Update SDK
This commit is contained in:
190
Cronos The New Dawn/SDK/Detection_classes.hpp
Normal file
190
Cronos The New Dawn/SDK/Detection_classes.hpp
Normal file
@@ -0,0 +1,190 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: Detection
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "Detection_structs.hpp"
|
||||
#include "Engine_structs.hpp"
|
||||
#include "Engine_classes.hpp"
|
||||
#include "CoreUObject_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// Class Detection.DetectableBaseComponent
|
||||
// 0x0030 (0x0260 - 0x0230)
|
||||
#pragma pack(push, 0x1)
|
||||
class alignas(0x10) UDetectableBaseComponent : public USceneComponent
|
||||
{
|
||||
public:
|
||||
class UShapeComponent* Shape; // 0x0230(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, Protected, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
||||
EDetectableShapeDiscoveryMethod DiscoveryMethod; // 0x0238(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
||||
EDetectableShapeDiscoveryScope DiscoveryScope; // 0x0239(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
||||
uint8 Pad_23A[0x2]; // 0x023A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class FName DiscoveryShapeName; // 0x023C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
||||
uint8 Pad_244[0x4]; // 0x0244(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class UShapeComponent* SelectedShape; // 0x0248(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
||||
uint8 Pad_250[0x8]; // 0x0250(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
|
||||
public:
|
||||
void BindShape(class UShapeComponent* NewShape);
|
||||
class UShapeComponent* GetShape();
|
||||
class UBoxComponent* GetShapeAsBox();
|
||||
class UCapsuleComponent* GetShapeAsCapsule();
|
||||
class USphereComponent* GetShapeAsSphere();
|
||||
|
||||
bool ContainsPoint(const struct FVector& WorldLocation) const;
|
||||
bool HasShape() const;
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("DetectableBaseComponent")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"DetectableBaseComponent")
|
||||
}
|
||||
static class UDetectableBaseComponent* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UDetectableBaseComponent>();
|
||||
}
|
||||
};
|
||||
#pragma pack(pop)
|
||||
DUMPER7_ASSERTS_UDetectableBaseComponent;
|
||||
|
||||
// Class Detection.RaycastDetectableComponent
|
||||
// 0x04C0 (0x0720 - 0x0260)
|
||||
class URaycastDetectableComponent : public UDetectableBaseComponent
|
||||
{
|
||||
public:
|
||||
TMulticastInlineDelegate<void(class AActor* Detector, ECollisionChannel CollisionChannel, const struct FRaycastDetectableDetectEventData& Data, const struct FHitResult& HitResult)> OnDetectedBy; // 0x0258(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected)
|
||||
TMulticastInlineDelegate<void(class AActor* Detector, ECollisionChannel CollisionChannel, const struct FRaycastDetectableLoseEventData& Data)> OnLostBy; // 0x0268(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected)
|
||||
TArray<struct FRaycastDetectableChannelConfig> ChannelConfigs; // 0x0278(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected)
|
||||
uint8 Pad_288[0x481]; // 0x0288(0x0481)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
bool bCheckAdditionalLOSToComponent; // 0x0709(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
||||
uint8 Pad_70A[0x2]; // 0x070A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class FName ComponentLOSTag; // 0x070C(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
||||
uint8 Pad_714[0x4]; // 0x0714(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class USceneComponent* SceneComponentLOS; // 0x0718(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
||||
|
||||
public:
|
||||
void DisableDetection();
|
||||
bool DisableDetectionOnChannel(const ECollisionChannel CollisionChannel);
|
||||
void EnableDetection();
|
||||
bool EnableDetectionOnChannel(const ECollisionChannel CollisionChannel);
|
||||
bool GetWasEverDetected();
|
||||
void LoseDetectors();
|
||||
void LoseDetectorsOnChannel(const ECollisionChannel CollisionChannel);
|
||||
void SetCheckAdditionalLOSToComponent(bool bInCheckAdditionalLOSToComponent);
|
||||
|
||||
bool CanBeDetectedByActor(class AActor* Detector, const float Distance) const;
|
||||
bool CanBeDetectedByActorOnChannel(class AActor* Detector, const ECollisionChannel CollisionChannel, const float Distance) const;
|
||||
bool CanBeDetectedOnChannel(const ECollisionChannel CollisionChannel) const;
