Add PSN SDK check bypass
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@@ -190,7 +190,7 @@
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>MY_VERBOSE_LOGS;ZYDIS_STATIC_BUILD</PreprocessorDefinitions>
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<PreprocessorDefinitions>MY_VERBOSE_LOGS;ZYDIS_STATIC_BUILD;RELEASE_INTERNAL</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<ConformanceMode>true</ConformanceMode>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<PrecompiledHeaderFile>
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<PrecompiledHeaderFile>
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@@ -271,7 +271,7 @@
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>MY_VERBOSE_LOGS;ZYDIS_STATIC_BUILD</PreprocessorDefinitions>
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<PreprocessorDefinitions>MY_VERBOSE_LOGS;ZYDIS_STATIC_BUILD;RELEASE_INTERNAL</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<ConformanceMode>true</ConformanceMode>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<PrecompiledHeaderFile>
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<PrecompiledHeaderFile>
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@@ -38,6 +38,7 @@ static uint8_t* Cutscenesaddress = nullptr;
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static uint8_t* Cameraaddress = nullptr;
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static uint8_t* Cameraaddress = nullptr;
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static uint8_t* DOFaddress = nullptr;
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static uint8_t* DOFaddress = nullptr;
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static uint8_t* Vignetteaddress = nullptr;
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static uint8_t* Vignetteaddress = nullptr;
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static uint8_t* PSNCheckaddress = nullptr;
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// Hooking
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// Hooking
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static SafetyHookMid FOVHook{};
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static SafetyHookMid FOVHook{};
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@@ -51,6 +52,7 @@ static void UltraWideFixEnabled();
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static void CameraFixEnabled();
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static void CameraFixEnabled();
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static void DOFFixEnabled();
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static void DOFFixEnabled();
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static void VignetteFixEnabled();
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static void VignetteFixEnabled();
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static void PSNCheckRemoval();
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extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
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extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
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g_fix_enabled = enabled;
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g_fix_enabled = enabled;
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@@ -60,8 +62,10 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
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constexpr auto AspectStringObfuscated = make_obfuscated<0x8B>("C5 FA 10 ?? ?? C5 F2 ?? ?? C5 CA ?? ?? E9 ?? ?? ?? ?? C5 FA 10 ?? ?? ?? ?? ?? C5");
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constexpr auto AspectStringObfuscated = make_obfuscated<0x8B>("C5 FA 10 ?? ?? C5 F2 ?? ?? C5 CA ?? ?? E9 ?? ?? ?? ?? C5 FA 10 ?? ?? ?? ?? ?? C5");
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constexpr auto AspectCutscenesStringObfuscated = make_obfuscated<0x9D>("0F 84 ?? ?? ?? ?? 49 8B 9D ?? ?? ?? ?? 49 63 85 ?? ?? ?? ?? 48 6B ?? ?? 48 ?? ?? 48 ?? ?? 0F 84");
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constexpr auto AspectCutscenesStringObfuscated = make_obfuscated<0x9D>("0F 84 ?? ?? ?? ?? 49 8B 9D ?? ?? ?? ?? 49 63 85 ?? ?? ?? ?? 48 6B ?? ?? 48 ?? ?? 48 ?? ?? 0F 84");
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constexpr auto DOFStringObfuscated = make_obfuscated<0x84>("48 83 ?? ?? C4 C1 ?? ?? ?? C5 FA ?? ?? C5 F8 ?? ?? C5 F8 ?? ?? ?? ?? C5 F8 ?? ?? ?? C5 F8 ?? ?? 76");
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constexpr auto DOFStringObfuscated = make_obfuscated<0x84>("48 83 ?? ?? C4 C1 ?? ?? ?? C5 FA ?? ?? C5 F8 ?? ?? C5 F8 ?? ?? ?? ?? C5 F8 ?? ?? ?? C5 F8 ?? ?? 76");
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constexpr auto VignetteStringObfuscated = make_obfuscated<0x84>("C5 FA ?? ?? ?? 48 83 ?? ?? 0F 85 ?? ?? ?? ?? C5 F8 ?? ?? ?? ?? 48 8B ?? ?? ?? ?? ?? ?? C6 43");
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constexpr auto VignetteStringObfuscated = make_obfuscated<0x83>("C5 FA ?? ?? ?? 48 83 ?? ?? 0F 85 ?? ?? ?? ?? C5 F8 ?? ?? ?? ?? 48 8B ?? ?? ?? ?? ?? ?? C6 43");
