diff --git a/DeathStranding2/dllmain.cpp b/DeathStranding2/dllmain.cpp index 299e874..f1fbbdc 100644 --- a/DeathStranding2/dllmain.cpp +++ b/DeathStranding2/dllmain.cpp @@ -23,8 +23,10 @@ static std::atomic g_HUD_fix_enabled = false; static std::atomic g_camera_fix_enabled = false; static std::atomic g_DOF_fix_enabled = false; static std::atomic g_vignetting_fix_enabled = false; +static std::atomic g_sharpening_fix_enabled = false; static int g_AdditionalFOVValue = 0; static float g_cameraDistanceMultiplier = 1.f; +static float g_sharpeningValue = 1.f; static float g_HUDOffset = 0.f; // Shared values @@ -42,6 +44,7 @@ static uint8_t* HUD2address = nullptr; static uint8_t* Cameraaddress = nullptr; static uint8_t* DOFaddress = nullptr; static uint8_t* Vignetteaddress = nullptr; +static uint8_t* Sharpeningaddress = nullptr; static uint8_t* PSNCheckaddress = nullptr; // Hooking @@ -50,6 +53,7 @@ static SafetyHookMid CameraHook{}; static SafetyHookMid UWHook{}; static SafetyHookMid HUDHook{}; static SafetyHookMid VignetteHook{}; +static SafetyHookMid SharpeningHook{}; // Prototypes static void FOVFixEnabled(); @@ -58,6 +62,7 @@ static void HUDFixEnabled(); static void CameraFixEnabled(); static void DOFFixEnabled(); static void VignetteFixEnabled(); +static void SharpeningFixEnabled(); static void PSNCheckRemoval(); extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) { @@ -74,6 +79,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) { constexpr auto CameraStringObfuscated = make_obfuscated<0x84>("C5 FA 10 ?? ?? ?? ?? ?? 40 38 ?? ?? ?? ?? ?? 0F 84 ?? ?? ?? ?? C5 FA 10"); constexpr auto DOFStringObfuscated = make_obfuscated<0x84>("48 83 ?? ?? C4 C1 ?? ?? ?? C5 FA ?? ?? C5 F8 ?? ?? C5 F8 ?? ?? ?? ?? C5 F8 ?? ?? ?? C5 F8 ?? ?? 76"); constexpr auto VignetteStringObfuscated = make_obfuscated<0x83>("C5 FA ?? ?? ?? 48 83 ?? ?? 0F 85 ?? ?? ?? ?? C5 F8 ?? ?? ?? ?? 48 8B ?? ?? ?? ?? ?? ?? C6 43"); + constexpr auto SharpeningStringObfuscated = make_obfuscated<0x78>("48 8D ?? ?? ?? ?? ?? C5 ?? ?? E8 ?? ?? ?? ?? C5 78 28 ?? ?? ?? ?? ?? ?? C5 F8 28"); constexpr auto PSNCheckStringObfuscated = make_obfuscated<0x8A>("E8 ?? ?? ?? ?? 48 89 ?? ?? ?? ?? ?? ?? 48 81 ?? ?? ?? ?? ?? E9 ?? ?? ?? ?? 0F 8A ?? ?? ?? ?? EB"); using AOBScan::Make; @@ -88,13 +94,14 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) { Make(&Cameraaddress, CameraStringObfuscated, "Camera"), Make(&DOFaddress, DOFStringObfuscated, "Depth of field"), Make(&Vignetteaddress, VignetteStringObfuscated, "Vignette"), + Make(&Sharpeningaddress, SharpeningStringObfuscated, "Sharpening"), #ifdef RELEASE_INTERNAL Make(&PSNCheckaddress, PSNCheckStringObfuscated, "PSN check") #endif }; // Scan all signature in a batch Memory::AOBScanBatch(signatures, logger); - if (FOVaddress && Ultrawideaddress && HUD1address && HUD2address && Cutscenesaddress && Cameraaddress && DOFaddress && Vignetteaddress) + if (FOVaddress && Ultrawideaddress && HUD1address && HUD2address && Cutscenesaddress && Cameraaddress && DOFaddress && Vignetteaddress && Sharpeningaddress) logger->info("All AOB signatures found. Ready to patch..."); logger->info("-------------- Fixes initialisation -------------"); @@ -109,6 +116,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) { CameraFixEnabled(); DOFFixEnabled(); VignetteFixEnabled(); + SharpeningFixEnabled(); } // Setters for Reshade addon call @@ -119,6 +127,7 @@ extern "C" __declspec(dllexport) void SetFixesEnabled(GameFixes fix, bool enable if (fix == GameFixes::Camera) { g_camera_fix_enabled = enabled; CameraFixEnabled(); } if (fix == GameFixes::DOF) { g_DOF_fix_enabled = enabled; DOFFixEnabled(); } if (fix == GameFixes::Vignetting) { g_vignetting_fix_enabled = enabled; VignetteFixEnabled(); } + if (fix == GameFixes::Sharpening) { g_sharpening_fix_enabled = enabled; SharpeningFixEnabled(); } if (fix == GameFixes::None) logger->info("------------------ User inputs ------------------"); } @@ -126,6 +135,7 @@ extern "C" __declspec(dllexport) void SetValues(GameSetting setting, float value if (setting == GameSetting::FOV) g_AdditionalFOVValue = (int)(value); if (setting == GameSetting::CameraDistance) g_cameraDistanceMultiplier = value; if (setting == GameSetting::HUD) g_HUDOffset = (value * screenWidth) / (float)100; + if (setting == GameSetting::Sharpening) g_sharpeningValue = 1.f - value / 1.5f; } // Getters for Reshade addon call @@ -234,6 +244,20 @@ static void VignetteFixEnabled() { logger->info("Vignetting fix {}", g_fix_enabled && g_vignetting_fix_enabled ? "enabled" : "disabled"); } +static void SharpeningFixEnabled() { + if (!Sharpeningaddress) return; + if (g_fix_enabled && g_sharpening_fix_enabled) { + if (!SharpeningHook) { + SharpeningHook = safetyhook::create_mid(Sharpeningaddress, + [](SafetyHookContext& ctx) { ctx.xmm6.f32[0] = g_sharpeningValue ; }); + } + else SharpeningHook.enable(); + } + else if (SharpeningHook) SharpeningHook.disable(); + + logger->info("Sharpening fix {}", g_fix_enabled && g_sharpening_fix_enabled ? "enabled" : "disabled"); +} + // Memory patch fixes static void DOFFixEnabled() { if (!DOFaddress) return;