Addressed an issue where the console would not spawn. Visual effects toggles now uses cvars instead of asm hooks

This commit is contained in:
2026-04-05 18:29:19 +02:00
parent 7c872dd4c5
commit f20cb6b52a

View File

@@ -1,10 +1,5 @@
#include "CommonHeaders.h" #include "CommonHeaders.h"
#include "UEngine.hpp" #include "CommonUEHeaders.h"
#include "UETools.hpp"
#include "UEVars.hpp"
#include "Logger.hpp"
#include "SDK/Basic.hpp"
#include "SDK/Engine_classes.hpp"
#include "Phoenix_classes.hpp" #include "Phoenix_classes.hpp"
#include "SDK/UI_BP_PhoenixHUDWidget_classes.hpp" #include "SDK/UI_BP_PhoenixHUDWidget_classes.hpp"
#include "SDK/UI_BP_AsyncLoadWrapper_classes.hpp" #include "SDK/UI_BP_AsyncLoadWrapper_classes.hpp"
@@ -23,29 +18,26 @@ std::shared_ptr<spdlog::logger> logger;
// Screen informations // Screen informations
static int screenWidth = GetSystemMetrics(SM_CXSCREEN); static int screenWidth = GetSystemMetrics(SM_CXSCREEN);
static int screenHeight = GetSystemMetrics(SM_CYSCREEN); static int screenHeight = GetSystemMetrics(SM_CYSCREEN);
static float aspectRatio = (float)screenWidth / screenHeight;
// Plugin states // Plugin states
static bool AOBScanDone = false; static bool AOBScanDone = false;
static bool g_fix_enabled = false; static std::atomic <bool> g_fix_enabled = false;
static bool g_fov_fix_enabled = false; static std::atomic <bool> g_fov_fix_enabled = false;
static bool g_ultrawide_fix_enabled = false; static std::atomic <bool> g_ultrawide_fix_enabled = false;
static bool g_HUD_fix_enabled = false; static std::atomic <bool> g_HUD_fix_enabled = false;
static bool g_camera_fix_enabled = false; static std::atomic <bool> g_camera_fix_enabled = false;
static bool g_DOF_fix_enabled = false; static std::atomic <bool> g_DOF_fix_enabled = false;
static bool g_CA_fix_enabled = false; static std::atomic <bool> g_CA_fix_enabled = false;
static bool g_Vignetting_fix_enabled = false; static std::atomic <bool> g_Vignetting_fix_enabled = false;
static bool g_Fog_fix_enabled = false; static std::atomic <bool> g_Fog_fix_enabled = false;
static bool g_TimeDilation_fix_enabled = false; static std::atomic <bool> g_TimeDilation_fix_enabled = false;
static bool g_GodMide_fix_enabled = false; static std::atomic <bool> g_GodMide_fix_enabled = false;
static bool g_Stealth_fix_enabled = false; static std::atomic <bool> g_Stealth_fix_enabled = false;
static int g_AdditionalFOVValue = 0; static int g_AdditionalFOVValue = 0;
static float g_CameraMultiplier = 1.f; static float g_CameraMultiplier = 1.f;
static float g_WorldTimeDilationValue = 1.f; static float g_WorldTimeDilationValue = 1.f;
static float g_AITimeDilationValue = 1.f; static float g_AITimeDilationValue = 1.f;
static int g_HUDOffsets = 0.f; static float g_HUDOffsets = 0.f;
static bool g_Console = true;
static bool user_inputs_logged = false;
// Shared values // Shared values
static float g_FOV_In = 67.85f; static float g_FOV_In = 67.85f;
@@ -57,17 +49,12 @@ static float g_Camera_Out = 360.f;
static uint8_t* FOVaddress = nullptr; static uint8_t* FOVaddress = nullptr;
static uint8_t* ConstrainAspectaddress = nullptr; static uint8_t* ConstrainAspectaddress = nullptr;