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constexpr auto CameraStringObfuscated = make_obfuscated<0x84>("C5 FA 10 ?? ?? ?? ?? ?? 40 38 ?? ?? ?? ?? ?? 0F 84 ?? ?? ?? ?? C5 FA 10");
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constexpr auto CameraStringObfuscated = make_obfuscated<0x84>("C5 FA 10 ?? ?? ?? ?? ?? 40 38 ?? ?? ?? ?? ?? 0F 84 ?? ?? ?? ?? C5 FA 10");
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constexpr auto PSNCheckStringObfuscated = make_obfuscated<0x8A>("E8 ?? ?? ?? ?? 48 89 ?? ?? ?? ?? ?? ?? 48 81 ?? ?? ?? ?? ?? E9 ?? ?? ?? ?? 0F 8A ?? ?? ?? ?? EB");
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using AOBScan::Make;
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using AOBScan::Make;
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using OffsetScan::Make;
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using OffsetScan::Make;
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@@ -72,7 +76,10 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
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Make(&Cutscenesaddress, AspectCutscenesStringObfuscated, "Cutscenes"),
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Make(&Cutscenesaddress, AspectCutscenesStringObfuscated, "Cutscenes"),
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Make(&Cameraaddress, CameraStringObfuscated, "Camera"),
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Make(&Cameraaddress, CameraStringObfuscated, "Camera"),
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Make(&DOFaddress, DOFStringObfuscated, "Depth of field"),
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Make(&DOFaddress, DOFStringObfuscated, "Depth of field"),
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Make(&Vignetteaddress, VignetteStringObfuscated, "Vignette")
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Make(&Vignetteaddress, VignetteStringObfuscated, "Vignette"),
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#ifdef RELEASE_INTERNAL
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Make(&PSNCheckaddress, PSNCheckStringObfuscated, "PSN check")
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#endif
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};
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};
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// Scan all signature in a batch
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// Scan all signature in a batch
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Memory::AOBScanBatch(signatures, logger);
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Memory::AOBScanBatch(signatures, logger);
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@@ -88,6 +95,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
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if (!init && Cameraaddress) CameraFixEnabled();
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if (!init && Cameraaddress) CameraFixEnabled();
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if (!init && DOFaddress) DOFFixEnabled();
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if (!init && DOFaddress) DOFFixEnabled();
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if (!init && Vignetteaddress) VignetteFixEnabled();
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if (!init && Vignetteaddress) VignetteFixEnabled();
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PSNCheckRemoval();
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}
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}
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// Setters for Reshade addon call
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// Setters for Reshade addon call
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@@ -199,6 +207,11 @@ static void DOFFixEnabled() {
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logger->info("Depth of field fix {}", g_fix_enabled && g_DOF_fix_enabled ? "enabled" : "disabled");
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logger->info("Depth of field fix {}", g_fix_enabled && g_DOF_fix_enabled ? "enabled" : "disabled");
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}
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}
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static void PSNCheckRemoval() {
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if (!PSNCheckaddress) return;
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Memory::PatchBytes(PSNCheckaddress, "\x31\xC0\x90\x90\x90", 5); //
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}
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// Standard dll entry
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// Standard dll entry
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BOOL APIENTRY DllMain(HMODULE hModule, DWORD reason, LPVOID) {
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BOOL APIENTRY DllMain(HMODULE hModule, DWORD reason, LPVOID) {
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if (reason == DLL_PROCESS_ATTACH) {
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if (reason == DLL_PROCESS_ATTACH) {
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