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208
Cronos The New Dawn/SDK/InputRebinding_structs.hpp
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208
Cronos The New Dawn/SDK/InputRebinding_structs.hpp
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: InputRebinding
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#include "Basic.hpp"
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#include "InputCore_structs.hpp"
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#include "Commons_structs.hpp"
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namespace SDK
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{
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// Enum InputRebinding.EInputRebindingDevice
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// NumValues: 0x0005
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enum class EInputRebindingDevice : uint8
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{
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None = 0,
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Any = 1,
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MouseAndKeyboard = 2,
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Pad = 3,
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EInputRebindingDevice_MAX = 4,
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};
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// Enum InputRebinding.EActionType
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// NumValues: 0x0005
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enum class EActionType : uint8
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{
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Action = 0,
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Axis = 1,
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Axis_Plus = 2,
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Axis_Minus = 3,
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EActionType_MAX = 4,
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};
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// Enum InputRebinding.EInputHandleType
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// NumValues: 0x0006
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enum class EInputHandleType : uint8
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{
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Action = 0,
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Axis = 1,
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Axis_Plus = 2,
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Axis_Minus = 3,
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Axis_2D = 4,
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EInputHandleType_MAX = 5,
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};
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// ScriptStruct InputRebinding.ActionBind
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// 0x0020 (0x0020 - 0x0000)
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struct FActionBind final
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{
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public:
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class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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TArray<struct FKey> Keys; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
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bool Toggleable; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FActionBind;
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// ScriptStruct InputRebinding.FloatKey
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// 0x0020 (0x0020 - 0x0000)
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struct FFloatKey final
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{
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public:
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struct FKey Key; // 0x0000(0x0018)(HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float Scale; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FFloatKey;
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// ScriptStruct InputRebinding.AxisBind
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// 0x0040 (0x0040 - 0x0000)
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struct FAxisBind final
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{
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public:
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class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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TArray<struct FFloatKey> FloatKeys; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
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TArray<struct FKey> PlusKeys; // 0x0018(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
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TArray<struct FKey> MinusKeys; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
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bool Toggleable; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FAxisBind;
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// ScriptStruct InputRebinding.BindingList
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// 0x0028 (0x0028 - 0x0000)
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struct FBindingList final
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{
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public:
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TArray<struct FActionBind> ActionBindings; // 0x0000(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected)
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TArray<struct FAxisBind> AxisBindings; // 0x0010(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected)
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bool bIgnoreExoticBinds; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FBindingList;
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// ScriptStruct InputRebinding.AxisDisplayInfo
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// 0x0058 (0x0058 - 0x0000)
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struct FAxisDisplayInfo final
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{
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public:
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class FName Name; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool ForPadBindOnlyAsAxis; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
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class FText DisplayName; // 0x0010(0x0010)(Edit, NativeAccessSpecifierPublic)
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class FText Description; // 0x0020(0x0010)(Edit, NativeAccessSpecifierPublic)
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class FText PlusDisplayName; // 0x0030(0x0010)(Edit, NativeAccessSpecifierPublic)
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class FText MinusDisplayName; // 0x0040(0x0010)(Edit, NativeAccessSpecifierPublic)
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bool bIsRebindable; // 0x0050(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bIsHoldable; // 0x0051(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bUseAdaptiveTriggers; // 0x0052(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_53[0x5]; // 0x0053(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FAxisDisplayInfo;
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// ScriptStruct InputRebinding.UE4InputHandle
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// 0x0004 (0x000C - 0x0008)
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struct FUE4InputHandle final : public FNamedHandle
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{
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public:
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EInputHandleType Type; // 0x0008(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FUE4InputHandle;
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// ScriptStruct InputRebinding.AnalogAxisInfo
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// 0x0038 (0x0038 - 0x0000)
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struct FAnalogAxisInfo final
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{
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public:
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class FText DisplayName; // 0x0000(0x0010)(Edit, NativeAccessSpecifierPublic)
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class FText Description; // 0x0010(0x0010)(Edit, NativeAccessSpecifierPublic)
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struct FUE4InputHandle XAxisHandle; // 0x0020(0x000C)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FUE4InputHandle YAxisHandle; // 0x002C(0x000C)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FAnalogAxisInfo;
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// ScriptStruct InputRebinding.UE4InputActionHandle
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// 0x0008 (0x0008 - 0x0000)
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struct FUE4InputActionHandle final
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{
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public:
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class FName ActionName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FUE4InputActionHandle;
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// ScriptStruct InputRebinding.ActionDisplayInfo
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// 0x0030 (0x0030 - 0x0000)
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struct FActionDisplayInfo final
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{
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public:
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class FName Name; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class FText DisplayName; // 0x0008(0x0010)(Edit, NativeAccessSpecifierPublic)
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class FText Description; // 0x0018(0x0010)(Edit, NativeAccessSpecifierPublic)
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bool bIsRebindable; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bIsHoldable; // 0x0029(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bUseAdaptiveTriggers; // 0x002A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_2B[0x5]; // 0x002B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FActionDisplayInfo;
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// ScriptStruct InputRebinding.ToggleableInfo
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// 0x0010 (0x0010 - 0x0000)
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struct FToggleableInfo final
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{
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public:
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struct FUE4InputHandle Handle; // 0x0000(0x000C)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool ToggleByDefault; // 0x000C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FToggleableInfo;
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// ScriptStruct InputRebinding.InputState
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// 0x0010 (0x0010 - 0x0000)
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struct FInputState final
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{
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public:
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TArray<struct FUE4InputHandle> Actions; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FInputState;
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// ScriptStruct InputRebinding.UE4InputAxisHandle
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// 0x0008 (0x0008 - 0x0000)
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struct FUE4InputAxisHandle final
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{
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public:
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class FName AxisName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FUE4InputAxisHandle;
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// ScriptStruct InputRebinding.UE4KeyName
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// 0x0028 (0x0028 - 0x0000)
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struct FUE4KeyName final
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{
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public:
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struct FKey Key; // 0x0000(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class FText DisplayName; // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FUE4KeyName;
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}
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