diff --git a/Reshade Plugins Core.sln b/Reshade Plugins Core.sln
index 800bed3..4d9d967 100644
--- a/Reshade Plugins Core.sln
+++ b/Reshade Plugins Core.sln
@@ -47,6 +47,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Hell Is Us", "HellIsUs\Hell
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Echoes Of The End", "Echoes Of The End\EchoesOfTheEnd.vcxproj", "{1C27588E-2D28-47E9-B6B5-800963E7E681}"
EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Sword Of The Sea", "Sword Of The Sea\SwordOfTheSea.vcxproj", "{1FB12A2A-775F-4348-A8DC-0DBA8306EC8D}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
@@ -223,6 +225,14 @@ Global
{1C27588E-2D28-47E9-B6B5-800963E7E681}.Release|x64.Build.0 = Release|x64
{1C27588E-2D28-47E9-B6B5-800963E7E681}.Release|x86.ActiveCfg = Release|Win32
{1C27588E-2D28-47E9-B6B5-800963E7E681}.Release|x86.Build.0 = Release|Win32
+ {1FB12A2A-775F-4348-A8DC-0DBA8306EC8D}.Debug|x64.ActiveCfg = Debug|x64
+ {1FB12A2A-775F-4348-A8DC-0DBA8306EC8D}.Debug|x64.Build.0 = Debug|x64
+ {1FB12A2A-775F-4348-A8DC-0DBA8306EC8D}.Debug|x86.ActiveCfg = Debug|Win32
+ {1FB12A2A-775F-4348-A8DC-0DBA8306EC8D}.Debug|x86.Build.0 = Debug|Win32
+ {1FB12A2A-775F-4348-A8DC-0DBA8306EC8D}.Release|x64.ActiveCfg = Release|x64
+ {1FB12A2A-775F-4348-A8DC-0DBA8306EC8D}.Release|x64.Build.0 = Release|x64
+ {1FB12A2A-775F-4348-A8DC-0DBA8306EC8D}.Release|x86.ActiveCfg = Release|Win32
+ {1FB12A2A-775F-4348-A8DC-0DBA8306EC8D}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
diff --git a/Sword Of The Sea/SwordOfTheSea.vcxproj b/Sword Of The Sea/SwordOfTheSea.vcxproj
new file mode 100644
index 0000000..1e3d586
--- /dev/null
+++ b/Sword Of The Sea/SwordOfTheSea.vcxproj
@@ -0,0 +1,216 @@
+
+
+
+
+ Debug
+ Win32
+
+
+ Release
+ Win32
+
+
+ Debug
+ x64
+
+
+ Release
+ x64
+
+
+
+ 17.0
+ Win32Proj
+ {1FB12A2A-775F-4348-A8DC-0DBA8306EC8D}
+ Sword Of The Sea
+ 10.0
+ Sword Of The Sea
+
+
+
+ DynamicLibrary
+ true
+ v143
+ Unicode
+
+
+ DynamicLibrary
+ false
+ v143
+ true
+ Unicode
+
+
+ DynamicLibrary
+ true
+ v143
+ Unicode
+
+
+ DynamicLibrary
+ false
+ v143
+ true
+ Unicode
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ SwordOfTheSeaCore
+ .dll
+
+
+ SwordOfTheSeaCore
+ .dll
+
+
+ SwordOfTheSeaCore
+ .dll
+
+
+ SwordOfTheSeaCore
+ .dll
+
+
+
+ Level3
+ true
+
+
+ true
+ NotUsing
+
+
+
+ $(SolutionDir)Memory;$(SolutionDir)Maths;$(SolutionDir)Obfuscate;$(SolutionDir)external;$(SolutionDir)external\safetyhook\include;$(SolutionDir)external\zydis\dependencies\zycore\include;$(SolutionDir)external\zydis\include;$(SolutionDir)zydis\src;$(SolutionDir)external\MinHook\include;%(AdditionalIncludeDirectories)
+ /utf-8 %(AdditionalOptions)
+ MultiThreadedDLL
+ stdcpp23
+ true
+
+
+ Windows
+ true
+ false
+ $(SolutionDir)external\zydis\Libs;$(SolutionDir)external\Maths;%(AdditionalLibraryDirectories)
