Engine.InputRange -// 0x0008 (0x0008 - 0x0000) -struct FInputRange final -{ -public: - float Min; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Max; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInputRange; - -// ScriptStruct Engine.PrimaryAssetRules -// 0x000C (0x000C - 0x0000) -struct FPrimaryAssetRules final -{ -public: - int32 Priority; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ChunkId; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bApplyRecursively; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPrimaryAssetCookRule CookRule; // 0x0009(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPrimaryAssetRules; - -// ScriptStruct Engine.PrimaryAssetRulesOverride -// 0x001C (0x001C - 0x0000) -struct FPrimaryAssetRulesOverride final -{ -public: - struct FPrimaryAssetId PrimaryAssetId; // 0x0000(0x0010)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPrimaryAssetRules Rules; // 0x0010(0x000C)(Edit, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPrimaryAssetRulesOverride; - -// ScriptStruct Engine.VectorMaterialInput -// 0x0000 (0x0014 - 0x0014) -struct FVectorMaterialInput final : public FMaterialInput -{ -}; -DUMPER7_ASSERTS_FVectorMaterialInput; - -// ScriptStruct Engine.A2Pose -// 0x0010 (0x0010 - 0x0000) -struct FA2Pose -{ -public: - TArray Bones; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FA2Pose; - -// ScriptStruct Engine.DebugFloatHistory -// 0x0020 (0x0020 - 0x0000) -struct FDebugFloatHistory final -{ -public: - TArray Samples; // 0x0000(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - float MaxSamples; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinValue; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxValue; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoAdjustMinMax; // 0x001C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDebugFloatHistory; - -// ScriptStruct Engine.SoundClassEditorData -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x04) FSoundClassEditorData final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSoundClassEditorData; - -// ScriptStruct Engine.Vector2MaterialInput -// 0x0000 (0x0014 - 0x0014) -struct FVector2MaterialInput final : public FMaterialInput -{ -}; -DUMPER7_ASSERTS_FVector2MaterialInput; - -// ScriptStruct Engine.SkeletalMeshSamplingLODBuiltData -// 0x0048 (0x0048 - 0x0000) -struct alignas(0x08) FSkeletalMeshSamplingLODBuiltData final -{ -public: - uint8 Pad_0[0x48]; // 0x0000(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSkeletalMeshSamplingLODBuiltData; - -// ScriptStruct Engine.NamedEmitterMaterial -// 0x0010 (0x0010 - 0x0000) -struct FNamedEmitterMaterial final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* Material; // 0x0008(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNamedEmitterMaterial; - -// ScriptStruct Engine.Vector_NetQuantize -// 0x0000 (0x000C - 0x000C) -struct FVector_NetQuantize final : public FVector -{ -}; -DUMPER7_ASSERTS_FVector_NetQuantize; - -// ScriptStruct Engine.Vector_NetQuantizeNormal -// 0x0000 (0x000C - 0x000C) -struct FVector_NetQuantizeNormal final : public FVector -{ -}; -DUMPER7_ASSERTS_FVector_NetQuantizeNormal; - -// ScriptStruct Engine.HitResult -// 0x0088 (0x0088 - 0x0000) -struct FHitResult final -{ -public: - int32 FaceIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Time; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Distance; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize Location; // 0x000C(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize ImpactPoint; // 0x0018(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantizeNormal normal; // 0x0024(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantizeNormal ImpactNormal; // 0x0030(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize TraceStart; // 0x003C(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize TraceEnd; // 0x0048(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PenetrationDepth; // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Item; // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ElementIndex; // 0x005C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bBlockingHit : 1; // 0x005D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bStartPenetrating : 1; // 0x005D(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_5E[0x2]; // 0x005E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - TWeakObjectPtr PhysMaterial; // 0x0060(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr Actor; // 0x0068(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr Component; // 0x0070(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0078(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MyBoneName; // 0x0080(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FHitResult; - -// ScriptStruct Engine.DropNoteInfo -// 0x0028 (0x0028 - 0x0000) -struct FDropNoteInfo final -{ -public: - struct FVector Location; // 0x0000(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x000C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - class FString Comment; // 0x0018(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDropNoteInfo; - -// ScriptStruct Engine.ForceFeedbackParameters -// 0x000C (0x000C - 0x0000) -struct FForceFeedbackParameters final -{ -public: - class FName Tag; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLooping; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIgnoreTimeDilation; // 0x0009(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPlayWhilePaused; // 0x000A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B[0x1]; // 0x000B(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FForceFeedbackParameters; - -// ScriptStruct Engine.TimeStretchCurveInstance -// 0x0030 (0x0030 - 0x0000) -struct alignas(0x08) FTimeStretchCurveInstance final -{ -public: - bool bHasValidData; // 0x0000(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1[0x2F]; // 0x0001(0x002F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTimeStretchCurveInstance; - -// ScriptStruct Engine.WeightedBlendables -// 0x0010 (0x0010 - 0x0000) -struct FWeightedBlendables final -{ -public: - TArray Array; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWeightedBlendables; - -// ScriptStruct Engine.PostProcessSettings -// 0x05F0 (0x05F0 - 0x0000) -struct FPostProcessSettings final -{ -public: - uint8 bOverride_TemperatureType : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_WhiteTemp : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_WhiteTint : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorSaturation : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorContrast : 1; // 0x0000(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorGamma : 1; // 0x0000(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorGain : 1; // 0x0000(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorOffset : 1; // 0x0000(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorSaturationShadows : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorContrastShadows : 1; // 0x0001(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorGammaShadows : 1; // 0x0001(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorGainShadows : 1; // 0x0001(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorOffsetShadows : 1; // 0x0001(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorSaturationMidtones : 1; // 0x0001(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorContrastMidtones : 1; // 0x0001(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorGammaMidtones : 1; // 0x0001(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorGainMidtones : 1; // 0x0002(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorOffsetMidtones : 1; // 0x0002(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorSaturationHighlights : 1; // 0x0002(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorContrastHighlights : 1; // 0x0002(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorGammaHighlights : 1; // 0x0002(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorGainHighlights : 1; // 0x0002(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorOffsetHighlights : 1; // 0x0002(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorCorrectionShadowsMax : 1; // 0x0002(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorCorrectionHighlightsMin : 1; // 0x0003(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_BlueCorrection : 1; // 0x0003(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ExpandGamut : 1; // 0x0003(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ToneCurveAmount : 1; // 0x0003(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_FilmWhitePoint : 1; // 0x0003(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_FilmSaturation : 1; // 0x0003(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_FilmChannelMixerRed : 1; // 0x0003(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_FilmChannelMixerGreen : 1; // 0x0003(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_FilmChannelMixerBlue : 1; // 0x0004(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_FilmContrast : 1; // 0x0004(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_FilmDynamicRange : 1; // 0x0004(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_FilmHealAmount : 1; // 0x0004(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_FilmToeAmount : 1; // 0x0004(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_FilmShadowTint : 1; // 0x0004(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_FilmShadowTintBlend : 1; // 0x0004(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_FilmShadowTintAmount : 1; // 0x0004(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_FilmSlope : 1; // 0x0005(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_FilmToe : 1; // 0x0005(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_FilmShoulder : 1; // 0x0005(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_FilmBlackClip : 1; // 0x0005(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_FilmWhiteClip : 1; // 0x0005(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_SceneColorTint : 1; // 0x0005(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_SceneFringeIntensity : 1; // 0x0005(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ChromaticAberrationStartOffset : 1; // 0x0005(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AmbientCubemapTint : 1; // 0x0006(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AmbientCubemapIntensity : 1; // 0x0006(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_BloomMethod : 1; // 0x0006(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_BloomIntensity : 1; // 0x0006(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_BloomThreshold : 1; // 0x0006(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_BloomCross : 1; // 0x0006(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_Bloom1Tint : 1; // 0x0006(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_Bloom1Size : 1; // 0x0006(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_Bloom2Size : 1; // 0x0007(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_Bloom2Tint : 1; // 0x0007(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_Bloom3Tint : 1; // 0x0007(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_Bloom3Size : 1; // 0x0007(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_Bloom4Tint : 1; // 0x0007(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_Bloom4Size : 1; // 0x0007(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_Bloom5Tint : 1; // 0x0007(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_Bloom5Size : 1; // 0x0007(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_Bloom6Tint : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_Bloom6Size : 1; // 0x0008(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_BloomSizeScale : 1; // 0x0008(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_BloomConvolutionTexture : 1; // 0x0008(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_BloomConvolutionSize : 1; // 0x0008(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_BloomConvolutionCenterUV : 1; // 0x0008(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_BloomConvolutionPreFilter : 1; // 0x0008(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_BloomConvolutionPreFilterMin : 1; // 0x0008(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_BloomConvolutionPreFilterMax : 1; // 0x0009(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_BloomConvolutionPreFilterMult : 1; // 0x0009(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_BloomConvolutionBufferScale : 1; // 0x0009(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_BloomDirtMaskIntensity : 1; // 0x0009(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_BloomDirtMaskTint : 1; // 0x0009(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_BloomDirtMask : 1; // 0x0009(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_CameraShutterSpeed : 1; // 0x0009(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_CameraISO : 1; // 0x0009(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AutoExposureMethod : 1; // 0x000A(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AutoExposureLowPercent : 1; // 0x000A(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AutoExposureHighPercent : 1; // 0x000A(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AutoExposureMinBrightness : 1; // 0x000A(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AutoExposureMaxBrightness : 1; // 0x000A(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AutoExposureCalibrationConstant : 1; // 0x000A(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AutoExposureSpeedUp : 1; // 0x000A(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AutoExposureSpeedDown : 1; // 0x000A(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AutoExposureBias : 1; // 0x000B(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AutoExposureBiasVFX : 1; // 0x000B(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AutoExposureBiasCurve : 1; // 0x000B(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AutoExposureMeterMask : 1; // 0x000B(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AutoExposureApplyPhysicalCameraExposure : 1; // 0x000B(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_HistogramLogMin : 1; // 0x000B(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_HistogramLogMax : 1; // 0x000B(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_PreExposureResetValue : 1; // 0x000B(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_PreExposureMinValue : 1; // 0x000C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_PreExposureMaxValue : 1; // 0x000C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LensFlareIntensity : 1; // 0x000C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LensFlareTint : 1; // 0x000C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LensFlareTints : 1; // 0x000C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LensFlareBokehSize : 1; // 0x000C(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LensFlareBokehShape : 1; // 0x000C(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LensFlareThreshold : 1; // 0x000C(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_VignetteIntensity : 1; // 0x000D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_GrainIntensity : 1; // 0x000D(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_GrainJitter : 1; // 0x000D(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AmbientOcclusionIntensity : 1; // 0x000D(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AmbientOcclusionStaticFraction : 1; // 0x000D(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AmbientOcclusionRadius : 1; // 0x000D(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AmbientOcclusionFadeDistance : 1; // 0x000D(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AmbientOcclusionFadeRadius : 1; // 0x000D(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AmbientOcclusionDistance : 1; // 0x000E(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AmbientOcclusionRadiusInWS : 1; // 0x000E(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AmbientOcclusionPower : 1; // 0x000E(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AmbientOcclusionBias : 1; // 0x000E(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AmbientOcclusionQuality : 1; // 0x000E(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AmbientOcclusionMipBlend : 1; // 0x000E(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AmbientOcclusionMipScale : 1; // 0x000E(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AmbientOcclusionMipThreshold : 1; // 0x000E(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AmbientOcclusionSkinIntensity : 1; // 0x000F(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AmbientOcclusionTemporalBlendWeight : 1; // 0x000F(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_F_2 : 6; // 0x000F(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 bOverride_RayTracingAO : 1; // 0x0010(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_RayTracingAOSamplesPerPixel : 1; // 0x0010(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_RayTracingAOIntensity : 1; // 0x0010(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_RayTracingAORadius : 1; // 0x0010(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_10_4 : 4; // 0x0010(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bOverride_LPVIntensity : 1; // 0x0014(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LPVDirectionalOcclusionIntensity : 1; // 0x0014(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LPVDirectionalOcclusionRadius : 1; // 0x0014(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LPVDiffuseOcclusionExponent : 1; // 0x0014(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LPVSpecularOcclusionExponent : 1; // 0x0014(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LPVDiffuseOcclusionIntensity : 1; // 0x0014(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LPVSpecularOcclusionIntensity : 1; // 0x0014(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LPVSize : 1; // 0x0014(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LPVSecondaryOcclusionIntensity : 1; // 0x0015(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LPVSecondaryBounceIntensity : 1; // 0x0015(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LPVGeometryVolumeBias : 1; // 0x0015(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LPVVplInjectionBias : 1; // 0x0015(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LPVEmissiveInjectionIntensity : 1; // 0x0015(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LPVFadeRange : 1; // 0x0015(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LPVDirectionalOcclusionFadeRange : 1; // 0x0015(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_SimpleLightDemotionDistance : 1; // 0x0015(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_SimpleLightSpecularFadeEndMultiplier : 1; // 0x0016(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_IndirectLightingColor : 1; // 0x0016(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_IndirectLightingIntensity : 1; // 0x0016(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ProbeToneMapAmount : 1; // 0x0016(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ProbeToneMapMinIntensity : 1; // 0x0016(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ProbeToneMapMaxEV : 1; // 0x0016(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ProbeOutsideIntensity : 1; // 0x0016(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ProbeInsideIntensity : 1; // 0x0016(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ProbeOutsideSaturation : 1; // 0x0017(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ProbeInsideSaturation : 1; // 0x0017(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ProbeSamplePositionMultiplier : 1; // 0x0017(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ProbeSamplePositionMin : 1; // 0x0017(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ProbeSamplePositionMax : 1; // 0x0017(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ProbeContactShadowsMinValue : 1; // 0x0017(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ProbeContactShadowsLength : 1; // 0x0017(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ProbeContactShadowsConeAngle : 1; // 0x0017(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ProbeContactShadowsFalloffExponent : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ProbeContactShadowsDepthTolerance : 1; // 0x0018(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorGradingIntensity : 1; // 0x0018(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorGradingLUT : 1; // 0x0018(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldFocalDistance : 1; // 0x0018(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldFstop : 1; // 0x0018(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldMinFstop : 1; // 0x0018(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldBladeCount : 1; // 0x0018(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldSensorWidth : 1; // 0x0019(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldDepthBlurRadius : 1; // 0x0019(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldDepthBlurAmount : 1; // 0x0019(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldFocalRegion : 1; // 0x0019(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldNearTransitionRegion : 1; // 0x0019(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldFarTransitionRegion : 1; // 0x0019(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldScale : 1; // 0x0019(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldNearBlurSize : 1; // 0x0019(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldFarBlurSize : 1; // 0x001A(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_MobileHQGaussian : 1; // 0x001A(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldOcclusion : 1; // 0x001A(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldSkyFocusDistance : 1; // 0x001A(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldVignetteSize : 1; // 0x001A(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_MotionBlurAmount : 1; // 0x001A(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_MotionBlurMax : 1; // 0x001A(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_MotionBlurTargetFPS : 1; // 0x001A(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_MotionBlurPerObjectSize : 1; // 0x001B(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ScreenPercentage : 1; // 0x001B(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ScreenSpaceReflectionIntensity : 1; // 0x001B(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ScreenSpaceReflectionQuality : 1; // 0x001B(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ScreenSpaceReflectionMaxRoughness : 1; // 0x001B(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ScreenSpaceReflectionRoughnessScale : 1; // 0x001B(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_1B_6 : 2; // 0x001B(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 bOverride_ReflectionsType : 1; // 0x001C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_1C_1 : 7; // 0x001C(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bOverride_ReflectionCaptureOutsideSaturation : 1; // 0x0020(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ReflectionCaptureOutsideColorTint : 1; // 0x0020(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ReflectionCaptureInsideSaturation : 1; // 0x0020(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ReflectionCaptureInsideColorTint : 1; // 0x0020(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_20_4 : 4; // 0x0020(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bOverride_RayTracingReflectionsMaxRoughness : 1; // 0x0024(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_RayTracingReflectionsMaxBounces : 1; // 0x0024(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_RayTracingReflectionsSamplesPerPixel : 1; // 0x0024(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_RayTracingReflectionsShadows : 1; // 0x0024(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_RayTracingReflectionsTranslucency : 1; // 0x0024(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_TranslucencyType : 1; // 0x0024(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_RayTracingTranslucencyMaxRoughness : 1; // 0x0024(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_RayTracingTranslucencyRefractionRays : 1; // 0x0024(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_RayTracingTranslucencySamplesPerPixel : 1; // 0x0025(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_RayTracingTranslucencyShadows : 1; // 0x0025(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_RayTracingTranslucencyRefraction : 1; // 0x0025(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_RayTracingGI : 1; // 0x0025(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_RayTracingGIMaxBounces : 1; // 0x0025(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_RayTracingGISamplesPerPixel : 1; // 0x0025(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_PathTracingMaxBounces : 1; // 0x0025(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_PathTracingSamplesPerPixel : 1; // 0x0025(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_PathTracingFilterWidth : 1; // 0x0026(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_PathTracingEnableEmissive : 1; // 0x0026(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_PathTracingMaxPathExposure : 1; // 0x0026(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_PathTracingEnableDenoiser : 1; // 0x0026(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_26_4 : 4; // 0x0026(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_27[0x1]; // 0x0027(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bMobileHQGaussian : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EBloomMethod BloomMethod; // 0x0029(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAutoExposureMethod AutoExposureMethod; // 0x002A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETemperatureMethod TemperatureType; // 0x002B(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WhiteTemp; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WhiteTint; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0xC]; // 0x0034(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector4 ColorSaturation; // 0x0040(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorContrast; // 0x0050(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorGamma; // 0x0060(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorGain; // 0x0070(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorOffset; // 0x0080(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorSaturationShadows; // 0x0090(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorContrastShadows; // 0x00A0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorGammaShadows; // 0x00B0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorGainShadows; // 0x00C0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorOffsetShadows; // 0x00D0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorSaturationMidtones; // 0x00E0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorContrastMidtones; // 0x00F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorGammaMidtones; // 0x0100(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorGainMidtones; // 0x0110(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorOffsetMidtones; // 0x0120(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorSaturationHighlights; // 0x0130(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorContrastHighlights; // 0x0140(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorGammaHighlights; // 0x0150(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorGainHighlights; // 0x0160(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorOffsetHighlights; // 0x0170(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ColorCorrectionHighlightsMin; // 0x0180(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ColorCorrectionShadowsMax; // 0x0184(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlueCorrection; // 0x0188(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExpandGamut; // 0x018C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ToneCurveAmount; // 0x0190(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FilmSlope; // 0x0194(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FilmToe; // 0x0198(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FilmShoulder; // 0x019C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FilmBlackClip; // 0x01A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FilmWhiteClip; // 0x01A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor FilmWhitePoint; // 0x01A8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor FilmShadowTint; // 0x01B8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FilmShadowTintBlend; // 0x01C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FilmShadowTintAmount; // 0x01CC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FilmSaturation; // 0x01D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor FilmChannelMixerRed; // 0x01D4(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor FilmChannelMixerGreen; // 0x01E4(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor FilmChannelMixerBlue; // 0x01F4(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FilmContrast; // 0x0204(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FilmToeAmount; // 0x0208(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FilmHealAmount; // 0x020C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FilmDynamicRange; // 0x0210(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor SceneColorTint; // 0x0214(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SceneFringeIntensity; // 0x0224(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ChromaticAberrationStartOffset; // 0x0228(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BloomIntensity; // 0x022C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BloomThreshold; // 0x0230(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BloomCross; // 0x0234(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BloomSizeScale; // 0x0238(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Bloom1Size; // 0x023C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Bloom2Size; // 0x0240(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Bloom3Size; // 0x0244(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Bloom4Size; // 0x0248(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Bloom5Size; // 0x024C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Bloom6Size; // 0x0250(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Bloom1Tint; // 0x0254(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Bloom2Tint; // 0x0264(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Bloom3Tint; // 0x0274(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Bloom4Tint; // 0x0284(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Bloom5Tint; // 0x0294(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Bloom6Tint; // 0x02A4(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BloomConvolutionSize; // 0x02B4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* BloomConvolutionTexture; // 0x02B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D BloomConvolutionCenterUV; // 0x02C0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BloomConvolutionPreFilterMin; // 0x02C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BloomConvolutionPreFilterMax; // 0x02CC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BloomConvolutionPreFilterMult; // 0x02D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BloomConvolutionBufferScale; // 0x02D4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* BloomDirtMask; // 0x02D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BloomDirtMaskIntensity; // 0x02E0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor BloomDirtMaskTint; // 0x02E4(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor AmbientCubemapTint; // 0x02F4(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AmbientCubemapIntensity; // 0x0304(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextureCube* AmbientCubemap; // 0x0308(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CameraShutterSpeed; // 0x0310(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CameraISO; // 0x0314(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldFstop; // 0x0318(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldMinFstop; // 0x031C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 DepthOfFieldBladeCount; // 0x0320(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AutoExposureBias; // 0x0324(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AutoExposureBiasVFX; // 0x0328(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AutoExposureBiasBackup; // 0x032C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverride_AutoExposureBiasBackup : 1; // 0x0330(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_330_1 : 7; // 0x0330(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_331[0x3]; // 0x0331(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 AutoExposureApplyPhysicalCameraExposure : 1; // 0x0334(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_335[0x3]; // 0x0335(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* AutoExposureBiasCurve; // 0x0338(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* AutoExposureMeterMask; // 0x0340(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AutoExposureLowPercent; // 0x0348(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AutoExposureHighPercent; // 0x034C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AutoExposureMinBrightness; // 0x0350(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AutoExposureMaxBrightness; // 0x0354(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AutoExposureSpeedUp; // 0x0358(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AutoExposureSpeedDown; // 0x035C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HistogramLogMin; // 0x0360(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HistogramLogMax; // 0x0364(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PreExposureResetValue; // 0x0368(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PreExposureMinValue; // 0x036C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PreExposureMaxValue; // 0x0370(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AutoExposureCalibrationConstant; // 0x0374(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LensFlareIntensity; // 0x0378(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LensFlareTint; // 0x037C(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LensFlareBokehSize; // 0x038C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LensFlareThreshold; // 0x0390(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_394[0x4]; // 0x0394(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UTexture* LensFlareBokehShape; // 0x0398(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LensFlareTints[0x8]; // 0x03A0(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VignetteIntensity; // 0x0420(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GrainJitter; // 0x0424(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GrainIntensity; // 0x0428(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AmbientOcclusionIntensity; // 0x042C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AmbientOcclusionStaticFraction; // 0x0430(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AmbientOcclusionRadius; // 0x0434(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 AmbientOcclusionRadiusInWS : 1; // 0x0438(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_439[0x3]; // 0x0439(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AmbientOcclusionFadeDistance; // 0x043C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AmbientOcclusionFadeRadius; // 0x0440(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AmbientOcclusionDistance; // 0x0444(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AmbientOcclusionPower; // 0x0448(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AmbientOcclusionBias; // 0x044C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AmbientOcclusionQuality; // 0x0450(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AmbientOcclusionMipBlend; // 0x0454(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AmbientOcclusionMipScale; // 0x0458(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AmbientOcclusionMipThreshold; // 0x045C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AmbientOcclusionTemporalBlendWeight; // 0x0460(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 RayTracingAO : 1; // 0x0464(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_465[0x3]; // 0x0465(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AmbientOcclusionSkinIntensity; // 0x0468(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 RayTracingAOSamplesPerPixel; // 0x046C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RayTracingAOIntensity; // 0x0470(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RayTracingAORadius; // 0x0474(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor IndirectLightingColor; // 0x0478(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IndirectLightingIntensity; // 0x0488(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProbeToneMapAmount; // 0x048C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProbeToneMapMinIntensity; // 0x0490(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProbeToneMapMaxEV; // 0x0494(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProbeOutsideIntensity; // 0x0498(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProbeInsideIntensity; // 0x049C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProbeOutsideSaturation; // 0x04A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProbeInsideSaturation; // 0x04A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProbeSamplePositionMultiplier; // 0x04A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProbeSamplePositionMin; // 0x04AC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProbeSamplePositionMax; // 0x04B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProbeContactShadowsMinValue; // 0x04B4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProbeContactShadowsLength; // 0x04B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProbeContactShadowsConeAngle; // 0x04BC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProbeContactShadowsFalloffExponent; // 0x04C0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProbeContactShadowsDepthTolerance; // 0x04C4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERayTracingGlobalIlluminationType RayTracingGIType; // 0x04C8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C9[0x3]; // 0x04C9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 RayTracingGIMaxBounces; // 0x04CC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 RayTracingGISamplesPerPixel; // 0x04D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ColorGradingIntensity; // 0x04D4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* ColorGradingLUT; // 0x04D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldSensorWidth; // 0x04E0(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldFocalDistance; // 0x04E4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldDepthBlurAmount; // 0x04E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldDepthBlurRadius; // 0x04EC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldFocalRegion; // 0x04F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldNearTransitionRegion; // 0x04F4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldFarTransitionRegion; // 0x04F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldScale; // 0x04FC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldNearBlurSize; // 0x0500(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldFarBlurSize; // 0x0504(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldOcclusion; // 0x0508(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldSkyFocusDistance; // 0x050C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldVignetteSize; // 0x0510(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MotionBlurAmount; // 0x0514(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MotionBlurMax; // 0x0518(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MotionBlurTargetFPS; // 0x051C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MotionBlurPerObjectSize; // 0x0520(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LPVIntensity; // 0x0524(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LPVVplInjectionBias; // 0x0528(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LPVSize; // 0x052C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LPVSecondaryOcclusionIntensity; // 0x0530(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LPVSecondaryBounceIntensity; // 0x0534(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LPVGeometryVolumeBias; // 0x0538(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LPVEmissiveInjectionIntensity; // 0x053C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LPVDirectionalOcclusionIntensity; // 0x0540(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LPVDirectionalOcclusionRadius; // 0x0544(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LPVDiffuseOcclusionExponent; // 0x0548(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LPVSpecularOcclusionExponent; // 0x054C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LPVDiffuseOcclusionIntensity; // 0x0550(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LPVSpecularOcclusionIntensity; // 0x0554(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EReflectionsType ReflectionsType; // 0x0558(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_559[0x3]; // 0x0559(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ReflectionCaptureOutsideSaturation; // 0x055C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReflectionCaptureOutsideColorTint; // 0x0560(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReflectionCaptureInsideSaturation; // 0x0570(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReflectionCaptureInsideColorTint; // 0x0574(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenSpaceReflectionIntensity; // 0x0584(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenSpaceReflectionQuality; // 0x0588(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenSpaceReflectionMaxRoughness; // 0x058C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RayTracingReflectionsMaxRoughness; // 0x0590(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 RayTracingReflectionsMaxBounces; // 0x0594(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 RayTracingReflectionsSamplesPerPixel; // 0x0598(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EReflectedAndRefractedRayTracedShadows RayTracingReflectionsShadows; // 0x059C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 RayTracingReflectionsTranslucency : 1; // 0x059D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - ETranslucencyType TranslucencyType; // 0x059E(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59F[0x1]; // 0x059F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float RayTracingTranslucencyMaxRoughness; // 0x05A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 RayTracingTranslucencyRefractionRays; // 0x05A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 RayTracingTranslucencySamplesPerPixel; // 0x05A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EReflectedAndRefractedRayTracedShadows RayTracingTranslucencyShadows; // 0x05AC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 RayTracingTranslucencyRefraction : 1; // 0x05AD(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_5AE[0x2]; // 0x05AE(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 PathTracingMaxBounces; // 0x05B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PathTracingSamplesPerPixel; // 0x05B4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PathTracingFilterWidth; // 0x05B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 PathTracingEnableEmissive : 1; // 0x05BC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_5BD[0x3]; // 0x05BD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float PathTracingMaxPathExposure; // 0x05C0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 PathTracingEnableDenoiser : 1; // 0x05C4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_5C5[0x3]; // 0x05C5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LPVFadeRange; // 0x05C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LPVDirectionalOcclusionFadeRange; // 0x05CC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SimpleLightDemotionDistance; // 0x05D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SimpleLightSpecularFadeEndMultiplier; // 0x05D4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenPercentage; // 0x05D8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5DC[0x4]; // 0x05DC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FWeightedBlendables WeightedBlendables; // 0x05E0(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPostProcessSettings; - -// ScriptStruct Engine.MinimalViewInfo -// 0x0680 (0x0680 - 0x0000) -struct FMinimalViewInfo final -{ -public: - struct FVector Location; // 0x0000(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x000C(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float FOV; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DesiredFOV; // 0x001C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OrthoWidth; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OrthoNearClipPlane; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OrthoFarClipPlane; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AspectRatio; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bConstrainAspectRatio : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseFieldOfViewForLOD : 1; // 0x0030(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - ECameraProjectionMode ProjectionMode; // 0x0034(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float PostProcessBlendWeight; // 0x0038(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPostProcessSettings PostProcessSettings; // 0x0040(0x05F0)(BlueprintVisible, NativeAccessSpecifierPublic) - struct FVector2D OffCenterProjectionOffset; // 0x0630(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_638[0x48]; // 0x0638(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMinimalViewInfo; - -// ScriptStruct Engine.CameraShakeUpdateParams -// 0x0690 (0x0690 - 0x0000) -struct FCameraShakeUpdateParams final -{ -public: - float DeltaTime; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShakeScale; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DynamicScale; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendingWeight; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMinimalViewInfo POV; // 0x0010(0x0680)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCameraShakeUpdateParams; - -// ScriptStruct Engine.ComponentReference -// 0x0028 (0x0028 - 0x0000) -struct FComponentReference final -{ -public: - class AActor* OtherActor; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ComponentProperty; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString PathToComponent; // 0x0010(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_20[0x8]; // 0x0020(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FComponentReference; - -// ScriptStruct Engine.UserActivity -// 0x0018 (0x0018 - 0x0000) -struct FUserActivity final -{ -public: - class FString ActionName; // 0x0000(0x0010)(BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_10[0x8]; // 0x0010(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FUserActivity; - -// ScriptStruct Engine.QueuedDrawDebugItem -// 0x0068 (0x0068 - 0x0000) -struct FQueuedDrawDebugItem final -{ -public: - EDrawDebugItemType ItemType; // 0x0000(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector StartLoc; // 0x0004(0x000C)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector EndLoc; // 0x0010(0x000C)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Center; // 0x001C(0x000C)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0028(0x000C)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Radius; // 0x0034(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float size; // 0x0038(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Segments; // 0x003C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor Color; // 0x0040(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPersistentLines; // 0x0044(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LifeTime; // 0x0048(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x004C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Message; // 0x0050(0x0010)(ZeroConstructor, Transient, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D TextScale; // 0x0060(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FQueuedDrawDebugItem; - -// ScriptStruct Engine.SceneComponentInstanceData -// 0x0050 (0x00B8 - 0x0068) -struct FSceneComponentInstanceData : public FActorComponentInstanceData -{ -public: - TMap AttachedInstanceComponents; // 0x0068(0x0050)(ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSceneComponentInstanceData; - -// ScriptStruct Engine.ImportanceTexture -// 0x0050 (0x0050 - 0x0000) -struct FImportanceTexture final -{ -public: - struct FIntPoint size; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumMips; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray MarginalCDF; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray ConditionalCDF; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray TextureData; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TWeakObjectPtr Texture; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EImportanceWeight Weighting; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FImportanceTexture; - -// ScriptStruct Engine.SimpleMemberReference -// 0x0020 (0x0020 - 0x0000) -struct FSimpleMemberReference final -{ -public: - class UObject* MemberParent; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MemberName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid MemberGuid; // 0x0010(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSimpleMemberReference; - -// ScriptStruct Engine.AnimSyncMarker -// 0x000C (0x000C - 0x0000) -struct FAnimSyncMarker final -{ -public: - class FName MarkerName; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Time; // 0x0008(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimSyncMarker; - -// ScriptStruct Engine.MovementProperties -// 0x0001 (0x0001 - 0x0000) -struct FMovementProperties -{ -public: - uint8 bCanCrouch : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCanJump : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCanWalk : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCanSwim : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCanFly : 1; // 0x0000(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) -}; -DUMPER7_ASSERTS_FMovementProperties; - -// ScriptStruct Engine.NavAgentProperties -// 0x002F (0x0030 - 0x0001) -struct FNavAgentProperties : public FMovementProperties -{ -public: - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AgentRadius; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AgentHeight; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AgentStepHeight; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NavWalkingSearchHeightScale; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSoftClassPath PreferredNavData; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNavAgentProperties; - -// ScriptStruct Engine.TickFunction -// 0x0040 (0x0040 - 0x0000) -struct alignas(0x08) FTickFunction -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - ETickingGroup TickGroup; // 0x0008(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETickingGroup EndTickGroup; // 0x0009(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bTickEvenWhenPaused : 1; // 0x000A(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCanEverTick : 1; // 0x000A(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bStartWithTickEnabled : 1; // 0x000A(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowTickOnDedicatedServer : 1; // 0x000A(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_B[0x1]; // 0x000B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float TickInterval; // 0x000C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_10[0x30]; // 0x0010(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTickFunction; - -// ScriptStruct Engine.CustomInput -// 0x001C (0x001C - 0x0000) -struct FCustomInput final -{ -public: - class FName InputName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FExpressionInput Input; // 0x0008(0x0014)(NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCustomInput; - -// ScriptStruct Engine.RepMovement -// 0x0034 (0x0034 - 0x0000) -struct FRepMovement final -{ -public: - struct FVector LinearVelocity; // 0x0000(0x000C)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AngularVelocity; // 0x000C(0x000C)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0018(0x000C)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0024(0x000C)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 bSimulatedPhysicSleep : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRepPhysics : 1; // 0x0030(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EVectorQuantization LocationQuantizationLevel; // 0x0031(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVectorQuantization VelocityQuantizationLevel; // 0x0032(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERotatorQuantization RotationQuantizationLevel; // 0x0033(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRepMovement; - -// ScriptStruct Engine.LightingChannels -// 0x0001 (0x0001 - 0x0000) -struct FLightingChannels final -{ -public: - uint8 bChannel0 : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bChannel1 : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bChannel2 : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) -}; -DUMPER7_ASSERTS_FLightingChannels; - -// ScriptStruct Engine.ActorComponentTickFunction -// 0x0008 (0x0048 - 0x0040) -struct FActorComponentTickFunction final : public FTickFunction -{ -public: - uint8 Pad_40[0x8]; // 0x0040(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FActorComponentTickFunction; - -// ScriptStruct Engine.LocalSpacePose -// 0x0020 (0x0020 - 0x0000) -struct FLocalSpacePose final -{ -public: - TArray Transforms; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray Names; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLocalSpacePose; - -// ScriptStruct Engine.SubtitleCue -// 0x0020 (0x0020 - 0x0000) -struct FSubtitleCue final -{ -public: - class FText Text; // 0x0000(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - float Time; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSubtitleCue; - -// ScriptStruct Engine.InterpControlPoint -// 0x001C (0x001C - 0x0000) -struct FInterpControlPoint final -{ -public: - struct FVector PositionControlPoint; // 0x0000(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPositionIsRelative; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0xF]; // 0x000D(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInterpControlPoint; - -// ScriptStruct Engine.LatentActionInfo -// 0x0018 (0x0018 - 0x0000) -struct FLatentActionInfo final -{ -public: - int32 Linkage; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 UUID; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ExecutionFunction; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* CallbackTarget; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLatentActionInfo; - -// ScriptStruct Engine.TimerHandle -// 0x0008 (0x0008 - 0x0000) -struct FTimerHandle final -{ -public: - uint64 Handle; // 0x0000(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FTimerHandle; - -// ScriptStruct Engine.AnimNode_Base -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FAnimNode_Base -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_Base; - -// ScriptStruct Engine.AnimNode_CustomProperty -// 0x0048 (0x0058 - 0x0010) -struct FAnimNode_CustomProperty : public FAnimNode_Base -{ -public: - TArray SourcePropertyNames; // 0x0010(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray DestPropertyNames; // 0x0020(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - class UObject* TargetInstance; // 0x0030(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_38[0x20]; // 0x0038(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_CustomProperty; - -// ScriptStruct Engine.RigidBodyErrorCorrection -// 0x0034 (0x0034 - 0x0000) -struct FRigidBodyErrorCorrection final -{ -public: - float PingExtrapolation; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PingLimit; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ErrorPerLinearDifference; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ErrorPerAngularDifference; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxRestoredStateError; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxLinearHardSnapDistance; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PositionLerp; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngleLerp; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LinearVelocityCoefficient; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngularVelocityCoefficient; // 0x0024(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ErrorAccumulationSeconds; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ErrorAccumulationDistanceSq; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ErrorAccumulationSimilarity; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigidBodyErrorCorrection; - -// ScriptStruct Engine.StartPhysicsTickFunction -// 0x0008 (0x0048 - 0x0040) -struct FStartPhysicsTickFunction final : public FTickFunction -{ -public: - uint8 Pad_40[0x8]; // 0x0040(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStartPhysicsTickFunction; - -// ScriptStruct Engine.DialogueContext -// 0x0018 (0x0018 - 0x0000) -struct FDialogueContext final -{ -public: - class UDialogueVoice* Speaker; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Targets; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDialogueContext; - -// ScriptStruct Engine.DialogueContextMapping -// 0x0038 (0x0038 - 0x0000) -struct FDialogueContextMapping final -{ -public: - struct FDialogueContext Context; // 0x0000(0x0018)(Edit, NativeAccessSpecifierPublic) - class USoundWave* SoundWave; // 0x0018(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString LocalizationKeyFormat; // 0x0020(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDialogueSoundWaveProxy* Proxy; // 0x0030(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDialogueContextMapping; - -// ScriptStruct Engine.CollisionProfileName -// 0x0008 (0x0008 - 0x0000) -struct FCollisionProfileName final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCollisionProfileName; - -// ScriptStruct Engine.SoundAttenuationPluginSettings -// 0x0030 (0x0030 - 0x0000) -struct FSoundAttenuationPluginSettings final -{ -public: - TArray SpatializationPluginSettingsArray; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray OcclusionPluginSettingsArray; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray ReverbPluginSettingsArray; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundAttenuationPluginSettings; - -// ScriptStruct Engine.UniqueNetIdRepl -// 0x0027 (0x0028 - 0x0001) -struct FUniqueNetIdRepl final : public FUniqueNetIdWrapper -{ -public: - uint8 Pad_1[0x17]; // 0x0001(0x0017)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ReplicationBytes; // 0x0018(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FUniqueNetIdRepl; - -// ScriptStruct Engine.IntegralKey -// 0x0008 (0x0008 - 0x0000) -struct FIntegralKey final -{ -public: - float Time; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Value; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FIntegralKey; - -// ScriptStruct Engine.PrecomputedLightInstanceData -// 0x0058 (0x0110 - 0x00B8) -struct FPrecomputedLightInstanceData final : public FSceneComponentInstanceData -{ -public: - uint8 Pad_B8[0x8]; // 0x00B8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x00C0(0x0030)(IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FGuid LightGuid; // 0x00F0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PreviewShadowMapChannel; // 0x0100(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_104[0xC]; // 0x0104(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPrecomputedLightInstanceData; - -// ScriptStruct Engine.TTTrackBase -// 0x0018 (0x0018 - 0x0000) -struct alignas(0x08) FTTTrackBase -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class FName TrackName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bIsExternalCurve; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTTTrackBase; - -// ScriptStruct Engine.TTPropertyTrack -// 0x0008 (0x0020 - 0x0018) -struct FTTPropertyTrack : public FTTTrackBase -{ -public: - class FName PropertyName; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FTTPropertyTrack; - -// ScriptStruct Engine.TTVectorTrack -// 0x0008 (0x0028 - 0x0020) -struct FTTVectorTrack final : public FTTPropertyTrack -{ -public: - class UCurveVector* CurveVector; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTTVectorTrack; - -// ScriptStruct Engine.BasedPosition -// 0x0038 (0x0038 - 0x0000) -struct FBasedPosition final -{ -public: - class AActor* Base; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Position; // 0x0008(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector CachedBaseLocation; // 0x0014(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator CachedBaseRotation; // 0x0020(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector CachedTransPosition; // 0x002C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBasedPosition; - -// ScriptStruct Engine.GenericStruct -// 0x0004 (0x0004 - 0x0000) -struct FGenericStruct final -{ -public: - int32 Data; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGenericStruct; - -// ScriptStruct Engine.SplineCurves -// 0x0070 (0x0070 - 0x0000) -struct FSplineCurves final -{ -public: - struct FInterpCurveVector Position; // 0x0000(0x0018)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInterpCurveQuat Rotation; // 0x0018(0x0018)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInterpCurveVector Scale; // 0x0030(0x0018)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInterpCurveFloat ReparamTable; // 0x0048(0x0018)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USplineMetadata* MetaData; // 0x0060(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 Version; // 0x0068(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSplineCurves; - -// ScriptStruct Engine.FastArraySerializer -// 0x0108 (0x0108 - 0x0000) -struct alignas(0x08) FFastArraySerializer final -{ -public: - uint8 Pad_0[0x54]; // 0x0000(0x0054)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ArrayReplicationKey; // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_58[0xA8]; // 0x0058(0x00A8)(Fixing Size After Last Property [ Dumper-7 ]) - EFastArraySerializerDeltaFlags DeltaFlags; // 0x0100(0x0001)(ZeroConstructor, Transient, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_101[0x7]; // 0x0101(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FFastArraySerializer; - -// ScriptStruct Engine.RuntimeFloatCurve -// 0x0088 (0x0088 - 0x0000) -struct FRuntimeFloatCurve final -{ -public: - struct FRichCurve EditorCurveData; // 0x0000(0x0080)(NativeAccessSpecifierPublic) - class UCurveFloat* ExternalCurve; // 0x0080(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRuntimeFloatCurve; - -// ScriptStruct Engine.RepAttachment -// 0x0040 (0x0040 - 0x0000) -struct FRepAttachment final -{ -public: - class AActor* AttachParent; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize100 LocationOffset; // 0x0008(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize100 RelativeScale3D; // 0x0014(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator RotationOffset; // 0x0020(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - class FName AttachSocket; // 0x002C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USceneComponent* AttachComponent; // 0x0038(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRepAttachment; - -// ScriptStruct Engine.AnimBlueprintDebugData -// 0x0001 (0x0001 - 0x0000) -struct FAnimBlueprintDebugData final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimBlueprintDebugData; - -// ScriptStruct Engine.AttenuationSubmixSendSettings -// 0x00A8 (0x00A8 - 0x0000) -struct FAttenuationSubmixSendSettings final -{ -public: - class USoundSubmixBase* Submix; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESubmixSendMethod SubmixSendMethod; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SubmixSendLevelMin; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SubmixSendLevelMax; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SubmixSendDistanceMin; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SubmixSendDistanceMax; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ManualSubmixSendLevel; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRuntimeFloatCurve CustomSubmixSendCurve; // 0x0020(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAttenuationSubmixSendSettings; - -// ScriptStruct Engine.BaseAttenuationSettings -// 0x00B0 (0x00B0 - 0x0000) -struct FBaseAttenuationSettings -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - EAttenuationDistanceModel DistanceAlgorithm; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttenuationShape AttenuationShape; // 0x0009(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float dBAttenuationAtMax; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENaturalSoundFalloffMode FalloffMode; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector AttenuationShapeExtents; // 0x0014(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConeOffset; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FalloffDistance; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRuntimeFloatCurve CustomAttenuationCurve; // 0x0028(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBaseAttenuationSettings; - -// ScriptStruct Engine.SoundAttenuationSettings -// 0x02F0 (0x03A0 - 0x00B0) -struct FSoundAttenuationSettings final : public FBaseAttenuationSettings -{ -public: - uint8 bAttenuate : 1; // 0x00B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSpatialize : 1; // 0x00B0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAttenuateWithLPF : 1; // 0x00B0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableListenerFocus : 1; // 0x00B0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableFocusInterpolation : 1; // 0x00B0(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableOcclusion : 1; // 0x00B0(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseComplexCollisionForOcclusion : 1; // 0x00B0(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableReverbSend : 1; // 0x00B0(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnablePriorityAttenuation : 1; // 0x00B1(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bApplyNormalizationToStereoSounds : 1; // 0x00B1(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableLogFrequencyScaling : 1; // 0x00B1(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableSubmixSends : 1; // 0x00B1(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - ESoundSpatializationAlgorithm SpatializationAlgorithm; // 0x00B2(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B3[0x1]; // 0x00B3(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float BinauralRadius; // 0x00B4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAirAbsorptionMethod AbsorptionMethod; // 0x00B8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel OcclusionTraceChannel; // 0x00B9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EReverbSendMethod ReverbSendMethod; // 0x00BA(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPriorityAttenuationMethod PriorityAttenuationMethod; // 0x00BB(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OmniRadius; // 0x00BC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StereoSpread; // 0x00C0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LPFRadiusMin; // 0x00C4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LPFRadiusMax; // 0x00C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_CC[0x4]; // 0x00CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRuntimeFloatCurve CustomLowpassAirAbsorptionCurve; // 0x00D0(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FRuntimeFloatCurve CustomHighpassAirAbsorptionCurve; // 0x0158(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - float LPFFrequencyAtMin; // 0x01E0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LPFFrequencyAtMax; // 0x01E4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HPFFrequencyAtMin; // 0x01E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HPFFrequencyAtMax; // 0x01EC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FocusAzimuth; // 0x01F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NonFocusAzimuth; // 0x01F4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FocusDistanceScale; // 0x01F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NonFocusDistanceScale; // 0x01FC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FocusPriorityScale; // 0x0200(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NonFocusPriorityScale; // 0x0204(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FocusVolumeAttenuation; // 0x0208(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NonFocusVolumeAttenuation; // 0x020C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FocusAttackInterpSpeed; // 0x0210(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FocusReleaseInterpSpeed; // 0x0214(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OcclusionLowPassFilterFrequency; // 0x0218(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OcclusionVolumeAttenuation; // 0x021C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OcclusionInterpolationTime; // 0x0220(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReverbWetLevelMin; // 0x0224(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReverbWetLevelMax; // 0x0228(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReverbDistanceMin; // 0x022C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReverbDistanceMax; // 0x0230(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ManualReverbSendLevel; // 0x0234(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRuntimeFloatCurve CustomReverbSendCurve; // 0x0238(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TArray SubmixSendSettings; // 0x02C0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - float PriorityAttenuationMin; // 0x02D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PriorityAttenuationMax; // 0x02D4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PriorityAttenuationDistanceMin; // 0x02D8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PriorityAttenuationDistanceMax; // 0x02DC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ManualPriorityAttenuation; // 0x02E0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E4[0x4]; // 0x02E4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRuntimeFloatCurve CustomPriorityAttenuationCurve; // 0x02E8(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSoundAttenuationPluginSettings PluginSettings; // 0x0370(0x0030)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundAttenuationSettings; - -// ScriptStruct Engine.ActorTickFunction -// 0x0008 (0x0048 - 0x0040) -struct FActorTickFunction final : public FTickFunction -{ -public: - uint8 Pad_40[0x8]; // 0x0040(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FActorTickFunction; - -// ScriptStruct Engine.BlueprintComponentChangedPropertyInfo -// 0x0018 (0x0018 - 0x0000) -struct FBlueprintComponentChangedPropertyInfo final -{ -public: - class FName PropertyName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ArrayIndex; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UStruct* PropertyScope; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBlueprintComponentChangedPropertyInfo; - -// ScriptStruct Engine.ChannelDefinition -// 0x0028 (0x0028 - 0x0000) -struct FChannelDefinition final -{ -public: - class FName ChannelName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ClassName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UClass* ChannelClass; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StaticChannelIndex; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTickOnCreate; // 0x001C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bServerOpen; // 0x001D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bClientOpen; // 0x001E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInitialServer; // 0x001F(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInitialClient; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FChannelDefinition; - -// ScriptStruct Engine.BoneNode -// 0x0010 (0x0010 - 0x0000) -struct FBoneNode final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ParentIndex; // 0x0008(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBoneTranslationRetargetingMode TranslationRetargetingMode; // 0x000C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBoneNode; - -// ScriptStruct Engine.SourceEffectChainEntry -// 0x0010 (0x0010 - 0x0000) -struct FSourceEffectChainEntry final -{ -public: - class USoundEffectSourcePreset* Preset; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bBypass : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSourceEffectChainEntry; - -// ScriptStruct Engine.RuntimeCurveLinearColor -// 0x0208 (0x0208 - 0x0000) -struct FRuntimeCurveLinearColor final -{ -public: - struct FRichCurve ColorCurves[0x4]; // 0x0000(0x0080)(NativeAccessSpecifierPublic) - class UCurveLinearColor* ExternalCurve; // 0x0200(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRuntimeCurveLinearColor; - -// ScriptStruct Engine.CachedKeyToActionInfo -// 0x0070 (0x0070 - 0x0000) -struct FCachedKeyToActionInfo final -{ -public: - class UPlayerInput* PlayerInput; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x68]; // 0x0008(0x0068)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCachedKeyToActionInfo; - -// ScriptStruct Engine.AlphaBlend -// 0x0030 (0x0030 - 0x0000) -struct FAlphaBlend final -{ -public: - class UCurveFloat* CustomCurve; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float BlendTime; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_C[0x18]; // 0x000C(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - EAlphaBlendOption BlendOption; // 0x0024(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_25[0xB]; // 0x0025(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAlphaBlend; - -// ScriptStruct Engine.InputAlphaBoolBlend -// 0x0048 (0x0048 - 0x0000) -struct FInputAlphaBoolBlend final -{ -public: - float BlendInTime; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendOutTime; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAlphaBlendOption BlendOption; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInitialized; // 0x0009(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* CustomCurve; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAlphaBlend AlphaBlend; // 0x0018(0x0030)(Transient, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInputAlphaBoolBlend; - -// ScriptStruct Engine.DummySpacerCameraTypes -// 0x0001 (0x0001 - 0x0000) -struct FDummySpacerCameraTypes final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDummySpacerCameraTypes; - -// ScriptStruct Engine.InputScaleBiasClamp -// 0x0030 (0x0030 - 0x0000) -struct FInputScaleBiasClamp final -{ -public: - bool bMapRange; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bClampResult; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInterpResult; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3[0x1]; // 0x0003(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FInputRange InRange; // 0x0004(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FInputRange OutRange; // 0x000C(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - float Scale; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Bias; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ClampMin; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ClampMax; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpSpeedIncreasing; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpSpeedDecreasing; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInputScaleBiasClamp; - -// ScriptStruct Engine.UpdateLevelStreamingLevelStatus -// 0x0010 (0x0010 - 0x0000) -struct FUpdateLevelStreamingLevelStatus final -{ -public: - class FName PackageName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LODIndex; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNewShouldBeLoaded; // 0x000C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNewShouldBeVisible; // 0x000D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNewShouldBlockOnLoad; // 0x000E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F[0x1]; // 0x000F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FUpdateLevelStreamingLevelStatus; - -// ScriptStruct Engine.PerPlatformFloat -// 0x0004 (0x0004 - 0x0000) -struct FPerPlatformFloat final -{ -public: - float Default; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPerPlatformFloat; - -// ScriptStruct Engine.PerPlatformInt -// 0x0004 (0x0004 - 0x0000) -struct FPerPlatformInt final -{ -public: - int32 Default; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPerPlatformInt; - -// ScriptStruct Engine.PerPlatformBool -// 0x0001 (0x0001 - 0x0000) -struct FPerPlatformBool final -{ -public: - bool Default; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPerPlatformBool; - -// ScriptStruct Engine.SkeletalMeshOptimizationSettings -// 0x0040 (0x0040 - 0x0000) -struct FSkeletalMeshOptimizationSettings final -{ -public: - ESkeletalMeshTerminationCriterion TerminationCriterion; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float NumOfTrianglesPercentage; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NumOfVertPercentage; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 MaxNumOfTriangles; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 MaxNumOfVerts; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDeviationPercentage; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPerPlatformInt ScreenSizeInPixels; // 0x0018(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic) - ESkeletalMeshOptimizationType ReductionMethod; // 0x001C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESkeletalMeshOptimizationImportance SilhouetteImportance; // 0x001D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESkeletalMeshOptimizationImportance TextureImportance; // 0x001E(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESkeletalMeshOptimizationImportance ShadingImportance; // 0x001F(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESkeletalMeshOptimizationImportance SkinningImportance; // 0x0020(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPerPlatformBool bRemapMorphTargets; // 0x0021(0x0001)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 bRecalcNormals : 1; // 0x0022(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_23[0x1]; // 0x0023(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float WeldingThreshold; // 0x0024(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NormalsThreshold; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxBonesPerVertex; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnforceBoneBoundaries : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float VolumeImportance; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bLockEdges : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLockColorBounaries : 1; // 0x0038(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 BaseLOD; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSkeletalMeshOptimizationSettings; - -// ScriptStruct Engine.SkeletalMeshBuildSettings -// 0x0014 (0x0014 - 0x0000) -struct FSkeletalMeshBuildSettings final -{ -public: - uint8 bRecomputeNormals : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRecomputeTangents : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseMikkTSpace : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bComputeWeightedNormals : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRemoveDegenerates : 1; // 0x0000(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseHighPrecisionTangentBasis : 1; // 0x0000(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseFullPrecisionUVs : 1; // 0x0000(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bBuildAdjacencyBuffer : 1; // 0x0000(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ThresholdPosition; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ThresholdTangentNormal; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ThresholdUV; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MorphThresholdPosition; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSkeletalMeshBuildSettings; - -// ScriptStruct Engine.BoneReference -// 0x0010 (0x0010 - 0x0000) -struct FBoneReference -{ -public: - class FName BoneName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBoneReference; - -// ScriptStruct Engine.SkeletalMeshLODInfo -// 0x00C8 (0x00C8 - 0x0000) -struct FSkeletalMeshLODInfo final -{ -public: - struct FPerPlatformFloat ScreenSize; // 0x0000(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FPerPlatformInt ForceShadowProxyLOD; // 0x0004(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic) - float LODHysteresis; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray LODMaterialMap; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - struct FSkeletalMeshBuildSettings BuildSettings; // 0x0020(0x0014)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FSkeletalMeshOptimizationSettings ReductionSettings; // 0x0034(0x0040)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray BonesToRemove; // 0x0078(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray BonesToPrioritize; // 0x0088(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - float WeightOfPrioritization; // 0x0098(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9C[0x4]; // 0x009C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimSequence* BakePose; // 0x00A0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequence* BakePoseOverride; // 0x00A8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString SourceImportFilename; // 0x00B0(0x0010)(Edit, ZeroConstructor, EditConst, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESkinCacheUsage SkinCacheUsage; // 0x00C0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bHasBeenSimplified : 1; // 0x00C1(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasPerLODVertexColors : 1; // 0x00C1(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowCPUAccess : 1; // 0x00C1(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportUniformlyDistributedSampling : 1; // 0x00C1(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_C2[0x6]; // 0x00C2(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSkeletalMeshLODInfo; - -// ScriptStruct Engine.InstancedStaticMeshLightMapInstanceData -// 0x0040 (0x0040 - 0x0000) -struct FInstancedStaticMeshLightMapInstanceData final -{ -public: - struct FTransform Transform; // 0x0000(0x0030)(IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - TArray MapBuildDataIds; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInstancedStaticMeshLightMapInstanceData; - -// ScriptStruct Engine.RootMotionMovementParams -// 0x0040 (0x0040 - 0x0000) -struct FRootMotionMovementParams final -{ -public: - bool bHasRootMotion; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BlendWeight; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RotationBlendWeight; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETeleportType TeleportType; // 0x000C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform RootMotionTransform; // 0x0010(0x0030)(IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRootMotionMovementParams; - -// ScriptStruct Engine.CharacterMoveResponsePackedBits -// 0x0000 (0x0098 - 0x0098) -struct FCharacterMoveResponsePackedBits final : public FCharacterNetworkSerializationPackedBits -{ -}; -DUMPER7_ASSERTS_FCharacterMoveResponsePackedBits; - -// ScriptStruct Engine.ChildActorAttachedActorInfo -// 0x0040 (0x0040 - 0x0000) -struct FChildActorAttachedActorInfo final -{ -public: - TWeakObjectPtr Actor; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SocketName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform RelativeTransform; // 0x0010(0x0030)(IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FChildActorAttachedActorInfo; - -// ScriptStruct Engine.ChildActorComponentInstanceData -// 0x0030 (0x00E8 - 0x00B8) -struct FChildActorComponentInstanceData final : public FSceneComponentInstanceData -{ -public: - TSubclassOf ChildActorClass; // 0x00B8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ChildActorName; // 0x00C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray AttachedActors; // 0x00C8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_D8[0x10]; // 0x00D8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FChildActorComponentInstanceData; - -// ScriptStruct Engine.CompressedTrack -// 0x0038 (0x0038 - 0x0000) -struct FCompressedTrack final -{ -public: - TArray ByteStream; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Times; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - float Mins[0x3]; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Ranges[0x3]; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCompressedTrack; - -// ScriptStruct Engine.BasedMovementInfo -// 0x0030 (0x0030 - 0x0000) -struct FBasedMovementInfo final -{ -public: - class UPrimitiveComponent* MovementBase; // 0x0000(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize100 Location; // 0x0010(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x001C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bServerHasBaseComponent; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRelativeRotation; // 0x0029(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bServerHasVelocity; // 0x002A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2B[0x5]; // 0x002B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBasedMovementInfo; - -// ScriptStruct Engine.CustomChannelSetup -// 0x000C (0x000C - 0x0000) -struct FCustomChannelSetup final -{ -public: - ECollisionChannel Channel; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse DefaultResponse; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceType; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStaticObject; // 0x0003(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Name; // 0x0004(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCustomChannelSetup; - -// ScriptStruct Engine.UpdateLevelVisibilityLevelInfo -// 0x0014 (0x0014 - 0x0000) -struct FUpdateLevelVisibilityLevelInfo final -{ -public: - class FName PackageName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Filename; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIsVisible : 1; // 0x0010(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FUpdateLevelVisibilityLevelInfo; - -// ScriptStruct Engine.ExposedValueCopyRecord -// 0x0008 (0x0008 - 0x0000) -struct FExposedValueCopyRecord final -{ -public: - int32 CopyIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPostCopyOperation PostCopyOperation; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FExposedValueCopyRecord; - -// ScriptStruct Engine.SimpleCurveKey -// 0x0008 (0x0008 - 0x0000) -struct FSimpleCurveKey final -{ -public: - float Time; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Value; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSimpleCurveKey; - -// ScriptStruct Engine.SimpleCurve -// 0x0018 (0x0088 - 0x0070) -struct FSimpleCurve final : public FRealCurve -{ -public: - ERichCurveInterpMode InterpMode; // 0x0070(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Keys; // 0x0078(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSimpleCurve; - -// ScriptStruct Engine.BakedFloatCustomAttribute -// 0x0090 (0x0090 - 0x0000) -struct FBakedFloatCustomAttribute final -{ -public: - class FName AttributeName; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSimpleCurve FloatCurve; // 0x0008(0x0088)(Edit, EditConst, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBakedFloatCustomAttribute; - -// ScriptStruct Engine.ActiveForceFeedbackEffect -// 0x0018 (0x0018 - 0x0000) -struct FActiveForceFeedbackEffect final -{ -public: - class UForceFeedbackEffect* ForceFeedbackEffect; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x10]; // 0x0008(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FActiveForceFeedbackEffect; - -// ScriptStruct Engine.AnimationTransitionRule -// 0x0010 (0x0010 - 0x0000) -struct FAnimationTransitionRule final -{ -public: - class FName RuleToExecute; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool TransitionReturnVal; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 TransitionIndex; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimationTransitionRule; - -// ScriptStruct Engine.TableRowBase -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FTableRowBase -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTableRowBase; - -// ScriptStruct Engine.ScalarParameterAtlasInstanceData -// 0x0058 (0x0058 - 0x0000) -struct FScalarParameterAtlasInstanceData final -{ -public: - bool bIsUsedAsAtlasPosition; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr Curve; // 0x0008(0x0028)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr Atlas; // 0x0030(0x0028)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FScalarParameterAtlasInstanceData; - -// ScriptStruct Engine.RootMotionSourceStatus -// 0x0001 (0x0001 - 0x0000) -struct FRootMotionSourceStatus final -{ -public: - uint8 flags; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRootMotionSourceStatus; - -// ScriptStruct Engine.RootMotionFinishVelocitySettings -// 0x0014 (0x0014 - 0x0000) -struct FRootMotionFinishVelocitySettings final -{ -public: - ERootMotionFinishVelocityMode Mode; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector SetVelocity; // 0x0004(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ClampVelocity; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRootMotionFinishVelocitySettings; - -// ScriptStruct Engine.RootMotionSource -// 0x00A0 (0x00A0 - 0x0000) -#pragma pack(push, 0x1) -struct alignas(0x10) FRootMotionSource -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - uint16 Priority; // 0x0010(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 LocalID; // 0x0012(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERootMotionAccumulateMode AccumulateMode; // 0x0014(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName InstanceName; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartTime; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CurrentTime; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PreviousTime; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Duration; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRootMotionSourceStatus status; // 0x0030(0x0001)(NoDestructor, NativeAccessSpecifierPublic) - struct FRootMotionSourceSettings Settings; // 0x0031(0x0001)(NoDestructor, NativeAccessSpecifierPublic) - bool bInLocalSpace; // 0x0032(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_33[0xD]; // 0x0033(0x000D)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRootMotionMovementParams RootMotionParams; // 0x0040(0x0040)(NoDestructor, NativeAccessSpecifierPublic) - struct FRootMotionFinishVelocitySettings FinishVelocityParams; // 0x0080(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_94[0x4]; // 0x0094(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -#pragma pack(pop) -DUMPER7_ASSERTS_FRootMotionSource; - -// ScriptStruct Engine.RootMotionSource_ConstantForce -// 0x0010 (0x00B0 - 0x00A0) -struct FRootMotionSource_ConstantForce final : public FRootMotionSource -{ -public: - struct FVector Force; // 0x0098(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* StrengthOverTime; // 0x00A8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRootMotionSource_ConstantForce; - -// ScriptStruct Engine.WalkableSlopeOverride -// 0x0010 (0x0010 - 0x0000) -struct FWalkableSlopeOverride final -{ -public: - EWalkableSlopeBehavior WalkableSlopeBehavior; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float WalkableSlopeAngle; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWalkableSlopeOverride; - -// ScriptStruct Engine.CustomOutput -// 0x000C (0x000C - 0x0000) -struct FCustomOutput final -{ -public: - class FName OutputName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECustomMaterialOutputType OutputType; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCustomOutput; - -// ScriptStruct Engine.SingleAnimationPlayData -// 0x0018 (0x0018 - 0x0000) -struct FSingleAnimationPlayData final -{ -public: - class UAnimationAsset* AnimToPlay; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bSavedLooping : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSavedPlaying : 1; // 0x0008(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SavedPosition; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SavedPlayRate; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSingleAnimationPlayData; - -// ScriptStruct Engine.CollisionResponseContainer -// 0x0020 (0x0020 - 0x0000) -struct FCollisionResponseContainer final -{ -public: - ECollisionResponse WorldStatic; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse WorldDynamic; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse Pawn; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse Visibility; // 0x0003(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse Camera; // 0x0004(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse PhysicsBody; // 0x0005(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse Vehicle; // 0x0006(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse Destructible; // 0x0007(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse EngineTraceChannel1; // 0x0008(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse EngineTraceChannel2; // 0x0009(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse EngineTraceChannel3; // 0x000A(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse EngineTraceChannel4; // 0x000B(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse EngineTraceChannel5; // 0x000C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse EngineTraceChannel6; // 0x000D(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse GameTraceChannel1; // 0x000E(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse GameTraceChannel2; // 0x000F(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse GameTraceChannel3; // 0x0010(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse GameTraceChannel4; // 0x0011(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse GameTraceChannel5; // 0x0012(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse GameTraceChannel6; // 0x0013(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse GameTraceChannel7; // 0x0014(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse GameTraceChannel8; // 0x0015(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse GameTraceChannel9; // 0x0016(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse GameTraceChannel10; // 0x0017(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse GameTraceChannel11; // 0x0018(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse GameTraceChannel12; // 0x0019(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse GameTraceChannel13; // 0x001A(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse GameTraceChannel14; // 0x001B(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse GameTraceChannel15; // 0x001C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse GameTraceChannel16; // 0x001D(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse GameTraceChannel17; // 0x001E(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse GameTraceChannel18; // 0x001F(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCollisionResponseContainer; - -// ScriptStruct Engine.ResponseChannel -// 0x000C (0x000C - 0x0000) -struct FResponseChannel final -{ -public: - class FName Channel; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse Response; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FResponseChannel; - -// ScriptStruct Engine.CollisionResponse -// 0x0030 (0x0030 - 0x0000) -struct FCollisionResponse final -{ -public: - struct FCollisionResponseContainer ResponseToChannels; // 0x0000(0x0020)(Transient, NoDestructor, NativeAccessSpecifierPrivate) - TArray ResponseArray; // 0x0020(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FCollisionResponse; - -// ScriptStruct Engine.BodyInstance -// 0x0140 (0x0158 - 0x0018) -struct FBodyInstance final : public FBodyInstanceCore -{ -public: - uint8 Pad_18[0x6]; // 0x0018(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - ECollisionChannel ObjectType; // 0x001E(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1F[0x1]; // 0x001F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - ECollisionEnabled CollisionEnabled; // 0x0020(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_21[0x38]; // 0x0021(0x0038)(Fixing Size After Last Property [ Dumper-7 ]) - ESleepFamily SleepFamily; // 0x0059(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDOFMode DOFMode; // 0x005A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseCCD : 1; // 0x005B(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreAnalyticCollisions : 1; // 0x005B(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNotifyRigidBodyCollision : 1; // 0x005B(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_5B_3 : 1; // 0x005B(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bLockTranslation : 1; // 0x005B(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLockRotation : 1; // 0x005B(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLockXTranslation : 1; // 0x005B(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLockYTranslation : 1; // 0x005B(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLockZTranslation : 1; // 0x005C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLockXRotation : 1; // 0x005C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLockYRotation : 1; // 0x005C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLockZRotation : 1; // 0x005C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideMaxAngularVelocity : 1; // 0x005C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_5C_5 : 2; // 0x005C(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bOverrideMaxDepenetrationVelocity : 1; // 0x005C(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bOverrideWalkableSlopeOnInstance : 1; // 0x005D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bInterpolateWhenSubStepping : 1; // 0x005D(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_5E[0xE]; // 0x005E(0x000E)(Fixing Size After Last Property [ Dumper-7 ]) - class FName CollisionProfileName; // 0x006C(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 PositionSolverIterationCount; // 0x0074(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 VelocitySolverIterationCount; // 0x0075(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_76[0x2]; // 0x0076(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCollisionResponse CollisionResponses; // 0x0078(0x0030)(Edit, NativeAccessSpecifierPrivate) - float MaxDepenetrationVelocity; // 0x00A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float MassInKgOverride; // 0x00AC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_B0[0x8]; // 0x00B0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - float LinearDamping; // 0x00B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngularDamping; // 0x00BC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector CustomDOFPlaneNormal; // 0x00C0(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector COMNudge; // 0x00CC(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MassScale; // 0x00D8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InertiaTensorScale; // 0x00DC(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E8[0x10]; // 0x00E8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FWalkableSlopeOverride WalkableSlopeOverride; // 0x00F8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - class UPhysicalMaterial* PhysMaterialOverride; // 0x0108(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float MaxAngularVelocity; // 0x0110(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CustomSleepThresholdMultiplier; // 0x0114(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StabilizationThresholdMultiplier; // 0x0118(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PhysicsBlendWeight; // 0x011C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_120[0x38]; // 0x0120(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBodyInstance; - -// ScriptStruct Engine.DrawToRenderTargetContext -// 0x0010 (0x0010 - 0x0000) -struct FDrawToRenderTargetContext final -{ -public: - class UTextureRenderTarget2D* RenderTarget; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDrawToRenderTargetContext; - -// ScriptStruct Engine.KeyHandleLookupTable -// 0x0060 (0x0060 - 0x0000) -struct alignas(0x08) FKeyHandleLookupTable -{ -public: - uint8 Pad_0[0x60]; // 0x0000(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FKeyHandleLookupTable; - -// ScriptStruct Engine.SlotEvaluationPose -// 0x00E0 (0x00E0 - 0x0000) -struct alignas(0x08) FSlotEvaluationPose final -{ -public: - EAdditiveAnimationType AdditiveType; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float weight; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0xD8]; // 0x0008(0x00D8)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSlotEvaluationPose; - -// ScriptStruct Engine.LevelStreamingStatus -// 0x0010 (0x0010 - 0x0000) -struct FLevelStreamingStatus final -{ -public: - class FName PackageName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bShouldBeLoaded : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShouldBeVisible : 1; // 0x0008(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 LODIndex; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLevelStreamingStatus; - -// ScriptStruct Engine.EditorMapPerformanceTestDefinition -// 0x0020 (0x0020 - 0x0000) -struct FEditorMapPerformanceTestDefinition final -{ -public: - struct FSoftObjectPath PerformanceTestmap; // 0x0000(0x0018)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TestTimer; // 0x0018(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEditorMapPerformanceTestDefinition; - -// ScriptStruct Engine.CollectionParameterBase -// 0x0018 (0x0018 - 0x0000) -struct FCollectionParameterBase -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ID; // 0x0008(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCollectionParameterBase; - -// ScriptStruct Engine.SkeletonToMeshLinkup -// 0x0020 (0x0020 - 0x0000) -struct FSkeletonToMeshLinkup final -{ -public: - TArray SkeletonToMeshTable; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray MeshToSkeletonTable; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSkeletonToMeshLinkup; - -// ScriptStruct Engine.CustomPrimitiveData -// 0x0010 (0x0010 - 0x0000) -struct FCustomPrimitiveData final -{ -public: - TArray Data; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCustomPrimitiveData; - -// ScriptStruct Engine.BlueprintComponentDelegateBinding -// 0x0018 (0x0018 - 0x0000) -struct FBlueprintComponentDelegateBinding final -{ -public: - class FName ComponentPropertyName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName DelegatePropertyName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName FunctionNameToBind; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBlueprintComponentDelegateBinding; - -// ScriptStruct Engine.AnimationPotentialTransition -// 0x0030 (0x0030 - 0x0000) -struct alignas(0x08) FAnimationPotentialTransition final -{ -public: - uint8 Pad_0[0x30]; // 0x0000(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimationPotentialTransition; - -// ScriptStruct Engine.AnimationActiveTransitionEntry -// 0x00C8 (0x00C8 - 0x0000) -struct FAnimationActiveTransitionEntry final -{ -public: - uint8 Pad_0[0xB8]; // 0x0000(0x00B8)(Fixing Size After Last Property [ Dumper-7 ]) - class UBlendProfile* BlendProfile; // 0x00B8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C0[0x8]; // 0x00C0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimationActiveTransitionEntry; - -// ScriptStruct Engine.FractureEffect -// 0x0010 (0x0010 - 0x0000) -struct FFractureEffect final -{ -public: - class UParticleSystem* ParticleSystem; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundBase* Sound; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFractureEffect; - -// ScriptStruct Engine.CompilerNativizationOptions -// 0x0080 (0x0080 - 0x0000) -struct FCompilerNativizationOptions final -{ -public: - class FName PlatformName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ServerOnlyPlatform; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ClientOnlyPlatform; // 0x0009(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bExcludeMonolithicHeaders; // 0x000A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B[0x5]; // 0x000B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ExcludedModules; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TSet ExcludedAssets; // 0x0020(0x0050)(NativeAccessSpecifierPublic) - TArray ExcludedFolderPaths; // 0x0070(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCompilerNativizationOptions; - -// ScriptStruct Engine.PoseLinkBase -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FPoseLinkBase -{ -public: - int32 LinkID; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0xC]; // 0x0004(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPoseLinkBase; - -// ScriptStruct Engine.SupportedSubTrackInfo -// 0x0020 (0x0020 - 0x0000) -struct FSupportedSubTrackInfo final -{ -public: - TSubclassOf SupportedClass; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString SubTrackName; // 0x0008(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 GroupIndex; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSupportedSubTrackInfo; - -// ScriptStruct Engine.PoseLink -// 0x0000 (0x0010 - 0x0010) -struct FPoseLink final : public FPoseLinkBase -{ -}; -DUMPER7_ASSERTS_FPoseLink; - -// ScriptStruct Engine.AnimNode_AssetPlayerBase -// 0x0028 (0x0038 - 0x0010) -struct FAnimNode_AssetPlayerBase : public FAnimNode_Base -{ -public: - class FName GroupName; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAnimGroupRole GroupRole; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAnimSyncGroupScope GroupScope; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIgnoreForRelevancyTest; // 0x001A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1B[0x1]; // 0x001B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float BlendWeight; // 0x001C(0x0004)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float InternalTimeAccumulator; // 0x0020(0x0004)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_24[0x14]; // 0x0024(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_AssetPlayerBase; - -// ScriptStruct Engine.AssetManagerSearchRules -// 0x0050 (0x0050 - 0x0000) -struct FAssetManagerSearchRules final -{ -public: - TArray AssetScanPaths; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray IncludePatterns; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray ExcludePatterns; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - class UClass* AssetBaseClass; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHasBlueprintClasses; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceSynchronousScan; // 0x0039(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSkipVirtualPathExpansion; // 0x003A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSkipManagerIncludeCheck; // 0x003B(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x14]; // 0x003C(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAssetManagerSearchRules; - -// ScriptStruct Engine.InputScaleBias -// 0x0008 (0x0008 - 0x0000) -struct FInputScaleBias final -{ -public: - float Scale; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Bias; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInputScaleBias; - -// ScriptStruct Engine.WLightProbesCaptureEvaluator -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FWLightProbesCaptureEvaluator -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWLightProbesCaptureEvaluator; - -// ScriptStruct Engine.ComponentSpacePoseLink -// 0x0000 (0x0010 - 0x0010) -struct FComponentSpacePoseLink final : public FPoseLinkBase -{ -}; -DUMPER7_ASSERTS_FComponentSpacePoseLink; - -// ScriptStruct Engine.AssetMapping -// 0x0010 (0x0010 - 0x0000) -struct FAssetMapping final -{ -public: - class UAnimationAsset* SourceAsset; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimationAsset* TargetAsset; // 0x0008(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAssetMapping; - -// ScriptStruct Engine.VirtualBone -// 0x0018 (0x0018 - 0x0000) -struct FVirtualBone final -{ -public: - class FName SourceBoneName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TargetBoneName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName VirtualBoneName; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVirtualBone; - -// ScriptStruct Engine.AnimNotifyEventReference -// 0x0010 (0x0010 - 0x0000) -struct FAnimNotifyEventReference final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* NotifySource; // 0x0008(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FAnimNotifyEventReference; - -// ScriptStruct Engine.NavigationSegmentLink -// 0x0030 (0x0060 - 0x0030) -struct FNavigationSegmentLink final : public FNavigationLinkBase -{ -public: - struct FVector LeftStart; // 0x0030(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LeftEnd; // 0x003C(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector RightStart; // 0x0048(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector RightEnd; // 0x0054(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNavigationSegmentLink; - -// ScriptStruct Engine.BoneReductionSetting -// 0x0010 (0x0010 - 0x0000) -struct FBoneReductionSetting final -{ -public: - TArray BonesToRemove; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBoneReductionSetting; - -// ScriptStruct Engine.PhysicalAnimationData -// 0x0024 (0x0024 - 0x0000) -struct FPhysicalAnimationData final -{ -public: - class FName BodyName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIsLocalSimulation : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float OrientationStrength; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngularVelocityStrength; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PositionStrength; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VelocityStrength; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxLinearForce; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxAngularForce; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPhysicalAnimationData; - -// ScriptStruct Engine.BlendSampleData -// 0x0040 (0x0040 - 0x0000) -struct FBlendSampleData final -{ -public: - int32 SampleDataIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimSequence* Animation; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TotalWeight; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Time; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PreviousTime; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SamplePlayRate; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_20[0x20]; // 0x0020(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBlendSampleData; - -// ScriptStruct Engine.SubsurfaceProfileStruct -// 0x008C (0x008C - 0x0000) -struct FSubsurfaceProfileStruct final -{ -public: - struct FLinearColor SurfaceAlbedo; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor MeanFreePathColor; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MeanFreePathDistance; // 0x0020(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WorldUnitScale; // 0x0024(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableBurley; // 0x0028(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ScatterRadius; // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor SubsurfaceColor; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor FalloffColor; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor BoundaryColorBleed; // 0x0050(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExtinctionScale; // 0x0060(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NormalScale; // 0x0064(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScatteringDistribution; // 0x0068(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IOR; // 0x006C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Roughness0; // 0x0070(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Roughness1; // 0x0074(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LobeMix; // 0x0078(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TransmissionTintColor; // 0x007C(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSubsurfaceProfileStruct; - -// ScriptStruct Engine.AnimInstanceProxy -// 0x0770 (0x0770 - 0x0000) -struct alignas(0x10) FAnimInstanceProxy -{ -public: - uint8 Pad_0[0x770]; // 0x0000(0x0770)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimInstanceProxy; - -// ScriptStruct Engine.ConstraintBaseParams -// 0x0014 (0x0014 - 0x0000) -struct FConstraintBaseParams -{ -public: - float Stiffness; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Damping; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Restitution; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ContactDistance; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bSoftConstraint : 1; // 0x0010(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FConstraintBaseParams; - -// ScriptStruct Engine.LinearConstraint -// 0x0008 (0x001C - 0x0014) -struct FLinearConstraint final : public FConstraintBaseParams -{ -public: - float Limit; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELinearConstraintMotion XMotion; // 0x0018(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELinearConstraintMotion YMotion; // 0x0019(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELinearConstraintMotion ZMotion; // 0x001A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1B[0x1]; // 0x001B(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FLinearConstraint; - -// ScriptStruct Engine.ConeConstraint -// 0x000C (0x0020 - 0x0014) -struct FConeConstraint final : public FConstraintBaseParams -{ -public: - float Swing1LimitDegrees; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Swing2LimitDegrees; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAngularConstraintMotion Swing1Motion; // 0x001C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAngularConstraintMotion Swing2Motion; // 0x001D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FConeConstraint; - -// ScriptStruct Engine.ConstraintDrive -// 0x0010 (0x0010 - 0x0000) -struct FConstraintDrive final -{ -public: - float Stiffness; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Damping; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxForce; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnablePositionDrive : 1; // 0x000C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableVelocityDrive : 1; // 0x000C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FConstraintDrive; - -// ScriptStruct Engine.AngularDriveConstraint -// 0x004C (0x004C - 0x0000) -struct FAngularDriveConstraint final -{ -public: - struct FConstraintDrive TwistDrive; // 0x0000(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FConstraintDrive SwingDrive; // 0x0010(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FConstraintDrive SlerpDrive; // 0x0020(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator OrientationTarget; // 0x0030(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector AngularVelocityTarget; // 0x003C(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAngularDriveMode AngularDriveMode; // 0x0048(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAngularDriveConstraint; - -// ScriptStruct Engine.TwistConstraint -// 0x0008 (0x001C - 0x0014) -struct FTwistConstraint final : public FConstraintBaseParams -{ -public: - float TwistLimitDegrees; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAngularConstraintMotion TwistMotion; // 0x0018(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTwistConstraint; - -// ScriptStruct Engine.LinearDriveConstraint -// 0x004C (0x004C - 0x0000) -struct FLinearDriveConstraint final -{ -public: - struct FVector PositionTarget; // 0x0000(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector VelocityTarget; // 0x000C(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FConstraintDrive XDrive; // 0x0018(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FConstraintDrive YDrive; // 0x0028(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FConstraintDrive ZDrive; // 0x0038(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 bEnablePositionDrive : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FLinearDriveConstraint; - -// ScriptStruct Engine.ConstraintProfileProperties -// 0x0118 (0x0118 - 0x0000) -struct FConstraintProfileProperties final -{ -public: - float ProjectionLinearTolerance; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProjectionAngularTolerance; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProjectionLinearAlpha; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProjectionAngularAlpha; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShockPropagationAlpha; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LinearBreakThreshold; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LinearPlasticityThreshold; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngularBreakThreshold; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngularPlasticityThreshold; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearConstraint LinearLimit; // 0x0024(0x001C)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FConeConstraint ConeLimit; // 0x0040(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FTwistConstraint TwistLimit; // 0x0060(0x001C)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FLinearDriveConstraint LinearDrive; // 0x007C(0x004C)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FAngularDriveConstraint AngularDrive; // 0x00C8(0x004C)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 bDisableCollision : 1; // 0x0114(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bParentDominates : 1; // 0x0114(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableLinearProjection : 1; // 0x0114(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableAngularProjection : 1; // 0x0114(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableShockPropagation : 1; // 0x0114(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableProjection : 1; // 0x0114(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableSoftProjection : 1; // 0x0114(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAngularBreakable : 1; // 0x0114(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAngularPlasticity : 1; // 0x0115(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLinearBreakable : 1; // 0x0115(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLinearPlasticity : 1; // 0x0115(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_116[0x2]; // 0x0116(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FConstraintProfileProperties; - -// ScriptStruct Engine.ConstraintInstanceBase -// 0x0018 (0x0018 - 0x0000) -struct alignas(0x08) FConstraintInstanceBase -{ -public: - uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FConstraintInstanceBase; - -// ScriptStruct Engine.ConstraintInstance -// 0x01B8 (0x01D0 - 0x0018) -struct FConstraintInstance final : public FConstraintInstanceBase -{ -public: - class FName JointName; // 0x0018(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ConstraintBone1; // 0x0020(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ConstraintBone2; // 0x0028(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Pos1; // 0x0030(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PriAxis1; // 0x003C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SecAxis1; // 0x0048(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Pos2; // 0x0054(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PriAxis2; // 0x0060(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SecAxis2; // 0x006C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator AngularRotationOffset; // 0x0078(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 bScaleLinearLimits : 1; // 0x0084(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_85[0x7]; // 0x0085(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FConstraintProfileProperties ProfileInstance; // 0x008C(0x0118)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_1A4[0x2C]; // 0x01A4(0x002C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FConstraintInstance; - -// ScriptStruct Engine.PrimitiveMaterialRef -// 0x0018 (0x0018 - 0x0000) -struct FPrimitiveMaterialRef final -{ -public: - class UPrimitiveComponent* Primitive; // 0x0000(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDecalComponent* Decal; // 0x0008(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ElementIndex; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPrimitiveMaterialRef; - -// ScriptStruct Engine.BPEditorBookmarkNode -// 0x0038 (0x0038 - 0x0000) -struct FBPEditorBookmarkNode final -{ -public: - struct FGuid NodeGuid; // 0x0000(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ParentGuid; // 0x0010(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText DisplayName; // 0x0020(0x0018)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBPEditorBookmarkNode; - -// ScriptStruct Engine.AnimNode_Inertialization -// 0x0060 (0x0070 - 0x0010) -struct FAnimNode_Inertialization : public FAnimNode_Base -{ -public: - struct FPoseLink Source; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_20[0x50]; // 0x0020(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_Inertialization; - -// ScriptStruct Engine.LightmassDebugOptions -// 0x0010 (0x0010 - 0x0000) -struct FLightmassDebugOptions final -{ -public: - uint8 bDebugMode : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bStatsEnabled : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGatherBSPSurfacesAcrossComponents : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CoplanarTolerance; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseImmediateImport : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bImmediateProcessMappings : 1; // 0x0008(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSortMappings : 1; // 0x0008(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDumpBinaryFiles : 1; // 0x0008(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDebugMaterials : 1; // 0x0008(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPadMappings : 1; // 0x0008(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDebugPaddings : 1; // 0x0008(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOnlyCalcDebugTexelMappings : 1; // 0x0008(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseRandomColors : 1; // 0x0009(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bColorBordersGreen : 1; // 0x0009(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bColorByExecutionTime : 1; // 0x0009(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float ExecutionTimeDivisor; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLightmassDebugOptions; - -// ScriptStruct Engine.BlueprintCookedComponentInstancingData -// 0x0048 (0x0048 - 0x0000) -struct FBlueprintCookedComponentInstancingData final -{ -public: - TArray ChangedPropertyList; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_10[0x11]; // 0x0010(0x0011)(Fixing Size After Last Property [ Dumper-7 ]) - bool bHasValidCookedData; // 0x0021(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x26]; // 0x0022(0x0026)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBlueprintCookedComponentInstancingData; - -// ScriptStruct Engine.PreviewAttachedObjectPair -// 0x0038 (0x0038 - 0x0000) -struct FPreviewAttachedObjectPair final -{ -public: - TSoftObjectPtr AttachedObject; // 0x0000(0x0028)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UObject* Object; // 0x0028(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName AttachedTo; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPreviewAttachedObjectPair; - -// ScriptStruct Engine.PreviewAssetAttachContainer -// 0x0010 (0x0010 - 0x0000) -struct FPreviewAssetAttachContainer final -{ -public: - TArray AttachedObjects; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FPreviewAssetAttachContainer; - -// ScriptStruct Engine.ParticleBurst -// 0x000C (0x000C - 0x0000) -struct FParticleBurst final -{ -public: - int32 Count; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CountLow; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Time; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FParticleBurst; - -// ScriptStruct Engine.BranchFilter -// 0x000C (0x000C - 0x0000) -struct FBranchFilter final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 BlendDepth; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBranchFilter; - -// ScriptStruct Engine.InputBlendPose -// 0x0010 (0x0010 - 0x0000) -struct FInputBlendPose final -{ -public: - TArray BranchFilters; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInputBlendPose; - -// ScriptStruct Engine.BroadphaseSettings -// 0x0040 (0x0040 - 0x0000) -struct FBroadphaseSettings final -{ -public: - bool bUseMBPOnClient; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseMBPOnServer; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseMBPOuterBounds; // 0x0002(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3[0x1]; // 0x0003(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBox MBPBounds; // 0x0004(0x001C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FBox MBPOuterBounds; // 0x0020(0x001C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint32 MBPNumSubdivs; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBroadphaseSettings; - -// ScriptStruct Engine.WLightProbesBlendData -// 0x000C (0x000C - 0x0000) -struct FWLightProbesBlendData final -{ -public: - int32 TexIndex1; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TexIndex2; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendValue; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWLightProbesBlendData; - -// ScriptStruct Engine.StateMachineDebugData -// 0x00B0 (0x00B0 - 0x0000) -struct alignas(0x08) FStateMachineDebugData final -{ -public: - uint8 Pad_0[0xB0]; // 0x0000(0x00B0)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStateMachineDebugData; - -// ScriptStruct Engine.DirectoryPath -// 0x0010 (0x0010 - 0x0000) -struct FDirectoryPath final -{ -public: - class FString Path; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDirectoryPath; - -// ScriptStruct Engine.BandwidthTestItem -// 0x0010 (0x0010 - 0x0000) -struct FBandwidthTestItem final -{ -public: - TArray Kilobyte; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBandwidthTestItem; - -// ScriptStruct Engine.BandwidthTestGenerator -// 0x0020 (0x0020 - 0x0000) -struct FBandwidthTestGenerator final -{ -public: - TArray ReplicatedBuffers; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_10[0x10]; // 0x0010(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBandwidthTestGenerator; - -// ScriptStruct Engine.KShapeElem -// 0x0030 (0x0030 - 0x0000) -struct alignas(0x08) FKShapeElem -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - float RestOffset; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Name; // 0x000C(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bContributeToMass : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - ECollisionEnabled CollisionEnabled; // 0x0019(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1A[0x16]; // 0x001A(0x0016)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FKShapeElem; - -// ScriptStruct Engine.CollectionReference -// 0x0008 (0x0008 - 0x0000) -struct FCollectionReference final -{ -public: - class FName CollectionName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCollectionReference; - -// ScriptStruct Engine.PerBoneInterpolation -// 0x0014 (0x0014 - 0x0000) -struct FPerBoneInterpolation final -{ -public: - struct FBoneReference BoneReference; // 0x0000(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - float InterpolationSpeedPerSec; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPerBoneInterpolation; - -// ScriptStruct Engine.RawAnimSequenceTrack -// 0x0030 (0x0030 - 0x0000) -struct FRawAnimSequenceTrack final -{ -public: - TArray PosKeys; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray RotKeys; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray ScaleKeys; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRawAnimSequenceTrack; - -// ScriptStruct Engine.IntegralCurve -// 0x0018 (0x0080 - 0x0068) -struct FIntegralCurve final : public FIndexedCurve -{ -public: - TArray Keys; // 0x0068(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - int32 DefaultValue; // 0x0078(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bUseDefaultValueBeforeFirstKey; // 0x007C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_7D[0x3]; // 0x007D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FIntegralCurve; - -// ScriptStruct Engine.AnimNotifyTrack -// 0x0038 (0x0038 - 0x0000) -struct alignas(0x08) FAnimNotifyTrack final -{ -public: - class FName TrackName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TrackColor; // 0x0008(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18[0x20]; // 0x0018(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNotifyTrack; - -// ScriptStruct Engine.ColorGradePerRangeSettings -// 0x0050 (0x0050 - 0x0000) -struct FColorGradePerRangeSettings final -{ -public: - struct FVector4 Saturation; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 Contrast; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 Gamma; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 Gain; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 Offset; // 0x0040(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FColorGradePerRangeSettings; - -// ScriptStruct Engine.ColorGradingSettings -// 0x0150 (0x0150 - 0x0000) -struct FColorGradingSettings final -{ -public: - struct FColorGradePerRangeSettings Global; // 0x0000(0x0050)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic) - struct FColorGradePerRangeSettings Shadows; // 0x0050(0x0050)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic) - struct FColorGradePerRangeSettings Midtones; // 0x00A0(0x0050)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic) - struct FColorGradePerRangeSettings Highlights; // 0x00F0(0x0050)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic) - float ShadowsMax; // 0x0140(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HighlightsMin; // 0x0144(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_148[0x8]; // 0x0148(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FColorGradingSettings; - -// ScriptStruct Engine.BlueprintInputAxisDelegateBinding -// 0x0010 (0x0014 - 0x0004) -struct FBlueprintInputAxisDelegateBinding final : public FBlueprintInputDelegateBinding -{ -public: - class FName InputAxisName; // 0x0004(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName FunctionNameToBind; // 0x000C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBlueprintInputAxisDelegateBinding; - -// ScriptStruct Engine.ClusterNode -// 0x0040 (0x0040 - 0x0000) -struct FClusterNode final -{ -public: - struct FVector BoundMin; // 0x0000(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FirstChild; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector BoundMax; // 0x0010(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LastChild; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FirstInstance; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LastInstance; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector MinInstanceScale; // 0x0028(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector MaxInstanceScale; // 0x0034(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FClusterNode; - -// ScriptStruct Engine.TextureLODGroup -// 0x0068 (0x0068 - 0x0000) -struct FTextureLODGroup final -{ -public: - ETextureGroup Group; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0xB]; // 0x0001(0x000B)(Fixing Size After Last Property [ Dumper-7 ]) - int32 LODBias; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LODBias_Smaller; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LODBias_Smallest; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18[0x4]; // 0x0018(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - int32 NumStreamedMips; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureMipGenSettings MipGenSettings; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MinLODSize; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxLODSize; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxLODSize_Smaller; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxLODSize_Smallest; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OptionalLODBias; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OptionalMaxLODSize; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FName MinMagFilter; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MipFilter; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureMipLoadOptions MipLoadOptions; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool HighPriorityLoad; // 0x0051(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool DuplicateNonOptionalMips; // 0x0052(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_53[0x1]; // 0x0053(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float Downscale; // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureDownscaleOptions DownscaleOptions; // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 VirtualTextureTileCountBias; // 0x005C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 VirtualTextureTileSizeBias; // 0x0060(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureLossyCompressionAmount LossyCompressionAmount; // 0x0064(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ForceDisallowStreaming; // 0x0065(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_66[0x2]; // 0x0066(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTextureLODGroup; - -// ScriptStruct Engine.ParameterChannelNames -// 0x0060 (0x0060 - 0x0000) -struct FParameterChannelNames final -{ -public: - class FText R; // 0x0000(0x0018)(Edit, NativeAccessSpecifierPublic) - class FText G; // 0x0018(0x0018)(Edit, NativeAccessSpecifierPublic) - class FText b; // 0x0030(0x0018)(Edit, NativeAccessSpecifierPublic) - class FText A; // 0x0048(0x0018)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FParameterChannelNames; - -// ScriptStruct Engine.EngineShowFlagsSetting -// 0x0018 (0x0018 - 0x0000) -struct FEngineShowFlagsSetting final -{ -public: - class FString ShowFlagName; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Enabled; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEngineShowFlagsSetting; - -// ScriptStruct Engine.SoundModulationDestinationSettings -// 0x0010 (0x0010 - 0x0000) -struct FSoundModulationDestinationSettings final -{ -public: - float Value; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundModulatorBase* Modulator; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundModulationDestinationSettings; - -// ScriptStruct Engine.ParticleEmitterReplayFrame -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FParticleEmitterReplayFrame final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FParticleEmitterReplayFrame; - -// ScriptStruct Engine.DataTableRowHandle -// 0x0010 (0x0010 - 0x0000) -struct FDataTableRowHandle final -{ -public: - class UDataTable* DataTable; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName RowName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDataTableRowHandle; - -// ScriptStruct Engine.PerBoneBlendWeight -// 0x0008 (0x0008 - 0x0000) -struct FPerBoneBlendWeight final -{ -public: - int32 SourceIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendWeight; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPerBoneBlendWeight; - -// ScriptStruct Engine.AnimNode_Root -// 0x0020 (0x0030 - 0x0010) -struct FAnimNode_Root : public FAnimNode_Base -{ -public: - struct FPoseLink Result; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - class FName Name; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Group; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimNode_Root; - -// ScriptStruct Engine.AnimCurveParam -// 0x000C (0x000C - 0x0000) -struct FAnimCurveParam final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x4]; // 0x0008(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimCurveParam; - -// ScriptStruct Engine.KSphereElem -// 0x0010 (0x0040 - 0x0030) -struct FKSphereElem final : public FKShapeElem -{ -public: - struct FVector Center; // 0x0030(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FKSphereElem; - -// ScriptStruct Engine.KBoxElem -// 0x0028 (0x0058 - 0x0030) -struct FKBoxElem final : public FKShapeElem -{ -public: - struct FVector Center; // 0x0030(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x003C(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float X; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Y; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Z; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FKBoxElem; - -// ScriptStruct Engine.KSphylElem -// 0x0020 (0x0050 - 0x0030) -struct FKSphylElem final : public FKShapeElem -{ -public: - struct FVector Center; // 0x0030(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x003C(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Radius; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Length; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FKSphylElem; - -// ScriptStruct Engine.KConvexElem -// 0x0080 (0x00B0 - 0x0030) -struct FKConvexElem final : public FKShapeElem -{ -public: - TArray VertexData; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray IndexData; // 0x0040(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - struct FBox ElemBox; // 0x0050(0x001C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0070(0x0030)(IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate) - uint8 Pad_A0[0x10]; // 0x00A0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FKConvexElem; - -// ScriptStruct Engine.KTaperedCapsuleElem -// 0x0028 (0x0058 - 0x0030) -struct FKTaperedCapsuleElem final : public FKShapeElem -{ -public: - struct FVector Center; // 0x0030(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x003C(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Radius0; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius1; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Length; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FKTaperedCapsuleElem; - -// ScriptStruct Engine.KAggregateGeom -// 0x0058 (0x0058 - 0x0000) -struct FKAggregateGeom final -{ -public: - TArray SphereElems; // 0x0000(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - TArray BoxElems; // 0x0010(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - TArray SphylElems; // 0x0020(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - TArray ConvexElems; // 0x0030(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - TArray TaperedCapsuleElems; // 0x0040(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_50[0x8]; // 0x0050(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FKAggregateGeom; - -// ScriptStruct Engine.AnimationGroupReference -// 0x000C (0x000C - 0x0000) -struct FAnimationGroupReference final -{ -public: - class FName GroupName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAnimGroupRole GroupRole; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAnimSyncGroupScope GroupScope; // 0x0009(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimationGroupReference; - -// ScriptStruct Engine.NavDataConfig -// 0x0048 (0x0078 - 0x0030) -struct FNavDataConfig final : public FNavAgentProperties -{ -public: - class FName Name; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor Color; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector DefaultQueryExtent; // 0x003C(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf NavigationDataClass; // 0x0048(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr NavDataClass; // 0x0050(0x0028)(Edit, BlueprintVisible, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FNavDataConfig; - -// ScriptStruct Engine.AnimGroupInstance -// 0x0070 (0x0070 - 0x0000) -struct alignas(0x08) FAnimGroupInstance final -{ -public: - uint8 Pad_0[0x70]; // 0x0000(0x0070)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimGroupInstance; - -// ScriptStruct Engine.AnimTickRecord -// 0x0050 (0x0050 - 0x0000) -struct FAnimTickRecord final -{ -public: - class UAnimationAsset* SourceAsset; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x48]; // 0x0008(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimTickRecord; - -// ScriptStruct Engine.MarkerSyncAnimPosition -// 0x0014 (0x0014 - 0x0000) -struct FMarkerSyncAnimPosition final -{ -public: - class FName PreviousMarkerName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NextMarkerName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PositionBetweenMarkers; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMarkerSyncAnimPosition; - -// ScriptStruct Engine.BlendFilter -// 0x0078 (0x0078 - 0x0000) -struct alignas(0x08) FBlendFilter final -{ -public: - uint8 Pad_0[0x78]; // 0x0000(0x0078)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBlendFilter; - -// ScriptStruct Engine.AnimationRecordingSettings -// 0x0014 (0x0014 - 0x0000) -struct FAnimationRecordingSettings final -{ -public: - bool bRecordInWorldSpace; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRemoveRootAnimation; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoSaveAsset; // 0x0002(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3[0x1]; // 0x0003(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float SampleRate; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Length; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERichCurveInterpMode InterpMode; // 0x000C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERichCurveTangentMode TangentMode; // 0x000D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E[0x1]; // 0x000E(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - bool bRecordTransforms; // 0x000F(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRecordCurves; // 0x0010(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimationRecordingSettings; - -// ScriptStruct Engine.ComponentSpacePose -// 0x0020 (0x0020 - 0x0000) -struct FComponentSpacePose final -{ -public: - TArray Transforms; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray Names; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FComponentSpacePose; - -// ScriptStruct Engine.NamedTransform -// 0x0040 (0x0040 - 0x0000) -struct FNamedTransform final -{ -public: - struct FTransform Value; // 0x0000(0x0030)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - class FName Name; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNamedTransform; - -// ScriptStruct Engine.FastArraySerializerItem -// 0x000C (0x000C - 0x0000) -struct FFastArraySerializerItem final -{ -public: - int32 ReplicationID; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReplicationKey; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MostRecentArrayReplicationKey; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFastArraySerializerItem; - -// ScriptStruct Engine.NamedColor -// 0x000C (0x000C - 0x0000) -struct FNamedColor final -{ -public: - struct FColor Value; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Name; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNamedColor; - -// ScriptStruct Engine.NamedVector -// 0x0014 (0x0014 - 0x0000) -struct FNamedVector final -{ -public: - struct FVector Value; // 0x0000(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Name; // 0x000C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNamedVector; - -// ScriptStruct Engine.NamedFloat -// 0x000C (0x000C - 0x0000) -struct FNamedFloat final -{ -public: - float Value; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Name; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNamedFloat; - -// ScriptStruct Engine.AnimParentNodeAssetOverride -// 0x0018 (0x0018 - 0x0000) -struct FAnimParentNodeAssetOverride final -{ -public: - class UAnimationAsset* NewAsset; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ParentNodeGuid; // 0x0008(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimParentNodeAssetOverride; - -// ScriptStruct Engine.AnimGroupInfo -// 0x0018 (0x0018 - 0x0000) -struct FAnimGroupInfo final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0008(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimGroupInfo; - -// ScriptStruct Engine.AnimationFrameSnapshot -// 0x0001 (0x0001 - 0x0000) -struct FAnimationFrameSnapshot final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimationFrameSnapshot; - -// ScriptStruct Engine.StateMachineStateDebugData -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x04) FStateMachineStateDebugData final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStateMachineStateDebugData; - -// ScriptStruct Engine.AnimBlueprintFunctionData -// 0x0040 (0x0040 - 0x0000) -struct FAnimBlueprintFunctionData final -{ -public: - TFieldPath OutputPoseNodeProperty; // 0x0000(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray> InputPoseNodeProperties; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray> InputProperties; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimBlueprintFunctionData; - -// ScriptStruct Engine.AnimGraphBlendOptions -// 0x0008 (0x0008 - 0x0000) -struct FAnimGraphBlendOptions final -{ -public: - float BlendInTime; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendOutTime; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimGraphBlendOptions; - -// ScriptStruct Engine.GraphAssetPlayerInformation -// 0x0010 (0x0010 - 0x0000) -struct FGraphAssetPlayerInformation final -{ -public: - TArray PlayerNodeIndices; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGraphAssetPlayerInformation; - -// ScriptStruct Engine.CachedPoseIndices -// 0x0010 (0x0010 - 0x0000) -struct FCachedPoseIndices final -{ -public: - TArray OrderedSavedPoseNodeIndices; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCachedPoseIndices; - -// ScriptStruct Engine.AnimBlueprintFunction -// 0x0068 (0x0068 - 0x0000) -struct FAnimBlueprintFunction final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Group; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OutputPoseNodeIndex; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray InputPoseNames; // 0x0018(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray InputPoseNodeIndices; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_38[0x28]; // 0x0038(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) - bool bImplemented; // 0x0060(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimBlueprintFunction; - -// ScriptStruct Engine.AnimSegment -// 0x0020 (0x0020 - 0x0000) -struct FAnimSegment final -{ -public: - class UAnimSequenceBase* AnimReference; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartPos; // 0x0008(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AnimStartTime; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AnimEndTime; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AnimPlayRate; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LoopingCount; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimSegment; - -// ScriptStruct Engine.AnimTrack -// 0x0010 (0x0010 - 0x0000) -struct FAnimTrack final -{ -public: - TArray AnimSegments; // 0x0000(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimTrack; - -// ScriptStruct Engine.RootMotionExtractionStep -// 0x0010 (0x0010 - 0x0000) -struct FRootMotionExtractionStep final -{ -public: - class UAnimSequence* AnimSequence; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartPosition; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EndPosition; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRootMotionExtractionStep; - -// ScriptStruct Engine.AnimationErrorStats -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x04) FAnimationErrorStats final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimationErrorStats; - -// ScriptStruct Engine.FloatCurve -// 0x0080 (0x0098 - 0x0018) -struct FFloatCurve final : public FAnimCurveBase -{ -public: - struct FRichCurve FloatCurve; // 0x0018(0x0080)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFloatCurve; - -// ScriptStruct Engine.RawCurveTracks -// 0x0010 (0x0010 - 0x0000) -struct FRawCurveTracks final -{ -public: - TArray FloatCurves; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRawCurveTracks; - -// ScriptStruct Engine.FunctionExpressionInput -// 0x0030 (0x0030 - 0x0000) -struct FFunctionExpressionInput final -{ -public: - class UMaterialExpressionFunctionInput* ExpressionInput; // 0x0000(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ExpressionInputId; // 0x0008(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FExpressionInput Input; // 0x0018(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FFunctionExpressionInput; - -// ScriptStruct Engine.TransformCurve -// 0x04C8 (0x04E0 - 0x0018) -struct FTransformCurve final : public FAnimCurveBase -{ -public: - struct FVectorCurve TranslationCurve; // 0x0018(0x0198)(NativeAccessSpecifierPublic) - struct FVectorCurve RotationCurve; // 0x01B0(0x0198)(NativeAccessSpecifierPublic) - struct FVectorCurve ScaleCurve; // 0x0348(0x0198)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTransformCurve; - -// ScriptStruct Engine.VectorParameterValue -// 0x0030 (0x0030 - 0x0000) -struct FVectorParameterValue final -{ -public: - struct FMaterialParameterInfo ParameterInfo; // 0x0000(0x0010)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ParameterValue; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ExpressionGUID; // 0x0020(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVectorParameterValue; - -// ScriptStruct Engine.A2CSPose -// 0x0018 (0x0028 - 0x0010) -struct FA2CSPose final : public FA2Pose -{ -public: - uint8 Pad_10[0x8]; // 0x0010(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ComponentSpaceFlags; // 0x0018(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FA2CSPose; - -// ScriptStruct Engine.AnimInstanceSubsystemData -// 0x0001 (0x0001 - 0x0000) -struct FAnimInstanceSubsystemData final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimInstanceSubsystemData; - -// ScriptStruct Engine.AnimLinkableElement -// 0x0030 (0x0030 - 0x0000) -struct FAnimLinkableElement -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimMontage* LinkedMontage; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 SlotIndex; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 SegmentIndex; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EAnimLinkMethod LinkMethod; // 0x0018(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EAnimLinkMethod CachedLinkMethod; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float SegmentBeginTime; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float SegmentLength; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float LinkValue; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAnimSequenceBase* LinkedSequence; // 0x0028(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FAnimLinkableElement; - -// ScriptStruct Engine.AnimNotifyEvent -// 0x0088 (0x00B8 - 0x0030) -struct FAnimNotifyEvent final : public FAnimLinkableElement -{ -public: - float DisplayTime; // 0x0030(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TriggerTimeOffset; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EndTriggerTimeOffset; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TriggerWeightThreshold; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NotifyName; // 0x0040(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimNotify* Notify; // 0x0048(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimNotifyState* NotifyStateClass; // 0x0050(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Duration; // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAnimLinkableElement EndLink; // 0x0060(0x0030)(NativeAccessSpecifierPublic) - bool bConvertedFromBranchingPoint; // 0x0090(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMontageNotifyTickType MontageTickType; // 0x0091(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_92[0x2]; // 0x0092(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float NotifyTriggerChance; // 0x0094(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENotifyFilterType NotifyFilterType; // 0x0098(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 NotifyFilterLOD; // 0x009C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTriggerOnDedicatedServer; // 0x00A0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTriggerOnFollower; // 0x00A1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A2[0x2]; // 0x00A2(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 TrackIndex; // 0x00A4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A8[0x10]; // 0x00A8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNotifyEvent; - -// ScriptStruct Engine.AnimMontageInstance -// 0x01B0 (0x01B0 - 0x0000) -struct FAnimMontageInstance final -{ -public: - class UAnimMontage* Montage; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x20]; // 0x0008(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - bool bPlaying; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DefaultBlendTimeMultiplier; // 0x002C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_30[0xB8]; // 0x0030(0x00B8)(Fixing Size After Last Property [ Dumper-7 ]) - TArray NextSections; // 0x00E8(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray PrevSections; // 0x00F8(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 Pad_108[0x10]; // 0x0108(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActiveStateBranchingPoints; // 0x0118(0x0010)(ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) - float Position; // 0x0128(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float PlayRate; // 0x012C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FAlphaBlend Blend; // 0x0130(0x0030)(Transient, NoDestructor, NativeAccessSpecifierPrivate) - uint8 Pad_160[0x2C]; // 0x0160(0x002C)(Fixing Size After Last Property [ Dumper-7 ]) - int32 DisableRootMotionCount; // 0x018C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_190[0x20]; // 0x0190(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimMontageInstance; - -// ScriptStruct Engine.CameraShakeUpdateResult -// 0x0620 (0x0620 - 0x0000) -struct alignas(0x10) FCameraShakeUpdateResult final -{ -public: - uint8 Pad_0[0x620]; // 0x0000(0x0620)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCameraShakeUpdateResult; - -// ScriptStruct Engine.BranchingPointMarker -// 0x000C (0x000C - 0x0000) -struct FBranchingPointMarker final -{ -public: - int32 NotifyIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TriggerTime; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAnimNotifyEventType NotifyEventType; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBranchingPointMarker; - -// ScriptStruct Engine.GraphReference -// 0x0020 (0x0020 - 0x0000) -struct FGraphReference final -{ -public: - class UEdGraph* MacroGraph; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBlueprint* GraphBlueprint; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGuid GraphGuid; // 0x0010(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FGraphReference; - -// ScriptStruct Engine.BranchingPoint -// 0x0010 (0x0040 - 0x0030) -struct FBranchingPoint final : public FAnimLinkableElement -{ -public: - class FName EventName; // 0x0030(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DisplayTime; // 0x0038(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TriggerTimeOffset; // 0x003C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBranchingPoint; - -// ScriptStruct Engine.SlotAnimationTrack -// 0x0018 (0x0018 - 0x0000) -struct FSlotAnimationTrack final -{ -public: - class FName SlotName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAnimTrack AnimTrack; // 0x0008(0x0010)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSlotAnimationTrack; - -// ScriptStruct Engine.RollbackNetStartupActorInfo -// 0x00B0 (0x00B0 - 0x0000) -struct FRollbackNetStartupActorInfo final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* Archetype; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_10[0x28]; // 0x0010(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) - class ULevel* Level; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_40[0x60]; // 0x0040(0x0060)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ObjReferences; // 0x00A0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRollbackNetStartupActorInfo; - -// ScriptStruct Engine.CompositeSection -// 0x0028 (0x0058 - 0x0030) -struct FCompositeSection final : public FAnimLinkableElement -{ -public: - class FName SectionName; // 0x0030(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartTime; // 0x0038(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NextSectionName; // 0x003C(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray MetaData; // 0x0048(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCompositeSection; - -// ScriptStruct Engine.AnimNode_ApplyMeshSpaceAdditive -// 0x00C0 (0x00D0 - 0x0010) -struct FAnimNode_ApplyMeshSpaceAdditive final : public FAnimNode_Base -{ -public: - struct FPoseLink Base; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FPoseLink Additive; // 0x0020(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - EAnimAlphaInputType AlphaInputType; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Alpha; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAlphaBoolEnabled : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FInputAlphaBoolBlend AlphaBoolBlend; // 0x0040(0x0048)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - class FName AlphaCurveName; // 0x0088(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInputScaleBias AlphaScaleBias; // 0x0090(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FInputScaleBiasClamp AlphaScaleBiasClamp; // 0x0098(0x0030)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - int32 LODThreshold; // 0x00C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_CC[0x4]; // 0x00CC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_ApplyMeshSpaceAdditive; - -// ScriptStruct Engine.CameraShakeDuration -// 0x0008 (0x0008 - 0x0000) -struct FCameraShakeDuration final -{ -public: - float Duration; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - ECameraShakeDurationType Type; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCameraShakeDuration; - -// ScriptStruct Engine.InertializationPoseDiff -// 0x0028 (0x0028 - 0x0000) -struct alignas(0x08) FInertializationPoseDiff final -{ -public: - uint8 Pad_0[0x28]; // 0x0000(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInertializationPoseDiff; - -// ScriptStruct Engine.InertializationCurveDiff -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x04) FInertializationCurveDiff final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInertializationCurveDiff; - -// ScriptStruct Engine.TextSizingParameters -// 0x0028 (0x0028 - 0x0000) -struct FTextSizingParameters final -{ -public: - float DrawX; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawY; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawXL; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawYL; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Scaling; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class Ufont* DrawFont; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D SpacingAdjust; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTextSizingParameters; - -// ScriptStruct Engine.InertializationBoneDiff -// 0x003C (0x003C - 0x0000) -struct alignas(0x04) FInertializationBoneDiff final -{ -public: - uint8 Pad_0[0x3C]; // 0x0000(0x003C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInertializationBoneDiff; - -// ScriptStruct Engine.InertializationPose -// 0x00A0 (0x00A0 - 0x0000) -struct alignas(0x10) FInertializationPose final -{ -public: - uint8 Pad_0[0xA0]; // 0x0000(0x00A0)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInertializationPose; - -// ScriptStruct Engine.AnimNode_LinkedAnimGraph -// 0x0048 (0x00A0 - 0x0058) -struct FAnimNode_LinkedAnimGraph : public FAnimNode_CustomProperty -{ -public: - TArray InputPoses; // 0x0058(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray InputPoseNames; // 0x0068(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TSubclassOf InstanceClass; // 0x0078(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Tag; // 0x0080(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_88[0x14]; // 0x0088(0x0014)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bReceiveNotifiesFromLinkedInstances : 1; // 0x009C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPropagateNotifiesToLinkedInstances : 1; // 0x009C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_9D[0x3]; // 0x009D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_LinkedAnimGraph; - -// ScriptStruct Engine.AnimNode_LinkedAnimLayer -// 0x0010 (0x00B0 - 0x00A0) -struct FAnimNode_LinkedAnimLayer final : public FAnimNode_LinkedAnimGraph -{ -public: - TSubclassOf Interface; // 0x00A0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Layer; // 0x00A8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimNode_LinkedAnimLayer; - -// ScriptStruct Engine.PooledCameraShakes -// 0x0010 (0x0010 - 0x0000) -struct FPooledCameraShakes final -{ -public: - TArray PooledShakes; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPooledCameraShakes; - -// ScriptStruct Engine.AnimNode_LinkedInputPose -// 0x0108 (0x0118 - 0x0010) -struct FAnimNode_LinkedInputPose final : public FAnimNode_Base -{ -public: - class FName Name; // 0x0010(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Graph; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPoseLink InputPose; // 0x0020(0x0010)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_30[0xE8]; // 0x0030(0x00E8)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_LinkedInputPose; - -// ScriptStruct Engine.AnimNode_SaveCachedPose -// 0x0148 (0x0158 - 0x0010) -struct FAnimNode_SaveCachedPose final : public FAnimNode_Base -{ -public: - struct FPoseLink Pose; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - class FName CachePoseName; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_28[0x130]; // 0x0028(0x0130)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_SaveCachedPose; - -// ScriptStruct Engine.CanvasIcon -// 0x0018 (0x0018 - 0x0000) -struct FCanvasIcon final -{ -public: - class UTexture* Texture; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float U; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float V; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float UL; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VL; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCanvasIcon; - -// ScriptStruct Engine.AnimNode_SequencePlayer -// 0x0048 (0x0080 - 0x0038) -struct FAnimNode_SequencePlayer final : public FAnimNode_AssetPlayerBase -{ -public: - class UAnimSequenceBase* Sequence; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PlayRateBasis; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PlayRate; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInputScaleBiasClamp PlayRateScaleBiasClamp; // 0x0048(0x0030)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - float StartPosition; // 0x0078(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLoopAnimation; // 0x007C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7D[0x3]; // 0x007D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_SequencePlayer; - -// ScriptStruct Engine.AnimNode_StateMachine -// 0x00A0 (0x00B0 - 0x0010) -struct FAnimNode_StateMachine final : public FAnimNode_Base -{ -public: - int32 StateMachineIndexInClass; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxTransitionsPerFrame; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSkipFirstUpdateTransition; // 0x0018(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bReinitializeOnBecomingRelevant; // 0x0019(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x96]; // 0x001A(0x0096)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_StateMachine; - -// ScriptStruct Engine.FindFloorResult -// 0x0094 (0x0094 - 0x0000) -struct FFindFloorResult final -{ -public: - uint8 bBlockingHit : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bWalkableFloor : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLineTrace : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float FloorDist; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LineDist; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult HitResult; // 0x000C(0x0088)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFindFloorResult; - -// ScriptStruct Engine.AnimNode_TransitionPoseEvaluator -// 0x00E8 (0x00F8 - 0x0010) -struct FAnimNode_TransitionPoseEvaluator final : public FAnimNode_Base -{ -public: - uint8 Pad_10[0xD8]; // 0x0010(0x00D8)(Fixing Size After Last Property [ Dumper-7 ]) - int32 FramesToCachePose; // 0x00E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_EC[0x4]; // 0x00EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - EEvaluatorDataSource DataSource; // 0x00F0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEvaluatorMode EvaluatorMode; // 0x00F1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEvaluatorRootMotion RootMotionMode; // 0x00F2(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F3[0x5]; // 0x00F3(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_TransitionPoseEvaluator; - -// ScriptStruct Engine.AnimNode_TransitionResult -// 0x0018 (0x0028 - 0x0010) -struct FAnimNode_TransitionResult final : public FAnimNode_Base -{ -public: - bool bCanEnterTransition; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x17]; // 0x0011(0x0017)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_TransitionResult; - -// ScriptStruct Engine.CameraShakeStartParams -// 0x0001 (0x0001 - 0x0000) -struct FCameraShakeStartParams final -{ -public: - bool bIsRestarting; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCameraShakeStartParams; - -// ScriptStruct Engine.AnimNode_UseCachedPose -// 0x0018 (0x0028 - 0x0010) -struct FAnimNode_UseCachedPose final : public FAnimNode_Base -{ -public: - struct FPoseLink LinkToCachingNode; // 0x0010(0x0010)(NoDestructor, NativeAccessSpecifierPublic) - class FName CachePoseName; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimNode_UseCachedPose; - -// ScriptStruct Engine.ExposedValueHandler -// 0x0050 (0x0050 - 0x0000) -struct FExposedValueHandler final -{ -public: - class FName BoundFunction; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray CopyRecords; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - class UFunction* Function; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TFieldPath ValueHandlerNodeProperty; // 0x0020(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_40[0x10]; // 0x0040(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FExposedValueHandler; - -// ScriptStruct Engine.AnimNode_ConvertLocalToComponentSpace -// 0x0010 (0x0020 - 0x0010) -struct FAnimNode_ConvertLocalToComponentSpace final : public FAnimNode_Base -{ -public: - struct FPoseLink LocalPose; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimNode_ConvertLocalToComponentSpace; - -// ScriptStruct Engine.AnimNode_ConvertComponentToLocalSpace -// 0x0010 (0x0020 - 0x0010) -struct FAnimNode_ConvertComponentToLocalSpace final : public FAnimNode_Base -{ -public: - struct FComponentSpacePoseLink ComponentPose; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimNode_ConvertComponentToLocalSpace; - -// ScriptStruct Engine.AnimNotifyArray -// 0x0010 (0x0010 - 0x0000) -struct FAnimNotifyArray final -{ -public: - TArray Notifies; // 0x0000(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimNotifyArray; - -// ScriptStruct Engine.AnimNotifyQueue -// 0x0070 (0x0070 - 0x0000) -struct FAnimNotifyQueue final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray AnimNotifies; // 0x0010(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - TMap UnfilteredMontageAnimNotifies; // 0x0020(0x0050)(Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimNotifyQueue; - -// ScriptStruct Engine.AutoCompleteNode -// 0x0028 (0x0028 - 0x0000) -struct FAutoCompleteNode final -{ -public: - int32 IndexChar; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray AutoCompleteListIndices; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_18[0x10]; // 0x0018(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAutoCompleteNode; - -// ScriptStruct Engine.CurveTrack -// 0x0018 (0x0018 - 0x0000) -struct FCurveTrack final -{ -public: - class FName CurveName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray CurveWeights; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCurveTrack; - -// ScriptStruct Engine.ScaleTrack -// 0x0020 (0x0020 - 0x0000) -struct FScaleTrack final -{ -public: - TArray ScaleKeys; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Times; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FScaleTrack; - -// ScriptStruct Engine.RotationTrack -// 0x0020 (0x0020 - 0x0000) -struct FRotationTrack final -{ -public: - TArray RotKeys; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Times; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRotationTrack; - -// ScriptStruct Engine.TranslationTrack -// 0x0020 (0x0020 - 0x0000) -struct FTranslationTrack final -{ -public: - TArray PosKeys; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Times; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTranslationTrack; - -// ScriptStruct Engine.RuntimeCurveVector2D -// 0x0108 (0x0108 - 0x0000) -struct FRuntimeCurveVector2D final -{ -public: - struct FRichCurve VectorCurves[0x2]; // 0x0000(0x0080)(NativeAccessSpecifierPublic) - class UCurveVector2D* ExternalCurve; // 0x0100(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRuntimeCurveVector2D; - -// ScriptStruct Engine.AnimSequenceTrackContainer -// 0x0020 (0x0020 - 0x0000) -struct FAnimSequenceTrackContainer final -{ -public: - TArray AnimationTracks; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray TrackNames; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimSequenceTrackContainer; - -// ScriptStruct Engine.AnimSetMeshLinkup -// 0x0010 (0x0010 - 0x0000) -struct FAnimSetMeshLinkup final -{ -public: - TArray BoneToTrackTable; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimSetMeshLinkup; - -// ScriptStruct Engine.AnimSingleNodeInstanceProxy -// 0x0150 (0x08C0 - 0x0770) -struct FAnimSingleNodeInstanceProxy final : public FAnimInstanceProxy -{ -public: - uint8 Pad_770[0x150]; // 0x0770(0x0150)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimSingleNodeInstanceProxy; - -// ScriptStruct Engine.AnimNode_SingleNode -// 0x0020 (0x0030 - 0x0010) -struct FAnimNode_SingleNode final : public FAnimNode_Base -{ -public: - struct FPoseLink SourcePose; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_20[0x10]; // 0x0020(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_SingleNode; - -// ScriptStruct Engine.BakedStateExitTransition -// 0x0020 (0x0020 - 0x0000) -struct FBakedStateExitTransition final -{ -public: - int32 CanTakeDelegateIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CustomResultNodeIndex; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TransitionIndex; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDesiredTransitionReturnValue; // 0x000C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutomaticRemainingTimeRule; // 0x000D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - TArray PoseEvaluatorLinks; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBakedStateExitTransition; - -// ScriptStruct Engine.BakedAnimationState -// 0x0058 (0x0058 - 0x0000) -struct FBakedAnimationState final -{ -public: - class FName StateName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Transitions; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - int32 StateRootNodeIndex; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StartNotify; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 EndNotify; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FullyBlendedNotify; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsAConduit; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 EntryRuleNodeIndex; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray PlayerNodeIndices; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray LayerNodeIndices; // 0x0040(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - bool bAlwaysResetOnEntry; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBakedAnimationState; - -// ScriptStruct Engine.AnimationStateBase -// 0x0008 (0x0008 - 0x0000) -struct FAnimationStateBase -{ -public: - class FName StateName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimationStateBase; - -// ScriptStruct Engine.AnimationTransitionBetweenStates -// 0x0038 (0x0040 - 0x0008) -struct FAnimationTransitionBetweenStates final : public FAnimationStateBase -{ -public: - int32 PreviousState; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NextState; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CrossfadeDuration; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StartNotify; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 EndNotify; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InterruptNotify; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAlphaBlendOption BlendMode; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* CustomCurve; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBlendProfile* BlendProfile; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETransitionLogicType LogicType; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimationTransitionBetweenStates; - -// ScriptStruct Engine.BakedAnimationStateMachine -// 0x0030 (0x0030 - 0x0000) -struct FBakedAnimationStateMachine final -{ -public: - class FName MachineName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InitialState; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray States; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Transitions; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBakedAnimationStateMachine; - -// ScriptStruct Engine.NamedCurveValue -// 0x000C (0x000C - 0x0000) -struct FNamedCurveValue final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNamedCurveValue; - -// ScriptStruct Engine.StringCurveKey -// 0x0018 (0x0018 - 0x0000) -struct FStringCurveKey final -{ -public: - float Time; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Value; // 0x0008(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FStringCurveKey; - -// ScriptStruct Engine.StringCurve -// 0x0020 (0x0088 - 0x0068) -struct FStringCurve final : public FIndexedCurve -{ -public: - class FString DefaultValue; // 0x0068(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Keys; // 0x0078(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FStringCurve; - -// ScriptStruct Engine.BakedStringCustomAttribute -// 0x0090 (0x0090 - 0x0000) -struct FBakedStringCustomAttribute final -{ -public: - class FName AttributeName; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FStringCurve StringCurve; // 0x0008(0x0088)(Edit, EditConst, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBakedStringCustomAttribute; - -// ScriptStruct Engine.AnimationState -// 0x0020 (0x0028 - 0x0008) -struct FAnimationState final : public FAnimationStateBase -{ -public: - TArray Transitions; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - int32 StateRootNodeIndex; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StartNotify; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 EndNotify; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FullyBlendedNotify; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimationState; - -// ScriptStruct Engine.TrackToSkeletonMap -// 0x0004 (0x0004 - 0x0000) -struct FTrackToSkeletonMap final -{ -public: - int32 BoneTreeIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTrackToSkeletonMap; - -// ScriptStruct Engine.MarkerSyncData -// 0x0020 (0x0020 - 0x0000) -struct FMarkerSyncData final -{ -public: - TArray AuthoredSyncMarkers; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_10[0x10]; // 0x0010(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMarkerSyncData; - -// ScriptStruct Engine.PerBoneBlendWeights -// 0x0010 (0x0010 - 0x0000) -struct FPerBoneBlendWeights final -{ -public: - TArray BoneBlendWeights; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPerBoneBlendWeights; - -// ScriptStruct Engine.DebugCameraControllerSettingsViewModeIndex -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FDebugCameraControllerSettingsViewModeIndex final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - EViewModeIndex ViewModeIndex; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDebugCameraControllerSettingsViewModeIndex; - -// ScriptStruct Engine.AssetImportInfo -// 0x0001 (0x0001 - 0x0000) -struct FAssetImportInfo final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAssetImportInfo; - -// ScriptStruct Engine.PrimaryAssetRulesCustomOverride -// 0x0038 (0x0038 - 0x0000) -struct FPrimaryAssetRulesCustomOverride final -{ -public: - struct FPrimaryAssetType PrimaryAssetType; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDirectoryPath FilterDirectory; // 0x0008(0x0010)(Edit, NativeAccessSpecifierPublic) - class FString FilterString; // 0x0018(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPrimaryAssetRules Rules; // 0x0028(0x000C)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPrimaryAssetRulesCustomOverride; - -// ScriptStruct Engine.AssetManagerRedirect -// 0x0020 (0x0020 - 0x0000) -struct FAssetManagerRedirect final -{ -public: - class FString Old; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString NEW; // 0x0010(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAssetManagerRedirect; - -// ScriptStruct Engine.DataDrivenConsoleVariable -// 0x0050 (0x0050 - 0x0000) -struct FDataDrivenConsoleVariable final -{ -public: - EFDataDrivenCVarType Type; // 0x0000(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Name; // 0x0008(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ToolTip; // 0x0018(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DefaultValueFloat; // 0x0028(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 DefaultValueInt; // 0x002C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool DefaultValueBool; // 0x0030(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x1F]; // 0x0031(0x001F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDataDrivenConsoleVariable; - -// ScriptStruct Engine.PrimaryAssetTypeInfo -// 0x0088 (0x0088 - 0x0000) -struct FPrimaryAssetTypeInfo final -{ -public: - class FName PrimaryAssetType; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr AssetBaseClass; // 0x0008(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UClass* AssetBaseClassLoaded; // 0x0030(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHasBlueprintClasses; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsEditorOnly; // 0x0039(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Directories; // 0x0040(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - TArray SpecificAssets; // 0x0050(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - struct FPrimaryAssetRules Rules; // 0x0060(0x000C)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray AssetScanPaths; // 0x0070(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - bool bIsDynamicAsset; // 0x0080(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x3]; // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 NumberOfAssets; // 0x0084(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPrimaryAssetTypeInfo; - -// ScriptStruct Engine.RawDistributionFloat -// 0x0010 (0x0030 - 0x0020) -struct FRawDistributionFloat final : public FRawDistribution -{ -public: - float MinValue; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float MaxValue; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UDistributionFloat* Distribution; // 0x0028(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoClear, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRawDistributionFloat; - -// ScriptStruct Engine.AtmospherePrecomputeInstanceData -// 0x00D0 (0x0188 - 0x00B8) -struct FAtmospherePrecomputeInstanceData final : public FSceneComponentInstanceData -{ -public: - uint8 Pad_B8[0xD0]; // 0x00B8(0x00D0)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAtmospherePrecomputeInstanceData; - -// ScriptStruct Engine.AtmospherePrecomputeFullParameters -// 0x0028 (0x0028 - 0x0000) -struct FAtmospherePrecomputeFullParameters final -{ -public: - float RayleighHeight; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MieHeight; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector BetaMieScattering; // 0x0008(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MieG; // 0x0014(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector BetaRayleighScattering; // 0x0018(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BetaMieRatio; // 0x0024(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAtmospherePrecomputeFullParameters; - -// ScriptStruct Engine.AtmospherePrecomputeParameters -// 0x0058 (0x0058 - 0x0000) -struct FAtmospherePrecomputeParameters final -{ -public: - float DensityHeight; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAtmospherePrecomputeFullParameters FullParams; // 0x0004(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - float DecayHeight; // 0x002C(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxScatteringOrder; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TransmittanceTexWidth; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TransmittanceTexHeight; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 IrradianceTexWidth; // 0x003C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 IrradianceTexHeight; // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InscatterAltitudeSampleNum; // 0x0044(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InscatterMuNum; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InscatterMuSNum; // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InscatterNuNum; // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseFullParams; // 0x0054(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAtmospherePrecomputeParameters; - -// ScriptStruct Engine.DebugTextInfo -// 0x0060 (0x0060 - 0x0000) -struct FDebugTextInfo final -{ -public: - class AActor* SrcActor; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SrcActorOffset; // 0x0008(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SrcActorDesiredOffset; // 0x0014(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString DebugText; // 0x0020(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeRemaining; // 0x0030(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Duration; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor TextColor; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAbsoluteLocation : 1; // 0x003C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bKeepAttachedToActor : 1; // 0x003C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDrawShadow : 1; // 0x003C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector OrigActorLocation; // 0x0040(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class Ufont* font; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FontScale; // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDebugTextInfo; - -// ScriptStruct Engine.CustomAttribute -// 0x0030 (0x0030 - 0x0000) -struct FCustomAttribute final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 VariantType; // 0x0008(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Times; // 0x0010(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - uint8 Pad_20[0x10]; // 0x0020(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCustomAttribute; - -// ScriptStruct Engine.AudioComponentParam -// 0x0020 (0x0020 - 0x0000) -struct FAudioComponentParam final -{ -public: - class FName ParamName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FloatParam; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool BoolParam; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 IntParam; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundWave* SoundWaveParam; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAudioComponentParam; - -// ScriptStruct Engine.RootMotionSource_RadialForce -// 0x0040 (0x00E0 - 0x00A0) -struct FRootMotionSource_RadialForce final : public FRootMotionSource -{ -public: - struct FVector Location; // 0x0098(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* locationActor; // 0x00A8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x00B0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Strength; // 0x00B4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsPush; // 0x00B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNoZForce; // 0x00B9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_BA[0x6]; // 0x00BA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* StrengthDistanceFalloff; // 0x00C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* StrengthOverTime; // 0x00C8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseFixedWorldDirection; // 0x00D0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D1[0x3]; // 0x00D1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator FixedWorldDirection; // 0x00D4(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRootMotionSource_RadialForce; - -// ScriptStruct Engine.AudioEffectParameters -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FAudioEffectParameters -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAudioEffectParameters; - -// ScriptStruct Engine.PredictProjectilePathParams -// 0x0060 (0x0060 - 0x0000) -struct FPredictProjectilePathParams final -{ -public: - struct FVector StartLocation; // 0x0000(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LaunchVelocity; // 0x000C(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceWithCollision; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ProjectileRadius; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxSimTime; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceWithChannel; // 0x0024(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel TraceChannel; // 0x0025(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_26[0x2]; // 0x0026(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ObjectTypes; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, AdvancedDisplay, NativeAccessSpecifierPublic) - TArray ActorsToIgnore; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, AdvancedDisplay, NativeAccessSpecifierPublic) - float SimFrequency; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OverrideGravityZ; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DrawDebugTime; // 0x0054(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0058(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPredictProjectilePathParams; - -// ScriptStruct Engine.AudioReverbEffect -// 0x0040 (0x0048 - 0x0008) -struct FAudioReverbEffect final : public FAudioEffectParameters -{ -public: - uint8 Pad_8[0x40]; // 0x0008(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAudioReverbEffect; - -// ScriptStruct Engine.DefaultAudioBusSettings -// 0x0018 (0x0018 - 0x0000) -struct FDefaultAudioBusSettings final -{ -public: - struct FSoftObjectPath AudioBus; // 0x0000(0x0018)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDefaultAudioBusSettings; - -// ScriptStruct Engine.ClassRedirect -// 0x003C (0x003C - 0x0000) -struct FClassRedirect final -{ -public: - class FName ObjectName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName OldClassName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NewClassName; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName OldSubobjName; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NewSubobjName; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NewClassClass; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NewClassPackage; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InstanceOnly; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FClassRedirect; - -// ScriptStruct Engine.SoundDebugEntry -// 0x0020 (0x0020 - 0x0000) -struct FSoundDebugEntry final -{ -public: - class FName DebugName; // 0x0000(0x0008)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath Sound; // 0x0008(0x0018)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundDebugEntry; - -// ScriptStruct Engine.AudioQualitySettings -// 0x0020 (0x0020 - 0x0000) -struct FAudioQualitySettings final -{ -public: - class FText DisplayName; // 0x0000(0x0018)(Edit, NativeAccessSpecifierPublic) - int32 MaxChannels; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAudioQualitySettings; - -// ScriptStruct Engine.ClusterNode_DEPRECATED -// 0x0028 (0x0028 - 0x0000) -struct FClusterNode_DEPRECATED final -{ -public: - struct FVector BoundMin; // 0x0000(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FirstChild; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector BoundMax; // 0x0010(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LastChild; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FirstInstance; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LastInstance; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FClusterNode_DEPRECATED; - -// ScriptStruct Engine.InteriorSettings -// 0x0024 (0x0024 - 0x0000) -struct FInteriorSettings final -{ -public: - bool bIsWorldSettings; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ExteriorVolume; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExteriorTime; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExteriorLPF; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExteriorLPFTime; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InteriorVolume; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InteriorTime; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InteriorLPF; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InteriorLPFTime; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInteriorSettings; - -// ScriptStruct Engine.AudioVolumeSubmixOverrideSettings -// 0x0020 (0x0020 - 0x0000) -struct FAudioVolumeSubmixOverrideSettings final -{ -public: - class USoundSubmix* Submix; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray SubmixEffectChain; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - float CrossfadeTime; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAudioVolumeSubmixOverrideSettings; - -// ScriptStruct Engine.PredictProjectilePathPointData -// 0x001C (0x001C - 0x0000) -struct FPredictProjectilePathPointData final -{ -public: - struct FVector Location; // 0x0000(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Velocity; // 0x000C(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Time; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPredictProjectilePathPointData; - -// ScriptStruct Engine.PredictProjectilePathResult -// 0x00B8 (0x00B8 - 0x0000) -struct FPredictProjectilePathResult final -{ -public: - TArray PathData; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - struct FPredictProjectilePathPointData LastTraceDestination; // 0x0010(0x001C)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, NativeAccessSpecifierPublic) - struct FHitResult HitResult; // 0x002C(0x0088)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 Pad_B4[0x4]; // 0x00B4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPredictProjectilePathResult; - -// ScriptStruct Engine.RootMotionSource_MoveToForce -// 0x0020 (0x00C0 - 0x00A0) -struct FRootMotionSource_MoveToForce final : public FRootMotionSource -{ -public: - struct FVector StartLocation; // 0x0098(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TargetLocation; // 0x00A4(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRestrictSpeedToExpected; // 0x00B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveVector* PathOffsetCurve; // 0x00B8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRootMotionSource_MoveToForce; - -// ScriptStruct Engine.SoundSubmixSendInfo -// 0x00B0 (0x00B0 - 0x0000) -struct FSoundSubmixSendInfo final -{ -public: - ESendLevelControlMethod SendLevelControlMethod; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESubmixSendStage SendStage; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundSubmixBase* SoundSubmix; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SendLevel; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinSendLevel; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxSendLevel; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinSendDistance; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxSendDistance; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRuntimeFloatCurve CustomSendLevelCurve; // 0x0028(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundSubmixSendInfo; - -// ScriptStruct Engine.AudioVolumeSubmixSendSettings -// 0x0018 (0x0018 - 0x0000) -struct FAudioVolumeSubmixSendSettings final -{ -public: - EAudioVolumeLocationState ListenerLocationState; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAudioVolumeLocationState SourceLocationState; // 0x0001(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SubmixSends; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAudioVolumeSubmixSendSettings; - -// ScriptStruct Engine.FilmStockSettings -// 0x0014 (0x0014 - 0x0000) -struct FFilmStockSettings final -{ -public: - float Slope; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Toe; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Shoulder; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlackClip; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WhiteClip; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFilmStockSettings; - -// ScriptStruct Engine.PluginRedirect -// 0x0020 (0x0020 - 0x0000) -struct FPluginRedirect final -{ -public: - class FString OldPluginName; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString NewPluginName; // 0x0010(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPluginRedirect; - -// ScriptStruct Engine.LaunchOnTestSettings -// 0x0020 (0x0020 - 0x0000) -struct FLaunchOnTestSettings final -{ -public: - struct FFilePath LaunchOnTestmap; // 0x0000(0x0010)(Edit, Config, NativeAccessSpecifierPublic) - class FString DeviceID; // 0x0010(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLaunchOnTestSettings; - -// ScriptStruct Engine.BuildPromotionImportWorkflowSettings -// 0x0150 (0x0150 - 0x0000) -struct FBuildPromotionImportWorkflowSettings final -{ -public: - struct FEditorImportWorkflowDefinition Diffuse; // 0x0000(0x0020)(Edit, Config, NativeAccessSpecifierPublic) - struct FEditorImportWorkflowDefinition normal; // 0x0020(0x0020)(Edit, Config, NativeAccessSpecifierPublic) - struct FEditorImportWorkflowDefinition StaticMesh; // 0x0040(0x0020)(Edit, Config, NativeAccessSpecifierPublic) - struct FEditorImportWorkflowDefinition ReimportStaticMesh; // 0x0060(0x0020)(Edit, Config, NativeAccessSpecifierPublic) - struct FEditorImportWorkflowDefinition BlendShapeMesh; // 0x0080(0x0020)(Edit, Config, NativeAccessSpecifierPublic) - struct FEditorImportWorkflowDefinition MorphMesh; // 0x00A0(0x0020)(Edit, Config, NativeAccessSpecifierPublic) - struct FEditorImportWorkflowDefinition SkeletalMesh; // 0x00C0(0x0020)(Edit, Config, NativeAccessSpecifierPublic) - struct FEditorImportWorkflowDefinition Animation; // 0x00E0(0x0020)(Edit, Config, NativeAccessSpecifierPublic) - struct FEditorImportWorkflowDefinition Sound; // 0x0100(0x0020)(Edit, Config, NativeAccessSpecifierPublic) - struct FEditorImportWorkflowDefinition SurroundSound; // 0x0120(0x0020)(Edit, Config, NativeAccessSpecifierPublic) - TArray OtherAssetsToImport; // 0x0140(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBuildPromotionImportWorkflowSettings; - -// ScriptStruct Engine.BuildPromotionOpenAssetSettings -// 0x0060 (0x0060 - 0x0000) -struct FBuildPromotionOpenAssetSettings final -{ -public: - struct FFilePath BlueprintAsset; // 0x0000(0x0010)(Edit, Config, NativeAccessSpecifierPublic) - struct FFilePath MaterialAsset; // 0x0010(0x0010)(Edit, Config, NativeAccessSpecifierPublic) - struct FFilePath ParticleSystemAsset; // 0x0020(0x0010)(Edit, Config, NativeAccessSpecifierPublic) - struct FFilePath SkeletalMeshAsset; // 0x0030(0x0010)(Edit, Config, NativeAccessSpecifierPublic) - struct FFilePath StaticMeshAsset; // 0x0040(0x0010)(Edit, Config, NativeAccessSpecifierPublic) - struct FFilePath TextureAsset; // 0x0050(0x0010)(Edit, Config, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBuildPromotionOpenAssetSettings; - -// ScriptStruct Engine.BuildPromotionNewProjectSettings -// 0x0020 (0x0020 - 0x0000) -struct FBuildPromotionNewProjectSettings final -{ -public: - struct FDirectoryPath NewProjectFolderOverride; // 0x0000(0x0010)(Edit, NativeAccessSpecifierPublic) - class FString NewProjectNameOverride; // 0x0010(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBuildPromotionNewProjectSettings; - -// ScriptStruct Engine.BuildPromotionTestSettings -// 0x01F0 (0x01F0 - 0x0000) -struct FBuildPromotionTestSettings final -{ -public: - struct FFilePath DefaultStaticMeshAsset; // 0x0000(0x0010)(Edit, NativeAccessSpecifierPublic) - struct FBuildPromotionImportWorkflowSettings ImportWorkflow; // 0x0010(0x0150)(Edit, NativeAccessSpecifierPublic) - struct FBuildPromotionOpenAssetSettings OpenAssets; // 0x0160(0x0060)(Edit, NativeAccessSpecifierPublic) - struct FBuildPromotionNewProjectSettings NewProjectSettings; // 0x01C0(0x0020)(Edit, NativeAccessSpecifierPublic) - struct FFilePath SourceControlMaterial; // 0x01E0(0x0010)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBuildPromotionTestSettings; - -// ScriptStruct Engine.ScreenMessageString -// 0x0030 (0x0030 - 0x0000) -struct FScreenMessageString final -{ -public: - uint64 Key; // 0x0000(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ScreenMessage; // 0x0008(0x0010)(ZeroConstructor, Transient, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor DisplayColor; // 0x0018(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeToDisplay; // 0x001C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CurrentTimeDisplayed; // 0x0020(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D TextScale; // 0x0024(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FScreenMessageString; - -// ScriptStruct Engine.EdGraphSchemaAction -// 0x0100 (0x0100 - 0x0000) -struct FEdGraphSchemaAction -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class FText MenuDescription; // 0x0008(0x0018)(NativeAccessSpecifierPrivate) - class FText TooltipDescription; // 0x0020(0x0018)(NativeAccessSpecifierPrivate) - class FText Category; // 0x0038(0x0018)(NativeAccessSpecifierPrivate) - class FText Keywords; // 0x0050(0x0018)(NativeAccessSpecifierPrivate) - int32 Grouping; // 0x0068(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SectionID; // 0x006C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray MenuDescriptionArray; // 0x0070(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray FullSearchTitlesArray; // 0x0080(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray FullSearchKeywordsArray; // 0x0090(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray FullSearchCategoryArray; // 0x00A0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray LocalizedMenuDescriptionArray; // 0x00B0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray LocalizedFullSearchTitlesArray; // 0x00C0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray LocalizedFullSearchKeywordsArray; // 0x00D0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray LocalizedFullSearchCategoryArray; // 0x00E0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - class FString SearchText; // 0x00F0(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEdGraphSchemaAction; - -// ScriptStruct Engine.GaussianSumBloomSettings -// 0x0088 (0x0088 - 0x0000) -struct FGaussianSumBloomSettings final -{ -public: - float Intensity; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Threshold; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Cross; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SizeScale; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Filter1Size; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Filter2Size; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Filter3Size; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Filter4Size; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Filter5Size; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Filter6Size; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Filter1Tint; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Filter2Tint; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Filter3Tint; // 0x0048(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Filter4Tint; // 0x0058(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Filter5Tint; // 0x0068(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Filter6Tint; // 0x0078(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGaussianSumBloomSettings; - -// ScriptStruct Engine.URL -// 0x0068 (0x0068 - 0x0000) -struct FURL final -{ -public: - class FString Protocol; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Host; // 0x0010(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Port; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Valid; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Map; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString RedirectURL; // 0x0038(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Op; // 0x0048(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - class FString Portal; // 0x0058(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FURL; - -// ScriptStruct Engine.FullyLoadedPackagesInfo -// 0x0038 (0x0038 - 0x0000) -struct FFullyLoadedPackagesInfo final -{ -public: - EFullyLoadPackageType FullyLoadType; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Tag; // 0x0008(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray PackagesToLoad; // 0x0018(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray LoadedObjects; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFullyLoadedPackagesInfo; - -// ScriptStruct Engine.NamedNetDriver -// 0x0010 (0x0010 - 0x0000) -struct FNamedNetDriver final -{ -public: - class UNetDriver* NetDriver; // 0x0000(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNamedNetDriver; - -// ScriptStruct Engine.WorldContext -// 0x0288 (0x0288 - 0x0000) -struct FWorldContext final -{ -public: - uint8 Pad_0[0xD0]; // 0x0000(0x00D0)(Fixing Size After Last Property [ Dumper-7 ]) - struct FURL LastURL; // 0x00D0(0x0068)(NativeAccessSpecifierPublic) - struct FURL LastRemoteURL; // 0x0138(0x0068)(NativeAccessSpecifierPublic) - class UPendingNetGame* PendingNetGame; // 0x01A0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray PackagesToFullyLoad; // 0x01A8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_1B8[0x10]; // 0x01B8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray LoadedLevelsForPendingMapChange; // 0x01C8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_1D8[0x18]; // 0x01D8(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ObjectReferencers; // 0x01F0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray PendingLevelStreamingStatusUpdates; // 0x0200(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - class UGameViewportClient* GameViewport; // 0x0210(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UGameInstance* OwningGameInstance; // 0x0218(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ActiveNetDrivers; // 0x0220(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - uint8 Pad_230[0x58]; // 0x0230(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWorldContext; - -// ScriptStruct Engine.BlueprintEditorPromotionSettings -// 0x0030 (0x0030 - 0x0000) -struct FBlueprintEditorPromotionSettings final -{ -public: - struct FFilePath FirstMeshPath; // 0x0000(0x0010)(Edit, NativeAccessSpecifierPublic) - struct FFilePath SecondMeshPath; // 0x0010(0x0010)(Edit, NativeAccessSpecifierPublic) - struct FFilePath DefaultParticleAsset; // 0x0020(0x0010)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBlueprintEditorPromotionSettings; - -// ScriptStruct Engine.DepthFieldGlowInfo -// 0x0024 (0x0024 - 0x0000) -struct FDepthFieldGlowInfo final -{ -public: - uint8 bEnableGlow : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor GlowColor; // 0x0004(0x0010)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D GlowOuterRadius; // 0x0014(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D GlowInnerRadius; // 0x001C(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDepthFieldGlowInfo; - -// ScriptStruct Engine.ParticleEditorPromotionSettings -// 0x0010 (0x0010 - 0x0000) -struct FParticleEditorPromotionSettings final -{ -public: - struct FFilePath DefaultParticleAsset; // 0x0000(0x0010)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FParticleEditorPromotionSettings; - -// ScriptStruct Engine.MaterialEditorPromotionSettings -// 0x0030 (0x0030 - 0x0000) -struct FMaterialEditorPromotionSettings final -{ -public: - struct FFilePath DefaultMaterialAsset; // 0x0000(0x0010)(Edit, NativeAccessSpecifierPublic) - struct FFilePath DefaultDiffuseTexture; // 0x0010(0x0010)(Edit, NativeAccessSpecifierPublic) - struct FFilePath DefaultNormalTexture; // 0x0020(0x0010)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaterialEditorPromotionSettings; - -// ScriptStruct Engine.EditorImportExportTestDefinition -// 0x0038 (0x0038 - 0x0000) -struct FEditorImportExportTestDefinition final -{ -public: - struct FFilePath ImportFilePath; // 0x0000(0x0010)(Edit, Config, NativeAccessSpecifierPublic) - class FString ExportFileExtension; // 0x0010(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSkipExport; // 0x0020(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray FactorySettings; // 0x0028(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEditorImportExportTestDefinition; - -// ScriptStruct Engine.ExternalToolDefinition -// 0x0060 (0x0060 - 0x0000) -struct FExternalToolDefinition final -{ -public: - class FString ToolName; // 0x0000(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFilePath ExecutablePath; // 0x0010(0x0010)(Edit, Config, NativeAccessSpecifierPublic) - class FString CommandLineOptions; // 0x0020(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDirectoryPath WorkingDirectory; // 0x0030(0x0010)(Edit, Config, NativeAccessSpecifierPublic) - class FString ScriptExtension; // 0x0040(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDirectoryPath ScriptDirectory; // 0x0050(0x0010)(Edit, Config, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FExternalToolDefinition; - -// ScriptStruct Engine.StatColorMapEntry -// 0x0008 (0x0008 - 0x0000) -struct FStatColorMapEntry final -{ -public: - float In; // 0x0000(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor Out; // 0x0004(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FStatColorMapEntry; - -// ScriptStruct Engine.StatColorMapping -// 0x0028 (0x0028 - 0x0000) -struct FStatColorMapping final -{ -public: - class FString StatName; // 0x0000(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ColorMap; // 0x0010(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic) - uint8 DisableBlend : 1; // 0x0020(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, GlobalConfig, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStatColorMapping; - -// ScriptStruct Engine.ClothingAssetData_Legacy -// 0x0070 (0x0070 - 0x0000) -struct FClothingAssetData_Legacy final -{ -public: - class FName AssetName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ApexFileName; // 0x0008(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bClothPropertiesChanged; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FClothPhysicsProperties_Legacy PhysicsProperties; // 0x001C(0x0050)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FClothingAssetData_Legacy; - -// ScriptStruct Engine.InsideVolumeOptionsMask -// 0x0004 (0x0004 - 0x0000) -struct FInsideVolumeOptionsMask final -{ -public: - int32 Mask; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInsideVolumeOptionsMask; - -// ScriptStruct Engine.BoneFilter -// 0x000C (0x000C - 0x0000) -struct FBoneFilter final -{ -public: - bool bExcludeSelf; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName BoneName; // 0x0004(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBoneFilter; - -// ScriptStruct Engine.SkeletalMeshLODGroupSettings -// 0x0080 (0x0080 - 0x0000) -struct FSkeletalMeshLODGroupSettings final -{ -public: - struct FPerPlatformFloat ScreenSize; // 0x0000(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic) - float LODHysteresis; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBoneFilterActionOption BoneFilterActionOption; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray BoneList; // 0x0010(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray BonesToPrioritize; // 0x0020(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - float WeightOfPrioritization; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimSequence* BakePose; // 0x0038(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSkeletalMeshOptimizationSettings ReductionSettings; // 0x0040(0x0040)(Edit, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSkeletalMeshLODGroupSettings; - -// ScriptStruct Engine.InsideVolumeDistanceField -// 0x0018 (0x0018 - 0x0000) -struct FInsideVolumeDistanceField final -{ -public: - TArray CompressedDistanceField; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - struct FVector2D DistanceMinMax; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInsideVolumeDistanceField; - -// ScriptStruct Engine.RootMotionSource_JumpForce -// 0x0030 (0x00D0 - 0x00A0) -struct FRootMotionSource_JumpForce final : public FRootMotionSource -{ -public: - struct FRotator Rotation; // 0x0098(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Distance; // 0x00A4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Height; // 0x00A8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDisableTimeout; // 0x00AC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_AD[0x3]; // 0x00AD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveVector* PathOffsetCurve; // 0x00B0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* TimeMappingCurve; // 0x00B8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C0[0x10]; // 0x00C0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRootMotionSource_JumpForce; - -// ScriptStruct Engine.CanvasUVTri -// 0x0060 (0x0060 - 0x0000) -struct FCanvasUVTri final -{ -public: - struct FVector2D V0_Pos; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D V0_UV; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor V0_Color; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D V1_Pos; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D V1_UV; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor V1_Color; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D V2_Pos; // 0x0040(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D V2_UV; // 0x0048(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor V2_Color; // 0x0050(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCanvasUVTri; - -// ScriptStruct Engine.NavAvoidanceData -// 0x003C (0x003C - 0x0000) -struct alignas(0x04) FNavAvoidanceData final -{ -public: - uint8 Pad_0[0x3C]; // 0x0000(0x003C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNavAvoidanceData; - -// ScriptStruct Engine.BlendProfileBoneEntry -// 0x0014 (0x0014 - 0x0000) -struct FBlendProfileBoneEntry final -{ -public: - struct FBoneReference BoneReference; // 0x0000(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - float BlendScale; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBlendProfileBoneEntry; - -// ScriptStruct Engine.EditorElement -// 0x0018 (0x0018 - 0x0000) -struct FEditorElement final -{ -public: - int32 Indices[0x3]; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weights[0x3]; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEditorElement; - -// ScriptStruct Engine.GridBlendSample -// 0x001C (0x001C - 0x0000) -struct FGridBlendSample final -{ -public: - struct FEditorElement GridElement; // 0x0000(0x0018)(NoDestructor, NativeAccessSpecifierPublic) - float BlendWeight; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGridBlendSample; - -// ScriptStruct Engine.ExposureSettings -// 0x0008 (0x0008 - 0x0000) -struct FExposureSettings final -{ -public: - float FixedEV100; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFixed; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FExposureSettings; - -// ScriptStruct Engine.SkeletalMeshComponentEndPhysicsTickFunction -// 0x0008 (0x0048 - 0x0040) -struct FSkeletalMeshComponentEndPhysicsTickFunction final : public FTickFunction -{ -public: - uint8 Pad_40[0x8]; // 0x0040(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSkeletalMeshComponentEndPhysicsTickFunction; - -// ScriptStruct Engine.BlendSample -// 0x0018 (0x0018 - 0x0000) -struct FBlendSample final -{ -public: - class UAnimSequence* Animation; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SampleValue; // 0x0008(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RateScale; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBlendSample; - -// ScriptStruct Engine.BlendParameter -// 0x0020 (0x0020 - 0x0000) -struct FBlendParameter final -{ -public: - class FString DisplayName; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Min; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Max; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 GridNum; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBlendParameter; - -// ScriptStruct Engine.InterpolationParameter -// 0x0008 (0x0008 - 0x0000) -struct FInterpolationParameter final -{ -public: - float InterpolationTime; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFilterInterpolationType InterpolationType; // 0x0004(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInterpolationParameter; - -// ScriptStruct Engine.EditedDocumentInfo -// 0x0030 (0x0030 - 0x0000) -struct FEditedDocumentInfo final -{ -public: - struct FSoftObjectPath EditedObjectPath; // 0x0000(0x0018)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D SavedViewOffset; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SavedZoomAmount; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* EditedObject; // 0x0028(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FEditedDocumentInfo; - -// ScriptStruct Engine.BPInterfaceDescription -// 0x0018 (0x0018 - 0x0000) -struct FBPInterfaceDescription final -{ -public: - TSubclassOf Interface; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Graphs; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBPInterfaceDescription; - -// ScriptStruct Engine.EdGraphTerminalType -// 0x001C (0x001C - 0x0000) -struct FEdGraphTerminalType final -{ -public: - class FName TerminalCategory; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TerminalSubCategory; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr TerminalSubCategoryObject; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTerminalIsConst; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTerminalIsWeakPointer; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTerminalIsUObjectWrapper; // 0x001A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1B[0x1]; // 0x001B(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEdGraphTerminalType; - -// ScriptStruct Engine.EdGraphPinType -// 0x0058 (0x0058 - 0x0000) -struct FEdGraphPinType final -{ -public: - class FName PinCategory; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PinSubCategory; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr PinSubCategoryObject; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSimpleMemberReference PinSubCategoryMemberReference; // 0x0018(0x0020)(NoDestructor, NativeAccessSpecifierPublic) - struct FEdGraphTerminalType PinValueType; // 0x0038(0x001C)(NoDestructor, NativeAccessSpecifierPublic) - EPinContainerType ContainerType; // 0x0054(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIsArray : 1; // 0x0055(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bIsReference : 1; // 0x0055(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsConst : 1; // 0x0055(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsWeakPointer : 1; // 0x0055(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsUObjectWrapper : 1; // 0x0055(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_56[0x2]; // 0x0056(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEdGraphPinType; - -// ScriptStruct Engine.BPVariableMetaDataEntry -// 0x0018 (0x0018 - 0x0000) -struct FBPVariableMetaDataEntry final -{ -public: - class FName DataKey; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString DataValue; // 0x0008(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBPVariableMetaDataEntry; - -// ScriptStruct Engine.BPVariableDescription -// 0x00D0 (0x00D0 - 0x0000) -struct FBPVariableDescription final -{ -public: - class FName VarName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid VarGuid; // 0x0008(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FEdGraphPinType VarType; // 0x0018(0x0058)(Edit, NoDestructor, NativeAccessSpecifierPublic) - class FString FriendlyName; // 0x0070(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText Category; // 0x0080(0x0018)(Edit, NativeAccessSpecifierPublic) - uint64 PropertyFlags; // 0x0098(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName RepNotifyFunc; // 0x00A0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELifetimeCondition ReplicationCondition; // 0x00A8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray MetaDataArray; // 0x00B0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - class FString DefaultValue; // 0x00C0(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBPVariableDescription; - -// ScriptStruct Engine.MTDResult -// 0x0010 (0x0010 - 0x0000) -struct FMTDResult final -{ -public: - struct FVector Direction; // 0x0000(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Distance; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMTDResult; - -// ScriptStruct Engine.BlueprintMacroCosmeticInfo -// 0x0001 (0x0001 - 0x0000) -struct FBlueprintMacroCosmeticInfo final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBlueprintMacroCosmeticInfo; - -// ScriptStruct Engine.BPComponentClassOverride -// 0x0010 (0x0010 - 0x0000) -struct FBPComponentClassOverride final -{ -public: - class FName ComponentName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UClass* ComponentClass; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBPComponentClassOverride; - -// ScriptStruct Engine.AnimSlotDesc -// 0x000C (0x000C - 0x0000) -struct FAnimSlotDesc final -{ -public: - class FName SlotName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumChannels; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimSlotDesc; - -// ScriptStruct Engine.EventGraphFastCallPair -// 0x0010 (0x0010 - 0x0000) -struct FEventGraphFastCallPair final -{ -public: - class UFunction* FunctionToPatch; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 EventGraphCallOffset; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEventGraphFastCallPair; - -// ScriptStruct Engine.BlueprintDebugData -// 0x0001 (0x0001 - 0x0000) -struct FBlueprintDebugData final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBlueprintDebugData; - -// ScriptStruct Engine.LightmassLightSettings -// 0x000C (0x000C - 0x0000) -struct FLightmassLightSettings -{ -public: - float IndirectLightingSaturation; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowExponent; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseAreaShadowsForStationaryLight; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FLightmassLightSettings; - -// ScriptStruct Engine.LightmassPointLightSettings -// 0x0000 (0x000C - 0x000C) -struct FLightmassPointLightSettings final : public FLightmassLightSettings -{ -}; -DUMPER7_ASSERTS_FLightmassPointLightSettings; - -// ScriptStruct Engine.PointerToUberGraphFrame -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FPointerToUberGraphFrame final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPointerToUberGraphFrame; - -// ScriptStruct Engine.DebuggingInfoForSingleFunction -// 0x0190 (0x0190 - 0x0000) -struct alignas(0x08) FDebuggingInfoForSingleFunction final -{ -public: - uint8 Pad_0[0x190]; // 0x0000(0x0190)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDebuggingInfoForSingleFunction; - -// ScriptStruct Engine.FontCharacter -// 0x0018 (0x0018 - 0x0000) -struct FFontCharacter final -{ -public: - int32 StartU; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StartV; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 USize; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 VSize; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 TextureIndex; // 0x0010(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 verticalOffset; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFontCharacter; - -// ScriptStruct Engine.NodeToCodeAssociation -// 0x0014 (0x0014 - 0x0000) -struct alignas(0x04) FNodeToCodeAssociation final -{ -public: - uint8 Pad_0[0x14]; // 0x0000(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNodeToCodeAssociation; - -// ScriptStruct Engine.AnimCurveType -// 0x0002 (0x0002 - 0x0000) -struct FAnimCurveType final -{ -public: - uint8 Pad_0[0x2]; // 0x0000(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimCurveType; - -// ScriptStruct Engine.RigidBodyContactInfo -// 0x0030 (0x0030 - 0x0000) -struct FRigidBodyContactInfo final -{ -public: - struct FVector ContactPosition; // 0x0000(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ContactNormal; // 0x000C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ContactPenetration; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UPhysicalMaterial* PhysMaterial[0x2]; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigidBodyContactInfo; - -// ScriptStruct Engine.BookmarkBaseJumpToSettings -// 0x0001 (0x0001 - 0x0000) -struct FBookmarkBaseJumpToSettings -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBookmarkBaseJumpToSettings; - -// ScriptStruct Engine.BookmarkJumpToSettings -// 0x0000 (0x0001 - 0x0001) -struct FBookmarkJumpToSettings final : public FBookmarkBaseJumpToSettings -{ -}; -DUMPER7_ASSERTS_FBookmarkJumpToSettings; - -// ScriptStruct Engine.Bookmark2DJumpToSettings -// 0x0001 (0x0001 - 0x0000) -struct FBookmark2DJumpToSettings final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBookmark2DJumpToSettings; - -// ScriptStruct Engine.GeomSelection -// 0x000C (0x000C - 0x0000) -struct FGeomSelection final -{ -public: - int32 Type; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Index; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SelectionIndex; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGeomSelection; - -// ScriptStruct Engine.ExponentialHeightFogVolumetricLightingShadowsRange -// 0x0010 (0x0010 - 0x0000) -struct FExponentialHeightFogVolumetricLightingShadowsRange final -{ -public: - float NearShadowMinimum; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FarShadowMinimum; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NearDistance; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FarDistance; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FExponentialHeightFogVolumetricLightingShadowsRange; - -// ScriptStruct Engine.BuilderPoly -// 0x0020 (0x0020 - 0x0000) -struct FBuilderPoly final -{ -public: - TArray VertexIndices; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - int32 Direction; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ItemName; // 0x0014(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PolyFlags; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBuilderPoly; - -// ScriptStruct Engine.CachedAnimTransitionData -// 0x0024 (0x0024 - 0x0000) -struct FCachedAnimTransitionData final -{ -public: - class FName StateMachineName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName FromStateName; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ToStateName; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18[0xC]; // 0x0018(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCachedAnimTransitionData; - -// ScriptStruct Engine.HapticFeedbackDetails_Curve -// 0x0110 (0x0110 - 0x0000) -struct FHapticFeedbackDetails_Curve final -{ -public: - struct FRuntimeFloatCurve Frequency; // 0x0000(0x0088)(Edit, NativeAccessSpecifierPublic) - struct FRuntimeFloatCurve Amplitude; // 0x0088(0x0088)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FHapticFeedbackDetails_Curve; - -// ScriptStruct Engine.CachedAnimRelevancyData -// 0x001C (0x001C - 0x0000) -struct FCachedAnimRelevancyData final -{ -public: - class FName StateMachineName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName StateName; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_10[0xC]; // 0x0010(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCachedAnimRelevancyData; - -// ScriptStruct Engine.CachedAnimAssetPlayerData -// 0x0018 (0x0018 - 0x0000) -struct FCachedAnimAssetPlayerData final -{ -public: - class FName StateMachineName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName StateName; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_10[0x8]; // 0x0010(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCachedAnimAssetPlayerData; - -// ScriptStruct Engine.ForceFeedbackAttenuationSettings -// 0x0000 (0x00B0 - 0x00B0) -struct FForceFeedbackAttenuationSettings final : public FBaseAttenuationSettings -{ -}; -DUMPER7_ASSERTS_FForceFeedbackAttenuationSettings; - -// ScriptStruct Engine.CachedAnimStateData -// 0x001C (0x001C - 0x0000) -struct FCachedAnimStateData final -{ -public: - class FName StateMachineName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName StateName; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_10[0xC]; // 0x0010(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCachedAnimStateData; - -// ScriptStruct Engine.CachedAnimStateArray -// 0x0018 (0x0018 - 0x0000) -struct FCachedAnimStateArray final -{ -public: - TArray States; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_10[0x8]; // 0x0010(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCachedAnimStateArray; - -// ScriptStruct Engine.RigidBodyState -// 0x0040 (0x0040 - 0x0000) -struct FRigidBodyState final -{ -public: - struct FVector_NetQuantize100 Position; // 0x0000(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Quaternion; // 0x0010(0x0010)(IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector_NetQuantize100 LinVel; // 0x0020(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize100 AngVel; // 0x002C(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 flags; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigidBodyState; - -// ScriptStruct Engine.ActiveCameraShakeInfo -// 0x0018 (0x0018 - 0x0000) -struct FActiveCameraShakeInfo final -{ -public: - class UCameraShakeBase* ShakeInstance; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr ShakeSource; // 0x0008(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsCustomInitialized; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FActiveCameraShakeInfo; - -// ScriptStruct Engine.CameraShakeInfo -// 0x0010 (0x0010 - 0x0000) -struct FCameraShakeInfo final -{ -public: - struct FCameraShakeDuration Duration; // 0x0000(0x0008)(NoDestructor, NativeAccessSpecifierPublic) - float BlendIn; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendOut; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCameraShakeInfo; - -// ScriptStruct Engine.NetViewer -// 0x0030 (0x0030 - 0x0000) -struct FNetViewer final -{ -public: - class UNetConnection* Connection; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* InViewer; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* ViewTarget; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ViewLocation; // 0x0018(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ViewDir; // 0x0024(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNetViewer; - -// ScriptStruct Engine.CameraShakeStopParams -// 0x0001 (0x0001 - 0x0000) -struct FCameraShakeStopParams final -{ -public: - bool bImmediately; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCameraShakeStopParams; - -// ScriptStruct Engine.CameraShakeScrubParams -// 0x0690 (0x0690 - 0x0000) -struct FCameraShakeScrubParams final -{ -public: - float AbsoluteTime; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShakeScale; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DynamicScale; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendingWeight; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMinimalViewInfo POV; // 0x0010(0x0680)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCameraShakeScrubParams; - -// ScriptStruct Engine.WrappedStringElement -// 0x0018 (0x0018 - 0x0000) -struct FWrappedStringElement final -{ -public: - class FString Value; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D LineExtent; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWrappedStringElement; - -// ScriptStruct Engine.CharacterMovementComponentPostPhysicsTickFunction -// 0x0008 (0x0048 - 0x0040) -struct FCharacterMovementComponentPostPhysicsTickFunction final : public FTickFunction -{ -public: - uint8 Pad_40[0x8]; // 0x0040(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCharacterMovementComponentPostPhysicsTickFunction; - -// ScriptStruct Engine.CustomProfile -// 0x0018 (0x0018 - 0x0000) -struct FCustomProfile final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray CustomResponses; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCustomProfile; - -// ScriptStruct Engine.StaticMeshComponentLODInfo -// 0x0090 (0x0090 - 0x0000) -struct alignas(0x08) FStaticMeshComponentLODInfo final -{ -public: - uint8 Pad_0[0x90]; // 0x0000(0x0090)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStaticMeshComponentLODInfo; - -// ScriptStruct Engine.CollisionResponseTemplate -// 0x0048 (0x0048 - 0x0000) -struct FCollisionResponseTemplate final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionEnabled CollisionEnabled; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x1]; // 0x0009(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - bool bCanModify; // 0x000A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B[0x21]; // 0x000B(0x0021)(Fixing Size After Last Property [ Dumper-7 ]) - class FName ObjectTypeName; // 0x002C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CustomResponses; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCollisionResponseTemplate; - -// ScriptStruct Engine.MeshUVChannelInfo -// 0x0014 (0x0014 - 0x0000) -struct FMeshUVChannelInfo final -{ -public: - bool bInitialized; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideDensities; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float LocalUVDensities[0x4]; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMeshUVChannelInfo; - -// ScriptStruct Engine.CurveAtlasColorAdjustments -// 0x0024 (0x0024 - 0x0000) -struct FCurveAtlasColorAdjustments final -{ -public: - uint8 bChromaKeyTexture : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AdjustBrightness; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AdjustBrightnessCurve; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AdjustVibrance; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AdjustSaturation; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AdjustRGBCurve; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AdjustHue; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AdjustMinAlpha; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AdjustMaxAlpha; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCurveAtlasColorAdjustments; - -// ScriptStruct Engine.SkinWeightProfileInfo -// 0x0010 (0x0010 - 0x0000) -struct FSkinWeightProfileInfo final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPerPlatformBool DefaultProfile; // 0x0008(0x0001)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPerPlatformInt DefaultProfileFromLODIndex; // 0x000C(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSkinWeightProfileInfo; - -// ScriptStruct Engine.CurveTableRowHandle -// 0x0010 (0x0010 - 0x0000) -struct FCurveTableRowHandle final -{ -public: - class UCurveTable* CurveTable; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName RowName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCurveTableRowHandle; - -// ScriptStruct Engine.BakedIntegerCustomAttribute -// 0x0088 (0x0088 - 0x0000) -struct FBakedIntegerCustomAttribute final -{ -public: - class FName AttributeName; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntegralCurve IntCurve; // 0x0008(0x0080)(Edit, EditConst, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBakedIntegerCustomAttribute; - -// ScriptStruct Engine.BakedCustomAttributePerBoneData -// 0x0038 (0x0038 - 0x0000) -struct FBakedCustomAttributePerBoneData final -{ -public: - int32 BoneTreeIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray StringAttributes; // 0x0008(0x0010)(Edit, EditFixedSize, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - TArray IntAttributes; // 0x0018(0x0010)(Edit, EditFixedSize, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - TArray FloatAttributes; // 0x0028(0x0010)(Edit, EditFixedSize, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBakedCustomAttributePerBoneData; - -// ScriptStruct Engine.StaticParameterBase -// 0x0024 (0x0024 - 0x0000) -struct FStaticParameterBase -{ -public: - struct FMaterialParameterInfo ParameterInfo; // 0x0000(0x0010)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid ExpressionGUID; // 0x0014(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FStaticParameterBase; - -// ScriptStruct Engine.StaticTerrainLayerWeightParameter -// 0x0008 (0x002C - 0x0024) -struct FStaticTerrainLayerWeightParameter final : public FStaticParameterBase -{ -public: - int32 WeightmapIndex; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWeightBasedBlend; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStaticTerrainLayerWeightParameter; - -// ScriptStruct Engine.CustomAttributePerBoneData -// 0x0018 (0x0018 - 0x0000) -struct FCustomAttributePerBoneData final -{ -public: - int32 BoneTreeIndex; // 0x0000(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Attributes; // 0x0008(0x0010)(Edit, EditFixedSize, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCustomAttributePerBoneData; - -// ScriptStruct Engine.CustomAttributeSetting -// 0x0020 (0x0020 - 0x0000) -struct FCustomAttributeSetting final -{ -public: - class FString Name; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Meaning; // 0x0010(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCustomAttributeSetting; - -// ScriptStruct Engine.HardwareCursorReference -// 0x0010 (0x0010 - 0x0000) -struct FHardwareCursorReference final -{ -public: - class FName CursorPath; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D HotSpot; // 0x0008(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FHardwareCursorReference; - -// ScriptStruct Engine.DataTableCategoryHandle -// 0x0018 (0x0018 - 0x0000) -struct FDataTableCategoryHandle final -{ -public: - class UDataTable* DataTable; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ColumnName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName RowContents; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDataTableCategoryHandle; - -// ScriptStruct Engine.DebugDisplayProperty -// 0x0020 (0x0020 - 0x0000) -struct FDebugDisplayProperty final -{ -public: - class UObject* Obj; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf WithinClass; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_10[0x10]; // 0x0010(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDebugDisplayProperty; - -// ScriptStruct Engine.TextureSourceBlock -// 0x0018 (0x0018 - 0x0000) -struct FTextureSourceBlock final -{ -public: - int32 BlockX; // 0x0000(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 BlockY; // 0x0004(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SizeX; // 0x0008(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SizeY; // 0x000C(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumSlices; // 0x0010(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumMips; // 0x0014(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTextureSourceBlock; - -// ScriptStruct Engine.MulticastRecordOptions -// 0x0018 (0x0018 - 0x0000) -struct FMulticastRecordOptions final -{ -public: - class FString FuncPathName; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bServerSkip; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bClientSkip; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMulticastRecordOptions; - -// ScriptStruct Engine.DialogueWaveParameter -// 0x0020 (0x0020 - 0x0000) -struct FDialogueWaveParameter final -{ -public: - class UDialogueWave* DialogueWave; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDialogueContext Context; // 0x0008(0x0018)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDialogueWaveParameter; - -// ScriptStruct Engine.RawDistributionVector -// 0x0028 (0x0048 - 0x0020) -struct FRawDistributionVector final : public FRawDistribution -{ -public: - float MinValue; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float MaxValue; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FVector MinValueVec; // 0x0028(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FVector MaxValueVec; // 0x0034(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UDistributionVector* Distribution; // 0x0040(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoClear, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRawDistributionVector; - -// ScriptStruct Engine.TimelineEventEntry -// 0x0014 (0x0014 - 0x0000) -struct FTimelineEventEntry final -{ -public: - float Time; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate EventFunc; // 0x0004(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTimelineEventEntry; - -// ScriptStruct Engine.EdGraphPinReference -// 0x0018 (0x0018 - 0x0000) -struct FEdGraphPinReference final -{ -public: - TWeakObjectPtr OwningNode; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FGuid PinId; // 0x0008(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FEdGraphPinReference; - -// ScriptStruct Engine.EdGraphSchemaAction_NewNode -// 0x0008 (0x0108 - 0x0100) -struct FEdGraphSchemaAction_NewNode final : public FEdGraphSchemaAction -{ -public: - class UEdGraphNode* NodeTemplate; // 0x0100(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEdGraphSchemaAction_NewNode; - -// ScriptStruct Engine.GameNameRedirect -// 0x0010 (0x0010 - 0x0000) -struct FGameNameRedirect final -{ -public: - class FName OldGameName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NewGameName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGameNameRedirect; - -// ScriptStruct Engine.NetDriverDefinition -// 0x0018 (0x0018 - 0x0000) -struct FNetDriverDefinition final -{ -public: - class FName DefName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName DriverClassName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName DriverClassNameFallback; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNetDriverDefinition; - -// ScriptStruct Engine.TickPrerequisite -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FTickPrerequisite final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTickPrerequisite; - -// ScriptStruct Engine.FontRenderInfo -// 0x0028 (0x0028 - 0x0000) -struct FFontRenderInfo final -{ -public: - uint8 bClipText : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableShadow : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDepthFieldGlowInfo GlowInfo; // 0x0004(0x0024)(BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFontRenderInfo; - -// ScriptStruct Engine.Redirector -// 0x0010 (0x0010 - 0x0000) -struct FRedirector final -{ -public: - class FName OldName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NewName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRedirector; - -// ScriptStruct Engine.ConstrainComponentPropName -// 0x0008 (0x0008 - 0x0000) -struct FConstrainComponentPropName final -{ -public: - class FName ComponentName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FConstrainComponentPropName; - -// ScriptStruct Engine.DamageEvent -// 0x0010 (0x0010 - 0x0000) -struct FDamageEvent -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf DamageTypeClass; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDamageEvent; - -// ScriptStruct Engine.RadialDamageParams -// 0x0014 (0x0014 - 0x0000) -struct FRadialDamageParams final -{ -public: - float BaseDamage; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinimumDamage; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InnerRadius; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OuterRadius; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DamageFalloff; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRadialDamageParams; - -// ScriptStruct Engine.RadialDamageEvent -// 0x0030 (0x0040 - 0x0010) -struct FRadialDamageEvent final : public FDamageEvent -{ -public: - struct FRadialDamageParams Params; // 0x0010(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - struct FVector Origin; // 0x0024(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ComponentHits; // 0x0030(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRadialDamageEvent; - -// ScriptStruct Engine.ConvolutionBloomSettings -// 0x0028 (0x0028 - 0x0000) -struct FConvolutionBloomSettings final -{ -public: - class UTexture2D* Texture; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float size; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D CenterUV; // 0x000C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PreFilterMin; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PreFilterMax; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PreFilterMult; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BufferScale; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FConvolutionBloomSettings; - -// ScriptStruct Engine.LensBloomSettings -// 0x00B8 (0x00B8 - 0x0000) -struct FLensBloomSettings final -{ -public: - struct FGaussianSumBloomSettings GaussianSum; // 0x0000(0x0088)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic) - struct FConvolutionBloomSettings Convolution; // 0x0088(0x0028)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic) - EBloomMethod Method; // 0x00B0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FLensBloomSettings; - -// ScriptStruct Engine.PointDamageEvent -// 0x0098 (0x00A8 - 0x0010) -struct FPointDamageEvent final : public FDamageEvent -{ -public: - float Damage; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantizeNormal ShotDirection; // 0x0014(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult HitInfo; // 0x0020(0x0088)(IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPointDamageEvent; - -// ScriptStruct Engine.MeshBuildSettings -// 0x0030 (0x0030 - 0x0000) -struct FMeshBuildSettings final -{ -public: - uint8 bUseMikkTSpace : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRecomputeNormals : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRecomputeTangents : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bComputeWeightedNormals : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRemoveDegenerates : 1; // 0x0000(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bBuildAdjacencyBuffer : 1; // 0x0000(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bBuildReversedIndexBuffer : 1; // 0x0000(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseHighPrecisionTangentBasis : 1; // 0x0000(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseFullPrecisionUVs : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGenerateLightmapUVs : 1; // 0x0001(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGenerateDistanceFieldAsIfTwoSided : 1; // 0x0001(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportFaceRemap : 1; // 0x0001(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MinLightmapResolution; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SrcLightmapIndex; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 DstLightmapIndex; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BuildScale; // 0x0010(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector BuildScale3D; // 0x0014(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistanceFieldResolutionScale; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UStaticMesh* DistanceFieldReplacementMesh; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMeshBuildSettings; - -// ScriptStruct Engine.POV -// 0x001C (0x001C - 0x0000) -struct FPOV final -{ -public: - struct FVector Location; // 0x0000(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x000C(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float FOV; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPOV; - -// ScriptStruct Engine.AnimSlotInfo -// 0x0018 (0x0018 - 0x0000) -struct FAnimSlotInfo final -{ -public: - class FName SlotName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ChannelWeights; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimSlotInfo; - -// ScriptStruct Engine.TimelineVectorTrack -// 0x0040 (0x0040 - 0x0000) -struct FTimelineVectorTrack final -{ -public: - class UCurveVector* VectorCurve; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate InterpFunc; // 0x0008(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - class FName TrackName; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName VectorPropertyName; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_28[0x18]; // 0x0028(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTimelineVectorTrack; - -// ScriptStruct Engine.TimelineFloatTrack -// 0x0040 (0x0040 - 0x0000) -struct FTimelineFloatTrack final -{ -public: - class UCurveFloat* FloatCurve; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate InterpFunc; // 0x0008(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - class FName TrackName; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName FloatPropertyName; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_28[0x18]; // 0x0028(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTimelineFloatTrack; - -// ScriptStruct Engine.TimelineLinearColorTrack -// 0x0040 (0x0040 - 0x0000) -struct FTimelineLinearColorTrack final -{ -public: - class UCurveLinearColor* LinearColorCurve; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate InterpFunc; // 0x0008(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - class FName TrackName; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName LinearColorPropertyName; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_28[0x18]; // 0x0028(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTimelineLinearColorTrack; - -// ScriptStruct Engine.Timeline -// 0x0098 (0x0098 - 0x0000) -struct FTimeline final -{ -public: - ETimelineLengthMode LengthMode; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bLooping : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bReversePlayback : 1; // 0x0001(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bPlaying : 1; // 0x0001(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float Length; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float PlayRate; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float Position; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray Events; // 0x0010(0x0010)(ZeroConstructor, RepSkip, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TArray InterpVectors; // 0x0020(0x0010)(ZeroConstructor, RepSkip, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TArray InterpFloats; // 0x0030(0x0010)(ZeroConstructor, RepSkip, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TArray InterpLinearColors; // 0x0040(0x0010)(ZeroConstructor, RepSkip, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TDelegate TimelinePostUpdateFunc; // 0x0050(0x0010)(ZeroConstructor, InstancedReference, RepSkip, NoDestructor, NativeAccessSpecifierPrivate) - TDelegate TimelineFinishedFunc; // 0x0060(0x0010)(ZeroConstructor, InstancedReference, RepSkip, NoDestructor, NativeAccessSpecifierPrivate) - TWeakObjectPtr PropertySetObject; // 0x0070(0x0008)(ZeroConstructor, IsPlainOldData, RepSkip, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName DirectionPropertyName; // 0x0078(0x0008)(ZeroConstructor, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_80[0x18]; // 0x0080(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTimeline; - -// ScriptStruct Engine.OverlapResult -// 0x0018 (0x0018 - 0x0000) -struct FOverlapResult final -{ -public: - TWeakObjectPtr Actor; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr Component; // 0x0008(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_10[0x4]; // 0x0010(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bBlockingHit : 1; // 0x0014(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FOverlapResult; - -// ScriptStruct Engine.SwarmDebugOptions -// 0x0004 (0x0004 - 0x0000) -struct alignas(0x04) FSwarmDebugOptions final -{ -public: - uint8 bDistributionEnabled : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceContentExport : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInitialized : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSwarmDebugOptions; - -// ScriptStruct Engine.LightmassPrimitiveSettings -// 0x0018 (0x0018 - 0x0000) -struct FLightmassPrimitiveSettings final -{ -public: - uint8 bUseTwoSidedLighting : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShadowIndirectOnly : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseEmissiveForStaticLighting : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseVertexNormalForHemisphereGather : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float EmissiveLightFalloffExponent; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EmissiveLightExplicitInfluenceRadius; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EmissiveBoost; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DiffuseBoost; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FullyOccludedSamplesFraction; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLightmassPrimitiveSettings; - -// ScriptStruct Engine.LightmassDirectionalLightSettings -// 0x0004 (0x0010 - 0x000C) -struct FLightmassDirectionalLightSettings final : public FLightmassLightSettings -{ -public: - float LightSourceAngle; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLightmassDirectionalLightSettings; - -// ScriptStruct Engine.CollisionImpactData -// 0x0030 (0x0030 - 0x0000) -struct FCollisionImpactData final -{ -public: - TArray ContactInfos; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - struct FVector TotalNormalImpulse; // 0x0010(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TotalFrictionImpulse; // 0x001C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsVelocityDeltaUnderThreshold; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCollisionImpactData; - -// ScriptStruct Engine.MaterialShadingModelField -// 0x0002 (0x0002 - 0x0000) -struct FMaterialShadingModelField final -{ -public: - uint16 ShadingModelField; // 0x0000(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMaterialShadingModelField; - -// ScriptStruct Engine.ExponentialHeightFogData -// 0x000C (0x000C - 0x0000) -struct FExponentialHeightFogData final -{ -public: - float FogDensity; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogHeightFalloff; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogHeightOffset; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FExponentialHeightFogData; - -// ScriptStruct Engine.FontImportOptionsData -// 0x00B0 (0x00B0 - 0x0000) -struct FFontImportOptionsData final -{ -public: - class FString FontName; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Height; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnableAntialiasing : 1; // 0x0014(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableBold : 1; // 0x0014(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableItalic : 1; // 0x0014(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableUnderline : 1; // 0x0014(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAlphaOnly : 1; // 0x0014(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EFontImportCharacterSet CharacterSet; // 0x0018(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Chars; // 0x0020(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString UnicodeRange; // 0x0030(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString CharsFilePath; // 0x0040(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString CharsFileWildcard; // 0x0050(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bCreatePrintableOnly : 1; // 0x0060(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIncludeASCIIRange : 1; // 0x0060(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor ForegroundColor; // 0x0064(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnableDropShadow : 1; // 0x0074(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_75[0x3]; // 0x0075(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 TexturePageWidth; // 0x0078(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TexturePageMaxHeight; // 0x007C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 XPadding; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 YPadding; // 0x0084(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ExtendBoxTop; // 0x0088(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ExtendBoxBottom; // 0x008C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ExtendBoxRight; // 0x0090(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ExtendBoxLeft; // 0x0094(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnableLegacyMode : 1; // 0x0098(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Kerning; // 0x009C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseDistanceFieldAlpha : 1; // 0x00A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_A1[0x3]; // 0x00A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 DistanceFieldScaleFactor; // 0x00A4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistanceFieldScanRadiusScale; // 0x00A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_AC[0x4]; // 0x00AC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FFontImportOptionsData; - -// ScriptStruct Engine.ForceFeedbackChannelDetails -// 0x0090 (0x0090 - 0x0000) -struct FForceFeedbackChannelDetails final -{ -public: - uint8 bAffectsLeftLarge : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAffectsLeftSmall : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAffectsRightLarge : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAffectsRightSmall : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRuntimeFloatCurve Curve; // 0x0008(0x0088)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FForceFeedbackChannelDetails; - -// ScriptStruct Engine.ActiveHapticFeedbackEffect -// 0x0040 (0x0040 - 0x0000) -struct FActiveHapticFeedbackEffect final -{ -public: - class UHapticFeedbackEffect_Base* HapticEffect; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x38]; // 0x0008(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FActiveHapticFeedbackEffect; - -// ScriptStruct Engine.HLODISMComponentDesc -// 0x0020 (0x0020 - 0x0000) -struct FHLODISMComponentDesc final -{ -public: - class UStaticMesh* StaticMesh; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* Material; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Instances; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FHLODISMComponentDesc; - -// ScriptStruct Engine.HLODProxyMesh -// 0x0030 (0x0030 - 0x0000) -struct FHLODProxyMesh final -{ -public: - TLazyObjectPtr LODActor; // 0x0000(0x001C)(IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UStaticMesh* StaticMesh; // 0x0020(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName Key; // 0x0028(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FHLODProxyMesh; - -// ScriptStruct Engine.SpriteCategoryInfo -// 0x0038 (0x0038 - 0x0000) -struct FSpriteCategoryInfo final -{ -public: - class FName Category; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText DisplayName; // 0x0008(0x0018)(NativeAccessSpecifierPublic) - class FText Description; // 0x0020(0x0018)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSpriteCategoryInfo; - -// ScriptStruct Engine.ComponentKey -// 0x0020 (0x0020 - 0x0000) -struct FComponentKey final -{ -public: - class UClass* OwnerClass; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName SCSVariableName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FGuid AssociatedGuid; // 0x0010(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FComponentKey; - -// ScriptStruct Engine.ComponentOverrideRecord -// 0x0078 (0x0078 - 0x0000) -struct FComponentOverrideRecord final -{ -public: - class UClass* ComponentClass; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UActorComponent* ComponentTemplate; // 0x0008(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FComponentKey ComponentKey; // 0x0010(0x0020)(NoDestructor, NativeAccessSpecifierPublic) - struct FBlueprintCookedComponentInstancingData CookedComponentInstancingData; // 0x0030(0x0048)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FComponentOverrideRecord; - -// ScriptStruct Engine.BlueprintInputActionDelegateBinding -// 0x0014 (0x0018 - 0x0004) -struct FBlueprintInputActionDelegateBinding : public FBlueprintInputDelegateBinding -{ -public: - class FName InputActionName; // 0x0004(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInputEvent InputKeyEvent; // 0x000C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName FunctionNameToBind; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBlueprintInputActionDelegateBinding; - -// ScriptStruct Engine.BlueprintInputAxisKeyDelegateBinding -// 0x0024 (0x0028 - 0x0004) -struct FBlueprintInputAxisKeyDelegateBinding final : public FBlueprintInputDelegateBinding -{ -public: - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FKey AxisKey; // 0x0008(0x0018)(HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName FunctionNameToBind; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBlueprintInputAxisKeyDelegateBinding; - -// ScriptStruct Engine.BlueprintInputKeyDelegateBinding -// 0x0034 (0x0038 - 0x0004) -struct FBlueprintInputKeyDelegateBinding final : public FBlueprintInputDelegateBinding -{ -public: - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FInputChord InputChord; // 0x0008(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInputEvent InputKeyEvent; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName FunctionNameToBind; // 0x002C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBlueprintInputKeyDelegateBinding; - -// ScriptStruct Engine.InsideVolumeDistanceTest -// 0x0018 (0x0018 - 0x0000) -struct FInsideVolumeDistanceTest final -{ -public: - struct FInsideVolumeOptionsMask InsideMask; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, NativeAccessSpecifierPublic) - float TestDistance; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Distances; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, EditFixedSize, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInsideVolumeDistanceTest; - -// ScriptStruct Engine.InstancedStaticMeshInstanceData -// 0x0070 (0x0070 - 0x0000) -struct FInstancedStaticMeshInstanceData final -{ -public: - uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - TArray wOverrideMaterials; // 0x0020(0x0010)(Edit, EditFixedSize, ZeroConstructor, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FVector4 wCustomData[0x4]; // 0x0030(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInstancedStaticMeshInstanceData; - -// ScriptStruct Engine.InstancedStaticMeshComponentInstanceData -// 0x0098 (0x0150 - 0x00B8) -struct FInstancedStaticMeshComponentInstanceData final : public FSceneComponentInstanceData -{ -public: - class UStaticMesh* StaticMesh; // 0x00B8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInstancedStaticMeshLightMapInstanceData CachedStaticLighting; // 0x00C0(0x0040)(NativeAccessSpecifierPublic) - TArray PerInstanceSMData; // 0x0100(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray PerInstanceSMCustomData; // 0x0110(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_120[0x20]; // 0x0120(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - int32 InstancingRandomSeed; // 0x0140(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_144[0xC]; // 0x0144(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInstancedStaticMeshComponentInstanceData; - -// ScriptStruct Engine.InstancedStaticMeshMappingInfo -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FInstancedStaticMeshMappingInfo final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInstancedStaticMeshMappingInfo; - -// ScriptStruct Engine.CurveEdEntry -// 0x0038 (0x0038 - 0x0000) -struct FCurveEdEntry final -{ -public: - class UObject* CurveObject; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor CurveColor; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString CurveName; // 0x0010(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 bHideCurve; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 bColorCurve; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 bFloatingPointColorCurve; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 bClamp; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ClampLow; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ClampHigh; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCurveEdEntry; - -// ScriptStruct Engine.CurveEdTab -// 0x0030 (0x0030 - 0x0000) -struct FCurveEdTab final -{ -public: - class FString TabName; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Curves; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - float ViewStartInput; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ViewEndInput; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ViewStartOutput; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ViewEndOutput; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCurveEdTab; - -// ScriptStruct Engine.SoundGroup -// 0x0020 (0x0020 - 0x0000) -struct FSoundGroup final -{ -public: - ESoundGroup SoundGroup; // 0x0000(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString DisplayName; // 0x0008(0x0010)(ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAlwaysDecompressOnLoad : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DecompressedDuration; // 0x001C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundGroup; - -// ScriptStruct Engine.InterpEdSelKey -// 0x0018 (0x0018 - 0x0000) -struct FInterpEdSelKey final -{ -public: - class UInterpGroup* Group; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UInterpTrack* Track; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 KeyIndex; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float UnsnappedPosition; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInterpEdSelKey; - -// ScriptStruct Engine.CameraPreviewInfo -// 0x0030 (0x0030 - 0x0000) -struct FCameraPreviewInfo final -{ -public: - TSubclassOf PawnClass; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequence* AnimSeq; // 0x0008(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0010(0x000C)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x001C(0x000C)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - class APawn* PawnInst; // 0x0028(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCameraPreviewInfo; - -// ScriptStruct Engine.SubTrackGroup -// 0x0028 (0x0028 - 0x0000) -struct FSubTrackGroup final -{ -public: - class FString GroupName; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray TrackIndices; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 bIsCollapsed : 1; // 0x0020(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsSelected : 1; // 0x0020(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSubTrackGroup; - -// ScriptStruct Engine.AnimControlTrackKey -// 0x0020 (0x0020 - 0x0000) -struct FAnimControlTrackKey final -{ -public: - float StartTime; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimSequence* AnimSeq; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AnimStartOffset; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AnimEndOffset; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AnimPlayRate; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bLooping : 1; // 0x001C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReverse : 1; // 0x001C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimControlTrackKey; - -// ScriptStruct Engine.BoolTrackKey -// 0x0008 (0x0008 - 0x0000) -struct FBoolTrackKey final -{ -public: - float Time; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Value : 1; // 0x0004(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBoolTrackKey; - -// ScriptStruct Engine.DirectorTrackCut -// 0x0014 (0x0014 - 0x0000) -struct FDirectorTrackCut final -{ -public: - float Time; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TransitionTime; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TargetCamGroup; // 0x0008(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ShotNumber; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDirectorTrackCut; - -// ScriptStruct Engine.EventTrackKey -// 0x000C (0x000C - 0x0000) -struct FEventTrackKey final -{ -public: - float Time; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName EventName; // 0x0004(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEventTrackKey; - -// ScriptStruct Engine.SoundWaveEnvelopeTimeData -// 0x0008 (0x0008 - 0x0000) -struct FSoundWaveEnvelopeTimeData final -{ -public: - float Amplitude; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeSec; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundWaveEnvelopeTimeData; - -// ScriptStruct Engine.InterpLookupPoint -// 0x000C (0x000C - 0x0000) -struct FInterpLookupPoint final -{ -public: - class FName GroupName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Time; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInterpLookupPoint; - -// ScriptStruct Engine.InterpLookupTrack -// 0x0010 (0x0010 - 0x0000) -struct FInterpLookupTrack final -{ -public: - TArray Points; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInterpLookupTrack; - -// ScriptStruct Engine.ParticleReplayTrackKey -// 0x000C (0x000C - 0x0000) -struct FParticleReplayTrackKey final -{ -public: - float Time; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Duration; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ClipIDNumber; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FParticleReplayTrackKey; - -// ScriptStruct Engine.SoundTrackKey -// 0x0018 (0x0018 - 0x0000) -struct FSoundTrackKey final -{ -public: - float Time; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Volume; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Pitch; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundBase* Sound; // 0x0010(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundTrackKey; - -// ScriptStruct Engine.InputActionKeyMapping -// 0x0038 (0x0038 - 0x0000) -struct FInputActionKeyMapping final -{ -public: - class FName ActionName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bShift : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCtrl : 1; // 0x0008(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAlt : 1; // 0x0008(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCmd : 1; // 0x0008(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FKey Key; // 0x0010(0x0018)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName GroupName; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SortIndex; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInputActionKeyMapping; - -// ScriptStruct Engine.ToggleTrackKey -// 0x0008 (0x0008 - 0x0000) -struct FToggleTrackKey final -{ -public: - float Time; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETrackToggleAction ToggleAction; // 0x0004(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FToggleTrackKey; - -// ScriptStruct Engine.VisibilityTrackKey -// 0x0008 (0x0008 - 0x0000) -struct FVisibilityTrackKey final -{ -public: - float Time; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVisibilityTrackAction Action; // 0x0004(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVisibilityTrackCondition ActiveCondition; // 0x0005(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FVisibilityTrackKey; - -// ScriptStruct Engine.VectorSpringState -// 0x0018 (0x0018 - 0x0000) -struct alignas(0x04) FVectorSpringState final -{ -public: - uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FVectorSpringState; - -// ScriptStruct Engine.FloatSpringState -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x04) FFloatSpringState final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FFloatSpringState; - -// ScriptStruct Engine.LatentActionManager -// 0x0068 (0x0068 - 0x0000) -struct alignas(0x08) FLatentActionManager final -{ -public: - uint8 Pad_0[0x68]; // 0x0000(0x0068)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FLatentActionManager; - -// ScriptStruct Engine.LayerActorStats -// 0x0010 (0x0010 - 0x0000) -struct FLayerActorStats final -{ -public: - class UClass* Type; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Total; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FLayerActorStats; - -// ScriptStruct Engine.ReplicatedStaticActorDestructionInfo -// 0x0038 (0x0038 - 0x0000) -struct FReplicatedStaticActorDestructionInfo final -{ -public: - uint8 Pad_0[0x30]; // 0x0000(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - class UClass* ObjClass; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FReplicatedStaticActorDestructionInfo; - -// ScriptStruct Engine.MaterialProxySettings -// 0x0088 (0x0088 - 0x0000) -struct FMaterialProxySettings final -{ -public: - struct FIntPoint TextureSize; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GutterSpace; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MetallicConstant; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RoughnessConstant; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AnisotropyConstant; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SpecularConstant; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OpacityConstant; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OpacityMaskConstant; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AmbientOcclusionConstant; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureSizingType TextureSizingType; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMaterialMergeType MaterialMergeType; // 0x0029(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBlendMode BlendMode; // 0x002A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAllowTwoSidedMaterial : 1; // 0x002B(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNormalMap : 1; // 0x002B(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTangentMap : 1; // 0x002B(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMetallicMap : 1; // 0x002B(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRoughnessMap : 1; // 0x002B(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAnisotropyMap : 1; // 0x002B(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSpecularMap : 1; // 0x002B(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEmissiveMap : 1; // 0x002B(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOpacityMap : 1; // 0x002C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOpacityMaskMap : 1; // 0x002C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAmbientOcclusionMap : 1; // 0x002C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FIntPoint DiffuseTextureSize; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint NormalTextureSize; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint TangentTextureSize; // 0x0040(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint MetallicTextureSize; // 0x0048(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint RoughnessTextureSize; // 0x0050(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint AnisotropyTextureSize; // 0x0058(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint SpecularTextureSize; // 0x0060(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint EmissiveTextureSize; // 0x0068(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint OpacityTextureSize; // 0x0070(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint OpacityMaskTextureSize; // 0x0078(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint AmbientOcclusionTextureSize; // 0x0080(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaterialProxySettings; - -// ScriptStruct Engine.LevelSimplificationDetails -// 0x0134 (0x0134 - 0x0000) -struct FLevelSimplificationDetails final -{ -public: - bool bCreatePackagePerAsset; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DetailsPercentage; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ScreenSize; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bProcessLandscapeOnly; // 0x000C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMaterialProxySettings StaticMeshMaterialSettings; // 0x0010(0x0088)(Edit, NoDestructor, NativeAccessSpecifierPublic) - bool bOverrideLandscapeExportLOD; // 0x0098(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 LandscapeExportLOD; // 0x009C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMaterialProxySettings LandscapeMaterialSettings; // 0x00A0(0x0088)(Edit, NoDestructor, NativeAccessSpecifierPublic) - bool bBakeFoliageToLandscape; // 0x0128(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBakeGrassToLandscape; // 0x0129(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bProcessLightingOnly; // 0x012A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bwIncludeFoliageMeshes; // 0x012B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bGenerateMeshNormalMap; // 0x012C(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bGenerateMeshMetallicMap; // 0x012D(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bGenerateMeshRoughnessMap; // 0x012E(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bGenerateMeshSpecularMap; // 0x012F(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bGenerateLandscapeNormalMap; // 0x0130(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bGenerateLandscapeMetallicMap; // 0x0131(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bGenerateLandscapeRoughnessMap; // 0x0132(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bGenerateLandscapeSpecularMap; // 0x0133(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLevelSimplificationDetails; - -// ScriptStruct Engine.StreamableTextureInstance -// 0x0028 (0x0028 - 0x0000) -struct alignas(0x04) FStreamableTextureInstance -{ -public: - uint8 Pad_0[0x28]; // 0x0000(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStreamableTextureInstance; - -// ScriptStruct Engine.DynamicTextureInstance -// 0x0010 (0x0038 - 0x0028) -struct FDynamicTextureInstance final : public FStreamableTextureInstance -{ -public: - class UTexture2D* Texture; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAttached; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float OriginalRadius; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDynamicTextureInstance; - -// ScriptStruct Engine.BoneMirrorInfo -// 0x0008 (0x0008 - 0x0000) -struct FBoneMirrorInfo final -{ -public: - int32 SourceIndex; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAxis BoneFlipAxis; // 0x0004(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBoneMirrorInfo; - -// ScriptStruct Engine.LightClippingPlane -// 0x0014 (0x0014 - 0x0000) -struct FLightClippingPlane final -{ -public: - struct FRotator RelativeRotation; // 0x0000(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - float RelativeDistance; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x0010(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FLightClippingPlane; - -// ScriptStruct Engine.WCullingPlane -// 0x0014 (0x0014 - 0x0000) -struct FWCullingPlane final -{ -public: - struct FRotator RelativeRotation; // 0x0000(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - float RelativeDistance; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AttenuationDistance; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWCullingPlane; - -// ScriptStruct Engine.BatchedPoint -// 0x0028 (0x0028 - 0x0000) -struct FBatchedPoint final -{ -public: - struct FVector Position; // 0x0000(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x000C(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PointSize; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RemainingLifeTime; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 DepthPriority; // 0x0024(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBatchedPoint; - -// ScriptStruct Engine.BatchedLine -// 0x0034 (0x0034 - 0x0000) -struct FBatchedLine final -{ -public: - struct FVector Start; // 0x0000(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x000C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0018(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RemainingLifeTime; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 DepthPriority; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBatchedLine; - -// ScriptStruct Engine.ClientReceiveData -// 0x0040 (0x0040 - 0x0000) -struct FClientReceiveData final -{ -public: - class APlayerController* LocalPC; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MessageType; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MessageIndex; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString MessageString; // 0x0018(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APlayerState* RelatedPlayerState_1; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APlayerState* RelatedPlayerState_2; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* OptionalObject; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FClientReceiveData; - -// ScriptStruct Engine.HLODInstancingKey -// 0x0010 (0x0010 - 0x0000) -struct FHLODInstancingKey final -{ -public: - class UStaticMesh* StaticMesh; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* Material; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FHLODInstancingKey; - -// ScriptStruct Engine.ComponentSync -// 0x000C (0x000C - 0x0000) -struct FComponentSync final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESyncOption SyncOption; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FComponentSync; - -// ScriptStruct Engine.CameraCacheEntry -// 0x0690 (0x0690 - 0x0000) -struct FCameraCacheEntry final -{ -public: - float Timestamp; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0xC]; // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMinimalViewInfo POV; // 0x0010(0x0680)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCameraCacheEntry; - -// ScriptStruct Engine.LODMappingData -// 0x0020 (0x0020 - 0x0000) -struct FLODMappingData final -{ -public: - TArray Mapping; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray InverseMapping; // 0x0010(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLODMappingData; - -// ScriptStruct Engine.ParameterGroupData -// 0x0018 (0x0018 - 0x0000) -struct FParameterGroupData final -{ -public: - class FString GroupName; // 0x0000(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 GroupSortPriority; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FParameterGroupData; - -// ScriptStruct Engine.MaterialSpriteElement -// 0x0030 (0x0030 - 0x0000) -struct FMaterialSpriteElement final -{ -public: - class UMaterialInterface* Material; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* DistanceToOpacityCurve; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bSizeIsInScreenSpace : 1; // 0x0010(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BaseSizeX; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BaseSizeY; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PivotOffsetX; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PivotOffsetY; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* DistanceToSizeCurve; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaterialSpriteElement; - -// ScriptStruct Engine.MaterialCachedParameterEntry -// 0x0030 (0x0030 - 0x0000) -struct FMaterialCachedParameterEntry final -{ -public: - TArray NameHashes; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray ParameterInfos; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray ExpressionGuids; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaterialCachedParameterEntry; - -// ScriptStruct Engine.MaterialCachedParameters -// 0x0150 (0x0150 - 0x0000) -struct FMaterialCachedParameters final -{ -public: - struct FMaterialCachedParameterEntry RuntimeEntries[0x5]; // 0x0000(0x0030)(NativeAccessSpecifierPublic) - TArray ScalarValues; // 0x00F0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray VectorValues; // 0x0100(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray TextureValues; // 0x0110(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray FontValues; // 0x0120(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray FontPageValues; // 0x0130(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray RuntimeVirtualTextureValues; // 0x0140(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaterialCachedParameters; - -// ScriptStruct Engine.MaterialFunctionInfo -// 0x0018 (0x0018 - 0x0000) -struct FMaterialFunctionInfo final -{ -public: - struct FGuid StateId; // 0x0000(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialFunctionInterface* Function; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaterialFunctionInfo; - -// ScriptStruct Engine.MaterialParameterCollectionInfo -// 0x0018 (0x0018 - 0x0000) -struct FMaterialParameterCollectionInfo final -{ -public: - struct FGuid StateId; // 0x0000(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialParameterCollection* ParameterCollection; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaterialParameterCollectionInfo; - -// ScriptStruct Engine.MaterialCachedExpressionData -// 0x01D8 (0x01D8 - 0x0000) -struct FMaterialCachedExpressionData final -{ -public: - struct FMaterialCachedParameters Parameters; // 0x0000(0x0150)(NativeAccessSpecifierPublic) - TArray ReferencedTextures; // 0x0150(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray FunctionInfos; // 0x0160(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray ParameterCollectionInfos; // 0x0170(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray DefaultLayers; // 0x0180(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray DefaultLayerBlends; // 0x0190(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray GrassTypes; // 0x01A0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray DynamicParameterNames; // 0x01B0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray QualityLevelsUsed; // 0x01C0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 bHasRuntimeVirtualTextureOutput : 1; // 0x01D0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasSceneColor : 1; // 0x01D0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1D1[0x7]; // 0x01D1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMaterialCachedExpressionData; - -// ScriptStruct Engine.KeyBind -// 0x0030 (0x0030 - 0x0000) -struct FKeyBind final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Command; // 0x0018(0x0010)(ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Control : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Shift : 1; // 0x0028(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Alt : 1; // 0x0028(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Cmd : 1; // 0x0028(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreCtrl : 1; // 0x0028(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreShift : 1; // 0x0028(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreAlt : 1; // 0x0028(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreCmd : 1; // 0x0028(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisabled : 1; // 0x0029(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FKeyBind; - -// ScriptStruct Engine.StaticComponentMaskValue -// 0x0004 (0x0004 - 0x0000) -struct FStaticComponentMaskValue final -{ -public: - bool R; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool G; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool b; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool A; // 0x0003(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FStaticComponentMaskValue; - -// ScriptStruct Engine.SkinWeightProfileManagerTickFunction -// 0x0008 (0x0048 - 0x0040) -struct FSkinWeightProfileManagerTickFunction final : public FTickFunction -{ -public: - uint8 Pad_40[0x8]; // 0x0040(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSkinWeightProfileManagerTickFunction; - -// ScriptStruct Engine.FontParameterValue -// 0x0030 (0x0030 - 0x0000) -struct FFontParameterValue final -{ -public: - struct FMaterialParameterInfo ParameterInfo; // 0x0000(0x0010)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class Ufont* FontValue; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FontPage; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ExpressionGUID; // 0x001C(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FFontParameterValue; - -// ScriptStruct Engine.SoundWaveSpectralData -// 0x000C (0x000C - 0x0000) -struct FSoundWaveSpectralData final -{ -public: - float FrequencyHz; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Magnitude; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NormalizedMagnitude; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundWaveSpectralData; - -// ScriptStruct Engine.SoundWaveSpectralDataPerSound -// 0x0020 (0x0020 - 0x0000) -struct FSoundWaveSpectralDataPerSound final -{ -public: - TArray SpectralData; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - float PlaybackTime; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundWave* SoundWave; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundWaveSpectralDataPerSound; - -// ScriptStruct Engine.ScalarParameterValue -// 0x0024 (0x0024 - 0x0000) -struct FScalarParameterValue final -{ -public: - struct FMaterialParameterInfo ParameterInfo; // 0x0000(0x0010)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ParameterValue; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ExpressionGUID; // 0x0014(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FScalarParameterValue; - -// ScriptStruct Engine.MaterialInstanceBasePropertyOverrides -// 0x0008 (0x0008 - 0x0000) -struct FMaterialInstanceBasePropertyOverrides final -{ -public: - uint8 bOverride_OpacityMaskClipValue : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_BlendMode : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ShadingModel : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DitheredLODTransition : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_CastDynamicShadowAsMasked : 1; // 0x0000(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_TwoSided : 1; // 0x0000(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 TwoSided : 1; // 0x0000(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 DitheredLODTransition : 1; // 0x0000(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastDynamicShadowAsMasked : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EBlendMode BlendMode; // 0x0002(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMaterialShadingModel ShadingModel; // 0x0003(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OpacityMaskClipValue; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaterialInstanceBasePropertyOverrides; - -// ScriptStruct Engine.MaterialTextureInfo -// 0x0010 (0x0010 - 0x0000) -struct FMaterialTextureInfo final -{ -public: - float SamplingScale; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 UVChannelIndex; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TextureName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaterialTextureInfo; - -// ScriptStruct Engine.LightmassMaterialInterfaceSettings -// 0x0010 (0x0010 - 0x0000) -struct FLightmassMaterialInterfaceSettings final -{ -public: - float EmissiveBoost; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DiffuseBoost; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExportResolutionScale; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bCastShadowAsMasked : 1; // 0x000C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideCastShadowAsMasked : 1; // 0x000C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideEmissiveBoost : 1; // 0x000C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideDiffuseBoost : 1; // 0x000C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideExportResolutionScale : 1; // 0x000C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FLightmassMaterialInterfaceSettings; - -// ScriptStruct Engine.MaterialOverrideScalabitySettings -// 0x0010 (0x0010 - 0x0000) -struct FMaterialOverrideScalabitySettings final -{ -public: - int32 QualityLevelBitmask; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialInterface* MaterialOverride; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaterialOverrideScalabitySettings; - -// ScriptStruct Engine.MaterialLayersFunctions -// 0x0040 (0x0040 - 0x0000) -struct FMaterialLayersFunctions final -{ -public: - TArray Layers; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray Blends; // 0x0010(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray LayerStates; // 0x0020(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - class FString KeyString; // 0x0030(0x0010)(ZeroConstructor, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaterialLayersFunctions; - -// ScriptStruct Engine.MaterialRemapIndex -// 0x0018 (0x0018 - 0x0000) -struct FMaterialRemapIndex final -{ -public: - uint32 ImportVersionKey; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray MaterialRemap; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaterialRemapIndex; - -// ScriptStruct Engine.CollectionVectorParameter -// 0x0010 (0x0028 - 0x0018) -struct FCollectionVectorParameter final : public FCollectionParameterBase -{ -public: - struct FLinearColor DefaultValue; // 0x0018(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCollectionVectorParameter; - -// ScriptStruct Engine.CollectionScalarParameter -// 0x0004 (0x001C - 0x0018) -struct FCollectionScalarParameter final : public FCollectionParameterBase -{ -public: - float DefaultValue; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCollectionScalarParameter; - -// ScriptStruct Engine.InterpGroupActorInfo -// 0x0018 (0x0018 - 0x0000) -struct FInterpGroupActorInfo final -{ -public: - class FName ObjectName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Actors; // 0x0008(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInterpGroupActorInfo; - -// ScriptStruct Engine.CameraCutInfo -// 0x0010 (0x0010 - 0x0000) -struct FCameraCutInfo final -{ -public: - struct FVector Location; // 0x0000(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Timestamp; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCameraCutInfo; - -// ScriptStruct Engine.VirtualTextureBuildSettings -// 0x000C (0x000C - 0x0000) -struct FVirtualTextureBuildSettings final -{ -public: - int32 TileSize; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TileBorderSize; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableCompressCrunch; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableCompressZlib; // 0x0009(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FVirtualTextureBuildSettings; - -// ScriptStruct Engine.MemberReference -// 0x0038 (0x0038 - 0x0000) -struct FMemberReference final -{ -public: - class UObject* MemberParent; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FString MemberScope; // 0x0008(0x0010)(ZeroConstructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName MemberName; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGuid MemberGuid; // 0x0020(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bSelfContext; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bWasDeprecated; // 0x0031(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_32[0x6]; // 0x0032(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMemberReference; - -// ScriptStruct Engine.MeshInstancingSettings -// 0x0018 (0x0018 - 0x0000) -struct FMeshInstancingSettings final -{ -public: - TSubclassOf ActorClassToUse; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoClear, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InstanceReplacementThreshold; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMeshInstancingReplacementMethod MeshReplacementMethod; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSkipMeshesWithVertexColors; // 0x000D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseHLODVolumes; // 0x000E(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F[0x1]; // 0x000F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf ISMComponentToUse; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMeshInstancingSettings; - -// ScriptStruct Engine.MeshMergingSettings -// 0x00A0 (0x00A0 - 0x0000) -struct FMeshMergingSettings final -{ -public: - int32 TargetLightMapResolution; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EUVOutput OutputUVs[0x8]; // 0x0004(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMaterialProxySettings MaterialSettings; // 0x000C(0x0088)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - int32 GutterSize; // 0x0094(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SpecificLOD; // 0x0098(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMeshLODSelectionType LODSelectionType; // 0x009C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bGenerateLightMapUV : 1; // 0x009D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bComputedLightMapResolution : 1; // 0x009D(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPivotPointAtZero : 1; // 0x009D(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMergePhysicsData : 1; // 0x009D(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMergeMaterials : 1; // 0x009D(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCreateMergedMaterial : 1; // 0x009D(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bBakeVertexDataToMesh : 1; // 0x009D(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseVertexDataForBakingMaterial : 1; // 0x009D(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseTextureBinning : 1; // 0x009E(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReuseMeshLightmapUVs : 1; // 0x009E(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMergeEquivalentMaterials : 1; // 0x009E(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseLandscapeCulling : 1; // 0x009E(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIncludeImposters : 1; // 0x009E(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowDistanceField : 1; // 0x009E(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_9F[0x1]; // 0x009F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMeshMergingSettings; - -// ScriptStruct Engine.MeshProxySettings -// 0x00B0 (0x00B0 - 0x0000) -struct FMeshProxySettings final -{ -public: - int32 ScreenSize; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VoxelSize; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMaterialProxySettings MaterialSettings; // 0x0008(0x0088)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - float MergeDistance; // 0x0090(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor UnresolvedGeometryColor; // 0x0094(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxRayCastDist; // 0x0098(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HardAngleThreshold; // 0x009C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LightMapResolution; // 0x00A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EProxyNormalComputationMethod NormalCalculationMethod; // 0x00A4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELandscapeCullingPrecision LandscapeCullingPrecision; // 0x00A5(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bCalculateCorrectLODModel : 1; // 0x00A6(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideVoxelSize : 1; // 0x00A6(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideTransferDistance : 1; // 0x00A6(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseHardAngleThreshold : 1; // 0x00A6(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bComputeLightMapResolution : 1; // 0x00A6(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRecalculateNormals : 1; // 0x00A6(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseLandscapeCulling : 1; // 0x00A6(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowAdjacency : 1; // 0x00A6(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowDistanceField : 1; // 0x00A7(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReuseMeshLightmapUVs : 1; // 0x00A7(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCreateCollision : 1; // 0x00A7(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowVertexColors : 1; // 0x00A7(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGenerateLightmapUVs : 1; // 0x00A7(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - int32 wLODNumber; // 0x00A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bwIncludeFoliageMeshes; // 0x00AC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_AD[0x3]; // 0x00AD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMeshProxySettings; - -// ScriptStruct Engine.StreamingTextureBuildInfo -// 0x000C (0x000C - 0x0000) -struct FStreamingTextureBuildInfo final -{ -public: - uint32 PackedRelativeBox; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TextureLevelIndex; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TexelFactor; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FStreamingTextureBuildInfo; - -// ScriptStruct Engine.MeshReductionSettings -// 0x0028 (0x0028 - 0x0000) -struct FMeshReductionSettings final -{ -public: - float PercentTriangles; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PercentVertices; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDeviation; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPerPlatformInt ScreenSizeInPixels; // 0x000C(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic) - float PixelError; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WeldingThreshold; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HardAngleThreshold; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 BaseLODModel; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMeshFeatureImportance SilhouetteImportance; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMeshFeatureImportance TextureImportance; // 0x0021(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMeshFeatureImportance ShadingImportance; // 0x0022(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bRecalculateNormals : 1; // 0x0023(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGenerateUniqueLightmapUVs : 1; // 0x0023(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bKeepSymmetry : 1; // 0x0023(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bVisibilityAided : 1; // 0x0023(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCullOccluded : 1; // 0x0023(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EStaticMeshReductionTerimationCriterion TerminationCriterion; // 0x0024(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMeshFeatureImportance VisibilityAggressiveness; // 0x0025(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMeshFeatureImportance VertexColorImportance; // 0x0026(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_27[0x1]; // 0x0027(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMeshReductionSettings; - -// ScriptStruct Engine.PurchaseInfo -// 0x0040 (0x0040 - 0x0000) -struct FPurchaseInfo final -{ -public: - class FString Identifier; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString DisplayName; // 0x0010(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString DisplayDescription; // 0x0020(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString DisplayPrice; // 0x0030(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPurchaseInfo; - -// ScriptStruct Engine.NameCurveKey -// 0x000C (0x000C - 0x0000) -struct FNameCurveKey final -{ -public: - float Time; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Value; // 0x0004(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNameCurveKey; - -// ScriptStruct Engine.NameCurve -// 0x0010 (0x0078 - 0x0068) -struct FNameCurve final : public FIndexedCurve -{ -public: - TArray Keys; // 0x0068(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNameCurve; - -// ScriptStruct Engine.LevelViewportInfo -// 0x0020 (0x0020 - 0x0000) -struct FLevelViewportInfo final -{ -public: - struct FVector CamPosition; // 0x0000(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator CamRotation; // 0x000C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float CamOrthoZoom; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool CamUpdated; // 0x001C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FLevelViewportInfo; - -// ScriptStruct Engine.NavAvoidanceMask -// 0x0004 (0x0004 - 0x0000) -struct alignas(0x04) FNavAvoidanceMask final -{ -public: - uint8 bGroup0 : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup1 : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup2 : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup3 : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup4 : 1; // 0x0000(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup5 : 1; // 0x0000(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup6 : 1; // 0x0000(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup7 : 1; // 0x0000(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup8 : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup9 : 1; // 0x0001(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup10 : 1; // 0x0001(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup11 : 1; // 0x0001(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup12 : 1; // 0x0001(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup13 : 1; // 0x0001(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup14 : 1; // 0x0001(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup15 : 1; // 0x0001(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup16 : 1; // 0x0002(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup17 : 1; // 0x0002(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup18 : 1; // 0x0002(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup19 : 1; // 0x0002(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup20 : 1; // 0x0002(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup21 : 1; // 0x0002(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup22 : 1; // 0x0002(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup23 : 1; // 0x0002(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup24 : 1; // 0x0003(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup25 : 1; // 0x0003(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup26 : 1; // 0x0003(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup27 : 1; // 0x0003(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup28 : 1; // 0x0003(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup29 : 1; // 0x0003(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup30 : 1; // 0x0003(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup31 : 1; // 0x0003(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) -}; -DUMPER7_ASSERTS_FNavAvoidanceMask; - -// ScriptStruct Engine.PacketSimulationSettings -// 0x0034 (0x0034 - 0x0000) -struct FPacketSimulationSettings final -{ -public: - int32 PktLoss; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PktLossMaxSize; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PktLossMinSize; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PktOrder; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PktDup; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PktLag; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PktLagVariance; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PktLagMin; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PktLagMax; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PktIncomingLagMin; // 0x0024(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PktIncomingLagMax; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PktIncomingLoss; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PktJitter; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPacketSimulationSettings; - -// ScriptStruct Engine.NetworkEmulationProfileDescription -// 0x0020 (0x0020 - 0x0000) -struct FNetworkEmulationProfileDescription final -{ -public: - class FString ProfileName; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ToolTip; // 0x0010(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNetworkEmulationProfileDescription; - -// ScriptStruct Engine.NodeItem -// 0x0040 (0x0040 - 0x0000) -struct FNodeItem final -{ -public: - class FName ParentName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0010(0x0030)(IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNodeItem; - -// ScriptStruct Engine.ParticleRandomSeedInfo -// 0x0020 (0x0020 - 0x0000) -struct FParticleRandomSeedInfo final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bGetSeedFromInstance : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInstanceSeedIsIndex : 1; // 0x0008(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bResetSeedOnEmitterLooping : 1; // 0x0008(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRandomlySelectSeedArray : 1; // 0x0008(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray RandomSeeds; // 0x0010(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FParticleRandomSeedInfo; - -// ScriptStruct Engine.ParticleCurvePair -// 0x0018 (0x0018 - 0x0000) -struct FParticleCurvePair final -{ -public: - class FString CurveName; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* CurveObject; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FParticleCurvePair; - -// ScriptStruct Engine.BeamModifierOptions -// 0x0004 (0x0004 - 0x0000) -struct alignas(0x04) FBeamModifierOptions final -{ -public: - uint8 bModify : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bScale : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLock : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBeamModifierOptions; - -// ScriptStruct Engine.MeshSectionInfo -// 0x0008 (0x0008 - 0x0000) -struct FMeshSectionInfo final -{ -public: - int32 MaterialIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableCollision; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCastShadow; // 0x0005(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bVisibleInRayTracing; // 0x0006(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceOpaque; // 0x0007(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMeshSectionInfo; - -// ScriptStruct Engine.ParticleEvent_GenerateInfo -// 0x0028 (0x0028 - 0x0000) -struct FParticleEvent_GenerateInfo final -{ -public: - EParticleEventType Type; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Frequency; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ParticleFrequency; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 FirstTimeOnly : 1; // 0x000C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 LastTimeOnly : 1; // 0x000C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 UseReflectedImpactVector : 1; // 0x000C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseOrbitOffset : 1; // 0x000C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName CustomName; // 0x0010(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ParticleModuleEventsToSendToGame; // 0x0018(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FParticleEvent_GenerateInfo; - -// ScriptStruct Engine.LocationBoneSocketInfo -// 0x0014 (0x0014 - 0x0000) -struct FLocationBoneSocketInfo final -{ -public: - class FName BoneSocketName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Offset; // 0x0008(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLocationBoneSocketInfo; - -// ScriptStruct Engine.OrbitOptions -// 0x0004 (0x0004 - 0x0000) -struct alignas(0x04) FOrbitOptions final -{ -public: - uint8 bProcessDuringSpawn : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bProcessDuringUpdate : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseEmitterTime : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FOrbitOptions; - -// ScriptStruct Engine.EmitterDynamicParameter -// 0x0048 (0x0048 - 0x0000) -struct FEmitterDynamicParameter final -{ -public: - class FName ParamName; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseEmitterTime : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSpawnTimeOnly : 1; // 0x0008(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EEmitterDynamicParameterValue ValueMethod; // 0x000C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bScaleVelocityByParamValue : 1; // 0x0010(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionFloat ParamValue; // 0x0018(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEmitterDynamicParameter; - -// ScriptStruct Engine.QuartzQuantizationBoundary -// 0x000C (0x000C - 0x0000) -struct FQuartzQuantizationBoundary final -{ -public: - EQuartzCommandQuantization Quantization; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Multiplier; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EQuarztQuantizationReference CountingReferencePoint; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFireOnClockStart; // 0x0009(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FQuartzQuantizationBoundary; - -// ScriptStruct Engine.BeamTargetData -// 0x000C (0x000C - 0x0000) -struct FBeamTargetData final -{ -public: - class FName TargetName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TargetPercentage; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBeamTargetData; - -// ScriptStruct Engine.GPUSpriteResourceData -// 0x0160 (0x0160 - 0x0000) -struct FGPUSpriteResourceData final -{ -public: - TArray QuantizedColorSamples; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray QuantizedMiscSamples; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray QuantizedSimulationAttrSamples; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - struct FVector4 ColorScale; // 0x0030(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorBias; // 0x0040(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 MiscScale; // 0x0050(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 MiscBias; // 0x0060(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 SimulationAttrCurveScale; // 0x0070(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 SimulationAttrCurveBias; // 0x0080(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 SubImageSize; // 0x0090(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 SizeBySpeed; // 0x00A0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ConstantAcceleration; // 0x00B0(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OrbitOffsetBase; // 0x00BC(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OrbitOffsetRange; // 0x00C8(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OrbitFrequencyBase; // 0x00D4(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OrbitFrequencyRange; // 0x00E0(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OrbitPhaseBase; // 0x00EC(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OrbitPhaseRange; // 0x00F8(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GlobalVectorFieldScale; // 0x0104(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GlobalVectorFieldTightness; // 0x0108(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PerParticleVectorFieldScale; // 0x010C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PerParticleVectorFieldBias; // 0x0110(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DragCoefficientScale; // 0x0114(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DragCoefficientBias; // 0x0118(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ResilienceScale; // 0x011C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ResilienceBias; // 0x0120(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CollisionRadiusScale; // 0x0124(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CollisionRadiusBias; // 0x0128(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CollisionTimeBias; // 0x012C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CollisionRandomSpread; // 0x0130(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CollisionRandomDistribution; // 0x0134(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OneMinusFriction; // 0x0138(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RotationRateScale; // 0x013C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CameraMotionBlurAmount; // 0x0140(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EParticleScreenAlignment ScreenAlignment; // 0x0144(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EParticleAxisLock LockAxisFlag; // 0x0145(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_146[0x2]; // 0x0146(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D PivotOffset; // 0x0148(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bRemoveHMDRoll : 1; // 0x0150(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_151[0x3]; // 0x0151(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MinFacingCameraBlendDistance; // 0x0154(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxFacingCameraBlendDistance; // 0x0158(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15C[0x4]; // 0x015C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGPUSpriteResourceData; - -// ScriptStruct Engine.GPUSpriteLocalVectorFieldInfo -// 0x0070 (0x0070 - 0x0000) -struct FGPUSpriteLocalVectorFieldInfo final -{ -public: - class UVectorField* Field; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0010(0x0030)(IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator MinInitialRotation; // 0x0040(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator MaxInitialRotation; // 0x004C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator RotationRate; // 0x0058(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Intensity; // 0x0064(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tightness; // 0x0068(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIgnoreComponentTransform : 1; // 0x006C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTileX : 1; // 0x006C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTileY : 1; // 0x006C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTileZ : 1; // 0x006C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseFixDT : 1; // 0x006C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_6D[0x3]; // 0x006D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGPUSpriteLocalVectorFieldInfo; - -// ScriptStruct Engine.GPUSpriteEmitterInfo -// 0x0280 (0x0280 - 0x0000) -struct FGPUSpriteEmitterInfo final -{ -public: - class UParticleModuleRequired* RequiredModule; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UParticleModuleSpawn* SpawnModule; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UParticleModuleSpawnPerUnit* SpawnPerUnitModule; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray SpawnModules; // 0x0018(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGPUSpriteLocalVectorFieldInfo LocalVectorField; // 0x0030(0x0070)(NoDestructor, NativeAccessSpecifierPublic) - struct FFloatDistribution VectorFieldScale; // 0x00A0(0x0020)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFloatDistribution DragCoefficient; // 0x00C0(0x0020)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFloatDistribution PointAttractorStrength; // 0x00E0(0x0020)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFloatDistribution Resilience; // 0x0100(0x0020)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ConstantAcceleration; // 0x0120(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PointAttractorPosition; // 0x012C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PointAttractorRadiusSq; // 0x0138(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OrbitOffsetBase; // 0x013C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OrbitOffsetRange; // 0x0148(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D InvMaxSize; // 0x0154(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InvRotationRateScale; // 0x015C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxLifeTime; // 0x0160(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxParticleCount; // 0x0164(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EParticleScreenAlignment ScreenAlignment; // 0x0168(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EParticleAxisLock LockAxisFlag; // 0x0169(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16A[0x2]; // 0x016A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bEnableCollision : 1; // 0x016C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_16D[0x3]; // 0x016D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EParticleCollisionMode CollisionMode; // 0x0170(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_171[0x3]; // 0x0171(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bRemoveHMDRoll : 1; // 0x0174(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_175[0x3]; // 0x0175(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MinFacingCameraBlendDistance; // 0x0178(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxFacingCameraBlendDistance; // 0x017C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRawDistributionVector DynamicColor; // 0x0180(0x0048)(ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat DynamicAlpha; // 0x01C8(0x0030)(ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionVector DynamicColorScale; // 0x01F8(0x0048)(ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat DynamicAlphaScale; // 0x0240(0x0030)(ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 Pad_270[0x10]; // 0x0270(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGPUSpriteEmitterInfo; - -// ScriptStruct Engine.LODSoloTrack -// 0x0010 (0x0010 - 0x0000) -struct FLODSoloTrack final -{ -public: - TArray SoloEnableSetting; // 0x0000(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLODSoloTrack; - -// ScriptStruct Engine.ParticleSystemLOD -// 0x0001 (0x0001 - 0x0000) -struct FParticleSystemLOD final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FParticleSystemLOD; - -// ScriptStruct Engine.ParticleSysParam -// 0x0080 (0x0080 - 0x0000) -struct alignas(0x10) FParticleSysParam final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EParticleSysParamType ParamType; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Scalar; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scalar_Low; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Vector; // 0x0014(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Vector_Low; // 0x0020(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor Color; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* Actor; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* Material; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_40[0x40]; // 0x0040(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FParticleSysParam; - -// ScriptStruct Engine.Node -// 0x0060 (0x0060 - 0x0000) -struct FNode final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ParentName; // 0x0008(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform Transform; // 0x0010(0x0030)(IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - class FString DisplayName; // 0x0040(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAdvanced; // 0x0050(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0xF]; // 0x0051(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNode; - -// ScriptStruct Engine.ParticleSystemWorldManagerTickFunction -// 0x0008 (0x0048 - 0x0040) -struct FParticleSystemWorldManagerTickFunction final : public FTickFunction -{ -public: - uint8 Pad_40[0x8]; // 0x0040(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FParticleSystemWorldManagerTickFunction; - -// ScriptStruct Engine.ParticleSystemReplayFrame -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FParticleSystemReplayFrame final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FParticleSystemReplayFrame; - -// ScriptStruct Engine.FreezablePerPlatformInt -// 0x0004 (0x0004 - 0x0000) -struct alignas(0x04) FFreezablePerPlatformInt final -{ -public: - uint8 Pad_0[0x4]; // 0x0000(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FFreezablePerPlatformInt; - -// ScriptStruct Engine.PhysicalAnimationProfile -// 0x002C (0x002C - 0x0000) -struct FPhysicalAnimationProfile final -{ -public: - class FName ProfileName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPhysicalAnimationData PhysicalAnimationData; // 