Add some optimizations to the project

This commit is contained in:
2025-10-20 09:40:10 +02:00
parent e5714b988d
commit def5f5e9ab
2 changed files with 16 additions and 10 deletions

View File

@@ -76,7 +76,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
logger->info("--------------- AOB scan started ---------------"); logger->info("--------------- AOB scan started ---------------");
if (CameraComponentaddress == nullptr) { if (CameraComponentaddress == nullptr) {
constexpr auto FOVStringObfuscated = make_obfuscated<0x4A>("EB ?? F3 0F ?? ?? ?? ?? ?? ?? F3 0F ?? ?? ?? 8B 87"); constexpr auto FOVStringObfuscated = make_obfuscated<0x4A>("EB ?? F3 0F ?? ?? ?? ?? ?? ?? F3 0F ?? ?? ?? 8B 87");
CameraComponentaddress = Memory::AOBScan(gameExecutable, FOVStringObfuscated.decrypt(), PAGE_EXECUTE_READ); CameraComponentaddress = Memory::AOBScan("", FOVStringObfuscated.decrypt(), PAGE_EXECUTE_READ, logger);
if (!CameraComponentaddress) if (!CameraComponentaddress)
logger->warn("Camera component signature not found. Maybe your game has been updated and is no more compatible with this plugin."); logger->warn("Camera component signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
@@ -89,7 +89,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
if (!AspectRatioAxisConstraintaddress) { if (!AspectRatioAxisConstraintaddress) {
constexpr auto AspectRatioAxisConstraintStringObfuscated = make_obfuscated<0x4A>("41 0F ?? ?? ?? ?? ?? ?? 48 8D ?? ?? ?? ?? ?? 4C ?? ?? 4D ?? ?? E8"); constexpr auto AspectRatioAxisConstraintStringObfuscated = make_obfuscated<0x4A>("41 0F ?? ?? ?? ?? ?? ?? 48 8D ?? ?? ?? ?? ?? 4C ?? ?? 4D ?? ?? E8");
AspectRatioAxisConstraintaddress = Memory::AOBScan(gameExecutable, AspectRatioAxisConstraintStringObfuscated.decrypt(), PAGE_EXECUTE_READ); AspectRatioAxisConstraintaddress = Memory::AOBScan("", AspectRatioAxisConstraintStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
if (!AspectRatioAxisConstraintaddress) if (!AspectRatioAxisConstraintaddress)
logger->warn("HOR+ signature not found. Maybe your game has been updated and is no more compatible with this plugin."); logger->warn("HOR+ signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
@@ -114,7 +114,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
if (!CAaddress) { if (!CAaddress) {
constexpr auto CAStringObfuscated = make_obfuscated<0x4A>("7F ?? 89 BB ?? ?? ?? ?? 8B ?? ?? 39 05 ?? ?? ?? ?? 7E"); constexpr auto CAStringObfuscated = make_obfuscated<0x4A>("7F ?? 89 BB ?? ?? ?? ?? 8B ?? ?? 39 05 ?? ?? ?? ?? 7E");
CAaddress = Memory::AOBScan(gameExecutable, CAStringObfuscated.decrypt(), PAGE_EXECUTE_READ); CAaddress = Memory::AOBScan("", CAStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
if (!CAaddress) if (!CAaddress)
logger->warn("Chromatic aberrations signature not found. Maybe your game has been updated and is no more compatible with this plugin."); logger->warn("Chromatic aberrations signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
@@ -124,7 +124,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
if (!Vignettingaddress) { if (!Vignettingaddress) {
constexpr auto CAStringObfuscated = make_obfuscated<0x4A>("8B ?? 83 ?? ?? 7D ?? 89 BB ?? ?? ?? ?? 89 BB"); constexpr auto CAStringObfuscated = make_obfuscated<0x4A>("8B ?? 83 ?? ?? 7D ?? 89 BB ?? ?? ?? ?? 89 BB");
Vignettingaddress = Memory::AOBScan(gameExecutable, CAStringObfuscated.decrypt(), PAGE_EXECUTE_READ); Vignettingaddress = Memory::AOBScan("", CAStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
//LittleNightmaresIII.exe + 39E9201 - 89 BB 8C 10 00 00 - mov[rbx + 0000108C], edi //LittleNightmaresIII.exe + 39E9201 - 89 BB 8C 10 00 00 - mov[rbx + 0000108C], edi
//LittleNightmaresIII.exe + 39E9207 - 48 8B 05 2A 6C A4 02 - mov rax, [LittleNightmaresIII.exe + 642FE38] //LittleNightmaresIII.exe + 39E9207 - 48 8B 05 2A 6C A4 02 - mov rax, [LittleNightmaresIII.exe + 642FE38]
//LittleNightmaresIII.exe + 39E920E - 8B 08 - mov ecx, [rax] //LittleNightmaresIII.exe + 39E920E - 8B 08 - mov ecx, [rax]
@@ -139,7 +139,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
if (!Fogaddress) { if (!Fogaddress) {
constexpr auto FogStringObfuscated = make_obfuscated<0x4A>("83 ?? ?? ?? 75 ?? B3 ?? EB ?? 32 ?? 48 8B"); constexpr auto FogStringObfuscated = make_obfuscated<0x4A>("83 ?? ?? ?? 75 ?? B3 ?? EB ?? 32 ?? 48 8B");
