Add tool library for Unreal Engine
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12
UEngine/UEngine.hpp
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12
UEngine/UEngine.hpp
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class UE
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{
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public:
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/**
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* Get offset calculated from an AOB scan result and an executable base address
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*
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* @param exeName : A string of the executable name
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* @param AOBResult : A valid (uint8_t) pointer to the result of an AOB scan
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* @return std::optional<uint32_t> The offset calculated
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*/
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static std::optional<uint32_t> CalculateOffset(const std::string& exeName, uint8_t* AOBResult);
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};
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