static uint8_t* Cameraaddress = nullptr; static uint8_t* Cameraaddress = nullptr;
static uint8_t* DOFaddress = nullptr;
static uint8_t* CAaddress = nullptr;
static uint8_t* Vignettingaddress = nullptr;
static uint8_t* Fogaddress = nullptr;
static uint8_t* WorldTimedilationaddress = nullptr; static uint8_t* WorldTimedilationaddress = nullptr;
static uint8_t* timedilationaddress = nullptr; static uint8_t* timedilationaddress = nullptr;
// Hooking // Hooking
static SafetyHookMid FOVHook{}; static SafetyHookMid FOVHook{};
static SafetyHookMid CameraHook{}; static SafetyHookMid CameraHook{};
static SafetyHookMid FogHook{};
static SafetyHookMid PEHook{}; static SafetyHookMid PEHook{};
static SafetyHookMid WorldTimeDilationHook{}; static SafetyHookMid WorldTimeDilationHook{};
static SafetyHookMid TimeDilationHook{}; static SafetyHookMid TimeDilationHook{};
@@ -76,12 +63,7 @@ static SafetyHookMid TimeDilationHook{};
static void FOVFixEnabled(); static void FOVFixEnabled();
static void UltraWideFixEnabled(); static void UltraWideFixEnabled();
static void CameraFixEnabled(); static void CameraFixEnabled();
static void DOFFixEnabled();
static void CAFixEnabled();
static void VignettingFixEnabled();
static void FogFixEnabled();
static void EnableConsole(); static void EnableConsole();
static void ProcessEvent();
static void HUDFixEnabled(); static void HUDFixEnabled();
static void ProcessEvent(); static void ProcessEvent();
static void EnableCheats(Cheat cheat); static void EnableCheats(Cheat cheat);
@@ -89,15 +71,15 @@ static void LogHUD();
extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) { extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
g_fix_enabled = enabled; g_fix_enabled = enabled;
if (init) {
logger = InitializeLogger("Hogwarts Legacy", PLUGIN_LOG);
logger->info("Plugin {} loaded.", PLUGIN_NAME);
}
if (!AOBScanDone) { // Unreal Engine 4.27.2 if (!AOBScanDone) { // Unreal Engine 4.27.2
uint8_t* baseModule = reinterpret_cast<uint8_t*>(GetModuleHandleA(nullptr)); // Get game base address
logger->info("--------------- AOB scan started ---------------"); logger->info("--------------- AOB scan started ---------------");
uint8_t* baseModule = reinterpret_cast<uint8_t*>(GetModuleHandleA(nullptr)); // Get game base address
constexpr auto FOVStringObfuscated = make_obfuscated<0x4A>("EB ?? F3 0F ?? ?? ?? ?? ?? ?? F3 0F ?? ?? ?? 8B 83"); constexpr auto FOVStringObfuscated = make_obfuscated<0x4A>("EB ?? F3 0F ?? ?? ?? ?? ?? ?? F3 0F ?? ?? ?? 8B 83");
constexpr auto CameraStringObfuscated = make_obfuscated<0x4A>("F3 0F ?? ?? C8 ?? ?? ?? E8 ?? ?? ?? ?? 4C 8D ?? ?? ?? ?? ?? 48"); constexpr auto CameraStringObfuscated = make_obfuscated<0x4A>("F3 0F ?? ?? C8 ?? ?? ?? E8 ?? ?? ?? ?? 4C 8D ?? ?? ?? ?? ?? 48");
constexpr auto DOFStringObfuscated = make_obfuscated<0x4A>("8B ?? ?? E8 ?? ?? ?? ?? 8B ?? E8 ?? ?? ?? ?? 84 ?? 74 ?? 48");
constexpr auto CAStringObfuscated = make_obfuscated<0x4A>("7F ?? 89 B3 ?? ?? ?? ?? 41 ?? ?? ?? 39 05 ?? ?? ?? ?? 7E");
constexpr auto VignettingStringObfuscated = make_obfuscated<0x4A>("8B ?? 83 ?? ?? 7D ?? 89 B3 ?? ?? ?? ?? 89 B3 ?? ?? ?? ?? 89 B3");