Fogaddress = Memory::AOBScan(gameExecutable, FogStringObfuscated.decrypt(), PAGE_EXECUTE_READ); Fogaddress = Memory::AOBScan("", FogStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
if (!Fogaddress) if (!Fogaddress)
logger->warn("Fog signature not found. Maybe your game has been updated and is no more compatible with this plugin."); logger->warn("Fog signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
@@ -149,7 +149,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
if (!VolumetricFogaddress){ if (!VolumetricFogaddress){
constexpr auto VolumetricFogStringObfuscated = make_obfuscated<0x4A>("74 ?? F7 47 ?? ?? ?? ?? ?? 74 ?? 83 BB"); constexpr auto VolumetricFogStringObfuscated = make_obfuscated<0x4A>("74 ?? F7 47 ?? ?? ?? ?? ?? 74 ?? 83 BB");
VolumetricFogaddress = Memory::AOBScan(gameExecutable, VolumetricFogStringObfuscated.decrypt(), PAGE_EXECUTE_READ); VolumetricFogaddress = Memory::AOBScan("", VolumetricFogStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
if (!VolumetricFogaddress) if (!VolumetricFogaddress)
logger->warn("Volumetric fog signature not found. Maybe your game has been updated and is no more compatible with this plugin."); logger->warn("Volumetric fog signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
@@ -168,11 +168,11 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
uint8_t* baseModule = reinterpret_cast<uint8_t*>(GetModuleHandleA(nullptr)); // Get game base address uint8_t* baseModule = reinterpret_cast<uint8_t*>(GetModuleHandleA(nullptr)); // Get game base address
constexpr auto GObjetcsStringObfuscated = make_obfuscated<0x4A>("48 8B ?? ?? ?? ?? ?? 48 8B ?? ?? 48 8D ?? ?? EB ?? 33"); constexpr auto GObjetcsStringObfuscated = make_obfuscated<0x4A>("48 8B ?? ?? ?? ?? ?? 48 8B ?? ?? 48 8D ?? ?? EB ?? 33");
GObjectsaddress = Memory::AOBScan(gameExecutable, GObjetcsStringObfuscated.decrypt(), PAGE_EXECUTE_READ); GObjectsaddress = Memory::AOBScan("", GObjetcsStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
constexpr auto GNamesStringObfuscated = make_obfuscated<0x4A>("48 8D ?? ?? ?? ?? ?? EB ?? 48 8D ?? ?? ?? ?? ?? E8 ?? ?? ?? ?? C6 05 ?? ?? ?? ?? ?? 0F ?? ?? 4C"); constexpr auto GNamesStringObfuscated = make_obfuscated<0x4A>("48 8D ?? ?? ?? ?? ?? EB ?? 48 8D ?? ?? ?? ?? ?? E8 ?? ?? ?? ?? C6 05 ?? ?? ?? ?? ?? 0F ?? ?? 4C");
GNamesaddress = Memory::AOBScan(gameExecutable, GNamesStringObfuscated.decrypt(), PAGE_EXECUTE_READ); GNamesaddress = Memory::AOBScan("", GNamesStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
constexpr auto ProcessEventStringObfuscated = make_obfuscated<0x4A>("40 ?? 56 57 41 ?? 41 ?? 41 ?? 41 ?? 48 81 ?? ?? ?? ?? ?? 48 8D ?? ?? ?? 48 89 ?? ?? ?? ?? ?? 48 8B ?? ?? ?? ?? ?? 48 33 ?? 48 89 ?? ?? ?? ?? ?? 8B 41"); constexpr auto ProcessEventStringObfuscated = make_obfuscated<0x4A>("40 ?? 56 57 41 ?? 41 ?? 41 ?? 41 ?? 48 81 ?? ?? ?? ?? ?? 48 8D ?? ?? ?? 48 89 ?? ?? ?? ?? ?? 48 8B ?? ?? ?? ?? ?? 48 33 ?? 48 89 ?? ?? ?? ?? ?? 8B 41");
ProcessEventaddress = Memory::AOBScan(gameExecutable, ProcessEventStringObfuscated.decrypt(), PAGE_EXECUTE_READ); ProcessEventaddress = Memory::AOBScan("", ProcessEventStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
if (!GObjectsaddress) if (!GObjectsaddress)
logger->warn("GObjects signature not found. Maybe your game has been updated and is no more compatible with this plugin."); logger->warn("GObjects signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
@@ -193,7 +193,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init)
if (!ProcessEventaddress) if (!ProcessEventaddress)
logger->warn("Process Event signature not found. Maybe your game has been updated and is no more compatible with this plugin."); logger->warn("Process Event signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
else { else {
std::optional<uint32_t> gProcessEventOffsetOpt = UE::CalculateOffset(gameExecutable, ProcessEventaddress); std::optional<uint32_t> gProcessEventOffsetOpt = UE::CalculateOffset("", ProcessEventaddress);
uint32_t gProcessEventOffset = *gProcessEventOffsetOpt; uint32_t gProcessEventOffset = *gProcessEventOffsetOpt;
logger->info("Process Event offset is: 0x{:X}.", gProcessEventOffset); logger->info("Process Event offset is: 0x{:X}.", gProcessEventOffset);
Offsets::ProcessEvent = static_cast<UC::uint32>(gProcessEventOffset);// Update ProcessEvent offset Offsets::ProcessEvent = static_cast<UC::uint32>(gProcessEventOffset);// Update ProcessEvent offset