0x0008(0x0024)(Edit, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPhysicalAnimationProfile; - -// ScriptStruct Engine.SolverIterations -// 0x0018 (0x0018 - 0x0000) -struct FSolverIterations final -{ -public: - int32 SolverIterations; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 JointIterations; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CollisionIterations; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SolverPushOutIterations; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 JointPushOutIterations; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CollisionPushOutIterations; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSolverIterations; - -// ScriptStruct Engine.PhysicsAssetSolverSettings -// 0x0018 (0x0018 - 0x0000) -struct FPhysicsAssetSolverSettings final -{ -public: - int32 PositionIterations; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 VelocityIterations; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ProjectionIterations; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CullDistance; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDepenetrationVelocity; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FixedTimeStep; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPhysicsAssetSolverSettings; - -// ScriptStruct Engine.DistanceDatum -// 0x0014 (0x0014 - 0x0000) -struct FDistanceDatum final -{ -public: - float FadeInDistanceStart; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeInDistanceEnd; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeOutDistanceStart; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeOutDistanceEnd; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Volume; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDistanceDatum; - -// ScriptStruct Engine.PhysicsConstraintProfileHandle -// 0x0120 (0x0120 - 0x0000) -struct FPhysicsConstraintProfileHandle final -{ -public: - struct FConstraintProfileProperties ProfileProperties; // 0x0000(0x0118)(NoDestructor, NativeAccessSpecifierPublic) - class FName ProfileName; // 0x0118(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPhysicsConstraintProfileHandle; - -// ScriptStruct Engine.ChaosPhysicsSettings -// 0x0003 (0x0003 - 0x0000) -struct FChaosPhysicsSettings final -{ -public: - EChaosThreadingMode DefaultThreadingModel; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EChaosSolverTickMode DedicatedThreadTickMode; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EChaosBufferMode DedicatedThreadBufferMode; // 0x0002(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FChaosPhysicsSettings; - -// ScriptStruct Engine.PhysicalSurfaceName -// 0x000C (0x000C - 0x0000) -struct FPhysicalSurfaceName final -{ -public: - EPhysicalSurface Type; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName Name; // 0x0004(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPhysicalSurfaceName; - -// ScriptStruct Engine.DelegateArray -// 0x0010 (0x0010 - 0x0000) -struct FDelegateArray final -{ -public: - TArray> Delegates; // 0x0000(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDelegateArray; - -// ScriptStruct Engine.TViewTarget -// 0x06A0 (0x06A0 - 0x0000) -struct FTViewTarget final -{ -public: - class AActor* Target; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMinimalViewInfo POV; // 0x0010(0x0680)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class APlayerState* PlayerState; // 0x0690(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_698[0x8]; // 0x0698(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTViewTarget; - -// ScriptStruct Engine.InputActionSpeechMapping -// 0x0010 (0x0010 - 0x0000) -struct FInputActionSpeechMapping final -{ -public: - class FName ActionName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName SpeechKeyword; // 0x0008(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FInputActionSpeechMapping; - -// ScriptStruct Engine.CollidingGroupsDefinition -// 0x0050 (0x0050 - 0x0000) -struct FCollidingGroupsDefinition final -{ -public: - TSet GroupNames; // 0x0000(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCollidingGroupsDefinition; - -// ScriptStruct Engine.InputAxisKeyMapping -// 0x0038 (0x0038 - 0x0000) -struct FInputAxisKeyMapping final -{ -public: - class FName AxisName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FKey Key; // 0x0010(0x0018)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName GroupName; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SortIndex; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInputAxisKeyMapping; - -// ScriptStruct Engine.InputGroupHeader -// 0x0018 (0x0018 - 0x0000) -struct FInputGroupHeader final -{ -public: - class FName HeaderID; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray GroupNames; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInputGroupHeader; - -// ScriptStruct Engine.InputAxisProperties -// 0x0010 (0x0010 - 0x0000) -struct FInputAxisProperties final -{ -public: - float DeadZone; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Sensitivity; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Exponent; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bInvert : 1; // 0x000C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInputAxisProperties; - -// ScriptStruct Engine.InputAxisConfigEntry -// 0x0018 (0x0018 - 0x0000) -struct FInputAxisConfigEntry final -{ -public: - class FName AxisKeyName; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInputAxisProperties AxisProperties; // 0x0008(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInputAxisConfigEntry; - -// ScriptStruct Engine.PlayerMuteList -// 0x0038 (0x0038 - 0x0000) -struct alignas(0x08) FPlayerMuteList final -{ -public: - uint8 Pad_0[0x30]; // 0x0000(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - bool bHasVoiceHandshakeCompleted; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 VoiceChannelIdx; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPlayerMuteList; - -// ScriptStruct Engine.PoseData -// 0x0070 (0x0070 - 0x0000) -struct FPoseData final -{ -public: - TArray LocalSpacePose; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TMap TrackToBufferIndex; // 0x0010(0x0050)(NativeAccessSpecifierPublic) - TArray CurveData; // 0x0060(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPoseData; - -// ScriptStruct Engine.PoseDataContainer -// 0x0090 (0x0090 - 0x0000) -struct FPoseDataContainer final -{ -public: - TArray PoseNames; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray Tracks; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TMap TrackMap; // 0x0020(0x0050)(Transient, NativeAccessSpecifierPrivate) - TArray Poses; // 0x0070(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray Curves; // 0x0080(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FPoseDataContainer; - -// ScriptStruct Engine.PreviewMeshCollectionEntry -// 0x0028 (0x0028 - 0x0000) -struct FPreviewMeshCollectionEntry final -{ -public: - TSoftObjectPtr SkeletalMesh; // 0x0000(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPreviewMeshCollectionEntry; - -// ScriptStruct Engine.PrimitiveComponentInstanceData -// 0x0048 (0x0100 - 0x00B8) -struct FPrimitiveComponentInstanceData : public FSceneComponentInstanceData -{ -public: - uint8 Pad_B8[0x8]; // 0x00B8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ComponentTransform; // 0x00C0(0x0030)(IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate) - int32 VisibilityId; // 0x00F0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_F4[0x4]; // 0x00F4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UPrimitiveComponent* LODParent; // 0x00F8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FPrimitiveComponentInstanceData; - -// ScriptStruct Engine.QuartzPulseOverrideStep -// 0x0008 (0x0008 - 0x0000) -struct FQuartzPulseOverrideStep final -{ -public: - int32 NumberOfPulses; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EQuartzCommandQuantization PulseDuration; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FQuartzPulseOverrideStep; - -// ScriptStruct Engine.QuartzTimeSignature -// 0x0018 (0x0018 - 0x0000) -struct FQuartzTimeSignature final -{ -public: - int32 NumBeats; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EQuartzTimeSignatureQuantization BeatType; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OptionalPulseOverride; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FQuartzTimeSignature; - -// ScriptStruct Engine.QuartzClockSettings -// 0x0020 (0x0020 - 0x0000) -struct FQuartzClockSettings final -{ -public: - struct FQuartzTimeSignature TimeSignature; // 0x0000(0x0018)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - bool bIgnoreLevelChange; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FQuartzClockSettings; - -// ScriptStruct Engine.QuartzTransportTimeStamp -// 0x0010 (0x0010 - 0x0000) -struct FQuartzTransportTimeStamp final -{ -public: - int32 Bars; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Beat; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BeatFraction; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Seconds; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FQuartzTransportTimeStamp; - -// ScriptStruct Engine.LevelNameAndTime -// 0x0018 (0x0018 - 0x0000) -struct FLevelNameAndTime final -{ -public: - class FString LevelName; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 LevelChangeTimeInMS; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FLevelNameAndTime; - -// ScriptStruct Engine.ReverbSettings -// 0x0020 (0x0020 - 0x0000) -struct FReverbSettings final -{ -public: - bool bApplyReverb; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UReverbEffect* ReverbEffect; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundEffectSubmixPreset* ReverbPluginEffect; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Volume; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeTime; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FReverbSettings; - -// ScriptStruct Engine.RigTransformConstraint -// 0x0010 (0x0010 - 0x0000) -struct FRigTransformConstraint final -{ -public: - EConstraintTransform TranformType; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName ParentSpace; // 0x0004(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float weight; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigTransformConstraint; - -// ScriptStruct Engine.TransformBaseConstraint -// 0x0010 (0x0010 - 0x0000) -struct FTransformBaseConstraint final -{ -public: - TArray TransformConstraints; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTransformBaseConstraint; - -// ScriptStruct Engine.TransformBase -// 0x0028 (0x0028 - 0x0000) -struct FTransformBase final -{ -public: - class FName Node; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransformBaseConstraint Constraints[0x2]; // 0x0008(0x0010)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTransformBase; - -// ScriptStruct Engine.RootMotionSource_MoveToDynamicForce -// 0x0030 (0x00D0 - 0x00A0) -struct FRootMotionSource_MoveToDynamicForce final : public FRootMotionSource -{ -public: - struct FVector StartLocation; // 0x0098(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InitialTargetLocation; // 0x00A4(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TargetLocation; // 0x00B0(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRestrictSpeedToExpected; // 0x00BC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_BD[0x3]; // 0x00BD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveVector* PathOffsetCurve; // 0x00C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* TimeMappingCurve; // 0x00C8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRootMotionSource_MoveToDynamicForce; - -// ScriptStruct Engine.CameraExposureSettings -// 0x0040 (0x0040 - 0x0000) -struct FCameraExposureSettings final -{ -public: - EAutoExposureMethod Method; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LowPercent; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HighPercent; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinBrightness; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxBrightness; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SpeedUp; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SpeedDown; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Bias; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* BiasCurve; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* MeterMask; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HistogramLogMin; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HistogramLogMax; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CalibrationConstant; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ApplyPhysicalCameraExposure : 1; // 0x003C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCameraExposureSettings; - -// ScriptStruct Engine.LensImperfectionSettings -// 0x0020 (0x0020 - 0x0000) -struct FLensImperfectionSettings final -{ -public: - class UTexture* DirtMask; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DirtMaskIntensity; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor DirtMaskTint; // 0x000C(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FLensImperfectionSettings; - -// ScriptStruct Engine.LensSettings -// 0x00E0 (0x00E0 - 0x0000) -struct FLensSettings final -{ -public: - struct FLensBloomSettings Bloom; // 0x0000(0x00B8)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic) - struct FLensImperfectionSettings Imperfections; // 0x00B8(0x0020)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic) - float ChromaticAberration; // 0x00D8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_DC[0x4]; // 0x00DC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FLensSettings; - -// ScriptStruct Engine.SceneViewExtensionIsActiveFunctor -// 0x0050 (0x0050 - 0x0000) -struct alignas(0x10) FSceneViewExtensionIsActiveFunctor final -{ -public: - uint8 Pad_0[0x50]; // 0x0000(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSceneViewExtensionIsActiveFunctor; - -// ScriptStruct Engine.SkeletalMaterial -// 0x0028 (0x0028 - 0x0000) -struct FSkeletalMaterial final -{ -public: - class UMaterialInterface* MaterialInterface; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MaterialSlotName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMeshUVChannelInfo UVChannelData; // 0x0010(0x0014)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSkeletalMaterial; - -// ScriptStruct Engine.SkeletalMeshClothBuildParams -// 0x0058 (0x0058 - 0x0000) -struct FSkeletalMeshClothBuildParams final -{ -public: - TWeakObjectPtr TargetAsset; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TargetLod; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRemapParameters; // 0x000C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FString AssetName; // 0x0010(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LODIndex; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SourceSection; // 0x0024(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRemoveFromMesh; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr PhysicsAsset; // 0x0030(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSkeletalMeshClothBuildParams; - -// ScriptStruct Engine.BoneMirrorExport -// 0x0014 (0x0014 - 0x0000) -struct FBoneMirrorExport final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SourceBoneName; // 0x0008(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAxis BoneFlipAxis; // 0x0010(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBoneMirrorExport; - -// ScriptStruct Engine.SkeletalMeshComponentClothTickFunction -// 0x0008 (0x0048 - 0x0040) -struct FSkeletalMeshComponentClothTickFunction final : public FTickFunction -{ -public: - uint8 Pad_40[0x8]; // 0x0040(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSkeletalMeshComponentClothTickFunction; - -// ScriptStruct Engine.SkeletalMeshSamplingRegionMaterialFilter -// 0x0008 (0x0008 - 0x0000) -struct FSkeletalMeshSamplingRegionMaterialFilter final -{ -public: - class FName MaterialName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSkeletalMeshSamplingRegionMaterialFilter; - -// ScriptStruct Engine.SkeletalMeshSamplingRegionBoneFilter -// 0x000C (0x000C - 0x0000) -struct FSkeletalMeshSamplingRegionBoneFilter final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIncludeOrExclude : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bApplyToChildren : 1; // 0x0008(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSkeletalMeshSamplingRegionBoneFilter; - -// ScriptStruct Engine.SkeletalMeshSamplingRegion -// 0x0030 (0x0030 - 0x0000) -struct FSkeletalMeshSamplingRegion final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LODIndex; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bSupportUniformlyDistributedSampling : 1; // 0x000C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray MaterialFilters; // 0x0010(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray BoneFilters; // 0x0020(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSkeletalMeshSamplingRegion; - -// ScriptStruct Engine.SkeletalMeshSamplingRegionBuiltData -// 0x0078 (0x0078 - 0x0000) -struct alignas(0x08) FSkeletalMeshSamplingRegionBuiltData final -{ -public: - uint8 Pad_0[0x78]; // 0x0000(0x0078)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSkeletalMeshSamplingRegionBuiltData; - -// ScriptStruct Engine.SkeletalMeshSamplingBuiltData -// 0x0020 (0x0020 - 0x0000) -struct FSkeletalMeshSamplingBuiltData final -{ -public: - TArray WholeMeshBuiltData; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray RegionBuiltData; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSkeletalMeshSamplingBuiltData; - -// ScriptStruct Engine.SkeletalMeshSamplingInfo -// 0x0030 (0x0030 - 0x0000) -struct FSkeletalMeshSamplingInfo final -{ -public: - TArray Regions; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - struct FSkeletalMeshSamplingBuiltData BuiltData; // 0x0010(0x0020)(NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FSkeletalMeshSamplingInfo; - -// ScriptStruct Engine.AnimSlotGroup -// 0x0018 (0x0018 - 0x0000) -struct FAnimSlotGroup final -{ -public: - class FName GroupName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray SlotNames; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimSlotGroup; - -// ScriptStruct Engine.NameMapping -// 0x0010 (0x0010 - 0x0000) -struct FNameMapping final -{ -public: - class FName NodeName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNameMapping; - -// ScriptStruct Engine.RigConfiguration -// 0x0018 (0x0018 - 0x0000) -struct FRigConfiguration final -{ -public: - class URig* Rig; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray BoneMappingTable; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigConfiguration; - -// ScriptStruct Engine.ReferencePose -// 0x0018 (0x0018 - 0x0000) -struct FReferencePose final -{ -public: - class FName PoseName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ReferencePose; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FReferencePose; - -// ScriptStruct Engine.VertexOffsetUsage -// 0x0004 (0x0004 - 0x0000) -struct FVertexOffsetUsage final -{ -public: - int32 Usage; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVertexOffsetUsage; - -// ScriptStruct Engine.SkelMeshComponentLODInfo -// 0x0048 (0x0048 - 0x0000) -struct FSkelMeshComponentLODInfo final -{ -public: - TArray HiddenMaterials; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_10[0x38]; // 0x0010(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSkelMeshComponentLODInfo; - -// ScriptStruct Engine.SkelMeshSkinWeightInfo -// 0x003C (0x003C - 0x0000) -struct FSkelMeshSkinWeightInfo final -{ -public: - int32 Bones[0xC]; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Weights[0xC]; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSkelMeshSkinWeightInfo; - -// ScriptStruct Engine.TentDistribution -// 0x000C (0x000C - 0x0000) -struct FTentDistribution final -{ -public: - float TipAltitude; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TipValue; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Width; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTentDistribution; - -// ScriptStruct Engine.PrecomputedSkyLightInstanceData -// 0x00B8 (0x0170 - 0x00B8) -struct alignas(0x10) FPrecomputedSkyLightInstanceData final : public FSceneComponentInstanceData -{ -public: - struct FGuid LightGuid; // 0x00B8(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AverageBrightness; // 0x00C8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_CC[0xA4]; // 0x00CC(0x00A4)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPrecomputedSkyLightInstanceData; - -// ScriptStruct Engine.SmartNameContainer -// 0x0050 (0x0050 - 0x0000) -struct alignas(0x08) FSmartNameContainer final -{ -public: - uint8 Pad_0[0x50]; // 0x0000(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSmartNameContainer; - -// ScriptStruct Engine.SmartNameMapping -// 0x0070 (0x0070 - 0x0000) -struct alignas(0x08) FSmartNameMapping final -{ -public: - uint8 Pad_0[0x70]; // 0x0000(0x0070)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSmartNameMapping; - -// ScriptStruct Engine.CurveMetaData -// 0x0018 (0x0018 - 0x0000) -struct alignas(0x08) FCurveMetaData final -{ -public: - uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCurveMetaData; - -// ScriptStruct Engine.PassiveSoundMixModifier -// 0x0010 (0x0010 - 0x0000) -struct FPassiveSoundMixModifier final -{ -public: - class USoundMix* SoundMix; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinVolumeThreshold; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxVolumeThreshold; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPassiveSoundMixModifier; - -// ScriptStruct Engine.SoundModulationDefaultSettings -// 0x0040 (0x0040 - 0x0000) -struct FSoundModulationDefaultSettings -{ -public: - struct FSoundModulationDestinationSettings VolumeModulationDestination; // 0x0000(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FSoundModulationDestinationSettings PitchModulationDestination; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FSoundModulationDestinationSettings HighpassModulationDestination; // 0x0020(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FSoundModulationDestinationSettings LowpassModulationDestination; // 0x0030(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundModulationDefaultSettings; - -// ScriptStruct Engine.SoundClassProperties -// 0x0078 (0x0078 - 0x0000) -struct FSoundClassProperties final -{ -public: - float Volume; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Pitch; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LowPassFilterFrequency; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AttenuationDistanceScale; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LFEBleed; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VoiceCenterChannelVolume; // 0x0014(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RadioFilterVolume; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RadioFilterVolumeThreshold; // 0x001C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bApplyEffects : 1; // 0x0020(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAlwaysPlay : 1; // 0x0020(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsUISound : 1; // 0x0020(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsMusic : 1; // 0x0020(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCenterChannelOnly : 1; // 0x0020(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bApplyAmbientVolumes : 1; // 0x0020(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReverb : 1; // 0x0020(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Default2DReverbSendAmount; // 0x0024(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoundModulationDefaultSettings ModulationSettings; // 0x0028(0x0040)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - EAudioOutputTarget OutputTarget; // 0x0068(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESoundWaveLoadingBehavior LoadingBehavior; // 0x0069(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6A[0x6]; // 0x006A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundSubmix* DefaultSubmix; // 0x0070(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundClassProperties; - -// ScriptStruct Engine.SoundNodeEditorData -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x04) FSoundNodeEditorData final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSoundNodeEditorData; - -// ScriptStruct Engine.SoundClassAdjuster -// 0x0020 (0x0020 - 0x0000) -struct FSoundClassAdjuster final -{ -public: - class USoundClass* SoundClassObject; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeAdjuster; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchAdjuster; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LowPassFilterFrequency; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bApplyToChildren : 1; // 0x0014(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float VoiceCenterChannelVolumeAdjuster; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSoundClassAdjuster; - -// ScriptStruct Engine.AudioEQEffect -// 0x0038 (0x0040 - 0x0008) -struct FAudioEQEffect final : public FAudioEffectParameters -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - float FrequencyCenter0; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Gain0; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Bandwidth0; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FrequencyCenter1; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Gain1; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Bandwidth1; // 0x0024(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FrequencyCenter2; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Gain2; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Bandwidth2; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FrequencyCenter3; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Gain3; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Bandwidth3; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAudioEQEffect; - -// ScriptStruct Engine.SoundModulationDefaultRoutingSettings -// 0x0008 (0x0048 - 0x0040) -struct FSoundModulationDefaultRoutingSettings final : public FSoundModulationDefaultSettings -{ -public: - EModulationRouting VolumeRouting; // 0x0040(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EModulationRouting PitchRouting; // 0x0041(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EModulationRouting HighpassRouting; // 0x0042(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EModulationRouting LowpassRouting; // 0x0043(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSoundModulationDefaultRoutingSettings; - -// ScriptStruct Engine.ModulatorContinuousParams -// 0x0020 (0x0020 - 0x0000) -struct FModulatorContinuousParams final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Default; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinInput; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxInput; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinOutput; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxOutput; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EModulationParamMode ParamMode; // 0x001C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FModulatorContinuousParams; - -// ScriptStruct Engine.SoundSourceBusSendInfo -// 0x00B8 (0x00B8 - 0x0000) -struct FSoundSourceBusSendInfo final -{ -public: - ESourceBusSendLevelControlMethod SourceBusSendLevelControlMethod; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundSourceBus* SoundSourceBus; // 0x0008(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAudioBus* AudioBus; // 0x0010(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SendLevel; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinSendLevel; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxSendLevel; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinSendDistance; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxSendDistance; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRuntimeFloatCurve CustomSendLevelCurve; // 0x0030(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundSourceBusSendInfo; - -// ScriptStruct Engine.SoundSubmixSpectralAnalysisBandSettings -// 0x0010 (0x0010 - 0x0000) -struct FSoundSubmixSpectralAnalysisBandSettings final -{ -public: - float BandFrequency; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 AttackTimeMsec; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReleaseTimeMsec; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float QFactor; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundSubmixSpectralAnalysisBandSettings; - -// ScriptStruct Engine.SoundWaveSpectralDataEntry -// 0x0008 (0x0008 - 0x0000) -struct FSoundWaveSpectralDataEntry final -{ -public: - float Magnitude; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NormalizedMagnitude; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundWaveSpectralDataEntry; - -// ScriptStruct Engine.SoundWaveSpectralTimeData -// 0x0018 (0x0018 - 0x0000) -struct FSoundWaveSpectralTimeData final -{ -public: - TArray Data; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - float TimeSec; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSoundWaveSpectralTimeData; - -// ScriptStruct Engine.SoundWaveEnvelopeDataPerSound -// 0x0010 (0x0010 - 0x0000) -struct FSoundWaveEnvelopeDataPerSound final -{ -public: - float Envelope; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PlaybackTime; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundWave* SoundWave; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundWaveEnvelopeDataPerSound; - -// ScriptStruct Engine.StreamedAudioPlatformData -// 0x0020 (0x0020 - 0x0000) -struct alignas(0x08) FStreamedAudioPlatformData final -{ -public: - uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStreamedAudioPlatformData; - -// ScriptStruct Engine.SplineInstanceData -// 0x00E8 (0x01A0 - 0x00B8) -struct FSplineInstanceData final : public FSceneComponentInstanceData -{ -public: - bool bSplineHasBeenEdited; // 0x00B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSplineCurves SplineCurves; // 0x00C0(0x0070)(NativeAccessSpecifierPublic) - struct FSplineCurves SplineCurvesPreUCS; // 0x0130(0x0070)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSplineInstanceData; - -// ScriptStruct Engine.SplinePoint -// 0x0044 (0x0044 - 0x0000) -struct FSplinePoint final -{ -public: - float InputKey; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Position; // 0x0004(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ArriveTangent; // 0x0010(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LeaveTangent; // 0x001C(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0028(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Scale; // 0x0034(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplinePointType Type; // 0x0040(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSplinePoint; - -// ScriptStruct Engine.SplineMeshInstanceData -// 0x0030 (0x00E8 - 0x00B8) -struct FSplineMeshInstanceData final : public FSceneComponentInstanceData -{ -public: - struct FVector StartPos; // 0x00B8(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector EndPos; // 0x00C4(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector StartTangent; // 0x00D0(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector EndTangent; // 0x00DC(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSplineMeshInstanceData; - -// ScriptStruct Engine.SplineMeshParams -// 0x0058 (0x0058 - 0x0000) -struct FSplineMeshParams final -{ -public: - struct FVector StartPos; // 0x0000(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector StartTangent; // 0x000C(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D StartScale; // 0x0018(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartRoll; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D StartOffset; // 0x0024(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector EndPos; // 0x002C(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D EndScale; // 0x0038(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector EndTangent; // 0x0040(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EndRoll; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D EndOffset; // 0x0050(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSplineMeshParams; - -// ScriptStruct Engine.StaticMaterial -// 0x0030 (0x0030 - 0x0000) -struct FStaticMaterial final -{ -public: - class UMaterialInterface* MaterialInterface; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MaterialSlotName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ImportedMaterialSlotName; // 0x0010(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMeshUVChannelInfo UVChannelData; // 0x0018(0x0014)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStaticMaterial; - -// ScriptStruct Engine.MeshSectionInfoMap -// 0x0050 (0x0050 - 0x0000) -struct FMeshSectionInfoMap final -{ -public: - TMap Map; // 0x0000(0x0050)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMeshSectionInfoMap; - -// ScriptStruct Engine.StaticMeshSourceModel -// 0x0078 (0x0078 - 0x0000) -struct FStaticMeshSourceModel final -{ -public: - struct FMeshBuildSettings BuildSettings; // 0x0000(0x0030)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FMeshReductionSettings ReductionSettings; // 0x0030(0x0028)(Edit, NoDestructor, NativeAccessSpecifierPublic) - float LODDistance; // 0x0058(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPerPlatformFloat ScreenSize; // 0x005C(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FPerPlatformInt ForceShadowProxyLOD; // 0x0060(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString SourceImportFilename; // 0x0068(0x0010)(Edit, ZeroConstructor, EditConst, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FStaticMeshSourceModel; - -// ScriptStruct Engine.StaticMeshOptimizationSettings -// 0x001C (0x001C - 0x0000) -struct FStaticMeshOptimizationSettings final -{ -public: - EOptimizationType ReductionMethod; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float NumOfTrianglesPercentage; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDeviationPercentage; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WeldingThreshold; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRecalcNormals; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float NormalsThreshold; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 SilhouetteImportance; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 TextureImportance; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ShadingImportance; // 0x001A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1B[0x1]; // 0x001B(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStaticMeshOptimizationSettings; - -// ScriptStruct Engine.PaintedVertex -// 0x0020 (0x0020 - 0x0000) -struct FPaintedVertex final -{ -public: - struct FVector Position; // 0x0000(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor Color; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 normal; // 0x0010(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPaintedVertex; - -// ScriptStruct Engine.StaticMeshVertexColorLODData -// 0x0028 (0x0028 - 0x0000) -struct FStaticMeshVertexColorLODData final -{ -public: - TArray PaintedVertices; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray VertexBufferColors; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint32 LODIndex; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStaticMeshVertexColorLODData; - -// ScriptStruct Engine.StaticMeshComponentInstanceData -// 0x0040 (0x0140 - 0x0100) -struct FStaticMeshComponentInstanceData final : public FPrimitiveComponentInstanceData -{ -public: - class UStaticMesh* StaticMesh; // 0x0100(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray VertexColorLODs; // 0x0108(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray CachedStaticLighting; // 0x0118(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray StreamingTextureData; // 0x0128(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_138[0x8]; // 0x0138(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStaticMeshComponentInstanceData; - -// ScriptStruct Engine.StaticSwitchParameter -// 0x0004 (0x0028 - 0x0024) -struct FStaticSwitchParameter final : public FStaticParameterBase -{ -public: - bool Value; // 0x0024(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStaticSwitchParameter; - -// ScriptStruct Engine.StaticComponentMaskParameter -// 0x0004 (0x0028 - 0x0024) -struct FStaticComponentMaskParameter final : public FStaticParameterBase -{ -public: - bool R; // 0x0024(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool G; // 0x0025(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool b; // 0x0026(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool A; // 0x0027(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FStaticComponentMaskParameter; - -// ScriptStruct Engine.StaticMaterialLayersParameter -// 0x0044 (0x0068 - 0x0024) -struct FStaticMaterialLayersParameter final : public FStaticParameterBase -{ -public: - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMaterialLayersFunctions Value; // 0x0028(0x0040)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FStaticMaterialLayersParameter; - -// ScriptStruct Engine.StaticParameterSet -// 0x0040 (0x0040 - 0x0000) -struct FStaticParameterSet final -{ -public: - TArray StaticSwitchParameters; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray StaticComponentMaskParameters; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray TerrainLayerWeightParameters; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray MaterialLayersParameters; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FStaticParameterSet; - -// ScriptStruct Engine.EquirectProps -// 0x0048 (0x0048 - 0x0000) -struct FEquirectProps final -{ -public: - struct FBox2D LeftUVRect; // 0x0000(0x0014)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) - struct FBox2D RightUVRect; // 0x0014(0x0014)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) - struct FVector2D LeftScale; // 0x0028(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D RightScale; // 0x0030(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D LeftBias; // 0x0038(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D RightBias; // 0x0040(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEquirectProps; - -// ScriptStruct Engine.TextureFormatSettings -// 0x0002 (0x0002 - 0x0000) -struct FTextureFormatSettings final -{ -public: - ETextureCompressionSettings CompressionSettings; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 CompressionNoAlpha : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 CompressionNone : 1; // 0x0001(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 CompressionYCoCg : 1; // 0x0001(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 SRGB : 1; // 0x0001(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) -}; -DUMPER7_ASSERTS_FTextureFormatSettings; - -// ScriptStruct Engine.TexturePlatformData -// 0x0030 (0x0030 - 0x0000) -struct alignas(0x08) FTexturePlatformData final -{ -public: - uint8 Pad_0[0x30]; // 0x0000(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTexturePlatformData; - -// ScriptStruct Engine.TextureSource -// 0x0038 (0x0038 - 0x0000) -struct alignas(0x08) FTextureSource final -{ -public: - uint8 Pad_0[0x38]; // 0x0000(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTextureSource; - -// ScriptStruct Engine.TextureOverride -// 0x0018 (0x0018 - 0x0000) -struct FTextureOverride final -{ -public: - class FName Texture; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Downscale; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureCompressionSettings CompressionSettings; // 0x000C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureGroup LODGroup; // 0x000D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MaxTextureSize; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureMipGenSettings MipGenSettings; // 0x0014(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureMipLoadOptions MipLoadOptions; // 0x0015(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETexturePowerOfTwoSetting PowerOfTwoMode; // 0x0016(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_17[0x1]; // 0x0017(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTextureOverride; - -// ScriptStruct Engine.StreamingRenderAssetPrimitiveInfo -// 0x0030 (0x0030 - 0x0000) -struct FStreamingRenderAssetPrimitiveInfo final -{ -public: - class UStreamableRenderAsset* RenderAsset; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBoxSphereBounds Bounds; // 0x0008(0x001C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float TexelFactor; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 PackedRelativeBox; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAllowInvalidTexelFactorWhenUnregistered : 1; // 0x002C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStreamingRenderAssetPrimitiveInfo; - -// ScriptStruct Engine.TTLinearColorTrack -// 0x0008 (0x0028 - 0x0020) -struct FTTLinearColorTrack final : public FTTPropertyTrack -{ -public: - class UCurveLinearColor* CurveLinearColor; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTTLinearColorTrack; - -// ScriptStruct Engine.TTFloatTrack -// 0x0008 (0x0028 - 0x0020) -struct FTTFloatTrack final : public FTTPropertyTrack -{ -public: - class UCurveFloat* CurveFloat; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTTFloatTrack; - -// ScriptStruct Engine.TTEventTrack -// 0x0010 (0x0028 - 0x0018) -struct FTTEventTrack final : public FTTTrackBase -{ -public: - class FName FunctionName; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCurveFloat* CurveKeys; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTTEventTrack; - -// ScriptStruct Engine.TTTrackId -// 0x0008 (0x0008 - 0x0000) -struct FTTTrackId final -{ -public: - int32 TrackType; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TrackIndex; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTTTrackId; - -// ScriptStruct Engine.TimeStretchCurveMarker -// 0x0010 (0x0010 - 0x0000) -struct FTimeStretchCurveMarker final -{ -public: - float Time[0x3]; // 0x0000(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Alpha; // 0x000C(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTimeStretchCurveMarker; - -// ScriptStruct Engine.TimeStretchCurve -// 0x0028 (0x0028 - 0x0000) -struct FTimeStretchCurve final -{ -public: - float SamplingRate; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float CurveValueMinPrecision; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray Markers; // 0x0008(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPrivate) - float Sum_dT_i_by_C_i[0x3]; // 0x0018(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTimeStretchCurve; - -// ScriptStruct Engine.TouchInputControl -// 0x0068 (0x0068 - 0x0000) -struct FTouchInputControl final -{ -public: - class UTexture2D* Image1; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* Image2; // 0x0008(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Center; // 0x0010(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D VisualSize; // 0x0018(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ThumbSize; // 0x0020(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D InteractionSize; // 0x0028(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D InputScale; // 0x0030(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FKey MainInputKey; // 0x0038(0x0018)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FKey AltInputKey; // 0x0050(0x0018)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTouchInputControl; - -// ScriptStruct Engine.VirtualTextureSpacePoolConfig -// 0x0028 (0x0028 - 0x0000) -struct FVirtualTextureSpacePoolConfig final -{ -public: - int32 MinTileSize; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxTileSize; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Formats; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - int32 SizeInMegabyte; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowSizeScale; // 0x001C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 ScalabilityGroup; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FVirtualTextureSpacePoolConfig; - -// ScriptStruct Engine.VoiceSettings -// 0x0018 (0x0018 - 0x0000) -struct FVoiceSettings final -{ -public: - class USceneComponent* ComponentToAttachTo; // 0x0000(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundAttenuation* AttenuationSettings; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundEffectSourcePresetChain* SourceEffectChain; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVoiceSettings; - -// ScriptStruct Engine.WindAffectedParameters -// 0x0024 (0x0024 - 0x0000) -struct FWindAffectedParameters final -{ -public: - class FName WindDirectionParameter; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName WindSpeedParameter; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName WindVelocityParameter; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InsideParameter; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bSet_WindDirectionParameter : 1; // 0x0020(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSet_WindSpeedParameter : 1; // 0x0020(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSet_WindVelocityParameter : 1; // 0x0020(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSet_InsideParameter : 1; // 0x0020(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWindAffectedParameters; - -// ScriptStruct Engine.StreamingLevelsToConsider -// 0x0028 (0x0028 - 0x0000) -struct FStreamingLevelsToConsider final -{ -public: - TArray StreamingLevels; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 Pad_10[0x18]; // 0x0010(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStreamingLevelsToConsider; - -// ScriptStruct Engine.LevelCollection -// 0x0078 (0x0078 - 0x0000) -struct FLevelCollection final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class AGameStateBase* GameState; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UNetDriver* NetDriver; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UDemoNetDriver* DemoNetDriver; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class ULevel* PersistentLevel; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSet Levels; // 0x0028(0x0050)(NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FLevelCollection; - -// ScriptStruct Engine.EndPhysicsTickFunction -// 0x0008 (0x0048 - 0x0040) -struct FEndPhysicsTickFunction final : public FTickFunction -{ -public: - uint8 Pad_40[0x8]; // 0x0040(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEndPhysicsTickFunction; - -// ScriptStruct Engine.PSCPool -// 0x0010 (0x0010 - 0x0000) -struct FPSCPool final -{ -public: - TArray FreeElements; // 0x0000(0x0010)(ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPSCPool; - -// ScriptStruct Engine.WorldPSCPool -// 0x0058 (0x0058 - 0x0000) -struct FWorldPSCPool final -{ -public: - TMap WorldParticleSystemPools; // 0x0000(0x0050)(ContainsInstancedReference, NativeAccessSpecifierPrivate) - uint8 Pad_50[0x8]; // 0x0050(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWorldPSCPool; - -// ScriptStruct Engine.CullDistanceSizePair -// 0x0008 (0x0008 - 0x0000) -struct FCullDistanceSizePair final -{ -public: - float size; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CullDistance; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCullDistanceSizePair; - -// ScriptStruct Engine.HierarchicalSimplification -// 0x0168 (0x0168 - 0x0000) -struct FHierarchicalSimplification final -{ -public: - float TransitionScreenSize; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OverrideDrawDistance; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseOverrideDrawDistance : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowSpecificExclusion : 1; // 0x0008(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSimplifyMesh : 1; // 0x0008(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOnlyGenerateClustersForVolumes : 1; // 0x0008(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReusePreviousLevelClusters : 1; // 0x0008(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMeshProxySettings ProxySetting; // 0x000C(0x00B0)(Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FMeshMergingSettings MergeSetting; // 0x00BC(0x00A0)(Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - float DesiredBoundRadius; // 0x015C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DesiredFillingPercentage; // 0x0160(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinNumberOfActorsToBuild; // 0x0164(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FHierarchicalSimplification; - -// ScriptStruct Engine.LightmassWorldInfoSettings -// 0x004C (0x004C - 0x0000) -struct FLightmassWorldInfoSettings final -{ -public: - float StaticLightingLevelScale; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumIndirectLightingBounces; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumSkyLightingBounces; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IndirectLightingQuality; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IndirectLightingSmoothness; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor EnvironmentColor; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EnvironmentIntensity; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EmissiveBoost; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DiffuseBoost; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVolumeLightingMethod VolumeLightingMethod; // 0x0024(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseAmbientOcclusion : 1; // 0x0025(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGenerateAmbientOcclusionMaterialMask : 1; // 0x0025(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bVisualizeMaterialDiffuse : 1; // 0x0025(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bVisualizeAmbientOcclusion : 1; // 0x0025(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCompressLightmaps : 1; // 0x0025(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_26[0x2]; // 0x0026(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float VolumetricLightmapDetailCellSize; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumetricLightmapMaximumBrickMemoryMb; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumetricLightmapSphericalHarmonicSmoothing; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeLightSamplePlacementScale; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DirectIlluminationOcclusionFraction; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IndirectIlluminationOcclusionFraction; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OcclusionExponent; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FullyOccludedSamplesFraction; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxOcclusionDistance; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLightmassWorldInfoSettings; - -} - diff --git a/Hogwarts Legacy/SDK/InputCore_classes.hpp b/Hogwarts Legacy/SDK/InputCore_classes.hpp deleted file mode 100644 index a6447a7..0000000 --- a/Hogwarts Legacy/SDK/InputCore_classes.hpp +++ /dev/null @@ -1,40 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: InputCore - -#include "Basic.hpp" - -#include "CoreUObject_classes.hpp" - - -namespace SDK -{ - -// Class InputCore.InputCoreTypes -// 0x0000 (0x0028 - 0x0028) -class UInputCoreTypes final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputCoreTypes") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputCoreTypes") - } - static class UInputCoreTypes* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputCoreTypes; - -} - diff --git a/Hogwarts Legacy/SDK/InputCore_structs.hpp b/Hogwarts Legacy/SDK/InputCore_structs.hpp deleted file mode 100644 index 2aa1df4..0000000 --- a/Hogwarts Legacy/SDK/InputCore_structs.hpp +++ /dev/null @@ -1,97 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: InputCore - -#include "Basic.hpp" - - -namespace SDK -{ - -// Enum InputCore.ETouchIndex -// NumValues: 0x000D -enum class ETouchIndex : uint8 -{ - Touch1 = 0, - Touch2 = 1, - Touch3 = 2, - Touch4 = 3, - Touch5 = 4, - Touch6 = 5, - Touch7 = 6, - Touch8 = 7, - Touch9 = 8, - Touch10 = 9, - CursorPointerIndex = 10, - MAX_TOUCHES = 11, - ETouchIndex_MAX = 12, -}; - -// Enum InputCore.EControllerHand -// NumValues: 0x0014 -enum class EControllerHand : uint8 -{ - Left = 0, - Right = 1, - AnyHand = 2, - Pad = 3, - ExternalCamera = 4, - Gun = 5, - HMD = 6, - Special_1 = 7, - Special_2 = 8, - Special_3 = 9, - Special_4 = 10, - Special_5 = 11, - Special_6 = 12, - Special_7 = 13, - Special_8 = 14, - Special_9 = 15, - Special_10 = 16, - Special_11 = 17, - ControllerHand_Count = 18, - EControllerHand_MAX = 19, -}; - -// Enum InputCore.ETouchType -// NumValues: 0x0008 -enum class ETouchType : uint8 -{ - Began = 0, - Moved = 1, - Stationary = 2, - ForceChanged = 3, - FirstMove = 4, - Ended = 5, - NumTypes = 6, - ETouchType_MAX = 7, -}; - -// Enum InputCore.EConsoleForGamepadLabels -// NumValues: 0x0004 -enum class EConsoleForGamepadLabels : uint8 -{ - None = 0, - XBoxOne = 1, - PS4 = 2, - EConsoleForGamepadLabels_MAX = 3, -}; - -// ScriptStruct InputCore.Key -// 0x0018 (0x0018 - 0x0000) -struct alignas(0x08) FKey final -{ -public: - class FName KeyName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_8[0x10]; // 0x0008(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FKey; - -} - diff --git a/Hogwarts Legacy/SDK/MovieSceneTracks_classes.hpp b/Hogwarts Legacy/SDK/MovieSceneTracks_classes.hpp deleted file mode 100644 index dbad12d..0000000 --- a/Hogwarts Legacy/SDK/MovieSceneTracks_classes.hpp +++ /dev/null @@ -1,2616 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: MovieSceneTracks - -#include "Basic.hpp" - -#include "MovieSceneTracks_structs.hpp" -#include "CoreUObject_structs.hpp" -#include "CoreUObject_classes.hpp" -#include "MovieScene_structs.hpp" -#include "MovieScene_classes.hpp" -#include "Engine_structs.hpp" - - -namespace SDK -{ - -// Class MovieSceneTracks.MovieSceneCameraShakeSourceShakeTrack -// 0x0018 (0x00A8 - 0x0090) -class UMovieSceneCameraShakeSourceShakeTrack final : public UMovieSceneNameableTrack -{ -public: - uint8 Pad_90[0x8]; // 0x0090(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CameraShakeSections; // 0x0098(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCameraShakeSourceShakeTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCameraShakeSourceShakeTrack") - } - static class UMovieSceneCameraShakeSourceShakeTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCameraShakeSourceShakeTrack; - -// Class MovieSceneTracks.MovieSceneParameterSection -// 0x0060 (0x0148 - 0x00E8) -class UMovieSceneParameterSection : public UMovieSceneSection -{ -public: - TArray BoolParameterNamesAndCurves; // 0x00E8(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray ScalarParameterNamesAndCurves; // 0x00F8(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray Vector2DParameterNamesAndCurves; // 0x0108(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray VectorParameterNamesAndCurves; // 0x0118(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray ColorParameterNamesAndCurves; // 0x0128(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray TransformParameterNamesAndCurves; // 0x0138(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - -public: - void AddBoolParameterKey(class FName InParameterName, const struct FFrameNumber& InTime, bool InValue); - void AddColorParameterKey(class FName InParameterName, const struct FFrameNumber& InTime, const struct FLinearColor& InValue); - void AddScalarParameterKey(class FName InParameterName, const struct FFrameNumber& InTime, float InValue); - void AddTransformParameterKey(class FName InParameterName, const struct FFrameNumber& InTime, const struct FTransform& InValue); - void AddVector2DParameterKey(class FName InParameterName, const struct FFrameNumber& InTime, const struct FVector2D& InValue); - void AddVectorParameterKey(class FName InParameterName, const struct FFrameNumber& InTime, const struct FVector& InValue); - bool RemoveBoolParameter(class FName InParameterName); - bool RemoveColorParameter(class FName InParameterName); - bool RemoveScalarParameter(class FName InParameterName); - bool RemoveTransformParameter(class FName InParameterName); - bool RemoveVector2DParameter(class FName InParameterName); - bool RemoveVectorParameter(class FName InParameterName); - - void GetParameterNames(TSet* ParameterNames) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneParameterSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneParameterSection") - } - static class UMovieSceneParameterSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneParameterSection; - -// Class MovieSceneTracks.MovieScene3DConstraintTrack -// 0x0010 (0x00A0 - 0x0090) -class UMovieScene3DConstraintTrack : public UMovieSceneTrack -{ -public: - TArray ConstraintSections; // 0x0090(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScene3DConstraintTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScene3DConstraintTrack") - } - static class UMovieScene3DConstraintTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScene3DConstraintTrack; - -// Class MovieSceneTracks.MovieSceneCameraShakeEvaluator -// 0x0000 (0x0028 - 0x0028) -class UMovieSceneCameraShakeEvaluator : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCameraShakeEvaluator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCameraShakeEvaluator") - } - static class UMovieSceneCameraShakeEvaluator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCameraShakeEvaluator; - -// Class MovieSceneTracks.ByteChannelEvaluatorSystem -// 0x0000 (0x0040 - 0x0040) -class UByteChannelEvaluatorSystem final : public UMovieSceneEntitySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ByteChannelEvaluatorSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ByteChannelEvaluatorSystem") - } - static class UByteChannelEvaluatorSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UByteChannelEvaluatorSystem; - -// Class MovieSceneTracks.MovieSceneComponentAttachmentInvalidatorSystem -// 0x0000 (0x0040 - 0x0040) -class UMovieSceneComponentAttachmentInvalidatorSystem final : public UMovieSceneEntityInstantiatorSystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneComponentAttachmentInvalidatorSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneComponentAttachmentInvalidatorSystem") - } - static class UMovieSceneComponentAttachmentInvalidatorSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneComponentAttachmentInvalidatorSystem; - -// Class MovieSceneTracks.MovieScenePropertyTrack -// 0x0030 (0x00C0 - 0x0090) -class UMovieScenePropertyTrack : public UMovieSceneNameableTrack -{ -public: - class UMovieSceneSection* SectionToKey; // 0x0090(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FMovieScenePropertyBinding PropertyBinding; // 0x0098(0x0014)(NoDestructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_AC[0x4]; // 0x00AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Sections; // 0x00B0(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScenePropertyTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScenePropertyTrack") - } - static class UMovieScenePropertyTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScenePropertyTrack; - -// Class MovieSceneTracks.FloatChannelEvaluatorSystem -// 0x0000 (0x0040 - 0x0040) -class UFloatChannelEvaluatorSystem final : public UMovieSceneEntitySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FloatChannelEvaluatorSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FloatChannelEvaluatorSystem") - } - static class UFloatChannelEvaluatorSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFloatChannelEvaluatorSystem; - -// Class MovieSceneTracks.MovieSceneTransformOrigin -// 0x0000 (0x0000 - 0x0000) -class IMovieSceneTransformOrigin final -{ -public: - struct FTransform BP_GetTransformOrigin() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneTransformOrigin") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneTransformOrigin") - } - static class IMovieSceneTransformOrigin* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieSceneTransformOrigin; - -// Class MovieSceneTracks.IntegerChannelEvaluatorSystem -// 0x0000 (0x0040 - 0x0040) -class UIntegerChannelEvaluatorSystem final : public UMovieSceneEntitySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("IntegerChannelEvaluatorSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"IntegerChannelEvaluatorSystem") - } - static class UIntegerChannelEvaluatorSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UIntegerChannelEvaluatorSystem; - -// Class MovieSceneTracks.MovieScene3DConstraintSection -// 0x0028 (0x0110 - 0x00E8) -class UMovieScene3DConstraintSection : public UMovieSceneSection -{ -public: - struct FGuid ConstraintId; // 0x00E8(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FMovieSceneObjectBindingID ConstraintBindingID; // 0x00F8(0x0018)(Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void SetConstraintBindingID(const struct FMovieSceneObjectBindingID& InConstraintBindingID); - - const struct FMovieSceneObjectBindingID GetConstraintBindingID() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScene3DConstraintSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScene3DConstraintSection") - } - static class UMovieScene3DConstraintSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScene3DConstraintSection; - -// Class MovieSceneTracks.MovieScene3DAttachSection -// 0x0020 (0x0130 - 0x0110) -class UMovieScene3DAttachSection final : public UMovieScene3DConstraintSection -{ -public: - uint8 Pad_110[0x8]; // 0x0110(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class FName AttachSocketName; // 0x0118(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AttachComponentName; // 0x0120(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule AttachmentLocationRule; // 0x0128(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule AttachmentRotationRule; // 0x0129(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule AttachmentScaleRule; // 0x012A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDetachmentRule DetachmentLocationRule; // 0x012B(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDetachmentRule DetachmentRotationRule; // 0x012C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDetachmentRule DetachmentScaleRule; // 0x012D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12E[0x2]; // 0x012E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScene3DAttachSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScene3DAttachSection") - } - static class UMovieScene3DAttachSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScene3DAttachSection; - -// Class MovieSceneTracks.MovieScene3DAttachTrack -// 0x0000 (0x00A0 - 0x00A0) -class UMovieScene3DAttachTrack final : public UMovieScene3DConstraintTrack -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScene3DAttachTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScene3DAttachTrack") - } - static class UMovieScene3DAttachTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScene3DAttachTrack; - -// Class MovieSceneTracks.MovieScene3DPathSection -// 0x00A8 (0x01B8 - 0x0110) -class UMovieScene3DPathSection final : public UMovieScene3DConstraintSection -{ -public: - struct FMovieSceneFloatChannel TimingCurve; // 0x0110(0x00A0)(NativeAccessSpecifierPublic) - EMovieScene3DPathSection_Axis FrontAxisEnum; // 0x01B0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMovieScene3DPathSection_Axis UpAxisEnum; // 0x01B1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1B2[0x2]; // 0x01B2(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bFollow : 1; // 0x01B4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReverse : 1; // 0x01B4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceUpright : 1; // 0x01B4(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1B5[0x3]; // 0x01B5(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScene3DPathSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScene3DPathSection") - } - static class UMovieScene3DPathSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScene3DPathSection; - -// Class MovieSceneTracks.MovieScene3DPathTrack -// 0x0008 (0x00A8 - 0x00A0) -class UMovieScene3DPathTrack final : public UMovieScene3DConstraintTrack -{ -public: - uint8 Pad_A0[0x8]; // 0x00A0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScene3DPathTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScene3DPathTrack") - } - static class UMovieScene3DPathTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScene3DPathTrack; - -// Class MovieSceneTracks.MovieScenePropertySystem -// 0x0018 (0x0058 - 0x0040) -class UMovieScenePropertySystem : public UMovieSceneEntitySystem -{ -public: - uint8 Pad_40[0x8]; // 0x0040(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UMovieScenePropertyInstantiatorSystem* InstantiatorSystem; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_50[0x8]; // 0x0050(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScenePropertySystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScenePropertySystem") - } - static class UMovieScenePropertySystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScenePropertySystem; - -// Class MovieSceneTracks.MovieScene3DTransformPropertySystem -// 0x0000 (0x0058 - 0x0058) -class UMovieScene3DTransformPropertySystem final : public UMovieScenePropertySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScene3DTransformPropertySystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScene3DTransformPropertySystem") - } - static class UMovieScene3DTransformPropertySystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScene3DTransformPropertySystem; - -// Class MovieSceneTracks.MovieScene3DTransformSection -// 0x0658 (0x0740 - 0x00E8) -class UMovieScene3DTransformSection final : public UMovieSceneSection -{ -public: - uint8 Pad_E8[0x8]; // 0x00E8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneTransformMask TransformMask; // 0x00F0(0x0004)(NoDestructor, NativeAccessSpecifierPrivate) - uint8 Pad_F4[0x4]; // 0x00F4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneFloatChannel Translation[0x3]; // 0x00F8(0x00A0)(NativeAccessSpecifierPrivate) - struct FMovieSceneFloatChannel Rotation[0x3]; // 0x02D8(0x00A0)(NativeAccessSpecifierPrivate) - struct FMovieSceneFloatChannel Scale[0x3]; // 0x04B8(0x00A0)(NativeAccessSpecifierPrivate) - struct FMovieSceneFloatChannel ManualWeight; // 0x0698(0x00A0)(NativeAccessSpecifierPrivate) - bool bUseQuaternionInterpolation; // 0x0738(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_739[0x7]; // 0x0739(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScene3DTransformSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScene3DTransformSection") - } - static class UMovieScene3DTransformSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScene3DTransformSection; - -// Class MovieSceneTracks.MovieScene3DTransformTrack -// 0x0000 (0x00C0 - 0x00C0) -class UMovieScene3DTransformTrack final : public UMovieScenePropertyTrack -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScene3DTransformTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScene3DTransformTrack") - } - static class UMovieScene3DTransformTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScene3DTransformTrack; - -// Class MovieSceneTracks.MovieSceneActorReferenceSection -// 0x0140 (0x0228 - 0x00E8) -class UMovieSceneActorReferenceSection final : public UMovieSceneSection -{ -public: - struct FMovieSceneActorReferenceData ActorReferenceData; // 0x00E8(0x00B0)(NativeAccessSpecifierPrivate) - struct FIntegralCurve ActorGuidIndexCurve; // 0x0198(0x0080)(Deprecated, NativeAccessSpecifierPrivate) - TArray ActorGuidStrings; // 0x0218(0x0010)(ZeroConstructor, Deprecated, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneActorReferenceSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneActorReferenceSection") - } - static class UMovieSceneActorReferenceSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneActorReferenceSection; - -// Class MovieSceneTracks.MovieSceneActorReferenceTrack -// 0x0008 (0x00C8 - 0x00C0) -class UMovieSceneActorReferenceTrack final : public UMovieScenePropertyTrack -{ -public: - uint8 Pad_C0[0x8]; // 0x00C0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneActorReferenceTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneActorReferenceTrack") - } - static class UMovieSceneActorReferenceTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneActorReferenceTrack; - -// Class MovieSceneTracks.MovieSceneAudioSection -// 0x0250 (0x0338 - 0x00E8) -class UMovieSceneAudioSection final : public UMovieSceneSection -{ -public: - class USoundBase* Sound; // 0x00E8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FFrameNumber StartFrameOffset; // 0x00F0(0x0004)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float StartOffset; // 0x00F4(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float AudioStartTime; // 0x00F8(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float AudioDilationFactor; // 0x00FC(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float AudioVolume; // 0x0100(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_104[0x4]; // 0x0104(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneFloatChannel SoundVolume; // 0x0108(0x00A0)(NativeAccessSpecifierPrivate) - struct FMovieSceneFloatChannel PitchMultiplier; // 0x01A8(0x00A0)(NativeAccessSpecifierPrivate) - struct FMovieSceneActorReferenceData AttachActorData; // 0x0248(0x00B0)(NativeAccessSpecifierPrivate) - bool bLooping; // 0x02F8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bSuppressSubtitles; // 0x02F9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bOverrideAttenuation; // 0x02FA(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2FB[0x5]; // 0x02FB(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundAttenuation* AttenuationSettings; // 0x0300(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TDelegate& Subtitles, float CueDuration)> OnQueueSubtitles; // 0x0308(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPrivate) - TMulticastInlineDelegate OnAudioFinished; // 0x0318(0x0010)(ZeroConstructor, InstancedReference, NativeAccessSpecifierPrivate) - TMulticastInlineDelegate OnAudioPlaybackPercent; // 0x0328(0x0010)(ZeroConstructor, InstancedReference, NativeAccessSpecifierPrivate) - -public: - void SetSound(class USoundBase* InSound); - void SetStartOffset(const struct FFrameNumber& InStartOffset); - - class USoundBase* GetSound() const; - struct FFrameNumber GetStartOffset() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneAudioSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneAudioSection") - } - static class UMovieSceneAudioSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneAudioSection; - -// Class MovieSceneTracks.MovieSceneAudioTrack -// 0x0018 (0x00A8 - 0x0090) -class UMovieSceneAudioTrack final : public UMovieSceneNameableTrack -{ -public: - uint8 Pad_90[0x8]; // 0x0090(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray AudioSections; // 0x0098(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneAudioTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneAudioTrack") - } - static class UMovieSceneAudioTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneAudioTrack; - -// Class MovieSceneTracks.MovieSceneBaseValueEvaluatorSystem -// 0x0000 (0x0040 - 0x0040) -class UMovieSceneBaseValueEvaluatorSystem final : public UMovieSceneEntitySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneBaseValueEvaluatorSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneBaseValueEvaluatorSystem") - } - static class UMovieSceneBaseValueEvaluatorSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneBaseValueEvaluatorSystem; - -// Class MovieSceneTracks.MovieSceneBoolPropertySystem -// 0x0000 (0x0058 - 0x0058) -class UMovieSceneBoolPropertySystem final : public UMovieScenePropertySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneBoolPropertySystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneBoolPropertySystem") - } - static class UMovieSceneBoolPropertySystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneBoolPropertySystem; - -// Class MovieSceneTracks.MovieSceneBoolTrack -// 0x0008 (0x00C8 - 0x00C0) -class UMovieSceneBoolTrack : public UMovieScenePropertyTrack -{ -public: - uint8 Pad_C0[0x8]; // 0x00C0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneBoolTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneBoolTrack") - } - static class UMovieSceneBoolTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneBoolTrack; - -// Class MovieSceneTracks.MovieSceneBytePropertySystem -// 0x0000 (0x0058 - 0x0058) -class UMovieSceneBytePropertySystem final : public UMovieScenePropertySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneBytePropertySystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneBytePropertySystem") - } - static class UMovieSceneBytePropertySystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneBytePropertySystem; - -// Class MovieSceneTracks.MovieSceneByteSection -// 0x00A0 (0x0188 - 0x00E8) -class UMovieSceneByteSection final : public UMovieSceneSection -{ -public: - uint8 Pad_E8[0x8]; // 0x00E8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneByteChannel ByteCurve; // 0x00F0(0x0098)(NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneByteSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneByteSection") - } - static class UMovieSceneByteSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneByteSection; - -// Class MovieSceneTracks.MovieSceneByteTrack -// 0x0008 (0x00C8 - 0x00C0) -class UMovieSceneByteTrack final : public UMovieScenePropertyTrack -{ -public: - class UEnum* Enum; // 0x00C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneByteTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneByteTrack") - } - static class UMovieSceneByteTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneByteTrack; - -// Class MovieSceneTracks.MovieSceneCameraAnimSection -// 0x0040 (0x0128 - 0x00E8) -class UMovieSceneCameraAnimSection final : public UMovieSceneSection -{ -public: - struct FMovieSceneCameraAnimSectionData AnimData; // 0x00E8(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPublic) - class UCameraAnim* CameraAnim; // 0x0108(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float PlayRate; // 0x0110(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float PlayScale; // 0x0114(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float BlendInTime; // 0x0118(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float BlendOutTime; // 0x011C(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bLooping; // 0x0120(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_121[0x7]; // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCameraAnimSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCameraAnimSection") - } - static class UMovieSceneCameraAnimSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCameraAnimSection; - -// Class MovieSceneTracks.MovieSceneCameraAnimTrack -// 0x0018 (0x00A8 - 0x0090) -class UMovieSceneCameraAnimTrack final : public UMovieSceneNameableTrack -{ -public: - uint8 Pad_90[0x8]; // 0x0090(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CameraAnimSections; // 0x0098(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCameraAnimTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCameraAnimTrack") - } - static class UMovieSceneCameraAnimTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCameraAnimTrack; - -// Class MovieSceneTracks.MovieSceneCameraCutSection -// 0x0078 (0x0160 - 0x00E8) -class UMovieSceneCameraCutSection final : public UMovieSceneSection -{ -public: - uint8 Pad_E8[0x8]; // 0x00E8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - bool bLockPreviousCamera; // 0x00F0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F1[0x3]; // 0x00F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid CameraGuid; // 0x00F4(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FMovieSceneObjectBindingID CameraBindingID; // 0x0104(0x0018)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_11C[0x4]; // 0x011C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform InitialCameraCutTransform; // 0x0120(0x0030)(IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate) - bool bHasInitialCameraCutTransform; // 0x0150(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_151[0xF]; // 0x0151(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetCameraBindingID(const struct FMovieSceneObjectBindingID& InCameraBindingID); - - const struct FMovieSceneObjectBindingID GetCameraBindingID() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCameraCutSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCameraCutSection") - } - static class UMovieSceneCameraCutSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCameraCutSection; - -// Class MovieSceneTracks.MovieSceneCameraCutTrack -// 0x0018 (0x00A8 - 0x0090) -class UMovieSceneCameraCutTrack final : public UMovieSceneNameableTrack -{ -public: - bool bCanBlend; // 0x0090(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Sections; // 0x0098(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCameraCutTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCameraCutTrack") - } - static class UMovieSceneCameraCutTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCameraCutTrack; - -// Class MovieSceneTracks.MovieSceneCameraCutTrackInstance -// 0x0068 (0x00B8 - 0x0050) -class UMovieSceneCameraCutTrackInstance final : public UMovieSceneTrackInstance -{ -public: - uint8 Pad_50[0x68]; // 0x0050(0x0068)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCameraCutTrackInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCameraCutTrackInstance") - } - static class UMovieSceneCameraCutTrackInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCameraCutTrackInstance; - -// Class MovieSceneTracks.MovieSceneCameraShakeSection -// 0x0040 (0x0128 - 0x00E8) -class UMovieSceneCameraShakeSection final : public UMovieSceneSection -{ -public: - struct FMovieSceneCameraShakeSectionData ShakeData; // 0x00E8(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPublic) - TSubclassOf ShakeClass; // 0x0108(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PlayScale; // 0x0110(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECameraShakePlaySpace PlaySpace; // 0x0114(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_115[0x3]; // 0x0115(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator UserDefinedPlaySpace; // 0x0118(0x000C)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_124[0x4]; // 0x0124(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCameraShakeSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCameraShakeSection") - } - static class UMovieSceneCameraShakeSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCameraShakeSection; - -// Class MovieSceneTracks.MovieSceneCameraShakeSourceShakeSection -// 0x0020 (0x0108 - 0x00E8) -class UMovieSceneCameraShakeSourceShakeSection final : public UMovieSceneSection -{ -public: - struct FMovieSceneCameraShakeSectionData ShakeData; // 0x00E8(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCameraShakeSourceShakeSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCameraShakeSourceShakeSection") - } - static class UMovieSceneCameraShakeSourceShakeSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCameraShakeSourceShakeSection; - -// Class MovieSceneTracks.MovieSceneCameraShakeSourceTriggerSection -// 0x0088 (0x0170 - 0x00E8) -class UMovieSceneCameraShakeSourceTriggerSection final : public UMovieSceneSection -{ -public: - struct FMovieSceneCameraShakeSourceTriggerChannel Channel; // 0x00E8(0x0088)(NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCameraShakeSourceTriggerSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCameraShakeSourceTriggerSection") - } - static class UMovieSceneCameraShakeSourceTriggerSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCameraShakeSourceTriggerSection; - -// Class MovieSceneTracks.MovieSceneCameraShakeSourceTriggerTrack -// 0x0018 (0x00A8 - 0x0090) -class UMovieSceneCameraShakeSourceTriggerTrack final : public UMovieSceneTrack -{ -public: - uint8 Pad_90[0x8]; // 0x0090(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Sections; // 0x0098(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCameraShakeSourceTriggerTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCameraShakeSourceTriggerTrack") - } - static class UMovieSceneCameraShakeSourceTriggerTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCameraShakeSourceTriggerTrack; - -// Class MovieSceneTracks.MovieSceneCameraShakeTrack -// 0x0018 (0x00A8 - 0x0090) -class UMovieSceneCameraShakeTrack final : public UMovieSceneNameableTrack -{ -public: - uint8 Pad_90[0x8]; // 0x0090(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CameraShakeSections; // 0x0098(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCameraShakeTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCameraShakeTrack") - } - static class UMovieSceneCameraShakeTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCameraShakeTrack; - -// Class MovieSceneTracks.MovieSceneCinematicShotSection -// 0x0028 (0x0190 - 0x0168) -class UMovieSceneCinematicShotSection final : public UMovieSceneSubSection -{ -public: - class FString ShotDisplayName; // 0x0168(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FText DisplayName; // 0x0178(0x0018)(Deprecated, NativeAccessSpecifierPrivate) - -public: - void SetShotDisplayName(const class FString& InShotDisplayName); - - class FString GetShotDisplayName() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCinematicShotSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCinematicShotSection") - } - static class UMovieSceneCinematicShotSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCinematicShotSection; - -// Class MovieSceneTracks.MovieSceneCinematicShotTrack -// 0x0000 (0x00A0 - 0x00A0) -class UMovieSceneCinematicShotTrack final : public UMovieSceneSubTrack -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCinematicShotTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCinematicShotTrack") - } - static class UMovieSceneCinematicShotTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCinematicShotTrack; - -// Class MovieSceneTracks.MovieSceneColorPropertySystem -// 0x0000 (0x0058 - 0x0058) -class UMovieSceneColorPropertySystem final : public UMovieScenePropertySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneColorPropertySystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneColorPropertySystem") - } - static class UMovieSceneColorPropertySystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneColorPropertySystem; - -// Class MovieSceneTracks.MovieSceneColorSection -// 0x0288 (0x0370 - 0x00E8) -class UMovieSceneColorSection final : public UMovieSceneSection -{ -public: - uint8 Pad_E8[0x8]; // 0x00E8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneFloatChannel RedCurve; // 0x00F0(0x00A0)(NativeAccessSpecifierPrivate) - struct FMovieSceneFloatChannel GreenCurve; // 0x0190(0x00A0)(NativeAccessSpecifierPrivate) - struct FMovieSceneFloatChannel BlueCurve; // 0x0230(0x00A0)(NativeAccessSpecifierPrivate) - struct FMovieSceneFloatChannel AlphaCurve; // 0x02D0(0x00A0)(NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneColorSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneColorSection") - } - static class UMovieSceneColorSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneColorSection; - -// Class MovieSceneTracks.MovieSceneColorTrack -// 0x0008 (0x00C8 - 0x00C0) -class UMovieSceneColorTrack final : public UMovieScenePropertyTrack -{ -public: - bool bIsSlateColor; // 0x00C0(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_C1[0x7]; // 0x00C1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneColorTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneColorTrack") - } - static class UMovieSceneColorTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneColorTrack; - -// Class MovieSceneTracks.MovieSceneComponentAttachmentSystem -// 0x0180 (0x01C0 - 0x0040) -class UMovieSceneComponentAttachmentSystem final : public UMovieSceneEntityInstantiatorSystem -{ -public: - uint8 Pad_40[0x180]; // 0x0040(0x0180)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneComponentAttachmentSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneComponentAttachmentSystem") - } - static class UMovieSceneComponentAttachmentSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneComponentAttachmentSystem; - -// Class MovieSceneTracks.MovieSceneComponentMobilitySystem -// 0x01E0 (0x0220 - 0x0040) -class UMovieSceneComponentMobilitySystem final : public UMovieSceneEntityInstantiatorSystem -{ -public: - uint8 Pad_40[0x1E0]; // 0x0040(0x01E0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneComponentMobilitySystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneComponentMobilitySystem") - } - static class UMovieSceneComponentMobilitySystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneComponentMobilitySystem; - -// Class MovieSceneTracks.MovieSceneComponentTransformSystem -// 0x0000 (0x0058 - 0x0058) -class UMovieSceneComponentTransformSystem final : public UMovieScenePropertySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneComponentTransformSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneComponentTransformSystem") - } - static class UMovieSceneComponentTransformSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneComponentTransformSystem; - -// Class MovieSceneTracks.MovieSceneDeferredComponentMovementSystem -// 0x0018 (0x0058 - 0x0040) -class UMovieSceneDeferredComponentMovementSystem final : public UMovieSceneEntitySystem -{ -public: - uint8 Pad_40[0x18]; // 0x0040(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneDeferredComponentMovementSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneDeferredComponentMovementSystem") - } - static class UMovieSceneDeferredComponentMovementSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneDeferredComponentMovementSystem; - -// Class MovieSceneTracks.MovieSceneEnumPropertySystem -// 0x0000 (0x0058 - 0x0058) -class UMovieSceneEnumPropertySystem final : public UMovieScenePropertySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEnumPropertySystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEnumPropertySystem") - } - static class UMovieSceneEnumPropertySystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneEnumPropertySystem; - -// Class MovieSceneTracks.MovieSceneEnumSection -// 0x00A0 (0x0188 - 0x00E8) -class UMovieSceneEnumSection final : public UMovieSceneSection -{ -public: - uint8 Pad_E8[0x8]; // 0x00E8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneByteChannel EnumCurve; // 0x00F0(0x0098)(NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEnumSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEnumSection") - } - static class UMovieSceneEnumSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneEnumSection; - -// Class MovieSceneTracks.MovieSceneEnumTrack -// 0x0008 (0x00C8 - 0x00C0) -class UMovieSceneEnumTrack final : public UMovieScenePropertyTrack -{ -public: - class UEnum* Enum; // 0x00C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEnumTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEnumTrack") - } - static class UMovieSceneEnumTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneEnumTrack; - -// Class MovieSceneTracks.MovieSceneEulerTransformPropertySystem -// 0x0000 (0x0058 - 0x0058) -class UMovieSceneEulerTransformPropertySystem final : public UMovieScenePropertySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEulerTransformPropertySystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEulerTransformPropertySystem") - } - static class UMovieSceneEulerTransformPropertySystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneEulerTransformPropertySystem; - -// Class MovieSceneTracks.MovieSceneEulerTransformTrack -// 0x0000 (0x00C0 - 0x00C0) -class UMovieSceneEulerTransformTrack final : public UMovieScenePropertyTrack -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEulerTransformTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEulerTransformTrack") - } - static class UMovieSceneEulerTransformTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneEulerTransformTrack; - -// Class MovieSceneTracks.MovieSceneEventSectionBase -// 0x0000 (0x00E8 - 0x00E8) -class UMovieSceneEventSectionBase : public UMovieSceneSection -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEventSectionBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEventSectionBase") - } - static class UMovieSceneEventSectionBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneEventSectionBase; - -// Class MovieSceneTracks.MovieSceneEventRepeaterSection -// 0x0030 (0x0118 - 0x00E8) -class UMovieSceneEventRepeaterSection final : public UMovieSceneEventSectionBase -{ -public: - uint8 Pad_E8[0x8]; // 0x00E8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneEvent Event; // 0x00F0(0x0028)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEventRepeaterSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEventRepeaterSection") - } - static class UMovieSceneEventRepeaterSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneEventRepeaterSection; - -// Class MovieSceneTracks.MovieSceneEventSection -// 0x0100 (0x01E8 - 0x00E8) -class UMovieSceneEventSection final : public UMovieSceneSection -{ -public: - struct FNameCurve Events; // 0x00E8(0x0078)(Deprecated, NativeAccessSpecifierPrivate) - struct FMovieSceneEventSectionData EventData; // 0x0160(0x0088)(NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEventSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEventSection") - } - static class UMovieSceneEventSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneEventSection; - -// Class MovieSceneTracks.MovieSceneEventSystem -// 0x0050 (0x0090 - 0x0040) -class UMovieSceneEventSystem : public UMovieSceneEntitySystem -{ -public: - uint8 Pad_40[0x50]; // 0x0040(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEventSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEventSystem") - } - static class UMovieSceneEventSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneEventSystem; - -// Class MovieSceneTracks.MovieScenePreSpawnEventSystem -// 0x0000 (0x0090 - 0x0090) -class UMovieScenePreSpawnEventSystem final : public UMovieSceneEventSystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScenePreSpawnEventSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScenePreSpawnEventSystem") - } - static class UMovieScenePreSpawnEventSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScenePreSpawnEventSystem; - -// Class MovieSceneTracks.MovieScenePostSpawnEventSystem -// 0x0000 (0x0090 - 0x0090) -class UMovieScenePostSpawnEventSystem final : public UMovieSceneEventSystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScenePostSpawnEventSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScenePostSpawnEventSystem") - } - static class UMovieScenePostSpawnEventSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScenePostSpawnEventSystem; - -// Class MovieSceneTracks.MovieScenePostEvalEventSystem -// 0x0000 (0x0090 - 0x0090) -class UMovieScenePostEvalEventSystem final : public UMovieSceneEventSystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScenePostEvalEventSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScenePostEvalEventSystem") - } - static class UMovieScenePostEvalEventSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScenePostEvalEventSystem; - -// Class MovieSceneTracks.MovieSceneEventTrack -// 0x0028 (0x00B8 - 0x0090) -class UMovieSceneEventTrack final : public UMovieSceneNameableTrack -{ -public: - uint8 Pad_90[0x10]; // 0x0090(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bFireEventsWhenForwards : 1; // 0x00A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bFireEventsWhenBackwards : 1; // 0x00A0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_A1[0x3]; // 0x00A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EFireEventsAtPosition EventPosition; // 0x00A4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A5[0x3]; // 0x00A5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Sections; // 0x00A8(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEventTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEventTrack") - } - static class UMovieSceneEventTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneEventTrack; - -// Class MovieSceneTracks.MovieSceneEventTriggerSection -// 0x0090 (0x0178 - 0x00E8) -class UMovieSceneEventTriggerSection final : public UMovieSceneEventSectionBase -{ -public: - uint8 Pad_E8[0x8]; // 0x00E8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneEventChannel EventChannel; // 0x00F0(0x0088)(NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEventTriggerSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEventTriggerSection") - } - static class UMovieSceneEventTriggerSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneEventTriggerSection; - -// Class MovieSceneTracks.MovieSceneFadeSection -// 0x00B8 (0x01A0 - 0x00E8) -class UMovieSceneFadeSection final : public UMovieSceneSection -{ -public: - struct FMovieSceneFloatChannel FloatCurve; // 0x00E8(0x00A0)(NativeAccessSpecifierPublic) - struct FLinearColor FadeColor; // 0x0188(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bFadeAudio : 1; // 0x0198(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_199[0x7]; // 0x0199(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneFadeSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneFadeSection") - } - static class UMovieSceneFadeSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneFadeSection; - -// Class MovieSceneTracks.MovieSceneFloatTrack -// 0x0000 (0x00C0 - 0x00C0) -class UMovieSceneFloatTrack : public UMovieScenePropertyTrack -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneFloatTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneFloatTrack") - } - static class UMovieSceneFloatTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneFloatTrack; - -// Class MovieSceneTracks.MovieSceneFadeTrack -// 0x0008 (0x00C8 - 0x00C0) -class UMovieSceneFadeTrack final : public UMovieSceneFloatTrack -{ -public: - uint8 Pad_C0[0x8]; // 0x00C0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneFadeTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneFadeTrack") - } - static class UMovieSceneFadeTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneFadeTrack; - -// Class MovieSceneTracks.MovieSceneFloatPropertySystem -// 0x0000 (0x0058 - 0x0058) -class UMovieSceneFloatPropertySystem final : public UMovieScenePropertySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneFloatPropertySystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneFloatPropertySystem") - } - static class UMovieSceneFloatPropertySystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneFloatPropertySystem; - -// Class MovieSceneTracks.MovieSceneFloatSection -// 0x00A8 (0x0190 - 0x00E8) -class UMovieSceneFloatSection final : public UMovieSceneSection -{ -public: - uint8 Pad_E8[0x8]; // 0x00E8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneFloatChannel FloatCurve; // 0x00F0(0x00A0)(Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneFloatSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneFloatSection") - } - static class UMovieSceneFloatSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneFloatSection; - -// Class MovieSceneTracks.MovieSceneHierarchicalBiasSystem -// 0x0000 (0x0040 - 0x0040) -class UMovieSceneHierarchicalBiasSystem final : public UMovieSceneEntityInstantiatorSystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneHierarchicalBiasSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneHierarchicalBiasSystem") - } - static class UMovieSceneHierarchicalBiasSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneHierarchicalBiasSystem; - -// Class MovieSceneTracks.MovieSceneInitialValueSystem -// 0x0000 (0x0040 - 0x0040) -class UMovieSceneInitialValueSystem final : public UMovieSceneEntityInstantiatorSystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneInitialValueSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneInitialValueSystem") - } - static class UMovieSceneInitialValueSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneInitialValueSystem; - -// Class MovieSceneTracks.MovieSceneIntegerPropertySystem -// 0x0000 (0x0058 - 0x0058) -class UMovieSceneIntegerPropertySystem final : public UMovieScenePropertySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneIntegerPropertySystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneIntegerPropertySystem") - } - static class UMovieSceneIntegerPropertySystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneIntegerPropertySystem; - -// Class MovieSceneTracks.MovieSceneIntegerSection -// 0x0098 (0x0180 - 0x00E8) -class UMovieSceneIntegerSection final : public UMovieSceneSection -{ -public: - uint8 Pad_E8[0x8]; // 0x00E8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneIntegerChannel IntegerCurve; // 0x00F0(0x0090)(NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneIntegerSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneIntegerSection") - } - static class UMovieSceneIntegerSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneIntegerSection; - -// Class MovieSceneTracks.MovieSceneIntegerTrack -// 0x0000 (0x00C0 - 0x00C0) -class UMovieSceneIntegerTrack final : public UMovieScenePropertyTrack -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneIntegerTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneIntegerTrack") - } - static class UMovieSceneIntegerTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneIntegerTrack; - -// Class MovieSceneTracks.MovieSceneInterrogatedPropertyInstantiatorSystem -// 0x01A8 (0x01E8 - 0x0040) -class UMovieSceneInterrogatedPropertyInstantiatorSystem final : public UMovieSceneEntityInstantiatorSystem -{ -public: - uint8 Pad_40[0x1A8]; // 0x0040(0x01A8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneInterrogatedPropertyInstantiatorSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneInterrogatedPropertyInstantiatorSystem") - } - static class UMovieSceneInterrogatedPropertyInstantiatorSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneInterrogatedPropertyInstantiatorSystem; - -// Class MovieSceneTracks.MovieSceneLevelVisibilitySection -// 0x0020 (0x0108 - 0x00E8) -class UMovieSceneLevelVisibilitySection final : public UMovieSceneSection -{ -public: - uint8 Pad_E8[0x8]; // 0x00E8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - ELevelVisibility Visibility; // 0x00F0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_F1[0x7]; // 0x00F1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray LevelNames; // 0x00F8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - -public: - void SetLevelNames(const TArray& InLevelNames); - void SetVisibility(ELevelVisibility InVisibility); - - const TArray GetLevelNames() const; - ELevelVisibility GetVisibility() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneLevelVisibilitySection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneLevelVisibilitySection") - } - static class UMovieSceneLevelVisibilitySection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneLevelVisibilitySection; - -// Class MovieSceneTracks.MovieSceneLevelVisibilitySystem -// 0x0168 (0x01A8 - 0x0040) -class UMovieSceneLevelVisibilitySystem final : public UMovieSceneEntitySystem -{ -public: - uint8 Pad_40[0x168]; // 0x0040(0x0168)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneLevelVisibilitySystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneLevelVisibilitySystem") - } - static class UMovieSceneLevelVisibilitySystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneLevelVisibilitySystem; - -// Class MovieSceneTracks.MovieSceneLevelVisibilityTrack -// 0x0010 (0x00A0 - 0x0090) -class UMovieSceneLevelVisibilityTrack final : public UMovieSceneNameableTrack -{ -public: - TArray Sections; // 0x0090(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneLevelVisibilityTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneLevelVisibilityTrack") - } - static class UMovieSceneLevelVisibilityTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneLevelVisibilityTrack; - -// Class MovieSceneTracks.MovieSceneMaterialTrack -// 0x0010 (0x00A0 - 0x0090) -class UMovieSceneMaterialTrack : public UMovieSceneNameableTrack -{ -public: - TArray Sections; // 0x0090(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneMaterialTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneMaterialTrack") - } - static class UMovieSceneMaterialTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneMaterialTrack; - -// Class MovieSceneTracks.MovieSceneMaterialParameterCollectionTrack -// 0x0010 (0x00B0 - 0x00A0) -class UMovieSceneMaterialParameterCollectionTrack final : public UMovieSceneMaterialTrack -{ -public: - uint8 Pad_A0[0x8]; // 0x00A0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialParameterCollection* MPC; // 0x00A8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneMaterialParameterCollectionTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneMaterialParameterCollectionTrack") - } - static class UMovieSceneMaterialParameterCollectionTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneMaterialParameterCollectionTrack; - -// Class MovieSceneTracks.MovieSceneComponentMaterialTrack -// 0x0010 (0x00B0 - 0x00A0) -class UMovieSceneComponentMaterialTrack final : public UMovieSceneMaterialTrack -{ -public: - uint8 Pad_A0[0x8]; // 0x00A0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MaterialIndex; // 0x00A8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_AC[0x4]; // 0x00AC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneComponentMaterialTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneComponentMaterialTrack") - } - static class UMovieSceneComponentMaterialTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneComponentMaterialTrack; - -// Class MovieSceneTracks.MovieSceneMotionVectorSimulationSystem -// 0x0058 (0x0098 - 0x0040) -class UMovieSceneMotionVectorSimulationSystem final : public UMovieSceneEntitySystem -{ -public: - uint8 Pad_40[0x58]; // 0x0040(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneMotionVectorSimulationSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneMotionVectorSimulationSystem") - } - static class UMovieSceneMotionVectorSimulationSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneMotionVectorSimulationSystem; - -// Class MovieSceneTracks.MovieSceneObjectPropertySection -// 0x00C0 (0x01A8 - 0x00E8) -class UMovieSceneObjectPropertySection final : public UMovieSceneSection -{ -public: - struct FMovieSceneObjectPathChannel ObjectChannel; // 0x00E8(0x00C0)(NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneObjectPropertySection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneObjectPropertySection") - } - static class UMovieSceneObjectPropertySection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneObjectPropertySection; - -// Class MovieSceneTracks.MovieSceneObjectPropertyTrack -// 0x0010 (0x00D0 - 0x00C0) -class UMovieSceneObjectPropertyTrack final : public UMovieScenePropertyTrack -{ -public: - uint8 Pad_C0[0x8]; // 0x00C0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UClass* PropertyClass; // 0x00C8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneObjectPropertyTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneObjectPropertyTrack") - } - static class UMovieSceneObjectPropertyTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneObjectPropertyTrack; - -// Class MovieSceneTracks.MovieSceneParticleParameterTrack -// 0x0018 (0x00A8 - 0x0090) -class UMovieSceneParticleParameterTrack final : public UMovieSceneNameableTrack -{ -public: - uint8 Pad_90[0x8]; // 0x0090(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Sections; // 0x0098(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneParticleParameterTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneParticleParameterTrack") - } - static class UMovieSceneParticleParameterTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneParticleParameterTrack; - -// Class MovieSceneTracks.MovieSceneParticleSection -// 0x0098 (0x0180 - 0x00E8) -class UMovieSceneParticleSection final : public UMovieSceneSection -{ -public: - struct FMovieSceneParticleChannel ParticleKeys; // 0x00E8(0x0098)(NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneParticleSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneParticleSection") - } - static class UMovieSceneParticleSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneParticleSection; - -// Class MovieSceneTracks.MovieSceneParticleTrack -// 0x0018 (0x00A8 - 0x0090) -class UMovieSceneParticleTrack final : public UMovieSceneNameableTrack -{ -public: - uint8 Pad_90[0x8]; // 0x0090(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ParticleSections; // 0x0098(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneParticleTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneParticleTrack") - } - static class UMovieSceneParticleTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneParticleTrack; - -// Class MovieSceneTracks.MovieScenePiecewiseBoolBlenderSystem -// 0x0028 (0x0090 - 0x0068) -class UMovieScenePiecewiseBoolBlenderSystem final : public UMovieSceneBlenderSystem -{ -public: - uint8 Pad_68[0x28]; // 0x0068(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScenePiecewiseBoolBlenderSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScenePiecewiseBoolBlenderSystem") - } - static class UMovieScenePiecewiseBoolBlenderSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScenePiecewiseBoolBlenderSystem; - -// Class MovieSceneTracks.MovieScenePiecewiseByteBlenderSystem -// 0x0028 (0x0090 - 0x0068) -class UMovieScenePiecewiseByteBlenderSystem final : public UMovieSceneBlenderSystem -{ -public: - uint8 Pad_68[0x28]; // 0x0068(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScenePiecewiseByteBlenderSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScenePiecewiseByteBlenderSystem") - } - static class UMovieScenePiecewiseByteBlenderSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScenePiecewiseByteBlenderSystem; - -// Class MovieSceneTracks.MovieScenePiecewiseEnumBlenderSystem -// 0x0028 (0x0090 - 0x0068) -class UMovieScenePiecewiseEnumBlenderSystem final : public UMovieSceneBlenderSystem -{ -public: - uint8 Pad_68[0x28]; // 0x0068(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScenePiecewiseEnumBlenderSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScenePiecewiseEnumBlenderSystem") - } - static class UMovieScenePiecewiseEnumBlenderSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScenePiecewiseEnumBlenderSystem; - -// Class MovieSceneTracks.MovieScenePiecewiseFloatBlenderSystem -// 0x00C0 (0x0128 - 0x0068) -class UMovieScenePiecewiseFloatBlenderSystem final : public UMovieSceneBlenderSystem -{ -public: - uint8 Pad_68[0xC0]; // 0x0068(0x00C0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScenePiecewiseFloatBlenderSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScenePiecewiseFloatBlenderSystem") - } - static class UMovieScenePiecewiseFloatBlenderSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScenePiecewiseFloatBlenderSystem; - -// Class MovieSceneTracks.MovieScenePiecewiseIntegerBlenderSystem -// 0x0048 (0x00B0 - 0x0068) -class UMovieScenePiecewiseIntegerBlenderSystem final : public UMovieSceneBlenderSystem -{ -public: - uint8 Pad_68[0x48]; // 0x0068(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScenePiecewiseIntegerBlenderSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScenePiecewiseIntegerBlenderSystem") - } - static class UMovieScenePiecewiseIntegerBlenderSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScenePiecewiseIntegerBlenderSystem; - -// Class MovieSceneTracks.MovieScenePrimitiveMaterialSection -// 0x00C0 (0x01A8 - 0x00E8) -class UMovieScenePrimitiveMaterialSection final : public UMovieSceneSection -{ -public: - struct FMovieSceneObjectPathChannel MaterialChannel; // 0x00E8(0x00C0)(NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScenePrimitiveMaterialSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScenePrimitiveMaterialSection") - } - static class UMovieScenePrimitiveMaterialSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScenePrimitiveMaterialSection; - -// Class MovieSceneTracks.MovieScenePrimitiveMaterialTrack -// 0x0010 (0x00D0 - 0x00C0) -class UMovieScenePrimitiveMaterialTrack final : public UMovieScenePropertyTrack -{ -public: - uint8 Pad_C0[0x8]; // 0x00C0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MaterialIndex; // 0x00C8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_CC[0x4]; // 0x00CC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScenePrimitiveMaterialTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScenePrimitiveMaterialTrack") - } - static class UMovieScenePrimitiveMaterialTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScenePrimitiveMaterialTrack; - -// Class MovieSceneTracks.MovieScenePropertyInstantiatorSystem -// 0x0208 (0x0248 - 0x0040) -class UMovieScenePropertyInstantiatorSystem final : public UMovieSceneEntityInstantiatorSystem -{ -public: - uint8 Pad_40[0x208]; // 0x0040(0x0208)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScenePropertyInstantiatorSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScenePropertyInstantiatorSystem") - } - static class UMovieScenePropertyInstantiatorSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScenePropertyInstantiatorSystem; - -// Class MovieSceneTracks.MovieSceneQuaternionInterpolationRotationSystem -// 0x0000 (0x0040 - 0x0040) -class UMovieSceneQuaternionInterpolationRotationSystem final : public UMovieSceneEntitySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneQuaternionInterpolationRotationSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneQuaternionInterpolationRotationSystem") - } - static class UMovieSceneQuaternionInterpolationRotationSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneQuaternionInterpolationRotationSystem; - -// Class MovieSceneTracks.MovieSceneSkeletalAnimationSection -// 0x0188 (0x0270 - 0x00E8) -class alignas(0x10) UMovieSceneSkeletalAnimationSection final : public UMovieSceneSection -{ -public: - struct FMovieSceneSkeletalAnimationParams Params_0; // 0x00E8(0x00D8)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class UAnimSequence* AnimSequence; // 0x01C0(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UAnimSequenceBase* Animation; // 0x01C8(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float StartOffset; // 0x01D0(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float EndOffset; // 0x01D4(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float PlayRate; // 0x01D8(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bReverse : 1; // 0x01DC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_1DD[0x3]; // 0x01DD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName SlotName; // 0x01E0(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FVector StartLocationOffset; // 0x01E8(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator StartRotationOffset; // 0x01F4(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bMatchWithPrevious; // 0x0200(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_201[0x3]; // 0x0201(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName MatchedBoneName; // 0x0204(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector MatchedLocationOffset; // 0x020C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator MatchedRotationOffset; // 0x0218(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bMatchTranslation; // 0x0224(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMatchIncludeZHeight; // 0x0225(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMatchRotationYaw; // 0x0226(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMatchRotationPitch; // 0x0227(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMatchRotationRoll; // 0x0228(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_229[0x47]; // 0x0229(0x0047)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSkeletalAnimationSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSkeletalAnimationSection") - } - static class UMovieSceneSkeletalAnimationSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneSkeletalAnimationSection; - -// Class MovieSceneTracks.MovieSceneSkeletalAnimationTrack -// 0x0058 (0x00E8 - 0x0090) -class UMovieSceneSkeletalAnimationTrack final : public UMovieSceneNameableTrack -{ -public: - uint8 Pad_90[0x8]; // 0x0090(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray AnimationSections; // 0x0098(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bUseLegacySectionIndexBlend; // 0x00A8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneSkeletalAnimRootMotionTrackParams RootMotionParams; // 0x00B0(0x0030)(NativeAccessSpecifierPublic) - bool bBlendFirstChildOfRoot; // 0x00E0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E1[0x7]; // 0x00E1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSkeletalAnimationTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSkeletalAnimationTrack") - } - static class UMovieSceneSkeletalAnimationTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneSkeletalAnimationTrack; - -// Class MovieSceneTracks.MovieSceneSlomoSection -// 0x00A0 (0x0188 - 0x00E8) -class UMovieSceneSlomoSection final : public UMovieSceneSection -{ -public: - struct FMovieSceneFloatChannel FloatCurve; // 0x00E8(0x00A0)(NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSlomoSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSlomoSection") - } - static class UMovieSceneSlomoSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneSlomoSection; - -// Class MovieSceneTracks.MovieSceneSlomoTrack -// 0x0008 (0x00C8 - 0x00C0) -class UMovieSceneSlomoTrack final : public UMovieSceneFloatTrack -{ -public: - uint8 Pad_C0[0x8]; // 0x00C0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSlomoTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSlomoTrack") - } - static class UMovieSceneSlomoTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneSlomoTrack; - -// Class MovieSceneTracks.MovieSceneStringSection -// 0x00A0 (0x0188 - 0x00E8) -class UMovieSceneStringSection final : public UMovieSceneSection -{ -public: - struct FMovieSceneStringChannel StringCurve; // 0x00E8(0x00A0)(NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneStringSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneStringSection") - } - static class UMovieSceneStringSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneStringSection; - -// Class MovieSceneTracks.MovieSceneStringTrack -// 0x0008 (0x00C8 - 0x00C0) -class UMovieSceneStringTrack final : public UMovieScenePropertyTrack -{ -public: - uint8 Pad_C0[0x8]; // 0x00C0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneStringTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneStringTrack") - } - static class UMovieSceneStringTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneStringTrack; - -// Class MovieSceneTracks.MovieSceneTransformOriginSystem -// 0x0038 (0x0078 - 0x0040) -class UMovieSceneTransformOriginSystem final : public UMovieSceneEntitySystem -{ -public: - uint8 Pad_40[0x38]; // 0x0040(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneTransformOriginSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneTransformOriginSystem") - } - static class UMovieSceneTransformOriginSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneTransformOriginSystem; - -// Class MovieSceneTracks.MovieSceneTransformTrack -// 0x0000 (0x00C0 - 0x00C0) -class UMovieSceneTransformTrack final : public UMovieScenePropertyTrack -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneTransformTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneTransformTrack") - } - static class UMovieSceneTransformTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneTransformTrack; - -// Class MovieSceneTracks.MovieSceneVectorPropertySystem -// 0x0000 (0x0058 - 0x0058) -class UMovieSceneVectorPropertySystem final : public UMovieScenePropertySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneVectorPropertySystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneVectorPropertySystem") - } - static class UMovieSceneVectorPropertySystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneVectorPropertySystem; - -// Class MovieSceneTracks.MovieSceneVectorSection -// 0x0290 (0x0378 - 0x00E8) -class UMovieSceneVectorSection final : public UMovieSceneSection -{ -public: - uint8 Pad_E8[0x8]; // 0x00E8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneFloatChannel Curves[0x4]; // 0x00F0(0x00A0)(NativeAccessSpecifierPrivate) - int32 ChannelsUsed; // 0x0370(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_374[0x4]; // 0x0374(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneVectorSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneVectorSection") - } - static class UMovieSceneVectorSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneVectorSection; - -// Class MovieSceneTracks.MovieSceneVectorTrack -// 0x0008 (0x00C8 - 0x00C0) -class UMovieSceneVectorTrack final : public UMovieScenePropertyTrack -{ -public: - int32 NumChannelsUsed; // 0x00C0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_C4[0x4]; // 0x00C4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneVectorTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneVectorTrack") - } - static class UMovieSceneVectorTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneVectorTrack; - -// Class MovieSceneTracks.MovieSceneVisibilityTrack -// 0x0000 (0x00C8 - 0x00C8) -class UMovieSceneVisibilityTrack final : public UMovieSceneBoolTrack -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneVisibilityTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneVisibilityTrack") - } - static class UMovieSceneVisibilityTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneVisibilityTrack; - -// Class MovieSceneTracks.MovieSceneHierarchicalEasingInstantiatorSystem -// 0x0050 (0x0090 - 0x0040) -class UMovieSceneHierarchicalEasingInstantiatorSystem final : public UMovieSceneEntityInstantiatorSystem -{ -public: - uint8 Pad_40[0x50]; // 0x0040(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneHierarchicalEasingInstantiatorSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneHierarchicalEasingInstantiatorSystem") - } - static class UMovieSceneHierarchicalEasingInstantiatorSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneHierarchicalEasingInstantiatorSystem; - -// Class MovieSceneTracks.WeightAndEasingEvaluatorSystem -// 0x0038 (0x0078 - 0x0040) -class UWeightAndEasingEvaluatorSystem final : public UMovieSceneEntitySystem -{ -public: - uint8 Pad_40[0x38]; // 0x0040(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WeightAndEasingEvaluatorSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WeightAndEasingEvaluatorSystem") - } - static class UWeightAndEasingEvaluatorSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWeightAndEasingEvaluatorSystem; - -} - diff --git a/Hogwarts Legacy/SDK/MovieSceneTracks_structs.hpp b/Hogwarts Legacy/SDK/MovieSceneTracks_structs.hpp deleted file mode 100644 index 3984a66..0000000 --- a/Hogwarts Legacy/SDK/MovieSceneTracks_structs.hpp +++ /dev/null @@ -1,692 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: MovieSceneTracks - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" -#include "MovieScene_structs.hpp" -#include "Engine_structs.hpp" - - -namespace SDK -{ - -// Enum MovieSceneTracks.MovieScene3DPathSection_Axis -// NumValues: 0x0007 -enum class EMovieScene3DPathSection_Axis : uint8 -{ - X = 0, - Y = 1, - Z = 2, - NEG_X = 3, - NEG_Y = 4, - NEG_Z = 5, - MovieScene3DPathSection_MAX = 6, -}; - -// Enum MovieSceneTracks.EFireEventsAtPosition -// NumValues: 0x0004 -enum class EFireEventsAtPosition : uint8 -{ - AtStartOfEvaluation = 0, - AtEndOfEvaluation = 1, - AfterSpawn = 2, - EFireEventsAtPosition_MAX = 3, -}; - -// Enum MovieSceneTracks.ELevelVisibility -// NumValues: 0x0003 -enum class ELevelVisibility : uint8 -{ - Visible = 0, - Hidden = 1, - ELevelVisibility_MAX = 2, -}; - -// Enum MovieSceneTracks.EParticleKey -// NumValues: 0x0004 -enum class EParticleKey : uint8 -{ - Activate = 0, - Deactivate = 1, - Trigger = 2, - EParticleKey_MAX = 3, -}; - -// ScriptStruct MovieSceneTracks.ScalarParameterNameAndCurve -// 0x00A8 (0x00A8 - 0x0000) -struct FScalarParameterNameAndCurve final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel ParameterCurve; // 0x0008(0x00A0)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FScalarParameterNameAndCurve; - -// ScriptStruct MovieSceneTracks.BoolParameterNameAndCurve -// 0x0098 (0x0098 - 0x0000) -struct FBoolParameterNameAndCurve final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneBoolChannel ParameterCurve; // 0x0008(0x0090)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBoolParameterNameAndCurve; - -// ScriptStruct MovieSceneTracks.Vector2DParameterNameAndCurves -// 0x0148 (0x0148 - 0x0000) -struct FVector2DParameterNameAndCurves final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel XCurve; // 0x0008(0x00A0)(NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel YCurve; // 0x00A8(0x00A0)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVector2DParameterNameAndCurves; - -// ScriptStruct MovieSceneTracks.VectorParameterNameAndCurves -// 0x01E8 (0x01E8 - 0x0000) -struct FVectorParameterNameAndCurves final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel XCurve; // 0x0008(0x00A0)(NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel YCurve; // 0x00A8(0x00A0)(NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel ZCurve; // 0x0148(0x00A0)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVectorParameterNameAndCurves; - -// ScriptStruct MovieSceneTracks.ColorParameterNameAndCurves -// 0x0288 (0x0288 - 0x0000) -struct FColorParameterNameAndCurves final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel RedCurve; // 0x0008(0x00A0)(NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel GreenCurve; // 0x00A8(0x00A0)(NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel BlueCurve; // 0x0148(0x00A0)(NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel AlphaCurve; // 0x01E8(0x00A0)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FColorParameterNameAndCurves; - -// ScriptStruct MovieSceneTracks.TransformParameterNameAndCurves -// 0x05A8 (0x05A8 - 0x0000) -struct FTransformParameterNameAndCurves final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel Translation[0x3]; // 0x0008(0x00A0)(NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel Rotation[0x3]; // 0x01E8(0x00A0)(NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel Scale[0x3]; // 0x03C8(0x00A0)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTransformParameterNameAndCurves; - -// ScriptStruct MovieSceneTracks.MovieSceneParameterSectionTemplate -// 0x0060 (0x0080 - 0x0020) -struct FMovieSceneParameterSectionTemplate : public FMovieSceneEvalTemplate -{ -public: - TArray Scalars; // 0x0020(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray Bools; // 0x0030(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray Vector2Ds; // 0x0040(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray Vectors; // 0x0050(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray Colors; // 0x0060(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray Transforms; // 0x0070(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FMovieSceneParameterSectionTemplate; - -// ScriptStruct MovieSceneTracks.MovieSceneParticleParameterSectionTemplate -// 0x0000 (0x0080 - 0x0080) -struct FMovieSceneParticleParameterSectionTemplate final : public FMovieSceneParameterSectionTemplate -{ -}; -DUMPER7_ASSERTS_FMovieSceneParticleParameterSectionTemplate; - -// ScriptStruct MovieSceneTracks.MovieSceneTransformMask -// 0x0004 (0x0004 - 0x0000) -struct FMovieSceneTransformMask final -{ -public: - uint32 Mask; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneTransformMask; - -// ScriptStruct MovieSceneTracks.MovieSceneSkeletalAnimationParams -// 0x00D8 (0x00D8 - 0x0000) -struct FMovieSceneSkeletalAnimationParams -{ -public: - class UAnimSequenceBase* Animation; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber FirstLoopStartFrameOffset; // 0x0008(0x0004)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber StartFrameOffset; // 0x000C(0x0004)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber EndFrameOffset; // 0x0010(0x0004)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PlayRate; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bReverse : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName SlotName; // 0x001C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneFloatChannel weight; // 0x0028(0x00A0)(NativeAccessSpecifierPublic) - bool bSkipAnimNotifiers; // 0x00C8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceCustomMode; // 0x00C9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_CA[0x2]; // 0x00CA(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float StartOffset; // 0x00CC(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EndOffset; // 0x00D0(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D4[0x4]; // 0x00D4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneSkeletalAnimationParams; - -// ScriptStruct MovieSceneTracks.MovieSceneSkeletalAnimationSectionTemplateParameters -// 0x0008 (0x00E0 - 0x00D8) -struct FMovieSceneSkeletalAnimationSectionTemplateParameters final : public FMovieSceneSkeletalAnimationParams -{ -public: - struct FFrameNumber SectionStartTime; // 0x00D8(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber SectionEndTime; // 0x00DC(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneSkeletalAnimationSectionTemplateParameters; - -// ScriptStruct MovieSceneTracks.MovieSceneSkeletalAnimationSectionTemplate -// 0x00E0 (0x0100 - 0x0020) -struct FMovieSceneSkeletalAnimationSectionTemplate final : public FMovieSceneEvalTemplate -{ -public: - struct FMovieSceneSkeletalAnimationSectionTemplateParameters Params; // 0x0020(0x00E0)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneSkeletalAnimationSectionTemplate; - -// ScriptStruct MovieSceneTracks.MovieSceneSlomoSectionTemplate -// 0x00A0 (0x00C0 - 0x0020) -struct FMovieSceneSlomoSectionTemplate final : public FMovieSceneEvalTemplate -{ -public: - struct FMovieSceneFloatChannel SlomoCurve; // 0x0020(0x00A0)(NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneSlomoSectionTemplate; - -// ScriptStruct MovieSceneTracks.MovieSceneEventPtrs -// 0x0028 (0x0028 - 0x0000) -struct FMovieSceneEventPtrs final -{ -public: - class UFunction* Function; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TFieldPath BoundObjectProperty; // 0x0008(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneEventPtrs; - -// ScriptStruct MovieSceneTracks.MovieSceneEventTriggerData -// 0x0048 (0x0048 - 0x0000) -struct FMovieSceneEventTriggerData final -{ -public: - struct FMovieSceneEventPtrs Ptrs; // 0x0000(0x0028)(NativeAccessSpecifierPublic) - struct FGuid ObjectBindingID; // 0x0028(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_38[0x10]; // 0x0038(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneEventTriggerData; - -// ScriptStruct MovieSceneTracks.MovieSceneStringChannel -// 0x0098 (0x00A0 - 0x0008) -struct FMovieSceneStringChannel final : public FMovieSceneChannel -{ -public: - TArray Times; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray Values; // 0x0018(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - class FString DefaultValue; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bHasDefaultValue; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_39[0x67]; // 0x0039(0x0067)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneStringChannel; - -// ScriptStruct MovieSceneTracks.MovieSceneStringPropertySectionTemplate -// 0x00A0 (0x00D8 - 0x0038) -struct FMovieSceneStringPropertySectionTemplate final : public FMovieScenePropertySectionTemplate -{ -public: - struct FMovieSceneStringChannel StringCurve; // 0x0038(0x00A0)(Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FMovieSceneStringPropertySectionTemplate; - -// ScriptStruct MovieSceneTracks.MovieSceneActorReferenceKey -// 0x0028 (0x0028 - 0x0000) -struct FMovieSceneActorReferenceKey final -{ -public: - struct FMovieSceneObjectBindingID Object; // 0x0000(0x0018)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ComponentName; // 0x0018(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SocketName; // 0x0020(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneActorReferenceKey; - -// ScriptStruct MovieSceneTracks.MovieSceneActorReferenceData -// 0x00A8 (0x00B0 - 0x0008) -struct FMovieSceneActorReferenceData final : public FMovieSceneChannel -{ -public: - TArray KeyTimes; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - struct FMovieSceneActorReferenceKey DefaultValue; // 0x0018(0x0028)(NoDestructor, NativeAccessSpecifierPrivate) - TArray KeyValues; // 0x0040(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 Pad_50[0x60]; // 0x0050(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneActorReferenceData; - -// ScriptStruct MovieSceneTracks.MovieSceneActorReferenceSectionTemplate -// 0x00C8 (0x00E8 - 0x0020) -struct FMovieSceneActorReferenceSectionTemplate final : public FMovieSceneEvalTemplate -{ -public: - struct FMovieScenePropertySectionData PropertyData; // 0x0020(0x0018)(NativeAccessSpecifierPrivate) - struct FMovieSceneActorReferenceData ActorReferenceData; // 0x0038(0x00B0)(NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneActorReferenceSectionTemplate; - -// ScriptStruct MovieSceneTracks.MovieScene3DPathSectionTemplate -// 0x00C0 (0x00E0 - 0x0020) -struct FMovieScene3DPathSectionTemplate final : public FMovieSceneEvalTemplate -{ -public: - struct FMovieSceneObjectBindingID PathBindingID; // 0x0020(0x0018)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel TimingCurve; // 0x0038(0x00A0)(NativeAccessSpecifierPublic) - EMovieScene3DPathSection_Axis FrontAxisEnum; // 0x00D8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMovieScene3DPathSection_Axis UpAxisEnum; // 0x00D9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_DA[0x2]; // 0x00DA(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bFollow : 1; // 0x00DC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReverse : 1; // 0x00DC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceUpright : 1; // 0x00DC(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_DD[0x3]; // 0x00DD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieScene3DPathSectionTemplate; - -// ScriptStruct MovieSceneTracks.MovieScene3DTransformKeyStruct -// 0x0040 (0x0048 - 0x0008) -struct FMovieScene3DTransformKeyStruct final : public FMovieSceneKeyStruct -{ -public: - struct FVector Location; // 0x0008(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0014(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Scale; // 0x0020(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber Time; // 0x002C(0x0004)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_30[0x18]; // 0x0030(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieScene3DTransformKeyStruct; - -// ScriptStruct MovieSceneTracks.MovieScene3DScaleKeyStruct -// 0x0028 (0x0030 - 0x0008) -struct FMovieScene3DScaleKeyStruct final : public FMovieSceneKeyStruct -{ -public: - struct FVector Scale; // 0x0008(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber Time; // 0x0014(0x0004)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18[0x18]; // 0x0018(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieScene3DScaleKeyStruct; - -// ScriptStruct MovieSceneTracks.MovieScene3DRotationKeyStruct -// 0x0028 (0x0030 - 0x0008) -struct FMovieScene3DRotationKeyStruct final : public FMovieSceneKeyStruct -{ -public: - struct FRotator Rotation; // 0x0008(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FFrameNumber Time; // 0x0014(0x0004)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18[0x18]; // 0x0018(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieScene3DRotationKeyStruct; - -// ScriptStruct MovieSceneTracks.MovieScene3DLocationKeyStruct -// 0x0028 (0x0030 - 0x0008) -struct FMovieScene3DLocationKeyStruct final : public FMovieSceneKeyStruct -{ -public: - struct FVector Location; // 0x0008(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber Time; // 0x0014(0x0004)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18[0x18]; // 0x0018(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieScene3DLocationKeyStruct; - -// ScriptStruct MovieSceneTracks.MovieSceneAudioSectionTemplate -// 0x0008 (0x0028 - 0x0020) -struct FMovieSceneAudioSectionTemplate final : public FMovieSceneEvalTemplate -{ -public: - class UMovieSceneAudioSection* AudioSection; // 0x0020(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneAudioSectionTemplate; - -// ScriptStruct MovieSceneTracks.MovieSceneCameraAnimSectionData -// 0x0020 (0x0020 - 0x0000) -struct FMovieSceneCameraAnimSectionData final -{ -public: - class UCameraAnim* CameraAnim; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PlayRate; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PlayScale; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendInTime; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendOutTime; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLooping; // 0x0018(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneCameraAnimSectionData; - -// ScriptStruct MovieSceneTracks.MovieSceneCameraAnimSectionTemplate -// 0x0028 (0x0048 - 0x0020) -struct FMovieSceneCameraAnimSectionTemplate final : public FMovieSceneEvalTemplate -{ -public: - struct FMovieSceneCameraAnimSectionData SourceData; // 0x0020(0x0020)(NoDestructor, NativeAccessSpecifierPrivate) - struct FFrameNumber SectionStartTime; // 0x0040(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneCameraAnimSectionTemplate; - -// ScriptStruct MovieSceneTracks.MovieSceneCameraShakeSectionData -// 0x0020 (0x0020 - 0x0000) -struct FMovieSceneCameraShakeSectionData final -{ -public: - TSubclassOf ShakeClass; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PlayScale; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECameraShakePlaySpace PlaySpace; // 0x000C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator UserDefinedPlaySpace; // 0x0010(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneCameraShakeSectionData; - -// ScriptStruct MovieSceneTracks.MovieSceneCameraShakeSourceShakeSectionTemplate -// 0x0028 (0x0048 - 0x0020) -struct FMovieSceneCameraShakeSourceShakeSectionTemplate final : public FMovieSceneEvalTemplate -{ -public: - struct FMovieSceneCameraShakeSectionData SourceData; // 0x0020(0x0020)(NoDestructor, NativeAccessSpecifierPrivate) - struct FFrameNumber SectionStartTime; // 0x0040(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FFrameNumber SectionEndTime; // 0x0044(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneCameraShakeSourceShakeSectionTemplate; - -// ScriptStruct MovieSceneTracks.MovieSceneCameraShakeSourceTrigger -// 0x0020 (0x0020 - 0x0000) -struct FMovieSceneCameraShakeSourceTrigger final -{ -public: - TSubclassOf ShakeClass; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PlayScale; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECameraShakePlaySpace PlaySpace; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator UserDefinedPlaySpace; // 0x0010(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneCameraShakeSourceTrigger; - -// ScriptStruct MovieSceneTracks.MovieSceneCameraShakeSourceTriggerChannel -// 0x0080 (0x0088 - 0x0008) -struct FMovieSceneCameraShakeSourceTriggerChannel final : public FMovieSceneChannel -{ -public: - TArray KeyTimes; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray KeyValues; // 0x0018(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 Pad_28[0x60]; // 0x0028(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneCameraShakeSourceTriggerChannel; - -// ScriptStruct MovieSceneTracks.MovieSceneCameraShakeSourceTriggerSectionTemplate -// 0x0020 (0x0040 - 0x0020) -struct FMovieSceneCameraShakeSourceTriggerSectionTemplate final : public FMovieSceneEvalTemplate -{ -public: - TArray TriggerTimes; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray TriggerValues; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneCameraShakeSourceTriggerSectionTemplate; - -// ScriptStruct MovieSceneTracks.MovieSceneCameraShakeSectionTemplate -// 0x0028 (0x0048 - 0x0020) -struct FMovieSceneCameraShakeSectionTemplate final : public FMovieSceneEvalTemplate -{ -public: - struct FMovieSceneCameraShakeSectionData SourceData; // 0x0020(0x0020)(NoDestructor, NativeAccessSpecifierPrivate) - struct FFrameNumber SectionStartTime; // 0x0040(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneCameraShakeSectionTemplate; - -// ScriptStruct MovieSceneTracks.MovieSceneColorKeyStruct -// 0x0030 (0x0038 - 0x0008) -struct FMovieSceneColorKeyStruct final : public FMovieSceneKeyStruct -{ -public: - struct FLinearColor Color; // 0x0008(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber Time; // 0x0018(0x0004)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x1C]; // 0x001C(0x001C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneColorKeyStruct; - -// ScriptStruct MovieSceneTracks.MovieSceneColorSectionTemplate -// 0x0288 (0x02C0 - 0x0038) -struct FMovieSceneColorSectionTemplate final : public FMovieScenePropertySectionTemplate -{ -public: - struct FMovieSceneFloatChannel Curves[0x4]; // 0x0038(0x00A0)(NativeAccessSpecifierPublic) - EMovieSceneBlendType BlendType; // 0x02B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2B9[0x7]; // 0x02B9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneColorSectionTemplate; - -// ScriptStruct MovieSceneTracks.MovieSceneEvent -// 0x0028 (0x0028 - 0x0000) -struct FMovieSceneEvent final -{ -public: - struct FMovieSceneEventPtrs Ptrs; // 0x0000(0x0028)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneEvent; - -// ScriptStruct MovieSceneTracks.MovieSceneEventPayloadVariable -// 0x0010 (0x0010 - 0x0000) -struct FMovieSceneEventPayloadVariable final -{ -public: - class FString Value; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneEventPayloadVariable; - -// ScriptStruct MovieSceneTracks.MovieSceneEventChannel -// 0x0080 (0x0088 - 0x0008) -struct FMovieSceneEventChannel final : public FMovieSceneChannel -{ -public: - TArray KeyTimes; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray KeyValues; // 0x0018(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 Pad_28[0x60]; // 0x0028(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneEventChannel; - -// ScriptStruct MovieSceneTracks.MovieSceneEventParameters -// 0x0028 (0x0028 - 0x0000) -struct alignas(0x08) FMovieSceneEventParameters final -{ -public: - uint8 Pad_0[0x28]; // 0x0000(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneEventParameters; - -// ScriptStruct MovieSceneTracks.EventPayload -// 0x0030 (0x0030 - 0x0000) -struct FEventPayload final -{ -public: - class FName EventName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneEventParameters Parameters; // 0x0008(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEventPayload; - -// ScriptStruct MovieSceneTracks.MovieSceneEventSectionData -// 0x0080 (0x0088 - 0x0008) -struct FMovieSceneEventSectionData final : public FMovieSceneChannel -{ -public: - TArray Times; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray KeyValues; // 0x0018(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 Pad_28[0x60]; // 0x0028(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneEventSectionData; - -// ScriptStruct MovieSceneTracks.MovieSceneEventSectionTemplate -// 0x0090 (0x00B0 - 0x0020) -struct FMovieSceneEventSectionTemplate final : public FMovieSceneEvalTemplate -{ -public: - struct FMovieSceneEventSectionData EventData; // 0x0020(0x0088)(NativeAccessSpecifierPublic) - uint8 bFireEventsWhenForwards : 1; // 0x00A8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bFireEventsWhenBackwards : 1; // 0x00A8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneEventSectionTemplate; - -// ScriptStruct MovieSceneTracks.MovieSceneFadeSectionTemplate -// 0x00B8 (0x00D8 - 0x0020) -struct FMovieSceneFadeSectionTemplate final : public FMovieSceneEvalTemplate -{ -public: - struct FMovieSceneFloatChannel FadeCurve; // 0x0020(0x00A0)(NativeAccessSpecifierPrivate) - struct FLinearColor FadeColor; // 0x00C0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bFadeAudio : 1; // 0x00D0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_D1[0x7]; // 0x00D1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneFadeSectionTemplate; - -// ScriptStruct MovieSceneTracks.MovieSceneMaterialParameterCollectionTemplate -// 0x0008 (0x0088 - 0x0080) -struct FMovieSceneMaterialParameterCollectionTemplate final : public FMovieSceneParameterSectionTemplate -{ -public: - class UMaterialParameterCollection* MPC; // 0x0080(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneMaterialParameterCollectionTemplate; - -// ScriptStruct MovieSceneTracks.MovieSceneObjectPropertyTemplate -// 0x00C0 (0x00F8 - 0x0038) -struct FMovieSceneObjectPropertyTemplate final : public FMovieScenePropertySectionTemplate -{ -public: - struct FMovieSceneObjectPathChannel ObjectChannel; // 0x0038(0x00C0)(NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneObjectPropertyTemplate; - -// ScriptStruct MovieSceneTracks.MovieSceneComponentMaterialSectionTemplate -// 0x0008 (0x0088 - 0x0080) -struct FMovieSceneComponentMaterialSectionTemplate final : public FMovieSceneParameterSectionTemplate -{ -public: - int32 MaterialIndex; // 0x0080(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneComponentMaterialSectionTemplate; - -// ScriptStruct MovieSceneTracks.MovieSceneParticleChannel -// 0x0000 (0x0098 - 0x0098) -struct FMovieSceneParticleChannel final : public FMovieSceneByteChannel -{ -}; -DUMPER7_ASSERTS_FMovieSceneParticleChannel; - -// ScriptStruct MovieSceneTracks.MovieSceneParticleSectionTemplate -// 0x0098 (0x00B8 - 0x0020) -struct FMovieSceneParticleSectionTemplate final : public FMovieSceneEvalTemplate -{ -public: - struct FMovieSceneParticleChannel ParticleKeys; // 0x0020(0x0098)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneParticleSectionTemplate; - -// ScriptStruct MovieSceneTracks.MovieScenePrimitiveMaterialTemplate -// 0x00C8 (0x00E8 - 0x0020) -struct FMovieScenePrimitiveMaterialTemplate final : public FMovieSceneEvalTemplate -{ -public: - int32 MaterialIndex; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneObjectPathChannel MaterialChannel; // 0x0028(0x00C0)(NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieScenePrimitiveMaterialTemplate; - -// ScriptStruct MovieSceneTracks.MovieSceneBoolPropertySectionTemplate -// 0x0090 (0x00C8 - 0x0038) -struct FMovieSceneBoolPropertySectionTemplate : public FMovieScenePropertySectionTemplate -{ -public: - struct FMovieSceneBoolChannel BoolCurve; // 0x0038(0x0090)(Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FMovieSceneBoolPropertySectionTemplate; - -// ScriptStruct MovieSceneTracks.MovieSceneSkeletalAnimRootMotionTrackParams -// 0x0030 (0x0030 - 0x0000) -struct alignas(0x08) FMovieSceneSkeletalAnimRootMotionTrackParams final -{ -public: - uint8 Pad_0[0x30]; // 0x0000(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneSkeletalAnimRootMotionTrackParams; - -// ScriptStruct MovieSceneTracks.LevelVisibilityComponentData -// 0x0008 (0x0008 - 0x0000) -struct FLevelVisibilityComponentData final -{ -public: - class UMovieSceneLevelVisibilitySection* Section; // 0x0000(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLevelVisibilityComponentData; - -// ScriptStruct MovieSceneTracks.MovieSceneVectorKeyStructBase -// 0x0020 (0x0028 - 0x0008) -struct FMovieSceneVectorKeyStructBase : public FMovieSceneKeyStruct -{ -public: - struct FFrameNumber Time; // 0x0008(0x0004)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x1C]; // 0x000C(0x001C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneVectorKeyStructBase; - -// ScriptStruct MovieSceneTracks.MovieSceneVector4KeyStruct -// 0x0018 (0x0040 - 0x0028) -struct FMovieSceneVector4KeyStruct final : public FMovieSceneVectorKeyStructBase -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector4 Vector; // 0x0030(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneVector4KeyStruct; - -// ScriptStruct MovieSceneTracks.MovieSceneVectorKeyStruct -// 0x0010 (0x0038 - 0x0028) -struct FMovieSceneVectorKeyStruct final : public FMovieSceneVectorKeyStructBase -{ -public: - struct FVector Vector; // 0x0028(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneVectorKeyStruct; - -// ScriptStruct MovieSceneTracks.MovieSceneVector2DKeyStruct -// 0x0008 (0x0030 - 0x0028) -struct FMovieSceneVector2DKeyStruct final : public FMovieSceneVectorKeyStructBase -{ -public: - struct FVector2D Vector; // 0x0028(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneVector2DKeyStruct; - -// ScriptStruct MovieSceneTracks.MovieSceneVisibilitySectionTemplate -// 0x0000 (0x00C8 - 0x00C8) -struct FMovieSceneVisibilitySectionTemplate final : public FMovieSceneBoolPropertySectionTemplate -{ -}; -DUMPER7_ASSERTS_FMovieSceneVisibilitySectionTemplate; - -} - diff --git a/Hogwarts Legacy/SDK/MovieScene_classes.hpp b/Hogwarts Legacy/SDK/MovieScene_classes.hpp deleted file mode 100644 index 3f51a2a..0000000 --- a/Hogwarts Legacy/SDK/MovieScene_classes.hpp +++ /dev/null @@ -1,1613 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: MovieScene - -#include "Basic.hpp" - -#include "MovieScene_structs.hpp" -#include "CoreUObject_structs.hpp" -#include "CoreUObject_classes.hpp" -#include "Engine_structs.hpp" - - -namespace SDK -{ - -// Class MovieScene.MovieSceneSignedObject -// 0x0028 (0x0050 - 0x0028) -class UMovieSceneSignedObject : public UObject -{ -public: - struct FGuid Signature; // 0x0028(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_38[0x18]; // 0x0038(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSignedObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSignedObject") - } - static class UMovieSceneSignedObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneSignedObject; - -// Class MovieScene.MovieSceneSection -// 0x0098 (0x00E8 - 0x0050) -class UMovieSceneSection : public UMovieSceneSignedObject -{ -public: - struct FMovieSceneSectionEvalOptions EvalOptions; // 0x0050(0x0002)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_52[0x6]; // 0x0052(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneEasingSettings Easing; // 0x0058(0x0038)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FMovieSceneFrameRange SectionRange; // 0x0090(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FFrameNumber PreRollFrames; // 0x00A0(0x0004)(Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FFrameNumber PostRollFrames; // 0x00A4(0x0004)(Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 RowIndex; // 0x00A8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 OverlapPriority; // 0x00AC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bIsActive : 1; // 0x00B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bIsLocked : 1; // 0x00B0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_B1[0x3]; // 0x00B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float StartTime; // 0x00B4(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float EndTime; // 0x00B8(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float PrerollTime; // 0x00BC(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float PostrollTime; // 0x00C0(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 bIsInfinite : 1; // 0x00C4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_C5[0x3]; // 0x00C5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - bool bSupportsInfiniteRange; // 0x00C8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FOptionalMovieSceneBlendType BlendType; // 0x00C9(0x0002)(NoDestructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_CB[0x1D]; // 0x00CB(0x001D)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetBlendType(EMovieSceneBlendType InBlendType); - void SetCompletionMode(EMovieSceneCompletionMode InCompletionMode); - void SetIsActive(bool bInIsActive); - void SetIsLocked(bool bInIsLocked); - void SetOverlapPriority(int32 NewPriority); - void SetPostRollFrames(int32 InPostRollFrames); - void SetPreRollFrames(int32 InPreRollFrames); - void SetRowIndex(int32 NewRowIndex); - - struct FOptionalMovieSceneBlendType GetBlendType() const; - EMovieSceneCompletionMode GetCompletionMode() const; - int32 GetOverlapPriority() const; - int32 GetPostRollFrames() const; - int32 GetPreRollFrames() const; - int32 GetRowIndex() const; - bool IsActive() const; - bool IsLocked() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSection") - } - static class UMovieSceneSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneSection; - -// Class MovieScene.MovieSceneHookSection -// 0x0018 (0x0100 - 0x00E8) -class UMovieSceneHookSection : public UMovieSceneSection -{ -public: - uint8 Pad_E8[0x10]; // 0x00E8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bRequiresRangedHook : 1; // 0x00F8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bRequiresTriggerHooks : 1; // 0x00F8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_F9[0x7]; // 0x00F9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneHookSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneHookSection") - } - static class UMovieSceneHookSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneHookSection; - -// Class MovieScene.TestMovieSceneEvalHookSection -// 0x0018 (0x0118 - 0x0100) -class UTestMovieSceneEvalHookSection final : public UMovieSceneHookSection -{ -public: - uint8 Pad_100[0x18]; // 0x0100(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TestMovieSceneEvalHookSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TestMovieSceneEvalHookSection") - } - static class UTestMovieSceneEvalHookSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTestMovieSceneEvalHookSection; - -// Class MovieScene.MovieSceneTrack -// 0x0040 (0x0090 - 0x0050) -class UMovieSceneTrack : public UMovieSceneSignedObject -{ -public: - struct FMovieSceneTrackEvalOptions EvalOptions; // 0x0050(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x1]; // 0x0054(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - bool bIsEvalDisabled; // 0x0055(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_56[0x2]; // 0x0056(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - TArray RowsDisabled; // 0x0058(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_68[0x4]; // 0x0068(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid EvaluationFieldGuid; // 0x006C(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneTrackEvaluationField EvaluationField; // 0x0080(0x0010)(ContainsInstancedReference, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneTrack") - } - static class UMovieSceneTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneTrack; - -// Class MovieScene.MovieSceneNameableTrack -// 0x0000 (0x0090 - 0x0090) -class UMovieSceneNameableTrack : public UMovieSceneTrack -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneNameableTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneNameableTrack") - } - static class UMovieSceneNameableTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneNameableTrack; - -// Class MovieScene.MovieSceneSubTrack -// 0x0010 (0x00A0 - 0x0090) -class UMovieSceneSubTrack : public UMovieSceneNameableTrack -{ -public: - TArray Sections; // 0x0090(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSubTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSubTrack") - } - static class UMovieSceneSubTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneSubTrack; - -// Class MovieScene.MovieSceneSequence -// 0x0010 (0x0060 - 0x0050) -class UMovieSceneSequence : public UMovieSceneSignedObject -{ -public: - class UMovieSceneCompiledData* CompiledData; // 0x0050(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EMovieSceneCompletionMode DefaultCompletionMode; // 0x0058(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bParentContextsAreSignificant; // 0x0059(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bPlayableDirectly; // 0x005A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EMovieSceneSequenceFlags SequenceFlags; // 0x005B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - struct FMovieSceneObjectBindingID FindBindingByTag(class FName InBindingName) const; - const TArray FindBindingsByTag(class FName InBindingName) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSequence") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSequence") - } - static class UMovieSceneSequence* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneSequence; - -// Class MovieScene.MovieSceneBoolSection -// 0x0098 (0x0180 - 0x00E8) -class UMovieSceneBoolSection : public UMovieSceneSection -{ -public: - bool DefaultValue; // 0x00E8(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E9[0x7]; // 0x00E9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneBoolChannel BoolCurve; // 0x00F0(0x0090)(Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneBoolSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneBoolSection") - } - static class UMovieSceneBoolSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneBoolSection; - -// Class MovieScene.MovieSceneSpawnSection -// 0x0008 (0x0188 - 0x0180) -class UMovieSceneSpawnSection final : public UMovieSceneBoolSection -{ -public: - uint8 Pad_180[0x8]; // 0x0180(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSpawnSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSpawnSection") - } - static class UMovieSceneSpawnSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneSpawnSection; - -// Class MovieScene.MovieSceneTrackInstance -// 0x0028 (0x0050 - 0x0028) -class UMovieSceneTrackInstance : public UObject -{ -public: - class UObject* AnimatedObject; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bIsMasterTrackInstance; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UMovieSceneEntitySystemLinker* Linker; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray Inputs; // 0x0040(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneTrackInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneTrackInstance") - } - static class UMovieSceneTrackInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneTrackInstance; - -// Class MovieScene.MovieSceneSequencePlayer -// 0x04C0 (0x04E8 - 0x0028) -class UMovieSceneSequencePlayer : public UObject -{ -public: - uint8 Pad_28[0x238]; // 0x0028(0x0238)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnPlay; // 0x0260(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnPlayReverse; // 0x0270(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnStop; // 0x0280(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnPause; // 0x0290(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnFinished; // 0x02A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - EMovieScenePlayerStatus status; // 0x02B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2B1[0x3]; // 0x02B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bReversePlayback : 1; // 0x02B4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Net, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_2B5[0x3]; // 0x02B5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UMovieSceneSequence* Sequence; // 0x02B8(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FFrameNumber StartTime; // 0x02C0(0x0004)(Net, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 DurationFrames; // 0x02C4(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float DurationSubFrames; // 0x02C8(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 CurrentNumLoops; // 0x02CC(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FMovieSceneSequencePlaybackSettings PlaybackSettings; // 0x02D0(0x0014)(Net, NoDestructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_2E4[0x4]; // 0x02E4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneRootEvaluationTemplateInstance RootTemplateInstance; // 0x02E8(0x00E8)(Transient, Protected, NativeAccessSpecifierProtected) - uint8 Pad_3D0[0x68]; // 0x03D0(0x0068)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneSequenceReplProperties NetSyncProps; // 0x0438(0x0010)(Net, NoDestructor, Protected, NativeAccessSpecifierProtected) - TScriptInterface PlaybackClient; // 0x0448(0x0010)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - class UMovieSceneSequenceTickManager* TickManager; // 0x0458(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_460[0x88]; // 0x0460(0x0088)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ChangePlaybackDirection(); - TArray GetBoundObjects(const struct FMovieSceneObjectBindingID& ObjectBinding); - bool GetDisableCameraCuts(); - TArray GetObjectBindings(class UObject* InObject); - void GoToEndAndStop(); - void JumpToFrame(const struct FFrameTime& NewPosition); - bool JumpToMarkedFrame(const class FString& InLabel); - void JumpToSeconds(float TimeInSeconds); - void Pause(); - void Play(); - void PlayLooping(int32 NumLoops); - void PlayReverse(); - void PlayTo(const struct FMovieSceneSequencePlaybackParams& PlaybackParams); - void PlayToFrame(const struct FFrameTime& NewPosition); - bool PlayToMarkedFrame(const class FString& InLabel); - void PlayToSeconds(float TimeInSeconds); - void RestoreState(); - void RPC_ExplicitServerUpdateEvent(EUpdatePositionMethod Method, const struct FFrameTime& RelevantTime); - void RPC_OnStopEvent(const struct FFrameTime& StoppedTime); - void Scrub(); - void ScrubToFrame(const struct FFrameTime& NewPosition); - bool ScrubToMarkedFrame(const class FString& InLabel); - void ScrubToSeconds(float TimeInSeconds); - void SetDisableCameraCuts(bool bInDisableCameraCuts); - void SetFrameRange(int32 StartFrame, int32 Duration, float SubFrames); - void SetFrameRate(const struct FFrameRate& FrameRate); - void SetPlaybackPosition(const struct FMovieSceneSequencePlaybackParams& PlaybackParams); - void SetPlayRate(float PlayRate); - void SetTimeRange(float StartTime_0, float Duration); - void Stop(); - void StopAtCurrentTime(); - - struct FQualifiedFrameTime GetCurrentTime() const; - struct FQualifiedFrameTime GetDuration() const; - struct FQualifiedFrameTime GetEndTime() const; - int32 GetFrameDuration() const; - struct FFrameRate GetFrameRate() const; - float GetPlayRate() const; - class UMovieSceneSequence* GetSequence() const; - struct FQualifiedFrameTime GetStartTime() const; - bool IsPaused() const; - bool IsPlaying() const; - bool IsReversed() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSequencePlayer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSequencePlayer") - } - static class UMovieSceneSequencePlayer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneSequencePlayer; - -// Class MovieScene.MovieSceneSpawnTrack -// 0x0020 (0x00B0 - 0x0090) -class UMovieSceneSpawnTrack final : public UMovieSceneTrack -{ -public: - TArray Sections; // 0x0090(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FGuid ObjectGuid; // 0x00A0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSpawnTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSpawnTrack") - } - static class UMovieSceneSpawnTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneSpawnTrack; - -// Class MovieScene.TestMovieSceneSection -// 0x0000 (0x00E8 - 0x00E8) -class UTestMovieSceneSection final : public UMovieSceneSection -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TestMovieSceneSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TestMovieSceneSection") - } - static class UTestMovieSceneSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTestMovieSceneSection; - -// Class MovieScene.MovieSceneEntitySystem -// 0x0018 (0x0040 - 0x0028) -class UMovieSceneEntitySystem : public UObject -{ -public: - class UMovieSceneEntitySystemLinker* Linker; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_30[0x10]; // 0x0030(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEntitySystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEntitySystem") - } - static class UMovieSceneEntitySystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneEntitySystem; - -// Class MovieScene.MovieSceneBlenderSystem -// 0x0028 (0x0068 - 0x0040) -class UMovieSceneBlenderSystem : public UMovieSceneEntitySystem -{ -public: - uint8 Pad_40[0x28]; // 0x0040(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneBlenderSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneBlenderSystem") - } - static class UMovieSceneBlenderSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneBlenderSystem; - -// Class MovieScene.MovieSceneSubSection -// 0x0080 (0x0168 - 0x00E8) -class UMovieSceneSubSection : public UMovieSceneSection -{ -public: - struct FMovieSceneSectionParameters Parameters; // 