constexpr auto FogStringObfuscated = make_obfuscated<0x4A>("83 ?? ?? ?? 75 ?? B3 ?? EB ?? 32 ?? 48 8B ?? ?? ?? 48 ?? ?? 74 ?? E8");
constexpr auto WorldTimeDilationStringObfuscated = make_obfuscated<0x59>("F3 0F 10 81 ?? ?? ?? ?? F3 0F 59 81 ?? ?? ?? ?? F3 0F 59 81 ?? ?? ?? ?? C3"); constexpr auto WorldTimeDilationStringObfuscated = make_obfuscated<0x59>("F3 0F 10 81 ?? ?? ?? ?? F3 0F 59 81 ?? ?? ?? ?? F3 0F 59 81 ?? ?? ?? ?? C3");
constexpr auto timeDilationObfuscated = make_obfuscated<0xB4>("F3 0F ?? ?? ?? ?? ?? ?? EB ?? F3 0F ?? ?? ?? ?? ?? ?? 48 8B ?? ?? 4C 8B ?? F3 0F ?? ?? 44 8B"); constexpr auto timeDilationObfuscated = make_obfuscated<0xB4>("F3 0F ?? ?? ?? ?? ?? ?? EB ?? F3 0F ?? ?? ?? ?? ?? ?? 48 8B ?? ?? 4C 8B ?? F3 0F ?? ?? 44 8B");
using AOBScan::Make; using AOBScan::Make;
@@ -106,18 +88,13 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
std::vector<AOBScanEntry> signatures = { std::vector<AOBScanEntry> signatures = {
Make(&FOVaddress, FOVStringObfuscated, "FOV"), Make(&FOVaddress, FOVStringObfuscated, "FOV"),
Make(&Cameraaddress, CameraStringObfuscated, "Camera distance"), Make(&Cameraaddress, CameraStringObfuscated, "Camera distance"),
Make(&DOFaddress, DOFStringObfuscated, "DOF"),
Make(&CAaddress, CAStringObfuscated, "Chromatic aberrations"),
Make(&Vignettingaddress, VignettingStringObfuscated, "Vignetting"),
Make(&Fogaddress, FogStringObfuscated, "Fog"),
Make(&WorldTimedilationaddress, WorldTimeDilationStringObfuscated, "World time dilation"), Make(&WorldTimedilationaddress, WorldTimeDilationStringObfuscated, "World time dilation"),
Make(&timedilationaddress, timeDilationObfuscated, "Time dilation"), Make(&timedilationaddress, timeDilationObfuscated, "Time dilation"),
}; };
// Scan all signature in a batch // Scan all signature in a batch
Memory::AOBScanBatch(signatures, logger); Memory::AOBScanBatch(signatures, logger);
if (FOVaddress) ConstrainAspectaddress = FOVaddress + 0x18; if (FOVaddress) ConstrainAspectaddress = FOVaddress + 0x18;
if (FOVaddress && ConstrainAspectaddress && Cameraaddress && DOFaddress && CAaddress && if (FOVaddress && ConstrainAspectaddress && Cameraaddress && WorldTimedilationaddress && timedilationaddress)
Vignettingaddress && Fogaddress && WorldTimedilationaddress && timedilationaddress)
logger->info("All AOB signatures found. Ready to patch..."); logger->info("All AOB signatures found. Ready to patch...");
if (!GObjectsaddress || !AppendStringaddress || !ProcessEventaddress) { if (!GObjectsaddress || !AppendStringaddress || !ProcessEventaddress) {
@@ -143,36 +120,27 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
AOBScanDone = true; AOBScanDone = true;
} }
if (!init && FOVaddress) FOVFixEnabled();
if (!init && ConstrainAspectaddress) UltraWideFixEnabled();
if (!init && Cameraaddress) CameraFixEnabled();
if (!init && DOFaddress) DOFFixEnabled();
if (!init && CAaddress) CAFixEnabled();
if (!init && Vignettingaddress) VignettingFixEnabled();
if (!init && Fogaddress) FogFixEnabled();
if (!init && GObjectsaddress && AppendStringaddress && ProcessEventaddress) EnableConsole();
if (!init) {
HUDFixEnabled();
LogHUD();
}
if (!init && WorldTimedilationaddress) {
EnableCheats(Cheat::TimeDilation);
