Add Unreal Engine SDK

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2025-10-17 17:16:15 +02:00
parent 5390b92867
commit e5714b988d
63 changed files with 654410 additions and 0 deletions

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#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: PropertyPath
#include "Basic.hpp"
namespace SDK
{
// Enum PropertyPath.EPropertyPathTestEnum
// NumValues: 0x0005
enum class EPropertyPathTestEnum : uint8
{
One = 0,
Two = 1,
Three = 2,
Four = 3,
EPropertyPathTestEnum_MAX = 4,
};
// ScriptStruct PropertyPath.PropertyPathSegment
// 0x0020 (0x0020 - 0x0000)
struct FPropertyPathSegment final
{
public:
class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ArrayIndex; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UStruct* Struct; // 0x0010(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FPropertyPathSegment;
// ScriptStruct PropertyPath.CachedPropertyPath
// 0x0038 (0x0038 - 0x0000)
struct FCachedPropertyPath
{
public:
TArray<struct FPropertyPathSegment> Segments; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate)
uint8 Pad_10[0x8]; // 0x0010(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
class UFunction* CachedFunction; // 0x0018(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_20[0x18]; // 0x0020(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FCachedPropertyPath;
// ScriptStruct PropertyPath.PropertyPathTestInnerStruct
// 0x0020 (0x0020 - 0x0000)
struct FPropertyPathTestInnerStruct final
{
public:
float float_0; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool Bool; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EPropertyPathTestEnum EnumOne; // 0x0005(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EPropertyPathTestEnum EnumTwo; // 0x0006(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EPropertyPathTestEnum EnumThree; // 0x0007(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EPropertyPathTestEnum EnumFour; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 Integer; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString String; // 0x0010(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FPropertyPathTestInnerStruct;
// ScriptStruct PropertyPath.PropertyPathTestStruct
// 0x0050 (0x0050 - 0x0000)
struct FPropertyPathTestStruct final
{
public:
bool Bool; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 Integer; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EPropertyPathTestEnum EnumOne; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EPropertyPathTestEnum EnumTwo; // 0x0009(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EPropertyPathTestEnum EnumThree; // 0x000A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EPropertyPathTestEnum EnumFour; // 0x000B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString String; // 0x0010(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float float_0; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FPropertyPathTestInnerStruct InnerStruct; // 0x0028(0x0020)(NativeAccessSpecifierPublic)
class UPropertyPathTestObject* InnerObject; // 0x0048(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FPropertyPathTestStruct;
// ScriptStruct PropertyPath.PropertyPathTestBed
// 0x00B0 (0x00B0 - 0x0000)
struct FPropertyPathTestBed final
{
public:
class UPropertyPathTestObject* Object; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPropertyPathTestObject* ModifiedObject; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FPropertyPathTestStruct ModifiedStruct; // 0x0010(0x0050)(NativeAccessSpecifierPublic)
struct FPropertyPathTestStruct DefaultStruct; // 0x0060(0x0050)(NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FPropertyPathTestBed;
}