+ Zydis.lib;Maths.lib;%(AdditionalDependencies)
+
+
+
+
+ Level3
+ true
+ true
+ true
+
+
+ true
+ NotUsing
+
+
+
+ $(SolutionDir)Memory;$(SolutionDir)Maths;$(SolutionDir)Obfuscate;$(SolutionDir)external;$(SolutionDir)external\safetyhook\include;$(SolutionDir)external\zydis\dependencies\zycore\include;$(SolutionDir)external\zydis\include;$(SolutionDir)zydis\src;$(SolutionDir)external\MinHook\include;%(AdditionalIncludeDirectories)
+ /utf-8 %(AdditionalOptions)
+ MultiThreadedDLL
+ stdcpp23
+ true
+
+
+ Windows
+ true
+ false
+ $(SolutionDir)external\zydis\Libs;$(SolutionDir)external\Maths;%(AdditionalLibraryDirectories)
+ Zydis.lib;Maths.lib;%(AdditionalDependencies)
+
+
+
+
+ Level3
+ true
+
+
+ true
+ NotUsing
+
+
+
+ $(SolutionDir)Memory;$(SolutionDir)Maths;$(SolutionDir)Obfuscate;$(SolutionDir)external;$(SolutionDir)external\safetyhook\include;$(SolutionDir)external\zydis\dependencies\zycore\include;$(SolutionDir)external\zydis\include;$(SolutionDir)zydis\src;$(SolutionDir)external\MinHook\include;%(AdditionalIncludeDirectories)
+ /utf-8 %(AdditionalOptions)
+ MultiThreadedDLL
+ stdcpp23
+ true
+
+
+ Windows
+ true
+ false
+ $(SolutionDir)external\zydis\Libs;$(SolutionDir)external\Maths;%(AdditionalLibraryDirectories)
+ Zydis.lib;Maths.lib;%(AdditionalDependencies)
+
+
+
+
+ Level3
+ true
+ true
+ true
+
+
+ true
+ NotUsing
+
+
+
+ $(SolutionDir)Memory;$(SolutionDir)Maths;$(SolutionDir)Obfuscate;$(SolutionDir)external;$(SolutionDir)external\safetyhook\include;$(SolutionDir)external\zydis\dependencies\zycore\include;$(SolutionDir)external\zydis\include;$(SolutionDir)zydis\src;$(SolutionDir)external\MinHook\include;%(AdditionalIncludeDirectories)
+ /utf-8 %(AdditionalOptions)
+ MultiThreadedDLL
+ stdcpp23
+ true
+
+
+ Windows
+ true
+ false
+ $(SolutionDir)external\zydis\Libs;$(SolutionDir)external\Maths;%(AdditionalLibraryDirectories)
+ Zydis.lib;Maths.lib;%(AdditionalDependencies)
+
+
+
+
+
+
+
+ {f9b5bbc6-67d4-4290-986f-08c6bac41ba3}
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/Sword Of The Sea/dllmain.cpp b/Sword Of The Sea/dllmain.cpp
new file mode 100644
index 0000000..b6fab24
--- /dev/null
+++ b/Sword Of The Sea/dllmain.cpp
@@ -0,0 +1,191 @@
+#include "Memory.hpp";
+#include "Maths.hpp";
+#include "ObfuscateString.h"
+#include
+#include
+#include
+#include
+#include
+
+// Constants
+const std::string PLUGIN_NAME = "SwordOfTheSea";
+const std::string PLUGIN_LOG = PLUGIN_NAME + ".log";
+const std::string gameExecutable = "SwordOfTheSea-Win64-Shipping.exe";
+
+// Logger
+std::shared_ptr logger;
+
+// Screen informations
+static int screenWidth = GetSystemMetrics(SM_CXSCREEN);
+static int screenHeight = GetSystemMetrics(SM_CYSCREEN);
+static float aspectRatio = (float)screenWidth / screenHeight;
