Update SDK
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81
Cronos The New Dawn/SDK/DLCManager_structs.hpp
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81
Cronos The New Dawn/SDK/DLCManager_structs.hpp
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: DLCManager
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#include "Basic.hpp"
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#include "Commons_structs.hpp"
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namespace SDK
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{
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// Enum DLCManager.EDLCState
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// NumValues: 0x0005
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enum class EDLCState : uint8
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{
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Undefined = 0,
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NotOwned = 1,
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Owned = 2,
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Unknown = 3,
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EDLCState_MAX = 4,
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};
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// Enum DLCManager.EDLCSupportedPlatforms
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// NumValues: 0x0008
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enum class EDLCSupportedPlatforms : uint8
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{
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Ps5 = 0,
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XOne = 1,
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Steam = 2,
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Eos = 3,
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Gog = 4,
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MacOS = 5,
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Linux = 6,
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EDLCSupportedPlatforms_MAX = 7,
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};
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// ScriptStruct DLCManager.DLCItem
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// 0x0050 (0x0050 - 0x0000)
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struct FDLCItem final
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{
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public:
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class FName Name; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint32 SupportedPlatforms; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint32 OwnedOnPlatforms; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class FString SonySKUIdName; // 0x0010(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class FString MicrosoftStoreID; // 0x0020(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint32 SteamAppId; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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class FString EpicProductId; // 0x0038(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint64 GogProductId; // 0x0048(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FDLCItem;
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// ScriptStruct DLCManager.DLCHandle
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// 0x0000 (0x0008 - 0x0008)
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struct FDLCHandle final : public FNamedHandle
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{
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};
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DUMPER7_ASSERTS_FDLCHandle;
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// ScriptStruct DLCManager.DLCBundle
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// 0x0028 (0x0028 - 0x0000)
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struct FDLCBundle final
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{
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public:
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TArray<struct FDLCHandle> Items; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
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uint32 SteamAppId; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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class FString EpicProductId; // 0x0018(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FDLCBundle;
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}
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