0x00E8(0x0024)(Edit, BlueprintVisible, Config, NoDestructor, NativeAccessSpecifierPublic) - float StartOffset; // 0x010C(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float TimeScale; // 0x0110(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float PrerollTime_MovieSceneSubSection; // 0x0114(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 NetworkMask; // 0x0118(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_119[0x7]; // 0x0119(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UMovieSceneSequence* SubSequence; // 0x0120(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TLazyObjectPtr ActorToRecord; // 0x0128(0x001C)(Edit, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_144[0x4]; // 0x0144(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString TargetSequenceName; // 0x0148(0x0010)(Edit, ZeroConstructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FDirectoryPath TargetPathToRecordTo; // 0x0158(0x0010)(Edit, Protected, NativeAccessSpecifierProtected) - -public: - void SetSequence(class UMovieSceneSequence* Sequence); - - class UMovieSceneSequence* GetSequence() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSubSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSubSection") - } - static class UMovieSceneSubSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneSubSection; - -// Class MovieScene.MovieSceneCustomClockSource -// 0x0000 (0x0000 - 0x0000) -class IMovieSceneCustomClockSource final -{ -public: - struct FFrameTime OnRequestCurrentTime(const struct FQualifiedFrameTime& InCurrentTime, float InPlayRate); - void OnStartPlaying(const struct FQualifiedFrameTime& InStartTime); - void OnStopPlaying(const struct FQualifiedFrameTime& InStopTime); - void OnTick(float DeltaSeconds, float InPlayRate); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCustomClockSource") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCustomClockSource") - } - static class IMovieSceneCustomClockSource* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieSceneCustomClockSource; - -// Class MovieScene.MovieSceneDeterminismSource -// 0x0000 (0x0000 - 0x0000) -class IMovieSceneDeterminismSource final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneDeterminismSource") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneDeterminismSource") - } - static class IMovieSceneDeterminismSource* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieSceneDeterminismSource; - -// Class MovieScene.MovieSceneEntityProvider -// 0x0000 (0x0000 - 0x0000) -class IMovieSceneEntityProvider final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEntityProvider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEntityProvider") - } - static class IMovieSceneEntityProvider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieSceneEntityProvider; - -// Class MovieScene.MovieSceneEvaluationHook -// 0x0000 (0x0000 - 0x0000) -class IMovieSceneEvaluationHook final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEvaluationHook") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEvaluationHook") - } - static class IMovieSceneEvaluationHook* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieSceneEvaluationHook; - -// Class MovieScene.MovieScenePlaybackClient -// 0x0000 (0x0000 - 0x0000) -class IMovieScenePlaybackClient final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScenePlaybackClient") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScenePlaybackClient") - } - static class IMovieScenePlaybackClient* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieScenePlaybackClient; - -// Class MovieScene.MovieSceneTrackTemplateProducer -// 0x0000 (0x0000 - 0x0000) -class IMovieSceneTrackTemplateProducer final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneTrackTemplateProducer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneTrackTemplateProducer") - } - static class IMovieSceneTrackTemplateProducer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieSceneTrackTemplateProducer; - -// Class MovieScene.NodeAndChannelMappings -// 0x0000 (0x0000 - 0x0000) -class INodeAndChannelMappings final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NodeAndChannelMappings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NodeAndChannelMappings") - } - static class INodeAndChannelMappings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_INodeAndChannelMappings; - -// Class MovieScene.MovieSceneNodeGroup -// 0x0000 (0x0028 - 0x0028) -class UMovieSceneNodeGroup final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneNodeGroup") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneNodeGroup") - } - static class UMovieSceneNodeGroup* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneNodeGroup; - -// Class MovieScene.MovieSceneNodeGroupCollection -// 0x0000 (0x0028 - 0x0028) -class UMovieSceneNodeGroupCollection final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneNodeGroupCollection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneNodeGroupCollection") - } - static class UMovieSceneNodeGroupCollection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneNodeGroupCollection; - -// Class MovieScene.MovieScene -// 0x00F8 (0x0148 - 0x0050) -class UMovieScene final : public UMovieSceneSignedObject -{ -public: - TArray Spawnables; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray Possessables; // 0x0060(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray ObjectBindings; // 0x0070(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TMap BindingGroups; // 0x0080(0x0050)(NativeAccessSpecifierPrivate) - TArray MasterTracks; // 0x00D0(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - class UMovieSceneTrack* CameraCutTrack; // 0x00E0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FMovieSceneFrameRange SelectionRange; // 0x00E8(0x0010)(NoDestructor, NativeAccessSpecifierPrivate) - struct FMovieSceneFrameRange PlaybackRange; // 0x00F8(0x0010)(NoDestructor, NativeAccessSpecifierPrivate) - struct FFrameRate TickResolution; // 0x0108(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FFrameRate DisplayRate; // 0x0110(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EMovieSceneEvaluationType EvaluationType; // 0x0118(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EUpdateClockSource ClockSource; // 0x0119(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_11A[0x6]; // 0x011A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSoftObjectPath CustomClockSourcePath; // 0x0120(0x0018)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray MarkedFrames; // 0x0138(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScene") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScene") - } - static class UMovieScene* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScene; - -// Class MovieScene.MovieSceneBindingOverrides -// 0x0068 (0x0090 - 0x0028) -class UMovieSceneBindingOverrides final : public UObject -{ -public: - TArray BindingData; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 Pad_38[0x58]; // 0x0038(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneBindingOverrides") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneBindingOverrides") - } - static class UMovieSceneBindingOverrides* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneBindingOverrides; - -// Class MovieScene.MovieSceneBindingOwnerInterface -// 0x0000 (0x0000 - 0x0000) -class IMovieSceneBindingOwnerInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneBindingOwnerInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneBindingOwnerInterface") - } - static class IMovieSceneBindingOwnerInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieSceneBindingOwnerInterface; - -// Class MovieScene.MovieSceneEntityInstantiatorSystem -// 0x0000 (0x0040 - 0x0040) -class UMovieSceneEntityInstantiatorSystem : public UMovieSceneEntitySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEntityInstantiatorSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEntityInstantiatorSystem") - } - static class UMovieSceneEntityInstantiatorSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneEntityInstantiatorSystem; - -// Class MovieScene.MovieSceneGenericBoundObjectInstantiator -// 0x0000 (0x0040 - 0x0040) -class UMovieSceneGenericBoundObjectInstantiator final : public UMovieSceneEntityInstantiatorSystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneGenericBoundObjectInstantiator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneGenericBoundObjectInstantiator") - } - static class UMovieSceneGenericBoundObjectInstantiator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneGenericBoundObjectInstantiator; - -// Class MovieScene.MovieSceneBoundSceneComponentInstantiator -// 0x0000 (0x0040 - 0x0040) -class UMovieSceneBoundSceneComponentInstantiator final : public UMovieSceneEntityInstantiatorSystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneBoundSceneComponentInstantiator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneBoundSceneComponentInstantiator") - } - static class UMovieSceneBoundSceneComponentInstantiator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneBoundSceneComponentInstantiator; - -// Class MovieScene.MovieSceneSceneComponentImpersonator -// 0x0000 (0x0000 - 0x0000) -class IMovieSceneSceneComponentImpersonator final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSceneComponentImpersonator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSceneComponentImpersonator") - } - static class IMovieSceneSceneComponentImpersonator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieSceneSceneComponentImpersonator; - -// Class MovieScene.MovieSceneCompiledData -// 0x03D0 (0x03F8 - 0x0028) -class UMovieSceneCompiledData final : public UObject -{ -public: - struct FMovieSceneEvaluationTemplate EvaluationTemplate; // 0x0028(0x0160)(ContainsInstancedReference, NativeAccessSpecifierPrivate) - struct FMovieSceneSequenceHierarchy Hierarchy; // 0x0188(0x0118)(NativeAccessSpecifierPrivate) - struct FMovieSceneEntityComponentField EntityComponentField; // 0x02A0(0x00F0)(NativeAccessSpecifierPrivate) - struct FMovieSceneEvaluationField TrackTemplateField; // 0x0390(0x0030)(NativeAccessSpecifierPrivate) - TArray DeterminismFences; // 0x03C0(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - struct FGuid CompiledSignature; // 0x03D0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FGuid CompilerVersion; // 0x03E0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FMovieSceneSequenceCompilerMaskStruct AccumulatedMask; // 0x03F0(0x0001)(NoDestructor, NativeAccessSpecifierPrivate) - struct FMovieSceneSequenceCompilerMaskStruct AllocatedMask; // 0x03F1(0x0001)(NoDestructor, NativeAccessSpecifierPrivate) - EMovieSceneSequenceFlags AccumulatedFlags; // 0x03F2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_3F3[0x5]; // 0x03F3(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCompiledData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCompiledData") - } - static class UMovieSceneCompiledData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCompiledData; - -// Class MovieScene.MovieSceneCompiledDataManager -// 0x0208 (0x0230 - 0x0028) -class UMovieSceneCompiledDataManager final : public UObject -{ -public: - uint8 Pad_28[0xB0]; // 0x0028(0x00B0)(Fixing Size After Last Property [ Dumper-7 ]) - TMap Hierarchies; // 0x00D8(0x0050)(NativeAccessSpecifierPrivate) - TMap TrackTemplates; // 0x0128(0x0050)(ContainsInstancedReference, NativeAccessSpecifierPrivate) - TMap TrackTemplateFields; // 0x0178(0x0050)(NativeAccessSpecifierPrivate) - TMap EntityComponentFields; // 0x01C8(0x0050)(NativeAccessSpecifierPrivate) - uint8 Pad_218[0x18]; // 0x0218(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCompiledDataManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCompiledDataManager") - } - static class UMovieSceneCompiledDataManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCompiledDataManager; - -// Class MovieScene.MovieSceneFloatDecomposer -// 0x0000 (0x0000 - 0x0000) -class IMovieSceneFloatDecomposer final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneFloatDecomposer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneFloatDecomposer") - } - static class IMovieSceneFloatDecomposer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieSceneFloatDecomposer; - -// Class MovieScene.MovieSceneBuiltInEasingFunction -// 0x0010 (0x0038 - 0x0028) -class UMovieSceneBuiltInEasingFunction final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - EMovieSceneBuiltInEasing Type; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneBuiltInEasingFunction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneBuiltInEasingFunction") - } - static class UMovieSceneBuiltInEasingFunction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneBuiltInEasingFunction; - -// Class MovieScene.MovieSceneEasingExternalCurve -// 0x0010 (0x0038 - 0x0028) -class UMovieSceneEasingExternalCurve final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* Curve; // 0x0030(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEasingExternalCurve") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEasingExternalCurve") - } - static class UMovieSceneEasingExternalCurve* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneEasingExternalCurve; - -// Class MovieScene.MovieSceneEasingFunction -// 0x0000 (0x0000 - 0x0000) -class IMovieSceneEasingFunction final -{ -public: - float OnEvaluate(float Interp) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEasingFunction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEasingFunction") - } - static class IMovieSceneEasingFunction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieSceneEasingFunction; - -// Class MovieScene.MovieSceneEntitySystemLinker -// 0x04C8 (0x04F0 - 0x0028) -class UMovieSceneEntitySystemLinker final : public UObject -{ -public: - uint8 Pad_28[0x270]; // 0x0028(0x0270)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneEntitySystemGraph SystemGraph; // 0x0298(0x0138)(NativeAccessSpecifierPublic) - uint8 Pad_3D0[0x120]; // 0x03D0(0x0120)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEntitySystemLinker") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEntitySystemLinker") - } - static class UMovieSceneEntitySystemLinker* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneEntitySystemLinker; - -// Class MovieScene.MovieSceneEvalTimeSystem -// 0x0010 (0x0050 - 0x0040) -class UMovieSceneEvalTimeSystem final : public UMovieSceneEntitySystem -{ -public: - uint8 Pad_40[0x10]; // 0x0040(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEvalTimeSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEvalTimeSystem") - } - static class UMovieSceneEvalTimeSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneEvalTimeSystem; - -// Class MovieScene.MovieSceneEvaluationHookSystem -// 0x0050 (0x0090 - 0x0040) -class UMovieSceneEvaluationHookSystem final : public UMovieSceneEntitySystem -{ -public: - TMap PendingEventsByRootInstance; // 0x0040(0x0050)(NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEvaluationHookSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEvaluationHookSystem") - } - static class UMovieSceneEvaluationHookSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneEvaluationHookSystem; - -// Class MovieScene.MovieSceneFolder -// 0x0048 (0x0070 - 0x0028) -class UMovieSceneFolder final : public UObject -{ -public: - class FName FolderName; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray ChildFolders; // 0x0030(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TArray ChildMasterTracks; // 0x0040(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TArray ChildObjectBindingStrings; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 Pad_60[0x10]; // 0x0060(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneFolder") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneFolder") - } - static class UMovieSceneFolder* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneFolder; - -// Class MovieScene.MovieSceneKeyProxy -// 0x0000 (0x0000 - 0x0000) -class IMovieSceneKeyProxy final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneKeyProxy") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneKeyProxy") - } - static class IMovieSceneKeyProxy* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieSceneKeyProxy; - -// Class MovieScene.MovieSceneMasterInstantiatorSystem -// 0x0000 (0x0040 - 0x0040) -class UMovieSceneMasterInstantiatorSystem final : public UMovieSceneEntityInstantiatorSystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneMasterInstantiatorSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneMasterInstantiatorSystem") - } - static class UMovieSceneMasterInstantiatorSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneMasterInstantiatorSystem; - -// Class MovieScene.MovieScenePreAnimatedStateSystemInterface -// 0x0000 (0x0000 - 0x0000) -class IMovieScenePreAnimatedStateSystemInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScenePreAnimatedStateSystemInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScenePreAnimatedStateSystemInterface") - } - static class IMovieScenePreAnimatedStateSystemInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieScenePreAnimatedStateSystemInterface; - -// Class MovieScene.MovieSceneCachePreAnimatedStateSystem -// 0x0020 (0x0060 - 0x0040) -class UMovieSceneCachePreAnimatedStateSystem final : public UMovieSceneEntityInstantiatorSystem -{ -public: - uint8 Pad_40[0x20]; // 0x0040(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCachePreAnimatedStateSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCachePreAnimatedStateSystem") - } - static class UMovieSceneCachePreAnimatedStateSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCachePreAnimatedStateSystem; - -// Class MovieScene.MovieSceneRestorePreAnimatedStateSystem -// 0x0010 (0x0050 - 0x0040) -class UMovieSceneRestorePreAnimatedStateSystem final : public UMovieSceneEntityInstantiatorSystem -{ -public: - uint8 Pad_40[0x10]; // 0x0040(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneRestorePreAnimatedStateSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneRestorePreAnimatedStateSystem") - } - static class UMovieSceneRestorePreAnimatedStateSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneRestorePreAnimatedStateSystem; - -// Class MovieScene.MovieSceneSequenceActor -// 0x0000 (0x0000 - 0x0000) -class IMovieSceneSequenceActor final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSequenceActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSequenceActor") - } - static class IMovieSceneSequenceActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieSceneSequenceActor; - -// Class MovieScene.MovieSceneSequenceTickManager -// 0x00A8 (0x00D0 - 0x0028) -class UMovieSceneSequenceTickManager final : public UObject -{ -public: - TArray SequenceActors; // 0x0028(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - class UMovieSceneEntitySystemLinker* Linker; // 0x0038(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_40[0x90]; // 0x0040(0x0090)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSequenceTickManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSequenceTickManager") - } - static class UMovieSceneSequenceTickManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneSequenceTickManager; - -// Class MovieScene.MovieSceneSpawnablesSystem -// 0x0000 (0x0040 - 0x0040) -class UMovieSceneSpawnablesSystem final : public UMovieSceneEntitySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSpawnablesSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSpawnablesSystem") - } - static class UMovieSceneSpawnablesSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneSpawnablesSystem; - -// Class MovieScene.TestMovieSceneTrack -// 0x0020 (0x00B0 - 0x0090) -class UTestMovieSceneTrack final : public UMovieSceneTrack -{ -public: - uint8 Pad_90[0x8]; // 0x0090(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - bool bHighPassFilter; // 0x0098(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SectionArray; // 0x00A0(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TestMovieSceneTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TestMovieSceneTrack") - } - static class UTestMovieSceneTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTestMovieSceneTrack; - -// Class MovieScene.TestMovieSceneSequence -// 0x0008 (0x0068 - 0x0060) -class UTestMovieSceneSequence final : public UMovieSceneSequence -{ -public: - class UMovieScene* MovieScene; // 0x0060(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TestMovieSceneSequence") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TestMovieSceneSequence") - } - static class UTestMovieSceneSequence* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTestMovieSceneSequence; - -// Class MovieScene.TestMovieSceneSubTrack -// 0x0010 (0x00B0 - 0x00A0) -class UTestMovieSceneSubTrack final : public UMovieSceneSubTrack -{ -public: - TArray SectionArray; // 0x00A0(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TestMovieSceneSubTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TestMovieSceneSubTrack") - } - static class UTestMovieSceneSubTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTestMovieSceneSubTrack; - -// Class MovieScene.TestMovieSceneSubSection -// 0x0000 (0x0168 - 0x0168) -class UTestMovieSceneSubSection final : public UMovieSceneSubSection -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TestMovieSceneSubSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TestMovieSceneSubSection") - } - static class UTestMovieSceneSubSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTestMovieSceneSubSection; - -// Class MovieScene.TestMovieSceneEvalHookTrack -// 0x0010 (0x00A0 - 0x0090) -class UTestMovieSceneEvalHookTrack final : public UMovieSceneTrack -{ -public: - TArray SectionArray; // 0x0090(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TestMovieSceneEvalHookTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TestMovieSceneEvalHookTrack") - } - static class UTestMovieSceneEvalHookTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTestMovieSceneEvalHookTrack; - -// Class MovieScene.MovieSceneTrackInstanceInstantiator -// 0x00B0 (0x00F0 - 0x0040) -class UMovieSceneTrackInstanceInstantiator final : public UMovieSceneEntityInstantiatorSystem -{ -public: - uint8 Pad_40[0xB0]; // 0x0040(0x00B0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneTrackInstanceInstantiator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneTrackInstanceInstantiator") - } - static class UMovieSceneTrackInstanceInstantiator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneTrackInstanceInstantiator; - -// Class MovieScene.MovieSceneTrackInstanceSystem -// 0x0008 (0x0048 - 0x0040) -class UMovieSceneTrackInstanceSystem final : public UMovieSceneEntitySystem -{ -public: - class UMovieSceneTrackInstanceInstantiator* Instantiator; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneTrackInstanceSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneTrackInstanceSystem") - } - static class UMovieSceneTrackInstanceSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneTrackInstanceSystem; - -} - diff --git a/Hogwarts Legacy/SDK/MovieScene_structs.hpp b/Hogwarts Legacy/SDK/MovieScene_structs.hpp deleted file mode 100644 index 264238a..0000000 --- a/Hogwarts Legacy/SDK/MovieScene_structs.hpp +++ /dev/null @@ -1,1379 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: MovieScene - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" -#include "Engine_structs.hpp" - - -namespace SDK -{ - -// Enum MovieScene.EMovieSceneKeyInterpolation -// NumValues: 0x0006 -enum class EMovieSceneKeyInterpolation : uint8 -{ - Auto = 0, - User = 1, - Break = 2, - Linear = 3, - Constant = 4, - EMovieSceneKeyInterpolation_MAX = 5, -}; - -// Enum MovieScene.EMovieSceneBlendType -// NumValues: 0x0006 -enum class EMovieSceneBlendType : uint8 -{ - Invalid = 0, - Absolute = 1, - Additive = 2, - Relative = 4, - AdditiveFromBase = 8, - EMovieSceneBlendType_MAX = 9, -}; - -// Enum MovieScene.EMovieSceneCompletionMode -// NumValues: 0x0004 -enum class EMovieSceneCompletionMode : uint8 -{ - KeepState = 0, - RestoreState = 1, - ProjectDefault = 2, - EMovieSceneCompletionMode_MAX = 3, -}; - -// Enum MovieScene.EMovieSceneBuiltInEasing -// NumValues: 0x0017 -enum class EMovieSceneBuiltInEasing : uint8 -{ - Linear = 0, - SinIn = 1, - SinOut = 2, - SinInOut = 3, - QuadIn = 4, - QuadOut = 5, - QuadInOut = 6, - CubicIn = 7, - CubicOut = 8, - CubicInOut = 9, - QuartIn = 10, - QuartOut = 11, - QuartInOut = 12, - QuintIn = 13, - QuintOut = 14, - QuintInOut = 15, - ExpoIn = 16, - ExpoOut = 17, - ExpoInOut = 18, - CircIn = 19, - CircOut = 20, - CircInOut = 21, - EMovieSceneBuiltInEasing_MAX = 22, -}; - -// Enum MovieScene.EEvaluationMethod -// NumValues: 0x0003 -enum class EEvaluationMethod : uint8 -{ - Static = 0, - Swept = 1, - EEvaluationMethod_MAX = 2, -}; - -// Enum MovieScene.EMovieSceneServerClientMask -// NumValues: 0x0005 -enum class EMovieSceneServerClientMask : uint8 -{ - None = 0, - Server = 1, - Client = 2, - All = 3, - EMovieSceneServerClientMask_MAX = 4, -}; - -// Enum MovieScene.EMovieSceneSequenceFlags -// NumValues: 0x0005 -enum class EMovieSceneSequenceFlags : uint8 -{ - None = 0, - Volatile = 1, - BlockingEvaluation = 2, - InheritedFlags = 1, - EMovieSceneSequenceFlags_MAX = 3, -}; - -// Enum MovieScene.EUpdateClockSource -// NumValues: 0x0007 -enum class EUpdateClockSource : uint8 -{ - Tick = 0, - Platform = 1, - Audio = 2, - RelativeTimecode = 3, - Timecode = 4, - Custom = 5, - EUpdateClockSource_MAX = 6, -}; - -// Enum MovieScene.EMovieSceneEvaluationType -// NumValues: 0x0003 -enum class EMovieSceneEvaluationType : uint8 -{ - FrameLocked = 0, - WithSubFrames = 1, - EMovieSceneEvaluationType_MAX = 2, -}; - -// Enum MovieScene.EMovieScenePlayerStatus -// NumValues: 0x0007 -enum class EMovieScenePlayerStatus : uint8 -{ - Stopped = 0, - Playing = 1, - Scrubbing = 2, - Jumping = 3, - Stepping = 4, - Paused = 5, - MAX = 6, -}; - -// Enum MovieScene.EMovieSceneObjectBindingSpace -// NumValues: 0x0004 -enum class EMovieSceneObjectBindingSpace : uint8 -{ - Local = 0, - Root = 1, - Unused = 2, - EMovieSceneObjectBindingSpace_MAX = 3, -}; - -// Enum MovieScene.ESectionEvaluationFlags -// NumValues: 0x0004 -enum class ESectionEvaluationFlags : uint8 -{ - None = 0, - PreRoll = 1, - PostRoll = 2, - ESectionEvaluationFlags_MAX = 3, -}; - -// Enum MovieScene.EMovieScenePositionType -// NumValues: 0x0004 -enum class EMovieScenePositionType : uint8 -{ - Frame = 0, - Time = 1, - MarkedFrame = 2, - EMovieScenePositionType_MAX = 3, -}; - -// Enum MovieScene.EUpdatePositionMethod -// NumValues: 0x0004 -enum class EUpdatePositionMethod : uint8 -{ - Play = 0, - Jump = 1, - Scrub = 2, - EUpdatePositionMethod_MAX = 3, -}; - -// Enum MovieScene.ESpawnOwnership -// NumValues: 0x0004 -enum class ESpawnOwnership : uint8 -{ - InnerSequence = 0, - MasterSequence = 1, - External = 2, - ESpawnOwnership_MAX = 3, -}; - -// ScriptStruct MovieScene.MovieSceneEntitySystemGraphNodes -// 0x0038 (0x0038 - 0x0000) -struct alignas(0x08) FMovieSceneEntitySystemGraphNodes final -{ -public: - uint8 Pad_0[0x38]; // 0x0000(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneEntitySystemGraphNodes; - -// ScriptStruct MovieScene.MovieSceneEntitySystemGraph -// 0x0138 (0x0138 - 0x0000) -struct FMovieSceneEntitySystemGraph final -{ -public: - uint8 Pad_0[0x80]; // 0x0000(0x0080)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneEntitySystemGraphNodes Nodes; // 0x0080(0x0038)(NativeAccessSpecifierPrivate) - uint8 Pad_B8[0x80]; // 0x00B8(0x0080)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneEntitySystemGraph; - -// ScriptStruct MovieScene.MovieSceneKeyHandleMap -// 0x0000 (0x0060 - 0x0060) -struct FMovieSceneKeyHandleMap final : public FKeyHandleLookupTable -{ -}; -DUMPER7_ASSERTS_FMovieSceneKeyHandleMap; - -// ScriptStruct MovieScene.MovieSceneEvalTemplateBase -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FMovieSceneEvalTemplateBase -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneEvalTemplateBase; - -// ScriptStruct MovieScene.MovieSceneSequenceID -// 0x0004 (0x0004 - 0x0000) -struct FMovieSceneSequenceID final -{ -public: - uint32 Value; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneSequenceID; - -// ScriptStruct MovieScene.MovieSceneTrackIdentifier -// 0x0004 (0x0004 - 0x0000) -struct FMovieSceneTrackIdentifier final -{ -public: - uint32 Value; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneTrackIdentifier; - -// ScriptStruct MovieScene.MovieSceneEvaluationKey -// 0x000C (0x000C - 0x0000) -struct FMovieSceneEvaluationKey final -{ -public: - struct FMovieSceneSequenceID SequenceID; // 0x0000(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneTrackIdentifier TrackIdentifier; // 0x0004(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 SectionIndex; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationKey; - -// ScriptStruct MovieScene.MovieSceneOrderedEvaluationKey -// 0x0010 (0x0010 - 0x0000) -struct FMovieSceneOrderedEvaluationKey final -{ -public: - struct FMovieSceneEvaluationKey Key; // 0x0000(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 SetupIndex; // 0x000C(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 TearDownIndex; // 0x000E(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneOrderedEvaluationKey; - -// ScriptStruct MovieScene.MovieSceneTangentData -// 0x0014 (0x0014 - 0x0000) -struct FMovieSceneTangentData final -{ -public: - float ArriveTangent; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LeaveTangent; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ArriveTangentWeight; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LeaveTangentWeight; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERichCurveTangentWeightMode TangentWeightMode; // 0x0010(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneTangentData; - -// ScriptStruct MovieScene.MovieSceneFloatValue -// 0x001C (0x001C - 0x0000) -struct FMovieSceneFloatValue final -{ -public: - float Value; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneTangentData Tangent; // 0x0004(0x0014)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - ERichCurveInterpMode InterpMode; // 0x0018(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERichCurveTangentMode TangentMode; // 0x0019(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 PaddingByte; // 0x001A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1B[0x1]; // 0x001B(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneFloatValue; - -// ScriptStruct MovieScene.MovieSceneFrameRange -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x04) FMovieSceneFrameRange final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneFrameRange; - -// ScriptStruct MovieScene.MovieSceneEvalTemplate -// 0x0010 (0x0020 - 0x0010) -struct FMovieSceneEvalTemplate : public FMovieSceneEvalTemplateBase -{ -public: - EMovieSceneCompletionMode CompletionMode; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TWeakObjectPtr SourceSectionPtr; // 0x0014(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneEvalTemplate; - -// ScriptStruct MovieScene.MovieSceneChannel -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FMovieSceneChannel -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneChannel; - -// ScriptStruct MovieScene.MovieSceneTemplateGenerationLedger -// 0x00A8 (0x00A8 - 0x0000) -struct FMovieSceneTemplateGenerationLedger final -{ -public: - struct FMovieSceneTrackIdentifier LastTrackIdentifier; // 0x0000(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMap TrackSignatureToTrackIdentifier; // 0x0008(0x0050)(NativeAccessSpecifierPublic) - TMap SubSectionRanges; // 0x0058(0x0050)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneTemplateGenerationLedger; - -// ScriptStruct MovieScene.MovieSceneBoolChannel -// 0x0088 (0x0090 - 0x0008) -struct FMovieSceneBoolChannel final : public FMovieSceneChannel -{ -public: - TArray Times; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - bool DefaultValue; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bHasDefaultValue; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Values; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 Pad_30[0x60]; // 0x0030(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneBoolChannel; - -// ScriptStruct MovieScene.MovieSceneTimecodeSource -// 0x0018 (0x0018 - 0x0000) -struct FMovieSceneTimecodeSource final -{ -public: - struct FTimecode Timecode; // 0x0000(0x0014)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber DeltaFrame; // 0x0014(0x0004)(Edit, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneTimecodeSource; - -// ScriptStruct MovieScene.MovieSceneFloatChannel -// 0x0098 (0x00A0 - 0x0008) -struct FMovieSceneFloatChannel final : public FMovieSceneChannel -{ -public: - ERichCurveExtrapolation PreInfinityExtrap; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERichCurveExtrapolation PostInfinityExtrap; // 0x0009(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Times; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray Values; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - float DefaultValue; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bHasDefaultValue; // 0x0034(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneKeyHandleMap KeyHandles; // 0x0038(0x0060)(Transient, NativeAccessSpecifierPrivate) - struct FFrameRate TickResolution; // 0x0098(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneFloatChannel; - -// ScriptStruct MovieScene.MovieSceneEvaluationGroupLUTIndex -// 0x0008 (0x0008 - 0x0000) -struct FMovieSceneEvaluationGroupLUTIndex final -{ -public: - int32 NumInitPtrs; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumEvalPtrs; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationGroupLUTIndex; - -// ScriptStruct MovieScene.MovieSceneTrackImplementationPtr -// 0x0038 (0x0038 - 0x0000) -struct alignas(0x08) FMovieSceneTrackImplementationPtr final -{ -public: - uint8 Pad_0[0x38]; // 0x0000(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneTrackImplementationPtr; - -// ScriptStruct MovieScene.MovieSceneEvalTemplatePtr -// 0x0088 (0x0088 - 0x0000) -struct alignas(0x08) FMovieSceneEvalTemplatePtr final -{ -public: - uint8 Pad_0[0x88]; // 0x0000(0x0088)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneEvalTemplatePtr; - -// ScriptStruct MovieScene.MovieSceneEvaluationTrack -// 0x0078 (0x0078 - 0x0000) -struct FMovieSceneEvaluationTrack final -{ -public: - struct FGuid ObjectBindingID; // 0x0000(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint16 EvaluationPriority; // 0x0010(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EEvaluationMethod EvaluationMethod; // 0x0012(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_13[0x1]; // 0x0013(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - TWeakObjectPtr SourceTrack; // 0x0014(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ChildTemplates; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - struct FMovieSceneTrackImplementationPtr TrackTemplate; // 0x0030(0x0038)(NativeAccessSpecifierPrivate) - class FName EvaluationGroup; // 0x0068(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bEvaluateInPreroll : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bEvaluateInPostroll : 1; // 0x0070(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bTearDownPriority : 1; // 0x0070(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationTrack; - -// ScriptStruct MovieScene.MovieSceneEvaluationTemplateSerialNumber -// 0x0004 (0x0004 - 0x0000) -struct FMovieSceneEvaluationTemplateSerialNumber final -{ -public: - uint32 Value; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationTemplateSerialNumber; - -// ScriptStruct MovieScene.MovieSceneEvaluationTemplate -// 0x0160 (0x0160 - 0x0000) -struct FMovieSceneEvaluationTemplate final -{ -public: - TMap Tracks; // 0x0000(0x0050)(ContainsInstancedReference, NativeAccessSpecifierPrivate) - uint8 Pad_50[0x50]; // 0x0050(0x0050)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid SequenceSignature; // 0x00A0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneEvaluationTemplateSerialNumber TemplateSerialNumber; // 0x00B0(0x0004)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_B4[0x4]; // 0x00B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneTemplateGenerationLedger TemplateLedger; // 0x00B8(0x00A8)(NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationTemplate; - -// ScriptStruct MovieScene.MovieSceneByteChannel -// 0x0090 (0x0098 - 0x0008) -struct FMovieSceneByteChannel : public FMovieSceneChannel -{ -public: - TArray Times; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 DefaultValue; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bHasDefaultValue; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Values; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - class UEnum* Enum; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_38[0x60]; // 0x0038(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneByteChannel; - -// ScriptStruct MovieScene.MovieSceneIntegerChannel -// 0x0088 (0x0090 - 0x0008) -struct FMovieSceneIntegerChannel final : public FMovieSceneChannel -{ -public: - TArray Times; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - int32 DefaultValue; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bHasDefaultValue; // 0x001C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Values; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 Pad_30[0x60]; // 0x0030(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneIntegerChannel; - -// ScriptStruct MovieScene.MovieSceneEntitySystemGraphNode -// 0x0028 (0x0028 - 0x0000) -struct FMovieSceneEntitySystemGraphNode final -{ -public: - uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - class UMovieSceneEntitySystem* System; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneEntitySystemGraphNode; - -// ScriptStruct MovieScene.MovieSceneTrackImplementation -// 0x0000 (0x0010 - 0x0010) -struct FMovieSceneTrackImplementation : public FMovieSceneEvalTemplateBase -{ -}; -DUMPER7_ASSERTS_FMovieSceneTrackImplementation; - -// ScriptStruct MovieScene.MovieSceneSequenceInstanceData -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FMovieSceneSequenceInstanceData -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneSequenceInstanceData; - -// ScriptStruct MovieScene.MovieSceneEmptyStruct -// 0x0001 (0x0001 - 0x0000) -struct FMovieSceneEmptyStruct final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneEmptyStruct; - -// ScriptStruct MovieScene.MovieSceneEvaluationOperand -// 0x0014 (0x0014 - 0x0000) -struct FMovieSceneEvaluationOperand final -{ -public: - struct FGuid ObjectBindingID; // 0x0000(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneSequenceID SequenceID; // 0x0010(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationOperand; - -// ScriptStruct MovieScene.MovieScenePropertyBinding -// 0x0014 (0x0014 - 0x0000) -struct FMovieScenePropertyBinding final -{ -public: - class FName PropertyName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyPath; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCanUseClassLookup; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieScenePropertyBinding; - -// ScriptStruct MovieScene.MovieScenePropertySectionData -// 0x0018 (0x0018 - 0x0000) -struct FMovieScenePropertySectionData final -{ -public: - class FName PropertyName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString PropertyPath; // 0x0008(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieScenePropertySectionData; - -// ScriptStruct MovieScene.MovieScenePropertySectionTemplate -// 0x0018 (0x0038 - 0x0020) -struct FMovieScenePropertySectionTemplate : public FMovieSceneEvalTemplate -{ -public: - struct FMovieScenePropertySectionData PropertyData; // 0x0020(0x0018)(Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FMovieScenePropertySectionTemplate; - -// ScriptStruct MovieScene.MovieSceneEvaluationFieldEntityMetaData -// 0x0020 (0x0020 - 0x0000) -struct FMovieSceneEvaluationFieldEntityMetaData final -{ -public: - class FString OverrideBoundPropertyPath; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber ForcedTime; // 0x0010(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - ESectionEvaluationFlags flags; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEvaluateInSequencePreRoll : 1; // 0x0019(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEvaluateInSequencePostRoll : 1; // 0x0019(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationFieldEntityMetaData; - -// ScriptStruct MovieScene.MovieSceneObjectBindingID -// 0x0018 (0x0018 - 0x0000) -struct FMovieSceneObjectBindingID final -{ -public: - struct FGuid Guid; // 0x0000(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 SequenceID; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 ResolveParentIndex; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneObjectBindingID; - -// ScriptStruct MovieScene.TrackInstanceInputComponent -// 0x0010 (0x0010 - 0x0000) -struct FTrackInstanceInputComponent final -{ -public: - class UMovieSceneSection* Section; // 0x0000(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OutputIndex; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTrackInstanceInputComponent; - -// ScriptStruct MovieScene.MovieSceneEvaluationHookComponent -// 0x0020 (0x0020 - 0x0000) -struct FMovieSceneEvaluationHookComponent final -{ -public: - TScriptInterface Interface; // 0x0000(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 Pad_10[0x10]; // 0x0010(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationHookComponent; - -// ScriptStruct MovieScene.MovieSceneTrackInstanceComponent -// 0x0010 (0x0010 - 0x0000) -struct FMovieSceneTrackInstanceComponent final -{ -public: - class UMovieSceneSection* Owner; // 0x0000(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf TrackInstanceClass; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneTrackInstanceComponent; - -// ScriptStruct MovieScene.EasingComponentData -// 0x0008 (0x0008 - 0x0000) -struct FEasingComponentData final -{ -public: - class UMovieSceneSection* Section; // 0x0000(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEasingComponentData; - -// ScriptStruct MovieScene.MovieSceneMarkedFrame -// 0x0020 (0x0020 - 0x0000) -struct FMovieSceneMarkedFrame final -{ -public: - struct FFrameNumber FrameNumber; // 0x0000(0x0004)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Label; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsDeterminismFence; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneMarkedFrame; - -// ScriptStruct MovieScene.MovieSceneDeterminismData -// 0x0018 (0x0018 - 0x0000) -struct FMovieSceneDeterminismData final -{ -public: - TArray Fences; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - bool bParentSequenceRequiresLowerFence; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bParentSequenceRequiresUpperFence; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneDeterminismData; - -// ScriptStruct MovieScene.MovieSceneSectionGroup -// 0x0010 (0x0010 - 0x0000) -struct FMovieSceneSectionGroup final -{ -public: - TArray> Sections; // 0x0000(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FMovieSceneSectionGroup; - -// ScriptStruct MovieScene.MovieSceneObjectBindingIDs -// 0x0010 (0x0010 - 0x0000) -struct FMovieSceneObjectBindingIDs final -{ -public: - TArray IDs; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneObjectBindingIDs; - -// ScriptStruct MovieScene.MovieSceneTrackLabels -// 0x0010 (0x0010 - 0x0000) -struct FMovieSceneTrackLabels final -{ -public: - TArray Strings; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneTrackLabels; - -// ScriptStruct MovieScene.MovieSceneExpansionState -// 0x0001 (0x0001 - 0x0000) -struct FMovieSceneExpansionState final -{ -public: - bool bExpanded; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneExpansionState; - -// ScriptStruct MovieScene.MovieSceneEditorData -// 0x00F0 (0x00F0 - 0x0000) -struct FMovieSceneEditorData final -{ -public: - TMap ExpansionStates; // 0x0000(0x0050)(NativeAccessSpecifierPublic) - TArray PinnedNodes; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - double ViewStart; // 0x0060(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ViewEnd; // 0x0068(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double WorkStart; // 0x0070(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double WorkEnd; // 0x0078(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSet MarkedFrames; // 0x0080(0x0050)(Deprecated, NativeAccessSpecifierPublic) - struct FFloatRange WorkingRange; // 0x00D0(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFloatRange ViewRange; // 0x00E0(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneEditorData; - -// ScriptStruct MovieScene.MovieSceneBinding -// 0x0030 (0x0030 - 0x0000) -struct FMovieSceneBinding final -{ -public: - struct FGuid ObjectGuid; // 0x0000(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FString BindingName; // 0x0010(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray Tracks; // 0x0020(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneBinding; - -// ScriptStruct MovieScene.MovieSceneBindingOverrideData -// 0x0024 (0x0024 - 0x0000) -struct FMovieSceneBindingOverrideData final -{ -public: - struct FMovieSceneObjectBindingID ObjectBindingID; // 0x0000(0x0018)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr Object; // 0x0018(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverridesDefault; // 0x0020(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneBindingOverrideData; - -// ScriptStruct MovieScene.OptionalMovieSceneBlendType -// 0x0002 (0x0002 - 0x0000) -struct FOptionalMovieSceneBlendType final -{ -public: - EMovieSceneBlendType BlendType; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsValid; // 0x0001(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FOptionalMovieSceneBlendType; - -// ScriptStruct MovieScene.MovieSceneCompiledSequenceFlagStruct -// 0x0001 (0x0001 - 0x0000) -struct FMovieSceneCompiledSequenceFlagStruct final -{ -public: - uint8 bParentSequenceRequiresLowerFence : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bParentSequenceRequiresUpperFence : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) -}; -DUMPER7_ASSERTS_FMovieSceneCompiledSequenceFlagStruct; - -// ScriptStruct MovieScene.MovieSceneSequenceCompilerMaskStruct -// 0x0001 (0x0001 - 0x0000) -struct FMovieSceneSequenceCompilerMaskStruct final -{ -public: - uint8 bHierarchy : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEvaluationTemplate : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEvaluationTemplateField : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEntityComponentField : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) -}; -DUMPER7_ASSERTS_FMovieSceneSequenceCompilerMaskStruct; - -// ScriptStruct MovieScene.MovieSceneEvaluationFieldTrackPtr -// 0x0008 (0x0008 - 0x0000) -struct FMovieSceneEvaluationFieldTrackPtr -{ -public: - struct FMovieSceneSequenceID SequenceID; // 0x0000(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneTrackIdentifier TrackIdentifier; // 0x0004(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationFieldTrackPtr; - -// ScriptStruct MovieScene.MovieSceneFieldEntry_EvaluationTrack -// 0x000C (0x000C - 0x0000) -struct FMovieSceneFieldEntry_EvaluationTrack final -{ -public: - struct FMovieSceneEvaluationFieldTrackPtr TrackPtr; // 0x0000(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 NumChildren; // 0x0008(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneFieldEntry_EvaluationTrack; - -// ScriptStruct MovieScene.MovieSceneFieldEntry_ChildTemplate -// 0x0008 (0x0008 - 0x0000) -struct FMovieSceneFieldEntry_ChildTemplate final -{ -public: - uint16 ChildIndex; // 0x0000(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESectionEvaluationFlags flags; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3[0x1]; // 0x0003(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FFrameNumber ForcedTime; // 0x0004(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneFieldEntry_ChildTemplate; - -// ScriptStruct MovieScene.MovieSceneEvaluationGroup -// 0x0030 (0x0030 - 0x0000) -struct FMovieSceneEvaluationGroup final -{ -public: - TArray LUTIndices; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray TrackLUT; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray SectionLUT; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationGroup; - -// ScriptStruct MovieScene.MovieSceneEvaluationMetaData -// 0x0020 (0x0020 - 0x0000) -struct FMovieSceneEvaluationMetaData final -{ -public: - TArray ActiveSequences; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray ActiveEntities; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationMetaData; - -// ScriptStruct MovieScene.MovieSceneEvaluationField -// 0x0030 (0x0030 - 0x0000) -struct FMovieSceneEvaluationField final -{ -public: - TArray Ranges; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray Groups; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray MetaData; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationField; - -// ScriptStruct MovieScene.MovieSceneSegmentIdentifier -// 0x0004 (0x0004 - 0x0000) -struct FMovieSceneSegmentIdentifier final -{ -public: - int32 IdentifierIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneSegmentIdentifier; - -// ScriptStruct MovieScene.MovieSceneEvaluationFieldSegmentPtr -// 0x0004 (0x000C - 0x0008) -struct FMovieSceneEvaluationFieldSegmentPtr final : public FMovieSceneEvaluationFieldTrackPtr -{ -public: - struct FMovieSceneSegmentIdentifier SegmentID; // 0x0008(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationFieldSegmentPtr; - -// ScriptStruct MovieScene.MovieSceneEvaluationFieldEntityTree -// 0x0060 (0x0060 - 0x0000) -struct alignas(0x08) FMovieSceneEvaluationFieldEntityTree final -{ -public: - uint8 Pad_0[0x60]; // 0x0000(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationFieldEntityTree; - -// ScriptStruct MovieScene.MovieSceneEvaluationFieldEntityKey -// 0x000C (0x000C - 0x0000) -struct FMovieSceneEvaluationFieldEntityKey final -{ -public: - TWeakObjectPtr EntityOwner; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 EntityID; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationFieldEntityKey; - -// ScriptStruct MovieScene.MovieSceneEvaluationFieldEntity -// 0x0010 (0x0010 - 0x0000) -struct FMovieSceneEvaluationFieldEntity final -{ -public: - struct FMovieSceneEvaluationFieldEntityKey Key; // 0x0000(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SharedMetaDataIndex; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationFieldEntity; - -// ScriptStruct MovieScene.MovieSceneEvaluationFieldSharedEntityMetaData -// 0x0010 (0x0010 - 0x0000) -struct FMovieSceneEvaluationFieldSharedEntityMetaData final -{ -public: - struct FGuid ObjectBindingID; // 0x0000(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationFieldSharedEntityMetaData; - -// ScriptStruct MovieScene.MovieSceneEntityComponentField -// 0x00F0 (0x00F0 - 0x0000) -struct FMovieSceneEntityComponentField final -{ -public: - struct FMovieSceneEvaluationFieldEntityTree PersistentEntityTree; // 0x0000(0x0060)(NativeAccessSpecifierPrivate) - struct FMovieSceneEvaluationFieldEntityTree OneShotEntityTree; // 0x0060(0x0060)(NativeAccessSpecifierPrivate) - TArray Entities; // 0x00C0(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray EntityMetaData; // 0x00D0(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray SharedMetaData; // 0x00E0(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneEntityComponentField; - -// ScriptStruct MovieScene.MovieSceneEvaluationInstanceKey -// 0x0004 (0x0004 - 0x0000) -struct alignas(0x02) FMovieSceneEvaluationInstanceKey final -{ -public: - uint8 Pad_0[0x4]; // 0x0000(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationInstanceKey; - -// ScriptStruct MovieScene.MovieSceneEvaluationHookEvent -// 0x0038 (0x0038 - 0x0000) -struct FMovieSceneEvaluationHookEvent final -{ -public: - struct FMovieSceneEvaluationHookComponent Hook; // 0x0000(0x0020)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_20[0x18]; // 0x0020(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationHookEvent; - -// ScriptStruct MovieScene.MovieSceneEvaluationHookEventContainer -// 0x0010 (0x0010 - 0x0000) -struct FMovieSceneEvaluationHookEventContainer final -{ -public: - TArray Events; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationHookEventContainer; - -// ScriptStruct MovieScene.MovieSceneSubSectionData -// 0x001C (0x001C - 0x0000) -struct FMovieSceneSubSectionData final -{ -public: - TWeakObjectPtr Section; // 0x0000(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ObjectBindingID; // 0x0008(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESectionEvaluationFlags flags; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneSubSectionData; - -// ScriptStruct MovieScene.MovieSceneRootEvaluationTemplateInstance -// 0x00E8 (0x00E8 - 0x0000) -struct FMovieSceneRootEvaluationTemplateInstance final -{ -public: - TWeakObjectPtr WeakRootSequence; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UMovieSceneCompiledDataManager* CompiledDataManager; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_10[0x8]; // 0x0010(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UMovieSceneEntitySystemLinker* EntitySystemLinker; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_20[0x70]; // 0x0020(0x0070)(Fixing Size After Last Property [ Dumper-7 ]) - TMap DirectorInstances; // 0x0090(0x0050)(NativeAccessSpecifierPrivate) - uint8 Pad_E0[0x8]; // 0x00E0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneRootEvaluationTemplateInstance; - -// ScriptStruct MovieScene.MovieSceneKeyStruct -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FMovieSceneKeyStruct -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneKeyStruct; - -// ScriptStruct MovieScene.MovieSceneKeyTimeStruct -// 0x0020 (0x0028 - 0x0008) -struct FMovieSceneKeyTimeStruct final : public FMovieSceneKeyStruct -{ -public: - struct FFrameNumber Time; // 0x0008(0x0004)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x1C]; // 0x000C(0x001C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneKeyTimeStruct; - -// ScriptStruct MovieScene.GeneratedMovieSceneKeyStruct -// 0x0050 (0x0050 - 0x0000) -struct alignas(0x10) FGeneratedMovieSceneKeyStruct final -{ -public: - uint8 Pad_0[0x50]; // 0x0000(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGeneratedMovieSceneKeyStruct; - -// ScriptStruct MovieScene.MovieSceneObjectPathChannelKeyValue -// 0x0030 (0x0030 - 0x0000) -struct FMovieSceneObjectPathChannelKeyValue final -{ -public: - TSoftObjectPtr SoftPtr; // 0x0000(0x0028)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UObject* HardPtr; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneObjectPathChannelKeyValue; - -// ScriptStruct MovieScene.MovieSceneObjectPathChannel -// 0x00B8 (0x00C0 - 0x0008) -struct FMovieSceneObjectPathChannel final : public FMovieSceneChannel -{ -public: - class UClass* PropertyClass; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray Times; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray Values; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - struct FMovieSceneObjectPathChannelKeyValue DefaultValue; // 0x0030(0x0030)(NativeAccessSpecifierPrivate) - uint8 Pad_60[0x60]; // 0x0060(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneObjectPathChannel; - -// ScriptStruct MovieScene.MovieScenePossessable -// 0x0048 (0x0048 - 0x0000) -struct FMovieScenePossessable final -{ -public: - TArray Tags; // 0x0000(0x0010)(Edit, ZeroConstructor, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FGuid Guid; // 0x0010(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FString Name; // 0x0020(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UClass* PossessedObjectClass; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FGuid ParentGuid; // 0x0038(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieScenePossessable; - -// ScriptStruct MovieScene.MovieSceneEasingSettings -// 0x0038 (0x0038 - 0x0000) -struct FMovieSceneEasingSettings final -{ -public: - int32 AutoEaseInDuration; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 AutoEaseOutDuration; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TScriptInterface EaseIn; // 0x0008(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) - bool bManualEaseIn; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ManualEaseInDuration; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TScriptInterface EaseOut; // 0x0020(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) - bool bManualEaseOut; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ManualEaseOutDuration; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneEasingSettings; - -// ScriptStruct MovieScene.MovieSceneSectionEvalOptions -// 0x0002 (0x0002 - 0x0000) -struct FMovieSceneSectionEvalOptions final -{ -public: - bool bCanEditCompletionMode; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMovieSceneCompletionMode CompletionMode; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneSectionEvalOptions; - -// ScriptStruct MovieScene.MovieSceneSectionParameters -// 0x0024 (0x0024 - 0x0000) -struct FMovieSceneSectionParameters final -{ -public: - struct FFrameNumber StartFrameOffset; // 0x0000(0x0004)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCanLoop; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FFrameNumber EndFrameOffset; // 0x0008(0x0004)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber FirstLoopStartFrameOffset; // 0x000C(0x0004)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeScale; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 HierarchicalBias; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartOffset; // 0x0018(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PrerollTime; // 0x001C(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PostrollTime; // 0x0020(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneSectionParameters; - -// ScriptStruct MovieScene.MovieSceneSegment -// 0x0058 (0x0058 - 0x0000) -struct alignas(0x08) FMovieSceneSegment final -{ -public: - uint8 Pad_0[0x58]; // 0x0000(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneSegment; - -// ScriptStruct MovieScene.SectionEvaluationData -// 0x000C (0x000C - 0x0000) -struct FSectionEvaluationData final -{ -public: - int32 ImplIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber ForcedTime; // 0x0004(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESectionEvaluationFlags flags; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSectionEvaluationData; - -// ScriptStruct MovieScene.MovieSceneSequenceHierarchyNode -// 0x0018 (0x0018 - 0x0000) -struct FMovieSceneSequenceHierarchyNode final -{ -public: - struct FMovieSceneSequenceID ParentID; // 0x0000(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Children; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneSequenceHierarchyNode; - -// ScriptStruct MovieScene.MovieSceneSubSequenceTree -// 0x0060 (0x0060 - 0x0000) -struct alignas(0x08) FMovieSceneSubSequenceTree final -{ -public: - uint8 Pad_0[0x60]; // 0x0000(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneSubSequenceTree; - -// ScriptStruct MovieScene.MovieSceneTimeTransform -// 0x000C (0x000C - 0x0000) -struct FMovieSceneTimeTransform final -{ -public: - float TimeScale; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameTime Offset; // 0x0004(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneTimeTransform; - -// ScriptStruct MovieScene.MovieSceneTimeWarping -// 0x0008 (0x0008 - 0x0000) -struct FMovieSceneTimeWarping final -{ -public: - struct FFrameNumber Start; // 0x0000(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber End; // 0x0004(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneTimeWarping; - -// ScriptStruct MovieScene.MovieSceneNestedSequenceTransform -// 0x0014 (0x0014 - 0x0000) -struct FMovieSceneNestedSequenceTransform final -{ -public: - struct FMovieSceneTimeTransform LinearTransform; // 0x0000(0x000C)(NoDestructor, NativeAccessSpecifierPublic) - struct FMovieSceneTimeWarping Warping; // 0x000C(0x0008)(NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneNestedSequenceTransform; - -// ScriptStruct MovieScene.MovieSceneSequenceTransform -// 0x0020 (0x0020 - 0x0000) -struct FMovieSceneSequenceTransform final -{ -public: - struct FMovieSceneTimeTransform LinearTransform; // 0x0000(0x000C)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray NestedTransforms; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneSequenceTransform; - -// ScriptStruct MovieScene.MovieSceneSequenceInstanceDataPtr -// 0x0018 (0x0018 - 0x0000) -struct alignas(0x08) FMovieSceneSequenceInstanceDataPtr final -{ -public: - uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneSequenceInstanceDataPtr; - -// ScriptStruct MovieScene.MovieSceneSubSequenceData -// 0x0108 (0x0108 - 0x0000) -struct FMovieSceneSubSequenceData final -{ -public: - struct FSoftObjectPath Sequence; // 0x0000(0x0018)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneSequenceTransform OuterToInnerTransform; // 0x0018(0x0020)(NativeAccessSpecifierPublic) - struct FMovieSceneSequenceTransform RootToSequenceTransform; // 0x0038(0x0020)(NativeAccessSpecifierPublic) - struct FFrameRate TickResolution; // 0x0058(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneSequenceID DeterministicSequenceID; // 0x0060(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneFrameRange ParentPlayRange; // 0x0064(0x0010)(NoDestructor, NativeAccessSpecifierPublic) - struct FFrameNumber ParentStartFrameOffset; // 0x0074(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber ParentEndFrameOffset; // 0x0078(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber ParentFirstLoopStartFrameOffset; // 0x007C(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCanLoop; // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x3]; // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneFrameRange PlayRange; // 0x0084(0x0010)(NoDestructor, NativeAccessSpecifierPublic) - struct FMovieSceneFrameRange FullPlayRange; // 0x0094(0x0010)(NoDestructor, NativeAccessSpecifierPublic) - struct FMovieSceneFrameRange UnwarpedPlayRange; // 0x00A4(0x0010)(NoDestructor, NativeAccessSpecifierPublic) - struct FMovieSceneFrameRange PreRollRange; // 0x00B4(0x0010)(NoDestructor, NativeAccessSpecifierPublic) - struct FMovieSceneFrameRange PostRollRange; // 0x00C4(0x0010)(NoDestructor, NativeAccessSpecifierPublic) - int16 HierarchicalBias; // 0x00D4(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHasHierarchicalEasing; // 0x00D6(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D7[0x1]; // 0x00D7(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneSequenceInstanceDataPtr InstanceData; // 0x00D8(0x0018)(NativeAccessSpecifierPublic) - uint8 Pad_F0[0x8]; // 0x00F0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid SubSectionSignature; // 0x00F8(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneSubSequenceData; - -// ScriptStruct MovieScene.MovieSceneSequenceHierarchy -// 0x0118 (0x0118 - 0x0000) -struct FMovieSceneSequenceHierarchy final -{ -public: - struct FMovieSceneSequenceHierarchyNode RootNode; // 0x0000(0x0018)(NativeAccessSpecifierPrivate) - struct FMovieSceneSubSequenceTree Tree; // 0x0018(0x0060)(NativeAccessSpecifierPrivate) - TMap SubSequences; // 0x0078(0x0050)(NativeAccessSpecifierPrivate) - TMap Hierarchy; // 0x00C8(0x0050)(NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneSequenceHierarchy; - -// ScriptStruct MovieScene.MovieSceneSubSequenceTreeEntry -// 0x0018 (0x0018 - 0x0000) -struct alignas(0x08) FMovieSceneSubSequenceTreeEntry final -{ -public: - uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneSubSequenceTreeEntry; - -// ScriptStruct MovieScene.MovieSceneSequencePlaybackParams -// 0x0028 (0x0028 - 0x0000) -struct FMovieSceneSequencePlaybackParams final -{ -public: - struct FFrameTime Frame; // 0x0000(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Time; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString MarkedFrame; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMovieScenePositionType PositionType; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EUpdatePositionMethod UpdateMethod; // 0x0021(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneSequencePlaybackParams; - -// ScriptStruct MovieScene.MovieSceneSequenceLoopCount -// 0x0004 (0x0004 - 0x0000) -struct FMovieSceneSequenceLoopCount final -{ -public: - int32 Value; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneSequenceLoopCount; - -// ScriptStruct MovieScene.MovieSceneSequencePlaybackSettings -// 0x0014 (0x0014 - 0x0000) -struct FMovieSceneSequencePlaybackSettings final -{ -public: - uint8 bAutoPlay : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneSequenceLoopCount LoopCount; // 0x0004(0x0004)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - float PlayRate; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartTime; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bRandomStartTime : 1; // 0x0010(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRestoreState : 1; // 0x0010(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisableMovementInput : 1; // 0x0010(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisableLookAtInput : 1; // 0x0010(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHidePlayer : 1; // 0x0010(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHideHud : 1; // 0x0010(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisableCameraCuts : 1; // 0x0010(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPauseAtEnd : 1; // 0x0010(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneSequencePlaybackSettings; - -// ScriptStruct MovieScene.MovieSceneSequenceReplProperties -// 0x0010 (0x0010 - 0x0000) -struct FMovieSceneSequenceReplProperties final -{ -public: - struct FFrameTime LastKnownPosition; // 0x0000(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMovieScenePlayerStatus LastKnownStatus; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 LastKnownNumLoops; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneSequenceReplProperties; - -// ScriptStruct MovieScene.MovieSceneSequenceActorPointers -// 0x0018 (0x0018 - 0x0000) -struct FMovieSceneSequenceActorPointers final -{ -public: - class AActor* SequenceActor; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TScriptInterface SequenceActorInterface; // 0x0008(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneSequenceActorPointers; - -// ScriptStruct MovieScene.MovieSceneWarpCounter -// 0x0010 (0x0010 - 0x0000) -struct FMovieSceneWarpCounter final -{ -public: - TArray WarpCounts; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneWarpCounter; - -// ScriptStruct MovieScene.MovieSceneSpawnable -// 0x0090 (0x0090 - 0x0000) -struct FMovieSceneSpawnable final -{ -public: - struct FTransform SpawnTransform; // 0x0000(0x0030)(Edit, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - TArray Tags; // 0x0030(0x0010)(Edit, ZeroConstructor, AdvancedDisplay, NativeAccessSpecifierPublic) - bool bContinuouslyRespawn; // 0x0040(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNetAddressableName; // 0x0041(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEvaluateTracksWhenNotSpawned; // 0x0042(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_43[0x1]; // 0x0043(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid Guid; // 0x0044(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Name; // 0x0058(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UObject* ObjectTemplate; // 0x0068(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray ChildPossessables; // 0x0070(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - ESpawnOwnership Ownership; // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_81[0x3]; // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName LevelName; // 0x0084(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8C[0x4]; // 0x008C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneSpawnable; - -// ScriptStruct MovieScene.TestMovieSceneEvalTemplate -// 0x0000 (0x0020 - 0x0020) -struct FTestMovieSceneEvalTemplate final : public FMovieSceneEvalTemplate -{ -}; -DUMPER7_ASSERTS_FTestMovieSceneEvalTemplate; - -// ScriptStruct MovieScene.MovieSceneTrackDisplayOptions -// 0x0004 (0x0004 - 0x0000) -struct alignas(0x04) FMovieSceneTrackDisplayOptions final -{ -public: - uint8 bShowVerticalFrames : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneTrackDisplayOptions; - -// ScriptStruct MovieScene.MovieSceneTrackEvalOptions -// 0x0004 (0x0004 - 0x0000) -struct alignas(0x04) FMovieSceneTrackEvalOptions final -{ -public: - uint8 bCanEvaluateNearestSection : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEvalNearestSection : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEvaluateInPreroll : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEvaluateInPostroll : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEvaluateNearestSection : 1; // 0x0000(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneTrackEvalOptions; - -// ScriptStruct MovieScene.MovieSceneTrackEvaluationFieldEntry -// 0x0020 (0x0020 - 0x0000) -struct FMovieSceneTrackEvaluationFieldEntry final -{ -public: - class UMovieSceneSection* Section; // 0x0000(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumberRange Range; // 0x0008(0x0010)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber ForcedTime; // 0x0018(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESectionEvaluationFlags flags; // 0x001C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x1]; // 0x001D(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int16 LegacySortOrder; // 0x001E(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneTrackEvaluationFieldEntry; - -// ScriptStruct MovieScene.MovieSceneTrackEvaluationField -// 0x0010 (0x0010 - 0x0000) -struct FMovieSceneTrackEvaluationField final -{ -public: - TArray Entries; // 0x0000(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneTrackEvaluationField; - -// ScriptStruct MovieScene.MovieSceneTrackInstanceInput -// 0x0010 (0x0010 - 0x0000) -struct FMovieSceneTrackInstanceInput final -{ -public: - class UMovieSceneSection* Section; // 0x0000(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneTrackInstanceInput; - -// ScriptStruct MovieScene.MovieSceneTrackInstanceEntry -// 0x0010 (0x0010 - 0x0000) -struct FMovieSceneTrackInstanceEntry final -{ -public: - class UObject* BoundObject; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMovieSceneTrackInstance* TrackInstance; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneTrackInstanceEntry; - -} - diff --git a/Hogwarts Legacy/SDK/PacketHandler_classes.hpp b/Hogwarts Legacy/SDK/PacketHandler_classes.hpp deleted file mode 100644 index 6e8ef86..0000000 --- a/Hogwarts Legacy/SDK/PacketHandler_classes.hpp +++ /dev/null @@ -1,63 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: PacketHandler - -#include "Basic.hpp" - -#include "CoreUObject_classes.hpp" - - -namespace SDK -{ - -// Class PacketHandler.HandlerComponentFactory -// 0x0000 (0x0028 - 0x0028) -class UHandlerComponentFactory : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HandlerComponentFactory") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HandlerComponentFactory") - } - static class UHandlerComponentFactory* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHandlerComponentFactory; - -// Class PacketHandler.PacketHandlerProfileConfig -// 0x0010 (0x0038 - 0x0028) -class UPacketHandlerProfileConfig final : public UObject -{ -public: - TArray Components; // 0x0028(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PacketHandlerProfileConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PacketHandlerProfileConfig") - } - static class UPacketHandlerProfileConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPacketHandlerProfileConfig; - -} - diff --git a/Hogwarts Legacy/SDK/PhysicsCore_classes.hpp b/Hogwarts Legacy/SDK/PhysicsCore_classes.hpp deleted file mode 100644 index d06c689..0000000 --- a/Hogwarts Legacy/SDK/PhysicsCore_classes.hpp +++ /dev/null @@ -1,190 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: PhysicsCore - -#include "Basic.hpp" - -#include "PhysicsCore_structs.hpp" -#include "CoreUObject_classes.hpp" -#include "Chaos_structs.hpp" -#include "DeveloperSettings_classes.hpp" - - -namespace SDK -{ - -// Class PhysicsCore.PhysicalMaterial -// 0x0058 (0x0080 - 0x0028) -class UPhysicalMaterial : public UObject -{ -public: - float Friction; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StaticFriction; // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFrictionCombineMode FrictionCombineMode; // 0x0030(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideFrictionCombineMode; // 0x0031(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_32[0x2]; // 0x0032(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float Restitution; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFrictionCombineMode RestitutionCombineMode; // 0x0038(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideRestitutionCombineMode; // 0x0039(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A[0x2]; // 0x003A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float Density; // 0x003C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SleepLinearVelocityThreshold; // 0x0040(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SleepAngularVelocityThreshold; // 0x0044(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SleepCounterThreshold; // 0x0048(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RaiseMassToPower; // 0x004C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DestructibleDamageThresholdScale; // 0x0050(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UPhysicalMaterialPropertyBase* PhysicalMaterialProperty; // 0x0058(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPhysicalSurface SurfaceType; // 0x0060(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x1F]; // 0x0061(0x001F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicalMaterial") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicalMaterial") - } - static class UPhysicalMaterial* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPhysicalMaterial; - -// Class PhysicsCore.BodySetupCore -// 0x0010 (0x0038 - 0x0028) -class UBodySetupCore : public UObject -{ -public: - class FName BoneName; // 0x0028(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPhysicsType PhysicsType; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionTraceFlag CollisionTraceFlag; // 0x0031(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBodyCollisionResponse CollisionReponse; // 0x0032(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_33[0x5]; // 0x0033(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BodySetupCore") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BodySetupCore") - } - static class UBodySetupCore* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBodySetupCore; - -// Class PhysicsCore.ChaosPhysicalMaterial -// 0x0020 (0x0048 - 0x0028) -class UChaosPhysicalMaterial final : public UObject -{ -public: - float Friction; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StaticFriction; // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Restitution; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LinearEtherDrag; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngularEtherDrag; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SleepingLinearVelocityThreshold; // 0x003C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SleepingAngularVelocityThreshold; // 0x0040(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ChaosPhysicalMaterial") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ChaosPhysicalMaterial") - } - static class UChaosPhysicalMaterial* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UChaosPhysicalMaterial; - -// Class PhysicsCore.PhysicalMaterialPropertyBase -// 0x0000 (0x0028 - 0x0028) -class UPhysicalMaterialPropertyBase final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicalMaterialPropertyBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicalMaterialPropertyBase") - } - static class UPhysicalMaterialPropertyBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPhysicalMaterialPropertyBase; - -// Class PhysicsCore.PhysicsSettingsCore -// 0x00B0 (0x00E8 - 0x0038) -class UPhysicsSettingsCore : public UDeveloperSettings -{ -public: - float DefaultGravityZ; // 0x0038(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DefaultTerminalVelocity; // 0x003C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DefaultFluidFriction; // 0x0040(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SimulateScratchMemorySize; // 0x0044(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 RagdollAggregateThreshold; // 0x0048(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TriangleMeshTriangleMinAreaThreshold; // 0x004C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableShapeSharing; // 0x0050(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnablePCM; // 0x0051(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableStabilization; // 0x0052(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWarnMissingLocks; // 0x0053(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnable2DPhysics; // 0x0054(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDefaultHasComplexCollision; // 0x0055(0x0001)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_56[0x2]; // 0x0056(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float BounceThresholdVelocity; // 0x0058(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFrictionCombineMode FrictionCombineMode; // 0x005C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFrictionCombineMode RestitutionCombineMode; // 0x005D(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5E[0x2]; // 0x005E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxAngularVelocity; // 0x0060(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDepenetrationVelocity; // 0x0064(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ContactOffsetMultiplier; // 0x0068(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinContactOffset; // 0x006C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxContactOffset; // 0x0070(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSimulateSkeletalMeshOnDedicatedServer; // 0x0074(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionTraceFlag DefaultShapeComplexity; // 0x0075(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_76[0x2]; // 0x0076(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FChaosSolverConfiguration SolverOptions; // 0x0078(0x006C)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_E4[0x4]; // 0x00E4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicsSettingsCore") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicsSettingsCore") - } - static class UPhysicsSettingsCore* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPhysicsSettingsCore; - -} - diff --git a/Hogwarts Legacy/SDK/PhysicsCore_structs.hpp b/Hogwarts Legacy/SDK/PhysicsCore_structs.hpp deleted file mode 100644 index d8e21d1..0000000 --- a/Hogwarts Legacy/SDK/PhysicsCore_structs.hpp +++ /dev/null @@ -1,204 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: PhysicsCore - -#include "Basic.hpp" - - -namespace SDK -{ - -// Enum PhysicsCore.EPhysicalSurface -// NumValues: 0x0041 -enum class EPhysicalSurface : uint8 -{ - SurfaceType_Default = 0, - SurfaceType1 = 1, - SurfaceType2 = 2, - SurfaceType3 = 3, - SurfaceType4 = 4, - SurfaceType5 = 5, - SurfaceType6 = 6, - SurfaceType7 = 7, - SurfaceType8 = 8, - SurfaceType9 = 9, - SurfaceType10 = 10, - SurfaceType11 = 11, - SurfaceType12 = 12, - SurfaceType13 = 13, - SurfaceType14 = 14, - SurfaceType15 = 15, - SurfaceType16 = 16, - SurfaceType17 = 17, - SurfaceType18 = 18, - SurfaceType19 = 19, - SurfaceType20 = 20, - SurfaceType21 = 21, - SurfaceType22 = 22, - SurfaceType23 = 23, - SurfaceType24 = 24, - SurfaceType25 = 25, - SurfaceType26 = 26, - SurfaceType27 = 27, - SurfaceType28 = 28, - SurfaceType29 = 29, - SurfaceType30 = 30, - SurfaceType31 = 31, - SurfaceType32 = 32, - SurfaceType33 = 33, - SurfaceType34 = 34, - SurfaceType35 = 35, - SurfaceType36 = 36, - SurfaceType37 = 37, - SurfaceType38 = 38, - SurfaceType39 = 39, - SurfaceType40 = 40, - SurfaceType41 = 41, - SurfaceType42 = 42, - SurfaceType43 = 43, - SurfaceType44 = 44, - SurfaceType45 = 45, - SurfaceType46 = 46, - SurfaceType47 = 47, - SurfaceType48 = 48, - SurfaceType49 = 49, - SurfaceType50 = 50, - SurfaceType51 = 51, - SurfaceType52 = 52, - SurfaceType53 = 53, - SurfaceType54 = 54, - SurfaceType55 = 55, - SurfaceType56 = 56, - SurfaceType57 = 57, - SurfaceType58 = 58, - SurfaceType59 = 59, - SurfaceType60 = 60, - SurfaceType61 = 61, - SurfaceType62 = 62, - SurfaceType_Max = 63, - EPhysicalSurface_MAX = 64, -}; - -// Enum PhysicsCore.EBodyCollisionResponse -// NumValues: 0x0003 -enum class EBodyCollisionResponse : uint8 -{ - BodyCollision_Enabled = 0, - BodyCollision_Disabled = 1, - BodyCollision_MAX = 2, -}; - -// Enum PhysicsCore.EPhysicsType -// NumValues: 0x0004 -enum class EPhysicsType : uint8 -{ - PhysType_Default = 0, - PhysType_Kinematic = 1, - PhysType_Simulated = 2, - PhysType_MAX = 3, -}; - -// Enum PhysicsCore.ECollisionTraceFlag -// NumValues: 0x0005 -enum class ECollisionTraceFlag : uint8 -{ - CTF_UseDefault = 0, - CTF_UseSimpleAndComplex = 1, - CTF_UseSimpleAsComplex = 2, - CTF_UseComplexAsSimple = 3, - CTF_MAX = 4, -}; - -// Enum PhysicsCore.ELinearConstraintMotion -// NumValues: 0x0004 -enum class ELinearConstraintMotion : uint8 -{ - LCM_Free = 0, - LCM_Limited = 1, - LCM_Locked = 2, - LCM_MAX = 3, -}; - -// Enum PhysicsCore.EConstraintPlasticityType -// NumValues: 0x0004 -enum class EConstraintPlasticityType : uint8 -{ - CCPT_Free = 0, - CCPT_Shrink = 1, - CCPT_Grow = 2, - CCPT_MAX = 3, -}; - -// Enum PhysicsCore.EConstraintFrame -// NumValues: 0x0003 -enum class EConstraintFrame : uint8 -{ - Frame1 = 0, - Frame2 = 1, - EConstraintFrame_MAX = 2, -}; - -// Enum PhysicsCore.EAngularConstraintMotion -// NumValues: 0x0004 -enum class EAngularConstraintMotion : uint8 -{ - ACM_Free = 0, - ACM_Limited = 1, - ACM_Locked = 2, - ACM_MAX = 3, -}; - -// Enum PhysicsCore.ESleepFamily -// NumValues: 0x0004 -enum class ESleepFamily : uint8 -{ - Normal = 0, - Sensitive = 1, - Custom = 2, - ESleepFamily_MAX = 3, -}; - -// Enum PhysicsCore.ERadialImpulseFalloff -// NumValues: 0x0003 -enum class ERadialImpulseFalloff : uint8 -{ - RIF_Constant = 0, - RIF_Linear = 1, - RIF_MAX = 2, -}; - -// Enum PhysicsCore.EFrictionCombineMode -// NumValues: 0x0004 -enum class EFrictionCombineMode : uint8 -{ - Average = 0, - Min = 1, - Multiply = 2, - Max = 3, -}; - -// ScriptStruct PhysicsCore.BodyInstanceCore -// 0x0018 (0x0018 - 0x0000) -struct alignas(0x08) FBodyInstanceCore -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bSimulatePhysics : 1; // 0x0010(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideMass : 1; // 0x0010(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableGravity : 1; // 0x0010(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAutoWeld : 1; // 0x0010(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bStartAwake : 1; // 0x0010(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGenerateWakeEvents : 1; // 0x0010(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUpdateMassWhenScaleChanges : 1; // 0x0010(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBodyInstanceCore; - -} - diff --git a/Hogwarts Legacy/SDK/PropertyAccess_classes.hpp b/Hogwarts Legacy/SDK/PropertyAccess_classes.hpp deleted file mode 100644 index a6cd086..0000000 --- a/Hogwarts Legacy/SDK/PropertyAccess_classes.hpp +++ /dev/null @@ -1,107 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: PropertyAccess - -#include "Basic.hpp" - -#include "CoreUObject_classes.hpp" - - -namespace SDK -{ - -// Class PropertyAccess.PropertyAccess -// 0x0000 (0x0000 - 0x0000) -class IPropertyAccess final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PropertyAccess") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PropertyAccess") - } - static class IPropertyAccess* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IPropertyAccess; - -// Class PropertyAccess.PropertyEventBroadcaster -// 0x0000 (0x0000 - 0x0000) -class IPropertyEventBroadcaster final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PropertyEventBroadcaster") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PropertyEventBroadcaster") - } - static class IPropertyEventBroadcaster* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IPropertyEventBroadcaster; - -// Class PropertyAccess.PropertyEventSubscriber -// 0x0000 (0x0000 - 0x0000) -class IPropertyEventSubscriber final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PropertyEventSubscriber") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PropertyEventSubscriber") - } - static class IPropertyEventSubscriber* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IPropertyEventSubscriber; - -} - diff --git a/Hogwarts Legacy/SDK/PropertyAccess_structs.hpp b/Hogwarts Legacy/SDK/PropertyAccess_structs.hpp deleted file mode 100644 index d67d922..0000000 --- a/Hogwarts Legacy/SDK/PropertyAccess_structs.hpp +++ /dev/null @@ -1,173 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: PropertyAccess - -#include "Basic.hpp" - - -namespace SDK -{ - -// Enum PropertyAccess.EPropertyAccessCopyBatch -// NumValues: 0x0006 -enum class EPropertyAccessCopyBatch : uint8 -{ - InternalUnbatched = 0, - ExternalUnbatched = 1, - InternalBatched = 2, - ExternalBatched = 3, - Count = 4, - EPropertyAccessCopyBatch_MAX = 5, -}; - -// Enum PropertyAccess.EPropertyAccessCopyType -// NumValues: 0x0012 -enum class EPropertyAccessCopyType : uint8 -{ - None = 0, - Plain = 1, - Complex = 2, - Bool = 3, - Struct = 4, - Object = 5, - Name = 6, - Array = 7, - PromoteBoolToByte = 8, - PromoteBoolToInt32 = 9, - PromoteBoolToInt64 = 10, - PromoteBoolToFloat = 11, - PromoteByteToInt32 = 12, - PromoteByteToInt64 = 13, - PromoteByteToFloat = 14, - PromoteInt32ToInt64 = 15, - PromoteInt32ToFloat = 16, - EPropertyAccessCopyType_MAX = 17, -}; - -// Enum PropertyAccess.EPropertyAccessObjectType -// NumValues: 0x0005 -enum class EPropertyAccessObjectType : uint8 -{ - None = 0, - Object = 1, - WeakObject = 2, - SoftObject = 3, - EPropertyAccessObjectType_MAX = 4, -}; - -// Enum PropertyAccess.EPropertyAccessIndirectionType -// NumValues: 0x0006 -enum class EPropertyAccessIndirectionType : uint8 -{ - Offset = 0, - Object = 1, - Array = 2, - ScriptFunction = 3, - NativeFunction = 4, - EPropertyAccessIndirectionType_MAX = 5, -}; - -// ScriptStruct PropertyAccess.PropertyAccessSegment -// 0x0040 (0x0040 - 0x0000) -struct FPropertyAccessSegment final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UStruct* Struct; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TFieldPath Property; // 0x0010(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UFunction* Function; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 ArrayIndex; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint16 flags; // 0x003C(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_3E[0x2]; // 0x003E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPropertyAccessSegment; - -// ScriptStruct PropertyAccess.PropertyAccessPath -// 0x000C (0x000C - 0x0000) -struct FPropertyAccessPath final -{ -public: - int32 PathSegmentStartIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 PathSegmentCount; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bHasEvents : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPropertyAccessPath; - -// ScriptStruct PropertyAccess.PropertyAccessCopy -// 0x0010 (0x0010 - 0x0000) -struct FPropertyAccessCopy final -{ -public: - int32 AccessIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 DestAccessStartIndex; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 DestAccessEndIndex; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EPropertyAccessCopyType Type; // 0x000C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPropertyAccessCopy; - -// ScriptStruct PropertyAccess.PropertyAccessCopyBatch -// 0x0010 (0x0010 - 0x0000) -struct FPropertyAccessCopyBatch final -{ -public: - TArray Copies; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FPropertyAccessCopyBatch; - -// ScriptStruct PropertyAccess.PropertyAccessIndirectionChain -// 0x0030 (0x0030 - 0x0000) -struct FPropertyAccessIndirectionChain final -{ -public: - TFieldPath Property; // 0x0000(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 IndirectionStartIndex; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 IndirectionEndIndex; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 EventID; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPropertyAccessIndirectionChain; - -// ScriptStruct PropertyAccess.PropertyAccessIndirection -// 0x0040 (0x0040 - 0x0000) -struct FPropertyAccessIndirection final -{ -public: - TFieldPath ArrayProperty; // 0x0000(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UFunction* Function; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 ReturnBufferSize; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 ReturnBufferAlignment; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 ArrayIndex; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint32 Offset; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EPropertyAccessObjectType ObjectType; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EPropertyAccessIndirectionType Type; // 0x0039(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPropertyAccessIndirection; - -// ScriptStruct PropertyAccess.PropertyAccessLibrary -// 0x00C8 (0x00C8 - 0x0000) -struct FPropertyAccessLibrary final -{ -public: - TArray PathSegments; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray SrcPaths; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray DestPaths; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - struct FPropertyAccessCopyBatch CopyBatches[0x4]; // 0x0030(0x0010)(NativeAccessSpecifierPrivate) - TArray SrcAccesses; // 0x0070(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - TArray DestAccesses; // 0x0080(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - TArray Indirections; // 0x0090(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - TArray EventAccessIndices; // 0x00A0(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 Pad_B0[0x18]; // 0x00B0(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPropertyAccessLibrary; - -} - diff --git a/Hogwarts Legacy/SDK/PropertyPath_structs.hpp b/Hogwarts Legacy/SDK/PropertyPath_structs.hpp deleted file mode 100644 index 074a5a8..0000000 --- a/Hogwarts Legacy/SDK/PropertyPath_structs.hpp +++ /dev/null @@ -1,43 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: PropertyPath - -#include "Basic.hpp" - - -namespace SDK -{ - -// ScriptStruct PropertyPath.PropertyPathSegment -// 0x0028 (0x0028 - 0x0000) -struct FPropertyPathSegment final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ArrayIndex; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UStruct* Struct; // 0x0010(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_18[0x10]; // 0x0018(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPropertyPathSegment; - -// ScriptStruct PropertyPath.CachedPropertyPath -// 0x0028 (0x0028 - 0x0000) -struct FCachedPropertyPath -{ -public: - TArray Segments; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 Pad_10[0x8]; // 0x0010(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UFunction* CachedFunction; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_20[0x8]; // 0x0020(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCachedPropertyPath; - -} - diff --git a/Hogwarts Legacy/SDK/SlateCore_classes.hpp b/Hogwarts Legacy/SDK/SlateCore_classes.hpp deleted file mode 100644 index 6ce6fa8..0000000 --- a/Hogwarts Legacy/SDK/SlateCore_classes.hpp +++ /dev/null @@ -1,196 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: SlateCore - -#include "Basic.hpp" - -#include "CoreUObject_classes.hpp" - - -namespace SDK -{ - -// Class SlateCore.SlateTypes -// 0x0000 (0x0028 - 0x0028) -class USlateTypes final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SlateTypes") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SlateTypes") - } - static class USlateTypes* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USlateTypes; - -// Class SlateCore.SlateWidgetStyleContainerBase -// 0x0008 (0x0030 - 0x0028) -class USlateWidgetStyleContainerBase : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SlateWidgetStyleContainerBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SlateWidgetStyleContainerBase") - } - static class USlateWidgetStyleContainerBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USlateWidgetStyleContainerBase; - -// Class SlateCore.FontBulkData -// 0x0050 (0x0078 - 0x0028) -class UFontBulkData final : public UObject -{ -public: - uint8 Pad_28[0x50]; // 0x0028(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FontBulkData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FontBulkData") - } - static class UFontBulkData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFontBulkData; - -// Class SlateCore.FontFaceInterface -// 0x0000 (0x0000 - 0x0000) -class IFontFaceInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FontFaceInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FontFaceInterface") - } - static class IFontFaceInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IFontFaceInterface; - -// Class SlateCore.FontProviderInterface -// 0x0000 (0x0000 - 0x0000) -class IFontProviderInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FontProviderInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FontProviderInterface") - } - static class IFontProviderInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IFontProviderInterface; - -// Class SlateCore.SlateWidgetStyleAsset -// 0x0008 (0x0030 - 0x0028) -class USlateWidgetStyleAsset final : public UObject -{ -public: - class USlateWidgetStyleContainerBase* CustomStyle; // 0x0028(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SlateWidgetStyleAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SlateWidgetStyleAsset") - } - static class USlateWidgetStyleAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USlateWidgetStyleAsset; - -// Class SlateCore.SlateWidgetStyleContainerInterface -// 0x0000 (0x0000 - 0x0000) -class ISlateWidgetStyleContainerInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SlateWidgetStyleContainerInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SlateWidgetStyleContainerInterface") - } - static class ISlateWidgetStyleContainerInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ISlateWidgetStyleContainerInterface; - -} - diff --git a/Hogwarts Legacy/SDK/SlateCore_structs.hpp b/Hogwarts Legacy/SDK/SlateCore_structs.hpp deleted file mode 100644 index 20f0821..0000000 --- a/Hogwarts Legacy/SDK/SlateCore_structs.hpp +++ /dev/null @@ -1,1066 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: SlateCore - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" - - -namespace SDK -{ - -// Enum SlateCore.EUINavigation -// NumValues: 0x0009 -enum class EUINavigation : uint8 -{ - Left = 0, - Right = 1, - Up = 2, - Down = 3, - Next = 4, - Previous = 5, - Num = 6, - Invalid = 7, - EUINavigation_MAX = 8, -}; - -// Enum SlateCore.ECheckBoxState -// NumValues: 0x0004 -enum class ECheckBoxState : uint8 -{ - Unchecked = 0, - Checked = 1, - Undetermined = 2, - ECheckBoxState_MAX = 3, -}; - -// Enum SlateCore.EWidgetClipping -// NumValues: 0x0006 -enum class EWidgetClipping : uint8 -{ - Inherit = 0, - ClipToBounds = 1, - ClipToBoundsWithoutIntersecting = 2, - ClipToBoundsAlways = 3, - OnDemand = 4, - EWidgetClipping_MAX = 5, -}; - -// Enum SlateCore.ESlateBrushImageType -// NumValues: 0x0004 -enum class ESlateBrushImageType : uint8 -{ - NoImage = 0, - FullColor = 1, - Linear = 2, - ESlateBrushImageType_MAX = 3, -}; - -// Enum SlateCore.ESlateBrushMirrorType -// NumValues: 0x0005 -enum class ESlateBrushMirrorType : uint8 -{ - NoMirror = 0, - Horizontal = 1, - Vertical = 2, - Both = 3, - ESlateBrushMirrorType_MAX = 4, -}; - -// Enum SlateCore.ESlateBrushTileType -// NumValues: 0x0005 -enum class ESlateBrushTileType : uint8 -{ - NoTile = 0, - Horizontal = 1, - Vertical = 2, - Both = 3, - ESlateBrushTileType_MAX = 4, -}; - -// Enum SlateCore.ESlateBrushDrawType -// NumValues: 0x0005 -enum class ESlateBrushDrawType : uint8 -{ - NoDrawType = 0, - Box = 1, - Border = 2, - Image = 3, - ESlateBrushDrawType_MAX = 4, -}; - -// Enum SlateCore.ESlateColorStylingMode -// NumValues: 0x0005 -enum class ESlateColorStylingMode : uint8 -{ - UseColor_Specified = 0, - UseColor_Specified_Link = 1, - UseColor_Foreground = 2, - UseColor_Foreground_Subdued = 3, - UseColor_MAX = 4, -}; - -// Enum SlateCore.EUINavigationRule -// NumValues: 0x0008 -enum class EUINavigationRule : uint8 -{ - Escape = 0, - Explicit = 1, - Wrap = 2, - Stop = 3, - Custom = 4, - CustomBoundary = 5, - Invalid = 6, - EUINavigationRule_MAX = 7, -}; - -// Enum SlateCore.EFlowDirectionPreference -// NumValues: 0x0005 -enum class EFlowDirectionPreference : uint8 -{ - Inherit = 0, - Culture = 1, - LeftToRight = 2, - RightToLeft = 3, - EFlowDirectionPreference_MAX = 4, -}; - -// Enum SlateCore.EColorVisionDeficiency -// NumValues: 0x0005 -enum class EColorVisionDeficiency : uint8 -{ - NormalVision = 0, - Deuteranope = 1, - Protanope = 2, - Tritanope = 3, - EColorVisionDeficiency_MAX = 4, -}; - -// Enum SlateCore.ESelectInfo -// NumValues: 0x0005 -enum class ESelectInfo : uint8 -{ - OnKeyPress = 0, - OnNavigation = 1, - OnMouseClick = 2, - Direct = 3, - ESelectInfo_MAX = 4, -}; - -// Enum SlateCore.ETextCommit -// NumValues: 0x0005 -enum class ETextCommit : uint8 -{ - Default = 0, - OnEnter = 1, - OnUserMovedFocus = 2, - OnCleared = 3, - ETextCommit_MAX = 4, -}; - -// Enum SlateCore.ETextShapingMethod -// NumValues: 0x0004 -enum class ETextShapingMethod : uint8 -{ - Auto = 0, - KerningOnly = 1, - FullShaping = 2, - ETextShapingMethod_MAX = 3, -}; - -// Enum SlateCore.EMenuPlacement -// NumValues: 0x000E -enum class EMenuPlacement : uint8 -{ - MenuPlacement_BelowAnchor = 0, - MenuPlacement_CenteredBelowAnchor = 1, - MenuPlacement_BelowRightAnchor = 2, - MenuPlacement_ComboBox = 3, - MenuPlacement_ComboBoxRight = 4, - MenuPlacement_MenuRight = 5, - MenuPlacement_AboveAnchor = 6, - MenuPlacement_CenteredAboveAnchor = 7, - MenuPlacement_AboveRightAnchor = 8, - MenuPlacement_MenuLeft = 9, - MenuPlacement_Center = 10, - MenuPlacement_RightLeftCenter = 11, - MenuPlacement_MatchBottomLeft = 12, - MenuPlacement_MAX = 13, -}; - -// Enum SlateCore.EFontLayoutMethod -// NumValues: 0x0003 -enum class EFontLayoutMethod : uint8 -{ - Metrics = 0, - BoundingBox = 1, - EFontLayoutMethod_MAX = 2, -}; - -// Enum SlateCore.EFontLoadingPolicy -// NumValues: 0x0004 -enum class EFontLoadingPolicy : uint8 -{ - LazyLoad = 0, - Stream = 1, - Inline = 2, - EFontLoadingPolicy_MAX = 3, -}; - -// Enum SlateCore.EFontHinting -// NumValues: 0x0006 -enum class EFontHinting : uint8 -{ - Default = 0, - Auto = 1, - AutoLight = 2, - Monochrome = 3, - None = 4, - EFontHinting_MAX = 5, -}; - -// Enum SlateCore.EFocusCause -// NumValues: 0x0007 -enum class EFocusCause : uint8 -{ - Mouse = 0, - Navigation = 1, - SetDirectly = 2, - Cleared = 3, - OtherWidgetLostFocus = 4, - WindowActivate = 5, - EFocusCause_MAX = 6, -}; - -// Enum SlateCore.ESlateDebuggingFocusEvent -// NumValues: 0x0004 -enum class ESlateDebuggingFocusEvent : uint8 -{ - FocusChanging = 0, - FocusLost = 1, - FocusReceived = 2, - MAX = 3, -}; - -// Enum SlateCore.ESlateDebuggingNavigationMethod -// NumValues: 0x0007 -enum class ESlateDebuggingNavigationMethod : uint8 -{ - Unknown = 0, - Explicit = 1, - CustomDelegateBound = 2, - CustomDelegateUnbound = 3, - NextOrPrevious = 4, - HitTestGrid = 5, - ESlateDebuggingNavigationMethod_MAX = 6, -}; - -// Enum SlateCore.ESlateDebuggingStateChangeEvent -// NumValues: 0x0003 -enum class ESlateDebuggingStateChangeEvent : uint8 -{ - MouseCaptureGained = 0, - MouseCaptureLost = 1, - ESlateDebuggingStateChangeEvent_MAX = 2, -}; - -// Enum SlateCore.ESlateDebuggingInputEvent -// NumValues: 0x001B -enum class ESlateDebuggingInputEvent : uint8 -{ - MouseMove = 0, - MouseEnter = 1, - MouseLeave = 2, - PreviewMouseButtonDown = 3, - MouseButtonDown = 4, - MouseButtonUp = 5, - MouseButtonDoubleClick = 6, - MouseWheel = 7, - TouchStart = 8, - TouchEnd = 9, - TouchForceChanged = 10, - TouchFirstMove = 11, - TouchMoved = 12, - DragDetected = 13, - DragEnter = 14, - DragLeave = 15, - DragOver = 16, - DragDrop = 17, - DropMessage = 18, - PreviewKeyDown = 19, - KeyDown = 20, - KeyUp = 21, - KeyChar = 22, - AnalogInput = 23, - TouchGesture = 24, - MotionDetected = 25, - MAX = 26, -}; - -// Enum SlateCore.EScrollDirection -// NumValues: 0x0003 -enum class EScrollDirection : uint8 -{ - Scroll_Down = 0, - Scroll_Up = 1, - Scroll_MAX = 2, -}; - -// Enum SlateCore.EOrientation -// NumValues: 0x0003 -enum class EOrientation : uint8 -{ - Orient_Horizontal = 0, - Orient_Vertical = 1, - Orient_MAX = 2, -}; - -// Enum SlateCore.EVerticalAlignment -// NumValues: 0x0005 -enum class EVerticalAlignment : uint8 -{ - VAlign_Fill = 0, - VAlign_Top = 1, - VAlign_Center = 2, - VAlign_Bottom = 3, - VAlign_MAX = 4, -}; - -// Enum SlateCore.EHorizontalAlignment -// NumValues: 0x0005 -enum class EHorizontalAlignment : uint8 -{ - HAlign_Fill = 0, - HAlign_Left = 1, - HAlign_Center = 2, - HAlign_Right = 3, - HAlign_MAX = 4, -}; - -// Enum SlateCore.ENavigationGenesis -// NumValues: 0x0004 -enum class ENavigationGenesis : uint8 -{ - Keyboard = 0, - Controller = 1, - User = 2, - ENavigationGenesis_MAX = 3, -}; - -// Enum SlateCore.ENavigationSource -// NumValues: 0x0003 -enum class ENavigationSource : uint8 -{ - FocusedWidget = 0, - WidgetUnderCursor = 1, - ENavigationSource_MAX = 2, -}; - -// Enum SlateCore.EUINavigationAction -// NumValues: 0x0005 -enum class EUINavigationAction : uint8 -{ - Accept = 0, - Back = 1, - Num = 2, - Invalid = 3, - EUINavigationAction_MAX = 4, -}; - -// Enum SlateCore.EButtonPressMethod -// NumValues: 0x0004 -enum class EButtonPressMethod : uint8 -{ - DownAndUp = 0, - ButtonPress = 1, - ButtonRelease = 2, - EButtonPressMethod_MAX = 3, -}; - -// Enum SlateCore.EButtonTouchMethod -// NumValues: 0x0004 -enum class EButtonTouchMethod : uint8 -{ - DownAndUp = 0, - Down = 1, - PreciseTap = 2, - EButtonTouchMethod_MAX = 3, -}; - -// Enum SlateCore.EButtonClickMethod -// NumValues: 0x0005 -enum class EButtonClickMethod : uint8 -{ - DownAndUp = 0, - MouseDown = 1, - MouseUp = 2, - PreciseClick = 3, - EButtonClickMethod_MAX = 4, -}; - -// Enum SlateCore.ESlateCheckBoxType -// NumValues: 0x0003 -enum class ESlateCheckBoxType : uint8 -{ - CheckBox = 0, - ToggleButton = 1, - ESlateCheckBoxType_MAX = 2, -}; - -// Enum SlateCore.ESlateParentWindowSearchMethod -// NumValues: 0x0003 -enum class ESlateParentWindowSearchMethod : uint8 -{ - ActiveWindow = 0, - MainWindow = 1, - ESlateParentWindowSearchMethod_MAX = 2, -}; - -// Enum SlateCore.EConsumeMouseWheel -// NumValues: 0x0004 -enum class EConsumeMouseWheel : uint8 -{ - WhenScrollingPossible = 0, - Always = 1, - Never = 2, - EConsumeMouseWheel_MAX = 3, -}; - -// ScriptStruct SlateCore.SlateColor -// 0x0028 (0x0028 - 0x0000) -struct alignas(0x08) FSlateColor final -{ -public: - struct FLinearColor SpecifiedColor; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ESlateColorStylingMode ColorUseRule; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_11[0x17]; // 0x0011(0x0017)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSlateColor; - -// ScriptStruct SlateCore.FontOutlineSettings -// 0x0020 (0x0020 - 0x0000) -struct FFontOutlineSettings final -{ -public: - int32 OutlineSize; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSeparateFillAlpha; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bApplyOutlineToDropShadows; // 0x0005(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* OutlineMaterial; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor OutlineColor; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFontOutlineSettings; - -// ScriptStruct SlateCore.Geometry -// 0x0038 (0x0038 - 0x0000) -struct alignas(0x04) FGeometry final -{ -public: - uint8 Pad_0[0x38]; // 0x0000(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGeometry; - -// ScriptStruct SlateCore.Margin -// 0x0010 (0x0010 - 0x0000) -struct FMargin final -{ -public: - float Left; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Top; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Right; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Bottom; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMargin; - -// ScriptStruct SlateCore.SlateBrush -// 0x0088 (0x0088 - 0x0000) -struct FSlateBrush final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D ImageSize; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMargin Margin; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FSlateColor TintColor; // 0x0020(0x0028)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class UObject* ResourceObject; // 0x0048(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName ResourceName; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FBox2D UVRegion; // 0x0058(0x0014)(ZeroConstructor, NoDestructor, Protected, NativeAccessSpecifierProtected) - ESlateBrushDrawType DrawAs; // 0x006C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESlateBrushTileType Tiling; // 0x006D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESlateBrushMirrorType Mirroring; // 0x006E(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESlateBrushImageType ImageType; // 0x006F(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_70[0x10]; // 0x0070(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bIsDynamicallyLoaded : 1; // 0x0080(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bHasUObject : 1; // 0x0080(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Deprecated, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSlateBrush; - -// ScriptStruct SlateCore.SlateWidgetStyle -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FSlateWidgetStyle -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSlateWidgetStyle; - -// ScriptStruct SlateCore.ScrollBoxStyle -// 0x0220 (0x0228 - 0x0008) -struct FScrollBoxStyle final : public FSlateWidgetStyle -{ -public: - struct FSlateBrush TopShadowBrush; // 0x0008(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush BottomShadowBrush; // 0x0090(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush LeftShadowBrush; // 0x0118(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush RightShadowBrush; // 0x01A0(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FScrollBoxStyle; - -// ScriptStruct SlateCore.InputEvent -// 0x0018 (0x0018 - 0x0000) -struct alignas(0x08) FInputEvent -{ -public: - uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInputEvent; - -// ScriptStruct SlateCore.PointerEvent -// 0x0058 (0x0070 - 0x0018) -struct FPointerEvent final : public FInputEvent -{ -public: - uint8 Pad_18[0x58]; // 0x0018(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPointerEvent; - -// ScriptStruct SlateCore.KeyEvent -// 0x0020 (0x0038 - 0x0018) -struct FKeyEvent : public FInputEvent -{ -public: - uint8 Pad_18[0x20]; // 0x0018(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FKeyEvent; - -// ScriptStruct SlateCore.SlateSound -// 0x0018 (0x0018 - 0x0000) -struct FSlateSound final -{ -public: - class UObject* ResourceObject; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_8[0x10]; // 0x0008(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSlateSound; - -// ScriptStruct SlateCore.ButtonStyle -// 0x0270 (0x0278 - 0x0008) -struct FButtonStyle final : public FSlateWidgetStyle -{ -public: - struct FSlateBrush normal; // 0x0008(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush Hovered; // 0x0090(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush Pressed; // 0x0118(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush Disabled; // 0x01A0(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FMargin NormalPadding; // 0x0228(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMargin PressedPadding; // 0x0238(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FSlateSound PressedSlateSound; // 0x0248(0x0018)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FSlateSound HoveredSlateSound; // 0x0260(0x0018)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FButtonStyle; - -// ScriptStruct SlateCore.SlateFontInfo -// 0x0058 (0x0058 - 0x0000) -struct FSlateFontInfo final -{ -public: - class UObject* FontObject; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* FontMaterial; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFontOutlineSettings OutlineSettings; // 0x0010(0x0020)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_30[0x10]; // 0x0030(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class FName TypefaceFontName; // 0x0040(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 size; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LetterSpacing; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_50[0x8]; // 0x0050(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSlateFontInfo; - -// ScriptStruct SlateCore.TextBlockStyle -// 0x0268 (0x0270 - 0x0008) -struct FTextBlockStyle final : public FSlateWidgetStyle -{ -public: - struct FSlateFontInfo font; // 0x0008(0x0058)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSlateColor ColorAndOpacity; // 0x0060(0x0028)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FVector2D ShadowOffset; // 0x0088(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ShadowColorAndOpacity; // 0x0090(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSlateColor SelectedBackgroundColor; // 0x00A0(0x0028)(Edit, NativeAccessSpecifierPublic) - struct FLinearColor HighlightColor; // 0x00C8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSlateBrush HighlightShape; // 0x00D8(0x0088)(Edit, BlueprintVisible, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FSlateBrush StrikeBrush; // 0x0160(0x0088)(Edit, BlueprintVisible, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FSlateBrush UnderlineBrush; // 0x01E8(0x0088)(Edit, BlueprintVisible, AdvancedDisplay, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTextBlockStyle; - -// ScriptStruct SlateCore.WindowStyle -// 0x1058 (0x1060 - 0x0008) -struct FWindowStyle final : public FSlateWidgetStyle -{ -public: - struct FButtonStyle MinimizeButtonStyle; // 0x0008(0x0278)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FButtonStyle MaximizeButtonStyle; // 0x0280(0x0278)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FButtonStyle RestoreButtonStyle; // 0x04F8(0x0278)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FButtonStyle CloseButtonStyle; // 0x0770(0x0278)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FTextBlockStyle TitleTextStyle; // 0x09E8(0x0270)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush ActiveTitleBrush; // 0x0C58(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush InactiveTitleBrush; // 0x0CE0(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush FlashTitleBrush; // 0x0D68(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateColor BackgroundColor; // 0x0DF0(0x0028)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush OutlineBrush; // 0x0E18(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateColor OutlineColor; // 0x0EA0(0x0028)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush BorderBrush; // 0x0EC8(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush BackgroundBrush; // 0x0F50(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush ChildBackgroundBrush; // 0x0FD8(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWindowStyle; - -// ScriptStruct SlateCore.CharacterEvent -// 0x0008 (0x0020 - 0x0018) -struct FCharacterEvent final : public FInputEvent -{ -public: - uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCharacterEvent; - -// ScriptStruct SlateCore.NavigationEvent -// 0x0008 (0x0020 - 0x0018) -struct FNavigationEvent final : public FInputEvent -{ -public: - uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNavigationEvent; - -// ScriptStruct SlateCore.ScrollBorderStyle -// 0x0110 (0x0118 - 0x0008) -struct FScrollBorderStyle final : public FSlateWidgetStyle -{ -public: - struct FSlateBrush TopShadowBrush; // 0x0008(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush BottomShadowBrush; // 0x0090(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FScrollBorderStyle; - -// ScriptStruct SlateCore.AnalogInputEvent -// 0x0008 (0x0040 - 0x0038) -struct FAnalogInputEvent final : public FKeyEvent -{ -public: - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnalogInputEvent; - -// ScriptStruct SlateCore.InlineTextImageStyle -// 0x0090 (0x0098 - 0x0008) -struct FInlineTextImageStyle final : public FSlateWidgetStyle -{ -public: - struct FSlateBrush Image; // 0x0008(0x0088)(Edit, NativeAccessSpecifierPublic) - int16 Baseline; // 0x0090(0x0002)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_92[0x6]; // 0x0092(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInlineTextImageStyle; - -// ScriptStruct SlateCore.TableRowStyle -// 0x07C0 (0x07C8 - 0x0008) -struct FTableRowStyle final : public FSlateWidgetStyle -{ -public: - struct FSlateBrush SelectorFocusedBrush; // 0x0008(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush ActiveHoveredBrush; // 0x0090(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush ActiveBrush; // 0x0118(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush InactiveHoveredBrush; // 0x01A0(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush InactiveBrush; // 0x0228(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush EvenRowBackgroundHoveredBrush; // 0x02B0(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush EvenRowBackgroundBrush; // 0x0338(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush OddRowBackgroundHoveredBrush; // 0x03C0(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush OddRowBackgroundBrush; // 0x0448(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateColor TextColor; // 0x04D0(0x0028)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateColor SelectedTextColor; // 0x04F8(0x0028)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush DropIndicator_Above; // 0x0520(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush DropIndicator_Onto; // 0x05A8(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush DropIndicator_Below; // 0x0630(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush ActiveHighlightedBrush; // 0x06B8(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush InactiveHighlightedBrush; // 0x0740(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTableRowStyle; - -// ScriptStruct SlateCore.SliderStyle -// 0x0338 (0x0340 - 0x0008) -struct FSliderStyle final : public FSlateWidgetStyle -{ -public: - struct FSlateBrush NormalBarImage; // 0x0008(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush HoveredBarImage; // 0x0090(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush DisabledBarImage; // 0x0118(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush NormalThumbImage; // 0x01A0(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush HoveredThumbImage; // 0x0228(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush DisabledThumbImage; // 0x02B0(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - float BarThickness; // 0x0338(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_33C[0x4]; // 0x033C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSliderStyle; - -// ScriptStruct SlateCore.VolumeControlStyle -// 0x05E8 (0x05F0 - 0x0008) -struct FVolumeControlStyle final : public FSlateWidgetStyle -{ -public: - struct FSliderStyle SliderStyle; // 0x0008(0x0340)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush HighVolumeImage; // 0x0348(0x0088)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush MidVolumeImage; // 0x03D0(0x0088)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush LowVolumeImage; // 0x0458(0x0088)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush NoVolumeImage; // 0x04E0(0x0088)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush MutedImage; // 0x0568(0x0088)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVolumeControlStyle; - -// ScriptStruct SlateCore.ComboButtonStyle -// 0x03B0 (0x03B8 - 0x0008) -struct FComboButtonStyle final : public FSlateWidgetStyle -{ -public: - struct FButtonStyle ButtonStyle; // 0x0008(0x0278)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush DownArrowImage; // 0x0280(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FVector2D ShadowOffset; // 0x0308(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ShadowColorAndOpacity; // 0x0310(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSlateBrush MenuBorderBrush; // 0x0320(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FMargin MenuBorderPadding; // 0x03A8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FComboButtonStyle; - -// ScriptStruct SlateCore.ComboBoxStyle -// 0x03E8 (0x03F0 - 0x0008) -struct FComboBoxStyle final : public FSlateWidgetStyle -{ -public: - struct FComboButtonStyle ComboButtonStyle; // 0x0008(0x03B8)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateSound PressedSlateSound; // 0x03C0(0x0018)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FSlateSound SelectionChangeSlateSound; // 0x03D8(0x0018)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FComboBoxStyle; - -// ScriptStruct SlateCore.ScrollBarStyle -// 0x04C8 (0x04D0 - 0x0008) -struct FScrollBarStyle final : public FSlateWidgetStyle -{ -public: - struct FSlateBrush HorizontalBackgroundImage; // 0x0008(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush VerticalBackgroundImage; // 0x0090(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush VerticalTopSlotImage; // 0x0118(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush HorizontalTopSlotImage; // 0x01A0(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush VerticalBottomSlotImage; // 0x0228(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush HorizontalBottomSlotImage; // 0x02B0(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush NormalThumbImage; // 0x0338(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush HoveredThumbImage; // 0x03C0(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush DraggedThumbImage; // 0x0448(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FScrollBarStyle; - -// ScriptStruct SlateCore.EditableTextBoxStyle -// 0x07F0 (0x07F8 - 0x0008) -struct FEditableTextBoxStyle final : public FSlateWidgetStyle -{ -public: - struct FSlateBrush BackgroundImageNormal; // 0x0008(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush BackgroundImageHovered; // 0x0090(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush BackgroundImageFocused; // 0x0118(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush BackgroundImageReadOnly; // 0x01A0(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FMargin Padding; // 0x0228(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FSlateFontInfo font; // 0x0238(0x0058)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSlateColor ForegroundColor; // 0x0290(0x0028)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateColor BackgroundColor; // 0x02B8(0x0028)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateColor ReadOnlyForegroundColor; // 0x02E0(0x0028)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FMargin HScrollBarPadding; // 0x0308(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMargin VScrollBarPadding; // 0x0318(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FScrollBarStyle ScrollBarStyle; // 0x0328(0x04D0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEditableTextBoxStyle; - -// ScriptStruct SlateCore.SearchBoxStyle -// 0x0A88 (0x0A90 - 0x0008) -struct FSearchBoxStyle final : public FSlateWidgetStyle -{ -public: - struct FEditableTextBoxStyle TextBoxStyle; // 0x0008(0x07F8)(Edit, NativeAccessSpecifierPublic) - struct FSlateFontInfo ActiveFontInfo; // 0x0800(0x0058)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSlateBrush UpArrowImage; // 0x0858(0x0088)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush DownArrowImage; // 0x08E0(0x0088)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush GlassImage; // 0x0968(0x0088)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush ClearImage; // 0x09F0(0x0088)(Edit, NativeAccessSpecifierPublic) - struct FMargin ImagePadding; // 0x0A78(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bLeftAlignButtons; // 0x0A88(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A89[0x7]; // 0x0A89(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSearchBoxStyle; - -// ScriptStruct SlateCore.SpinBoxStyle -// 0x02E0 (0x02E8 - 0x0008) -struct FSpinBoxStyle final : public FSlateWidgetStyle -{ -public: - struct FSlateBrush BackgroundBrush; // 0x0008(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush HoveredBackgroundBrush; // 0x0090(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush ActiveFillBrush; // 0x0118(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush InactiveFillBrush; // 0x01A0(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush ArrowsImage; // 0x0228(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateColor ForegroundColor; // 0x02B0(0x0028)(NativeAccessSpecifierPublic) - struct FMargin TextPadding; // 0x02D8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSpinBoxStyle; - -// ScriptStruct SlateCore.EditableTextStyle -// 0x0218 (0x0220 - 0x0008) -struct FEditableTextStyle final : public FSlateWidgetStyle -{ -public: - struct FSlateFontInfo font; // 0x0008(0x0058)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSlateColor ColorAndOpacity; // 0x0060(0x0028)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush BackgroundImageSelected; // 0x0088(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush BackgroundImageComposing; // 0x0110(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush CaretImage; // 0x0198(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEditableTextStyle; - -// ScriptStruct SlateCore.FocusEvent -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x04) FFocusEvent final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FFocusEvent; - -// ScriptStruct SlateCore.ExpandableAreaStyle -// 0x0118 (0x0120 - 0x0008) -struct FExpandableAreaStyle final : public FSlateWidgetStyle -{ -public: - struct FSlateBrush CollapsedImage; // 0x0008(0x0088)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush ExpandedImage; // 0x0090(0x0088)(Edit, NativeAccessSpecifierPublic) - float RolloutAnimationSeconds; // 0x0118(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11C[0x4]; // 0x011C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FExpandableAreaStyle; - -// ScriptStruct SlateCore.MotionEvent -// 0x0030 (0x0048 - 0x0018) -struct FMotionEvent final : public FInputEvent -{ -public: - uint8 Pad_18[0x30]; // 0x0018(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMotionEvent; - -// ScriptStruct SlateCore.FontData -// 0x0020 (0x0020 - 0x0000) -struct FFontData final -{ -public: - class FString FontFilename; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EFontHinting Hinting; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EFontLoadingPolicy LoadingPolicy; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 SubFaceIndex; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UObject* FontFaceAsset; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FFontData; - -// ScriptStruct SlateCore.TypefaceEntry -// 0x0028 (0x0028 - 0x0000) -struct FTypefaceEntry final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFontData font; // 0x0008(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTypefaceEntry; - -// ScriptStruct SlateCore.Typeface -// 0x0010 (0x0010 - 0x0000) -struct FTypeface final -{ -public: - TArray Fonts; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTypeface; - -// ScriptStruct SlateCore.CompositeFallbackFont -// 0x0018 (0x0018 - 0x0000) -struct FCompositeFallbackFont -{ -public: - struct FTypeface Typeface; // 0x0000(0x0010)(NativeAccessSpecifierPublic) - float ScalingFactor; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCompositeFallbackFont; - -// ScriptStruct SlateCore.CompositeSubFont -// 0x0020 (0x0038 - 0x0018) -struct FCompositeSubFont final : public FCompositeFallbackFont -{ -public: - TArray CharacterRanges; // 0x0018(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - class FString Cultures; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCompositeSubFont; - -// ScriptStruct SlateCore.CompositeFont -// 0x0038 (0x0038 - 0x0000) -struct FCompositeFont final -{ -public: - struct FTypeface DefaultTypeface; // 0x0000(0x0010)(NativeAccessSpecifierPublic) - struct FCompositeFallbackFont FallbackTypeface; // 0x0010(0x0018)(NativeAccessSpecifierPublic) - TArray SubTypefaces; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCompositeFont; - -// ScriptStruct SlateCore.CaptureLostEvent -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x04) FCaptureLostEvent final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCaptureLostEvent; - -// ScriptStruct SlateCore.DockTabStyle -// 0x06F8 (0x0700 - 0x0008) -struct FDockTabStyle final : public FSlateWidgetStyle -{ -public: - struct FButtonStyle CloseButtonStyle; // 0x0008(0x0278)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush NormalBrush; // 0x0280(0x0088)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush ActiveBrush; // 0x0308(0x0088)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush ColorOverlayTabBrush; // 0x0390(0x0088)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush ColorOverlayIconBrush; // 0x0418(0x0088)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush ForegroundBrush; // 0x04A0(0x0088)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush HoveredBrush; // 0x0528(0x0088)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush ContentAreaBrush; // 0x05B0(0x0088)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush TabWellBrush; // 0x0638(0x0088)(Edit, NativeAccessSpecifierPublic) - struct FMargin TabPadding; // 0x06C0(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float OverlapWidth; // 0x06D0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6D4[0x4]; // 0x06D4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateColor FlashColor; // 0x06D8(0x0028)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDockTabStyle; - -// ScriptStruct SlateCore.TableColumnHeaderStyle -// 0x04C8 (0x04D0 - 0x0008) -struct FTableColumnHeaderStyle final : public FSlateWidgetStyle -{ -public: - struct FSlateBrush SortPrimaryAscendingImage; // 0x0008(0x0088)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush SortPrimaryDescendingImage; // 0x0090(0x0088)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush SortSecondaryAscendingImage; // 0x0118(0x0088)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush SortSecondaryDescendingImage; // 0x01A0(0x0088)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush NormalBrush; // 0x0228(0x0088)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush HoveredBrush; // 0x02B0(0x0088)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush MenuDropdownImage; // 0x0338(0x0088)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush MenuDropdownNormalBorderBrush; // 0x03C0(0x0088)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush MenuDropdownHoveredBorderBrush; // 0x0448(0x0088)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTableColumnHeaderStyle; - -// ScriptStruct SlateCore.SplitterStyle -// 0x0110 (0x0118 - 0x0008) -struct FSplitterStyle final : public FSlateWidgetStyle -{ -public: - struct FSlateBrush HandleNormalBrush; // 0x0008(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush HandleHighlightBrush; // 0x0090(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSplitterStyle; - -// ScriptStruct SlateCore.HeaderRowStyle -// 0x0B68 (0x0B70 - 0x0008) -struct FHeaderRowStyle final : public FSlateWidgetStyle -{ -public: - struct FTableColumnHeaderStyle ColumnStyle; // 0x0008(0x04D0)(Edit, NativeAccessSpecifierPublic) - struct FTableColumnHeaderStyle LastColumnStyle; // 0x04D8(0x04D0)(Edit, NativeAccessSpecifierPublic) - struct FSplitterStyle ColumnSplitterStyle; // 0x09A8(0x0118)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush BackgroundBrush; // 0x0AC0(0x0088)(Edit, NativeAccessSpecifierPublic) - struct FSlateColor ForegroundColor; // 0x0B48(0x0028)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FHeaderRowStyle; - -// ScriptStruct SlateCore.ProgressBarStyle -// 0x0198 (0x01A0 - 0x0008) -struct FProgressBarStyle final : public FSlateWidgetStyle -{ -public: - struct FSlateBrush BackgroundImage; // 0x0008(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush FillImage; // 0x0090(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush MarqueeImage; // 0x0118(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FProgressBarStyle; - -// ScriptStruct SlateCore.InlineEditableTextBlockStyle -// 0x0A68 (0x0A70 - 0x0008) -struct FInlineEditableTextBlockStyle final : public FSlateWidgetStyle -{ -public: - struct FEditableTextBoxStyle EditableTextBoxStyle; // 0x0008(0x07F8)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FTextBlockStyle TextStyle; // 0x0800(0x0270)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInlineEditableTextBlockStyle; - -// ScriptStruct SlateCore.HyperlinkStyle -// 0x04F8 (0x0500 - 0x0008) -struct FHyperlinkStyle final : public FSlateWidgetStyle -{ -public: - struct FButtonStyle UnderlineStyle; // 0x0008(0x0278)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FTextBlockStyle TextStyle; // 0x0280(0x0270)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FMargin Padding; // 0x04F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FHyperlinkStyle; - -// ScriptStruct SlateCore.CheckBoxStyle -// 0x0578 (0x0580 - 0x0008) -struct FCheckBoxStyle final : public FSlateWidgetStyle -{ -public: - ESlateCheckBoxType CheckBoxType; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush UncheckedImage; // 0x0010(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush UncheckedHoveredImage; // 0x0098(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush UncheckedPressedImage; // 0x0120(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush CheckedImage; // 0x01A8(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush CheckedHoveredImage; // 0x0230(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush CheckedPressedImage; // 0x02B8(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush UndeterminedImage; // 0x0340(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush UndeterminedHoveredImage; // 0x03C8(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush UndeterminedPressedImage; // 0x0450(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FMargin Padding; // 0x04D8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FSlateColor ForegroundColor; // 0x04E8(0x0028)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateColor BorderBackgroundColor; // 0x0510(0x0028)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateSound CheckedSlateSound; // 0x0538(0x0018)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FSlateSound UncheckedSlateSound; // 0x0550(0x0018)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FSlateSound HoveredSlateSound; // 0x0568(0x0018)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCheckBoxStyle; - -} - diff --git a/Hogwarts Legacy/SDK/Slate_classes.hpp b/Hogwarts Legacy/SDK/Slate_classes.hpp deleted file mode 100644 index 7193dd4..0000000 --- a/Hogwarts Legacy/SDK/Slate_classes.hpp +++ /dev/null @@ -1,319 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Slate - -#include "Basic.hpp" - -#include "SlateCore_structs.hpp" -#include "SlateCore_classes.hpp" -#include "CoreUObject_classes.hpp" - - -namespace SDK -{ - -// Class Slate.ButtonWidgetStyle -// 0x0278 (0x02A8 - 0x0030) -class UButtonWidgetStyle final : public USlateWidgetStyleContainerBase -{ -public: - struct FButtonStyle ButtonStyle; // 0x0030(0x0278)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ButtonWidgetStyle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ButtonWidgetStyle") - } - static class UButtonWidgetStyle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UButtonWidgetStyle; - -// Class Slate.CheckBoxWidgetStyle -// 0x0580 (0x05B0 - 0x0030) -class UCheckBoxWidgetStyle final : public USlateWidgetStyleContainerBase -{ -public: - struct FCheckBoxStyle CheckBoxStyle; // 0x0030(0x0580)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CheckBoxWidgetStyle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CheckBoxWidgetStyle") - } - static class UCheckBoxWidgetStyle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCheckBoxWidgetStyle; - -// Class Slate.ComboBoxWidgetStyle -// 0x03F0 (0x0420 - 0x0030) -class UComboBoxWidgetStyle final : public USlateWidgetStyleContainerBase -{ -public: - struct FComboBoxStyle ComboBoxStyle; // 0x0030(0x03F0)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ComboBoxWidgetStyle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ComboBoxWidgetStyle") - } - static class UComboBoxWidgetStyle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UComboBoxWidgetStyle; - -// Class Slate.ComboButtonWidgetStyle -// 0x03B8 (0x03E8 - 0x0030) -class UComboButtonWidgetStyle final : public USlateWidgetStyleContainerBase -{ -public: - struct FComboButtonStyle ComboButtonStyle; // 0x0030(0x03B8)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ComboButtonWidgetStyle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ComboButtonWidgetStyle") - } - static class UComboButtonWidgetStyle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UComboButtonWidgetStyle; - -// Class Slate.EditableTextBoxWidgetStyle -// 0x07F8 (0x0828 - 0x0030) -class UEditableTextBoxWidgetStyle final : public USlateWidgetStyleContainerBase -{ -public: - struct FEditableTextBoxStyle EditableTextBoxStyle; // 0x0030(0x07F8)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EditableTextBoxWidgetStyle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EditableTextBoxWidgetStyle") - } - static class UEditableTextBoxWidgetStyle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEditableTextBoxWidgetStyle; - -// Class Slate.EditableTextWidgetStyle -// 0x0220 (0x0250 - 0x0030) -class UEditableTextWidgetStyle final : public USlateWidgetStyleContainerBase -{ -public: - struct FEditableTextStyle EditableTextStyle; // 0x0030(0x0220)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EditableTextWidgetStyle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EditableTextWidgetStyle") - } - static class UEditableTextWidgetStyle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEditableTextWidgetStyle; - -// Class Slate.ProgressWidgetStyle -// 0x01A0 (0x01D0 - 0x0030) -class UProgressWidgetStyle final : public USlateWidgetStyleContainerBase -{ -public: - struct FProgressBarStyle ProgressBarStyle; // 0x0030(0x01A0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ProgressWidgetStyle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ProgressWidgetStyle") - } - static class UProgressWidgetStyle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UProgressWidgetStyle; - -// Class Slate.ScrollBarWidgetStyle -// 0x04D0 (0x0500 - 0x0030) -class UScrollBarWidgetStyle final : public USlateWidgetStyleContainerBase -{ -public: - struct FScrollBarStyle ScrollBarStyle; // 0x0030(0x04D0)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ScrollBarWidgetStyle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ScrollBarWidgetStyle") - } - static class UScrollBarWidgetStyle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UScrollBarWidgetStyle; - -// Class Slate.ScrollBoxWidgetStyle -// 0x0228 (0x0258 - 0x0030) -class UScrollBoxWidgetStyle final : public USlateWidgetStyleContainerBase -{ -public: - struct FScrollBoxStyle ScrollBoxStyle; // 0x0030(0x0228)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ScrollBoxWidgetStyle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ScrollBoxWidgetStyle") - } - static class UScrollBoxWidgetStyle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UScrollBoxWidgetStyle; - -// Class Slate.SlateSettings -// 0x0008 (0x0030 - 0x0028) -class USlateSettings final : public UObject -{ -public: - bool bExplicitCanvasChildZOrder; // 0x0028(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SlateSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SlateSettings") - } - static class USlateSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USlateSettings; - -// Class Slate.SpinBoxWidgetStyle -// 0x02E8 (0x0318 - 0x0030) -class USpinBoxWidgetStyle final : public USlateWidgetStyleContainerBase -{ -public: - struct FSpinBoxStyle SpinBoxStyle; // 0x0030(0x02E8)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpinBoxWidgetStyle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpinBoxWidgetStyle") - } - static class USpinBoxWidgetStyle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USpinBoxWidgetStyle; - -// Class Slate.TextBlockWidgetStyle -// 0x0270 (0x02A0 - 0x0030) -class UTextBlockWidgetStyle final : public USlateWidgetStyleContainerBase -{ -public: - struct FTextBlockStyle TextBlockStyle; // 0x0030(0x0270)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextBlockWidgetStyle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextBlockWidgetStyle") - } - static class UTextBlockWidgetStyle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextBlockWidgetStyle; - -// Class Slate.ToolMenuBase -// 0x0000 (0x0028 - 0x0028) -class UToolMenuBase final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ToolMenuBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ToolMenuBase") - } - static class UToolMenuBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UToolMenuBase; - -} - diff --git a/Hogwarts Legacy/SDK/Slate_structs.hpp b/Hogwarts Legacy/SDK/Slate_structs.hpp deleted file mode 100644 index 08fce2b..0000000 --- a/Hogwarts Legacy/SDK/Slate_structs.hpp +++ /dev/null @@ -1,308 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Slate - -#include "Basic.hpp" - -#include "InputCore_structs.hpp" -#include "CoreUObject_structs.hpp" - - -namespace SDK -{ - -// Enum Slate.ETextJustify -// NumValues: 0x0004 -enum class ETextJustify : uint8 -{ - Left = 0, - Center = 1, - Right = 2, - ETextJustify_MAX = 3, -}; - -// Enum Slate.ETextFlowDirection -// NumValues: 0x0004 -enum class ETextFlowDirection : uint8 -{ - Auto = 0, - LeftToRight = 1, - RightToLeft = 2, - ETextFlowDirection_MAX = 3, -}; - -// Enum Slate.EVirtualKeyboardDismissAction -// NumValues: 0x0004 -enum class EVirtualKeyboardDismissAction : uint8 -{ - TextChangeOnDismiss = 0, - TextCommitOnAccept = 1, - TextCommitOnDismiss = 2, - EVirtualKeyboardDismissAction_MAX = 3, -}; - -// Enum Slate.EVirtualKeyboardTrigger -// NumValues: 0x0003 -enum class EVirtualKeyboardTrigger : uint8 -{ - OnFocusByPointer = 0, - OnAllFocusEvents = 1, - EVirtualKeyboardTrigger_MAX = 2, -}; - -// Enum Slate.ETextWrappingPolicy -// NumValues: 0x0003 -enum class ETextWrappingPolicy : uint8 -{ - DefaultWrapping = 0, - AllowPerCharacterWrapping = 1, - ETextWrappingPolicy_MAX = 2, -}; - -// Enum Slate.ETableViewMode -// NumValues: 0x0004 -enum class ETableViewMode : uint8 -{ - List = 0, - Tile = 1, - Tree = 2, - ETableViewMode_MAX = 3, -}; - -// Enum Slate.ESelectionMode -// NumValues: 0x0005 -enum class ESelectionMode : uint8 -{ - None = 0, - Single = 1, - SingleToggle = 2, - Multi = 3, - ESelectionMode_MAX = 4, -}; - -// Enum Slate.EMultiBlockType -// NumValues: 0x000A -enum class EMultiBlockType : uint8 -{ - None = 0, - ButtonRow = 1, - EditableText = 2, - Heading = 3, - MenuEntry = 4, - Separator = 5, - ToolBarButton = 6, - ToolBarComboButton = 7, - Widget = 8, - EMultiBlockType_MAX = 9, -}; - -// Enum Slate.EMultiBoxType -// NumValues: 0x0007 -enum class EMultiBoxType : uint8 -{ - MenuBar = 0, - ToolBar = 1, - VerticalToolBar = 2, - UniformToolBar = 3, - Menu = 4, - ButtonRow = 5, - EMultiBoxType_MAX = 6, -}; - -// Enum Slate.EProgressBarFillType -// NumValues: 0x0006 -enum class EProgressBarFillType : uint8 -{ - LeftToRight = 0, - RightToLeft = 1, - FillFromCenter = 2, - TopToBottom = 3, - BottomToTop = 4, - EProgressBarFillType_MAX = 5, -}; - -// Enum Slate.EStretch -// NumValues: 0x0009 -enum class EStretch : uint8 -{ - None = 0, - Fill = 1, - ScaleToFit = 2, - ScaleToFitX = 3, - ScaleToFitY = 4, - ScaleToFill = 5, - ScaleBySafeZone = 6, - UserSpecified = 7, - EStretch_MAX = 8, -}; - -// Enum Slate.EStretchDirection -// NumValues: 0x0004 -enum class EStretchDirection : uint8 -{ - Both = 0, - DownOnly = 1, - UpOnly = 2, - EStretchDirection_MAX = 3, -}; - -// Enum Slate.EScrollWhenFocusChanges -// NumValues: 0x0004 -enum class EScrollWhenFocusChanges : uint8 -{ - NoScroll = 0, - InstantScroll = 1, - AnimatedScroll = 2, - EScrollWhenFocusChanges_MAX = 3, -}; - -// Enum Slate.EDescendantScrollDestination -// NumValues: 0x0005 -enum class EDescendantScrollDestination : uint8 -{ - IntoView = 0, - TopOrLeft = 1, - Center = 2, - BottomOrRight = 3, - EDescendantScrollDestination_MAX = 4, -}; - -// Enum Slate.EListItemAlignment -// NumValues: 0x0008 -enum class EListItemAlignment : uint8 -{ - EvenlyDistributed = 0, - EvenlySize = 1, - EvenlyWide = 2, - LeftAligned = 3, - RightAligned = 4, - CenterAligned = 5, - Fill = 6, - EListItemAlignment_MAX = 7, -}; - -// Enum Slate.ETextTransformPolicy -// NumValues: 0x0004 -enum class ETextTransformPolicy : uint8 -{ - None = 0, - ToLower = 1, - ToUpper = 2, - ETextTransformPolicy_MAX = 3, -}; - -// Enum Slate.ECustomizedToolMenuVisibility -// NumValues: 0x0004 -enum class ECustomizedToolMenuVisibility : uint32 -{ - None = 0, - Visible = 1, - Hidden = 2, - ECustomizedToolMenuVisibility_MAX = 3, -}; - -// Enum Slate.EMultipleKeyBindingIndex -// NumValues: 0x0004 -enum class EMultipleKeyBindingIndex : uint8 -{ - Primary = 0, - Secondary = 1, - NumChords = 2, - EMultipleKeyBindingIndex_MAX = 3, -}; - -// Enum Slate.EUserInterfaceActionType -// NumValues: 0x0007 -enum class EUserInterfaceActionType : uint8 -{ - None = 0, - Button = 1, - ToggleButton = 2, - RadioButton = 3, - Check = 4, - CollapsedButton = 5, - EUserInterfaceActionType_MAX = 6, -}; - -// ScriptStruct Slate.CustomizedToolMenuEntry -// 0x0004 (0x0004 - 0x0000) -struct FCustomizedToolMenuEntry final -{ -public: - ECustomizedToolMenuVisibility Visibility; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCustomizedToolMenuEntry; - -// ScriptStruct Slate.Anchors -// 0x0010 (0x0010 - 0x0000) -struct FAnchors final -{ -public: - struct FVector2D Minimum; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Maximum; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnchors; - -// ScriptStruct Slate.VirtualKeyboardOptions -// 0x0001 (0x0001 - 0x0000) -struct FVirtualKeyboardOptions final -{ -public: - bool bEnableAutocorrect; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVirtualKeyboardOptions; - -// ScriptStruct Slate.InputChord -// 0x0020 (0x0020 - 0x0000) -struct FInputChord final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bShift : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCtrl : 1; // 0x0018(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAlt : 1; // 0x0018(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCmd : 1; // 0x0018(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInputChord; - -// ScriptStruct Slate.CustomizedToolMenuSection -// 0x0004 (0x0004 - 0x0000) -struct FCustomizedToolMenuSection final -{ -public: - ECustomizedToolMenuVisibility Visibility; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCustomizedToolMenuSection; - -// ScriptStruct Slate.CustomizedToolMenuNameArray -// 0x0010 (0x0010 - 0x0000) -struct FCustomizedToolMenuNameArray final -{ -public: - TArray Names; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCustomizedToolMenuNameArray; - -// ScriptStruct Slate.CustomizedToolMenu -// 0x01E8 (0x01E8 - 0x0000) -struct FCustomizedToolMenu final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap Entries; // 0x0008(0x0050)(NativeAccessSpecifierPublic) - TMap Sections; // 0x0058(0x0050)(NativeAccessSpecifierPublic) - TMap EntryOrder; // 0x00A8(0x0050)(NativeAccessSpecifierPublic) - TArray SectionOrder; // 0x00F8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_108[0xE0]; // 0x0108(0x00E0)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCustomizedToolMenu; - -} - diff --git a/Hogwarts Legacy/SDK/UMG_classes.hpp b/Hogwarts Legacy/SDK/UMG_classes.hpp deleted file mode 100644 index 0bd0ed0..0000000 --- a/Hogwarts Legacy/SDK/UMG_classes.hpp +++ /dev/null @@ -1,4223 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: UMG - -#include "Basic.hpp" - -#include "MovieScene_structs.hpp" -#include "MovieScene_classes.hpp" -#include "CoreUObject_structs.hpp" -#include "CoreUObject_classes.hpp" -#include "InputCore_structs.hpp" -#include "Slate_structs.hpp" -#include "UMG_structs.hpp" -#include "Engine_structs.hpp" -#include "Engine_classes.hpp" -#include "SlateCore_structs.hpp" -#include "MovieSceneTracks_classes.hpp" - - -namespace SDK -{ - -// Class UMG.Visual -// 0x0000 (0x0028 - 0x0028) -class UVisual : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Visual") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Visual") - } - static class UVisual* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVisual; - -// Class UMG.Widget -// 0x00E0 (0x0108 - 0x0028) -class UWidget : public UVisual -{ -public: - class UPanelSlot* Slot; // 0x0028(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, TextExportTransient, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate bIsEnabledDelegate; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - class FText ToolTipText; // 0x0040(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - TDelegate ToolTipTextDelegate; // 0x0058(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - class UWidget* TooltipWidget; // 0x0068(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate ToolTipWidgetDelegate; // 0x0070(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - TDelegate VisibilityDelegate; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - struct FWidgetTransform RenderTransform; // 0x0090(0x001C)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FVector2D RenderTransformPivot; // 0x00AC(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIsVariable : 1; // 0x00B4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCreatedByConstructionScript : 1; // 0x00B4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsEnabled : 1; // 0x00B4(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_Cursor : 1; // 0x00B4(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_B5[0x3]; // 0x00B5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class USlateAccessibleWidgetData* AccessibleWidgetData; // 0x00B8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bIsVolatile : 1; // 0x00C0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - EMouseCursor Cursor; // 0x00C1(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EWidgetClipping Clipping; // 0x00C2(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESlateVisibility Visibility; // 0x00C3(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RenderOpacity; // 0x00C4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWidgetNavigation* Navigation; // 0x00C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFlowDirectionPreference FlowDirectionPreference; // 0x00D0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D1[0x27]; // 0x00D1(0x0027)(Fixing Size After Last Property [ Dumper-7 ]) - TArray NativeBindings; // 0x00F8(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) - -public: - void ForceLayoutPrepass(); - void ForceVolatile(bool bForce); - void InvalidateLayoutAndVolatility(); - void RemoveFromParent(); - void ResetCursor(); - void SetAllNavigationRules(EUINavigationRule Rule, class FName WidgetToFocus); - void SetClipping(EWidgetClipping InClipping); - void SetCursor(EMouseCursor InCursor); - void SetFocus(); - void SetIsEnabled(bool bInIsEnabled); - void SetKeyboardFocus(); - void SetNavigationRule(EUINavigation Direction, EUINavigationRule Rule, class FName WidgetToFocus); - void SetNavigationRuleBase(EUINavigation Direction, EUINavigationRule Rule); - void SetNavigationRuleCustom(EUINavigation Direction, TDelegate InCustomDelegate); - void SetNavigationRuleCustomBoundary(EUINavigation Direction, TDelegate InCustomDelegate); - void SetNavigationRuleExplicit(EUINavigation Direction, class UWidget* InWidget); - void SetRenderOpacity(float InOpacity); - void SetRenderScale(const struct FVector2D& Scale); - void SetRenderShear(const struct FVector2D& Shear); - void SetRenderTransform(const struct FWidgetTransform& InTransform); - void SetRenderTransformAngle(float Angle); - void SetRenderTransformPivot(const struct FVector2D& Pivot); - void SetRenderTranslation(const struct FVector2D& Translation); - void SetToolTip(class UWidget* Widget); - void SetToolTipText(const class FText& InToolTipText); - void SetUserFocus(class APlayerController* PlayerController); - void SetVisibility(ESlateVisibility InVisibility); - - class FText GetAccessibleSummaryText() const; - class FText GetAccessibleText() const; - const struct FGeometry GetCachedGeometry() const; - EWidgetClipping GetClipping() const; - struct FVector2D GetDesiredSize() const; - class UGameInstance* GetGameInstance() const; - bool GetIsEnabled() const; - class ULocalPlayer* GetOwningLocalPlayer() const; - class APlayerController* GetOwningPlayer() const; - const struct FGeometry GetPaintSpaceGeometry() const; - class UPanelWidget* GetParent() const; - float GetRenderOpacity() const; - float GetRenderTransformAngle() const; - const struct FGeometry GetTickSpaceGeometry() const; - ESlateVisibility GetVisibility() const; - bool HasAnyUserFocus() const; - bool HasFocusedDescendants() const; - bool HasKeyboardFocus() const; - bool HasMouseCapture() const; - bool HasMouseCaptureByUser(int32 UserIndex, int32 PointerIndex) const; - bool HasUserFocus(class APlayerController* PlayerController) const; - bool HasUserFocusedDescendants(class APlayerController* PlayerController) const; - bool IsHovered() const; - bool IsVisible() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Widget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Widget") - } - static class UWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidget; - -// Class UMG.UserWidget -// 0x0160 (0x0268 - 0x0108) -class UUserWidget : public UWidget -{ -public: - uint8 Pad_108[0x8]; // 0x0108(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor ColorAndOpacity; // 0x0110(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate ColorAndOpacityDelegate; // 0x0120(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - struct FSlateColor ForegroundColor; // 0x0130(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - TDelegate ForegroundColorDelegate; // 0x0158(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnVisibilityChanged; // 0x0168(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_178[0x18]; // 0x0178(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMargin Padding; // 0x0190(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - TArray ActiveSequencePlayers; // 0x01A0(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - class UUMGSequenceTickManager* AnimationTickManager; // 0x01B0(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray StoppedSequencePlayers; // 0x01B8(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - TArray NamedSlotBindings; // 0x01C8(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - class UWidgetTree* WidgetTree; // 0x01D8(0x0008)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, TextExportTransient, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Priority; // 0x01E0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bSupportsKeyboardFocus : 1; // 0x01E4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsFocusable : 1; // 0x01E4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bStopAction : 1; // 0x01E4(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasScriptImplementedTick : 1; // 0x01E4(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasScriptImplementedPaint : 1; // 0x01E4(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1E5[0xB]; // 0x01E5(0x000B)(Fixing Size After Last Property [ Dumper-7 ]) - EWidgetTickFrequency TickFrequency; // 0x01F0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1F1[0x7]; // 0x01F1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UInputComponent* InputComponent; // 0x01F8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, DuplicateTransient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray AnimationCallbacks; // 0x0200(0x0010)(ZeroConstructor, Transient, DuplicateTransient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - uint8 Pad_210[0x58]; // 0x0210(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool AddToPlayerScreen(int32 ZOrder); - void AddToViewport(int32 ZOrder); - void BindToAnimationEvent(class UWidgetAnimation* Animation, TDelegate Delegate, EWidgetAnimationEvent AnimationEvent, class FName UserTag); - void BindToAnimationFinished(class UWidgetAnimation* Animation, TDelegate Delegate); - void BindToAnimationStarted(class UWidgetAnimation* Animation, TDelegate Delegate); - void CancelLatentActions(); - void Construct(); - void Destruct(); - void FlushAnimations(); - bool IsAnimationPlayingForward(const class UWidgetAnimation* InAnimation); - void ListenForInputAction(class FName ActionName, EInputEvent EventType, bool bConsume, TDelegate Callback); - void OnAddedToFocusPath(const struct FFocusEvent& InFocusEvent); - struct FEventReply OnAnalogValueChanged(const struct FGeometry& MyGeometry, const struct FAnalogInputEvent& InAnalogInputEvent); - void OnAnimationFinished(const class UWidgetAnimation* Animation); - void OnAnimationStarted(const class UWidgetAnimation* Animation); - void OnDragCancelled(const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation); - void OnDragDetected(const struct FGeometry& MyGeometry, const struct FPointerEvent& PointerEvent, class UDragDropOperation** Operation); - void OnDragEnter(const struct FGeometry& MyGeometry, const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation); - void OnDragLeave(const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation); - bool OnDragOver(const struct FGeometry& MyGeometry, const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation); - bool OnDrop(const struct FGeometry& MyGeometry, const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation); - void OnFocusLost(const struct FFocusEvent& InFocusEvent); - struct FEventReply OnFocusReceived(const struct FGeometry& MyGeometry, const struct FFocusEvent& InFocusEvent); - void OnInitialized(); - struct FEventReply OnKeyChar(const struct FGeometry& MyGeometry, const struct FCharacterEvent& InCharacterEvent); - struct FEventReply OnKeyDown(const struct FGeometry& MyGeometry, const struct FKeyEvent& InKeyEvent); - struct FEventReply OnKeyUp(const struct FGeometry& MyGeometry, const struct FKeyEvent& InKeyEvent); - struct FEventReply OnMotionDetected(const struct FGeometry& MyGeometry, const struct FMotionEvent& InMotionEvent); - struct FEventReply OnMouseButtonDoubleClick(const struct FGeometry& InMyGeometry, const struct FPointerEvent& InMouseEvent); - struct FEventReply OnMouseButtonDown(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent); - struct FEventReply OnMouseButtonUp(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent); - void OnMouseCaptureLost(); - void OnMouseEnter(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent); - void OnMouseLeave(const struct FPointerEvent& MouseEvent); - struct FEventReply OnMouseMove(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent); - struct FEventReply OnMouseWheel(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent); - struct FEventReply OnPreviewKeyDown(const struct FGeometry& MyGeometry, const struct FKeyEvent& InKeyEvent); - struct FEventReply OnPreviewMouseButtonDown(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent); - void OnRemovedFromFocusPath(const struct FFocusEvent& InFocusEvent); - struct FEventReply OnTouchEnded(const struct FGeometry& MyGeometry, const struct FPointerEvent& InTouchEvent); - struct FEventReply OnTouchForceChanged(const struct FGeometry& MyGeometry, const struct FPointerEvent& InTouchEvent); - struct FEventReply OnTouchGesture(const struct FGeometry& MyGeometry, const struct FPointerEvent& GestureEvent); - struct FEventReply OnTouchMoved(const struct FGeometry& MyGeometry, const struct FPointerEvent& InTouchEvent); - struct FEventReply OnTouchStarted(const struct FGeometry& MyGeometry, const struct FPointerEvent& InTouchEvent); - float PauseAnimation(const class UWidgetAnimation* InAnimation); - class UUMGSequencePlayer* PlayAnimation(class UWidgetAnimation* InAnimation, float StartAtTime, int32 NumLoopsToPlay, EUMGSequencePlayMode PlayMode, float PlaybackSpeed, bool bRestoreState); - class UUMGSequencePlayer* PlayAnimationForward(class UWidgetAnimation* InAnimation, float PlaybackSpeed, bool bRestoreState); - class UUMGSequencePlayer* PlayAnimationReverse(class UWidgetAnimation* InAnimation, float PlaybackSpeed, bool bRestoreState); - class UUMGSequencePlayer* PlayAnimationTimeRange(class UWidgetAnimation* InAnimation, float StartAtTime, float EndAtTime, int32 NumLoopsToPlay, EUMGSequencePlayMode PlayMode, float PlaybackSpeed, bool bRestoreState); - void PlaySound(class USoundBase* SoundToPlay); - void PreConstruct(bool IsDesignTime); - void RegisterInputComponent(); - void RemoveFromViewport(); - void ReverseAnimation(const class UWidgetAnimation* InAnimation); - void SetAlignmentInViewport(const struct FVector2D& Alignment); - void SetAnchorsInViewport(const struct FAnchors& Anchors); - void SetAnimationCurrentTime(const class UWidgetAnimation* InAnimation, float InTime); - void SetColorAndOpacity(const struct FLinearColor& InColorAndOpacity); - void SetDesiredSizeInViewport(const struct FVector2D& size); - void SetForegroundColor(const struct FSlateColor& InForegroundColor); - void SetInputActionBlocking(bool bShouldBlock); - void SetInputActionPriority(int32 NewPriority); - void SetNumLoopsToPlay(const class UWidgetAnimation* InAnimation, int32 NumLoopsToPlay); - void SetOwningPlayer(class APlayerController* LocalPlayerController); - void SetPadding(const struct FMargin& InPadding); - void SetPlaybackSpeed(const class UWidgetAnimation* InAnimation, float PlaybackSpeed); - void SetPositionInViewport(const struct FVector2D& Position, bool bRemoveDPIScale); - void StopAllAnimations(); - void StopAnimation(const class UWidgetAnimation* InAnimation); - void StopAnimationsAndLatentActions(); - void StopListeningForAllInputActions(); - void StopListeningForInputAction(class FName ActionName, EInputEvent EventType); - void Tick(const struct FGeometry& MyGeometry, float InDeltaTime); - void UnbindAllFromAnimationFinished(class UWidgetAnimation* Animation); - void UnbindAllFromAnimationStarted(class UWidgetAnimation* Animation); - void UnbindFromAnimationFinished(class UWidgetAnimation* Animation, TDelegate Delegate); - void UnbindFromAnimationStarted(class UWidgetAnimation* Animation, TDelegate Delegate); - void UnregisterInputComponent(); - - struct FVector2D GetAlignmentInViewport() const; - struct FAnchors GetAnchorsInViewport() const; - float GetAnimationCurrentTime(const class UWidgetAnimation* InAnimation) const; - bool GetIsVisible() const; - class APlayerCameraManager* GetOwningPlayerCameraManager() const; - class APawn* GetOwningPlayerPawn() const; - bool IsAnimationPlaying(const class UWidgetAnimation* InAnimation) const; - bool IsAnyAnimationPlaying() const; - bool IsInteractable() const; - bool IsInViewport() const; - bool IsListeningForInputAction(class FName ActionName) const; - bool IsPlayingAnimation() const; - void OnPaint(struct FPaintContext& Context) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UserWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UserWidget") - } - static class UUserWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUserWidget; - -// Class UMG.MovieScene2DTransformPropertySystem -// 0x0000 (0x0058 - 0x0058) -class UMovieScene2DTransformPropertySystem final : public UMovieScenePropertySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScene2DTransformPropertySystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScene2DTransformPropertySystem") - } - static class UMovieScene2DTransformPropertySystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScene2DTransformPropertySystem; - -// Class UMG.TextLayoutWidget -// 0x0020 (0x0128 - 0x0108) -class UTextLayoutWidget : public UWidget -{ -public: - struct FShapedTextOptions ShapedTextOptions; // 0x0108(0x0003)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - ETextJustify Justification; // 0x010B(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ETextWrappingPolicy WrappingPolicy; // 0x010C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 AutoWrapText : 1; // 0x010D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_10E[0x2]; // 0x010E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float WrapTextAt; // 0x0110(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FMargin Margin; // 0x0114(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - float LineHeightPercentage; // 0x0124(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void SetJustification(ETextJustify InJustification); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextLayoutWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextLayoutWidget") - } - static class UTextLayoutWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextLayoutWidget; - -// Class UMG.RichTextBlock -// 0x0550 (0x0678 - 0x0128) -class URichTextBlock : public UTextLayoutWidget -{ -public: - class FText Text; // 0x0128(0x0018)(Edit, Protected, NativeAccessSpecifierProtected) - class UDataTable* TextStyleSet; // 0x0140(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray> DecoratorClasses; // 0x0148(0x0010)(Edit, ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - bool bOverrideDefaultStyle; // 0x0158(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_159[0x7]; // 0x0159(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTextBlockStyle DefaultTextStyleOverride; // 0x0160(0x0270)(Edit, Protected, NativeAccessSpecifierProtected) - float MinDesiredWidth; // 0x03D0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ETextTransformPolicy TextTransformPolicy; // 0x03D4(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3D5[0x3]; // 0x03D5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTextBlockStyle DefaultTextStyle; // 0x03D8(0x0270)(Transient, Protected, NativeAccessSpecifierProtected) - TArray InstanceDecorators; // 0x0648(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) - uint8 Pad_658[0x20]; // 0x0658(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ClearAllDefaultStyleOverrides(); - class URichTextBlockDecorator* GetDecoratorByClass(TSubclassOf DecoratorClass); - struct FSlateColor GetDefaultColorAndOpacity(); - void SetAutoWrapText(bool InAutoTextWrap); - void SetDefaultColorAndOpacity(const struct FSlateColor& InColorAndOpacity); - void SetDefaultFont(const struct FSlateFontInfo& InFontInfo); - void SetDefaultShadowColorAndOpacity(const struct FLinearColor& InShadowColorAndOpacity); - void SetDefaultShadowOffset(const struct FVector2D& InShadowOffset); - void SetDefaultStrikeBrush(struct FSlateBrush* InStrikeBrush); - void SetDefaultTextStyle(const struct FTextBlockStyle& InDefaultTextStyle); - void SetMinDesiredWidth(float InMinDesiredWidth); - void SetText(const class FText& InText); - void SetTextStyleSet(class UDataTable* NewTextStyleSet); - void SetTextTransformPolicy(ETextTransformPolicy InTransformPolicy); - - class FText GetText() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RichTextBlock") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RichTextBlock") - } - static class URichTextBlock* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URichTextBlock; - -// Class UMG.PropertyBinding -// 0x0038 (0x0060 - 0x0028) -class UPropertyBinding : public UObject -{ -public: - TWeakObjectPtr SourceObject; // 0x0028(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDynamicPropertyPath SourcePath; // 0x0030(0x0028)(NativeAccessSpecifierPublic) - class FName DestinationProperty; // 0x0058(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PropertyBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PropertyBinding") - } - static class UPropertyBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPropertyBinding; - -// Class UMG.BrushBinding -// 0x0008 (0x0068 - 0x0060) -class UBrushBinding final : public UPropertyBinding -{ -public: - uint8 Pad_60[0x8]; // 0x0060(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - struct FSlateBrush GetValue() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BrushBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BrushBinding") - } - static class UBrushBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBrushBinding; - -// Class UMG.PanelSlot -// 0x0010 (0x0038 - 0x0028) -class UPanelSlot : public UVisual -{ -public: - class UPanelWidget* Parent; // 0x0028(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWidget* content; // 0x0030(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PanelSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PanelSlot") - } - static class UPanelSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPanelSlot; - -// Class UMG.BackgroundBlurSlot -// 0x0028 (0x0060 - 0x0038) -class UBackgroundBlurSlot final : public UPanelSlot -{ -public: - struct FMargin Padding; // 0x0038(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - EHorizontalAlignment HorizontalAlignment; // 0x0048(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EVerticalAlignment VerticalAlignment; // 0x0049(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_4A[0x16]; // 0x004A(0x0016)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetPadding(const struct FMargin& InPadding); - void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BackgroundBlurSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BackgroundBlurSlot") - } - static class UBackgroundBlurSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBackgroundBlurSlot; - -// Class UMG.PanelWidget -// 0x0018 (0x0120 - 0x0108) -class UPanelWidget : public UWidget -{ -public: - TArray Slots; // 0x0108(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - uint8 Pad_118[0x8]; // 0x0118(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UPanelSlot* AddChild(class UWidget* content); - void ClearChildren(); - bool RemoveChild(class UWidget* content); - bool RemoveChildAt(int32 Index_0); - - TArray GetAllChildren() const; - class UWidget* GetChildAt(int32 Index_0) const; - int32 GetChildIndex(const class UWidget* content) const; - int32 GetChildrenCount() const; - bool HasAnyChildren() const; - bool HasChild(class UWidget* content) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PanelWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PanelWidget") - } - static class UPanelWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPanelWidget; - -// Class UMG.ContentWidget -// 0x0000 (0x0120 - 0x0120) -class UContentWidget : public UPanelWidget -{ -public: - class UPanelSlot* SetContent(class UWidget* content); - - class UWidget* GetContent() const; - class UPanelSlot* GetContentSlot() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ContentWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ContentWidget") - } - static class UContentWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UContentWidget; - -// Class UMG.WidgetSwitcher -// 0x0018 (0x0138 - 0x0120) -class UWidgetSwitcher : public UPanelWidget -{ -public: - int32 ActiveWidgetIndex; // 0x0120(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_124[0x14]; // 0x0124(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetActiveWidget(class UWidget* Widget); - void SetActiveWidgetIndex(int32 Index_0); - - class UWidget* GetActiveWidget() const; - int32 GetActiveWidgetIndex() const; - int32 GetNumWidgets() const; - class UWidget* GetWidgetAtIndex(int32 Index_0) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetSwitcher") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetSwitcher") - } - static class UWidgetSwitcher* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidgetSwitcher; - -// Class UMG.BorderSlot -// 0x0028 (0x0060 - 0x0038) -class UBorderSlot final : public UPanelSlot -{ -public: - struct FMargin Padding; // 0x0038(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - EHorizontalAlignment HorizontalAlignment; // 0x0048(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EVerticalAlignment VerticalAlignment; // 0x0049(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_4A[0x16]; // 0x004A(0x0016)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetPadding(const struct FMargin& InPadding); - void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BorderSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BorderSlot") - } - static class UBorderSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBorderSlot; - -// Class UMG.Image -// 0x0108 (0x0210 - 0x0108) -class UImage : public UWidget -{ -public: - struct FSlateBrush Brush; // 0x0108(0x0088)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - TDelegate BrushDelegate; // 0x0190(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - struct FLinearColor ColorAndOpacity; // 0x01A0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate ColorAndOpacityDelegate; // 0x01B0(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - bool bFlipForRightToLeftFlowDirection; // 0x01C0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C1[0x3]; // 0x01C1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TDelegate OnMouseButtonDownEvent; // 0x01C4(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_1D4[0x3C]; // 0x01D4(0x003C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UMaterialInstanceDynamic* GetDynamicMaterial(); - void SetBrush(const struct FSlateBrush& InBrush); - void SetBrushFromAsset(class USlateBrushAsset* Asset); - void SetBrushFromAtlasInterface(TScriptInterface AtlasRegion, bool bMatchSize); - void SetBrushFromMaterial(class UMaterialInterface* Material); - void SetBrushFromSoftMaterial(TSoftObjectPtr SoftMaterial); - void SetBrushFromSoftTexture(TSoftObjectPtr SoftTexture, bool bMatchSize); - void SetBrushFromTexture(class UTexture2D* Texture, bool bMatchSize); - void SetBrushFromTextureDynamic(class UTexture2DDynamic* Texture, bool bMatchSize); - void SetBrushResourceObject(class UObject* ResourceObject); - void SetBrushSize(const struct FVector2D& DesiredSize); - void SetBrushTintColor(const struct FSlateColor& TintColor); - void SetColorAndOpacity(const struct FLinearColor& InColorAndOpacity); - void SetOpacity(float InOpacity); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Image") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Image") - } - static class UImage* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UImage; - -// Class UMG.OverlaySlot -// 0x0020 (0x0058 - 0x0038) -class UOverlaySlot final : public UPanelSlot -{ -public: - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMargin Padding; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EHorizontalAlignment HorizontalAlignment; // 0x0050(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VerticalAlignment; // 0x0051(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_52[0x6]; // 0x0052(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetPadding(const struct FMargin& InPadding); - void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("OverlaySlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"OverlaySlot") - } - static class UOverlaySlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UOverlaySlot; - -// Class UMG.RichTextBlockDecorator -// 0x0000 (0x0028 - 0x0028) -class URichTextBlockDecorator : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RichTextBlockDecorator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RichTextBlockDecorator") - } - static class URichTextBlockDecorator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URichTextBlockDecorator; - -// Class UMG.SizeBoxSlot -// 0x0028 (0x0060 - 0x0038) -class USizeBoxSlot final : public UPanelSlot -{ -public: - struct FMargin Padding; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_48[0x10]; // 0x0048(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - EHorizontalAlignment HorizontalAlignment; // 0x0058(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VerticalAlignment; // 0x0059(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5A[0x6]; // 0x005A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetPadding(const struct FMargin& InPadding); - void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SizeBoxSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SizeBoxSlot") - } - static class USizeBoxSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USizeBoxSlot; - -// Class UMG.RichTextBlockImageDecorator -// 0x0008 (0x0030 - 0x0028) -class URichTextBlockImageDecorator : public URichTextBlockDecorator -{ -public: - class UDataTable* ImageSet; // 0x0028(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RichTextBlockImageDecorator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RichTextBlockImageDecorator") - } - static class URichTextBlockImageDecorator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URichTextBlockImageDecorator; - -// Class UMG.MenuAnchor -// 0x0050 (0x0170 - 0x0120) -class UMenuAnchor final : public UContentWidget -{ -public: - TSubclassOf MenuClass; // 0x0120(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate OnGetMenuContentEvent; // 0x0128(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - TDelegate OnGetUserMenuContentEvent; // 0x0138(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - EMenuPlacement Placement; // 0x0148(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFitInWindow; // 0x0149(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ShouldDeferPaintingAfterWindowContent; // 0x014A(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UseApplicationMenuStack; // 0x014B(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14C[0x4]; // 0x014C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnMenuOpenChanged; // 0x0150(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_160[0x10]; // 0x0160(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Close(); - void FitInWindow(bool bFit); - void Open(bool bFocusMenu); - void SetPlacement(EMenuPlacement InPlacement); - void ToggleOpen(bool bFocusOnOpen); - - struct FVector2D GetMenuPosition() const; - bool HasOpenSubMenus() const; - bool IsOpen() const; - bool ShouldOpenDueToClick() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MenuAnchor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MenuAnchor") - } - static class UMenuAnchor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMenuAnchor; - -// Class UMG.WidgetComponent -// 0x0120 (0x05D0 - 0x04B0) -class UWidgetComponent : public UMeshComponent -{ -public: - EWidgetSpace Space; // 0x04A8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EWidgetTimingPolicy TimingPolicy; // 0x04A9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_4AA[0x6]; // 0x04AA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf WidgetClass; // 0x04B0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FIntPoint DrawSize; // 0x04B8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bManuallyRedraw; // 0x04C0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bRedrawRequested; // 0x04C1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_4C2[0x2]; // 0x04C2(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float RedrawTime; // 0x04C4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_4C8[0x8]; // 0x04C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FIntPoint CurrentDrawSize; // 0x04D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bDrawAtDesiredSize; // 0x04D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_4D9[0x3]; // 0x04D9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D Pivot; // 0x04DC(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bReceiveHardwareInput; // 0x04E4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bWindowFocusable; // 0x04E5(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EWindowVisibility WindowVisibility; // 0x04E6(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bApplyGammaCorrection; // 0x04E7(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ULocalPlayer* OwnerPlayer; // 0x04E8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FLinearColor BackgroundColor; // 0x04F0(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FLinearColor TintColorAndOpacity; // 0x0500(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float OpacityFromTexture; // 0x0510(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EWidgetBlendMode BlendMode; // 0x0514(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsTwoSided; // 0x0515(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool TickWhenOffscreen; // 0x0516(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_517[0x1]; // 0x0517(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - class UBodySetup* BodySetup; // 0x0518(0x0008)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMaterialInterface* TranslucentMaterial; // 0x0520(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMaterialInterface* TranslucentMaterial_OneSided; // 0x0528(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMaterialInterface* OpaqueMaterial; // 0x0530(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMaterialInterface* OpaqueMaterial_OneSided; // 0x0538(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMaterialInterface* MaskedMaterial; // 0x0540(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMaterialInterface* MaskedMaterial_OneSided; // 0x0548(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextureRenderTarget2D* RenderTarget; // 0x0550(0x0008)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMaterialInstanceDynamic* MaterialInstance; // 0x0558(0x0008)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bAddedToScreen; // 0x0560(0x0001)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bEditTimeUsable; // 0x0561(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_562[0x2]; // 0x0562(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class FName SharedLayerName; // 0x0564(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 LayerZOrder; // 0x056C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EWidgetGeometryMode GeometryMode; // 0x0570(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_571[0x3]; // 0x0571(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CylinderArcAngle; // 0x0574(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ETickMode TickMode; // 0x0578(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_579[0x27]; // 0x0579(0x0027)(Fixing Size After Last Property [ Dumper-7 ]) - class UUserWidget* Widget; // 0x05A0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_5A8[0x28]; // 0x05A8(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void RequestRedraw(); - void RequestRenderUpdate(); - void SetBackgroundColor(const struct FLinearColor& NewBackgroundColor); - void SetCylinderArcAngle(const float InCylinderArcAngle); - void SetDrawAtDesiredSize(bool bInDrawAtDesiredSize); - void SetDrawSize(const struct FVector2D& size); - void SetGeometryMode(EWidgetGeometryMode InGeometryMode); - void SetManuallyRedraw(bool bUseManualRedraw); - void SetOwnerPlayer(class ULocalPlayer* LocalPlayer); - void SetPivot(const struct FVector2D& InPivot); - void SetRedrawTime(float InRedrawTime); - void SetTickMode(ETickMode InTickMode); - void SetTickWhenOffscreen(const bool bWantTickWhenOffscreen); - void SetTintColorAndOpacity(const struct FLinearColor& NewTintColorAndOpacity); - void SetTwoSided(const bool bWantTwoSided); - void SetWidget(class UUserWidget* Widget_0); - void SetWidgetSpace(EWidgetSpace NewSpace); - void SetWindowFocusable(bool bInWindowFocusable); - void SetWindowVisibility(EWindowVisibility InVisibility); - - struct FVector2D GetCurrentDrawSize() const; - float GetCylinderArcAngle() const; - bool GetDrawAtDesiredSize() const; - struct FVector2D GetDrawSize() const; - EWidgetGeometryMode GetGeometryMode() const; - bool GetManuallyRedraw() const; - class UMaterialInstanceDynamic* GetMaterialInstance() const; - class ULocalPlayer* GetOwnerPlayer() const; - struct FVector2D GetPivot() const; - float GetRedrawTime() const; - class UTextureRenderTarget2D* GetRenderTarget() const; - bool GetTickWhenOffscreen() const; - bool GetTwoSided() const; - class UUserWidget* GetUserWidgetObject() const; - class UUserWidget* GetWidget() const; - EWidgetSpace GetWidgetSpace() const; - bool GetWindowFocusable() const; - EWindowVisibility GetWindowVisiblility() const; - bool IsWidgetVisible() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetComponent") - } - static class UWidgetComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidgetComponent; - -// Class UMG.CanvasPanel -// 0x0010 (0x0130 - 0x0120) -class UCanvasPanel : public UPanelWidget -{ -public: - uint8 Pad_120[0x10]; // 0x0120(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UCanvasPanelSlot* AddChildToCanvas(class UWidget* content); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CanvasPanel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CanvasPanel") - } - static class UCanvasPanel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCanvasPanel; - -// Class UMG.Int32Binding -// 0x0000 (0x0060 - 0x0060) -class UInt32Binding final : public UPropertyBinding -{ -public: - int32 GetValue() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Int32Binding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Int32Binding") - } - static class UInt32Binding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInt32Binding; - -// Class UMG.ScrollBox -// 0x0760 (0x0880 - 0x0120) -class UScrollBox : public UPanelWidget -{ -public: - struct FScrollBoxStyle WidgetStyle; // 0x0120(0x0228)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FScrollBarStyle WidgetBarStyle; // 0x0348(0x04D0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class USlateWidgetStyleAsset* Style; // 0x0818(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USlateWidgetStyleAsset* BarStyle; // 0x0820(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EOrientation Orientation; // 0x0828(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESlateVisibility ScrollBarVisibility; // 0x0829(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EConsumeMouseWheel ConsumeMouseWheel; // 0x082A(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_82B[0x1]; // 0x082B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D ScrollbarThickness; // 0x082C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMargin ScrollbarPadding; // 0x0834(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool AlwaysShowScrollbar; // 0x0844(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AlwaysShowScrollbarTrack; // 0x0845(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AllowOverscroll; // 0x0846(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAnimateWheelScrolling; // 0x0847(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDescendantScrollDestination NavigationDestination; // 0x0848(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_849[0x3]; // 0x0849(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float NavigationScrollPadding; // 0x084C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EScrollWhenFocusChanges ScrollWhenFocusChanges; // 0x0850(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowRightClickDragScrolling; // 0x0851(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_852[0x2]; // 0x0852(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float WheelScrollMultiplier; // 0x0854(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnUserScrolled; // 0x0858(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_868[0x18]; // 0x0868(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void EndInertialScrolling(); - void ScrollToEnd(); - void ScrollToStart(); - void ScrollWidgetIntoView(class UWidget* WidgetToFind, bool AnimateScroll, EDescendantScrollDestination ScrollDestination, float Padding); - void SetAllowOverscroll(bool NewAllowOverscroll); - void SetAlwaysShowScrollbar(bool NewAlwaysShowScrollbar); - void SetAnimateWheelScrolling(bool bShouldAnimateWheelScrolling); - void SetConsumeMouseWheel(EConsumeMouseWheel NewConsumeMouseWheel); - void SetOrientation(EOrientation NewOrientation); - void SetScrollbarPadding(const struct FMargin& NewScrollbarPadding); - void SetScrollbarThickness(const struct FVector2D& NewScrollbarThickness); - void SetScrollBarVisibility(ESlateVisibility NewScrollBarVisibility); - void SetScrollOffset(float NewScrollOffset); - void SetScrollWhenFocusChanges(EScrollWhenFocusChanges NewScrollWhenFocusChanges); - void SetWheelScrollMultiplier(float NewWheelScrollMultiplier); - - float GetScrollOffset() const; - float GetScrollOffsetOfEnd() const; - float GetViewOffsetFraction() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ScrollBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ScrollBox") - } - static class UScrollBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UScrollBox; - -// Class UMG.CanvasPanelSlot -// 0x0038 (0x0070 - 0x0038) -class UCanvasPanelSlot final : public UPanelSlot -{ -public: - struct FAnchorData LayoutData; // 0x0038(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - bool bAutoSize; // 0x0060(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ZOrder; // 0x0064(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_68[0x8]; // 0x0068(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetAlignment(const struct FVector2D& InAlignment); - void SetAnchors(const struct FAnchors& InAnchors); - void SetAutoSize(bool InbAutoSize); - void SetLayout(const struct FAnchorData& InLayoutData); - void SetMaximum(const struct FVector2D& InMaximumAnchors); - void SetMinimum(const struct FVector2D& InMinimumAnchors); - void SetOffsets(const struct FMargin& InOffset); - void SetPosition(const struct FVector2D& InPosition); - void SetSize(const struct FVector2D& InSize); - void SetZOrder(int32 InZOrder); - - struct FVector2D GetAlignment() const; - struct FAnchors GetAnchors() const; - bool GetAutoSize() const; - struct FAnchorData GetLayout() const; - struct FMargin GetOffsets() const; - struct FVector2D GetPosition() const; - struct FVector2D GetSize() const; - int32 GetZOrder() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CanvasPanelSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CanvasPanelSlot") - } - static class UCanvasPanelSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCanvasPanelSlot; - -// Class UMG.RetainerBox -// 0x0030 (0x0150 - 0x0120) -class URetainerBox : public UContentWidget -{ -public: - bool bRetainRender; // 0x0120(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool RenderOnInvalidation; // 0x0121(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool RenderOnPhase; // 0x0122(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_123[0x1]; // 0x0123(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Phase; // 0x0124(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PhaseCount; // 0x0128(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12C[0x4]; // 0x012C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialInterface* EffectMaterial; // 0x0130(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName TextureParameter; // 0x0138(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_140[0x10]; // 0x0140(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void RequestRender(); - void SetEffectMaterial(class UMaterialInterface* EffectMaterial_0); - void SetRenderingPhase(int32 RenderPhase, int32 TotalPhases); - void SetRetainRendering(bool bInRetainRendering); - void SetTextureParameter(class FName TextureParameter_0); - - class UMaterialInstanceDynamic* GetEffectMaterial() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RetainerBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RetainerBox") - } - static class URetainerBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URetainerBox; - -// Class UMG.HorizontalBox -// 0x0010 (0x0130 - 0x0120) -class UHorizontalBox final : public UPanelWidget -{ -public: - uint8 Pad_120[0x10]; // 0x0120(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UHorizontalBoxSlot* AddChildToHorizontalBox(class UWidget* content); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HorizontalBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HorizontalBox") - } - static class UHorizontalBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHorizontalBox; - -// Class UMG.TextBlock -// 0x0180 (0x02A8 - 0x0128) -class UTextBlock : public UTextLayoutWidget -{ -public: - class FText Text; // 0x0128(0x0018)(Edit, NativeAccessSpecifierPublic) - TDelegate TextDelegate; // 0x0140(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - struct FSlateColor ColorAndOpacity; // 0x0150(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - TDelegate ColorAndOpacityDelegate; // 0x0178(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - struct FSlateFontInfo font; // 0x0188(0x0058)(Edit, BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSlateBrush StrikeBrush; // 0x01E0(0x0088)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FVector2D ShadowOffset; // 0x0268(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ShadowColorAndOpacity; // 0x0270(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate ShadowColorAndOpacityDelegate; // 0x0280(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - float MinDesiredWidth; // 0x0290(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWrapWithInvalidationPanel; // 0x0294(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoWrapText; // 0x0295(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextTransformPolicy TextTransformPolicy; // 0x0296(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSimpleTextMode; // 0x0297(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_298[0x10]; // 0x0298(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UMaterialInstanceDynamic* GetDynamicFontMaterial(); - class UMaterialInstanceDynamic* GetDynamicOutlineMaterial(); - void SetAutoWrapText(bool InAutoTextWrap); - void SetColorAndOpacity(const struct FSlateColor& InColorAndOpacity); - void SetFont(const struct FSlateFontInfo& InFontInfo); - void SetMinDesiredWidth(float InMinDesiredWidth); - void SetOpacity(float InOpacity); - void SetShadowColorAndOpacity(const struct FLinearColor& InShadowColorAndOpacity); - void SetShadowOffset(const struct FVector2D& InShadowOffset); - void SetStrikeBrush(const struct FSlateBrush& InStrikeBrush); - void SetText(const class FText& InText); - void SetTextTransformPolicy(ETextTransformPolicy InTransformPolicy); - - class FText GetText() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextBlock") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextBlock") - } - static class UTextBlock* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextBlock; - -// Class UMG.BoolBinding -// 0x0000 (0x0060 - 0x0060) -class UBoolBinding final : public UPropertyBinding -{ -public: - bool GetValue() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BoolBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BoolBinding") - } - static class UBoolBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBoolBinding; - -// Class UMG.VerticalBox -// 0x0010 (0x0130 - 0x0120) -class UVerticalBox : public UPanelWidget -{ -public: - uint8 Pad_120[0x10]; // 0x0120(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UVerticalBoxSlot* AddChildToVerticalBox(class UWidget* content); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VerticalBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VerticalBox") - } - static class UVerticalBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVerticalBox; - -// Class UMG.UserListEntry -// 0x0000 (0x0000 - 0x0000) -class IUserListEntry final -{ -public: - void BP_OnEntryReleased(); - void BP_OnItemExpansionChanged(bool bIsExpanded); - void BP_OnItemSelectionChanged(bool bIsSelected); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UserListEntry") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UserListEntry") - } - static class IUserListEntry* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IUserListEntry; - -// Class UMG.UserObjectListEntry -// 0x0000 (0x0000 - 0x0000) -class IUserObjectListEntry final -{ -public: - void OnListItemObjectSet(class UObject* ListItemObject); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UserObjectListEntry") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UserObjectListEntry") - } - static class IUserObjectListEntry* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IUserObjectListEntry; - -// Class UMG.SlateVectorArtData -// 0x0038 (0x0060 - 0x0028) -class USlateVectorArtData : public UObject -{ -public: - TArray VertexData; // 0x0028(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray IndexData; // 0x0038(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - class UMaterialInterface* Material; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector2D ExtentMin; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector2D ExtentMax; // 0x0058(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SlateVectorArtData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SlateVectorArtData") - } - static class USlateVectorArtData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USlateVectorArtData; - -// Class UMG.AsyncTaskDownloadImage -// 0x0020 (0x0050 - 0x0030) -class UAsyncTaskDownloadImage final : public UBlueprintAsyncActionBase -{ -public: - TMulticastInlineDelegate OnSuccess; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnFail; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - static class UAsyncTaskDownloadImage* DownloadImage(const class FString& URL); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AsyncTaskDownloadImage") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AsyncTaskDownloadImage") - } - static class UAsyncTaskDownloadImage* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAsyncTaskDownloadImage; - -// Class UMG.BackgroundBlur -// 0x00B8 (0x01D8 - 0x0120) -class UBackgroundBlur final : public UContentWidget -{ -public: - struct FMargin Padding; // 0x0120(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EHorizontalAlignment HorizontalAlignment; // 0x0130(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VerticalAlignment; // 0x0131(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bApplyAlphaToBlur; // 0x0132(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_133[0x1]; // 0x0133(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float BlurStrength; // 0x0134(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideAutoRadiusCalculation; // 0x0138(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_139[0x3]; // 0x0139(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 BlurRadius; // 0x013C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSlateBrush LowQualityFallbackBrush; // 0x0140(0x0088)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - uint8 Pad_1C8[0x10]; // 0x01C8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetApplyAlphaToBlur(bool bInApplyAlphaToBlur); - void SetBlurRadius(int32 InBlurRadius); - void SetBlurStrength(float InStrength); - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetLowQualityFallbackBrush(const struct FSlateBrush& InBrush); - void SetPadding(const struct FMargin& InPadding); - void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BackgroundBlur") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BackgroundBlur") - } - static class UBackgroundBlur* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBackgroundBlur; - -// Class UMG.Border -// 0x0150 (0x0270 - 0x0120) -class UBorder final : public UContentWidget -{ -public: - EHorizontalAlignment HorizontalAlignment; // 0x0120(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VerticalAlignment; // 0x0121(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bShowEffectWhenDisabled : 1; // 0x0122(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_123[0x1]; // 0x0123(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor ContentColorAndOpacity; // 0x0124(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate ContentColorAndOpacityDelegate; // 0x0134(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - struct FMargin Padding; // 0x0144(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_154[0x4]; // 0x0154(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush Background; // 0x0158(0x0088)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - TDelegate BackgroundDelegate; // 0x01E0(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - struct FLinearColor BrushColor; // 0x01F0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate BrushColorDelegate; // 0x0200(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - struct FVector2D DesiredSizeScale; // 0x0210(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFlipForRightToLeftFlowDirection; // 0x0218(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_219[0x3]; // 0x0219(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TDelegate OnMouseButtonDownEvent; // 0x021C(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - TDelegate OnMouseButtonUpEvent; // 0x022C(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - TDelegate OnMouseMoveEvent; // 0x023C(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - TDelegate OnMouseDoubleClickEvent; // 0x024C(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_25C[0x14]; // 0x025C(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UMaterialInstanceDynamic* GetDynamicMaterial(); - void SetBrush(const struct FSlateBrush& InBrush); - void SetBrushColor(const struct FLinearColor& InBrushColor); - void SetBrushFromAsset(class USlateBrushAsset* Asset); - void SetBrushFromMaterial(class UMaterialInterface* Material); - void SetBrushFromTexture(class UTexture2D* Texture); - void SetContentColorAndOpacity(const struct FLinearColor& InContentColorAndOpacity); - void SetDesiredSizeScale(const struct FVector2D& InScale); - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetPadding(const struct FMargin& InPadding); - void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Border") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Border") - } - static class UBorder* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBorder; - -// Class UMG.Button -// 0x0308 (0x0428 - 0x0120) -class UButton final : public UContentWidget -{ -public: - class USlateWidgetStyleAsset* Style; // 0x0120(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FButtonStyle WidgetStyle; // 0x0128(0x0278)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FLinearColor ColorAndOpacity; // 0x03A0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor BackgroundColor; // 0x03B0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EButtonClickMethod ClickMethod; // 0x03C0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EButtonTouchMethod TouchMethod; // 0x03C1(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EButtonPressMethod PressMethod; // 0x03C2(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsFocusable; // 0x03C3(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C4[0x4]; // 0x03C4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnClicked; // 0x03C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnPressed; // 0x03D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnReleased; // 0x03E8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnHovered; // 0x03F8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnUnhovered; // 0x0408(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_418[0x10]; // 0x0418(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetBackgroundColor(const struct FLinearColor& InBackgroundColor); - void SetClickMethod(EButtonClickMethod InClickMethod); - void SetColorAndOpacity(const struct FLinearColor& InColorAndOpacity); - void SetPressMethod(EButtonPressMethod InPressMethod); - void SetStyle(const struct FButtonStyle& InStyle); - void SetTouchMethod(EButtonTouchMethod InTouchMethod); - - bool IsPressed() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Button") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Button") - } - static class UButton* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UButton; - -// Class UMG.ButtonSlot -// 0x0028 (0x0060 - 0x0038) -class UButtonSlot final : public UPanelSlot -{ -public: - struct FMargin Padding; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EHorizontalAlignment HorizontalAlignment; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VerticalAlignment; // 0x0049(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4A[0x16]; // 0x004A(0x0016)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetPadding(const struct FMargin& InPadding); - void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ButtonSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ButtonSlot") - } - static class UButtonSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UButtonSlot; - -// Class UMG.CheckBox -// 0x0650 (0x0770 - 0x0120) -class UCheckBox final : public UContentWidget -{ -public: - ECheckBoxState CheckedState; // 0x0120(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_121[0x3]; // 0x0121(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TDelegate CheckedStateDelegate; // 0x0124(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_134[0x4]; // 0x0134(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCheckBoxStyle WidgetStyle; // 0x0138(0x0580)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class USlateWidgetStyleAsset* Style; // 0x06B8(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USlateBrushAsset* UncheckedImage; // 0x06C0(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USlateBrushAsset* UncheckedHoveredImage; // 0x06C8(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USlateBrushAsset* UncheckedPressedImage; // 0x06D0(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USlateBrushAsset* CheckedImage; // 0x06D8(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USlateBrushAsset* CheckedHoveredImage; // 0x06E0(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USlateBrushAsset* CheckedPressedImage; // 0x06E8(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USlateBrushAsset* UndeterminedImage; // 0x06F0(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USlateBrushAsset* UndeterminedHoveredImage; // 0x06F8(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USlateBrushAsset* UndeterminedPressedImage; // 0x0700(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EHorizontalAlignment HorizontalAlignment; // 0x0708(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_709[0x3]; // 0x0709(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMargin Padding; // 0x070C(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_71C[0x4]; // 0x071C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateColor BorderBackgroundColor; // 0x0720(0x0028)(Deprecated, NativeAccessSpecifierPublic) - EButtonClickMethod ClickMethod; // 0x0748(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EButtonTouchMethod TouchMethod; // 0x0749(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EButtonPressMethod PressMethod; // 0x074A(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsFocusable; // 0x074B(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_74C[0x4]; // 0x074C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnCheckStateChanged; // 0x0750(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_760[0x10]; // 0x0760(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetCheckedState(ECheckBoxState InCheckedState); - void SetClickMethod(EButtonClickMethod InClickMethod); - void SetIsChecked(bool InIsChecked); - void SetPressMethod(EButtonPressMethod InPressMethod); - void SetTouchMethod(EButtonTouchMethod InTouchMethod); - - ECheckBoxState GetCheckedState() const; - bool IsChecked() const; - bool IsPressed() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CheckBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CheckBox") - } - static class UCheckBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCheckBox; - -// Class UMG.CheckedStateBinding -// 0x0008 (0x0068 - 0x0060) -class UCheckedStateBinding final : public UPropertyBinding -{ -public: - uint8 Pad_60[0x8]; // 0x0060(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - ECheckBoxState GetValue() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CheckedStateBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CheckedStateBinding") - } - static class UCheckedStateBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCheckedStateBinding; - -// Class UMG.CircularThrobber -// 0x00B8 (0x01C0 - 0x0108) -class UCircularThrobber final : public UWidget -{ -public: - int32 NumberOfPieces; // 0x0108(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Period; // 0x010C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0110(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_114[0x4]; // 0x0114(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USlateBrushAsset* PieceImage; // 0x0118(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSlateBrush Image; // 0x0120(0x0088)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - bool bEnableRadius; // 0x01A8(0x0001)(Edit, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1A9[0x17]; // 0x01A9(0x0017)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetNumberOfPieces(int32 InNumberOfPieces); - void SetPeriod(float InPeriod); - void SetRadius(float InRadius); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CircularThrobber") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CircularThrobber") - } - static class UCircularThrobber* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCircularThrobber; - -// Class UMG.ColorBinding -// 0x0008 (0x0068 - 0x0060) -class UColorBinding final : public UPropertyBinding -{ -public: - uint8 Pad_60[0x8]; // 0x0060(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - struct FLinearColor GetLinearValue() const; - struct FSlateColor GetSlateValue() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ColorBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ColorBinding") - } - static class UColorBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UColorBinding; - -// Class UMG.ComboBox -// 0x0038 (0x0140 - 0x0108) -class UComboBox final : public UWidget -{ -public: - TArray Items; // 0x0108(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TDelegate OnGenerateWidgetEvent; // 0x0118(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - bool bIsFocusable; // 0x0128(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_129[0x17]; // 0x0129(0x0017)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ComboBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ComboBox") - } - static class UComboBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UComboBox; - -// Class UMG.ComboBoxString -// 0x0CF8 (0x0E00 - 0x0108) -class UComboBoxString : public UWidget -{ -public: - TArray DefaultOptions; // 0x0108(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - class FString SelectedOption; // 0x0118(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FComboBoxStyle WidgetStyle; // 0x0128(0x03F0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FTableRowStyle ItemStyle; // 0x0518(0x07C8)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FMargin ContentPadding; // 0x0CE0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float MaxListHeight; // 0x0CF0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool HasDownArrow; // 0x0CF4(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool EnableGamepadNavigationMode; // 0x0CF5(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_CF6[0x2]; // 0x0CF6(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateFontInfo font; // 0x0CF8(0x0058)(Edit, BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSlateColor ForegroundColor; // 0x0D50(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - bool bIsFocusable; // 0x0D78(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D79[0x3]; // 0x0D79(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TDelegate OnGenerateWidgetEvent; // 0x0D7C(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_D8C[0x4]; // 0x0D8C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnSelectionChanged; // 0x0D90(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnOpening; // 0x0DA0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_DB0[0x50]; // 0x0DB0(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddOption(const class FString& Option); - void ClearOptions(); - void ClearSelection(); - void RefreshOptions(); - bool RemoveOption(const class FString& Option); - void SetSelectedIndex(const int32 Index_0); - void SetSelectedOption(const class FString& Option); - - int32 FindOptionIndex(const class FString& Option) const; - class FString GetOptionAtIndex(int32 Index_0) const; - int32 GetOptionCount() const; - int32 GetSelectedIndex() const; - class FString GetSelectedOption() const; - bool IsOpen() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ComboBoxString") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ComboBoxString") - } - static class UComboBoxString* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UComboBoxString; - -// Class UMG.DragDropOperation -// 0x0060 (0x0088 - 0x0028) -class UDragDropOperation final : public UObject -{ -public: - class FString Tag; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* Payload; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWidget* DefaultDragVisual; // 0x0040(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDragPivot Pivot; // 0x0048(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D Offset; // 0x004C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnDrop; // 0x0058(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnDragCancelled; // 0x0068(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnDragged; // 0x0078(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - void DragCancelled(const struct FPointerEvent& PointerEvent); - void Dragged(const struct FPointerEvent& PointerEvent); - void Drop(const struct FPointerEvent& PointerEvent); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DragDropOperation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DragDropOperation") - } - static class UDragDropOperation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDragDropOperation; - -// Class UMG.DynamicEntryBoxBase -// 0x00D0 (0x01D8 - 0x0108) -class UDynamicEntryBoxBase : public UWidget -{ -public: - EDynamicBoxType EntryBoxType; // 0x0108(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_109[0x3]; // 0x0109(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D EntrySpacing; // 0x010C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_114[0x4]; // 0x0114(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SpacingPattern; // 0x0118(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - struct FSlateChildSize EntrySizeRule; // 0x0128(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, NativeAccessSpecifierProtected) - EHorizontalAlignment EntryHorizontalAlignment; // 0x0130(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EVerticalAlignment EntryVerticalAlignment; // 0x0131(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_132[0x2]; // 0x0132(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MaxElementSize; // 0x0134(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FRadialBoxSettings RadialBoxSettings; // 0x0138(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_148[0x10]; // 0x0148(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FUserWidgetPool EntryWidgetPool; // 0x0158(0x0080)(Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) - -public: - void SetEntrySpacing(const struct FVector2D& InEntrySpacing); - void SetRadialSettings(const struct FRadialBoxSettings& InSettings); - - const TArray GetAllEntries() const; - int32 GetNumEntries() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DynamicEntryBoxBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DynamicEntryBoxBase") - } - static class UDynamicEntryBoxBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDynamicEntryBoxBase; - -// Class UMG.DynamicEntryBox -// 0x0008 (0x01E0 - 0x01D8) -class UDynamicEntryBox final : public UDynamicEntryBoxBase -{ -public: - TSubclassOf EntryWidgetClass; // 0x01D8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - class UUserWidget* BP_CreateEntry(); - class UUserWidget* BP_CreateEntryOfClass(TSubclassOf EntryClass); - void RemoveEntry(class UUserWidget* EntryWidget); - void Reset(bool bDeleteWidgets); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DynamicEntryBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DynamicEntryBox") - } - static class UDynamicEntryBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDynamicEntryBox; - -// Class UMG.EditableText -// 0x0358 (0x0460 - 0x0108) -class UEditableText final : public UWidget -{ -public: - class FText Text; // 0x0108(0x0018)(Edit, NativeAccessSpecifierPublic) - TDelegate TextDelegate; // 0x0120(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - class FText HintText; // 0x0130(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - TDelegate HintTextDelegate; // 0x0148(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - struct FEditableTextStyle WidgetStyle; // 0x0158(0x0220)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class USlateWidgetStyleAsset* Style; // 0x0378(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USlateBrushAsset* BackgroundImageSelected; // 0x0380(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USlateBrushAsset* BackgroundImageComposing; // 0x0388(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USlateBrushAsset* CaretImage; // 0x0390(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSlateFontInfo font; // 0x0398(0x0058)(Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSlateColor ColorAndOpacity; // 0x03F0(0x0028)(Deprecated, NativeAccessSpecifierPublic) - bool IsReadOnly; // 0x0418(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsPassword; // 0x0419(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41A[0x2]; // 0x041A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float MinimumDesiredWidth; // 0x041C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsCaretMovedWhenGainFocus; // 0x0420(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SelectAllTextWhenFocused; // 0x0421(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool RevertTextOnEscape; // 0x0422(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ClearKeyboardFocusOnCommit; // 0x0423(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SelectAllTextOnCommit; // 0x0424(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AllowContextMenu; // 0x0425(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVirtualKeyboardType KeyboardType; // 0x0426(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVirtualKeyboardOptions VirtualKeyboardOptions; // 0x0427(0x0001)(Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - EVirtualKeyboardTrigger VirtualKeyboardTrigger; // 0x0428(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVirtualKeyboardDismissAction VirtualKeyboardDismissAction; // 0x0429(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextJustify Justification; // 0x042A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FShapedTextOptions ShapedTextOptions; // 0x042B(0x0003)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - uint8 Pad_42E[0x2]; // 0x042E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnTextChanged; // 0x0430(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnTextCommitted; // 0x0440(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_450[0x10]; // 0x0450(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetHintText(const class FText& InHintText); - void SetIsPassword(bool InbIsPassword); - void SetIsReadOnly(bool InbIsReadyOnly); - void SetJustification(ETextJustify InJustification); - void SetText(const class FText& InText); - - class FText GetText() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EditableText") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EditableText") - } - static class UEditableText* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEditableText; - -// Class UMG.EditableTextBox -// 0x0930 (0x0A38 - 0x0108) -class UEditableTextBox final : public UWidget -{ -public: - class FText Text; // 0x0108(0x0018)(Edit, NativeAccessSpecifierPublic) - TDelegate TextDelegate; // 0x0120(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - struct FEditableTextBoxStyle WidgetStyle; // 0x0130(0x07F8)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class USlateWidgetStyleAsset* Style; // 0x0928(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText HintText; // 0x0930(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - TDelegate HintTextDelegate; // 0x0948(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - struct FSlateFontInfo font; // 0x0958(0x0058)(Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ForegroundColor; // 0x09B0(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor BackgroundColor; // 0x09C0(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReadOnlyForegroundColor; // 0x09D0(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsReadOnly; // 0x09E0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsPassword; // 0x09E1(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9E2[0x2]; // 0x09E2(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float MinimumDesiredWidth; // 0x09E4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMargin Padding; // 0x09E8(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool IsCaretMovedWhenGainFocus; // 0x09F8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SelectAllTextWhenFocused; // 0x09F9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool RevertTextOnEscape; // 0x09FA(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ClearKeyboardFocusOnCommit; // 0x09FB(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SelectAllTextOnCommit; // 0x09FC(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AllowContextMenu; // 0x09FD(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVirtualKeyboardType KeyboardType; // 0x09FE(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVirtualKeyboardOptions VirtualKeyboardOptions; // 0x09FF(0x0001)(Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - EVirtualKeyboardTrigger VirtualKeyboardTrigger; // 0x0A00(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVirtualKeyboardDismissAction VirtualKeyboardDismissAction; // 0x0A01(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextJustify Justification; // 0x0A02(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FShapedTextOptions ShapedTextOptions; // 0x0A03(0x0003)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - uint8 Pad_A06[0x2]; // 0x0A06(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnTextChanged; // 0x0A08(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnTextCommitted; // 0x0A18(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_A28[0x10]; // 0x0A28(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ClearError(); - void SetError(const class FText& InError); - void SetHintText(const class FText& InText); - void SetIsPassword(bool bIsPassword); - void SetIsReadOnly(bool bReadOnly); - void SetJustification(ETextJustify InJustification); - void SetText(const class FText& InText); - - class FText GetText() const; - bool HasError() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EditableTextBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EditableTextBox") - } - static class UEditableTextBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEditableTextBox; - -// Class UMG.ExpandableArea -// 0x0230 (0x0338 - 0x0108) -class UExpandableArea final : public UWidget -{ -public: - uint8 Pad_108[0x8]; // 0x0108(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FExpandableAreaStyle Style; // 0x0110(0x0120)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush BorderBrush; // 0x0230(0x0088)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FSlateColor BorderColor; // 0x02B8(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - bool bIsExpanded; // 0x02E0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E1[0x3]; // 0x02E1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxHeight; // 0x02E4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMargin HeaderPadding; // 0x02E8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMargin AreaPadding; // 0x02F8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnExpansionChanged; // 0x0308(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class UWidget* HeaderContent; // 0x0318(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidget* BodyContent; // 0x0320(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_328[0x10]; // 0x0328(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetIsExpanded(bool IsExpanded); - void SetIsExpanded_Animated(bool IsExpanded); - - bool GetIsExpanded() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ExpandableArea") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ExpandableArea") - } - static class UExpandableArea* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UExpandableArea; - -// Class UMG.FloatBinding -// 0x0000 (0x0060 - 0x0060) -class UFloatBinding final : public UPropertyBinding -{ -public: - float GetValue() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FloatBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FloatBinding") - } - static class UFloatBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFloatBinding; - -// Class UMG.GridPanel -// 0x0030 (0x0150 - 0x0120) -class UGridPanel final : public UPanelWidget -{ -public: - TArray ColumnFill; // 0x0120(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray RowFill; // 0x0130(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_140[0x10]; // 0x0140(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UGridSlot* AddChildToGrid(class UWidget* content, int32 InRow, int32 InColumn); - void SetColumnFill(int32 ColumnIndex, float Coefficient); - void SetRowFill(int32 ColumnIndex, float Coefficient); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GridPanel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GridPanel") - } - static class UGridPanel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGridPanel; - -// Class UMG.GridSlot -// 0x0038 (0x0070 - 0x0038) -class UGridSlot final : public UPanelSlot -{ -public: - struct FMargin Padding; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EHorizontalAlignment HorizontalAlignment; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VerticalAlignment; // 0x0049(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4A[0x2]; // 0x004A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Row; // 0x004C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 RowSpan; // 0x0050(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Column; // 0x0054(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ColumnSpan; // 0x0058(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Layer; // 0x005C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Nudge; // 0x0060(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_68[0x8]; // 0x0068(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetColumn(int32 InColumn); - void SetColumnSpan(int32 InColumnSpan); - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetLayer(int32 InLayer); - void SetNudge(const struct FVector2D& InNudge); - void SetPadding(const struct FMargin& InPadding); - void SetRow(int32 InRow); - void SetRowSpan(int32 InRowSpan); - void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GridSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GridSlot") - } - static class UGridSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGridSlot; - -// Class UMG.HorizontalBoxSlot -// 0x0028 (0x0060 - 0x0038) -class UHorizontalBoxSlot final : public UPanelSlot -{ -public: - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMargin Padding; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FSlateChildSize size; // 0x0050(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - EHorizontalAlignment HorizontalAlignment; // 0x0058(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VerticalAlignment; // 0x0059(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5A[0x6]; // 0x005A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetPadding(const struct FMargin& InPadding); - void SetSize(const struct FSlateChildSize& InSize); - void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HorizontalBoxSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HorizontalBoxSlot") - } - static class UHorizontalBoxSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHorizontalBoxSlot; - -// Class UMG.InputKeySelector -// 0x05F8 (0x0700 - 0x0108) -class UInputKeySelector final : public UWidget -{ -public: - struct FButtonStyle WidgetStyle; // 0x0108(0x0278)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FTextBlockStyle TextStyle; // 0x0380(0x0270)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FInputChord SelectedKey; // 0x05F0(0x0020)(BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSlateFontInfo font; // 0x0610(0x0058)(Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMargin Margin; // 0x0668(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FLinearColor ColorAndOpacity; // 0x0678(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText KeySelectionText; // 0x0688(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - class FText NoKeySpecifiedText; // 0x06A0(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - bool bAllowModifierKeys; // 0x06B8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowGamepadKeys; // 0x06B9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6BA[0x6]; // 0x06BA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray EscapeKeys; // 0x06C0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnKeySelected; // 0x06D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnIsSelectingKeyChanged; // 0x06E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_6F0[0x10]; // 0x06F0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetAllowGamepadKeys(bool bInAllowGamepadKeys); - void SetAllowModifierKeys(bool bInAllowModifierKeys); - void SetEscapeKeys(const TArray& InKeys); - void SetKeySelectionText(const class FText& InKeySelectionText); - void SetNoKeySpecifiedText(const class FText& InNoKeySpecifiedText); - void SetSelectedKey(const struct FInputChord& InSelectedKey); - void SetTextBlockVisibility(const ESlateVisibility InVisibility); - - bool GetIsSelectingKey() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputKeySelector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputKeySelector") - } - static class UInputKeySelector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputKeySelector; - -// Class UMG.InvalidationBox -// 0x0018 (0x0138 - 0x0120) -class UInvalidationBox final : public UContentWidget -{ -public: - bool bCanCache; // 0x0120(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool CacheRelativeTransforms; // 0x0121(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_122[0x16]; // 0x0122(0x0016)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void InvalidateCache(); - void SetCanCache(bool CanCache); - - bool GetCanCache() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InvalidationBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InvalidationBox") - } - static class UInvalidationBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInvalidationBox; - -// Class UMG.UserListEntryLibrary -// 0x0000 (0x0028 - 0x0028) -class UUserListEntryLibrary final : public UBlueprintFunctionLibrary -{ -public: - static class UListViewBase* GetOwningListView(TScriptInterface UserListEntry); - static bool IsListItemExpanded(TScriptInterface UserListEntry); - static bool IsListItemSelected(TScriptInterface UserListEntry); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UserListEntryLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UserListEntryLibrary") - } - static class UUserListEntryLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUserListEntryLibrary; - -// Class UMG.UserObjectListEntryLibrary -// 0x0000 (0x0028 - 0x0028) -class UUserObjectListEntryLibrary final : public UBlueprintFunctionLibrary -{ -public: - static class UObject* GetListItemObject(TScriptInterface UserObjectListEntry); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UserObjectListEntryLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UserObjectListEntryLibrary") - } - static class UUserObjectListEntryLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUserObjectListEntryLibrary; - -// Class UMG.ListViewBase -// 0x0110 (0x0218 - 0x0108) -class UListViewBase : public UWidget -{ -public: - TSubclassOf EntryWidgetClass; // 0x0108(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float WheelScrollMultiplier; // 0x0110(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bEnableScrollAnimation; // 0x0114(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bEnableFixedLineOffset; // 0x0115(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_116[0x2]; // 0x0116(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float FixedLineScrollOffset; // 0x0118(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_11C[0x4]; // 0x011C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate BP_OnEntryGenerated; // 0x0120(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) - TMulticastInlineDelegate BP_OnEntryReleased; // 0x0130(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) - struct FUserWidgetPool EntryWidgetPool; // 0x0140(0x0080)(Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) - uint8 Pad_1C0[0x58]; // 0x01C0(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void RegenerateAllEntries(); - void RequestRefresh(); - void ScrollToBottom(); - void ScrollToTop(); - void SetScrollBarVisibility(ESlateVisibility InVisibility); - void SetScrollOffset(const float InScrollOffset); - void SetWheelScrollMultiplier(float NewWheelScrollMultiplier); - - const TArray GetDisplayedEntryWidgets() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ListViewBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ListViewBase") - } - static class UListViewBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UListViewBase; - -// Class UMG.ListView -// 0x0150 (0x0368 - 0x0218) -class UListView : public UListViewBase -{ -public: - uint8 Pad_218[0xC0]; // 0x0218(0x00C0)(Fixing Size After Last Property [ Dumper-7 ]) - EOrientation Orientation; // 0x02D8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ESelectionMode SelectionMode; // 0x02D9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EConsumeMouseWheel ConsumeMouseWheel; // 0x02DA(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bClearSelectionOnClick; // 0x02DB(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsFocusable; // 0x02DC(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2DD[0x3]; // 0x02DD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float EntrySpacing; // 0x02E0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bReturnFocusToSelection; // 0x02E4(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2E5[0x3]; // 0x02E5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ListItems; // 0x02E8(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) - uint8 Pad_2F8[0x10]; // 0x02F8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate BP_OnEntryInitialized; // 0x0308(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) - TMulticastInlineDelegate BP_OnItemClicked; // 0x0318(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) - TMulticastInlineDelegate BP_OnItemDoubleClicked; // 0x0328(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) - TMulticastInlineDelegate BP_OnItemIsHoveredChanged; // 0x0338(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) - TMulticastInlineDelegate BP_OnItemSelectionChanged; // 0x0348(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) - TMulticastInlineDelegate BP_OnItemScrolledIntoView; // 0x0358(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) - -public: - void AddItem(class UObject* Item); - void BP_CancelScrollIntoView(); - void BP_ClearSelection(); - void BP_NavigateToItem(class UObject* Item); - void BP_ScrollItemIntoView(class UObject* Item); - void BP_SetItemSelection(class UObject* Item, bool bSelected); - void BP_SetListItems(const TArray& InListItems); - void BP_SetSelectedItem(class UObject* Item); - void ClearListItems(); - void NavigateToIndex(int32 Index_0); - void RemoveItem(class UObject* Item); - void ScrollIndexIntoView(int32 Index_0); - void SetSelectedIndex(int32 Index_0); - void SetSelectionMode(ESelectionMode SelectionMode_0); - - int32 BP_GetNumItemsSelected() const; - class UObject* BP_GetSelectedItem() const; - bool BP_GetSelectedItems(TArray* Items) const; - bool BP_IsItemVisible(class UObject* Item) const; - int32 GetIndexForItem(class UObject* Item) const; - class UObject* GetItemAt(int32 Index_0) const; - const TArray GetListItems() const; - int32 GetNumItems() const; - bool IsRefreshPending() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ListView") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ListView") - } - static class UListView* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UListView; - -// Class UMG.ListViewDesignerPreviewItem -// 0x0000 (0x0028 - 0x0028) -class UListViewDesignerPreviewItem final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ListViewDesignerPreviewItem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ListViewDesignerPreviewItem") - } - static class UListViewDesignerPreviewItem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UListViewDesignerPreviewItem; - -// Class UMG.MouseCursorBinding -// 0x0000 (0x0060 - 0x0060) -class UMouseCursorBinding final : public UPropertyBinding -{ -public: - EMouseCursor GetValue() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MouseCursorBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MouseCursorBinding") - } - static class UMouseCursorBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMouseCursorBinding; - -// Class UMG.MovieScene2DTransformSection -// 0x0470 (0x0558 - 0x00E8) -class UMovieScene2DTransformSection final : public UMovieSceneSection -{ -public: - uint8 Pad_E8[0x8]; // 0x00E8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieScene2DTransformMask TransformMask; // 0x00F0(0x0004)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_F4[0x4]; // 0x00F4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneFloatChannel Translation[0x2]; // 0x00F8(0x00A0)(NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel Rotation; // 0x0238(0x00A0)(NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel Scale[0x2]; // 0x02D8(0x00A0)(NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel Shear[0x2]; // 0x0418(0x00A0)(NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScene2DTransformSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScene2DTransformSection") - } - static class UMovieScene2DTransformSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScene2DTransformSection; - -// Class UMG.MovieScene2DTransformTrack -// 0x0000 (0x00C0 - 0x00C0) -class UMovieScene2DTransformTrack final : public UMovieScenePropertyTrack -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScene2DTransformTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScene2DTransformTrack") - } - static class UMovieScene2DTransformTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScene2DTransformTrack; - -// Class UMG.MovieSceneMarginPropertySystem -// 0x0000 (0x0058 - 0x0058) -class UMovieSceneMarginPropertySystem final : public UMovieScenePropertySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneMarginPropertySystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneMarginPropertySystem") - } - static class UMovieSceneMarginPropertySystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneMarginPropertySystem; - -// Class UMG.MovieSceneMarginSection -// 0x0288 (0x0370 - 0x00E8) -class UMovieSceneMarginSection final : public UMovieSceneSection -{ -public: - uint8 Pad_E8[0x8]; // 0x00E8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneFloatChannel TopCurve; // 0x00F0(0x00A0)(NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel LeftCurve; // 0x0190(0x00A0)(NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel RightCurve; // 0x0230(0x00A0)(NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel BottomCurve; // 0x02D0(0x00A0)(NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneMarginSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneMarginSection") - } - static class UMovieSceneMarginSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneMarginSection; - -// Class UMG.MovieSceneMarginTrack -// 0x0000 (0x00C0 - 0x00C0) -class UMovieSceneMarginTrack final : public UMovieScenePropertyTrack -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneMarginTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneMarginTrack") - } - static class UMovieSceneMarginTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneMarginTrack; - -// Class UMG.MovieSceneWidgetMaterialTrack -// 0x0020 (0x00C0 - 0x00A0) -class UMovieSceneWidgetMaterialTrack final : public UMovieSceneMaterialTrack -{ -public: - uint8 Pad_A0[0x8]; // 0x00A0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray BrushPropertyNamePath; // 0x00A8(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - class FName TrackName; // 0x00B8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneWidgetMaterialTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneWidgetMaterialTrack") - } - static class UMovieSceneWidgetMaterialTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneWidgetMaterialTrack; - -// Class UMG.MultiLineEditableText -// 0x0348 (0x0470 - 0x0128) -class UMultiLineEditableText final : public UTextLayoutWidget -{ -public: - class FText Text; // 0x0128(0x0018)(Edit, NativeAccessSpecifierPublic) - class FText HintText; // 0x0140(0x0018)(Edit, NativeAccessSpecifierPublic) - TDelegate HintTextDelegate; // 0x0158(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - struct FTextBlockStyle WidgetStyle; // 0x0168(0x0270)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - bool bIsReadOnly; // 0x03D8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D9[0x7]; // 0x03D9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateFontInfo font; // 0x03E0(0x0058)(Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SelectAllTextWhenFocused; // 0x0438(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ClearTextSelectionOnFocusLoss; // 0x0439(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool RevertTextOnEscape; // 0x043A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ClearKeyboardFocusOnCommit; // 0x043B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AllowContextMenu; // 0x043C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVirtualKeyboardOptions VirtualKeyboardOptions; // 0x043D(0x0001)(Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - EVirtualKeyboardDismissAction VirtualKeyboardDismissAction; // 0x043E(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_43F[0x1]; // 0x043F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnTextChanged; // 0x0440(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnTextCommitted; // 0x0450(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_460[0x10]; // 0x0460(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetHintText(const class FText& InHintText); - void SetIsReadOnly(bool bReadOnly); - void SetText(const class FText& InText); - void SetWidgetStyle(const struct FTextBlockStyle& InWidgetStyle); - - class FText GetHintText() const; - class FText GetText() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MultiLineEditableText") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MultiLineEditableText") - } - static class UMultiLineEditableText* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMultiLineEditableText; - -// Class UMG.MultiLineEditableTextBox -// 0x0B70 (0x0C98 - 0x0128) -class UMultiLineEditableTextBox final : public UTextLayoutWidget -{ -public: - class FText Text; // 0x0128(0x0018)(Edit, NativeAccessSpecifierPublic) - class FText HintText; // 0x0140(0x0018)(Edit, NativeAccessSpecifierPublic) - TDelegate HintTextDelegate; // 0x0158(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - struct FEditableTextBoxStyle WidgetStyle; // 0x0168(0x07F8)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FTextBlockStyle TextStyle; // 0x0960(0x0270)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - bool bIsReadOnly; // 0x0BD0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AllowContextMenu; // 0x0BD1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVirtualKeyboardOptions VirtualKeyboardOptions; // 0x0BD2(0x0001)(Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - EVirtualKeyboardDismissAction VirtualKeyboardDismissAction; // 0x0BD3(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_BD4[0x4]; // 0x0BD4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USlateWidgetStyleAsset* Style; // 0x0BD8(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSlateFontInfo font; // 0x0BE0(0x0058)(Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ForegroundColor; // 0x0C38(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor BackgroundColor; // 0x0C48(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReadOnlyForegroundColor; // 0x0C58(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnTextChanged; // 0x0C68(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnTextCommitted; // 0x0C78(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_C88[0x10]; // 0x0C88(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetError(const class FText& InError); - void SetHintText(const class FText& InHintText); - void SetIsReadOnly(bool bReadOnly); - void SetText(const class FText& InText); - void SetTextStyle(const struct FTextBlockStyle& InTextStyle); - - class FText GetHintText() const; - class FText GetText() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MultiLineEditableTextBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MultiLineEditableTextBox") - } - static class UMultiLineEditableTextBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMultiLineEditableTextBox; - -// Class UMG.NamedSlot -// 0x0010 (0x0130 - 0x0120) -class UNamedSlot final : public UContentWidget -{ -public: - uint8 Pad_120[0x10]; // 0x0120(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NamedSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NamedSlot") - } - static class UNamedSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNamedSlot; - -// Class UMG.NamedSlotInterface -// 0x0000 (0x0000 - 0x0000) -class INamedSlotInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NamedSlotInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NamedSlotInterface") - } - static class INamedSlotInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_INamedSlotInterface; - -// Class UMG.NativeWidgetHost -// 0x0010 (0x0118 - 0x0108) -class UNativeWidgetHost final : public UWidget -{ -public: - uint8 Pad_108[0x10]; // 0x0108(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NativeWidgetHost") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NativeWidgetHost") - } - static class UNativeWidgetHost* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNativeWidgetHost; - -// Class UMG.Overlay -// 0x0010 (0x0130 - 0x0120) -class UOverlay final : public UPanelWidget -{ -public: - uint8 Pad_120[0x10]; // 0x0120(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UOverlaySlot* AddChildToOverlay(class UWidget* content); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Overlay") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Overlay") - } - static class UOverlay* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UOverlay; - -// Class UMG.ProgressBar -// 0x0210 (0x0318 - 0x0108) -class UProgressBar final : public UWidget -{ -public: - struct FProgressBarStyle WidgetStyle; // 0x0108(0x01A0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class USlateWidgetStyleAsset* Style; // 0x02A8(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USlateBrushAsset* BackgroundImage; // 0x02B0(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USlateBrushAsset* FillImage; // 0x02B8(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USlateBrushAsset* MarqueeImage; // 0x02C0(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float percent; // 0x02C8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EProgressBarFillType BarFillType; // 0x02CC(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsMarquee; // 0x02CD(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2CE[0x2]; // 0x02CE(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D BorderPadding; // 0x02D0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate PercentDelegate; // 0x02D8(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - struct FLinearColor FillColorAndOpacity; // 0x02E8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate FillColorAndOpacityDelegate; // 0x02F8(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_308[0x10]; // 0x0308(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetFillColorAndOpacity(const struct FLinearColor& InColor); - void SetIsMarquee(bool InbIsMarquee); - void SetPercent(float InPercent); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ProgressBar") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ProgressBar") - } - static class UProgressBar* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UProgressBar; - -// Class UMG.SafeZone -// 0x0018 (0x0138 - 0x0120) -class USafeZone final : public UContentWidget -{ -public: - bool PadLeft; // 0x0120(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool PadRight; // 0x0121(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool PadTop; // 0x0122(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool PadBottom; // 0x0123(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_124[0x14]; // 0x0124(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetSidesToPad(bool InPadLeft, bool InPadRight, bool InPadTop, bool InPadBottom); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SafeZone") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SafeZone") - } - static class USafeZone* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USafeZone; - -// Class UMG.SafeZoneSlot -// 0x0028 (0x0060 - 0x0038) -class USafeZoneSlot final : public UPanelSlot -{ -public: - bool bIsTitleSafe; // 0x0038(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMargin SafeAreaScale; // 0x003C(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EHorizontalAlignment HAlign; // 0x004C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VAlign; // 0x004D(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4E[0x2]; // 0x004E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMargin Padding; // 0x0050(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SafeZoneSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SafeZoneSlot") - } - static class USafeZoneSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USafeZoneSlot; - -// Class UMG.ScaleBox -// 0x0020 (0x0140 - 0x0120) -class UScaleBox final : public UContentWidget -{ -public: - EStretch Stretch; // 0x0120(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EStretchDirection StretchDirection; // 0x0121(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_122[0x2]; // 0x0122(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float UserSpecifiedScale; // 0x0124(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IgnoreInheritedScale; // 0x0128(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_129[0x17]; // 0x0129(0x0017)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetIgnoreInheritedScale(bool bInIgnoreInheritedScale); - void SetStretch(EStretch InStretch); - void SetStretchDirection(EStretchDirection InStretchDirection); - void SetUserSpecifiedScale(float InUserSpecifiedScale); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ScaleBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ScaleBox") - } - static class UScaleBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UScaleBox; - -// Class UMG.ScaleBoxSlot -// 0x0028 (0x0060 - 0x0038) -class UScaleBoxSlot final : public UPanelSlot -{ -public: - struct FMargin Padding; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EHorizontalAlignment HorizontalAlignment; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VerticalAlignment; // 0x0049(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4A[0x16]; // 0x004A(0x0016)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetPadding(const struct FMargin& InPadding); - void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ScaleBoxSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ScaleBoxSlot") - } - static class UScaleBoxSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UScaleBoxSlot; - -// Class UMG.ScrollBar -// 0x0508 (0x0610 - 0x0108) -class UScrollBar final : public UWidget -{ -public: - struct FScrollBarStyle WidgetStyle; // 0x0108(0x04D0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class USlateWidgetStyleAsset* Style; // 0x05D8(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAlwaysShowScrollbar; // 0x05E0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAlwaysShowScrollbarTrack; // 0x05E1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EOrientation Orientation; // 0x05E2(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5E3[0x1]; // 0x05E3(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D Thickness; // 0x05E4(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMargin Padding; // 0x05EC(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_5FC[0x14]; // 0x05FC(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetState(float InOffsetFraction, float InThumbSizeFraction); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ScrollBar") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ScrollBar") - } - static class UScrollBar* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UScrollBar; - -// Class UMG.ScrollBoxSlot -// 0x0020 (0x0058 - 0x0038) -class UScrollBoxSlot final : public UPanelSlot -{ -public: - struct FMargin Padding; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EHorizontalAlignment HorizontalAlignment; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VerticalAlignment; // 0x0049(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4A[0xE]; // 0x004A(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetPadding(const struct FMargin& InPadding); - void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ScrollBoxSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ScrollBoxSlot") - } - static class UScrollBoxSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UScrollBoxSlot; - -// Class UMG.SizeBox -// 0x0038 (0x0158 - 0x0120) -class USizeBox final : public UContentWidget -{ -public: - uint8 Pad_120[0x10]; // 0x0120(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - float WidthOverride; // 0x0130(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HeightOverride; // 0x0134(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinDesiredWidth; // 0x0138(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinDesiredHeight; // 0x013C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDesiredWidth; // 0x0140(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDesiredHeight; // 0x0144(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinAspectRatio; // 0x0148(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxAspectRatio; // 0x014C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverride_WidthOverride : 1; // 0x0150(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_HeightOverride : 1; // 0x0150(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_MinDesiredWidth : 1; // 0x0150(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_MinDesiredHeight : 1; // 0x0150(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_MaxDesiredWidth : 1; // 0x0150(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_MaxDesiredHeight : 1; // 0x0150(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_MinAspectRatio : 1; // 0x0150(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_MaxAspectRatio : 1; // 0x0150(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_151[0x7]; // 0x0151(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ClearHeightOverride(); - void ClearMaxAspectRatio(); - void ClearMaxDesiredHeight(); - void ClearMaxDesiredWidth(); - void ClearMinAspectRatio(); - void ClearMinDesiredHeight(); - void ClearMinDesiredWidth(); - void ClearWidthOverride(); - void SetHeightOverride(float InHeightOverride); - void SetMaxAspectRatio(float InMaxAspectRatio); - void SetMaxDesiredHeight(float InMaxDesiredHeight); - void SetMaxDesiredWidth(float InMaxDesiredWidth); - void SetMinAspectRatio(float InMinAspectRatio); - void SetMinDesiredHeight(float InMinDesiredHeight); - void SetMinDesiredWidth(float InMinDesiredWidth); - void SetWidthOverride(float InWidthOverride); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SizeBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SizeBox") - } - static class USizeBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USizeBox; - -// Class UMG.SlateBlueprintLibrary -// 0x0000 (0x0028 - 0x0028) -class USlateBlueprintLibrary final : public UBlueprintFunctionLibrary -{ -public: - static struct FVector2D AbsoluteToLocal(const struct FGeometry& Geometry, const struct FVector2D& AbsoluteCoordinate); - static void AbsoluteToViewport(class UObject* WorldContextObject, const struct FVector2D& AbsoluteDesktopCoordinate, struct FVector2D* PixelPosition, struct FVector2D* ViewportPosition); - static bool EqualEqual_SlateBrush(const struct FSlateBrush& A, const struct FSlateBrush& b); - static struct FVector2D GetAbsoluteSize(const struct FGeometry& Geometry); - static struct FVector2D GetLocalSize(const struct FGeometry& Geometry); - static struct FVector2D GetLocalTopLeft(const struct FGeometry& Geometry); - static bool IsUnderLocation(const struct FGeometry& Geometry, const struct FVector2D& AbsoluteCoordinate); - static struct FVector2D LocalToAbsolute(const struct FGeometry& Geometry, const struct FVector2D& LocalCoordinate); - static void LocalToViewport(class UObject* WorldContextObject, const struct FGeometry& Geometry, const struct FVector2D& LocalCoordinate, struct FVector2D* PixelPosition, struct FVector2D* ViewportPosition); - static void ScreenToViewport(class UObject* WorldContextObject, const struct FVector2D& ScreenPosition, struct FVector2D* ViewportPosition); - static void ScreenToWidgetAbsolute(class UObject* WorldContextObject, const struct FVector2D& ScreenPosition, struct FVector2D* AbsoluteCoordinate, bool bIncludeWindowPosition); - static void ScreenToWidgetLocal(class UObject* WorldContextObject, const struct FGeometry& Geometry, const struct FVector2D& ScreenPosition, struct FVector2D* LocalCoordinate, bool bIncludeWindowPosition); - static float TransformScalarAbsoluteToLocal(const struct FGeometry& Geometry, float AbsoluteScalar); - static float TransformScalarLocalToAbsolute(const struct FGeometry& Geometry, float LocalScalar); - static struct FVector2D TransformVectorAbsoluteToLocal(const struct FGeometry& Geometry, const struct FVector2D& AbsoluteVector); - static struct FVector2D TransformVectorLocalToAbsolute(const struct FGeometry& Geometry, const struct FVector2D& LocalVector); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SlateBlueprintLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SlateBlueprintLibrary") - } - static class USlateBlueprintLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USlateBlueprintLibrary; - -// Class UMG.SlateAccessibleWidgetData -// 0x0058 (0x0080 - 0x0028) -class USlateAccessibleWidgetData final : public UObject -{ -public: - bool bCanChildrenBeAccessible; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESlateAccessibleBehavior AccessibleBehavior; // 0x0029(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESlateAccessibleBehavior AccessibleSummaryBehavior; // 0x002A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2B[0x5]; // 0x002B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - class FText AccessibleText; // 0x0030(0x0018)(NativeAccessSpecifierPublic) - TDelegate AccessibleTextDelegate; // 0x0048(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - class FText AccessibleSummaryText; // 0x0058(0x0018)(NativeAccessSpecifierPublic) - TDelegate AccessibleSummaryTextDelegate; // 0x0070(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SlateAccessibleWidgetData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SlateAccessibleWidgetData") - } - static class USlateAccessibleWidgetData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USlateAccessibleWidgetData; - -// Class UMG.Slider -// 0x03F0 (0x04F8 - 0x0108) -class USlider final : public UWidget -{ -public: - float Value; // 0x0108(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate ValueDelegate; // 0x010C(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - float MinValue; // 0x011C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxValue; // 0x0120(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_124[0x4]; // 0x0124(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSliderStyle WidgetStyle; // 0x0128(0x0340)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - EOrientation Orientation; // 0x0468(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_469[0x3]; // 0x0469(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor SliderBarColor; // 0x046C(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor SliderHandleColor; // 0x047C(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IndentHandle; // 0x048C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Locked; // 0x048D(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool MouseUsesStep; // 0x048E(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool RequiresControllerLock; // 0x048F(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StepSize; // 0x0490(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsFocusable; // 0x0494(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_495[0x3]; // 0x0495(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnMouseCaptureBegin; // 0x0498(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnMouseCaptureEnd; // 0x04A8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnControllerCaptureBegin; // 0x04B8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnControllerCaptureEnd; // 0x04C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnValueChanged; // 0x04D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_4E8[0x10]; // 0x04E8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetIndentHandle(bool InValue); - void SetLocked(bool InValue); - void SetMaxValue(float InValue); - void SetMinValue(float InValue); - void SetSliderBarColor(const struct FLinearColor& InValue); - void SetSliderHandleColor(const struct FLinearColor& InValue); - void SetStepSize(float InValue); - void SetValue(float InValue); - - float GetNormalizedValue() const; - float GetValue() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Slider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Slider") - } - static class USlider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USlider; - -// Class UMG.Spacer -// 0x0018 (0x0120 - 0x0108) -class USpacer final : public UWidget -{ -public: - struct FVector2D size; // 0x0108(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_110[0x10]; // 0x0110(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetSize(const struct FVector2D& InSize); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Spacer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Spacer") - } - static class USpacer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USpacer; - -// Class UMG.SpinBox -// 0x0418 (0x0520 - 0x0108) -class USpinBox final : public UWidget -{ -public: - float Value; // 0x0108(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate ValueDelegate; // 0x010C(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_11C[0x4]; // 0x011C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSpinBoxStyle WidgetStyle; // 0x0120(0x02E8)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class USlateWidgetStyleAsset* Style; // 0x0408(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinFractionalDigits; // 0x0410(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxFractionalDigits; // 0x0414(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAlwaysUsesDeltaSnap; // 0x0418(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_419[0x3]; // 0x0419(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Delta; // 0x041C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SliderExponent; // 0x0420(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_424[0x4]; // 0x0424(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateFontInfo font; // 0x0428(0x0058)(Edit, BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextJustify Justification; // 0x0480(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_481[0x3]; // 0x0481(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MinDesiredWidth; // 0x0484(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ClearKeyboardFocusOnCommit; // 0x0488(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SelectAllTextOnCommit; // 0x0489(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_48A[0x6]; // 0x048A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateColor ForegroundColor; // 0x0490(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnValueChanged; // 0x04B8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnValueCommitted; // 0x04C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnBeginSliderMovement; // 0x04D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnEndSliderMovement; // 0x04E8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 bOverride_MinValue : 1; // 0x04F8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bOverride_MaxValue : 1; // 0x04F8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bOverride_MinSliderValue : 1; // 0x04F8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bOverride_MaxSliderValue : 1; // 0x04F8(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_4F9[0x3]; // 0x04F9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MinValue; // 0x04FC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float MaxValue; // 0x0500(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float MinSliderValue; // 0x0504(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float MaxSliderValue; // 0x0508(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_50C[0x14]; // 0x050C(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ClearMaxSliderValue(); - void ClearMaxValue(); - void ClearMinSliderValue(); - void ClearMinValue(); - void SetAlwaysUsesDeltaSnap(bool bNewValue); - void SetDelta(float NewValue); - void SetForegroundColor(const struct FSlateColor& InForegroundColor); - void SetMaxFractionalDigits(int32 NewValue); - void SetMaxSliderValue(float NewValue); - void SetMaxValue(float NewValue); - void SetMinFractionalDigits(int32 NewValue); - void SetMinSliderValue(float NewValue); - void SetMinValue(float NewValue); - void SetValue(float NewValue); - - bool GetAlwaysUsesDeltaSnap() const; - float GetDelta() const; - int32 GetMaxFractionalDigits() const; - float GetMaxSliderValue() const; - float GetMaxValue() const; - int32 GetMinFractionalDigits() const; - float GetMinSliderValue() const; - float GetMinValue() const; - float GetValue() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpinBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpinBox") - } - static class USpinBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USpinBox; - -// Class UMG.TextBinding -// 0x0008 (0x0068 - 0x0060) -class UTextBinding final : public UPropertyBinding -{ -public: - uint8 Pad_60[0x8]; // 0x0060(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class FString GetStringValue() const; - class FText GetTextValue() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextBinding") - } - static class UTextBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextBinding; - -// Class UMG.Throbber -// 0x00A8 (0x01B0 - 0x0108) -class UThrobber final : public UWidget -{ -public: - int32 NumberOfPieces; // 0x0108(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAnimateHorizontally; // 0x010C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAnimateVertically; // 0x010D(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAnimateOpacity; // 0x010E(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_10F[0x1]; // 0x010F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - class USlateBrushAsset* PieceImage; // 0x0110(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSlateBrush Image; // 0x0118(0x0088)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - uint8 Pad_1A0[0x10]; // 0x01A0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetAnimateHorizontally(bool bInAnimateHorizontally); - void SetAnimateOpacity(bool bInAnimateOpacity); - void SetAnimateVertically(bool bInAnimateVertically); - void SetNumberOfPieces(int32 InNumberOfPieces); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Throbber") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Throbber") - } - static class UThrobber* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UThrobber; - -// Class UMG.TileView -// 0x0020 (0x0388 - 0x0368) -class UTileView final : public UListView -{ -public: - float EntryHeight; // 0x0368(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float EntryWidth; // 0x036C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EListItemAlignment TileAlignment; // 0x0370(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bWrapHorizontalNavigation; // 0x0371(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_372[0x16]; // 0x0372(0x0016)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetEntryHeight(float NewHeight); - void SetEntryWidth(float NewWidth); - - float GetEntryHeight() const; - float GetEntryWidth() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TileView") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TileView") - } - static class UTileView* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTileView; - -// Class UMG.TreeView -// 0x0058 (0x03C0 - 0x0368) -class UTreeView final : public UListView -{ -public: - uint8 Pad_368[0x10]; // 0x0368(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TDelegate* Children)> BP_OnGetItemChildren; // 0x0378(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPrivate) - TMulticastInlineDelegate BP_OnItemExpansionChanged; // 0x0388(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) - uint8 Pad_398[0x28]; // 0x0398(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void CollapseAll(); - void ExpandAll(); - void SetItemExpansion(class UObject* Item, bool bExpandItem); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TreeView") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TreeView") - } - static class UTreeView* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTreeView; - -// Class UMG.UMGSequencePlayer -// 0x03A0 (0x03C8 - 0x0028) -class UUMGSequencePlayer final : public UObject -{ -public: - uint8 Pad_28[0x238]; // 0x0028(0x0238)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidgetAnimation* Animation; // 0x0260(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_268[0x8]; // 0x0268(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneRootEvaluationTemplateInstance RootTemplateInstance; // 0x0270(0x00E8)(NativeAccessSpecifierPrivate) - uint8 Pad_358[0x70]; // 0x0358(0x0070)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetUserTag(class FName InUserTag); - - class FName GetUserTag() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UMGSequencePlayer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UMGSequencePlayer") - } - static class UUMGSequencePlayer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUMGSequencePlayer; - -// Class UMG.UMGSequenceTickManager -// 0x00F8 (0x0120 - 0x0028) -class UUMGSequenceTickManager final : public UObject -{ -public: - TSet> WeakUserWidgets; // 0x0028(0x0050)(ExportObject, Transient, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - class UMovieSceneEntitySystemLinker* Linker; // 0x0078(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_80[0xA0]; // 0x0080(0x00A0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UMGSequenceTickManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UMGSequenceTickManager") - } - static class UUMGSequenceTickManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUMGSequenceTickManager; - -// Class UMG.UniformGridPanel -// 0x0028 (0x0148 - 0x0120) -class UUniformGridPanel final : public UPanelWidget -{ -public: - struct FMargin SlotPadding; // 0x0120(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float MinDesiredSlotWidth; // 0x0130(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinDesiredSlotHeight; // 0x0134(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_138[0x10]; // 0x0138(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UUniformGridSlot* AddChildToUniformGrid(class UWidget* content, int32 InRow, int32 InColumn); - void SetMinDesiredSlotHeight(float InMinDesiredSlotHeight); - void SetMinDesiredSlotWidth(float InMinDesiredSlotWidth); - void SetSlotPadding(const struct FMargin& InSlotPadding); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UniformGridPanel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UniformGridPanel") - } - static class UUniformGridPanel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUniformGridPanel; - -// Class UMG.UniformGridSlot -// 0x0018 (0x0050 - 0x0038) -class UUniformGridSlot final : public UPanelSlot -{ -public: - EHorizontalAlignment HorizontalAlignment; // 0x0038(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VerticalAlignment; // 0x0039(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A[0x2]; // 0x003A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Row; // 0x003C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Column; // 0x0040(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0xC]; // 0x0044(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetColumn(int32 InColumn); - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetRow(int32 InRow); - void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UniformGridSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UniformGridSlot") - } - static class UUniformGridSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUniformGridSlot; - -// Class UMG.VerticalBoxSlot -// 0x0028 (0x0060 - 0x0038) -class UVerticalBoxSlot final : public UPanelSlot -{ -public: - struct FSlateChildSize size; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FMargin Padding; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_50[0x8]; // 0x0050(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - EHorizontalAlignment HorizontalAlignment; // 0x0058(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VerticalAlignment; // 0x0059(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5A[0x6]; // 0x005A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetPadding(const struct FMargin& InPadding); - void SetSize(const struct FSlateChildSize& InSize); - void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VerticalBoxSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VerticalBoxSlot") - } - static class UVerticalBoxSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVerticalBoxSlot; - -// Class UMG.Viewport -// 0x0048 (0x0168 - 0x0120) -class UViewport final : public UContentWidget -{ -public: - struct FLinearColor BackgroundColor; // 0x0120(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_130[0x38]; // 0x0130(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetViewLocation(const struct FVector& Location); - void SetViewRotation(const struct FRotator& Rotation); - class AActor* Spawn(TSubclassOf ActorClass); - - struct FVector GetViewLocation() const; - class UWorld* GetViewportWorld() const; - struct FRotator GetViewRotation() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Viewport") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Viewport") - } - static class UViewport* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UViewport; - -// Class UMG.VisibilityBinding -// 0x0000 (0x0060 - 0x0060) -class UVisibilityBinding final : public UPropertyBinding -{ -public: - ESlateVisibility GetValue() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VisibilityBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VisibilityBinding") - } - static class UVisibilityBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVisibilityBinding; - -// Class UMG.WidgetAnimation -// 0x0030 (0x0090 - 0x0060) -class UWidgetAnimation final : public UMovieSceneSequence -{ -public: - class UMovieScene* MovieScene; // 0x0060(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray AnimationBindings; // 0x0068(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - bool bLegacyFinishOnStop; // 0x0078(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString DisplayLabel; // 0x0080(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void BindToAnimationFinished(class UUserWidget* Widget, TDelegate Delegate); - void BindToAnimationStarted(class UUserWidget* Widget, TDelegate Delegate); - void UnbindAllFromAnimationFinished(class UUserWidget* Widget); - void UnbindAllFromAnimationStarted(class UUserWidget* Widget); - void UnbindFromAnimationFinished(class UUserWidget* Widget, TDelegate Delegate); - void UnbindFromAnimationStarted(class UUserWidget* Widget, TDelegate Delegate); - - float GetEndTime() const; - float GetStartTime() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetAnimation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetAnimation") - } - static class UWidgetAnimation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidgetAnimation; - -// Class UMG.WidgetAnimationDelegateBinding -// 0x0010 (0x0038 - 0x0028) -class UWidgetAnimationDelegateBinding final : public UDynamicBlueprintBinding -{ -public: - TArray WidgetAnimationDelegateBindings; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetAnimationDelegateBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetAnimationDelegateBinding") - } - static class UWidgetAnimationDelegateBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidgetAnimationDelegateBinding; - -// Class UMG.WidgetAnimationPlayCallbackProxy -// 0x0020 (0x0048 - 0x0028) -class UWidgetAnimationPlayCallbackProxy final : public UObject -{ -public: - TMulticastInlineDelegate Finished; // 0x0028(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_38[0x10]; // 0x0038(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UWidgetAnimationPlayCallbackProxy* CreatePlayAnimationProxyObject(class UUMGSequencePlayer** Result, class UUserWidget* Widget, class UWidgetAnimation* InAnimation, float StartAtTime, int32 NumLoopsToPlay, EUMGSequencePlayMode PlayMode, float PlaybackSpeed); - static class UWidgetAnimationPlayCallbackProxy* CreatePlayAnimationTimeRangeProxyObject(class UUMGSequencePlayer** Result, class UUserWidget* Widget, class UWidgetAnimation* InAnimation, float StartAtTime, float EndAtTime, int32 NumLoopsToPlay, EUMGSequencePlayMode PlayMode, float PlaybackSpeed); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetAnimationPlayCallbackProxy") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetAnimationPlayCallbackProxy") - } - static class UWidgetAnimationPlayCallbackProxy* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidgetAnimationPlayCallbackProxy; - -// Class UMG.WidgetBinding -// 0x0000 (0x0060 - 0x0060) -class UWidgetBinding final : public UPropertyBinding -{ -public: - class UWidget* GetValue() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetBinding") - } - static class UWidgetBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidgetBinding; - -// Class UMG.WidgetBlueprintGeneratedClass -// 0x0040 (0x0368 - 0x0328) -class UWidgetBlueprintGeneratedClass final : public UBlueprintGeneratedClass -{ -public: - class UWidgetTree* WidgetTree; // 0x0328(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bClassRequiresNativeTick : 1; // 0x0330(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_331[0x7]; // 0x0331(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Bindings; // 0x0338(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Animations; // 0x0348(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray NamedSlots; // 0x0358(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetBlueprintGeneratedClass") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetBlueprintGeneratedClass") - } - static class UWidgetBlueprintGeneratedClass* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidgetBlueprintGeneratedClass; - -// Class UMG.WidgetBlueprintLibrary -// 0x0000 (0x0028 - 0x0028) -class UWidgetBlueprintLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void CancelDragDrop(); - static struct FEventReply CaptureJoystick(struct FEventReply& Reply, class UWidget* CapturingWidget, bool bInAllJoysticks); - static struct FEventReply CaptureMouse(struct FEventReply& Reply, class UWidget* CapturingWidget); - static struct FEventReply ClearUserFocus(struct FEventReply& Reply, bool bInAllUsers); - static class UUserWidget* Create(class UObject* WorldContextObject, TSubclassOf WidgetType, class APlayerController* OwningPlayer); - static class UDragDropOperation* CreateDragDropOperation(TSubclassOf OperationClass); - static struct FEventReply DetectDrag(struct FEventReply& Reply, class UWidget* WidgetDetectingDrag, const struct FKey& DragKey); - static struct FEventReply DetectDragIfPressed(const struct FPointerEvent& PointerEvent, class UWidget* WidgetDetectingDrag, const struct FKey& DragKey); - static void DismissAllMenus(); - static void DrawBox(struct FPaintContext& Context, const struct FVector2D& Position, const struct FVector2D& size, class USlateBrushAsset* Brush, const struct FLinearColor& Tint); - static void DrawLine(struct FPaintContext& Context, const struct FVector2D& PositionA, const struct FVector2D& PositionB, const struct FLinearColor& Tint, bool bAntiAlias, float Thickness); - static void DrawLines(struct FPaintContext& Context, const TArray& Points, const struct FLinearColor& Tint, bool bAntiAlias, float Thickness); - static void DrawText(struct FPaintContext& Context, const class FString& inString, const struct FVector2D& Position, const struct FLinearColor& Tint); - static void DrawTextFormatted(struct FPaintContext& Context, const class FText& Text, const struct FVector2D& Position, class Ufont* font, int32 FontSize, class FName FontTypeFace, const struct FLinearColor& Tint); - static struct FEventReply EndDragDrop(struct FEventReply& Reply); - static void GetAllWidgetsOfClass(class UObject* WorldContextObject, TArray* FoundWidgets, TSubclassOf WidgetClass, bool TopLevelOnly); - static void GetAllWidgetsWithInterface(class UObject* WorldContextObject, TArray* FoundWidgets, TSubclassOf Interface, bool TopLevelOnly); - static class UObject* GetBrushResource(const struct FSlateBrush& Brush); - static class UMaterialInterface* GetBrushResourceAsMaterial(const struct FSlateBrush& Brush); - static class UTexture2D* GetBrushResourceAsTexture2D(const struct FSlateBrush& Brush); - static class UDragDropOperation* GetDragDroppingContent(); - static class UMaterialInstanceDynamic* GetDynamicMaterial(struct FSlateBrush& Brush); - static struct FInputEvent GetInputEventFromCharacterEvent(const struct FCharacterEvent& Event); - static struct FInputEvent GetInputEventFromKeyEvent(const struct FKeyEvent& Event); - static struct FInputEvent GetInputEventFromNavigationEvent(const struct FNavigationEvent& Event); - static struct FInputEvent GetInputEventFromPointerEvent(const struct FPointerEvent& Event); - static struct FKeyEvent GetKeyEventFromAnalogInputEvent(const struct FAnalogInputEvent& Event); - static void GetSafeZonePadding(class UObject* WorldContextObject, struct FVector4* SafePadding, struct FVector2D* SafePaddingScale, struct FVector4* SpillOverPadding); - static struct FEventReply Handled(); - static bool IsDragDropping(); - static struct FEventReply LockMouse(struct FEventReply& Reply, class UWidget* CapturingWidget); - static struct FSlateBrush MakeBrushFromAsset(class USlateBrushAsset* BrushAsset); - static struct FSlateBrush MakeBrushFromMaterial(class UMaterialInterface* Material, int32 Width, int32 Height); - static struct FSlateBrush MakeBrushFromTexture(class UTexture2D* Texture, int32 Width, int32 Height); - static struct FSlateBrush NoResourceBrush(); - static struct FEventReply ReleaseJoystickCapture(struct FEventReply& Reply, bool bInAllJoysticks); - static struct FEventReply ReleaseMouseCapture(struct FEventReply& Reply); - static void RestorePreviousWindowTitleBarState(); - static void SetBrushResourceToMaterial(struct FSlateBrush& Brush, class UMaterialInterface* Material); - static void SetBrushResourceToTexture(struct FSlateBrush& Brush, class UTexture2D* Texture); - static void SetColorVisionDeficiencyType(EColorVisionDeficiency Type, float Severity, bool CorrectDeficiency, bool ShowCorrectionWithDeficiency); - static void SetFocusToGameViewport(); - static bool SetHardwareCursor(class UObject* WorldContextObject, EMouseCursor CursorShape, class FName CursorName, const struct FVector2D& HotSpot); - static void SetInputMode_GameAndUI(class APlayerController* Target, class UWidget* InWidgetToFocus, bool bLockMouseToViewport, bool bHideCursorDuringCapture); - static void SetInputMode_GameAndUIEx(class APlayerController* PlayerController, class UWidget* InWidgetToFocus, EMouseLockMode InMouseLockMode, bool bHideCursorDuringCapture); - static void SetInputMode_GameOnly(class APlayerController* PlayerController); - static void SetInputMode_UIOnly(class APlayerController* Target, class UWidget* InWidgetToFocus, bool bLockMouseToViewport); - static void SetInputMode_UIOnlyEx(class APlayerController* PlayerController, class UWidget* InWidgetToFocus, EMouseLockMode InMouseLockMode); - static struct FEventReply SetMousePosition(struct FEventReply& Reply, const struct FVector2D& NewMousePosition); - static struct FEventReply SetUserFocus(struct FEventReply& Reply, class UWidget* FocusWidget, bool bInAllUsers); - static void SetWindowTitleBarCloseButtonActive(bool bActive); - static void SetWindowTitleBarOnCloseClickedDelegate(TDelegate Delegate); - static void SetWindowTitleBarState(class UWidget* TitleBarContent, EWindowTitleBarMode Mode, bool bTitleBarDragEnabled, bool bWindowButtonsVisible, bool bTitleBarVisible); - static struct FEventReply Unhandled(); - static struct FEventReply UnlockMouse(struct FEventReply& Reply); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetBlueprintLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetBlueprintLibrary") - } - static class UWidgetBlueprintLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidgetBlueprintLibrary; - -// Class UMG.WidgetInteractionComponent -// 0x01F0 (0x0410 - 0x0220) -class UWidgetInteractionComponent final : public USceneComponent -{ -public: - TMulticastInlineDelegate OnHoveredWidgetChanged; // 0x0218(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_228[0x10]; // 0x0228(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - int32 VirtualUserIndex; // 0x0238(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PointerIndex; // 0x023C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel TraceChannel; // 0x0240(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_241[0x3]; // 0x0241(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InteractionDistance; // 0x0244(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EWidgetInteractionSource InteractionSource; // 0x0248(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableHitTesting; // 0x0249(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowDebug; // 0x024A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24B[0x1]; // 0x024B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float DebugSphereLineThickness; // 0x024C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DebugLineThickness; // 0x0250(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor DebugColor; // 0x0254(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_264[0x7C]; // 0x0264(0x007C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult CustomHitResult; // 0x02E0(0x0088)(Transient, IsPlainOldData, NoDestructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FVector2D LocalHitLocation; // 0x0368(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector2D LastLocalHitLocation; // 0x0370(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetComponent* HoveredWidgetComponent; // 0x0378(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FHitResult LastHitResult; // 0x0380(0x0088)(Transient, IsPlainOldData, NoDestructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - bool bIsHoveredWidgetInteractable; // 0x0408(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsHoveredWidgetFocusable; // 0x0409(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsHoveredWidgetHitTestVisible; // 0x040A(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_40B[0x5]; // 0x040B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool PressAndReleaseKey(const struct FKey& Key); - bool PressKey(const struct FKey& Key, bool bRepeat); - void PressPointerKey(const struct FKey& Key); - bool ReleaseKey(const struct FKey& Key); - void ReleasePointerKey(const struct FKey& Key); - void ScrollWheel(float ScrollDelta); - bool SendKeyChar(const class FString& Characters, bool bRepeat); - void SetCustomHitResult(const struct FHitResult& HitResult); - void SetFocus(class UWidget* FocusWidget); - - struct FVector2D Get2DHitLocation() const; - class UWidgetComponent* GetHoveredWidgetComponent() const; - const struct FHitResult GetLastHitResult() const; - bool IsOverFocusableWidget() const; - bool IsOverHitTestVisibleWidget() const; - bool IsOverInteractableWidget() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetInteractionComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetInteractionComponent") - } - static class UWidgetInteractionComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidgetInteractionComponent; - -// Class UMG.WidgetLayoutLibrary -// 0x0000 (0x0028 - 0x0028) -class UWidgetLayoutLibrary final : public UBlueprintFunctionLibrary -{ -public: - static struct FVector2D GetMousePositionOnPlatform(); - static struct FVector2D GetMousePositionOnViewport(class UObject* WorldContextObject); - static bool GetMousePositionScaledByDPI(class APlayerController* Player, float* LocationX, float* LocationY); - static struct FGeometry GetPlayerScreenWidgetGeometry(class APlayerController* PlayerController); - static float GetViewportScale(class UObject* WorldContextObject); - static struct FVector2D GetViewportSize(class UObject* WorldContextObject); - static struct FGeometry GetViewportWidgetGeometry(class UObject* WorldContextObject); - static bool ProjectWorldLocationToWidgetPosition(class APlayerController* PlayerController, const struct FVector& WorldLocation, struct FVector2D* ScreenPosition, bool bPlayerViewportRelative); - static void RemoveAllWidgets(class UObject* WorldContextObject); - static class UBorderSlot* SlotAsBorderSlot(class UWidget* Widget); - static class UCanvasPanelSlot* SlotAsCanvasSlot(class UWidget* Widget); - static class UGridSlot* SlotAsGridSlot(class UWidget* Widget); - static class UHorizontalBoxSlot* SlotAsHorizontalBoxSlot(class UWidget* Widget); - static class UOverlaySlot* SlotAsOverlaySlot(class UWidget* Widget); - static class USafeZoneSlot* SlotAsSafeBoxSlot(class UWidget* Widget); - static class UScaleBoxSlot* SlotAsScaleBoxSlot(class UWidget* Widget); - static class UScrollBoxSlot* SlotAsScrollBoxSlot(class UWidget* Widget); - static class USizeBoxSlot* SlotAsSizeBoxSlot(class UWidget* Widget); - static class UUniformGridSlot* SlotAsUniformGridSlot(class UWidget* Widget); - static class UVerticalBoxSlot* SlotAsVerticalBoxSlot(class UWidget* Widget); - static class UWidgetSwitcherSlot* SlotAsWidgetSwitcherSlot(class UWidget* Widget); - static class UWrapBoxSlot* SlotAsWrapBoxSlot(class UWidget* Widget); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetLayoutLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetLayoutLibrary") - } - static class UWidgetLayoutLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidgetLayoutLibrary; - -// Class UMG.WidgetNavigation -// 0x00D8 (0x0100 - 0x0028) -class UWidgetNavigation final : public UObject -{ -public: - struct FWidgetNavigationData Up; // 0x0028(0x0024)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FWidgetNavigationData Down; // 0x004C(0x0024)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FWidgetNavigationData Left; // 0x0070(0x0024)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FWidgetNavigationData Right; // 0x0094(0x0024)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FWidgetNavigationData Next; // 0x00B8(0x0024)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FWidgetNavigationData Previous; // 0x00DC(0x0024)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetNavigation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetNavigation") - } - static class UWidgetNavigation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidgetNavigation; - -// Class UMG.WidgetSwitcherSlot -// 0x0020 (0x0058 - 0x0038) -class UWidgetSwitcherSlot final : public UPanelSlot -{ -public: - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMargin Padding; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EHorizontalAlignment HorizontalAlignment; // 0x0050(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VerticalAlignment; // 0x0051(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_52[0x6]; // 0x0052(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetPadding(const struct FMargin& InPadding); - void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetSwitcherSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetSwitcherSlot") - } - static class UWidgetSwitcherSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidgetSwitcherSlot; - -// Class UMG.WidgetTree -// 0x0008 (0x0030 - 0x0028) -class UWidgetTree final : public UObject -{ -public: - class UWidget* RootWidget; // 0x0028(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetTree") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetTree") - } - static class UWidgetTree* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidgetTree; - -// Class UMG.WindowTitleBarArea -// 0x0020 (0x0140 - 0x0120) -class UWindowTitleBarArea final : public UContentWidget -{ -public: - bool bWindowButtonsEnabled; // 0x0120(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDoubleClickTogglesFullscreen; // 0x0121(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_122[0x1E]; // 0x0122(0x001E)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetPadding(const struct FMargin& InPadding); - void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WindowTitleBarArea") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WindowTitleBarArea") - } - static class UWindowTitleBarArea* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWindowTitleBarArea; - -// Class UMG.WindowTitleBarAreaSlot -// 0x0028 (0x0060 - 0x0038) -class UWindowTitleBarAreaSlot final : public UPanelSlot -{ -public: - struct FMargin Padding; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - EHorizontalAlignment HorizontalAlignment; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EVerticalAlignment VerticalAlignment; // 0x0049(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_4A[0x16]; // 0x004A(0x0016)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetPadding(const struct FMargin& InPadding); - void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WindowTitleBarAreaSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WindowTitleBarAreaSlot") - } - static class UWindowTitleBarAreaSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWindowTitleBarAreaSlot; - -// Class UMG.WrapBox -// 0x0028 (0x0148 - 0x0120) -class UWrapBox final : public UPanelWidget -{ -public: - struct FVector2D InnerSlotPadding; // 0x0120(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WrapWidth; // 0x0128(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WrapSize; // 0x012C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bExplicitWrapWidth; // 0x0130(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bExplicitWrapSize; // 0x0131(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EOrientation Orientation; // 0x0132(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_133[0x15]; // 0x0133(0x0015)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UWrapBoxSlot* AddChildToWrapBox(class UWidget* content); - void SetInnerSlotPadding(const struct FVector2D& InPadding); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WrapBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WrapBox") - } - static class UWrapBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWrapBox; - -// Class UMG.WrapBoxSlot -// 0x0028 (0x0060 - 0x0038) -class UWrapBoxSlot final : public UPanelSlot -{ -public: - struct FMargin Padding; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bFillEmptySpace; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float FillSpanWhenLessThan; // 0x004C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EHorizontalAlignment HorizontalAlignment; // 0x0050(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VerticalAlignment; // 0x0051(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_52[0xE]; // 0x0052(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetFillEmptySpace(bool InbFillEmptySpace); - void SetFillSpanWhenLessThan(float InFillSpanWhenLessThan); - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetPadding(const struct FMargin& InPadding); - void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WrapBoxSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WrapBoxSlot") - } - static class UWrapBoxSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWrapBoxSlot; - -} - diff --git a/Hogwarts Legacy/SDK/UMG_functions.cpp b/Hogwarts Legacy/SDK/UMG_functions.cpp deleted file mode 100644 index fa78604..0000000 --- a/Hogwarts Legacy/SDK/UMG_functions.cpp +++ /dev/null @@ -1,18142 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: UMG - -#include "Basic.hpp" - -#include "UMG_classes.hpp" -#include "UMG_parameters.hpp" - - -namespace SDK -{ - -// Function UMG.Widget.ForceLayoutPrepass -// (Final, Native, Public, BlueprintCallable) - -void UWidget::ForceLayoutPrepass() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "ForceLayoutPrepass"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Widget.ForceVolatile -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bForce (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidget::ForceVolatile(bool bForce) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "ForceVolatile"); - - Params::Widget_ForceVolatile Parms{}; - - Parms.bForce = bForce; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Widget.InvalidateLayoutAndVolatility -// (Final, Native, Public, BlueprintCallable) - -void UWidget::InvalidateLayoutAndVolatility() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "InvalidateLayoutAndVolatility"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Widget.RemoveFromParent -// (Native, Public, BlueprintCallable) - -void UWidget::RemoveFromParent() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "RemoveFromParent"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Widget.ResetCursor -// (Final, Native, Public, BlueprintCallable) - -void UWidget::ResetCursor() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "ResetCursor"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Widget.SetAllNavigationRules -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EUINavigationRule Rule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName WidgetToFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidget::SetAllNavigationRules(EUINavigationRule Rule, class FName WidgetToFocus) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "SetAllNavigationRules"); - - Params::Widget_SetAllNavigationRules Parms{}; - - Parms.Rule = Rule; - Parms.WidgetToFocus = WidgetToFocus; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Widget.SetClipping -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EWidgetClipping InClipping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidget::SetClipping(EWidgetClipping InClipping) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "SetClipping"); - - Params::Widget_SetClipping Parms{}; - - Parms.InClipping = InClipping; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Widget.SetCursor -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EMouseCursor InCursor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidget::SetCursor(EMouseCursor InCursor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "SetCursor"); - - Params::Widget_SetCursor Parms{}; - - Parms.InCursor = InCursor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Widget.SetFocus -// (Final, Native, Public, BlueprintCallable) - -void UWidget::SetFocus() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "SetFocus"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Widget.SetIsEnabled -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bInIsEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidget::SetIsEnabled(bool bInIsEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "SetIsEnabled"); - - Params::Widget_SetIsEnabled Parms{}; - - Parms.bInIsEnabled = bInIsEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Widget.SetKeyboardFocus -// (Final, Native, Public, BlueprintCallable) - -void UWidget::SetKeyboardFocus() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "SetKeyboardFocus"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Widget.SetNavigationRule -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EUINavigation Direction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EUINavigationRule Rule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName WidgetToFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidget::SetNavigationRule(EUINavigation Direction, EUINavigationRule Rule, class FName WidgetToFocus) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "SetNavigationRule"); - - Params::Widget_SetNavigationRule Parms{}; - - Parms.Direction = Direction; - Parms.Rule = Rule; - Parms.WidgetToFocus = WidgetToFocus; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Widget.SetNavigationRuleBase -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EUINavigation Direction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EUINavigationRule Rule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidget::SetNavigationRuleBase(EUINavigation Direction, EUINavigationRule Rule) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "SetNavigationRuleBase"); - - Params::Widget_SetNavigationRuleBase Parms{}; - - Parms.Direction = Direction; - Parms.Rule = Rule; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Widget.SetNavigationRuleCustom -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EUINavigation Direction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TDelegateInCustomDelegate (Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) - -void UWidget::SetNavigationRuleCustom(EUINavigation Direction, TDelegate InCustomDelegate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "SetNavigationRuleCustom"); - - Params::Widget_SetNavigationRuleCustom Parms{}; - - Parms.Direction = Direction; - Parms.InCustomDelegate = InCustomDelegate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Widget.SetNavigationRuleCustomBoundary -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EUINavigation Direction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TDelegateInCustomDelegate (Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) - -void UWidget::SetNavigationRuleCustomBoundary(EUINavigation Direction, TDelegate InCustomDelegate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "SetNavigationRuleCustomBoundary"); - - Params::Widget_SetNavigationRuleCustomBoundary Parms{}; - - Parms.Direction = Direction; - Parms.InCustomDelegate = InCustomDelegate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Widget.SetNavigationRuleExplicit -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EUINavigation Direction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWidget* InWidget (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidget::SetNavigationRuleExplicit(EUINavigation Direction, class UWidget* InWidget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "SetNavigationRuleExplicit"); - - Params::Widget_SetNavigationRuleExplicit Parms{}; - - Parms.Direction = Direction; - Parms.InWidget = InWidget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Widget.SetRenderOpacity -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InOpacity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidget::SetRenderOpacity(float InOpacity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "SetRenderOpacity"); - - Params::Widget_SetRenderOpacity Parms{}; - - Parms.InOpacity = InOpacity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Widget.SetRenderScale -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidget::SetRenderScale(const struct FVector2D& Scale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "SetRenderScale"); - - Params::Widget_SetRenderScale Parms{}; - - Parms.Scale = std::move(Scale); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Widget.SetRenderShear -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& Shear (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidget::SetRenderShear(const struct FVector2D& Shear) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "SetRenderShear"); - - Params::Widget_SetRenderShear Parms{}; - - Parms.Shear = std::move(Shear); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Widget.SetRenderTransform -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FWidgetTransform& InTransform (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void UWidget::SetRenderTransform(const struct FWidgetTransform& InTransform) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "SetRenderTransform"); - - Params::Widget_SetRenderTransform Parms{}; - - Parms.InTransform = std::move(InTransform); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Widget.SetRenderTransformAngle -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Angle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidget::SetRenderTransformAngle(float Angle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "SetRenderTransformAngle"); - - Params::Widget_SetRenderTransformAngle Parms{}; - - Parms.Angle = Angle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Widget.SetRenderTransformPivot -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& Pivot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidget::SetRenderTransformPivot(const struct FVector2D& Pivot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "SetRenderTransformPivot"); - - Params::Widget_SetRenderTransformPivot Parms{}; - - Parms.Pivot = std::move(Pivot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Widget.SetRenderTranslation -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& Translation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidget::SetRenderTranslation(const struct FVector2D& Translation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "SetRenderTranslation"); - - Params::Widget_SetRenderTranslation Parms{}; - - Parms.Translation = std::move(Translation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Widget.SetToolTip -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UWidget* Widget (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidget::SetToolTip(class UWidget* Widget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "SetToolTip"); - - Params::Widget_SetToolTip Parms{}; - - Parms.Widget = Widget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Widget.SetToolTipText -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FText& InToolTipText (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UWidget::SetToolTipText(const class FText& InToolTipText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "SetToolTipText"); - - Params::Widget_SetToolTipText Parms{}; - - Parms.InToolTipText = std::move(InToolTipText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Widget.SetUserFocus -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class APlayerController* PlayerController (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidget::SetUserFocus(class APlayerController* PlayerController) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "SetUserFocus"); - - Params::Widget_SetUserFocus Parms{}; - - Parms.PlayerController = PlayerController; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Widget.SetVisibility -// (Native, Public, BlueprintCallable) -// Parameters: -// ESlateVisibility InVisibility (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidget::SetVisibility(ESlateVisibility InVisibility) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "SetVisibility"); - - Params::Widget_SetVisibility Parms{}; - - Parms.InVisibility = InVisibility; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Widget.GetAccessibleSummaryText -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UWidget::GetAccessibleSummaryText() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "GetAccessibleSummaryText"); - - Params::Widget_GetAccessibleSummaryText Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.Widget.GetAccessibleText -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UWidget::GetAccessibleText() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "GetAccessibleText"); - - Params::Widget_GetAccessibleText Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.Widget.GetCachedGeometry -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FGeometry ReturnValue (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -const struct FGeometry UWidget::GetCachedGeometry() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "GetCachedGeometry"); - - Params::Widget_GetCachedGeometry Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.Widget.GetClipping -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EWidgetClipping ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EWidgetClipping UWidget::GetClipping() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "GetClipping"); - - Params::Widget_GetClipping Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.Widget.GetDesiredSize -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UWidget::GetDesiredSize() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "GetDesiredSize"); - - Params::Widget_GetDesiredSize Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.Widget.GetGameInstance -// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UGameInstance* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UGameInstance* UWidget::GetGameInstance() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "GetGameInstance"); - - Params::Widget_GetGameInstance Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.Widget.GetIsEnabled -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWidget::GetIsEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "GetIsEnabled"); - - Params::Widget_GetIsEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.Widget.GetOwningLocalPlayer -// (BlueprintCosmetic, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class ULocalPlayer* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ULocalPlayer* UWidget::GetOwningLocalPlayer() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "GetOwningLocalPlayer"); - - Params::Widget_GetOwningLocalPlayer Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.Widget.GetOwningPlayer -// (BlueprintCosmetic, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class APlayerController* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APlayerController* UWidget::GetOwningPlayer() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "GetOwningPlayer"); - - Params::Widget_GetOwningPlayer Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.Widget.GetPaintSpaceGeometry -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FGeometry ReturnValue (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -const struct FGeometry UWidget::GetPaintSpaceGeometry() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "GetPaintSpaceGeometry"); - - Params::Widget_GetPaintSpaceGeometry Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.Widget.GetParent -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UPanelWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UPanelWidget* UWidget::GetParent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "GetParent"); - - Params::Widget_GetParent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.Widget.GetRenderOpacity -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UWidget::GetRenderOpacity() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "GetRenderOpacity"); - - Params::Widget_GetRenderOpacity Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.Widget.GetRenderTransformAngle -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UWidget::GetRenderTransformAngle() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "GetRenderTransformAngle"); - - Params::Widget_GetRenderTransformAngle Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.Widget.GetTickSpaceGeometry -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FGeometry ReturnValue (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -const struct FGeometry UWidget::GetTickSpaceGeometry() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "GetTickSpaceGeometry"); - - Params::Widget_GetTickSpaceGeometry Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.Widget.GetVisibility -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ESlateVisibility ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ESlateVisibility UWidget::GetVisibility() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "GetVisibility"); - - Params::Widget_GetVisibility Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.Widget.HasAnyUserFocus -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWidget::HasAnyUserFocus() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "HasAnyUserFocus"); - - Params::Widget_HasAnyUserFocus Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.Widget.HasFocusedDescendants -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWidget::HasFocusedDescendants() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "HasFocusedDescendants"); - - Params::Widget_HasFocusedDescendants Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.Widget.HasKeyboardFocus -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWidget::HasKeyboardFocus() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "HasKeyboardFocus"); - - Params::Widget_HasKeyboardFocus Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.Widget.HasMouseCapture -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWidget::HasMouseCapture() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "HasMouseCapture"); - - Params::Widget_HasMouseCapture Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.Widget.HasMouseCaptureByUser -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 UserIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 PointerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWidget::HasMouseCaptureByUser(int32 UserIndex, int32 PointerIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "HasMouseCaptureByUser"); - - Params::Widget_HasMouseCaptureByUser Parms{}; - - Parms.UserIndex = UserIndex; - Parms.PointerIndex = PointerIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.Widget.HasUserFocus -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class APlayerController* PlayerController (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWidget::HasUserFocus(class APlayerController* PlayerController) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "HasUserFocus"); - - Params::Widget_HasUserFocus Parms{}; - - Parms.PlayerController = PlayerController; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.Widget.HasUserFocusedDescendants -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class APlayerController* PlayerController (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWidget::HasUserFocusedDescendants(class APlayerController* PlayerController) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "HasUserFocusedDescendants"); - - Params::Widget_HasUserFocusedDescendants Parms{}; - - Parms.PlayerController = PlayerController; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.Widget.IsHovered -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWidget::IsHovered() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "IsHovered"); - - Params::Widget_IsHovered Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.Widget.IsVisible -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWidget::IsVisible() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Widget", "IsVisible"); - - Params::Widget_IsVisible Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.AddToPlayerScreen -// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) -// Parameters: -// int32 ZOrder (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UUserWidget::AddToPlayerScreen(int32 ZOrder) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "AddToPlayerScreen"); - - Params::UserWidget_AddToPlayerScreen Parms{}; - - Parms.ZOrder = ZOrder; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.AddToViewport -// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) -// Parameters: -// int32 ZOrder (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UUserWidget::AddToViewport(int32 ZOrder) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "AddToViewport"); - - Params::UserWidget_AddToViewport Parms{}; - - Parms.ZOrder = ZOrder; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UserWidget.BindToAnimationEvent -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UWidgetAnimation* Animation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TDelegate Delegate (Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) -// EWidgetAnimationEvent AnimationEvent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName UserTag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UUserWidget::BindToAnimationEvent(class UWidgetAnimation* Animation, TDelegate Delegate, EWidgetAnimationEvent AnimationEvent, class FName UserTag) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "BindToAnimationEvent"); - - Params::UserWidget_BindToAnimationEvent Parms{}; - - Parms.Animation = Animation; - Parms.Delegate = Delegate; - Parms.AnimationEvent = AnimationEvent; - Parms.UserTag = UserTag; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UserWidget.BindToAnimationFinished -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UWidgetAnimation* Animation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TDelegate Delegate (Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) - -void UUserWidget::BindToAnimationFinished(class UWidgetAnimation* Animation, TDelegate Delegate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "BindToAnimationFinished"); - - Params::UserWidget_BindToAnimationFinished Parms{}; - - Parms.Animation = Animation; - Parms.Delegate = Delegate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UserWidget.BindToAnimationStarted -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UWidgetAnimation* Animation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TDelegate Delegate (Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) - -void UUserWidget::BindToAnimationStarted(class UWidgetAnimation* Animation, TDelegate Delegate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "BindToAnimationStarted"); - - Params::UserWidget_BindToAnimationStarted Parms{}; - - Parms.Animation = Animation; - Parms.Delegate = Delegate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UserWidget.CancelLatentActions -// (Final, Native, Public, BlueprintCallable) - -void UUserWidget::CancelLatentActions() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "CancelLatentActions"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UserWidget.Construct -// (BlueprintCosmetic, Event, Public, BlueprintEvent) - -void UUserWidget::Construct() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "Construct"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function UMG.UserWidget.Destruct -// (BlueprintCosmetic, Event, Public, BlueprintEvent) - -void UUserWidget::Destruct() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "Destruct"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function UMG.UserWidget.FlushAnimations -// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) - -void UUserWidget::FlushAnimations() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "FlushAnimations"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UserWidget.IsAnimationPlayingForward -// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) -// Parameters: -// const class UWidgetAnimation* InAnimation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UUserWidget::IsAnimationPlayingForward(const class UWidgetAnimation* InAnimation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "IsAnimationPlayingForward"); - - Params::UserWidget_IsAnimationPlayingForward Parms{}; - - Parms.InAnimation = InAnimation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.ListenForInputAction -// (Final, Native, Protected, BlueprintCallable) -// Parameters: -// class FName ActionName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EInputEvent EventType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bConsume (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TDelegate Callback (Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) - -void UUserWidget::ListenForInputAction(class FName ActionName, EInputEvent EventType, bool bConsume, TDelegate Callback) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "ListenForInputAction"); - - Params::UserWidget_ListenForInputAction Parms{}; - - Parms.ActionName = ActionName; - Parms.EventType = EventType; - Parms.bConsume = bConsume; - Parms.Callback = Callback; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UserWidget.OnAddedToFocusPath -// (BlueprintCosmetic, Event, Public, BlueprintEvent) -// Parameters: -// const struct FFocusEvent& InFocusEvent (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void UUserWidget::OnAddedToFocusPath(const struct FFocusEvent& InFocusEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "OnAddedToFocusPath"); - - Params::UserWidget_OnAddedToFocusPath Parms{}; - - Parms.InFocusEvent = std::move(InFocusEvent); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function UMG.UserWidget.OnAnalogValueChanged -// (Event, Public, BlueprintEvent) -// Parameters: -// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FAnalogInputEvent& InAnalogInputEvent (Parm, NativeAccessSpecifierPublic) -// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FEventReply UUserWidget::OnAnalogValueChanged(const struct FGeometry& MyGeometry, const struct FAnalogInputEvent& InAnalogInputEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "OnAnalogValueChanged"); - - Params::UserWidget_OnAnalogValueChanged Parms{}; - - Parms.MyGeometry = std::move(MyGeometry); - Parms.InAnalogInputEvent = std::move(InAnalogInputEvent); - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.OnAnimationFinished -// (BlueprintCosmetic, Native, Event, Protected, BlueprintEvent) -// Parameters: -// const class UWidgetAnimation* Animation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UUserWidget::OnAnimationFinished(const class UWidgetAnimation* Animation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "OnAnimationFinished"); - - Params::UserWidget_OnAnimationFinished Parms{}; - - Parms.Animation = Animation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UserWidget.OnAnimationStarted -// (BlueprintCosmetic, Native, Event, Protected, BlueprintEvent) -// Parameters: -// const class UWidgetAnimation* Animation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UUserWidget::OnAnimationStarted(const class UWidgetAnimation* Animation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "OnAnimationStarted"); - - Params::UserWidget_OnAnimationStarted Parms{}; - - Parms.Animation = Animation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UserWidget.OnDragCancelled -// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const struct FPointerEvent& PointerEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class