Update project name. Add dependency
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@@ -24,7 +24,7 @@
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<ProjectGuid>{6AB78675-DE3D-47E0-8054-C64C77B23CCB}</ProjectGuid>
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<ProjectGuid>{6AB78675-DE3D-47E0-8054-C64C77B23CCB}</ProjectGuid>
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<RootNamespace>Little Nightmare III</RootNamespace>
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<RootNamespace>Little Nightmare III</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<ProjectName>Little Nightmare III</ProjectName>
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<ProjectName>Little Nightmares III</ProjectName>
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</PropertyGroup>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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@@ -74,19 +74,19 @@
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</ImportGroup>
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<TargetName>LittleNightmareIIICore</TargetName>
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<TargetName>LittleNightmaresIIICore</TargetName>
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<TargetExt>.dll</TargetExt>
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<TargetExt>.dll</TargetExt>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<TargetName>LittleNightmareIIICore</TargetName>
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<TargetName>LittleNightmaresIIICore</TargetName>
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<TargetExt>.dll</TargetExt>
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<TargetExt>.dll</TargetExt>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<TargetName>LittleNightmareIIICore</TargetName>
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<TargetName>LittleNightmaresIIICore</TargetName>
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<TargetExt>.dll</TargetExt>
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<TargetExt>.dll</TargetExt>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<TargetName>LittleNightmareIIICore</TargetName>
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<TargetName>LittleNightmaresIIICore</TargetName>
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<TargetExt>.dll</TargetExt>
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<TargetExt>.dll</TargetExt>
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</PropertyGroup>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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@@ -220,6 +220,7 @@
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<ClCompile Include="SDK\Basic.cpp" />
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<ClCompile Include="SDK\Basic.cpp" />
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<ClCompile Include="SDK\CoreUObject_functions.cpp" />
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<ClCompile Include="SDK\CoreUObject_functions.cpp" />
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<ClCompile Include="SDK\Engine_functions.cpp" />
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<ClCompile Include="SDK\Engine_functions.cpp" />
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<ClCompile Include="SDK\LVL_SplashScreens_functions.cpp" />
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</ItemGroup>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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<ImportGroup Label="ExtensionTargets">
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