EnableCheats(Cheat::GodMode);
EnableCheats(Cheat::Stealth);
}
ProcessEvent(); ProcessEvent();
if (init) return;
FOVFixEnabled();
UltraWideFixEnabled();
CameraFixEnabled();
HUDFixEnabled();
LogHUD();
SetAllEffectsToBeToggled();
LogFixToggle(GameFixes::None, g_fix_enabled);
} }
// Setters for Reshade addon call // Setters for Reshade addon call
extern "C" __declspec(dllexport) void SetFixesEnabled(GameFixes fix, bool enabled) { extern "C" __declspec(dllexport) void SetFixesEnabled(GameFixes fix, bool enabled) {
if (fix == GameFixes::DevConsole) { g_Console = enabled; EnableConsole(); }; bool bVisual = g_fix_enabled && enabled;
if (fix == GameFixes::FOV) { g_fov_fix_enabled = enabled; FOVFixEnabled(); } if (fix == GameFixes::FOV) { g_fov_fix_enabled = enabled; FOVFixEnabled(); }
if (fix == GameFixes::UltraWide) { g_ultrawide_fix_enabled = enabled; UltraWideFixEnabled(); } if (fix == GameFixes::UltraWide) { g_ultrawide_fix_enabled = enabled; UltraWideFixEnabled(); }
if (fix == GameFixes::Camera) { g_camera_fix_enabled = enabled; CameraFixEnabled(); } if (fix == GameFixes::Camera) { g_camera_fix_enabled = enabled; CameraFixEnabled(); }
if (fix == GameFixes::DOF) { g_DOF_fix_enabled = enabled; DOFFixEnabled(); } if (fix == GameFixes::DOF) { g_DOF_fix_enabled = enabled; gPendingDOF = true; LogFixToggle(fix, bVisual); }
if (fix == GameFixes::ChromaticAberrations) { g_CA_fix_enabled = enabled; CAFixEnabled(); } if (fix == GameFixes::ChromaticAberrations) { g_CA_fix_enabled = enabled; gPendingCA = true; LogFixToggle(fix, bVisual); }
if (fix == GameFixes::Vignetting) { g_Vignetting_fix_enabled = enabled; VignettingFixEnabled(); } if (fix == GameFixes::Vignetting) { g_Vignetting_fix_enabled = enabled; gPendingVignetting = true; LogFixToggle(fix, bVisual); }
if (fix == GameFixes::Fog) { g_Fog_fix_enabled = enabled; FogFixEnabled(); } if (fix == GameFixes::Fog) { g_Fog_fix_enabled = enabled; gPendingFog = true; LogFixToggle(fix, bVisual); }
if (fix == GameFixes::HUD) { g_HUD_fix_enabled = enabled; HUDFixEnabled(); LogHUD(); } if (fix == GameFixes::HUD) { g_HUD_fix_enabled = enabled; HUDFixEnabled(); LogHUD(); }
if (fix == GameFixes::TimeDilation) { g_TimeDilation_fix_enabled = enabled; EnableCheats(Cheat::TimeDilation); } if (fix == GameFixes::TimeDilation) { g_TimeDilation_fix_enabled = enabled; EnableCheats(Cheat::TimeDilation); }
if (fix == GameFixes::GodMode) { g_GodMide_fix_enabled = enabled; EnableCheats(Cheat::GodMode); } if (fix == GameFixes::GodMode) { g_GodMide_fix_enabled = enabled; EnableCheats(Cheat::GodMode); }
@@ -183,7 +151,7 @@ extern "C" __declspec(dllexport) void SetValues(GameSetting setting, float value
if (setting == GameSetting::FOV) g_AdditionalFOVValue = (int)(value); if (setting == GameSetting::FOV) g_AdditionalFOVValue = (int)(value);
if (setting == GameSetting::CameraDistance) g_CameraMultiplier = value; if (setting == GameSetting::CameraDistance) g_CameraMultiplier = value;
if (setting == GameSetting::HUD) { if (setting == GameSetting::HUD) {
g_HUDOffsets = ((int)value * screenWidth) / 100; g_HUDOffsets = (value * screenWidth) / 100;
HUDFixEnabled(); HUDFixEnabled();
} }