UDragDropOperation* Operation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UUserWidget::OnDragCancelled(const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "OnDragCancelled"); - - Params::UserWidget_OnDragCancelled Parms{}; - - Parms.PointerEvent = std::move(PointerEvent); - Parms.Operation = Operation; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function UMG.UserWidget.OnDragDetected -// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FPointerEvent& PointerEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class UDragDropOperation** Operation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UUserWidget::OnDragDetected(const struct FGeometry& MyGeometry, const struct FPointerEvent& PointerEvent, class UDragDropOperation** Operation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "OnDragDetected"); - - Params::UserWidget_OnDragDetected Parms{}; - - Parms.MyGeometry = std::move(MyGeometry); - Parms.PointerEvent = std::move(PointerEvent); - - UObject::ProcessEvent(Func, &Parms); - - if (Operation != nullptr) - *Operation = Parms.Operation; -} - - -// Function UMG.UserWidget.OnDragEnter -// (BlueprintCosmetic, Event, Public, BlueprintEvent) -// Parameters: -// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FPointerEvent& PointerEvent (Parm, NativeAccessSpecifierPublic) -// class UDragDropOperation* Operation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UUserWidget::OnDragEnter(const struct FGeometry& MyGeometry, const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "OnDragEnter"); - - Params::UserWidget_OnDragEnter Parms{}; - - Parms.MyGeometry = std::move(MyGeometry); - Parms.PointerEvent = std::move(PointerEvent); - Parms.Operation = Operation; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function UMG.UserWidget.OnDragLeave -// (BlueprintCosmetic, Event, Public, BlueprintEvent) -// Parameters: -// const struct FPointerEvent& PointerEvent (Parm, NativeAccessSpecifierPublic) -// class UDragDropOperation* Operation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UUserWidget::OnDragLeave(const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "OnDragLeave"); - - Params::UserWidget_OnDragLeave Parms{}; - - Parms.PointerEvent = std::move(PointerEvent); - Parms.Operation = Operation; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function UMG.UserWidget.OnDragOver -// (BlueprintCosmetic, Event, Public, BlueprintEvent) -// Parameters: -// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FPointerEvent& PointerEvent (Parm, NativeAccessSpecifierPublic) -// class UDragDropOperation* Operation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UUserWidget::OnDragOver(const struct FGeometry& MyGeometry, const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "OnDragOver"); - - Params::UserWidget_OnDragOver Parms{}; - - Parms.MyGeometry = std::move(MyGeometry); - Parms.PointerEvent = std::move(PointerEvent); - Parms.Operation = Operation; - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.OnDrop -// (BlueprintCosmetic, Event, Public, BlueprintEvent) -// Parameters: -// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FPointerEvent& PointerEvent (Parm, NativeAccessSpecifierPublic) -// class UDragDropOperation* Operation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UUserWidget::OnDrop(const struct FGeometry& MyGeometry, const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "OnDrop"); - - Params::UserWidget_OnDrop Parms{}; - - Parms.MyGeometry = std::move(MyGeometry); - Parms.PointerEvent = std::move(PointerEvent); - Parms.Operation = Operation; - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.OnFocusLost -// (BlueprintCosmetic, Event, Public, BlueprintEvent) -// Parameters: -// const struct FFocusEvent& InFocusEvent (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void UUserWidget::OnFocusLost(const struct FFocusEvent& InFocusEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "OnFocusLost"); - - Params::UserWidget_OnFocusLost Parms{}; - - Parms.InFocusEvent = std::move(InFocusEvent); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function UMG.UserWidget.OnFocusReceived -// (BlueprintCosmetic, Event, Public, BlueprintEvent) -// Parameters: -// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FFocusEvent& InFocusEvent (Parm, NoDestructor, NativeAccessSpecifierPublic) -// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FEventReply UUserWidget::OnFocusReceived(const struct FGeometry& MyGeometry, const struct FFocusEvent& InFocusEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "OnFocusReceived"); - - Params::UserWidget_OnFocusReceived Parms{}; - - Parms.MyGeometry = std::move(MyGeometry); - Parms.InFocusEvent = std::move(InFocusEvent); - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.OnInitialized -// (BlueprintCosmetic, Event, Public, BlueprintEvent) - -void UUserWidget::OnInitialized() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "OnInitialized"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function UMG.UserWidget.OnKeyChar -// (BlueprintCosmetic, Event, Public, BlueprintEvent) -// Parameters: -// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FCharacterEvent& InCharacterEvent (Parm, NativeAccessSpecifierPublic) -// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FEventReply UUserWidget::OnKeyChar(const struct FGeometry& MyGeometry, const struct FCharacterEvent& InCharacterEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "OnKeyChar"); - - Params::UserWidget_OnKeyChar Parms{}; - - Parms.MyGeometry = std::move(MyGeometry); - Parms.InCharacterEvent = std::move(InCharacterEvent); - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.OnKeyDown -// (BlueprintCosmetic, Event, Public, BlueprintEvent) -// Parameters: -// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FKeyEvent& InKeyEvent (Parm, NativeAccessSpecifierPublic) -// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FEventReply UUserWidget::OnKeyDown(const struct FGeometry& MyGeometry, const struct FKeyEvent& InKeyEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "OnKeyDown"); - - Params::UserWidget_OnKeyDown Parms{}; - - Parms.MyGeometry = std::move(MyGeometry); - Parms.InKeyEvent = std::move(InKeyEvent); - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.OnKeyUp -// (BlueprintCosmetic, Event, Public, BlueprintEvent) -// Parameters: -// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FKeyEvent& InKeyEvent (Parm, NativeAccessSpecifierPublic) -// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FEventReply UUserWidget::OnKeyUp(const struct FGeometry& MyGeometry, const struct FKeyEvent& InKeyEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "OnKeyUp"); - - Params::UserWidget_OnKeyUp Parms{}; - - Parms.MyGeometry = std::move(MyGeometry); - Parms.InKeyEvent = std::move(InKeyEvent); - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.OnMotionDetected -// (BlueprintCosmetic, Event, Public, BlueprintEvent) -// Parameters: -// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FMotionEvent& InMotionEvent (Parm, NativeAccessSpecifierPublic) -// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FEventReply UUserWidget::OnMotionDetected(const struct FGeometry& MyGeometry, const struct FMotionEvent& InMotionEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "OnMotionDetected"); - - Params::UserWidget_OnMotionDetected Parms{}; - - Parms.MyGeometry = std::move(MyGeometry); - Parms.InMotionEvent = std::move(InMotionEvent); - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.OnMouseButtonDoubleClick -// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const struct FGeometry& InMyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FPointerEvent& InMouseEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FEventReply UUserWidget::OnMouseButtonDoubleClick(const struct FGeometry& InMyGeometry, const struct FPointerEvent& InMouseEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "OnMouseButtonDoubleClick"); - - Params::UserWidget_OnMouseButtonDoubleClick Parms{}; - - Parms.InMyGeometry = std::move(InMyGeometry); - Parms.InMouseEvent = std::move(InMouseEvent); - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.OnMouseButtonDown -// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FPointerEvent& MouseEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FEventReply UUserWidget::OnMouseButtonDown(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "OnMouseButtonDown"); - - Params::UserWidget_OnMouseButtonDown Parms{}; - - Parms.MyGeometry = std::move(MyGeometry); - Parms.MouseEvent = std::move(MouseEvent); - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.OnMouseButtonUp -// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FPointerEvent& MouseEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FEventReply UUserWidget::OnMouseButtonUp(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "OnMouseButtonUp"); - - Params::UserWidget_OnMouseButtonUp Parms{}; - - Parms.MyGeometry = std::move(MyGeometry); - Parms.MouseEvent = std::move(MouseEvent); - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.OnMouseCaptureLost -// (BlueprintCosmetic, Event, Public, BlueprintEvent) - -void UUserWidget::OnMouseCaptureLost() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "OnMouseCaptureLost"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function UMG.UserWidget.OnMouseEnter -// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FPointerEvent& MouseEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UUserWidget::OnMouseEnter(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "OnMouseEnter"); - - Params::UserWidget_OnMouseEnter Parms{}; - - Parms.MyGeometry = std::move(MyGeometry); - Parms.MouseEvent = std::move(MouseEvent); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function UMG.UserWidget.OnMouseLeave -// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const struct FPointerEvent& MouseEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UUserWidget::OnMouseLeave(const struct FPointerEvent& MouseEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "OnMouseLeave"); - - Params::UserWidget_OnMouseLeave Parms{}; - - Parms.MouseEvent = std::move(MouseEvent); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function UMG.UserWidget.OnMouseMove -// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FPointerEvent& MouseEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FEventReply UUserWidget::OnMouseMove(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "OnMouseMove"); - - Params::UserWidget_OnMouseMove Parms{}; - - Parms.MyGeometry = std::move(MyGeometry); - Parms.MouseEvent = std::move(MouseEvent); - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.OnMouseWheel -// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FPointerEvent& MouseEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FEventReply UUserWidget::OnMouseWheel(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "OnMouseWheel"); - - Params::UserWidget_OnMouseWheel Parms{}; - - Parms.MyGeometry = std::move(MyGeometry); - Parms.MouseEvent = std::move(MouseEvent); - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.OnPreviewKeyDown -// (Event, Public, BlueprintEvent) -// Parameters: -// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FKeyEvent& InKeyEvent (Parm, NativeAccessSpecifierPublic) -// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FEventReply UUserWidget::OnPreviewKeyDown(const struct FGeometry& MyGeometry, const struct FKeyEvent& InKeyEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "OnPreviewKeyDown"); - - Params::UserWidget_OnPreviewKeyDown Parms{}; - - Parms.MyGeometry = std::move(MyGeometry); - Parms.InKeyEvent = std::move(InKeyEvent); - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.OnPreviewMouseButtonDown -// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FPointerEvent& MouseEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FEventReply UUserWidget::OnPreviewMouseButtonDown(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "OnPreviewMouseButtonDown"); - - Params::UserWidget_OnPreviewMouseButtonDown Parms{}; - - Parms.MyGeometry = std::move(MyGeometry); - Parms.MouseEvent = std::move(MouseEvent); - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.OnRemovedFromFocusPath -// (BlueprintCosmetic, Event, Public, BlueprintEvent) -// Parameters: -// const struct FFocusEvent& InFocusEvent (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void UUserWidget::OnRemovedFromFocusPath(const struct FFocusEvent& InFocusEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "OnRemovedFromFocusPath"); - - Params::UserWidget_OnRemovedFromFocusPath Parms{}; - - Parms.InFocusEvent = std::move(InFocusEvent); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function UMG.UserWidget.OnTouchEnded -// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FPointerEvent& InTouchEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FEventReply UUserWidget::OnTouchEnded(const struct FGeometry& MyGeometry, const struct FPointerEvent& InTouchEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "OnTouchEnded"); - - Params::UserWidget_OnTouchEnded Parms{}; - - Parms.MyGeometry = std::move(MyGeometry); - Parms.InTouchEvent = std::move(InTouchEvent); - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.OnTouchForceChanged -// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FPointerEvent& InTouchEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FEventReply UUserWidget::OnTouchForceChanged(const struct FGeometry& MyGeometry, const struct FPointerEvent& InTouchEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "OnTouchForceChanged"); - - Params::UserWidget_OnTouchForceChanged Parms{}; - - Parms.MyGeometry = std::move(MyGeometry); - Parms.InTouchEvent = std::move(InTouchEvent); - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.OnTouchGesture -// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FPointerEvent& GestureEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FEventReply UUserWidget::OnTouchGesture(const struct FGeometry& MyGeometry, const struct FPointerEvent& GestureEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "OnTouchGesture"); - - Params::UserWidget_OnTouchGesture Parms{}; - - Parms.MyGeometry = std::move(MyGeometry); - Parms.GestureEvent = std::move(GestureEvent); - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.OnTouchMoved -// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FPointerEvent& InTouchEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FEventReply UUserWidget::OnTouchMoved(const struct FGeometry& MyGeometry, const struct FPointerEvent& InTouchEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "OnTouchMoved"); - - Params::UserWidget_OnTouchMoved Parms{}; - - Parms.MyGeometry = std::move(MyGeometry); - Parms.InTouchEvent = std::move(InTouchEvent); - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.OnTouchStarted -// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FPointerEvent& InTouchEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FEventReply UUserWidget::OnTouchStarted(const struct FGeometry& MyGeometry, const struct FPointerEvent& InTouchEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "OnTouchStarted"); - - Params::UserWidget_OnTouchStarted Parms{}; - - Parms.MyGeometry = std::move(MyGeometry); - Parms.InTouchEvent = std::move(InTouchEvent); - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.PauseAnimation -// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) -// Parameters: -// const class UWidgetAnimation* InAnimation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UUserWidget::PauseAnimation(const class UWidgetAnimation* InAnimation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "PauseAnimation"); - - Params::UserWidget_PauseAnimation Parms{}; - - Parms.InAnimation = InAnimation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.PlayAnimation -// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) -// Parameters: -// class UWidgetAnimation* InAnimation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float StartAtTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NumLoopsToPlay (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EUMGSequencePlayMode PlayMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PlaybackSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bRestoreState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UUMGSequencePlayer* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UUMGSequencePlayer* UUserWidget::PlayAnimation(class UWidgetAnimation* InAnimation, float StartAtTime, int32 NumLoopsToPlay, EUMGSequencePlayMode PlayMode, float PlaybackSpeed, bool bRestoreState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "PlayAnimation"); - - Params::UserWidget_PlayAnimation Parms{}; - - Parms.InAnimation = InAnimation; - Parms.StartAtTime = StartAtTime; - Parms.NumLoopsToPlay = NumLoopsToPlay; - Parms.PlayMode = PlayMode; - Parms.PlaybackSpeed = PlaybackSpeed; - Parms.bRestoreState = bRestoreState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.PlayAnimationForward -// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) -// Parameters: -// class UWidgetAnimation* InAnimation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PlaybackSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bRestoreState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UUMGSequencePlayer* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UUMGSequencePlayer* UUserWidget::PlayAnimationForward(class UWidgetAnimation* InAnimation, float PlaybackSpeed, bool bRestoreState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "PlayAnimationForward"); - - Params::UserWidget_PlayAnimationForward Parms{}; - - Parms.InAnimation = InAnimation; - Parms.PlaybackSpeed = PlaybackSpeed; - Parms.bRestoreState = bRestoreState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.PlayAnimationReverse -// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) -// Parameters: -// class UWidgetAnimation* InAnimation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PlaybackSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bRestoreState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UUMGSequencePlayer* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UUMGSequencePlayer* UUserWidget::PlayAnimationReverse(class UWidgetAnimation* InAnimation, float PlaybackSpeed, bool bRestoreState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "PlayAnimationReverse"); - - Params::UserWidget_PlayAnimationReverse Parms{}; - - Parms.InAnimation = InAnimation; - Parms.PlaybackSpeed = PlaybackSpeed; - Parms.bRestoreState = bRestoreState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.PlayAnimationTimeRange -// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) -// Parameters: -// class UWidgetAnimation* InAnimation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float StartAtTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float EndAtTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NumLoopsToPlay (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EUMGSequencePlayMode PlayMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PlaybackSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bRestoreState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UUMGSequencePlayer* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UUMGSequencePlayer* UUserWidget::PlayAnimationTimeRange(class UWidgetAnimation* InAnimation, float StartAtTime, float EndAtTime, int32 NumLoopsToPlay, EUMGSequencePlayMode PlayMode, float PlaybackSpeed, bool bRestoreState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "PlayAnimationTimeRange"); - - Params::UserWidget_PlayAnimationTimeRange Parms{}; - - Parms.InAnimation = InAnimation; - Parms.StartAtTime = StartAtTime; - Parms.EndAtTime = EndAtTime; - Parms.NumLoopsToPlay = NumLoopsToPlay; - Parms.PlayMode = PlayMode; - Parms.PlaybackSpeed = PlaybackSpeed; - Parms.bRestoreState = bRestoreState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.PlaySound -// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) -// Parameters: -// class USoundBase* SoundToPlay (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UUserWidget::PlaySound(class USoundBase* SoundToPlay) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "PlaySound"); - - Params::UserWidget_PlaySound Parms{}; - - Parms.SoundToPlay = SoundToPlay; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UserWidget.PreConstruct -// (BlueprintCosmetic, Event, Public, BlueprintEvent) -// Parameters: -// bool IsDesignTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UUserWidget::PreConstruct(bool IsDesignTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "PreConstruct"); - - Params::UserWidget_PreConstruct Parms{}; - - Parms.IsDesignTime = IsDesignTime; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function UMG.UserWidget.RegisterInputComponent -// (Final, Native, Protected, BlueprintCallable) - -void UUserWidget::RegisterInputComponent() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "RegisterInputComponent"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UserWidget.RemoveFromViewport -// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) - -void UUserWidget::RemoveFromViewport() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "RemoveFromViewport"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UserWidget.ReverseAnimation -// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) -// Parameters: -// const class UWidgetAnimation* InAnimation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UUserWidget::ReverseAnimation(const class UWidgetAnimation* InAnimation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "ReverseAnimation"); - - Params::UserWidget_ReverseAnimation Parms{}; - - Parms.InAnimation = InAnimation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UserWidget.SetAlignmentInViewport -// (Final, BlueprintCosmetic, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& Alignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UUserWidget::SetAlignmentInViewport(const struct FVector2D& Alignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "SetAlignmentInViewport"); - - Params::UserWidget_SetAlignmentInViewport Parms{}; - - Parms.Alignment = std::move(Alignment); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UserWidget.SetAnchorsInViewport -// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) -// Parameters: -// const struct FAnchors& Anchors (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void UUserWidget::SetAnchorsInViewport(const struct FAnchors& Anchors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "SetAnchorsInViewport"); - - Params::UserWidget_SetAnchorsInViewport Parms{}; - - Parms.Anchors = std::move(Anchors); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UserWidget.SetAnimationCurrentTime -// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) -// Parameters: -// const class UWidgetAnimation* InAnimation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UUserWidget::SetAnimationCurrentTime(const class UWidgetAnimation* InAnimation, float InTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "SetAnimationCurrentTime"); - - Params::UserWidget_SetAnimationCurrentTime Parms{}; - - Parms.InAnimation = InAnimation; - Parms.InTime = InTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UserWidget.SetColorAndOpacity -// (Final, BlueprintCosmetic, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& InColorAndOpacity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UUserWidget::SetColorAndOpacity(const struct FLinearColor& InColorAndOpacity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "SetColorAndOpacity"); - - Params::UserWidget_SetColorAndOpacity Parms{}; - - Parms.InColorAndOpacity = std::move(InColorAndOpacity); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UserWidget.SetDesiredSizeInViewport -// (Final, BlueprintCosmetic, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& size (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UUserWidget::SetDesiredSizeInViewport(const struct FVector2D& size) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "SetDesiredSizeInViewport"); - - Params::UserWidget_SetDesiredSizeInViewport Parms{}; - - Parms.size = std::move(size); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UserWidget.SetForegroundColor -// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) -// Parameters: -// const struct FSlateColor& InForegroundColor (Parm, NativeAccessSpecifierPublic) - -void UUserWidget::SetForegroundColor(const struct FSlateColor& InForegroundColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "SetForegroundColor"); - - Params::UserWidget_SetForegroundColor Parms{}; - - Parms.InForegroundColor = std::move(InForegroundColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UserWidget.SetInputActionBlocking -// (Final, Native, Protected, BlueprintCallable) -// Parameters: -// bool bShouldBlock (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UUserWidget::SetInputActionBlocking(bool bShouldBlock) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "SetInputActionBlocking"); - - Params::UserWidget_SetInputActionBlocking Parms{}; - - Parms.bShouldBlock = bShouldBlock; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UserWidget.SetInputActionPriority -// (Final, Native, Protected, BlueprintCallable) -// Parameters: -// int32 NewPriority (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UUserWidget::SetInputActionPriority(int32 NewPriority) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "SetInputActionPriority"); - - Params::UserWidget_SetInputActionPriority Parms{}; - - Parms.NewPriority = NewPriority; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UserWidget.SetNumLoopsToPlay -// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) -// Parameters: -// const class UWidgetAnimation* InAnimation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NumLoopsToPlay (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UUserWidget::SetNumLoopsToPlay(const class UWidgetAnimation* InAnimation, int32 NumLoopsToPlay) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "SetNumLoopsToPlay"); - - Params::UserWidget_SetNumLoopsToPlay Parms{}; - - Parms.InAnimation = InAnimation; - Parms.NumLoopsToPlay = NumLoopsToPlay; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UserWidget.SetOwningPlayer -// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) -// Parameters: -// class APlayerController* LocalPlayerController (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UUserWidget::SetOwningPlayer(class APlayerController* LocalPlayerController) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "SetOwningPlayer"); - - Params::UserWidget_SetOwningPlayer Parms{}; - - Parms.LocalPlayerController = LocalPlayerController; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UserWidget.SetPadding -// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) -// Parameters: -// const struct FMargin& InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UUserWidget::SetPadding(const struct FMargin& InPadding) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "SetPadding"); - - Params::UserWidget_SetPadding Parms{}; - - Parms.InPadding = std::move(InPadding); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UserWidget.SetPlaybackSpeed -// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) -// Parameters: -// const class UWidgetAnimation* InAnimation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PlaybackSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UUserWidget::SetPlaybackSpeed(const class UWidgetAnimation* InAnimation, float PlaybackSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "SetPlaybackSpeed"); - - Params::UserWidget_SetPlaybackSpeed Parms{}; - - Parms.InAnimation = InAnimation; - Parms.PlaybackSpeed = PlaybackSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UserWidget.SetPositionInViewport -// (Final, BlueprintCosmetic, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bRemoveDPIScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UUserWidget::SetPositionInViewport(const struct FVector2D& Position, bool bRemoveDPIScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "SetPositionInViewport"); - - Params::UserWidget_SetPositionInViewport Parms{}; - - Parms.Position = std::move(Position); - Parms.bRemoveDPIScale = bRemoveDPIScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UserWidget.StopAllAnimations -// (Final, Native, Public, BlueprintCallable) - -void UUserWidget::StopAllAnimations() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "StopAllAnimations"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UserWidget.StopAnimation -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class UWidgetAnimation* InAnimation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UUserWidget::StopAnimation(const class UWidgetAnimation* InAnimation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "StopAnimation"); - - Params::UserWidget_StopAnimation Parms{}; - - Parms.InAnimation = InAnimation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UserWidget.StopAnimationsAndLatentActions -// (Final, Native, Public, BlueprintCallable) - -void UUserWidget::StopAnimationsAndLatentActions() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "StopAnimationsAndLatentActions"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UserWidget.StopListeningForAllInputActions -// (Final, Native, Protected, BlueprintCallable) - -void UUserWidget::StopListeningForAllInputActions() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "StopListeningForAllInputActions"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UserWidget.StopListeningForInputAction -// (Final, Native, Protected, BlueprintCallable) -// Parameters: -// class FName ActionName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EInputEvent EventType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UUserWidget::StopListeningForInputAction(class FName ActionName, EInputEvent EventType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "StopListeningForInputAction"); - - Params::UserWidget_StopListeningForInputAction Parms{}; - - Parms.ActionName = ActionName; - Parms.EventType = EventType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UserWidget.Tick -// (BlueprintCosmetic, Event, Public, BlueprintEvent) -// Parameters: -// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float InDeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UUserWidget::Tick(const struct FGeometry& MyGeometry, float InDeltaTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "Tick"); - - Params::UserWidget_Tick Parms{}; - - Parms.MyGeometry = std::move(MyGeometry); - Parms.InDeltaTime = InDeltaTime; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function UMG.UserWidget.UnbindAllFromAnimationFinished -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UWidgetAnimation* Animation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UUserWidget::UnbindAllFromAnimationFinished(class UWidgetAnimation* Animation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "UnbindAllFromAnimationFinished"); - - Params::UserWidget_UnbindAllFromAnimationFinished Parms{}; - - Parms.Animation = Animation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UserWidget.UnbindAllFromAnimationStarted -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UWidgetAnimation* Animation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UUserWidget::UnbindAllFromAnimationStarted(class UWidgetAnimation* Animation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "UnbindAllFromAnimationStarted"); - - Params::UserWidget_UnbindAllFromAnimationStarted Parms{}; - - Parms.Animation = Animation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UserWidget.UnbindFromAnimationFinished -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UWidgetAnimation* Animation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TDelegate Delegate (Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) - -void UUserWidget::UnbindFromAnimationFinished(class UWidgetAnimation* Animation, TDelegate Delegate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "UnbindFromAnimationFinished"); - - Params::UserWidget_UnbindFromAnimationFinished Parms{}; - - Parms.Animation = Animation; - Parms.Delegate = Delegate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UserWidget.UnbindFromAnimationStarted -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UWidgetAnimation* Animation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TDelegate Delegate (Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) - -void UUserWidget::UnbindFromAnimationStarted(class UWidgetAnimation* Animation, TDelegate Delegate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "UnbindFromAnimationStarted"); - - Params::UserWidget_UnbindFromAnimationStarted Parms{}; - - Parms.Animation = Animation; - Parms.Delegate = Delegate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UserWidget.UnregisterInputComponent -// (Final, Native, Protected, BlueprintCallable) - -void UUserWidget::UnregisterInputComponent() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "UnregisterInputComponent"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UserWidget.GetAlignmentInViewport -// (Final, BlueprintCosmetic, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UUserWidget::GetAlignmentInViewport() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "GetAlignmentInViewport"); - - Params::UserWidget_GetAlignmentInViewport Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.GetAnchorsInViewport -// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FAnchors ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) - -struct FAnchors UUserWidget::GetAnchorsInViewport() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "GetAnchorsInViewport"); - - Params::UserWidget_GetAnchorsInViewport Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.GetAnimationCurrentTime -// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class UWidgetAnimation* InAnimation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UUserWidget::GetAnimationCurrentTime(const class UWidgetAnimation* InAnimation) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "GetAnimationCurrentTime"); - - Params::UserWidget_GetAnimationCurrentTime Parms{}; - - Parms.InAnimation = InAnimation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.GetIsVisible -// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UUserWidget::GetIsVisible() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "GetIsVisible"); - - Params::UserWidget_GetIsVisible Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.GetOwningPlayerCameraManager -// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class APlayerCameraManager* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APlayerCameraManager* UUserWidget::GetOwningPlayerCameraManager() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "GetOwningPlayerCameraManager"); - - Params::UserWidget_GetOwningPlayerCameraManager Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.GetOwningPlayerPawn -// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class APawn* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APawn* UUserWidget::GetOwningPlayerPawn() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "GetOwningPlayerPawn"); - - Params::UserWidget_GetOwningPlayerPawn Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.IsAnimationPlaying -// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class UWidgetAnimation* InAnimation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UUserWidget::IsAnimationPlaying(const class UWidgetAnimation* InAnimation) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "IsAnimationPlaying"); - - Params::UserWidget_IsAnimationPlaying Parms{}; - - Parms.InAnimation = InAnimation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.IsAnyAnimationPlaying -// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UUserWidget::IsAnyAnimationPlaying() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "IsAnyAnimationPlaying"); - - Params::UserWidget_IsAnyAnimationPlaying Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.IsInteractable -// (BlueprintCosmetic, Event, Public, BlueprintEvent, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UUserWidget::IsInteractable() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "IsInteractable"); - - Params::UserWidget_IsInteractable Parms{}; - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.IsInViewport -// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UUserWidget::IsInViewport() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "IsInViewport"); - - Params::UserWidget_IsInViewport Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.IsListeningForInputAction -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName ActionName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UUserWidget::IsListeningForInputAction(class FName ActionName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "IsListeningForInputAction"); - - Params::UserWidget_IsListeningForInputAction Parms{}; - - Parms.ActionName = ActionName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.IsPlayingAnimation -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UUserWidget::IsPlayingAnimation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "IsPlayingAnimation"); - - Params::UserWidget_IsPlayingAnimation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.UserWidget.OnPaint -// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent, Const) -// Parameters: -// struct FPaintContext& Context (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UUserWidget::OnPaint(struct FPaintContext& Context) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserWidget", "OnPaint"); - - Params::UserWidget_OnPaint Parms{}; - - Parms.Context = std::move(Context); - - UObject::ProcessEvent(Func, &Parms); - - Context = std::move(Parms.Context); -} - - -// Function UMG.TextLayoutWidget.SetJustification -// (Native, Public, BlueprintCallable) -// Parameters: -// ETextJustify InJustification (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTextLayoutWidget::SetJustification(ETextJustify InJustification) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextLayoutWidget", "SetJustification"); - - Params::TextLayoutWidget_SetJustification Parms{}; - - Parms.InJustification = InJustification; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.RichTextBlock.ClearAllDefaultStyleOverrides -// (Final, Native, Public) - -void URichTextBlock::ClearAllDefaultStyleOverrides() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RichTextBlock", "ClearAllDefaultStyleOverrides"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.RichTextBlock.GetDecoratorByClass -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOfDecoratorClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class URichTextBlockDecorator* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class URichTextBlockDecorator* URichTextBlock::GetDecoratorByClass(TSubclassOf DecoratorClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RichTextBlock", "GetDecoratorByClass"); - - Params::RichTextBlock_GetDecoratorByClass Parms{}; - - Parms.DecoratorClass = DecoratorClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.RichTextBlock.GetDefaultColorAndOpacity -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// struct FSlateColor ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FSlateColor URichTextBlock::GetDefaultColorAndOpacity() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RichTextBlock", "GetDefaultColorAndOpacity"); - - Params::RichTextBlock_GetDefaultColorAndOpacity Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.RichTextBlock.SetAutoWrapText -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool InAutoTextWrap (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void URichTextBlock::SetAutoWrapText(bool InAutoTextWrap) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RichTextBlock", "SetAutoWrapText"); - - Params::RichTextBlock_SetAutoWrapText Parms{}; - - Parms.InAutoTextWrap = InAutoTextWrap; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.RichTextBlock.SetDefaultColorAndOpacity -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FSlateColor& InColorAndOpacity (Parm, NativeAccessSpecifierPublic) - -void URichTextBlock::SetDefaultColorAndOpacity(const struct FSlateColor& InColorAndOpacity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RichTextBlock", "SetDefaultColorAndOpacity"); - - Params::RichTextBlock_SetDefaultColorAndOpacity Parms{}; - - Parms.InColorAndOpacity = std::move(InColorAndOpacity); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.RichTextBlock.SetDefaultFont -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FSlateFontInfo& InFontInfo (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void URichTextBlock::SetDefaultFont(const struct FSlateFontInfo& InFontInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RichTextBlock", "SetDefaultFont"); - - Params::RichTextBlock_SetDefaultFont Parms{}; - - Parms.InFontInfo = std::move(InFontInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.RichTextBlock.SetDefaultShadowColorAndOpacity -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& InShadowColorAndOpacity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void URichTextBlock::SetDefaultShadowColorAndOpacity(const struct FLinearColor& InShadowColorAndOpacity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RichTextBlock", "SetDefaultShadowColorAndOpacity"); - - Params::RichTextBlock_SetDefaultShadowColorAndOpacity Parms{}; - - Parms.InShadowColorAndOpacity = std::move(InShadowColorAndOpacity); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.RichTextBlock.SetDefaultShadowOffset -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& InShadowOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void URichTextBlock::SetDefaultShadowOffset(const struct FVector2D& InShadowOffset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RichTextBlock", "SetDefaultShadowOffset"); - - Params::RichTextBlock_SetDefaultShadowOffset Parms{}; - - Parms.InShadowOffset = std::move(InShadowOffset); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.RichTextBlock.SetDefaultStrikeBrush -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FSlateBrush* InStrikeBrush (Parm, OutParm, NativeAccessSpecifierPublic) - -void URichTextBlock::SetDefaultStrikeBrush(struct FSlateBrush* InStrikeBrush) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RichTextBlock", "SetDefaultStrikeBrush"); - - Params::RichTextBlock_SetDefaultStrikeBrush Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (InStrikeBrush != nullptr) - *InStrikeBrush = std::move(Parms.InStrikeBrush); -} - - -// Function UMG.RichTextBlock.SetDefaultTextStyle -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FTextBlockStyle& InDefaultTextStyle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void URichTextBlock::SetDefaultTextStyle(const struct FTextBlockStyle& InDefaultTextStyle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RichTextBlock", "SetDefaultTextStyle"); - - Params::RichTextBlock_SetDefaultTextStyle Parms{}; - - Parms.InDefaultTextStyle = std::move(InDefaultTextStyle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.RichTextBlock.SetMinDesiredWidth -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InMinDesiredWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void URichTextBlock::SetMinDesiredWidth(float InMinDesiredWidth) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RichTextBlock", "SetMinDesiredWidth"); - - Params::RichTextBlock_SetMinDesiredWidth Parms{}; - - Parms.InMinDesiredWidth = InMinDesiredWidth; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.RichTextBlock.SetText -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FText& InText (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void URichTextBlock::SetText(const class FText& InText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RichTextBlock", "SetText"); - - Params::RichTextBlock_SetText Parms{}; - - Parms.InText = std::move(InText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.RichTextBlock.SetTextStyleSet -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UDataTable* NewTextStyleSet (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void URichTextBlock::SetTextStyleSet(class UDataTable* NewTextStyleSet) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RichTextBlock", "SetTextStyleSet"); - - Params::RichTextBlock_SetTextStyleSet Parms{}; - - Parms.NewTextStyleSet = NewTextStyleSet; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.RichTextBlock.SetTextTransformPolicy -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// ETextTransformPolicy InTransformPolicy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void URichTextBlock::SetTextTransformPolicy(ETextTransformPolicy InTransformPolicy) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RichTextBlock", "SetTextTransformPolicy"); - - Params::RichTextBlock_SetTextTransformPolicy Parms{}; - - Parms.InTransformPolicy = InTransformPolicy; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.RichTextBlock.GetText -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText URichTextBlock::GetText() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RichTextBlock", "GetText"); - - Params::RichTextBlock_GetText Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.BrushBinding.GetValue -// (Final, Native, Public, Const) -// Parameters: -// struct FSlateBrush ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FSlateBrush UBrushBinding::GetValue() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BrushBinding", "GetValue"); - - Params::BrushBinding_GetValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.BackgroundBlurSlot.SetHorizontalAlignment -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBackgroundBlurSlot::SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BackgroundBlurSlot", "SetHorizontalAlignment"); - - Params::BackgroundBlurSlot_SetHorizontalAlignment Parms{}; - - Parms.InHorizontalAlignment = InHorizontalAlignment; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.BackgroundBlurSlot.SetPadding -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FMargin& InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UBackgroundBlurSlot::SetPadding(const struct FMargin& InPadding) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BackgroundBlurSlot", "SetPadding"); - - Params::BackgroundBlurSlot_SetPadding Parms{}; - - Parms.InPadding = std::move(InPadding); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.BackgroundBlurSlot.SetVerticalAlignment -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBackgroundBlurSlot::SetVerticalAlignment(EVerticalAlignment InVerticalAlignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BackgroundBlurSlot", "SetVerticalAlignment"); - - Params::BackgroundBlurSlot_SetVerticalAlignment Parms{}; - - Parms.InVerticalAlignment = InVerticalAlignment; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.PanelWidget.AddChild -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UWidget* content (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPanelSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UPanelSlot* UPanelWidget::AddChild(class UWidget* content) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PanelWidget", "AddChild"); - - Params::PanelWidget_AddChild Parms{}; - - Parms.content = content; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.PanelWidget.ClearChildren -// (Native, Public, BlueprintCallable) - -void UPanelWidget::ClearChildren() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PanelWidget", "ClearChildren"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.PanelWidget.RemoveChild -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UWidget* content (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPanelWidget::RemoveChild(class UWidget* content) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PanelWidget", "RemoveChild"); - - Params::PanelWidget_RemoveChild Parms{}; - - Parms.content = content; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.PanelWidget.RemoveChildAt -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPanelWidget::RemoveChildAt(int32 Index_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PanelWidget", "RemoveChildAt"); - - Params::PanelWidget_RemoveChildAt Parms{}; - - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.PanelWidget.GetAllChildren -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - -TArray UPanelWidget::GetAllChildren() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PanelWidget", "GetAllChildren"); - - Params::PanelWidget_GetAllChildren Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.PanelWidget.GetChildAt -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UWidget* UPanelWidget::GetChildAt(int32 Index_0) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PanelWidget", "GetChildAt"); - - Params::PanelWidget_GetChildAt Parms{}; - - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.PanelWidget.GetChildIndex -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class UWidget* content (ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UPanelWidget::GetChildIndex(const class UWidget* content) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PanelWidget", "GetChildIndex"); - - Params::PanelWidget_GetChildIndex Parms{}; - - Parms.content = content; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.PanelWidget.GetChildrenCount -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UPanelWidget::GetChildrenCount() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PanelWidget", "GetChildrenCount"); - - Params::PanelWidget_GetChildrenCount Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.PanelWidget.HasAnyChildren -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPanelWidget::HasAnyChildren() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PanelWidget", "HasAnyChildren"); - - Params::PanelWidget_HasAnyChildren Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.PanelWidget.HasChild -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UWidget* content (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPanelWidget::HasChild(class UWidget* content) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PanelWidget", "HasChild"); - - Params::PanelWidget_HasChild Parms{}; - - Parms.content = content; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.ContentWidget.SetContent -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UWidget* content (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPanelSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UPanelSlot* UContentWidget::SetContent(class UWidget* content) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ContentWidget", "SetContent"); - - Params::ContentWidget_SetContent Parms{}; - - Parms.content = content; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.ContentWidget.GetContent -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UWidget* UContentWidget::GetContent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ContentWidget", "GetContent"); - - Params::ContentWidget_GetContent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.ContentWidget.GetContentSlot -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UPanelSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UPanelSlot* UContentWidget::GetContentSlot() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ContentWidget", "GetContentSlot"); - - Params::ContentWidget_GetContentSlot Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetSwitcher.SetActiveWidget -// (Native, Public, BlueprintCallable) -// Parameters: -// class UWidget* Widget (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetSwitcher::SetActiveWidget(class UWidget* Widget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetSwitcher", "SetActiveWidget"); - - Params::WidgetSwitcher_SetActiveWidget Parms{}; - - Parms.Widget = Widget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetSwitcher.SetActiveWidgetIndex -// (Native, Public, BlueprintCallable) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetSwitcher::SetActiveWidgetIndex(int32 Index_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetSwitcher", "SetActiveWidgetIndex"); - - Params::WidgetSwitcher_SetActiveWidgetIndex Parms{}; - - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetSwitcher.GetActiveWidget -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UWidget* UWidgetSwitcher::GetActiveWidget() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetSwitcher", "GetActiveWidget"); - - Params::WidgetSwitcher_GetActiveWidget Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetSwitcher.GetActiveWidgetIndex -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UWidgetSwitcher::GetActiveWidgetIndex() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetSwitcher", "GetActiveWidgetIndex"); - - Params::WidgetSwitcher_GetActiveWidgetIndex Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetSwitcher.GetNumWidgets -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UWidgetSwitcher::GetNumWidgets() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetSwitcher", "GetNumWidgets"); - - Params::WidgetSwitcher_GetNumWidgets Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetSwitcher.GetWidgetAtIndex -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UWidget* UWidgetSwitcher::GetWidgetAtIndex(int32 Index_0) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetSwitcher", "GetWidgetAtIndex"); - - Params::WidgetSwitcher_GetWidgetAtIndex Parms{}; - - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.BorderSlot.SetHorizontalAlignment -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBorderSlot::SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BorderSlot", "SetHorizontalAlignment"); - - Params::BorderSlot_SetHorizontalAlignment Parms{}; - - Parms.InHorizontalAlignment = InHorizontalAlignment; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.BorderSlot.SetPadding -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FMargin& InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UBorderSlot::SetPadding(const struct FMargin& InPadding) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BorderSlot", "SetPadding"); - - Params::BorderSlot_SetPadding Parms{}; - - Parms.InPadding = std::move(InPadding); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.BorderSlot.SetVerticalAlignment -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBorderSlot::SetVerticalAlignment(EVerticalAlignment InVerticalAlignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BorderSlot", "SetVerticalAlignment"); - - Params::BorderSlot_SetVerticalAlignment Parms{}; - - Parms.InVerticalAlignment = InVerticalAlignment; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Image.GetDynamicMaterial -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInstanceDynamic* UImage::GetDynamicMaterial() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Image", "GetDynamicMaterial"); - - Params::Image_GetDynamicMaterial Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.Image.SetBrush -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FSlateBrush& InBrush (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UImage::SetBrush(const struct FSlateBrush& InBrush) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Image", "SetBrush"); - - Params::Image_SetBrush Parms{}; - - Parms.InBrush = std::move(InBrush); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Image.SetBrushFromAsset -// (Native, Public, BlueprintCallable) -// Parameters: -// class USlateBrushAsset* Asset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UImage::SetBrushFromAsset(class USlateBrushAsset* Asset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Image", "SetBrushFromAsset"); - - Params::Image_SetBrushFromAsset Parms{}; - - Parms.Asset = Asset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Image.SetBrushFromAtlasInterface -// (Native, Public, BlueprintCallable) -// Parameters: -// TScriptInterfaceAtlasRegion (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) -// bool bMatchSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UImage::SetBrushFromAtlasInterface(TScriptInterface AtlasRegion, bool bMatchSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Image", "SetBrushFromAtlasInterface"); - - Params::Image_SetBrushFromAtlasInterface Parms{}; - - Parms.AtlasRegion = AtlasRegion; - Parms.bMatchSize = bMatchSize; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Image.SetBrushFromMaterial -// (Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInterface* Material (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UImage::SetBrushFromMaterial(class UMaterialInterface* Material) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Image", "SetBrushFromMaterial"); - - Params::Image_SetBrushFromMaterial Parms{}; - - Parms.Material = Material; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Image.SetBrushFromSoftMaterial -// (Native, Public, BlueprintCallable) -// Parameters: -// TSoftObjectPtrSoftMaterial (Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UImage::SetBrushFromSoftMaterial(TSoftObjectPtr SoftMaterial) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Image", "SetBrushFromSoftMaterial"); - - Params::Image_SetBrushFromSoftMaterial Parms{}; - - Parms.SoftMaterial = SoftMaterial; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Image.SetBrushFromSoftTexture -// (Native, Public, BlueprintCallable) -// Parameters: -// TSoftObjectPtr SoftTexture (Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bMatchSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UImage::SetBrushFromSoftTexture(TSoftObjectPtr SoftTexture, bool bMatchSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Image", "SetBrushFromSoftTexture"); - - Params::Image_SetBrushFromSoftTexture Parms{}; - - Parms.SoftTexture = SoftTexture; - Parms.bMatchSize = bMatchSize; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Image.SetBrushFromTexture -// (Native, Public, BlueprintCallable) -// Parameters: -// class UTexture2D* Texture (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bMatchSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UImage::SetBrushFromTexture(class UTexture2D* Texture, bool bMatchSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Image", "SetBrushFromTexture"); - - Params::Image_SetBrushFromTexture Parms{}; - - Parms.Texture = Texture; - Parms.bMatchSize = bMatchSize; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Image.SetBrushFromTextureDynamic -// (Native, Public, BlueprintCallable) -// Parameters: -// class UTexture2DDynamic* Texture (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bMatchSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UImage::SetBrushFromTextureDynamic(class UTexture2DDynamic* Texture, bool bMatchSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Image", "SetBrushFromTextureDynamic"); - - Params::Image_SetBrushFromTextureDynamic Parms{}; - - Parms.Texture = Texture; - Parms.bMatchSize = bMatchSize; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Image.SetBrushResourceObject -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UObject* ResourceObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UImage::SetBrushResourceObject(class UObject* ResourceObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Image", "SetBrushResourceObject"); - - Params::Image_SetBrushResourceObject Parms{}; - - Parms.ResourceObject = ResourceObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Image.SetBrushSize -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& DesiredSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UImage::SetBrushSize(const struct FVector2D& DesiredSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Image", "SetBrushSize"); - - Params::Image_SetBrushSize Parms{}; - - Parms.DesiredSize = std::move(DesiredSize); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Image.SetBrushTintColor -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FSlateColor& TintColor (Parm, NativeAccessSpecifierPublic) - -void UImage::SetBrushTintColor(const struct FSlateColor& TintColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Image", "SetBrushTintColor"); - - Params::Image_SetBrushTintColor Parms{}; - - Parms.TintColor = std::move(TintColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Image.SetColorAndOpacity -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& InColorAndOpacity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UImage::SetColorAndOpacity(const struct FLinearColor& InColorAndOpacity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Image", "SetColorAndOpacity"); - - Params::Image_SetColorAndOpacity Parms{}; - - Parms.InColorAndOpacity = std::move(InColorAndOpacity); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Image.SetOpacity -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InOpacity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UImage::SetOpacity(float InOpacity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Image", "SetOpacity"); - - Params::Image_SetOpacity Parms{}; - - Parms.InOpacity = InOpacity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.OverlaySlot.SetHorizontalAlignment -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UOverlaySlot::SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("OverlaySlot", "SetHorizontalAlignment"); - - Params::OverlaySlot_SetHorizontalAlignment Parms{}; - - Parms.InHorizontalAlignment = InHorizontalAlignment; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.OverlaySlot.SetPadding -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FMargin& InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UOverlaySlot::SetPadding(const struct FMargin& InPadding) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("OverlaySlot", "SetPadding"); - - Params::OverlaySlot_SetPadding Parms{}; - - Parms.InPadding = std::move(InPadding); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.OverlaySlot.SetVerticalAlignment -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UOverlaySlot::SetVerticalAlignment(EVerticalAlignment InVerticalAlignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("OverlaySlot", "SetVerticalAlignment"); - - Params::OverlaySlot_SetVerticalAlignment Parms{}; - - Parms.InVerticalAlignment = InVerticalAlignment; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.SizeBoxSlot.SetHorizontalAlignment -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USizeBoxSlot::SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SizeBoxSlot", "SetHorizontalAlignment"); - - Params::SizeBoxSlot_SetHorizontalAlignment Parms{}; - - Parms.InHorizontalAlignment = InHorizontalAlignment; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.SizeBoxSlot.SetPadding -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FMargin& InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void USizeBoxSlot::SetPadding(const struct FMargin& InPadding) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SizeBoxSlot", "SetPadding"); - - Params::SizeBoxSlot_SetPadding Parms{}; - - Parms.InPadding = std::move(InPadding); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.SizeBoxSlot.SetVerticalAlignment -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USizeBoxSlot::SetVerticalAlignment(EVerticalAlignment InVerticalAlignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SizeBoxSlot", "SetVerticalAlignment"); - - Params::SizeBoxSlot_SetVerticalAlignment Parms{}; - - Parms.InVerticalAlignment = InVerticalAlignment; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.MenuAnchor.Close -// (Final, Native, Public, BlueprintCallable) - -void UMenuAnchor::Close() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MenuAnchor", "Close"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.MenuAnchor.FitInWindow -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bFit (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMenuAnchor::FitInWindow(bool bFit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MenuAnchor", "FitInWindow"); - - Params::MenuAnchor_FitInWindow Parms{}; - - Parms.bFit = bFit; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.MenuAnchor.Open -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bFocusMenu (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMenuAnchor::Open(bool bFocusMenu) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MenuAnchor", "Open"); - - Params::MenuAnchor_Open Parms{}; - - Parms.bFocusMenu = bFocusMenu; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.MenuAnchor.SetPlacement -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EMenuPlacement InPlacement (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMenuAnchor::SetPlacement(EMenuPlacement InPlacement) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MenuAnchor", "SetPlacement"); - - Params::MenuAnchor_SetPlacement Parms{}; - - Parms.InPlacement = InPlacement; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.MenuAnchor.ToggleOpen -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bFocusOnOpen (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMenuAnchor::ToggleOpen(bool bFocusOnOpen) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MenuAnchor", "ToggleOpen"); - - Params::MenuAnchor_ToggleOpen Parms{}; - - Parms.bFocusOnOpen = bFocusOnOpen; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.MenuAnchor.GetMenuPosition -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UMenuAnchor::GetMenuPosition() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MenuAnchor", "GetMenuPosition"); - - Params::MenuAnchor_GetMenuPosition Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.MenuAnchor.HasOpenSubMenus -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UMenuAnchor::HasOpenSubMenus() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MenuAnchor", "HasOpenSubMenus"); - - Params::MenuAnchor_HasOpenSubMenus Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.MenuAnchor.IsOpen -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UMenuAnchor::IsOpen() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MenuAnchor", "IsOpen"); - - Params::MenuAnchor_IsOpen Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.MenuAnchor.ShouldOpenDueToClick -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UMenuAnchor::ShouldOpenDueToClick() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MenuAnchor", "ShouldOpenDueToClick"); - - Params::MenuAnchor_ShouldOpenDueToClick Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetComponent.RequestRedraw -// (Native, Public, BlueprintCallable) - -void UWidgetComponent::RequestRedraw() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "RequestRedraw"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetComponent.RequestRenderUpdate -// (Native, Public, BlueprintCallable) - -void UWidgetComponent::RequestRenderUpdate() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "RequestRenderUpdate"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetComponent.SetBackgroundColor -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& NewBackgroundColor (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetComponent::SetBackgroundColor(const struct FLinearColor& NewBackgroundColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "SetBackgroundColor"); - - Params::WidgetComponent_SetBackgroundColor Parms{}; - - Parms.NewBackgroundColor = std::move(NewBackgroundColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetComponent.SetCylinderArcAngle -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const float InCylinderArcAngle (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetComponent::SetCylinderArcAngle(const float InCylinderArcAngle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "SetCylinderArcAngle"); - - Params::WidgetComponent_SetCylinderArcAngle Parms{}; - - Parms.InCylinderArcAngle = InCylinderArcAngle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetComponent.SetDrawAtDesiredSize -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInDrawAtDesiredSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetComponent::SetDrawAtDesiredSize(bool bInDrawAtDesiredSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "SetDrawAtDesiredSize"); - - Params::WidgetComponent_SetDrawAtDesiredSize Parms{}; - - Parms.bInDrawAtDesiredSize = bInDrawAtDesiredSize; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetComponent.SetDrawSize -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& size (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetComponent::SetDrawSize(const struct FVector2D& size) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "SetDrawSize"); - - Params::WidgetComponent_SetDrawSize Parms{}; - - Parms.size = std::move(size); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetComponent.SetGeometryMode -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EWidgetGeometryMode InGeometryMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetComponent::SetGeometryMode(EWidgetGeometryMode InGeometryMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "SetGeometryMode"); - - Params::WidgetComponent_SetGeometryMode Parms{}; - - Parms.InGeometryMode = InGeometryMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetComponent.SetManuallyRedraw -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bUseManualRedraw (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetComponent::SetManuallyRedraw(bool bUseManualRedraw) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "SetManuallyRedraw"); - - Params::WidgetComponent_SetManuallyRedraw Parms{}; - - Parms.bUseManualRedraw = bUseManualRedraw; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetComponent.SetOwnerPlayer -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class ULocalPlayer* LocalPlayer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetComponent::SetOwnerPlayer(class ULocalPlayer* LocalPlayer) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "SetOwnerPlayer"); - - Params::WidgetComponent_SetOwnerPlayer Parms{}; - - Parms.LocalPlayer = LocalPlayer; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetComponent.SetPivot -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& InPivot (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetComponent::SetPivot(const struct FVector2D& InPivot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "SetPivot"); - - Params::WidgetComponent_SetPivot Parms{}; - - Parms.InPivot = std::move(InPivot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetComponent.SetRedrawTime -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InRedrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetComponent::SetRedrawTime(float InRedrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "SetRedrawTime"); - - Params::WidgetComponent_SetRedrawTime Parms{}; - - Parms.InRedrawTime = InRedrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetComponent.SetTickMode -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// ETickMode InTickMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetComponent::SetTickMode(ETickMode InTickMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "SetTickMode"); - - Params::WidgetComponent_SetTickMode Parms{}; - - Parms.InTickMode = InTickMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetComponent.SetTickWhenOffscreen -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool bWantTickWhenOffscreen (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetComponent::SetTickWhenOffscreen(const bool bWantTickWhenOffscreen) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "SetTickWhenOffscreen"); - - Params::WidgetComponent_SetTickWhenOffscreen Parms{}; - - Parms.bWantTickWhenOffscreen = bWantTickWhenOffscreen; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetComponent.SetTintColorAndOpacity -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& NewTintColorAndOpacity (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetComponent::SetTintColorAndOpacity(const struct FLinearColor& NewTintColorAndOpacity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "SetTintColorAndOpacity"); - - Params::WidgetComponent_SetTintColorAndOpacity Parms{}; - - Parms.NewTintColorAndOpacity = std::move(NewTintColorAndOpacity); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetComponent.SetTwoSided -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool bWantTwoSided (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetComponent::SetTwoSided(const bool bWantTwoSided) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "SetTwoSided"); - - Params::WidgetComponent_SetTwoSided Parms{}; - - Parms.bWantTwoSided = bWantTwoSided; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetComponent.SetWidget -// (Native, Public, BlueprintCallable) -// Parameters: -// class UUserWidget* Widget_0 (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetComponent::SetWidget(class UUserWidget* Widget_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "SetWidget"); - - Params::WidgetComponent_SetWidget Parms{}; - - Parms.Widget_0 = Widget_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetComponent.SetWidgetSpace -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EWidgetSpace NewSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetComponent::SetWidgetSpace(EWidgetSpace NewSpace) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "SetWidgetSpace"); - - Params::WidgetComponent_SetWidgetSpace Parms{}; - - Parms.NewSpace = NewSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetComponent.SetWindowFocusable -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInWindowFocusable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetComponent::SetWindowFocusable(bool bInWindowFocusable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "SetWindowFocusable"); - - Params::WidgetComponent_SetWindowFocusable Parms{}; - - Parms.bInWindowFocusable = bInWindowFocusable; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetComponent.SetWindowVisibility -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EWindowVisibility InVisibility (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetComponent::SetWindowVisibility(EWindowVisibility InVisibility) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "SetWindowVisibility"); - - Params::WidgetComponent_SetWindowVisibility Parms{}; - - Parms.InVisibility = InVisibility; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetComponent.GetCurrentDrawSize -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UWidgetComponent::GetCurrentDrawSize() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "GetCurrentDrawSize"); - - Params::WidgetComponent_GetCurrentDrawSize Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetComponent.GetCylinderArcAngle -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UWidgetComponent::GetCylinderArcAngle() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "GetCylinderArcAngle"); - - Params::WidgetComponent_GetCylinderArcAngle Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetComponent.GetDrawAtDesiredSize -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWidgetComponent::GetDrawAtDesiredSize() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "GetDrawAtDesiredSize"); - - Params::WidgetComponent_GetDrawAtDesiredSize Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetComponent.GetDrawSize -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UWidgetComponent::GetDrawSize() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "GetDrawSize"); - - Params::WidgetComponent_GetDrawSize Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetComponent.GetGeometryMode -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EWidgetGeometryMode ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EWidgetGeometryMode UWidgetComponent::GetGeometryMode() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "GetGeometryMode"); - - Params::WidgetComponent_GetGeometryMode Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetComponent.GetManuallyRedraw -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWidgetComponent::GetManuallyRedraw() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "GetManuallyRedraw"); - - Params::WidgetComponent_GetManuallyRedraw Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetComponent.GetMaterialInstance -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInstanceDynamic* UWidgetComponent::GetMaterialInstance() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "GetMaterialInstance"); - - Params::WidgetComponent_GetMaterialInstance Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetComponent.GetOwnerPlayer -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class ULocalPlayer* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ULocalPlayer* UWidgetComponent::GetOwnerPlayer() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "GetOwnerPlayer"); - - Params::WidgetComponent_GetOwnerPlayer Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetComponent.GetPivot -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UWidgetComponent::GetPivot() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "GetPivot"); - - Params::WidgetComponent_GetPivot Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetComponent.GetRedrawTime -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UWidgetComponent::GetRedrawTime() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "GetRedrawTime"); - - Params::WidgetComponent_GetRedrawTime Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetComponent.GetRenderTarget -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UTextureRenderTarget2D* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UTextureRenderTarget2D* UWidgetComponent::GetRenderTarget() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "GetRenderTarget"); - - Params::WidgetComponent_GetRenderTarget Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetComponent.GetTickWhenOffscreen -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWidgetComponent::GetTickWhenOffscreen() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "GetTickWhenOffscreen"); - - Params::WidgetComponent_GetTickWhenOffscreen Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetComponent.GetTwoSided -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWidgetComponent::GetTwoSided() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "GetTwoSided"); - - Params::WidgetComponent_GetTwoSided Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetComponent.GetUserWidgetObject -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UUserWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UUserWidget* UWidgetComponent::GetUserWidgetObject() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "GetUserWidgetObject"); - - Params::WidgetComponent_GetUserWidgetObject Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetComponent.GetWidget -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UUserWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UUserWidget* UWidgetComponent::GetWidget() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "GetWidget"); - - Params::WidgetComponent_GetWidget Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetComponent.GetWidgetSpace -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EWidgetSpace ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EWidgetSpace UWidgetComponent::GetWidgetSpace() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "GetWidgetSpace"); - - Params::WidgetComponent_GetWidgetSpace Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetComponent.GetWindowFocusable -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWidgetComponent::GetWindowFocusable() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "GetWindowFocusable"); - - Params::WidgetComponent_GetWindowFocusable Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetComponent.GetWindowVisiblility -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EWindowVisibility ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EWindowVisibility UWidgetComponent::GetWindowVisiblility() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "GetWindowVisiblility"); - - Params::WidgetComponent_GetWindowVisiblility Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetComponent.IsWidgetVisible -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWidgetComponent::IsWidgetVisible() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetComponent", "IsWidgetVisible"); - - Params::WidgetComponent_IsWidgetVisible Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.CanvasPanel.AddChildToCanvas -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UWidget* content (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UCanvasPanelSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UCanvasPanelSlot* UCanvasPanel::AddChildToCanvas(class UWidget* content) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CanvasPanel", "AddChildToCanvas"); - - Params::CanvasPanel_AddChildToCanvas Parms{}; - - Parms.content = content; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.Int32Binding.GetValue -// (Final, Native, Public, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UInt32Binding::GetValue() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Int32Binding", "GetValue"); - - Params::Int32Binding_GetValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.ScrollBox.EndInertialScrolling -// (Final, Native, Public, BlueprintCallable) - -void UScrollBox::EndInertialScrolling() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ScrollBox", "EndInertialScrolling"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ScrollBox.ScrollToEnd -// (Final, Native, Public, BlueprintCallable) - -void UScrollBox::ScrollToEnd() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ScrollBox", "ScrollToEnd"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ScrollBox.ScrollToStart -// (Final, Native, Public, BlueprintCallable) - -void UScrollBox::ScrollToStart() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ScrollBox", "ScrollToStart"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ScrollBox.ScrollWidgetIntoView -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UWidget* WidgetToFind (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool AnimateScroll (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDescendantScrollDestination ScrollDestination (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Padding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UScrollBox::ScrollWidgetIntoView(class UWidget* WidgetToFind, bool AnimateScroll, EDescendantScrollDestination ScrollDestination, float Padding) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ScrollBox", "ScrollWidgetIntoView"); - - Params::ScrollBox_ScrollWidgetIntoView Parms{}; - - Parms.WidgetToFind = WidgetToFind; - Parms.AnimateScroll = AnimateScroll; - Parms.ScrollDestination = ScrollDestination; - Parms.Padding = Padding; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ScrollBox.SetAllowOverscroll -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool NewAllowOverscroll (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UScrollBox::SetAllowOverscroll(bool NewAllowOverscroll) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ScrollBox", "SetAllowOverscroll"); - - Params::ScrollBox_SetAllowOverscroll Parms{}; - - Parms.NewAllowOverscroll = NewAllowOverscroll; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ScrollBox.SetAlwaysShowScrollbar -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool NewAlwaysShowScrollbar (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UScrollBox::SetAlwaysShowScrollbar(bool NewAlwaysShowScrollbar) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ScrollBox", "SetAlwaysShowScrollbar"); - - Params::ScrollBox_SetAlwaysShowScrollbar Parms{}; - - Parms.NewAlwaysShowScrollbar = NewAlwaysShowScrollbar; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ScrollBox.SetAnimateWheelScrolling -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bShouldAnimateWheelScrolling (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UScrollBox::SetAnimateWheelScrolling(bool bShouldAnimateWheelScrolling) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ScrollBox", "SetAnimateWheelScrolling"); - - Params::ScrollBox_SetAnimateWheelScrolling Parms{}; - - Parms.bShouldAnimateWheelScrolling = bShouldAnimateWheelScrolling; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ScrollBox.SetConsumeMouseWheel -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EConsumeMouseWheel NewConsumeMouseWheel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UScrollBox::SetConsumeMouseWheel(EConsumeMouseWheel NewConsumeMouseWheel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ScrollBox", "SetConsumeMouseWheel"); - - Params::ScrollBox_SetConsumeMouseWheel Parms{}; - - Parms.NewConsumeMouseWheel = NewConsumeMouseWheel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ScrollBox.SetOrientation -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EOrientation NewOrientation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UScrollBox::SetOrientation(EOrientation NewOrientation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ScrollBox", "SetOrientation"); - - Params::ScrollBox_SetOrientation Parms{}; - - Parms.NewOrientation = NewOrientation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ScrollBox.SetScrollbarPadding -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FMargin& NewScrollbarPadding (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UScrollBox::SetScrollbarPadding(const struct FMargin& NewScrollbarPadding) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ScrollBox", "SetScrollbarPadding"); - - Params::ScrollBox_SetScrollbarPadding Parms{}; - - Parms.NewScrollbarPadding = std::move(NewScrollbarPadding); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ScrollBox.SetScrollbarThickness -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& NewScrollbarThickness (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UScrollBox::SetScrollbarThickness(const struct FVector2D& NewScrollbarThickness) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ScrollBox", "SetScrollbarThickness"); - - Params::ScrollBox_SetScrollbarThickness Parms{}; - - Parms.NewScrollbarThickness = std::move(NewScrollbarThickness); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ScrollBox.SetScrollBarVisibility -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// ESlateVisibility NewScrollBarVisibility (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UScrollBox::SetScrollBarVisibility(ESlateVisibility NewScrollBarVisibility) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ScrollBox", "SetScrollBarVisibility"); - - Params::ScrollBox_SetScrollBarVisibility Parms{}; - - Parms.NewScrollBarVisibility = NewScrollBarVisibility; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ScrollBox.SetScrollOffset -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewScrollOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UScrollBox::SetScrollOffset(float NewScrollOffset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ScrollBox", "SetScrollOffset"); - - Params::ScrollBox_SetScrollOffset Parms{}; - - Parms.NewScrollOffset = NewScrollOffset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ScrollBox.SetScrollWhenFocusChanges -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EScrollWhenFocusChanges NewScrollWhenFocusChanges (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UScrollBox::SetScrollWhenFocusChanges(EScrollWhenFocusChanges NewScrollWhenFocusChanges) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ScrollBox", "SetScrollWhenFocusChanges"); - - Params::ScrollBox_SetScrollWhenFocusChanges Parms{}; - - Parms.NewScrollWhenFocusChanges = NewScrollWhenFocusChanges; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ScrollBox.SetWheelScrollMultiplier -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewWheelScrollMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UScrollBox::SetWheelScrollMultiplier(float NewWheelScrollMultiplier) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ScrollBox", "SetWheelScrollMultiplier"); - - Params::ScrollBox_SetWheelScrollMultiplier Parms{}; - - Parms.NewWheelScrollMultiplier = NewWheelScrollMultiplier; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ScrollBox.GetScrollOffset -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UScrollBox::GetScrollOffset() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ScrollBox", "GetScrollOffset"); - - Params::ScrollBox_GetScrollOffset Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.ScrollBox.GetScrollOffsetOfEnd -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UScrollBox::GetScrollOffsetOfEnd() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ScrollBox", "GetScrollOffsetOfEnd"); - - Params::ScrollBox_GetScrollOffsetOfEnd Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.ScrollBox.GetViewOffsetFraction -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UScrollBox::GetViewOffsetFraction() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ScrollBox", "GetViewOffsetFraction"); - - Params::ScrollBox_GetViewOffsetFraction Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.CanvasPanelSlot.SetAlignment -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& InAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCanvasPanelSlot::SetAlignment(const struct FVector2D& InAlignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CanvasPanelSlot", "SetAlignment"); - - Params::CanvasPanelSlot_SetAlignment Parms{}; - - Parms.InAlignment = std::move(InAlignment); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.CanvasPanelSlot.SetAnchors -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FAnchors& InAnchors (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void UCanvasPanelSlot::SetAnchors(const struct FAnchors& InAnchors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CanvasPanelSlot", "SetAnchors"); - - Params::CanvasPanelSlot_SetAnchors Parms{}; - - Parms.InAnchors = std::move(InAnchors); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.CanvasPanelSlot.SetAutoSize -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool InbAutoSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCanvasPanelSlot::SetAutoSize(bool InbAutoSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CanvasPanelSlot", "SetAutoSize"); - - Params::CanvasPanelSlot_SetAutoSize Parms{}; - - Parms.InbAutoSize = InbAutoSize; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.CanvasPanelSlot.SetLayout -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FAnchorData& InLayoutData (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UCanvasPanelSlot::SetLayout(const struct FAnchorData& InLayoutData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CanvasPanelSlot", "SetLayout"); - - Params::CanvasPanelSlot_SetLayout Parms{}; - - Parms.InLayoutData = std::move(InLayoutData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.CanvasPanelSlot.SetMaximum -// (Final, Native, Public, HasDefaults) -// Parameters: -// const struct FVector2D& InMaximumAnchors (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCanvasPanelSlot::SetMaximum(const struct FVector2D& InMaximumAnchors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CanvasPanelSlot", "SetMaximum"); - - Params::CanvasPanelSlot_SetMaximum Parms{}; - - Parms.InMaximumAnchors = std::move(InMaximumAnchors); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.CanvasPanelSlot.SetMinimum -// (Final, Native, Public, HasDefaults) -// Parameters: -// const struct FVector2D& InMinimumAnchors (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCanvasPanelSlot::SetMinimum(const struct FVector2D& InMinimumAnchors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CanvasPanelSlot", "SetMinimum"); - - Params::CanvasPanelSlot_SetMinimum Parms{}; - - Parms.InMinimumAnchors = std::move(InMinimumAnchors); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.CanvasPanelSlot.SetOffsets -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FMargin& InOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UCanvasPanelSlot::SetOffsets(const struct FMargin& InOffset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CanvasPanelSlot", "SetOffsets"); - - Params::CanvasPanelSlot_SetOffsets Parms{}; - - Parms.InOffset = std::move(InOffset); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.CanvasPanelSlot.SetPosition -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& InPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCanvasPanelSlot::SetPosition(const struct FVector2D& InPosition) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CanvasPanelSlot", "SetPosition"); - - Params::CanvasPanelSlot_SetPosition Parms{}; - - Parms.InPosition = std::move(InPosition); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.CanvasPanelSlot.SetSize -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& InSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCanvasPanelSlot::SetSize(const struct FVector2D& InSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CanvasPanelSlot", "SetSize"); - - Params::CanvasPanelSlot_SetSize Parms{}; - - Parms.InSize = std::move(InSize); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.CanvasPanelSlot.SetZOrder -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 InZOrder (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCanvasPanelSlot::SetZOrder(int32 InZOrder) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CanvasPanelSlot", "SetZOrder"); - - Params::CanvasPanelSlot_SetZOrder Parms{}; - - Parms.InZOrder = InZOrder; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.CanvasPanelSlot.GetAlignment -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UCanvasPanelSlot::GetAlignment() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CanvasPanelSlot", "GetAlignment"); - - Params::CanvasPanelSlot_GetAlignment Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.CanvasPanelSlot.GetAnchors -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FAnchors ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) - -struct FAnchors UCanvasPanelSlot::GetAnchors() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CanvasPanelSlot", "GetAnchors"); - - Params::CanvasPanelSlot_GetAnchors Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.CanvasPanelSlot.GetAutoSize -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCanvasPanelSlot::GetAutoSize() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CanvasPanelSlot", "GetAutoSize"); - - Params::CanvasPanelSlot_GetAutoSize Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.CanvasPanelSlot.GetLayout -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FAnchorData ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) - -struct FAnchorData UCanvasPanelSlot::GetLayout() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CanvasPanelSlot", "GetLayout"); - - Params::CanvasPanelSlot_GetLayout Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.CanvasPanelSlot.GetOffsets -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FMargin ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FMargin UCanvasPanelSlot::GetOffsets() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CanvasPanelSlot", "GetOffsets"); - - Params::CanvasPanelSlot_GetOffsets Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.CanvasPanelSlot.GetPosition -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UCanvasPanelSlot::GetPosition() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CanvasPanelSlot", "GetPosition"); - - Params::CanvasPanelSlot_GetPosition Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.CanvasPanelSlot.GetSize -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UCanvasPanelSlot::GetSize() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CanvasPanelSlot", "GetSize"); - - Params::CanvasPanelSlot_GetSize Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.CanvasPanelSlot.GetZOrder -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UCanvasPanelSlot::GetZOrder() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CanvasPanelSlot", "GetZOrder"); - - Params::CanvasPanelSlot_GetZOrder Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.RetainerBox.RequestRender -// (Final, Native, Public, BlueprintCallable) - -void URetainerBox::RequestRender() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RetainerBox", "RequestRender"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.RetainerBox.SetEffectMaterial -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInterface* EffectMaterial_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void URetainerBox::SetEffectMaterial(class UMaterialInterface* EffectMaterial_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RetainerBox", "SetEffectMaterial"); - - Params::RetainerBox_SetEffectMaterial Parms{}; - - Parms.EffectMaterial_0 = EffectMaterial_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.RetainerBox.SetRenderingPhase -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 RenderPhase (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 TotalPhases (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void URetainerBox::SetRenderingPhase(int32 RenderPhase, int32 TotalPhases) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RetainerBox", "SetRenderingPhase"); - - Params::RetainerBox_SetRenderingPhase Parms{}; - - Parms.RenderPhase = RenderPhase; - Parms.TotalPhases = TotalPhases; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.RetainerBox.SetRetainRendering -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInRetainRendering (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void URetainerBox::SetRetainRendering(bool bInRetainRendering) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RetainerBox", "SetRetainRendering"); - - Params::RetainerBox_SetRetainRendering Parms{}; - - Parms.bInRetainRendering = bInRetainRendering; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.RetainerBox.SetTextureParameter -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName TextureParameter_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void URetainerBox::SetTextureParameter(class FName TextureParameter_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RetainerBox", "SetTextureParameter"); - - Params::RetainerBox_SetTextureParameter Parms{}; - - Parms.TextureParameter_0 = TextureParameter_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.RetainerBox.GetEffectMaterial -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInstanceDynamic* URetainerBox::GetEffectMaterial() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RetainerBox", "GetEffectMaterial"); - - Params::RetainerBox_GetEffectMaterial Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.HorizontalBox.AddChildToHorizontalBox -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UWidget* content (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UHorizontalBoxSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UHorizontalBoxSlot* UHorizontalBox::AddChildToHorizontalBox(class UWidget* content) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HorizontalBox", "AddChildToHorizontalBox"); - - Params::HorizontalBox_AddChildToHorizontalBox Parms{}; - - Parms.content = content; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.TextBlock.GetDynamicFontMaterial -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInstanceDynamic* UTextBlock::GetDynamicFontMaterial() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextBlock", "GetDynamicFontMaterial"); - - Params::TextBlock_GetDynamicFontMaterial Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.TextBlock.GetDynamicOutlineMaterial -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInstanceDynamic* UTextBlock::GetDynamicOutlineMaterial() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextBlock", "GetDynamicOutlineMaterial"); - - Params::TextBlock_GetDynamicOutlineMaterial Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.TextBlock.SetAutoWrapText -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool InAutoTextWrap (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTextBlock::SetAutoWrapText(bool InAutoTextWrap) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextBlock", "SetAutoWrapText"); - - Params::TextBlock_SetAutoWrapText Parms{}; - - Parms.InAutoTextWrap = InAutoTextWrap; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.TextBlock.SetColorAndOpacity -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FSlateColor& InColorAndOpacity (Parm, NativeAccessSpecifierPublic) - -void UTextBlock::SetColorAndOpacity(const struct FSlateColor& InColorAndOpacity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextBlock", "SetColorAndOpacity"); - - Params::TextBlock_SetColorAndOpacity Parms{}; - - Parms.InColorAndOpacity = std::move(InColorAndOpacity); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.TextBlock.SetFont -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FSlateFontInfo& InFontInfo (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTextBlock::SetFont(const struct FSlateFontInfo& InFontInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextBlock", "SetFont"); - - Params::TextBlock_SetFont Parms{}; - - Parms.InFontInfo = std::move(InFontInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.TextBlock.SetMinDesiredWidth -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InMinDesiredWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTextBlock::SetMinDesiredWidth(float InMinDesiredWidth) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextBlock", "SetMinDesiredWidth"); - - Params::TextBlock_SetMinDesiredWidth Parms{}; - - Parms.InMinDesiredWidth = InMinDesiredWidth; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.TextBlock.SetOpacity -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InOpacity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTextBlock::SetOpacity(float InOpacity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextBlock", "SetOpacity"); - - Params::TextBlock_SetOpacity Parms{}; - - Parms.InOpacity = InOpacity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.TextBlock.SetShadowColorAndOpacity -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& InShadowColorAndOpacity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTextBlock::SetShadowColorAndOpacity(const struct FLinearColor& InShadowColorAndOpacity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextBlock", "SetShadowColorAndOpacity"); - - Params::TextBlock_SetShadowColorAndOpacity Parms{}; - - Parms.InShadowColorAndOpacity = std::move(InShadowColorAndOpacity); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.TextBlock.SetShadowOffset -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& InShadowOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTextBlock::SetShadowOffset(const struct FVector2D& InShadowOffset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextBlock", "SetShadowOffset"); - - Params::TextBlock_SetShadowOffset Parms{}; - - Parms.InShadowOffset = std::move(InShadowOffset); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.TextBlock.SetStrikeBrush -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FSlateBrush& InStrikeBrush (Parm, NativeAccessSpecifierPublic) - -void UTextBlock::SetStrikeBrush(const struct FSlateBrush& InStrikeBrush) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextBlock", "SetStrikeBrush"); - - Params::TextBlock_SetStrikeBrush Parms{}; - - Parms.InStrikeBrush = std::move(InStrikeBrush); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.TextBlock.SetText -// (Native, Public, BlueprintCallable) -// Parameters: -// const class FText& InText (Parm, NativeAccessSpecifierPublic) - -void UTextBlock::SetText(const class FText& InText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextBlock", "SetText"); - - Params::TextBlock_SetText Parms{}; - - Parms.InText = std::move(InText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.TextBlock.SetTextTransformPolicy -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// ETextTransformPolicy InTransformPolicy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTextBlock::SetTextTransformPolicy(ETextTransformPolicy InTransformPolicy) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextBlock", "SetTextTransformPolicy"); - - Params::TextBlock_SetTextTransformPolicy Parms{}; - - Parms.InTransformPolicy = InTransformPolicy; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.TextBlock.GetText -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UTextBlock::GetText() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextBlock", "GetText"); - - Params::TextBlock_GetText Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.BoolBinding.GetValue -// (Final, Native, Public, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBoolBinding::GetValue() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BoolBinding", "GetValue"); - - Params::BoolBinding_GetValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.VerticalBox.AddChildToVerticalBox -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UWidget* content (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UVerticalBoxSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UVerticalBoxSlot* UVerticalBox::AddChildToVerticalBox(class UWidget* content) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VerticalBox", "AddChildToVerticalBox"); - - Params::VerticalBox_AddChildToVerticalBox Parms{}; - - Parms.content = content; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.UserListEntry.BP_OnEntryReleased -// (Event, Protected, BlueprintEvent) - -void IUserListEntry::BP_OnEntryReleased() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("UserListEntry", "BP_OnEntryReleased"); - - AsUObject()->ProcessEvent(Func, nullptr); -} - - -// Function UMG.UserListEntry.BP_OnItemExpansionChanged -// (Event, Protected, BlueprintEvent) -// Parameters: -// bool bIsExpanded (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void IUserListEntry::BP_OnItemExpansionChanged(bool bIsExpanded) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("UserListEntry", "BP_OnItemExpansionChanged"); - - Params::UserListEntry_BP_OnItemExpansionChanged Parms{}; - - Parms.bIsExpanded = bIsExpanded; - - AsUObject()->ProcessEvent(Func, &Parms); -} - - -// Function UMG.UserListEntry.BP_OnItemSelectionChanged -// (Event, Protected, BlueprintEvent) -// Parameters: -// bool bIsSelected (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void IUserListEntry::BP_OnItemSelectionChanged(bool bIsSelected) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("UserListEntry", "BP_OnItemSelectionChanged"); - - Params::UserListEntry_BP_OnItemSelectionChanged Parms{}; - - Parms.bIsSelected = bIsSelected; - - AsUObject()->ProcessEvent(Func, &Parms); -} - - -// Function UMG.UserObjectListEntry.OnListItemObjectSet -// (Event, Protected, BlueprintEvent) -// Parameters: -// class UObject* ListItemObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void IUserObjectListEntry::OnListItemObjectSet(class UObject* ListItemObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("UserObjectListEntry", "OnListItemObjectSet"); - - Params::UserObjectListEntry_OnListItemObjectSet Parms{}; - - Parms.ListItemObject = ListItemObject; - - AsUObject()->ProcessEvent(Func, &Parms); -} - - -// Function UMG.AsyncTaskDownloadImage.DownloadImage -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& URL (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAsyncTaskDownloadImage* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAsyncTaskDownloadImage* UAsyncTaskDownloadImage::DownloadImage(const class FString& URL) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AsyncTaskDownloadImage", "DownloadImage"); - - Params::AsyncTaskDownloadImage_DownloadImage Parms{}; - - Parms.URL = std::move(URL); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.BackgroundBlur.SetApplyAlphaToBlur -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInApplyAlphaToBlur (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBackgroundBlur::SetApplyAlphaToBlur(bool bInApplyAlphaToBlur) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BackgroundBlur", "SetApplyAlphaToBlur"); - - Params::BackgroundBlur_SetApplyAlphaToBlur Parms{}; - - Parms.bInApplyAlphaToBlur = bInApplyAlphaToBlur; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.BackgroundBlur.SetBlurRadius -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 InBlurRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBackgroundBlur::SetBlurRadius(int32 InBlurRadius) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BackgroundBlur", "SetBlurRadius"); - - Params::BackgroundBlur_SetBlurRadius Parms{}; - - Parms.InBlurRadius = InBlurRadius; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.BackgroundBlur.SetBlurStrength -// (Native, Public, BlueprintCallable) -// Parameters: -// float InStrength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBackgroundBlur::SetBlurStrength(float InStrength) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BackgroundBlur", "SetBlurStrength"); - - Params::BackgroundBlur_SetBlurStrength Parms{}; - - Parms.InStrength = InStrength; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.BackgroundBlur.SetHorizontalAlignment -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBackgroundBlur::SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BackgroundBlur", "SetHorizontalAlignment"); - - Params::BackgroundBlur_SetHorizontalAlignment Parms{}; - - Parms.InHorizontalAlignment = InHorizontalAlignment; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.BackgroundBlur.SetLowQualityFallbackBrush -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FSlateBrush& InBrush (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UBackgroundBlur::SetLowQualityFallbackBrush(const struct FSlateBrush& InBrush) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BackgroundBlur", "SetLowQualityFallbackBrush"); - - Params::BackgroundBlur_SetLowQualityFallbackBrush Parms{}; - - Parms.InBrush = std::move(InBrush); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.BackgroundBlur.SetPadding -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FMargin& InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UBackgroundBlur::SetPadding(const struct FMargin& InPadding) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BackgroundBlur", "SetPadding"); - - Params::BackgroundBlur_SetPadding Parms{}; - - Parms.InPadding = std::move(InPadding); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.BackgroundBlur.SetVerticalAlignment -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBackgroundBlur::SetVerticalAlignment(EVerticalAlignment InVerticalAlignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BackgroundBlur", "SetVerticalAlignment"); - - Params::BackgroundBlur_SetVerticalAlignment Parms{}; - - Parms.InVerticalAlignment = InVerticalAlignment; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Border.GetDynamicMaterial -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInstanceDynamic* UBorder::GetDynamicMaterial() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Border", "GetDynamicMaterial"); - - Params::Border_GetDynamicMaterial Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.Border.SetBrush -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FSlateBrush& InBrush (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UBorder::SetBrush(const struct FSlateBrush& InBrush) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Border", "SetBrush"); - - Params::Border_SetBrush Parms{}; - - Parms.InBrush = std::move(InBrush); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Border.SetBrushColor -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& InBrushColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBorder::SetBrushColor(const struct FLinearColor& InBrushColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Border", "SetBrushColor"); - - Params::Border_SetBrushColor Parms{}; - - Parms.InBrushColor = std::move(InBrushColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Border.SetBrushFromAsset -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class USlateBrushAsset* Asset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBorder::SetBrushFromAsset(class USlateBrushAsset* Asset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Border", "SetBrushFromAsset"); - - Params::Border_SetBrushFromAsset Parms{}; - - Parms.Asset = Asset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Border.SetBrushFromMaterial -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInterface* Material (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBorder::SetBrushFromMaterial(class UMaterialInterface* Material) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Border", "SetBrushFromMaterial"); - - Params::Border_SetBrushFromMaterial Parms{}; - - Parms.Material = Material; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Border.SetBrushFromTexture -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UTexture2D* Texture (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBorder::SetBrushFromTexture(class UTexture2D* Texture) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Border", "SetBrushFromTexture"); - - Params::Border_SetBrushFromTexture Parms{}; - - Parms.Texture = Texture; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Border.SetContentColorAndOpacity -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& InContentColorAndOpacity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBorder::SetContentColorAndOpacity(const struct FLinearColor& InContentColorAndOpacity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Border", "SetContentColorAndOpacity"); - - Params::Border_SetContentColorAndOpacity Parms{}; - - Parms.InContentColorAndOpacity = std::move(InContentColorAndOpacity); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Border.SetDesiredSizeScale -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& InScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBorder::SetDesiredSizeScale(const struct FVector2D& InScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Border", "SetDesiredSizeScale"); - - Params::Border_SetDesiredSizeScale Parms{}; - - Parms.InScale = std::move(InScale); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Border.SetHorizontalAlignment -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBorder::SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Border", "SetHorizontalAlignment"); - - Params::Border_SetHorizontalAlignment Parms{}; - - Parms.InHorizontalAlignment = InHorizontalAlignment; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Border.SetPadding -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FMargin& InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UBorder::SetPadding(const struct FMargin& InPadding) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Border", "SetPadding"); - - Params::Border_SetPadding Parms{}; - - Parms.InPadding = std::move(InPadding); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Border.SetVerticalAlignment -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBorder::SetVerticalAlignment(EVerticalAlignment InVerticalAlignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Border", "SetVerticalAlignment"); - - Params::Border_SetVerticalAlignment Parms{}; - - Parms.InVerticalAlignment = InVerticalAlignment; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Button.SetBackgroundColor -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& InBackgroundColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UButton::SetBackgroundColor(const struct FLinearColor& InBackgroundColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Button", "SetBackgroundColor"); - - Params::Button_SetBackgroundColor Parms{}; - - Parms.InBackgroundColor = std::move(InBackgroundColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Button.SetClickMethod -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EButtonClickMethod InClickMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UButton::SetClickMethod(EButtonClickMethod InClickMethod) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Button", "SetClickMethod"); - - Params::Button_SetClickMethod Parms{}; - - Parms.InClickMethod = InClickMethod; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Button.SetColorAndOpacity -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& InColorAndOpacity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UButton::SetColorAndOpacity(const struct FLinearColor& InColorAndOpacity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Button", "SetColorAndOpacity"); - - Params::Button_SetColorAndOpacity Parms{}; - - Parms.InColorAndOpacity = std::move(InColorAndOpacity); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Button.SetPressMethod -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EButtonPressMethod InPressMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UButton::SetPressMethod(EButtonPressMethod InPressMethod) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Button", "SetPressMethod"); - - Params::Button_SetPressMethod Parms{}; - - Parms.InPressMethod = InPressMethod; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Button.SetStyle -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FButtonStyle& InStyle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UButton::SetStyle(const struct FButtonStyle& InStyle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Button", "SetStyle"); - - Params::Button_SetStyle Parms{}; - - Parms.InStyle = std::move(InStyle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Button.SetTouchMethod -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EButtonTouchMethod InTouchMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UButton::SetTouchMethod(EButtonTouchMethod InTouchMethod) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Button", "SetTouchMethod"); - - Params::Button_SetTouchMethod Parms{}; - - Parms.InTouchMethod = InTouchMethod; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Button.IsPressed -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UButton::IsPressed() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Button", "IsPressed"); - - Params::Button_IsPressed Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.ButtonSlot.SetHorizontalAlignment -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UButtonSlot::SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ButtonSlot", "SetHorizontalAlignment"); - - Params::ButtonSlot_SetHorizontalAlignment Parms{}; - - Parms.InHorizontalAlignment = InHorizontalAlignment; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ButtonSlot.SetPadding -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FMargin& InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UButtonSlot::SetPadding(const struct FMargin& InPadding) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ButtonSlot", "SetPadding"); - - Params::ButtonSlot_SetPadding Parms{}; - - Parms.InPadding = std::move(InPadding); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ButtonSlot.SetVerticalAlignment -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UButtonSlot::SetVerticalAlignment(EVerticalAlignment InVerticalAlignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ButtonSlot", "SetVerticalAlignment"); - - Params::ButtonSlot_SetVerticalAlignment Parms{}; - - Parms.InVerticalAlignment = InVerticalAlignment; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.CheckBox.SetCheckedState -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// ECheckBoxState InCheckedState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheckBox::SetCheckedState(ECheckBoxState InCheckedState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheckBox", "SetCheckedState"); - - Params::CheckBox_SetCheckedState Parms{}; - - Parms.InCheckedState = InCheckedState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.CheckBox.SetClickMethod -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EButtonClickMethod InClickMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheckBox::SetClickMethod(EButtonClickMethod InClickMethod) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheckBox", "SetClickMethod"); - - Params::CheckBox_SetClickMethod Parms{}; - - Parms.InClickMethod = InClickMethod; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.CheckBox.SetIsChecked -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool InIsChecked (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheckBox::SetIsChecked(bool InIsChecked) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheckBox", "SetIsChecked"); - - Params::CheckBox_SetIsChecked Parms{}; - - Parms.InIsChecked = InIsChecked; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.CheckBox.SetPressMethod -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EButtonPressMethod InPressMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheckBox::SetPressMethod(EButtonPressMethod InPressMethod) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheckBox", "SetPressMethod"); - - Params::CheckBox_SetPressMethod Parms{}; - - Parms.InPressMethod = InPressMethod; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.CheckBox.SetTouchMethod -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EButtonTouchMethod InTouchMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheckBox::SetTouchMethod(EButtonTouchMethod InTouchMethod) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheckBox", "SetTouchMethod"); - - Params::CheckBox_SetTouchMethod Parms{}; - - Parms.InTouchMethod = InTouchMethod; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.CheckBox.GetCheckedState -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ECheckBoxState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ECheckBoxState UCheckBox::GetCheckedState() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheckBox", "GetCheckedState"); - - Params::CheckBox_GetCheckedState Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.CheckBox.IsChecked -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCheckBox::IsChecked() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheckBox", "IsChecked"); - - Params::CheckBox_IsChecked Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.CheckBox.IsPressed -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCheckBox::IsPressed() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheckBox", "IsPressed"); - - Params::CheckBox_IsPressed Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.CheckedStateBinding.GetValue -// (Final, Native, Public, Const) -// Parameters: -// ECheckBoxState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ECheckBoxState UCheckedStateBinding::GetValue() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheckedStateBinding", "GetValue"); - - Params::CheckedStateBinding_GetValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.CircularThrobber.SetNumberOfPieces -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 InNumberOfPieces (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCircularThrobber::SetNumberOfPieces(int32 InNumberOfPieces) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CircularThrobber", "SetNumberOfPieces"); - - Params::CircularThrobber_SetNumberOfPieces Parms{}; - - Parms.InNumberOfPieces = InNumberOfPieces; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.CircularThrobber.SetPeriod -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InPeriod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCircularThrobber::SetPeriod(float InPeriod) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CircularThrobber", "SetPeriod"); - - Params::CircularThrobber_SetPeriod Parms{}; - - Parms.InPeriod = InPeriod; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.CircularThrobber.SetRadius -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCircularThrobber::SetRadius(float InRadius) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CircularThrobber", "SetRadius"); - - Params::CircularThrobber_SetRadius Parms{}; - - Parms.InRadius = InRadius; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ColorBinding.GetLinearValue -// (Final, Native, Public, HasDefaults, Const) -// Parameters: -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UColorBinding::GetLinearValue() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ColorBinding", "GetLinearValue"); - - Params::ColorBinding_GetLinearValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.ColorBinding.GetSlateValue -// (Final, Native, Public, Const) -// Parameters: -// struct FSlateColor ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FSlateColor UColorBinding::GetSlateValue() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ColorBinding", "GetSlateValue"); - - Params::ColorBinding_GetSlateValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.ComboBoxString.AddOption -// (Native, Public, BlueprintCallable) -// Parameters: -// const class FString& Option (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UComboBoxString::AddOption(const class FString& Option) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ComboBoxString", "AddOption"); - - Params::ComboBoxString_AddOption Parms{}; - - Parms.Option = std::move(Option); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ComboBoxString.ClearOptions -// (Native, Public, BlueprintCallable) - -void UComboBoxString::ClearOptions() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ComboBoxString", "ClearOptions"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ComboBoxString.ClearSelection -// (Native, Public, BlueprintCallable) - -void UComboBoxString::ClearSelection() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ComboBoxString", "ClearSelection"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ComboBoxString.RefreshOptions -// (Native, Public, BlueprintCallable) - -void UComboBoxString::RefreshOptions() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ComboBoxString", "RefreshOptions"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ComboBoxString.RemoveOption -// (Native, Public, BlueprintCallable) -// Parameters: -// const class FString& Option (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UComboBoxString::RemoveOption(const class FString& Option) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ComboBoxString", "RemoveOption"); - - Params::ComboBoxString_RemoveOption Parms{}; - - Parms.Option = std::move(Option); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.ComboBoxString.SetSelectedIndex -// (Native, Public, BlueprintCallable) -// Parameters: -// const int32 Index_0 (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UComboBoxString::SetSelectedIndex(const int32 Index_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ComboBoxString", "SetSelectedIndex"); - - Params::ComboBoxString_SetSelectedIndex Parms{}; - - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ComboBoxString.SetSelectedOption -// (Native, Public, BlueprintCallable) -// Parameters: -// const class FString& Option (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UComboBoxString::SetSelectedOption(const class FString& Option) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ComboBoxString", "SetSelectedOption"); - - Params::ComboBoxString_SetSelectedOption Parms{}; - - Parms.Option = std::move(Option); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ComboBoxString.FindOptionIndex -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class FString& Option (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UComboBoxString::FindOptionIndex(const class FString& Option) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ComboBoxString", "FindOptionIndex"); - - Params::ComboBoxString_FindOptionIndex Parms{}; - - Parms.Option = std::move(Option); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.ComboBoxString.GetOptionAtIndex -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UComboBoxString::GetOptionAtIndex(int32 Index_0) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ComboBoxString", "GetOptionAtIndex"); - - Params::ComboBoxString_GetOptionAtIndex Parms{}; - - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.ComboBoxString.GetOptionCount -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UComboBoxString::GetOptionCount() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ComboBoxString", "GetOptionCount"); - - Params::ComboBoxString_GetOptionCount Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.ComboBoxString.GetSelectedIndex -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UComboBoxString::GetSelectedIndex() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ComboBoxString", "GetSelectedIndex"); - - Params::ComboBoxString_GetSelectedIndex Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.ComboBoxString.GetSelectedOption -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UComboBoxString::GetSelectedOption() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ComboBoxString", "GetSelectedOption"); - - Params::ComboBoxString_GetSelectedOption Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.ComboBoxString.IsOpen -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UComboBoxString::IsOpen() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ComboBoxString", "IsOpen"); - - Params::ComboBoxString_IsOpen Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.DragDropOperation.DragCancelled -// (Native, Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const struct FPointerEvent& PointerEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UDragDropOperation::DragCancelled(const struct FPointerEvent& PointerEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DragDropOperation", "DragCancelled"); - - Params::DragDropOperation_DragCancelled Parms{}; - - Parms.PointerEvent = std::move(PointerEvent); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.DragDropOperation.Dragged -// (Native, Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const struct FPointerEvent& PointerEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UDragDropOperation::Dragged(const struct FPointerEvent& PointerEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DragDropOperation", "Dragged"); - - Params::DragDropOperation_Dragged Parms{}; - - Parms.PointerEvent = std::move(PointerEvent); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.DragDropOperation.Drop -// (Native, Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const struct FPointerEvent& PointerEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UDragDropOperation::Drop(const struct FPointerEvent& PointerEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DragDropOperation", "Drop"); - - Params::DragDropOperation_Drop Parms{}; - - Parms.PointerEvent = std::move(PointerEvent); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.DynamicEntryBoxBase.SetEntrySpacing -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& InEntrySpacing (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDynamicEntryBoxBase::SetEntrySpacing(const struct FVector2D& InEntrySpacing) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DynamicEntryBoxBase", "SetEntrySpacing"); - - Params::DynamicEntryBoxBase_SetEntrySpacing Parms{}; - - Parms.InEntrySpacing = std::move(InEntrySpacing); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.DynamicEntryBoxBase.SetRadialSettings -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FRadialBoxSettings& InSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UDynamicEntryBoxBase::SetRadialSettings(const struct FRadialBoxSettings& InSettings) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DynamicEntryBoxBase", "SetRadialSettings"); - - Params::DynamicEntryBoxBase_SetRadialSettings Parms{}; - - Parms.InSettings = std::move(InSettings); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.DynamicEntryBoxBase.GetAllEntries -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const TArray ReturnValue (ConstParm, ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - -const TArray UDynamicEntryBoxBase::GetAllEntries() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DynamicEntryBoxBase", "GetAllEntries"); - - Params::DynamicEntryBoxBase_GetAllEntries Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.DynamicEntryBoxBase.GetNumEntries -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UDynamicEntryBoxBase::GetNumEntries() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DynamicEntryBoxBase", "GetNumEntries"); - - Params::DynamicEntryBoxBase_GetNumEntries Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.DynamicEntryBox.BP_CreateEntry -// (Final, Native, Private, BlueprintCallable) -// Parameters: -// class UUserWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UUserWidget* UDynamicEntryBox::BP_CreateEntry() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DynamicEntryBox", "BP_CreateEntry"); - - Params::DynamicEntryBox_BP_CreateEntry Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.DynamicEntryBox.BP_CreateEntryOfClass -// (Final, Native, Private, BlueprintCallable) -// Parameters: -// TSubclassOf EntryClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UUserWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UUserWidget* UDynamicEntryBox::BP_CreateEntryOfClass(TSubclassOf EntryClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DynamicEntryBox", "BP_CreateEntryOfClass"); - - Params::DynamicEntryBox_BP_CreateEntryOfClass Parms{}; - - Parms.EntryClass = EntryClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.DynamicEntryBox.RemoveEntry -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UUserWidget* EntryWidget (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDynamicEntryBox::RemoveEntry(class UUserWidget* EntryWidget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DynamicEntryBox", "RemoveEntry"); - - Params::DynamicEntryBox_RemoveEntry Parms{}; - - Parms.EntryWidget = EntryWidget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.DynamicEntryBox.Reset -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bDeleteWidgets (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDynamicEntryBox::Reset(bool bDeleteWidgets) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DynamicEntryBox", "Reset"); - - Params::DynamicEntryBox_Reset Parms{}; - - Parms.bDeleteWidgets = bDeleteWidgets; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.EditableText.SetHintText -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class FText& InHintText (Parm, NativeAccessSpecifierPublic) - -void UEditableText::SetHintText(const class FText& InHintText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("EditableText", "SetHintText"); - - Params::EditableText_SetHintText Parms{}; - - Parms.InHintText = std::move(InHintText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.EditableText.SetIsPassword -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool InbIsPassword (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UEditableText::SetIsPassword(bool InbIsPassword) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("EditableText", "SetIsPassword"); - - Params::EditableText_SetIsPassword Parms{}; - - Parms.InbIsPassword = InbIsPassword; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.EditableText.SetIsReadOnly -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool InbIsReadyOnly (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UEditableText::SetIsReadOnly(bool InbIsReadyOnly) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("EditableText", "SetIsReadOnly"); - - Params::EditableText_SetIsReadOnly Parms{}; - - Parms.InbIsReadyOnly = InbIsReadyOnly; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.EditableText.SetJustification -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// ETextJustify InJustification (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UEditableText::SetJustification(ETextJustify InJustification) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("EditableText", "SetJustification"); - - Params::EditableText_SetJustification Parms{}; - - Parms.InJustification = InJustification; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.EditableText.SetText -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class FText& InText (Parm, NativeAccessSpecifierPublic) - -void UEditableText::SetText(const class FText& InText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("EditableText", "SetText"); - - Params::EditableText_SetText Parms{}; - - Parms.InText = std::move(InText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.EditableText.GetText -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UEditableText::GetText() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("EditableText", "GetText"); - - Params::EditableText_GetText Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.EditableTextBox.ClearError -// (Final, Native, Public, BlueprintCallable) - -void UEditableTextBox::ClearError() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("EditableTextBox", "ClearError"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.EditableTextBox.SetError -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class FText& InError (Parm, NativeAccessSpecifierPublic) - -void UEditableTextBox::SetError(const class FText& InError) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("EditableTextBox", "SetError"); - - Params::EditableTextBox_SetError Parms{}; - - Parms.InError = std::move(InError); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.EditableTextBox.SetHintText -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class FText& InText (Parm, NativeAccessSpecifierPublic) - -void UEditableTextBox::SetHintText(const class FText& InText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("EditableTextBox", "SetHintText"); - - Params::EditableTextBox_SetHintText Parms{}; - - Parms.InText = std::move(InText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.EditableTextBox.SetIsPassword -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bIsPassword (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UEditableTextBox::SetIsPassword(bool bIsPassword) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("EditableTextBox", "SetIsPassword"); - - Params::EditableTextBox_SetIsPassword Parms{}; - - Parms.bIsPassword = bIsPassword; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.EditableTextBox.SetIsReadOnly -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bReadOnly (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UEditableTextBox::SetIsReadOnly(bool bReadOnly) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("EditableTextBox", "SetIsReadOnly"); - - Params::EditableTextBox_SetIsReadOnly Parms{}; - - Parms.bReadOnly = bReadOnly; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.EditableTextBox.SetJustification -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// ETextJustify InJustification (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UEditableTextBox::SetJustification(ETextJustify InJustification) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("EditableTextBox", "SetJustification"); - - Params::EditableTextBox_SetJustification Parms{}; - - Parms.InJustification = InJustification; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.EditableTextBox.SetText -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class FText& InText (Parm, NativeAccessSpecifierPublic) - -void UEditableTextBox::SetText(const class FText& InText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("EditableTextBox", "SetText"); - - Params::EditableTextBox_SetText Parms{}; - - Parms.InText = std::move(InText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.EditableTextBox.GetText -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UEditableTextBox::GetText() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("EditableTextBox", "GetText"); - - Params::EditableTextBox_GetText Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.EditableTextBox.HasError -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UEditableTextBox::HasError() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("EditableTextBox", "HasError"); - - Params::EditableTextBox_HasError Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.ExpandableArea.SetIsExpanded -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool IsExpanded (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExpandableArea::SetIsExpanded(bool IsExpanded) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExpandableArea", "SetIsExpanded"); - - Params::ExpandableArea_SetIsExpanded Parms{}; - - Parms.IsExpanded = IsExpanded; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ExpandableArea.SetIsExpanded_Animated -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool IsExpanded (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExpandableArea::SetIsExpanded_Animated(bool IsExpanded) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExpandableArea", "SetIsExpanded_Animated"); - - Params::ExpandableArea_SetIsExpanded_Animated Parms{}; - - Parms.IsExpanded = IsExpanded; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ExpandableArea.GetIsExpanded -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UExpandableArea::GetIsExpanded() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExpandableArea", "GetIsExpanded"); - - Params::ExpandableArea_GetIsExpanded Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.FloatBinding.GetValue -// (Final, Native, Public, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UFloatBinding::GetValue() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FloatBinding", "GetValue"); - - Params::FloatBinding_GetValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.GridPanel.AddChildToGrid -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UWidget* content (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InRow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InColumn (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UGridSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UGridSlot* UGridPanel::AddChildToGrid(class UWidget* content, int32 InRow, int32 InColumn) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GridPanel", "AddChildToGrid"); - - Params::GridPanel_AddChildToGrid Parms{}; - - Parms.content = content; - Parms.InRow = InRow; - Parms.InColumn = InColumn; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.GridPanel.SetColumnFill -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 ColumnIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Coefficient (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGridPanel::SetColumnFill(int32 ColumnIndex, float Coefficient) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GridPanel", "SetColumnFill"); - - Params::GridPanel_SetColumnFill Parms{}; - - Parms.ColumnIndex = ColumnIndex; - Parms.Coefficient = Coefficient; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.GridPanel.SetRowFill -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 ColumnIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Coefficient (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGridPanel::SetRowFill(int32 ColumnIndex, float Coefficient) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GridPanel", "SetRowFill"); - - Params::GridPanel_SetRowFill Parms{}; - - Parms.ColumnIndex = ColumnIndex; - Parms.Coefficient = Coefficient; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.GridSlot.SetColumn -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 InColumn (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGridSlot::SetColumn(int32 InColumn) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GridSlot", "SetColumn"); - - Params::GridSlot_SetColumn Parms{}; - - Parms.InColumn = InColumn; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.GridSlot.SetColumnSpan -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 InColumnSpan (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGridSlot::SetColumnSpan(int32 InColumnSpan) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GridSlot", "SetColumnSpan"); - - Params::GridSlot_SetColumnSpan Parms{}; - - Parms.InColumnSpan = InColumnSpan; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.GridSlot.SetHorizontalAlignment -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGridSlot::SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GridSlot", "SetHorizontalAlignment"); - - Params::GridSlot_SetHorizontalAlignment Parms{}; - - Parms.InHorizontalAlignment = InHorizontalAlignment; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.GridSlot.SetLayer -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 InLayer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGridSlot::SetLayer(int32 InLayer) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GridSlot", "SetLayer"); - - Params::GridSlot_SetLayer Parms{}; - - Parms.InLayer = InLayer; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.GridSlot.SetNudge -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& InNudge (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGridSlot::SetNudge(const struct FVector2D& InNudge) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GridSlot", "SetNudge"); - - Params::GridSlot_SetNudge Parms{}; - - Parms.InNudge = std::move(InNudge); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.GridSlot.SetPadding -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FMargin& InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UGridSlot::SetPadding(const struct FMargin& InPadding) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GridSlot", "SetPadding"); - - Params::GridSlot_SetPadding Parms{}; - - Parms.InPadding = std::move(InPadding); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.GridSlot.SetRow -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 InRow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGridSlot::SetRow(int32 InRow) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GridSlot", "SetRow"); - - Params::GridSlot_SetRow Parms{}; - - Parms.InRow = InRow; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.GridSlot.SetRowSpan -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 InRowSpan (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGridSlot::SetRowSpan(int32 InRowSpan) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GridSlot", "SetRowSpan"); - - Params::GridSlot_SetRowSpan Parms{}; - - Parms.InRowSpan = InRowSpan; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.GridSlot.SetVerticalAlignment -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGridSlot::SetVerticalAlignment(EVerticalAlignment InVerticalAlignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GridSlot", "SetVerticalAlignment"); - - Params::GridSlot_SetVerticalAlignment Parms{}; - - Parms.InVerticalAlignment = InVerticalAlignment; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.HorizontalBoxSlot.SetHorizontalAlignment -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UHorizontalBoxSlot::SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HorizontalBoxSlot", "SetHorizontalAlignment"); - - Params::HorizontalBoxSlot_SetHorizontalAlignment Parms{}; - - Parms.InHorizontalAlignment = InHorizontalAlignment; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.HorizontalBoxSlot.SetPadding -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FMargin& InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UHorizontalBoxSlot::SetPadding(const struct FMargin& InPadding) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HorizontalBoxSlot", "SetPadding"); - - Params::HorizontalBoxSlot_SetPadding Parms{}; - - Parms.InPadding = std::move(InPadding); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.HorizontalBoxSlot.SetSize -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FSlateChildSize& InSize (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void UHorizontalBoxSlot::SetSize(const struct FSlateChildSize& InSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HorizontalBoxSlot", "SetSize"); - - Params::HorizontalBoxSlot_SetSize Parms{}; - - Parms.InSize = std::move(InSize); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.HorizontalBoxSlot.SetVerticalAlignment -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UHorizontalBoxSlot::SetVerticalAlignment(EVerticalAlignment InVerticalAlignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HorizontalBoxSlot", "SetVerticalAlignment"); - - Params::HorizontalBoxSlot_SetVerticalAlignment Parms{}; - - Parms.InVerticalAlignment = InVerticalAlignment; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.InputKeySelector.SetAllowGamepadKeys -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInAllowGamepadKeys (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UInputKeySelector::SetAllowGamepadKeys(bool bInAllowGamepadKeys) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputKeySelector", "SetAllowGamepadKeys"); - - Params::InputKeySelector_SetAllowGamepadKeys Parms{}; - - Parms.bInAllowGamepadKeys = bInAllowGamepadKeys; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.InputKeySelector.SetAllowModifierKeys -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInAllowModifierKeys (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UInputKeySelector::SetAllowModifierKeys(bool bInAllowModifierKeys) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputKeySelector", "SetAllowModifierKeys"); - - Params::InputKeySelector_SetAllowModifierKeys Parms{}; - - Parms.bInAllowModifierKeys = bInAllowModifierKeys; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.InputKeySelector.SetEscapeKeys -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& InKeys (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UInputKeySelector::SetEscapeKeys(const TArray& InKeys) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputKeySelector", "SetEscapeKeys"); - - Params::InputKeySelector_SetEscapeKeys Parms{}; - - Parms.InKeys = std::move(InKeys); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.InputKeySelector.SetKeySelectionText -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class FText& InKeySelectionText (Parm, NativeAccessSpecifierPublic) - -void UInputKeySelector::SetKeySelectionText(const class FText& InKeySelectionText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputKeySelector", "SetKeySelectionText"); - - Params::InputKeySelector_SetKeySelectionText Parms{}; - - Parms.InKeySelectionText = std::move(InKeySelectionText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.InputKeySelector.SetNoKeySpecifiedText -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class FText& InNoKeySpecifiedText (Parm, NativeAccessSpecifierPublic) - -void UInputKeySelector::SetNoKeySpecifiedText(const class FText& InNoKeySpecifiedText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputKeySelector", "SetNoKeySpecifiedText"); - - Params::InputKeySelector_SetNoKeySpecifiedText Parms{}; - - Parms.InNoKeySpecifiedText = std::move(InNoKeySpecifiedText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.InputKeySelector.SetSelectedKey -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FInputChord& InSelectedKey (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UInputKeySelector::SetSelectedKey(const struct FInputChord& InSelectedKey) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputKeySelector", "SetSelectedKey"); - - Params::InputKeySelector_SetSelectedKey Parms{}; - - Parms.InSelectedKey = std::move(InSelectedKey); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.InputKeySelector.SetTextBlockVisibility -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const ESlateVisibility InVisibility (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UInputKeySelector::SetTextBlockVisibility(const ESlateVisibility InVisibility) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputKeySelector", "SetTextBlockVisibility"); - - Params::InputKeySelector_SetTextBlockVisibility Parms{}; - - Parms.InVisibility = InVisibility; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.InputKeySelector.GetIsSelectingKey -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UInputKeySelector::GetIsSelectingKey() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputKeySelector", "GetIsSelectingKey"); - - Params::InputKeySelector_GetIsSelectingKey Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.InvalidationBox.InvalidateCache -// (Final, Native, Public, BlueprintCallable) - -void UInvalidationBox::InvalidateCache() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InvalidationBox", "InvalidateCache"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.InvalidationBox.SetCanCache -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool CanCache (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UInvalidationBox::SetCanCache(bool CanCache) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InvalidationBox", "SetCanCache"); - - Params::InvalidationBox_SetCanCache Parms{}; - - Parms.CanCache = CanCache; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.InvalidationBox.GetCanCache -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UInvalidationBox::GetCanCache() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InvalidationBox", "GetCanCache"); - - Params::InvalidationBox_GetCanCache Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.UserListEntryLibrary.GetOwningListView -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// TScriptInterface UserListEntry (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) -// class UListViewBase* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UListViewBase* UUserListEntryLibrary::GetOwningListView(TScriptInterface UserListEntry) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("UserListEntryLibrary", "GetOwningListView"); - - Params::UserListEntryLibrary_GetOwningListView Parms{}; - - Parms.UserListEntry = UserListEntry; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.UserListEntryLibrary.IsListItemExpanded -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// TScriptInterface UserListEntry (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UUserListEntryLibrary::IsListItemExpanded(TScriptInterface UserListEntry) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("UserListEntryLibrary", "IsListItemExpanded"); - - Params::UserListEntryLibrary_IsListItemExpanded Parms{}; - - Parms.UserListEntry = UserListEntry; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.UserListEntryLibrary.IsListItemSelected -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// TScriptInterface UserListEntry (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UUserListEntryLibrary::IsListItemSelected(TScriptInterface UserListEntry) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("UserListEntryLibrary", "IsListItemSelected"); - - Params::UserListEntryLibrary_IsListItemSelected Parms{}; - - Parms.UserListEntry = UserListEntry; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.UserObjectListEntryLibrary.GetListItemObject -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// TScriptInterfaceUserObjectListEntry (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) -// class UObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UObject* UUserObjectListEntryLibrary::GetListItemObject(TScriptInterface UserObjectListEntry) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("UserObjectListEntryLibrary", "GetListItemObject"); - - Params::UserObjectListEntryLibrary_GetListItemObject Parms{}; - - Parms.UserObjectListEntry = UserObjectListEntry; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.ListViewBase.RegenerateAllEntries -// (Final, Native, Public, BlueprintCallable) - -void UListViewBase::RegenerateAllEntries() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ListViewBase", "RegenerateAllEntries"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ListViewBase.RequestRefresh -// (Final, Native, Public, BlueprintCallable) - -void UListViewBase::RequestRefresh() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ListViewBase", "RequestRefresh"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ListViewBase.ScrollToBottom -// (Final, Native, Public, BlueprintCallable) - -void UListViewBase::ScrollToBottom() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ListViewBase", "ScrollToBottom"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ListViewBase.ScrollToTop -// (Final, Native, Public, BlueprintCallable) - -void UListViewBase::ScrollToTop() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ListViewBase", "ScrollToTop"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ListViewBase.SetScrollBarVisibility -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// ESlateVisibility InVisibility (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UListViewBase::SetScrollBarVisibility(ESlateVisibility InVisibility) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ListViewBase", "SetScrollBarVisibility"); - - Params::ListViewBase_SetScrollBarVisibility Parms{}; - - Parms.InVisibility = InVisibility; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ListViewBase.SetScrollOffset -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const float InScrollOffset (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UListViewBase::SetScrollOffset(const float InScrollOffset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ListViewBase", "SetScrollOffset"); - - Params::ListViewBase_SetScrollOffset Parms{}; - - Parms.InScrollOffset = InScrollOffset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ListViewBase.SetWheelScrollMultiplier -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewWheelScrollMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UListViewBase::SetWheelScrollMultiplier(float NewWheelScrollMultiplier) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ListViewBase", "SetWheelScrollMultiplier"); - - Params::ListViewBase_SetWheelScrollMultiplier Parms{}; - - Parms.NewWheelScrollMultiplier = NewWheelScrollMultiplier; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ListViewBase.GetDisplayedEntryWidgets -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const TArray ReturnValue (ConstParm, ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - -const TArray UListViewBase::GetDisplayedEntryWidgets() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ListViewBase", "GetDisplayedEntryWidgets"); - - Params::ListViewBase_GetDisplayedEntryWidgets Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.ListView.AddItem -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UObject* Item (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UListView::AddItem(class UObject* Item) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ListView", "AddItem"); - - Params::ListView_AddItem Parms{}; - - Parms.Item = Item; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ListView.BP_CancelScrollIntoView -// (Final, Native, Private, BlueprintCallable) - -void UListView::BP_CancelScrollIntoView() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ListView", "BP_CancelScrollIntoView"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ListView.BP_ClearSelection -// (Final, Native, Private, BlueprintCallable) - -void UListView::BP_ClearSelection() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ListView", "BP_ClearSelection"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ListView.BP_NavigateToItem -// (Final, Native, Private, BlueprintCallable) -// Parameters: -// class UObject* Item (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UListView::BP_NavigateToItem(class UObject* Item) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ListView", "BP_NavigateToItem"); - - Params::ListView_BP_NavigateToItem Parms{}; - - Parms.Item = Item; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ListView.BP_ScrollItemIntoView -// (Final, Native, Private, BlueprintCallable) -// Parameters: -// class UObject* Item (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UListView::BP_ScrollItemIntoView(class UObject* Item) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ListView", "BP_ScrollItemIntoView"); - - Params::ListView_BP_ScrollItemIntoView Parms{}; - - Parms.Item = Item; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ListView.BP_SetItemSelection -// (Final, Native, Private, BlueprintCallable) -// Parameters: -// class UObject* Item (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSelected (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UListView::BP_SetItemSelection(class UObject* Item, bool bSelected) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ListView", "BP_SetItemSelection"); - - Params::ListView_BP_SetItemSelection Parms{}; - - Parms.Item = Item; - Parms.bSelected = bSelected; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ListView.BP_SetListItems -// (Final, Native, Private, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& InListItems (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UListView::BP_SetListItems(const TArray& InListItems) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ListView", "BP_SetListItems"); - - Params::ListView_BP_SetListItems