Update Unreal Engine SDK

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2026-04-11 09:27:45 +02:00
parent a2d139ba76
commit e48d9b00dd
97 changed files with 170161 additions and 0 deletions

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#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: BP_NitroComponent
#include "Basic.hpp"
#include "BP_NitroComponent_classes.hpp"
#include "BP_NitroComponent_parameters.hpp"
namespace SDK
{
// Function BP_NitroComponent.BP_NitroComponent_C.ActivateAbility
// (Event, Public, BlueprintCallable, BlueprintEvent)
void UBP_NitroComponent_C::ActivateAbility()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_NitroComponent_C", "ActivateAbility");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_NitroComponent.BP_NitroComponent_C.CalculateNitroConsumption
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// double* DynamicValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_NitroComponent_C::CalculateNitroConsumption(double* DynamicValue)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_NitroComponent_C", "CalculateNitroConsumption");
Params::BP_NitroComponent_C_CalculateNitroConsumption Parms{};
UObject::ProcessEvent(Func, &Parms);
if (DynamicValue != nullptr)
*DynamicValue = Parms.DynamicValue;
}
// Function BP_NitroComponent.BP_NitroComponent_C.CalculateNitroConsumptionFromSkill
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// TSoftObjectPtr<class UInventoryItemConfigAsset>NewParam (BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
// double* DynamicValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_NitroComponent_C::CalculateNitroConsumptionFromSkill(TSoftObjectPtr<class UInventoryItemConfigAsset> NewParam, double* DynamicValue)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_NitroComponent_C", "CalculateNitroConsumptionFromSkill");
Params::BP_NitroComponent_C_CalculateNitroConsumptionFromSkill Parms{};
Parms.NewParam = NewParam;
UObject::ProcessEvent(Func, &Parms);
if (DynamicValue != nullptr)
*DynamicValue = Parms.DynamicValue;
}
// Function BP_NitroComponent.BP_NitroComponent_C.CanRefillNitrous
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool* Result (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_NitroComponent_C::CanRefillNitrous(bool* Result)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_NitroComponent_C", "CanRefillNitrous");
Params::BP_NitroComponent_C_CanRefillNitrous Parms{};
UObject::ProcessEvent(Func, &Parms);
if (Result != nullptr)
*Result = Parms.Result;
}
// Function BP_NitroComponent.BP_NitroComponent_C.ConsumeNitrous
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void UBP_NitroComponent_C::ConsumeNitrous()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_NitroComponent_C", "ConsumeNitrous");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_NitroComponent.BP_NitroComponent_C.Deactivate_Event
// (BlueprintCallable, BlueprintEvent)
void UBP_NitroComponent_C::Deactivate_Event()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_NitroComponent_C", "Deactivate_Event");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_NitroComponent.BP_NitroComponent_C.DeactivateAbility
// (Event, Public, BlueprintCallable, BlueprintEvent)
void UBP_NitroComponent_C::DeactivateAbility()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_NitroComponent_C", "DeactivateAbility");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_NitroComponent.BP_NitroComponent_C.ExecuteUbergraph_BP_NitroComponent
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_NitroComponent_C::ExecuteUbergraph_BP_NitroComponent(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_NitroComponent_C", "ExecuteUbergraph_BP_NitroComponent");
Params::BP_NitroComponent_C_ExecuteUbergraph_BP_NitroComponent Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_NitroComponent.BP_NitroComponent_C.GetNitrousMaxNumFlasks
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// int32* MaxFlasks (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_NitroComponent_C::GetNitrousMaxNumFlasks(int32* MaxFlasks)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_NitroComponent_C", "GetNitrousMaxNumFlasks");
Params::BP_NitroComponent_C_GetNitrousMaxNumFlasks Parms{};
UObject::ProcessEvent(Func, &Parms);
if (MaxFlasks != nullptr)
*MaxFlasks = Parms.MaxFlasks;
}
// Function BP_NitroComponent.BP_NitroComponent_C.GetNumEmptyFlasks
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// int32* EmptyFlasks (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_NitroComponent_C::GetNumEmptyFlasks(int32* EmptyFlasks)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_NitroComponent_C", "GetNumEmptyFlasks");
Params::BP_NitroComponent_C_GetNumEmptyFlasks Parms{};
UObject::ProcessEvent(Func, &Parms);
if (EmptyFlasks != nullptr)
*EmptyFlasks = Parms.EmptyFlasks;
}
