Moved libs to a unique folder

This commit is contained in:
2026-01-16 18:55:26 +01:00
parent 9f893ca4e6
commit c718ae0c7c
17 changed files with 2093 additions and 0 deletions

28
libs/UEngine/UEngine.cpp Normal file
View File

@@ -0,0 +1,28 @@
// UEngine.cpp : Defines all Unreal Engine static tools functions
//
#include <Windows.h>
#include <string>
#include <optional>
#include <sstream>
#include <iomanip>
#include "UEngine.hpp"
std::optional<uint32_t> UE::CalculateOffset(const std::string& exeName, uint8_t* AOBResult)
{
// Récupère la base du module via GetModuleHandleA
HMODULE hModule = GetModuleHandleA(exeName.c_str());
if (!AOBResult)
return std::nullopt;
if (!hModule)
hModule = GetModuleHandleA(nullptr);
uintptr_t baseModule = reinterpret_cast<uintptr_t>(hModule);
uintptr_t AOBAbsoluteAdress = reinterpret_cast<uintptr_t>(AOBResult);
if (AOBAbsoluteAdress < baseModule)
return std::nullopt;
uintptr_t relativeOffset = AOBAbsoluteAdress - baseModule;
return static_cast<uint32_t>(relativeOffset);
}