Parms{}; - - Parms.InListItems = std::move(InListItems); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ListView.BP_SetSelectedItem -// (Final, Native, Private, BlueprintCallable) -// Parameters: -// class UObject* Item (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UListView::BP_SetSelectedItem(class UObject* Item) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ListView", "BP_SetSelectedItem"); - - Params::ListView_BP_SetSelectedItem Parms{}; - - Parms.Item = Item; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ListView.ClearListItems -// (Final, Native, Public, BlueprintCallable) - -void UListView::ClearListItems() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ListView", "ClearListItems"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ListView.NavigateToIndex -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UListView::NavigateToIndex(int32 Index_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ListView", "NavigateToIndex"); - - Params::ListView_NavigateToIndex Parms{}; - - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ListView.RemoveItem -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UObject* Item (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UListView::RemoveItem(class UObject* Item) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ListView", "RemoveItem"); - - Params::ListView_RemoveItem Parms{}; - - Parms.Item = Item; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ListView.ScrollIndexIntoView -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UListView::ScrollIndexIntoView(int32 Index_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ListView", "ScrollIndexIntoView"); - - Params::ListView_ScrollIndexIntoView Parms{}; - - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ListView.SetSelectedIndex -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UListView::SetSelectedIndex(int32 Index_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ListView", "SetSelectedIndex"); - - Params::ListView_SetSelectedIndex Parms{}; - - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ListView.SetSelectionMode -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// ESelectionMode SelectionMode_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UListView::SetSelectionMode(ESelectionMode SelectionMode_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ListView", "SetSelectionMode"); - - Params::ListView_SetSelectionMode Parms{}; - - Parms.SelectionMode_0 = SelectionMode_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ListView.BP_GetNumItemsSelected -// (Final, Native, Private, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UListView::BP_GetNumItemsSelected() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ListView", "BP_GetNumItemsSelected"); - - Params::ListView_BP_GetNumItemsSelected Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.ListView.BP_GetSelectedItem -// (Final, Native, Private, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UObject* UListView::BP_GetSelectedItem() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ListView", "BP_GetSelectedItem"); - - Params::ListView_BP_GetSelectedItem Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.ListView.BP_GetSelectedItems -// (Final, Native, Private, HasOutParams, BlueprintCallable, Const) -// Parameters: -// TArray* Items (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UListView::BP_GetSelectedItems(TArray* Items) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ListView", "BP_GetSelectedItems"); - - Params::ListView_BP_GetSelectedItems Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Items != nullptr) - *Items = std::move(Parms.Items); - - return Parms.ReturnValue; -} - - -// Function UMG.ListView.BP_IsItemVisible -// (Final, Native, Private, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UObject* Item (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UListView::BP_IsItemVisible(class UObject* Item) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ListView", "BP_IsItemVisible"); - - Params::ListView_BP_IsItemVisible Parms{}; - - Parms.Item = Item; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.ListView.GetIndexForItem -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UObject* Item (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UListView::GetIndexForItem(class UObject* Item) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ListView", "GetIndexForItem"); - - Params::ListView_GetIndexForItem Parms{}; - - Parms.Item = Item; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.ListView.GetItemAt -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UObject* UListView::GetItemAt(int32 Index_0) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ListView", "GetItemAt"); - - Params::ListView_GetItemAt Parms{}; - - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.ListView.GetListItems -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const TArray ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const TArray UListView::GetListItems() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ListView", "GetListItems"); - - Params::ListView_GetListItems Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.ListView.GetNumItems -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UListView::GetNumItems() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ListView", "GetNumItems"); - - Params::ListView_GetNumItems Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.ListView.IsRefreshPending -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UListView::IsRefreshPending() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ListView", "IsRefreshPending"); - - Params::ListView_IsRefreshPending Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.MouseCursorBinding.GetValue -// (Final, Native, Public, Const) -// Parameters: -// EMouseCursor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EMouseCursor UMouseCursorBinding::GetValue() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MouseCursorBinding", "GetValue"); - - Params::MouseCursorBinding_GetValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.MultiLineEditableText.SetHintText -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class FText& InHintText (Parm, NativeAccessSpecifierPublic) - -void UMultiLineEditableText::SetHintText(const class FText& InHintText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MultiLineEditableText", "SetHintText"); - - Params::MultiLineEditableText_SetHintText Parms{}; - - Parms.InHintText = std::move(InHintText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.MultiLineEditableText.SetIsReadOnly -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bReadOnly (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMultiLineEditableText::SetIsReadOnly(bool bReadOnly) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MultiLineEditableText", "SetIsReadOnly"); - - Params::MultiLineEditableText_SetIsReadOnly Parms{}; - - Parms.bReadOnly = bReadOnly; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.MultiLineEditableText.SetText -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class FText& InText (Parm, NativeAccessSpecifierPublic) - -void UMultiLineEditableText::SetText(const class FText& InText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MultiLineEditableText", "SetText"); - - Params::MultiLineEditableText_SetText Parms{}; - - Parms.InText = std::move(InText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.MultiLineEditableText.SetWidgetStyle -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FTextBlockStyle& InWidgetStyle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UMultiLineEditableText::SetWidgetStyle(const struct FTextBlockStyle& InWidgetStyle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MultiLineEditableText", "SetWidgetStyle"); - - Params::MultiLineEditableText_SetWidgetStyle Parms{}; - - Parms.InWidgetStyle = std::move(InWidgetStyle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.MultiLineEditableText.GetHintText -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UMultiLineEditableText::GetHintText() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MultiLineEditableText", "GetHintText"); - - Params::MultiLineEditableText_GetHintText Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.MultiLineEditableText.GetText -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UMultiLineEditableText::GetText() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MultiLineEditableText", "GetText"); - - Params::MultiLineEditableText_GetText Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.MultiLineEditableTextBox.SetError -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class FText& InError (Parm, NativeAccessSpecifierPublic) - -void UMultiLineEditableTextBox::SetError(const class FText& InError) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MultiLineEditableTextBox", "SetError"); - - Params::MultiLineEditableTextBox_SetError Parms{}; - - Parms.InError = std::move(InError); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.MultiLineEditableTextBox.SetHintText -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class FText& InHintText (Parm, NativeAccessSpecifierPublic) - -void UMultiLineEditableTextBox::SetHintText(const class FText& InHintText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MultiLineEditableTextBox", "SetHintText"); - - Params::MultiLineEditableTextBox_SetHintText Parms{}; - - Parms.InHintText = std::move(InHintText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.MultiLineEditableTextBox.SetIsReadOnly -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bReadOnly (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMultiLineEditableTextBox::SetIsReadOnly(bool bReadOnly) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MultiLineEditableTextBox", "SetIsReadOnly"); - - Params::MultiLineEditableTextBox_SetIsReadOnly Parms{}; - - Parms.bReadOnly = bReadOnly; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.MultiLineEditableTextBox.SetText -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class FText& InText (Parm, NativeAccessSpecifierPublic) - -void UMultiLineEditableTextBox::SetText(const class FText& InText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MultiLineEditableTextBox", "SetText"); - - Params::MultiLineEditableTextBox_SetText Parms{}; - - Parms.InText = std::move(InText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.MultiLineEditableTextBox.SetTextStyle -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FTextBlockStyle& InTextStyle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UMultiLineEditableTextBox::SetTextStyle(const struct FTextBlockStyle& InTextStyle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MultiLineEditableTextBox", "SetTextStyle"); - - Params::MultiLineEditableTextBox_SetTextStyle Parms{}; - - Parms.InTextStyle = std::move(InTextStyle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.MultiLineEditableTextBox.GetHintText -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UMultiLineEditableTextBox::GetHintText() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MultiLineEditableTextBox", "GetHintText"); - - Params::MultiLineEditableTextBox_GetHintText Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.MultiLineEditableTextBox.GetText -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UMultiLineEditableTextBox::GetText() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MultiLineEditableTextBox", "GetText"); - - Params::MultiLineEditableTextBox_GetText Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.Overlay.AddChildToOverlay -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UWidget* content (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UOverlaySlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UOverlaySlot* UOverlay::AddChildToOverlay(class UWidget* content) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Overlay", "AddChildToOverlay"); - - Params::Overlay_AddChildToOverlay Parms{}; - - Parms.content = content; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.ProgressBar.SetFillColorAndOpacity -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& InColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UProgressBar::SetFillColorAndOpacity(const struct FLinearColor& InColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ProgressBar", "SetFillColorAndOpacity"); - - Params::ProgressBar_SetFillColorAndOpacity Parms{}; - - Parms.InColor = std::move(InColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ProgressBar.SetIsMarquee -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool InbIsMarquee (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UProgressBar::SetIsMarquee(bool InbIsMarquee) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ProgressBar", "SetIsMarquee"); - - Params::ProgressBar_SetIsMarquee Parms{}; - - Parms.InbIsMarquee = InbIsMarquee; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ProgressBar.SetPercent -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InPercent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UProgressBar::SetPercent(float InPercent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ProgressBar", "SetPercent"); - - Params::ProgressBar_SetPercent Parms{}; - - Parms.InPercent = InPercent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.SafeZone.SetSidesToPad -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool InPadLeft (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool InPadRight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool InPadTop (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool InPadBottom (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USafeZone::SetSidesToPad(bool InPadLeft, bool InPadRight, bool InPadTop, bool InPadBottom) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SafeZone", "SetSidesToPad"); - - Params::SafeZone_SetSidesToPad Parms{}; - - Parms.InPadLeft = InPadLeft; - Parms.InPadRight = InPadRight; - Parms.InPadTop = InPadTop; - Parms.InPadBottom = InPadBottom; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ScaleBox.SetIgnoreInheritedScale -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInIgnoreInheritedScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UScaleBox::SetIgnoreInheritedScale(bool bInIgnoreInheritedScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ScaleBox", "SetIgnoreInheritedScale"); - - Params::ScaleBox_SetIgnoreInheritedScale Parms{}; - - Parms.bInIgnoreInheritedScale = bInIgnoreInheritedScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ScaleBox.SetStretch -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EStretch InStretch (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UScaleBox::SetStretch(EStretch InStretch) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ScaleBox", "SetStretch"); - - Params::ScaleBox_SetStretch Parms{}; - - Parms.InStretch = InStretch; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ScaleBox.SetStretchDirection -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EStretchDirection InStretchDirection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UScaleBox::SetStretchDirection(EStretchDirection InStretchDirection) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ScaleBox", "SetStretchDirection"); - - Params::ScaleBox_SetStretchDirection Parms{}; - - Parms.InStretchDirection = InStretchDirection; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ScaleBox.SetUserSpecifiedScale -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InUserSpecifiedScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UScaleBox::SetUserSpecifiedScale(float InUserSpecifiedScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ScaleBox", "SetUserSpecifiedScale"); - - Params::ScaleBox_SetUserSpecifiedScale Parms{}; - - Parms.InUserSpecifiedScale = InUserSpecifiedScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ScaleBoxSlot.SetHorizontalAlignment -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UScaleBoxSlot::SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ScaleBoxSlot", "SetHorizontalAlignment"); - - Params::ScaleBoxSlot_SetHorizontalAlignment Parms{}; - - Parms.InHorizontalAlignment = InHorizontalAlignment; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ScaleBoxSlot.SetPadding -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FMargin& InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UScaleBoxSlot::SetPadding(const struct FMargin& InPadding) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ScaleBoxSlot", "SetPadding"); - - Params::ScaleBoxSlot_SetPadding Parms{}; - - Parms.InPadding = std::move(InPadding); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ScaleBoxSlot.SetVerticalAlignment -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UScaleBoxSlot::SetVerticalAlignment(EVerticalAlignment InVerticalAlignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ScaleBoxSlot", "SetVerticalAlignment"); - - Params::ScaleBoxSlot_SetVerticalAlignment Parms{}; - - Parms.InVerticalAlignment = InVerticalAlignment; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ScrollBar.SetState -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InOffsetFraction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InThumbSizeFraction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UScrollBar::SetState(float InOffsetFraction, float InThumbSizeFraction) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ScrollBar", "SetState"); - - Params::ScrollBar_SetState Parms{}; - - Parms.InOffsetFraction = InOffsetFraction; - Parms.InThumbSizeFraction = InThumbSizeFraction; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ScrollBoxSlot.SetHorizontalAlignment -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UScrollBoxSlot::SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ScrollBoxSlot", "SetHorizontalAlignment"); - - Params::ScrollBoxSlot_SetHorizontalAlignment Parms{}; - - Parms.InHorizontalAlignment = InHorizontalAlignment; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ScrollBoxSlot.SetPadding -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FMargin& InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UScrollBoxSlot::SetPadding(const struct FMargin& InPadding) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ScrollBoxSlot", "SetPadding"); - - Params::ScrollBoxSlot_SetPadding Parms{}; - - Parms.InPadding = std::move(InPadding); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.ScrollBoxSlot.SetVerticalAlignment -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UScrollBoxSlot::SetVerticalAlignment(EVerticalAlignment InVerticalAlignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ScrollBoxSlot", "SetVerticalAlignment"); - - Params::ScrollBoxSlot_SetVerticalAlignment Parms{}; - - Parms.InVerticalAlignment = InVerticalAlignment; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.SizeBox.ClearHeightOverride -// (Final, Native, Public, BlueprintCallable) - -void USizeBox::ClearHeightOverride() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SizeBox", "ClearHeightOverride"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.SizeBox.ClearMaxAspectRatio -// (Final, Native, Public, BlueprintCallable) - -void USizeBox::ClearMaxAspectRatio() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SizeBox", "ClearMaxAspectRatio"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.SizeBox.ClearMaxDesiredHeight -// (Final, Native, Public, BlueprintCallable) - -void USizeBox::ClearMaxDesiredHeight() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SizeBox", "ClearMaxDesiredHeight"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.SizeBox.ClearMaxDesiredWidth -// (Final, Native, Public, BlueprintCallable) - -void USizeBox::ClearMaxDesiredWidth() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SizeBox", "ClearMaxDesiredWidth"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.SizeBox.ClearMinAspectRatio -// (Final, Native, Public, BlueprintCallable) - -void USizeBox::ClearMinAspectRatio() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SizeBox", "ClearMinAspectRatio"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.SizeBox.ClearMinDesiredHeight -// (Final, Native, Public, BlueprintCallable) - -void USizeBox::ClearMinDesiredHeight() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SizeBox", "ClearMinDesiredHeight"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.SizeBox.ClearMinDesiredWidth -// (Final, Native, Public, BlueprintCallable) - -void USizeBox::ClearMinDesiredWidth() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SizeBox", "ClearMinDesiredWidth"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.SizeBox.ClearWidthOverride -// (Final, Native, Public, BlueprintCallable) - -void USizeBox::ClearWidthOverride() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SizeBox", "ClearWidthOverride"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.SizeBox.SetHeightOverride -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InHeightOverride (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USizeBox::SetHeightOverride(float InHeightOverride) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SizeBox", "SetHeightOverride"); - - Params::SizeBox_SetHeightOverride Parms{}; - - Parms.InHeightOverride = InHeightOverride; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.SizeBox.SetMaxAspectRatio -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InMaxAspectRatio (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USizeBox::SetMaxAspectRatio(float InMaxAspectRatio) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SizeBox", "SetMaxAspectRatio"); - - Params::SizeBox_SetMaxAspectRatio Parms{}; - - Parms.InMaxAspectRatio = InMaxAspectRatio; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.SizeBox.SetMaxDesiredHeight -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InMaxDesiredHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USizeBox::SetMaxDesiredHeight(float InMaxDesiredHeight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SizeBox", "SetMaxDesiredHeight"); - - Params::SizeBox_SetMaxDesiredHeight Parms{}; - - Parms.InMaxDesiredHeight = InMaxDesiredHeight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.SizeBox.SetMaxDesiredWidth -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InMaxDesiredWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USizeBox::SetMaxDesiredWidth(float InMaxDesiredWidth) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SizeBox", "SetMaxDesiredWidth"); - - Params::SizeBox_SetMaxDesiredWidth Parms{}; - - Parms.InMaxDesiredWidth = InMaxDesiredWidth; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.SizeBox.SetMinAspectRatio -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InMinAspectRatio (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USizeBox::SetMinAspectRatio(float InMinAspectRatio) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SizeBox", "SetMinAspectRatio"); - - Params::SizeBox_SetMinAspectRatio Parms{}; - - Parms.InMinAspectRatio = InMinAspectRatio; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.SizeBox.SetMinDesiredHeight -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InMinDesiredHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USizeBox::SetMinDesiredHeight(float InMinDesiredHeight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SizeBox", "SetMinDesiredHeight"); - - Params::SizeBox_SetMinDesiredHeight Parms{}; - - Parms.InMinDesiredHeight = InMinDesiredHeight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.SizeBox.SetMinDesiredWidth -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InMinDesiredWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USizeBox::SetMinDesiredWidth(float InMinDesiredWidth) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SizeBox", "SetMinDesiredWidth"); - - Params::SizeBox_SetMinDesiredWidth Parms{}; - - Parms.InMinDesiredWidth = InMinDesiredWidth; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.SizeBox.SetWidthOverride -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InWidthOverride (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USizeBox::SetWidthOverride(float InWidthOverride) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SizeBox", "SetWidthOverride"); - - Params::SizeBox_SetWidthOverride Parms{}; - - Parms.InWidthOverride = InWidthOverride; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.SlateBlueprintLibrary.AbsoluteToLocal -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FGeometry& Geometry (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector2D& AbsoluteCoordinate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D USlateBlueprintLibrary::AbsoluteToLocal(const struct FGeometry& Geometry, const struct FVector2D& AbsoluteCoordinate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SlateBlueprintLibrary", "AbsoluteToLocal"); - - Params::SlateBlueprintLibrary_AbsoluteToLocal Parms{}; - - Parms.Geometry = std::move(Geometry); - Parms.AbsoluteCoordinate = std::move(AbsoluteCoordinate); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.SlateBlueprintLibrary.AbsoluteToViewport -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& AbsoluteDesktopCoordinate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D* PixelPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D* ViewportPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USlateBlueprintLibrary::AbsoluteToViewport(class UObject* WorldContextObject, const struct FVector2D& AbsoluteDesktopCoordinate, struct FVector2D* PixelPosition, struct FVector2D* ViewportPosition) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SlateBlueprintLibrary", "AbsoluteToViewport"); - - Params::SlateBlueprintLibrary_AbsoluteToViewport Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.AbsoluteDesktopCoordinate = std::move(AbsoluteDesktopCoordinate); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (PixelPosition != nullptr) - *PixelPosition = std::move(Parms.PixelPosition); - - if (ViewportPosition != nullptr) - *ViewportPosition = std::move(Parms.ViewportPosition); -} - - -// Function UMG.SlateBlueprintLibrary.EqualEqual_SlateBrush -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FSlateBrush& A (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const struct FSlateBrush& b (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USlateBlueprintLibrary::EqualEqual_SlateBrush(const struct FSlateBrush& A, const struct FSlateBrush& b) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SlateBlueprintLibrary", "EqualEqual_SlateBrush"); - - Params::SlateBlueprintLibrary_EqualEqual_SlateBrush Parms{}; - - Parms.A = std::move(A); - Parms.b = std::move(b); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.SlateBlueprintLibrary.GetAbsoluteSize -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FGeometry& Geometry (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D USlateBlueprintLibrary::GetAbsoluteSize(const struct FGeometry& Geometry) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SlateBlueprintLibrary", "GetAbsoluteSize"); - - Params::SlateBlueprintLibrary_GetAbsoluteSize Parms{}; - - Parms.Geometry = std::move(Geometry); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.SlateBlueprintLibrary.GetLocalSize -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FGeometry& Geometry (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D USlateBlueprintLibrary::GetLocalSize(const struct FGeometry& Geometry) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SlateBlueprintLibrary", "GetLocalSize"); - - Params::SlateBlueprintLibrary_GetLocalSize Parms{}; - - Parms.Geometry = std::move(Geometry); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.SlateBlueprintLibrary.GetLocalTopLeft -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FGeometry& Geometry (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D USlateBlueprintLibrary::GetLocalTopLeft(const struct FGeometry& Geometry) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SlateBlueprintLibrary", "GetLocalTopLeft"); - - Params::SlateBlueprintLibrary_GetLocalTopLeft Parms{}; - - Parms.Geometry = std::move(Geometry); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.SlateBlueprintLibrary.IsUnderLocation -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FGeometry& Geometry (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector2D& AbsoluteCoordinate (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USlateBlueprintLibrary::IsUnderLocation(const struct FGeometry& Geometry, const struct FVector2D& AbsoluteCoordinate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SlateBlueprintLibrary", "IsUnderLocation"); - - Params::SlateBlueprintLibrary_IsUnderLocation Parms{}; - - Parms.Geometry = std::move(Geometry); - Parms.AbsoluteCoordinate = std::move(AbsoluteCoordinate); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.SlateBlueprintLibrary.LocalToAbsolute -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FGeometry& Geometry (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector2D& LocalCoordinate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D USlateBlueprintLibrary::LocalToAbsolute(const struct FGeometry& Geometry, const struct FVector2D& LocalCoordinate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SlateBlueprintLibrary", "LocalToAbsolute"); - - Params::SlateBlueprintLibrary_LocalToAbsolute Parms{}; - - Parms.Geometry = std::move(Geometry); - Parms.LocalCoordinate = std::move(LocalCoordinate); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.SlateBlueprintLibrary.LocalToViewport -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGeometry& Geometry (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector2D& LocalCoordinate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D* PixelPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D* ViewportPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USlateBlueprintLibrary::LocalToViewport(class UObject* WorldContextObject, const struct FGeometry& Geometry, const struct FVector2D& LocalCoordinate, struct FVector2D* PixelPosition, struct FVector2D* ViewportPosition) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SlateBlueprintLibrary", "LocalToViewport"); - - Params::SlateBlueprintLibrary_LocalToViewport Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Geometry = std::move(Geometry); - Parms.LocalCoordinate = std::move(LocalCoordinate); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (PixelPosition != nullptr) - *PixelPosition = std::move(Parms.PixelPosition); - - if (ViewportPosition != nullptr) - *ViewportPosition = std::move(Parms.ViewportPosition); -} - - -// Function UMG.SlateBlueprintLibrary.ScreenToViewport -// (Final, Native, Static, Public, HasOutParams, HasDefaults) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& ScreenPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D* ViewportPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USlateBlueprintLibrary::ScreenToViewport(class UObject* WorldContextObject, const struct FVector2D& ScreenPosition, struct FVector2D* ViewportPosition) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SlateBlueprintLibrary", "ScreenToViewport"); - - Params::SlateBlueprintLibrary_ScreenToViewport Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.ScreenPosition = std::move(ScreenPosition); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (ViewportPosition != nullptr) - *ViewportPosition = std::move(Parms.ViewportPosition); -} - - -// Function UMG.SlateBlueprintLibrary.ScreenToWidgetAbsolute -// (Final, Native, Static, Public, HasOutParams, HasDefaults) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& ScreenPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D* AbsoluteCoordinate (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIncludeWindowPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USlateBlueprintLibrary::ScreenToWidgetAbsolute(class UObject* WorldContextObject, const struct FVector2D& ScreenPosition, struct FVector2D* AbsoluteCoordinate, bool bIncludeWindowPosition) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SlateBlueprintLibrary", "ScreenToWidgetAbsolute"); - - Params::SlateBlueprintLibrary_ScreenToWidgetAbsolute Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.ScreenPosition = std::move(ScreenPosition); - Parms.bIncludeWindowPosition = bIncludeWindowPosition; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (AbsoluteCoordinate != nullptr) - *AbsoluteCoordinate = std::move(Parms.AbsoluteCoordinate); -} - - -// Function UMG.SlateBlueprintLibrary.ScreenToWidgetLocal -// (Final, Native, Static, Public, HasOutParams, HasDefaults) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGeometry& Geometry (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector2D& ScreenPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D* LocalCoordinate (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIncludeWindowPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USlateBlueprintLibrary::ScreenToWidgetLocal(class UObject* WorldContextObject, const struct FGeometry& Geometry, const struct FVector2D& ScreenPosition, struct FVector2D* LocalCoordinate, bool bIncludeWindowPosition) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SlateBlueprintLibrary", "ScreenToWidgetLocal"); - - Params::SlateBlueprintLibrary_ScreenToWidgetLocal Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Geometry = std::move(Geometry); - Parms.ScreenPosition = std::move(ScreenPosition); - Parms.bIncludeWindowPosition = bIncludeWindowPosition; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (LocalCoordinate != nullptr) - *LocalCoordinate = std::move(Parms.LocalCoordinate); -} - - -// Function UMG.SlateBlueprintLibrary.TransformScalarAbsoluteToLocal -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FGeometry& Geometry (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float AbsoluteScalar (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USlateBlueprintLibrary::TransformScalarAbsoluteToLocal(const struct FGeometry& Geometry, float AbsoluteScalar) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SlateBlueprintLibrary", "TransformScalarAbsoluteToLocal"); - - Params::SlateBlueprintLibrary_TransformScalarAbsoluteToLocal Parms{}; - - Parms.Geometry = std::move(Geometry); - Parms.AbsoluteScalar = AbsoluteScalar; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.SlateBlueprintLibrary.TransformScalarLocalToAbsolute -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FGeometry& Geometry (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float LocalScalar (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USlateBlueprintLibrary::TransformScalarLocalToAbsolute(const struct FGeometry& Geometry, float LocalScalar) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SlateBlueprintLibrary", "TransformScalarLocalToAbsolute"); - - Params::SlateBlueprintLibrary_TransformScalarLocalToAbsolute Parms{}; - - Parms.Geometry = std::move(Geometry); - Parms.LocalScalar = LocalScalar; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.SlateBlueprintLibrary.TransformVectorAbsoluteToLocal -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FGeometry& Geometry (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector2D& AbsoluteVector (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D USlateBlueprintLibrary::TransformVectorAbsoluteToLocal(const struct FGeometry& Geometry, const struct FVector2D& AbsoluteVector) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SlateBlueprintLibrary", "TransformVectorAbsoluteToLocal"); - - Params::SlateBlueprintLibrary_TransformVectorAbsoluteToLocal Parms{}; - - Parms.Geometry = std::move(Geometry); - Parms.AbsoluteVector = std::move(AbsoluteVector); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.SlateBlueprintLibrary.TransformVectorLocalToAbsolute -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FGeometry& Geometry (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector2D& LocalVector (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D USlateBlueprintLibrary::TransformVectorLocalToAbsolute(const struct FGeometry& Geometry, const struct FVector2D& LocalVector) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SlateBlueprintLibrary", "TransformVectorLocalToAbsolute"); - - Params::SlateBlueprintLibrary_TransformVectorLocalToAbsolute Parms{}; - - Parms.Geometry = std::move(Geometry); - Parms.LocalVector = std::move(LocalVector); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.Slider.SetIndentHandle -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USlider::SetIndentHandle(bool InValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Slider", "SetIndentHandle"); - - Params::Slider_SetIndentHandle Parms{}; - - Parms.InValue = InValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Slider.SetLocked -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USlider::SetLocked(bool InValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Slider", "SetLocked"); - - Params::Slider_SetLocked Parms{}; - - Parms.InValue = InValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Slider.SetMaxValue -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USlider::SetMaxValue(float InValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Slider", "SetMaxValue"); - - Params::Slider_SetMaxValue Parms{}; - - Parms.InValue = InValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Slider.SetMinValue -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USlider::SetMinValue(float InValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Slider", "SetMinValue"); - - Params::Slider_SetMinValue Parms{}; - - Parms.InValue = InValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Slider.SetSliderBarColor -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USlider::SetSliderBarColor(const struct FLinearColor& InValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Slider", "SetSliderBarColor"); - - Params::Slider_SetSliderBarColor Parms{}; - - Parms.InValue = std::move(InValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Slider.SetSliderHandleColor -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USlider::SetSliderHandleColor(const struct FLinearColor& InValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Slider", "SetSliderHandleColor"); - - Params::Slider_SetSliderHandleColor Parms{}; - - Parms.InValue = std::move(InValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Slider.SetStepSize -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USlider::SetStepSize(float InValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Slider", "SetStepSize"); - - Params::Slider_SetStepSize Parms{}; - - Parms.InValue = InValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Slider.SetValue -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USlider::SetValue(float InValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Slider", "SetValue"); - - Params::Slider_SetValue Parms{}; - - Parms.InValue = InValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Slider.GetNormalizedValue -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USlider::GetNormalizedValue() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Slider", "GetNormalizedValue"); - - Params::Slider_GetNormalizedValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.Slider.GetValue -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USlider::GetValue() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Slider", "GetValue"); - - Params::Slider_GetValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.Spacer.SetSize -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& InSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USpacer::SetSize(const struct FVector2D& InSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Spacer", "SetSize"); - - Params::Spacer_SetSize Parms{}; - - Parms.InSize = std::move(InSize); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.SpinBox.ClearMaxSliderValue -// (Final, Native, Public, BlueprintCallable) - -void USpinBox::ClearMaxSliderValue() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpinBox", "ClearMaxSliderValue"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.SpinBox.ClearMaxValue -// (Final, Native, Public, BlueprintCallable) - -void USpinBox::ClearMaxValue() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpinBox", "ClearMaxValue"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.SpinBox.ClearMinSliderValue -// (Final, Native, Public, BlueprintCallable) - -void USpinBox::ClearMinSliderValue() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpinBox", "ClearMinSliderValue"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.SpinBox.ClearMinValue -// (Final, Native, Public, BlueprintCallable) - -void USpinBox::ClearMinValue() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpinBox", "ClearMinValue"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.SpinBox.SetAlwaysUsesDeltaSnap -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USpinBox::SetAlwaysUsesDeltaSnap(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpinBox", "SetAlwaysUsesDeltaSnap"); - - Params::SpinBox_SetAlwaysUsesDeltaSnap Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.SpinBox.SetDelta -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USpinBox::SetDelta(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpinBox", "SetDelta"); - - Params::SpinBox_SetDelta Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.SpinBox.SetForegroundColor -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FSlateColor& InForegroundColor (Parm, NativeAccessSpecifierPublic) - -void USpinBox::SetForegroundColor(const struct FSlateColor& InForegroundColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpinBox", "SetForegroundColor"); - - Params::SpinBox_SetForegroundColor Parms{}; - - Parms.InForegroundColor = std::move(InForegroundColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.SpinBox.SetMaxFractionalDigits -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USpinBox::SetMaxFractionalDigits(int32 NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpinBox", "SetMaxFractionalDigits"); - - Params::SpinBox_SetMaxFractionalDigits Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.SpinBox.SetMaxSliderValue -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USpinBox::SetMaxSliderValue(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpinBox", "SetMaxSliderValue"); - - Params::SpinBox_SetMaxSliderValue Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.SpinBox.SetMaxValue -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USpinBox::SetMaxValue(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpinBox", "SetMaxValue"); - - Params::SpinBox_SetMaxValue Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.SpinBox.SetMinFractionalDigits -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USpinBox::SetMinFractionalDigits(int32 NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpinBox", "SetMinFractionalDigits"); - - Params::SpinBox_SetMinFractionalDigits Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.SpinBox.SetMinSliderValue -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USpinBox::SetMinSliderValue(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpinBox", "SetMinSliderValue"); - - Params::SpinBox_SetMinSliderValue Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.SpinBox.SetMinValue -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USpinBox::SetMinValue(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpinBox", "SetMinValue"); - - Params::SpinBox_SetMinValue Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.SpinBox.SetValue -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USpinBox::SetValue(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpinBox", "SetValue"); - - Params::SpinBox_SetValue Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.SpinBox.GetAlwaysUsesDeltaSnap -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USpinBox::GetAlwaysUsesDeltaSnap() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpinBox", "GetAlwaysUsesDeltaSnap"); - - Params::SpinBox_GetAlwaysUsesDeltaSnap Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.SpinBox.GetDelta -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USpinBox::GetDelta() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpinBox", "GetDelta"); - - Params::SpinBox_GetDelta Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.SpinBox.GetMaxFractionalDigits -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USpinBox::GetMaxFractionalDigits() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpinBox", "GetMaxFractionalDigits"); - - Params::SpinBox_GetMaxFractionalDigits Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.SpinBox.GetMaxSliderValue -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USpinBox::GetMaxSliderValue() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpinBox", "GetMaxSliderValue"); - - Params::SpinBox_GetMaxSliderValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.SpinBox.GetMaxValue -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USpinBox::GetMaxValue() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpinBox", "GetMaxValue"); - - Params::SpinBox_GetMaxValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.SpinBox.GetMinFractionalDigits -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USpinBox::GetMinFractionalDigits() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpinBox", "GetMinFractionalDigits"); - - Params::SpinBox_GetMinFractionalDigits Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.SpinBox.GetMinSliderValue -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USpinBox::GetMinSliderValue() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpinBox", "GetMinSliderValue"); - - Params::SpinBox_GetMinSliderValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.SpinBox.GetMinValue -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USpinBox::GetMinValue() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpinBox", "GetMinValue"); - - Params::SpinBox_GetMinValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.SpinBox.GetValue -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USpinBox::GetValue() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpinBox", "GetValue"); - - Params::SpinBox_GetValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.TextBinding.GetStringValue -// (Final, Native, Public, Const) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UTextBinding::GetStringValue() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextBinding", "GetStringValue"); - - Params::TextBinding_GetStringValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.TextBinding.GetTextValue -// (Final, Native, Public, Const) -// Parameters: -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UTextBinding::GetTextValue() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextBinding", "GetTextValue"); - - Params::TextBinding_GetTextValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.Throbber.SetAnimateHorizontally -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInAnimateHorizontally (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UThrobber::SetAnimateHorizontally(bool bInAnimateHorizontally) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Throbber", "SetAnimateHorizontally"); - - Params::Throbber_SetAnimateHorizontally Parms{}; - - Parms.bInAnimateHorizontally = bInAnimateHorizontally; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Throbber.SetAnimateOpacity -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInAnimateOpacity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UThrobber::SetAnimateOpacity(bool bInAnimateOpacity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Throbber", "SetAnimateOpacity"); - - Params::Throbber_SetAnimateOpacity Parms{}; - - Parms.bInAnimateOpacity = bInAnimateOpacity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Throbber.SetAnimateVertically -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInAnimateVertically (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UThrobber::SetAnimateVertically(bool bInAnimateVertically) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Throbber", "SetAnimateVertically"); - - Params::Throbber_SetAnimateVertically Parms{}; - - Parms.bInAnimateVertically = bInAnimateVertically; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Throbber.SetNumberOfPieces -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 InNumberOfPieces (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UThrobber::SetNumberOfPieces(int32 InNumberOfPieces) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Throbber", "SetNumberOfPieces"); - - Params::Throbber_SetNumberOfPieces Parms{}; - - Parms.InNumberOfPieces = InNumberOfPieces; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.TileView.SetEntryHeight -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTileView::SetEntryHeight(float NewHeight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TileView", "SetEntryHeight"); - - Params::TileView_SetEntryHeight Parms{}; - - Parms.NewHeight = NewHeight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.TileView.SetEntryWidth -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTileView::SetEntryWidth(float NewWidth) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TileView", "SetEntryWidth"); - - Params::TileView_SetEntryWidth Parms{}; - - Parms.NewWidth = NewWidth; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.TileView.GetEntryHeight -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UTileView::GetEntryHeight() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TileView", "GetEntryHeight"); - - Params::TileView_GetEntryHeight Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.TileView.GetEntryWidth -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UTileView::GetEntryWidth() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TileView", "GetEntryWidth"); - - Params::TileView_GetEntryWidth Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.TreeView.CollapseAll -// (Final, Native, Public, BlueprintCallable) - -void UTreeView::CollapseAll() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TreeView", "CollapseAll"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.TreeView.ExpandAll -// (Final, Native, Public, BlueprintCallable) - -void UTreeView::ExpandAll() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TreeView", "ExpandAll"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.TreeView.SetItemExpansion -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UObject* Item (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bExpandItem (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTreeView::SetItemExpansion(class UObject* Item, bool bExpandItem) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TreeView", "SetItemExpansion"); - - Params::TreeView_SetItemExpansion Parms{}; - - Parms.Item = Item; - Parms.bExpandItem = bExpandItem; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UMGSequencePlayer.SetUserTag -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName InUserTag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UUMGSequencePlayer::SetUserTag(class FName InUserTag) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UMGSequencePlayer", "SetUserTag"); - - Params::UMGSequencePlayer_SetUserTag Parms{}; - - Parms.InUserTag = InUserTag; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UMGSequencePlayer.GetUserTag -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName UUMGSequencePlayer::GetUserTag() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UMGSequencePlayer", "GetUserTag"); - - Params::UMGSequencePlayer_GetUserTag Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.UniformGridPanel.AddChildToUniformGrid -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UWidget* content (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InRow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InColumn (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UUniformGridSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UUniformGridSlot* UUniformGridPanel::AddChildToUniformGrid(class UWidget* content, int32 InRow, int32 InColumn) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UniformGridPanel", "AddChildToUniformGrid"); - - Params::UniformGridPanel_AddChildToUniformGrid Parms{}; - - Parms.content = content; - Parms.InRow = InRow; - Parms.InColumn = InColumn; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.UniformGridPanel.SetMinDesiredSlotHeight -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InMinDesiredSlotHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UUniformGridPanel::SetMinDesiredSlotHeight(float InMinDesiredSlotHeight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UniformGridPanel", "SetMinDesiredSlotHeight"); - - Params::UniformGridPanel_SetMinDesiredSlotHeight Parms{}; - - Parms.InMinDesiredSlotHeight = InMinDesiredSlotHeight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UniformGridPanel.SetMinDesiredSlotWidth -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InMinDesiredSlotWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UUniformGridPanel::SetMinDesiredSlotWidth(float InMinDesiredSlotWidth) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UniformGridPanel", "SetMinDesiredSlotWidth"); - - Params::UniformGridPanel_SetMinDesiredSlotWidth Parms{}; - - Parms.InMinDesiredSlotWidth = InMinDesiredSlotWidth; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UniformGridPanel.SetSlotPadding -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FMargin& InSlotPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UUniformGridPanel::SetSlotPadding(const struct FMargin& InSlotPadding) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UniformGridPanel", "SetSlotPadding"); - - Params::UniformGridPanel_SetSlotPadding Parms{}; - - Parms.InSlotPadding = std::move(InSlotPadding); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UniformGridSlot.SetColumn -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 InColumn (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UUniformGridSlot::SetColumn(int32 InColumn) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UniformGridSlot", "SetColumn"); - - Params::UniformGridSlot_SetColumn Parms{}; - - Parms.InColumn = InColumn; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UniformGridSlot.SetHorizontalAlignment -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UUniformGridSlot::SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UniformGridSlot", "SetHorizontalAlignment"); - - Params::UniformGridSlot_SetHorizontalAlignment Parms{}; - - Parms.InHorizontalAlignment = InHorizontalAlignment; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UniformGridSlot.SetRow -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 InRow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UUniformGridSlot::SetRow(int32 InRow) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UniformGridSlot", "SetRow"); - - Params::UniformGridSlot_SetRow Parms{}; - - Parms.InRow = InRow; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.UniformGridSlot.SetVerticalAlignment -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UUniformGridSlot::SetVerticalAlignment(EVerticalAlignment InVerticalAlignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UniformGridSlot", "SetVerticalAlignment"); - - Params::UniformGridSlot_SetVerticalAlignment Parms{}; - - Parms.InVerticalAlignment = InVerticalAlignment; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.VerticalBoxSlot.SetHorizontalAlignment -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVerticalBoxSlot::SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VerticalBoxSlot", "SetHorizontalAlignment"); - - Params::VerticalBoxSlot_SetHorizontalAlignment Parms{}; - - Parms.InHorizontalAlignment = InHorizontalAlignment; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.VerticalBoxSlot.SetPadding -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FMargin& InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UVerticalBoxSlot::SetPadding(const struct FMargin& InPadding) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VerticalBoxSlot", "SetPadding"); - - Params::VerticalBoxSlot_SetPadding Parms{}; - - Parms.InPadding = std::move(InPadding); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.VerticalBoxSlot.SetSize -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FSlateChildSize& InSize (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void UVerticalBoxSlot::SetSize(const struct FSlateChildSize& InSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VerticalBoxSlot", "SetSize"); - - Params::VerticalBoxSlot_SetSize Parms{}; - - Parms.InSize = std::move(InSize); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.VerticalBoxSlot.SetVerticalAlignment -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVerticalBoxSlot::SetVerticalAlignment(EVerticalAlignment InVerticalAlignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VerticalBoxSlot", "SetVerticalAlignment"); - - Params::VerticalBoxSlot_SetVerticalAlignment Parms{}; - - Parms.InVerticalAlignment = InVerticalAlignment; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Viewport.SetViewLocation -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UViewport::SetViewLocation(const struct FVector& Location) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Viewport", "SetViewLocation"); - - Params::Viewport_SetViewLocation Parms{}; - - Parms.Location = std::move(Location); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Viewport.SetViewRotation -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UViewport::SetViewRotation(const struct FRotator& Rotation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Viewport", "SetViewRotation"); - - Params::Viewport_SetViewRotation Parms{}; - - Parms.Rotation = std::move(Rotation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.Viewport.Spawn -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOf ActorClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* UViewport::Spawn(TSubclassOf ActorClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Viewport", "Spawn"); - - Params::Viewport_Spawn Parms{}; - - Parms.ActorClass = ActorClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.Viewport.GetViewLocation -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UViewport::GetViewLocation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Viewport", "GetViewLocation"); - - Params::Viewport_GetViewLocation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.Viewport.GetViewportWorld -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UWorld* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UWorld* UViewport::GetViewportWorld() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Viewport", "GetViewportWorld"); - - Params::Viewport_GetViewportWorld Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.Viewport.GetViewRotation -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UViewport::GetViewRotation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Viewport", "GetViewRotation"); - - Params::Viewport_GetViewRotation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.VisibilityBinding.GetValue -// (Final, Native, Public, Const) -// Parameters: -// ESlateVisibility ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ESlateVisibility UVisibilityBinding::GetValue() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VisibilityBinding", "GetValue"); - - Params::VisibilityBinding_GetValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetAnimation.BindToAnimationFinished -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UUserWidget* Widget (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TDelegate Delegate (Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) - -void UWidgetAnimation::BindToAnimationFinished(class UUserWidget* Widget, TDelegate Delegate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetAnimation", "BindToAnimationFinished"); - - Params::WidgetAnimation_BindToAnimationFinished Parms{}; - - Parms.Widget = Widget; - Parms.Delegate = Delegate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetAnimation.BindToAnimationStarted -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UUserWidget* Widget (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TDelegate Delegate (Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) - -void UWidgetAnimation::BindToAnimationStarted(class UUserWidget* Widget, TDelegate Delegate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetAnimation", "BindToAnimationStarted"); - - Params::WidgetAnimation_BindToAnimationStarted Parms{}; - - Parms.Widget = Widget; - Parms.Delegate = Delegate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetAnimation.UnbindAllFromAnimationFinished -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UUserWidget* Widget (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetAnimation::UnbindAllFromAnimationFinished(class UUserWidget* Widget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetAnimation", "UnbindAllFromAnimationFinished"); - - Params::WidgetAnimation_UnbindAllFromAnimationFinished Parms{}; - - Parms.Widget = Widget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetAnimation.UnbindAllFromAnimationStarted -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UUserWidget* Widget (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetAnimation::UnbindAllFromAnimationStarted(class UUserWidget* Widget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetAnimation", "UnbindAllFromAnimationStarted"); - - Params::WidgetAnimation_UnbindAllFromAnimationStarted Parms{}; - - Parms.Widget = Widget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetAnimation.UnbindFromAnimationFinished -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UUserWidget* Widget (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TDelegate Delegate (Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) - -void UWidgetAnimation::UnbindFromAnimationFinished(class UUserWidget* Widget, TDelegate Delegate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetAnimation", "UnbindFromAnimationFinished"); - - Params::WidgetAnimation_UnbindFromAnimationFinished Parms{}; - - Parms.Widget = Widget; - Parms.Delegate = Delegate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetAnimation.UnbindFromAnimationStarted -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UUserWidget* Widget (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TDelegate Delegate (Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) - -void UWidgetAnimation::UnbindFromAnimationStarted(class UUserWidget* Widget, TDelegate Delegate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetAnimation", "UnbindFromAnimationStarted"); - - Params::WidgetAnimation_UnbindFromAnimationStarted Parms{}; - - Parms.Widget = Widget; - Parms.Delegate = Delegate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetAnimation.GetEndTime -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UWidgetAnimation::GetEndTime() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetAnimation", "GetEndTime"); - - Params::WidgetAnimation_GetEndTime Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetAnimation.GetStartTime -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UWidgetAnimation::GetStartTime() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetAnimation", "GetStartTime"); - - Params::WidgetAnimation_GetStartTime Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetAnimationPlayCallbackProxy.CreatePlayAnimationProxyObject -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UUMGSequencePlayer** Result (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UUserWidget* Widget (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWidgetAnimation* InAnimation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float StartAtTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NumLoopsToPlay (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EUMGSequencePlayMode PlayMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PlaybackSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWidgetAnimationPlayCallbackProxy*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UWidgetAnimationPlayCallbackProxy* UWidgetAnimationPlayCallbackProxy::CreatePlayAnimationProxyObject(class UUMGSequencePlayer** Result, class UUserWidget* Widget, class UWidgetAnimation* InAnimation, float StartAtTime, int32 NumLoopsToPlay, EUMGSequencePlayMode PlayMode, float PlaybackSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetAnimationPlayCallbackProxy", "CreatePlayAnimationProxyObject"); - - Params::WidgetAnimationPlayCallbackProxy_CreatePlayAnimationProxyObject Parms{}; - - Parms.Widget = Widget; - Parms.InAnimation = InAnimation; - Parms.StartAtTime = StartAtTime; - Parms.NumLoopsToPlay = NumLoopsToPlay; - Parms.PlayMode = PlayMode; - Parms.PlaybackSpeed = PlaybackSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Result != nullptr) - *Result = Parms.Result; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetAnimationPlayCallbackProxy.CreatePlayAnimationTimeRangeProxyObject -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UUMGSequencePlayer** Result (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UUserWidget* Widget (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWidgetAnimation* InAnimation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float StartAtTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float EndAtTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NumLoopsToPlay (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EUMGSequencePlayMode PlayMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PlaybackSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWidgetAnimationPlayCallbackProxy*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UWidgetAnimationPlayCallbackProxy* UWidgetAnimationPlayCallbackProxy::CreatePlayAnimationTimeRangeProxyObject(class UUMGSequencePlayer** Result, class UUserWidget* Widget, class UWidgetAnimation* InAnimation, float StartAtTime, float EndAtTime, int32 NumLoopsToPlay, EUMGSequencePlayMode PlayMode, float PlaybackSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetAnimationPlayCallbackProxy", "CreatePlayAnimationTimeRangeProxyObject"); - - Params::WidgetAnimationPlayCallbackProxy_CreatePlayAnimationTimeRangeProxyObject Parms{}; - - Parms.Widget = Widget; - Parms.InAnimation = InAnimation; - Parms.StartAtTime = StartAtTime; - Parms.EndAtTime = EndAtTime; - Parms.NumLoopsToPlay = NumLoopsToPlay; - Parms.PlayMode = PlayMode; - Parms.PlaybackSpeed = PlaybackSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Result != nullptr) - *Result = Parms.Result; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetBinding.GetValue -// (Final, Native, Public, Const) -// Parameters: -// class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UWidget* UWidgetBinding::GetValue() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetBinding", "GetValue"); - - Params::WidgetBinding_GetValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetBlueprintLibrary.CancelDragDrop -// (Final, Native, Static, Public, BlueprintCallable) - -void UWidgetBlueprintLibrary::CancelDragDrop() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "CancelDragDrop"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetBlueprintLibrary.CaptureJoystick -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FEventReply& Reply (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class UWidget* CapturingWidget (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInAllJoysticks (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FEventReply UWidgetBlueprintLibrary::CaptureJoystick(struct FEventReply& Reply, class UWidget* CapturingWidget, bool bInAllJoysticks) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "CaptureJoystick"); - - Params::WidgetBlueprintLibrary_CaptureJoystick Parms{}; - - Parms.Reply = std::move(Reply); - Parms.CapturingWidget = CapturingWidget; - Parms.bInAllJoysticks = bInAllJoysticks; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Reply = std::move(Parms.Reply); - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetBlueprintLibrary.CaptureMouse -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FEventReply& Reply (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class UWidget* CapturingWidget (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FEventReply UWidgetBlueprintLibrary::CaptureMouse(struct FEventReply& Reply, class UWidget* CapturingWidget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "CaptureMouse"); - - Params::WidgetBlueprintLibrary_CaptureMouse Parms{}; - - Parms.Reply = std::move(Reply); - Parms.CapturingWidget = CapturingWidget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Reply = std::move(Parms.Reply); - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetBlueprintLibrary.ClearUserFocus -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FEventReply& Reply (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool bInAllUsers (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FEventReply UWidgetBlueprintLibrary::ClearUserFocus(struct FEventReply& Reply, bool bInAllUsers) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "ClearUserFocus"); - - Params::WidgetBlueprintLibrary_ClearUserFocus Parms{}; - - Parms.Reply = std::move(Reply); - Parms.bInAllUsers = bInAllUsers; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Reply = std::move(Parms.Reply); - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetBlueprintLibrary.Create -// (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf WidgetType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APlayerController* OwningPlayer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UUserWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UUserWidget* UWidgetBlueprintLibrary::Create(class UObject* WorldContextObject, TSubclassOf WidgetType, class APlayerController* OwningPlayer) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "Create"); - - Params::WidgetBlueprintLibrary_Create Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.WidgetType = WidgetType; - Parms.OwningPlayer = OwningPlayer; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetBlueprintLibrary.CreateDragDropOperation -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// TSubclassOf OperationClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UDragDropOperation* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UDragDropOperation* UWidgetBlueprintLibrary::CreateDragDropOperation(TSubclassOf OperationClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "CreateDragDropOperation"); - - Params::WidgetBlueprintLibrary_CreateDragDropOperation Parms{}; - - Parms.OperationClass = OperationClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetBlueprintLibrary.DetectDrag -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FEventReply& Reply (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class UWidget* WidgetDetectingDrag (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FKey& DragKey (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FEventReply UWidgetBlueprintLibrary::DetectDrag(struct FEventReply& Reply, class UWidget* WidgetDetectingDrag, const struct FKey& DragKey) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "DetectDrag"); - - Params::WidgetBlueprintLibrary_DetectDrag Parms{}; - - Parms.Reply = std::move(Reply); - Parms.WidgetDetectingDrag = WidgetDetectingDrag; - Parms.DragKey = std::move(DragKey); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Reply = std::move(Parms.Reply); - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetBlueprintLibrary.DetectDragIfPressed -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FPointerEvent& PointerEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class UWidget* WidgetDetectingDrag (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FKey& DragKey (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FEventReply UWidgetBlueprintLibrary::DetectDragIfPressed(const struct FPointerEvent& PointerEvent, class UWidget* WidgetDetectingDrag, const struct FKey& DragKey) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "DetectDragIfPressed"); - - Params::WidgetBlueprintLibrary_DetectDragIfPressed Parms{}; - - Parms.PointerEvent = std::move(PointerEvent); - Parms.WidgetDetectingDrag = WidgetDetectingDrag; - Parms.DragKey = std::move(DragKey); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetBlueprintLibrary.DismissAllMenus -// (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable) - -void UWidgetBlueprintLibrary::DismissAllMenus() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "DismissAllMenus"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetBlueprintLibrary.DrawBox -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FPaintContext& Context (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector2D& Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& size (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USlateBrushAsset* Brush (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& Tint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetBlueprintLibrary::DrawBox(struct FPaintContext& Context, const struct FVector2D& Position, const struct FVector2D& size, class USlateBrushAsset* Brush, const struct FLinearColor& Tint) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "DrawBox"); - - Params::WidgetBlueprintLibrary_DrawBox Parms{}; - - Parms.Context = std::move(Context); - Parms.Position = std::move(Position); - Parms.size = std::move(size); - Parms.Brush = Brush; - Parms.Tint = std::move(Tint); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Context = std::move(Parms.Context); -} - - -// Function UMG.WidgetBlueprintLibrary.DrawLine -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FPaintContext& Context (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector2D& PositionA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& PositionB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& Tint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAntiAlias (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetBlueprintLibrary::DrawLine(struct FPaintContext& Context, const struct FVector2D& PositionA, const struct FVector2D& PositionB, const struct FLinearColor& Tint, bool bAntiAlias, float Thickness) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "DrawLine"); - - Params::WidgetBlueprintLibrary_DrawLine Parms{}; - - Parms.Context = std::move(Context); - Parms.PositionA = std::move(PositionA); - Parms.PositionB = std::move(PositionB); - Parms.Tint = std::move(Tint); - Parms.bAntiAlias = bAntiAlias; - Parms.Thickness = Thickness; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Context = std::move(Parms.Context); -} - - -// Function UMG.WidgetBlueprintLibrary.DrawLines -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FPaintContext& Context (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// const TArray& Points (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const struct FLinearColor& Tint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAntiAlias (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetBlueprintLibrary::DrawLines(struct FPaintContext& Context, const TArray& Points, const struct FLinearColor& Tint, bool bAntiAlias, float Thickness) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "DrawLines"); - - Params::WidgetBlueprintLibrary_DrawLines Parms{}; - - Parms.Context = std::move(Context); - Parms.Points = std::move(Points); - Parms.Tint = std::move(Tint); - Parms.bAntiAlias = bAntiAlias; - Parms.Thickness = Thickness; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Context = std::move(Parms.Context); -} - - -// Function UMG.WidgetBlueprintLibrary.DrawText -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FPaintContext& Context (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// const class FString& inString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& Tint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetBlueprintLibrary::DrawText(struct FPaintContext& Context, const class FString& inString, const struct FVector2D& Position, const struct FLinearColor& Tint) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "DrawText"); - - Params::WidgetBlueprintLibrary_DrawText Parms{}; - - Parms.Context = std::move(Context); - Parms.inString = std::move(inString); - Parms.Position = std::move(Position); - Parms.Tint = std::move(Tint); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Context = std::move(Parms.Context); -} - - -// Function UMG.WidgetBlueprintLibrary.DrawTextFormatted -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FPaintContext& Context (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// const class FText& Text (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const struct FVector2D& Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class Ufont* font (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 FontSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName FontTypeFace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& Tint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetBlueprintLibrary::DrawTextFormatted(struct FPaintContext& Context, const class FText& Text, const struct FVector2D& Position, class Ufont* font, int32 FontSize, class FName FontTypeFace, const struct FLinearColor& Tint) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "DrawTextFormatted"); - - Params::WidgetBlueprintLibrary_DrawTextFormatted Parms{}; - - Parms.Context = std::move(Context); - Parms.Text = std::move(Text); - Parms.Position = std::move(Position); - Parms.font = font; - Parms.FontSize = FontSize; - Parms.FontTypeFace = FontTypeFace; - Parms.Tint = std::move(Tint); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Context = std::move(Parms.Context); -} - - -// Function UMG.WidgetBlueprintLibrary.EndDragDrop -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FEventReply& Reply (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FEventReply UWidgetBlueprintLibrary::EndDragDrop(struct FEventReply& Reply) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "EndDragDrop"); - - Params::WidgetBlueprintLibrary_EndDragDrop Parms{}; - - Parms.Reply = std::move(Reply); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Reply = std::move(Parms.Reply); - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetBlueprintLibrary.GetAllWidgetsOfClass -// (Final, BlueprintCosmetic, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* FoundWidgets (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// TSubclassOf WidgetClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool TopLevelOnly (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetBlueprintLibrary::GetAllWidgetsOfClass(class UObject* WorldContextObject, TArray* FoundWidgets, TSubclassOf WidgetClass, bool TopLevelOnly) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "GetAllWidgetsOfClass"); - - Params::WidgetBlueprintLibrary_GetAllWidgetsOfClass Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.WidgetClass = WidgetClass; - Parms.TopLevelOnly = TopLevelOnly; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (FoundWidgets != nullptr) - *FoundWidgets = std::move(Parms.FoundWidgets); -} - - -// Function UMG.WidgetBlueprintLibrary.GetAllWidgetsWithInterface -// (Final, BlueprintCosmetic, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* FoundWidgets (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// TSubclassOf Interface (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool TopLevelOnly (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetBlueprintLibrary::GetAllWidgetsWithInterface(class UObject* WorldContextObject, TArray* FoundWidgets, TSubclassOf Interface, bool TopLevelOnly) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "GetAllWidgetsWithInterface"); - - Params::WidgetBlueprintLibrary_GetAllWidgetsWithInterface Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Interface = Interface; - Parms.TopLevelOnly = TopLevelOnly; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (FoundWidgets != nullptr) - *FoundWidgets = std::move(Parms.FoundWidgets); -} - - -// Function UMG.WidgetBlueprintLibrary.GetBrushResource -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FSlateBrush& Brush (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class UObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UObject* UWidgetBlueprintLibrary::GetBrushResource(const struct FSlateBrush& Brush) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "GetBrushResource"); - - Params::WidgetBlueprintLibrary_GetBrushResource Parms{}; - - Parms.Brush = std::move(Brush); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetBlueprintLibrary.GetBrushResourceAsMaterial -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FSlateBrush& Brush (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class UMaterialInterface* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInterface* UWidgetBlueprintLibrary::GetBrushResourceAsMaterial(const struct FSlateBrush& Brush) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "GetBrushResourceAsMaterial"); - - Params::WidgetBlueprintLibrary_GetBrushResourceAsMaterial Parms{}; - - Parms.Brush = std::move(Brush); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetBlueprintLibrary.GetBrushResourceAsTexture2D -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FSlateBrush& Brush (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class UTexture2D* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UTexture2D* UWidgetBlueprintLibrary::GetBrushResourceAsTexture2D(const struct FSlateBrush& Brush) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "GetBrushResourceAsTexture2D"); - - Params::WidgetBlueprintLibrary_GetBrushResourceAsTexture2D Parms{}; - - Parms.Brush = std::move(Brush); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetBlueprintLibrary.GetDragDroppingContent -// (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UDragDropOperation* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UDragDropOperation* UWidgetBlueprintLibrary::GetDragDroppingContent() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "GetDragDroppingContent"); - - Params::WidgetBlueprintLibrary_GetDragDroppingContent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetBlueprintLibrary.GetDynamicMaterial -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FSlateBrush& Brush (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInstanceDynamic* UWidgetBlueprintLibrary::GetDynamicMaterial(struct FSlateBrush& Brush) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "GetDynamicMaterial"); - - Params::WidgetBlueprintLibrary_GetDynamicMaterial Parms{}; - - Parms.Brush = std::move(Brush); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Brush = std::move(Parms.Brush); - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetBlueprintLibrary.GetInputEventFromCharacterEvent -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FCharacterEvent& Event (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FInputEvent ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FInputEvent UWidgetBlueprintLibrary::GetInputEventFromCharacterEvent(const struct FCharacterEvent& Event) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "GetInputEventFromCharacterEvent"); - - Params::WidgetBlueprintLibrary_GetInputEventFromCharacterEvent Parms{}; - - Parms.Event = std::move(Event); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetBlueprintLibrary.GetInputEventFromKeyEvent -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKeyEvent& Event (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FInputEvent ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FInputEvent UWidgetBlueprintLibrary::GetInputEventFromKeyEvent(const struct FKeyEvent& Event) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "GetInputEventFromKeyEvent"); - - Params::WidgetBlueprintLibrary_GetInputEventFromKeyEvent Parms{}; - - Parms.Event = std::move(Event); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetBlueprintLibrary.GetInputEventFromNavigationEvent -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FNavigationEvent& Event (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FInputEvent ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FInputEvent UWidgetBlueprintLibrary::GetInputEventFromNavigationEvent(const struct FNavigationEvent& Event) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "GetInputEventFromNavigationEvent"); - - Params::WidgetBlueprintLibrary_GetInputEventFromNavigationEvent Parms{}; - - Parms.Event = std::move(Event); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetBlueprintLibrary.GetInputEventFromPointerEvent -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPointerEvent& Event (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FInputEvent ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FInputEvent UWidgetBlueprintLibrary::GetInputEventFromPointerEvent(const struct FPointerEvent& Event) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "GetInputEventFromPointerEvent"); - - Params::WidgetBlueprintLibrary_GetInputEventFromPointerEvent Parms{}; - - Parms.Event = std::move(Event); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetBlueprintLibrary.GetKeyEventFromAnalogInputEvent -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FAnalogInputEvent& Event (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FKeyEvent ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FKeyEvent UWidgetBlueprintLibrary::GetKeyEventFromAnalogInputEvent(const struct FAnalogInputEvent& Event) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "GetKeyEventFromAnalogInputEvent"); - - Params::WidgetBlueprintLibrary_GetKeyEventFromAnalogInputEvent Parms{}; - - Parms.Event = std::move(Event); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetBlueprintLibrary.GetSafeZonePadding -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector4* SafePadding (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D* SafePaddingScale (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector4* SpillOverPadding (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetBlueprintLibrary::GetSafeZonePadding(class UObject* WorldContextObject, struct FVector4* SafePadding, struct FVector2D* SafePaddingScale, struct FVector4* SpillOverPadding) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "GetSafeZonePadding"); - - Params::WidgetBlueprintLibrary_GetSafeZonePadding Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SafePadding != nullptr) - *SafePadding = std::move(Parms.SafePadding); - - if (SafePaddingScale != nullptr) - *SafePaddingScale = std::move(Parms.SafePaddingScale); - - if (SpillOverPadding != nullptr) - *SpillOverPadding = std::move(Parms.SpillOverPadding); -} - - -// Function UMG.WidgetBlueprintLibrary.Handled -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FEventReply UWidgetBlueprintLibrary::Handled() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "Handled"); - - Params::WidgetBlueprintLibrary_Handled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetBlueprintLibrary.IsDragDropping -// (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWidgetBlueprintLibrary::IsDragDropping() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "IsDragDropping"); - - Params::WidgetBlueprintLibrary_IsDragDropping Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetBlueprintLibrary.LockMouse -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FEventReply& Reply (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class UWidget* CapturingWidget (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FEventReply UWidgetBlueprintLibrary::LockMouse(struct FEventReply& Reply, class UWidget* CapturingWidget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "LockMouse"); - - Params::WidgetBlueprintLibrary_LockMouse Parms{}; - - Parms.Reply = std::move(Reply); - Parms.CapturingWidget = CapturingWidget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Reply = std::move(Parms.Reply); - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetBlueprintLibrary.MakeBrushFromAsset -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class USlateBrushAsset* BrushAsset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FSlateBrush ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FSlateBrush UWidgetBlueprintLibrary::MakeBrushFromAsset(class USlateBrushAsset* BrushAsset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "MakeBrushFromAsset"); - - Params::WidgetBlueprintLibrary_MakeBrushFromAsset Parms{}; - - Parms.BrushAsset = BrushAsset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetBlueprintLibrary.MakeBrushFromMaterial -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UMaterialInterface* Material (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Width (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Height (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FSlateBrush ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FSlateBrush UWidgetBlueprintLibrary::MakeBrushFromMaterial(class UMaterialInterface* Material, int32 Width, int32 Height) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "MakeBrushFromMaterial"); - - Params::WidgetBlueprintLibrary_MakeBrushFromMaterial Parms{}; - - Parms.Material = Material; - Parms.Width = Width; - Parms.Height = Height; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetBlueprintLibrary.MakeBrushFromTexture -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UTexture2D* Texture (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Width (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Height (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FSlateBrush ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FSlateBrush UWidgetBlueprintLibrary::MakeBrushFromTexture(class UTexture2D* Texture, int32 Width, int32 Height) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "MakeBrushFromTexture"); - - Params::WidgetBlueprintLibrary_MakeBrushFromTexture Parms{}; - - Parms.Texture = Texture; - Parms.Width = Width; - Parms.Height = Height; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetBlueprintLibrary.NoResourceBrush -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FSlateBrush ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FSlateBrush UWidgetBlueprintLibrary::NoResourceBrush() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "NoResourceBrush"); - - Params::WidgetBlueprintLibrary_NoResourceBrush Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetBlueprintLibrary.ReleaseJoystickCapture -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FEventReply& Reply (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool bInAllJoysticks (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FEventReply UWidgetBlueprintLibrary::ReleaseJoystickCapture(struct FEventReply& Reply, bool bInAllJoysticks) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "ReleaseJoystickCapture"); - - Params::WidgetBlueprintLibrary_ReleaseJoystickCapture Parms{}; - - Parms.Reply = std::move(Reply); - Parms.bInAllJoysticks = bInAllJoysticks; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Reply = std::move(Parms.Reply); - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetBlueprintLibrary.ReleaseMouseCapture -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FEventReply& Reply (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FEventReply UWidgetBlueprintLibrary::ReleaseMouseCapture(struct FEventReply& Reply) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "ReleaseMouseCapture"); - - Params::WidgetBlueprintLibrary_ReleaseMouseCapture Parms{}; - - Parms.Reply = std::move(Reply); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Reply = std::move(Parms.Reply); - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetBlueprintLibrary.RestorePreviousWindowTitleBarState -// (Final, Native, Static, Public, BlueprintCallable) - -void UWidgetBlueprintLibrary::RestorePreviousWindowTitleBarState() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "RestorePreviousWindowTitleBarState"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetBlueprintLibrary.SetBrushResourceToMaterial -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FSlateBrush& Brush (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class UMaterialInterface* Material (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetBlueprintLibrary::SetBrushResourceToMaterial(struct FSlateBrush& Brush, class UMaterialInterface* Material) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "SetBrushResourceToMaterial"); - - Params::WidgetBlueprintLibrary_SetBrushResourceToMaterial Parms{}; - - Parms.Brush = std::move(Brush); - Parms.Material = Material; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Brush = std::move(Parms.Brush); -} - - -// Function UMG.WidgetBlueprintLibrary.SetBrushResourceToTexture -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FSlateBrush& Brush (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class UTexture2D* Texture (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetBlueprintLibrary::SetBrushResourceToTexture(struct FSlateBrush& Brush, class UTexture2D* Texture) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "SetBrushResourceToTexture"); - - Params::WidgetBlueprintLibrary_SetBrushResourceToTexture Parms{}; - - Parms.Brush = std::move(Brush); - Parms.Texture = Texture; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Brush = std::move(Parms.Brush); -} - - -// Function UMG.WidgetBlueprintLibrary.SetColorVisionDeficiencyType -// (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable) -// Parameters: -// EColorVisionDeficiency Type (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Severity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool CorrectDeficiency (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ShowCorrectionWithDeficiency (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetBlueprintLibrary::SetColorVisionDeficiencyType(EColorVisionDeficiency Type, float Severity, bool CorrectDeficiency, bool ShowCorrectionWithDeficiency) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "SetColorVisionDeficiencyType"); - - Params::WidgetBlueprintLibrary_SetColorVisionDeficiencyType Parms{}; - - Parms.Type = Type; - Parms.Severity = Severity; - Parms.CorrectDeficiency = CorrectDeficiency; - Parms.ShowCorrectionWithDeficiency = ShowCorrectionWithDeficiency; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetBlueprintLibrary.SetFocusToGameViewport -// (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable) - -void UWidgetBlueprintLibrary::SetFocusToGameViewport() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "SetFocusToGameViewport"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetBlueprintLibrary.SetHardwareCursor -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EMouseCursor CursorShape (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName CursorName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& HotSpot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWidgetBlueprintLibrary::SetHardwareCursor(class UObject* WorldContextObject, EMouseCursor CursorShape, class FName CursorName, const struct FVector2D& HotSpot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "SetHardwareCursor"); - - Params::WidgetBlueprintLibrary_SetHardwareCursor Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.CursorShape = CursorShape; - Parms.CursorName = CursorName; - Parms.HotSpot = std::move(HotSpot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetBlueprintLibrary.SetInputMode_GameAndUI -// (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable) -// Parameters: -// class APlayerController* Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWidget* InWidgetToFocus (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bLockMouseToViewport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bHideCursorDuringCapture (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetBlueprintLibrary::SetInputMode_GameAndUI(class APlayerController* Target, class UWidget* InWidgetToFocus, bool bLockMouseToViewport, bool bHideCursorDuringCapture) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "SetInputMode_GameAndUI"); - - Params::WidgetBlueprintLibrary_SetInputMode_GameAndUI Parms{}; - - Parms.Target = Target; - Parms.InWidgetToFocus = InWidgetToFocus; - Parms.bLockMouseToViewport = bLockMouseToViewport; - Parms.bHideCursorDuringCapture = bHideCursorDuringCapture; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetBlueprintLibrary.SetInputMode_GameAndUIEx -// (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable) -// Parameters: -// class APlayerController* PlayerController (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWidget* InWidgetToFocus (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EMouseLockMode InMouseLockMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bHideCursorDuringCapture (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetBlueprintLibrary::SetInputMode_GameAndUIEx(class APlayerController* PlayerController, class UWidget* InWidgetToFocus, EMouseLockMode InMouseLockMode, bool bHideCursorDuringCapture) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "SetInputMode_GameAndUIEx"); - - Params::WidgetBlueprintLibrary_SetInputMode_GameAndUIEx Parms{}; - - Parms.PlayerController = PlayerController; - Parms.InWidgetToFocus = InWidgetToFocus; - Parms.InMouseLockMode = InMouseLockMode; - Parms.bHideCursorDuringCapture = bHideCursorDuringCapture; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetBlueprintLibrary.SetInputMode_GameOnly -// (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable) -// Parameters: -// class APlayerController* PlayerController (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetBlueprintLibrary::SetInputMode_GameOnly(class APlayerController* PlayerController) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "SetInputMode_GameOnly"); - - Params::WidgetBlueprintLibrary_SetInputMode_GameOnly Parms{}; - - Parms.PlayerController = PlayerController; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetBlueprintLibrary.SetInputMode_UIOnly -// (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable) -// Parameters: -// class APlayerController* Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWidget* InWidgetToFocus (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bLockMouseToViewport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetBlueprintLibrary::SetInputMode_UIOnly(class APlayerController* Target, class UWidget* InWidgetToFocus, bool bLockMouseToViewport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "SetInputMode_UIOnly"); - - Params::WidgetBlueprintLibrary_SetInputMode_UIOnly Parms{}; - - Parms.Target = Target; - Parms.InWidgetToFocus = InWidgetToFocus; - Parms.bLockMouseToViewport = bLockMouseToViewport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetBlueprintLibrary.SetInputMode_UIOnlyEx -// (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable) -// Parameters: -// class APlayerController* PlayerController (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWidget* InWidgetToFocus (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EMouseLockMode InMouseLockMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetBlueprintLibrary::SetInputMode_UIOnlyEx(class APlayerController* PlayerController, class UWidget* InWidgetToFocus, EMouseLockMode InMouseLockMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "SetInputMode_UIOnlyEx"); - - Params::WidgetBlueprintLibrary_SetInputMode_UIOnlyEx Parms{}; - - Parms.PlayerController = PlayerController; - Parms.InWidgetToFocus = InWidgetToFocus; - Parms.InMouseLockMode = InMouseLockMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetBlueprintLibrary.SetMousePosition -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FEventReply& Reply (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const struct FVector2D& NewMousePosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FEventReply UWidgetBlueprintLibrary::SetMousePosition(struct FEventReply& Reply, const struct FVector2D& NewMousePosition) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "SetMousePosition"); - - Params::WidgetBlueprintLibrary_SetMousePosition Parms{}; - - Parms.Reply = std::move(Reply); - Parms.NewMousePosition = std::move(NewMousePosition); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Reply = std::move(Parms.Reply); - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetBlueprintLibrary.SetUserFocus -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FEventReply& Reply (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class UWidget* FocusWidget (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInAllUsers (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FEventReply UWidgetBlueprintLibrary::SetUserFocus(struct FEventReply& Reply, class UWidget* FocusWidget, bool bInAllUsers) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "SetUserFocus"); - - Params::WidgetBlueprintLibrary_SetUserFocus Parms{}; - - Parms.Reply = std::move(Reply); - Parms.FocusWidget = FocusWidget; - Parms.bInAllUsers = bInAllUsers; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Reply = std::move(Parms.Reply); - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetBlueprintLibrary.SetWindowTitleBarCloseButtonActive -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// bool bActive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetBlueprintLibrary::SetWindowTitleBarCloseButtonActive(bool bActive) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "SetWindowTitleBarCloseButtonActive"); - - Params::WidgetBlueprintLibrary_SetWindowTitleBarCloseButtonActive Parms{}; - - Parms.bActive = bActive; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetBlueprintLibrary.SetWindowTitleBarOnCloseClickedDelegate -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// TDelegate Delegate (Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) - -void UWidgetBlueprintLibrary::SetWindowTitleBarOnCloseClickedDelegate(TDelegate Delegate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "SetWindowTitleBarOnCloseClickedDelegate"); - - Params::WidgetBlueprintLibrary_SetWindowTitleBarOnCloseClickedDelegate Parms{}; - - Parms.Delegate = Delegate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetBlueprintLibrary.SetWindowTitleBarState -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UWidget* TitleBarContent (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EWindowTitleBarMode Mode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTitleBarDragEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bWindowButtonsVisible (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTitleBarVisible (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetBlueprintLibrary::SetWindowTitleBarState(class UWidget* TitleBarContent, EWindowTitleBarMode Mode, bool bTitleBarDragEnabled, bool bWindowButtonsVisible, bool bTitleBarVisible) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "SetWindowTitleBarState"); - - Params::WidgetBlueprintLibrary_SetWindowTitleBarState Parms{}; - - Parms.TitleBarContent = TitleBarContent; - Parms.Mode = Mode; - Parms.bTitleBarDragEnabled = bTitleBarDragEnabled; - Parms.bWindowButtonsVisible = bWindowButtonsVisible; - Parms.bTitleBarVisible = bTitleBarVisible; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetBlueprintLibrary.Unhandled -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FEventReply UWidgetBlueprintLibrary::Unhandled() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "Unhandled"); - - Params::WidgetBlueprintLibrary_Unhandled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetBlueprintLibrary.UnlockMouse -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FEventReply& Reply (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FEventReply UWidgetBlueprintLibrary::UnlockMouse(struct FEventReply& Reply) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "UnlockMouse"); - - Params::WidgetBlueprintLibrary_UnlockMouse Parms{}; - - Parms.Reply = std::move(Reply); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Reply = std::move(Parms.Reply); - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetInteractionComponent.PressAndReleaseKey -// (Native, Public, BlueprintCallable) -// Parameters: -// const struct FKey& Key (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWidgetInteractionComponent::PressAndReleaseKey(const struct FKey& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetInteractionComponent", "PressAndReleaseKey"); - - Params::WidgetInteractionComponent_PressAndReleaseKey Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetInteractionComponent.PressKey -// (Native, Public, BlueprintCallable) -// Parameters: -// const struct FKey& Key (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bRepeat (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWidgetInteractionComponent::PressKey(const struct FKey& Key, bool bRepeat) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetInteractionComponent", "PressKey"); - - Params::WidgetInteractionComponent_PressKey Parms{}; - - Parms.Key = std::move(Key); - Parms.bRepeat = bRepeat; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetInteractionComponent.PressPointerKey -// (Native, Public, BlueprintCallable) -// Parameters: -// const struct FKey& Key (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetInteractionComponent::PressPointerKey(const struct FKey& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetInteractionComponent", "PressPointerKey"); - - Params::WidgetInteractionComponent_PressPointerKey Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetInteractionComponent.ReleaseKey -// (Native, Public, BlueprintCallable) -// Parameters: -// const struct FKey& Key (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWidgetInteractionComponent::ReleaseKey(const struct FKey& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetInteractionComponent", "ReleaseKey"); - - Params::WidgetInteractionComponent_ReleaseKey Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetInteractionComponent.ReleasePointerKey -// (Native, Public, BlueprintCallable) -// Parameters: -// const struct FKey& Key (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetInteractionComponent::ReleasePointerKey(const struct FKey& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetInteractionComponent", "ReleasePointerKey"); - - Params::WidgetInteractionComponent_ReleasePointerKey Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetInteractionComponent.ScrollWheel -// (Native, Public, BlueprintCallable) -// Parameters: -// float ScrollDelta (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetInteractionComponent::ScrollWheel(float ScrollDelta) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetInteractionComponent", "ScrollWheel"); - - Params::WidgetInteractionComponent_ScrollWheel Parms{}; - - Parms.ScrollDelta = ScrollDelta; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetInteractionComponent.SendKeyChar -// (Native, Public, BlueprintCallable) -// Parameters: -// const class FString& Characters (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bRepeat (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWidgetInteractionComponent::SendKeyChar(const class FString& Characters, bool bRepeat) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetInteractionComponent", "SendKeyChar"); - - Params::WidgetInteractionComponent_SendKeyChar Parms{}; - - Parms.Characters = std::move(Characters); - Parms.bRepeat = bRepeat; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetInteractionComponent.SetCustomHitResult -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FHitResult& HitResult (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UWidgetInteractionComponent::SetCustomHitResult(const struct FHitResult& HitResult) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetInteractionComponent", "SetCustomHitResult"); - - Params::WidgetInteractionComponent_SetCustomHitResult Parms{}; - - Parms.HitResult = std::move(HitResult); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetInteractionComponent.SetFocus -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UWidget* FocusWidget (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetInteractionComponent::SetFocus(class UWidget* FocusWidget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetInteractionComponent", "SetFocus"); - - Params::WidgetInteractionComponent_SetFocus Parms{}; - - Parms.FocusWidget = FocusWidget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetInteractionComponent.Get2DHitLocation -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UWidgetInteractionComponent::Get2DHitLocation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetInteractionComponent", "Get2DHitLocation"); - - Params::WidgetInteractionComponent_Get2DHitLocation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetInteractionComponent.GetHoveredWidgetComponent -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UWidgetComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UWidgetComponent* UWidgetInteractionComponent::GetHoveredWidgetComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetInteractionComponent", "GetHoveredWidgetComponent"); - - Params::WidgetInteractionComponent_GetHoveredWidgetComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetInteractionComponent.GetLastHitResult -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FHitResult ReturnValue (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -const struct FHitResult UWidgetInteractionComponent::GetLastHitResult() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetInteractionComponent", "GetLastHitResult"); - - Params::WidgetInteractionComponent_GetLastHitResult Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetInteractionComponent.IsOverFocusableWidget -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWidgetInteractionComponent::IsOverFocusableWidget() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetInteractionComponent", "IsOverFocusableWidget"); - - Params::WidgetInteractionComponent_IsOverFocusableWidget Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetInteractionComponent.IsOverHitTestVisibleWidget -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWidgetInteractionComponent::IsOverHitTestVisibleWidget() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetInteractionComponent", "IsOverHitTestVisibleWidget"); - - Params::WidgetInteractionComponent_IsOverHitTestVisibleWidget Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetInteractionComponent.IsOverInteractableWidget -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWidgetInteractionComponent::IsOverInteractableWidget() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetInteractionComponent", "IsOverInteractableWidget"); - - Params::WidgetInteractionComponent_IsOverInteractableWidget Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetLayoutLibrary.GetMousePositionOnPlatform -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UWidgetLayoutLibrary::GetMousePositionOnPlatform() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetLayoutLibrary", "GetMousePositionOnPlatform"); - - Params::WidgetLayoutLibrary_GetMousePositionOnPlatform Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetLayoutLibrary.GetMousePositionOnViewport -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UWidgetLayoutLibrary::GetMousePositionOnViewport(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetLayoutLibrary", "GetMousePositionOnViewport"); - - Params::WidgetLayoutLibrary_GetMousePositionOnViewport Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetLayoutLibrary.GetMousePositionScaledByDPI -// (Final, BlueprintCosmetic, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// class APlayerController* Player (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* LocationX (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* LocationY (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWidgetLayoutLibrary::GetMousePositionScaledByDPI(class APlayerController* Player, float* LocationX, float* LocationY) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetLayoutLibrary", "GetMousePositionScaledByDPI"); - - Params::WidgetLayoutLibrary_GetMousePositionScaledByDPI Parms{}; - - Parms.Player = Player; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (LocationX != nullptr) - *LocationX = Parms.LocationX; - - if (LocationY != nullptr) - *LocationY = Parms.LocationY; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetLayoutLibrary.GetPlayerScreenWidgetGeometry -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class APlayerController* PlayerController (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FGeometry ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FGeometry UWidgetLayoutLibrary::GetPlayerScreenWidgetGeometry(class APlayerController* PlayerController) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetLayoutLibrary", "GetPlayerScreenWidgetGeometry"); - - Params::WidgetLayoutLibrary_GetPlayerScreenWidgetGeometry Parms{}; - - Parms.PlayerController = PlayerController; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetLayoutLibrary.GetViewportScale -// (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UWidgetLayoutLibrary::GetViewportScale(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetLayoutLibrary", "GetViewportScale"); - - Params::WidgetLayoutLibrary_GetViewportScale Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetLayoutLibrary.GetViewportSize -// (Final, BlueprintCosmetic, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UWidgetLayoutLibrary::GetViewportSize(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetLayoutLibrary", "GetViewportSize"); - - Params::WidgetLayoutLibrary_GetViewportSize Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetLayoutLibrary.GetViewportWidgetGeometry -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FGeometry ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FGeometry UWidgetLayoutLibrary::GetViewportWidgetGeometry(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetLayoutLibrary", "GetViewportWidgetGeometry"); - - Params::WidgetLayoutLibrary_GetViewportWidgetGeometry Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetLayoutLibrary.ProjectWorldLocationToWidgetPosition -// (Final, BlueprintCosmetic, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// class APlayerController* PlayerController (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& WorldLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D* ScreenPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPlayerViewportRelative (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWidgetLayoutLibrary::ProjectWorldLocationToWidgetPosition(class APlayerController* PlayerController, const struct FVector& WorldLocation, struct FVector2D* ScreenPosition, bool bPlayerViewportRelative) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetLayoutLibrary", "ProjectWorldLocationToWidgetPosition"); - - Params::WidgetLayoutLibrary_ProjectWorldLocationToWidgetPosition Parms{}; - - Parms.PlayerController = PlayerController; - Parms.WorldLocation = std::move(WorldLocation); - Parms.bPlayerViewportRelative = bPlayerViewportRelative; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (ScreenPosition != nullptr) - *ScreenPosition = std::move(Parms.ScreenPosition); - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetLayoutLibrary.RemoveAllWidgets -// (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetLayoutLibrary::RemoveAllWidgets(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetLayoutLibrary", "RemoveAllWidgets"); - - Params::WidgetLayoutLibrary_RemoveAllWidgets Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetLayoutLibrary.SlotAsBorderSlot -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UWidget* Widget (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UBorderSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBorderSlot* UWidgetLayoutLibrary::SlotAsBorderSlot(class UWidget* Widget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetLayoutLibrary", "SlotAsBorderSlot"); - - Params::WidgetLayoutLibrary_SlotAsBorderSlot Parms{}; - - Parms.Widget = Widget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetLayoutLibrary.SlotAsCanvasSlot -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UWidget* Widget (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UCanvasPanelSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UCanvasPanelSlot* UWidgetLayoutLibrary::SlotAsCanvasSlot(class UWidget* Widget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetLayoutLibrary", "SlotAsCanvasSlot"); - - Params::WidgetLayoutLibrary_SlotAsCanvasSlot Parms{}; - - Parms.Widget = Widget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetLayoutLibrary.SlotAsGridSlot -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UWidget* Widget (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UGridSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UGridSlot* UWidgetLayoutLibrary::SlotAsGridSlot(class UWidget* Widget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetLayoutLibrary", "SlotAsGridSlot"); - - Params::WidgetLayoutLibrary_SlotAsGridSlot Parms{}; - - Parms.Widget = Widget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetLayoutLibrary.SlotAsHorizontalBoxSlot -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UWidget* Widget (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UHorizontalBoxSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UHorizontalBoxSlot* UWidgetLayoutLibrary::SlotAsHorizontalBoxSlot(class UWidget* Widget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetLayoutLibrary", "SlotAsHorizontalBoxSlot"); - - Params::WidgetLayoutLibrary_SlotAsHorizontalBoxSlot Parms{}; - - Parms.Widget = Widget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetLayoutLibrary.SlotAsOverlaySlot -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UWidget* Widget (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UOverlaySlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UOverlaySlot* UWidgetLayoutLibrary::SlotAsOverlaySlot(class UWidget* Widget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetLayoutLibrary", "SlotAsOverlaySlot"); - - Params::WidgetLayoutLibrary_SlotAsOverlaySlot Parms{}; - - Parms.Widget = Widget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetLayoutLibrary.SlotAsSafeBoxSlot -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UWidget* Widget (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USafeZoneSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USafeZoneSlot* UWidgetLayoutLibrary::SlotAsSafeBoxSlot(class UWidget* Widget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetLayoutLibrary", "SlotAsSafeBoxSlot"); - - Params::WidgetLayoutLibrary_SlotAsSafeBoxSlot Parms{}; - - Parms.Widget = Widget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetLayoutLibrary.SlotAsScaleBoxSlot -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UWidget* Widget (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UScaleBoxSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UScaleBoxSlot* UWidgetLayoutLibrary::SlotAsScaleBoxSlot(class UWidget* Widget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetLayoutLibrary", "SlotAsScaleBoxSlot"); - - Params::WidgetLayoutLibrary_SlotAsScaleBoxSlot Parms{}; - - Parms.Widget = Widget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetLayoutLibrary.SlotAsScrollBoxSlot -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UWidget* Widget (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UScrollBoxSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UScrollBoxSlot* UWidgetLayoutLibrary::SlotAsScrollBoxSlot(class UWidget* Widget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetLayoutLibrary", "SlotAsScrollBoxSlot"); - - Params::WidgetLayoutLibrary_SlotAsScrollBoxSlot Parms{}; - - Parms.Widget = Widget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetLayoutLibrary.SlotAsSizeBoxSlot -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UWidget* Widget (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USizeBoxSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USizeBoxSlot* UWidgetLayoutLibrary::SlotAsSizeBoxSlot(class UWidget* Widget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetLayoutLibrary", "SlotAsSizeBoxSlot"); - - Params::WidgetLayoutLibrary_SlotAsSizeBoxSlot Parms{}; - - Parms.Widget = Widget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetLayoutLibrary.SlotAsUniformGridSlot -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UWidget* Widget (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UUniformGridSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UUniformGridSlot* UWidgetLayoutLibrary::SlotAsUniformGridSlot(class UWidget* Widget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetLayoutLibrary", "SlotAsUniformGridSlot"); - - Params::WidgetLayoutLibrary_SlotAsUniformGridSlot Parms{}; - - Parms.Widget = Widget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetLayoutLibrary.SlotAsVerticalBoxSlot -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UWidget* Widget (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UVerticalBoxSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UVerticalBoxSlot* UWidgetLayoutLibrary::SlotAsVerticalBoxSlot(class UWidget* Widget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetLayoutLibrary", "SlotAsVerticalBoxSlot"); - - Params::WidgetLayoutLibrary_SlotAsVerticalBoxSlot Parms{}; - - Parms.Widget = Widget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetLayoutLibrary.SlotAsWidgetSwitcherSlot -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UWidget* Widget (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWidgetSwitcherSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UWidgetSwitcherSlot* UWidgetLayoutLibrary::SlotAsWidgetSwitcherSlot(class UWidget* Widget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetLayoutLibrary", "SlotAsWidgetSwitcherSlot"); - - Params::WidgetLayoutLibrary_SlotAsWidgetSwitcherSlot Parms{}; - - Parms.Widget = Widget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetLayoutLibrary.SlotAsWrapBoxSlot -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UWidget* Widget (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWrapBoxSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UWrapBoxSlot* UWidgetLayoutLibrary::SlotAsWrapBoxSlot(class UWidget* Widget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WidgetLayoutLibrary", "SlotAsWrapBoxSlot"); - - Params::WidgetLayoutLibrary_SlotAsWrapBoxSlot Parms{}; - - Parms.Widget = Widget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WidgetSwitcherSlot.SetHorizontalAlignment -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetSwitcherSlot::SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetSwitcherSlot", "SetHorizontalAlignment"); - - Params::WidgetSwitcherSlot_SetHorizontalAlignment Parms{}; - - Parms.InHorizontalAlignment = InHorizontalAlignment; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetSwitcherSlot.SetPadding -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FMargin& InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UWidgetSwitcherSlot::SetPadding(const struct FMargin& InPadding) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetSwitcherSlot", "SetPadding"); - - Params::WidgetSwitcherSlot_SetPadding Parms{}; - - Parms.InPadding = std::move(InPadding); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WidgetSwitcherSlot.SetVerticalAlignment -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWidgetSwitcherSlot::SetVerticalAlignment(EVerticalAlignment InVerticalAlignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WidgetSwitcherSlot", "SetVerticalAlignment"); - - Params::WidgetSwitcherSlot_SetVerticalAlignment Parms{}; - - Parms.InVerticalAlignment = InVerticalAlignment; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WindowTitleBarArea.SetHorizontalAlignment -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindowTitleBarArea::SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindowTitleBarArea", "SetHorizontalAlignment"); - - Params::WindowTitleBarArea_SetHorizontalAlignment Parms{}; - - Parms.InHorizontalAlignment = InHorizontalAlignment; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WindowTitleBarArea.SetPadding -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FMargin& InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UWindowTitleBarArea::SetPadding(const struct FMargin& InPadding) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindowTitleBarArea", "SetPadding"); - - Params::WindowTitleBarArea_SetPadding Parms{}; - - Parms.InPadding = std::move(InPadding); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WindowTitleBarArea.SetVerticalAlignment -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindowTitleBarArea::SetVerticalAlignment(EVerticalAlignment InVerticalAlignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindowTitleBarArea", "SetVerticalAlignment"); - - Params::WindowTitleBarArea_SetVerticalAlignment Parms{}; - - Parms.InVerticalAlignment = InVerticalAlignment; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WindowTitleBarAreaSlot.SetHorizontalAlignment -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindowTitleBarAreaSlot::SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindowTitleBarAreaSlot", "SetHorizontalAlignment"); - - Params::WindowTitleBarAreaSlot_SetHorizontalAlignment Parms{}; - - Parms.InHorizontalAlignment = InHorizontalAlignment; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WindowTitleBarAreaSlot.SetPadding -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FMargin& InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UWindowTitleBarAreaSlot::SetPadding(const struct FMargin& InPadding) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindowTitleBarAreaSlot", "SetPadding"); - - Params::WindowTitleBarAreaSlot_SetPadding Parms{}; - - Parms.InPadding = std::move(InPadding); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WindowTitleBarAreaSlot.SetVerticalAlignment -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindowTitleBarAreaSlot::SetVerticalAlignment(EVerticalAlignment InVerticalAlignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindowTitleBarAreaSlot", "SetVerticalAlignment"); - - Params::WindowTitleBarAreaSlot_SetVerticalAlignment Parms{}; - - Parms.InVerticalAlignment = InVerticalAlignment; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WrapBox.AddChildToWrapBox -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UWidget* content (Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWrapBoxSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UWrapBoxSlot* UWrapBox::AddChildToWrapBox(class UWidget* content) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WrapBox", "AddChildToWrapBox"); - - Params::WrapBox_AddChildToWrapBox Parms{}; - - Parms.content = content; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function UMG.WrapBox.SetInnerSlotPadding -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWrapBox::SetInnerSlotPadding(const struct FVector2D& InPadding) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WrapBox", "SetInnerSlotPadding"); - - Params::WrapBox_SetInnerSlotPadding Parms{}; - - Parms.InPadding = std::move(InPadding); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WrapBoxSlot.SetFillEmptySpace -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool InbFillEmptySpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWrapBoxSlot::SetFillEmptySpace(bool InbFillEmptySpace) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WrapBoxSlot", "SetFillEmptySpace"); - - Params::WrapBoxSlot_SetFillEmptySpace Parms{}; - - Parms.InbFillEmptySpace = InbFillEmptySpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WrapBoxSlot.SetFillSpanWhenLessThan -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InFillSpanWhenLessThan (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWrapBoxSlot::SetFillSpanWhenLessThan(float InFillSpanWhenLessThan) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WrapBoxSlot", "SetFillSpanWhenLessThan"); - - Params::WrapBoxSlot_SetFillSpanWhenLessThan Parms{}; - - Parms.InFillSpanWhenLessThan = InFillSpanWhenLessThan; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WrapBoxSlot.SetHorizontalAlignment -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWrapBoxSlot::SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WrapBoxSlot", "SetHorizontalAlignment"); - - Params::WrapBoxSlot_SetHorizontalAlignment Parms{}; - - Parms.InHorizontalAlignment = InHorizontalAlignment; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WrapBoxSlot.SetPadding -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FMargin& InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UWrapBoxSlot::SetPadding(const struct FMargin& InPadding) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WrapBoxSlot", "SetPadding"); - - Params::WrapBoxSlot_SetPadding Parms{}; - - Parms.InPadding = std::move(InPadding); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function UMG.WrapBoxSlot.SetVerticalAlignment -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWrapBoxSlot::SetVerticalAlignment(EVerticalAlignment InVerticalAlignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WrapBoxSlot", "SetVerticalAlignment"); - - Params::WrapBoxSlot_SetVerticalAlignment Parms{}; - - Parms.InVerticalAlignment = InVerticalAlignment; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - -} - diff --git a/Hogwarts Legacy/SDK/UMG_parameters.hpp b/Hogwarts Legacy/SDK/UMG_parameters.hpp deleted file mode 100644 index 4187899..0000000 --- a/Hogwarts Legacy/SDK/UMG_parameters.hpp +++ /dev/null @@ -1,6332 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: UMG - -#include "Basic.hpp" - -#include "InputCore_structs.hpp" -#include "Slate_structs.hpp" -#include "UMG_structs.hpp" -#include "CoreUObject_structs.hpp" -#include "Engine_structs.hpp" -#include "SlateCore_structs.hpp" - - -namespace SDK::Params -{ - -// Function UMG.Widget.ForceVolatile -// 0x0001 (0x0001 - 0x0000) -struct Widget_ForceVolatile final -{ -public: - bool bForce; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_ForceVolatile; - -// Function UMG.Widget.SetAllNavigationRules -// 0x000C (0x000C - 0x0000) -struct Widget_SetAllNavigationRules final -{ -public: - EUINavigationRule Rule; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName WidgetToFocus; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_SetAllNavigationRules; - -// Function UMG.Widget.SetClipping -// 0x0001 (0x0001 - 0x0000) -struct Widget_SetClipping final -{ -public: - EWidgetClipping InClipping; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_SetClipping; - -// Function UMG.Widget.SetCursor -// 0x0001 (0x0001 - 0x0000) -struct Widget_SetCursor final -{ -public: - EMouseCursor InCursor; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_SetCursor; - -// Function UMG.Widget.SetIsEnabled -// 0x0001 (0x0001 - 0x0000) -struct Widget_SetIsEnabled final -{ -public: - bool bInIsEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_SetIsEnabled; - -// Function UMG.Widget.SetNavigationRule -// 0x000C (0x000C - 0x0000) -struct Widget_SetNavigationRule final -{ -public: - EUINavigation Direction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EUINavigationRule Rule; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class FName WidgetToFocus; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_SetNavigationRule; - -// Function UMG.Widget.SetNavigationRuleBase -// 0x0002 (0x0002 - 0x0000) -struct Widget_SetNavigationRuleBase final -{ -public: - EUINavigation Direction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EUINavigationRule Rule; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_SetNavigationRuleBase; - -// Function UMG.Widget.SetNavigationRuleCustom -// 0x0014 (0x0014 - 0x0000) -struct Widget_SetNavigationRuleCustom final -{ -public: - EUINavigation Direction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TDelegate InCustomDelegate; // 0x0004(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_SetNavigationRuleCustom; - -// Function UMG.Widget.SetNavigationRuleCustomBoundary -// 0x0014 (0x0014 - 0x0000) -struct Widget_SetNavigationRuleCustomBoundary final -{ -public: - EUINavigation Direction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TDelegate InCustomDelegate; // 0x0004(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_SetNavigationRuleCustomBoundary; - -// Function UMG.Widget.SetNavigationRuleExplicit -// 0x0010 (0x0010 - 0x0000) -struct Widget_SetNavigationRuleExplicit final -{ -public: - EUINavigation Direction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidget* InWidget; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_SetNavigationRuleExplicit; - -// Function UMG.Widget.SetRenderOpacity -// 0x0004 (0x0004 - 0x0000) -struct Widget_SetRenderOpacity final -{ -public: - float InOpacity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_SetRenderOpacity; - -// Function UMG.Widget.SetRenderScale -// 0x0008 (0x0008 - 0x0000) -struct Widget_SetRenderScale final -{ -public: - struct FVector2D Scale; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_SetRenderScale; - -// Function UMG.Widget.SetRenderShear -// 0x0008 (0x0008 - 0x0000) -struct Widget_SetRenderShear final -{ -public: - struct FVector2D Shear; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_SetRenderShear; - -// Function UMG.Widget.SetRenderTransform -// 0x001C (0x001C - 0x0000) -struct Widget_SetRenderTransform final -{ -public: - struct FWidgetTransform InTransform; // 0x0000(0x001C)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_SetRenderTransform; - -// Function UMG.Widget.SetRenderTransformAngle -// 0x0004 (0x0004 - 0x0000) -struct Widget_SetRenderTransformAngle final -{ -public: - float Angle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_SetRenderTransformAngle; - -// Function UMG.Widget.SetRenderTransformPivot -// 0x0008 (0x0008 - 0x0000) -struct Widget_SetRenderTransformPivot final -{ -public: - struct FVector2D Pivot; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_SetRenderTransformPivot; - -// Function UMG.Widget.SetRenderTranslation -// 0x0008 (0x0008 - 0x0000) -struct Widget_SetRenderTranslation final -{ -public: - struct FVector2D Translation; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_SetRenderTranslation; - -// Function UMG.Widget.SetToolTip -// 0x0008 (0x0008 - 0x0000) -struct Widget_SetToolTip final -{ -public: - class UWidget* Widget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_SetToolTip; - -// Function UMG.Widget.SetToolTipText -// 0x0018 (0x0018 - 0x0000) -struct Widget_SetToolTipText final -{ -public: - class FText InToolTipText; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_SetToolTipText; - -// Function UMG.Widget.SetUserFocus -// 0x0008 (0x0008 - 0x0000) -struct Widget_SetUserFocus final -{ -public: - class APlayerController* PlayerController; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_SetUserFocus; - -// Function UMG.Widget.SetVisibility -// 0x0001 (0x0001 - 0x0000) -struct Widget_SetVisibility final -{ -public: - ESlateVisibility InVisibility; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_SetVisibility; - -// Function UMG.Widget.GetAccessibleSummaryText -// 0x0018 (0x0018 - 0x0000) -struct Widget_GetAccessibleSummaryText final -{ -public: - class FText ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_GetAccessibleSummaryText; - -// Function UMG.Widget.GetAccessibleText -// 0x0018 (0x0018 - 0x0000) -struct Widget_GetAccessibleText final -{ -public: - class FText ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_GetAccessibleText; - -// Function UMG.Widget.GetCachedGeometry -// 0x0038 (0x0038 - 0x0000) -struct Widget_GetCachedGeometry final -{ -public: - struct FGeometry ReturnValue; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_GetCachedGeometry; - -// Function UMG.Widget.GetClipping -// 0x0001 (0x0001 - 0x0000) -struct Widget_GetClipping final -{ -public: - EWidgetClipping ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_GetClipping; - -// Function UMG.Widget.GetDesiredSize -// 0x0008 (0x0008 - 0x0000) -struct Widget_GetDesiredSize final -{ -public: - struct FVector2D ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_GetDesiredSize; - -// Function UMG.Widget.GetGameInstance -// 0x0008 (0x0008 - 0x0000) -struct Widget_GetGameInstance final -{ -public: - class UGameInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_GetGameInstance; - -// Function UMG.Widget.GetIsEnabled -// 0x0001 (0x0001 - 0x0000) -struct Widget_GetIsEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_GetIsEnabled; - -// Function UMG.Widget.GetOwningLocalPlayer -// 0x0008 (0x0008 - 0x0000) -struct Widget_GetOwningLocalPlayer final -{ -public: - class ULocalPlayer* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_GetOwningLocalPlayer; - -// Function UMG.Widget.GetOwningPlayer -// 0x0008 (0x0008 - 0x0000) -struct Widget_GetOwningPlayer final -{ -public: - class APlayerController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_GetOwningPlayer; - -// Function UMG.Widget.GetPaintSpaceGeometry -// 0x0038 (0x0038 - 0x0000) -struct Widget_GetPaintSpaceGeometry final -{ -public: - struct FGeometry ReturnValue; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_GetPaintSpaceGeometry; - -// Function UMG.Widget.GetParent -// 0x0008 (0x0008 - 0x0000) -struct Widget_GetParent final -{ -public: - class UPanelWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_GetParent; - -// Function UMG.Widget.GetRenderOpacity -// 0x0004 (0x0004 - 0x0000) -struct Widget_GetRenderOpacity final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_GetRenderOpacity; - -// Function UMG.Widget.GetRenderTransformAngle -// 0x0004 (0x0004 - 0x0000) -struct Widget_GetRenderTransformAngle final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_GetRenderTransformAngle; - -// Function UMG.Widget.GetTickSpaceGeometry -// 0x0038 (0x0038 - 0x0000) -struct Widget_GetTickSpaceGeometry final -{ -public: - struct FGeometry ReturnValue; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_GetTickSpaceGeometry; - -// Function UMG.Widget.GetVisibility -// 0x0001 (0x0001 - 0x0000) -struct Widget_GetVisibility final -{ -public: - ESlateVisibility ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_GetVisibility; - -// Function UMG.Widget.HasAnyUserFocus -// 0x0001 (0x0001 - 0x0000) -struct Widget_HasAnyUserFocus final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_HasAnyUserFocus; - -// Function UMG.Widget.HasFocusedDescendants -// 0x0001 (0x0001 - 0x0000) -struct Widget_HasFocusedDescendants final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_HasFocusedDescendants; - -// Function UMG.Widget.HasKeyboardFocus -// 0x0001 (0x0001 - 0x0000) -struct Widget_HasKeyboardFocus final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_HasKeyboardFocus; - -// Function UMG.Widget.HasMouseCapture -// 0x0001 (0x0001 - 0x0000) -struct Widget_HasMouseCapture final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_HasMouseCapture; - -// Function UMG.Widget.HasMouseCaptureByUser -// 0x000C (0x000C - 0x0000) -struct Widget_HasMouseCaptureByUser final -{ -public: - int32 UserIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PointerIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Widget_HasMouseCaptureByUser; - -// Function UMG.Widget.HasUserFocus -// 0x0010 (0x0010 - 0x0000) -struct Widget_HasUserFocus final -{ -public: - class APlayerController* PlayerController; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Widget_HasUserFocus; - -// Function UMG.Widget.HasUserFocusedDescendants -// 0x0010 (0x0010 - 0x0000) -struct Widget_HasUserFocusedDescendants final -{ -public: - class APlayerController* PlayerController; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Widget_HasUserFocusedDescendants; - -// Function UMG.Widget.IsHovered -// 0x0001 (0x0001 - 0x0000) -struct Widget_IsHovered final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_IsHovered; - -// Function UMG.Widget.IsVisible -// 0x0001 (0x0001 - 0x0000) -struct Widget_IsVisible final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Widget_IsVisible; - -// Function UMG.UserWidget.AddToPlayerScreen -// 0x0008 (0x0008 - 0x0000) -struct UserWidget_AddToPlayerScreen final -{ -public: - int32 ZOrder; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_UserWidget_AddToPlayerScreen; - -// Function UMG.UserWidget.AddToViewport -// 0x0004 (0x0004 - 0x0000) -struct UserWidget_AddToViewport final -{ -public: - int32 ZOrder; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_AddToViewport; - -// Function UMG.UserWidget.BindToAnimationEvent -// 0x0028 (0x0028 - 0x0000) -struct UserWidget_BindToAnimationEvent final -{ -public: - class UWidgetAnimation* Animation; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate Delegate; // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) - EWidgetAnimationEvent AnimationEvent; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName UserTag; // 0x001C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_UserWidget_BindToAnimationEvent; - -// Function UMG.UserWidget.BindToAnimationFinished -// 0x0018 (0x0018 - 0x0000) -struct UserWidget_BindToAnimationFinished final -{ -public: - class UWidgetAnimation* Animation; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate Delegate; // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_BindToAnimationFinished; - -// Function UMG.UserWidget.BindToAnimationStarted -// 0x0018 (0x0018 - 0x0000) -struct UserWidget_BindToAnimationStarted final -{ -public: - class UWidgetAnimation* Animation; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate Delegate; // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_BindToAnimationStarted; - -// Function UMG.UserWidget.IsAnimationPlayingForward -// 0x0010 (0x0010 - 0x0000) -struct UserWidget_IsAnimationPlayingForward final -{ -public: - const class UWidgetAnimation* InAnimation; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_UserWidget_IsAnimationPlayingForward; - -// Function UMG.UserWidget.ListenForInputAction -// 0x001C (0x001C - 0x0000) -struct UserWidget_ListenForInputAction final -{ -public: - class FName ActionName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInputEvent EventType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bConsume; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - TDelegate Callback; // 0x000C(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_ListenForInputAction; - -// Function UMG.UserWidget.OnAddedToFocusPath -// 0x0008 (0x0008 - 0x0000) -struct UserWidget_OnAddedToFocusPath final -{ -public: - struct FFocusEvent InFocusEvent; // 0x0000(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_OnAddedToFocusPath; - -// Function UMG.UserWidget.OnAnalogValueChanged -// 0x0130 (0x0130 - 0x0000) -struct UserWidget_OnAnalogValueChanged final -{ -public: - struct FGeometry MyGeometry; // 0x0000(0x0038)(Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FAnalogInputEvent InAnalogInputEvent; // 0x0038(0x0040)(Parm, NativeAccessSpecifierPublic) - struct FEventReply ReturnValue; // 0x0078(0x00B8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_OnAnalogValueChanged; - -// Function UMG.UserWidget.OnAnimationFinished -// 0x0008 (0x0008 - 0x0000) -struct UserWidget_OnAnimationFinished final -{ -public: - const class UWidgetAnimation* Animation; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_OnAnimationFinished; - -// Function UMG.UserWidget.OnAnimationStarted -// 0x0008 (0x0008 - 0x0000) -struct UserWidget_OnAnimationStarted final -{ -public: - const class UWidgetAnimation* Animation; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_OnAnimationStarted; - -// Function UMG.UserWidget.OnDragCancelled -// 0x0078 (0x0078 - 0x0000) -struct UserWidget_OnDragCancelled final -{ -public: - struct FPointerEvent PointerEvent; // 0x0000(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class UDragDropOperation* Operation; // 0x0070(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_OnDragCancelled; - -// Function UMG.UserWidget.OnDragDetected -// 0x00B0 (0x00B0 - 0x0000) -struct UserWidget_OnDragDetected final -{ -public: - struct FGeometry MyGeometry; // 0x0000(0x0038)(Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FPointerEvent PointerEvent; // 0x0038(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class UDragDropOperation* Operation; // 0x00A8(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_OnDragDetected; - -// Function UMG.UserWidget.OnDragEnter -// 0x00B0 (0x00B0 - 0x0000) -struct UserWidget_OnDragEnter final -{ -public: - struct FGeometry MyGeometry; // 0x0000(0x0038)(Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FPointerEvent PointerEvent; // 0x0038(0x0070)(Parm, NativeAccessSpecifierPublic) - class UDragDropOperation* Operation; // 0x00A8(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_OnDragEnter; - -// Function UMG.UserWidget.OnDragLeave -// 0x0078 (0x0078 - 0x0000) -struct UserWidget_OnDragLeave final -{ -public: - struct FPointerEvent PointerEvent; // 0x0000(0x0070)(Parm, NativeAccessSpecifierPublic) - class UDragDropOperation* Operation; // 0x0070(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_OnDragLeave; - -// Function UMG.UserWidget.OnDragOver -// 0x00B8 (0x00B8 - 0x0000) -struct UserWidget_OnDragOver final -{ -public: - struct FGeometry MyGeometry; // 0x0000(0x0038)(Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FPointerEvent PointerEvent; // 0x0038(0x0070)(Parm, NativeAccessSpecifierPublic) - class UDragDropOperation* Operation; // 0x00A8(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00B0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_UserWidget_OnDragOver; - -// Function UMG.UserWidget.OnDrop -// 0x00B8 (0x00B8 - 0x0000) -struct UserWidget_OnDrop final -{ -public: - struct FGeometry MyGeometry; // 0x0000(0x0038)(Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FPointerEvent PointerEvent; // 0x0038(0x0070)(Parm, NativeAccessSpecifierPublic) - class UDragDropOperation* Operation; // 0x00A8(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00B0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_UserWidget_OnDrop; - -// Function UMG.UserWidget.OnFocusLost -// 0x0008 (0x0008 - 0x0000) -struct UserWidget_OnFocusLost final -{ -public: - struct FFocusEvent InFocusEvent; // 0x0000(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_OnFocusLost; - -// Function UMG.UserWidget.OnFocusReceived -// 0x00F8 (0x00F8 - 0x0000) -struct UserWidget_OnFocusReceived final -{ -public: - struct FGeometry MyGeometry; // 0x0000(0x0038)(Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FFocusEvent InFocusEvent; // 0x0038(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic) - struct FEventReply ReturnValue; // 0x0040(0x00B8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_OnFocusReceived; - -// Function UMG.UserWidget.OnKeyChar -// 0x0110 (0x0110 - 0x0000) -struct UserWidget_OnKeyChar final -{ -public: - struct FGeometry MyGeometry; // 0x0000(0x0038)(Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FCharacterEvent InCharacterEvent; // 0x0038(0x0020)(Parm, NativeAccessSpecifierPublic) - struct FEventReply ReturnValue; // 0x0058(0x00B8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_OnKeyChar; - -// Function UMG.UserWidget.OnKeyDown -// 0x0128 (0x0128 - 0x0000) -struct UserWidget_OnKeyDown final -{ -public: - struct FGeometry MyGeometry; // 0x0000(0x0038)(Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FKeyEvent InKeyEvent; // 0x0038(0x0038)(Parm, NativeAccessSpecifierPublic) - struct FEventReply ReturnValue; // 0x0070(0x00B8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_OnKeyDown; - -// Function UMG.UserWidget.OnKeyUp -// 0x0128 (0x0128 - 0x0000) -struct UserWidget_OnKeyUp final -{ -public: - struct FGeometry MyGeometry; // 0x0000(0x0038)(Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FKeyEvent InKeyEvent; // 0x0038(0x0038)(Parm, NativeAccessSpecifierPublic) - struct FEventReply ReturnValue; // 0x0070(0x00B8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_OnKeyUp; - -// Function UMG.UserWidget.OnMotionDetected -// 0x0138 (0x0138 - 0x0000) -struct UserWidget_OnMotionDetected final -{ -public: - struct FGeometry MyGeometry; // 0x0000(0x0038)(Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMotionEvent InMotionEvent; // 0x0038(0x0048)(Parm, NativeAccessSpecifierPublic) - struct FEventReply ReturnValue; // 0x0080(0x00B8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_OnMotionDetected; - -// Function UMG.UserWidget.OnMouseButtonDoubleClick -// 0x0160 (0x0160 - 0x0000) -struct UserWidget_OnMouseButtonDoubleClick final -{ -public: - struct FGeometry InMyGeometry; // 0x0000(0x0038)(Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FPointerEvent InMouseEvent; // 0x0038(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FEventReply ReturnValue; // 0x00A8(0x00B8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_OnMouseButtonDoubleClick; - -// Function UMG.UserWidget.OnMouseButtonDown -// 0x0160 (0x0160 - 0x0000) -struct UserWidget_OnMouseButtonDown final -{ -public: - struct FGeometry MyGeometry; // 0x0000(0x0038)(Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FPointerEvent MouseEvent; // 0x0038(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FEventReply ReturnValue; // 0x00A8(0x00B8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_OnMouseButtonDown; - -// Function UMG.UserWidget.OnMouseButtonUp -// 0x0160 (0x0160 - 0x0000) -struct UserWidget_OnMouseButtonUp final -{ -public: - struct FGeometry MyGeometry; // 0x0000(0x0038)(Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FPointerEvent MouseEvent; // 0x0038(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FEventReply ReturnValue; // 0x00A8(0x00B8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_OnMouseButtonUp; - -// Function UMG.UserWidget.OnMouseEnter -// 0x00A8 (0x00A8 - 0x0000) -struct UserWidget_OnMouseEnter final -{ -public: - struct FGeometry MyGeometry; // 0x0000(0x0038)(Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FPointerEvent MouseEvent; // 0x0038(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_OnMouseEnter; - -// Function UMG.UserWidget.OnMouseLeave -// 0x0070 (0x0070 - 0x0000) -struct UserWidget_OnMouseLeave final -{ -public: - struct FPointerEvent MouseEvent; // 0x0000(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_OnMouseLeave; - -// Function UMG.UserWidget.OnMouseMove -// 0x0160 (0x0160 - 0x0000) -struct UserWidget_OnMouseMove final -{ -public: - struct FGeometry MyGeometry; // 0x0000(0x0038)(Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FPointerEvent MouseEvent; // 0x0038(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FEventReply ReturnValue; // 0x00A8(0x00B8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_OnMouseMove; - -// Function UMG.UserWidget.OnMouseWheel -// 0x0160 (0x0160 - 0x0000) -struct UserWidget_OnMouseWheel final -{ -public: - struct FGeometry MyGeometry; // 0x0000(0x0038)(Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FPointerEvent MouseEvent; // 0x0038(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FEventReply ReturnValue; // 0x00A8(0x00B8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_OnMouseWheel; - -// Function UMG.UserWidget.OnPreviewKeyDown -// 0x0128 (0x0128 - 0x0000) -struct UserWidget_OnPreviewKeyDown final -{ -public: - struct FGeometry MyGeometry; // 0x0000(0x0038)(Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FKeyEvent InKeyEvent; // 0x0038(0x0038)(Parm, NativeAccessSpecifierPublic) - struct FEventReply ReturnValue; // 0x0070(0x00B8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_OnPreviewKeyDown; - -// Function UMG.UserWidget.OnPreviewMouseButtonDown -// 0x0160 (0x0160 - 0x0000) -struct UserWidget_OnPreviewMouseButtonDown final -{ -public: - struct FGeometry MyGeometry; // 0x0000(0x0038)(Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FPointerEvent MouseEvent; // 0x0038(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FEventReply ReturnValue; // 0x00A8(0x00B8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_OnPreviewMouseButtonDown; - -// Function UMG.UserWidget.OnRemovedFromFocusPath -// 0x0008 (0x0008 - 0x0000) -struct UserWidget_OnRemovedFromFocusPath final -{ -public: - struct FFocusEvent InFocusEvent; // 0x0000(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_OnRemovedFromFocusPath; - -// Function UMG.UserWidget.OnTouchEnded -// 0x0160 (0x0160 - 0x0000) -struct UserWidget_OnTouchEnded final -{ -public: - struct FGeometry MyGeometry; // 0x0000(0x0038)(Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FPointerEvent InTouchEvent; // 0x0038(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FEventReply ReturnValue; // 0x00A8(0x00B8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_OnTouchEnded; - -// Function UMG.UserWidget.OnTouchForceChanged -// 0x0160 (0x0160 - 0x0000) -struct UserWidget_OnTouchForceChanged final -{ -public: - struct FGeometry MyGeometry; // 0x0000(0x0038)(Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FPointerEvent InTouchEvent; // 0x0038(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FEventReply ReturnValue; // 0x00A8(0x00B8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_OnTouchForceChanged; - -// Function UMG.UserWidget.OnTouchGesture -// 0x0160 (0x0160 - 0x0000) -struct UserWidget_OnTouchGesture final -{ -public: - struct FGeometry MyGeometry; // 0x0000(0x0038)(Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FPointerEvent GestureEvent; // 0x0038(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FEventReply ReturnValue; // 0x00A8(0x00B8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_OnTouchGesture; - -// Function UMG.UserWidget.OnTouchMoved -// 0x0160 (0x0160 - 0x0000) -struct UserWidget_OnTouchMoved final -{ -public: - struct FGeometry MyGeometry; // 0x0000(0x0038)(Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FPointerEvent InTouchEvent; // 0x0038(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FEventReply ReturnValue; // 0x00A8(0x00B8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_OnTouchMoved; - -// Function UMG.UserWidget.OnTouchStarted -// 0x0160 (0x0160 - 0x0000) -struct UserWidget_OnTouchStarted final -{ -public: - struct FGeometry MyGeometry; // 0x0000(0x0038)(Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FPointerEvent InTouchEvent; // 0x0038(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FEventReply ReturnValue; // 0x00A8(0x00B8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_OnTouchStarted; - -// Function UMG.UserWidget.PauseAnimation -// 0x0010 (0x0010 - 0x0000) -struct UserWidget_PauseAnimation final -{ -public: - const class UWidgetAnimation* InAnimation; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_UserWidget_PauseAnimation; - -// Function UMG.UserWidget.PlayAnimation -// 0x0028 (0x0028 - 0x0000) -struct UserWidget_PlayAnimation final -{ -public: - class UWidgetAnimation* InAnimation; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartAtTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumLoopsToPlay; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EUMGSequencePlayMode PlayMode; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float PlaybackSpeed; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRestoreState; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UUMGSequencePlayer* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_PlayAnimation; - -// Function UMG.UserWidget.PlayAnimationForward -// 0x0018 (0x0018 - 0x0000) -struct UserWidget_PlayAnimationForward final -{ -public: - class UWidgetAnimation* InAnimation; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PlaybackSpeed; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRestoreState; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UUMGSequencePlayer* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_PlayAnimationForward; - -// Function UMG.UserWidget.PlayAnimationReverse -// 0x0018 (0x0018 - 0x0000) -struct UserWidget_PlayAnimationReverse final -{ -public: - class UWidgetAnimation* InAnimation; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PlaybackSpeed; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRestoreState; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UUMGSequencePlayer* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_PlayAnimationReverse; - -// Function UMG.UserWidget.PlayAnimationTimeRange -// 0x0028 (0x0028 - 0x0000) -struct UserWidget_PlayAnimationTimeRange final -{ -public: - class UWidgetAnimation* InAnimation; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartAtTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EndAtTime; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumLoopsToPlay; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EUMGSequencePlayMode PlayMode; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float PlaybackSpeed; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRestoreState; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UUMGSequencePlayer* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_PlayAnimationTimeRange; - -// Function UMG.UserWidget.PlaySound -// 0x0008 (0x0008 - 0x0000) -struct UserWidget_PlaySound final -{ -public: - class USoundBase* SoundToPlay; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_PlaySound; - -// Function UMG.UserWidget.PreConstruct -// 0x0001 (0x0001 - 0x0000) -struct UserWidget_PreConstruct final -{ -public: - bool IsDesignTime; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_PreConstruct; - -// Function UMG.UserWidget.ReverseAnimation -// 0x0008 (0x0008 - 0x0000) -struct UserWidget_ReverseAnimation final -{ -public: - const class UWidgetAnimation* InAnimation; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_ReverseAnimation; - -// Function UMG.UserWidget.SetAlignmentInViewport -// 0x0008 (0x0008 - 0x0000) -struct UserWidget_SetAlignmentInViewport final -{ -public: - struct FVector2D Alignment; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_SetAlignmentInViewport; - -// Function UMG.UserWidget.SetAnchorsInViewport -// 0x0010 (0x0010 - 0x0000) -struct UserWidget_SetAnchorsInViewport final -{ -public: - struct FAnchors Anchors; // 0x0000(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_SetAnchorsInViewport; - -// Function UMG.UserWidget.SetAnimationCurrentTime -// 0x0010 (0x0010 - 0x0000) -struct UserWidget_SetAnimationCurrentTime final -{ -public: - const class UWidgetAnimation* InAnimation; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_UserWidget_SetAnimationCurrentTime; - -// Function UMG.UserWidget.SetColorAndOpacity -// 0x0010 (0x0010 - 0x0000) -struct UserWidget_SetColorAndOpacity final -{ -public: - struct FLinearColor InColorAndOpacity; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_SetColorAndOpacity; - -// Function UMG.UserWidget.SetDesiredSizeInViewport -// 0x0008 (0x0008 - 0x0000) -struct UserWidget_SetDesiredSizeInViewport final -{ -public: - struct FVector2D size; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_SetDesiredSizeInViewport; - -// Function UMG.UserWidget.SetForegroundColor -// 0x0028 (0x0028 - 0x0000) -struct UserWidget_SetForegroundColor final -{ -public: - struct FSlateColor InForegroundColor; // 0x0000(0x0028)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_SetForegroundColor; - -// Function UMG.UserWidget.SetInputActionBlocking -// 0x0001 (0x0001 - 0x0000) -struct UserWidget_SetInputActionBlocking final -{ -public: - bool bShouldBlock; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_SetInputActionBlocking; - -// Function UMG.UserWidget.SetInputActionPriority -// 0x0004 (0x0004 - 0x0000) -struct UserWidget_SetInputActionPriority final -{ -public: - int32 NewPriority; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_SetInputActionPriority; - -// Function UMG.UserWidget.SetNumLoopsToPlay -// 0x0010 (0x0010 - 0x0000) -struct UserWidget_SetNumLoopsToPlay final -{ -public: - const class UWidgetAnimation* InAnimation; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumLoopsToPlay; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_UserWidget_SetNumLoopsToPlay; - -// Function UMG.UserWidget.SetOwningPlayer -// 0x0008 (0x0008 - 0x0000) -struct UserWidget_SetOwningPlayer final -{ -public: - class APlayerController* LocalPlayerController; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_SetOwningPlayer; - -// Function UMG.UserWidget.SetPadding -// 0x0010 (0x0010 - 0x0000) -struct UserWidget_SetPadding final -{ -public: - struct FMargin InPadding; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_SetPadding; - -// Function UMG.UserWidget.SetPlaybackSpeed -// 0x0010 (0x0010 - 0x0000) -struct UserWidget_SetPlaybackSpeed final -{ -public: - const class