|
||||
bool GetCheckAdditionalLOSToComponent() const;
|
||||
ERaycastDetectableDistanceMethod GetDistanceMethodForChannel(const ECollisionChannel CollisionChannel) const;
|
||||
class USceneComponent* GetSceneComponentLOS() const;
|
||||
bool IsDetectedByActor(class AActor* Detector) const;
|
||||
bool IsDetectedByActorOnChannel(class AActor* Detector, const ECollisionChannel CollisionChannel) const;
|
||||
bool IsDetectedOnChannel(const ECollisionChannel CollisionChannel) const;
|
||||
bool IsUsingChannel(const ECollisionChannel CollisionChannel, const bool MustBeEnabled) const;
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("RaycastDetectableComponent")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"RaycastDetectableComponent")
|
||||
}
|
||||
static class URaycastDetectableComponent* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<URaycastDetectableComponent>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_URaycastDetectableComponent;
|
||||
|
||||
// Class Detection.RaycastDetectorComponent
|
||||
// 0x0128 (0x01C8 - 0x00A0)
|
||||
class URaycastDetectorComponent final : public UActorComponent
|
||||
{
|
||||
public:
|
||||
uint8 Pad_A0[0x128]; // 0x00A0(0x0128)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
|
||||
public:
|
||||
void LoseDetectedObjects(struct FRaycastDetectorTraceData* Data);
|
||||
void ProcessData(struct FRaycastDetectorTraceData* Data, const struct FVector& TraceStart, const struct FVector& TraceEnd);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("RaycastDetectorComponent")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"RaycastDetectorComponent")
|
||||
}
|
||||
static class URaycastDetectorComponent* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<URaycastDetectorComponent>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_URaycastDetectorComponent;
|
||||
|
||||
// Class Detection.ScreenDetectableComponent
|
||||
// 0x0320 (0x0580 - 0x0260)
|
||||
class UScreenDetectableComponent : public UDetectableBaseComponent
|
||||
{
|
||||
public:
|
||||
TMulticastInlineDelegate<void(class UScreenDetectableComponent* Detectable)> OnDetected; // 0x0258(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected)
|
||||
TMulticastInlineDelegate<void(class UScreenDetectableComponent* Detectable)> OnLost; // 0x0268(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected)
|
||||
EScreenDetectableCheckQuality Quality; // 0x0278(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
||||
bool UseTraces; // 0x0279(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
||||
ECollisionChannel TraceChannel; // 0x027A(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
||||
bool LimitTraceRange; // 0x027B(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
||||
uint8 Pad_27C[0x4]; // 0x027C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FVector2D TraceRange; // 0x0280(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
||||
bool LimitTraceAngle; // 0x0290(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
||||
uint8 Pad_291[0x3]; // 0x0291(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
float TraceAngle; // 0x0294(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
||||
bool StartEnabled; // 0x0298(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
||||
bool DrawDebug; // 0x0299(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
||||
uint8 Pad_29A[0x6]; // 0x029A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
TArray<struct FVector> RelativeCheckLocations; // 0x02A0(0x0010)(Edit, ZeroConstructor, EditConst, AdvancedDisplay, Protected, NativeAccessSpecifierProtected)
|
||||
EScreenDetectableStatus CurrentStatus; // 0x02B0(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
||||
uint8 Pad_2B1[0x2CF]; // 0x02B1(0x02CF)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
|
||||
public:
|
||||
void SetDetectionEnabled(class UObject* Object, const bool Enabled);
|
||||
|
||||
EScreenDetectableStatus GetCurrentStatus() const;
|
||||
bool IsDetected() const;
|
||||
bool IsDetectionEnabled() const;
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("ScreenDetectableComponent")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"ScreenDetectableComponent")
|
||||
}
|
||||
static class UScreenDetectableComponent* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UScreenDetectableComponent>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UScreenDetectableComponent;
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user