Update Unreal Engine SDK
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60
Samson/SDK/MotionTrajectory_structs.hpp
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60
Samson/SDK/MotionTrajectory_structs.hpp
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: MotionTrajectory
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#include "Basic.hpp"
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#include "Engine_structs.hpp"
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namespace SDK
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{
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// ScriptStruct MotionTrajectory.MotionTrajectorySettings
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// 0x0004 (0x0004 - 0x0000)
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struct FMotionTrajectorySettings final
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{
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public:
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float Seconds; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FMotionTrajectorySettings;
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// ScriptStruct MotionTrajectory.TrajectorySamplingData
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// 0x0020 (0x0020 - 0x0000)
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struct FTrajectorySamplingData final
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{
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public:
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float HistoryLengthSeconds; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 HistorySamplesPerSecond; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float PredictionLengthSeconds; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 PredictionSamplesPerSecond; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_10[0x10]; // 0x0010(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FTrajectorySamplingData;
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// ScriptStruct MotionTrajectory.CharacterTrajectoryData
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// 0x01F0 (0x01F0 - 0x0000)
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struct alignas(0x10) FCharacterTrajectoryData final
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{
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public:
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float RotateTowardsMovementSpeed; // 0x0000(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float MaxControllerYawRate; // 0x0004(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float BendVelocityTowardsAcceleration; // 0x0008(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bUseSpeedRemappingCurve; // 0x000C(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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struct FRuntimeFloatCurve SpeedRemappingCurve; // 0x0010(0x0088)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
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bool bUseAccelerationRemappingCurve; // 0x0098(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
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struct FRuntimeFloatCurve AccelerationRemappingCurve; // 0x00A0(0x0088)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
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uint8 Pad_128[0xC8]; // 0x0128(0x00C8)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FCharacterTrajectoryData;
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}
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