Update Unreal Engine SDK
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234
Samson/SDK/ComputeFramework_structs.hpp
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234
Samson/SDK/ComputeFramework_structs.hpp
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: ComputeFramework
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#include "Basic.hpp"
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namespace SDK
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{
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// Enum ComputeFramework.EComputeKernelFlags
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// NumValues: 0x0004
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enum class EComputeKernelFlags : uint8
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{
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IsDefaultKernel = 1,
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IsolatedMemoryWrites = 2,
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TriggerRenderCapture = 4,
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EComputeKernelFlags_MAX = 5,
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};
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// Enum ComputeFramework.EShaderFundamentalType
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// NumValues: 0x0007
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enum class EShaderFundamentalType : uint8
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{
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Bool = 0,
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Int = 1,
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Uint = 2,
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Float = 3,
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Struct = 4,
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None = 255,
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EShaderFundamentalType_MAX = 256,
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};
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// Enum ComputeFramework.EShaderFundamentalDimensionType
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// NumValues: 0x0004
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enum class EShaderFundamentalDimensionType : uint8
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{
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Scalar = 0,
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Vector = 1,
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Matrix = 2,
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EShaderFundamentalDimensionType_MAX = 3,
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};
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// Enum ComputeFramework.EShaderParamBindingType
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// NumValues: 0x0005
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enum class EShaderParamBindingType : uint8
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{
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None = 0,
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ConstantParameter = 1,
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ReadOnlyResource = 2,
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ReadWriteResource = 3,
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EShaderParamBindingType_MAX = 4,
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};
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// Enum ComputeFramework.EShaderResourceType
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// NumValues: 0x0009
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enum class EShaderResourceType : uint8
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{
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None = 0,
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Texture1D = 1,
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Texture2D = 2,
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Texture3D = 3,
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TextureCube = 4,
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Buffer = 5,
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StructuredBuffer = 6,
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ByteAddressBuffer = 7,
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EShaderResourceType_MAX = 8,
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};
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// Enum ComputeFramework.EShaderParamModifier
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// NumValues: 0x0005
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enum class EShaderParamModifier : uint8
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{
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None = 0,
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In = 1,
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Out = 2,
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InOut = 3,
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EShaderParamModifier_MAX = 4,
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};
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// ScriptStruct ComputeFramework.ComputeGraphEdge
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// 0x0038 (0x0038 - 0x0000)
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struct FComputeGraphEdge final
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{
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public:
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int32 KernelIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 KernelBindingIndex; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 DataInterfaceIndex; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 DataInterfaceBindingIndex; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bKernelInput; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
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class FString BindingFunctionNameOverride; // 0x0018(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class FString BindingFunctionNamespace; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FComputeGraphEdge;
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// ScriptStruct ComputeFramework.ComputeGraphInstance
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// 0x0018 (0x0018 - 0x0000)
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struct FComputeGraphInstance final
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{
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public:
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TArray<class UComputeDataProvider*> DataProviders; // 0x0000(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPrivate, TObjectPtr)
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uint8 Pad_10[0x8]; // 0x0010(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FComputeGraphInstance;
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// ScriptStruct ComputeFramework.ComputeKernelPermutationBool
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// 0x0018 (0x0018 - 0x0000)
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struct FComputeKernelPermutationBool final
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{
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public:
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class FString Name; // 0x0000(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool Value; // 0x0010(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FComputeKernelPermutationBool;
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// ScriptStruct ComputeFramework.ComputeKernelPermutationSet
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// 0x0010 (0x0010 - 0x0000)
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struct FComputeKernelPermutationSet final
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{
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public:
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TArray<struct FComputeKernelPermutationBool> BooleanOptions; // 0x0000(0x0010)(Edit, EditFixedSize, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FComputeKernelPermutationSet;
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// ScriptStruct ComputeFramework.ComputeKernelDefinition
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// 0x0020 (0x0020 - 0x0000)
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struct FComputeKernelDefinition final
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{
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public:
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class FString Symbol; // 0x0000(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class FString Define; // 0x0010(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FComputeKernelDefinition;
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// ScriptStruct ComputeFramework.ComputeKernelDefinitionSet
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// 0x0010 (0x0010 - 0x0000)
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struct FComputeKernelDefinitionSet final
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{
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public:
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TArray<struct FComputeKernelDefinition> Defines; // 0x0000(0x0010)(Edit, EditFixedSize, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FComputeKernelDefinitionSet;
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// ScriptStruct ComputeFramework.ComputeKernelPermutationVector
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// 0x0058 (0x0058 - 0x0000)
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struct FComputeKernelPermutationVector final
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{
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public:
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TMap<class FString, uint32> Permutations; // 0x0000(0x0050)(NativeAccessSpecifierPublic)
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uint32 BitCount; // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FComputeKernelPermutationVector;
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// ScriptStruct ComputeFramework.ShaderValueTypeHandle
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// 0x0008 (0x0008 - 0x0000)
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struct alignas(0x08) FShaderValueTypeHandle final
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{
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public:
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uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FShaderValueTypeHandle;
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// ScriptStruct ComputeFramework.ArrayShaderValue
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// 0x0010 (0x0010 - 0x0000)
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struct FArrayShaderValue final
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{
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public:
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TArray<uint8> ArrayOfValues; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FArrayShaderValue;
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// ScriptStruct ComputeFramework.ShaderValueContainer
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// 0x0020 (0x0020 - 0x0000)
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struct FShaderValueContainer final
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{
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public:
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TArray<uint8> ShaderValue; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
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TArray<struct FArrayShaderValue> ArrayList; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FShaderValueContainer;
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// ScriptStruct ComputeFramework.ShaderValueType
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// 0x0020 (0x0020 - 0x0000)
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struct alignas(0x08) FShaderValueType final
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{
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public:
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EShaderFundamentalType Type; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EShaderFundamentalDimensionType DimensionType; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
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class FName Name; // 0x0004(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bIsDynamicArray; // 0x000C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_D[0x13]; // 0x000D(0x0013)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FShaderValueType;
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// ScriptStruct ComputeFramework.ShaderParamTypeDefinition
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// 0x0030 (0x0030 - 0x0000)
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struct FShaderParamTypeDefinition final
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{
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public:
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class FString TypeDeclaration; // 0x0000(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class FString Name; // 0x0010(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FShaderValueTypeHandle ValueType; // 0x0020(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint16 ArrayElementCount; // 0x0028(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EShaderParamBindingType BindingType; // 0x002A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EShaderResourceType ResourceType; // 0x002B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EShaderParamModifier Modifier; // 0x002C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FShaderParamTypeDefinition;
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// ScriptStruct ComputeFramework.ShaderFunctionDefinition
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// 0x0028 (0x0028 - 0x0000)
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struct FShaderFunctionDefinition final
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{
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public:
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class FString Name; // 0x0000(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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TArray<struct FShaderParamTypeDefinition> ParamTypes; // 0x0010(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
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bool bHasReturnType; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FShaderFunctionDefinition;
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}
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