UWidgetAnimation* InAnimation; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PlaybackSpeed; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_UserWidget_SetPlaybackSpeed; - -// Function UMG.UserWidget.SetPositionInViewport -// 0x000C (0x000C - 0x0000) -struct UserWidget_SetPositionInViewport final -{ -public: - struct FVector2D Position; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRemoveDPIScale; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_UserWidget_SetPositionInViewport; - -// Function UMG.UserWidget.StopAnimation -// 0x0008 (0x0008 - 0x0000) -struct UserWidget_StopAnimation final -{ -public: - const class UWidgetAnimation* InAnimation; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_StopAnimation; - -// Function UMG.UserWidget.StopListeningForInputAction -// 0x000C (0x000C - 0x0000) -struct UserWidget_StopListeningForInputAction final -{ -public: - class FName ActionName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInputEvent EventType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_UserWidget_StopListeningForInputAction; - -// Function UMG.UserWidget.Tick -// 0x003C (0x003C - 0x0000) -struct UserWidget_Tick final -{ -public: - struct FGeometry MyGeometry; // 0x0000(0x0038)(Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float InDeltaTime; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_Tick; - -// Function UMG.UserWidget.UnbindAllFromAnimationFinished -// 0x0008 (0x0008 - 0x0000) -struct UserWidget_UnbindAllFromAnimationFinished final -{ -public: - class UWidgetAnimation* Animation; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_UnbindAllFromAnimationFinished; - -// Function UMG.UserWidget.UnbindAllFromAnimationStarted -// 0x0008 (0x0008 - 0x0000) -struct UserWidget_UnbindAllFromAnimationStarted final -{ -public: - class UWidgetAnimation* Animation; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_UnbindAllFromAnimationStarted; - -// Function UMG.UserWidget.UnbindFromAnimationFinished -// 0x0018 (0x0018 - 0x0000) -struct UserWidget_UnbindFromAnimationFinished final -{ -public: - class UWidgetAnimation* Animation; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate Delegate; // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_UnbindFromAnimationFinished; - -// Function UMG.UserWidget.UnbindFromAnimationStarted -// 0x0018 (0x0018 - 0x0000) -struct UserWidget_UnbindFromAnimationStarted final -{ -public: - class UWidgetAnimation* Animation; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate Delegate; // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_UnbindFromAnimationStarted; - -// Function UMG.UserWidget.GetAlignmentInViewport -// 0x0008 (0x0008 - 0x0000) -struct UserWidget_GetAlignmentInViewport final -{ -public: - struct FVector2D ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_GetAlignmentInViewport; - -// Function UMG.UserWidget.GetAnchorsInViewport -// 0x0010 (0x0010 - 0x0000) -struct UserWidget_GetAnchorsInViewport final -{ -public: - struct FAnchors ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_GetAnchorsInViewport; - -// Function UMG.UserWidget.GetAnimationCurrentTime -// 0x0010 (0x0010 - 0x0000) -struct UserWidget_GetAnimationCurrentTime final -{ -public: - const class UWidgetAnimation* InAnimation; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_UserWidget_GetAnimationCurrentTime; - -// Function UMG.UserWidget.GetIsVisible -// 0x0001 (0x0001 - 0x0000) -struct UserWidget_GetIsVisible final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_GetIsVisible; - -// Function UMG.UserWidget.GetOwningPlayerCameraManager -// 0x0008 (0x0008 - 0x0000) -struct UserWidget_GetOwningPlayerCameraManager final -{ -public: - class APlayerCameraManager* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_GetOwningPlayerCameraManager; - -// Function UMG.UserWidget.GetOwningPlayerPawn -// 0x0008 (0x0008 - 0x0000) -struct UserWidget_GetOwningPlayerPawn final -{ -public: - class APawn* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_GetOwningPlayerPawn; - -// Function UMG.UserWidget.IsAnimationPlaying -// 0x0010 (0x0010 - 0x0000) -struct UserWidget_IsAnimationPlaying final -{ -public: - const class UWidgetAnimation* InAnimation; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_UserWidget_IsAnimationPlaying; - -// Function UMG.UserWidget.IsAnyAnimationPlaying -// 0x0001 (0x0001 - 0x0000) -struct UserWidget_IsAnyAnimationPlaying final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_IsAnyAnimationPlaying; - -// Function UMG.UserWidget.IsInteractable -// 0x0001 (0x0001 - 0x0000) -struct UserWidget_IsInteractable final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_IsInteractable; - -// Function UMG.UserWidget.IsInViewport -// 0x0001 (0x0001 - 0x0000) -struct UserWidget_IsInViewport final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_IsInViewport; - -// Function UMG.UserWidget.IsListeningForInputAction -// 0x000C (0x000C - 0x0000) -struct UserWidget_IsListeningForInputAction final -{ -public: - class FName ActionName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_UserWidget_IsListeningForInputAction; - -// Function UMG.UserWidget.IsPlayingAnimation -// 0x0001 (0x0001 - 0x0000) -struct UserWidget_IsPlayingAnimation final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_IsPlayingAnimation; - -// Function UMG.UserWidget.OnPaint -// 0x0030 (0x0030 - 0x0000) -struct UserWidget_OnPaint final -{ -public: - struct FPaintContext Context; // 0x0000(0x0030)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserWidget_OnPaint; - -// Function UMG.TextLayoutWidget.SetJustification -// 0x0001 (0x0001 - 0x0000) -struct TextLayoutWidget_SetJustification final -{ -public: - ETextJustify InJustification; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextLayoutWidget_SetJustification; - -// Function UMG.RichTextBlock.GetDecoratorByClass -// 0x0010 (0x0010 - 0x0000) -struct RichTextBlock_GetDecoratorByClass final -{ -public: - TSubclassOf DecoratorClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class URichTextBlockDecorator* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RichTextBlock_GetDecoratorByClass; - -// Function UMG.RichTextBlock.GetDefaultColorAndOpacity -// 0x0028 (0x0028 - 0x0000) -struct RichTextBlock_GetDefaultColorAndOpacity final -{ -public: - struct FSlateColor ReturnValue; // 0x0000(0x0028)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RichTextBlock_GetDefaultColorAndOpacity; - -// Function UMG.RichTextBlock.SetAutoWrapText -// 0x0001 (0x0001 - 0x0000) -struct RichTextBlock_SetAutoWrapText final -{ -public: - bool InAutoTextWrap; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RichTextBlock_SetAutoWrapText; - -// Function UMG.RichTextBlock.SetDefaultColorAndOpacity -// 0x0028 (0x0028 - 0x0000) -struct RichTextBlock_SetDefaultColorAndOpacity final -{ -public: - struct FSlateColor InColorAndOpacity; // 0x0000(0x0028)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RichTextBlock_SetDefaultColorAndOpacity; - -// Function UMG.RichTextBlock.SetDefaultFont -// 0x0058 (0x0058 - 0x0000) -struct RichTextBlock_SetDefaultFont final -{ -public: - struct FSlateFontInfo InFontInfo; // 0x0000(0x0058)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RichTextBlock_SetDefaultFont; - -// Function UMG.RichTextBlock.SetDefaultShadowColorAndOpacity -// 0x0010 (0x0010 - 0x0000) -struct RichTextBlock_SetDefaultShadowColorAndOpacity final -{ -public: - struct FLinearColor InShadowColorAndOpacity; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RichTextBlock_SetDefaultShadowColorAndOpacity; - -// Function UMG.RichTextBlock.SetDefaultShadowOffset -// 0x0008 (0x0008 - 0x0000) -struct RichTextBlock_SetDefaultShadowOffset final -{ -public: - struct FVector2D InShadowOffset; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RichTextBlock_SetDefaultShadowOffset; - -// Function UMG.RichTextBlock.SetDefaultStrikeBrush -// 0x0088 (0x0088 - 0x0000) -struct RichTextBlock_SetDefaultStrikeBrush final -{ -public: - struct FSlateBrush InStrikeBrush; // 0x0000(0x0088)(Parm, OutParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RichTextBlock_SetDefaultStrikeBrush; - -// Function UMG.RichTextBlock.SetDefaultTextStyle -// 0x0270 (0x0270 - 0x0000) -struct RichTextBlock_SetDefaultTextStyle final -{ -public: - struct FTextBlockStyle InDefaultTextStyle; // 0x0000(0x0270)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RichTextBlock_SetDefaultTextStyle; - -// Function UMG.RichTextBlock.SetMinDesiredWidth -// 0x0004 (0x0004 - 0x0000) -struct RichTextBlock_SetMinDesiredWidth final -{ -public: - float InMinDesiredWidth; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RichTextBlock_SetMinDesiredWidth; - -// Function UMG.RichTextBlock.SetText -// 0x0018 (0x0018 - 0x0000) -struct RichTextBlock_SetText final -{ -public: - class FText InText; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RichTextBlock_SetText; - -// Function UMG.RichTextBlock.SetTextStyleSet -// 0x0008 (0x0008 - 0x0000) -struct RichTextBlock_SetTextStyleSet final -{ -public: - class UDataTable* NewTextStyleSet; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RichTextBlock_SetTextStyleSet; - -// Function UMG.RichTextBlock.SetTextTransformPolicy -// 0x0001 (0x0001 - 0x0000) -struct RichTextBlock_SetTextTransformPolicy final -{ -public: - ETextTransformPolicy InTransformPolicy; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RichTextBlock_SetTextTransformPolicy; - -// Function UMG.RichTextBlock.GetText -// 0x0018 (0x0018 - 0x0000) -struct RichTextBlock_GetText final -{ -public: - class FText ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RichTextBlock_GetText; - -// Function UMG.BrushBinding.GetValue -// 0x0088 (0x0088 - 0x0000) -struct BrushBinding_GetValue final -{ -public: - struct FSlateBrush ReturnValue; // 0x0000(0x0088)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BrushBinding_GetValue; - -// Function UMG.BackgroundBlurSlot.SetHorizontalAlignment -// 0x0001 (0x0001 - 0x0000) -struct BackgroundBlurSlot_SetHorizontalAlignment final -{ -public: - EHorizontalAlignment InHorizontalAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BackgroundBlurSlot_SetHorizontalAlignment; - -// Function UMG.BackgroundBlurSlot.SetPadding -// 0x0010 (0x0010 - 0x0000) -struct BackgroundBlurSlot_SetPadding final -{ -public: - struct FMargin InPadding; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BackgroundBlurSlot_SetPadding; - -// Function UMG.BackgroundBlurSlot.SetVerticalAlignment -// 0x0001 (0x0001 - 0x0000) -struct BackgroundBlurSlot_SetVerticalAlignment final -{ -public: - EVerticalAlignment InVerticalAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BackgroundBlurSlot_SetVerticalAlignment; - -// Function UMG.PanelWidget.AddChild -// 0x0010 (0x0010 - 0x0000) -struct PanelWidget_AddChild final -{ -public: - class UWidget* content; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPanelSlot* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PanelWidget_AddChild; - -// Function UMG.PanelWidget.RemoveChild -// 0x0010 (0x0010 - 0x0000) -struct PanelWidget_RemoveChild final -{ -public: - class UWidget* content; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PanelWidget_RemoveChild; - -// Function UMG.PanelWidget.RemoveChildAt -// 0x0008 (0x0008 - 0x0000) -struct PanelWidget_RemoveChildAt final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PanelWidget_RemoveChildAt; - -// Function UMG.PanelWidget.GetAllChildren -// 0x0010 (0x0010 - 0x0000) -struct PanelWidget_GetAllChildren final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PanelWidget_GetAllChildren; - -// Function UMG.PanelWidget.GetChildAt -// 0x0010 (0x0010 - 0x0000) -struct PanelWidget_GetChildAt final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PanelWidget_GetChildAt; - -// Function UMG.PanelWidget.GetChildIndex -// 0x0010 (0x0010 - 0x0000) -struct PanelWidget_GetChildIndex final -{ -public: - const class UWidget* content; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PanelWidget_GetChildIndex; - -// Function UMG.PanelWidget.GetChildrenCount -// 0x0004 (0x0004 - 0x0000) -struct PanelWidget_GetChildrenCount final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PanelWidget_GetChildrenCount; - -// Function UMG.PanelWidget.HasAnyChildren -// 0x0001 (0x0001 - 0x0000) -struct PanelWidget_HasAnyChildren final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PanelWidget_HasAnyChildren; - -// Function UMG.PanelWidget.HasChild -// 0x0010 (0x0010 - 0x0000) -struct PanelWidget_HasChild final -{ -public: - class UWidget* content; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PanelWidget_HasChild; - -// Function UMG.ContentWidget.SetContent -// 0x0010 (0x0010 - 0x0000) -struct ContentWidget_SetContent final -{ -public: - class UWidget* content; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPanelSlot* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ContentWidget_SetContent; - -// Function UMG.ContentWidget.GetContent -// 0x0008 (0x0008 - 0x0000) -struct ContentWidget_GetContent final -{ -public: - class UWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ContentWidget_GetContent; - -// Function UMG.ContentWidget.GetContentSlot -// 0x0008 (0x0008 - 0x0000) -struct ContentWidget_GetContentSlot final -{ -public: - class UPanelSlot* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ContentWidget_GetContentSlot; - -// Function UMG.WidgetSwitcher.SetActiveWidget -// 0x0008 (0x0008 - 0x0000) -struct WidgetSwitcher_SetActiveWidget final -{ -public: - class UWidget* Widget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetSwitcher_SetActiveWidget; - -// Function UMG.WidgetSwitcher.SetActiveWidgetIndex -// 0x0004 (0x0004 - 0x0000) -struct WidgetSwitcher_SetActiveWidgetIndex final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetSwitcher_SetActiveWidgetIndex; - -// Function UMG.WidgetSwitcher.GetActiveWidget -// 0x0008 (0x0008 - 0x0000) -struct WidgetSwitcher_GetActiveWidget final -{ -public: - class UWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetSwitcher_GetActiveWidget; - -// Function UMG.WidgetSwitcher.GetActiveWidgetIndex -// 0x0004 (0x0004 - 0x0000) -struct WidgetSwitcher_GetActiveWidgetIndex final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetSwitcher_GetActiveWidgetIndex; - -// Function UMG.WidgetSwitcher.GetNumWidgets -// 0x0004 (0x0004 - 0x0000) -struct WidgetSwitcher_GetNumWidgets final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetSwitcher_GetNumWidgets; - -// Function UMG.WidgetSwitcher.GetWidgetAtIndex -// 0x0010 (0x0010 - 0x0000) -struct WidgetSwitcher_GetWidgetAtIndex final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetSwitcher_GetWidgetAtIndex; - -// Function UMG.BorderSlot.SetHorizontalAlignment -// 0x0001 (0x0001 - 0x0000) -struct BorderSlot_SetHorizontalAlignment final -{ -public: - EHorizontalAlignment InHorizontalAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BorderSlot_SetHorizontalAlignment; - -// Function UMG.BorderSlot.SetPadding -// 0x0010 (0x0010 - 0x0000) -struct BorderSlot_SetPadding final -{ -public: - struct FMargin InPadding; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BorderSlot_SetPadding; - -// Function UMG.BorderSlot.SetVerticalAlignment -// 0x0001 (0x0001 - 0x0000) -struct BorderSlot_SetVerticalAlignment final -{ -public: - EVerticalAlignment InVerticalAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BorderSlot_SetVerticalAlignment; - -// Function UMG.Image.GetDynamicMaterial -// 0x0008 (0x0008 - 0x0000) -struct Image_GetDynamicMaterial final -{ -public: - class UMaterialInstanceDynamic* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Image_GetDynamicMaterial; - -// Function UMG.Image.SetBrush -// 0x0088 (0x0088 - 0x0000) -struct Image_SetBrush final -{ -public: - struct FSlateBrush InBrush; // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Image_SetBrush; - -// Function UMG.Image.SetBrushFromAsset -// 0x0008 (0x0008 - 0x0000) -struct Image_SetBrushFromAsset final -{ -public: - class USlateBrushAsset* Asset; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Image_SetBrushFromAsset; - -// Function UMG.Image.SetBrushFromAtlasInterface -// 0x0018 (0x0018 - 0x0000) -struct Image_SetBrushFromAtlasInterface final -{ -public: - TScriptInterface AtlasRegion; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) - bool bMatchSize; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Image_SetBrushFromAtlasInterface; - -// Function UMG.Image.SetBrushFromMaterial -// 0x0008 (0x0008 - 0x0000) -struct Image_SetBrushFromMaterial final -{ -public: - class UMaterialInterface* Material; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Image_SetBrushFromMaterial; - -// Function UMG.Image.SetBrushFromSoftMaterial -// 0x0028 (0x0028 - 0x0000) -struct Image_SetBrushFromSoftMaterial final -{ -public: - TSoftObjectPtr SoftMaterial; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Image_SetBrushFromSoftMaterial; - -// Function UMG.Image.SetBrushFromSoftTexture -// 0x0030 (0x0030 - 0x0000) -struct Image_SetBrushFromSoftTexture final -{ -public: - TSoftObjectPtr SoftTexture; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMatchSize; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Image_SetBrushFromSoftTexture; - -// Function UMG.Image.SetBrushFromTexture -// 0x0010 (0x0010 - 0x0000) -struct Image_SetBrushFromTexture final -{ -public: - class UTexture2D* Texture; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMatchSize; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Image_SetBrushFromTexture; - -// Function UMG.Image.SetBrushFromTextureDynamic -// 0x0010 (0x0010 - 0x0000) -struct Image_SetBrushFromTextureDynamic final -{ -public: - class UTexture2DDynamic* Texture; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMatchSize; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Image_SetBrushFromTextureDynamic; - -// Function UMG.Image.SetBrushResourceObject -// 0x0008 (0x0008 - 0x0000) -struct Image_SetBrushResourceObject final -{ -public: - class UObject* ResourceObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Image_SetBrushResourceObject; - -// Function UMG.Image.SetBrushSize -// 0x0008 (0x0008 - 0x0000) -struct Image_SetBrushSize final -{ -public: - struct FVector2D DesiredSize; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Image_SetBrushSize; - -// Function UMG.Image.SetBrushTintColor -// 0x0028 (0x0028 - 0x0000) -struct Image_SetBrushTintColor final -{ -public: - struct FSlateColor TintColor; // 0x0000(0x0028)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Image_SetBrushTintColor; - -// Function UMG.Image.SetColorAndOpacity -// 0x0010 (0x0010 - 0x0000) -struct Image_SetColorAndOpacity final -{ -public: - struct FLinearColor InColorAndOpacity; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Image_SetColorAndOpacity; - -// Function UMG.Image.SetOpacity -// 0x0004 (0x0004 - 0x0000) -struct Image_SetOpacity final -{ -public: - float InOpacity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Image_SetOpacity; - -// Function UMG.OverlaySlot.SetHorizontalAlignment -// 0x0001 (0x0001 - 0x0000) -struct OverlaySlot_SetHorizontalAlignment final -{ -public: - EHorizontalAlignment InHorizontalAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_OverlaySlot_SetHorizontalAlignment; - -// Function UMG.OverlaySlot.SetPadding -// 0x0010 (0x0010 - 0x0000) -struct OverlaySlot_SetPadding final -{ -public: - struct FMargin InPadding; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_OverlaySlot_SetPadding; - -// Function UMG.OverlaySlot.SetVerticalAlignment -// 0x0001 (0x0001 - 0x0000) -struct OverlaySlot_SetVerticalAlignment final -{ -public: - EVerticalAlignment InVerticalAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_OverlaySlot_SetVerticalAlignment; - -// Function UMG.SizeBoxSlot.SetHorizontalAlignment -// 0x0001 (0x0001 - 0x0000) -struct SizeBoxSlot_SetHorizontalAlignment final -{ -public: - EHorizontalAlignment InHorizontalAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SizeBoxSlot_SetHorizontalAlignment; - -// Function UMG.SizeBoxSlot.SetPadding -// 0x0010 (0x0010 - 0x0000) -struct SizeBoxSlot_SetPadding final -{ -public: - struct FMargin InPadding; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SizeBoxSlot_SetPadding; - -// Function UMG.SizeBoxSlot.SetVerticalAlignment -// 0x0001 (0x0001 - 0x0000) -struct SizeBoxSlot_SetVerticalAlignment final -{ -public: - EVerticalAlignment InVerticalAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SizeBoxSlot_SetVerticalAlignment; - -// Function UMG.MenuAnchor.FitInWindow -// 0x0001 (0x0001 - 0x0000) -struct MenuAnchor_FitInWindow final -{ -public: - bool bFit; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MenuAnchor_FitInWindow; - -// Function UMG.MenuAnchor.Open -// 0x0001 (0x0001 - 0x0000) -struct MenuAnchor_Open final -{ -public: - bool bFocusMenu; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MenuAnchor_Open; - -// Function UMG.MenuAnchor.SetPlacement -// 0x0001 (0x0001 - 0x0000) -struct MenuAnchor_SetPlacement final -{ -public: - EMenuPlacement InPlacement; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MenuAnchor_SetPlacement; - -// Function UMG.MenuAnchor.ToggleOpen -// 0x0001 (0x0001 - 0x0000) -struct MenuAnchor_ToggleOpen final -{ -public: - bool bFocusOnOpen; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MenuAnchor_ToggleOpen; - -// Function UMG.MenuAnchor.GetMenuPosition -// 0x0008 (0x0008 - 0x0000) -struct MenuAnchor_GetMenuPosition final -{ -public: - struct FVector2D ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MenuAnchor_GetMenuPosition; - -// Function UMG.MenuAnchor.HasOpenSubMenus -// 0x0001 (0x0001 - 0x0000) -struct MenuAnchor_HasOpenSubMenus final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MenuAnchor_HasOpenSubMenus; - -// Function UMG.MenuAnchor.IsOpen -// 0x0001 (0x0001 - 0x0000) -struct MenuAnchor_IsOpen final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MenuAnchor_IsOpen; - -// Function UMG.MenuAnchor.ShouldOpenDueToClick -// 0x0001 (0x0001 - 0x0000) -struct MenuAnchor_ShouldOpenDueToClick final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MenuAnchor_ShouldOpenDueToClick; - -// Function UMG.WidgetComponent.SetBackgroundColor -// 0x0010 (0x0010 - 0x0000) -struct WidgetComponent_SetBackgroundColor final -{ -public: - struct FLinearColor NewBackgroundColor; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetComponent_SetBackgroundColor; - -// Function UMG.WidgetComponent.SetCylinderArcAngle -// 0x0004 (0x0004 - 0x0000) -struct WidgetComponent_SetCylinderArcAngle final -{ -public: - float InCylinderArcAngle; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetComponent_SetCylinderArcAngle; - -// Function UMG.WidgetComponent.SetDrawAtDesiredSize -// 0x0001 (0x0001 - 0x0000) -struct WidgetComponent_SetDrawAtDesiredSize final -{ -public: - bool bInDrawAtDesiredSize; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetComponent_SetDrawAtDesiredSize; - -// Function UMG.WidgetComponent.SetDrawSize -// 0x0008 (0x0008 - 0x0000) -struct WidgetComponent_SetDrawSize final -{ -public: - struct FVector2D size; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetComponent_SetDrawSize; - -// Function UMG.WidgetComponent.SetGeometryMode -// 0x0001 (0x0001 - 0x0000) -struct WidgetComponent_SetGeometryMode final -{ -public: - EWidgetGeometryMode InGeometryMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetComponent_SetGeometryMode; - -// Function UMG.WidgetComponent.SetManuallyRedraw -// 0x0001 (0x0001 - 0x0000) -struct WidgetComponent_SetManuallyRedraw final -{ -public: - bool bUseManualRedraw; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetComponent_SetManuallyRedraw; - -// Function UMG.WidgetComponent.SetOwnerPlayer -// 0x0008 (0x0008 - 0x0000) -struct WidgetComponent_SetOwnerPlayer final -{ -public: - class ULocalPlayer* LocalPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetComponent_SetOwnerPlayer; - -// Function UMG.WidgetComponent.SetPivot -// 0x0008 (0x0008 - 0x0000) -struct WidgetComponent_SetPivot final -{ -public: - struct FVector2D InPivot; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetComponent_SetPivot; - -// Function UMG.WidgetComponent.SetRedrawTime -// 0x0004 (0x0004 - 0x0000) -struct WidgetComponent_SetRedrawTime final -{ -public: - float InRedrawTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetComponent_SetRedrawTime; - -// Function UMG.WidgetComponent.SetTickMode -// 0x0001 (0x0001 - 0x0000) -struct WidgetComponent_SetTickMode final -{ -public: - ETickMode InTickMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetComponent_SetTickMode; - -// Function UMG.WidgetComponent.SetTickWhenOffscreen -// 0x0001 (0x0001 - 0x0000) -struct WidgetComponent_SetTickWhenOffscreen final -{ -public: - bool bWantTickWhenOffscreen; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetComponent_SetTickWhenOffscreen; - -// Function UMG.WidgetComponent.SetTintColorAndOpacity -// 0x0010 (0x0010 - 0x0000) -struct WidgetComponent_SetTintColorAndOpacity final -{ -public: - struct FLinearColor NewTintColorAndOpacity; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetComponent_SetTintColorAndOpacity; - -// Function UMG.WidgetComponent.SetTwoSided -// 0x0001 (0x0001 - 0x0000) -struct WidgetComponent_SetTwoSided final -{ -public: - bool bWantTwoSided; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetComponent_SetTwoSided; - -// Function UMG.WidgetComponent.SetWidget -// 0x0008 (0x0008 - 0x0000) -struct WidgetComponent_SetWidget final -{ -public: - class UUserWidget* Widget_0; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetComponent_SetWidget; - -// Function UMG.WidgetComponent.SetWidgetSpace -// 0x0001 (0x0001 - 0x0000) -struct WidgetComponent_SetWidgetSpace final -{ -public: - EWidgetSpace NewSpace; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetComponent_SetWidgetSpace; - -// Function UMG.WidgetComponent.SetWindowFocusable -// 0x0001 (0x0001 - 0x0000) -struct WidgetComponent_SetWindowFocusable final -{ -public: - bool bInWindowFocusable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetComponent_SetWindowFocusable; - -// Function UMG.WidgetComponent.SetWindowVisibility -// 0x0001 (0x0001 - 0x0000) -struct WidgetComponent_SetWindowVisibility final -{ -public: - EWindowVisibility InVisibility; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetComponent_SetWindowVisibility; - -// Function UMG.WidgetComponent.GetCurrentDrawSize -// 0x0008 (0x0008 - 0x0000) -struct WidgetComponent_GetCurrentDrawSize final -{ -public: - struct FVector2D ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetComponent_GetCurrentDrawSize; - -// Function UMG.WidgetComponent.GetCylinderArcAngle -// 0x0004 (0x0004 - 0x0000) -struct WidgetComponent_GetCylinderArcAngle final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetComponent_GetCylinderArcAngle; - -// Function UMG.WidgetComponent.GetDrawAtDesiredSize -// 0x0001 (0x0001 - 0x0000) -struct WidgetComponent_GetDrawAtDesiredSize final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetComponent_GetDrawAtDesiredSize; - -// Function UMG.WidgetComponent.GetDrawSize -// 0x0008 (0x0008 - 0x0000) -struct WidgetComponent_GetDrawSize final -{ -public: - struct FVector2D ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetComponent_GetDrawSize; - -// Function UMG.WidgetComponent.GetGeometryMode -// 0x0001 (0x0001 - 0x0000) -struct WidgetComponent_GetGeometryMode final -{ -public: - EWidgetGeometryMode ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetComponent_GetGeometryMode; - -// Function UMG.WidgetComponent.GetManuallyRedraw -// 0x0001 (0x0001 - 0x0000) -struct WidgetComponent_GetManuallyRedraw final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetComponent_GetManuallyRedraw; - -// Function UMG.WidgetComponent.GetMaterialInstance -// 0x0008 (0x0008 - 0x0000) -struct WidgetComponent_GetMaterialInstance final -{ -public: - class UMaterialInstanceDynamic* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetComponent_GetMaterialInstance; - -// Function UMG.WidgetComponent.GetOwnerPlayer -// 0x0008 (0x0008 - 0x0000) -struct WidgetComponent_GetOwnerPlayer final -{ -public: - class ULocalPlayer* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetComponent_GetOwnerPlayer; - -// Function UMG.WidgetComponent.GetPivot -// 0x0008 (0x0008 - 0x0000) -struct WidgetComponent_GetPivot final -{ -public: - struct FVector2D ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetComponent_GetPivot; - -// Function UMG.WidgetComponent.GetRedrawTime -// 0x0004 (0x0004 - 0x0000) -struct WidgetComponent_GetRedrawTime final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetComponent_GetRedrawTime; - -// Function UMG.WidgetComponent.GetRenderTarget -// 0x0008 (0x0008 - 0x0000) -struct WidgetComponent_GetRenderTarget final -{ -public: - class UTextureRenderTarget2D* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetComponent_GetRenderTarget; - -// Function UMG.WidgetComponent.GetTickWhenOffscreen -// 0x0001 (0x0001 - 0x0000) -struct WidgetComponent_GetTickWhenOffscreen final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetComponent_GetTickWhenOffscreen; - -// Function UMG.WidgetComponent.GetTwoSided -// 0x0001 (0x0001 - 0x0000) -struct WidgetComponent_GetTwoSided final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetComponent_GetTwoSided; - -// Function UMG.WidgetComponent.GetUserWidgetObject -// 0x0008 (0x0008 - 0x0000) -struct WidgetComponent_GetUserWidgetObject final -{ -public: - class UUserWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetComponent_GetUserWidgetObject; - -// Function UMG.WidgetComponent.GetWidget -// 0x0008 (0x0008 - 0x0000) -struct WidgetComponent_GetWidget final -{ -public: - class UUserWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetComponent_GetWidget; - -// Function UMG.WidgetComponent.GetWidgetSpace -// 0x0001 (0x0001 - 0x0000) -struct WidgetComponent_GetWidgetSpace final -{ -public: - EWidgetSpace ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetComponent_GetWidgetSpace; - -// Function UMG.WidgetComponent.GetWindowFocusable -// 0x0001 (0x0001 - 0x0000) -struct WidgetComponent_GetWindowFocusable final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetComponent_GetWindowFocusable; - -// Function UMG.WidgetComponent.GetWindowVisiblility -// 0x0001 (0x0001 - 0x0000) -struct WidgetComponent_GetWindowVisiblility final -{ -public: - EWindowVisibility ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetComponent_GetWindowVisiblility; - -// Function UMG.WidgetComponent.IsWidgetVisible -// 0x0001 (0x0001 - 0x0000) -struct WidgetComponent_IsWidgetVisible final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetComponent_IsWidgetVisible; - -// Function UMG.CanvasPanel.AddChildToCanvas -// 0x0010 (0x0010 - 0x0000) -struct CanvasPanel_AddChildToCanvas final -{ -public: - class UWidget* content; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCanvasPanelSlot* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CanvasPanel_AddChildToCanvas; - -// Function UMG.Int32Binding.GetValue -// 0x0004 (0x0004 - 0x0000) -struct Int32Binding_GetValue final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Int32Binding_GetValue; - -// Function UMG.ScrollBox.ScrollWidgetIntoView -// 0x0010 (0x0010 - 0x0000) -struct ScrollBox_ScrollWidgetIntoView final -{ -public: - class UWidget* WidgetToFind; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AnimateScroll; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDescendantScrollDestination ScrollDestination; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float Padding; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ScrollBox_ScrollWidgetIntoView; - -// Function UMG.ScrollBox.SetAllowOverscroll -// 0x0001 (0x0001 - 0x0000) -struct ScrollBox_SetAllowOverscroll final -{ -public: - bool NewAllowOverscroll; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ScrollBox_SetAllowOverscroll; - -// Function UMG.ScrollBox.SetAlwaysShowScrollbar -// 0x0001 (0x0001 - 0x0000) -struct ScrollBox_SetAlwaysShowScrollbar final -{ -public: - bool NewAlwaysShowScrollbar; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ScrollBox_SetAlwaysShowScrollbar; - -// Function UMG.ScrollBox.SetAnimateWheelScrolling -// 0x0001 (0x0001 - 0x0000) -struct ScrollBox_SetAnimateWheelScrolling final -{ -public: - bool bShouldAnimateWheelScrolling; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ScrollBox_SetAnimateWheelScrolling; - -// Function UMG.ScrollBox.SetConsumeMouseWheel -// 0x0001 (0x0001 - 0x0000) -struct ScrollBox_SetConsumeMouseWheel final -{ -public: - EConsumeMouseWheel NewConsumeMouseWheel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ScrollBox_SetConsumeMouseWheel; - -// Function UMG.ScrollBox.SetOrientation -// 0x0001 (0x0001 - 0x0000) -struct ScrollBox_SetOrientation final -{ -public: - EOrientation NewOrientation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ScrollBox_SetOrientation; - -// Function UMG.ScrollBox.SetScrollbarPadding -// 0x0010 (0x0010 - 0x0000) -struct ScrollBox_SetScrollbarPadding final -{ -public: - struct FMargin NewScrollbarPadding; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ScrollBox_SetScrollbarPadding; - -// Function UMG.ScrollBox.SetScrollbarThickness -// 0x0008 (0x0008 - 0x0000) -struct ScrollBox_SetScrollbarThickness final -{ -public: - struct FVector2D NewScrollbarThickness; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ScrollBox_SetScrollbarThickness; - -// Function UMG.ScrollBox.SetScrollBarVisibility -// 0x0001 (0x0001 - 0x0000) -struct ScrollBox_SetScrollBarVisibility final -{ -public: - ESlateVisibility NewScrollBarVisibility; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ScrollBox_SetScrollBarVisibility; - -// Function UMG.ScrollBox.SetScrollOffset -// 0x0004 (0x0004 - 0x0000) -struct ScrollBox_SetScrollOffset final -{ -public: - float NewScrollOffset; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ScrollBox_SetScrollOffset; - -// Function UMG.ScrollBox.SetScrollWhenFocusChanges -// 0x0001 (0x0001 - 0x0000) -struct ScrollBox_SetScrollWhenFocusChanges final -{ -public: - EScrollWhenFocusChanges NewScrollWhenFocusChanges; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ScrollBox_SetScrollWhenFocusChanges; - -// Function UMG.ScrollBox.SetWheelScrollMultiplier -// 0x0004 (0x0004 - 0x0000) -struct ScrollBox_SetWheelScrollMultiplier final -{ -public: - float NewWheelScrollMultiplier; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ScrollBox_SetWheelScrollMultiplier; - -// Function UMG.ScrollBox.GetScrollOffset -// 0x0004 (0x0004 - 0x0000) -struct ScrollBox_GetScrollOffset final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ScrollBox_GetScrollOffset; - -// Function UMG.ScrollBox.GetScrollOffsetOfEnd -// 0x0004 (0x0004 - 0x0000) -struct ScrollBox_GetScrollOffsetOfEnd final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ScrollBox_GetScrollOffsetOfEnd; - -// Function UMG.ScrollBox.GetViewOffsetFraction -// 0x0004 (0x0004 - 0x0000) -struct ScrollBox_GetViewOffsetFraction final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ScrollBox_GetViewOffsetFraction; - -// Function UMG.CanvasPanelSlot.SetAlignment -// 0x0008 (0x0008 - 0x0000) -struct CanvasPanelSlot_SetAlignment final -{ -public: - struct FVector2D InAlignment; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CanvasPanelSlot_SetAlignment; - -// Function UMG.CanvasPanelSlot.SetAnchors -// 0x0010 (0x0010 - 0x0000) -struct CanvasPanelSlot_SetAnchors final -{ -public: - struct FAnchors InAnchors; // 0x0000(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CanvasPanelSlot_SetAnchors; - -// Function UMG.CanvasPanelSlot.SetAutoSize -// 0x0001 (0x0001 - 0x0000) -struct CanvasPanelSlot_SetAutoSize final -{ -public: - bool InbAutoSize; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CanvasPanelSlot_SetAutoSize; - -// Function UMG.CanvasPanelSlot.SetLayout -// 0x0028 (0x0028 - 0x0000) -struct CanvasPanelSlot_SetLayout final -{ -public: - struct FAnchorData InLayoutData; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CanvasPanelSlot_SetLayout; - -// Function UMG.CanvasPanelSlot.SetMaximum -// 0x0008 (0x0008 - 0x0000) -struct CanvasPanelSlot_SetMaximum final -{ -public: - struct FVector2D InMaximumAnchors; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CanvasPanelSlot_SetMaximum; - -// Function UMG.CanvasPanelSlot.SetMinimum -// 0x0008 (0x0008 - 0x0000) -struct CanvasPanelSlot_SetMinimum final -{ -public: - struct FVector2D InMinimumAnchors; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CanvasPanelSlot_SetMinimum; - -// Function UMG.CanvasPanelSlot.SetOffsets -// 0x0010 (0x0010 - 0x0000) -struct CanvasPanelSlot_SetOffsets final -{ -public: - struct FMargin InOffset; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CanvasPanelSlot_SetOffsets; - -// Function UMG.CanvasPanelSlot.SetPosition -// 0x0008 (0x0008 - 0x0000) -struct CanvasPanelSlot_SetPosition final -{ -public: - struct FVector2D InPosition; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CanvasPanelSlot_SetPosition; - -// Function UMG.CanvasPanelSlot.SetSize -// 0x0008 (0x0008 - 0x0000) -struct CanvasPanelSlot_SetSize final -{ -public: - struct FVector2D InSize; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CanvasPanelSlot_SetSize; - -// Function UMG.CanvasPanelSlot.SetZOrder -// 0x0004 (0x0004 - 0x0000) -struct CanvasPanelSlot_SetZOrder final -{ -public: - int32 InZOrder; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CanvasPanelSlot_SetZOrder; - -// Function UMG.CanvasPanelSlot.GetAlignment -// 0x0008 (0x0008 - 0x0000) -struct CanvasPanelSlot_GetAlignment final -{ -public: - struct FVector2D ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CanvasPanelSlot_GetAlignment; - -// Function UMG.CanvasPanelSlot.GetAnchors -// 0x0010 (0x0010 - 0x0000) -struct CanvasPanelSlot_GetAnchors final -{ -public: - struct FAnchors ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CanvasPanelSlot_GetAnchors; - -// Function UMG.CanvasPanelSlot.GetAutoSize -// 0x0001 (0x0001 - 0x0000) -struct CanvasPanelSlot_GetAutoSize final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CanvasPanelSlot_GetAutoSize; - -// Function UMG.CanvasPanelSlot.GetLayout -// 0x0028 (0x0028 - 0x0000) -struct CanvasPanelSlot_GetLayout final -{ -public: - struct FAnchorData ReturnValue; // 0x0000(0x0028)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CanvasPanelSlot_GetLayout; - -// Function UMG.CanvasPanelSlot.GetOffsets -// 0x0010 (0x0010 - 0x0000) -struct CanvasPanelSlot_GetOffsets final -{ -public: - struct FMargin ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CanvasPanelSlot_GetOffsets; - -// Function UMG.CanvasPanelSlot.GetPosition -// 0x0008 (0x0008 - 0x0000) -struct CanvasPanelSlot_GetPosition final -{ -public: - struct FVector2D ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CanvasPanelSlot_GetPosition; - -// Function UMG.CanvasPanelSlot.GetSize -// 0x0008 (0x0008 - 0x0000) -struct CanvasPanelSlot_GetSize final -{ -public: - struct FVector2D ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CanvasPanelSlot_GetSize; - -// Function UMG.CanvasPanelSlot.GetZOrder -// 0x0004 (0x0004 - 0x0000) -struct CanvasPanelSlot_GetZOrder final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CanvasPanelSlot_GetZOrder; - -// Function UMG.RetainerBox.SetEffectMaterial -// 0x0008 (0x0008 - 0x0000) -struct RetainerBox_SetEffectMaterial final -{ -public: - class UMaterialInterface* EffectMaterial_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RetainerBox_SetEffectMaterial; - -// Function UMG.RetainerBox.SetRenderingPhase -// 0x0008 (0x0008 - 0x0000) -struct RetainerBox_SetRenderingPhase final -{ -public: - int32 RenderPhase; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TotalPhases; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RetainerBox_SetRenderingPhase; - -// Function UMG.RetainerBox.SetRetainRendering -// 0x0001 (0x0001 - 0x0000) -struct RetainerBox_SetRetainRendering final -{ -public: - bool bInRetainRendering; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RetainerBox_SetRetainRendering; - -// Function UMG.RetainerBox.SetTextureParameter -// 0x0008 (0x0008 - 0x0000) -struct RetainerBox_SetTextureParameter final -{ -public: - class FName TextureParameter_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RetainerBox_SetTextureParameter; - -// Function UMG.RetainerBox.GetEffectMaterial -// 0x0008 (0x0008 - 0x0000) -struct RetainerBox_GetEffectMaterial final -{ -public: - class UMaterialInstanceDynamic* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RetainerBox_GetEffectMaterial; - -// Function UMG.HorizontalBox.AddChildToHorizontalBox -// 0x0010 (0x0010 - 0x0000) -struct HorizontalBox_AddChildToHorizontalBox final -{ -public: - class UWidget* content; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UHorizontalBoxSlot* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HorizontalBox_AddChildToHorizontalBox; - -// Function UMG.TextBlock.GetDynamicFontMaterial -// 0x0008 (0x0008 - 0x0000) -struct TextBlock_GetDynamicFontMaterial final -{ -public: - class UMaterialInstanceDynamic* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextBlock_GetDynamicFontMaterial; - -// Function UMG.TextBlock.GetDynamicOutlineMaterial -// 0x0008 (0x0008 - 0x0000) -struct TextBlock_GetDynamicOutlineMaterial final -{ -public: - class UMaterialInstanceDynamic* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextBlock_GetDynamicOutlineMaterial; - -// Function UMG.TextBlock.SetAutoWrapText -// 0x0001 (0x0001 - 0x0000) -struct TextBlock_SetAutoWrapText final -{ -public: - bool InAutoTextWrap; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextBlock_SetAutoWrapText; - -// Function UMG.TextBlock.SetColorAndOpacity -// 0x0028 (0x0028 - 0x0000) -struct TextBlock_SetColorAndOpacity final -{ -public: - struct FSlateColor InColorAndOpacity; // 0x0000(0x0028)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextBlock_SetColorAndOpacity; - -// Function UMG.TextBlock.SetFont -// 0x0058 (0x0058 - 0x0000) -struct TextBlock_SetFont final -{ -public: - struct FSlateFontInfo InFontInfo; // 0x0000(0x0058)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextBlock_SetFont; - -// Function UMG.TextBlock.SetMinDesiredWidth -// 0x0004 (0x0004 - 0x0000) -struct TextBlock_SetMinDesiredWidth final -{ -public: - float InMinDesiredWidth; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextBlock_SetMinDesiredWidth; - -// Function UMG.TextBlock.SetOpacity -// 0x0004 (0x0004 - 0x0000) -struct TextBlock_SetOpacity final -{ -public: - float InOpacity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextBlock_SetOpacity; - -// Function UMG.TextBlock.SetShadowColorAndOpacity -// 0x0010 (0x0010 - 0x0000) -struct TextBlock_SetShadowColorAndOpacity final -{ -public: - struct FLinearColor InShadowColorAndOpacity; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextBlock_SetShadowColorAndOpacity; - -// Function UMG.TextBlock.SetShadowOffset -// 0x0008 (0x0008 - 0x0000) -struct TextBlock_SetShadowOffset final -{ -public: - struct FVector2D InShadowOffset; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextBlock_SetShadowOffset; - -// Function UMG.TextBlock.SetStrikeBrush -// 0x0088 (0x0088 - 0x0000) -struct TextBlock_SetStrikeBrush final -{ -public: - struct FSlateBrush InStrikeBrush; // 0x0000(0x0088)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextBlock_SetStrikeBrush; - -// Function UMG.TextBlock.SetText -// 0x0018 (0x0018 - 0x0000) -struct TextBlock_SetText final -{ -public: - class FText InText; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextBlock_SetText; - -// Function UMG.TextBlock.SetTextTransformPolicy -// 0x0001 (0x0001 - 0x0000) -struct TextBlock_SetTextTransformPolicy final -{ -public: - ETextTransformPolicy InTransformPolicy; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextBlock_SetTextTransformPolicy; - -// Function UMG.TextBlock.GetText -// 0x0018 (0x0018 - 0x0000) -struct TextBlock_GetText final -{ -public: - class FText ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextBlock_GetText; - -// Function UMG.BoolBinding.GetValue -// 0x0001 (0x0001 - 0x0000) -struct BoolBinding_GetValue final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BoolBinding_GetValue; - -// Function UMG.VerticalBox.AddChildToVerticalBox -// 0x0010 (0x0010 - 0x0000) -struct VerticalBox_AddChildToVerticalBox final -{ -public: - class UWidget* content; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UVerticalBoxSlot* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VerticalBox_AddChildToVerticalBox; - -// Function UMG.UserListEntry.BP_OnItemExpansionChanged -// 0x0001 (0x0001 - 0x0000) -struct UserListEntry_BP_OnItemExpansionChanged final -{ -public: - bool bIsExpanded; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserListEntry_BP_OnItemExpansionChanged; - -// Function UMG.UserListEntry.BP_OnItemSelectionChanged -// 0x0001 (0x0001 - 0x0000) -struct UserListEntry_BP_OnItemSelectionChanged final -{ -public: - bool bIsSelected; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserListEntry_BP_OnItemSelectionChanged; - -// Function UMG.UserObjectListEntry.OnListItemObjectSet -// 0x0008 (0x0008 - 0x0000) -struct UserObjectListEntry_OnListItemObjectSet final -{ -public: - class UObject* ListItemObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserObjectListEntry_OnListItemObjectSet; - -// Function UMG.AsyncTaskDownloadImage.DownloadImage -// 0x0018 (0x0018 - 0x0000) -struct AsyncTaskDownloadImage_DownloadImage final -{ -public: - class FString URL; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAsyncTaskDownloadImage* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AsyncTaskDownloadImage_DownloadImage; - -// Function UMG.BackgroundBlur.SetApplyAlphaToBlur -// 0x0001 (0x0001 - 0x0000) -struct BackgroundBlur_SetApplyAlphaToBlur final -{ -public: - bool bInApplyAlphaToBlur; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BackgroundBlur_SetApplyAlphaToBlur; - -// Function UMG.BackgroundBlur.SetBlurRadius -// 0x0004 (0x0004 - 0x0000) -struct BackgroundBlur_SetBlurRadius final -{ -public: - int32 InBlurRadius; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BackgroundBlur_SetBlurRadius; - -// Function UMG.BackgroundBlur.SetBlurStrength -// 0x0004 (0x0004 - 0x0000) -struct BackgroundBlur_SetBlurStrength final -{ -public: - float InStrength; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BackgroundBlur_SetBlurStrength; - -// Function UMG.BackgroundBlur.SetHorizontalAlignment -// 0x0001 (0x0001 - 0x0000) -struct BackgroundBlur_SetHorizontalAlignment final -{ -public: - EHorizontalAlignment InHorizontalAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BackgroundBlur_SetHorizontalAlignment; - -// Function UMG.BackgroundBlur.SetLowQualityFallbackBrush -// 0x0088 (0x0088 - 0x0000) -struct BackgroundBlur_SetLowQualityFallbackBrush final -{ -public: - struct FSlateBrush InBrush; // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BackgroundBlur_SetLowQualityFallbackBrush; - -// Function UMG.BackgroundBlur.SetPadding -// 0x0010 (0x0010 - 0x0000) -struct BackgroundBlur_SetPadding final -{ -public: - struct FMargin InPadding; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BackgroundBlur_SetPadding; - -// Function UMG.BackgroundBlur.SetVerticalAlignment -// 0x0001 (0x0001 - 0x0000) -struct BackgroundBlur_SetVerticalAlignment final -{ -public: - EVerticalAlignment InVerticalAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BackgroundBlur_SetVerticalAlignment; - -// Function UMG.Border.GetDynamicMaterial -// 0x0008 (0x0008 - 0x0000) -struct Border_GetDynamicMaterial final -{ -public: - class UMaterialInstanceDynamic* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Border_GetDynamicMaterial; - -// Function UMG.Border.SetBrush -// 0x0088 (0x0088 - 0x0000) -struct Border_SetBrush final -{ -public: - struct FSlateBrush InBrush; // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Border_SetBrush; - -// Function UMG.Border.SetBrushColor -// 0x0010 (0x0010 - 0x0000) -struct Border_SetBrushColor final -{ -public: - struct FLinearColor InBrushColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Border_SetBrushColor; - -// Function UMG.Border.SetBrushFromAsset -// 0x0008 (0x0008 - 0x0000) -struct Border_SetBrushFromAsset final -{ -public: - class USlateBrushAsset* Asset; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Border_SetBrushFromAsset; - -// Function UMG.Border.SetBrushFromMaterial -// 0x0008 (0x0008 - 0x0000) -struct Border_SetBrushFromMaterial final -{ -public: - class UMaterialInterface* Material; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Border_SetBrushFromMaterial; - -// Function UMG.Border.SetBrushFromTexture -// 0x0008 (0x0008 - 0x0000) -struct Border_SetBrushFromTexture final -{ -public: - class UTexture2D* Texture; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Border_SetBrushFromTexture; - -// Function UMG.Border.SetContentColorAndOpacity -// 0x0010 (0x0010 - 0x0000) -struct Border_SetContentColorAndOpacity final -{ -public: - struct FLinearColor InContentColorAndOpacity; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Border_SetContentColorAndOpacity; - -// Function UMG.Border.SetDesiredSizeScale -// 0x0008 (0x0008 - 0x0000) -struct Border_SetDesiredSizeScale final -{ -public: - struct FVector2D InScale; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Border_SetDesiredSizeScale; - -// Function UMG.Border.SetHorizontalAlignment -// 0x0001 (0x0001 - 0x0000) -struct Border_SetHorizontalAlignment final -{ -public: - EHorizontalAlignment InHorizontalAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Border_SetHorizontalAlignment; - -// Function UMG.Border.SetPadding -// 0x0010 (0x0010 - 0x0000) -struct Border_SetPadding final -{ -public: - struct FMargin InPadding; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Border_SetPadding; - -// Function UMG.Border.SetVerticalAlignment -// 0x0001 (0x0001 - 0x0000) -struct Border_SetVerticalAlignment final -{ -public: - EVerticalAlignment InVerticalAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Border_SetVerticalAlignment; - -// Function UMG.Button.SetBackgroundColor -// 0x0010 (0x0010 - 0x0000) -struct Button_SetBackgroundColor final -{ -public: - struct FLinearColor InBackgroundColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Button_SetBackgroundColor; - -// Function UMG.Button.SetClickMethod -// 0x0001 (0x0001 - 0x0000) -struct Button_SetClickMethod final -{ -public: - EButtonClickMethod InClickMethod; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Button_SetClickMethod; - -// Function UMG.Button.SetColorAndOpacity -// 0x0010 (0x0010 - 0x0000) -struct Button_SetColorAndOpacity final -{ -public: - struct FLinearColor InColorAndOpacity; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Button_SetColorAndOpacity; - -// Function UMG.Button.SetPressMethod -// 0x0001 (0x0001 - 0x0000) -struct Button_SetPressMethod final -{ -public: - EButtonPressMethod InPressMethod; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Button_SetPressMethod; - -// Function UMG.Button.SetStyle -// 0x0278 (0x0278 - 0x0000) -struct Button_SetStyle final -{ -public: - struct FButtonStyle InStyle; // 0x0000(0x0278)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Button_SetStyle; - -// Function UMG.Button.SetTouchMethod -// 0x0001 (0x0001 - 0x0000) -struct Button_SetTouchMethod final -{ -public: - EButtonTouchMethod InTouchMethod; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Button_SetTouchMethod; - -// Function UMG.Button.IsPressed -// 0x0001 (0x0001 - 0x0000) -struct Button_IsPressed final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Button_IsPressed; - -// Function UMG.ButtonSlot.SetHorizontalAlignment -// 0x0001 (0x0001 - 0x0000) -struct ButtonSlot_SetHorizontalAlignment final -{ -public: - EHorizontalAlignment InHorizontalAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ButtonSlot_SetHorizontalAlignment; - -// Function UMG.ButtonSlot.SetPadding -// 0x0010 (0x0010 - 0x0000) -struct ButtonSlot_SetPadding final -{ -public: - struct FMargin InPadding; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ButtonSlot_SetPadding; - -// Function UMG.ButtonSlot.SetVerticalAlignment -// 0x0001 (0x0001 - 0x0000) -struct ButtonSlot_SetVerticalAlignment final -{ -public: - EVerticalAlignment InVerticalAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ButtonSlot_SetVerticalAlignment; - -// Function UMG.CheckBox.SetCheckedState -// 0x0001 (0x0001 - 0x0000) -struct CheckBox_SetCheckedState final -{ -public: - ECheckBoxState InCheckedState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheckBox_SetCheckedState; - -// Function UMG.CheckBox.SetClickMethod -// 0x0001 (0x0001 - 0x0000) -struct CheckBox_SetClickMethod final -{ -public: - EButtonClickMethod InClickMethod; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheckBox_SetClickMethod; - -// Function UMG.CheckBox.SetIsChecked -// 0x0001 (0x0001 - 0x0000) -struct CheckBox_SetIsChecked final -{ -public: - bool InIsChecked; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheckBox_SetIsChecked; - -// Function UMG.CheckBox.SetPressMethod -// 0x0001 (0x0001 - 0x0000) -struct CheckBox_SetPressMethod final -{ -public: - EButtonPressMethod InPressMethod; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheckBox_SetPressMethod; - -// Function UMG.CheckBox.SetTouchMethod -// 0x0001 (0x0001 - 0x0000) -struct CheckBox_SetTouchMethod final -{ -public: - EButtonTouchMethod InTouchMethod; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheckBox_SetTouchMethod; - -// Function UMG.CheckBox.GetCheckedState -// 0x0001 (0x0001 - 0x0000) -struct CheckBox_GetCheckedState final -{ -public: - ECheckBoxState ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheckBox_GetCheckedState; - -// Function UMG.CheckBox.IsChecked -// 0x0001 (0x0001 - 0x0000) -struct CheckBox_IsChecked final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheckBox_IsChecked; - -// Function UMG.CheckBox.IsPressed -// 0x0001 (0x0001 - 0x0000) -struct CheckBox_IsPressed final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheckBox_IsPressed; - -// Function UMG.CheckedStateBinding.GetValue -// 0x0001 (0x0001 - 0x0000) -struct CheckedStateBinding_GetValue final -{ -public: - ECheckBoxState ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheckedStateBinding_GetValue; - -// Function UMG.CircularThrobber.SetNumberOfPieces -// 0x0004 (0x0004 - 0x0000) -struct CircularThrobber_SetNumberOfPieces final -{ -public: - int32 InNumberOfPieces; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CircularThrobber_SetNumberOfPieces; - -// Function UMG.CircularThrobber.SetPeriod -// 0x0004 (0x0004 - 0x0000) -struct CircularThrobber_SetPeriod final -{ -public: - float InPeriod; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CircularThrobber_SetPeriod; - -// Function UMG.CircularThrobber.SetRadius -// 0x0004 (0x0004 - 0x0000) -struct CircularThrobber_SetRadius final -{ -public: - float InRadius; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CircularThrobber_SetRadius; - -// Function UMG.ColorBinding.GetLinearValue -// 0x0010 (0x0010 - 0x0000) -struct ColorBinding_GetLinearValue final -{ -public: - struct FLinearColor ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ColorBinding_GetLinearValue; - -// Function UMG.ColorBinding.GetSlateValue -// 0x0028 (0x0028 - 0x0000) -struct ColorBinding_GetSlateValue final -{ -public: - struct FSlateColor ReturnValue; // 0x0000(0x0028)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ColorBinding_GetSlateValue; - -// Function UMG.ComboBoxString.AddOption -// 0x0010 (0x0010 - 0x0000) -struct ComboBoxString_AddOption final -{ -public: - class FString Option; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ComboBoxString_AddOption; - -// Function UMG.ComboBoxString.RemoveOption -// 0x0018 (0x0018 - 0x0000) -struct ComboBoxString_RemoveOption final -{ -public: - class FString Option; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ComboBoxString_RemoveOption; - -// Function UMG.ComboBoxString.SetSelectedIndex -// 0x0004 (0x0004 - 0x0000) -struct ComboBoxString_SetSelectedIndex final -{ -public: - int32 Index_0; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ComboBoxString_SetSelectedIndex; - -// Function UMG.ComboBoxString.SetSelectedOption -// 0x0010 (0x0010 - 0x0000) -struct ComboBoxString_SetSelectedOption final -{ -public: - class FString Option; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ComboBoxString_SetSelectedOption; - -// Function UMG.ComboBoxString.FindOptionIndex -// 0x0018 (0x0018 - 0x0000) -struct ComboBoxString_FindOptionIndex final -{ -public: - class FString Option; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ComboBoxString_FindOptionIndex; - -// Function UMG.ComboBoxString.GetOptionAtIndex -// 0x0018 (0x0018 - 0x0000) -struct ComboBoxString_GetOptionAtIndex final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ComboBoxString_GetOptionAtIndex; - -// Function UMG.ComboBoxString.GetOptionCount -// 0x0004 (0x0004 - 0x0000) -struct ComboBoxString_GetOptionCount final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ComboBoxString_GetOptionCount; - -// Function UMG.ComboBoxString.GetSelectedIndex -// 0x0004 (0x0004 - 0x0000) -struct ComboBoxString_GetSelectedIndex final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ComboBoxString_GetSelectedIndex; - -// Function UMG.ComboBoxString.GetSelectedOption -// 0x0010 (0x0010 - 0x0000) -struct ComboBoxString_GetSelectedOption final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ComboBoxString_GetSelectedOption; - -// Function UMG.ComboBoxString.IsOpen -// 0x0001 (0x0001 - 0x0000) -struct ComboBoxString_IsOpen final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ComboBoxString_IsOpen; - -// Function UMG.DragDropOperation.DragCancelled -// 0x0070 (0x0070 - 0x0000) -struct DragDropOperation_DragCancelled final -{ -public: - struct FPointerEvent PointerEvent; // 0x0000(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DragDropOperation_DragCancelled; - -// Function UMG.DragDropOperation.Dragged -// 0x0070 (0x0070 - 0x0000) -struct DragDropOperation_Dragged final -{ -public: - struct FPointerEvent PointerEvent; // 0x0000(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DragDropOperation_Dragged; - -// Function UMG.DragDropOperation.Drop -// 0x0070 (0x0070 - 0x0000) -struct DragDropOperation_Drop final -{ -public: - struct FPointerEvent PointerEvent; // 0x0000(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DragDropOperation_Drop; - -// Function UMG.DynamicEntryBoxBase.SetEntrySpacing -// 0x0008 (0x0008 - 0x0000) -struct DynamicEntryBoxBase_SetEntrySpacing final -{ -public: - struct FVector2D InEntrySpacing; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DynamicEntryBoxBase_SetEntrySpacing; - -// Function UMG.DynamicEntryBoxBase.SetRadialSettings -// 0x0010 (0x0010 - 0x0000) -struct DynamicEntryBoxBase_SetRadialSettings final -{ -public: - struct FRadialBoxSettings InSettings; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DynamicEntryBoxBase_SetRadialSettings; - -// Function UMG.DynamicEntryBoxBase.GetAllEntries -// 0x0010 (0x0010 - 0x0000) -struct DynamicEntryBoxBase_GetAllEntries final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ConstParm, ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DynamicEntryBoxBase_GetAllEntries; - -// Function UMG.DynamicEntryBoxBase.GetNumEntries -// 0x0004 (0x0004 - 0x0000) -struct DynamicEntryBoxBase_GetNumEntries final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DynamicEntryBoxBase_GetNumEntries; - -// Function UMG.DynamicEntryBox.BP_CreateEntry -// 0x0008 (0x0008 - 0x0000) -struct DynamicEntryBox_BP_CreateEntry final -{ -public: - class UUserWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DynamicEntryBox_BP_CreateEntry; - -// Function UMG.DynamicEntryBox.BP_CreateEntryOfClass -// 0x0010 (0x0010 - 0x0000) -struct DynamicEntryBox_BP_CreateEntryOfClass final -{ -public: - TSubclassOf EntryClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UUserWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DynamicEntryBox_BP_CreateEntryOfClass; - -// Function UMG.DynamicEntryBox.RemoveEntry -// 0x0008 (0x0008 - 0x0000) -struct DynamicEntryBox_RemoveEntry final -{ -public: - class UUserWidget* EntryWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DynamicEntryBox_RemoveEntry; - -// Function UMG.DynamicEntryBox.Reset -// 0x0001 (0x0001 - 0x0000) -struct DynamicEntryBox_Reset final -{ -public: - bool bDeleteWidgets; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DynamicEntryBox_Reset; - -// Function UMG.EditableText.SetHintText -// 0x0018 (0x0018 - 0x0000) -struct EditableText_SetHintText final -{ -public: - class FText InHintText; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_EditableText_SetHintText; - -// Function UMG.EditableText.SetIsPassword -// 0x0001 (0x0001 - 0x0000) -struct EditableText_SetIsPassword final -{ -public: - bool InbIsPassword; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_EditableText_SetIsPassword; - -// Function UMG.EditableText.SetIsReadOnly -// 0x0001 (0x0001 - 0x0000) -struct EditableText_SetIsReadOnly final -{ -public: - bool InbIsReadyOnly; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_EditableText_SetIsReadOnly; - -// Function UMG.EditableText.SetJustification -// 0x0001 (0x0001 - 0x0000) -struct EditableText_SetJustification final -{ -public: - ETextJustify InJustification; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_EditableText_SetJustification; - -// Function UMG.EditableText.SetText -// 0x0018 (0x0018 - 0x0000) -struct EditableText_SetText final -{ -public: - class FText InText; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_EditableText_SetText; - -// Function UMG.EditableText.GetText -// 0x0018 (0x0018 - 0x0000) -struct EditableText_GetText final -{ -public: - class FText ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_EditableText_GetText; - -// Function UMG.EditableTextBox.SetError -// 0x0018 (0x0018 - 0x0000) -struct EditableTextBox_SetError final -{ -public: - class FText InError; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_EditableTextBox_SetError; - -// Function UMG.EditableTextBox.SetHintText -// 0x0018 (0x0018 - 0x0000) -struct EditableTextBox_SetHintText final -{ -public: - class FText InText; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_EditableTextBox_SetHintText; - -// Function UMG.EditableTextBox.SetIsPassword -// 0x0001 (0x0001 - 0x0000) -struct EditableTextBox_SetIsPassword final -{ -public: - bool bIsPassword; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_EditableTextBox_SetIsPassword; - -// Function UMG.EditableTextBox.SetIsReadOnly -// 0x0001 (0x0001 - 0x0000) -struct EditableTextBox_SetIsReadOnly final -{ -public: - bool bReadOnly; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_EditableTextBox_SetIsReadOnly; - -// Function UMG.EditableTextBox.SetJustification -// 0x0001 (0x0001 - 0x0000) -struct EditableTextBox_SetJustification final -{ -public: - ETextJustify InJustification; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_EditableTextBox_SetJustification; - -// Function UMG.EditableTextBox.SetText -// 0x0018 (0x0018 - 0x0000) -struct EditableTextBox_SetText final -{ -public: - class FText InText; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_EditableTextBox_SetText; - -// Function UMG.EditableTextBox.GetText -// 0x0018 (0x0018 - 0x0000) -struct EditableTextBox_GetText final -{ -public: - class FText ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_EditableTextBox_GetText; - -// Function UMG.EditableTextBox.HasError -// 0x0001 (0x0001 - 0x0000) -struct EditableTextBox_HasError final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_EditableTextBox_HasError; - -// Function UMG.ExpandableArea.SetIsExpanded -// 0x0001 (0x0001 - 0x0000) -struct ExpandableArea_SetIsExpanded final -{ -public: - bool IsExpanded; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExpandableArea_SetIsExpanded; - -// Function UMG.ExpandableArea.SetIsExpanded_Animated -// 0x0001 (0x0001 - 0x0000) -struct ExpandableArea_SetIsExpanded_Animated final -{ -public: - bool IsExpanded; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExpandableArea_SetIsExpanded_Animated; - -// Function UMG.ExpandableArea.GetIsExpanded -// 0x0001 (0x0001 - 0x0000) -struct ExpandableArea_GetIsExpanded final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExpandableArea_GetIsExpanded; - -// Function UMG.FloatBinding.GetValue -// 0x0004 (0x0004 - 0x0000) -struct FloatBinding_GetValue final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FloatBinding_GetValue; - -// Function UMG.GridPanel.AddChildToGrid -// 0x0018 (0x0018 - 0x0000) -struct GridPanel_AddChildToGrid final -{ -public: - class UWidget* content; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InRow; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InColumn; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UGridSlot* ReturnValue; // 0x0010(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GridPanel_AddChildToGrid; - -// Function UMG.GridPanel.SetColumnFill -// 0x0008 (0x0008 - 0x0000) -struct GridPanel_SetColumnFill final -{ -public: - int32 ColumnIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Coefficient; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GridPanel_SetColumnFill; - -// Function UMG.GridPanel.SetRowFill -// 0x0008 (0x0008 - 0x0000) -struct GridPanel_SetRowFill final -{ -public: - int32 ColumnIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Coefficient; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GridPanel_SetRowFill; - -// Function UMG.GridSlot.SetColumn -// 0x0004 (0x0004 - 0x0000) -struct GridSlot_SetColumn final -{ -public: - int32 InColumn; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GridSlot_SetColumn; - -// Function UMG.GridSlot.SetColumnSpan -// 0x0004 (0x0004 - 0x0000) -struct GridSlot_SetColumnSpan final -{ -public: - int32 InColumnSpan; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GridSlot_SetColumnSpan; - -// Function UMG.GridSlot.SetHorizontalAlignment -// 0x0001 (0x0001 - 0x0000) -struct GridSlot_SetHorizontalAlignment final -{ -public: - EHorizontalAlignment InHorizontalAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GridSlot_SetHorizontalAlignment; - -// Function UMG.GridSlot.SetLayer -// 0x0004 (0x0004 - 0x0000) -struct GridSlot_SetLayer final -{ -public: - int32 InLayer; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GridSlot_SetLayer; - -// Function UMG.GridSlot.SetNudge -// 0x0008 (0x0008 - 0x0000) -struct GridSlot_SetNudge final -{ -public: - struct FVector2D InNudge; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GridSlot_SetNudge; - -// Function UMG.GridSlot.SetPadding -// 0x0010 (0x0010 - 0x0000) -struct GridSlot_SetPadding final -{ -public: - struct FMargin InPadding; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GridSlot_SetPadding; - -// Function UMG.GridSlot.SetRow -// 0x0004 (0x0004 - 0x0000) -struct GridSlot_SetRow final -{ -public: - int32 InRow; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GridSlot_SetRow; - -// Function UMG.GridSlot.SetRowSpan -// 0x0004 (0x0004 - 0x0000) -struct GridSlot_SetRowSpan final -{ -public: - int32 InRowSpan; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GridSlot_SetRowSpan; - -// Function UMG.GridSlot.SetVerticalAlignment -// 0x0001 (0x0001 - 0x0000) -struct GridSlot_SetVerticalAlignment final -{ -public: - EVerticalAlignment InVerticalAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GridSlot_SetVerticalAlignment; - -// Function UMG.HorizontalBoxSlot.SetHorizontalAlignment -// 0x0001 (0x0001 - 0x0000) -struct HorizontalBoxSlot_SetHorizontalAlignment final -{ -public: - EHorizontalAlignment InHorizontalAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HorizontalBoxSlot_SetHorizontalAlignment; - -// Function UMG.HorizontalBoxSlot.SetPadding -// 0x0010 (0x0010 - 0x0000) -struct HorizontalBoxSlot_SetPadding final -{ -public: - struct FMargin InPadding; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HorizontalBoxSlot_SetPadding; - -// Function UMG.HorizontalBoxSlot.SetSize -// 0x0008 (0x0008 - 0x0000) -struct HorizontalBoxSlot_SetSize final -{ -public: - struct FSlateChildSize InSize; // 0x0000(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HorizontalBoxSlot_SetSize; - -// Function UMG.HorizontalBoxSlot.SetVerticalAlignment -// 0x0001 (0x0001 - 0x0000) -struct HorizontalBoxSlot_SetVerticalAlignment final -{ -public: - EVerticalAlignment InVerticalAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HorizontalBoxSlot_SetVerticalAlignment; - -// Function UMG.InputKeySelector.SetAllowGamepadKeys -// 0x0001 (0x0001 - 0x0000) -struct InputKeySelector_SetAllowGamepadKeys final -{ -public: - bool bInAllowGamepadKeys; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputKeySelector_SetAllowGamepadKeys; - -// Function UMG.InputKeySelector.SetAllowModifierKeys -// 0x0001 (0x0001 - 0x0000) -struct InputKeySelector_SetAllowModifierKeys final -{ -public: - bool bInAllowModifierKeys; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputKeySelector_SetAllowModifierKeys; - -// Function UMG.InputKeySelector.SetEscapeKeys -// 0x0010 (0x0010 - 0x0000) -struct InputKeySelector_SetEscapeKeys final -{ -public: - TArray InKeys; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputKeySelector_SetEscapeKeys; - -// Function UMG.InputKeySelector.SetKeySelectionText -// 0x0018 (0x0018 - 0x0000) -struct InputKeySelector_SetKeySelectionText final -{ -public: - class FText InKeySelectionText; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputKeySelector_SetKeySelectionText; - -// Function UMG.InputKeySelector.SetNoKeySpecifiedText -// 0x0018 (0x0018 - 0x0000) -struct InputKeySelector_SetNoKeySpecifiedText final -{ -public: - class FText InNoKeySpecifiedText; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputKeySelector_SetNoKeySpecifiedText; - -// Function UMG.InputKeySelector.SetSelectedKey -// 0x0020 (0x0020 - 0x0000) -struct InputKeySelector_SetSelectedKey final -{ -public: - struct FInputChord InSelectedKey; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputKeySelector_SetSelectedKey; - -// Function UMG.InputKeySelector.SetTextBlockVisibility -// 0x0001 (0x0001 - 0x0000) -struct InputKeySelector_SetTextBlockVisibility final -{ -public: - ESlateVisibility InVisibility; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputKeySelector_SetTextBlockVisibility; - -// Function UMG.InputKeySelector.GetIsSelectingKey -// 0x0001 (0x0001 - 0x0000) -struct InputKeySelector_GetIsSelectingKey final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputKeySelector_GetIsSelectingKey; - -// Function UMG.InvalidationBox.SetCanCache -// 0x0001 (0x0001 - 0x0000) -struct InvalidationBox_SetCanCache final -{ -public: - bool CanCache; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InvalidationBox_SetCanCache; - -// Function UMG.InvalidationBox.GetCanCache -// 0x0001 (0x0001 - 0x0000) -struct InvalidationBox_GetCanCache final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InvalidationBox_GetCanCache; - -// Function UMG.UserListEntryLibrary.GetOwningListView -// 0x0018 (0x0018 - 0x0000) -struct UserListEntryLibrary_GetOwningListView final -{ -public: - TScriptInterface UserListEntry; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) - class UListViewBase* ReturnValue; // 0x0010(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserListEntryLibrary_GetOwningListView; - -// Function UMG.UserListEntryLibrary.IsListItemExpanded -// 0x0018 (0x0018 - 0x0000) -struct UserListEntryLibrary_IsListItemExpanded final -{ -public: - TScriptInterface UserListEntry; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_UserListEntryLibrary_IsListItemExpanded; - -// Function UMG.UserListEntryLibrary.IsListItemSelected -// 0x0018 (0x0018 - 0x0000) -struct UserListEntryLibrary_IsListItemSelected final -{ -public: - TScriptInterface UserListEntry; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_UserListEntryLibrary_IsListItemSelected; - -// Function UMG.UserObjectListEntryLibrary.GetListItemObject -// 0x0018 (0x0018 - 0x0000) -struct UserObjectListEntryLibrary_GetListItemObject final -{ -public: - TScriptInterface UserObjectListEntry; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic) - class UObject* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserObjectListEntryLibrary_GetListItemObject; - -// Function UMG.ListViewBase.SetScrollBarVisibility -// 0x0001 (0x0001 - 0x0000) -struct ListViewBase_SetScrollBarVisibility final -{ -public: - ESlateVisibility InVisibility; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ListViewBase_SetScrollBarVisibility; - -// Function UMG.ListViewBase.SetScrollOffset -// 0x0004 (0x0004 - 0x0000) -struct ListViewBase_SetScrollOffset final -{ -public: - float InScrollOffset; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ListViewBase_SetScrollOffset; - -// Function UMG.ListViewBase.SetWheelScrollMultiplier -// 0x0004 (0x0004 - 0x0000) -struct ListViewBase_SetWheelScrollMultiplier final -{ -public: - float NewWheelScrollMultiplier; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ListViewBase_SetWheelScrollMultiplier; - -// Function UMG.ListViewBase.GetDisplayedEntryWidgets -// 0x0010 (0x0010 - 0x0000) -struct ListViewBase_GetDisplayedEntryWidgets final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ConstParm, ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ListViewBase_GetDisplayedEntryWidgets; - -// Function UMG.ListView.AddItem -// 0x0008 (0x0008 - 0x0000) -struct ListView_AddItem final -{ -public: - class UObject* Item; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ListView_AddItem; - -// Function UMG.ListView.BP_NavigateToItem -// 0x0008 (0x0008 - 0x0000) -struct ListView_BP_NavigateToItem final -{ -public: - class UObject* Item; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ListView_BP_NavigateToItem; - -// Function UMG.ListView.BP_ScrollItemIntoView -// 0x0008 (0x0008 - 0x0000) -struct ListView_BP_ScrollItemIntoView final -{ -public: - class UObject* Item; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ListView_BP_ScrollItemIntoView; - -// Function UMG.ListView.BP_SetItemSelection -// 0x0010 (0x0010 - 0x0000) -struct ListView_BP_SetItemSelection final -{ -public: - class UObject* Item; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSelected; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ListView_BP_SetItemSelection; - -// Function UMG.ListView.BP_SetListItems -// 0x0010 (0x0010 - 0x0000) -struct ListView_BP_SetListItems final -{ -public: - TArray InListItems; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ListView_BP_SetListItems; - -// Function UMG.ListView.BP_SetSelectedItem -// 0x0008 (0x0008 - 0x0000) -struct ListView_BP_SetSelectedItem final -{ -public: - class UObject* Item; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ListView_BP_SetSelectedItem; - -// Function UMG.ListView.NavigateToIndex -// 0x0004 (0x0004 - 0x0000) -struct ListView_NavigateToIndex final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ListView_NavigateToIndex; - -// Function UMG.ListView.RemoveItem -// 0x0008 (0x0008 - 0x0000) -struct ListView_RemoveItem final -{ -public: - class UObject* Item; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ListView_RemoveItem; - -// Function UMG.ListView.ScrollIndexIntoView -// 0x0004 (0x0004 - 0x0000) -struct ListView_ScrollIndexIntoView final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ListView_ScrollIndexIntoView; - -// Function UMG.ListView.SetSelectedIndex -// 0x0004 (0x0004 - 0x0000) -struct ListView_SetSelectedIndex final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ListView_SetSelectedIndex; - -// Function UMG.ListView.SetSelectionMode -// 0x0001 (0x0001 - 0x0000) -struct ListView_SetSelectionMode final -{ -public: - ESelectionMode SelectionMode_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ListView_SetSelectionMode; - -// Function UMG.ListView.BP_GetNumItemsSelected -// 0x0004 (0x0004 - 0x0000) -struct ListView_BP_GetNumItemsSelected final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ListView_BP_GetNumItemsSelected; - -// Function UMG.ListView.BP_GetSelectedItem -// 0x0008 (0x0008 - 0x0000) -struct ListView_BP_GetSelectedItem final -{ -public: - class UObject* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ListView_BP_GetSelectedItem; - -// Function UMG.ListView.BP_GetSelectedItems -// 0x0018 (0x0018 - 0x0000) -struct ListView_BP_GetSelectedItems final -{ -public: - TArray Items; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ListView_BP_GetSelectedItems; - -// Function UMG.ListView.BP_IsItemVisible -// 0x0010 (0x0010 - 0x0000) -struct ListView_BP_IsItemVisible final -{ -public: - class UObject* Item; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ListView_BP_IsItemVisible; - -// Function UMG.ListView.GetIndexForItem -// 0x0010 (0x0010 - 0x0000) -struct ListView_GetIndexForItem final -{ -public: - class UObject* Item; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ListView_GetIndexForItem; - -// Function UMG.ListView.GetItemAt -// 0x0010 (0x0010 - 0x0000) -struct ListView_GetItemAt final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ListView_GetItemAt; - -// Function UMG.ListView.GetListItems -// 0x0010 (0x0010 - 0x0000) -struct ListView_GetListItems final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ListView_GetListItems; - -// Function UMG.ListView.GetNumItems -// 0x0004 (0x0004 - 0x0000) -struct ListView_GetNumItems final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ListView_GetNumItems; - -// Function UMG.ListView.IsRefreshPending -// 0x0001 (0x0001 - 0x0000) -struct ListView_IsRefreshPending final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ListView_IsRefreshPending; - -// Function UMG.MouseCursorBinding.GetValue -// 0x0001 (0x0001 - 0x0000) -struct MouseCursorBinding_GetValue final -{ -public: - EMouseCursor ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MouseCursorBinding_GetValue; - -// Function UMG.MultiLineEditableText.SetHintText -// 0x0018 (0x0018 - 0x0000) -struct MultiLineEditableText_SetHintText final -{ -public: - class FText InHintText; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MultiLineEditableText_SetHintText; - -// Function UMG.MultiLineEditableText.SetIsReadOnly -// 0x0001 (0x0001 - 0x0000) -struct MultiLineEditableText_SetIsReadOnly final -{ -public: - bool bReadOnly; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MultiLineEditableText_SetIsReadOnly; - -// Function UMG.MultiLineEditableText.SetText -// 0x0018 (0x0018 - 0x0000) -struct MultiLineEditableText_SetText final -{ -public: - class FText InText; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MultiLineEditableText_SetText; - -// Function UMG.MultiLineEditableText.SetWidgetStyle -// 0x0270 (0x0270 - 0x0000) -struct MultiLineEditableText_SetWidgetStyle final -{ -public: - struct FTextBlockStyle InWidgetStyle; // 0x0000(0x0270)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MultiLineEditableText_SetWidgetStyle; - -// Function UMG.MultiLineEditableText.GetHintText -// 0x0018 (0x0018 - 0x0000) -struct MultiLineEditableText_GetHintText final -{ -public: - class FText ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MultiLineEditableText_GetHintText; - -// Function UMG.MultiLineEditableText.GetText -// 0x0018 (0x0018 - 0x0000) -struct MultiLineEditableText_GetText final -{ -public: - class FText ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MultiLineEditableText_GetText; - -// Function UMG.MultiLineEditableTextBox.SetError -// 0x0018 (0x0018 - 0x0000) -struct MultiLineEditableTextBox_SetError final -{ -public: - class FText InError; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MultiLineEditableTextBox_SetError; - -// Function UMG.MultiLineEditableTextBox.SetHintText -// 0x0018 (0x0018 - 0x0000) -struct MultiLineEditableTextBox_SetHintText final -{ -public: - class FText InHintText; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MultiLineEditableTextBox_SetHintText; - -// Function UMG.MultiLineEditableTextBox.SetIsReadOnly -// 0x0001 (0x0001 - 0x0000) -struct MultiLineEditableTextBox_SetIsReadOnly final -{ -public: - bool bReadOnly; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MultiLineEditableTextBox_SetIsReadOnly; - -// Function UMG.MultiLineEditableTextBox.SetText -// 0x0018 (0x0018 - 0x0000) -struct MultiLineEditableTextBox_SetText final -{ -public: - class FText InText; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MultiLineEditableTextBox_SetText; - -// Function UMG.MultiLineEditableTextBox.SetTextStyle -// 0x0270 (0x0270 - 0x0000) -struct MultiLineEditableTextBox_SetTextStyle final -{ -public: - struct FTextBlockStyle InTextStyle; // 0x0000(0x0270)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MultiLineEditableTextBox_SetTextStyle; - -// Function UMG.MultiLineEditableTextBox.GetHintText -// 0x0018 (0x0018 - 0x0000) -struct MultiLineEditableTextBox_GetHintText final -{ -public: - class FText ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MultiLineEditableTextBox_GetHintText; - -// Function UMG.MultiLineEditableTextBox.GetText -// 0x0018 (0x0018 - 0x0000) -struct MultiLineEditableTextBox_GetText final -{ -public: - class FText ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MultiLineEditableTextBox_GetText; - -// Function UMG.Overlay.AddChildToOverlay -// 0x0010 (0x0010 - 0x0000) -struct Overlay_AddChildToOverlay final -{ -public: - class UWidget* content; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UOverlaySlot* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Overlay_AddChildToOverlay; - -// Function UMG.ProgressBar.SetFillColorAndOpacity -// 0x0010 (0x0010 - 0x0000) -struct ProgressBar_SetFillColorAndOpacity final -{ -public: - struct FLinearColor InColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ProgressBar_SetFillColorAndOpacity; - -// Function UMG.ProgressBar.SetIsMarquee -// 0x0001 (0x0001 - 0x0000) -struct ProgressBar_SetIsMarquee final -{ -public: - bool InbIsMarquee; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ProgressBar_SetIsMarquee; - -// Function UMG.ProgressBar.SetPercent -// 0x0004 (0x0004 - 0x0000) -struct ProgressBar_SetPercent final -{ -public: - float InPercent; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ProgressBar_SetPercent; - -// Function UMG.SafeZone.SetSidesToPad -// 0x0004 (0x0004 - 0x0000) -struct SafeZone_SetSidesToPad final -{ -public: - bool InPadLeft; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InPadRight; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InPadTop; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InPadBottom; // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SafeZone_SetSidesToPad; - -// Function UMG.ScaleBox.SetIgnoreInheritedScale -// 0x0001 (0x0001 - 0x0000) -struct ScaleBox_SetIgnoreInheritedScale final -{ -public: - bool bInIgnoreInheritedScale; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ScaleBox_SetIgnoreInheritedScale; - -// Function UMG.ScaleBox.SetStretch -// 0x0001 (0x0001 - 0x0000) -struct ScaleBox_SetStretch final -{ -public: - EStretch InStretch; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ScaleBox_SetStretch; - -// Function UMG.ScaleBox.SetStretchDirection -// 0x0001 (0x0001 - 0x0000) -struct ScaleBox_SetStretchDirection final -{ -public: - EStretchDirection InStretchDirection; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ScaleBox_SetStretchDirection; - -// Function UMG.ScaleBox.SetUserSpecifiedScale -// 0x0004 (0x0004 - 0x0000) -struct ScaleBox_SetUserSpecifiedScale final -{ -public: - float InUserSpecifiedScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ScaleBox_SetUserSpecifiedScale; - -// Function UMG.ScaleBoxSlot.SetHorizontalAlignment -// 0x0001 (0x0001 - 0x0000) -struct ScaleBoxSlot_SetHorizontalAlignment final -{ -public: - EHorizontalAlignment InHorizontalAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ScaleBoxSlot_SetHorizontalAlignment; - -// Function UMG.ScaleBoxSlot.SetPadding -// 0x0010 (0x0010 - 0x0000) -struct ScaleBoxSlot_SetPadding final -{ -public: - struct FMargin InPadding; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ScaleBoxSlot_SetPadding; - -// Function UMG.ScaleBoxSlot.SetVerticalAlignment -// 0x0001 (0x0001 - 0x0000) -struct ScaleBoxSlot_SetVerticalAlignment final -{ -public: - EVerticalAlignment InVerticalAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ScaleBoxSlot_SetVerticalAlignment; - -// Function UMG.ScrollBar.SetState -// 0x0008 (0x0008 - 0x0000) -struct ScrollBar_SetState final -{ -public: - float InOffsetFraction; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InThumbSizeFraction; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ScrollBar_SetState; - -// Function UMG.ScrollBoxSlot.SetHorizontalAlignment -// 0x0001 (0x0001 - 0x0000) -struct ScrollBoxSlot_SetHorizontalAlignment final -{ -public: - EHorizontalAlignment InHorizontalAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ScrollBoxSlot_SetHorizontalAlignment; - -// Function UMG.ScrollBoxSlot.SetPadding -// 0x0010 (0x0010 - 0x0000) -struct ScrollBoxSlot_SetPadding final -{ -public: - struct FMargin InPadding; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ScrollBoxSlot_SetPadding; - -// Function UMG.ScrollBoxSlot.SetVerticalAlignment -// 0x0001 (0x0001 - 0x0000) -struct ScrollBoxSlot_SetVerticalAlignment final -{ -public: - EVerticalAlignment InVerticalAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ScrollBoxSlot_SetVerticalAlignment; - -// Function UMG.SizeBox.SetHeightOverride -// 0x0004 (0x0004 - 0x0000) -struct SizeBox_SetHeightOverride final -{ -public: - float InHeightOverride; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SizeBox_SetHeightOverride; - -// Function UMG.SizeBox.SetMaxAspectRatio -// 0x0004 (0x0004 - 0x0000) -struct SizeBox_SetMaxAspectRatio final -{ -public: - float InMaxAspectRatio; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SizeBox_SetMaxAspectRatio; - -// Function UMG.SizeBox.SetMaxDesiredHeight -// 0x0004 (0x0004 - 0x0000) -struct SizeBox_SetMaxDesiredHeight final -{ -public: - float InMaxDesiredHeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SizeBox_SetMaxDesiredHeight; - -// Function UMG.SizeBox.SetMaxDesiredWidth -// 0x0004 (0x0004 - 0x0000) -struct SizeBox_SetMaxDesiredWidth final -{ -public: - float InMaxDesiredWidth; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SizeBox_SetMaxDesiredWidth; - -// Function UMG.SizeBox.SetMinAspectRatio -// 0x0004 (0x0004 - 0x0000) -struct SizeBox_SetMinAspectRatio final -{ -public: - float InMinAspectRatio; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SizeBox_SetMinAspectRatio; - -// Function UMG.SizeBox.SetMinDesiredHeight -// 0x0004 (0x0004 - 0x0000) -struct SizeBox_SetMinDesiredHeight final -{ -public: - float InMinDesiredHeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SizeBox_SetMinDesiredHeight; - -// Function UMG.SizeBox.SetMinDesiredWidth -// 0x0004 (0x0004 - 0x0000) -struct SizeBox_SetMinDesiredWidth final -{ -public: - float InMinDesiredWidth; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SizeBox_SetMinDesiredWidth; - -// Function UMG.SizeBox.SetWidthOverride -// 0x0004 (0x0004 - 0x0000) -struct SizeBox_SetWidthOverride final -{ -public: - float InWidthOverride; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SizeBox_SetWidthOverride; - -// Function UMG.SlateBlueprintLibrary.AbsoluteToLocal -// 0x0048 (0x0048 - 0x0000) -struct SlateBlueprintLibrary_AbsoluteToLocal final -{ -public: - struct FGeometry Geometry; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector2D AbsoluteCoordinate; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0040(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SlateBlueprintLibrary_AbsoluteToLocal; - -// Function UMG.SlateBlueprintLibrary.AbsoluteToViewport -// 0x0020 (0x0020 - 0x0000) -struct SlateBlueprintLibrary_AbsoluteToViewport final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D AbsoluteDesktopCoordinate; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D PixelPosition; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ViewportPosition; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SlateBlueprintLibrary_AbsoluteToViewport; - -// Function UMG.SlateBlueprintLibrary.EqualEqual_SlateBrush -// 0x0118 (0x0118 - 0x0000) -struct SlateBlueprintLibrary_EqualEqual_SlateBrush final -{ -public: - struct FSlateBrush A; // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FSlateBrush b; // 0x0088(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0110(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_111[0x7]; // 0x0111(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SlateBlueprintLibrary_EqualEqual_SlateBrush; - -// Function UMG.SlateBlueprintLibrary.GetAbsoluteSize -// 0x0040 (0x0040 - 0x0000) -struct SlateBlueprintLibrary_GetAbsoluteSize final -{ -public: - struct FGeometry Geometry; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SlateBlueprintLibrary_GetAbsoluteSize; - -// Function UMG.SlateBlueprintLibrary.GetLocalSize -// 0x0040 (0x0040 - 0x0000) -struct SlateBlueprintLibrary_GetLocalSize final -{ -public: - struct FGeometry Geometry; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SlateBlueprintLibrary_GetLocalSize; - -// Function UMG.SlateBlueprintLibrary.GetLocalTopLeft -// 0x0040 (0x0040 - 0x0000) -struct SlateBlueprintLibrary_GetLocalTopLeft final -{ -public: - struct FGeometry Geometry; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SlateBlueprintLibrary_GetLocalTopLeft; - -// Function UMG.SlateBlueprintLibrary.IsUnderLocation -// 0x0044 (0x0044 - 0x0000) -struct SlateBlueprintLibrary_IsUnderLocation final -{ -public: - struct FGeometry Geometry; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector2D AbsoluteCoordinate; // 0x0038(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SlateBlueprintLibrary_IsUnderLocation; - -// Function UMG.SlateBlueprintLibrary.LocalToAbsolute -// 0x0048 (0x0048 - 0x0000) -struct SlateBlueprintLibrary_LocalToAbsolute final -{ -public: - struct FGeometry Geometry; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector2D LocalCoordinate; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0040(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SlateBlueprintLibrary_LocalToAbsolute; - -// Function UMG.SlateBlueprintLibrary.LocalToViewport -// 0x0058 (0x0058 - 0x0000) -struct SlateBlueprintLibrary_LocalToViewport final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGeometry Geometry; // 0x0008(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector2D LocalCoordinate; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D PixelPosition; // 0x0048(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ViewportPosition; // 0x0050(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SlateBlueprintLibrary_LocalToViewport; - -// Function UMG.SlateBlueprintLibrary.ScreenToViewport -// 0x0018 (0x0018 - 0x0000) -struct SlateBlueprintLibrary_ScreenToViewport final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ScreenPosition; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ViewportPosition; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SlateBlueprintLibrary_ScreenToViewport; - -// Function UMG.SlateBlueprintLibrary.ScreenToWidgetAbsolute -// 0x0020 (0x0020 - 0x0000) -struct SlateBlueprintLibrary_ScreenToWidgetAbsolute final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ScreenPosition; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D AbsoluteCoordinate; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeWindowPosition; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SlateBlueprintLibrary_ScreenToWidgetAbsolute; - -// Function UMG.SlateBlueprintLibrary.ScreenToWidgetLocal -// 0x0058 (0x0058 - 0x0000) -struct SlateBlueprintLibrary_ScreenToWidgetLocal final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGeometry Geometry; // 0x0008(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector2D ScreenPosition; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D LocalCoordinate; // 0x0048(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeWindowPosition; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SlateBlueprintLibrary_ScreenToWidgetLocal; - -// Function UMG.SlateBlueprintLibrary.TransformScalarAbsoluteToLocal -// 0x0040 (0x0040 - 0x0000) -struct SlateBlueprintLibrary_TransformScalarAbsoluteToLocal final -{ -public: - struct FGeometry Geometry; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float AbsoluteScalar; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x003C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SlateBlueprintLibrary_TransformScalarAbsoluteToLocal; - -// Function UMG.SlateBlueprintLibrary.TransformScalarLocalToAbsolute -// 0x0040 (0x0040 - 0x0000) -struct SlateBlueprintLibrary_TransformScalarLocalToAbsolute final -{ -public: - struct FGeometry Geometry; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float LocalScalar; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x003C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SlateBlueprintLibrary_TransformScalarLocalToAbsolute; - -// Function UMG.SlateBlueprintLibrary.TransformVectorAbsoluteToLocal -// 0x0048 (0x0048 - 0x0000) -struct SlateBlueprintLibrary_TransformVectorAbsoluteToLocal final -{ -public: - struct FGeometry Geometry; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector2D AbsoluteVector; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0040(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SlateBlueprintLibrary_TransformVectorAbsoluteToLocal; - -// Function UMG.SlateBlueprintLibrary.TransformVectorLocalToAbsolute -// 0x0048 (0x0048 - 0x0000) -struct SlateBlueprintLibrary_TransformVectorLocalToAbsolute final -{ -public: - struct FGeometry Geometry; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector2D LocalVector; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0040(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SlateBlueprintLibrary_TransformVectorLocalToAbsolute; - -// Function UMG.Slider.SetIndentHandle -// 0x0001 (0x0001 - 0x0000) -struct Slider_SetIndentHandle final -{ -public: - bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Slider_SetIndentHandle; - -// Function UMG.Slider.SetLocked -// 0x0001 (0x0001 - 0x0000) -struct Slider_SetLocked final -{ -public: - bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Slider_SetLocked; - -// Function UMG.Slider.SetMaxValue -// 0x0004 (0x0004 - 0x0000) -struct Slider_SetMaxValue final -{ -public: - float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Slider_SetMaxValue; - -// Function UMG.Slider.SetMinValue -// 0x0004 (0x0004 - 0x0000) -struct Slider_SetMinValue final -{ -public: - float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Slider_SetMinValue; - -// Function UMG.Slider.SetSliderBarColor -// 0x0010 (0x0010 - 0x0000) -struct Slider_SetSliderBarColor final -{ -public: - struct FLinearColor InValue; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Slider_SetSliderBarColor; - -// Function UMG.Slider.SetSliderHandleColor -// 0x0010 (0x0010 - 0x0000) -struct Slider_SetSliderHandleColor final -{ -public: - struct FLinearColor InValue; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Slider_SetSliderHandleColor; - -// Function UMG.Slider.SetStepSize -// 0x0004 (0x0004 - 0x0000) -struct Slider_SetStepSize final -{ -public: - float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Slider_SetStepSize; - -// Function UMG.Slider.SetValue -// 0x0004 (0x0004 - 0x0000) -struct Slider_SetValue final -{ -public: - float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Slider_SetValue; - -// Function UMG.Slider.GetNormalizedValue -// 0x0004 (0x0004 - 0x0000) -struct Slider_GetNormalizedValue final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Slider_GetNormalizedValue; - -// Function UMG.Slider.GetValue -// 0x0004 (0x0004 - 0x0000) -struct Slider_GetValue final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Slider_GetValue; - -// Function UMG.Spacer.SetSize -// 0x0008 (0x0008 - 0x0000) -struct Spacer_SetSize final -{ -public: - struct FVector2D InSize; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Spacer_SetSize; - -// Function UMG.SpinBox.SetAlwaysUsesDeltaSnap -// 0x0001 (0x0001 - 0x0000) -struct SpinBox_SetAlwaysUsesDeltaSnap final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SpinBox_SetAlwaysUsesDeltaSnap; - -// Function UMG.SpinBox.SetDelta -// 0x0004 (0x0004 - 0x0000) -struct SpinBox_SetDelta final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SpinBox_SetDelta; - -// Function UMG.SpinBox.SetForegroundColor -// 0x0028 (0x0028 - 0x0000) -struct SpinBox_SetForegroundColor final -{ -public: - struct FSlateColor InForegroundColor; // 0x0000(0x0028)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SpinBox_SetForegroundColor; - -// Function UMG.SpinBox.SetMaxFractionalDigits -// 0x0004 (0x0004 - 0x0000) -struct SpinBox_SetMaxFractionalDigits final -{ -public: - int32 NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SpinBox_SetMaxFractionalDigits; - -// Function UMG.SpinBox.SetMaxSliderValue -// 0x0004 (0x0004 - 0x0000) -struct SpinBox_SetMaxSliderValue final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SpinBox_SetMaxSliderValue; - -// Function UMG.SpinBox.SetMaxValue -// 0x0004 (0x0004 - 0x0000) -struct SpinBox_SetMaxValue final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SpinBox_SetMaxValue; - -// Function UMG.SpinBox.SetMinFractionalDigits -// 0x0004 (0x0004 - 0x0000) -struct SpinBox_SetMinFractionalDigits final -{ -public: - int32 NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SpinBox_SetMinFractionalDigits; - -// Function UMG.SpinBox.SetMinSliderValue -// 0x0004 (0x0004 - 0x0000) -struct SpinBox_SetMinSliderValue final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SpinBox_SetMinSliderValue; - -// Function UMG.SpinBox.SetMinValue -// 0x0004 (0x0004 - 0x0000) -struct SpinBox_SetMinValue final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SpinBox_SetMinValue; - -// Function UMG.SpinBox.SetValue -// 0x0004 (0x0004 - 0x0000) -struct SpinBox_SetValue final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SpinBox_SetValue; - -// Function UMG.SpinBox.GetAlwaysUsesDeltaSnap -// 0x0001 (0x0001 - 0x0000) -struct SpinBox_GetAlwaysUsesDeltaSnap final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SpinBox_GetAlwaysUsesDeltaSnap; - -// Function UMG.SpinBox.GetDelta -// 0x0004 (0x0004 - 0x0000) -struct SpinBox_GetDelta final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SpinBox_GetDelta; - -// Function UMG.SpinBox.GetMaxFractionalDigits -// 0x0004 (0x0004 - 0x0000) -struct SpinBox_GetMaxFractionalDigits final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SpinBox_GetMaxFractionalDigits; - -// Function UMG.SpinBox.GetMaxSliderValue -// 0x0004 (0x0004 - 0x0000) -struct SpinBox_GetMaxSliderValue final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SpinBox_GetMaxSliderValue; - -// Function UMG.SpinBox.GetMaxValue -// 0x0004 (0x0004 - 0x0000) -struct SpinBox_GetMaxValue final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SpinBox_GetMaxValue; - -// Function UMG.SpinBox.GetMinFractionalDigits -// 0x0004 (0x0004 - 0x0000) -struct SpinBox_GetMinFractionalDigits final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SpinBox_GetMinFractionalDigits; - -// Function UMG.SpinBox.GetMinSliderValue -// 0x0004 (0x0004 - 0x0000) -struct SpinBox_GetMinSliderValue final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SpinBox_GetMinSliderValue; - -// Function UMG.SpinBox.GetMinValue -// 0x0004 (0x0004 - 0x0000) -struct SpinBox_GetMinValue final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SpinBox_GetMinValue; - -// Function UMG.SpinBox.GetValue -// 0x0004 (0x0004 - 0x0000) -struct SpinBox_GetValue final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SpinBox_GetValue; - -// Function UMG.TextBinding.GetStringValue -// 0x0010 (0x0010 - 0x0000) -struct TextBinding_GetStringValue final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextBinding_GetStringValue; - -// Function UMG.TextBinding.GetTextValue -// 0x0018 (0x0018 - 0x0000) -struct TextBinding_GetTextValue final -{ -public: - class FText ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextBinding_GetTextValue; - -// Function UMG.Throbber.SetAnimateHorizontally -// 0x0001 (0x0001 - 0x0000) -struct Throbber_SetAnimateHorizontally final -{ -public: - bool bInAnimateHorizontally; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Throbber_SetAnimateHorizontally; - -// Function UMG.Throbber.SetAnimateOpacity -// 0x0001 (0x0001 - 0x0000) -struct Throbber_SetAnimateOpacity final -{ -public: - bool bInAnimateOpacity; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Throbber_SetAnimateOpacity; - -// Function UMG.Throbber.SetAnimateVertically -// 0x0001 (0x0001 - 0x0000) -struct Throbber_SetAnimateVertically final -{ -public: - bool bInAnimateVertically; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Throbber_SetAnimateVertically; - -// Function UMG.Throbber.SetNumberOfPieces -// 0x0004 (0x0004 - 0x0000) -struct Throbber_SetNumberOfPieces final -{ -public: - int32 InNumberOfPieces; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Throbber_SetNumberOfPieces; - -// Function UMG.TileView.SetEntryHeight -// 0x0004 (0x0004 - 0x0000) -struct TileView_SetEntryHeight final -{ -public: - float NewHeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TileView_SetEntryHeight; - -// Function UMG.TileView.SetEntryWidth -// 0x0004 (0x0004 - 0x0000) -struct TileView_SetEntryWidth final -{ -public: - float NewWidth; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TileView_SetEntryWidth; - -// Function UMG.TileView.GetEntryHeight -// 0x0004 (0x0004 - 0x0000) -struct TileView_GetEntryHeight final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TileView_GetEntryHeight; - -// Function UMG.TileView.GetEntryWidth -// 0x0004 (0x0004 - 0x0000) -struct TileView_GetEntryWidth final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TileView_GetEntryWidth; - -// Function UMG.TreeView.SetItemExpansion -// 0x0010 (0x0010 - 0x0000) -struct TreeView_SetItemExpansion final -{ -public: - class UObject* Item; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bExpandItem; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TreeView_SetItemExpansion; - -// Function UMG.UMGSequencePlayer.SetUserTag -// 0x0008 (0x0008 - 0x0000) -struct UMGSequencePlayer_SetUserTag final -{ -public: - class FName InUserTag; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UMGSequencePlayer_SetUserTag; - -// Function UMG.UMGSequencePlayer.GetUserTag -// 0x0008 (0x0008 - 0x0000) -struct UMGSequencePlayer_GetUserTag final -{ -public: - class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UMGSequencePlayer_GetUserTag; - -// Function UMG.UniformGridPanel.AddChildToUniformGrid -// 0x0018 (0x0018 - 0x0000) -struct UniformGridPanel_AddChildToUniformGrid final -{ -public: - class UWidget* content; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InRow; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InColumn; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UUniformGridSlot* ReturnValue; // 0x0010(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UniformGridPanel_AddChildToUniformGrid; - -// Function UMG.UniformGridPanel.SetMinDesiredSlotHeight -// 0x0004 (0x0004 - 0x0000) -struct UniformGridPanel_SetMinDesiredSlotHeight final -{ -public: - float InMinDesiredSlotHeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UniformGridPanel_SetMinDesiredSlotHeight; - -// Function UMG.UniformGridPanel.SetMinDesiredSlotWidth -// 0x0004 (0x0004 - 0x0000) -struct UniformGridPanel_SetMinDesiredSlotWidth final -{ -public: - float InMinDesiredSlotWidth; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UniformGridPanel_SetMinDesiredSlotWidth; - -// Function UMG.UniformGridPanel.SetSlotPadding -// 0x0010 (0x0010 - 0x0000) -struct UniformGridPanel_SetSlotPadding final -{ -public: - struct FMargin InSlotPadding; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UniformGridPanel_SetSlotPadding; - -// Function UMG.UniformGridSlot.SetColumn -// 0x0004 (0x0004 - 0x0000) -struct UniformGridSlot_SetColumn final -{ -public: - int32 InColumn; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UniformGridSlot_SetColumn; - -// Function UMG.UniformGridSlot.SetHorizontalAlignment -// 0x0001 (0x0001 - 0x0000) -struct UniformGridSlot_SetHorizontalAlignment final -{ -public: - EHorizontalAlignment InHorizontalAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UniformGridSlot_SetHorizontalAlignment; - -// Function UMG.UniformGridSlot.SetRow -// 0x0004 (0x0004 - 0x0000) -struct UniformGridSlot_SetRow final -{ -public: - int32 InRow; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UniformGridSlot_SetRow; - -// Function UMG.UniformGridSlot.SetVerticalAlignment -// 0x0001 (0x0001 - 0x0000) -struct UniformGridSlot_SetVerticalAlignment final -{ -public: - EVerticalAlignment InVerticalAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UniformGridSlot_SetVerticalAlignment; - -// Function UMG.VerticalBoxSlot.SetHorizontalAlignment -// 0x0001 (0x0001 - 0x0000) -struct VerticalBoxSlot_SetHorizontalAlignment final -{ -public: - EHorizontalAlignment InHorizontalAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VerticalBoxSlot_SetHorizontalAlignment; - -// Function UMG.VerticalBoxSlot.SetPadding -// 0x0010 (0x0010 - 0x0000) -struct VerticalBoxSlot_SetPadding final -{ -public: - struct FMargin InPadding; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VerticalBoxSlot_SetPadding; - -// Function UMG.VerticalBoxSlot.SetSize -// 0x0008 (0x0008 - 0x0000) -struct VerticalBoxSlot_SetSize final -{ -public: - struct FSlateChildSize InSize; // 0x0000(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VerticalBoxSlot_SetSize; - -// Function UMG.VerticalBoxSlot.SetVerticalAlignment -// 0x0001 (0x0001 - 0x0000) -struct VerticalBoxSlot_SetVerticalAlignment final -{ -public: - EVerticalAlignment InVerticalAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VerticalBoxSlot_SetVerticalAlignment; - -// Function UMG.Viewport.SetViewLocation -// 0x000C (0x000C - 0x0000) -struct Viewport_SetViewLocation final -{ -public: - struct FVector Location; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Viewport_SetViewLocation; - -// Function UMG.Viewport.SetViewRotation -// 0x000C (0x000C - 0x0000) -struct Viewport_SetViewRotation final -{ -public: - struct FRotator Rotation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Viewport_SetViewRotation; - -// Function UMG.Viewport.Spawn -// 0x0010 (0x0010 - 0x0000) -struct Viewport_Spawn final -{ -public: - TSubclassOf ActorClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Viewport_Spawn; - -// Function UMG.Viewport.GetViewLocation -// 0x000C (0x000C - 0x0000) -struct Viewport_GetViewLocation final -{ -public: - struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Viewport_GetViewLocation; - -// Function UMG.Viewport.GetViewportWorld -// 0x0008 (0x0008 - 0x0000) -struct Viewport_GetViewportWorld final -{ -public: - class UWorld* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Viewport_GetViewportWorld; - -// Function UMG.Viewport.GetViewRotation -// 0x000C (0x000C - 0x0000) -struct Viewport_GetViewRotation final -{ -public: - struct FRotator ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Viewport_GetViewRotation; - -// Function UMG.VisibilityBinding.GetValue -// 0x0001 (0x0001 - 0x0000) -struct VisibilityBinding_GetValue final -{ -public: - ESlateVisibility ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VisibilityBinding_GetValue; - -// Function UMG.WidgetAnimation.BindToAnimationFinished -// 0x0018 (0x0018 - 0x0000) -struct WidgetAnimation_BindToAnimationFinished final -{ -public: - class UUserWidget* Widget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate Delegate; // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetAnimation_BindToAnimationFinished; - -// Function UMG.WidgetAnimation.BindToAnimationStarted -// 0x0018 (0x0018 - 0x0000) -struct WidgetAnimation_BindToAnimationStarted final -{ -public: - class UUserWidget* Widget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate Delegate; // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetAnimation_BindToAnimationStarted; - -// Function UMG.WidgetAnimation.UnbindAllFromAnimationFinished -// 0x0008 (0x0008 - 0x0000) -struct WidgetAnimation_UnbindAllFromAnimationFinished final -{ -public: - class UUserWidget* Widget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetAnimation_UnbindAllFromAnimationFinished; - -// Function UMG.WidgetAnimation.UnbindAllFromAnimationStarted -// 0x0008 (0x0008 - 0x0000) -struct WidgetAnimation_UnbindAllFromAnimationStarted final -{ -public: - class UUserWidget* Widget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetAnimation_UnbindAllFromAnimationStarted; - -// Function UMG.WidgetAnimation.UnbindFromAnimationFinished -// 0x0018 (0x0018 - 0x0000) -struct WidgetAnimation_UnbindFromAnimationFinished final -{ -public: - class UUserWidget* Widget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate Delegate; // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetAnimation_UnbindFromAnimationFinished; - -// Function UMG.WidgetAnimation.UnbindFromAnimationStarted -// 0x0018 (0x0018 - 0x0000) -struct WidgetAnimation_UnbindFromAnimationStarted final -{ -public: - class UUserWidget* Widget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate Delegate; // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetAnimation_UnbindFromAnimationStarted; - -// Function UMG.WidgetAnimation.GetEndTime -// 0x0004 (0x0004 - 0x0000) -struct WidgetAnimation_GetEndTime final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetAnimation_GetEndTime; - -// Function UMG.WidgetAnimation.GetStartTime -// 0x0004 (0x0004 - 0x0000) -struct WidgetAnimation_GetStartTime final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetAnimation_GetStartTime; - -// Function UMG.WidgetAnimationPlayCallbackProxy.CreatePlayAnimationProxyObject -// 0x0030 (0x0030 - 0x0000) -struct WidgetAnimationPlayCallbackProxy_CreatePlayAnimationProxyObject final -{ -public: - class UUMGSequencePlayer* Result; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UUserWidget* Widget; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWidgetAnimation* InAnimation; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartAtTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumLoopsToPlay; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EUMGSequencePlayMode PlayMode; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float PlaybackSpeed; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWidgetAnimationPlayCallbackProxy* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetAnimationPlayCallbackProxy_CreatePlayAnimationProxyObject; - -// Function UMG.WidgetAnimationPlayCallbackProxy.CreatePlayAnimationTimeRangeProxyObject -// 0x0038 (0x0038 - 0x0000) -struct WidgetAnimationPlayCallbackProxy_CreatePlayAnimationTimeRangeProxyObject final -{ -public: - class UUMGSequencePlayer* Result; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UUserWidget* Widget; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWidgetAnimation* InAnimation; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartAtTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EndAtTime; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumLoopsToPlay; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EUMGSequencePlayMode PlayMode; // 0x0024(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float PlaybackSpeed; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidgetAnimationPlayCallbackProxy* ReturnValue; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetAnimationPlayCallbackProxy_CreatePlayAnimationTimeRangeProxyObject; - -// Function UMG.WidgetBinding.GetValue -// 0x0008 (0x0008 - 0x0000) -struct WidgetBinding_GetValue final -{ -public: - class UWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBinding_GetValue; - -// Function UMG.WidgetBlueprintLibrary.CaptureJoystick -// 0x0180 (0x0180 - 0x0000) -struct WidgetBlueprintLibrary_CaptureJoystick final -{ -public: - struct FEventReply Reply; // 0x0000(0x00B8)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class UWidget* CapturingWidget; // 0x00B8(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInAllJoysticks; // 0x00C0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C1[0x7]; // 0x00C1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FEventReply ReturnValue; // 0x00C8(0x00B8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_CaptureJoystick; - -// Function UMG.WidgetBlueprintLibrary.CaptureMouse -// 0x0178 (0x0178 - 0x0000) -struct WidgetBlueprintLibrary_CaptureMouse final -{ -public: - struct FEventReply Reply; // 0x0000(0x00B8)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class UWidget* CapturingWidget; // 0x00B8(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FEventReply ReturnValue; // 0x00C0(0x00B8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_CaptureMouse; - -// Function UMG.WidgetBlueprintLibrary.ClearUserFocus -// 0x0178 (0x0178 - 0x0000) -struct WidgetBlueprintLibrary_ClearUserFocus final -{ -public: - struct FEventReply Reply; // 0x0000(0x00B8)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool bInAllUsers; // 0x00B8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FEventReply ReturnValue; // 0x00C0(0x00B8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_ClearUserFocus; - -// Function UMG.WidgetBlueprintLibrary.Create -// 0x0020 (0x0020 - 0x0000) -struct WidgetBlueprintLibrary_Create final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf WidgetType; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APlayerController* OwningPlayer; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UUserWidget* ReturnValue; // 0x0018(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_Create; - -// Function UMG.WidgetBlueprintLibrary.CreateDragDropOperation -// 0x0010 (0x0010 - 0x0000) -struct WidgetBlueprintLibrary_CreateDragDropOperation final -{ -public: - TSubclassOf OperationClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDragDropOperation* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_CreateDragDropOperation; - -// Function UMG.WidgetBlueprintLibrary.DetectDrag -// 0x0190 (0x0190 - 0x0000) -struct WidgetBlueprintLibrary_DetectDrag final -{ -public: - struct FEventReply Reply; // 0x0000(0x00B8)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class UWidget* WidgetDetectingDrag; // 0x00B8(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FKey DragKey; // 0x00C0(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FEventReply ReturnValue; // 0x00D8(0x00B8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_DetectDrag; - -// Function UMG.WidgetBlueprintLibrary.DetectDragIfPressed -// 0x0148 (0x0148 - 0x0000) -struct WidgetBlueprintLibrary_DetectDragIfPressed final -{ -public: - struct FPointerEvent PointerEvent; // 0x0000(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class UWidget* WidgetDetectingDrag; // 0x0070(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FKey DragKey; // 0x0078(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FEventReply ReturnValue; // 0x0090(0x00B8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_DetectDragIfPressed; - -// Function UMG.WidgetBlueprintLibrary.DrawBox -// 0x0058 (0x0058 - 0x0000) -struct WidgetBlueprintLibrary_DrawBox final -{ -public: - struct FPaintContext Context; // 0x0000(0x0030)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - struct FVector2D Position; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D size; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USlateBrushAsset* Brush; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Tint; // 0x0048(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_DrawBox; - -// Function UMG.WidgetBlueprintLibrary.DrawLine -// 0x0058 (0x0058 - 0x0000) -struct WidgetBlueprintLibrary_DrawLine final -{ -public: - struct FPaintContext Context; // 0x0000(0x0030)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - struct FVector2D PositionA; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D PositionB; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Tint; // 0x0040(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAntiAlias; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Thickness; // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_DrawLine; - -// Function UMG.WidgetBlueprintLibrary.DrawLines -// 0x0058 (0x0058 - 0x0000) -struct WidgetBlueprintLibrary_DrawLines final -{ -public: - struct FPaintContext Context; // 0x0000(0x0030)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - TArray Points; // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - struct FLinearColor Tint; // 0x0040(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAntiAlias; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Thickness; // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_DrawLines; - -// Function UMG.WidgetBlueprintLibrary.DrawText -// 0x0058 (0x0058 - 0x0000) -struct WidgetBlueprintLibrary_DrawText final -{ -public: - struct FPaintContext Context; // 0x0000(0x0030)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - class FString inString; // 0x0030(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Position; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Tint; // 0x0048(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_DrawText; - -// Function UMG.WidgetBlueprintLibrary.DrawTextFormatted -// 0x0078 (0x0078 - 0x0000) -struct WidgetBlueprintLibrary_DrawTextFormatted final -{ -public: - struct FPaintContext Context; // 0x0000(0x0030)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - class FText Text; // 0x0030(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FVector2D Position; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class Ufont* font; // 0x0050(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FontSize; // 0x0058(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName FontTypeFace; // 0x005C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Tint; // 0x0064(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_DrawTextFormatted; - -// Function UMG.WidgetBlueprintLibrary.EndDragDrop -// 0x0170 (0x0170 - 0x0000) -struct WidgetBlueprintLibrary_EndDragDrop final -{ -public: - struct FEventReply Reply; // 0x0000(0x00B8)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FEventReply ReturnValue; // 0x00B8(0x00B8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_EndDragDrop; - -// Function UMG.WidgetBlueprintLibrary.GetAllWidgetsOfClass -// 0x0028 (0x0028 - 0x0000) -struct WidgetBlueprintLibrary_GetAllWidgetsOfClass final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray FoundWidgets; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - TSubclassOf WidgetClass; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool TopLevelOnly; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_GetAllWidgetsOfClass; - -// Function UMG.WidgetBlueprintLibrary.GetAllWidgetsWithInterface -// 0x0028 (0x0028 - 0x0000) -struct WidgetBlueprintLibrary_GetAllWidgetsWithInterface final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray FoundWidgets; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - TSubclassOf Interface; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool TopLevelOnly; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_GetAllWidgetsWithInterface; - -// Function UMG.WidgetBlueprintLibrary.GetBrushResource -// 0x0090 (0x0090 - 0x0000) -struct WidgetBlueprintLibrary_GetBrushResource final -{ -public: - struct FSlateBrush Brush; // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class UObject* ReturnValue; // 0x0088(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_GetBrushResource; - -// Function UMG.WidgetBlueprintLibrary.GetBrushResourceAsMaterial -// 0x0090 (0x0090 - 0x0000) -struct WidgetBlueprintLibrary_GetBrushResourceAsMaterial final -{ -public: - struct FSlateBrush Brush; // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class UMaterialInterface* ReturnValue; // 0x0088(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_GetBrushResourceAsMaterial; - -// Function UMG.WidgetBlueprintLibrary.GetBrushResourceAsTexture2D -// 0x0090 (0x0090 - 0x0000) -struct WidgetBlueprintLibrary_GetBrushResourceAsTexture2D final -{ -public: - struct FSlateBrush Brush; // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class UTexture2D* ReturnValue; // 0x0088(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_GetBrushResourceAsTexture2D; - -// Function UMG.WidgetBlueprintLibrary.GetDragDroppingContent -// 0x0008 (0x0008 - 0x0000) -struct WidgetBlueprintLibrary_GetDragDroppingContent final -{ -public: - class UDragDropOperation* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_GetDragDroppingContent; - -// Function UMG.WidgetBlueprintLibrary.GetDynamicMaterial -// 0x0090 (0x0090 - 0x0000) -struct WidgetBlueprintLibrary_GetDynamicMaterial final -{ -public: - struct FSlateBrush Brush; // 0x0000(0x0088)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class UMaterialInstanceDynamic* ReturnValue; // 0x0088(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_GetDynamicMaterial; - -// Function UMG.WidgetBlueprintLibrary.GetInputEventFromCharacterEvent -// 0x0038 (0x0038 - 0x0000) -struct WidgetBlueprintLibrary_GetInputEventFromCharacterEvent final -{ -public: - struct FCharacterEvent Event; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FInputEvent ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_GetInputEventFromCharacterEvent; - -// Function UMG.WidgetBlueprintLibrary.GetInputEventFromKeyEvent -// 0x0050 (0x0050 - 0x0000) -struct WidgetBlueprintLibrary_GetInputEventFromKeyEvent final -{ -public: - struct FKeyEvent Event; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FInputEvent ReturnValue; // 0x0038(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_GetInputEventFromKeyEvent; - -// Function UMG.WidgetBlueprintLibrary.GetInputEventFromNavigationEvent -// 0x0038 (0x0038 - 0x0000) -struct WidgetBlueprintLibrary_GetInputEventFromNavigationEvent final -{ -public: - struct FNavigationEvent Event; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FInputEvent ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_GetInputEventFromNavigationEvent; - -// Function UMG.WidgetBlueprintLibrary.GetInputEventFromPointerEvent -// 0x0088 (0x0088 - 0x0000) -struct WidgetBlueprintLibrary_GetInputEventFromPointerEvent final -{ -public: - struct FPointerEvent Event; // 0x0000(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FInputEvent ReturnValue; // 0x0070(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_GetInputEventFromPointerEvent; - -// Function UMG.WidgetBlueprintLibrary.GetKeyEventFromAnalogInputEvent -// 0x0078 (0x0078 - 0x0000) -struct WidgetBlueprintLibrary_GetKeyEventFromAnalogInputEvent final -{ -public: - struct FAnalogInputEvent Event; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FKeyEvent ReturnValue; // 0x0040(0x0038)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_GetKeyEventFromAnalogInputEvent; - -// Function UMG.WidgetBlueprintLibrary.GetSafeZonePadding -// 0x0040 (0x0040 - 0x0000) -struct WidgetBlueprintLibrary_GetSafeZonePadding final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector4 SafePadding; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D SafePaddingScale; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector4 SpillOverPadding; // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_GetSafeZonePadding; - -// Function UMG.WidgetBlueprintLibrary.Handled -// 0x00B8 (0x00B8 - 0x0000) -struct WidgetBlueprintLibrary_Handled final -{ -public: - struct FEventReply ReturnValue; // 0x0000(0x00B8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_Handled; - -// Function UMG.WidgetBlueprintLibrary.IsDragDropping -// 0x0001 (0x0001 - 0x0000) -struct WidgetBlueprintLibrary_IsDragDropping final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_IsDragDropping; - -// Function UMG.WidgetBlueprintLibrary.LockMouse -// 0x0178 (0x0178 - 0x0000) -struct WidgetBlueprintLibrary_LockMouse final -{ -public: - struct FEventReply Reply; // 0x0000(0x00B8)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class UWidget* CapturingWidget; // 0x00B8(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FEventReply ReturnValue; // 0x00C0(0x00B8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_LockMouse; - -// Function UMG.WidgetBlueprintLibrary.MakeBrushFromAsset -// 0x0090 (0x0090 - 0x0000) -struct WidgetBlueprintLibrary_MakeBrushFromAsset final -{ -public: - class USlateBrushAsset* BrushAsset; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSlateBrush ReturnValue; // 0x0008(0x0088)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_MakeBrushFromAsset; - -// Function UMG.WidgetBlueprintLibrary.MakeBrushFromMaterial -// 0x0098 (0x0098 - 0x0000) -struct WidgetBlueprintLibrary_MakeBrushFromMaterial final -{ -public: - class UMaterialInterface* Material; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Width; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Height; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSlateBrush ReturnValue; // 0x0010(0x0088)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_MakeBrushFromMaterial; - -// Function UMG.WidgetBlueprintLibrary.MakeBrushFromTexture -// 0x0098 (0x0098 - 0x0000) -struct WidgetBlueprintLibrary_MakeBrushFromTexture final -{ -public: - class UTexture2D* Texture; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Width; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Height; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSlateBrush ReturnValue; // 0x0010(0x0088)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_MakeBrushFromTexture; - -// Function UMG.WidgetBlueprintLibrary.NoResourceBrush -// 0x0088 (0x0088 - 0x0000) -struct WidgetBlueprintLibrary_NoResourceBrush final -{ -public: - struct FSlateBrush ReturnValue; // 0x0000(0x0088)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_NoResourceBrush; - -// Function UMG.WidgetBlueprintLibrary.ReleaseJoystickCapture -// 0x0178 (0x0178 - 0x0000) -struct WidgetBlueprintLibrary_ReleaseJoystickCapture final -{ -public: - struct FEventReply Reply; // 0x0000(0x00B8)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool bInAllJoysticks; // 0x00B8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FEventReply ReturnValue; // 0x00C0(0x00B8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_ReleaseJoystickCapture; - -// Function UMG.WidgetBlueprintLibrary.ReleaseMouseCapture -// 0x0170 (0x0170 - 0x0000) -struct WidgetBlueprintLibrary_ReleaseMouseCapture final -{ -public: - struct FEventReply Reply; // 0x0000(0x00B8)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FEventReply ReturnValue; // 0x00B8(0x00B8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_ReleaseMouseCapture; - -// Function UMG.WidgetBlueprintLibrary.SetBrushResourceToMaterial -// 0x0090 (0x0090 - 0x0000) -struct WidgetBlueprintLibrary_SetBrushResourceToMaterial final -{ -public: - struct FSlateBrush Brush; // 0x0000(0x0088)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class UMaterialInterface* Material; // 0x0088(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_SetBrushResourceToMaterial; - -// Function UMG.WidgetBlueprintLibrary.SetBrushResourceToTexture -// 0x0090 (0x0090 - 0x0000) -struct WidgetBlueprintLibrary_SetBrushResourceToTexture final -{ -public: - struct FSlateBrush Brush; // 0x0000(0x0088)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class UTexture2D* Texture; // 0x0088(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_SetBrushResourceToTexture; - -// Function UMG.WidgetBlueprintLibrary.SetColorVisionDeficiencyType -// 0x000C (0x000C - 0x0000) -struct WidgetBlueprintLibrary_SetColorVisionDeficiencyType final -{ -public: - EColorVisionDeficiency Type; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Severity; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool CorrectDeficiency; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ShowCorrectionWithDeficiency; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_SetColorVisionDeficiencyType; - -// Function UMG.WidgetBlueprintLibrary.SetHardwareCursor -// 0x0020 (0x0020 - 0x0000) -struct WidgetBlueprintLibrary_SetHardwareCursor final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMouseCursor CursorShape; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName CursorName; // 0x000C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D HotSpot; // 0x0014(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_SetHardwareCursor; - -// Function UMG.WidgetBlueprintLibrary.SetInputMode_GameAndUI -// 0x0018 (0x0018 - 0x0000) -struct WidgetBlueprintLibrary_SetInputMode_GameAndUI final -{ -public: - class APlayerController* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWidget* InWidgetToFocus; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLockMouseToViewport; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHideCursorDuringCapture; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_SetInputMode_GameAndUI; - -// Function UMG.WidgetBlueprintLibrary.SetInputMode_GameAndUIEx -// 0x0018 (0x0018 - 0x0000) -struct WidgetBlueprintLibrary_SetInputMode_GameAndUIEx final -{ -public: - class APlayerController* PlayerController; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWidget* InWidgetToFocus; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMouseLockMode InMouseLockMode; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHideCursorDuringCapture; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_SetInputMode_GameAndUIEx; - -// Function UMG.WidgetBlueprintLibrary.SetInputMode_GameOnly -// 0x0008 (0x0008 - 0x0000) -struct WidgetBlueprintLibrary_SetInputMode_GameOnly final -{ -public: - class APlayerController* PlayerController; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_SetInputMode_GameOnly; - -// Function UMG.WidgetBlueprintLibrary.SetInputMode_UIOnly -// 0x0018 (0x0018 - 0x0000) -struct WidgetBlueprintLibrary_SetInputMode_UIOnly final -{ -public: - class APlayerController* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWidget* InWidgetToFocus; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLockMouseToViewport; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_SetInputMode_UIOnly; - -// Function UMG.WidgetBlueprintLibrary.SetInputMode_UIOnlyEx -// 0x0018 (0x0018 - 0x0000) -struct WidgetBlueprintLibrary_SetInputMode_UIOnlyEx final -{ -public: - class APlayerController* PlayerController; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWidget* InWidgetToFocus; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMouseLockMode InMouseLockMode; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_SetInputMode_UIOnlyEx; - -// Function UMG.WidgetBlueprintLibrary.SetMousePosition -// 0x0178 (0x0178 - 0x0000) -struct WidgetBlueprintLibrary_SetMousePosition final -{ -public: - struct FEventReply Reply; // 0x0000(0x00B8)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FVector2D NewMousePosition; // 0x00B8(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FEventReply ReturnValue; // 0x00C0(0x00B8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_SetMousePosition; - -// Function UMG.WidgetBlueprintLibrary.SetUserFocus -// 0x0180 (0x0180 - 0x0000) -struct WidgetBlueprintLibrary_SetUserFocus final -{ -public: - struct FEventReply Reply; // 0x0000(0x00B8)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class UWidget* FocusWidget; // 0x00B8(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInAllUsers; // 0x00C0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C1[0x7]; // 0x00C1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FEventReply ReturnValue; // 0x00C8(0x00B8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_SetUserFocus; - -// Function UMG.WidgetBlueprintLibrary.SetWindowTitleBarCloseButtonActive -// 0x0001 (0x0001 - 0x0000) -struct WidgetBlueprintLibrary_SetWindowTitleBarCloseButtonActive final -{ -public: - bool bActive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_SetWindowTitleBarCloseButtonActive; - -// Function UMG.WidgetBlueprintLibrary.SetWindowTitleBarOnCloseClickedDelegate -// 0x0010 (0x0010 - 0x0000) -struct WidgetBlueprintLibrary_SetWindowTitleBarOnCloseClickedDelegate final -{ -public: - TDelegate Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_SetWindowTitleBarOnCloseClickedDelegate; - -// Function UMG.WidgetBlueprintLibrary.SetWindowTitleBarState -// 0x0010 (0x0010 - 0x0000) -struct WidgetBlueprintLibrary_SetWindowTitleBarState final -{ -public: - class UWidget* TitleBarContent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EWindowTitleBarMode Mode; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTitleBarDragEnabled; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWindowButtonsVisible; // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTitleBarVisible; // 0x000B(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_SetWindowTitleBarState; - -// Function UMG.WidgetBlueprintLibrary.Unhandled -// 0x00B8 (0x00B8 - 0x0000) -struct WidgetBlueprintLibrary_Unhandled final -{ -public: - struct FEventReply ReturnValue; // 0x0000(0x00B8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_Unhandled; - -// Function UMG.WidgetBlueprintLibrary.UnlockMouse -// 0x0170 (0x0170 - 0x0000) -struct WidgetBlueprintLibrary_UnlockMouse final -{ -public: - struct FEventReply Reply; // 0x0000(0x00B8)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FEventReply ReturnValue; // 0x00B8(0x00B8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetBlueprintLibrary_UnlockMouse; - -// Function UMG.WidgetInteractionComponent.PressAndReleaseKey -// 0x0020 (0x0020 - 0x0000) -struct WidgetInteractionComponent_PressAndReleaseKey final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_WidgetInteractionComponent_PressAndReleaseKey; - -// Function UMG.WidgetInteractionComponent.PressKey -// 0x0020 (0x0020 - 0x0000) -struct WidgetInteractionComponent_PressKey final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRepeat; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0019(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_WidgetInteractionComponent_PressKey; - -// Function UMG.WidgetInteractionComponent.PressPointerKey -// 0x0018 (0x0018 - 0x0000) -struct WidgetInteractionComponent_PressPointerKey final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetInteractionComponent_PressPointerKey; - -// Function UMG.WidgetInteractionComponent.ReleaseKey -// 0x0020 (0x0020 - 0x0000) -struct WidgetInteractionComponent_ReleaseKey final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_WidgetInteractionComponent_ReleaseKey; - -// Function UMG.WidgetInteractionComponent.ReleasePointerKey -// 0x0018 (0x0018 - 0x0000) -struct WidgetInteractionComponent_ReleasePointerKey final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetInteractionComponent_ReleasePointerKey; - -// Function UMG.WidgetInteractionComponent.ScrollWheel -// 0x0004 (0x0004 - 0x0000) -struct WidgetInteractionComponent_ScrollWheel final -{ -public: - float ScrollDelta; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetInteractionComponent_ScrollWheel; - -// Function UMG.WidgetInteractionComponent.SendKeyChar -// 0x0018 (0x0018 - 0x0000) -struct WidgetInteractionComponent_SendKeyChar final -{ -public: - class FString Characters; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRepeat; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_WidgetInteractionComponent_SendKeyChar; - -// Function UMG.WidgetInteractionComponent.SetCustomHitResult -// 0x0088 (0x0088 - 0x0000) -struct WidgetInteractionComponent_SetCustomHitResult final -{ -public: - struct FHitResult HitResult; // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetInteractionComponent_SetCustomHitResult; - -// Function UMG.WidgetInteractionComponent.SetFocus -// 0x0008 (0x0008 - 0x0000) -struct WidgetInteractionComponent_SetFocus final -{ -public: - class UWidget* FocusWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetInteractionComponent_SetFocus; - -// Function UMG.WidgetInteractionComponent.Get2DHitLocation -// 0x0008 (0x0008 - 0x0000) -struct WidgetInteractionComponent_Get2DHitLocation final -{ -public: - struct FVector2D ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetInteractionComponent_Get2DHitLocation; - -// Function UMG.WidgetInteractionComponent.GetHoveredWidgetComponent -// 0x0008 (0x0008 - 0x0000) -struct WidgetInteractionComponent_GetHoveredWidgetComponent final -{ -public: - class UWidgetComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetInteractionComponent_GetHoveredWidgetComponent; - -// Function UMG.WidgetInteractionComponent.GetLastHitResult -// 0x0088 (0x0088 - 0x0000) -struct WidgetInteractionComponent_GetLastHitResult final -{ -public: - struct FHitResult ReturnValue; // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetInteractionComponent_GetLastHitResult; - -// Function UMG.WidgetInteractionComponent.IsOverFocusableWidget -// 0x0001 (0x0001 - 0x0000) -struct WidgetInteractionComponent_IsOverFocusableWidget final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetInteractionComponent_IsOverFocusableWidget; - -// Function UMG.WidgetInteractionComponent.IsOverHitTestVisibleWidget -// 0x0001 (0x0001 - 0x0000) -struct WidgetInteractionComponent_IsOverHitTestVisibleWidget final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetInteractionComponent_IsOverHitTestVisibleWidget; - -// Function UMG.WidgetInteractionComponent.IsOverInteractableWidget -// 0x0001 (0x0001 - 0x0000) -struct WidgetInteractionComponent_IsOverInteractableWidget final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetInteractionComponent_IsOverInteractableWidget; - -// Function UMG.WidgetLayoutLibrary.GetMousePositionOnPlatform -// 0x0008 (0x0008 - 0x0000) -struct WidgetLayoutLibrary_GetMousePositionOnPlatform final -{ -public: - struct FVector2D ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetLayoutLibrary_GetMousePositionOnPlatform; - -// Function UMG.WidgetLayoutLibrary.GetMousePositionOnViewport -// 0x0010 (0x0010 - 0x0000) -struct WidgetLayoutLibrary_GetMousePositionOnViewport final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetLayoutLibrary_GetMousePositionOnViewport; - -// Function UMG.WidgetLayoutLibrary.GetMousePositionScaledByDPI -// 0x0018 (0x0018 - 0x0000) -struct WidgetLayoutLibrary_GetMousePositionScaledByDPI final -{ -public: - class APlayerController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LocationX; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LocationY; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_WidgetLayoutLibrary_GetMousePositionScaledByDPI; - -// Function UMG.WidgetLayoutLibrary.GetPlayerScreenWidgetGeometry -// 0x0040 (0x0040 - 0x0000) -struct WidgetLayoutLibrary_GetPlayerScreenWidgetGeometry final -{ -public: - class APlayerController* PlayerController; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGeometry ReturnValue; // 0x0008(0x0038)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetLayoutLibrary_GetPlayerScreenWidgetGeometry; - -// Function UMG.WidgetLayoutLibrary.GetViewportScale -// 0x0010 (0x0010 - 0x0000) -struct WidgetLayoutLibrary_GetViewportScale final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_WidgetLayoutLibrary_GetViewportScale; - -// Function UMG.WidgetLayoutLibrary.GetViewportSize -// 0x0010 (0x0010 - 0x0000) -struct WidgetLayoutLibrary_GetViewportSize final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetLayoutLibrary_GetViewportSize; - -// Function UMG.WidgetLayoutLibrary.GetViewportWidgetGeometry -// 0x0040 (0x0040 - 0x0000) -struct WidgetLayoutLibrary_GetViewportWidgetGeometry final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGeometry ReturnValue; // 0x0008(0x0038)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetLayoutLibrary_GetViewportWidgetGeometry; - -// Function UMG.WidgetLayoutLibrary.ProjectWorldLocationToWidgetPosition -// 0x0020 (0x0020 - 0x0000) -struct WidgetLayoutLibrary_ProjectWorldLocationToWidgetPosition final -{ -public: - class APlayerController* PlayerController; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldLocation; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ScreenPosition; // 0x0014(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPlayerViewportRelative; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x001D(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_WidgetLayoutLibrary_ProjectWorldLocationToWidgetPosition; - -// Function UMG.WidgetLayoutLibrary.RemoveAllWidgets -// 0x0008 (0x0008 - 0x0000) -struct WidgetLayoutLibrary_RemoveAllWidgets final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetLayoutLibrary_RemoveAllWidgets; - -// Function UMG.WidgetLayoutLibrary.SlotAsBorderSlot -// 0x0010 (0x0010 - 0x0000) -struct WidgetLayoutLibrary_SlotAsBorderSlot final -{ -public: - class UWidget* Widget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBorderSlot* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetLayoutLibrary_SlotAsBorderSlot; - -// Function UMG.WidgetLayoutLibrary.SlotAsCanvasSlot -// 0x0010 (0x0010 - 0x0000) -struct WidgetLayoutLibrary_SlotAsCanvasSlot final -{ -public: - class UWidget* Widget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCanvasPanelSlot* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetLayoutLibrary_SlotAsCanvasSlot; - -// Function UMG.WidgetLayoutLibrary.SlotAsGridSlot -// 0x0010 (0x0010 - 0x0000) -struct WidgetLayoutLibrary_SlotAsGridSlot final -{ -public: - class UWidget* Widget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UGridSlot* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetLayoutLibrary_SlotAsGridSlot; - -// Function UMG.WidgetLayoutLibrary.SlotAsHorizontalBoxSlot -// 0x0010 (0x0010 - 0x0000) -struct WidgetLayoutLibrary_SlotAsHorizontalBoxSlot final -{ -public: - class UWidget* Widget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UHorizontalBoxSlot* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetLayoutLibrary_SlotAsHorizontalBoxSlot; - -// Function UMG.WidgetLayoutLibrary.SlotAsOverlaySlot -// 0x0010 (0x0010 - 0x0000) -struct WidgetLayoutLibrary_SlotAsOverlaySlot final -{ -public: - class UWidget* Widget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UOverlaySlot* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetLayoutLibrary_SlotAsOverlaySlot; - -// Function UMG.WidgetLayoutLibrary.SlotAsSafeBoxSlot -// 0x0010 (0x0010 - 0x0000) -struct WidgetLayoutLibrary_SlotAsSafeBoxSlot final -{ -public: - class UWidget* Widget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USafeZoneSlot* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetLayoutLibrary_SlotAsSafeBoxSlot; - -// Function UMG.WidgetLayoutLibrary.SlotAsScaleBoxSlot -// 0x0010 (0x0010 - 0x0000) -struct WidgetLayoutLibrary_SlotAsScaleBoxSlot final -{ -public: - class UWidget* Widget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UScaleBoxSlot* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetLayoutLibrary_SlotAsScaleBoxSlot; - -// Function UMG.WidgetLayoutLibrary.SlotAsScrollBoxSlot -// 0x0010 (0x0010 - 0x0000) -struct WidgetLayoutLibrary_SlotAsScrollBoxSlot final -{ -public: - class UWidget* Widget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UScrollBoxSlot* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetLayoutLibrary_SlotAsScrollBoxSlot; - -// Function UMG.WidgetLayoutLibrary.SlotAsSizeBoxSlot -// 0x0010 (0x0010 - 0x0000) -struct WidgetLayoutLibrary_SlotAsSizeBoxSlot final -{ -public: - class UWidget* Widget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USizeBoxSlot* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetLayoutLibrary_SlotAsSizeBoxSlot; - -// Function UMG.WidgetLayoutLibrary.SlotAsUniformGridSlot -// 0x0010 (0x0010 - 0x0000) -struct WidgetLayoutLibrary_SlotAsUniformGridSlot final -{ -public: - class UWidget* Widget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UUniformGridSlot* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetLayoutLibrary_SlotAsUniformGridSlot; - -// Function UMG.WidgetLayoutLibrary.SlotAsVerticalBoxSlot -// 0x0010 (0x0010 - 0x0000) -struct WidgetLayoutLibrary_SlotAsVerticalBoxSlot final -{ -public: - class UWidget* Widget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UVerticalBoxSlot* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetLayoutLibrary_SlotAsVerticalBoxSlot; - -// Function UMG.WidgetLayoutLibrary.SlotAsWidgetSwitcherSlot -// 0x0010 (0x0010 - 0x0000) -struct WidgetLayoutLibrary_SlotAsWidgetSwitcherSlot final -{ -public: - class UWidget* Widget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWidgetSwitcherSlot* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetLayoutLibrary_SlotAsWidgetSwitcherSlot; - -// Function UMG.WidgetLayoutLibrary.SlotAsWrapBoxSlot -// 0x0010 (0x0010 - 0x0000) -struct WidgetLayoutLibrary_SlotAsWrapBoxSlot final -{ -public: - class UWidget* Widget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWrapBoxSlot* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetLayoutLibrary_SlotAsWrapBoxSlot; - -// Function UMG.WidgetSwitcherSlot.SetHorizontalAlignment -// 0x0001 (0x0001 - 0x0000) -struct WidgetSwitcherSlot_SetHorizontalAlignment final -{ -public: - EHorizontalAlignment InHorizontalAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetSwitcherSlot_SetHorizontalAlignment; - -// Function UMG.WidgetSwitcherSlot.SetPadding -// 0x0010 (0x0010 - 0x0000) -struct WidgetSwitcherSlot_SetPadding final -{ -public: - struct FMargin InPadding; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetSwitcherSlot_SetPadding; - -// Function UMG.WidgetSwitcherSlot.SetVerticalAlignment -// 0x0001 (0x0001 - 0x0000) -struct WidgetSwitcherSlot_SetVerticalAlignment final -{ -public: - EVerticalAlignment InVerticalAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WidgetSwitcherSlot_SetVerticalAlignment; - -// Function UMG.WindowTitleBarArea.SetHorizontalAlignment -// 0x0001 (0x0001 - 0x0000) -struct WindowTitleBarArea_SetHorizontalAlignment final -{ -public: - EHorizontalAlignment InHorizontalAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindowTitleBarArea_SetHorizontalAlignment; - -// Function UMG.WindowTitleBarArea.SetPadding -// 0x0010 (0x0010 - 0x0000) -struct WindowTitleBarArea_SetPadding final -{ -public: - struct FMargin InPadding; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindowTitleBarArea_SetPadding; - -// Function UMG.WindowTitleBarArea.SetVerticalAlignment -// 0x0001 (0x0001 - 0x0000) -struct WindowTitleBarArea_SetVerticalAlignment final -{ -public: - EVerticalAlignment InVerticalAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindowTitleBarArea_SetVerticalAlignment; - -// Function UMG.WindowTitleBarAreaSlot.SetHorizontalAlignment -// 0x0001 (0x0001 - 0x0000) -struct WindowTitleBarAreaSlot_SetHorizontalAlignment final -{ -public: - EHorizontalAlignment InHorizontalAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindowTitleBarAreaSlot_SetHorizontalAlignment; - -// Function UMG.WindowTitleBarAreaSlot.SetPadding -// 0x0010 (0x0010 - 0x0000) -struct WindowTitleBarAreaSlot_SetPadding final -{ -public: - struct FMargin InPadding; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindowTitleBarAreaSlot_SetPadding; - -// Function UMG.WindowTitleBarAreaSlot.SetVerticalAlignment -// 0x0001 (0x0001 - 0x0000) -struct WindowTitleBarAreaSlot_SetVerticalAlignment final -{ -public: - EVerticalAlignment InVerticalAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindowTitleBarAreaSlot_SetVerticalAlignment; - -// Function UMG.WrapBox.AddChildToWrapBox -// 0x0010 (0x0010 - 0x0000) -struct WrapBox_AddChildToWrapBox final -{ -public: - class UWidget* content; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWrapBoxSlot* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WrapBox_AddChildToWrapBox; - -// Function UMG.WrapBox.SetInnerSlotPadding -// 0x0008 (0x0008 - 0x0000) -struct WrapBox_SetInnerSlotPadding final -{ -public: - struct FVector2D InPadding; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WrapBox_SetInnerSlotPadding; - -// Function UMG.WrapBoxSlot.SetFillEmptySpace -// 0x0001 (0x0001 - 0x0000) -struct WrapBoxSlot_SetFillEmptySpace final -{ -public: - bool InbFillEmptySpace; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WrapBoxSlot_SetFillEmptySpace; - -// Function UMG.WrapBoxSlot.SetFillSpanWhenLessThan -// 0x0004 (0x0004 - 0x0000) -struct WrapBoxSlot_SetFillSpanWhenLessThan final -{ -public: - float InFillSpanWhenLessThan; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WrapBoxSlot_SetFillSpanWhenLessThan; - -// Function UMG.WrapBoxSlot.SetHorizontalAlignment -// 0x0001 (0x0001 - 0x0000) -struct WrapBoxSlot_SetHorizontalAlignment final -{ -public: - EHorizontalAlignment InHorizontalAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WrapBoxSlot_SetHorizontalAlignment; - -// Function UMG.WrapBoxSlot.SetPadding -// 0x0010 (0x0010 - 0x0000) -struct WrapBoxSlot_SetPadding final -{ -public: - struct FMargin InPadding; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WrapBoxSlot_SetPadding; - -// Function UMG.WrapBoxSlot.SetVerticalAlignment -// 0x0001 (0x0001 - 0x0000) -struct WrapBoxSlot_SetVerticalAlignment final -{ -public: - EVerticalAlignment InVerticalAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WrapBoxSlot_SetVerticalAlignment; - -} - diff --git a/Hogwarts Legacy/SDK/UMG_structs.hpp b/Hogwarts Legacy/SDK/UMG_structs.hpp deleted file mode 100644 index 7b6ab23..0000000 --- a/Hogwarts Legacy/SDK/UMG_structs.hpp +++ /dev/null @@ -1,449 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: UMG - -#include "Basic.hpp" - -#include "PropertyPath_structs.hpp" -#include "CoreUObject_structs.hpp" -#include "Engine_structs.hpp" -#include "SlateCore_structs.hpp" -#include "Slate_structs.hpp" -#include "MovieSceneTracks_structs.hpp" - - -namespace SDK -{ - -// Enum UMG.ESlateAccessibleBehavior -// NumValues: 0x0006 -enum class ESlateAccessibleBehavior : uint8 -{ - NotAccessible = 0, - Auto = 1, - Summary = 2, - Custom = 3, - ToolTip = 4, - ESlateAccessibleBehavior_MAX = 5, -}; - -// Enum UMG.ESlateVisibility -// NumValues: 0x0006 -enum class ESlateVisibility : uint8 -{ - Visible = 0, - Collapsed = 1, - Hidden = 2, - HitTestInvisible = 3, - SelfHitTestInvisible = 4, - ESlateVisibility_MAX = 5, -}; - -// Enum UMG.EVirtualKeyboardType -// NumValues: 0x0007 -enum class EVirtualKeyboardType : uint8 -{ - Default = 0, - Number = 1, - Web = 2, - Email = 3, - Password = 4, - AlphaNumeric = 5, - EVirtualKeyboardType_MAX = 6, -}; - -// Enum UMG.EWidgetAnimationEvent -// NumValues: 0x0003 -enum class EWidgetAnimationEvent : uint8 -{ - Started = 0, - Finished = 1, - EWidgetAnimationEvent_MAX = 2, -}; - -// Enum UMG.EUMGSequencePlayMode -// NumValues: 0x0004 -enum class EUMGSequencePlayMode : uint8 -{ - Forward = 0, - Reverse = 1, - PingPong = 2, - EUMGSequencePlayMode_MAX = 3, -}; - -// Enum UMG.EWidgetTickFrequency -// NumValues: 0x0003 -enum class EWidgetTickFrequency : uint8 -{ - Never = 0, - Auto = 1, - EWidgetTickFrequency_MAX = 2, -}; - -// Enum UMG.EDragPivot -// NumValues: 0x000B -enum class EDragPivot : uint8 -{ - MouseDown = 0, - TopLeft = 1, - TopCenter = 2, - TopRight = 3, - CenterLeft = 4, - CenterCenter = 5, - CenterRight = 6, - BottomLeft = 7, - BottomCenter = 8, - BottomRight = 9, - EDragPivot_MAX = 10, -}; - -// Enum UMG.EDynamicBoxType -// NumValues: 0x0007 -enum class EDynamicBoxType : uint8 -{ - Horizontal = 0, - Vertical = 1, - Wrap = 2, - VerticalWrap = 3, - Radial = 4, - Overlay = 5, - EDynamicBoxType_MAX = 6, -}; - -// Enum UMG.ESlateSizeRule -// NumValues: 0x0003 -enum class ESlateSizeRule : uint8 -{ - Automatic = 0, - Fill = 1, - ESlateSizeRule_MAX = 2, -}; - -// Enum UMG.EWidgetDesignFlags -// NumValues: 0x0005 -enum class EWidgetDesignFlags : uint8 -{ - None = 0, - Designing = 1, - ShowOutline = 2, - ExecutePreConstruct = 4, - EWidgetDesignFlags_MAX = 5, -}; - -// Enum UMG.EBindingKind -// NumValues: 0x0003 -enum class EBindingKind : uint8 -{ - Function = 0, - Property = 1, - EBindingKind_MAX = 2, -}; - -// Enum UMG.ETickMode -// NumValues: 0x0004 -enum class ETickMode : uint8 -{ - Disabled = 0, - Enabled = 1, - Automatic = 2, - ETickMode_MAX = 3, -}; - -// Enum UMG.EWindowVisibility -// NumValues: 0x0003 -enum class EWindowVisibility : uint8 -{ - Visible = 0, - SelfHitTestInvisible = 1, - EWindowVisibility_MAX = 2, -}; - -// Enum UMG.EWidgetGeometryMode -// NumValues: 0x0003 -enum class EWidgetGeometryMode : uint8 -{ - Plane = 0, - Cylinder = 1, - EWidgetGeometryMode_MAX = 2, -}; - -// Enum UMG.EWidgetBlendMode -// NumValues: 0x0004 -enum class EWidgetBlendMode : uint8 -{ - Opaque = 0, - Masked = 1, - Transparent = 2, - EWidgetBlendMode_MAX = 3, -}; - -// Enum UMG.EWidgetTimingPolicy -// NumValues: 0x0003 -enum class EWidgetTimingPolicy : uint8 -{ - RealTime = 0, - GameTime = 1, - EWidgetTimingPolicy_MAX = 2, -}; - -// Enum UMG.EWidgetSpace -// NumValues: 0x0003 -enum class EWidgetSpace : uint8 -{ - World = 0, - Screen = 1, - EWidgetSpace_MAX = 2, -}; - -// Enum UMG.EWidgetInteractionSource -// NumValues: 0x0005 -enum class EWidgetInteractionSource : uint8 -{ - World = 0, - Mouse = 1, - CenterScreen = 2, - Custom = 3, - EWidgetInteractionSource_MAX = 4, -}; - -// ScriptStruct UMG.DynamicPropertyPath -// 0x0000 (0x0028 - 0x0028) -struct FDynamicPropertyPath final : public FCachedPropertyPath -{ -}; -DUMPER7_ASSERTS_FDynamicPropertyPath; - -// ScriptStruct UMG.EventReply -// 0x00B8 (0x00B8 - 0x0000) -struct alignas(0x08) FEventReply final -{ -public: - uint8 Pad_0[0xB8]; // 0x0000(0x00B8)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEventReply; - -// ScriptStruct UMG.WidgetTransform -// 0x001C (0x001C - 0x0000) -struct FWidgetTransform final -{ -public: - struct FVector2D Translation; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Scale; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Shear; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Angle; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWidgetTransform; - -// ScriptStruct UMG.SlateMeshVertex -// 0x003C (0x003C - 0x0000) -struct FSlateMeshVertex final -{ -public: - struct FVector2D Position; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor Color; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D UV0; // 0x000C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D UV1; // 0x0014(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D UV2; // 0x001C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D UV3; // 0x0024(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D UV4; // 0x002C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D UV5; // 0x0034(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSlateMeshVertex; - -// ScriptStruct UMG.ShapedTextOptions -// 0x0003 (0x0003 - 0x0000) -struct FShapedTextOptions final -{ -public: - uint8 bOverride_TextShapingMethod : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_TextFlowDirection : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - ETextShapingMethod TextShapingMethod; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextFlowDirection TextFlowDirection; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FShapedTextOptions; - -// ScriptStruct UMG.PaintContext -// 0x0030 (0x0030 - 0x0000) -struct alignas(0x08) FPaintContext final -{ -public: - uint8 Pad_0[0x30]; // 0x0000(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPaintContext; - -// ScriptStruct UMG.AnchorData -// 0x0028 (0x0028 - 0x0000) -struct FAnchorData final -{ -public: - struct FMargin Offsets; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FAnchors Anchors; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FVector2D Alignment; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnchorData; - -// ScriptStruct UMG.AnimationEventBinding -// 0x0028 (0x0028 - 0x0000) -struct FAnimationEventBinding final -{ -public: - class UWidgetAnimation* Animation; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate Delegate; // 0x0008(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) - EWidgetAnimationEvent AnimationEvent; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName UserTag; // 0x001C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimationEventBinding; - -// ScriptStruct UMG.NamedSlotBinding -// 0x0010 (0x0010 - 0x0000) -struct FNamedSlotBinding final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWidget* content; // 0x0008(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNamedSlotBinding; - -// ScriptStruct UMG.MovieScene2DTransformMask -// 0x0004 (0x0004 - 0x0000) -struct FMovieScene2DTransformMask final -{ -public: - uint32 Mask; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieScene2DTransformMask; - -// ScriptStruct UMG.MovieSceneWidgetMaterialSectionTemplate -// 0x0010 (0x0090 - 0x0080) -struct FMovieSceneWidgetMaterialSectionTemplate final : public FMovieSceneParameterSectionTemplate -{ -public: - TArray BrushPropertyNamePath; // 0x0080(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneWidgetMaterialSectionTemplate; - -// ScriptStruct UMG.RadialBoxSettings -// 0x0010 (0x0010 - 0x0000) -struct FRadialBoxSettings final -{ -public: - float StartingAngle; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDistributeItemsEvenly; // 0x0004(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AngleBetweenItems; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SectorCentralAngle; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRadialBoxSettings; - -// ScriptStruct UMG.RichTextStyleRow -// 0x0270 (0x0278 - 0x0008) -struct FRichTextStyleRow final : public FTableRowBase -{ -public: - struct FTextBlockStyle TextStyle; // 0x0008(0x0270)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRichTextStyleRow; - -// ScriptStruct UMG.RichImageRow -// 0x0088 (0x0090 - 0x0008) -struct FRichImageRow final : public FTableRowBase -{ -public: - struct FSlateBrush Brush; // 0x0008(0x0088)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRichImageRow; - -// ScriptStruct UMG.SlateChildSize -// 0x0008 (0x0008 - 0x0000) -struct FSlateChildSize final -{ -public: - float Value; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESlateSizeRule SizeRule; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSlateChildSize; - -// ScriptStruct UMG.UserWidgetPool -// 0x0080 (0x0080 - 0x0000) -struct FUserWidgetPool final -{ -public: - TArray ActiveWidgets; // 0x0000(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TArray InactiveWidgets; // 0x0010(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) - uint8 Pad_20[0x60]; // 0x0020(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FUserWidgetPool; - -// ScriptStruct UMG.WidgetAnimationBinding -// 0x0024 (0x0024 - 0x0000) -struct FWidgetAnimationBinding final -{ -public: - class FName WidgetName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SlotWidgetName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid AnimationGuid; // 0x0010(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsRootWidget; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWidgetAnimationBinding; - -// ScriptStruct UMG.BlueprintWidgetAnimationDelegateBinding -// 0x001C (0x001C - 0x0000) -struct FBlueprintWidgetAnimationDelegateBinding final -{ -public: - EWidgetAnimationEvent Action; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName AnimationToBind; // 0x0004(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName FunctionNameToBind; // 0x000C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName UserTag; // 0x0014(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBlueprintWidgetAnimationDelegateBinding; - -// ScriptStruct UMG.DelegateRuntimeBinding -// 0x0050 (0x0050 - 0x0000) -struct FDelegateRuntimeBinding final -{ -public: - class FString ObjectName; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName FunctionName; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDynamicPropertyPath SourcePath; // 0x0020(0x0028)(NativeAccessSpecifierPublic) - EBindingKind Kind; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDelegateRuntimeBinding; - -// ScriptStruct UMG.WidgetComponentInstanceData -// 0x0010 (0x00C8 - 0x00B8) -struct FWidgetComponentInstanceData final : public FSceneComponentInstanceData -{ -public: - uint8 Pad_B8[0x10]; // 0x00B8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWidgetComponentInstanceData; - -// ScriptStruct UMG.WidgetNavigationData -// 0x0024 (0x0024 - 0x0000) -struct FWidgetNavigationData final -{ -public: - EUINavigationRule Rule; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName WidgetToFocus; // 0x0004(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr Widget; // 0x000C(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate CustomDelegate; // 0x0014(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWidgetNavigationData; - -} -