+
+// Plugin states
+static bool AOBScanDone = false;
+static bool g_fix_enabled = false;
+static bool g_fov_fix_enabled = false;
+static bool g_DOF_fix_enabled = false;
+static int g_AdditionalFOVValue = 0;
+
+// Shared values
+static float g_FOV_In = 0;
+static float g_FOV_Out = 0;
+
+// AOB Scan pointers
+static uint8_t* FOVaddress = nullptr;
+static uint8_t* DOFaddress = nullptr;
+
+// Hooking
+static SafetyHookMid FOVHook{};
+
+// Prototypes
+static void FOVFixEnabled(bool fix_enabled);
+static void DOFFixEnabled(bool fix_enabled);
+
+extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled)
+{
+ g_fix_enabled = enabled;
+ if (g_fix_enabled && !AOBScanDone) {
+ logger->info("--------------- AOB scan started ---------------");
+ if (FOVaddress == nullptr) {
+ constexpr auto FOVStringObfuscated = make_obfuscated<0x4A>("77 ?? 48 ?? ?? FF 90 ?? ?? ?? ?? C5 FA ?? ?? ?? 48");
+ FOVaddress = Memory::AOBScan(gameExecutable, FOVStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
+ //"SwordOfTheSea-Win64-Shipping.exe" + 38922D9 - FF 90 50 07 00 00 - call qword ptr[rax + 00000750]
+ //"SwordOfTheSea-Win64-Shipping.exe" + 38922DF - C5 FA 10 40 30 - vmovss xmm0, [rax + 30]
+ //"SwordOfTheSea-Win64-Shipping.exe" + 38922E4 - 48 83 C4 28 - add rsp, 28
+ //"SwordOfTheSea-Win64-Shipping.exe" + 38922E8 - C3 - ret
+ //"SwordOfTheSea-Win64-Shipping.exe" + 38922E9 - CC - int 3
+
+ if (!FOVaddress)
+ logger->warn("FOV signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
+ else {
+ logger->info("FOV signature found at address: 0x{:X}.", reinterpret_cast(FOVaddress));
+ FOVaddress += 0x10;
+ }
+ }
+
+ if (DOFaddress == nullptr) {
+ constexpr auto DOFStringObfuscated = make_obfuscated<0x4A>("75 ?? BF ?? ?? ?? ?? 8B ?? ?? 48 ?? ?? E8");
+ DOFaddress = Memory::AOBScan(gameExecutable, DOFStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
+ //"SwordOfTheSea-Win64-Shipping.exe" + 2359B92 - 75 05 - jne "SwordOfTheSea-Win64-Shipping.exe" + 2359B99
+ //"SwordOfTheSea-Win64-Shipping.exe" + 2359B94 - BF 04 00 00 00 - mov edi, "Sword Of The Sea._Init_thread_epoch"
+ //"SwordOfTheSea-Win64-Shipping.exe" + 2359B99 - 8B 3C 37 - mov edi, [rdi + rsi]
+ //"SwordOfTheSea-Win64-Shipping.exe" + 2359B9C - 48 8B CB - mov rcx, rbx
+ //"SwordOfTheSea-Win64-Shipping.exe" + 2359B9F - E8 EC ED 61 01 - call "SwordOfTheSea-Win64-Shipping.exe" + 3978990
+
+ if (!DOFaddress)
+ logger->warn("DOF signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
+ else {
+ logger->info("DOF signature found at address: 0x{:X}.", reinterpret_cast(DOFaddress));
+ DOFaddress += 0x7;
+ }
+ }
+
+ if (FOVaddress && DOFaddress ) {
+ logger->info("All AOB signatures found. Ready to patch...");
+ AOBScanDone = true;
+ }
+
+ logger->info("--------------- AOB scan finished ---------------");
+ }