View File

@@ -32,6 +32,7 @@
<UseDebugLibraries>true</UseDebugLibraries> <UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset> <PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet> <CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType> <ConfigurationType>DynamicLibrary</ConfigurationType>
@@ -45,6 +46,7 @@
<UseDebugLibraries>true</UseDebugLibraries> <UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset> <PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet> <CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType> <ConfigurationType>DynamicLibrary</ConfigurationType>
@@ -103,6 +105,7 @@
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<LanguageStandard>stdcpp23</LanguageStandard> <LanguageStandard>stdcpp23</LanguageStandard>
<UseStandardPreprocessor>true</UseStandardPreprocessor> <UseStandardPreprocessor>true</UseStandardPreprocessor>
<Optimization>MinSpace</Optimization>
</ClCompile> </ClCompile>
<Link> <Link>
<SubSystem>Windows</SubSystem> <SubSystem>Windows</SubSystem>
@@ -130,6 +133,7 @@
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<LanguageStandard>stdcpp23</LanguageStandard> <LanguageStandard>stdcpp23</LanguageStandard>
<UseStandardPreprocessor>true</UseStandardPreprocessor> <UseStandardPreprocessor>true</UseStandardPreprocessor>
<Optimization>MinSpace</Optimization>
</ClCompile> </ClCompile>
<Link> <Link>
<SubSystem>Windows</SubSystem> <SubSystem>Windows</SubSystem>
@@ -155,6 +159,7 @@
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<LanguageStandard>stdcpp23</LanguageStandard> <LanguageStandard>stdcpp23</LanguageStandard>
<UseStandardPreprocessor>true</UseStandardPreprocessor> <UseStandardPreprocessor>true</UseStandardPreprocessor>
<Optimization>MinSpace</Optimization>
</ClCompile> </ClCompile>
<Link> <Link>
<SubSystem>Windows</SubSystem> <SubSystem>Windows</SubSystem>
@@ -183,6 +188,7 @@
<LanguageStandard>stdcpplatest</LanguageStandard> <LanguageStandard>stdcpplatest</LanguageStandard>
<UseStandardPreprocessor>true</UseStandardPreprocessor> <UseStandardPreprocessor>true</UseStandardPreprocessor>
<ShowIncludes>true</ShowIncludes> <ShowIncludes>true</ShowIncludes>
<Optimization>MinSpace</Optimization>
</ClCompile> </ClCompile>
<Link> <Link>
<SubSystem>Windows</SubSystem> <SubSystem>Windows</SubSystem>