if (setting == GameSetting::WorldTimeDilation) g_WorldTimeDilationValue = value; if (setting == GameSetting::WorldTimeDilation) g_WorldTimeDilationValue = value;
@@ -210,19 +178,24 @@ static void ProcessEvent() {
[](SafetyHookContext& ctx) { [](SafetyHookContext& ctx) {
UObject* object = (UObject*)ctx.rcx; UObject* object = (UObject*)ctx.rcx;
UFunction* function = (UFunction*)ctx.rdx; UFunction* function = (UFunction*)ctx.rdx;
if (!object || !function) return;
std::string funcName = function->GetName(); if (object->IsA(UUserWidget::StaticClass())) {
std::string objectName = object->GetName(); std::string funcName = function->GetName();
std::string objectName = object->Class->GetName();
if (objectName == "UI_BP_Title_C" && funcName == "Construct")
EnableConsole(); // Enable console when title screen is loaded to ensure it will work
if (g_HUD_fix_enabled && objectName.contains("UI_BP_PhoenixHUDWidget_C")) { if (object->IsA(UUI_BP_PhoenixHUDWidget_C::StaticClass())) {
if (funcName == "OnShowEnemyInfo") { if (funcName == "OnShowEnemyInfo") {
UUI_BP_PhoenixHUDWidget_C* phoenixHUDWidget = reinterpret_cast<UUI_BP_PhoenixHUDWidget_C*>(ctx.rcx); auto* phoenixHUDWidget = static_cast<UUI_BP_PhoenixHUDWidget_C*>(object);
if (phoenixHUDWidget && phoenixHUDWidget->Class && phoenixHUDWidget->IsA(UUserWidget::StaticClass())) { if (phoenixHUDWidget && phoenixHUDWidget->Class) {
gPhoenixHUDWidget = phoenixHUDWidget; // Store UUI_BP_PhoenixHUDWidget_C pointer gPhoenixHUDWidget = phoenixHUDWidget; // Store UUI_BP_PhoenixHUDWidget_C pointer
HUDFixEnabled(); // Enable live offsets modifications HUDFixEnabled(); // Enable live offsets modifications
}
} }
else if (funcName == "Destruct") gPhoenixHUDWidget = nullptr;
} }
if (funcName == "Destruct") gPhoenixHUDWidget = nullptr;
} }
}); });
} }
@@ -241,7 +214,7 @@ static void HUDFixEnabled() {
slot->SetOffsets(offsets); slot->SetOffsets(offsets);
}}; }};
float rootOffset = g_HUD_fix_enabled ? (float)g_HUDOffsets : 0.f; float rootOffset = g_HUD_fix_enabled ? g_HUDOffsets : 0.f;
ApplyCanvas(gPhoenixHUDWidget->Root, rootOffset, rootOffset); // Position main HUD ApplyCanvas(gPhoenixHUDWidget->Root, rootOffset, rootOffset); // Position main HUD
ApplyCanvas(gPhoenixHUDWidget->AsyncReticule, -rootOffset); // Fix Reticle shift ApplyCanvas(gPhoenixHUDWidget->AsyncReticule, -rootOffset); // Fix Reticle shift
ApplyCanvas(gPhoenixHUDWidget->BeaconHUDPanel, -rootOffset); // Fix marker shift ApplyCanvas(gPhoenixHUDWidget->BeaconHUDPanel, -rootOffset); // Fix marker shift
@@ -253,7 +226,8 @@ static void LogHUD() { // Log toggle state
} }
static void FOVFixEnabled() { static void FOVFixEnabled() {
if (g_fix_enabled && g_fov_fix_enabled && FOVaddress) { if (!FOVaddress) return;
if (g_fix_enabled && g_fov_fix_enabled) {
if (!FOVHook) { // Hook only once if (!FOVHook) { // Hook only once
FOVHook = safetyhook::create_mid(FOVaddress + 0xa, FOVHook = safetyhook::create_mid(FOVaddress + 0xa,
[](SafetyHookContext& ctx) { [](SafetyHookContext& ctx) {
@@ -263,16 +237,15 @@ static void FOVFixEnabled() {
}); });
} }
else FOVHook.enable(); else FOVHook.enable();
logger->info("FOV fix enabled");
}
if (!(g_fix_enabled && g_fov_fix_enabled) && FOVaddress) {