+ if (g_fix_enabled) {
+ if (FOVaddress) FOVFixEnabled(g_fov_fix_enabled);
+ if (DOFaddress) DOFFixEnabled(g_DOF_fix_enabled);
+ }
+ else {
+ if (FOVaddress) FOVFixEnabled(false);
+ if (DOFaddress) DOFFixEnabled(false);
+ logger->info("All fixes disabled.");
+ }
+}
+
+// Setters for Reshade addon call
+extern "C" __declspec(dllexport) void SetFOVFixEnabled(bool enabled, bool init)
+{
+ g_fov_fix_enabled = enabled;
+ if (!init) FOVFixEnabled(g_fov_fix_enabled);
+}
+
+extern "C" __declspec(dllexport) void SetDOFFixEnabled(bool enabled, bool init)
+{
+ g_DOF_fix_enabled = enabled;
+ if (!init) DOFFixEnabled(g_DOF_fix_enabled);
+}
+
+extern "C" __declspec(dllexport) void SetFOV(int fov)
+{
+ g_AdditionalFOVValue = fov;
+}
+
+// Getters for Reshade addon call
+extern "C" __declspec(dllexport) float GetFOVIn() {
+ return g_FOV_In;
+}
+
+extern "C" __declspec(dllexport) float GetFOVOut() {
+ return g_FOV_Out;
+}
+
+// Code injection functions
+static void FOVFixEnabled(bool fix_enabled) {
+ if (g_fix_enabled && fix_enabled && FOVaddress != nullptr) {
+ if (!FOVHook) { // Hook only once
+ FOVHook = safetyhook::create_mid(FOVaddress,
+ [](SafetyHookContext& ctx) {
+ g_FOV_In = ctx.xmm0.f32[0];
+ g_FOV_Out = ctx.xmm0.f32[0] += (g_fov_fix_enabled ? g_AdditionalFOVValue : 0);
+ });
+ }
+ else FOVHook.enable();
+ logger->info("FOV fix enabled");
+ }
+ if (!fix_enabled) {
+ if (FOVHook) FOVHook.disable();
+ logger->info("FOV fix disabled");
+ }
+}
+
+// Memory patch fixes
+static void DOFFixEnabled(bool fix_enabled) {
+ if (g_fix_enabled && fix_enabled && DOFaddress) {
+ Memory::PatchBytes(DOFaddress, "\x31\xFF\x90", 3); // xor edi,edi r.DepthOfFieldQuality = 0
+ logger->info("Depth of field fix enabled");
+ }
+ if (!fix_enabled && DOFaddress) {
+ Memory::RestoreBytes(DOFaddress);
+ logger->info("Depth of field fix disabled");
+ }
+}
+
+static void InitializeLogger()
+{
+ try
+ {
+ std::filesystem::path log_path = std::filesystem::absolute(PLUGIN_LOG);
+ if (std::filesystem::exists(log_path))
+ std::filesystem::remove(log_path);
+ logger = std::make_shared("Hell Is Us", std::make_shared(PLUGIN_LOG, 10 * 1024 * 1024, 1));
+ logger->flush_on(spdlog::level::debug); // Flush automatically
+ }
+ catch (const spdlog::spdlog_ex& ex)
+ {
+ std::string plugin_error_message = "Could not open " + PLUGIN_LOG;
+ MessageBoxA(nullptr, plugin_error_message.c_str(), "Logger Error", MB_ICONERROR | MB_OK);
+ }
+}
+
+// Standard dll entry
+BOOL APIENTRY DllMain(HMODULE hModule, DWORD reason, LPVOID)
+{
+ if (reason == DLL_PROCESS_ATTACH)
+ {
+ InitializeLogger();
+ logger->info("Plugin {} loaded.", PLUGIN_NAME);
+ }
+ else if (reason == DLL_PROCESS_DETACH)
+ {
+ logger->info("Plugin {} unloaded.", PLUGIN_NAME);
+ spdlog::drop_all();
+ }
+ return TRUE;
+}
\ No newline at end of file