// Function BP_NitroComponent.BP_NitroComponent_C.IsPlayerAndVehicleHasNitro
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// bool* bSuccess (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_NitroComponent_C::IsPlayerAndVehicleHasNitro(bool* bSuccess)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_NitroComponent_C", "IsPlayerAndVehicleHasNitro");
Params::BP_NitroComponent_C_IsPlayerAndVehicleHasNitro Parms{};
UObject::ProcessEvent(Func, &Parms);
if (bSuccess != nullptr)
*bSuccess = Parms.bSuccess;
}
// Function BP_NitroComponent.BP_NitroComponent_C.OnItemCountUpdated_3EB4D21F4820501781E1E8BF9F16BABB
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// int32 NewCount (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_NitroComponent_C::OnItemCountUpdated_3EB4D21F4820501781E1E8BF9F16BABB(int32 NewCount)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_NitroComponent_C", "OnItemCountUpdated_3EB4D21F4820501781E1E8BF9F16BABB");
Params::BP_NitroComponent_C_OnItemCountUpdated_3EB4D21F4820501781E1E8BF9F16BABB Parms{};
Parms.NewCount = NewCount;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_NitroComponent.BP_NitroComponent_C.ReceiveBeginPlay
// (Event, Public, BlueprintEvent)
void UBP_NitroComponent_C::ReceiveBeginPlay()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_NitroComponent_C", "ReceiveBeginPlay");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_NitroComponent.BP_NitroComponent_C.ReceiveTick
// (Event, Public, BlueprintEvent)
// Parameters:
// float DeltaSeconds (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_NitroComponent_C::ReceiveTick(float DeltaSeconds)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_NitroComponent_C", "ReceiveTick");
Params::BP_NitroComponent_C_ReceiveTick Parms{};
Parms.DeltaSeconds = DeltaSeconds;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_NitroComponent.BP_NitroComponent_C.RefillNitrous
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// double RefillAmount (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_NitroComponent_C::RefillNitrous(double RefillAmount)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_NitroComponent_C", "RefillNitrous");
Params::BP_NitroComponent_C_RefillNitrous Parms{};
Parms.RefillAmount = RefillAmount;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_NitroComponent.BP_NitroComponent_C.ReplenishNitrous
// (Public, BlueprintCallable, BlueprintEvent)
void UBP_NitroComponent_C::ReplenishNitrous()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_NitroComponent_C", "ReplenishNitrous");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_NitroComponent.BP_NitroComponent_C.Reset DoOnce Stop Sound
// (BlueprintCallable, BlueprintEvent)
void UBP_NitroComponent_C::Reset_DoOnce_Stop_Sound()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_NitroComponent_C", "Reset DoOnce Stop Sound");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_NitroComponent.BP_NitroComponent_C.StartNitrousRefill
// (BlueprintCallable, BlueprintEvent)
void UBP_NitroComponent_C::StartNitrousRefill()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_NitroComponent_C", "StartNitrousRefill");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_NitroComponent.BP_NitroComponent_C.UpdateNitrousState
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void UBP_NitroComponent_C::UpdateNitrousState()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_NitroComponent_C", "UpdateNitrousState");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_NitroComponent.BP_NitroComponent_C.GetNitrousAmount
// (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure, Const)
// Parameters:
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float UBP_NitroComponent_C::GetNitrousAmount() const
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_NitroComponent_C", "GetNitrousAmount");
Params::BP_NitroComponent_C_GetNitrousAmount Parms{};
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function BP_NitroComponent.BP_NitroComponent_C.GetNitrousFlasksLeft
// (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure, Const)
// Parameters:
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 UBP_NitroComponent_C::GetNitrousFlasksLeft() const
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_NitroComponent_C", "GetNitrousFlasksLeft");
Params::BP_NitroComponent_C_GetNitrousFlasksLeft Parms{};
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function BP_NitroComponent.BP_NitroComponent_C.IsAbilityAvailable
// (Event, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure, Const)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool UBP_NitroComponent_C::IsAbilityAvailable() const
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_NitroComponent_C", "IsAbilityAvailable");
Params::BP_NitroComponent_C_IsAbilityAvailable Parms{};
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
}