if (FOVHook) FOVHook.disable();
logger->info("FOV fix disabled");
} }
else if (FOVHook) FOVHook.disable();
logger->info("FOV fix {}", g_fix_enabled && g_fov_fix_enabled ? "enabled" : "disabled");
} }
static void CameraFixEnabled() { static void CameraFixEnabled() {
if (g_fix_enabled && g_camera_fix_enabled && Cameraaddress) { if (!Cameraaddress) return;
if (g_fix_enabled && g_camera_fix_enabled) {
if (!CameraHook) { // Hook only once if (!CameraHook) { // Hook only once
CameraHook = safetyhook::create_mid(Cameraaddress + 0x8, CameraHook = safetyhook::create_mid(Cameraaddress + 0x8,
[](SafetyHookContext& ctx) { [](SafetyHookContext& ctx) {
@@ -282,37 +255,29 @@ static void CameraFixEnabled() {
}); });
} }
else CameraHook.enable(); else CameraHook.enable();
logger->info("Camera fix enabled");
} }
if (!(g_fix_enabled && g_camera_fix_enabled) && Cameraaddress) { else if (CameraHook) CameraHook.disable();
if (CameraHook) CameraHook.disable();
logger->info("Camera fix disabled");
}
}
static void FogFixEnabled() { logger->info("Camera fix {}", g_fix_enabled && g_camera_fix_enabled ? "enabled" : "disabled");
if (g_fix_enabled && g_Fog_fix_enabled && Fogaddress) {
if (!FogHook) {
FogHook = safetyhook::create_mid(Fogaddress,
[](SafetyHookContext& ctx) {
if (!ctx.rax) return;
*reinterpret_cast<uint8_t*>(ctx.rax + 0x4) = g_fix_enabled && g_Fog_fix_enabled ? 0 : 1; // r.Fog = 0
});
}
logger->info("Fog fix enabled");
}
if (!(g_fix_enabled && g_Fog_fix_enabled) && Fogaddress)
logger->info("Fog fix disabled");
} }
// Cheats // Cheats
static UWorld* LastWorld = nullptr;
static void EnableCheats(Cheat cheat) { static void EnableCheats(Cheat cheat) {
if (WorldTimedilationaddress && !WorldTimeDilationHook) { if (WorldTimedilationaddress && !WorldTimeDilationHook) {
WorldTimeDilationHook = safetyhook::create_mid(WorldTimedilationaddress + 0x10, WorldTimeDilationHook = safetyhook::create_mid(WorldTimedilationaddress + 0x10,
[](SafetyHookContext& ctx) { [](SafetyHookContext& ctx) {
// From AWorldSettings retrieved from world->K2_GetWorldSettings() // From AWorldSettings retrieved from world->K2_GetWorldSettings()
ctx.xmm0.f32[0] *= g_TimeDilation_fix_enabled ? g_WorldTimeDilationValue : 1.f; ctx.xmm0.f32[0] *= g_TimeDilation_fix_enabled ? g_WorldTimeDilationValue : 1.f;
// Apply visual effects only in hook main thread to ensure they will be applied correctly
if (!g_Console_Enabled) return; // It relies on dev console being reactivated
if (gPendingFog.exchange(false))
ApplyVisualEffect(GameFixes::Fog, g_fix_enabled && g_Fog_fix_enabled);
if (gPendingDOF.exchange(false))
ApplyVisualEffect(GameFixes::DOF, g_fix_enabled && g_DOF_fix_enabled);
if (gPendingCA.exchange(false))
ApplyVisualEffect(GameFixes::ChromaticAberrations, g_fix_enabled && g_CA_fix_enabled);
if (gPendingVignetting.exchange(false))
ApplyVisualEffect(GameFixes::Vignetting, g_fix_enabled && g_Vignetting_fix_enabled);
}); });
} }
if (timedilationaddress && !TimeDilationHook) { if (timedilationaddress && !TimeDilationHook) {
@@ -348,58 +313,18 @@ static void EnableCheats(Cheat cheat) {
// Memory patch fixes // Memory patch fixes
static void UltraWideFixEnabled() { static void UltraWideFixEnabled() {
