Add Unreal Engine SDK

This commit is contained in:
2026-03-09 20:56:14 +01:00
parent c1a5bbbda5
commit d95bdaa64a
83 changed files with 500807 additions and 0 deletions

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#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: StructUtils
#include "Basic.hpp"
#include "CoreUObject_classes.hpp"
#include "StructUtils_structs.hpp"
namespace SDK
{
// Class StructUtils.PropertyBagMissingObject
// 0x0000 (0x0028 - 0x0028)
class UPropertyBagMissingObject final : public UObject
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("PropertyBagMissingObject")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"PropertyBagMissingObject")
}
static class UPropertyBagMissingObject* GetDefaultObj()
{
return GetDefaultObjImpl<UPropertyBagMissingObject>();
}
};
DUMPER7_ASSERTS_UPropertyBagMissingObject;
// Class StructUtils.PropertyBag
// 0x0018 (0x00D8 - 0x00C0)
class UPropertyBag final : public UScriptStruct
{
public:
TArray<struct FPropertyBagPropertyDesc> PropertyDescs; // 0x00C0(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected)
uint8 Pad_D0[0x8]; // 0x00D0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("PropertyBag")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"PropertyBag")
}
static class UPropertyBag* GetDefaultObj()
{
return GetDefaultObjImpl<UPropertyBag>();
}
};
DUMPER7_ASSERTS_UPropertyBag;
}