Unnecessary variables removal
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@@ -75,7 +75,7 @@ static SafetyHookMid UltraWideHook{};
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// Prototypes
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// Prototypes
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static void FOVFixEnabled();
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static void FOVFixEnabled();
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static void UltraWideFixEnabled(GameFixes fix);
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static void UltraWideFixEnabled();
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static void CameraFixEnabled();
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static void CameraFixEnabled();
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static void CutscenesFPSFixEnabled();
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static void CutscenesFPSFixEnabled();
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static void HUDUpdate(bool writeLog);
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static void HUDUpdate(bool writeLog);
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@@ -97,9 +97,6 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
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constexpr auto CutscenesFPS2StringObfuscated = make_obfuscated<0x0F>("0F 84 ?? ?? ?? ?? 48 8D ?? ?? ?? 48 89 ?? ?? ?? E8 ?? ?? ?? ?? 83 78");
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constexpr auto CutscenesFPS2StringObfuscated = make_obfuscated<0x0F>("0F 84 ?? ?? ?? ?? 48 8D ?? ?? ?? 48 89 ?? ?? ?? E8 ?? ?? ?? ?? 83 78");
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constexpr auto CameraStruct1StringObfuscated = make_obfuscated<0x48>("48 89 ?? ?? ?? 57 48 83 ?? ?? 0F ?? ?? 48 8B FA 48 ?? ?? 0F ?? ?? F2 0F 10");
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constexpr auto CameraStruct1StringObfuscated = make_obfuscated<0x48>("48 89 ?? ?? ?? 57 48 83 ?? ?? 0F ?? ?? 48 8B FA 48 ?? ?? 0F ?? ?? F2 0F 10");
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constexpr auto CameraStringObfuscated = make_obfuscated<0x28>("F2 0F 10 ?? ?? ?? 0F 28 ?? ?? ?? ?? ?? F2 0F ?? ?? ?? F2 0F ?? ?? ?? 0F ?? ?? 0F");
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constexpr auto CameraStringObfuscated = make_obfuscated<0x28>("F2 0F 10 ?? ?? ?? 0F 28 ?? ?? ?? ?? ?? F2 0F ?? ?? ?? F2 0F ?? ?? ?? 0F ?? ?? 0F");
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constexpr auto CAStringObfuscated = make_obfuscated<0x39>("7F ?? 44 89 ?? ?? ?? ?? ?? 43 8B ?? ?? 39 05 ?? ?? ?? ?? 0F 8F");
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constexpr auto DOFStringObfuscated = make_obfuscated<0xC1>("8B ?? ?? 48 ?? ?? E8 ?? ?? ?? ?? 0F ?? ?? 48 6B ?? ?? 48 8D");
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constexpr auto FogStringObfuscated = make_obfuscated<0x75>("74 ?? 48 8B ?? ?? ?? ?? ?? 83 ?? ?? ?? 75 ?? 40 ?? ?? EB ?? 40 ?? ?? 48 8B");
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constexpr auto WorldTimeDilationStringObfuscated = make_obfuscated<0x59>("F3 0F 10 ?? ?? ?? ?? ?? F3 0F 59 ?? ?? ?? ?? ?? F3 0F 59 ?? ?? ?? ?? ?? C3");
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constexpr auto WorldTimeDilationStringObfuscated = make_obfuscated<0x59>("F3 0F 10 ?? ?? ?? ?? ?? F3 0F 59 ?? ?? ?? ?? ?? F3 0F 59 ?? ?? ?? ?? ?? C3");
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constexpr auto TimeDilationStringObfuscated = make_obfuscated<0x59>("F3 0F ?? ?? ?? EB ?? F3 0F ?? ?? ?? ?? ?? ?? 48 8B ?? ?? 4C ?? ?? F3 0F ?? ?? 44");
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constexpr auto TimeDilationStringObfuscated = make_obfuscated<0x59>("F3 0F ?? ?? ?? EB ?? F3 0F ?? ?? ?? ?? ?? ?? 48 8B ?? ?? 4C ?? ?? F3 0F ?? ?? 44");
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@@ -149,7 +146,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
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ProcessEvent();
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ProcessEvent();
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if (init) return;
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if (init) return;
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FOVFixEnabled();
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FOVFixEnabled();
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UltraWideFixEnabled(GameFixes::UltraWide);
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UltraWideFixEnabled();
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CutscenesFPSFixEnabled();
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CutscenesFPSFixEnabled();
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CameraFixEnabled();
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CameraFixEnabled();
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HUDUpdate(true);
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HUDUpdate(true);
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@@ -166,7 +163,7 @@ extern "C" __declspec(dllexport) void SetFixesEnabled(GameFixes fix, bool enable
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if (fix == GameFixes::SkipIntro) { g_SkipIntros_enabled = enabled; }
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if (fix == GameFixes::SkipIntro) { g_SkipIntros_enabled = enabled; }
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if (fix == GameFixes::FOV) { g_fov_fix_enabled = enabled; FOVFixEnabled(); }
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if (fix == GameFixes::FOV) { g_fov_fix_enabled = enabled; FOVFixEnabled(); }
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if (fix == GameFixes::Framerate) { g_CutscenesFPS_fix_enabled = enabled; CutscenesFPSFixEnabled(); }
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if (fix == GameFixes::Framerate) { g_CutscenesFPS_fix_enabled = enabled; CutscenesFPSFixEnabled(); }
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if (fix == GameFixes::UltraWide) { g_ultrawide_fix_enabled = enabled; UltraWideFixEnabled(GameFixes::UltraWide); }
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if (fix == GameFixes::UltraWide) { g_ultrawide_fix_enabled = enabled; UltraWideFixEnabled(); }
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if (fix == GameFixes::Camera) { g_camera_fix_enabled = enabled; CameraFixEnabled(); }
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if (fix == GameFixes::Camera) { g_camera_fix_enabled = enabled; CameraFixEnabled(); }
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if (fix == GameFixes::HUD) { g_HUD_fix_enabled = enabled; HUDUpdate(true); }
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if (fix == GameFixes::HUD) { g_HUD_fix_enabled = enabled; HUDUpdate(true); }
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if (fix == GameFixes::DOF) { g_DOF_fix_enabled = enabled; gPendingDOF = true; LogFixToggle(fix, bVisual); }
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if (fix == GameFixes::DOF) { g_DOF_fix_enabled = enabled; gPendingDOF = true; LogFixToggle(fix, bVisual); }
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@@ -324,7 +321,7 @@ static void FOVFixEnabled() {
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logger->info("FOV fix {}", g_fix_enabled && g_fov_fix_enabled ? "enabled" : "disabled");
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logger->info("FOV fix {}", g_fix_enabled && g_fov_fix_enabled ? "enabled" : "disabled");
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}
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}
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static void UltraWideFixEnabled(GameFixes fix) {
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static void UltraWideFixEnabled() {
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if (g_fix_enabled && g_ultrawide_fix_enabled && CameraComponentaddress && CameraStructaddress) { // Taken FROM UUU
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if (g_fix_enabled && g_ultrawide_fix_enabled && CameraComponentaddress && CameraStructaddress) { // Taken FROM UUU
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if (!UltraWideHook) { // Hook only once
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if (!UltraWideHook) { // Hook only once
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UltraWideHook = safetyhook::create_mid(CameraComponentaddress + 0x15,
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UltraWideHook = safetyhook::create_mid(CameraComponentaddress + 0x15,
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