if (g_fix_enabled && g_ultrawide_fix_enabled && ConstrainAspectaddress) { if (!ConstrainAspectaddress) return;
if (g_fix_enabled && g_ultrawide_fix_enabled)
Memory::PatchBytes(ConstrainAspectaddress, "\x31\xC9\x90\x90\x90\x90\x90", 7); // bConstrainAspectRatio = 0 Memory::PatchBytes(ConstrainAspectaddress, "\x31\xC9\x90\x90\x90\x90\x90", 7); // bConstrainAspectRatio = 0
logger->info("Ultra wide fix enabled"); else Memory::RestoreBytes(ConstrainAspectaddress);
}
if (!(g_fix_enabled && g_ultrawide_fix_enabled) && ConstrainAspectaddress) {
Memory::RestoreBytes(ConstrainAspectaddress);
logger->info("Ultra wide fix disabled");
}
}
static void DOFFixEnabled() { logger->info("Ultra wide fix {}", g_fix_enabled && g_ultrawide_fix_enabled ? "enabled" : "disabled");
if (g_fix_enabled && g_DOF_fix_enabled && DOFaddress) {
Memory::PatchBytes(DOFaddress, "\x31\xFF\x90", 3); // xor edi,edi r.DepthOfFieldQuality = 0
logger->info("Depth of field fix enabled");
}
if (!(g_fix_enabled && g_DOF_fix_enabled) && DOFaddress) {
Memory::RestoreBytes(DOFaddress);
logger->info("Depth of field fix disabled");
}
}
static void CAFixEnabled() {
if (g_fix_enabled && g_CA_fix_enabled && CAaddress) {
Memory::PatchBytes(CAaddress, "\x90\x90", 2); // NOP jg "HellIsUs-Win64-Shipping.exe"+3D73BD5 r.SceneColorFringeQuality = 0
logger->info("Chromatic aberrations fix enabled");
}
if (!(g_fix_enabled && g_CA_fix_enabled) && CAaddress) {
Memory::RestoreBytes(CAaddress);
logger->info("Chromatic aberrations fix disabled");
}
}
static void VignettingFixEnabled() {
if (g_fix_enabled && g_Vignetting_fix_enabled && Vignettingaddress) {
Memory::PatchBytes(Vignettingaddress, "\x31\xC9", 2); // xor ecx,ecx r.Tonemapper.Quality=0
logger->info("Vignetting fix enabled");
}
if (!(g_fix_enabled && g_Vignetting_fix_enabled) && Vignettingaddress) {
Memory::RestoreBytes(Vignettingaddress);
logger->info("Vignetting fix disabled");
}
} }
// UE Console creation // UE Console creation
static void EnableConsole() { static void EnableConsole() {
if (g_Console_Enabled || !g_Console || !GObjectsaddress || !AppendStringaddress || !ProcessEventaddress) { if (g_Console_Enabled || !GObjectsaddress || !AppendStringaddress || !ProcessEventaddress)
if (!g_Console && !user_inputs_logged) {
logger->info("------------------ User inputs ------------------");
user_inputs_logged = true;
}
return; return;
}
logger->info("-------------- Console re-enabling --------------"); logger->info("-------------- Console re-enabling --------------");
ReactivateDevConsole(logger); ReactivateDevConsole(logger);
@@ -407,11 +332,7 @@ static void EnableConsole() {
// Standard dll entry // Standard dll entry
BOOL APIENTRY DllMain(HMODULE hModule, DWORD reason, LPVOID) { BOOL APIENTRY DllMain(HMODULE hModule, DWORD reason, LPVOID) {
if (reason == DLL_PROCESS_ATTACH) { if (reason == DLL_PROCESS_DETACH) {
logger = InitializeLogger("Hogwarts Legacy", PLUGIN_LOG);
logger->info("Plugin {} loaded.", PLUGIN_NAME);
}
else if (reason == DLL_PROCESS_DETACH) {
logger->info("Plugin {} unloaded.", PLUGIN_NAME); logger->info("Plugin {} unloaded.", PLUGIN_NAME);
spdlog::drop_all(); spdlog::drop_all();
} }